1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing 4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O 5 * scheduler schedules generic entities. The latter can represent 6 * either single bfq queues (associated with processes) or groups of 7 * bfq queues (associated with cgroups). 8 */ 9 #include "bfq-iosched.h" 10 11 /** 12 * bfq_gt - compare two timestamps. 13 * @a: first ts. 14 * @b: second ts. 15 * 16 * Return @a > @b, dealing with wrapping correctly. 17 */ 18 static int bfq_gt(u64 a, u64 b) 19 { 20 return (s64)(a - b) > 0; 21 } 22 23 static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) 24 { 25 struct rb_node *node = tree->rb_node; 26 27 return rb_entry(node, struct bfq_entity, rb_node); 28 } 29 30 static unsigned int bfq_class_idx(struct bfq_entity *entity) 31 { 32 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 33 34 return bfqq ? bfqq->ioprio_class - 1 : 35 BFQ_DEFAULT_GRP_CLASS - 1; 36 } 37 38 unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd) 39 { 40 return bfqd->busy_queues[0] + bfqd->busy_queues[1] + 41 bfqd->busy_queues[2]; 42 } 43 44 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 45 bool expiration); 46 47 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); 48 49 /** 50 * bfq_update_next_in_service - update sd->next_in_service 51 * @sd: sched_data for which to perform the update. 52 * @new_entity: if not NULL, pointer to the entity whose activation, 53 * requeueing or repositioning triggered the invocation of 54 * this function. 55 * @expiration: id true, this function is being invoked after the 56 * expiration of the in-service entity 57 * 58 * This function is called to update sd->next_in_service, which, in 59 * its turn, may change as a consequence of the insertion or 60 * extraction of an entity into/from one of the active trees of 61 * sd. These insertions/extractions occur as a consequence of 62 * activations/deactivations of entities, with some activations being 63 * 'true' activations, and other activations being requeueings (i.e., 64 * implementing the second, requeueing phase of the mechanism used to 65 * reposition an entity in its active tree; see comments on 66 * __bfq_activate_entity and __bfq_requeue_entity for details). In 67 * both the last two activation sub-cases, new_entity points to the 68 * just activated or requeued entity. 69 * 70 * Returns true if sd->next_in_service changes in such a way that 71 * entity->parent may become the next_in_service for its parent 72 * entity. 73 */ 74 static bool bfq_update_next_in_service(struct bfq_sched_data *sd, 75 struct bfq_entity *new_entity, 76 bool expiration) 77 { 78 struct bfq_entity *next_in_service = sd->next_in_service; 79 bool parent_sched_may_change = false; 80 bool change_without_lookup = false; 81 82 /* 83 * If this update is triggered by the activation, requeueing 84 * or repositioning of an entity that does not coincide with 85 * sd->next_in_service, then a full lookup in the active tree 86 * can be avoided. In fact, it is enough to check whether the 87 * just-modified entity has the same priority as 88 * sd->next_in_service, is eligible and has a lower virtual 89 * finish time than sd->next_in_service. If this compound 90 * condition holds, then the new entity becomes the new 91 * next_in_service. Otherwise no change is needed. 92 */ 93 if (new_entity && new_entity != sd->next_in_service) { 94 /* 95 * Flag used to decide whether to replace 96 * sd->next_in_service with new_entity. Tentatively 97 * set to true, and left as true if 98 * sd->next_in_service is NULL. 99 */ 100 change_without_lookup = true; 101 102 /* 103 * If there is already a next_in_service candidate 104 * entity, then compare timestamps to decide whether 105 * to replace sd->service_tree with new_entity. 106 */ 107 if (next_in_service) { 108 unsigned int new_entity_class_idx = 109 bfq_class_idx(new_entity); 110 struct bfq_service_tree *st = 111 sd->service_tree + new_entity_class_idx; 112 113 change_without_lookup = 114 (new_entity_class_idx == 115 bfq_class_idx(next_in_service) 116 && 117 !bfq_gt(new_entity->start, st->vtime) 118 && 119 bfq_gt(next_in_service->finish, 120 new_entity->finish)); 121 } 122 123 if (change_without_lookup) 124 next_in_service = new_entity; 125 } 126 127 if (!change_without_lookup) /* lookup needed */ 128 next_in_service = bfq_lookup_next_entity(sd, expiration); 129 130 if (next_in_service) { 131 bool new_budget_triggers_change = 132 bfq_update_parent_budget(next_in_service); 133 134 parent_sched_may_change = !sd->next_in_service || 135 new_budget_triggers_change; 136 } 137 138 sd->next_in_service = next_in_service; 139 140 if (!next_in_service) 141 return parent_sched_may_change; 142 143 return parent_sched_may_change; 144 } 145 146 #ifdef CONFIG_BFQ_GROUP_IOSCHED 147 148 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 149 { 150 struct bfq_entity *group_entity = bfqq->entity.parent; 151 152 if (!group_entity) 153 group_entity = &bfqq->bfqd->root_group->entity; 154 155 return container_of(group_entity, struct bfq_group, entity); 156 } 157 158 /* 159 * Returns true if this budget changes may let next_in_service->parent 160 * become the next_in_service entity for its parent entity. 161 */ 162 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 163 { 164 struct bfq_entity *bfqg_entity; 165 struct bfq_group *bfqg; 166 struct bfq_sched_data *group_sd; 167 bool ret = false; 168 169 group_sd = next_in_service->sched_data; 170 171 bfqg = container_of(group_sd, struct bfq_group, sched_data); 172 /* 173 * bfq_group's my_entity field is not NULL only if the group 174 * is not the root group. We must not touch the root entity 175 * as it must never become an in-service entity. 176 */ 177 bfqg_entity = bfqg->my_entity; 178 if (bfqg_entity) { 179 if (bfqg_entity->budget > next_in_service->budget) 180 ret = true; 181 bfqg_entity->budget = next_in_service->budget; 182 } 183 184 return ret; 185 } 186 187 /* 188 * This function tells whether entity stops being a candidate for next 189 * service, according to the restrictive definition of the field 190 * next_in_service. In particular, this function is invoked for an 191 * entity that is about to be set in service. 192 * 193 * If entity is a queue, then the entity is no longer a candidate for 194 * next service according to the that definition, because entity is 195 * about to become the in-service queue. This function then returns 196 * true if entity is a queue. 197 * 198 * In contrast, entity could still be a candidate for next service if 199 * it is not a queue, and has more than one active child. In fact, 200 * even if one of its children is about to be set in service, other 201 * active children may still be the next to serve, for the parent 202 * entity, even according to the above definition. As a consequence, a 203 * non-queue entity is not a candidate for next-service only if it has 204 * only one active child. And only if this condition holds, then this 205 * function returns true for a non-queue entity. 206 */ 207 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 208 { 209 struct bfq_group *bfqg; 210 211 if (bfq_entity_to_bfqq(entity)) 212 return true; 213 214 bfqg = container_of(entity, struct bfq_group, entity); 215 216 /* 217 * The field active_entities does not always contain the 218 * actual number of active children entities: it happens to 219 * not account for the in-service entity in case the latter is 220 * removed from its active tree (which may get done after 221 * invoking the function bfq_no_longer_next_in_service in 222 * bfq_get_next_queue). Fortunately, here, i.e., while 223 * bfq_no_longer_next_in_service is not yet completed in 224 * bfq_get_next_queue, bfq_active_extract has not yet been 225 * invoked, and thus active_entities still coincides with the 226 * actual number of active entities. 227 */ 228 if (bfqg->active_entities == 1) 229 return true; 230 231 return false; 232 } 233 234 #else /* CONFIG_BFQ_GROUP_IOSCHED */ 235 236 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 237 { 238 return bfqq->bfqd->root_group; 239 } 240 241 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 242 { 243 return false; 244 } 245 246 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 247 { 248 return true; 249 } 250 251 #endif /* CONFIG_BFQ_GROUP_IOSCHED */ 252 253 /* 254 * Shift for timestamp calculations. This actually limits the maximum 255 * service allowed in one timestamp delta (small shift values increase it), 256 * the maximum total weight that can be used for the queues in the system 257 * (big shift values increase it), and the period of virtual time 258 * wraparounds. 259 */ 260 #define WFQ_SERVICE_SHIFT 22 261 262 struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) 263 { 264 struct bfq_queue *bfqq = NULL; 265 266 if (!entity->my_sched_data) 267 bfqq = container_of(entity, struct bfq_queue, entity); 268 269 return bfqq; 270 } 271 272 273 /** 274 * bfq_delta - map service into the virtual time domain. 275 * @service: amount of service. 276 * @weight: scale factor (weight of an entity or weight sum). 277 */ 278 static u64 bfq_delta(unsigned long service, unsigned long weight) 279 { 280 return div64_ul((u64)service << WFQ_SERVICE_SHIFT, weight); 281 } 282 283 /** 284 * bfq_calc_finish - assign the finish time to an entity. 285 * @entity: the entity to act upon. 286 * @service: the service to be charged to the entity. 287 */ 288 static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) 289 { 290 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 291 292 entity->finish = entity->start + 293 bfq_delta(service, entity->weight); 294 295 if (bfqq) { 296 bfq_log_bfqq(bfqq->bfqd, bfqq, 297 "calc_finish: serv %lu, w %d", 298 service, entity->weight); 299 bfq_log_bfqq(bfqq->bfqd, bfqq, 300 "calc_finish: start %llu, finish %llu, delta %llu", 301 entity->start, entity->finish, 302 bfq_delta(service, entity->weight)); 303 } 304 } 305 306 /** 307 * bfq_entity_of - get an entity from a node. 308 * @node: the node field of the entity. 309 * 310 * Convert a node pointer to the relative entity. This is used only 311 * to simplify the logic of some functions and not as the generic 312 * conversion mechanism because, e.g., in the tree walking functions, 313 * the check for a %NULL value would be redundant. 314 */ 315 struct bfq_entity *bfq_entity_of(struct rb_node *node) 316 { 317 struct bfq_entity *entity = NULL; 318 319 if (node) 320 entity = rb_entry(node, struct bfq_entity, rb_node); 321 322 return entity; 323 } 324 325 /** 326 * bfq_extract - remove an entity from a tree. 327 * @root: the tree root. 328 * @entity: the entity to remove. 329 */ 330 static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) 331 { 332 entity->tree = NULL; 333 rb_erase(&entity->rb_node, root); 334 } 335 336 /** 337 * bfq_idle_extract - extract an entity from the idle tree. 338 * @st: the service tree of the owning @entity. 339 * @entity: the entity being removed. 340 */ 341 static void bfq_idle_extract(struct bfq_service_tree *st, 342 struct bfq_entity *entity) 343 { 344 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 345 struct rb_node *next; 346 347 if (entity == st->first_idle) { 348 next = rb_next(&entity->rb_node); 349 st->first_idle = bfq_entity_of(next); 350 } 351 352 if (entity == st->last_idle) { 353 next = rb_prev(&entity->rb_node); 354 st->last_idle = bfq_entity_of(next); 355 } 356 357 bfq_extract(&st->idle, entity); 358 359 if (bfqq) 360 list_del(&bfqq->bfqq_list); 361 } 362 363 /** 364 * bfq_insert - generic tree insertion. 365 * @root: tree root. 366 * @entity: entity to insert. 367 * 368 * This is used for the idle and the active tree, since they are both 369 * ordered by finish time. 370 */ 371 static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) 372 { 373 struct bfq_entity *entry; 374 struct rb_node **node = &root->rb_node; 375 struct rb_node *parent = NULL; 376 377 while (*node) { 378 parent = *node; 379 entry = rb_entry(parent, struct bfq_entity, rb_node); 380 381 if (bfq_gt(entry->finish, entity->finish)) 382 node = &parent->rb_left; 383 else 384 node = &parent->rb_right; 385 } 386 387 rb_link_node(&entity->rb_node, parent, node); 388 rb_insert_color(&entity->rb_node, root); 389 390 entity->tree = root; 391 } 392 393 /** 394 * bfq_update_min - update the min_start field of a entity. 395 * @entity: the entity to update. 396 * @node: one of its children. 397 * 398 * This function is called when @entity may store an invalid value for 399 * min_start due to updates to the active tree. The function assumes 400 * that the subtree rooted at @node (which may be its left or its right 401 * child) has a valid min_start value. 402 */ 403 static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) 404 { 405 struct bfq_entity *child; 406 407 if (node) { 408 child = rb_entry(node, struct bfq_entity, rb_node); 409 if (bfq_gt(entity->min_start, child->min_start)) 410 entity->min_start = child->min_start; 411 } 412 } 413 414 /** 415 * bfq_update_active_node - recalculate min_start. 416 * @node: the node to update. 417 * 418 * @node may have changed position or one of its children may have moved, 419 * this function updates its min_start value. The left and right subtrees 420 * are assumed to hold a correct min_start value. 421 */ 422 static void bfq_update_active_node(struct rb_node *node) 423 { 424 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); 425 426 entity->min_start = entity->start; 427 bfq_update_min(entity, node->rb_right); 428 bfq_update_min(entity, node->rb_left); 429 } 430 431 /** 432 * bfq_update_active_tree - update min_start for the whole active tree. 433 * @node: the starting node. 434 * 435 * @node must be the deepest modified node after an update. This function 436 * updates its min_start using the values held by its children, assuming 437 * that they did not change, and then updates all the nodes that may have 438 * changed in the path to the root. The only nodes that may have changed 439 * are the ones in the path or their siblings. 440 */ 441 static void bfq_update_active_tree(struct rb_node *node) 442 { 443 struct rb_node *parent; 444 445 up: 446 bfq_update_active_node(node); 447 448 parent = rb_parent(node); 449 if (!parent) 450 return; 451 452 if (node == parent->rb_left && parent->rb_right) 453 bfq_update_active_node(parent->rb_right); 454 else if (parent->rb_left) 455 bfq_update_active_node(parent->rb_left); 456 457 node = parent; 458 goto up; 459 } 460 461 /** 462 * bfq_active_insert - insert an entity in the active tree of its 463 * group/device. 464 * @st: the service tree of the entity. 465 * @entity: the entity being inserted. 466 * 467 * The active tree is ordered by finish time, but an extra key is kept 468 * per each node, containing the minimum value for the start times of 469 * its children (and the node itself), so it's possible to search for 470 * the eligible node with the lowest finish time in logarithmic time. 471 */ 472 static void bfq_active_insert(struct bfq_service_tree *st, 473 struct bfq_entity *entity) 474 { 475 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 476 struct rb_node *node = &entity->rb_node; 477 #ifdef CONFIG_BFQ_GROUP_IOSCHED 478 struct bfq_sched_data *sd = NULL; 479 struct bfq_group *bfqg = NULL; 480 struct bfq_data *bfqd = NULL; 481 #endif 482 483 bfq_insert(&st->active, entity); 484 485 if (node->rb_left) 486 node = node->rb_left; 487 else if (node->rb_right) 488 node = node->rb_right; 489 490 bfq_update_active_tree(node); 491 492 #ifdef CONFIG_BFQ_GROUP_IOSCHED 493 sd = entity->sched_data; 494 bfqg = container_of(sd, struct bfq_group, sched_data); 495 bfqd = (struct bfq_data *)bfqg->bfqd; 496 #endif 497 if (bfqq) 498 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); 499 #ifdef CONFIG_BFQ_GROUP_IOSCHED 500 if (bfqg != bfqd->root_group) 501 bfqg->active_entities++; 502 #endif 503 } 504 505 /** 506 * bfq_ioprio_to_weight - calc a weight from an ioprio. 507 * @ioprio: the ioprio value to convert. 508 */ 509 unsigned short bfq_ioprio_to_weight(int ioprio) 510 { 511 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; 512 } 513 514 /** 515 * bfq_weight_to_ioprio - calc an ioprio from a weight. 516 * @weight: the weight value to convert. 517 * 518 * To preserve as much as possible the old only-ioprio user interface, 519 * 0 is used as an escape ioprio value for weights (numerically) equal or 520 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF. 521 */ 522 static unsigned short bfq_weight_to_ioprio(int weight) 523 { 524 return max_t(int, 0, 525 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight); 526 } 527 528 static void bfq_get_entity(struct bfq_entity *entity) 529 { 530 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 531 532 if (bfqq) { 533 bfqq->ref++; 534 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", 535 bfqq, bfqq->ref); 536 } 537 } 538 539 /** 540 * bfq_find_deepest - find the deepest node that an extraction can modify. 541 * @node: the node being removed. 542 * 543 * Do the first step of an extraction in an rb tree, looking for the 544 * node that will replace @node, and returning the deepest node that 545 * the following modifications to the tree can touch. If @node is the 546 * last node in the tree return %NULL. 547 */ 548 static struct rb_node *bfq_find_deepest(struct rb_node *node) 549 { 550 struct rb_node *deepest; 551 552 if (!node->rb_right && !node->rb_left) 553 deepest = rb_parent(node); 554 else if (!node->rb_right) 555 deepest = node->rb_left; 556 else if (!node->rb_left) 557 deepest = node->rb_right; 558 else { 559 deepest = rb_next(node); 560 if (deepest->rb_right) 561 deepest = deepest->rb_right; 562 else if (rb_parent(deepest) != node) 563 deepest = rb_parent(deepest); 564 } 565 566 return deepest; 567 } 568 569 /** 570 * bfq_active_extract - remove an entity from the active tree. 571 * @st: the service_tree containing the tree. 572 * @entity: the entity being removed. 573 */ 574 static void bfq_active_extract(struct bfq_service_tree *st, 575 struct bfq_entity *entity) 576 { 577 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 578 struct rb_node *node; 579 #ifdef CONFIG_BFQ_GROUP_IOSCHED 580 struct bfq_sched_data *sd = NULL; 581 struct bfq_group *bfqg = NULL; 582 struct bfq_data *bfqd = NULL; 583 #endif 584 585 node = bfq_find_deepest(&entity->rb_node); 586 bfq_extract(&st->active, entity); 587 588 if (node) 589 bfq_update_active_tree(node); 590 591 #ifdef CONFIG_BFQ_GROUP_IOSCHED 592 sd = entity->sched_data; 593 bfqg = container_of(sd, struct bfq_group, sched_data); 594 bfqd = (struct bfq_data *)bfqg->bfqd; 595 #endif 596 if (bfqq) 597 list_del(&bfqq->bfqq_list); 598 #ifdef CONFIG_BFQ_GROUP_IOSCHED 599 if (bfqg != bfqd->root_group) 600 bfqg->active_entities--; 601 #endif 602 } 603 604 /** 605 * bfq_idle_insert - insert an entity into the idle tree. 606 * @st: the service tree containing the tree. 607 * @entity: the entity to insert. 608 */ 609 static void bfq_idle_insert(struct bfq_service_tree *st, 610 struct bfq_entity *entity) 611 { 612 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 613 struct bfq_entity *first_idle = st->first_idle; 614 struct bfq_entity *last_idle = st->last_idle; 615 616 if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) 617 st->first_idle = entity; 618 if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) 619 st->last_idle = entity; 620 621 bfq_insert(&st->idle, entity); 622 623 if (bfqq) 624 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); 625 } 626 627 /** 628 * bfq_forget_entity - do not consider entity any longer for scheduling 629 * @st: the service tree. 630 * @entity: the entity being removed. 631 * @is_in_service: true if entity is currently the in-service entity. 632 * 633 * Forget everything about @entity. In addition, if entity represents 634 * a queue, and the latter is not in service, then release the service 635 * reference to the queue (the one taken through bfq_get_entity). In 636 * fact, in this case, there is really no more service reference to 637 * the queue, as the latter is also outside any service tree. If, 638 * instead, the queue is in service, then __bfq_bfqd_reset_in_service 639 * will take care of putting the reference when the queue finally 640 * stops being served. 641 */ 642 static void bfq_forget_entity(struct bfq_service_tree *st, 643 struct bfq_entity *entity, 644 bool is_in_service) 645 { 646 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 647 648 entity->on_st_or_in_serv = false; 649 st->wsum -= entity->weight; 650 if (bfqq && !is_in_service) 651 bfq_put_queue(bfqq); 652 } 653 654 /** 655 * bfq_put_idle_entity - release the idle tree ref of an entity. 656 * @st: service tree for the entity. 657 * @entity: the entity being released. 658 */ 659 void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity) 660 { 661 bfq_idle_extract(st, entity); 662 bfq_forget_entity(st, entity, 663 entity == entity->sched_data->in_service_entity); 664 } 665 666 /** 667 * bfq_forget_idle - update the idle tree if necessary. 668 * @st: the service tree to act upon. 669 * 670 * To preserve the global O(log N) complexity we only remove one entry here; 671 * as the idle tree will not grow indefinitely this can be done safely. 672 */ 673 static void bfq_forget_idle(struct bfq_service_tree *st) 674 { 675 struct bfq_entity *first_idle = st->first_idle; 676 struct bfq_entity *last_idle = st->last_idle; 677 678 if (RB_EMPTY_ROOT(&st->active) && last_idle && 679 !bfq_gt(last_idle->finish, st->vtime)) { 680 /* 681 * Forget the whole idle tree, increasing the vtime past 682 * the last finish time of idle entities. 683 */ 684 st->vtime = last_idle->finish; 685 } 686 687 if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) 688 bfq_put_idle_entity(st, first_idle); 689 } 690 691 struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity) 692 { 693 struct bfq_sched_data *sched_data = entity->sched_data; 694 unsigned int idx = bfq_class_idx(entity); 695 696 return sched_data->service_tree + idx; 697 } 698 699 /* 700 * Update weight and priority of entity. If update_class_too is true, 701 * then update the ioprio_class of entity too. 702 * 703 * The reason why the update of ioprio_class is controlled through the 704 * last parameter is as follows. Changing the ioprio class of an 705 * entity implies changing the destination service trees for that 706 * entity. If such a change occurred when the entity is already on one 707 * of the service trees for its previous class, then the state of the 708 * entity would become more complex: none of the new possible service 709 * trees for the entity, according to bfq_entity_service_tree(), would 710 * match any of the possible service trees on which the entity 711 * is. Complex operations involving these trees, such as entity 712 * activations and deactivations, should take into account this 713 * additional complexity. To avoid this issue, this function is 714 * invoked with update_class_too unset in the points in the code where 715 * entity may happen to be on some tree. 716 */ 717 struct bfq_service_tree * 718 __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, 719 struct bfq_entity *entity, 720 bool update_class_too) 721 { 722 struct bfq_service_tree *new_st = old_st; 723 724 if (entity->prio_changed) { 725 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 726 unsigned int prev_weight, new_weight; 727 struct bfq_data *bfqd = NULL; 728 struct rb_root_cached *root; 729 #ifdef CONFIG_BFQ_GROUP_IOSCHED 730 struct bfq_sched_data *sd; 731 struct bfq_group *bfqg; 732 #endif 733 734 if (bfqq) 735 bfqd = bfqq->bfqd; 736 #ifdef CONFIG_BFQ_GROUP_IOSCHED 737 else { 738 sd = entity->my_sched_data; 739 bfqg = container_of(sd, struct bfq_group, sched_data); 740 bfqd = (struct bfq_data *)bfqg->bfqd; 741 } 742 #endif 743 744 /* Matches the smp_wmb() in bfq_group_set_weight. */ 745 smp_rmb(); 746 old_st->wsum -= entity->weight; 747 748 if (entity->new_weight != entity->orig_weight) { 749 if (entity->new_weight < BFQ_MIN_WEIGHT || 750 entity->new_weight > BFQ_MAX_WEIGHT) { 751 pr_crit("update_weight_prio: new_weight %d\n", 752 entity->new_weight); 753 if (entity->new_weight < BFQ_MIN_WEIGHT) 754 entity->new_weight = BFQ_MIN_WEIGHT; 755 else 756 entity->new_weight = BFQ_MAX_WEIGHT; 757 } 758 entity->orig_weight = entity->new_weight; 759 if (bfqq) 760 bfqq->ioprio = 761 bfq_weight_to_ioprio(entity->orig_weight); 762 } 763 764 if (bfqq && update_class_too) 765 bfqq->ioprio_class = bfqq->new_ioprio_class; 766 767 /* 768 * Reset prio_changed only if the ioprio_class change 769 * is not pending any longer. 770 */ 771 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class) 772 entity->prio_changed = 0; 773 774 /* 775 * NOTE: here we may be changing the weight too early, 776 * this will cause unfairness. The correct approach 777 * would have required additional complexity to defer 778 * weight changes to the proper time instants (i.e., 779 * when entity->finish <= old_st->vtime). 780 */ 781 new_st = bfq_entity_service_tree(entity); 782 783 prev_weight = entity->weight; 784 new_weight = entity->orig_weight * 785 (bfqq ? bfqq->wr_coeff : 1); 786 /* 787 * If the weight of the entity changes, and the entity is a 788 * queue, remove the entity from its old weight counter (if 789 * there is a counter associated with the entity). 790 */ 791 if (prev_weight != new_weight && bfqq) { 792 root = &bfqd->queue_weights_tree; 793 __bfq_weights_tree_remove(bfqd, bfqq, root); 794 } 795 entity->weight = new_weight; 796 /* 797 * Add the entity, if it is not a weight-raised queue, 798 * to the counter associated with its new weight. 799 */ 800 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) { 801 /* If we get here, root has been initialized. */ 802 bfq_weights_tree_add(bfqd, bfqq, root); 803 } 804 805 new_st->wsum += entity->weight; 806 807 if (new_st != old_st) 808 entity->start = new_st->vtime; 809 } 810 811 return new_st; 812 } 813 814 /** 815 * bfq_bfqq_served - update the scheduler status after selection for 816 * service. 817 * @bfqq: the queue being served. 818 * @served: bytes to transfer. 819 * 820 * NOTE: this can be optimized, as the timestamps of upper level entities 821 * are synchronized every time a new bfqq is selected for service. By now, 822 * we keep it to better check consistency. 823 */ 824 void bfq_bfqq_served(struct bfq_queue *bfqq, int served) 825 { 826 struct bfq_entity *entity = &bfqq->entity; 827 struct bfq_service_tree *st; 828 829 if (!bfqq->service_from_backlogged) 830 bfqq->first_IO_time = jiffies; 831 832 if (bfqq->wr_coeff > 1) 833 bfqq->service_from_wr += served; 834 835 bfqq->service_from_backlogged += served; 836 for_each_entity(entity) { 837 st = bfq_entity_service_tree(entity); 838 839 entity->service += served; 840 841 st->vtime += bfq_delta(served, st->wsum); 842 bfq_forget_idle(st); 843 } 844 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served); 845 } 846 847 /** 848 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length 849 * of the time interval during which bfqq has been in 850 * service. 851 * @bfqd: the device 852 * @bfqq: the queue that needs a service update. 853 * @time_ms: the amount of time during which the queue has received service 854 * 855 * If a queue does not consume its budget fast enough, then providing 856 * the queue with service fairness may impair throughput, more or less 857 * severely. For this reason, queues that consume their budget slowly 858 * are provided with time fairness instead of service fairness. This 859 * goal is achieved through the BFQ scheduling engine, even if such an 860 * engine works in the service, and not in the time domain. The trick 861 * is charging these queues with an inflated amount of service, equal 862 * to the amount of service that they would have received during their 863 * service slot if they had been fast, i.e., if their requests had 864 * been dispatched at a rate equal to the estimated peak rate. 865 * 866 * It is worth noting that time fairness can cause important 867 * distortions in terms of bandwidth distribution, on devices with 868 * internal queueing. The reason is that I/O requests dispatched 869 * during the service slot of a queue may be served after that service 870 * slot is finished, and may have a total processing time loosely 871 * correlated with the duration of the service slot. This is 872 * especially true for short service slots. 873 */ 874 void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, 875 unsigned long time_ms) 876 { 877 struct bfq_entity *entity = &bfqq->entity; 878 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout); 879 unsigned long bounded_time_ms = min(time_ms, timeout_ms); 880 int serv_to_charge_for_time = 881 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms; 882 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service); 883 884 /* Increase budget to avoid inconsistencies */ 885 if (tot_serv_to_charge > entity->budget) 886 entity->budget = tot_serv_to_charge; 887 888 bfq_bfqq_served(bfqq, 889 max_t(int, 0, tot_serv_to_charge - entity->service)); 890 } 891 892 static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, 893 struct bfq_service_tree *st, 894 bool backshifted) 895 { 896 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 897 898 /* 899 * When this function is invoked, entity is not in any service 900 * tree, then it is safe to invoke next function with the last 901 * parameter set (see the comments on the function). 902 */ 903 st = __bfq_entity_update_weight_prio(st, entity, true); 904 bfq_calc_finish(entity, entity->budget); 905 906 /* 907 * If some queues enjoy backshifting for a while, then their 908 * (virtual) finish timestamps may happen to become lower and 909 * lower than the system virtual time. In particular, if 910 * these queues often happen to be idle for short time 911 * periods, and during such time periods other queues with 912 * higher timestamps happen to be busy, then the backshifted 913 * timestamps of the former queues can become much lower than 914 * the system virtual time. In fact, to serve the queues with 915 * higher timestamps while the ones with lower timestamps are 916 * idle, the system virtual time may be pushed-up to much 917 * higher values than the finish timestamps of the idle 918 * queues. As a consequence, the finish timestamps of all new 919 * or newly activated queues may end up being much larger than 920 * those of lucky queues with backshifted timestamps. The 921 * latter queues may then monopolize the device for a lot of 922 * time. This would simply break service guarantees. 923 * 924 * To reduce this problem, push up a little bit the 925 * backshifted timestamps of the queue associated with this 926 * entity (only a queue can happen to have the backshifted 927 * flag set): just enough to let the finish timestamp of the 928 * queue be equal to the current value of the system virtual 929 * time. This may introduce a little unfairness among queues 930 * with backshifted timestamps, but it does not break 931 * worst-case fairness guarantees. 932 * 933 * As a special case, if bfqq is weight-raised, push up 934 * timestamps much less, to keep very low the probability that 935 * this push up causes the backshifted finish timestamps of 936 * weight-raised queues to become higher than the backshifted 937 * finish timestamps of non weight-raised queues. 938 */ 939 if (backshifted && bfq_gt(st->vtime, entity->finish)) { 940 unsigned long delta = st->vtime - entity->finish; 941 942 if (bfqq) 943 delta /= bfqq->wr_coeff; 944 945 entity->start += delta; 946 entity->finish += delta; 947 } 948 949 bfq_active_insert(st, entity); 950 } 951 952 /** 953 * __bfq_activate_entity - handle activation of entity. 954 * @entity: the entity being activated. 955 * @non_blocking_wait_rq: true if entity was waiting for a request 956 * 957 * Called for a 'true' activation, i.e., if entity is not active and 958 * one of its children receives a new request. 959 * 960 * Basically, this function updates the timestamps of entity and 961 * inserts entity into its active tree, after possibly extracting it 962 * from its idle tree. 963 */ 964 static void __bfq_activate_entity(struct bfq_entity *entity, 965 bool non_blocking_wait_rq) 966 { 967 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 968 bool backshifted = false; 969 unsigned long long min_vstart; 970 971 /* See comments on bfq_fqq_update_budg_for_activation */ 972 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { 973 backshifted = true; 974 min_vstart = entity->finish; 975 } else 976 min_vstart = st->vtime; 977 978 if (entity->tree == &st->idle) { 979 /* 980 * Must be on the idle tree, bfq_idle_extract() will 981 * check for that. 982 */ 983 bfq_idle_extract(st, entity); 984 entity->start = bfq_gt(min_vstart, entity->finish) ? 985 min_vstart : entity->finish; 986 } else { 987 /* 988 * The finish time of the entity may be invalid, and 989 * it is in the past for sure, otherwise the queue 990 * would have been on the idle tree. 991 */ 992 entity->start = min_vstart; 993 st->wsum += entity->weight; 994 /* 995 * entity is about to be inserted into a service tree, 996 * and then set in service: get a reference to make 997 * sure entity does not disappear until it is no 998 * longer in service or scheduled for service. 999 */ 1000 bfq_get_entity(entity); 1001 1002 entity->on_st_or_in_serv = true; 1003 } 1004 1005 #ifdef CONFIG_BFQ_GROUP_IOSCHED 1006 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */ 1007 struct bfq_group *bfqg = 1008 container_of(entity, struct bfq_group, entity); 1009 struct bfq_data *bfqd = bfqg->bfqd; 1010 1011 if (!entity->in_groups_with_pending_reqs) { 1012 entity->in_groups_with_pending_reqs = true; 1013 bfqd->num_groups_with_pending_reqs++; 1014 } 1015 } 1016 #endif 1017 1018 bfq_update_fin_time_enqueue(entity, st, backshifted); 1019 } 1020 1021 /** 1022 * __bfq_requeue_entity - handle requeueing or repositioning of an entity. 1023 * @entity: the entity being requeued or repositioned. 1024 * 1025 * Requeueing is needed if this entity stops being served, which 1026 * happens if a leaf descendant entity has expired. On the other hand, 1027 * repositioning is needed if the next_inservice_entity for the child 1028 * entity has changed. See the comments inside the function for 1029 * details. 1030 * 1031 * Basically, this function: 1) removes entity from its active tree if 1032 * present there, 2) updates the timestamps of entity and 3) inserts 1033 * entity back into its active tree (in the new, right position for 1034 * the new values of the timestamps). 1035 */ 1036 static void __bfq_requeue_entity(struct bfq_entity *entity) 1037 { 1038 struct bfq_sched_data *sd = entity->sched_data; 1039 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1040 1041 if (entity == sd->in_service_entity) { 1042 /* 1043 * We are requeueing the current in-service entity, 1044 * which may have to be done for one of the following 1045 * reasons: 1046 * - entity represents the in-service queue, and the 1047 * in-service queue is being requeued after an 1048 * expiration; 1049 * - entity represents a group, and its budget has 1050 * changed because one of its child entities has 1051 * just been either activated or requeued for some 1052 * reason; the timestamps of the entity need then to 1053 * be updated, and the entity needs to be enqueued 1054 * or repositioned accordingly. 1055 * 1056 * In particular, before requeueing, the start time of 1057 * the entity must be moved forward to account for the 1058 * service that the entity has received while in 1059 * service. This is done by the next instructions. The 1060 * finish time will then be updated according to this 1061 * new value of the start time, and to the budget of 1062 * the entity. 1063 */ 1064 bfq_calc_finish(entity, entity->service); 1065 entity->start = entity->finish; 1066 /* 1067 * In addition, if the entity had more than one child 1068 * when set in service, then it was not extracted from 1069 * the active tree. This implies that the position of 1070 * the entity in the active tree may need to be 1071 * changed now, because we have just updated the start 1072 * time of the entity, and we will update its finish 1073 * time in a moment (the requeueing is then, more 1074 * precisely, a repositioning in this case). To 1075 * implement this repositioning, we: 1) dequeue the 1076 * entity here, 2) update the finish time and requeue 1077 * the entity according to the new timestamps below. 1078 */ 1079 if (entity->tree) 1080 bfq_active_extract(st, entity); 1081 } else { /* The entity is already active, and not in service */ 1082 /* 1083 * In this case, this function gets called only if the 1084 * next_in_service entity below this entity has 1085 * changed, and this change has caused the budget of 1086 * this entity to change, which, finally implies that 1087 * the finish time of this entity must be 1088 * updated. Such an update may cause the scheduling, 1089 * i.e., the position in the active tree, of this 1090 * entity to change. We handle this change by: 1) 1091 * dequeueing the entity here, 2) updating the finish 1092 * time and requeueing the entity according to the new 1093 * timestamps below. This is the same approach as the 1094 * non-extracted-entity sub-case above. 1095 */ 1096 bfq_active_extract(st, entity); 1097 } 1098 1099 bfq_update_fin_time_enqueue(entity, st, false); 1100 } 1101 1102 static void __bfq_activate_requeue_entity(struct bfq_entity *entity, 1103 struct bfq_sched_data *sd, 1104 bool non_blocking_wait_rq) 1105 { 1106 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1107 1108 if (sd->in_service_entity == entity || entity->tree == &st->active) 1109 /* 1110 * in service or already queued on the active tree, 1111 * requeue or reposition 1112 */ 1113 __bfq_requeue_entity(entity); 1114 else 1115 /* 1116 * Not in service and not queued on its active tree: 1117 * the activity is idle and this is a true activation. 1118 */ 1119 __bfq_activate_entity(entity, non_blocking_wait_rq); 1120 } 1121 1122 1123 /** 1124 * bfq_activate_requeue_entity - activate or requeue an entity representing a 1125 * bfq_queue, and activate, requeue or reposition 1126 * all ancestors for which such an update becomes 1127 * necessary. 1128 * @entity: the entity to activate. 1129 * @non_blocking_wait_rq: true if this entity was waiting for a request 1130 * @requeue: true if this is a requeue, which implies that bfqq is 1131 * being expired; thus ALL its ancestors stop being served and must 1132 * therefore be requeued 1133 * @expiration: true if this function is being invoked in the expiration path 1134 * of the in-service queue 1135 */ 1136 static void bfq_activate_requeue_entity(struct bfq_entity *entity, 1137 bool non_blocking_wait_rq, 1138 bool requeue, bool expiration) 1139 { 1140 struct bfq_sched_data *sd; 1141 1142 for_each_entity(entity) { 1143 sd = entity->sched_data; 1144 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); 1145 1146 if (!bfq_update_next_in_service(sd, entity, expiration) && 1147 !requeue) 1148 break; 1149 } 1150 } 1151 1152 /** 1153 * __bfq_deactivate_entity - update sched_data and service trees for 1154 * entity, so as to represent entity as inactive 1155 * @entity: the entity being deactivated. 1156 * @ins_into_idle_tree: if false, the entity will not be put into the 1157 * idle tree. 1158 * 1159 * If necessary and allowed, puts entity into the idle tree. NOTE: 1160 * entity may be on no tree if in service. 1161 */ 1162 bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) 1163 { 1164 struct bfq_sched_data *sd = entity->sched_data; 1165 struct bfq_service_tree *st; 1166 bool is_in_service; 1167 1168 if (!entity->on_st_or_in_serv) /* 1169 * entity never activated, or 1170 * already inactive 1171 */ 1172 return false; 1173 1174 /* 1175 * If we get here, then entity is active, which implies that 1176 * bfq_group_set_parent has already been invoked for the group 1177 * represented by entity. Therefore, the field 1178 * entity->sched_data has been set, and we can safely use it. 1179 */ 1180 st = bfq_entity_service_tree(entity); 1181 is_in_service = entity == sd->in_service_entity; 1182 1183 bfq_calc_finish(entity, entity->service); 1184 1185 if (is_in_service) 1186 sd->in_service_entity = NULL; 1187 else 1188 /* 1189 * Non in-service entity: nobody will take care of 1190 * resetting its service counter on expiration. Do it 1191 * now. 1192 */ 1193 entity->service = 0; 1194 1195 if (entity->tree == &st->active) 1196 bfq_active_extract(st, entity); 1197 else if (!is_in_service && entity->tree == &st->idle) 1198 bfq_idle_extract(st, entity); 1199 1200 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) 1201 bfq_forget_entity(st, entity, is_in_service); 1202 else 1203 bfq_idle_insert(st, entity); 1204 1205 return true; 1206 } 1207 1208 /** 1209 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. 1210 * @entity: the entity to deactivate. 1211 * @ins_into_idle_tree: true if the entity can be put into the idle tree 1212 * @expiration: true if this function is being invoked in the expiration path 1213 * of the in-service queue 1214 */ 1215 static void bfq_deactivate_entity(struct bfq_entity *entity, 1216 bool ins_into_idle_tree, 1217 bool expiration) 1218 { 1219 struct bfq_sched_data *sd; 1220 struct bfq_entity *parent = NULL; 1221 1222 for_each_entity_safe(entity, parent) { 1223 sd = entity->sched_data; 1224 1225 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { 1226 /* 1227 * entity is not in any tree any more, so 1228 * this deactivation is a no-op, and there is 1229 * nothing to change for upper-level entities 1230 * (in case of expiration, this can never 1231 * happen). 1232 */ 1233 return; 1234 } 1235 1236 if (sd->next_in_service == entity) 1237 /* 1238 * entity was the next_in_service entity, 1239 * then, since entity has just been 1240 * deactivated, a new one must be found. 1241 */ 1242 bfq_update_next_in_service(sd, NULL, expiration); 1243 1244 if (sd->next_in_service || sd->in_service_entity) { 1245 /* 1246 * The parent entity is still active, because 1247 * either next_in_service or in_service_entity 1248 * is not NULL. So, no further upwards 1249 * deactivation must be performed. Yet, 1250 * next_in_service has changed. Then the 1251 * schedule does need to be updated upwards. 1252 * 1253 * NOTE If in_service_entity is not NULL, then 1254 * next_in_service may happen to be NULL, 1255 * although the parent entity is evidently 1256 * active. This happens if 1) the entity 1257 * pointed by in_service_entity is the only 1258 * active entity in the parent entity, and 2) 1259 * according to the definition of 1260 * next_in_service, the in_service_entity 1261 * cannot be considered as 1262 * next_in_service. See the comments on the 1263 * definition of next_in_service for details. 1264 */ 1265 break; 1266 } 1267 1268 /* 1269 * If we get here, then the parent is no more 1270 * backlogged and we need to propagate the 1271 * deactivation upwards. Thus let the loop go on. 1272 */ 1273 1274 /* 1275 * Also let parent be queued into the idle tree on 1276 * deactivation, to preserve service guarantees, and 1277 * assuming that who invoked this function does not 1278 * need parent entities too to be removed completely. 1279 */ 1280 ins_into_idle_tree = true; 1281 } 1282 1283 /* 1284 * If the deactivation loop is fully executed, then there are 1285 * no more entities to touch and next loop is not executed at 1286 * all. Otherwise, requeue remaining entities if they are 1287 * about to stop receiving service, or reposition them if this 1288 * is not the case. 1289 */ 1290 entity = parent; 1291 for_each_entity(entity) { 1292 /* 1293 * Invoke __bfq_requeue_entity on entity, even if 1294 * already active, to requeue/reposition it in the 1295 * active tree (because sd->next_in_service has 1296 * changed) 1297 */ 1298 __bfq_requeue_entity(entity); 1299 1300 sd = entity->sched_data; 1301 if (!bfq_update_next_in_service(sd, entity, expiration) && 1302 !expiration) 1303 /* 1304 * next_in_service unchanged or not causing 1305 * any change in entity->parent->sd, and no 1306 * requeueing needed for expiration: stop 1307 * here. 1308 */ 1309 break; 1310 } 1311 } 1312 1313 /** 1314 * bfq_calc_vtime_jump - compute the value to which the vtime should jump, 1315 * if needed, to have at least one entity eligible. 1316 * @st: the service tree to act upon. 1317 * 1318 * Assumes that st is not empty. 1319 */ 1320 static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) 1321 { 1322 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); 1323 1324 if (bfq_gt(root_entity->min_start, st->vtime)) 1325 return root_entity->min_start; 1326 1327 return st->vtime; 1328 } 1329 1330 static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) 1331 { 1332 if (new_value > st->vtime) { 1333 st->vtime = new_value; 1334 bfq_forget_idle(st); 1335 } 1336 } 1337 1338 /** 1339 * bfq_first_active_entity - find the eligible entity with 1340 * the smallest finish time 1341 * @st: the service tree to select from. 1342 * @vtime: the system virtual to use as a reference for eligibility 1343 * 1344 * This function searches the first schedulable entity, starting from the 1345 * root of the tree and going on the left every time on this side there is 1346 * a subtree with at least one eligible (start <= vtime) entity. The path on 1347 * the right is followed only if a) the left subtree contains no eligible 1348 * entities and b) no eligible entity has been found yet. 1349 */ 1350 static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, 1351 u64 vtime) 1352 { 1353 struct bfq_entity *entry, *first = NULL; 1354 struct rb_node *node = st->active.rb_node; 1355 1356 while (node) { 1357 entry = rb_entry(node, struct bfq_entity, rb_node); 1358 left: 1359 if (!bfq_gt(entry->start, vtime)) 1360 first = entry; 1361 1362 if (node->rb_left) { 1363 entry = rb_entry(node->rb_left, 1364 struct bfq_entity, rb_node); 1365 if (!bfq_gt(entry->min_start, vtime)) { 1366 node = node->rb_left; 1367 goto left; 1368 } 1369 } 1370 if (first) 1371 break; 1372 node = node->rb_right; 1373 } 1374 1375 return first; 1376 } 1377 1378 /** 1379 * __bfq_lookup_next_entity - return the first eligible entity in @st. 1380 * @st: the service tree. 1381 * 1382 * If there is no in-service entity for the sched_data st belongs to, 1383 * then return the entity that will be set in service if: 1384 * 1) the parent entity this st belongs to is set in service; 1385 * 2) no entity belonging to such parent entity undergoes a state change 1386 * that would influence the timestamps of the entity (e.g., becomes idle, 1387 * becomes backlogged, changes its budget, ...). 1388 * 1389 * In this first case, update the virtual time in @st too (see the 1390 * comments on this update inside the function). 1391 * 1392 * In contrast, if there is an in-service entity, then return the 1393 * entity that would be set in service if not only the above 1394 * conditions, but also the next one held true: the currently 1395 * in-service entity, on expiration, 1396 * 1) gets a finish time equal to the current one, or 1397 * 2) is not eligible any more, or 1398 * 3) is idle. 1399 */ 1400 static struct bfq_entity * 1401 __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) 1402 { 1403 struct bfq_entity *entity; 1404 u64 new_vtime; 1405 1406 if (RB_EMPTY_ROOT(&st->active)) 1407 return NULL; 1408 1409 /* 1410 * Get the value of the system virtual time for which at 1411 * least one entity is eligible. 1412 */ 1413 new_vtime = bfq_calc_vtime_jump(st); 1414 1415 /* 1416 * If there is no in-service entity for the sched_data this 1417 * active tree belongs to, then push the system virtual time 1418 * up to the value that guarantees that at least one entity is 1419 * eligible. If, instead, there is an in-service entity, then 1420 * do not make any such update, because there is already an 1421 * eligible entity, namely the in-service one (even if the 1422 * entity is not on st, because it was extracted when set in 1423 * service). 1424 */ 1425 if (!in_service) 1426 bfq_update_vtime(st, new_vtime); 1427 1428 entity = bfq_first_active_entity(st, new_vtime); 1429 1430 return entity; 1431 } 1432 1433 /** 1434 * bfq_lookup_next_entity - return the first eligible entity in @sd. 1435 * @sd: the sched_data. 1436 * @expiration: true if we are on the expiration path of the in-service queue 1437 * 1438 * This function is invoked when there has been a change in the trees 1439 * for sd, and we need to know what is the new next entity to serve 1440 * after this change. 1441 */ 1442 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 1443 bool expiration) 1444 { 1445 struct bfq_service_tree *st = sd->service_tree; 1446 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); 1447 struct bfq_entity *entity = NULL; 1448 int class_idx = 0; 1449 1450 /* 1451 * Choose from idle class, if needed to guarantee a minimum 1452 * bandwidth to this class (and if there is some active entity 1453 * in idle class). This should also mitigate 1454 * priority-inversion problems in case a low priority task is 1455 * holding file system resources. 1456 */ 1457 if (time_is_before_jiffies(sd->bfq_class_idle_last_service + 1458 BFQ_CL_IDLE_TIMEOUT)) { 1459 if (!RB_EMPTY_ROOT(&idle_class_st->active)) 1460 class_idx = BFQ_IOPRIO_CLASSES - 1; 1461 /* About to be served if backlogged, or not yet backlogged */ 1462 sd->bfq_class_idle_last_service = jiffies; 1463 } 1464 1465 /* 1466 * Find the next entity to serve for the highest-priority 1467 * class, unless the idle class needs to be served. 1468 */ 1469 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { 1470 /* 1471 * If expiration is true, then bfq_lookup_next_entity 1472 * is being invoked as a part of the expiration path 1473 * of the in-service queue. In this case, even if 1474 * sd->in_service_entity is not NULL, 1475 * sd->in_service_entity at this point is actually not 1476 * in service any more, and, if needed, has already 1477 * been properly queued or requeued into the right 1478 * tree. The reason why sd->in_service_entity is still 1479 * not NULL here, even if expiration is true, is that 1480 * sd->in_service_entity is reset as a last step in the 1481 * expiration path. So, if expiration is true, tell 1482 * __bfq_lookup_next_entity that there is no 1483 * sd->in_service_entity. 1484 */ 1485 entity = __bfq_lookup_next_entity(st + class_idx, 1486 sd->in_service_entity && 1487 !expiration); 1488 1489 if (entity) 1490 break; 1491 } 1492 1493 if (!entity) 1494 return NULL; 1495 1496 return entity; 1497 } 1498 1499 bool next_queue_may_preempt(struct bfq_data *bfqd) 1500 { 1501 struct bfq_sched_data *sd = &bfqd->root_group->sched_data; 1502 1503 return sd->next_in_service != sd->in_service_entity; 1504 } 1505 1506 /* 1507 * Get next queue for service. 1508 */ 1509 struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) 1510 { 1511 struct bfq_entity *entity = NULL; 1512 struct bfq_sched_data *sd; 1513 struct bfq_queue *bfqq; 1514 1515 if (bfq_tot_busy_queues(bfqd) == 0) 1516 return NULL; 1517 1518 /* 1519 * Traverse the path from the root to the leaf entity to 1520 * serve. Set in service all the entities visited along the 1521 * way. 1522 */ 1523 sd = &bfqd->root_group->sched_data; 1524 for (; sd ; sd = entity->my_sched_data) { 1525 /* 1526 * WARNING. We are about to set the in-service entity 1527 * to sd->next_in_service, i.e., to the (cached) value 1528 * returned by bfq_lookup_next_entity(sd) the last 1529 * time it was invoked, i.e., the last time when the 1530 * service order in sd changed as a consequence of the 1531 * activation or deactivation of an entity. In this 1532 * respect, if we execute bfq_lookup_next_entity(sd) 1533 * in this very moment, it may, although with low 1534 * probability, yield a different entity than that 1535 * pointed to by sd->next_in_service. This rare event 1536 * happens in case there was no CLASS_IDLE entity to 1537 * serve for sd when bfq_lookup_next_entity(sd) was 1538 * invoked for the last time, while there is now one 1539 * such entity. 1540 * 1541 * If the above event happens, then the scheduling of 1542 * such entity in CLASS_IDLE is postponed until the 1543 * service of the sd->next_in_service entity 1544 * finishes. In fact, when the latter is expired, 1545 * bfq_lookup_next_entity(sd) gets called again, 1546 * exactly to update sd->next_in_service. 1547 */ 1548 1549 /* Make next_in_service entity become in_service_entity */ 1550 entity = sd->next_in_service; 1551 sd->in_service_entity = entity; 1552 1553 /* 1554 * If entity is no longer a candidate for next 1555 * service, then it must be extracted from its active 1556 * tree, so as to make sure that it won't be 1557 * considered when computing next_in_service. See the 1558 * comments on the function 1559 * bfq_no_longer_next_in_service() for details. 1560 */ 1561 if (bfq_no_longer_next_in_service(entity)) 1562 bfq_active_extract(bfq_entity_service_tree(entity), 1563 entity); 1564 1565 /* 1566 * Even if entity is not to be extracted according to 1567 * the above check, a descendant entity may get 1568 * extracted in one of the next iterations of this 1569 * loop. Such an event could cause a change in 1570 * next_in_service for the level of the descendant 1571 * entity, and thus possibly back to this level. 1572 * 1573 * However, we cannot perform the resulting needed 1574 * update of next_in_service for this level before the 1575 * end of the whole loop, because, to know which is 1576 * the correct next-to-serve candidate entity for each 1577 * level, we need first to find the leaf entity to set 1578 * in service. In fact, only after we know which is 1579 * the next-to-serve leaf entity, we can discover 1580 * whether the parent entity of the leaf entity 1581 * becomes the next-to-serve, and so on. 1582 */ 1583 } 1584 1585 bfqq = bfq_entity_to_bfqq(entity); 1586 1587 /* 1588 * We can finally update all next-to-serve entities along the 1589 * path from the leaf entity just set in service to the root. 1590 */ 1591 for_each_entity(entity) { 1592 struct bfq_sched_data *sd = entity->sched_data; 1593 1594 if (!bfq_update_next_in_service(sd, NULL, false)) 1595 break; 1596 } 1597 1598 return bfqq; 1599 } 1600 1601 /* returns true if the in-service queue gets freed */ 1602 bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) 1603 { 1604 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; 1605 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; 1606 struct bfq_entity *entity = in_serv_entity; 1607 1608 bfq_clear_bfqq_wait_request(in_serv_bfqq); 1609 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 1610 bfqd->in_service_queue = NULL; 1611 1612 /* 1613 * When this function is called, all in-service entities have 1614 * been properly deactivated or requeued, so we can safely 1615 * execute the final step: reset in_service_entity along the 1616 * path from entity to the root. 1617 */ 1618 for_each_entity(entity) 1619 entity->sched_data->in_service_entity = NULL; 1620 1621 /* 1622 * in_serv_entity is no longer in service, so, if it is in no 1623 * service tree either, then release the service reference to 1624 * the queue it represents (taken with bfq_get_entity). 1625 */ 1626 if (!in_serv_entity->on_st_or_in_serv) { 1627 /* 1628 * If no process is referencing in_serv_bfqq any 1629 * longer, then the service reference may be the only 1630 * reference to the queue. If this is the case, then 1631 * bfqq gets freed here. 1632 */ 1633 int ref = in_serv_bfqq->ref; 1634 bfq_put_queue(in_serv_bfqq); 1635 if (ref == 1) 1636 return true; 1637 } 1638 1639 return false; 1640 } 1641 1642 void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1643 bool ins_into_idle_tree, bool expiration) 1644 { 1645 struct bfq_entity *entity = &bfqq->entity; 1646 1647 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); 1648 } 1649 1650 void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1651 { 1652 struct bfq_entity *entity = &bfqq->entity; 1653 1654 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), 1655 false, false); 1656 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1657 } 1658 1659 void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1660 bool expiration) 1661 { 1662 struct bfq_entity *entity = &bfqq->entity; 1663 1664 bfq_activate_requeue_entity(entity, false, 1665 bfqq == bfqd->in_service_queue, expiration); 1666 } 1667 1668 /* 1669 * Called when the bfqq no longer has requests pending, remove it from 1670 * the service tree. As a special case, it can be invoked during an 1671 * expiration. 1672 */ 1673 void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1674 bool expiration) 1675 { 1676 bfq_log_bfqq(bfqd, bfqq, "del from busy"); 1677 1678 bfq_clear_bfqq_busy(bfqq); 1679 1680 bfqd->busy_queues[bfqq->ioprio_class - 1]--; 1681 1682 if (bfqq->wr_coeff > 1) 1683 bfqd->wr_busy_queues--; 1684 1685 bfqg_stats_update_dequeue(bfqq_group(bfqq)); 1686 1687 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); 1688 1689 if (!bfqq->dispatched) 1690 bfq_weights_tree_remove(bfqd, bfqq); 1691 } 1692 1693 /* 1694 * Called when an inactive queue receives a new request. 1695 */ 1696 void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1697 { 1698 bfq_log_bfqq(bfqd, bfqq, "add to busy"); 1699 1700 bfq_activate_bfqq(bfqd, bfqq); 1701 1702 bfq_mark_bfqq_busy(bfqq); 1703 bfqd->busy_queues[bfqq->ioprio_class - 1]++; 1704 1705 if (!bfqq->dispatched) 1706 if (bfqq->wr_coeff == 1) 1707 bfq_weights_tree_add(bfqd, bfqq, 1708 &bfqd->queue_weights_tree); 1709 1710 if (bfqq->wr_coeff > 1) 1711 bfqd->wr_busy_queues++; 1712 } 1713