1 /* 2 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing 3 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O 4 * scheduler schedules generic entities. The latter can represent 5 * either single bfq queues (associated with processes) or groups of 6 * bfq queues (associated with cgroups). 7 * 8 * This program is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License as 10 * published by the Free Software Foundation; either version 2 of the 11 * License, or (at your option) any later version. 12 * 13 * This program is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * General Public License for more details. 17 */ 18 #include "bfq-iosched.h" 19 20 /** 21 * bfq_gt - compare two timestamps. 22 * @a: first ts. 23 * @b: second ts. 24 * 25 * Return @a > @b, dealing with wrapping correctly. 26 */ 27 static int bfq_gt(u64 a, u64 b) 28 { 29 return (s64)(a - b) > 0; 30 } 31 32 static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) 33 { 34 struct rb_node *node = tree->rb_node; 35 36 return rb_entry(node, struct bfq_entity, rb_node); 37 } 38 39 static unsigned int bfq_class_idx(struct bfq_entity *entity) 40 { 41 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 42 43 return bfqq ? bfqq->ioprio_class - 1 : 44 BFQ_DEFAULT_GRP_CLASS - 1; 45 } 46 47 unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd) 48 { 49 return bfqd->busy_queues[0] + bfqd->busy_queues[1] + 50 bfqd->busy_queues[2]; 51 } 52 53 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 54 bool expiration); 55 56 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); 57 58 /** 59 * bfq_update_next_in_service - update sd->next_in_service 60 * @sd: sched_data for which to perform the update. 61 * @new_entity: if not NULL, pointer to the entity whose activation, 62 * requeueing or repositionig triggered the invocation of 63 * this function. 64 * @expiration: id true, this function is being invoked after the 65 * expiration of the in-service entity 66 * 67 * This function is called to update sd->next_in_service, which, in 68 * its turn, may change as a consequence of the insertion or 69 * extraction of an entity into/from one of the active trees of 70 * sd. These insertions/extractions occur as a consequence of 71 * activations/deactivations of entities, with some activations being 72 * 'true' activations, and other activations being requeueings (i.e., 73 * implementing the second, requeueing phase of the mechanism used to 74 * reposition an entity in its active tree; see comments on 75 * __bfq_activate_entity and __bfq_requeue_entity for details). In 76 * both the last two activation sub-cases, new_entity points to the 77 * just activated or requeued entity. 78 * 79 * Returns true if sd->next_in_service changes in such a way that 80 * entity->parent may become the next_in_service for its parent 81 * entity. 82 */ 83 static bool bfq_update_next_in_service(struct bfq_sched_data *sd, 84 struct bfq_entity *new_entity, 85 bool expiration) 86 { 87 struct bfq_entity *next_in_service = sd->next_in_service; 88 bool parent_sched_may_change = false; 89 bool change_without_lookup = false; 90 91 /* 92 * If this update is triggered by the activation, requeueing 93 * or repositiong of an entity that does not coincide with 94 * sd->next_in_service, then a full lookup in the active tree 95 * can be avoided. In fact, it is enough to check whether the 96 * just-modified entity has the same priority as 97 * sd->next_in_service, is eligible and has a lower virtual 98 * finish time than sd->next_in_service. If this compound 99 * condition holds, then the new entity becomes the new 100 * next_in_service. Otherwise no change is needed. 101 */ 102 if (new_entity && new_entity != sd->next_in_service) { 103 /* 104 * Flag used to decide whether to replace 105 * sd->next_in_service with new_entity. Tentatively 106 * set to true, and left as true if 107 * sd->next_in_service is NULL. 108 */ 109 change_without_lookup = true; 110 111 /* 112 * If there is already a next_in_service candidate 113 * entity, then compare timestamps to decide whether 114 * to replace sd->service_tree with new_entity. 115 */ 116 if (next_in_service) { 117 unsigned int new_entity_class_idx = 118 bfq_class_idx(new_entity); 119 struct bfq_service_tree *st = 120 sd->service_tree + new_entity_class_idx; 121 122 change_without_lookup = 123 (new_entity_class_idx == 124 bfq_class_idx(next_in_service) 125 && 126 !bfq_gt(new_entity->start, st->vtime) 127 && 128 bfq_gt(next_in_service->finish, 129 new_entity->finish)); 130 } 131 132 if (change_without_lookup) 133 next_in_service = new_entity; 134 } 135 136 if (!change_without_lookup) /* lookup needed */ 137 next_in_service = bfq_lookup_next_entity(sd, expiration); 138 139 if (next_in_service) { 140 bool new_budget_triggers_change = 141 bfq_update_parent_budget(next_in_service); 142 143 parent_sched_may_change = !sd->next_in_service || 144 new_budget_triggers_change; 145 } 146 147 sd->next_in_service = next_in_service; 148 149 if (!next_in_service) 150 return parent_sched_may_change; 151 152 return parent_sched_may_change; 153 } 154 155 #ifdef CONFIG_BFQ_GROUP_IOSCHED 156 157 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 158 { 159 struct bfq_entity *group_entity = bfqq->entity.parent; 160 161 if (!group_entity) 162 group_entity = &bfqq->bfqd->root_group->entity; 163 164 return container_of(group_entity, struct bfq_group, entity); 165 } 166 167 /* 168 * Returns true if this budget changes may let next_in_service->parent 169 * become the next_in_service entity for its parent entity. 170 */ 171 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 172 { 173 struct bfq_entity *bfqg_entity; 174 struct bfq_group *bfqg; 175 struct bfq_sched_data *group_sd; 176 bool ret = false; 177 178 group_sd = next_in_service->sched_data; 179 180 bfqg = container_of(group_sd, struct bfq_group, sched_data); 181 /* 182 * bfq_group's my_entity field is not NULL only if the group 183 * is not the root group. We must not touch the root entity 184 * as it must never become an in-service entity. 185 */ 186 bfqg_entity = bfqg->my_entity; 187 if (bfqg_entity) { 188 if (bfqg_entity->budget > next_in_service->budget) 189 ret = true; 190 bfqg_entity->budget = next_in_service->budget; 191 } 192 193 return ret; 194 } 195 196 /* 197 * This function tells whether entity stops being a candidate for next 198 * service, according to the restrictive definition of the field 199 * next_in_service. In particular, this function is invoked for an 200 * entity that is about to be set in service. 201 * 202 * If entity is a queue, then the entity is no longer a candidate for 203 * next service according to the that definition, because entity is 204 * about to become the in-service queue. This function then returns 205 * true if entity is a queue. 206 * 207 * In contrast, entity could still be a candidate for next service if 208 * it is not a queue, and has more than one active child. In fact, 209 * even if one of its children is about to be set in service, other 210 * active children may still be the next to serve, for the parent 211 * entity, even according to the above definition. As a consequence, a 212 * non-queue entity is not a candidate for next-service only if it has 213 * only one active child. And only if this condition holds, then this 214 * function returns true for a non-queue entity. 215 */ 216 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 217 { 218 struct bfq_group *bfqg; 219 220 if (bfq_entity_to_bfqq(entity)) 221 return true; 222 223 bfqg = container_of(entity, struct bfq_group, entity); 224 225 /* 226 * The field active_entities does not always contain the 227 * actual number of active children entities: it happens to 228 * not account for the in-service entity in case the latter is 229 * removed from its active tree (which may get done after 230 * invoking the function bfq_no_longer_next_in_service in 231 * bfq_get_next_queue). Fortunately, here, i.e., while 232 * bfq_no_longer_next_in_service is not yet completed in 233 * bfq_get_next_queue, bfq_active_extract has not yet been 234 * invoked, and thus active_entities still coincides with the 235 * actual number of active entities. 236 */ 237 if (bfqg->active_entities == 1) 238 return true; 239 240 return false; 241 } 242 243 #else /* CONFIG_BFQ_GROUP_IOSCHED */ 244 245 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 246 { 247 return bfqq->bfqd->root_group; 248 } 249 250 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 251 { 252 return false; 253 } 254 255 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 256 { 257 return true; 258 } 259 260 #endif /* CONFIG_BFQ_GROUP_IOSCHED */ 261 262 /* 263 * Shift for timestamp calculations. This actually limits the maximum 264 * service allowed in one timestamp delta (small shift values increase it), 265 * the maximum total weight that can be used for the queues in the system 266 * (big shift values increase it), and the period of virtual time 267 * wraparounds. 268 */ 269 #define WFQ_SERVICE_SHIFT 22 270 271 struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) 272 { 273 struct bfq_queue *bfqq = NULL; 274 275 if (!entity->my_sched_data) 276 bfqq = container_of(entity, struct bfq_queue, entity); 277 278 return bfqq; 279 } 280 281 282 /** 283 * bfq_delta - map service into the virtual time domain. 284 * @service: amount of service. 285 * @weight: scale factor (weight of an entity or weight sum). 286 */ 287 static u64 bfq_delta(unsigned long service, unsigned long weight) 288 { 289 u64 d = (u64)service << WFQ_SERVICE_SHIFT; 290 291 do_div(d, weight); 292 return d; 293 } 294 295 /** 296 * bfq_calc_finish - assign the finish time to an entity. 297 * @entity: the entity to act upon. 298 * @service: the service to be charged to the entity. 299 */ 300 static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) 301 { 302 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 303 304 entity->finish = entity->start + 305 bfq_delta(service, entity->weight); 306 307 if (bfqq) { 308 bfq_log_bfqq(bfqq->bfqd, bfqq, 309 "calc_finish: serv %lu, w %d", 310 service, entity->weight); 311 bfq_log_bfqq(bfqq->bfqd, bfqq, 312 "calc_finish: start %llu, finish %llu, delta %llu", 313 entity->start, entity->finish, 314 bfq_delta(service, entity->weight)); 315 } 316 } 317 318 /** 319 * bfq_entity_of - get an entity from a node. 320 * @node: the node field of the entity. 321 * 322 * Convert a node pointer to the relative entity. This is used only 323 * to simplify the logic of some functions and not as the generic 324 * conversion mechanism because, e.g., in the tree walking functions, 325 * the check for a %NULL value would be redundant. 326 */ 327 struct bfq_entity *bfq_entity_of(struct rb_node *node) 328 { 329 struct bfq_entity *entity = NULL; 330 331 if (node) 332 entity = rb_entry(node, struct bfq_entity, rb_node); 333 334 return entity; 335 } 336 337 /** 338 * bfq_extract - remove an entity from a tree. 339 * @root: the tree root. 340 * @entity: the entity to remove. 341 */ 342 static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) 343 { 344 entity->tree = NULL; 345 rb_erase(&entity->rb_node, root); 346 } 347 348 /** 349 * bfq_idle_extract - extract an entity from the idle tree. 350 * @st: the service tree of the owning @entity. 351 * @entity: the entity being removed. 352 */ 353 static void bfq_idle_extract(struct bfq_service_tree *st, 354 struct bfq_entity *entity) 355 { 356 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 357 struct rb_node *next; 358 359 if (entity == st->first_idle) { 360 next = rb_next(&entity->rb_node); 361 st->first_idle = bfq_entity_of(next); 362 } 363 364 if (entity == st->last_idle) { 365 next = rb_prev(&entity->rb_node); 366 st->last_idle = bfq_entity_of(next); 367 } 368 369 bfq_extract(&st->idle, entity); 370 371 if (bfqq) 372 list_del(&bfqq->bfqq_list); 373 } 374 375 /** 376 * bfq_insert - generic tree insertion. 377 * @root: tree root. 378 * @entity: entity to insert. 379 * 380 * This is used for the idle and the active tree, since they are both 381 * ordered by finish time. 382 */ 383 static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) 384 { 385 struct bfq_entity *entry; 386 struct rb_node **node = &root->rb_node; 387 struct rb_node *parent = NULL; 388 389 while (*node) { 390 parent = *node; 391 entry = rb_entry(parent, struct bfq_entity, rb_node); 392 393 if (bfq_gt(entry->finish, entity->finish)) 394 node = &parent->rb_left; 395 else 396 node = &parent->rb_right; 397 } 398 399 rb_link_node(&entity->rb_node, parent, node); 400 rb_insert_color(&entity->rb_node, root); 401 402 entity->tree = root; 403 } 404 405 /** 406 * bfq_update_min - update the min_start field of a entity. 407 * @entity: the entity to update. 408 * @node: one of its children. 409 * 410 * This function is called when @entity may store an invalid value for 411 * min_start due to updates to the active tree. The function assumes 412 * that the subtree rooted at @node (which may be its left or its right 413 * child) has a valid min_start value. 414 */ 415 static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) 416 { 417 struct bfq_entity *child; 418 419 if (node) { 420 child = rb_entry(node, struct bfq_entity, rb_node); 421 if (bfq_gt(entity->min_start, child->min_start)) 422 entity->min_start = child->min_start; 423 } 424 } 425 426 /** 427 * bfq_update_active_node - recalculate min_start. 428 * @node: the node to update. 429 * 430 * @node may have changed position or one of its children may have moved, 431 * this function updates its min_start value. The left and right subtrees 432 * are assumed to hold a correct min_start value. 433 */ 434 static void bfq_update_active_node(struct rb_node *node) 435 { 436 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); 437 438 entity->min_start = entity->start; 439 bfq_update_min(entity, node->rb_right); 440 bfq_update_min(entity, node->rb_left); 441 } 442 443 /** 444 * bfq_update_active_tree - update min_start for the whole active tree. 445 * @node: the starting node. 446 * 447 * @node must be the deepest modified node after an update. This function 448 * updates its min_start using the values held by its children, assuming 449 * that they did not change, and then updates all the nodes that may have 450 * changed in the path to the root. The only nodes that may have changed 451 * are the ones in the path or their siblings. 452 */ 453 static void bfq_update_active_tree(struct rb_node *node) 454 { 455 struct rb_node *parent; 456 457 up: 458 bfq_update_active_node(node); 459 460 parent = rb_parent(node); 461 if (!parent) 462 return; 463 464 if (node == parent->rb_left && parent->rb_right) 465 bfq_update_active_node(parent->rb_right); 466 else if (parent->rb_left) 467 bfq_update_active_node(parent->rb_left); 468 469 node = parent; 470 goto up; 471 } 472 473 /** 474 * bfq_active_insert - insert an entity in the active tree of its 475 * group/device. 476 * @st: the service tree of the entity. 477 * @entity: the entity being inserted. 478 * 479 * The active tree is ordered by finish time, but an extra key is kept 480 * per each node, containing the minimum value for the start times of 481 * its children (and the node itself), so it's possible to search for 482 * the eligible node with the lowest finish time in logarithmic time. 483 */ 484 static void bfq_active_insert(struct bfq_service_tree *st, 485 struct bfq_entity *entity) 486 { 487 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 488 struct rb_node *node = &entity->rb_node; 489 #ifdef CONFIG_BFQ_GROUP_IOSCHED 490 struct bfq_sched_data *sd = NULL; 491 struct bfq_group *bfqg = NULL; 492 struct bfq_data *bfqd = NULL; 493 #endif 494 495 bfq_insert(&st->active, entity); 496 497 if (node->rb_left) 498 node = node->rb_left; 499 else if (node->rb_right) 500 node = node->rb_right; 501 502 bfq_update_active_tree(node); 503 504 #ifdef CONFIG_BFQ_GROUP_IOSCHED 505 sd = entity->sched_data; 506 bfqg = container_of(sd, struct bfq_group, sched_data); 507 bfqd = (struct bfq_data *)bfqg->bfqd; 508 #endif 509 if (bfqq) 510 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); 511 #ifdef CONFIG_BFQ_GROUP_IOSCHED 512 if (bfqg != bfqd->root_group) 513 bfqg->active_entities++; 514 #endif 515 } 516 517 /** 518 * bfq_ioprio_to_weight - calc a weight from an ioprio. 519 * @ioprio: the ioprio value to convert. 520 */ 521 unsigned short bfq_ioprio_to_weight(int ioprio) 522 { 523 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; 524 } 525 526 /** 527 * bfq_weight_to_ioprio - calc an ioprio from a weight. 528 * @weight: the weight value to convert. 529 * 530 * To preserve as much as possible the old only-ioprio user interface, 531 * 0 is used as an escape ioprio value for weights (numerically) equal or 532 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF. 533 */ 534 static unsigned short bfq_weight_to_ioprio(int weight) 535 { 536 return max_t(int, 0, 537 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight); 538 } 539 540 static void bfq_get_entity(struct bfq_entity *entity) 541 { 542 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 543 544 if (bfqq) { 545 bfqq->ref++; 546 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", 547 bfqq, bfqq->ref); 548 } 549 } 550 551 /** 552 * bfq_find_deepest - find the deepest node that an extraction can modify. 553 * @node: the node being removed. 554 * 555 * Do the first step of an extraction in an rb tree, looking for the 556 * node that will replace @node, and returning the deepest node that 557 * the following modifications to the tree can touch. If @node is the 558 * last node in the tree return %NULL. 559 */ 560 static struct rb_node *bfq_find_deepest(struct rb_node *node) 561 { 562 struct rb_node *deepest; 563 564 if (!node->rb_right && !node->rb_left) 565 deepest = rb_parent(node); 566 else if (!node->rb_right) 567 deepest = node->rb_left; 568 else if (!node->rb_left) 569 deepest = node->rb_right; 570 else { 571 deepest = rb_next(node); 572 if (deepest->rb_right) 573 deepest = deepest->rb_right; 574 else if (rb_parent(deepest) != node) 575 deepest = rb_parent(deepest); 576 } 577 578 return deepest; 579 } 580 581 /** 582 * bfq_active_extract - remove an entity from the active tree. 583 * @st: the service_tree containing the tree. 584 * @entity: the entity being removed. 585 */ 586 static void bfq_active_extract(struct bfq_service_tree *st, 587 struct bfq_entity *entity) 588 { 589 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 590 struct rb_node *node; 591 #ifdef CONFIG_BFQ_GROUP_IOSCHED 592 struct bfq_sched_data *sd = NULL; 593 struct bfq_group *bfqg = NULL; 594 struct bfq_data *bfqd = NULL; 595 #endif 596 597 node = bfq_find_deepest(&entity->rb_node); 598 bfq_extract(&st->active, entity); 599 600 if (node) 601 bfq_update_active_tree(node); 602 603 #ifdef CONFIG_BFQ_GROUP_IOSCHED 604 sd = entity->sched_data; 605 bfqg = container_of(sd, struct bfq_group, sched_data); 606 bfqd = (struct bfq_data *)bfqg->bfqd; 607 #endif 608 if (bfqq) 609 list_del(&bfqq->bfqq_list); 610 #ifdef CONFIG_BFQ_GROUP_IOSCHED 611 if (bfqg != bfqd->root_group) 612 bfqg->active_entities--; 613 #endif 614 } 615 616 /** 617 * bfq_idle_insert - insert an entity into the idle tree. 618 * @st: the service tree containing the tree. 619 * @entity: the entity to insert. 620 */ 621 static void bfq_idle_insert(struct bfq_service_tree *st, 622 struct bfq_entity *entity) 623 { 624 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 625 struct bfq_entity *first_idle = st->first_idle; 626 struct bfq_entity *last_idle = st->last_idle; 627 628 if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) 629 st->first_idle = entity; 630 if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) 631 st->last_idle = entity; 632 633 bfq_insert(&st->idle, entity); 634 635 if (bfqq) 636 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); 637 } 638 639 /** 640 * bfq_forget_entity - do not consider entity any longer for scheduling 641 * @st: the service tree. 642 * @entity: the entity being removed. 643 * @is_in_service: true if entity is currently the in-service entity. 644 * 645 * Forget everything about @entity. In addition, if entity represents 646 * a queue, and the latter is not in service, then release the service 647 * reference to the queue (the one taken through bfq_get_entity). In 648 * fact, in this case, there is really no more service reference to 649 * the queue, as the latter is also outside any service tree. If, 650 * instead, the queue is in service, then __bfq_bfqd_reset_in_service 651 * will take care of putting the reference when the queue finally 652 * stops being served. 653 */ 654 static void bfq_forget_entity(struct bfq_service_tree *st, 655 struct bfq_entity *entity, 656 bool is_in_service) 657 { 658 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 659 660 entity->on_st = false; 661 st->wsum -= entity->weight; 662 if (bfqq && !is_in_service) 663 bfq_put_queue(bfqq); 664 } 665 666 /** 667 * bfq_put_idle_entity - release the idle tree ref of an entity. 668 * @st: service tree for the entity. 669 * @entity: the entity being released. 670 */ 671 void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity) 672 { 673 bfq_idle_extract(st, entity); 674 bfq_forget_entity(st, entity, 675 entity == entity->sched_data->in_service_entity); 676 } 677 678 /** 679 * bfq_forget_idle - update the idle tree if necessary. 680 * @st: the service tree to act upon. 681 * 682 * To preserve the global O(log N) complexity we only remove one entry here; 683 * as the idle tree will not grow indefinitely this can be done safely. 684 */ 685 static void bfq_forget_idle(struct bfq_service_tree *st) 686 { 687 struct bfq_entity *first_idle = st->first_idle; 688 struct bfq_entity *last_idle = st->last_idle; 689 690 if (RB_EMPTY_ROOT(&st->active) && last_idle && 691 !bfq_gt(last_idle->finish, st->vtime)) { 692 /* 693 * Forget the whole idle tree, increasing the vtime past 694 * the last finish time of idle entities. 695 */ 696 st->vtime = last_idle->finish; 697 } 698 699 if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) 700 bfq_put_idle_entity(st, first_idle); 701 } 702 703 struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity) 704 { 705 struct bfq_sched_data *sched_data = entity->sched_data; 706 unsigned int idx = bfq_class_idx(entity); 707 708 return sched_data->service_tree + idx; 709 } 710 711 /* 712 * Update weight and priority of entity. If update_class_too is true, 713 * then update the ioprio_class of entity too. 714 * 715 * The reason why the update of ioprio_class is controlled through the 716 * last parameter is as follows. Changing the ioprio class of an 717 * entity implies changing the destination service trees for that 718 * entity. If such a change occurred when the entity is already on one 719 * of the service trees for its previous class, then the state of the 720 * entity would become more complex: none of the new possible service 721 * trees for the entity, according to bfq_entity_service_tree(), would 722 * match any of the possible service trees on which the entity 723 * is. Complex operations involving these trees, such as entity 724 * activations and deactivations, should take into account this 725 * additional complexity. To avoid this issue, this function is 726 * invoked with update_class_too unset in the points in the code where 727 * entity may happen to be on some tree. 728 */ 729 struct bfq_service_tree * 730 __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, 731 struct bfq_entity *entity, 732 bool update_class_too) 733 { 734 struct bfq_service_tree *new_st = old_st; 735 736 if (entity->prio_changed) { 737 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 738 unsigned int prev_weight, new_weight; 739 struct bfq_data *bfqd = NULL; 740 struct rb_root *root; 741 #ifdef CONFIG_BFQ_GROUP_IOSCHED 742 struct bfq_sched_data *sd; 743 struct bfq_group *bfqg; 744 #endif 745 746 if (bfqq) 747 bfqd = bfqq->bfqd; 748 #ifdef CONFIG_BFQ_GROUP_IOSCHED 749 else { 750 sd = entity->my_sched_data; 751 bfqg = container_of(sd, struct bfq_group, sched_data); 752 bfqd = (struct bfq_data *)bfqg->bfqd; 753 } 754 #endif 755 756 old_st->wsum -= entity->weight; 757 758 if (entity->new_weight != entity->orig_weight) { 759 if (entity->new_weight < BFQ_MIN_WEIGHT || 760 entity->new_weight > BFQ_MAX_WEIGHT) { 761 pr_crit("update_weight_prio: new_weight %d\n", 762 entity->new_weight); 763 if (entity->new_weight < BFQ_MIN_WEIGHT) 764 entity->new_weight = BFQ_MIN_WEIGHT; 765 else 766 entity->new_weight = BFQ_MAX_WEIGHT; 767 } 768 entity->orig_weight = entity->new_weight; 769 if (bfqq) 770 bfqq->ioprio = 771 bfq_weight_to_ioprio(entity->orig_weight); 772 } 773 774 if (bfqq && update_class_too) 775 bfqq->ioprio_class = bfqq->new_ioprio_class; 776 777 /* 778 * Reset prio_changed only if the ioprio_class change 779 * is not pending any longer. 780 */ 781 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class) 782 entity->prio_changed = 0; 783 784 /* 785 * NOTE: here we may be changing the weight too early, 786 * this will cause unfairness. The correct approach 787 * would have required additional complexity to defer 788 * weight changes to the proper time instants (i.e., 789 * when entity->finish <= old_st->vtime). 790 */ 791 new_st = bfq_entity_service_tree(entity); 792 793 prev_weight = entity->weight; 794 new_weight = entity->orig_weight * 795 (bfqq ? bfqq->wr_coeff : 1); 796 /* 797 * If the weight of the entity changes, and the entity is a 798 * queue, remove the entity from its old weight counter (if 799 * there is a counter associated with the entity). 800 */ 801 if (prev_weight != new_weight && bfqq) { 802 root = &bfqd->queue_weights_tree; 803 __bfq_weights_tree_remove(bfqd, bfqq, root); 804 } 805 entity->weight = new_weight; 806 /* 807 * Add the entity, if it is not a weight-raised queue, 808 * to the counter associated with its new weight. 809 */ 810 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) { 811 /* If we get here, root has been initialized. */ 812 bfq_weights_tree_add(bfqd, bfqq, root); 813 } 814 815 new_st->wsum += entity->weight; 816 817 if (new_st != old_st) 818 entity->start = new_st->vtime; 819 } 820 821 return new_st; 822 } 823 824 /** 825 * bfq_bfqq_served - update the scheduler status after selection for 826 * service. 827 * @bfqq: the queue being served. 828 * @served: bytes to transfer. 829 * 830 * NOTE: this can be optimized, as the timestamps of upper level entities 831 * are synchronized every time a new bfqq is selected for service. By now, 832 * we keep it to better check consistency. 833 */ 834 void bfq_bfqq_served(struct bfq_queue *bfqq, int served) 835 { 836 struct bfq_entity *entity = &bfqq->entity; 837 struct bfq_service_tree *st; 838 839 if (!bfqq->service_from_backlogged) 840 bfqq->first_IO_time = jiffies; 841 842 if (bfqq->wr_coeff > 1) 843 bfqq->service_from_wr += served; 844 845 bfqq->service_from_backlogged += served; 846 for_each_entity(entity) { 847 st = bfq_entity_service_tree(entity); 848 849 entity->service += served; 850 851 st->vtime += bfq_delta(served, st->wsum); 852 bfq_forget_idle(st); 853 } 854 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served); 855 } 856 857 /** 858 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length 859 * of the time interval during which bfqq has been in 860 * service. 861 * @bfqd: the device 862 * @bfqq: the queue that needs a service update. 863 * @time_ms: the amount of time during which the queue has received service 864 * 865 * If a queue does not consume its budget fast enough, then providing 866 * the queue with service fairness may impair throughput, more or less 867 * severely. For this reason, queues that consume their budget slowly 868 * are provided with time fairness instead of service fairness. This 869 * goal is achieved through the BFQ scheduling engine, even if such an 870 * engine works in the service, and not in the time domain. The trick 871 * is charging these queues with an inflated amount of service, equal 872 * to the amount of service that they would have received during their 873 * service slot if they had been fast, i.e., if their requests had 874 * been dispatched at a rate equal to the estimated peak rate. 875 * 876 * It is worth noting that time fairness can cause important 877 * distortions in terms of bandwidth distribution, on devices with 878 * internal queueing. The reason is that I/O requests dispatched 879 * during the service slot of a queue may be served after that service 880 * slot is finished, and may have a total processing time loosely 881 * correlated with the duration of the service slot. This is 882 * especially true for short service slots. 883 */ 884 void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, 885 unsigned long time_ms) 886 { 887 struct bfq_entity *entity = &bfqq->entity; 888 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout); 889 unsigned long bounded_time_ms = min(time_ms, timeout_ms); 890 int serv_to_charge_for_time = 891 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms; 892 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service); 893 894 /* Increase budget to avoid inconsistencies */ 895 if (tot_serv_to_charge > entity->budget) 896 entity->budget = tot_serv_to_charge; 897 898 bfq_bfqq_served(bfqq, 899 max_t(int, 0, tot_serv_to_charge - entity->service)); 900 } 901 902 static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, 903 struct bfq_service_tree *st, 904 bool backshifted) 905 { 906 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 907 908 /* 909 * When this function is invoked, entity is not in any service 910 * tree, then it is safe to invoke next function with the last 911 * parameter set (see the comments on the function). 912 */ 913 st = __bfq_entity_update_weight_prio(st, entity, true); 914 bfq_calc_finish(entity, entity->budget); 915 916 /* 917 * If some queues enjoy backshifting for a while, then their 918 * (virtual) finish timestamps may happen to become lower and 919 * lower than the system virtual time. In particular, if 920 * these queues often happen to be idle for short time 921 * periods, and during such time periods other queues with 922 * higher timestamps happen to be busy, then the backshifted 923 * timestamps of the former queues can become much lower than 924 * the system virtual time. In fact, to serve the queues with 925 * higher timestamps while the ones with lower timestamps are 926 * idle, the system virtual time may be pushed-up to much 927 * higher values than the finish timestamps of the idle 928 * queues. As a consequence, the finish timestamps of all new 929 * or newly activated queues may end up being much larger than 930 * those of lucky queues with backshifted timestamps. The 931 * latter queues may then monopolize the device for a lot of 932 * time. This would simply break service guarantees. 933 * 934 * To reduce this problem, push up a little bit the 935 * backshifted timestamps of the queue associated with this 936 * entity (only a queue can happen to have the backshifted 937 * flag set): just enough to let the finish timestamp of the 938 * queue be equal to the current value of the system virtual 939 * time. This may introduce a little unfairness among queues 940 * with backshifted timestamps, but it does not break 941 * worst-case fairness guarantees. 942 * 943 * As a special case, if bfqq is weight-raised, push up 944 * timestamps much less, to keep very low the probability that 945 * this push up causes the backshifted finish timestamps of 946 * weight-raised queues to become higher than the backshifted 947 * finish timestamps of non weight-raised queues. 948 */ 949 if (backshifted && bfq_gt(st->vtime, entity->finish)) { 950 unsigned long delta = st->vtime - entity->finish; 951 952 if (bfqq) 953 delta /= bfqq->wr_coeff; 954 955 entity->start += delta; 956 entity->finish += delta; 957 } 958 959 bfq_active_insert(st, entity); 960 } 961 962 /** 963 * __bfq_activate_entity - handle activation of entity. 964 * @entity: the entity being activated. 965 * @non_blocking_wait_rq: true if entity was waiting for a request 966 * 967 * Called for a 'true' activation, i.e., if entity is not active and 968 * one of its children receives a new request. 969 * 970 * Basically, this function updates the timestamps of entity and 971 * inserts entity into its active tree, after possibly extracting it 972 * from its idle tree. 973 */ 974 static void __bfq_activate_entity(struct bfq_entity *entity, 975 bool non_blocking_wait_rq) 976 { 977 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 978 bool backshifted = false; 979 unsigned long long min_vstart; 980 981 /* See comments on bfq_fqq_update_budg_for_activation */ 982 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { 983 backshifted = true; 984 min_vstart = entity->finish; 985 } else 986 min_vstart = st->vtime; 987 988 if (entity->tree == &st->idle) { 989 /* 990 * Must be on the idle tree, bfq_idle_extract() will 991 * check for that. 992 */ 993 bfq_idle_extract(st, entity); 994 entity->start = bfq_gt(min_vstart, entity->finish) ? 995 min_vstart : entity->finish; 996 } else { 997 /* 998 * The finish time of the entity may be invalid, and 999 * it is in the past for sure, otherwise the queue 1000 * would have been on the idle tree. 1001 */ 1002 entity->start = min_vstart; 1003 st->wsum += entity->weight; 1004 /* 1005 * entity is about to be inserted into a service tree, 1006 * and then set in service: get a reference to make 1007 * sure entity does not disappear until it is no 1008 * longer in service or scheduled for service. 1009 */ 1010 bfq_get_entity(entity); 1011 1012 entity->on_st = true; 1013 } 1014 1015 #ifdef CONFIG_BFQ_GROUP_IOSCHED 1016 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */ 1017 struct bfq_group *bfqg = 1018 container_of(entity, struct bfq_group, entity); 1019 struct bfq_data *bfqd = bfqg->bfqd; 1020 1021 if (!entity->in_groups_with_pending_reqs) { 1022 entity->in_groups_with_pending_reqs = true; 1023 bfqd->num_groups_with_pending_reqs++; 1024 } 1025 } 1026 #endif 1027 1028 bfq_update_fin_time_enqueue(entity, st, backshifted); 1029 } 1030 1031 /** 1032 * __bfq_requeue_entity - handle requeueing or repositioning of an entity. 1033 * @entity: the entity being requeued or repositioned. 1034 * 1035 * Requeueing is needed if this entity stops being served, which 1036 * happens if a leaf descendant entity has expired. On the other hand, 1037 * repositioning is needed if the next_inservice_entity for the child 1038 * entity has changed. See the comments inside the function for 1039 * details. 1040 * 1041 * Basically, this function: 1) removes entity from its active tree if 1042 * present there, 2) updates the timestamps of entity and 3) inserts 1043 * entity back into its active tree (in the new, right position for 1044 * the new values of the timestamps). 1045 */ 1046 static void __bfq_requeue_entity(struct bfq_entity *entity) 1047 { 1048 struct bfq_sched_data *sd = entity->sched_data; 1049 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1050 1051 if (entity == sd->in_service_entity) { 1052 /* 1053 * We are requeueing the current in-service entity, 1054 * which may have to be done for one of the following 1055 * reasons: 1056 * - entity represents the in-service queue, and the 1057 * in-service queue is being requeued after an 1058 * expiration; 1059 * - entity represents a group, and its budget has 1060 * changed because one of its child entities has 1061 * just been either activated or requeued for some 1062 * reason; the timestamps of the entity need then to 1063 * be updated, and the entity needs to be enqueued 1064 * or repositioned accordingly. 1065 * 1066 * In particular, before requeueing, the start time of 1067 * the entity must be moved forward to account for the 1068 * service that the entity has received while in 1069 * service. This is done by the next instructions. The 1070 * finish time will then be updated according to this 1071 * new value of the start time, and to the budget of 1072 * the entity. 1073 */ 1074 bfq_calc_finish(entity, entity->service); 1075 entity->start = entity->finish; 1076 /* 1077 * In addition, if the entity had more than one child 1078 * when set in service, then it was not extracted from 1079 * the active tree. This implies that the position of 1080 * the entity in the active tree may need to be 1081 * changed now, because we have just updated the start 1082 * time of the entity, and we will update its finish 1083 * time in a moment (the requeueing is then, more 1084 * precisely, a repositioning in this case). To 1085 * implement this repositioning, we: 1) dequeue the 1086 * entity here, 2) update the finish time and requeue 1087 * the entity according to the new timestamps below. 1088 */ 1089 if (entity->tree) 1090 bfq_active_extract(st, entity); 1091 } else { /* The entity is already active, and not in service */ 1092 /* 1093 * In this case, this function gets called only if the 1094 * next_in_service entity below this entity has 1095 * changed, and this change has caused the budget of 1096 * this entity to change, which, finally implies that 1097 * the finish time of this entity must be 1098 * updated. Such an update may cause the scheduling, 1099 * i.e., the position in the active tree, of this 1100 * entity to change. We handle this change by: 1) 1101 * dequeueing the entity here, 2) updating the finish 1102 * time and requeueing the entity according to the new 1103 * timestamps below. This is the same approach as the 1104 * non-extracted-entity sub-case above. 1105 */ 1106 bfq_active_extract(st, entity); 1107 } 1108 1109 bfq_update_fin_time_enqueue(entity, st, false); 1110 } 1111 1112 static void __bfq_activate_requeue_entity(struct bfq_entity *entity, 1113 struct bfq_sched_data *sd, 1114 bool non_blocking_wait_rq) 1115 { 1116 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1117 1118 if (sd->in_service_entity == entity || entity->tree == &st->active) 1119 /* 1120 * in service or already queued on the active tree, 1121 * requeue or reposition 1122 */ 1123 __bfq_requeue_entity(entity); 1124 else 1125 /* 1126 * Not in service and not queued on its active tree: 1127 * the activity is idle and this is a true activation. 1128 */ 1129 __bfq_activate_entity(entity, non_blocking_wait_rq); 1130 } 1131 1132 1133 /** 1134 * bfq_activate_requeue_entity - activate or requeue an entity representing a 1135 * bfq_queue, and activate, requeue or reposition 1136 * all ancestors for which such an update becomes 1137 * necessary. 1138 * @entity: the entity to activate. 1139 * @non_blocking_wait_rq: true if this entity was waiting for a request 1140 * @requeue: true if this is a requeue, which implies that bfqq is 1141 * being expired; thus ALL its ancestors stop being served and must 1142 * therefore be requeued 1143 * @expiration: true if this function is being invoked in the expiration path 1144 * of the in-service queue 1145 */ 1146 static void bfq_activate_requeue_entity(struct bfq_entity *entity, 1147 bool non_blocking_wait_rq, 1148 bool requeue, bool expiration) 1149 { 1150 struct bfq_sched_data *sd; 1151 1152 for_each_entity(entity) { 1153 sd = entity->sched_data; 1154 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); 1155 1156 if (!bfq_update_next_in_service(sd, entity, expiration) && 1157 !requeue) 1158 break; 1159 } 1160 } 1161 1162 /** 1163 * __bfq_deactivate_entity - update sched_data and service trees for 1164 * entity, so as to represent entity as inactive 1165 * @entity: the entity being deactivated. 1166 * @ins_into_idle_tree: if false, the entity will not be put into the 1167 * idle tree. 1168 * 1169 * If necessary and allowed, puts entity into the idle tree. NOTE: 1170 * entity may be on no tree if in service. 1171 */ 1172 bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) 1173 { 1174 struct bfq_sched_data *sd = entity->sched_data; 1175 struct bfq_service_tree *st; 1176 bool is_in_service; 1177 1178 if (!entity->on_st) /* entity never activated, or already inactive */ 1179 return false; 1180 1181 /* 1182 * If we get here, then entity is active, which implies that 1183 * bfq_group_set_parent has already been invoked for the group 1184 * represented by entity. Therefore, the field 1185 * entity->sched_data has been set, and we can safely use it. 1186 */ 1187 st = bfq_entity_service_tree(entity); 1188 is_in_service = entity == sd->in_service_entity; 1189 1190 bfq_calc_finish(entity, entity->service); 1191 1192 if (is_in_service) 1193 sd->in_service_entity = NULL; 1194 else 1195 /* 1196 * Non in-service entity: nobody will take care of 1197 * resetting its service counter on expiration. Do it 1198 * now. 1199 */ 1200 entity->service = 0; 1201 1202 if (entity->tree == &st->active) 1203 bfq_active_extract(st, entity); 1204 else if (!is_in_service && entity->tree == &st->idle) 1205 bfq_idle_extract(st, entity); 1206 1207 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) 1208 bfq_forget_entity(st, entity, is_in_service); 1209 else 1210 bfq_idle_insert(st, entity); 1211 1212 return true; 1213 } 1214 1215 /** 1216 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. 1217 * @entity: the entity to deactivate. 1218 * @ins_into_idle_tree: true if the entity can be put into the idle tree 1219 * @expiration: true if this function is being invoked in the expiration path 1220 * of the in-service queue 1221 */ 1222 static void bfq_deactivate_entity(struct bfq_entity *entity, 1223 bool ins_into_idle_tree, 1224 bool expiration) 1225 { 1226 struct bfq_sched_data *sd; 1227 struct bfq_entity *parent = NULL; 1228 1229 for_each_entity_safe(entity, parent) { 1230 sd = entity->sched_data; 1231 1232 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { 1233 /* 1234 * entity is not in any tree any more, so 1235 * this deactivation is a no-op, and there is 1236 * nothing to change for upper-level entities 1237 * (in case of expiration, this can never 1238 * happen). 1239 */ 1240 return; 1241 } 1242 1243 if (sd->next_in_service == entity) 1244 /* 1245 * entity was the next_in_service entity, 1246 * then, since entity has just been 1247 * deactivated, a new one must be found. 1248 */ 1249 bfq_update_next_in_service(sd, NULL, expiration); 1250 1251 if (sd->next_in_service || sd->in_service_entity) { 1252 /* 1253 * The parent entity is still active, because 1254 * either next_in_service or in_service_entity 1255 * is not NULL. So, no further upwards 1256 * deactivation must be performed. Yet, 1257 * next_in_service has changed. Then the 1258 * schedule does need to be updated upwards. 1259 * 1260 * NOTE If in_service_entity is not NULL, then 1261 * next_in_service may happen to be NULL, 1262 * although the parent entity is evidently 1263 * active. This happens if 1) the entity 1264 * pointed by in_service_entity is the only 1265 * active entity in the parent entity, and 2) 1266 * according to the definition of 1267 * next_in_service, the in_service_entity 1268 * cannot be considered as 1269 * next_in_service. See the comments on the 1270 * definition of next_in_service for details. 1271 */ 1272 break; 1273 } 1274 1275 /* 1276 * If we get here, then the parent is no more 1277 * backlogged and we need to propagate the 1278 * deactivation upwards. Thus let the loop go on. 1279 */ 1280 1281 /* 1282 * Also let parent be queued into the idle tree on 1283 * deactivation, to preserve service guarantees, and 1284 * assuming that who invoked this function does not 1285 * need parent entities too to be removed completely. 1286 */ 1287 ins_into_idle_tree = true; 1288 } 1289 1290 /* 1291 * If the deactivation loop is fully executed, then there are 1292 * no more entities to touch and next loop is not executed at 1293 * all. Otherwise, requeue remaining entities if they are 1294 * about to stop receiving service, or reposition them if this 1295 * is not the case. 1296 */ 1297 entity = parent; 1298 for_each_entity(entity) { 1299 /* 1300 * Invoke __bfq_requeue_entity on entity, even if 1301 * already active, to requeue/reposition it in the 1302 * active tree (because sd->next_in_service has 1303 * changed) 1304 */ 1305 __bfq_requeue_entity(entity); 1306 1307 sd = entity->sched_data; 1308 if (!bfq_update_next_in_service(sd, entity, expiration) && 1309 !expiration) 1310 /* 1311 * next_in_service unchanged or not causing 1312 * any change in entity->parent->sd, and no 1313 * requeueing needed for expiration: stop 1314 * here. 1315 */ 1316 break; 1317 } 1318 } 1319 1320 /** 1321 * bfq_calc_vtime_jump - compute the value to which the vtime should jump, 1322 * if needed, to have at least one entity eligible. 1323 * @st: the service tree to act upon. 1324 * 1325 * Assumes that st is not empty. 1326 */ 1327 static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) 1328 { 1329 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); 1330 1331 if (bfq_gt(root_entity->min_start, st->vtime)) 1332 return root_entity->min_start; 1333 1334 return st->vtime; 1335 } 1336 1337 static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) 1338 { 1339 if (new_value > st->vtime) { 1340 st->vtime = new_value; 1341 bfq_forget_idle(st); 1342 } 1343 } 1344 1345 /** 1346 * bfq_first_active_entity - find the eligible entity with 1347 * the smallest finish time 1348 * @st: the service tree to select from. 1349 * @vtime: the system virtual to use as a reference for eligibility 1350 * 1351 * This function searches the first schedulable entity, starting from the 1352 * root of the tree and going on the left every time on this side there is 1353 * a subtree with at least one eligible (start <= vtime) entity. The path on 1354 * the right is followed only if a) the left subtree contains no eligible 1355 * entities and b) no eligible entity has been found yet. 1356 */ 1357 static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, 1358 u64 vtime) 1359 { 1360 struct bfq_entity *entry, *first = NULL; 1361 struct rb_node *node = st->active.rb_node; 1362 1363 while (node) { 1364 entry = rb_entry(node, struct bfq_entity, rb_node); 1365 left: 1366 if (!bfq_gt(entry->start, vtime)) 1367 first = entry; 1368 1369 if (node->rb_left) { 1370 entry = rb_entry(node->rb_left, 1371 struct bfq_entity, rb_node); 1372 if (!bfq_gt(entry->min_start, vtime)) { 1373 node = node->rb_left; 1374 goto left; 1375 } 1376 } 1377 if (first) 1378 break; 1379 node = node->rb_right; 1380 } 1381 1382 return first; 1383 } 1384 1385 /** 1386 * __bfq_lookup_next_entity - return the first eligible entity in @st. 1387 * @st: the service tree. 1388 * 1389 * If there is no in-service entity for the sched_data st belongs to, 1390 * then return the entity that will be set in service if: 1391 * 1) the parent entity this st belongs to is set in service; 1392 * 2) no entity belonging to such parent entity undergoes a state change 1393 * that would influence the timestamps of the entity (e.g., becomes idle, 1394 * becomes backlogged, changes its budget, ...). 1395 * 1396 * In this first case, update the virtual time in @st too (see the 1397 * comments on this update inside the function). 1398 * 1399 * In constrast, if there is an in-service entity, then return the 1400 * entity that would be set in service if not only the above 1401 * conditions, but also the next one held true: the currently 1402 * in-service entity, on expiration, 1403 * 1) gets a finish time equal to the current one, or 1404 * 2) is not eligible any more, or 1405 * 3) is idle. 1406 */ 1407 static struct bfq_entity * 1408 __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) 1409 { 1410 struct bfq_entity *entity; 1411 u64 new_vtime; 1412 1413 if (RB_EMPTY_ROOT(&st->active)) 1414 return NULL; 1415 1416 /* 1417 * Get the value of the system virtual time for which at 1418 * least one entity is eligible. 1419 */ 1420 new_vtime = bfq_calc_vtime_jump(st); 1421 1422 /* 1423 * If there is no in-service entity for the sched_data this 1424 * active tree belongs to, then push the system virtual time 1425 * up to the value that guarantees that at least one entity is 1426 * eligible. If, instead, there is an in-service entity, then 1427 * do not make any such update, because there is already an 1428 * eligible entity, namely the in-service one (even if the 1429 * entity is not on st, because it was extracted when set in 1430 * service). 1431 */ 1432 if (!in_service) 1433 bfq_update_vtime(st, new_vtime); 1434 1435 entity = bfq_first_active_entity(st, new_vtime); 1436 1437 return entity; 1438 } 1439 1440 /** 1441 * bfq_lookup_next_entity - return the first eligible entity in @sd. 1442 * @sd: the sched_data. 1443 * @expiration: true if we are on the expiration path of the in-service queue 1444 * 1445 * This function is invoked when there has been a change in the trees 1446 * for sd, and we need to know what is the new next entity to serve 1447 * after this change. 1448 */ 1449 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 1450 bool expiration) 1451 { 1452 struct bfq_service_tree *st = sd->service_tree; 1453 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); 1454 struct bfq_entity *entity = NULL; 1455 int class_idx = 0; 1456 1457 /* 1458 * Choose from idle class, if needed to guarantee a minimum 1459 * bandwidth to this class (and if there is some active entity 1460 * in idle class). This should also mitigate 1461 * priority-inversion problems in case a low priority task is 1462 * holding file system resources. 1463 */ 1464 if (time_is_before_jiffies(sd->bfq_class_idle_last_service + 1465 BFQ_CL_IDLE_TIMEOUT)) { 1466 if (!RB_EMPTY_ROOT(&idle_class_st->active)) 1467 class_idx = BFQ_IOPRIO_CLASSES - 1; 1468 /* About to be served if backlogged, or not yet backlogged */ 1469 sd->bfq_class_idle_last_service = jiffies; 1470 } 1471 1472 /* 1473 * Find the next entity to serve for the highest-priority 1474 * class, unless the idle class needs to be served. 1475 */ 1476 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { 1477 /* 1478 * If expiration is true, then bfq_lookup_next_entity 1479 * is being invoked as a part of the expiration path 1480 * of the in-service queue. In this case, even if 1481 * sd->in_service_entity is not NULL, 1482 * sd->in_service_entiy at this point is actually not 1483 * in service any more, and, if needed, has already 1484 * been properly queued or requeued into the right 1485 * tree. The reason why sd->in_service_entity is still 1486 * not NULL here, even if expiration is true, is that 1487 * sd->in_service_entiy is reset as a last step in the 1488 * expiration path. So, if expiration is true, tell 1489 * __bfq_lookup_next_entity that there is no 1490 * sd->in_service_entity. 1491 */ 1492 entity = __bfq_lookup_next_entity(st + class_idx, 1493 sd->in_service_entity && 1494 !expiration); 1495 1496 if (entity) 1497 break; 1498 } 1499 1500 if (!entity) 1501 return NULL; 1502 1503 return entity; 1504 } 1505 1506 bool next_queue_may_preempt(struct bfq_data *bfqd) 1507 { 1508 struct bfq_sched_data *sd = &bfqd->root_group->sched_data; 1509 1510 return sd->next_in_service != sd->in_service_entity; 1511 } 1512 1513 /* 1514 * Get next queue for service. 1515 */ 1516 struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) 1517 { 1518 struct bfq_entity *entity = NULL; 1519 struct bfq_sched_data *sd; 1520 struct bfq_queue *bfqq; 1521 1522 if (bfq_tot_busy_queues(bfqd) == 0) 1523 return NULL; 1524 1525 /* 1526 * Traverse the path from the root to the leaf entity to 1527 * serve. Set in service all the entities visited along the 1528 * way. 1529 */ 1530 sd = &bfqd->root_group->sched_data; 1531 for (; sd ; sd = entity->my_sched_data) { 1532 /* 1533 * WARNING. We are about to set the in-service entity 1534 * to sd->next_in_service, i.e., to the (cached) value 1535 * returned by bfq_lookup_next_entity(sd) the last 1536 * time it was invoked, i.e., the last time when the 1537 * service order in sd changed as a consequence of the 1538 * activation or deactivation of an entity. In this 1539 * respect, if we execute bfq_lookup_next_entity(sd) 1540 * in this very moment, it may, although with low 1541 * probability, yield a different entity than that 1542 * pointed to by sd->next_in_service. This rare event 1543 * happens in case there was no CLASS_IDLE entity to 1544 * serve for sd when bfq_lookup_next_entity(sd) was 1545 * invoked for the last time, while there is now one 1546 * such entity. 1547 * 1548 * If the above event happens, then the scheduling of 1549 * such entity in CLASS_IDLE is postponed until the 1550 * service of the sd->next_in_service entity 1551 * finishes. In fact, when the latter is expired, 1552 * bfq_lookup_next_entity(sd) gets called again, 1553 * exactly to update sd->next_in_service. 1554 */ 1555 1556 /* Make next_in_service entity become in_service_entity */ 1557 entity = sd->next_in_service; 1558 sd->in_service_entity = entity; 1559 1560 /* 1561 * If entity is no longer a candidate for next 1562 * service, then it must be extracted from its active 1563 * tree, so as to make sure that it won't be 1564 * considered when computing next_in_service. See the 1565 * comments on the function 1566 * bfq_no_longer_next_in_service() for details. 1567 */ 1568 if (bfq_no_longer_next_in_service(entity)) 1569 bfq_active_extract(bfq_entity_service_tree(entity), 1570 entity); 1571 1572 /* 1573 * Even if entity is not to be extracted according to 1574 * the above check, a descendant entity may get 1575 * extracted in one of the next iterations of this 1576 * loop. Such an event could cause a change in 1577 * next_in_service for the level of the descendant 1578 * entity, and thus possibly back to this level. 1579 * 1580 * However, we cannot perform the resulting needed 1581 * update of next_in_service for this level before the 1582 * end of the whole loop, because, to know which is 1583 * the correct next-to-serve candidate entity for each 1584 * level, we need first to find the leaf entity to set 1585 * in service. In fact, only after we know which is 1586 * the next-to-serve leaf entity, we can discover 1587 * whether the parent entity of the leaf entity 1588 * becomes the next-to-serve, and so on. 1589 */ 1590 } 1591 1592 bfqq = bfq_entity_to_bfqq(entity); 1593 1594 /* 1595 * We can finally update all next-to-serve entities along the 1596 * path from the leaf entity just set in service to the root. 1597 */ 1598 for_each_entity(entity) { 1599 struct bfq_sched_data *sd = entity->sched_data; 1600 1601 if (!bfq_update_next_in_service(sd, NULL, false)) 1602 break; 1603 } 1604 1605 return bfqq; 1606 } 1607 1608 /* returns true if the in-service queue gets freed */ 1609 bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) 1610 { 1611 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; 1612 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; 1613 struct bfq_entity *entity = in_serv_entity; 1614 1615 bfq_clear_bfqq_wait_request(in_serv_bfqq); 1616 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 1617 bfqd->in_service_queue = NULL; 1618 1619 /* 1620 * When this function is called, all in-service entities have 1621 * been properly deactivated or requeued, so we can safely 1622 * execute the final step: reset in_service_entity along the 1623 * path from entity to the root. 1624 */ 1625 for_each_entity(entity) 1626 entity->sched_data->in_service_entity = NULL; 1627 1628 /* 1629 * in_serv_entity is no longer in service, so, if it is in no 1630 * service tree either, then release the service reference to 1631 * the queue it represents (taken with bfq_get_entity). 1632 */ 1633 if (!in_serv_entity->on_st) { 1634 /* 1635 * If no process is referencing in_serv_bfqq any 1636 * longer, then the service reference may be the only 1637 * reference to the queue. If this is the case, then 1638 * bfqq gets freed here. 1639 */ 1640 int ref = in_serv_bfqq->ref; 1641 bfq_put_queue(in_serv_bfqq); 1642 if (ref == 1) 1643 return true; 1644 } 1645 1646 return false; 1647 } 1648 1649 void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1650 bool ins_into_idle_tree, bool expiration) 1651 { 1652 struct bfq_entity *entity = &bfqq->entity; 1653 1654 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); 1655 } 1656 1657 void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1658 { 1659 struct bfq_entity *entity = &bfqq->entity; 1660 1661 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), 1662 false, false); 1663 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1664 } 1665 1666 void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1667 bool expiration) 1668 { 1669 struct bfq_entity *entity = &bfqq->entity; 1670 1671 bfq_activate_requeue_entity(entity, false, 1672 bfqq == bfqd->in_service_queue, expiration); 1673 } 1674 1675 /* 1676 * Called when the bfqq no longer has requests pending, remove it from 1677 * the service tree. As a special case, it can be invoked during an 1678 * expiration. 1679 */ 1680 void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1681 bool expiration) 1682 { 1683 bfq_log_bfqq(bfqd, bfqq, "del from busy"); 1684 1685 bfq_clear_bfqq_busy(bfqq); 1686 1687 bfqd->busy_queues[bfqq->ioprio_class - 1]--; 1688 1689 if (bfqq->wr_coeff > 1) 1690 bfqd->wr_busy_queues--; 1691 1692 bfqg_stats_update_dequeue(bfqq_group(bfqq)); 1693 1694 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); 1695 1696 if (!bfqq->dispatched) 1697 bfq_weights_tree_remove(bfqd, bfqq); 1698 } 1699 1700 /* 1701 * Called when an inactive queue receives a new request. 1702 */ 1703 void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1704 { 1705 bfq_log_bfqq(bfqd, bfqq, "add to busy"); 1706 1707 bfq_activate_bfqq(bfqd, bfqq); 1708 1709 bfq_mark_bfqq_busy(bfqq); 1710 bfqd->busy_queues[bfqq->ioprio_class - 1]++; 1711 1712 if (!bfqq->dispatched) 1713 if (bfqq->wr_coeff == 1) 1714 bfq_weights_tree_add(bfqd, bfqq, 1715 &bfqd->queue_weights_tree); 1716 1717 if (bfqq->wr_coeff > 1) 1718 bfqd->wr_busy_queues++; 1719 } 1720