1 // SPDX-License-Identifier: GPL-2.0 2 /* 3 * Copyright (C) 2017 Etnaviv Project 4 */ 5 6 #include <linux/moduleparam.h> 7 8 #include "etnaviv_drv.h" 9 #include "etnaviv_dump.h" 10 #include "etnaviv_gem.h" 11 #include "etnaviv_gpu.h" 12 #include "etnaviv_sched.h" 13 #include "state.xml.h" 14 15 static int etnaviv_job_hang_limit = 0; 16 module_param_named(job_hang_limit, etnaviv_job_hang_limit, int , 0444); 17 static int etnaviv_hw_jobs_limit = 4; 18 module_param_named(hw_job_limit, etnaviv_hw_jobs_limit, int , 0444); 19 20 static struct dma_fence *etnaviv_sched_run_job(struct drm_sched_job *sched_job) 21 { 22 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job); 23 struct dma_fence *fence = NULL; 24 25 if (likely(!sched_job->s_fence->finished.error)) 26 fence = etnaviv_gpu_submit(submit); 27 else 28 dev_dbg(submit->gpu->dev, "skipping bad job\n"); 29 30 return fence; 31 } 32 33 static enum drm_gpu_sched_stat etnaviv_sched_timedout_job(struct drm_sched_job 34 *sched_job) 35 { 36 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job); 37 struct etnaviv_gpu *gpu = submit->gpu; 38 u32 dma_addr; 39 int change; 40 41 /* block scheduler */ 42 drm_sched_stop(&gpu->sched, sched_job); 43 44 /* 45 * If the GPU managed to complete this jobs fence, the timout is 46 * spurious. Bail out. 47 */ 48 if (dma_fence_is_signaled(submit->out_fence)) 49 goto out_no_timeout; 50 51 /* 52 * If the GPU is still making forward progress on the front-end (which 53 * should never loop) we shift out the timeout to give it a chance to 54 * finish the job. 55 */ 56 dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS); 57 change = dma_addr - gpu->hangcheck_dma_addr; 58 if (gpu->completed_fence != gpu->hangcheck_fence || 59 change < 0 || change > 16) { 60 gpu->hangcheck_dma_addr = dma_addr; 61 gpu->hangcheck_fence = gpu->completed_fence; 62 goto out_no_timeout; 63 } 64 65 if(sched_job) 66 drm_sched_increase_karma(sched_job); 67 68 /* get the GPU back into the init state */ 69 etnaviv_core_dump(submit); 70 etnaviv_gpu_recover_hang(submit); 71 72 drm_sched_resubmit_jobs(&gpu->sched); 73 74 drm_sched_start(&gpu->sched, true); 75 return DRM_GPU_SCHED_STAT_NOMINAL; 76 77 out_no_timeout: 78 /* restart scheduler after GPU is usable again */ 79 drm_sched_start(&gpu->sched, true); 80 return DRM_GPU_SCHED_STAT_NOMINAL; 81 } 82 83 static void etnaviv_sched_free_job(struct drm_sched_job *sched_job) 84 { 85 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job); 86 87 drm_sched_job_cleanup(sched_job); 88 89 etnaviv_submit_put(submit); 90 } 91 92 static const struct drm_sched_backend_ops etnaviv_sched_ops = { 93 .run_job = etnaviv_sched_run_job, 94 .timedout_job = etnaviv_sched_timedout_job, 95 .free_job = etnaviv_sched_free_job, 96 }; 97 98 int etnaviv_sched_push_job(struct etnaviv_gem_submit *submit) 99 { 100 struct etnaviv_gpu *gpu = submit->gpu; 101 int ret; 102 103 /* 104 * Hold the sched lock across the whole operation to avoid jobs being 105 * pushed out of order with regard to their sched fence seqnos as 106 * allocated in drm_sched_job_arm. 107 */ 108 mutex_lock(&gpu->sched_lock); 109 110 drm_sched_job_arm(&submit->sched_job); 111 112 submit->out_fence = dma_fence_get(&submit->sched_job.s_fence->finished); 113 ret = xa_alloc_cyclic(&gpu->user_fences, &submit->out_fence_id, 114 submit->out_fence, xa_limit_32b, 115 &gpu->next_user_fence, GFP_KERNEL); 116 if (ret < 0) { 117 drm_sched_job_cleanup(&submit->sched_job); 118 goto out_unlock; 119 } 120 121 /* the scheduler holds on to the job now */ 122 kref_get(&submit->refcount); 123 124 drm_sched_entity_push_job(&submit->sched_job); 125 126 out_unlock: 127 mutex_unlock(&gpu->sched_lock); 128 129 return ret; 130 } 131 132 int etnaviv_sched_init(struct etnaviv_gpu *gpu) 133 { 134 int ret; 135 136 ret = drm_sched_init(&gpu->sched, &etnaviv_sched_ops, 137 etnaviv_hw_jobs_limit, etnaviv_job_hang_limit, 138 msecs_to_jiffies(500), NULL, NULL, 139 dev_name(gpu->dev), gpu->dev); 140 if (ret) 141 return ret; 142 143 return 0; 144 } 145 146 void etnaviv_sched_fini(struct etnaviv_gpu *gpu) 147 { 148 drm_sched_fini(&gpu->sched); 149 } 150