1 /* 2 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing 3 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O 4 * scheduler schedules generic entities. The latter can represent 5 * either single bfq queues (associated with processes) or groups of 6 * bfq queues (associated with cgroups). 7 * 8 * This program is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License as 10 * published by the Free Software Foundation; either version 2 of the 11 * License, or (at your option) any later version. 12 * 13 * This program is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * General Public License for more details. 17 */ 18 #include "bfq-iosched.h" 19 20 /** 21 * bfq_gt - compare two timestamps. 22 * @a: first ts. 23 * @b: second ts. 24 * 25 * Return @a > @b, dealing with wrapping correctly. 26 */ 27 static int bfq_gt(u64 a, u64 b) 28 { 29 return (s64)(a - b) > 0; 30 } 31 32 static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) 33 { 34 struct rb_node *node = tree->rb_node; 35 36 return rb_entry(node, struct bfq_entity, rb_node); 37 } 38 39 static unsigned int bfq_class_idx(struct bfq_entity *entity) 40 { 41 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 42 43 return bfqq ? bfqq->ioprio_class - 1 : 44 BFQ_DEFAULT_GRP_CLASS - 1; 45 } 46 47 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd); 48 49 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); 50 51 /** 52 * bfq_update_next_in_service - update sd->next_in_service 53 * @sd: sched_data for which to perform the update. 54 * @new_entity: if not NULL, pointer to the entity whose activation, 55 * requeueing or repositionig triggered the invocation of 56 * this function. 57 * 58 * This function is called to update sd->next_in_service, which, in 59 * its turn, may change as a consequence of the insertion or 60 * extraction of an entity into/from one of the active trees of 61 * sd. These insertions/extractions occur as a consequence of 62 * activations/deactivations of entities, with some activations being 63 * 'true' activations, and other activations being requeueings (i.e., 64 * implementing the second, requeueing phase of the mechanism used to 65 * reposition an entity in its active tree; see comments on 66 * __bfq_activate_entity and __bfq_requeue_entity for details). In 67 * both the last two activation sub-cases, new_entity points to the 68 * just activated or requeued entity. 69 * 70 * Returns true if sd->next_in_service changes in such a way that 71 * entity->parent may become the next_in_service for its parent 72 * entity. 73 */ 74 static bool bfq_update_next_in_service(struct bfq_sched_data *sd, 75 struct bfq_entity *new_entity) 76 { 77 struct bfq_entity *next_in_service = sd->next_in_service; 78 bool parent_sched_may_change = false; 79 80 /* 81 * If this update is triggered by the activation, requeueing 82 * or repositiong of an entity that does not coincide with 83 * sd->next_in_service, then a full lookup in the active tree 84 * can be avoided. In fact, it is enough to check whether the 85 * just-modified entity has a higher priority than 86 * sd->next_in_service, or, even if it has the same priority 87 * as sd->next_in_service, is eligible and has a lower virtual 88 * finish time than sd->next_in_service. If this compound 89 * condition holds, then the new entity becomes the new 90 * next_in_service. Otherwise no change is needed. 91 */ 92 if (new_entity && new_entity != sd->next_in_service) { 93 /* 94 * Flag used to decide whether to replace 95 * sd->next_in_service with new_entity. Tentatively 96 * set to true, and left as true if 97 * sd->next_in_service is NULL. 98 */ 99 bool replace_next = true; 100 101 /* 102 * If there is already a next_in_service candidate 103 * entity, then compare class priorities or timestamps 104 * to decide whether to replace sd->service_tree with 105 * new_entity. 106 */ 107 if (next_in_service) { 108 unsigned int new_entity_class_idx = 109 bfq_class_idx(new_entity); 110 struct bfq_service_tree *st = 111 sd->service_tree + new_entity_class_idx; 112 113 /* 114 * For efficiency, evaluate the most likely 115 * sub-condition first. 116 */ 117 replace_next = 118 (new_entity_class_idx == 119 bfq_class_idx(next_in_service) 120 && 121 !bfq_gt(new_entity->start, st->vtime) 122 && 123 bfq_gt(next_in_service->finish, 124 new_entity->finish)) 125 || 126 new_entity_class_idx < 127 bfq_class_idx(next_in_service); 128 } 129 130 if (replace_next) 131 next_in_service = new_entity; 132 } else /* invoked because of a deactivation: lookup needed */ 133 next_in_service = bfq_lookup_next_entity(sd); 134 135 if (next_in_service) { 136 parent_sched_may_change = !sd->next_in_service || 137 bfq_update_parent_budget(next_in_service); 138 } 139 140 sd->next_in_service = next_in_service; 141 142 if (!next_in_service) 143 return parent_sched_may_change; 144 145 return parent_sched_may_change; 146 } 147 148 #ifdef CONFIG_BFQ_GROUP_IOSCHED 149 150 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 151 { 152 struct bfq_entity *group_entity = bfqq->entity.parent; 153 154 if (!group_entity) 155 group_entity = &bfqq->bfqd->root_group->entity; 156 157 return container_of(group_entity, struct bfq_group, entity); 158 } 159 160 /* 161 * Returns true if this budget changes may let next_in_service->parent 162 * become the next_in_service entity for its parent entity. 163 */ 164 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 165 { 166 struct bfq_entity *bfqg_entity; 167 struct bfq_group *bfqg; 168 struct bfq_sched_data *group_sd; 169 bool ret = false; 170 171 group_sd = next_in_service->sched_data; 172 173 bfqg = container_of(group_sd, struct bfq_group, sched_data); 174 /* 175 * bfq_group's my_entity field is not NULL only if the group 176 * is not the root group. We must not touch the root entity 177 * as it must never become an in-service entity. 178 */ 179 bfqg_entity = bfqg->my_entity; 180 if (bfqg_entity) { 181 if (bfqg_entity->budget > next_in_service->budget) 182 ret = true; 183 bfqg_entity->budget = next_in_service->budget; 184 } 185 186 return ret; 187 } 188 189 /* 190 * This function tells whether entity stops being a candidate for next 191 * service, according to the following logic. 192 * 193 * This function is invoked for an entity that is about to be set in 194 * service. If such an entity is a queue, then the entity is no longer 195 * a candidate for next service (i.e, a candidate entity to serve 196 * after the in-service entity is expired). The function then returns 197 * true. 198 * 199 * In contrast, the entity could stil be a candidate for next service 200 * if it is not a queue, and has more than one child. In fact, even if 201 * one of its children is about to be set in service, other children 202 * may still be the next to serve. As a consequence, a non-queue 203 * entity is not a candidate for next-service only if it has only one 204 * child. And only if this condition holds, then the function returns 205 * true for a non-queue entity. 206 */ 207 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 208 { 209 struct bfq_group *bfqg; 210 211 if (bfq_entity_to_bfqq(entity)) 212 return true; 213 214 bfqg = container_of(entity, struct bfq_group, entity); 215 216 if (bfqg->active_entities == 1) 217 return true; 218 219 return false; 220 } 221 222 #else /* CONFIG_BFQ_GROUP_IOSCHED */ 223 224 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 225 { 226 return bfqq->bfqd->root_group; 227 } 228 229 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 230 { 231 return false; 232 } 233 234 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 235 { 236 return true; 237 } 238 239 #endif /* CONFIG_BFQ_GROUP_IOSCHED */ 240 241 /* 242 * Shift for timestamp calculations. This actually limits the maximum 243 * service allowed in one timestamp delta (small shift values increase it), 244 * the maximum total weight that can be used for the queues in the system 245 * (big shift values increase it), and the period of virtual time 246 * wraparounds. 247 */ 248 #define WFQ_SERVICE_SHIFT 22 249 250 struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) 251 { 252 struct bfq_queue *bfqq = NULL; 253 254 if (!entity->my_sched_data) 255 bfqq = container_of(entity, struct bfq_queue, entity); 256 257 return bfqq; 258 } 259 260 261 /** 262 * bfq_delta - map service into the virtual time domain. 263 * @service: amount of service. 264 * @weight: scale factor (weight of an entity or weight sum). 265 */ 266 static u64 bfq_delta(unsigned long service, unsigned long weight) 267 { 268 u64 d = (u64)service << WFQ_SERVICE_SHIFT; 269 270 do_div(d, weight); 271 return d; 272 } 273 274 /** 275 * bfq_calc_finish - assign the finish time to an entity. 276 * @entity: the entity to act upon. 277 * @service: the service to be charged to the entity. 278 */ 279 static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) 280 { 281 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 282 283 entity->finish = entity->start + 284 bfq_delta(service, entity->weight); 285 286 if (bfqq) { 287 bfq_log_bfqq(bfqq->bfqd, bfqq, 288 "calc_finish: serv %lu, w %d", 289 service, entity->weight); 290 bfq_log_bfqq(bfqq->bfqd, bfqq, 291 "calc_finish: start %llu, finish %llu, delta %llu", 292 entity->start, entity->finish, 293 bfq_delta(service, entity->weight)); 294 } 295 } 296 297 /** 298 * bfq_entity_of - get an entity from a node. 299 * @node: the node field of the entity. 300 * 301 * Convert a node pointer to the relative entity. This is used only 302 * to simplify the logic of some functions and not as the generic 303 * conversion mechanism because, e.g., in the tree walking functions, 304 * the check for a %NULL value would be redundant. 305 */ 306 struct bfq_entity *bfq_entity_of(struct rb_node *node) 307 { 308 struct bfq_entity *entity = NULL; 309 310 if (node) 311 entity = rb_entry(node, struct bfq_entity, rb_node); 312 313 return entity; 314 } 315 316 /** 317 * bfq_extract - remove an entity from a tree. 318 * @root: the tree root. 319 * @entity: the entity to remove. 320 */ 321 static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) 322 { 323 entity->tree = NULL; 324 rb_erase(&entity->rb_node, root); 325 } 326 327 /** 328 * bfq_idle_extract - extract an entity from the idle tree. 329 * @st: the service tree of the owning @entity. 330 * @entity: the entity being removed. 331 */ 332 static void bfq_idle_extract(struct bfq_service_tree *st, 333 struct bfq_entity *entity) 334 { 335 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 336 struct rb_node *next; 337 338 if (entity == st->first_idle) { 339 next = rb_next(&entity->rb_node); 340 st->first_idle = bfq_entity_of(next); 341 } 342 343 if (entity == st->last_idle) { 344 next = rb_prev(&entity->rb_node); 345 st->last_idle = bfq_entity_of(next); 346 } 347 348 bfq_extract(&st->idle, entity); 349 350 if (bfqq) 351 list_del(&bfqq->bfqq_list); 352 } 353 354 /** 355 * bfq_insert - generic tree insertion. 356 * @root: tree root. 357 * @entity: entity to insert. 358 * 359 * This is used for the idle and the active tree, since they are both 360 * ordered by finish time. 361 */ 362 static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) 363 { 364 struct bfq_entity *entry; 365 struct rb_node **node = &root->rb_node; 366 struct rb_node *parent = NULL; 367 368 while (*node) { 369 parent = *node; 370 entry = rb_entry(parent, struct bfq_entity, rb_node); 371 372 if (bfq_gt(entry->finish, entity->finish)) 373 node = &parent->rb_left; 374 else 375 node = &parent->rb_right; 376 } 377 378 rb_link_node(&entity->rb_node, parent, node); 379 rb_insert_color(&entity->rb_node, root); 380 381 entity->tree = root; 382 } 383 384 /** 385 * bfq_update_min - update the min_start field of a entity. 386 * @entity: the entity to update. 387 * @node: one of its children. 388 * 389 * This function is called when @entity may store an invalid value for 390 * min_start due to updates to the active tree. The function assumes 391 * that the subtree rooted at @node (which may be its left or its right 392 * child) has a valid min_start value. 393 */ 394 static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) 395 { 396 struct bfq_entity *child; 397 398 if (node) { 399 child = rb_entry(node, struct bfq_entity, rb_node); 400 if (bfq_gt(entity->min_start, child->min_start)) 401 entity->min_start = child->min_start; 402 } 403 } 404 405 /** 406 * bfq_update_active_node - recalculate min_start. 407 * @node: the node to update. 408 * 409 * @node may have changed position or one of its children may have moved, 410 * this function updates its min_start value. The left and right subtrees 411 * are assumed to hold a correct min_start value. 412 */ 413 static void bfq_update_active_node(struct rb_node *node) 414 { 415 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); 416 417 entity->min_start = entity->start; 418 bfq_update_min(entity, node->rb_right); 419 bfq_update_min(entity, node->rb_left); 420 } 421 422 /** 423 * bfq_update_active_tree - update min_start for the whole active tree. 424 * @node: the starting node. 425 * 426 * @node must be the deepest modified node after an update. This function 427 * updates its min_start using the values held by its children, assuming 428 * that they did not change, and then updates all the nodes that may have 429 * changed in the path to the root. The only nodes that may have changed 430 * are the ones in the path or their siblings. 431 */ 432 static void bfq_update_active_tree(struct rb_node *node) 433 { 434 struct rb_node *parent; 435 436 up: 437 bfq_update_active_node(node); 438 439 parent = rb_parent(node); 440 if (!parent) 441 return; 442 443 if (node == parent->rb_left && parent->rb_right) 444 bfq_update_active_node(parent->rb_right); 445 else if (parent->rb_left) 446 bfq_update_active_node(parent->rb_left); 447 448 node = parent; 449 goto up; 450 } 451 452 /** 453 * bfq_active_insert - insert an entity in the active tree of its 454 * group/device. 455 * @st: the service tree of the entity. 456 * @entity: the entity being inserted. 457 * 458 * The active tree is ordered by finish time, but an extra key is kept 459 * per each node, containing the minimum value for the start times of 460 * its children (and the node itself), so it's possible to search for 461 * the eligible node with the lowest finish time in logarithmic time. 462 */ 463 static void bfq_active_insert(struct bfq_service_tree *st, 464 struct bfq_entity *entity) 465 { 466 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 467 struct rb_node *node = &entity->rb_node; 468 #ifdef CONFIG_BFQ_GROUP_IOSCHED 469 struct bfq_sched_data *sd = NULL; 470 struct bfq_group *bfqg = NULL; 471 struct bfq_data *bfqd = NULL; 472 #endif 473 474 bfq_insert(&st->active, entity); 475 476 if (node->rb_left) 477 node = node->rb_left; 478 else if (node->rb_right) 479 node = node->rb_right; 480 481 bfq_update_active_tree(node); 482 483 #ifdef CONFIG_BFQ_GROUP_IOSCHED 484 sd = entity->sched_data; 485 bfqg = container_of(sd, struct bfq_group, sched_data); 486 bfqd = (struct bfq_data *)bfqg->bfqd; 487 #endif 488 if (bfqq) 489 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); 490 #ifdef CONFIG_BFQ_GROUP_IOSCHED 491 else /* bfq_group */ 492 bfq_weights_tree_add(bfqd, entity, &bfqd->group_weights_tree); 493 494 if (bfqg != bfqd->root_group) 495 bfqg->active_entities++; 496 #endif 497 } 498 499 /** 500 * bfq_ioprio_to_weight - calc a weight from an ioprio. 501 * @ioprio: the ioprio value to convert. 502 */ 503 unsigned short bfq_ioprio_to_weight(int ioprio) 504 { 505 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; 506 } 507 508 /** 509 * bfq_weight_to_ioprio - calc an ioprio from a weight. 510 * @weight: the weight value to convert. 511 * 512 * To preserve as much as possible the old only-ioprio user interface, 513 * 0 is used as an escape ioprio value for weights (numerically) equal or 514 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF. 515 */ 516 static unsigned short bfq_weight_to_ioprio(int weight) 517 { 518 return max_t(int, 0, 519 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight); 520 } 521 522 static void bfq_get_entity(struct bfq_entity *entity) 523 { 524 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 525 526 if (bfqq) { 527 bfqq->ref++; 528 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", 529 bfqq, bfqq->ref); 530 } 531 } 532 533 /** 534 * bfq_find_deepest - find the deepest node that an extraction can modify. 535 * @node: the node being removed. 536 * 537 * Do the first step of an extraction in an rb tree, looking for the 538 * node that will replace @node, and returning the deepest node that 539 * the following modifications to the tree can touch. If @node is the 540 * last node in the tree return %NULL. 541 */ 542 static struct rb_node *bfq_find_deepest(struct rb_node *node) 543 { 544 struct rb_node *deepest; 545 546 if (!node->rb_right && !node->rb_left) 547 deepest = rb_parent(node); 548 else if (!node->rb_right) 549 deepest = node->rb_left; 550 else if (!node->rb_left) 551 deepest = node->rb_right; 552 else { 553 deepest = rb_next(node); 554 if (deepest->rb_right) 555 deepest = deepest->rb_right; 556 else if (rb_parent(deepest) != node) 557 deepest = rb_parent(deepest); 558 } 559 560 return deepest; 561 } 562 563 /** 564 * bfq_active_extract - remove an entity from the active tree. 565 * @st: the service_tree containing the tree. 566 * @entity: the entity being removed. 567 */ 568 static void bfq_active_extract(struct bfq_service_tree *st, 569 struct bfq_entity *entity) 570 { 571 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 572 struct rb_node *node; 573 #ifdef CONFIG_BFQ_GROUP_IOSCHED 574 struct bfq_sched_data *sd = NULL; 575 struct bfq_group *bfqg = NULL; 576 struct bfq_data *bfqd = NULL; 577 #endif 578 579 node = bfq_find_deepest(&entity->rb_node); 580 bfq_extract(&st->active, entity); 581 582 if (node) 583 bfq_update_active_tree(node); 584 585 #ifdef CONFIG_BFQ_GROUP_IOSCHED 586 sd = entity->sched_data; 587 bfqg = container_of(sd, struct bfq_group, sched_data); 588 bfqd = (struct bfq_data *)bfqg->bfqd; 589 #endif 590 if (bfqq) 591 list_del(&bfqq->bfqq_list); 592 #ifdef CONFIG_BFQ_GROUP_IOSCHED 593 else /* bfq_group */ 594 bfq_weights_tree_remove(bfqd, entity, 595 &bfqd->group_weights_tree); 596 597 if (bfqg != bfqd->root_group) 598 bfqg->active_entities--; 599 #endif 600 } 601 602 /** 603 * bfq_idle_insert - insert an entity into the idle tree. 604 * @st: the service tree containing the tree. 605 * @entity: the entity to insert. 606 */ 607 static void bfq_idle_insert(struct bfq_service_tree *st, 608 struct bfq_entity *entity) 609 { 610 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 611 struct bfq_entity *first_idle = st->first_idle; 612 struct bfq_entity *last_idle = st->last_idle; 613 614 if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) 615 st->first_idle = entity; 616 if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) 617 st->last_idle = entity; 618 619 bfq_insert(&st->idle, entity); 620 621 if (bfqq) 622 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); 623 } 624 625 /** 626 * bfq_forget_entity - do not consider entity any longer for scheduling 627 * @st: the service tree. 628 * @entity: the entity being removed. 629 * @is_in_service: true if entity is currently the in-service entity. 630 * 631 * Forget everything about @entity. In addition, if entity represents 632 * a queue, and the latter is not in service, then release the service 633 * reference to the queue (the one taken through bfq_get_entity). In 634 * fact, in this case, there is really no more service reference to 635 * the queue, as the latter is also outside any service tree. If, 636 * instead, the queue is in service, then __bfq_bfqd_reset_in_service 637 * will take care of putting the reference when the queue finally 638 * stops being served. 639 */ 640 static void bfq_forget_entity(struct bfq_service_tree *st, 641 struct bfq_entity *entity, 642 bool is_in_service) 643 { 644 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 645 646 entity->on_st = false; 647 st->wsum -= entity->weight; 648 if (bfqq && !is_in_service) 649 bfq_put_queue(bfqq); 650 } 651 652 /** 653 * bfq_put_idle_entity - release the idle tree ref of an entity. 654 * @st: service tree for the entity. 655 * @entity: the entity being released. 656 */ 657 void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity) 658 { 659 bfq_idle_extract(st, entity); 660 bfq_forget_entity(st, entity, 661 entity == entity->sched_data->in_service_entity); 662 } 663 664 /** 665 * bfq_forget_idle - update the idle tree if necessary. 666 * @st: the service tree to act upon. 667 * 668 * To preserve the global O(log N) complexity we only remove one entry here; 669 * as the idle tree will not grow indefinitely this can be done safely. 670 */ 671 static void bfq_forget_idle(struct bfq_service_tree *st) 672 { 673 struct bfq_entity *first_idle = st->first_idle; 674 struct bfq_entity *last_idle = st->last_idle; 675 676 if (RB_EMPTY_ROOT(&st->active) && last_idle && 677 !bfq_gt(last_idle->finish, st->vtime)) { 678 /* 679 * Forget the whole idle tree, increasing the vtime past 680 * the last finish time of idle entities. 681 */ 682 st->vtime = last_idle->finish; 683 } 684 685 if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) 686 bfq_put_idle_entity(st, first_idle); 687 } 688 689 struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity) 690 { 691 struct bfq_sched_data *sched_data = entity->sched_data; 692 unsigned int idx = bfq_class_idx(entity); 693 694 return sched_data->service_tree + idx; 695 } 696 697 698 struct bfq_service_tree * 699 __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, 700 struct bfq_entity *entity) 701 { 702 struct bfq_service_tree *new_st = old_st; 703 704 if (entity->prio_changed) { 705 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 706 unsigned int prev_weight, new_weight; 707 struct bfq_data *bfqd = NULL; 708 struct rb_root *root; 709 #ifdef CONFIG_BFQ_GROUP_IOSCHED 710 struct bfq_sched_data *sd; 711 struct bfq_group *bfqg; 712 #endif 713 714 if (bfqq) 715 bfqd = bfqq->bfqd; 716 #ifdef CONFIG_BFQ_GROUP_IOSCHED 717 else { 718 sd = entity->my_sched_data; 719 bfqg = container_of(sd, struct bfq_group, sched_data); 720 bfqd = (struct bfq_data *)bfqg->bfqd; 721 } 722 #endif 723 724 old_st->wsum -= entity->weight; 725 726 if (entity->new_weight != entity->orig_weight) { 727 if (entity->new_weight < BFQ_MIN_WEIGHT || 728 entity->new_weight > BFQ_MAX_WEIGHT) { 729 pr_crit("update_weight_prio: new_weight %d\n", 730 entity->new_weight); 731 if (entity->new_weight < BFQ_MIN_WEIGHT) 732 entity->new_weight = BFQ_MIN_WEIGHT; 733 else 734 entity->new_weight = BFQ_MAX_WEIGHT; 735 } 736 entity->orig_weight = entity->new_weight; 737 if (bfqq) 738 bfqq->ioprio = 739 bfq_weight_to_ioprio(entity->orig_weight); 740 } 741 742 if (bfqq) 743 bfqq->ioprio_class = bfqq->new_ioprio_class; 744 entity->prio_changed = 0; 745 746 /* 747 * NOTE: here we may be changing the weight too early, 748 * this will cause unfairness. The correct approach 749 * would have required additional complexity to defer 750 * weight changes to the proper time instants (i.e., 751 * when entity->finish <= old_st->vtime). 752 */ 753 new_st = bfq_entity_service_tree(entity); 754 755 prev_weight = entity->weight; 756 new_weight = entity->orig_weight * 757 (bfqq ? bfqq->wr_coeff : 1); 758 /* 759 * If the weight of the entity changes, remove the entity 760 * from its old weight counter (if there is a counter 761 * associated with the entity), and add it to the counter 762 * associated with its new weight. 763 */ 764 if (prev_weight != new_weight) { 765 root = bfqq ? &bfqd->queue_weights_tree : 766 &bfqd->group_weights_tree; 767 bfq_weights_tree_remove(bfqd, entity, root); 768 } 769 entity->weight = new_weight; 770 /* 771 * Add the entity to its weights tree only if it is 772 * not associated with a weight-raised queue. 773 */ 774 if (prev_weight != new_weight && 775 (bfqq ? bfqq->wr_coeff == 1 : 1)) 776 /* If we get here, root has been initialized. */ 777 bfq_weights_tree_add(bfqd, entity, root); 778 779 new_st->wsum += entity->weight; 780 781 if (new_st != old_st) 782 entity->start = new_st->vtime; 783 } 784 785 return new_st; 786 } 787 788 /** 789 * bfq_bfqq_served - update the scheduler status after selection for 790 * service. 791 * @bfqq: the queue being served. 792 * @served: bytes to transfer. 793 * 794 * NOTE: this can be optimized, as the timestamps of upper level entities 795 * are synchronized every time a new bfqq is selected for service. By now, 796 * we keep it to better check consistency. 797 */ 798 void bfq_bfqq_served(struct bfq_queue *bfqq, int served) 799 { 800 struct bfq_entity *entity = &bfqq->entity; 801 struct bfq_service_tree *st; 802 803 for_each_entity(entity) { 804 st = bfq_entity_service_tree(entity); 805 806 entity->service += served; 807 808 st->vtime += bfq_delta(served, st->wsum); 809 bfq_forget_idle(st); 810 } 811 bfqg_stats_set_start_empty_time(bfqq_group(bfqq)); 812 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served); 813 } 814 815 /** 816 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length 817 * of the time interval during which bfqq has been in 818 * service. 819 * @bfqd: the device 820 * @bfqq: the queue that needs a service update. 821 * @time_ms: the amount of time during which the queue has received service 822 * 823 * If a queue does not consume its budget fast enough, then providing 824 * the queue with service fairness may impair throughput, more or less 825 * severely. For this reason, queues that consume their budget slowly 826 * are provided with time fairness instead of service fairness. This 827 * goal is achieved through the BFQ scheduling engine, even if such an 828 * engine works in the service, and not in the time domain. The trick 829 * is charging these queues with an inflated amount of service, equal 830 * to the amount of service that they would have received during their 831 * service slot if they had been fast, i.e., if their requests had 832 * been dispatched at a rate equal to the estimated peak rate. 833 * 834 * It is worth noting that time fairness can cause important 835 * distortions in terms of bandwidth distribution, on devices with 836 * internal queueing. The reason is that I/O requests dispatched 837 * during the service slot of a queue may be served after that service 838 * slot is finished, and may have a total processing time loosely 839 * correlated with the duration of the service slot. This is 840 * especially true for short service slots. 841 */ 842 void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, 843 unsigned long time_ms) 844 { 845 struct bfq_entity *entity = &bfqq->entity; 846 int tot_serv_to_charge = entity->service; 847 unsigned int timeout_ms = jiffies_to_msecs(bfq_timeout); 848 849 if (time_ms > 0 && time_ms < timeout_ms) 850 tot_serv_to_charge = 851 (bfqd->bfq_max_budget * time_ms) / timeout_ms; 852 853 if (tot_serv_to_charge < entity->service) 854 tot_serv_to_charge = entity->service; 855 856 /* Increase budget to avoid inconsistencies */ 857 if (tot_serv_to_charge > entity->budget) 858 entity->budget = tot_serv_to_charge; 859 860 bfq_bfqq_served(bfqq, 861 max_t(int, 0, tot_serv_to_charge - entity->service)); 862 } 863 864 static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, 865 struct bfq_service_tree *st, 866 bool backshifted) 867 { 868 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 869 870 st = __bfq_entity_update_weight_prio(st, entity); 871 bfq_calc_finish(entity, entity->budget); 872 873 /* 874 * If some queues enjoy backshifting for a while, then their 875 * (virtual) finish timestamps may happen to become lower and 876 * lower than the system virtual time. In particular, if 877 * these queues often happen to be idle for short time 878 * periods, and during such time periods other queues with 879 * higher timestamps happen to be busy, then the backshifted 880 * timestamps of the former queues can become much lower than 881 * the system virtual time. In fact, to serve the queues with 882 * higher timestamps while the ones with lower timestamps are 883 * idle, the system virtual time may be pushed-up to much 884 * higher values than the finish timestamps of the idle 885 * queues. As a consequence, the finish timestamps of all new 886 * or newly activated queues may end up being much larger than 887 * those of lucky queues with backshifted timestamps. The 888 * latter queues may then monopolize the device for a lot of 889 * time. This would simply break service guarantees. 890 * 891 * To reduce this problem, push up a little bit the 892 * backshifted timestamps of the queue associated with this 893 * entity (only a queue can happen to have the backshifted 894 * flag set): just enough to let the finish timestamp of the 895 * queue be equal to the current value of the system virtual 896 * time. This may introduce a little unfairness among queues 897 * with backshifted timestamps, but it does not break 898 * worst-case fairness guarantees. 899 * 900 * As a special case, if bfqq is weight-raised, push up 901 * timestamps much less, to keep very low the probability that 902 * this push up causes the backshifted finish timestamps of 903 * weight-raised queues to become higher than the backshifted 904 * finish timestamps of non weight-raised queues. 905 */ 906 if (backshifted && bfq_gt(st->vtime, entity->finish)) { 907 unsigned long delta = st->vtime - entity->finish; 908 909 if (bfqq) 910 delta /= bfqq->wr_coeff; 911 912 entity->start += delta; 913 entity->finish += delta; 914 } 915 916 bfq_active_insert(st, entity); 917 } 918 919 /** 920 * __bfq_activate_entity - handle activation of entity. 921 * @entity: the entity being activated. 922 * @non_blocking_wait_rq: true if entity was waiting for a request 923 * 924 * Called for a 'true' activation, i.e., if entity is not active and 925 * one of its children receives a new request. 926 * 927 * Basically, this function updates the timestamps of entity and 928 * inserts entity into its active tree, ater possible extracting it 929 * from its idle tree. 930 */ 931 static void __bfq_activate_entity(struct bfq_entity *entity, 932 bool non_blocking_wait_rq) 933 { 934 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 935 bool backshifted = false; 936 unsigned long long min_vstart; 937 938 /* See comments on bfq_fqq_update_budg_for_activation */ 939 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { 940 backshifted = true; 941 min_vstart = entity->finish; 942 } else 943 min_vstart = st->vtime; 944 945 if (entity->tree == &st->idle) { 946 /* 947 * Must be on the idle tree, bfq_idle_extract() will 948 * check for that. 949 */ 950 bfq_idle_extract(st, entity); 951 entity->start = bfq_gt(min_vstart, entity->finish) ? 952 min_vstart : entity->finish; 953 } else { 954 /* 955 * The finish time of the entity may be invalid, and 956 * it is in the past for sure, otherwise the queue 957 * would have been on the idle tree. 958 */ 959 entity->start = min_vstart; 960 st->wsum += entity->weight; 961 /* 962 * entity is about to be inserted into a service tree, 963 * and then set in service: get a reference to make 964 * sure entity does not disappear until it is no 965 * longer in service or scheduled for service. 966 */ 967 bfq_get_entity(entity); 968 969 entity->on_st = true; 970 } 971 972 bfq_update_fin_time_enqueue(entity, st, backshifted); 973 } 974 975 /** 976 * __bfq_requeue_entity - handle requeueing or repositioning of an entity. 977 * @entity: the entity being requeued or repositioned. 978 * 979 * Requeueing is needed if this entity stops being served, which 980 * happens if a leaf descendant entity has expired. On the other hand, 981 * repositioning is needed if the next_inservice_entity for the child 982 * entity has changed. See the comments inside the function for 983 * details. 984 * 985 * Basically, this function: 1) removes entity from its active tree if 986 * present there, 2) updates the timestamps of entity and 3) inserts 987 * entity back into its active tree (in the new, right position for 988 * the new values of the timestamps). 989 */ 990 static void __bfq_requeue_entity(struct bfq_entity *entity) 991 { 992 struct bfq_sched_data *sd = entity->sched_data; 993 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 994 995 if (entity == sd->in_service_entity) { 996 /* 997 * We are requeueing the current in-service entity, 998 * which may have to be done for one of the following 999 * reasons: 1000 * - entity represents the in-service queue, and the 1001 * in-service queue is being requeued after an 1002 * expiration; 1003 * - entity represents a group, and its budget has 1004 * changed because one of its child entities has 1005 * just been either activated or requeued for some 1006 * reason; the timestamps of the entity need then to 1007 * be updated, and the entity needs to be enqueued 1008 * or repositioned accordingly. 1009 * 1010 * In particular, before requeueing, the start time of 1011 * the entity must be moved forward to account for the 1012 * service that the entity has received while in 1013 * service. This is done by the next instructions. The 1014 * finish time will then be updated according to this 1015 * new value of the start time, and to the budget of 1016 * the entity. 1017 */ 1018 bfq_calc_finish(entity, entity->service); 1019 entity->start = entity->finish; 1020 /* 1021 * In addition, if the entity had more than one child 1022 * when set in service, then was not extracted from 1023 * the active tree. This implies that the position of 1024 * the entity in the active tree may need to be 1025 * changed now, because we have just updated the start 1026 * time of the entity, and we will update its finish 1027 * time in a moment (the requeueing is then, more 1028 * precisely, a repositioning in this case). To 1029 * implement this repositioning, we: 1) dequeue the 1030 * entity here, 2) update the finish time and 1031 * requeue the entity according to the new 1032 * timestamps below. 1033 */ 1034 if (entity->tree) 1035 bfq_active_extract(st, entity); 1036 } else { /* The entity is already active, and not in service */ 1037 /* 1038 * In this case, this function gets called only if the 1039 * next_in_service entity below this entity has 1040 * changed, and this change has caused the budget of 1041 * this entity to change, which, finally implies that 1042 * the finish time of this entity must be 1043 * updated. Such an update may cause the scheduling, 1044 * i.e., the position in the active tree, of this 1045 * entity to change. We handle this change by: 1) 1046 * dequeueing the entity here, 2) updating the finish 1047 * time and requeueing the entity according to the new 1048 * timestamps below. This is the same approach as the 1049 * non-extracted-entity sub-case above. 1050 */ 1051 bfq_active_extract(st, entity); 1052 } 1053 1054 bfq_update_fin_time_enqueue(entity, st, false); 1055 } 1056 1057 static void __bfq_activate_requeue_entity(struct bfq_entity *entity, 1058 struct bfq_sched_data *sd, 1059 bool non_blocking_wait_rq) 1060 { 1061 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1062 1063 if (sd->in_service_entity == entity || entity->tree == &st->active) 1064 /* 1065 * in service or already queued on the active tree, 1066 * requeue or reposition 1067 */ 1068 __bfq_requeue_entity(entity); 1069 else 1070 /* 1071 * Not in service and not queued on its active tree: 1072 * the activity is idle and this is a true activation. 1073 */ 1074 __bfq_activate_entity(entity, non_blocking_wait_rq); 1075 } 1076 1077 1078 /** 1079 * bfq_activate_entity - activate or requeue an entity representing a bfq_queue, 1080 * and activate, requeue or reposition all ancestors 1081 * for which such an update becomes necessary. 1082 * @entity: the entity to activate. 1083 * @non_blocking_wait_rq: true if this entity was waiting for a request 1084 * @requeue: true if this is a requeue, which implies that bfqq is 1085 * being expired; thus ALL its ancestors stop being served and must 1086 * therefore be requeued 1087 */ 1088 static void bfq_activate_requeue_entity(struct bfq_entity *entity, 1089 bool non_blocking_wait_rq, 1090 bool requeue) 1091 { 1092 struct bfq_sched_data *sd; 1093 1094 for_each_entity(entity) { 1095 sd = entity->sched_data; 1096 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); 1097 1098 if (!bfq_update_next_in_service(sd, entity) && !requeue) 1099 break; 1100 } 1101 } 1102 1103 /** 1104 * __bfq_deactivate_entity - deactivate an entity from its service tree. 1105 * @entity: the entity to deactivate. 1106 * @ins_into_idle_tree: if false, the entity will not be put into the 1107 * idle tree. 1108 * 1109 * Deactivates an entity, independently from its previous state. Must 1110 * be invoked only if entity is on a service tree. Extracts the entity 1111 * from that tree, and if necessary and allowed, puts it on the idle 1112 * tree. 1113 */ 1114 bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) 1115 { 1116 struct bfq_sched_data *sd = entity->sched_data; 1117 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1118 int is_in_service = entity == sd->in_service_entity; 1119 1120 if (!entity->on_st) /* entity never activated, or already inactive */ 1121 return false; 1122 1123 if (is_in_service) 1124 bfq_calc_finish(entity, entity->service); 1125 1126 if (entity->tree == &st->active) 1127 bfq_active_extract(st, entity); 1128 else if (!is_in_service && entity->tree == &st->idle) 1129 bfq_idle_extract(st, entity); 1130 1131 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) 1132 bfq_forget_entity(st, entity, is_in_service); 1133 else 1134 bfq_idle_insert(st, entity); 1135 1136 return true; 1137 } 1138 1139 /** 1140 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. 1141 * @entity: the entity to deactivate. 1142 * @ins_into_idle_tree: true if the entity can be put on the idle tree 1143 */ 1144 static void bfq_deactivate_entity(struct bfq_entity *entity, 1145 bool ins_into_idle_tree, 1146 bool expiration) 1147 { 1148 struct bfq_sched_data *sd; 1149 struct bfq_entity *parent = NULL; 1150 1151 for_each_entity_safe(entity, parent) { 1152 sd = entity->sched_data; 1153 1154 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { 1155 /* 1156 * entity is not in any tree any more, so 1157 * this deactivation is a no-op, and there is 1158 * nothing to change for upper-level entities 1159 * (in case of expiration, this can never 1160 * happen). 1161 */ 1162 return; 1163 } 1164 1165 if (sd->next_in_service == entity) 1166 /* 1167 * entity was the next_in_service entity, 1168 * then, since entity has just been 1169 * deactivated, a new one must be found. 1170 */ 1171 bfq_update_next_in_service(sd, NULL); 1172 1173 if (sd->next_in_service) 1174 /* 1175 * The parent entity is still backlogged, 1176 * because next_in_service is not NULL. So, no 1177 * further upwards deactivation must be 1178 * performed. Yet, next_in_service has 1179 * changed. Then the schedule does need to be 1180 * updated upwards. 1181 */ 1182 break; 1183 1184 /* 1185 * If we get here, then the parent is no more 1186 * backlogged and we need to propagate the 1187 * deactivation upwards. Thus let the loop go on. 1188 */ 1189 1190 /* 1191 * Also let parent be queued into the idle tree on 1192 * deactivation, to preserve service guarantees, and 1193 * assuming that who invoked this function does not 1194 * need parent entities too to be removed completely. 1195 */ 1196 ins_into_idle_tree = true; 1197 } 1198 1199 /* 1200 * If the deactivation loop is fully executed, then there are 1201 * no more entities to touch and next loop is not executed at 1202 * all. Otherwise, requeue remaining entities if they are 1203 * about to stop receiving service, or reposition them if this 1204 * is not the case. 1205 */ 1206 entity = parent; 1207 for_each_entity(entity) { 1208 /* 1209 * Invoke __bfq_requeue_entity on entity, even if 1210 * already active, to requeue/reposition it in the 1211 * active tree (because sd->next_in_service has 1212 * changed) 1213 */ 1214 __bfq_requeue_entity(entity); 1215 1216 sd = entity->sched_data; 1217 if (!bfq_update_next_in_service(sd, entity) && 1218 !expiration) 1219 /* 1220 * next_in_service unchanged or not causing 1221 * any change in entity->parent->sd, and no 1222 * requeueing needed for expiration: stop 1223 * here. 1224 */ 1225 break; 1226 } 1227 } 1228 1229 /** 1230 * bfq_calc_vtime_jump - compute the value to which the vtime should jump, 1231 * if needed, to have at least one entity eligible. 1232 * @st: the service tree to act upon. 1233 * 1234 * Assumes that st is not empty. 1235 */ 1236 static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) 1237 { 1238 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); 1239 1240 if (bfq_gt(root_entity->min_start, st->vtime)) 1241 return root_entity->min_start; 1242 1243 return st->vtime; 1244 } 1245 1246 static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) 1247 { 1248 if (new_value > st->vtime) { 1249 st->vtime = new_value; 1250 bfq_forget_idle(st); 1251 } 1252 } 1253 1254 /** 1255 * bfq_first_active_entity - find the eligible entity with 1256 * the smallest finish time 1257 * @st: the service tree to select from. 1258 * @vtime: the system virtual to use as a reference for eligibility 1259 * 1260 * This function searches the first schedulable entity, starting from the 1261 * root of the tree and going on the left every time on this side there is 1262 * a subtree with at least one eligible (start >= vtime) entity. The path on 1263 * the right is followed only if a) the left subtree contains no eligible 1264 * entities and b) no eligible entity has been found yet. 1265 */ 1266 static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, 1267 u64 vtime) 1268 { 1269 struct bfq_entity *entry, *first = NULL; 1270 struct rb_node *node = st->active.rb_node; 1271 1272 while (node) { 1273 entry = rb_entry(node, struct bfq_entity, rb_node); 1274 left: 1275 if (!bfq_gt(entry->start, vtime)) 1276 first = entry; 1277 1278 if (node->rb_left) { 1279 entry = rb_entry(node->rb_left, 1280 struct bfq_entity, rb_node); 1281 if (!bfq_gt(entry->min_start, vtime)) { 1282 node = node->rb_left; 1283 goto left; 1284 } 1285 } 1286 if (first) 1287 break; 1288 node = node->rb_right; 1289 } 1290 1291 return first; 1292 } 1293 1294 /** 1295 * __bfq_lookup_next_entity - return the first eligible entity in @st. 1296 * @st: the service tree. 1297 * 1298 * If there is no in-service entity for the sched_data st belongs to, 1299 * then return the entity that will be set in service if: 1300 * 1) the parent entity this st belongs to is set in service; 1301 * 2) no entity belonging to such parent entity undergoes a state change 1302 * that would influence the timestamps of the entity (e.g., becomes idle, 1303 * becomes backlogged, changes its budget, ...). 1304 * 1305 * In this first case, update the virtual time in @st too (see the 1306 * comments on this update inside the function). 1307 * 1308 * In constrast, if there is an in-service entity, then return the 1309 * entity that would be set in service if not only the above 1310 * conditions, but also the next one held true: the currently 1311 * in-service entity, on expiration, 1312 * 1) gets a finish time equal to the current one, or 1313 * 2) is not eligible any more, or 1314 * 3) is idle. 1315 */ 1316 static struct bfq_entity * 1317 __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) 1318 { 1319 struct bfq_entity *entity; 1320 u64 new_vtime; 1321 1322 if (RB_EMPTY_ROOT(&st->active)) 1323 return NULL; 1324 1325 /* 1326 * Get the value of the system virtual time for which at 1327 * least one entity is eligible. 1328 */ 1329 new_vtime = bfq_calc_vtime_jump(st); 1330 1331 /* 1332 * If there is no in-service entity for the sched_data this 1333 * active tree belongs to, then push the system virtual time 1334 * up to the value that guarantees that at least one entity is 1335 * eligible. If, instead, there is an in-service entity, then 1336 * do not make any such update, because there is already an 1337 * eligible entity, namely the in-service one (even if the 1338 * entity is not on st, because it was extracted when set in 1339 * service). 1340 */ 1341 if (!in_service) 1342 bfq_update_vtime(st, new_vtime); 1343 1344 entity = bfq_first_active_entity(st, new_vtime); 1345 1346 return entity; 1347 } 1348 1349 /** 1350 * bfq_lookup_next_entity - return the first eligible entity in @sd. 1351 * @sd: the sched_data. 1352 * 1353 * This function is invoked when there has been a change in the trees 1354 * for sd, and we need know what is the new next entity after this 1355 * change. 1356 */ 1357 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd) 1358 { 1359 struct bfq_service_tree *st = sd->service_tree; 1360 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); 1361 struct bfq_entity *entity = NULL; 1362 int class_idx = 0; 1363 1364 /* 1365 * Choose from idle class, if needed to guarantee a minimum 1366 * bandwidth to this class (and if there is some active entity 1367 * in idle class). This should also mitigate 1368 * priority-inversion problems in case a low priority task is 1369 * holding file system resources. 1370 */ 1371 if (time_is_before_jiffies(sd->bfq_class_idle_last_service + 1372 BFQ_CL_IDLE_TIMEOUT)) { 1373 if (!RB_EMPTY_ROOT(&idle_class_st->active)) 1374 class_idx = BFQ_IOPRIO_CLASSES - 1; 1375 /* About to be served if backlogged, or not yet backlogged */ 1376 sd->bfq_class_idle_last_service = jiffies; 1377 } 1378 1379 /* 1380 * Find the next entity to serve for the highest-priority 1381 * class, unless the idle class needs to be served. 1382 */ 1383 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { 1384 entity = __bfq_lookup_next_entity(st + class_idx, 1385 sd->in_service_entity); 1386 1387 if (entity) 1388 break; 1389 } 1390 1391 if (!entity) 1392 return NULL; 1393 1394 return entity; 1395 } 1396 1397 bool next_queue_may_preempt(struct bfq_data *bfqd) 1398 { 1399 struct bfq_sched_data *sd = &bfqd->root_group->sched_data; 1400 1401 return sd->next_in_service != sd->in_service_entity; 1402 } 1403 1404 /* 1405 * Get next queue for service. 1406 */ 1407 struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) 1408 { 1409 struct bfq_entity *entity = NULL; 1410 struct bfq_sched_data *sd; 1411 struct bfq_queue *bfqq; 1412 1413 if (bfqd->busy_queues == 0) 1414 return NULL; 1415 1416 /* 1417 * Traverse the path from the root to the leaf entity to 1418 * serve. Set in service all the entities visited along the 1419 * way. 1420 */ 1421 sd = &bfqd->root_group->sched_data; 1422 for (; sd ; sd = entity->my_sched_data) { 1423 /* 1424 * WARNING. We are about to set the in-service entity 1425 * to sd->next_in_service, i.e., to the (cached) value 1426 * returned by bfq_lookup_next_entity(sd) the last 1427 * time it was invoked, i.e., the last time when the 1428 * service order in sd changed as a consequence of the 1429 * activation or deactivation of an entity. In this 1430 * respect, if we execute bfq_lookup_next_entity(sd) 1431 * in this very moment, it may, although with low 1432 * probability, yield a different entity than that 1433 * pointed to by sd->next_in_service. This rare event 1434 * happens in case there was no CLASS_IDLE entity to 1435 * serve for sd when bfq_lookup_next_entity(sd) was 1436 * invoked for the last time, while there is now one 1437 * such entity. 1438 * 1439 * If the above event happens, then the scheduling of 1440 * such entity in CLASS_IDLE is postponed until the 1441 * service of the sd->next_in_service entity 1442 * finishes. In fact, when the latter is expired, 1443 * bfq_lookup_next_entity(sd) gets called again, 1444 * exactly to update sd->next_in_service. 1445 */ 1446 1447 /* Make next_in_service entity become in_service_entity */ 1448 entity = sd->next_in_service; 1449 sd->in_service_entity = entity; 1450 1451 /* 1452 * Reset the accumulator of the amount of service that 1453 * the entity is about to receive. 1454 */ 1455 entity->service = 0; 1456 1457 /* 1458 * If entity is no longer a candidate for next 1459 * service, then we extract it from its active tree, 1460 * for the following reason. To further boost the 1461 * throughput in some special case, BFQ needs to know 1462 * which is the next candidate entity to serve, while 1463 * there is already an entity in service. In this 1464 * respect, to make it easy to compute/update the next 1465 * candidate entity to serve after the current 1466 * candidate has been set in service, there is a case 1467 * where it is necessary to extract the current 1468 * candidate from its service tree. Such a case is 1469 * when the entity just set in service cannot be also 1470 * a candidate for next service. Details about when 1471 * this conditions holds are reported in the comments 1472 * on the function bfq_no_longer_next_in_service() 1473 * invoked below. 1474 */ 1475 if (bfq_no_longer_next_in_service(entity)) 1476 bfq_active_extract(bfq_entity_service_tree(entity), 1477 entity); 1478 1479 /* 1480 * For the same reason why we may have just extracted 1481 * entity from its active tree, we may need to update 1482 * next_in_service for the sched_data of entity too, 1483 * regardless of whether entity has been extracted. 1484 * In fact, even if entity has not been extracted, a 1485 * descendant entity may get extracted. Such an event 1486 * would cause a change in next_in_service for the 1487 * level of the descendant entity, and thus possibly 1488 * back to upper levels. 1489 * 1490 * We cannot perform the resulting needed update 1491 * before the end of this loop, because, to know which 1492 * is the correct next-to-serve candidate entity for 1493 * each level, we need first to find the leaf entity 1494 * to set in service. In fact, only after we know 1495 * which is the next-to-serve leaf entity, we can 1496 * discover whether the parent entity of the leaf 1497 * entity becomes the next-to-serve, and so on. 1498 */ 1499 1500 } 1501 1502 bfqq = bfq_entity_to_bfqq(entity); 1503 1504 /* 1505 * We can finally update all next-to-serve entities along the 1506 * path from the leaf entity just set in service to the root. 1507 */ 1508 for_each_entity(entity) { 1509 struct bfq_sched_data *sd = entity->sched_data; 1510 1511 if (!bfq_update_next_in_service(sd, NULL)) 1512 break; 1513 } 1514 1515 return bfqq; 1516 } 1517 1518 void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) 1519 { 1520 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; 1521 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; 1522 struct bfq_entity *entity = in_serv_entity; 1523 1524 bfq_clear_bfqq_wait_request(in_serv_bfqq); 1525 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 1526 bfqd->in_service_queue = NULL; 1527 1528 /* 1529 * When this function is called, all in-service entities have 1530 * been properly deactivated or requeued, so we can safely 1531 * execute the final step: reset in_service_entity along the 1532 * path from entity to the root. 1533 */ 1534 for_each_entity(entity) 1535 entity->sched_data->in_service_entity = NULL; 1536 1537 /* 1538 * in_serv_entity is no longer in service, so, if it is in no 1539 * service tree either, then release the service reference to 1540 * the queue it represents (taken with bfq_get_entity). 1541 */ 1542 if (!in_serv_entity->on_st) 1543 bfq_put_queue(in_serv_bfqq); 1544 } 1545 1546 void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1547 bool ins_into_idle_tree, bool expiration) 1548 { 1549 struct bfq_entity *entity = &bfqq->entity; 1550 1551 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); 1552 } 1553 1554 void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1555 { 1556 struct bfq_entity *entity = &bfqq->entity; 1557 1558 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), 1559 false); 1560 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1561 } 1562 1563 void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1564 { 1565 struct bfq_entity *entity = &bfqq->entity; 1566 1567 bfq_activate_requeue_entity(entity, false, 1568 bfqq == bfqd->in_service_queue); 1569 } 1570 1571 /* 1572 * Called when the bfqq no longer has requests pending, remove it from 1573 * the service tree. As a special case, it can be invoked during an 1574 * expiration. 1575 */ 1576 void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1577 bool expiration) 1578 { 1579 bfq_log_bfqq(bfqd, bfqq, "del from busy"); 1580 1581 bfq_clear_bfqq_busy(bfqq); 1582 1583 bfqd->busy_queues--; 1584 1585 if (!bfqq->dispatched) 1586 bfq_weights_tree_remove(bfqd, &bfqq->entity, 1587 &bfqd->queue_weights_tree); 1588 1589 if (bfqq->wr_coeff > 1) 1590 bfqd->wr_busy_queues--; 1591 1592 bfqg_stats_update_dequeue(bfqq_group(bfqq)); 1593 1594 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); 1595 } 1596 1597 /* 1598 * Called when an inactive queue receives a new request. 1599 */ 1600 void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1601 { 1602 bfq_log_bfqq(bfqd, bfqq, "add to busy"); 1603 1604 bfq_activate_bfqq(bfqd, bfqq); 1605 1606 bfq_mark_bfqq_busy(bfqq); 1607 bfqd->busy_queues++; 1608 1609 if (!bfqq->dispatched) 1610 if (bfqq->wr_coeff == 1) 1611 bfq_weights_tree_add(bfqd, &bfqq->entity, 1612 &bfqd->queue_weights_tree); 1613 1614 if (bfqq->wr_coeff > 1) 1615 bfqd->wr_busy_queues++; 1616 } 1617