xref: /linux/drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h (revision bd628c1bed7902ec1f24ba0fe70758949146abbe)
1 /* SPDX-License-Identifier: GPL-2.0 */
2 /*
3  * (C) COPYRIGHT 2018 ARM Limited. All rights reserved.
4  * Author: James.Qian.Wang <james.qian.wang@arm.com>
5  *
6  */
7 #ifndef _KOMEDA_PIPELINE_H_
8 #define _KOMEDA_PIPELINE_H_
9 
10 #include <linux/types.h>
11 #include <drm/drm_atomic.h>
12 #include <drm/drm_atomic_helper.h>
13 #include "malidp_utils.h"
14 
15 #define KOMEDA_MAX_PIPELINES		2
16 #define KOMEDA_PIPELINE_MAX_LAYERS	4
17 #define KOMEDA_PIPELINE_MAX_SCALERS	2
18 #define KOMEDA_COMPONENT_N_INPUTS	5
19 
20 /* pipeline component IDs */
21 enum {
22 	KOMEDA_COMPONENT_LAYER0		= 0,
23 	KOMEDA_COMPONENT_LAYER1		= 1,
24 	KOMEDA_COMPONENT_LAYER2		= 2,
25 	KOMEDA_COMPONENT_LAYER3		= 3,
26 	KOMEDA_COMPONENT_WB_LAYER	= 7, /* write back layer */
27 	KOMEDA_COMPONENT_SCALER0	= 8,
28 	KOMEDA_COMPONENT_SCALER1	= 9,
29 	KOMEDA_COMPONENT_SPLITTER	= 12,
30 	KOMEDA_COMPONENT_MERGER		= 14,
31 	KOMEDA_COMPONENT_COMPIZ0	= 16, /* compositor */
32 	KOMEDA_COMPONENT_COMPIZ1	= 17,
33 	KOMEDA_COMPONENT_IPS0		= 20, /* post image processor */
34 	KOMEDA_COMPONENT_IPS1		= 21,
35 	KOMEDA_COMPONENT_TIMING_CTRLR	= 22, /* timing controller */
36 };
37 
38 #define KOMEDA_PIPELINE_LAYERS		(BIT(KOMEDA_COMPONENT_LAYER0) |\
39 					 BIT(KOMEDA_COMPONENT_LAYER1) |\
40 					 BIT(KOMEDA_COMPONENT_LAYER2) |\
41 					 BIT(KOMEDA_COMPONENT_LAYER3))
42 
43 #define KOMEDA_PIPELINE_SCALERS		(BIT(KOMEDA_COMPONENT_SCALER0) |\
44 					 BIT(KOMEDA_COMPONENT_SCALER1))
45 
46 #define KOMEDA_PIPELINE_COMPIZS		(BIT(KOMEDA_COMPONENT_COMPIZ0) |\
47 					 BIT(KOMEDA_COMPONENT_COMPIZ1))
48 
49 #define KOMEDA_PIPELINE_IMPROCS		(BIT(KOMEDA_COMPONENT_IPS0) |\
50 					 BIT(KOMEDA_COMPONENT_IPS1))
51 struct komeda_component;
52 struct komeda_component_state;
53 
54 /** komeda_component_funcs - component control functions */
55 struct komeda_component_funcs {
56 	/** @validate: optional,
57 	 * component may has special requirements or limitations, this function
58 	 * supply HW the ability to do the further HW specific check.
59 	 */
60 	int (*validate)(struct komeda_component *c,
61 			struct komeda_component_state *state);
62 	/** @update: update is a active update */
63 	void (*update)(struct komeda_component *c,
64 		       struct komeda_component_state *state);
65 	/** @disable: disable component */
66 	void (*disable)(struct komeda_component *c);
67 	/** @dump_register: Optional, dump registers to seq_file */
68 	void (*dump_register)(struct komeda_component *c, struct seq_file *seq);
69 };
70 
71 /**
72  * struct komeda_component
73  *
74  * struct komeda_component describe the data flow capabilities for how to link a
75  * component into the display pipeline.
76  * all specified components are subclass of this structure.
77  */
78 struct komeda_component {
79 	/** @obj: treat component as private obj */
80 	struct drm_private_obj obj;
81 	/** @pipeline: the komeda pipeline this component belongs to */
82 	struct komeda_pipeline *pipeline;
83 	/** @name: component name */
84 	char name[32];
85 	/**
86 	 * @reg:
87 	 * component register base,
88 	 * which is initialized by chip and used by chip only
89 	 */
90 	u32 __iomem *reg;
91 	/** @id: component id */
92 	u32 id;
93 	/** @hw_ic: component hw id,
94 	 *  which is initialized by chip and used by chip only
95 	 */
96 	u32 hw_id;
97 
98 	/**
99 	 * @max_active_inputs:
100 	 * @max_active_outpus:
101 	 *
102 	 * maximum number of inputs/outputs that can be active in the same time
103 	 * Note:
104 	 * the number isn't the bit number of @supported_inputs or
105 	 * @supported_outputs, but may be less than it, since component may not
106 	 * support enabling all @supported_inputs/outputs at the same time.
107 	 */
108 	u8 max_active_inputs;
109 	u8 max_active_outputs;
110 	/**
111 	 * @supported_inputs:
112 	 * @supported_outputs:
113 	 *
114 	 * bitmask of BIT(component->id) for the supported inputs/outputs
115 	 * describes the possibilities of how a component is linked into a
116 	 * pipeline.
117 	 */
118 	u32 supported_inputs;
119 	u32 supported_outputs;
120 
121 	/**
122 	 * @funcs: chip functions to access HW
123 	 */
124 	struct komeda_component_funcs *funcs;
125 };
126 
127 /**
128  * struct komeda_component_output
129  *
130  * a component has multiple outputs, if want to know where the data
131  * comes from, only know the component is not enough, we still need to know
132  * its output port
133  */
134 struct komeda_component_output {
135 	/** @component: indicate which component the data comes from */
136 	struct komeda_component *component;
137 	/** @output_port:
138 	 * the output port of the &komeda_component_output.component
139 	 */
140 	u8 output_port;
141 };
142 
143 /**
144  * struct komeda_component_state
145  *
146  * component_state is the data flow configuration of the component, and it's
147  * the superclass of all specific component_state like @komeda_layer_state,
148  * @komeda_scaler_state
149  */
150 struct komeda_component_state {
151 	/** @obj: tracking component_state by drm_atomic_state */
152 	struct drm_private_state obj;
153 	struct komeda_component *component;
154 	/**
155 	 * @binding_user:
156 	 * currently bound user, the user can be crtc/plane/wb_conn, which is
157 	 * valid decided by @component and @inputs
158 	 *
159 	 * -  Layer: its user always is plane.
160 	 * -  compiz/improc/timing_ctrlr: the user is crtc.
161 	 * -  wb_layer: wb_conn;
162 	 * -  scaler: plane when input is layer, wb_conn if input is compiz.
163 	 */
164 	union {
165 		struct drm_crtc *crtc;
166 		struct drm_plane *plane;
167 		struct drm_connector *wb_conn;
168 		void *binding_user;
169 	};
170 	/**
171 	 * @active_inputs:
172 	 *
173 	 * active_inputs is bitmask of @inputs index
174 	 *
175 	 * -  active_inputs = changed_active_inputs + unchanged_active_inputs
176 	 * -  affected_inputs = old->active_inputs + new->active_inputs;
177 	 * -  disabling_inputs = affected_inputs ^ active_inputs;
178 	 * -  changed_inputs = disabling_inputs + changed_active_inputs;
179 	 *
180 	 * NOTE:
181 	 * changed_inputs doesn't include all active_input but only
182 	 * @changed_active_inputs, and this bitmask can be used in chip
183 	 * level for dirty update.
184 	 */
185 	u16 active_inputs;
186 	u16 changed_active_inputs;
187 	u16 affected_inputs;
188 	/**
189 	 * @inputs:
190 	 *
191 	 * the specific inputs[i] only valid on BIT(i) has been set in
192 	 * @active_inputs, if not the inputs[i] is undefined.
193 	 */
194 	struct komeda_component_output inputs[KOMEDA_COMPONENT_N_INPUTS];
195 };
196 
197 static inline u16 component_disabling_inputs(struct komeda_component_state *st)
198 {
199 	return st->affected_inputs ^ st->active_inputs;
200 }
201 
202 static inline u16 component_changed_inputs(struct komeda_component_state *st)
203 {
204 	return component_disabling_inputs(st) | st->changed_active_inputs;
205 }
206 
207 #define to_comp(__c)	(((__c) == NULL) ? NULL : &((__c)->base))
208 #define to_cpos(__c)	((struct komeda_component **)&(__c))
209 
210 /* these structures are going to be filled in in uture patches */
211 struct komeda_layer {
212 	struct komeda_component base;
213 	/* layer specific features and caps */
214 };
215 
216 struct komeda_layer_state {
217 	struct komeda_component_state base;
218 	/* layer specific configuration state */
219 };
220 
221 struct komeda_compiz {
222 	struct komeda_component base;
223 	/* compiz specific features and caps */
224 };
225 
226 struct komeda_compiz_state {
227 	struct komeda_component_state base;
228 	/* compiz specific configuration state */
229 };
230 
231 struct komeda_scaler {
232 	struct komeda_component base;
233 	/* scaler features and caps */
234 };
235 
236 struct komeda_scaler_state {
237 	struct komeda_component_state base;
238 };
239 
240 struct komeda_improc {
241 	struct komeda_component base;
242 };
243 
244 struct komeda_improc_state {
245 	struct komeda_component_state base;
246 };
247 
248 /* display timing controller */
249 struct komeda_timing_ctrlr {
250 	struct komeda_component base;
251 };
252 
253 struct komeda_timing_ctrlr_state {
254 	struct komeda_component_state base;
255 };
256 
257 /** struct komeda_pipeline_funcs */
258 struct komeda_pipeline_funcs {
259 	/* dump_register: Optional, dump registers to seq_file */
260 	void (*dump_register)(struct komeda_pipeline *pipe,
261 			      struct seq_file *sf);
262 };
263 
264 /**
265  * struct komeda_pipeline
266  *
267  * Represent a complete display pipeline and hold all functional components.
268  */
269 struct komeda_pipeline {
270 	/** @obj: link pipeline as private obj of drm_atomic_state */
271 	struct drm_private_obj obj;
272 	/** @mdev: the parent komeda_dev */
273 	struct komeda_dev *mdev;
274 	/** @pxlclk: pixel clock */
275 	struct clk *pxlclk;
276 	/** @aclk: AXI clock */
277 	struct clk *aclk;
278 	/** @id: pipeline id */
279 	int id;
280 	/** @avail_comps: available components mask of pipeline */
281 	u32 avail_comps;
282 	int n_layers;
283 	struct komeda_layer *layers[KOMEDA_PIPELINE_MAX_LAYERS];
284 	int n_scalers;
285 	struct komeda_scaler *scalers[KOMEDA_PIPELINE_MAX_SCALERS];
286 	struct komeda_compiz *compiz;
287 	struct komeda_layer  *wb_layer;
288 	struct komeda_improc *improc;
289 	struct komeda_timing_ctrlr *ctrlr;
290 	struct komeda_pipeline_funcs *funcs; /* private pipeline functions */
291 };
292 
293 /**
294  * struct komeda_pipeline_state
295  *
296  * NOTE:
297  * Unlike the pipeline, pipeline_state doesn’t gather any component_state
298  * into it. It because all component will be managed by drm_atomic_state.
299  */
300 struct komeda_pipeline_state {
301 	/** @obj: tracking pipeline_state by drm_atomic_state */
302 	struct drm_private_state obj;
303 	struct komeda_pipeline *pipe;
304 	/** @crtc: currently bound crtc */
305 	struct drm_crtc *crtc;
306 	/**
307 	 * @active_comps:
308 	 *
309 	 * bitmask - BIT(component->id) of active components
310 	 */
311 	u32 active_comps;
312 };
313 
314 #define to_layer(c)	container_of(c, struct komeda_layer, base)
315 #define to_compiz(c)	container_of(c, struct komeda_compiz, base)
316 #define to_scaler(c)	container_of(c, struct komeda_scaler, base)
317 #define to_improc(c)	container_of(c, struct komeda_improc, base)
318 #define to_ctrlr(c)	container_of(c, struct komeda_timing_ctrlr, base)
319 
320 #define to_layer_st(c)	container_of(c, struct komeda_layer_state, base)
321 #define to_compiz_st(c)	container_of(c, struct komeda_compiz_state, base)
322 #define to_scaler_st(c) container_of(c, struct komeda_scaler_state, base)
323 #define to_improc_st(c)	container_of(c, struct komeda_improc_state, base)
324 #define to_ctrlr_st(c)	container_of(c, struct komeda_timing_ctrlr_state, base)
325 
326 /* pipeline APIs */
327 struct komeda_pipeline *
328 komeda_pipeline_add(struct komeda_dev *mdev, size_t size,
329 		    struct komeda_pipeline_funcs *funcs);
330 void komeda_pipeline_destroy(struct komeda_dev *mdev,
331 			     struct komeda_pipeline *pipe);
332 
333 struct komeda_component *
334 komeda_pipeline_get_component(struct komeda_pipeline *pipe, int id);
335 
336 /* component APIs */
337 struct komeda_component *
338 komeda_component_add(struct komeda_pipeline *pipe,
339 		     size_t comp_sz, u32 id, u32 hw_id,
340 		     struct komeda_component_funcs *funcs,
341 		     u8 max_active_inputs, u32 supported_inputs,
342 		     u8 max_active_outputs, u32 __iomem *reg,
343 		     const char *name_fmt, ...);
344 
345 void komeda_component_destroy(struct komeda_dev *mdev,
346 			      struct komeda_component *c);
347 
348 #endif /* _KOMEDA_PIPELINE_H_*/
349