xref: /linux/drivers/gpu/drm/amd/amdgpu/psp_gfx_if.h (revision 4e95bc268b915c3a19ec8b9110f61e4ea41a1ed0)
1 /*
2  * Copyright 2017 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23 
24 #ifndef _PSP_TEE_GFX_IF_H_
25 #define _PSP_TEE_GFX_IF_H_
26 
27 #define PSP_GFX_CMD_BUF_VERSION     0x00000001
28 
29 #define GFX_CMD_STATUS_MASK         0x0000FFFF
30 #define GFX_CMD_ID_MASK             0x000F0000
31 #define GFX_CMD_RESERVED_MASK       0x7FF00000
32 #define GFX_CMD_RESPONSE_MASK       0x80000000
33 
34 /* TEE Gfx Command IDs for the register interface.
35 *  Command ID must be between 0x00010000 and 0x000F0000.
36 */
37 enum psp_gfx_crtl_cmd_id
38 {
39     GFX_CTRL_CMD_ID_INIT_RBI_RING   = 0x00010000,   /* initialize RBI ring */
40     GFX_CTRL_CMD_ID_INIT_GPCOM_RING = 0x00020000,   /* initialize GPCOM ring */
41     GFX_CTRL_CMD_ID_DESTROY_RINGS   = 0x00030000,   /* destroy rings */
42     GFX_CTRL_CMD_ID_CAN_INIT_RINGS  = 0x00040000,   /* is it allowed to initialized the rings */
43     GFX_CTRL_CMD_ID_ENABLE_INT      = 0x00050000,   /* enable PSP-to-Gfx interrupt */
44     GFX_CTRL_CMD_ID_DISABLE_INT     = 0x00060000,   /* disable PSP-to-Gfx interrupt */
45     GFX_CTRL_CMD_ID_MODE1_RST       = 0x00070000,   /* trigger the Mode 1 reset */
46     GFX_CTRL_CMD_ID_GBR_IH_SET      = 0x00080000,   /* set Gbr IH_RB_CNTL registers */
47     GFX_CTRL_CMD_ID_CONSUME_CMD     = 0x000A0000,   /* send interrupt to psp for updating write pointer of vf */
48     GFX_CTRL_CMD_ID_DESTROY_GPCOM_RING = 0x000C0000, /* destroy GPCOM ring */
49 
50     GFX_CTRL_CMD_ID_MAX             = 0x000F0000,   /* max command ID */
51 };
52 
53 
54 /*-----------------------------------------------------------------------------
55     NOTE:   All physical addresses used in this interface are actually
56             GPU Virtual Addresses.
57 */
58 
59 
60 /* Control registers of the TEE Gfx interface. These are located in
61 *  SRBM-to-PSP mailbox registers (total 8 registers).
62 */
63 struct psp_gfx_ctrl
64 {
65     volatile uint32_t   cmd_resp;         /* +0   Command/Response register for Gfx commands */
66     volatile uint32_t   rbi_wptr;         /* +4   Write pointer (index) of RBI ring */
67     volatile uint32_t   rbi_rptr;         /* +8   Read pointer (index) of RBI ring */
68     volatile uint32_t   gpcom_wptr;       /* +12  Write pointer (index) of GPCOM ring */
69     volatile uint32_t   gpcom_rptr;       /* +16  Read pointer (index) of GPCOM ring */
70     volatile uint32_t   ring_addr_lo;     /* +20  bits [31:0] of GPU Virtual of ring buffer (VMID=0)*/
71     volatile uint32_t   ring_addr_hi;     /* +24  bits [63:32] of GPU Virtual of ring buffer (VMID=0) */
72     volatile uint32_t   ring_buf_size;    /* +28  Ring buffer size (in bytes) */
73 
74 };
75 
76 
77 /* Response flag is set in the command when command is completed by PSP.
78 *  Used in the GFX_CTRL.CmdResp.
79 *  When PSP GFX I/F is initialized, the flag is set.
80 */
81 #define GFX_FLAG_RESPONSE               0x80000000
82 
83 
84 /* TEE Gfx Command IDs for the ring buffer interface. */
85 enum psp_gfx_cmd_id
86 {
87     GFX_CMD_ID_LOAD_TA      = 0x00000001,   /* load TA */
88     GFX_CMD_ID_UNLOAD_TA    = 0x00000002,   /* unload TA */
89     GFX_CMD_ID_INVOKE_CMD   = 0x00000003,   /* send command to TA */
90     GFX_CMD_ID_LOAD_ASD     = 0x00000004,   /* load ASD Driver */
91     GFX_CMD_ID_SETUP_TMR    = 0x00000005,   /* setup TMR region */
92     GFX_CMD_ID_LOAD_IP_FW   = 0x00000006,   /* load HW IP FW */
93     GFX_CMD_ID_DESTROY_TMR  = 0x00000007,   /* destroy TMR region */
94     GFX_CMD_ID_SAVE_RESTORE = 0x00000008,   /* save/restore HW IP FW */
95     GFX_CMD_ID_SETUP_VMR    = 0x00000009,   /* setup VMR region */
96     GFX_CMD_ID_DESTROY_VMR  = 0x0000000A,   /* destroy VMR region */
97 };
98 
99 
100 /* Command to load Trusted Application binary into PSP OS. */
101 struct psp_gfx_cmd_load_ta
102 {
103     uint32_t        app_phy_addr_lo;        /* bits [31:0] of the GPU Virtual address of the TA binary (must be 4 KB aligned) */
104     uint32_t        app_phy_addr_hi;        /* bits [63:32] of the GPU Virtual address of the TA binary */
105     uint32_t        app_len;                /* length of the TA binary in bytes */
106     uint32_t        cmd_buf_phy_addr_lo;    /* bits [31:0] of the GPU Virtual address of CMD buffer (must be 4 KB aligned) */
107     uint32_t        cmd_buf_phy_addr_hi;    /* bits [63:32] of the GPU Virtual address of CMD buffer */
108     uint32_t        cmd_buf_len;            /* length of the CMD buffer in bytes; must be multiple of 4 KB */
109 
110     /* Note: CmdBufLen can be set to 0. In this case no persistent CMD buffer is provided
111     *       for the TA. Each InvokeCommand can have dinamically mapped CMD buffer instead
112     *       of using global persistent buffer.
113     */
114 };
115 
116 
117 /* Command to Unload Trusted Application binary from PSP OS. */
118 struct psp_gfx_cmd_unload_ta
119 {
120     uint32_t        session_id;          /* Session ID of the loaded TA to be unloaded */
121 
122 };
123 
124 
125 /* Shared buffers for InvokeCommand.
126 */
127 struct psp_gfx_buf_desc
128 {
129     uint32_t        buf_phy_addr_lo;       /* bits [31:0] of GPU Virtual address of the buffer (must be 4 KB aligned) */
130     uint32_t        buf_phy_addr_hi;       /* bits [63:32] of GPU Virtual address of the buffer */
131     uint32_t        buf_size;              /* buffer size in bytes (must be multiple of 4 KB and no bigger than 64 MB) */
132 
133 };
134 
135 /* Max number of descriptors for one shared buffer (in how many different
136 *  physical locations one shared buffer can be stored). If buffer is too much
137 *  fragmented, error will be returned.
138 */
139 #define GFX_BUF_MAX_DESC        64
140 
141 struct psp_gfx_buf_list
142 {
143     uint32_t                num_desc;                    /* number of buffer descriptors in the list */
144     uint32_t                total_size;                  /* total size of all buffers in the list in bytes (must be multiple of 4 KB) */
145     struct psp_gfx_buf_desc buf_desc[GFX_BUF_MAX_DESC];  /* list of buffer descriptors */
146 
147     /* total 776 bytes */
148 };
149 
150 /* Command to execute InvokeCommand entry point of the TA. */
151 struct psp_gfx_cmd_invoke_cmd
152 {
153     uint32_t                session_id;           /* Session ID of the TA to be executed */
154     uint32_t                ta_cmd_id;            /* Command ID to be sent to TA */
155     struct psp_gfx_buf_list buf;                  /* one indirect buffer (scatter/gather list) */
156 
157 };
158 
159 
160 /* Command to setup TMR region. */
161 struct psp_gfx_cmd_setup_tmr
162 {
163     uint32_t        buf_phy_addr_lo;       /* bits [31:0] of GPU Virtual address of TMR buffer (must be 4 KB aligned) */
164     uint32_t        buf_phy_addr_hi;       /* bits [63:32] of GPU Virtual address of TMR buffer */
165     uint32_t        buf_size;              /* buffer size in bytes (must be multiple of 4 KB) */
166 
167 };
168 
169 
170 /* FW types for GFX_CMD_ID_LOAD_IP_FW command. Limit 31. */
171 enum psp_gfx_fw_type
172 {
173     GFX_FW_TYPE_NONE        = 0,
174     GFX_FW_TYPE_CP_ME       = 1,
175     GFX_FW_TYPE_CP_PFP      = 2,
176     GFX_FW_TYPE_CP_CE       = 3,
177     GFX_FW_TYPE_CP_MEC      = 4,
178     GFX_FW_TYPE_CP_MEC_ME1  = 5,
179     GFX_FW_TYPE_CP_MEC_ME2  = 6,
180     GFX_FW_TYPE_RLC_V       = 7,
181     GFX_FW_TYPE_RLC_G       = 8,
182     GFX_FW_TYPE_SDMA0       = 9,
183     GFX_FW_TYPE_SDMA1       = 10,
184     GFX_FW_TYPE_DMCU_ERAM   = 11,
185     GFX_FW_TYPE_DMCU_ISR    = 12,
186     GFX_FW_TYPE_VCN         = 13,
187     GFX_FW_TYPE_UVD         = 14,
188     GFX_FW_TYPE_VCE         = 15,
189     GFX_FW_TYPE_ISP         = 16,
190     GFX_FW_TYPE_ACP         = 17,
191     GFX_FW_TYPE_SMU         = 18,
192     GFX_FW_TYPE_MMSCH       = 19,
193     GFX_FW_TYPE_RLC_RESTORE_LIST_GPM_MEM        = 20,
194     GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_MEM        = 21,
195     GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_CNTL       = 22,
196     GFX_FW_TYPE_UVD1        = 23,
197     GFX_FW_TYPE_MAX         = 24
198 };
199 
200 /* Command to load HW IP FW. */
201 struct psp_gfx_cmd_load_ip_fw
202 {
203     uint32_t                fw_phy_addr_lo;    /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */
204     uint32_t                fw_phy_addr_hi;    /* bits [63:32] of GPU Virtual address of FW location */
205     uint32_t                fw_size;           /* FW buffer size in bytes */
206     enum psp_gfx_fw_type    fw_type;           /* FW type */
207 
208 };
209 
210 /* Command to save/restore HW IP FW. */
211 struct psp_gfx_cmd_save_restore_ip_fw
212 {
213     uint32_t                save_fw;              /* if set, command is used for saving fw otherwise for resetoring*/
214     uint32_t                save_restore_addr_lo; /* bits [31:0] of FB address of GART memory used as save/restore buffer (must be 4 KB aligned) */
215     uint32_t                save_restore_addr_hi; /* bits [63:32] of FB address of GART memory used as save/restore buffer */
216     uint32_t                buf_size;             /* Size of the save/restore buffer in bytes */
217     enum psp_gfx_fw_type    fw_type;              /* FW type */
218 };
219 
220 /* All GFX ring buffer commands. */
221 union psp_gfx_commands
222 {
223     struct psp_gfx_cmd_load_ta          cmd_load_ta;
224     struct psp_gfx_cmd_unload_ta        cmd_unload_ta;
225     struct psp_gfx_cmd_invoke_cmd       cmd_invoke_cmd;
226     struct psp_gfx_cmd_setup_tmr        cmd_setup_tmr;
227     struct psp_gfx_cmd_load_ip_fw       cmd_load_ip_fw;
228     struct psp_gfx_cmd_save_restore_ip_fw cmd_save_restore_ip_fw;
229 };
230 
231 
232 /* Structure of GFX Response buffer.
233 * For GPCOM I/F it is part of GFX_CMD_RESP buffer, for RBI
234 * it is separate buffer.
235 */
236 struct psp_gfx_resp
237 {
238     uint32_t    status;             /* +0  status of command execution */
239     uint32_t    session_id;         /* +4  session ID in response to LoadTa command */
240     uint32_t    fw_addr_lo;         /* +8  bits [31:0] of FW address within TMR (in response to cmd_load_ip_fw command) */
241     uint32_t    fw_addr_hi;         /* +12 bits [63:32] of FW address within TMR (in response to cmd_load_ip_fw command) */
242 
243     uint32_t    reserved[4];
244 
245     /* total 32 bytes */
246 };
247 
248 /* Structure of Command buffer pointed by psp_gfx_rb_frame.cmd_buf_addr_hi
249 *  and psp_gfx_rb_frame.cmd_buf_addr_lo.
250 */
251 struct psp_gfx_cmd_resp
252 {
253     uint32_t        buf_size;           /* +0  total size of the buffer in bytes */
254     uint32_t        buf_version;        /* +4  version of the buffer strusture; must be PSP_GFX_CMD_BUF_VERSION */
255     uint32_t        cmd_id;             /* +8  command ID */
256 
257     /* These fields are used for RBI only. They are all 0 in GPCOM commands
258     */
259     uint32_t        resp_buf_addr_lo;   /* +12 bits [31:0] of GPU Virtual address of response buffer (must be 4 KB aligned) */
260     uint32_t        resp_buf_addr_hi;   /* +16 bits [63:32] of GPU Virtual address of response buffer */
261     uint32_t        resp_offset;        /* +20 offset within response buffer */
262     uint32_t        resp_buf_size;      /* +24 total size of the response buffer in bytes */
263 
264     union psp_gfx_commands  cmd;        /* +28 command specific structures */
265 
266     uint8_t         reserved_1[864 - sizeof(union psp_gfx_commands) - 28];
267 
268     /* Note: Resp is part of this buffer for GPCOM ring. For RBI ring the response
269     *        is separate buffer pointed by resp_buf_addr_hi and resp_buf_addr_lo.
270     */
271     struct psp_gfx_resp     resp;       /* +864 response */
272 
273     uint8_t         reserved_2[1024 - 864 - sizeof(struct psp_gfx_resp)];
274 
275     /* total size 1024 bytes */
276 };
277 
278 
279 #define FRAME_TYPE_DESTROY          1   /* frame sent by KMD driver when UMD Scheduler context is destroyed*/
280 
281 /* Structure of the Ring Buffer Frame */
282 struct psp_gfx_rb_frame
283 {
284     uint32_t    cmd_buf_addr_lo;    /* +0  bits [31:0] of GPU Virtual address of command buffer (must be 4 KB aligned) */
285     uint32_t    cmd_buf_addr_hi;    /* +4  bits [63:32] of GPU Virtual address of command buffer */
286     uint32_t    cmd_buf_size;       /* +8  command buffer size in bytes */
287     uint32_t    fence_addr_lo;      /* +12 bits [31:0] of GPU Virtual address of Fence for this frame */
288     uint32_t    fence_addr_hi;      /* +16 bits [63:32] of GPU Virtual address of Fence for this frame */
289     uint32_t    fence_value;        /* +20 Fence value */
290     uint32_t    sid_lo;             /* +24 bits [31:0] of SID value (used only for RBI frames) */
291     uint32_t    sid_hi;             /* +28 bits [63:32] of SID value (used only for RBI frames) */
292     uint8_t     vmid;               /* +32 VMID value used for mapping of all addresses for this frame */
293     uint8_t     frame_type;         /* +33 1: destory context frame, 0: all other frames; used only for RBI frames */
294     uint8_t     reserved1[2];       /* +34 reserved, must be 0 */
295     uint32_t    reserved2[7];       /* +36 reserved, must be 0 */
296                 /* total 64 bytes */
297 };
298 
299 #endif /* _PSP_TEE_GFX_IF_H_ */
300