1 /* 2 * Copyright(c) 2011-2016 Intel Corporation. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Eddie Dong <eddie.dong@intel.com> 25 * Kevin Tian <kevin.tian@intel.com> 26 * 27 * Contributors: 28 * Ping Gao <ping.a.gao@intel.com> 29 * Zhi Wang <zhi.a.wang@intel.com> 30 * Bing Niu <bing.niu@intel.com> 31 * 32 */ 33 34 #include "i915_drv.h" 35 #include "gvt.h" 36 #include "i915_pvinfo.h" 37 38 void populate_pvinfo_page(struct intel_vgpu *vgpu) 39 { 40 /* setup the ballooning information */ 41 vgpu_vreg64_t(vgpu, vgtif_reg(magic)) = VGT_MAGIC; 42 vgpu_vreg_t(vgpu, vgtif_reg(version_major)) = 1; 43 vgpu_vreg_t(vgpu, vgtif_reg(version_minor)) = 0; 44 vgpu_vreg_t(vgpu, vgtif_reg(display_ready)) = 0; 45 vgpu_vreg_t(vgpu, vgtif_reg(vgt_id)) = vgpu->id; 46 47 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_PPGTT; 48 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HWSP_EMULATION; 49 vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HUGE_GTT; 50 51 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) = 52 vgpu_aperture_gmadr_base(vgpu); 53 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) = 54 vgpu_aperture_sz(vgpu); 55 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) = 56 vgpu_hidden_gmadr_base(vgpu); 57 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) = 58 vgpu_hidden_sz(vgpu); 59 60 vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu); 61 62 vgpu_vreg_t(vgpu, vgtif_reg(cursor_x_hot)) = UINT_MAX; 63 vgpu_vreg_t(vgpu, vgtif_reg(cursor_y_hot)) = UINT_MAX; 64 65 gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id); 66 gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n", 67 vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu)); 68 gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n", 69 vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu)); 70 gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu)); 71 72 WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE); 73 } 74 75 #define VGPU_MAX_WEIGHT 16 76 #define VGPU_WEIGHT(vgpu_num) \ 77 (VGPU_MAX_WEIGHT / (vgpu_num)) 78 79 static struct { 80 unsigned int low_mm; 81 unsigned int high_mm; 82 unsigned int fence; 83 84 /* A vGPU with a weight of 8 will get twice as much GPU as a vGPU 85 * with a weight of 4 on a contended host, different vGPU type has 86 * different weight set. Legal weights range from 1 to 16. 87 */ 88 unsigned int weight; 89 enum intel_vgpu_edid edid; 90 char *name; 91 } vgpu_types[] = { 92 /* Fixed vGPU type table */ 93 { MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" }, 94 { MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" }, 95 { MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" }, 96 { MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" }, 97 }; 98 99 /** 100 * intel_gvt_init_vgpu_types - initialize vGPU type list 101 * @gvt : GVT device 102 * 103 * Initialize vGPU type list based on available resource. 104 * 105 */ 106 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt) 107 { 108 unsigned int num_types; 109 unsigned int i, low_avail, high_avail; 110 unsigned int min_low; 111 112 /* vGPU type name is defined as GVTg_Vx_y which contains 113 * physical GPU generation type (e.g V4 as BDW server, V5 as 114 * SKL server). 115 * 116 * Depend on physical SKU resource, might see vGPU types like 117 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create 118 * different types of vGPU on same physical GPU depending on 119 * available resource. Each vGPU type will have "avail_instance" 120 * to indicate how many vGPU instance can be created for this 121 * type. 122 * 123 */ 124 low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE; 125 high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE; 126 num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]); 127 128 gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type), 129 GFP_KERNEL); 130 if (!gvt->types) 131 return -ENOMEM; 132 133 min_low = MB_TO_BYTES(32); 134 for (i = 0; i < num_types; ++i) { 135 if (low_avail / vgpu_types[i].low_mm == 0) 136 break; 137 138 gvt->types[i].low_gm_size = vgpu_types[i].low_mm; 139 gvt->types[i].high_gm_size = vgpu_types[i].high_mm; 140 gvt->types[i].fence = vgpu_types[i].fence; 141 142 if (vgpu_types[i].weight < 1 || 143 vgpu_types[i].weight > VGPU_MAX_WEIGHT) 144 return -EINVAL; 145 146 gvt->types[i].weight = vgpu_types[i].weight; 147 gvt->types[i].resolution = vgpu_types[i].edid; 148 gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm, 149 high_avail / vgpu_types[i].high_mm); 150 151 if (IS_GEN(gvt->dev_priv, 8)) 152 sprintf(gvt->types[i].name, "GVTg_V4_%s", 153 vgpu_types[i].name); 154 else if (IS_GEN(gvt->dev_priv, 9)) 155 sprintf(gvt->types[i].name, "GVTg_V5_%s", 156 vgpu_types[i].name); 157 158 gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n", 159 i, gvt->types[i].name, 160 gvt->types[i].avail_instance, 161 gvt->types[i].low_gm_size, 162 gvt->types[i].high_gm_size, gvt->types[i].fence, 163 gvt->types[i].weight, 164 vgpu_edid_str(gvt->types[i].resolution)); 165 } 166 167 gvt->num_types = i; 168 return 0; 169 } 170 171 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt) 172 { 173 kfree(gvt->types); 174 } 175 176 static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt) 177 { 178 int i; 179 unsigned int low_gm_avail, high_gm_avail, fence_avail; 180 unsigned int low_gm_min, high_gm_min, fence_min; 181 182 /* Need to depend on maxium hw resource size but keep on 183 * static config for now. 184 */ 185 low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE - 186 gvt->gm.vgpu_allocated_low_gm_size; 187 high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE - 188 gvt->gm.vgpu_allocated_high_gm_size; 189 fence_avail = gvt_fence_sz(gvt) - HOST_FENCE - 190 gvt->fence.vgpu_allocated_fence_num; 191 192 for (i = 0; i < gvt->num_types; i++) { 193 low_gm_min = low_gm_avail / gvt->types[i].low_gm_size; 194 high_gm_min = high_gm_avail / gvt->types[i].high_gm_size; 195 fence_min = fence_avail / gvt->types[i].fence; 196 gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min), 197 fence_min); 198 199 gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n", 200 i, gvt->types[i].name, 201 gvt->types[i].avail_instance, gvt->types[i].low_gm_size, 202 gvt->types[i].high_gm_size, gvt->types[i].fence); 203 } 204 } 205 206 /** 207 * intel_gvt_active_vgpu - activate a virtual GPU 208 * @vgpu: virtual GPU 209 * 210 * This function is called when user wants to activate a virtual GPU. 211 * 212 */ 213 void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu) 214 { 215 mutex_lock(&vgpu->vgpu_lock); 216 vgpu->active = true; 217 mutex_unlock(&vgpu->vgpu_lock); 218 } 219 220 /** 221 * intel_gvt_deactive_vgpu - deactivate a virtual GPU 222 * @vgpu: virtual GPU 223 * 224 * This function is called when user wants to deactivate a virtual GPU. 225 * The virtual GPU will be stopped. 226 * 227 */ 228 void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu) 229 { 230 mutex_lock(&vgpu->vgpu_lock); 231 232 vgpu->active = false; 233 234 if (atomic_read(&vgpu->submission.running_workload_num)) { 235 mutex_unlock(&vgpu->vgpu_lock); 236 intel_gvt_wait_vgpu_idle(vgpu); 237 mutex_lock(&vgpu->vgpu_lock); 238 } 239 240 intel_vgpu_stop_schedule(vgpu); 241 242 mutex_unlock(&vgpu->vgpu_lock); 243 } 244 245 /** 246 * intel_gvt_release_vgpu - release a virtual GPU 247 * @vgpu: virtual GPU 248 * 249 * This function is called when user wants to release a virtual GPU. 250 * The virtual GPU will be stopped and all runtime information will be 251 * destroyed. 252 * 253 */ 254 void intel_gvt_release_vgpu(struct intel_vgpu *vgpu) 255 { 256 intel_gvt_deactivate_vgpu(vgpu); 257 258 mutex_lock(&vgpu->vgpu_lock); 259 intel_vgpu_clean_workloads(vgpu, ALL_ENGINES); 260 intel_vgpu_dmabuf_cleanup(vgpu); 261 mutex_unlock(&vgpu->vgpu_lock); 262 } 263 264 /** 265 * intel_gvt_destroy_vgpu - destroy a virtual GPU 266 * @vgpu: virtual GPU 267 * 268 * This function is called when user wants to destroy a virtual GPU. 269 * 270 */ 271 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu) 272 { 273 struct intel_gvt *gvt = vgpu->gvt; 274 275 WARN(vgpu->active, "vGPU is still active!\n"); 276 277 /* 278 * remove idr first so later clean can judge if need to stop 279 * service if no active vgpu. 280 */ 281 mutex_lock(&gvt->lock); 282 idr_remove(&gvt->vgpu_idr, vgpu->id); 283 mutex_unlock(&gvt->lock); 284 285 mutex_lock(&vgpu->vgpu_lock); 286 intel_gvt_debugfs_remove_vgpu(vgpu); 287 intel_vgpu_clean_sched_policy(vgpu); 288 intel_vgpu_clean_submission(vgpu); 289 intel_vgpu_clean_display(vgpu); 290 intel_vgpu_clean_opregion(vgpu); 291 intel_vgpu_reset_ggtt(vgpu, true); 292 intel_vgpu_clean_gtt(vgpu); 293 intel_gvt_hypervisor_detach_vgpu(vgpu); 294 intel_vgpu_free_resource(vgpu); 295 intel_vgpu_clean_mmio(vgpu); 296 intel_vgpu_dmabuf_cleanup(vgpu); 297 mutex_unlock(&vgpu->vgpu_lock); 298 299 mutex_lock(&gvt->lock); 300 if (idr_is_empty(&gvt->vgpu_idr)) 301 intel_gvt_clean_irq(gvt); 302 intel_gvt_update_vgpu_types(gvt); 303 mutex_unlock(&gvt->lock); 304 305 vfree(vgpu); 306 } 307 308 #define IDLE_VGPU_IDR 0 309 310 /** 311 * intel_gvt_create_idle_vgpu - create an idle virtual GPU 312 * @gvt: GVT device 313 * 314 * This function is called when user wants to create an idle virtual GPU. 315 * 316 * Returns: 317 * pointer to intel_vgpu, error pointer if failed. 318 */ 319 struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt) 320 { 321 struct intel_vgpu *vgpu; 322 enum intel_engine_id i; 323 int ret; 324 325 vgpu = vzalloc(sizeof(*vgpu)); 326 if (!vgpu) 327 return ERR_PTR(-ENOMEM); 328 329 vgpu->id = IDLE_VGPU_IDR; 330 vgpu->gvt = gvt; 331 mutex_init(&vgpu->vgpu_lock); 332 333 for (i = 0; i < I915_NUM_ENGINES; i++) 334 INIT_LIST_HEAD(&vgpu->submission.workload_q_head[i]); 335 336 ret = intel_vgpu_init_sched_policy(vgpu); 337 if (ret) 338 goto out_free_vgpu; 339 340 vgpu->active = false; 341 342 return vgpu; 343 344 out_free_vgpu: 345 vfree(vgpu); 346 return ERR_PTR(ret); 347 } 348 349 /** 350 * intel_gvt_destroy_vgpu - destroy an idle virtual GPU 351 * @vgpu: virtual GPU 352 * 353 * This function is called when user wants to destroy an idle virtual GPU. 354 * 355 */ 356 void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu) 357 { 358 mutex_lock(&vgpu->vgpu_lock); 359 intel_vgpu_clean_sched_policy(vgpu); 360 mutex_unlock(&vgpu->vgpu_lock); 361 362 vfree(vgpu); 363 } 364 365 static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt, 366 struct intel_vgpu_creation_params *param) 367 { 368 struct intel_vgpu *vgpu; 369 int ret; 370 371 gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n", 372 param->handle, param->low_gm_sz, param->high_gm_sz, 373 param->fence_sz); 374 375 vgpu = vzalloc(sizeof(*vgpu)); 376 if (!vgpu) 377 return ERR_PTR(-ENOMEM); 378 379 ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU, 380 GFP_KERNEL); 381 if (ret < 0) 382 goto out_free_vgpu; 383 384 vgpu->id = ret; 385 vgpu->handle = param->handle; 386 vgpu->gvt = gvt; 387 vgpu->sched_ctl.weight = param->weight; 388 mutex_init(&vgpu->vgpu_lock); 389 mutex_init(&vgpu->dmabuf_lock); 390 INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head); 391 INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL); 392 idr_init(&vgpu->object_idr); 393 intel_vgpu_init_cfg_space(vgpu, param->primary); 394 395 ret = intel_vgpu_init_mmio(vgpu); 396 if (ret) 397 goto out_clean_idr; 398 399 ret = intel_vgpu_alloc_resource(vgpu, param); 400 if (ret) 401 goto out_clean_vgpu_mmio; 402 403 populate_pvinfo_page(vgpu); 404 405 ret = intel_gvt_hypervisor_attach_vgpu(vgpu); 406 if (ret) 407 goto out_clean_vgpu_resource; 408 409 ret = intel_vgpu_init_gtt(vgpu); 410 if (ret) 411 goto out_detach_hypervisor_vgpu; 412 413 ret = intel_vgpu_init_opregion(vgpu); 414 if (ret) 415 goto out_clean_gtt; 416 417 ret = intel_vgpu_init_display(vgpu, param->resolution); 418 if (ret) 419 goto out_clean_opregion; 420 421 ret = intel_vgpu_setup_submission(vgpu); 422 if (ret) 423 goto out_clean_display; 424 425 ret = intel_vgpu_init_sched_policy(vgpu); 426 if (ret) 427 goto out_clean_submission; 428 429 intel_gvt_debugfs_add_vgpu(vgpu); 430 431 ret = intel_gvt_hypervisor_set_opregion(vgpu); 432 if (ret) 433 goto out_clean_sched_policy; 434 435 /*TODO: add more platforms support */ 436 if (IS_SKYLAKE(gvt->dev_priv) || IS_KABYLAKE(gvt->dev_priv)) 437 ret = intel_gvt_hypervisor_set_edid(vgpu, PORT_D); 438 if (ret) 439 goto out_clean_sched_policy; 440 441 return vgpu; 442 443 out_clean_sched_policy: 444 intel_vgpu_clean_sched_policy(vgpu); 445 out_clean_submission: 446 intel_vgpu_clean_submission(vgpu); 447 out_clean_display: 448 intel_vgpu_clean_display(vgpu); 449 out_clean_opregion: 450 intel_vgpu_clean_opregion(vgpu); 451 out_clean_gtt: 452 intel_vgpu_clean_gtt(vgpu); 453 out_detach_hypervisor_vgpu: 454 intel_gvt_hypervisor_detach_vgpu(vgpu); 455 out_clean_vgpu_resource: 456 intel_vgpu_free_resource(vgpu); 457 out_clean_vgpu_mmio: 458 intel_vgpu_clean_mmio(vgpu); 459 out_clean_idr: 460 idr_remove(&gvt->vgpu_idr, vgpu->id); 461 out_free_vgpu: 462 vfree(vgpu); 463 return ERR_PTR(ret); 464 } 465 466 /** 467 * intel_gvt_create_vgpu - create a virtual GPU 468 * @gvt: GVT device 469 * @type: type of the vGPU to create 470 * 471 * This function is called when user wants to create a virtual GPU. 472 * 473 * Returns: 474 * pointer to intel_vgpu, error pointer if failed. 475 */ 476 struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt, 477 struct intel_vgpu_type *type) 478 { 479 struct intel_vgpu_creation_params param; 480 struct intel_vgpu *vgpu; 481 482 param.handle = 0; 483 param.primary = 1; 484 param.low_gm_sz = type->low_gm_size; 485 param.high_gm_sz = type->high_gm_size; 486 param.fence_sz = type->fence; 487 param.weight = type->weight; 488 param.resolution = type->resolution; 489 490 /* XXX current param based on MB */ 491 param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz); 492 param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz); 493 494 mutex_lock(&gvt->lock); 495 vgpu = __intel_gvt_create_vgpu(gvt, ¶m); 496 if (!IS_ERR(vgpu)) 497 /* calculate left instance change for types */ 498 intel_gvt_update_vgpu_types(gvt); 499 mutex_unlock(&gvt->lock); 500 501 return vgpu; 502 } 503 504 /** 505 * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset 506 * @vgpu: virtual GPU 507 * @dmlr: vGPU Device Model Level Reset or GT Reset 508 * @engine_mask: engines to reset for GT reset 509 * 510 * This function is called when user wants to reset a virtual GPU through 511 * device model reset or GT reset. The caller should hold the vgpu lock. 512 * 513 * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset 514 * the whole vGPU to default state as when it is created. This vGPU function 515 * is required both for functionary and security concerns.The ultimate goal 516 * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we 517 * assign a vGPU to a virtual machine we must isse such reset first. 518 * 519 * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines 520 * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec. 521 * Unlike the FLR, GT reset only reset particular resource of a vGPU per 522 * the reset request. Guest driver can issue a GT reset by programming the 523 * virtual GDRST register to reset specific virtual GPU engine or all 524 * engines. 525 * 526 * The parameter dev_level is to identify if we will do DMLR or GT reset. 527 * The parameter engine_mask is to specific the engines that need to be 528 * resetted. If value ALL_ENGINES is given for engine_mask, it means 529 * the caller requests a full GT reset that we will reset all virtual 530 * GPU engines. For FLR, engine_mask is ignored. 531 */ 532 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr, 533 intel_engine_mask_t engine_mask) 534 { 535 struct intel_gvt *gvt = vgpu->gvt; 536 struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler; 537 intel_engine_mask_t resetting_eng = dmlr ? ALL_ENGINES : engine_mask; 538 539 gvt_dbg_core("------------------------------------------\n"); 540 gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n", 541 vgpu->id, dmlr, engine_mask); 542 543 vgpu->resetting_eng = resetting_eng; 544 545 intel_vgpu_stop_schedule(vgpu); 546 /* 547 * The current_vgpu will set to NULL after stopping the 548 * scheduler when the reset is triggered by current vgpu. 549 */ 550 if (scheduler->current_vgpu == NULL) { 551 mutex_unlock(&vgpu->vgpu_lock); 552 intel_gvt_wait_vgpu_idle(vgpu); 553 mutex_lock(&vgpu->vgpu_lock); 554 } 555 556 intel_vgpu_reset_submission(vgpu, resetting_eng); 557 /* full GPU reset or device model level reset */ 558 if (engine_mask == ALL_ENGINES || dmlr) { 559 intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0); 560 intel_vgpu_invalidate_ppgtt(vgpu); 561 /*fence will not be reset during virtual reset */ 562 if (dmlr) { 563 intel_vgpu_reset_gtt(vgpu); 564 intel_vgpu_reset_resource(vgpu); 565 } 566 567 intel_vgpu_reset_mmio(vgpu, dmlr); 568 populate_pvinfo_page(vgpu); 569 570 if (dmlr) { 571 intel_vgpu_reset_display(vgpu); 572 intel_vgpu_reset_cfg_space(vgpu); 573 /* only reset the failsafe mode when dmlr reset */ 574 vgpu->failsafe = false; 575 vgpu->pv_notified = false; 576 } 577 } 578 579 vgpu->resetting_eng = 0; 580 gvt_dbg_core("reset vgpu%d done\n", vgpu->id); 581 gvt_dbg_core("------------------------------------------\n"); 582 } 583 584 /** 585 * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level) 586 * @vgpu: virtual GPU 587 * 588 * This function is called when user wants to reset a virtual GPU. 589 * 590 */ 591 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu) 592 { 593 mutex_lock(&vgpu->vgpu_lock); 594 intel_gvt_reset_vgpu_locked(vgpu, true, 0); 595 mutex_unlock(&vgpu->vgpu_lock); 596 } 597