xref: /linux/drivers/gpu/drm/gma500/psb_reg.h (revision b63e0f9cb433c75482770084f0fc59a6c62a60d5)
1 /**************************************************************************
2  *
3  * Copyright (c) (2005-2007) Imagination Technologies Limited.
4  * Copyright (c) 2007, Intel Corporation.
5  * All Rights Reserved.
6  *
7  * This program is free software; you can redistribute it and/or modify it
8  * under the terms and conditions of the GNU General Public License,
9  * version 2, as published by the Free Software Foundation.
10  *
11  * This program is distributed in the hope it will be useful, but WITHOUT
12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
14  * more details.
15  *
16  * You should have received a copy of the GNU General Public License along with
17  * this program; if not, write to the Free Software Foundation, Inc.,
18  * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA..
19  *
20  **************************************************************************/
21 
22 #ifndef _PSB_REG_H_
23 #define _PSB_REG_H_
24 
25 #define PSB_CR_CLKGATECTL		0x0000
26 #define _PSB_C_CLKGATECTL_AUTO_MAN_REG		(1 << 24)
27 #define _PSB_C_CLKGATECTL_USE_CLKG_SHIFT	(20)
28 #define _PSB_C_CLKGATECTL_USE_CLKG_MASK		(0x3 << 20)
29 #define _PSB_C_CLKGATECTL_DPM_CLKG_SHIFT	(16)
30 #define _PSB_C_CLKGATECTL_DPM_CLKG_MASK		(0x3 << 16)
31 #define _PSB_C_CLKGATECTL_TA_CLKG_SHIFT		(12)
32 #define _PSB_C_CLKGATECTL_TA_CLKG_MASK		(0x3 << 12)
33 #define _PSB_C_CLKGATECTL_TSP_CLKG_SHIFT	(8)
34 #define _PSB_C_CLKGATECTL_TSP_CLKG_MASK		(0x3 << 8)
35 #define _PSB_C_CLKGATECTL_ISP_CLKG_SHIFT	(4)
36 #define _PSB_C_CLKGATECTL_ISP_CLKG_MASK		(0x3 << 4)
37 #define _PSB_C_CLKGATECTL_2D_CLKG_SHIFT		(0)
38 #define _PSB_C_CLKGATECTL_2D_CLKG_MASK		(0x3 << 0)
39 #define _PSB_C_CLKGATECTL_CLKG_ENABLED		(0)
40 #define _PSB_C_CLKGATECTL_CLKG_DISABLED		(1)
41 #define _PSB_C_CLKGATECTL_CLKG_AUTO		(2)
42 
43 #define PSB_CR_CORE_ID			0x0010
44 #define _PSB_CC_ID_ID_SHIFT			(16)
45 #define _PSB_CC_ID_ID_MASK			(0xFFFF << 16)
46 #define _PSB_CC_ID_CONFIG_SHIFT			(0)
47 #define _PSB_CC_ID_CONFIG_MASK			(0xFFFF << 0)
48 
49 #define PSB_CR_CORE_REVISION		0x0014
50 #define _PSB_CC_REVISION_DESIGNER_SHIFT		(24)
51 #define _PSB_CC_REVISION_DESIGNER_MASK		(0xFF << 24)
52 #define _PSB_CC_REVISION_MAJOR_SHIFT		(16)
53 #define _PSB_CC_REVISION_MAJOR_MASK		(0xFF << 16)
54 #define _PSB_CC_REVISION_MINOR_SHIFT		(8)
55 #define _PSB_CC_REVISION_MINOR_MASK		(0xFF << 8)
56 #define _PSB_CC_REVISION_MAINTENANCE_SHIFT	(0)
57 #define _PSB_CC_REVISION_MAINTENANCE_MASK	(0xFF << 0)
58 
59 #define PSB_CR_DESIGNER_REV_FIELD1	0x0018
60 
61 #define PSB_CR_SOFT_RESET		0x0080
62 #define _PSB_CS_RESET_TSP_RESET		(1 << 6)
63 #define _PSB_CS_RESET_ISP_RESET		(1 << 5)
64 #define _PSB_CS_RESET_USE_RESET		(1 << 4)
65 #define _PSB_CS_RESET_TA_RESET		(1 << 3)
66 #define _PSB_CS_RESET_DPM_RESET		(1 << 2)
67 #define _PSB_CS_RESET_TWOD_RESET	(1 << 1)
68 #define _PSB_CS_RESET_BIF_RESET			(1 << 0)
69 
70 #define PSB_CR_DESIGNER_REV_FIELD2	0x001C
71 
72 #define PSB_CR_EVENT_HOST_ENABLE2	0x0110
73 
74 #define PSB_CR_EVENT_STATUS2		0x0118
75 
76 #define PSB_CR_EVENT_HOST_CLEAR2	0x0114
77 #define _PSB_CE2_BIF_REQUESTER_FAULT		(1 << 4)
78 
79 #define PSB_CR_EVENT_STATUS		0x012C
80 
81 #define PSB_CR_EVENT_HOST_ENABLE	0x0130
82 
83 #define PSB_CR_EVENT_HOST_CLEAR		0x0134
84 #define _PSB_CE_MASTER_INTERRUPT		(1 << 31)
85 #define _PSB_CE_TA_DPM_FAULT			(1 << 28)
86 #define _PSB_CE_TWOD_COMPLETE			(1 << 27)
87 #define _PSB_CE_DPM_OUT_OF_MEMORY_ZLS		(1 << 25)
88 #define _PSB_CE_DPM_TA_MEM_FREE			(1 << 24)
89 #define _PSB_CE_PIXELBE_END_RENDER		(1 << 18)
90 #define _PSB_CE_SW_EVENT			(1 << 14)
91 #define _PSB_CE_TA_FINISHED			(1 << 13)
92 #define _PSB_CE_TA_TERMINATE			(1 << 12)
93 #define _PSB_CE_DPM_REACHED_MEM_THRESH		(1 << 3)
94 #define _PSB_CE_DPM_OUT_OF_MEMORY_GBL		(1 << 2)
95 #define _PSB_CE_DPM_OUT_OF_MEMORY_MT		(1 << 1)
96 #define _PSB_CE_DPM_3D_MEM_FREE			(1 << 0)
97 
98 
99 #define PSB_USE_OFFSET_MASK		0x0007FFFF
100 #define PSB_USE_OFFSET_SIZE		(PSB_USE_OFFSET_MASK + 1)
101 #define PSB_CR_USE_CODE_BASE0		0x0A0C
102 #define PSB_CR_USE_CODE_BASE1		0x0A10
103 #define PSB_CR_USE_CODE_BASE2		0x0A14
104 #define PSB_CR_USE_CODE_BASE3		0x0A18
105 #define PSB_CR_USE_CODE_BASE4		0x0A1C
106 #define PSB_CR_USE_CODE_BASE5		0x0A20
107 #define PSB_CR_USE_CODE_BASE6		0x0A24
108 #define PSB_CR_USE_CODE_BASE7		0x0A28
109 #define PSB_CR_USE_CODE_BASE8		0x0A2C
110 #define PSB_CR_USE_CODE_BASE9		0x0A30
111 #define PSB_CR_USE_CODE_BASE10		0x0A34
112 #define PSB_CR_USE_CODE_BASE11		0x0A38
113 #define PSB_CR_USE_CODE_BASE12		0x0A3C
114 #define PSB_CR_USE_CODE_BASE13		0x0A40
115 #define PSB_CR_USE_CODE_BASE14		0x0A44
116 #define PSB_CR_USE_CODE_BASE15		0x0A48
117 #define PSB_CR_USE_CODE_BASE(_i)	(0x0A0C + ((_i) << 2))
118 #define _PSB_CUC_BASE_DM_SHIFT			(25)
119 #define _PSB_CUC_BASE_DM_MASK			(0x3 << 25)
120 #define _PSB_CUC_BASE_ADDR_SHIFT		(0)	/* 1024-bit aligned address? */
121 #define _PSB_CUC_BASE_ADDR_ALIGNSHIFT		(7)
122 #define _PSB_CUC_BASE_ADDR_MASK			(0x1FFFFFF << 0)
123 #define _PSB_CUC_DM_VERTEX			(0)
124 #define _PSB_CUC_DM_PIXEL			(1)
125 #define _PSB_CUC_DM_RESERVED			(2)
126 #define _PSB_CUC_DM_EDM				(3)
127 
128 #define PSB_CR_PDS_EXEC_BASE		0x0AB8
129 #define _PSB_CR_PDS_EXEC_BASE_ADDR_SHIFT	(20)	/* 1MB aligned address */
130 #define _PSB_CR_PDS_EXEC_BASE_ADDR_ALIGNSHIFT	(20)
131 
132 #define PSB_CR_EVENT_KICKER		0x0AC4
133 #define _PSB_CE_KICKER_ADDRESS_SHIFT		(4)	/* 128-bit aligned address */
134 
135 #define PSB_CR_EVENT_KICK		0x0AC8
136 #define _PSB_CE_KICK_NOW			(1 << 0)
137 
138 #define PSB_CR_BIF_DIR_LIST_BASE1	0x0C38
139 
140 #define PSB_CR_BIF_CTRL			0x0C00
141 #define _PSB_CB_CTRL_CLEAR_FAULT		(1 << 4)
142 #define _PSB_CB_CTRL_INVALDC			(1 << 3)
143 #define _PSB_CB_CTRL_FLUSH			(1 << 2)
144 
145 #define PSB_CR_BIF_INT_STAT		0x0C04
146 
147 #define PSB_CR_BIF_FAULT		0x0C08
148 #define _PSB_CBI_STAT_PF_N_RW			(1 << 14)
149 #define _PSB_CBI_STAT_FAULT_SHIFT		(0)
150 #define _PSB_CBI_STAT_FAULT_MASK		(0x3FFF << 0)
151 #define _PSB_CBI_STAT_FAULT_CACHE		(1 << 1)
152 #define _PSB_CBI_STAT_FAULT_TA			(1 << 2)
153 #define _PSB_CBI_STAT_FAULT_VDM			(1 << 3)
154 #define _PSB_CBI_STAT_FAULT_2D			(1 << 4)
155 #define _PSB_CBI_STAT_FAULT_PBE			(1 << 5)
156 #define _PSB_CBI_STAT_FAULT_TSP			(1 << 6)
157 #define _PSB_CBI_STAT_FAULT_ISP			(1 << 7)
158 #define _PSB_CBI_STAT_FAULT_USSEPDS		(1 << 8)
159 #define _PSB_CBI_STAT_FAULT_HOST		(1 << 9)
160 
161 #define PSB_CR_BIF_BANK0		0x0C78
162 #define PSB_CR_BIF_BANK1		0x0C7C
163 #define PSB_CR_BIF_DIR_LIST_BASE0	0x0C84
164 #define PSB_CR_BIF_TWOD_REQ_BASE	0x0C88
165 #define PSB_CR_BIF_3D_REQ_BASE		0x0CAC
166 
167 #define PSB_CR_2D_SOCIF			0x0E18
168 #define _PSB_C2_SOCIF_FREESPACE_SHIFT		(0)
169 #define _PSB_C2_SOCIF_FREESPACE_MASK		(0xFF << 0)
170 #define _PSB_C2_SOCIF_EMPTY			(0x80 << 0)
171 
172 #define PSB_CR_2D_BLIT_STATUS		0x0E04
173 #define _PSB_C2B_STATUS_BUSY			(1 << 24)
174 #define _PSB_C2B_STATUS_COMPLETE_SHIFT		(0)
175 #define _PSB_C2B_STATUS_COMPLETE_MASK		(0xFFFFFF << 0)
176 
177 /*
178  * 2D defs.
179  */
180 
181 /*
182  * 2D Slave Port Data : Block Header's Object Type
183  */
184 
185 #define	PSB_2D_CLIP_BH			(0x00000000)
186 #define	PSB_2D_PAT_BH			(0x10000000)
187 #define	PSB_2D_CTRL_BH			(0x20000000)
188 #define	PSB_2D_SRC_OFF_BH		(0x30000000)
189 #define	PSB_2D_MASK_OFF_BH		(0x40000000)
190 #define	PSB_2D_RESERVED1_BH		(0x50000000)
191 #define	PSB_2D_RESERVED2_BH		(0x60000000)
192 #define	PSB_2D_FENCE_BH			(0x70000000)
193 #define	PSB_2D_BLIT_BH			(0x80000000)
194 #define	PSB_2D_SRC_SURF_BH		(0x90000000)
195 #define	PSB_2D_DST_SURF_BH		(0xA0000000)
196 #define	PSB_2D_PAT_SURF_BH		(0xB0000000)
197 #define	PSB_2D_SRC_PAL_BH		(0xC0000000)
198 #define	PSB_2D_PAT_PAL_BH		(0xD0000000)
199 #define	PSB_2D_MASK_SURF_BH		(0xE0000000)
200 #define	PSB_2D_FLUSH_BH			(0xF0000000)
201 
202 /*
203  * Clip Definition block (PSB_2D_CLIP_BH)
204  */
205 #define PSB_2D_CLIPCOUNT_MAX		(1)
206 #define PSB_2D_CLIPCOUNT_MASK		(0x00000000)
207 #define PSB_2D_CLIPCOUNT_CLRMASK	(0xFFFFFFFF)
208 #define PSB_2D_CLIPCOUNT_SHIFT		(0)
209 /* clip rectangle min & max */
210 #define PSB_2D_CLIP_XMAX_MASK		(0x00FFF000)
211 #define PSB_2D_CLIP_XMAX_CLRMASK	(0xFF000FFF)
212 #define PSB_2D_CLIP_XMAX_SHIFT		(12)
213 #define PSB_2D_CLIP_XMIN_MASK		(0x00000FFF)
214 #define PSB_2D_CLIP_XMIN_CLRMASK	(0x00FFF000)
215 #define PSB_2D_CLIP_XMIN_SHIFT		(0)
216 /* clip rectangle offset */
217 #define PSB_2D_CLIP_YMAX_MASK		(0x00FFF000)
218 #define PSB_2D_CLIP_YMAX_CLRMASK	(0xFF000FFF)
219 #define PSB_2D_CLIP_YMAX_SHIFT		(12)
220 #define PSB_2D_CLIP_YMIN_MASK		(0x00000FFF)
221 #define PSB_2D_CLIP_YMIN_CLRMASK	(0x00FFF000)
222 #define PSB_2D_CLIP_YMIN_SHIFT		(0)
223 
224 /*
225  * Pattern Control (PSB_2D_PAT_BH)
226  */
227 #define PSB_2D_PAT_HEIGHT_MASK		(0x0000001F)
228 #define PSB_2D_PAT_HEIGHT_SHIFT		(0)
229 #define PSB_2D_PAT_WIDTH_MASK		(0x000003E0)
230 #define PSB_2D_PAT_WIDTH_SHIFT		(5)
231 #define PSB_2D_PAT_YSTART_MASK		(0x00007C00)
232 #define PSB_2D_PAT_YSTART_SHIFT		(10)
233 #define PSB_2D_PAT_XSTART_MASK		(0x000F8000)
234 #define PSB_2D_PAT_XSTART_SHIFT		(15)
235 
236 /*
237  * 2D Control block (PSB_2D_CTRL_BH)
238  */
239 /* Present Flags */
240 #define PSB_2D_SRCCK_CTRL		(0x00000001)
241 #define PSB_2D_DSTCK_CTRL		(0x00000002)
242 #define PSB_2D_ALPHA_CTRL		(0x00000004)
243 /* Colour Key Colour (SRC/DST)*/
244 #define PSB_2D_CK_COL_MASK		(0xFFFFFFFF)
245 #define PSB_2D_CK_COL_CLRMASK		(0x00000000)
246 #define PSB_2D_CK_COL_SHIFT		(0)
247 /* Colour Key Mask (SRC/DST)*/
248 #define PSB_2D_CK_MASK_MASK		(0xFFFFFFFF)
249 #define PSB_2D_CK_MASK_CLRMASK		(0x00000000)
250 #define PSB_2D_CK_MASK_SHIFT		(0)
251 /* Alpha Control (Alpha/RGB)*/
252 #define PSB_2D_GBLALPHA_MASK		(0x000FF000)
253 #define PSB_2D_GBLALPHA_CLRMASK		(0xFFF00FFF)
254 #define PSB_2D_GBLALPHA_SHIFT		(12)
255 #define PSB_2D_SRCALPHA_OP_MASK		(0x00700000)
256 #define PSB_2D_SRCALPHA_OP_CLRMASK	(0xFF8FFFFF)
257 #define PSB_2D_SRCALPHA_OP_SHIFT	(20)
258 #define PSB_2D_SRCALPHA_OP_ONE		(0x00000000)
259 #define PSB_2D_SRCALPHA_OP_SRC		(0x00100000)
260 #define PSB_2D_SRCALPHA_OP_DST		(0x00200000)
261 #define PSB_2D_SRCALPHA_OP_SG		(0x00300000)
262 #define PSB_2D_SRCALPHA_OP_DG		(0x00400000)
263 #define PSB_2D_SRCALPHA_OP_GBL		(0x00500000)
264 #define PSB_2D_SRCALPHA_OP_ZERO		(0x00600000)
265 #define PSB_2D_SRCALPHA_INVERT		(0x00800000)
266 #define PSB_2D_SRCALPHA_INVERT_CLR	(0xFF7FFFFF)
267 #define PSB_2D_DSTALPHA_OP_MASK		(0x07000000)
268 #define PSB_2D_DSTALPHA_OP_CLRMASK	(0xF8FFFFFF)
269 #define PSB_2D_DSTALPHA_OP_SHIFT	(24)
270 #define PSB_2D_DSTALPHA_OP_ONE		(0x00000000)
271 #define PSB_2D_DSTALPHA_OP_SRC		(0x01000000)
272 #define PSB_2D_DSTALPHA_OP_DST		(0x02000000)
273 #define PSB_2D_DSTALPHA_OP_SG		(0x03000000)
274 #define PSB_2D_DSTALPHA_OP_DG		(0x04000000)
275 #define PSB_2D_DSTALPHA_OP_GBL		(0x05000000)
276 #define PSB_2D_DSTALPHA_OP_ZERO		(0x06000000)
277 #define PSB_2D_DSTALPHA_INVERT		(0x08000000)
278 #define PSB_2D_DSTALPHA_INVERT_CLR	(0xF7FFFFFF)
279 
280 #define PSB_2D_PRE_MULTIPLICATION_ENABLE	(0x10000000)
281 #define PSB_2D_PRE_MULTIPLICATION_CLRMASK	(0xEFFFFFFF)
282 #define PSB_2D_ZERO_SOURCE_ALPHA_ENABLE		(0x20000000)
283 #define PSB_2D_ZERO_SOURCE_ALPHA_CLRMASK	(0xDFFFFFFF)
284 
285 /*
286  *Source Offset (PSB_2D_SRC_OFF_BH)
287  */
288 #define PSB_2D_SRCOFF_XSTART_MASK	((0x00000FFF) << 12)
289 #define PSB_2D_SRCOFF_XSTART_SHIFT	(12)
290 #define PSB_2D_SRCOFF_YSTART_MASK	(0x00000FFF)
291 #define PSB_2D_SRCOFF_YSTART_SHIFT	(0)
292 
293 /*
294  * Mask Offset (PSB_2D_MASK_OFF_BH)
295  */
296 #define PSB_2D_MASKOFF_XSTART_MASK	((0x00000FFF) << 12)
297 #define PSB_2D_MASKOFF_XSTART_SHIFT	(12)
298 #define PSB_2D_MASKOFF_YSTART_MASK	(0x00000FFF)
299 #define PSB_2D_MASKOFF_YSTART_SHIFT	(0)
300 
301 /*
302  * 2D Fence (see PSB_2D_FENCE_BH): bits 0:27 are ignored
303  */
304 
305 /*
306  *Blit Rectangle (PSB_2D_BLIT_BH)
307  */
308 
309 #define PSB_2D_ROT_MASK			(3 << 25)
310 #define PSB_2D_ROT_CLRMASK		(~PSB_2D_ROT_MASK)
311 #define PSB_2D_ROT_NONE			(0 << 25)
312 #define PSB_2D_ROT_90DEGS		(1 << 25)
313 #define PSB_2D_ROT_180DEGS		(2 << 25)
314 #define PSB_2D_ROT_270DEGS		(3 << 25)
315 
316 #define PSB_2D_COPYORDER_MASK		(3 << 23)
317 #define PSB_2D_COPYORDER_CLRMASK	(~PSB_2D_COPYORDER_MASK)
318 #define PSB_2D_COPYORDER_TL2BR		(0 << 23)
319 #define PSB_2D_COPYORDER_BR2TL		(1 << 23)
320 #define PSB_2D_COPYORDER_TR2BL		(2 << 23)
321 #define PSB_2D_COPYORDER_BL2TR		(3 << 23)
322 
323 #define PSB_2D_DSTCK_CLRMASK		(0xFF9FFFFF)
324 #define PSB_2D_DSTCK_DISABLE		(0x00000000)
325 #define PSB_2D_DSTCK_PASS		(0x00200000)
326 #define PSB_2D_DSTCK_REJECT		(0x00400000)
327 
328 #define PSB_2D_SRCCK_CLRMASK		(0xFFE7FFFF)
329 #define PSB_2D_SRCCK_DISABLE		(0x00000000)
330 #define PSB_2D_SRCCK_PASS		(0x00080000)
331 #define PSB_2D_SRCCK_REJECT		(0x00100000)
332 
333 #define PSB_2D_CLIP_ENABLE		(0x00040000)
334 
335 #define PSB_2D_ALPHA_ENABLE		(0x00020000)
336 
337 #define PSB_2D_PAT_CLRMASK		(0xFFFEFFFF)
338 #define PSB_2D_PAT_MASK			(0x00010000)
339 #define PSB_2D_USE_PAT			(0x00010000)
340 #define PSB_2D_USE_FILL			(0x00000000)
341 /*
342  * Tungsten Graphics note on rop codes: If rop A and rop B are
343  * identical, the mask surface will not be read and need not be
344  * set up.
345  */
346 
347 #define PSB_2D_ROP3B_MASK		(0x0000FF00)
348 #define PSB_2D_ROP3B_CLRMASK		(0xFFFF00FF)
349 #define PSB_2D_ROP3B_SHIFT		(8)
350 /* rop code A */
351 #define PSB_2D_ROP3A_MASK		(0x000000FF)
352 #define PSB_2D_ROP3A_CLRMASK		(0xFFFFFF00)
353 #define PSB_2D_ROP3A_SHIFT		(0)
354 
355 #define PSB_2D_ROP4_MASK		(0x0000FFFF)
356 /*
357  *	DWORD0:	(Only pass if Pattern control == Use Fill Colour)
358  *	Fill Colour RGBA8888
359  */
360 #define PSB_2D_FILLCOLOUR_MASK		(0xFFFFFFFF)
361 #define PSB_2D_FILLCOLOUR_SHIFT		(0)
362 /*
363  *	DWORD1: (Always Present)
364  *	X Start (Dest)
365  *	Y Start (Dest)
366  */
367 #define PSB_2D_DST_XSTART_MASK		(0x00FFF000)
368 #define PSB_2D_DST_XSTART_CLRMASK	(0xFF000FFF)
369 #define PSB_2D_DST_XSTART_SHIFT		(12)
370 #define PSB_2D_DST_YSTART_MASK		(0x00000FFF)
371 #define PSB_2D_DST_YSTART_CLRMASK	(0xFFFFF000)
372 #define PSB_2D_DST_YSTART_SHIFT		(0)
373 /*
374  *	DWORD2: (Always Present)
375  *	X Size (Dest)
376  *	Y Size (Dest)
377  */
378 #define PSB_2D_DST_XSIZE_MASK		(0x00FFF000)
379 #define PSB_2D_DST_XSIZE_CLRMASK	(0xFF000FFF)
380 #define PSB_2D_DST_XSIZE_SHIFT		(12)
381 #define PSB_2D_DST_YSIZE_MASK		(0x00000FFF)
382 #define PSB_2D_DST_YSIZE_CLRMASK	(0xFFFFF000)
383 #define PSB_2D_DST_YSIZE_SHIFT		(0)
384 
385 /*
386  * Source Surface (PSB_2D_SRC_SURF_BH)
387  */
388 /*
389  * WORD 0
390  */
391 
392 #define PSB_2D_SRC_FORMAT_MASK		(0x00078000)
393 #define PSB_2D_SRC_1_PAL		(0x00000000)
394 #define PSB_2D_SRC_2_PAL		(0x00008000)
395 #define PSB_2D_SRC_4_PAL		(0x00010000)
396 #define PSB_2D_SRC_8_PAL		(0x00018000)
397 #define PSB_2D_SRC_8_ALPHA		(0x00020000)
398 #define PSB_2D_SRC_4_ALPHA		(0x00028000)
399 #define PSB_2D_SRC_332RGB		(0x00030000)
400 #define PSB_2D_SRC_4444ARGB		(0x00038000)
401 #define PSB_2D_SRC_555RGB		(0x00040000)
402 #define PSB_2D_SRC_1555ARGB		(0x00048000)
403 #define PSB_2D_SRC_565RGB		(0x00050000)
404 #define PSB_2D_SRC_0888ARGB		(0x00058000)
405 #define PSB_2D_SRC_8888ARGB		(0x00060000)
406 #define PSB_2D_SRC_8888UYVY		(0x00068000)
407 #define PSB_2D_SRC_RESERVED		(0x00070000)
408 #define PSB_2D_SRC_1555ARGB_LOOKUP	(0x00078000)
409 
410 
411 #define PSB_2D_SRC_STRIDE_MASK		(0x00007FFF)
412 #define PSB_2D_SRC_STRIDE_CLRMASK	(0xFFFF8000)
413 #define PSB_2D_SRC_STRIDE_SHIFT		(0)
414 /*
415  *  WORD 1 - Base Address
416  */
417 #define PSB_2D_SRC_ADDR_MASK		(0x0FFFFFFC)
418 #define PSB_2D_SRC_ADDR_CLRMASK		(0x00000003)
419 #define PSB_2D_SRC_ADDR_SHIFT		(2)
420 #define PSB_2D_SRC_ADDR_ALIGNSHIFT	(2)
421 
422 /*
423  * Pattern Surface (PSB_2D_PAT_SURF_BH)
424  */
425 /*
426  *  WORD 0
427  */
428 
429 #define PSB_2D_PAT_FORMAT_MASK		(0x00078000)
430 #define PSB_2D_PAT_1_PAL		(0x00000000)
431 #define PSB_2D_PAT_2_PAL		(0x00008000)
432 #define PSB_2D_PAT_4_PAL		(0x00010000)
433 #define PSB_2D_PAT_8_PAL		(0x00018000)
434 #define PSB_2D_PAT_8_ALPHA		(0x00020000)
435 #define PSB_2D_PAT_4_ALPHA		(0x00028000)
436 #define PSB_2D_PAT_332RGB		(0x00030000)
437 #define PSB_2D_PAT_4444ARGB		(0x00038000)
438 #define PSB_2D_PAT_555RGB		(0x00040000)
439 #define PSB_2D_PAT_1555ARGB		(0x00048000)
440 #define PSB_2D_PAT_565RGB		(0x00050000)
441 #define PSB_2D_PAT_0888ARGB		(0x00058000)
442 #define PSB_2D_PAT_8888ARGB		(0x00060000)
443 
444 #define PSB_2D_PAT_STRIDE_MASK		(0x00007FFF)
445 #define PSB_2D_PAT_STRIDE_CLRMASK	(0xFFFF8000)
446 #define PSB_2D_PAT_STRIDE_SHIFT		(0)
447 /*
448  *  WORD 1 - Base Address
449  */
450 #define PSB_2D_PAT_ADDR_MASK		(0x0FFFFFFC)
451 #define PSB_2D_PAT_ADDR_CLRMASK		(0x00000003)
452 #define PSB_2D_PAT_ADDR_SHIFT		(2)
453 #define PSB_2D_PAT_ADDR_ALIGNSHIFT	(2)
454 
455 /*
456  * Destination Surface (PSB_2D_DST_SURF_BH)
457  */
458 /*
459  * WORD 0
460  */
461 
462 #define PSB_2D_DST_FORMAT_MASK		(0x00078000)
463 #define PSB_2D_DST_332RGB		(0x00030000)
464 #define PSB_2D_DST_4444ARGB		(0x00038000)
465 #define PSB_2D_DST_555RGB		(0x00040000)
466 #define PSB_2D_DST_1555ARGB		(0x00048000)
467 #define PSB_2D_DST_565RGB		(0x00050000)
468 #define PSB_2D_DST_0888ARGB		(0x00058000)
469 #define PSB_2D_DST_8888ARGB		(0x00060000)
470 #define PSB_2D_DST_8888AYUV		(0x00070000)
471 
472 #define PSB_2D_DST_STRIDE_MASK		(0x00007FFF)
473 #define PSB_2D_DST_STRIDE_CLRMASK	(0xFFFF8000)
474 #define PSB_2D_DST_STRIDE_SHIFT		(0)
475 /*
476  * WORD 1 - Base Address
477  */
478 #define PSB_2D_DST_ADDR_MASK		(0x0FFFFFFC)
479 #define PSB_2D_DST_ADDR_CLRMASK		(0x00000003)
480 #define PSB_2D_DST_ADDR_SHIFT		(2)
481 #define PSB_2D_DST_ADDR_ALIGNSHIFT	(2)
482 
483 /*
484  * Mask Surface (PSB_2D_MASK_SURF_BH)
485  */
486 /*
487  * WORD 0
488  */
489 #define PSB_2D_MASK_STRIDE_MASK		(0x00007FFF)
490 #define PSB_2D_MASK_STRIDE_CLRMASK	(0xFFFF8000)
491 #define PSB_2D_MASK_STRIDE_SHIFT	(0)
492 /*
493  *  WORD 1 - Base Address
494  */
495 #define PSB_2D_MASK_ADDR_MASK		(0x0FFFFFFC)
496 #define PSB_2D_MASK_ADDR_CLRMASK	(0x00000003)
497 #define PSB_2D_MASK_ADDR_SHIFT		(2)
498 #define PSB_2D_MASK_ADDR_ALIGNSHIFT	(2)
499 
500 /*
501  * Source Palette (PSB_2D_SRC_PAL_BH)
502  */
503 
504 #define PSB_2D_SRCPAL_ADDR_SHIFT	(0)
505 #define PSB_2D_SRCPAL_ADDR_CLRMASK	(0xF0000007)
506 #define PSB_2D_SRCPAL_ADDR_MASK		(0x0FFFFFF8)
507 #define PSB_2D_SRCPAL_BYTEALIGN		(1024)
508 
509 /*
510  * Pattern Palette (PSB_2D_PAT_PAL_BH)
511  */
512 
513 #define PSB_2D_PATPAL_ADDR_SHIFT	(0)
514 #define PSB_2D_PATPAL_ADDR_CLRMASK	(0xF0000007)
515 #define PSB_2D_PATPAL_ADDR_MASK		(0x0FFFFFF8)
516 #define PSB_2D_PATPAL_BYTEALIGN		(1024)
517 
518 /*
519  * Rop3 Codes (2 LS bytes)
520  */
521 
522 #define PSB_2D_ROP3_SRCCOPY		(0xCCCC)
523 #define PSB_2D_ROP3_PATCOPY		(0xF0F0)
524 #define PSB_2D_ROP3_WHITENESS		(0xFFFF)
525 #define PSB_2D_ROP3_BLACKNESS		(0x0000)
526 #define PSB_2D_ROP3_SRC			(0xCC)
527 #define PSB_2D_ROP3_PAT			(0xF0)
528 #define PSB_2D_ROP3_DST			(0xAA)
529 
530 /*
531  * Sizes.
532  */
533 
534 #define PSB_SCENE_HW_COOKIE_SIZE	16
535 #define PSB_TA_MEM_HW_COOKIE_SIZE	16
536 
537 /*
538  * Scene stuff.
539  */
540 
541 #define PSB_NUM_HW_SCENES		2
542 
543 /*
544  * Scheduler completion actions.
545  */
546 
547 #define PSB_RASTER_BLOCK		0
548 #define PSB_RASTER			1
549 #define PSB_RETURN			2
550 #define PSB_TA				3
551 
552 /* Power management */
553 #define PSB_PUNIT_PORT			0x04
554 #define PSB_OSPMBA			0x78
555 #define PSB_APMBA			0x7a
556 #define PSB_APM_CMD			0x0
557 #define PSB_APM_STS			0x04
558 #define PSB_PWRGT_VID_ENC_MASK		0x30
559 #define PSB_PWRGT_VID_DEC_MASK		0xc
560 #define PSB_PWRGT_GL3_MASK		0xc0
561 
562 #define PSB_PM_SSC			0x20
563 #define PSB_PM_SSS			0x30
564 #define PSB_PWRGT_DISPLAY_MASK		0xc /*on a different BA than video/gfx*/
565 #define MDFLD_PWRGT_DISPLAY_A_CNTR	0x0000000c
566 #define MDFLD_PWRGT_DISPLAY_B_CNTR	0x0000c000
567 #define MDFLD_PWRGT_DISPLAY_C_CNTR	0x00030000
568 #define MDFLD_PWRGT_DISP_MIPI_CNTR	0x000c0000
569 #define MDFLD_PWRGT_DISPLAY_CNTR    (MDFLD_PWRGT_DISPLAY_A_CNTR | MDFLD_PWRGT_DISPLAY_B_CNTR | MDFLD_PWRGT_DISPLAY_C_CNTR | MDFLD_PWRGT_DISP_MIPI_CNTR) /* 0x000fc00c */
570 /* Display SSS register bits are different in A0 vs. B0 */
571 #define PSB_PWRGT_GFX_MASK		0x3
572 #define MDFLD_PWRGT_DISPLAY_A_STS	0x000000c0
573 #define MDFLD_PWRGT_DISPLAY_B_STS	0x00000300
574 #define MDFLD_PWRGT_DISPLAY_C_STS	0x00000c00
575 #define PSB_PWRGT_GFX_MASK_B0		0xc3
576 #define MDFLD_PWRGT_DISPLAY_A_STS_B0	0x0000000c
577 #define MDFLD_PWRGT_DISPLAY_B_STS_B0	0x0000c000
578 #define MDFLD_PWRGT_DISPLAY_C_STS_B0	0x00030000
579 #define MDFLD_PWRGT_DISP_MIPI_STS	0x000c0000
580 #define MDFLD_PWRGT_DISPLAY_STS_A0    (MDFLD_PWRGT_DISPLAY_A_STS | MDFLD_PWRGT_DISPLAY_B_STS | MDFLD_PWRGT_DISPLAY_C_STS | MDFLD_PWRGT_DISP_MIPI_STS) /* 0x000fc00c */
581 #define MDFLD_PWRGT_DISPLAY_STS_B0    (MDFLD_PWRGT_DISPLAY_A_STS_B0 | MDFLD_PWRGT_DISPLAY_B_STS_B0 | MDFLD_PWRGT_DISPLAY_C_STS_B0 | MDFLD_PWRGT_DISP_MIPI_STS) /* 0x000fc00c */
582 #endif
583