1 /* 2 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing 3 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O 4 * scheduler schedules generic entities. The latter can represent 5 * either single bfq queues (associated with processes) or groups of 6 * bfq queues (associated with cgroups). 7 * 8 * This program is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License as 10 * published by the Free Software Foundation; either version 2 of the 11 * License, or (at your option) any later version. 12 * 13 * This program is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * General Public License for more details. 17 */ 18 #include "bfq-iosched.h" 19 20 /** 21 * bfq_gt - compare two timestamps. 22 * @a: first ts. 23 * @b: second ts. 24 * 25 * Return @a > @b, dealing with wrapping correctly. 26 */ 27 static int bfq_gt(u64 a, u64 b) 28 { 29 return (s64)(a - b) > 0; 30 } 31 32 static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) 33 { 34 struct rb_node *node = tree->rb_node; 35 36 return rb_entry(node, struct bfq_entity, rb_node); 37 } 38 39 static unsigned int bfq_class_idx(struct bfq_entity *entity) 40 { 41 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 42 43 return bfqq ? bfqq->ioprio_class - 1 : 44 BFQ_DEFAULT_GRP_CLASS - 1; 45 } 46 47 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 48 bool expiration); 49 50 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); 51 52 /** 53 * bfq_update_next_in_service - update sd->next_in_service 54 * @sd: sched_data for which to perform the update. 55 * @new_entity: if not NULL, pointer to the entity whose activation, 56 * requeueing or repositionig triggered the invocation of 57 * this function. 58 * @expiration: id true, this function is being invoked after the 59 * expiration of the in-service entity 60 * 61 * This function is called to update sd->next_in_service, which, in 62 * its turn, may change as a consequence of the insertion or 63 * extraction of an entity into/from one of the active trees of 64 * sd. These insertions/extractions occur as a consequence of 65 * activations/deactivations of entities, with some activations being 66 * 'true' activations, and other activations being requeueings (i.e., 67 * implementing the second, requeueing phase of the mechanism used to 68 * reposition an entity in its active tree; see comments on 69 * __bfq_activate_entity and __bfq_requeue_entity for details). In 70 * both the last two activation sub-cases, new_entity points to the 71 * just activated or requeued entity. 72 * 73 * Returns true if sd->next_in_service changes in such a way that 74 * entity->parent may become the next_in_service for its parent 75 * entity. 76 */ 77 static bool bfq_update_next_in_service(struct bfq_sched_data *sd, 78 struct bfq_entity *new_entity, 79 bool expiration) 80 { 81 struct bfq_entity *next_in_service = sd->next_in_service; 82 bool parent_sched_may_change = false; 83 bool change_without_lookup = false; 84 85 /* 86 * If this update is triggered by the activation, requeueing 87 * or repositiong of an entity that does not coincide with 88 * sd->next_in_service, then a full lookup in the active tree 89 * can be avoided. In fact, it is enough to check whether the 90 * just-modified entity has the same priority as 91 * sd->next_in_service, is eligible and has a lower virtual 92 * finish time than sd->next_in_service. If this compound 93 * condition holds, then the new entity becomes the new 94 * next_in_service. Otherwise no change is needed. 95 */ 96 if (new_entity && new_entity != sd->next_in_service) { 97 /* 98 * Flag used to decide whether to replace 99 * sd->next_in_service with new_entity. Tentatively 100 * set to true, and left as true if 101 * sd->next_in_service is NULL. 102 */ 103 change_without_lookup = true; 104 105 /* 106 * If there is already a next_in_service candidate 107 * entity, then compare timestamps to decide whether 108 * to replace sd->service_tree with new_entity. 109 */ 110 if (next_in_service) { 111 unsigned int new_entity_class_idx = 112 bfq_class_idx(new_entity); 113 struct bfq_service_tree *st = 114 sd->service_tree + new_entity_class_idx; 115 116 change_without_lookup = 117 (new_entity_class_idx == 118 bfq_class_idx(next_in_service) 119 && 120 !bfq_gt(new_entity->start, st->vtime) 121 && 122 bfq_gt(next_in_service->finish, 123 new_entity->finish)); 124 } 125 126 if (change_without_lookup) 127 next_in_service = new_entity; 128 } 129 130 if (!change_without_lookup) /* lookup needed */ 131 next_in_service = bfq_lookup_next_entity(sd, expiration); 132 133 if (next_in_service) 134 parent_sched_may_change = !sd->next_in_service || 135 bfq_update_parent_budget(next_in_service); 136 137 sd->next_in_service = next_in_service; 138 139 if (!next_in_service) 140 return parent_sched_may_change; 141 142 return parent_sched_may_change; 143 } 144 145 #ifdef CONFIG_BFQ_GROUP_IOSCHED 146 147 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 148 { 149 struct bfq_entity *group_entity = bfqq->entity.parent; 150 151 if (!group_entity) 152 group_entity = &bfqq->bfqd->root_group->entity; 153 154 return container_of(group_entity, struct bfq_group, entity); 155 } 156 157 /* 158 * Returns true if this budget changes may let next_in_service->parent 159 * become the next_in_service entity for its parent entity. 160 */ 161 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 162 { 163 struct bfq_entity *bfqg_entity; 164 struct bfq_group *bfqg; 165 struct bfq_sched_data *group_sd; 166 bool ret = false; 167 168 group_sd = next_in_service->sched_data; 169 170 bfqg = container_of(group_sd, struct bfq_group, sched_data); 171 /* 172 * bfq_group's my_entity field is not NULL only if the group 173 * is not the root group. We must not touch the root entity 174 * as it must never become an in-service entity. 175 */ 176 bfqg_entity = bfqg->my_entity; 177 if (bfqg_entity) { 178 if (bfqg_entity->budget > next_in_service->budget) 179 ret = true; 180 bfqg_entity->budget = next_in_service->budget; 181 } 182 183 return ret; 184 } 185 186 /* 187 * This function tells whether entity stops being a candidate for next 188 * service, according to the restrictive definition of the field 189 * next_in_service. In particular, this function is invoked for an 190 * entity that is about to be set in service. 191 * 192 * If entity is a queue, then the entity is no longer a candidate for 193 * next service according to the that definition, because entity is 194 * about to become the in-service queue. This function then returns 195 * true if entity is a queue. 196 * 197 * In contrast, entity could still be a candidate for next service if 198 * it is not a queue, and has more than one active child. In fact, 199 * even if one of its children is about to be set in service, other 200 * active children may still be the next to serve, for the parent 201 * entity, even according to the above definition. As a consequence, a 202 * non-queue entity is not a candidate for next-service only if it has 203 * only one active child. And only if this condition holds, then this 204 * function returns true for a non-queue entity. 205 */ 206 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 207 { 208 struct bfq_group *bfqg; 209 210 if (bfq_entity_to_bfqq(entity)) 211 return true; 212 213 bfqg = container_of(entity, struct bfq_group, entity); 214 215 /* 216 * The field active_entities does not always contain the 217 * actual number of active children entities: it happens to 218 * not account for the in-service entity in case the latter is 219 * removed from its active tree (which may get done after 220 * invoking the function bfq_no_longer_next_in_service in 221 * bfq_get_next_queue). Fortunately, here, i.e., while 222 * bfq_no_longer_next_in_service is not yet completed in 223 * bfq_get_next_queue, bfq_active_extract has not yet been 224 * invoked, and thus active_entities still coincides with the 225 * actual number of active entities. 226 */ 227 if (bfqg->active_entities == 1) 228 return true; 229 230 return false; 231 } 232 233 #else /* CONFIG_BFQ_GROUP_IOSCHED */ 234 235 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 236 { 237 return bfqq->bfqd->root_group; 238 } 239 240 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 241 { 242 return false; 243 } 244 245 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 246 { 247 return true; 248 } 249 250 #endif /* CONFIG_BFQ_GROUP_IOSCHED */ 251 252 /* 253 * Shift for timestamp calculations. This actually limits the maximum 254 * service allowed in one timestamp delta (small shift values increase it), 255 * the maximum total weight that can be used for the queues in the system 256 * (big shift values increase it), and the period of virtual time 257 * wraparounds. 258 */ 259 #define WFQ_SERVICE_SHIFT 22 260 261 struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) 262 { 263 struct bfq_queue *bfqq = NULL; 264 265 if (!entity->my_sched_data) 266 bfqq = container_of(entity, struct bfq_queue, entity); 267 268 return bfqq; 269 } 270 271 272 /** 273 * bfq_delta - map service into the virtual time domain. 274 * @service: amount of service. 275 * @weight: scale factor (weight of an entity or weight sum). 276 */ 277 static u64 bfq_delta(unsigned long service, unsigned long weight) 278 { 279 u64 d = (u64)service << WFQ_SERVICE_SHIFT; 280 281 do_div(d, weight); 282 return d; 283 } 284 285 /** 286 * bfq_calc_finish - assign the finish time to an entity. 287 * @entity: the entity to act upon. 288 * @service: the service to be charged to the entity. 289 */ 290 static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) 291 { 292 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 293 294 entity->finish = entity->start + 295 bfq_delta(service, entity->weight); 296 297 if (bfqq) { 298 bfq_log_bfqq(bfqq->bfqd, bfqq, 299 "calc_finish: serv %lu, w %d", 300 service, entity->weight); 301 bfq_log_bfqq(bfqq->bfqd, bfqq, 302 "calc_finish: start %llu, finish %llu, delta %llu", 303 entity->start, entity->finish, 304 bfq_delta(service, entity->weight)); 305 } 306 } 307 308 /** 309 * bfq_entity_of - get an entity from a node. 310 * @node: the node field of the entity. 311 * 312 * Convert a node pointer to the relative entity. This is used only 313 * to simplify the logic of some functions and not as the generic 314 * conversion mechanism because, e.g., in the tree walking functions, 315 * the check for a %NULL value would be redundant. 316 */ 317 struct bfq_entity *bfq_entity_of(struct rb_node *node) 318 { 319 struct bfq_entity *entity = NULL; 320 321 if (node) 322 entity = rb_entry(node, struct bfq_entity, rb_node); 323 324 return entity; 325 } 326 327 /** 328 * bfq_extract - remove an entity from a tree. 329 * @root: the tree root. 330 * @entity: the entity to remove. 331 */ 332 static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) 333 { 334 entity->tree = NULL; 335 rb_erase(&entity->rb_node, root); 336 } 337 338 /** 339 * bfq_idle_extract - extract an entity from the idle tree. 340 * @st: the service tree of the owning @entity. 341 * @entity: the entity being removed. 342 */ 343 static void bfq_idle_extract(struct bfq_service_tree *st, 344 struct bfq_entity *entity) 345 { 346 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 347 struct rb_node *next; 348 349 if (entity == st->first_idle) { 350 next = rb_next(&entity->rb_node); 351 st->first_idle = bfq_entity_of(next); 352 } 353 354 if (entity == st->last_idle) { 355 next = rb_prev(&entity->rb_node); 356 st->last_idle = bfq_entity_of(next); 357 } 358 359 bfq_extract(&st->idle, entity); 360 361 if (bfqq) 362 list_del(&bfqq->bfqq_list); 363 } 364 365 /** 366 * bfq_insert - generic tree insertion. 367 * @root: tree root. 368 * @entity: entity to insert. 369 * 370 * This is used for the idle and the active tree, since they are both 371 * ordered by finish time. 372 */ 373 static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) 374 { 375 struct bfq_entity *entry; 376 struct rb_node **node = &root->rb_node; 377 struct rb_node *parent = NULL; 378 379 while (*node) { 380 parent = *node; 381 entry = rb_entry(parent, struct bfq_entity, rb_node); 382 383 if (bfq_gt(entry->finish, entity->finish)) 384 node = &parent->rb_left; 385 else 386 node = &parent->rb_right; 387 } 388 389 rb_link_node(&entity->rb_node, parent, node); 390 rb_insert_color(&entity->rb_node, root); 391 392 entity->tree = root; 393 } 394 395 /** 396 * bfq_update_min - update the min_start field of a entity. 397 * @entity: the entity to update. 398 * @node: one of its children. 399 * 400 * This function is called when @entity may store an invalid value for 401 * min_start due to updates to the active tree. The function assumes 402 * that the subtree rooted at @node (which may be its left or its right 403 * child) has a valid min_start value. 404 */ 405 static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) 406 { 407 struct bfq_entity *child; 408 409 if (node) { 410 child = rb_entry(node, struct bfq_entity, rb_node); 411 if (bfq_gt(entity->min_start, child->min_start)) 412 entity->min_start = child->min_start; 413 } 414 } 415 416 /** 417 * bfq_update_active_node - recalculate min_start. 418 * @node: the node to update. 419 * 420 * @node may have changed position or one of its children may have moved, 421 * this function updates its min_start value. The left and right subtrees 422 * are assumed to hold a correct min_start value. 423 */ 424 static void bfq_update_active_node(struct rb_node *node) 425 { 426 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); 427 428 entity->min_start = entity->start; 429 bfq_update_min(entity, node->rb_right); 430 bfq_update_min(entity, node->rb_left); 431 } 432 433 /** 434 * bfq_update_active_tree - update min_start for the whole active tree. 435 * @node: the starting node. 436 * 437 * @node must be the deepest modified node after an update. This function 438 * updates its min_start using the values held by its children, assuming 439 * that they did not change, and then updates all the nodes that may have 440 * changed in the path to the root. The only nodes that may have changed 441 * are the ones in the path or their siblings. 442 */ 443 static void bfq_update_active_tree(struct rb_node *node) 444 { 445 struct rb_node *parent; 446 447 up: 448 bfq_update_active_node(node); 449 450 parent = rb_parent(node); 451 if (!parent) 452 return; 453 454 if (node == parent->rb_left && parent->rb_right) 455 bfq_update_active_node(parent->rb_right); 456 else if (parent->rb_left) 457 bfq_update_active_node(parent->rb_left); 458 459 node = parent; 460 goto up; 461 } 462 463 /** 464 * bfq_active_insert - insert an entity in the active tree of its 465 * group/device. 466 * @st: the service tree of the entity. 467 * @entity: the entity being inserted. 468 * 469 * The active tree is ordered by finish time, but an extra key is kept 470 * per each node, containing the minimum value for the start times of 471 * its children (and the node itself), so it's possible to search for 472 * the eligible node with the lowest finish time in logarithmic time. 473 */ 474 static void bfq_active_insert(struct bfq_service_tree *st, 475 struct bfq_entity *entity) 476 { 477 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 478 struct rb_node *node = &entity->rb_node; 479 #ifdef CONFIG_BFQ_GROUP_IOSCHED 480 struct bfq_sched_data *sd = NULL; 481 struct bfq_group *bfqg = NULL; 482 struct bfq_data *bfqd = NULL; 483 #endif 484 485 bfq_insert(&st->active, entity); 486 487 if (node->rb_left) 488 node = node->rb_left; 489 else if (node->rb_right) 490 node = node->rb_right; 491 492 bfq_update_active_tree(node); 493 494 #ifdef CONFIG_BFQ_GROUP_IOSCHED 495 sd = entity->sched_data; 496 bfqg = container_of(sd, struct bfq_group, sched_data); 497 bfqd = (struct bfq_data *)bfqg->bfqd; 498 #endif 499 if (bfqq) 500 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); 501 #ifdef CONFIG_BFQ_GROUP_IOSCHED 502 else /* bfq_group */ 503 bfq_weights_tree_add(bfqd, entity, &bfqd->group_weights_tree); 504 505 if (bfqg != bfqd->root_group) 506 bfqg->active_entities++; 507 #endif 508 } 509 510 /** 511 * bfq_ioprio_to_weight - calc a weight from an ioprio. 512 * @ioprio: the ioprio value to convert. 513 */ 514 unsigned short bfq_ioprio_to_weight(int ioprio) 515 { 516 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; 517 } 518 519 /** 520 * bfq_weight_to_ioprio - calc an ioprio from a weight. 521 * @weight: the weight value to convert. 522 * 523 * To preserve as much as possible the old only-ioprio user interface, 524 * 0 is used as an escape ioprio value for weights (numerically) equal or 525 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF. 526 */ 527 static unsigned short bfq_weight_to_ioprio(int weight) 528 { 529 return max_t(int, 0, 530 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight); 531 } 532 533 static void bfq_get_entity(struct bfq_entity *entity) 534 { 535 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 536 537 if (bfqq) { 538 bfqq->ref++; 539 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", 540 bfqq, bfqq->ref); 541 } 542 } 543 544 /** 545 * bfq_find_deepest - find the deepest node that an extraction can modify. 546 * @node: the node being removed. 547 * 548 * Do the first step of an extraction in an rb tree, looking for the 549 * node that will replace @node, and returning the deepest node that 550 * the following modifications to the tree can touch. If @node is the 551 * last node in the tree return %NULL. 552 */ 553 static struct rb_node *bfq_find_deepest(struct rb_node *node) 554 { 555 struct rb_node *deepest; 556 557 if (!node->rb_right && !node->rb_left) 558 deepest = rb_parent(node); 559 else if (!node->rb_right) 560 deepest = node->rb_left; 561 else if (!node->rb_left) 562 deepest = node->rb_right; 563 else { 564 deepest = rb_next(node); 565 if (deepest->rb_right) 566 deepest = deepest->rb_right; 567 else if (rb_parent(deepest) != node) 568 deepest = rb_parent(deepest); 569 } 570 571 return deepest; 572 } 573 574 /** 575 * bfq_active_extract - remove an entity from the active tree. 576 * @st: the service_tree containing the tree. 577 * @entity: the entity being removed. 578 */ 579 static void bfq_active_extract(struct bfq_service_tree *st, 580 struct bfq_entity *entity) 581 { 582 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 583 struct rb_node *node; 584 #ifdef CONFIG_BFQ_GROUP_IOSCHED 585 struct bfq_sched_data *sd = NULL; 586 struct bfq_group *bfqg = NULL; 587 struct bfq_data *bfqd = NULL; 588 #endif 589 590 node = bfq_find_deepest(&entity->rb_node); 591 bfq_extract(&st->active, entity); 592 593 if (node) 594 bfq_update_active_tree(node); 595 596 #ifdef CONFIG_BFQ_GROUP_IOSCHED 597 sd = entity->sched_data; 598 bfqg = container_of(sd, struct bfq_group, sched_data); 599 bfqd = (struct bfq_data *)bfqg->bfqd; 600 #endif 601 if (bfqq) 602 list_del(&bfqq->bfqq_list); 603 #ifdef CONFIG_BFQ_GROUP_IOSCHED 604 else /* bfq_group */ 605 bfq_weights_tree_remove(bfqd, entity, 606 &bfqd->group_weights_tree); 607 608 if (bfqg != bfqd->root_group) 609 bfqg->active_entities--; 610 #endif 611 } 612 613 /** 614 * bfq_idle_insert - insert an entity into the idle tree. 615 * @st: the service tree containing the tree. 616 * @entity: the entity to insert. 617 */ 618 static void bfq_idle_insert(struct bfq_service_tree *st, 619 struct bfq_entity *entity) 620 { 621 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 622 struct bfq_entity *first_idle = st->first_idle; 623 struct bfq_entity *last_idle = st->last_idle; 624 625 if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) 626 st->first_idle = entity; 627 if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) 628 st->last_idle = entity; 629 630 bfq_insert(&st->idle, entity); 631 632 if (bfqq) 633 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); 634 } 635 636 /** 637 * bfq_forget_entity - do not consider entity any longer for scheduling 638 * @st: the service tree. 639 * @entity: the entity being removed. 640 * @is_in_service: true if entity is currently the in-service entity. 641 * 642 * Forget everything about @entity. In addition, if entity represents 643 * a queue, and the latter is not in service, then release the service 644 * reference to the queue (the one taken through bfq_get_entity). In 645 * fact, in this case, there is really no more service reference to 646 * the queue, as the latter is also outside any service tree. If, 647 * instead, the queue is in service, then __bfq_bfqd_reset_in_service 648 * will take care of putting the reference when the queue finally 649 * stops being served. 650 */ 651 static void bfq_forget_entity(struct bfq_service_tree *st, 652 struct bfq_entity *entity, 653 bool is_in_service) 654 { 655 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 656 657 entity->on_st = false; 658 st->wsum -= entity->weight; 659 if (bfqq && !is_in_service) 660 bfq_put_queue(bfqq); 661 } 662 663 /** 664 * bfq_put_idle_entity - release the idle tree ref of an entity. 665 * @st: service tree for the entity. 666 * @entity: the entity being released. 667 */ 668 void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity) 669 { 670 bfq_idle_extract(st, entity); 671 bfq_forget_entity(st, entity, 672 entity == entity->sched_data->in_service_entity); 673 } 674 675 /** 676 * bfq_forget_idle - update the idle tree if necessary. 677 * @st: the service tree to act upon. 678 * 679 * To preserve the global O(log N) complexity we only remove one entry here; 680 * as the idle tree will not grow indefinitely this can be done safely. 681 */ 682 static void bfq_forget_idle(struct bfq_service_tree *st) 683 { 684 struct bfq_entity *first_idle = st->first_idle; 685 struct bfq_entity *last_idle = st->last_idle; 686 687 if (RB_EMPTY_ROOT(&st->active) && last_idle && 688 !bfq_gt(last_idle->finish, st->vtime)) { 689 /* 690 * Forget the whole idle tree, increasing the vtime past 691 * the last finish time of idle entities. 692 */ 693 st->vtime = last_idle->finish; 694 } 695 696 if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) 697 bfq_put_idle_entity(st, first_idle); 698 } 699 700 struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity) 701 { 702 struct bfq_sched_data *sched_data = entity->sched_data; 703 unsigned int idx = bfq_class_idx(entity); 704 705 return sched_data->service_tree + idx; 706 } 707 708 /* 709 * Update weight and priority of entity. If update_class_too is true, 710 * then update the ioprio_class of entity too. 711 * 712 * The reason why the update of ioprio_class is controlled through the 713 * last parameter is as follows. Changing the ioprio class of an 714 * entity implies changing the destination service trees for that 715 * entity. If such a change occurred when the entity is already on one 716 * of the service trees for its previous class, then the state of the 717 * entity would become more complex: none of the new possible service 718 * trees for the entity, according to bfq_entity_service_tree(), would 719 * match any of the possible service trees on which the entity 720 * is. Complex operations involving these trees, such as entity 721 * activations and deactivations, should take into account this 722 * additional complexity. To avoid this issue, this function is 723 * invoked with update_class_too unset in the points in the code where 724 * entity may happen to be on some tree. 725 */ 726 struct bfq_service_tree * 727 __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, 728 struct bfq_entity *entity, 729 bool update_class_too) 730 { 731 struct bfq_service_tree *new_st = old_st; 732 733 if (entity->prio_changed) { 734 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 735 unsigned int prev_weight, new_weight; 736 struct bfq_data *bfqd = NULL; 737 struct rb_root *root; 738 #ifdef CONFIG_BFQ_GROUP_IOSCHED 739 struct bfq_sched_data *sd; 740 struct bfq_group *bfqg; 741 #endif 742 743 if (bfqq) 744 bfqd = bfqq->bfqd; 745 #ifdef CONFIG_BFQ_GROUP_IOSCHED 746 else { 747 sd = entity->my_sched_data; 748 bfqg = container_of(sd, struct bfq_group, sched_data); 749 bfqd = (struct bfq_data *)bfqg->bfqd; 750 } 751 #endif 752 753 old_st->wsum -= entity->weight; 754 755 if (entity->new_weight != entity->orig_weight) { 756 if (entity->new_weight < BFQ_MIN_WEIGHT || 757 entity->new_weight > BFQ_MAX_WEIGHT) { 758 pr_crit("update_weight_prio: new_weight %d\n", 759 entity->new_weight); 760 if (entity->new_weight < BFQ_MIN_WEIGHT) 761 entity->new_weight = BFQ_MIN_WEIGHT; 762 else 763 entity->new_weight = BFQ_MAX_WEIGHT; 764 } 765 entity->orig_weight = entity->new_weight; 766 if (bfqq) 767 bfqq->ioprio = 768 bfq_weight_to_ioprio(entity->orig_weight); 769 } 770 771 if (bfqq && update_class_too) 772 bfqq->ioprio_class = bfqq->new_ioprio_class; 773 774 /* 775 * Reset prio_changed only if the ioprio_class change 776 * is not pending any longer. 777 */ 778 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class) 779 entity->prio_changed = 0; 780 781 /* 782 * NOTE: here we may be changing the weight too early, 783 * this will cause unfairness. The correct approach 784 * would have required additional complexity to defer 785 * weight changes to the proper time instants (i.e., 786 * when entity->finish <= old_st->vtime). 787 */ 788 new_st = bfq_entity_service_tree(entity); 789 790 prev_weight = entity->weight; 791 new_weight = entity->orig_weight * 792 (bfqq ? bfqq->wr_coeff : 1); 793 /* 794 * If the weight of the entity changes, remove the entity 795 * from its old weight counter (if there is a counter 796 * associated with the entity), and add it to the counter 797 * associated with its new weight. 798 */ 799 if (prev_weight != new_weight) { 800 root = bfqq ? &bfqd->queue_weights_tree : 801 &bfqd->group_weights_tree; 802 bfq_weights_tree_remove(bfqd, entity, root); 803 } 804 entity->weight = new_weight; 805 /* 806 * Add the entity to its weights tree only if it is 807 * not associated with a weight-raised queue. 808 */ 809 if (prev_weight != new_weight && 810 (bfqq ? bfqq->wr_coeff == 1 : 1)) 811 /* If we get here, root has been initialized. */ 812 bfq_weights_tree_add(bfqd, entity, root); 813 814 new_st->wsum += entity->weight; 815 816 if (new_st != old_st) 817 entity->start = new_st->vtime; 818 } 819 820 return new_st; 821 } 822 823 /** 824 * bfq_bfqq_served - update the scheduler status after selection for 825 * service. 826 * @bfqq: the queue being served. 827 * @served: bytes to transfer. 828 * 829 * NOTE: this can be optimized, as the timestamps of upper level entities 830 * are synchronized every time a new bfqq is selected for service. By now, 831 * we keep it to better check consistency. 832 */ 833 void bfq_bfqq_served(struct bfq_queue *bfqq, int served) 834 { 835 struct bfq_entity *entity = &bfqq->entity; 836 struct bfq_service_tree *st; 837 838 for_each_entity(entity) { 839 st = bfq_entity_service_tree(entity); 840 841 entity->service += served; 842 843 st->vtime += bfq_delta(served, st->wsum); 844 bfq_forget_idle(st); 845 } 846 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served); 847 } 848 849 /** 850 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length 851 * of the time interval during which bfqq has been in 852 * service. 853 * @bfqd: the device 854 * @bfqq: the queue that needs a service update. 855 * @time_ms: the amount of time during which the queue has received service 856 * 857 * If a queue does not consume its budget fast enough, then providing 858 * the queue with service fairness may impair throughput, more or less 859 * severely. For this reason, queues that consume their budget slowly 860 * are provided with time fairness instead of service fairness. This 861 * goal is achieved through the BFQ scheduling engine, even if such an 862 * engine works in the service, and not in the time domain. The trick 863 * is charging these queues with an inflated amount of service, equal 864 * to the amount of service that they would have received during their 865 * service slot if they had been fast, i.e., if their requests had 866 * been dispatched at a rate equal to the estimated peak rate. 867 * 868 * It is worth noting that time fairness can cause important 869 * distortions in terms of bandwidth distribution, on devices with 870 * internal queueing. The reason is that I/O requests dispatched 871 * during the service slot of a queue may be served after that service 872 * slot is finished, and may have a total processing time loosely 873 * correlated with the duration of the service slot. This is 874 * especially true for short service slots. 875 */ 876 void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, 877 unsigned long time_ms) 878 { 879 struct bfq_entity *entity = &bfqq->entity; 880 int tot_serv_to_charge = entity->service; 881 unsigned int timeout_ms = jiffies_to_msecs(bfq_timeout); 882 883 if (time_ms > 0 && time_ms < timeout_ms) 884 tot_serv_to_charge = 885 (bfqd->bfq_max_budget * time_ms) / timeout_ms; 886 887 if (tot_serv_to_charge < entity->service) 888 tot_serv_to_charge = entity->service; 889 890 /* Increase budget to avoid inconsistencies */ 891 if (tot_serv_to_charge > entity->budget) 892 entity->budget = tot_serv_to_charge; 893 894 bfq_bfqq_served(bfqq, 895 max_t(int, 0, tot_serv_to_charge - entity->service)); 896 } 897 898 static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, 899 struct bfq_service_tree *st, 900 bool backshifted) 901 { 902 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 903 904 /* 905 * When this function is invoked, entity is not in any service 906 * tree, then it is safe to invoke next function with the last 907 * parameter set (see the comments on the function). 908 */ 909 st = __bfq_entity_update_weight_prio(st, entity, true); 910 bfq_calc_finish(entity, entity->budget); 911 912 /* 913 * If some queues enjoy backshifting for a while, then their 914 * (virtual) finish timestamps may happen to become lower and 915 * lower than the system virtual time. In particular, if 916 * these queues often happen to be idle for short time 917 * periods, and during such time periods other queues with 918 * higher timestamps happen to be busy, then the backshifted 919 * timestamps of the former queues can become much lower than 920 * the system virtual time. In fact, to serve the queues with 921 * higher timestamps while the ones with lower timestamps are 922 * idle, the system virtual time may be pushed-up to much 923 * higher values than the finish timestamps of the idle 924 * queues. As a consequence, the finish timestamps of all new 925 * or newly activated queues may end up being much larger than 926 * those of lucky queues with backshifted timestamps. The 927 * latter queues may then monopolize the device for a lot of 928 * time. This would simply break service guarantees. 929 * 930 * To reduce this problem, push up a little bit the 931 * backshifted timestamps of the queue associated with this 932 * entity (only a queue can happen to have the backshifted 933 * flag set): just enough to let the finish timestamp of the 934 * queue be equal to the current value of the system virtual 935 * time. This may introduce a little unfairness among queues 936 * with backshifted timestamps, but it does not break 937 * worst-case fairness guarantees. 938 * 939 * As a special case, if bfqq is weight-raised, push up 940 * timestamps much less, to keep very low the probability that 941 * this push up causes the backshifted finish timestamps of 942 * weight-raised queues to become higher than the backshifted 943 * finish timestamps of non weight-raised queues. 944 */ 945 if (backshifted && bfq_gt(st->vtime, entity->finish)) { 946 unsigned long delta = st->vtime - entity->finish; 947 948 if (bfqq) 949 delta /= bfqq->wr_coeff; 950 951 entity->start += delta; 952 entity->finish += delta; 953 } 954 955 bfq_active_insert(st, entity); 956 } 957 958 /** 959 * __bfq_activate_entity - handle activation of entity. 960 * @entity: the entity being activated. 961 * @non_blocking_wait_rq: true if entity was waiting for a request 962 * 963 * Called for a 'true' activation, i.e., if entity is not active and 964 * one of its children receives a new request. 965 * 966 * Basically, this function updates the timestamps of entity and 967 * inserts entity into its active tree, ater possibly extracting it 968 * from its idle tree. 969 */ 970 static void __bfq_activate_entity(struct bfq_entity *entity, 971 bool non_blocking_wait_rq) 972 { 973 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 974 bool backshifted = false; 975 unsigned long long min_vstart; 976 977 /* See comments on bfq_fqq_update_budg_for_activation */ 978 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { 979 backshifted = true; 980 min_vstart = entity->finish; 981 } else 982 min_vstart = st->vtime; 983 984 if (entity->tree == &st->idle) { 985 /* 986 * Must be on the idle tree, bfq_idle_extract() will 987 * check for that. 988 */ 989 bfq_idle_extract(st, entity); 990 entity->start = bfq_gt(min_vstart, entity->finish) ? 991 min_vstart : entity->finish; 992 } else { 993 /* 994 * The finish time of the entity may be invalid, and 995 * it is in the past for sure, otherwise the queue 996 * would have been on the idle tree. 997 */ 998 entity->start = min_vstart; 999 st->wsum += entity->weight; 1000 /* 1001 * entity is about to be inserted into a service tree, 1002 * and then set in service: get a reference to make 1003 * sure entity does not disappear until it is no 1004 * longer in service or scheduled for service. 1005 */ 1006 bfq_get_entity(entity); 1007 1008 entity->on_st = true; 1009 } 1010 1011 bfq_update_fin_time_enqueue(entity, st, backshifted); 1012 } 1013 1014 /** 1015 * __bfq_requeue_entity - handle requeueing or repositioning of an entity. 1016 * @entity: the entity being requeued or repositioned. 1017 * 1018 * Requeueing is needed if this entity stops being served, which 1019 * happens if a leaf descendant entity has expired. On the other hand, 1020 * repositioning is needed if the next_inservice_entity for the child 1021 * entity has changed. See the comments inside the function for 1022 * details. 1023 * 1024 * Basically, this function: 1) removes entity from its active tree if 1025 * present there, 2) updates the timestamps of entity and 3) inserts 1026 * entity back into its active tree (in the new, right position for 1027 * the new values of the timestamps). 1028 */ 1029 static void __bfq_requeue_entity(struct bfq_entity *entity) 1030 { 1031 struct bfq_sched_data *sd = entity->sched_data; 1032 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1033 1034 if (entity == sd->in_service_entity) { 1035 /* 1036 * We are requeueing the current in-service entity, 1037 * which may have to be done for one of the following 1038 * reasons: 1039 * - entity represents the in-service queue, and the 1040 * in-service queue is being requeued after an 1041 * expiration; 1042 * - entity represents a group, and its budget has 1043 * changed because one of its child entities has 1044 * just been either activated or requeued for some 1045 * reason; the timestamps of the entity need then to 1046 * be updated, and the entity needs to be enqueued 1047 * or repositioned accordingly. 1048 * 1049 * In particular, before requeueing, the start time of 1050 * the entity must be moved forward to account for the 1051 * service that the entity has received while in 1052 * service. This is done by the next instructions. The 1053 * finish time will then be updated according to this 1054 * new value of the start time, and to the budget of 1055 * the entity. 1056 */ 1057 bfq_calc_finish(entity, entity->service); 1058 entity->start = entity->finish; 1059 /* 1060 * In addition, if the entity had more than one child 1061 * when set in service, then it was not extracted from 1062 * the active tree. This implies that the position of 1063 * the entity in the active tree may need to be 1064 * changed now, because we have just updated the start 1065 * time of the entity, and we will update its finish 1066 * time in a moment (the requeueing is then, more 1067 * precisely, a repositioning in this case). To 1068 * implement this repositioning, we: 1) dequeue the 1069 * entity here, 2) update the finish time and requeue 1070 * the entity according to the new timestamps below. 1071 */ 1072 if (entity->tree) 1073 bfq_active_extract(st, entity); 1074 } else { /* The entity is already active, and not in service */ 1075 /* 1076 * In this case, this function gets called only if the 1077 * next_in_service entity below this entity has 1078 * changed, and this change has caused the budget of 1079 * this entity to change, which, finally implies that 1080 * the finish time of this entity must be 1081 * updated. Such an update may cause the scheduling, 1082 * i.e., the position in the active tree, of this 1083 * entity to change. We handle this change by: 1) 1084 * dequeueing the entity here, 2) updating the finish 1085 * time and requeueing the entity according to the new 1086 * timestamps below. This is the same approach as the 1087 * non-extracted-entity sub-case above. 1088 */ 1089 bfq_active_extract(st, entity); 1090 } 1091 1092 bfq_update_fin_time_enqueue(entity, st, false); 1093 } 1094 1095 static void __bfq_activate_requeue_entity(struct bfq_entity *entity, 1096 struct bfq_sched_data *sd, 1097 bool non_blocking_wait_rq) 1098 { 1099 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1100 1101 if (sd->in_service_entity == entity || entity->tree == &st->active) 1102 /* 1103 * in service or already queued on the active tree, 1104 * requeue or reposition 1105 */ 1106 __bfq_requeue_entity(entity); 1107 else 1108 /* 1109 * Not in service and not queued on its active tree: 1110 * the activity is idle and this is a true activation. 1111 */ 1112 __bfq_activate_entity(entity, non_blocking_wait_rq); 1113 } 1114 1115 1116 /** 1117 * bfq_activate_requeue_entity - activate or requeue an entity representing a 1118 * bfq_queue, and activate, requeue or reposition 1119 * all ancestors for which such an update becomes 1120 * necessary. 1121 * @entity: the entity to activate. 1122 * @non_blocking_wait_rq: true if this entity was waiting for a request 1123 * @requeue: true if this is a requeue, which implies that bfqq is 1124 * being expired; thus ALL its ancestors stop being served and must 1125 * therefore be requeued 1126 * @expiration: true if this function is being invoked in the expiration path 1127 * of the in-service queue 1128 */ 1129 static void bfq_activate_requeue_entity(struct bfq_entity *entity, 1130 bool non_blocking_wait_rq, 1131 bool requeue, bool expiration) 1132 { 1133 struct bfq_sched_data *sd; 1134 1135 for_each_entity(entity) { 1136 sd = entity->sched_data; 1137 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); 1138 1139 if (!bfq_update_next_in_service(sd, entity, expiration) && 1140 !requeue) 1141 break; 1142 } 1143 } 1144 1145 /** 1146 * __bfq_deactivate_entity - deactivate an entity from its service tree. 1147 * @entity: the entity to deactivate. 1148 * @ins_into_idle_tree: if false, the entity will not be put into the 1149 * idle tree. 1150 * 1151 * Deactivates an entity, independently of its previous state. Must 1152 * be invoked only if entity is on a service tree. Extracts the entity 1153 * from that tree, and if necessary and allowed, puts it into the idle 1154 * tree. 1155 */ 1156 bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) 1157 { 1158 struct bfq_sched_data *sd = entity->sched_data; 1159 struct bfq_service_tree *st; 1160 bool is_in_service; 1161 1162 if (!entity->on_st) /* entity never activated, or already inactive */ 1163 return false; 1164 1165 /* 1166 * If we get here, then entity is active, which implies that 1167 * bfq_group_set_parent has already been invoked for the group 1168 * represented by entity. Therefore, the field 1169 * entity->sched_data has been set, and we can safely use it. 1170 */ 1171 st = bfq_entity_service_tree(entity); 1172 is_in_service = entity == sd->in_service_entity; 1173 1174 if (is_in_service) { 1175 bfq_calc_finish(entity, entity->service); 1176 sd->in_service_entity = NULL; 1177 } 1178 1179 if (entity->tree == &st->active) 1180 bfq_active_extract(st, entity); 1181 else if (!is_in_service && entity->tree == &st->idle) 1182 bfq_idle_extract(st, entity); 1183 1184 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) 1185 bfq_forget_entity(st, entity, is_in_service); 1186 else 1187 bfq_idle_insert(st, entity); 1188 1189 return true; 1190 } 1191 1192 /** 1193 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. 1194 * @entity: the entity to deactivate. 1195 * @ins_into_idle_tree: true if the entity can be put into the idle tree 1196 * @expiration: true if this function is being invoked in the expiration path 1197 * of the in-service queue 1198 */ 1199 static void bfq_deactivate_entity(struct bfq_entity *entity, 1200 bool ins_into_idle_tree, 1201 bool expiration) 1202 { 1203 struct bfq_sched_data *sd; 1204 struct bfq_entity *parent = NULL; 1205 1206 for_each_entity_safe(entity, parent) { 1207 sd = entity->sched_data; 1208 1209 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { 1210 /* 1211 * entity is not in any tree any more, so 1212 * this deactivation is a no-op, and there is 1213 * nothing to change for upper-level entities 1214 * (in case of expiration, this can never 1215 * happen). 1216 */ 1217 return; 1218 } 1219 1220 if (sd->next_in_service == entity) 1221 /* 1222 * entity was the next_in_service entity, 1223 * then, since entity has just been 1224 * deactivated, a new one must be found. 1225 */ 1226 bfq_update_next_in_service(sd, NULL, expiration); 1227 1228 if (sd->next_in_service || sd->in_service_entity) { 1229 /* 1230 * The parent entity is still active, because 1231 * either next_in_service or in_service_entity 1232 * is not NULL. So, no further upwards 1233 * deactivation must be performed. Yet, 1234 * next_in_service has changed. Then the 1235 * schedule does need to be updated upwards. 1236 * 1237 * NOTE If in_service_entity is not NULL, then 1238 * next_in_service may happen to be NULL, 1239 * although the parent entity is evidently 1240 * active. This happens if 1) the entity 1241 * pointed by in_service_entity is the only 1242 * active entity in the parent entity, and 2) 1243 * according to the definition of 1244 * next_in_service, the in_service_entity 1245 * cannot be considered as 1246 * next_in_service. See the comments on the 1247 * definition of next_in_service for details. 1248 */ 1249 break; 1250 } 1251 1252 /* 1253 * If we get here, then the parent is no more 1254 * backlogged and we need to propagate the 1255 * deactivation upwards. Thus let the loop go on. 1256 */ 1257 1258 /* 1259 * Also let parent be queued into the idle tree on 1260 * deactivation, to preserve service guarantees, and 1261 * assuming that who invoked this function does not 1262 * need parent entities too to be removed completely. 1263 */ 1264 ins_into_idle_tree = true; 1265 } 1266 1267 /* 1268 * If the deactivation loop is fully executed, then there are 1269 * no more entities to touch and next loop is not executed at 1270 * all. Otherwise, requeue remaining entities if they are 1271 * about to stop receiving service, or reposition them if this 1272 * is not the case. 1273 */ 1274 entity = parent; 1275 for_each_entity(entity) { 1276 /* 1277 * Invoke __bfq_requeue_entity on entity, even if 1278 * already active, to requeue/reposition it in the 1279 * active tree (because sd->next_in_service has 1280 * changed) 1281 */ 1282 __bfq_requeue_entity(entity); 1283 1284 sd = entity->sched_data; 1285 if (!bfq_update_next_in_service(sd, entity, expiration) && 1286 !expiration) 1287 /* 1288 * next_in_service unchanged or not causing 1289 * any change in entity->parent->sd, and no 1290 * requeueing needed for expiration: stop 1291 * here. 1292 */ 1293 break; 1294 } 1295 } 1296 1297 /** 1298 * bfq_calc_vtime_jump - compute the value to which the vtime should jump, 1299 * if needed, to have at least one entity eligible. 1300 * @st: the service tree to act upon. 1301 * 1302 * Assumes that st is not empty. 1303 */ 1304 static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) 1305 { 1306 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); 1307 1308 if (bfq_gt(root_entity->min_start, st->vtime)) 1309 return root_entity->min_start; 1310 1311 return st->vtime; 1312 } 1313 1314 static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) 1315 { 1316 if (new_value > st->vtime) { 1317 st->vtime = new_value; 1318 bfq_forget_idle(st); 1319 } 1320 } 1321 1322 /** 1323 * bfq_first_active_entity - find the eligible entity with 1324 * the smallest finish time 1325 * @st: the service tree to select from. 1326 * @vtime: the system virtual to use as a reference for eligibility 1327 * 1328 * This function searches the first schedulable entity, starting from the 1329 * root of the tree and going on the left every time on this side there is 1330 * a subtree with at least one eligible (start <= vtime) entity. The path on 1331 * the right is followed only if a) the left subtree contains no eligible 1332 * entities and b) no eligible entity has been found yet. 1333 */ 1334 static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, 1335 u64 vtime) 1336 { 1337 struct bfq_entity *entry, *first = NULL; 1338 struct rb_node *node = st->active.rb_node; 1339 1340 while (node) { 1341 entry = rb_entry(node, struct bfq_entity, rb_node); 1342 left: 1343 if (!bfq_gt(entry->start, vtime)) 1344 first = entry; 1345 1346 if (node->rb_left) { 1347 entry = rb_entry(node->rb_left, 1348 struct bfq_entity, rb_node); 1349 if (!bfq_gt(entry->min_start, vtime)) { 1350 node = node->rb_left; 1351 goto left; 1352 } 1353 } 1354 if (first) 1355 break; 1356 node = node->rb_right; 1357 } 1358 1359 return first; 1360 } 1361 1362 /** 1363 * __bfq_lookup_next_entity - return the first eligible entity in @st. 1364 * @st: the service tree. 1365 * 1366 * If there is no in-service entity for the sched_data st belongs to, 1367 * then return the entity that will be set in service if: 1368 * 1) the parent entity this st belongs to is set in service; 1369 * 2) no entity belonging to such parent entity undergoes a state change 1370 * that would influence the timestamps of the entity (e.g., becomes idle, 1371 * becomes backlogged, changes its budget, ...). 1372 * 1373 * In this first case, update the virtual time in @st too (see the 1374 * comments on this update inside the function). 1375 * 1376 * In constrast, if there is an in-service entity, then return the 1377 * entity that would be set in service if not only the above 1378 * conditions, but also the next one held true: the currently 1379 * in-service entity, on expiration, 1380 * 1) gets a finish time equal to the current one, or 1381 * 2) is not eligible any more, or 1382 * 3) is idle. 1383 */ 1384 static struct bfq_entity * 1385 __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) 1386 { 1387 struct bfq_entity *entity; 1388 u64 new_vtime; 1389 1390 if (RB_EMPTY_ROOT(&st->active)) 1391 return NULL; 1392 1393 /* 1394 * Get the value of the system virtual time for which at 1395 * least one entity is eligible. 1396 */ 1397 new_vtime = bfq_calc_vtime_jump(st); 1398 1399 /* 1400 * If there is no in-service entity for the sched_data this 1401 * active tree belongs to, then push the system virtual time 1402 * up to the value that guarantees that at least one entity is 1403 * eligible. If, instead, there is an in-service entity, then 1404 * do not make any such update, because there is already an 1405 * eligible entity, namely the in-service one (even if the 1406 * entity is not on st, because it was extracted when set in 1407 * service). 1408 */ 1409 if (!in_service) 1410 bfq_update_vtime(st, new_vtime); 1411 1412 entity = bfq_first_active_entity(st, new_vtime); 1413 1414 return entity; 1415 } 1416 1417 /** 1418 * bfq_lookup_next_entity - return the first eligible entity in @sd. 1419 * @sd: the sched_data. 1420 * @expiration: true if we are on the expiration path of the in-service queue 1421 * 1422 * This function is invoked when there has been a change in the trees 1423 * for sd, and we need to know what is the new next entity to serve 1424 * after this change. 1425 */ 1426 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 1427 bool expiration) 1428 { 1429 struct bfq_service_tree *st = sd->service_tree; 1430 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); 1431 struct bfq_entity *entity = NULL; 1432 int class_idx = 0; 1433 1434 /* 1435 * Choose from idle class, if needed to guarantee a minimum 1436 * bandwidth to this class (and if there is some active entity 1437 * in idle class). This should also mitigate 1438 * priority-inversion problems in case a low priority task is 1439 * holding file system resources. 1440 */ 1441 if (time_is_before_jiffies(sd->bfq_class_idle_last_service + 1442 BFQ_CL_IDLE_TIMEOUT)) { 1443 if (!RB_EMPTY_ROOT(&idle_class_st->active)) 1444 class_idx = BFQ_IOPRIO_CLASSES - 1; 1445 /* About to be served if backlogged, or not yet backlogged */ 1446 sd->bfq_class_idle_last_service = jiffies; 1447 } 1448 1449 /* 1450 * Find the next entity to serve for the highest-priority 1451 * class, unless the idle class needs to be served. 1452 */ 1453 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { 1454 /* 1455 * If expiration is true, then bfq_lookup_next_entity 1456 * is being invoked as a part of the expiration path 1457 * of the in-service queue. In this case, even if 1458 * sd->in_service_entity is not NULL, 1459 * sd->in_service_entiy at this point is actually not 1460 * in service any more, and, if needed, has already 1461 * been properly queued or requeued into the right 1462 * tree. The reason why sd->in_service_entity is still 1463 * not NULL here, even if expiration is true, is that 1464 * sd->in_service_entiy is reset as a last step in the 1465 * expiration path. So, if expiration is true, tell 1466 * __bfq_lookup_next_entity that there is no 1467 * sd->in_service_entity. 1468 */ 1469 entity = __bfq_lookup_next_entity(st + class_idx, 1470 sd->in_service_entity && 1471 !expiration); 1472 1473 if (entity) 1474 break; 1475 } 1476 1477 if (!entity) 1478 return NULL; 1479 1480 return entity; 1481 } 1482 1483 bool next_queue_may_preempt(struct bfq_data *bfqd) 1484 { 1485 struct bfq_sched_data *sd = &bfqd->root_group->sched_data; 1486 1487 return sd->next_in_service != sd->in_service_entity; 1488 } 1489 1490 /* 1491 * Get next queue for service. 1492 */ 1493 struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) 1494 { 1495 struct bfq_entity *entity = NULL; 1496 struct bfq_sched_data *sd; 1497 struct bfq_queue *bfqq; 1498 1499 if (bfqd->busy_queues == 0) 1500 return NULL; 1501 1502 /* 1503 * Traverse the path from the root to the leaf entity to 1504 * serve. Set in service all the entities visited along the 1505 * way. 1506 */ 1507 sd = &bfqd->root_group->sched_data; 1508 for (; sd ; sd = entity->my_sched_data) { 1509 /* 1510 * WARNING. We are about to set the in-service entity 1511 * to sd->next_in_service, i.e., to the (cached) value 1512 * returned by bfq_lookup_next_entity(sd) the last 1513 * time it was invoked, i.e., the last time when the 1514 * service order in sd changed as a consequence of the 1515 * activation or deactivation of an entity. In this 1516 * respect, if we execute bfq_lookup_next_entity(sd) 1517 * in this very moment, it may, although with low 1518 * probability, yield a different entity than that 1519 * pointed to by sd->next_in_service. This rare event 1520 * happens in case there was no CLASS_IDLE entity to 1521 * serve for sd when bfq_lookup_next_entity(sd) was 1522 * invoked for the last time, while there is now one 1523 * such entity. 1524 * 1525 * If the above event happens, then the scheduling of 1526 * such entity in CLASS_IDLE is postponed until the 1527 * service of the sd->next_in_service entity 1528 * finishes. In fact, when the latter is expired, 1529 * bfq_lookup_next_entity(sd) gets called again, 1530 * exactly to update sd->next_in_service. 1531 */ 1532 1533 /* Make next_in_service entity become in_service_entity */ 1534 entity = sd->next_in_service; 1535 sd->in_service_entity = entity; 1536 1537 /* 1538 * Reset the accumulator of the amount of service that 1539 * the entity is about to receive. 1540 */ 1541 entity->service = 0; 1542 1543 /* 1544 * If entity is no longer a candidate for next 1545 * service, then it must be extracted from its active 1546 * tree, so as to make sure that it won't be 1547 * considered when computing next_in_service. See the 1548 * comments on the function 1549 * bfq_no_longer_next_in_service() for details. 1550 */ 1551 if (bfq_no_longer_next_in_service(entity)) 1552 bfq_active_extract(bfq_entity_service_tree(entity), 1553 entity); 1554 1555 /* 1556 * Even if entity is not to be extracted according to 1557 * the above check, a descendant entity may get 1558 * extracted in one of the next iterations of this 1559 * loop. Such an event could cause a change in 1560 * next_in_service for the level of the descendant 1561 * entity, and thus possibly back to this level. 1562 * 1563 * However, we cannot perform the resulting needed 1564 * update of next_in_service for this level before the 1565 * end of the whole loop, because, to know which is 1566 * the correct next-to-serve candidate entity for each 1567 * level, we need first to find the leaf entity to set 1568 * in service. In fact, only after we know which is 1569 * the next-to-serve leaf entity, we can discover 1570 * whether the parent entity of the leaf entity 1571 * becomes the next-to-serve, and so on. 1572 */ 1573 } 1574 1575 bfqq = bfq_entity_to_bfqq(entity); 1576 1577 /* 1578 * We can finally update all next-to-serve entities along the 1579 * path from the leaf entity just set in service to the root. 1580 */ 1581 for_each_entity(entity) { 1582 struct bfq_sched_data *sd = entity->sched_data; 1583 1584 if (!bfq_update_next_in_service(sd, NULL, false)) 1585 break; 1586 } 1587 1588 return bfqq; 1589 } 1590 1591 void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) 1592 { 1593 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; 1594 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; 1595 struct bfq_entity *entity = in_serv_entity; 1596 1597 bfq_clear_bfqq_wait_request(in_serv_bfqq); 1598 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 1599 bfqd->in_service_queue = NULL; 1600 1601 /* 1602 * When this function is called, all in-service entities have 1603 * been properly deactivated or requeued, so we can safely 1604 * execute the final step: reset in_service_entity along the 1605 * path from entity to the root. 1606 */ 1607 for_each_entity(entity) 1608 entity->sched_data->in_service_entity = NULL; 1609 1610 /* 1611 * in_serv_entity is no longer in service, so, if it is in no 1612 * service tree either, then release the service reference to 1613 * the queue it represents (taken with bfq_get_entity). 1614 */ 1615 if (!in_serv_entity->on_st) 1616 bfq_put_queue(in_serv_bfqq); 1617 } 1618 1619 void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1620 bool ins_into_idle_tree, bool expiration) 1621 { 1622 struct bfq_entity *entity = &bfqq->entity; 1623 1624 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); 1625 } 1626 1627 void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1628 { 1629 struct bfq_entity *entity = &bfqq->entity; 1630 1631 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), 1632 false, false); 1633 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1634 } 1635 1636 void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1637 bool expiration) 1638 { 1639 struct bfq_entity *entity = &bfqq->entity; 1640 1641 bfq_activate_requeue_entity(entity, false, 1642 bfqq == bfqd->in_service_queue, expiration); 1643 } 1644 1645 /* 1646 * Called when the bfqq no longer has requests pending, remove it from 1647 * the service tree. As a special case, it can be invoked during an 1648 * expiration. 1649 */ 1650 void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1651 bool expiration) 1652 { 1653 bfq_log_bfqq(bfqd, bfqq, "del from busy"); 1654 1655 bfq_clear_bfqq_busy(bfqq); 1656 1657 bfqd->busy_queues--; 1658 1659 if (!bfqq->dispatched) 1660 bfq_weights_tree_remove(bfqd, &bfqq->entity, 1661 &bfqd->queue_weights_tree); 1662 1663 if (bfqq->wr_coeff > 1) 1664 bfqd->wr_busy_queues--; 1665 1666 bfqg_stats_update_dequeue(bfqq_group(bfqq)); 1667 1668 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); 1669 } 1670 1671 /* 1672 * Called when an inactive queue receives a new request. 1673 */ 1674 void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1675 { 1676 bfq_log_bfqq(bfqd, bfqq, "add to busy"); 1677 1678 bfq_activate_bfqq(bfqd, bfqq); 1679 1680 bfq_mark_bfqq_busy(bfqq); 1681 bfqd->busy_queues++; 1682 1683 if (!bfqq->dispatched) 1684 if (bfqq->wr_coeff == 1) 1685 bfq_weights_tree_add(bfqd, &bfqq->entity, 1686 &bfqd->queue_weights_tree); 1687 1688 if (bfqq->wr_coeff > 1) 1689 bfqd->wr_busy_queues++; 1690 } 1691