1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing 4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O 5 * scheduler schedules generic entities. The latter can represent 6 * either single bfq queues (associated with processes) or groups of 7 * bfq queues (associated with cgroups). 8 */ 9 #include "bfq-iosched.h" 10 11 /** 12 * bfq_gt - compare two timestamps. 13 * @a: first ts. 14 * @b: second ts. 15 * 16 * Return @a > @b, dealing with wrapping correctly. 17 */ 18 static int bfq_gt(u64 a, u64 b) 19 { 20 return (s64)(a - b) > 0; 21 } 22 23 static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) 24 { 25 struct rb_node *node = tree->rb_node; 26 27 return rb_entry(node, struct bfq_entity, rb_node); 28 } 29 30 static unsigned int bfq_class_idx(struct bfq_entity *entity) 31 { 32 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 33 34 return bfqq ? bfqq->ioprio_class - 1 : 35 BFQ_DEFAULT_GRP_CLASS - 1; 36 } 37 38 unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd) 39 { 40 return bfqd->busy_queues[0] + bfqd->busy_queues[1] + 41 bfqd->busy_queues[2]; 42 } 43 44 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 45 bool expiration); 46 47 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); 48 49 /** 50 * bfq_update_next_in_service - update sd->next_in_service 51 * @sd: sched_data for which to perform the update. 52 * @new_entity: if not NULL, pointer to the entity whose activation, 53 * requeueing or repositioning triggered the invocation of 54 * this function. 55 * @expiration: id true, this function is being invoked after the 56 * expiration of the in-service entity 57 * 58 * This function is called to update sd->next_in_service, which, in 59 * its turn, may change as a consequence of the insertion or 60 * extraction of an entity into/from one of the active trees of 61 * sd. These insertions/extractions occur as a consequence of 62 * activations/deactivations of entities, with some activations being 63 * 'true' activations, and other activations being requeueings (i.e., 64 * implementing the second, requeueing phase of the mechanism used to 65 * reposition an entity in its active tree; see comments on 66 * __bfq_activate_entity and __bfq_requeue_entity for details). In 67 * both the last two activation sub-cases, new_entity points to the 68 * just activated or requeued entity. 69 * 70 * Returns true if sd->next_in_service changes in such a way that 71 * entity->parent may become the next_in_service for its parent 72 * entity. 73 */ 74 static bool bfq_update_next_in_service(struct bfq_sched_data *sd, 75 struct bfq_entity *new_entity, 76 bool expiration) 77 { 78 struct bfq_entity *next_in_service = sd->next_in_service; 79 bool parent_sched_may_change = false; 80 bool change_without_lookup = false; 81 82 /* 83 * If this update is triggered by the activation, requeueing 84 * or repositioning of an entity that does not coincide with 85 * sd->next_in_service, then a full lookup in the active tree 86 * can be avoided. In fact, it is enough to check whether the 87 * just-modified entity has the same priority as 88 * sd->next_in_service, is eligible and has a lower virtual 89 * finish time than sd->next_in_service. If this compound 90 * condition holds, then the new entity becomes the new 91 * next_in_service. Otherwise no change is needed. 92 */ 93 if (new_entity && new_entity != sd->next_in_service) { 94 /* 95 * Flag used to decide whether to replace 96 * sd->next_in_service with new_entity. Tentatively 97 * set to true, and left as true if 98 * sd->next_in_service is NULL. 99 */ 100 change_without_lookup = true; 101 102 /* 103 * If there is already a next_in_service candidate 104 * entity, then compare timestamps to decide whether 105 * to replace sd->service_tree with new_entity. 106 */ 107 if (next_in_service) { 108 unsigned int new_entity_class_idx = 109 bfq_class_idx(new_entity); 110 struct bfq_service_tree *st = 111 sd->service_tree + new_entity_class_idx; 112 113 change_without_lookup = 114 (new_entity_class_idx == 115 bfq_class_idx(next_in_service) 116 && 117 !bfq_gt(new_entity->start, st->vtime) 118 && 119 bfq_gt(next_in_service->finish, 120 new_entity->finish)); 121 } 122 123 if (change_without_lookup) 124 next_in_service = new_entity; 125 } 126 127 if (!change_without_lookup) /* lookup needed */ 128 next_in_service = bfq_lookup_next_entity(sd, expiration); 129 130 if (next_in_service) { 131 bool new_budget_triggers_change = 132 bfq_update_parent_budget(next_in_service); 133 134 parent_sched_may_change = !sd->next_in_service || 135 new_budget_triggers_change; 136 } 137 138 sd->next_in_service = next_in_service; 139 140 if (!next_in_service) 141 return parent_sched_may_change; 142 143 return parent_sched_may_change; 144 } 145 146 #ifdef CONFIG_BFQ_GROUP_IOSCHED 147 148 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 149 { 150 struct bfq_entity *group_entity = bfqq->entity.parent; 151 152 if (!group_entity) 153 group_entity = &bfqq->bfqd->root_group->entity; 154 155 return container_of(group_entity, struct bfq_group, entity); 156 } 157 158 /* 159 * Returns true if this budget changes may let next_in_service->parent 160 * become the next_in_service entity for its parent entity. 161 */ 162 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 163 { 164 struct bfq_entity *bfqg_entity; 165 struct bfq_group *bfqg; 166 struct bfq_sched_data *group_sd; 167 bool ret = false; 168 169 group_sd = next_in_service->sched_data; 170 171 bfqg = container_of(group_sd, struct bfq_group, sched_data); 172 /* 173 * bfq_group's my_entity field is not NULL only if the group 174 * is not the root group. We must not touch the root entity 175 * as it must never become an in-service entity. 176 */ 177 bfqg_entity = bfqg->my_entity; 178 if (bfqg_entity) { 179 if (bfqg_entity->budget > next_in_service->budget) 180 ret = true; 181 bfqg_entity->budget = next_in_service->budget; 182 } 183 184 return ret; 185 } 186 187 /* 188 * This function tells whether entity stops being a candidate for next 189 * service, according to the restrictive definition of the field 190 * next_in_service. In particular, this function is invoked for an 191 * entity that is about to be set in service. 192 * 193 * If entity is a queue, then the entity is no longer a candidate for 194 * next service according to the that definition, because entity is 195 * about to become the in-service queue. This function then returns 196 * true if entity is a queue. 197 * 198 * In contrast, entity could still be a candidate for next service if 199 * it is not a queue, and has more than one active child. In fact, 200 * even if one of its children is about to be set in service, other 201 * active children may still be the next to serve, for the parent 202 * entity, even according to the above definition. As a consequence, a 203 * non-queue entity is not a candidate for next-service only if it has 204 * only one active child. And only if this condition holds, then this 205 * function returns true for a non-queue entity. 206 */ 207 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 208 { 209 struct bfq_group *bfqg; 210 211 if (bfq_entity_to_bfqq(entity)) 212 return true; 213 214 bfqg = container_of(entity, struct bfq_group, entity); 215 216 /* 217 * The field active_entities does not always contain the 218 * actual number of active children entities: it happens to 219 * not account for the in-service entity in case the latter is 220 * removed from its active tree (which may get done after 221 * invoking the function bfq_no_longer_next_in_service in 222 * bfq_get_next_queue). Fortunately, here, i.e., while 223 * bfq_no_longer_next_in_service is not yet completed in 224 * bfq_get_next_queue, bfq_active_extract has not yet been 225 * invoked, and thus active_entities still coincides with the 226 * actual number of active entities. 227 */ 228 if (bfqg->active_entities == 1) 229 return true; 230 231 return false; 232 } 233 234 #else /* CONFIG_BFQ_GROUP_IOSCHED */ 235 236 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 237 { 238 return bfqq->bfqd->root_group; 239 } 240 241 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 242 { 243 return false; 244 } 245 246 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 247 { 248 return true; 249 } 250 251 #endif /* CONFIG_BFQ_GROUP_IOSCHED */ 252 253 /* 254 * Shift for timestamp calculations. This actually limits the maximum 255 * service allowed in one timestamp delta (small shift values increase it), 256 * the maximum total weight that can be used for the queues in the system 257 * (big shift values increase it), and the period of virtual time 258 * wraparounds. 259 */ 260 #define WFQ_SERVICE_SHIFT 22 261 262 struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) 263 { 264 struct bfq_queue *bfqq = NULL; 265 266 if (!entity->my_sched_data) 267 bfqq = container_of(entity, struct bfq_queue, entity); 268 269 return bfqq; 270 } 271 272 273 /** 274 * bfq_delta - map service into the virtual time domain. 275 * @service: amount of service. 276 * @weight: scale factor (weight of an entity or weight sum). 277 */ 278 static u64 bfq_delta(unsigned long service, unsigned long weight) 279 { 280 u64 d = (u64)service << WFQ_SERVICE_SHIFT; 281 282 do_div(d, weight); 283 return d; 284 } 285 286 /** 287 * bfq_calc_finish - assign the finish time to an entity. 288 * @entity: the entity to act upon. 289 * @service: the service to be charged to the entity. 290 */ 291 static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) 292 { 293 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 294 295 entity->finish = entity->start + 296 bfq_delta(service, entity->weight); 297 298 if (bfqq) { 299 bfq_log_bfqq(bfqq->bfqd, bfqq, 300 "calc_finish: serv %lu, w %d", 301 service, entity->weight); 302 bfq_log_bfqq(bfqq->bfqd, bfqq, 303 "calc_finish: start %llu, finish %llu, delta %llu", 304 entity->start, entity->finish, 305 bfq_delta(service, entity->weight)); 306 } 307 } 308 309 /** 310 * bfq_entity_of - get an entity from a node. 311 * @node: the node field of the entity. 312 * 313 * Convert a node pointer to the relative entity. This is used only 314 * to simplify the logic of some functions and not as the generic 315 * conversion mechanism because, e.g., in the tree walking functions, 316 * the check for a %NULL value would be redundant. 317 */ 318 struct bfq_entity *bfq_entity_of(struct rb_node *node) 319 { 320 struct bfq_entity *entity = NULL; 321 322 if (node) 323 entity = rb_entry(node, struct bfq_entity, rb_node); 324 325 return entity; 326 } 327 328 /** 329 * bfq_extract - remove an entity from a tree. 330 * @root: the tree root. 331 * @entity: the entity to remove. 332 */ 333 static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) 334 { 335 entity->tree = NULL; 336 rb_erase(&entity->rb_node, root); 337 } 338 339 /** 340 * bfq_idle_extract - extract an entity from the idle tree. 341 * @st: the service tree of the owning @entity. 342 * @entity: the entity being removed. 343 */ 344 static void bfq_idle_extract(struct bfq_service_tree *st, 345 struct bfq_entity *entity) 346 { 347 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 348 struct rb_node *next; 349 350 if (entity == st->first_idle) { 351 next = rb_next(&entity->rb_node); 352 st->first_idle = bfq_entity_of(next); 353 } 354 355 if (entity == st->last_idle) { 356 next = rb_prev(&entity->rb_node); 357 st->last_idle = bfq_entity_of(next); 358 } 359 360 bfq_extract(&st->idle, entity); 361 362 if (bfqq) 363 list_del(&bfqq->bfqq_list); 364 } 365 366 /** 367 * bfq_insert - generic tree insertion. 368 * @root: tree root. 369 * @entity: entity to insert. 370 * 371 * This is used for the idle and the active tree, since they are both 372 * ordered by finish time. 373 */ 374 static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) 375 { 376 struct bfq_entity *entry; 377 struct rb_node **node = &root->rb_node; 378 struct rb_node *parent = NULL; 379 380 while (*node) { 381 parent = *node; 382 entry = rb_entry(parent, struct bfq_entity, rb_node); 383 384 if (bfq_gt(entry->finish, entity->finish)) 385 node = &parent->rb_left; 386 else 387 node = &parent->rb_right; 388 } 389 390 rb_link_node(&entity->rb_node, parent, node); 391 rb_insert_color(&entity->rb_node, root); 392 393 entity->tree = root; 394 } 395 396 /** 397 * bfq_update_min - update the min_start field of a entity. 398 * @entity: the entity to update. 399 * @node: one of its children. 400 * 401 * This function is called when @entity may store an invalid value for 402 * min_start due to updates to the active tree. The function assumes 403 * that the subtree rooted at @node (which may be its left or its right 404 * child) has a valid min_start value. 405 */ 406 static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) 407 { 408 struct bfq_entity *child; 409 410 if (node) { 411 child = rb_entry(node, struct bfq_entity, rb_node); 412 if (bfq_gt(entity->min_start, child->min_start)) 413 entity->min_start = child->min_start; 414 } 415 } 416 417 /** 418 * bfq_update_active_node - recalculate min_start. 419 * @node: the node to update. 420 * 421 * @node may have changed position or one of its children may have moved, 422 * this function updates its min_start value. The left and right subtrees 423 * are assumed to hold a correct min_start value. 424 */ 425 static void bfq_update_active_node(struct rb_node *node) 426 { 427 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); 428 429 entity->min_start = entity->start; 430 bfq_update_min(entity, node->rb_right); 431 bfq_update_min(entity, node->rb_left); 432 } 433 434 /** 435 * bfq_update_active_tree - update min_start for the whole active tree. 436 * @node: the starting node. 437 * 438 * @node must be the deepest modified node after an update. This function 439 * updates its min_start using the values held by its children, assuming 440 * that they did not change, and then updates all the nodes that may have 441 * changed in the path to the root. The only nodes that may have changed 442 * are the ones in the path or their siblings. 443 */ 444 static void bfq_update_active_tree(struct rb_node *node) 445 { 446 struct rb_node *parent; 447 448 up: 449 bfq_update_active_node(node); 450 451 parent = rb_parent(node); 452 if (!parent) 453 return; 454 455 if (node == parent->rb_left && parent->rb_right) 456 bfq_update_active_node(parent->rb_right); 457 else if (parent->rb_left) 458 bfq_update_active_node(parent->rb_left); 459 460 node = parent; 461 goto up; 462 } 463 464 /** 465 * bfq_active_insert - insert an entity in the active tree of its 466 * group/device. 467 * @st: the service tree of the entity. 468 * @entity: the entity being inserted. 469 * 470 * The active tree is ordered by finish time, but an extra key is kept 471 * per each node, containing the minimum value for the start times of 472 * its children (and the node itself), so it's possible to search for 473 * the eligible node with the lowest finish time in logarithmic time. 474 */ 475 static void bfq_active_insert(struct bfq_service_tree *st, 476 struct bfq_entity *entity) 477 { 478 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 479 struct rb_node *node = &entity->rb_node; 480 #ifdef CONFIG_BFQ_GROUP_IOSCHED 481 struct bfq_sched_data *sd = NULL; 482 struct bfq_group *bfqg = NULL; 483 struct bfq_data *bfqd = NULL; 484 #endif 485 486 bfq_insert(&st->active, entity); 487 488 if (node->rb_left) 489 node = node->rb_left; 490 else if (node->rb_right) 491 node = node->rb_right; 492 493 bfq_update_active_tree(node); 494 495 #ifdef CONFIG_BFQ_GROUP_IOSCHED 496 sd = entity->sched_data; 497 bfqg = container_of(sd, struct bfq_group, sched_data); 498 bfqd = (struct bfq_data *)bfqg->bfqd; 499 #endif 500 if (bfqq) 501 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); 502 #ifdef CONFIG_BFQ_GROUP_IOSCHED 503 if (bfqg != bfqd->root_group) 504 bfqg->active_entities++; 505 #endif 506 } 507 508 /** 509 * bfq_ioprio_to_weight - calc a weight from an ioprio. 510 * @ioprio: the ioprio value to convert. 511 */ 512 unsigned short bfq_ioprio_to_weight(int ioprio) 513 { 514 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; 515 } 516 517 /** 518 * bfq_weight_to_ioprio - calc an ioprio from a weight. 519 * @weight: the weight value to convert. 520 * 521 * To preserve as much as possible the old only-ioprio user interface, 522 * 0 is used as an escape ioprio value for weights (numerically) equal or 523 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF. 524 */ 525 static unsigned short bfq_weight_to_ioprio(int weight) 526 { 527 return max_t(int, 0, 528 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight); 529 } 530 531 static void bfq_get_entity(struct bfq_entity *entity) 532 { 533 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 534 535 if (bfqq) { 536 bfqq->ref++; 537 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", 538 bfqq, bfqq->ref); 539 } 540 } 541 542 /** 543 * bfq_find_deepest - find the deepest node that an extraction can modify. 544 * @node: the node being removed. 545 * 546 * Do the first step of an extraction in an rb tree, looking for the 547 * node that will replace @node, and returning the deepest node that 548 * the following modifications to the tree can touch. If @node is the 549 * last node in the tree return %NULL. 550 */ 551 static struct rb_node *bfq_find_deepest(struct rb_node *node) 552 { 553 struct rb_node *deepest; 554 555 if (!node->rb_right && !node->rb_left) 556 deepest = rb_parent(node); 557 else if (!node->rb_right) 558 deepest = node->rb_left; 559 else if (!node->rb_left) 560 deepest = node->rb_right; 561 else { 562 deepest = rb_next(node); 563 if (deepest->rb_right) 564 deepest = deepest->rb_right; 565 else if (rb_parent(deepest) != node) 566 deepest = rb_parent(deepest); 567 } 568 569 return deepest; 570 } 571 572 /** 573 * bfq_active_extract - remove an entity from the active tree. 574 * @st: the service_tree containing the tree. 575 * @entity: the entity being removed. 576 */ 577 static void bfq_active_extract(struct bfq_service_tree *st, 578 struct bfq_entity *entity) 579 { 580 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 581 struct rb_node *node; 582 #ifdef CONFIG_BFQ_GROUP_IOSCHED 583 struct bfq_sched_data *sd = NULL; 584 struct bfq_group *bfqg = NULL; 585 struct bfq_data *bfqd = NULL; 586 #endif 587 588 node = bfq_find_deepest(&entity->rb_node); 589 bfq_extract(&st->active, entity); 590 591 if (node) 592 bfq_update_active_tree(node); 593 594 #ifdef CONFIG_BFQ_GROUP_IOSCHED 595 sd = entity->sched_data; 596 bfqg = container_of(sd, struct bfq_group, sched_data); 597 bfqd = (struct bfq_data *)bfqg->bfqd; 598 #endif 599 if (bfqq) 600 list_del(&bfqq->bfqq_list); 601 #ifdef CONFIG_BFQ_GROUP_IOSCHED 602 if (bfqg != bfqd->root_group) 603 bfqg->active_entities--; 604 #endif 605 } 606 607 /** 608 * bfq_idle_insert - insert an entity into the idle tree. 609 * @st: the service tree containing the tree. 610 * @entity: the entity to insert. 611 */ 612 static void bfq_idle_insert(struct bfq_service_tree *st, 613 struct bfq_entity *entity) 614 { 615 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 616 struct bfq_entity *first_idle = st->first_idle; 617 struct bfq_entity *last_idle = st->last_idle; 618 619 if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) 620 st->first_idle = entity; 621 if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) 622 st->last_idle = entity; 623 624 bfq_insert(&st->idle, entity); 625 626 if (bfqq) 627 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); 628 } 629 630 /** 631 * bfq_forget_entity - do not consider entity any longer for scheduling 632 * @st: the service tree. 633 * @entity: the entity being removed. 634 * @is_in_service: true if entity is currently the in-service entity. 635 * 636 * Forget everything about @entity. In addition, if entity represents 637 * a queue, and the latter is not in service, then release the service 638 * reference to the queue (the one taken through bfq_get_entity). In 639 * fact, in this case, there is really no more service reference to 640 * the queue, as the latter is also outside any service tree. If, 641 * instead, the queue is in service, then __bfq_bfqd_reset_in_service 642 * will take care of putting the reference when the queue finally 643 * stops being served. 644 */ 645 static void bfq_forget_entity(struct bfq_service_tree *st, 646 struct bfq_entity *entity, 647 bool is_in_service) 648 { 649 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 650 651 entity->on_st = false; 652 st->wsum -= entity->weight; 653 if (bfqq && !is_in_service) 654 bfq_put_queue(bfqq); 655 } 656 657 /** 658 * bfq_put_idle_entity - release the idle tree ref of an entity. 659 * @st: service tree for the entity. 660 * @entity: the entity being released. 661 */ 662 void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity) 663 { 664 bfq_idle_extract(st, entity); 665 bfq_forget_entity(st, entity, 666 entity == entity->sched_data->in_service_entity); 667 } 668 669 /** 670 * bfq_forget_idle - update the idle tree if necessary. 671 * @st: the service tree to act upon. 672 * 673 * To preserve the global O(log N) complexity we only remove one entry here; 674 * as the idle tree will not grow indefinitely this can be done safely. 675 */ 676 static void bfq_forget_idle(struct bfq_service_tree *st) 677 { 678 struct bfq_entity *first_idle = st->first_idle; 679 struct bfq_entity *last_idle = st->last_idle; 680 681 if (RB_EMPTY_ROOT(&st->active) && last_idle && 682 !bfq_gt(last_idle->finish, st->vtime)) { 683 /* 684 * Forget the whole idle tree, increasing the vtime past 685 * the last finish time of idle entities. 686 */ 687 st->vtime = last_idle->finish; 688 } 689 690 if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) 691 bfq_put_idle_entity(st, first_idle); 692 } 693 694 struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity) 695 { 696 struct bfq_sched_data *sched_data = entity->sched_data; 697 unsigned int idx = bfq_class_idx(entity); 698 699 return sched_data->service_tree + idx; 700 } 701 702 /* 703 * Update weight and priority of entity. If update_class_too is true, 704 * then update the ioprio_class of entity too. 705 * 706 * The reason why the update of ioprio_class is controlled through the 707 * last parameter is as follows. Changing the ioprio class of an 708 * entity implies changing the destination service trees for that 709 * entity. If such a change occurred when the entity is already on one 710 * of the service trees for its previous class, then the state of the 711 * entity would become more complex: none of the new possible service 712 * trees for the entity, according to bfq_entity_service_tree(), would 713 * match any of the possible service trees on which the entity 714 * is. Complex operations involving these trees, such as entity 715 * activations and deactivations, should take into account this 716 * additional complexity. To avoid this issue, this function is 717 * invoked with update_class_too unset in the points in the code where 718 * entity may happen to be on some tree. 719 */ 720 struct bfq_service_tree * 721 __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, 722 struct bfq_entity *entity, 723 bool update_class_too) 724 { 725 struct bfq_service_tree *new_st = old_st; 726 727 if (entity->prio_changed) { 728 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 729 unsigned int prev_weight, new_weight; 730 struct bfq_data *bfqd = NULL; 731 struct rb_root_cached *root; 732 #ifdef CONFIG_BFQ_GROUP_IOSCHED 733 struct bfq_sched_data *sd; 734 struct bfq_group *bfqg; 735 #endif 736 737 if (bfqq) 738 bfqd = bfqq->bfqd; 739 #ifdef CONFIG_BFQ_GROUP_IOSCHED 740 else { 741 sd = entity->my_sched_data; 742 bfqg = container_of(sd, struct bfq_group, sched_data); 743 bfqd = (struct bfq_data *)bfqg->bfqd; 744 } 745 #endif 746 747 old_st->wsum -= entity->weight; 748 749 if (entity->new_weight != entity->orig_weight) { 750 if (entity->new_weight < BFQ_MIN_WEIGHT || 751 entity->new_weight > BFQ_MAX_WEIGHT) { 752 pr_crit("update_weight_prio: new_weight %d\n", 753 entity->new_weight); 754 if (entity->new_weight < BFQ_MIN_WEIGHT) 755 entity->new_weight = BFQ_MIN_WEIGHT; 756 else 757 entity->new_weight = BFQ_MAX_WEIGHT; 758 } 759 entity->orig_weight = entity->new_weight; 760 if (bfqq) 761 bfqq->ioprio = 762 bfq_weight_to_ioprio(entity->orig_weight); 763 } 764 765 if (bfqq && update_class_too) 766 bfqq->ioprio_class = bfqq->new_ioprio_class; 767 768 /* 769 * Reset prio_changed only if the ioprio_class change 770 * is not pending any longer. 771 */ 772 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class) 773 entity->prio_changed = 0; 774 775 /* 776 * NOTE: here we may be changing the weight too early, 777 * this will cause unfairness. The correct approach 778 * would have required additional complexity to defer 779 * weight changes to the proper time instants (i.e., 780 * when entity->finish <= old_st->vtime). 781 */ 782 new_st = bfq_entity_service_tree(entity); 783 784 prev_weight = entity->weight; 785 new_weight = entity->orig_weight * 786 (bfqq ? bfqq->wr_coeff : 1); 787 /* 788 * If the weight of the entity changes, and the entity is a 789 * queue, remove the entity from its old weight counter (if 790 * there is a counter associated with the entity). 791 */ 792 if (prev_weight != new_weight && bfqq) { 793 root = &bfqd->queue_weights_tree; 794 __bfq_weights_tree_remove(bfqd, bfqq, root); 795 } 796 entity->weight = new_weight; 797 /* 798 * Add the entity, if it is not a weight-raised queue, 799 * to the counter associated with its new weight. 800 */ 801 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) { 802 /* If we get here, root has been initialized. */ 803 bfq_weights_tree_add(bfqd, bfqq, root); 804 } 805 806 new_st->wsum += entity->weight; 807 808 if (new_st != old_st) 809 entity->start = new_st->vtime; 810 } 811 812 return new_st; 813 } 814 815 /** 816 * bfq_bfqq_served - update the scheduler status after selection for 817 * service. 818 * @bfqq: the queue being served. 819 * @served: bytes to transfer. 820 * 821 * NOTE: this can be optimized, as the timestamps of upper level entities 822 * are synchronized every time a new bfqq is selected for service. By now, 823 * we keep it to better check consistency. 824 */ 825 void bfq_bfqq_served(struct bfq_queue *bfqq, int served) 826 { 827 struct bfq_entity *entity = &bfqq->entity; 828 struct bfq_service_tree *st; 829 830 if (!bfqq->service_from_backlogged) 831 bfqq->first_IO_time = jiffies; 832 833 if (bfqq->wr_coeff > 1) 834 bfqq->service_from_wr += served; 835 836 bfqq->service_from_backlogged += served; 837 for_each_entity(entity) { 838 st = bfq_entity_service_tree(entity); 839 840 entity->service += served; 841 842 st->vtime += bfq_delta(served, st->wsum); 843 bfq_forget_idle(st); 844 } 845 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served); 846 } 847 848 /** 849 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length 850 * of the time interval during which bfqq has been in 851 * service. 852 * @bfqd: the device 853 * @bfqq: the queue that needs a service update. 854 * @time_ms: the amount of time during which the queue has received service 855 * 856 * If a queue does not consume its budget fast enough, then providing 857 * the queue with service fairness may impair throughput, more or less 858 * severely. For this reason, queues that consume their budget slowly 859 * are provided with time fairness instead of service fairness. This 860 * goal is achieved through the BFQ scheduling engine, even if such an 861 * engine works in the service, and not in the time domain. The trick 862 * is charging these queues with an inflated amount of service, equal 863 * to the amount of service that they would have received during their 864 * service slot if they had been fast, i.e., if their requests had 865 * been dispatched at a rate equal to the estimated peak rate. 866 * 867 * It is worth noting that time fairness can cause important 868 * distortions in terms of bandwidth distribution, on devices with 869 * internal queueing. The reason is that I/O requests dispatched 870 * during the service slot of a queue may be served after that service 871 * slot is finished, and may have a total processing time loosely 872 * correlated with the duration of the service slot. This is 873 * especially true for short service slots. 874 */ 875 void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, 876 unsigned long time_ms) 877 { 878 struct bfq_entity *entity = &bfqq->entity; 879 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout); 880 unsigned long bounded_time_ms = min(time_ms, timeout_ms); 881 int serv_to_charge_for_time = 882 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms; 883 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service); 884 885 /* Increase budget to avoid inconsistencies */ 886 if (tot_serv_to_charge > entity->budget) 887 entity->budget = tot_serv_to_charge; 888 889 bfq_bfqq_served(bfqq, 890 max_t(int, 0, tot_serv_to_charge - entity->service)); 891 } 892 893 static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, 894 struct bfq_service_tree *st, 895 bool backshifted) 896 { 897 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 898 899 /* 900 * When this function is invoked, entity is not in any service 901 * tree, then it is safe to invoke next function with the last 902 * parameter set (see the comments on the function). 903 */ 904 st = __bfq_entity_update_weight_prio(st, entity, true); 905 bfq_calc_finish(entity, entity->budget); 906 907 /* 908 * If some queues enjoy backshifting for a while, then their 909 * (virtual) finish timestamps may happen to become lower and 910 * lower than the system virtual time. In particular, if 911 * these queues often happen to be idle for short time 912 * periods, and during such time periods other queues with 913 * higher timestamps happen to be busy, then the backshifted 914 * timestamps of the former queues can become much lower than 915 * the system virtual time. In fact, to serve the queues with 916 * higher timestamps while the ones with lower timestamps are 917 * idle, the system virtual time may be pushed-up to much 918 * higher values than the finish timestamps of the idle 919 * queues. As a consequence, the finish timestamps of all new 920 * or newly activated queues may end up being much larger than 921 * those of lucky queues with backshifted timestamps. The 922 * latter queues may then monopolize the device for a lot of 923 * time. This would simply break service guarantees. 924 * 925 * To reduce this problem, push up a little bit the 926 * backshifted timestamps of the queue associated with this 927 * entity (only a queue can happen to have the backshifted 928 * flag set): just enough to let the finish timestamp of the 929 * queue be equal to the current value of the system virtual 930 * time. This may introduce a little unfairness among queues 931 * with backshifted timestamps, but it does not break 932 * worst-case fairness guarantees. 933 * 934 * As a special case, if bfqq is weight-raised, push up 935 * timestamps much less, to keep very low the probability that 936 * this push up causes the backshifted finish timestamps of 937 * weight-raised queues to become higher than the backshifted 938 * finish timestamps of non weight-raised queues. 939 */ 940 if (backshifted && bfq_gt(st->vtime, entity->finish)) { 941 unsigned long delta = st->vtime - entity->finish; 942 943 if (bfqq) 944 delta /= bfqq->wr_coeff; 945 946 entity->start += delta; 947 entity->finish += delta; 948 } 949 950 bfq_active_insert(st, entity); 951 } 952 953 /** 954 * __bfq_activate_entity - handle activation of entity. 955 * @entity: the entity being activated. 956 * @non_blocking_wait_rq: true if entity was waiting for a request 957 * 958 * Called for a 'true' activation, i.e., if entity is not active and 959 * one of its children receives a new request. 960 * 961 * Basically, this function updates the timestamps of entity and 962 * inserts entity into its active tree, after possibly extracting it 963 * from its idle tree. 964 */ 965 static void __bfq_activate_entity(struct bfq_entity *entity, 966 bool non_blocking_wait_rq) 967 { 968 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 969 bool backshifted = false; 970 unsigned long long min_vstart; 971 972 /* See comments on bfq_fqq_update_budg_for_activation */ 973 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { 974 backshifted = true; 975 min_vstart = entity->finish; 976 } else 977 min_vstart = st->vtime; 978 979 if (entity->tree == &st->idle) { 980 /* 981 * Must be on the idle tree, bfq_idle_extract() will 982 * check for that. 983 */ 984 bfq_idle_extract(st, entity); 985 entity->start = bfq_gt(min_vstart, entity->finish) ? 986 min_vstart : entity->finish; 987 } else { 988 /* 989 * The finish time of the entity may be invalid, and 990 * it is in the past for sure, otherwise the queue 991 * would have been on the idle tree. 992 */ 993 entity->start = min_vstart; 994 st->wsum += entity->weight; 995 /* 996 * entity is about to be inserted into a service tree, 997 * and then set in service: get a reference to make 998 * sure entity does not disappear until it is no 999 * longer in service or scheduled for service. 1000 */ 1001 bfq_get_entity(entity); 1002 1003 entity->on_st = true; 1004 } 1005 1006 #ifdef CONFIG_BFQ_GROUP_IOSCHED 1007 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */ 1008 struct bfq_group *bfqg = 1009 container_of(entity, struct bfq_group, entity); 1010 struct bfq_data *bfqd = bfqg->bfqd; 1011 1012 if (!entity->in_groups_with_pending_reqs) { 1013 entity->in_groups_with_pending_reqs = true; 1014 bfqd->num_groups_with_pending_reqs++; 1015 } 1016 } 1017 #endif 1018 1019 bfq_update_fin_time_enqueue(entity, st, backshifted); 1020 } 1021 1022 /** 1023 * __bfq_requeue_entity - handle requeueing or repositioning of an entity. 1024 * @entity: the entity being requeued or repositioned. 1025 * 1026 * Requeueing is needed if this entity stops being served, which 1027 * happens if a leaf descendant entity has expired. On the other hand, 1028 * repositioning is needed if the next_inservice_entity for the child 1029 * entity has changed. See the comments inside the function for 1030 * details. 1031 * 1032 * Basically, this function: 1) removes entity from its active tree if 1033 * present there, 2) updates the timestamps of entity and 3) inserts 1034 * entity back into its active tree (in the new, right position for 1035 * the new values of the timestamps). 1036 */ 1037 static void __bfq_requeue_entity(struct bfq_entity *entity) 1038 { 1039 struct bfq_sched_data *sd = entity->sched_data; 1040 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1041 1042 if (entity == sd->in_service_entity) { 1043 /* 1044 * We are requeueing the current in-service entity, 1045 * which may have to be done for one of the following 1046 * reasons: 1047 * - entity represents the in-service queue, and the 1048 * in-service queue is being requeued after an 1049 * expiration; 1050 * - entity represents a group, and its budget has 1051 * changed because one of its child entities has 1052 * just been either activated or requeued for some 1053 * reason; the timestamps of the entity need then to 1054 * be updated, and the entity needs to be enqueued 1055 * or repositioned accordingly. 1056 * 1057 * In particular, before requeueing, the start time of 1058 * the entity must be moved forward to account for the 1059 * service that the entity has received while in 1060 * service. This is done by the next instructions. The 1061 * finish time will then be updated according to this 1062 * new value of the start time, and to the budget of 1063 * the entity. 1064 */ 1065 bfq_calc_finish(entity, entity->service); 1066 entity->start = entity->finish; 1067 /* 1068 * In addition, if the entity had more than one child 1069 * when set in service, then it was not extracted from 1070 * the active tree. This implies that the position of 1071 * the entity in the active tree may need to be 1072 * changed now, because we have just updated the start 1073 * time of the entity, and we will update its finish 1074 * time in a moment (the requeueing is then, more 1075 * precisely, a repositioning in this case). To 1076 * implement this repositioning, we: 1) dequeue the 1077 * entity here, 2) update the finish time and requeue 1078 * the entity according to the new timestamps below. 1079 */ 1080 if (entity->tree) 1081 bfq_active_extract(st, entity); 1082 } else { /* The entity is already active, and not in service */ 1083 /* 1084 * In this case, this function gets called only if the 1085 * next_in_service entity below this entity has 1086 * changed, and this change has caused the budget of 1087 * this entity to change, which, finally implies that 1088 * the finish time of this entity must be 1089 * updated. Such an update may cause the scheduling, 1090 * i.e., the position in the active tree, of this 1091 * entity to change. We handle this change by: 1) 1092 * dequeueing the entity here, 2) updating the finish 1093 * time and requeueing the entity according to the new 1094 * timestamps below. This is the same approach as the 1095 * non-extracted-entity sub-case above. 1096 */ 1097 bfq_active_extract(st, entity); 1098 } 1099 1100 bfq_update_fin_time_enqueue(entity, st, false); 1101 } 1102 1103 static void __bfq_activate_requeue_entity(struct bfq_entity *entity, 1104 struct bfq_sched_data *sd, 1105 bool non_blocking_wait_rq) 1106 { 1107 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1108 1109 if (sd->in_service_entity == entity || entity->tree == &st->active) 1110 /* 1111 * in service or already queued on the active tree, 1112 * requeue or reposition 1113 */ 1114 __bfq_requeue_entity(entity); 1115 else 1116 /* 1117 * Not in service and not queued on its active tree: 1118 * the activity is idle and this is a true activation. 1119 */ 1120 __bfq_activate_entity(entity, non_blocking_wait_rq); 1121 } 1122 1123 1124 /** 1125 * bfq_activate_requeue_entity - activate or requeue an entity representing a 1126 * bfq_queue, and activate, requeue or reposition 1127 * all ancestors for which such an update becomes 1128 * necessary. 1129 * @entity: the entity to activate. 1130 * @non_blocking_wait_rq: true if this entity was waiting for a request 1131 * @requeue: true if this is a requeue, which implies that bfqq is 1132 * being expired; thus ALL its ancestors stop being served and must 1133 * therefore be requeued 1134 * @expiration: true if this function is being invoked in the expiration path 1135 * of the in-service queue 1136 */ 1137 static void bfq_activate_requeue_entity(struct bfq_entity *entity, 1138 bool non_blocking_wait_rq, 1139 bool requeue, bool expiration) 1140 { 1141 struct bfq_sched_data *sd; 1142 1143 for_each_entity(entity) { 1144 sd = entity->sched_data; 1145 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); 1146 1147 if (!bfq_update_next_in_service(sd, entity, expiration) && 1148 !requeue) 1149 break; 1150 } 1151 } 1152 1153 /** 1154 * __bfq_deactivate_entity - update sched_data and service trees for 1155 * entity, so as to represent entity as inactive 1156 * @entity: the entity being deactivated. 1157 * @ins_into_idle_tree: if false, the entity will not be put into the 1158 * idle tree. 1159 * 1160 * If necessary and allowed, puts entity into the idle tree. NOTE: 1161 * entity may be on no tree if in service. 1162 */ 1163 bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) 1164 { 1165 struct bfq_sched_data *sd = entity->sched_data; 1166 struct bfq_service_tree *st; 1167 bool is_in_service; 1168 1169 if (!entity->on_st) /* entity never activated, or already inactive */ 1170 return false; 1171 1172 /* 1173 * If we get here, then entity is active, which implies that 1174 * bfq_group_set_parent has already been invoked for the group 1175 * represented by entity. Therefore, the field 1176 * entity->sched_data has been set, and we can safely use it. 1177 */ 1178 st = bfq_entity_service_tree(entity); 1179 is_in_service = entity == sd->in_service_entity; 1180 1181 bfq_calc_finish(entity, entity->service); 1182 1183 if (is_in_service) 1184 sd->in_service_entity = NULL; 1185 else 1186 /* 1187 * Non in-service entity: nobody will take care of 1188 * resetting its service counter on expiration. Do it 1189 * now. 1190 */ 1191 entity->service = 0; 1192 1193 if (entity->tree == &st->active) 1194 bfq_active_extract(st, entity); 1195 else if (!is_in_service && entity->tree == &st->idle) 1196 bfq_idle_extract(st, entity); 1197 1198 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) 1199 bfq_forget_entity(st, entity, is_in_service); 1200 else 1201 bfq_idle_insert(st, entity); 1202 1203 return true; 1204 } 1205 1206 /** 1207 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. 1208 * @entity: the entity to deactivate. 1209 * @ins_into_idle_tree: true if the entity can be put into the idle tree 1210 * @expiration: true if this function is being invoked in the expiration path 1211 * of the in-service queue 1212 */ 1213 static void bfq_deactivate_entity(struct bfq_entity *entity, 1214 bool ins_into_idle_tree, 1215 bool expiration) 1216 { 1217 struct bfq_sched_data *sd; 1218 struct bfq_entity *parent = NULL; 1219 1220 for_each_entity_safe(entity, parent) { 1221 sd = entity->sched_data; 1222 1223 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { 1224 /* 1225 * entity is not in any tree any more, so 1226 * this deactivation is a no-op, and there is 1227 * nothing to change for upper-level entities 1228 * (in case of expiration, this can never 1229 * happen). 1230 */ 1231 return; 1232 } 1233 1234 if (sd->next_in_service == entity) 1235 /* 1236 * entity was the next_in_service entity, 1237 * then, since entity has just been 1238 * deactivated, a new one must be found. 1239 */ 1240 bfq_update_next_in_service(sd, NULL, expiration); 1241 1242 if (sd->next_in_service || sd->in_service_entity) { 1243 /* 1244 * The parent entity is still active, because 1245 * either next_in_service or in_service_entity 1246 * is not NULL. So, no further upwards 1247 * deactivation must be performed. Yet, 1248 * next_in_service has changed. Then the 1249 * schedule does need to be updated upwards. 1250 * 1251 * NOTE If in_service_entity is not NULL, then 1252 * next_in_service may happen to be NULL, 1253 * although the parent entity is evidently 1254 * active. This happens if 1) the entity 1255 * pointed by in_service_entity is the only 1256 * active entity in the parent entity, and 2) 1257 * according to the definition of 1258 * next_in_service, the in_service_entity 1259 * cannot be considered as 1260 * next_in_service. See the comments on the 1261 * definition of next_in_service for details. 1262 */ 1263 break; 1264 } 1265 1266 /* 1267 * If we get here, then the parent is no more 1268 * backlogged and we need to propagate the 1269 * deactivation upwards. Thus let the loop go on. 1270 */ 1271 1272 /* 1273 * Also let parent be queued into the idle tree on 1274 * deactivation, to preserve service guarantees, and 1275 * assuming that who invoked this function does not 1276 * need parent entities too to be removed completely. 1277 */ 1278 ins_into_idle_tree = true; 1279 } 1280 1281 /* 1282 * If the deactivation loop is fully executed, then there are 1283 * no more entities to touch and next loop is not executed at 1284 * all. Otherwise, requeue remaining entities if they are 1285 * about to stop receiving service, or reposition them if this 1286 * is not the case. 1287 */ 1288 entity = parent; 1289 for_each_entity(entity) { 1290 /* 1291 * Invoke __bfq_requeue_entity on entity, even if 1292 * already active, to requeue/reposition it in the 1293 * active tree (because sd->next_in_service has 1294 * changed) 1295 */ 1296 __bfq_requeue_entity(entity); 1297 1298 sd = entity->sched_data; 1299 if (!bfq_update_next_in_service(sd, entity, expiration) && 1300 !expiration) 1301 /* 1302 * next_in_service unchanged or not causing 1303 * any change in entity->parent->sd, and no 1304 * requeueing needed for expiration: stop 1305 * here. 1306 */ 1307 break; 1308 } 1309 } 1310 1311 /** 1312 * bfq_calc_vtime_jump - compute the value to which the vtime should jump, 1313 * if needed, to have at least one entity eligible. 1314 * @st: the service tree to act upon. 1315 * 1316 * Assumes that st is not empty. 1317 */ 1318 static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) 1319 { 1320 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); 1321 1322 if (bfq_gt(root_entity->min_start, st->vtime)) 1323 return root_entity->min_start; 1324 1325 return st->vtime; 1326 } 1327 1328 static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) 1329 { 1330 if (new_value > st->vtime) { 1331 st->vtime = new_value; 1332 bfq_forget_idle(st); 1333 } 1334 } 1335 1336 /** 1337 * bfq_first_active_entity - find the eligible entity with 1338 * the smallest finish time 1339 * @st: the service tree to select from. 1340 * @vtime: the system virtual to use as a reference for eligibility 1341 * 1342 * This function searches the first schedulable entity, starting from the 1343 * root of the tree and going on the left every time on this side there is 1344 * a subtree with at least one eligible (start <= vtime) entity. The path on 1345 * the right is followed only if a) the left subtree contains no eligible 1346 * entities and b) no eligible entity has been found yet. 1347 */ 1348 static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, 1349 u64 vtime) 1350 { 1351 struct bfq_entity *entry, *first = NULL; 1352 struct rb_node *node = st->active.rb_node; 1353 1354 while (node) { 1355 entry = rb_entry(node, struct bfq_entity, rb_node); 1356 left: 1357 if (!bfq_gt(entry->start, vtime)) 1358 first = entry; 1359 1360 if (node->rb_left) { 1361 entry = rb_entry(node->rb_left, 1362 struct bfq_entity, rb_node); 1363 if (!bfq_gt(entry->min_start, vtime)) { 1364 node = node->rb_left; 1365 goto left; 1366 } 1367 } 1368 if (first) 1369 break; 1370 node = node->rb_right; 1371 } 1372 1373 return first; 1374 } 1375 1376 /** 1377 * __bfq_lookup_next_entity - return the first eligible entity in @st. 1378 * @st: the service tree. 1379 * 1380 * If there is no in-service entity for the sched_data st belongs to, 1381 * then return the entity that will be set in service if: 1382 * 1) the parent entity this st belongs to is set in service; 1383 * 2) no entity belonging to such parent entity undergoes a state change 1384 * that would influence the timestamps of the entity (e.g., becomes idle, 1385 * becomes backlogged, changes its budget, ...). 1386 * 1387 * In this first case, update the virtual time in @st too (see the 1388 * comments on this update inside the function). 1389 * 1390 * In contrast, if there is an in-service entity, then return the 1391 * entity that would be set in service if not only the above 1392 * conditions, but also the next one held true: the currently 1393 * in-service entity, on expiration, 1394 * 1) gets a finish time equal to the current one, or 1395 * 2) is not eligible any more, or 1396 * 3) is idle. 1397 */ 1398 static struct bfq_entity * 1399 __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) 1400 { 1401 struct bfq_entity *entity; 1402 u64 new_vtime; 1403 1404 if (RB_EMPTY_ROOT(&st->active)) 1405 return NULL; 1406 1407 /* 1408 * Get the value of the system virtual time for which at 1409 * least one entity is eligible. 1410 */ 1411 new_vtime = bfq_calc_vtime_jump(st); 1412 1413 /* 1414 * If there is no in-service entity for the sched_data this 1415 * active tree belongs to, then push the system virtual time 1416 * up to the value that guarantees that at least one entity is 1417 * eligible. If, instead, there is an in-service entity, then 1418 * do not make any such update, because there is already an 1419 * eligible entity, namely the in-service one (even if the 1420 * entity is not on st, because it was extracted when set in 1421 * service). 1422 */ 1423 if (!in_service) 1424 bfq_update_vtime(st, new_vtime); 1425 1426 entity = bfq_first_active_entity(st, new_vtime); 1427 1428 return entity; 1429 } 1430 1431 /** 1432 * bfq_lookup_next_entity - return the first eligible entity in @sd. 1433 * @sd: the sched_data. 1434 * @expiration: true if we are on the expiration path of the in-service queue 1435 * 1436 * This function is invoked when there has been a change in the trees 1437 * for sd, and we need to know what is the new next entity to serve 1438 * after this change. 1439 */ 1440 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 1441 bool expiration) 1442 { 1443 struct bfq_service_tree *st = sd->service_tree; 1444 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); 1445 struct bfq_entity *entity = NULL; 1446 int class_idx = 0; 1447 1448 /* 1449 * Choose from idle class, if needed to guarantee a minimum 1450 * bandwidth to this class (and if there is some active entity 1451 * in idle class). This should also mitigate 1452 * priority-inversion problems in case a low priority task is 1453 * holding file system resources. 1454 */ 1455 if (time_is_before_jiffies(sd->bfq_class_idle_last_service + 1456 BFQ_CL_IDLE_TIMEOUT)) { 1457 if (!RB_EMPTY_ROOT(&idle_class_st->active)) 1458 class_idx = BFQ_IOPRIO_CLASSES - 1; 1459 /* About to be served if backlogged, or not yet backlogged */ 1460 sd->bfq_class_idle_last_service = jiffies; 1461 } 1462 1463 /* 1464 * Find the next entity to serve for the highest-priority 1465 * class, unless the idle class needs to be served. 1466 */ 1467 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { 1468 /* 1469 * If expiration is true, then bfq_lookup_next_entity 1470 * is being invoked as a part of the expiration path 1471 * of the in-service queue. In this case, even if 1472 * sd->in_service_entity is not NULL, 1473 * sd->in_service_entity at this point is actually not 1474 * in service any more, and, if needed, has already 1475 * been properly queued or requeued into the right 1476 * tree. The reason why sd->in_service_entity is still 1477 * not NULL here, even if expiration is true, is that 1478 * sd->in_service_entity is reset as a last step in the 1479 * expiration path. So, if expiration is true, tell 1480 * __bfq_lookup_next_entity that there is no 1481 * sd->in_service_entity. 1482 */ 1483 entity = __bfq_lookup_next_entity(st + class_idx, 1484 sd->in_service_entity && 1485 !expiration); 1486 1487 if (entity) 1488 break; 1489 } 1490 1491 if (!entity) 1492 return NULL; 1493 1494 return entity; 1495 } 1496 1497 bool next_queue_may_preempt(struct bfq_data *bfqd) 1498 { 1499 struct bfq_sched_data *sd = &bfqd->root_group->sched_data; 1500 1501 return sd->next_in_service != sd->in_service_entity; 1502 } 1503 1504 /* 1505 * Get next queue for service. 1506 */ 1507 struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) 1508 { 1509 struct bfq_entity *entity = NULL; 1510 struct bfq_sched_data *sd; 1511 struct bfq_queue *bfqq; 1512 1513 if (bfq_tot_busy_queues(bfqd) == 0) 1514 return NULL; 1515 1516 /* 1517 * Traverse the path from the root to the leaf entity to 1518 * serve. Set in service all the entities visited along the 1519 * way. 1520 */ 1521 sd = &bfqd->root_group->sched_data; 1522 for (; sd ; sd = entity->my_sched_data) { 1523 /* 1524 * WARNING. We are about to set the in-service entity 1525 * to sd->next_in_service, i.e., to the (cached) value 1526 * returned by bfq_lookup_next_entity(sd) the last 1527 * time it was invoked, i.e., the last time when the 1528 * service order in sd changed as a consequence of the 1529 * activation or deactivation of an entity. In this 1530 * respect, if we execute bfq_lookup_next_entity(sd) 1531 * in this very moment, it may, although with low 1532 * probability, yield a different entity than that 1533 * pointed to by sd->next_in_service. This rare event 1534 * happens in case there was no CLASS_IDLE entity to 1535 * serve for sd when bfq_lookup_next_entity(sd) was 1536 * invoked for the last time, while there is now one 1537 * such entity. 1538 * 1539 * If the above event happens, then the scheduling of 1540 * such entity in CLASS_IDLE is postponed until the 1541 * service of the sd->next_in_service entity 1542 * finishes. In fact, when the latter is expired, 1543 * bfq_lookup_next_entity(sd) gets called again, 1544 * exactly to update sd->next_in_service. 1545 */ 1546 1547 /* Make next_in_service entity become in_service_entity */ 1548 entity = sd->next_in_service; 1549 sd->in_service_entity = entity; 1550 1551 /* 1552 * If entity is no longer a candidate for next 1553 * service, then it must be extracted from its active 1554 * tree, so as to make sure that it won't be 1555 * considered when computing next_in_service. See the 1556 * comments on the function 1557 * bfq_no_longer_next_in_service() for details. 1558 */ 1559 if (bfq_no_longer_next_in_service(entity)) 1560 bfq_active_extract(bfq_entity_service_tree(entity), 1561 entity); 1562 1563 /* 1564 * Even if entity is not to be extracted according to 1565 * the above check, a descendant entity may get 1566 * extracted in one of the next iterations of this 1567 * loop. Such an event could cause a change in 1568 * next_in_service for the level of the descendant 1569 * entity, and thus possibly back to this level. 1570 * 1571 * However, we cannot perform the resulting needed 1572 * update of next_in_service for this level before the 1573 * end of the whole loop, because, to know which is 1574 * the correct next-to-serve candidate entity for each 1575 * level, we need first to find the leaf entity to set 1576 * in service. In fact, only after we know which is 1577 * the next-to-serve leaf entity, we can discover 1578 * whether the parent entity of the leaf entity 1579 * becomes the next-to-serve, and so on. 1580 */ 1581 } 1582 1583 bfqq = bfq_entity_to_bfqq(entity); 1584 1585 /* 1586 * We can finally update all next-to-serve entities along the 1587 * path from the leaf entity just set in service to the root. 1588 */ 1589 for_each_entity(entity) { 1590 struct bfq_sched_data *sd = entity->sched_data; 1591 1592 if (!bfq_update_next_in_service(sd, NULL, false)) 1593 break; 1594 } 1595 1596 return bfqq; 1597 } 1598 1599 /* returns true if the in-service queue gets freed */ 1600 bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) 1601 { 1602 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; 1603 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; 1604 struct bfq_entity *entity = in_serv_entity; 1605 1606 bfq_clear_bfqq_wait_request(in_serv_bfqq); 1607 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 1608 bfqd->in_service_queue = NULL; 1609 1610 /* 1611 * When this function is called, all in-service entities have 1612 * been properly deactivated or requeued, so we can safely 1613 * execute the final step: reset in_service_entity along the 1614 * path from entity to the root. 1615 */ 1616 for_each_entity(entity) 1617 entity->sched_data->in_service_entity = NULL; 1618 1619 /* 1620 * in_serv_entity is no longer in service, so, if it is in no 1621 * service tree either, then release the service reference to 1622 * the queue it represents (taken with bfq_get_entity). 1623 */ 1624 if (!in_serv_entity->on_st) { 1625 /* 1626 * If no process is referencing in_serv_bfqq any 1627 * longer, then the service reference may be the only 1628 * reference to the queue. If this is the case, then 1629 * bfqq gets freed here. 1630 */ 1631 int ref = in_serv_bfqq->ref; 1632 bfq_put_queue(in_serv_bfqq); 1633 if (ref == 1) 1634 return true; 1635 } 1636 1637 return false; 1638 } 1639 1640 void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1641 bool ins_into_idle_tree, bool expiration) 1642 { 1643 struct bfq_entity *entity = &bfqq->entity; 1644 1645 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); 1646 } 1647 1648 void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1649 { 1650 struct bfq_entity *entity = &bfqq->entity; 1651 1652 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), 1653 false, false); 1654 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1655 } 1656 1657 void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1658 bool expiration) 1659 { 1660 struct bfq_entity *entity = &bfqq->entity; 1661 1662 bfq_activate_requeue_entity(entity, false, 1663 bfqq == bfqd->in_service_queue, expiration); 1664 } 1665 1666 /* 1667 * Called when the bfqq no longer has requests pending, remove it from 1668 * the service tree. As a special case, it can be invoked during an 1669 * expiration. 1670 */ 1671 void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1672 bool expiration) 1673 { 1674 bfq_log_bfqq(bfqd, bfqq, "del from busy"); 1675 1676 bfq_clear_bfqq_busy(bfqq); 1677 1678 bfqd->busy_queues[bfqq->ioprio_class - 1]--; 1679 1680 if (bfqq->wr_coeff > 1) 1681 bfqd->wr_busy_queues--; 1682 1683 bfqg_stats_update_dequeue(bfqq_group(bfqq)); 1684 1685 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); 1686 1687 if (!bfqq->dispatched) 1688 bfq_weights_tree_remove(bfqd, bfqq); 1689 } 1690 1691 /* 1692 * Called when an inactive queue receives a new request. 1693 */ 1694 void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1695 { 1696 bfq_log_bfqq(bfqd, bfqq, "add to busy"); 1697 1698 bfq_activate_bfqq(bfqd, bfqq); 1699 1700 bfq_mark_bfqq_busy(bfqq); 1701 bfqd->busy_queues[bfqq->ioprio_class - 1]++; 1702 1703 if (!bfqq->dispatched) 1704 if (bfqq->wr_coeff == 1) 1705 bfq_weights_tree_add(bfqd, bfqq, 1706 &bfqd->queue_weights_tree); 1707 1708 if (bfqq->wr_coeff > 1) 1709 bfqd->wr_busy_queues++; 1710 } 1711