1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing 4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O 5 * scheduler schedules generic entities. The latter can represent 6 * either single bfq queues (associated with processes) or groups of 7 * bfq queues (associated with cgroups). 8 */ 9 #include "bfq-iosched.h" 10 11 /** 12 * bfq_gt - compare two timestamps. 13 * @a: first ts. 14 * @b: second ts. 15 * 16 * Return @a > @b, dealing with wrapping correctly. 17 */ 18 static int bfq_gt(u64 a, u64 b) 19 { 20 return (s64)(a - b) > 0; 21 } 22 23 static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) 24 { 25 struct rb_node *node = tree->rb_node; 26 27 return rb_entry(node, struct bfq_entity, rb_node); 28 } 29 30 static unsigned int bfq_class_idx(struct bfq_entity *entity) 31 { 32 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 33 34 return bfqq ? bfqq->ioprio_class - 1 : 35 BFQ_DEFAULT_GRP_CLASS - 1; 36 } 37 38 unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd) 39 { 40 return bfqd->busy_queues[0] + bfqd->busy_queues[1] + 41 bfqd->busy_queues[2]; 42 } 43 44 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 45 bool expiration); 46 47 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); 48 49 /** 50 * bfq_update_next_in_service - update sd->next_in_service 51 * @sd: sched_data for which to perform the update. 52 * @new_entity: if not NULL, pointer to the entity whose activation, 53 * requeueing or repositioning triggered the invocation of 54 * this function. 55 * @expiration: id true, this function is being invoked after the 56 * expiration of the in-service entity 57 * 58 * This function is called to update sd->next_in_service, which, in 59 * its turn, may change as a consequence of the insertion or 60 * extraction of an entity into/from one of the active trees of 61 * sd. These insertions/extractions occur as a consequence of 62 * activations/deactivations of entities, with some activations being 63 * 'true' activations, and other activations being requeueings (i.e., 64 * implementing the second, requeueing phase of the mechanism used to 65 * reposition an entity in its active tree; see comments on 66 * __bfq_activate_entity and __bfq_requeue_entity for details). In 67 * both the last two activation sub-cases, new_entity points to the 68 * just activated or requeued entity. 69 * 70 * Returns true if sd->next_in_service changes in such a way that 71 * entity->parent may become the next_in_service for its parent 72 * entity. 73 */ 74 static bool bfq_update_next_in_service(struct bfq_sched_data *sd, 75 struct bfq_entity *new_entity, 76 bool expiration) 77 { 78 struct bfq_entity *next_in_service = sd->next_in_service; 79 bool parent_sched_may_change = false; 80 bool change_without_lookup = false; 81 82 /* 83 * If this update is triggered by the activation, requeueing 84 * or repositioning of an entity that does not coincide with 85 * sd->next_in_service, then a full lookup in the active tree 86 * can be avoided. In fact, it is enough to check whether the 87 * just-modified entity has the same priority as 88 * sd->next_in_service, is eligible and has a lower virtual 89 * finish time than sd->next_in_service. If this compound 90 * condition holds, then the new entity becomes the new 91 * next_in_service. Otherwise no change is needed. 92 */ 93 if (new_entity && new_entity != sd->next_in_service) { 94 /* 95 * Flag used to decide whether to replace 96 * sd->next_in_service with new_entity. Tentatively 97 * set to true, and left as true if 98 * sd->next_in_service is NULL. 99 */ 100 change_without_lookup = true; 101 102 /* 103 * If there is already a next_in_service candidate 104 * entity, then compare timestamps to decide whether 105 * to replace sd->service_tree with new_entity. 106 */ 107 if (next_in_service) { 108 unsigned int new_entity_class_idx = 109 bfq_class_idx(new_entity); 110 struct bfq_service_tree *st = 111 sd->service_tree + new_entity_class_idx; 112 113 change_without_lookup = 114 (new_entity_class_idx == 115 bfq_class_idx(next_in_service) 116 && 117 !bfq_gt(new_entity->start, st->vtime) 118 && 119 bfq_gt(next_in_service->finish, 120 new_entity->finish)); 121 } 122 123 if (change_without_lookup) 124 next_in_service = new_entity; 125 } 126 127 if (!change_without_lookup) /* lookup needed */ 128 next_in_service = bfq_lookup_next_entity(sd, expiration); 129 130 if (next_in_service) { 131 bool new_budget_triggers_change = 132 bfq_update_parent_budget(next_in_service); 133 134 parent_sched_may_change = !sd->next_in_service || 135 new_budget_triggers_change; 136 } 137 138 sd->next_in_service = next_in_service; 139 140 if (!next_in_service) 141 return parent_sched_may_change; 142 143 return parent_sched_may_change; 144 } 145 146 #ifdef CONFIG_BFQ_GROUP_IOSCHED 147 148 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 149 { 150 struct bfq_entity *group_entity = bfqq->entity.parent; 151 152 if (!group_entity) 153 group_entity = &bfqq->bfqd->root_group->entity; 154 155 return container_of(group_entity, struct bfq_group, entity); 156 } 157 158 /* 159 * Returns true if this budget changes may let next_in_service->parent 160 * become the next_in_service entity for its parent entity. 161 */ 162 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 163 { 164 struct bfq_entity *bfqg_entity; 165 struct bfq_group *bfqg; 166 struct bfq_sched_data *group_sd; 167 bool ret = false; 168 169 group_sd = next_in_service->sched_data; 170 171 bfqg = container_of(group_sd, struct bfq_group, sched_data); 172 /* 173 * bfq_group's my_entity field is not NULL only if the group 174 * is not the root group. We must not touch the root entity 175 * as it must never become an in-service entity. 176 */ 177 bfqg_entity = bfqg->my_entity; 178 if (bfqg_entity) { 179 if (bfqg_entity->budget > next_in_service->budget) 180 ret = true; 181 bfqg_entity->budget = next_in_service->budget; 182 } 183 184 return ret; 185 } 186 187 /* 188 * This function tells whether entity stops being a candidate for next 189 * service, according to the restrictive definition of the field 190 * next_in_service. In particular, this function is invoked for an 191 * entity that is about to be set in service. 192 * 193 * If entity is a queue, then the entity is no longer a candidate for 194 * next service according to the that definition, because entity is 195 * about to become the in-service queue. This function then returns 196 * true if entity is a queue. 197 * 198 * In contrast, entity could still be a candidate for next service if 199 * it is not a queue, and has more than one active child. In fact, 200 * even if one of its children is about to be set in service, other 201 * active children may still be the next to serve, for the parent 202 * entity, even according to the above definition. As a consequence, a 203 * non-queue entity is not a candidate for next-service only if it has 204 * only one active child. And only if this condition holds, then this 205 * function returns true for a non-queue entity. 206 */ 207 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 208 { 209 struct bfq_group *bfqg; 210 211 if (bfq_entity_to_bfqq(entity)) 212 return true; 213 214 bfqg = container_of(entity, struct bfq_group, entity); 215 216 /* 217 * The field active_entities does not always contain the 218 * actual number of active children entities: it happens to 219 * not account for the in-service entity in case the latter is 220 * removed from its active tree (which may get done after 221 * invoking the function bfq_no_longer_next_in_service in 222 * bfq_get_next_queue). Fortunately, here, i.e., while 223 * bfq_no_longer_next_in_service is not yet completed in 224 * bfq_get_next_queue, bfq_active_extract has not yet been 225 * invoked, and thus active_entities still coincides with the 226 * actual number of active entities. 227 */ 228 if (bfqg->active_entities == 1) 229 return true; 230 231 return false; 232 } 233 234 #else /* CONFIG_BFQ_GROUP_IOSCHED */ 235 236 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 237 { 238 return bfqq->bfqd->root_group; 239 } 240 241 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 242 { 243 return false; 244 } 245 246 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 247 { 248 return true; 249 } 250 251 #endif /* CONFIG_BFQ_GROUP_IOSCHED */ 252 253 /* 254 * Shift for timestamp calculations. This actually limits the maximum 255 * service allowed in one timestamp delta (small shift values increase it), 256 * the maximum total weight that can be used for the queues in the system 257 * (big shift values increase it), and the period of virtual time 258 * wraparounds. 259 */ 260 #define WFQ_SERVICE_SHIFT 22 261 262 struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) 263 { 264 struct bfq_queue *bfqq = NULL; 265 266 if (!entity->my_sched_data) 267 bfqq = container_of(entity, struct bfq_queue, entity); 268 269 return bfqq; 270 } 271 272 273 /** 274 * bfq_delta - map service into the virtual time domain. 275 * @service: amount of service. 276 * @weight: scale factor (weight of an entity or weight sum). 277 */ 278 static u64 bfq_delta(unsigned long service, unsigned long weight) 279 { 280 return div64_ul((u64)service << WFQ_SERVICE_SHIFT, weight); 281 } 282 283 /** 284 * bfq_calc_finish - assign the finish time to an entity. 285 * @entity: the entity to act upon. 286 * @service: the service to be charged to the entity. 287 */ 288 static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) 289 { 290 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 291 292 entity->finish = entity->start + 293 bfq_delta(service, entity->weight); 294 295 if (bfqq) { 296 bfq_log_bfqq(bfqq->bfqd, bfqq, 297 "calc_finish: serv %lu, w %d", 298 service, entity->weight); 299 bfq_log_bfqq(bfqq->bfqd, bfqq, 300 "calc_finish: start %llu, finish %llu, delta %llu", 301 entity->start, entity->finish, 302 bfq_delta(service, entity->weight)); 303 } 304 } 305 306 /** 307 * bfq_entity_of - get an entity from a node. 308 * @node: the node field of the entity. 309 * 310 * Convert a node pointer to the relative entity. This is used only 311 * to simplify the logic of some functions and not as the generic 312 * conversion mechanism because, e.g., in the tree walking functions, 313 * the check for a %NULL value would be redundant. 314 */ 315 struct bfq_entity *bfq_entity_of(struct rb_node *node) 316 { 317 struct bfq_entity *entity = NULL; 318 319 if (node) 320 entity = rb_entry(node, struct bfq_entity, rb_node); 321 322 return entity; 323 } 324 325 /** 326 * bfq_extract - remove an entity from a tree. 327 * @root: the tree root. 328 * @entity: the entity to remove. 329 */ 330 static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) 331 { 332 entity->tree = NULL; 333 rb_erase(&entity->rb_node, root); 334 } 335 336 /** 337 * bfq_idle_extract - extract an entity from the idle tree. 338 * @st: the service tree of the owning @entity. 339 * @entity: the entity being removed. 340 */ 341 static void bfq_idle_extract(struct bfq_service_tree *st, 342 struct bfq_entity *entity) 343 { 344 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 345 struct rb_node *next; 346 347 if (entity == st->first_idle) { 348 next = rb_next(&entity->rb_node); 349 st->first_idle = bfq_entity_of(next); 350 } 351 352 if (entity == st->last_idle) { 353 next = rb_prev(&entity->rb_node); 354 st->last_idle = bfq_entity_of(next); 355 } 356 357 bfq_extract(&st->idle, entity); 358 359 if (bfqq) 360 list_del(&bfqq->bfqq_list); 361 } 362 363 /** 364 * bfq_insert - generic tree insertion. 365 * @root: tree root. 366 * @entity: entity to insert. 367 * 368 * This is used for the idle and the active tree, since they are both 369 * ordered by finish time. 370 */ 371 static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) 372 { 373 struct bfq_entity *entry; 374 struct rb_node **node = &root->rb_node; 375 struct rb_node *parent = NULL; 376 377 while (*node) { 378 parent = *node; 379 entry = rb_entry(parent, struct bfq_entity, rb_node); 380 381 if (bfq_gt(entry->finish, entity->finish)) 382 node = &parent->rb_left; 383 else 384 node = &parent->rb_right; 385 } 386 387 rb_link_node(&entity->rb_node, parent, node); 388 rb_insert_color(&entity->rb_node, root); 389 390 entity->tree = root; 391 } 392 393 /** 394 * bfq_update_min - update the min_start field of a entity. 395 * @entity: the entity to update. 396 * @node: one of its children. 397 * 398 * This function is called when @entity may store an invalid value for 399 * min_start due to updates to the active tree. The function assumes 400 * that the subtree rooted at @node (which may be its left or its right 401 * child) has a valid min_start value. 402 */ 403 static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) 404 { 405 struct bfq_entity *child; 406 407 if (node) { 408 child = rb_entry(node, struct bfq_entity, rb_node); 409 if (bfq_gt(entity->min_start, child->min_start)) 410 entity->min_start = child->min_start; 411 } 412 } 413 414 /** 415 * bfq_update_active_node - recalculate min_start. 416 * @node: the node to update. 417 * 418 * @node may have changed position or one of its children may have moved, 419 * this function updates its min_start value. The left and right subtrees 420 * are assumed to hold a correct min_start value. 421 */ 422 static void bfq_update_active_node(struct rb_node *node) 423 { 424 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); 425 426 entity->min_start = entity->start; 427 bfq_update_min(entity, node->rb_right); 428 bfq_update_min(entity, node->rb_left); 429 } 430 431 /** 432 * bfq_update_active_tree - update min_start for the whole active tree. 433 * @node: the starting node. 434 * 435 * @node must be the deepest modified node after an update. This function 436 * updates its min_start using the values held by its children, assuming 437 * that they did not change, and then updates all the nodes that may have 438 * changed in the path to the root. The only nodes that may have changed 439 * are the ones in the path or their siblings. 440 */ 441 static void bfq_update_active_tree(struct rb_node *node) 442 { 443 struct rb_node *parent; 444 445 up: 446 bfq_update_active_node(node); 447 448 parent = rb_parent(node); 449 if (!parent) 450 return; 451 452 if (node == parent->rb_left && parent->rb_right) 453 bfq_update_active_node(parent->rb_right); 454 else if (parent->rb_left) 455 bfq_update_active_node(parent->rb_left); 456 457 node = parent; 458 goto up; 459 } 460 461 /** 462 * bfq_active_insert - insert an entity in the active tree of its 463 * group/device. 464 * @st: the service tree of the entity. 465 * @entity: the entity being inserted. 466 * 467 * The active tree is ordered by finish time, but an extra key is kept 468 * per each node, containing the minimum value for the start times of 469 * its children (and the node itself), so it's possible to search for 470 * the eligible node with the lowest finish time in logarithmic time. 471 */ 472 static void bfq_active_insert(struct bfq_service_tree *st, 473 struct bfq_entity *entity) 474 { 475 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 476 struct rb_node *node = &entity->rb_node; 477 #ifdef CONFIG_BFQ_GROUP_IOSCHED 478 struct bfq_sched_data *sd = NULL; 479 struct bfq_group *bfqg = NULL; 480 struct bfq_data *bfqd = NULL; 481 #endif 482 483 bfq_insert(&st->active, entity); 484 485 if (node->rb_left) 486 node = node->rb_left; 487 else if (node->rb_right) 488 node = node->rb_right; 489 490 bfq_update_active_tree(node); 491 492 #ifdef CONFIG_BFQ_GROUP_IOSCHED 493 sd = entity->sched_data; 494 bfqg = container_of(sd, struct bfq_group, sched_data); 495 bfqd = (struct bfq_data *)bfqg->bfqd; 496 #endif 497 if (bfqq) 498 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); 499 #ifdef CONFIG_BFQ_GROUP_IOSCHED 500 if (bfqg != bfqd->root_group) 501 bfqg->active_entities++; 502 #endif 503 } 504 505 /** 506 * bfq_ioprio_to_weight - calc a weight from an ioprio. 507 * @ioprio: the ioprio value to convert. 508 */ 509 unsigned short bfq_ioprio_to_weight(int ioprio) 510 { 511 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; 512 } 513 514 /** 515 * bfq_weight_to_ioprio - calc an ioprio from a weight. 516 * @weight: the weight value to convert. 517 * 518 * To preserve as much as possible the old only-ioprio user interface, 519 * 0 is used as an escape ioprio value for weights (numerically) equal or 520 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF. 521 */ 522 static unsigned short bfq_weight_to_ioprio(int weight) 523 { 524 return max_t(int, 0, 525 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight); 526 } 527 528 static void bfq_get_entity(struct bfq_entity *entity) 529 { 530 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 531 532 if (bfqq) { 533 bfqq->ref++; 534 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", 535 bfqq, bfqq->ref); 536 } else 537 bfqg_and_blkg_get(container_of(entity, struct bfq_group, 538 entity)); 539 } 540 541 /** 542 * bfq_find_deepest - find the deepest node that an extraction can modify. 543 * @node: the node being removed. 544 * 545 * Do the first step of an extraction in an rb tree, looking for the 546 * node that will replace @node, and returning the deepest node that 547 * the following modifications to the tree can touch. If @node is the 548 * last node in the tree return %NULL. 549 */ 550 static struct rb_node *bfq_find_deepest(struct rb_node *node) 551 { 552 struct rb_node *deepest; 553 554 if (!node->rb_right && !node->rb_left) 555 deepest = rb_parent(node); 556 else if (!node->rb_right) 557 deepest = node->rb_left; 558 else if (!node->rb_left) 559 deepest = node->rb_right; 560 else { 561 deepest = rb_next(node); 562 if (deepest->rb_right) 563 deepest = deepest->rb_right; 564 else if (rb_parent(deepest) != node) 565 deepest = rb_parent(deepest); 566 } 567 568 return deepest; 569 } 570 571 /** 572 * bfq_active_extract - remove an entity from the active tree. 573 * @st: the service_tree containing the tree. 574 * @entity: the entity being removed. 575 */ 576 static void bfq_active_extract(struct bfq_service_tree *st, 577 struct bfq_entity *entity) 578 { 579 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 580 struct rb_node *node; 581 #ifdef CONFIG_BFQ_GROUP_IOSCHED 582 struct bfq_sched_data *sd = NULL; 583 struct bfq_group *bfqg = NULL; 584 struct bfq_data *bfqd = NULL; 585 #endif 586 587 node = bfq_find_deepest(&entity->rb_node); 588 bfq_extract(&st->active, entity); 589 590 if (node) 591 bfq_update_active_tree(node); 592 593 #ifdef CONFIG_BFQ_GROUP_IOSCHED 594 sd = entity->sched_data; 595 bfqg = container_of(sd, struct bfq_group, sched_data); 596 bfqd = (struct bfq_data *)bfqg->bfqd; 597 #endif 598 if (bfqq) 599 list_del(&bfqq->bfqq_list); 600 #ifdef CONFIG_BFQ_GROUP_IOSCHED 601 if (bfqg != bfqd->root_group) 602 bfqg->active_entities--; 603 #endif 604 } 605 606 /** 607 * bfq_idle_insert - insert an entity into the idle tree. 608 * @st: the service tree containing the tree. 609 * @entity: the entity to insert. 610 */ 611 static void bfq_idle_insert(struct bfq_service_tree *st, 612 struct bfq_entity *entity) 613 { 614 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 615 struct bfq_entity *first_idle = st->first_idle; 616 struct bfq_entity *last_idle = st->last_idle; 617 618 if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) 619 st->first_idle = entity; 620 if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) 621 st->last_idle = entity; 622 623 bfq_insert(&st->idle, entity); 624 625 if (bfqq) 626 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); 627 } 628 629 /** 630 * bfq_forget_entity - do not consider entity any longer for scheduling 631 * @st: the service tree. 632 * @entity: the entity being removed. 633 * @is_in_service: true if entity is currently the in-service entity. 634 * 635 * Forget everything about @entity. In addition, if entity represents 636 * a queue, and the latter is not in service, then release the service 637 * reference to the queue (the one taken through bfq_get_entity). In 638 * fact, in this case, there is really no more service reference to 639 * the queue, as the latter is also outside any service tree. If, 640 * instead, the queue is in service, then __bfq_bfqd_reset_in_service 641 * will take care of putting the reference when the queue finally 642 * stops being served. 643 */ 644 static void bfq_forget_entity(struct bfq_service_tree *st, 645 struct bfq_entity *entity, 646 bool is_in_service) 647 { 648 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 649 650 entity->on_st_or_in_serv = false; 651 st->wsum -= entity->weight; 652 if (is_in_service) 653 return; 654 655 if (bfqq) 656 bfq_put_queue(bfqq); 657 else 658 bfqg_and_blkg_put(container_of(entity, struct bfq_group, 659 entity)); 660 } 661 662 /** 663 * bfq_put_idle_entity - release the idle tree ref of an entity. 664 * @st: service tree for the entity. 665 * @entity: the entity being released. 666 */ 667 void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity) 668 { 669 bfq_idle_extract(st, entity); 670 bfq_forget_entity(st, entity, 671 entity == entity->sched_data->in_service_entity); 672 } 673 674 /** 675 * bfq_forget_idle - update the idle tree if necessary. 676 * @st: the service tree to act upon. 677 * 678 * To preserve the global O(log N) complexity we only remove one entry here; 679 * as the idle tree will not grow indefinitely this can be done safely. 680 */ 681 static void bfq_forget_idle(struct bfq_service_tree *st) 682 { 683 struct bfq_entity *first_idle = st->first_idle; 684 struct bfq_entity *last_idle = st->last_idle; 685 686 if (RB_EMPTY_ROOT(&st->active) && last_idle && 687 !bfq_gt(last_idle->finish, st->vtime)) { 688 /* 689 * Forget the whole idle tree, increasing the vtime past 690 * the last finish time of idle entities. 691 */ 692 st->vtime = last_idle->finish; 693 } 694 695 if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) 696 bfq_put_idle_entity(st, first_idle); 697 } 698 699 struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity) 700 { 701 struct bfq_sched_data *sched_data = entity->sched_data; 702 unsigned int idx = bfq_class_idx(entity); 703 704 return sched_data->service_tree + idx; 705 } 706 707 /* 708 * Update weight and priority of entity. If update_class_too is true, 709 * then update the ioprio_class of entity too. 710 * 711 * The reason why the update of ioprio_class is controlled through the 712 * last parameter is as follows. Changing the ioprio class of an 713 * entity implies changing the destination service trees for that 714 * entity. If such a change occurred when the entity is already on one 715 * of the service trees for its previous class, then the state of the 716 * entity would become more complex: none of the new possible service 717 * trees for the entity, according to bfq_entity_service_tree(), would 718 * match any of the possible service trees on which the entity 719 * is. Complex operations involving these trees, such as entity 720 * activations and deactivations, should take into account this 721 * additional complexity. To avoid this issue, this function is 722 * invoked with update_class_too unset in the points in the code where 723 * entity may happen to be on some tree. 724 */ 725 struct bfq_service_tree * 726 __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, 727 struct bfq_entity *entity, 728 bool update_class_too) 729 { 730 struct bfq_service_tree *new_st = old_st; 731 732 if (entity->prio_changed) { 733 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 734 unsigned int prev_weight, new_weight; 735 struct bfq_data *bfqd = NULL; 736 struct rb_root_cached *root; 737 #ifdef CONFIG_BFQ_GROUP_IOSCHED 738 struct bfq_sched_data *sd; 739 struct bfq_group *bfqg; 740 #endif 741 742 if (bfqq) 743 bfqd = bfqq->bfqd; 744 #ifdef CONFIG_BFQ_GROUP_IOSCHED 745 else { 746 sd = entity->my_sched_data; 747 bfqg = container_of(sd, struct bfq_group, sched_data); 748 bfqd = (struct bfq_data *)bfqg->bfqd; 749 } 750 #endif 751 752 /* Matches the smp_wmb() in bfq_group_set_weight. */ 753 smp_rmb(); 754 old_st->wsum -= entity->weight; 755 756 if (entity->new_weight != entity->orig_weight) { 757 if (entity->new_weight < BFQ_MIN_WEIGHT || 758 entity->new_weight > BFQ_MAX_WEIGHT) { 759 pr_crit("update_weight_prio: new_weight %d\n", 760 entity->new_weight); 761 if (entity->new_weight < BFQ_MIN_WEIGHT) 762 entity->new_weight = BFQ_MIN_WEIGHT; 763 else 764 entity->new_weight = BFQ_MAX_WEIGHT; 765 } 766 entity->orig_weight = entity->new_weight; 767 if (bfqq) 768 bfqq->ioprio = 769 bfq_weight_to_ioprio(entity->orig_weight); 770 } 771 772 if (bfqq && update_class_too) 773 bfqq->ioprio_class = bfqq->new_ioprio_class; 774 775 /* 776 * Reset prio_changed only if the ioprio_class change 777 * is not pending any longer. 778 */ 779 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class) 780 entity->prio_changed = 0; 781 782 /* 783 * NOTE: here we may be changing the weight too early, 784 * this will cause unfairness. The correct approach 785 * would have required additional complexity to defer 786 * weight changes to the proper time instants (i.e., 787 * when entity->finish <= old_st->vtime). 788 */ 789 new_st = bfq_entity_service_tree(entity); 790 791 prev_weight = entity->weight; 792 new_weight = entity->orig_weight * 793 (bfqq ? bfqq->wr_coeff : 1); 794 /* 795 * If the weight of the entity changes, and the entity is a 796 * queue, remove the entity from its old weight counter (if 797 * there is a counter associated with the entity). 798 */ 799 if (prev_weight != new_weight && bfqq) { 800 root = &bfqd->queue_weights_tree; 801 __bfq_weights_tree_remove(bfqd, bfqq, root); 802 } 803 entity->weight = new_weight; 804 /* 805 * Add the entity, if it is not a weight-raised queue, 806 * to the counter associated with its new weight. 807 */ 808 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) { 809 /* If we get here, root has been initialized. */ 810 bfq_weights_tree_add(bfqd, bfqq, root); 811 } 812 813 new_st->wsum += entity->weight; 814 815 if (new_st != old_st) 816 entity->start = new_st->vtime; 817 } 818 819 return new_st; 820 } 821 822 /** 823 * bfq_bfqq_served - update the scheduler status after selection for 824 * service. 825 * @bfqq: the queue being served. 826 * @served: bytes to transfer. 827 * 828 * NOTE: this can be optimized, as the timestamps of upper level entities 829 * are synchronized every time a new bfqq is selected for service. By now, 830 * we keep it to better check consistency. 831 */ 832 void bfq_bfqq_served(struct bfq_queue *bfqq, int served) 833 { 834 struct bfq_entity *entity = &bfqq->entity; 835 struct bfq_service_tree *st; 836 837 if (!bfqq->service_from_backlogged) 838 bfqq->first_IO_time = jiffies; 839 840 if (bfqq->wr_coeff > 1) 841 bfqq->service_from_wr += served; 842 843 bfqq->service_from_backlogged += served; 844 for_each_entity(entity) { 845 st = bfq_entity_service_tree(entity); 846 847 entity->service += served; 848 849 st->vtime += bfq_delta(served, st->wsum); 850 bfq_forget_idle(st); 851 } 852 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served); 853 } 854 855 /** 856 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length 857 * of the time interval during which bfqq has been in 858 * service. 859 * @bfqd: the device 860 * @bfqq: the queue that needs a service update. 861 * @time_ms: the amount of time during which the queue has received service 862 * 863 * If a queue does not consume its budget fast enough, then providing 864 * the queue with service fairness may impair throughput, more or less 865 * severely. For this reason, queues that consume their budget slowly 866 * are provided with time fairness instead of service fairness. This 867 * goal is achieved through the BFQ scheduling engine, even if such an 868 * engine works in the service, and not in the time domain. The trick 869 * is charging these queues with an inflated amount of service, equal 870 * to the amount of service that they would have received during their 871 * service slot if they had been fast, i.e., if their requests had 872 * been dispatched at a rate equal to the estimated peak rate. 873 * 874 * It is worth noting that time fairness can cause important 875 * distortions in terms of bandwidth distribution, on devices with 876 * internal queueing. The reason is that I/O requests dispatched 877 * during the service slot of a queue may be served after that service 878 * slot is finished, and may have a total processing time loosely 879 * correlated with the duration of the service slot. This is 880 * especially true for short service slots. 881 */ 882 void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, 883 unsigned long time_ms) 884 { 885 struct bfq_entity *entity = &bfqq->entity; 886 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout); 887 unsigned long bounded_time_ms = min(time_ms, timeout_ms); 888 int serv_to_charge_for_time = 889 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms; 890 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service); 891 892 /* Increase budget to avoid inconsistencies */ 893 if (tot_serv_to_charge > entity->budget) 894 entity->budget = tot_serv_to_charge; 895 896 bfq_bfqq_served(bfqq, 897 max_t(int, 0, tot_serv_to_charge - entity->service)); 898 } 899 900 static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, 901 struct bfq_service_tree *st, 902 bool backshifted) 903 { 904 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 905 906 /* 907 * When this function is invoked, entity is not in any service 908 * tree, then it is safe to invoke next function with the last 909 * parameter set (see the comments on the function). 910 */ 911 st = __bfq_entity_update_weight_prio(st, entity, true); 912 bfq_calc_finish(entity, entity->budget); 913 914 /* 915 * If some queues enjoy backshifting for a while, then their 916 * (virtual) finish timestamps may happen to become lower and 917 * lower than the system virtual time. In particular, if 918 * these queues often happen to be idle for short time 919 * periods, and during such time periods other queues with 920 * higher timestamps happen to be busy, then the backshifted 921 * timestamps of the former queues can become much lower than 922 * the system virtual time. In fact, to serve the queues with 923 * higher timestamps while the ones with lower timestamps are 924 * idle, the system virtual time may be pushed-up to much 925 * higher values than the finish timestamps of the idle 926 * queues. As a consequence, the finish timestamps of all new 927 * or newly activated queues may end up being much larger than 928 * those of lucky queues with backshifted timestamps. The 929 * latter queues may then monopolize the device for a lot of 930 * time. This would simply break service guarantees. 931 * 932 * To reduce this problem, push up a little bit the 933 * backshifted timestamps of the queue associated with this 934 * entity (only a queue can happen to have the backshifted 935 * flag set): just enough to let the finish timestamp of the 936 * queue be equal to the current value of the system virtual 937 * time. This may introduce a little unfairness among queues 938 * with backshifted timestamps, but it does not break 939 * worst-case fairness guarantees. 940 * 941 * As a special case, if bfqq is weight-raised, push up 942 * timestamps much less, to keep very low the probability that 943 * this push up causes the backshifted finish timestamps of 944 * weight-raised queues to become higher than the backshifted 945 * finish timestamps of non weight-raised queues. 946 */ 947 if (backshifted && bfq_gt(st->vtime, entity->finish)) { 948 unsigned long delta = st->vtime - entity->finish; 949 950 if (bfqq) 951 delta /= bfqq->wr_coeff; 952 953 entity->start += delta; 954 entity->finish += delta; 955 } 956 957 bfq_active_insert(st, entity); 958 } 959 960 /** 961 * __bfq_activate_entity - handle activation of entity. 962 * @entity: the entity being activated. 963 * @non_blocking_wait_rq: true if entity was waiting for a request 964 * 965 * Called for a 'true' activation, i.e., if entity is not active and 966 * one of its children receives a new request. 967 * 968 * Basically, this function updates the timestamps of entity and 969 * inserts entity into its active tree, after possibly extracting it 970 * from its idle tree. 971 */ 972 static void __bfq_activate_entity(struct bfq_entity *entity, 973 bool non_blocking_wait_rq) 974 { 975 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 976 bool backshifted = false; 977 unsigned long long min_vstart; 978 979 /* See comments on bfq_fqq_update_budg_for_activation */ 980 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { 981 backshifted = true; 982 min_vstart = entity->finish; 983 } else 984 min_vstart = st->vtime; 985 986 if (entity->tree == &st->idle) { 987 /* 988 * Must be on the idle tree, bfq_idle_extract() will 989 * check for that. 990 */ 991 bfq_idle_extract(st, entity); 992 entity->start = bfq_gt(min_vstart, entity->finish) ? 993 min_vstart : entity->finish; 994 } else { 995 /* 996 * The finish time of the entity may be invalid, and 997 * it is in the past for sure, otherwise the queue 998 * would have been on the idle tree. 999 */ 1000 entity->start = min_vstart; 1001 st->wsum += entity->weight; 1002 /* 1003 * entity is about to be inserted into a service tree, 1004 * and then set in service: get a reference to make 1005 * sure entity does not disappear until it is no 1006 * longer in service or scheduled for service. 1007 */ 1008 bfq_get_entity(entity); 1009 1010 entity->on_st_or_in_serv = true; 1011 } 1012 1013 #ifdef CONFIG_BFQ_GROUP_IOSCHED 1014 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */ 1015 struct bfq_group *bfqg = 1016 container_of(entity, struct bfq_group, entity); 1017 struct bfq_data *bfqd = bfqg->bfqd; 1018 1019 if (!entity->in_groups_with_pending_reqs) { 1020 entity->in_groups_with_pending_reqs = true; 1021 bfqd->num_groups_with_pending_reqs++; 1022 } 1023 } 1024 #endif 1025 1026 bfq_update_fin_time_enqueue(entity, st, backshifted); 1027 } 1028 1029 /** 1030 * __bfq_requeue_entity - handle requeueing or repositioning of an entity. 1031 * @entity: the entity being requeued or repositioned. 1032 * 1033 * Requeueing is needed if this entity stops being served, which 1034 * happens if a leaf descendant entity has expired. On the other hand, 1035 * repositioning is needed if the next_inservice_entity for the child 1036 * entity has changed. See the comments inside the function for 1037 * details. 1038 * 1039 * Basically, this function: 1) removes entity from its active tree if 1040 * present there, 2) updates the timestamps of entity and 3) inserts 1041 * entity back into its active tree (in the new, right position for 1042 * the new values of the timestamps). 1043 */ 1044 static void __bfq_requeue_entity(struct bfq_entity *entity) 1045 { 1046 struct bfq_sched_data *sd = entity->sched_data; 1047 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1048 1049 if (entity == sd->in_service_entity) { 1050 /* 1051 * We are requeueing the current in-service entity, 1052 * which may have to be done for one of the following 1053 * reasons: 1054 * - entity represents the in-service queue, and the 1055 * in-service queue is being requeued after an 1056 * expiration; 1057 * - entity represents a group, and its budget has 1058 * changed because one of its child entities has 1059 * just been either activated or requeued for some 1060 * reason; the timestamps of the entity need then to 1061 * be updated, and the entity needs to be enqueued 1062 * or repositioned accordingly. 1063 * 1064 * In particular, before requeueing, the start time of 1065 * the entity must be moved forward to account for the 1066 * service that the entity has received while in 1067 * service. This is done by the next instructions. The 1068 * finish time will then be updated according to this 1069 * new value of the start time, and to the budget of 1070 * the entity. 1071 */ 1072 bfq_calc_finish(entity, entity->service); 1073 entity->start = entity->finish; 1074 /* 1075 * In addition, if the entity had more than one child 1076 * when set in service, then it was not extracted from 1077 * the active tree. This implies that the position of 1078 * the entity in the active tree may need to be 1079 * changed now, because we have just updated the start 1080 * time of the entity, and we will update its finish 1081 * time in a moment (the requeueing is then, more 1082 * precisely, a repositioning in this case). To 1083 * implement this repositioning, we: 1) dequeue the 1084 * entity here, 2) update the finish time and requeue 1085 * the entity according to the new timestamps below. 1086 */ 1087 if (entity->tree) 1088 bfq_active_extract(st, entity); 1089 } else { /* The entity is already active, and not in service */ 1090 /* 1091 * In this case, this function gets called only if the 1092 * next_in_service entity below this entity has 1093 * changed, and this change has caused the budget of 1094 * this entity to change, which, finally implies that 1095 * the finish time of this entity must be 1096 * updated. Such an update may cause the scheduling, 1097 * i.e., the position in the active tree, of this 1098 * entity to change. We handle this change by: 1) 1099 * dequeueing the entity here, 2) updating the finish 1100 * time and requeueing the entity according to the new 1101 * timestamps below. This is the same approach as the 1102 * non-extracted-entity sub-case above. 1103 */ 1104 bfq_active_extract(st, entity); 1105 } 1106 1107 bfq_update_fin_time_enqueue(entity, st, false); 1108 } 1109 1110 static void __bfq_activate_requeue_entity(struct bfq_entity *entity, 1111 struct bfq_sched_data *sd, 1112 bool non_blocking_wait_rq) 1113 { 1114 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1115 1116 if (sd->in_service_entity == entity || entity->tree == &st->active) 1117 /* 1118 * in service or already queued on the active tree, 1119 * requeue or reposition 1120 */ 1121 __bfq_requeue_entity(entity); 1122 else 1123 /* 1124 * Not in service and not queued on its active tree: 1125 * the activity is idle and this is a true activation. 1126 */ 1127 __bfq_activate_entity(entity, non_blocking_wait_rq); 1128 } 1129 1130 1131 /** 1132 * bfq_activate_requeue_entity - activate or requeue an entity representing a 1133 * bfq_queue, and activate, requeue or reposition 1134 * all ancestors for which such an update becomes 1135 * necessary. 1136 * @entity: the entity to activate. 1137 * @non_blocking_wait_rq: true if this entity was waiting for a request 1138 * @requeue: true if this is a requeue, which implies that bfqq is 1139 * being expired; thus ALL its ancestors stop being served and must 1140 * therefore be requeued 1141 * @expiration: true if this function is being invoked in the expiration path 1142 * of the in-service queue 1143 */ 1144 static void bfq_activate_requeue_entity(struct bfq_entity *entity, 1145 bool non_blocking_wait_rq, 1146 bool requeue, bool expiration) 1147 { 1148 struct bfq_sched_data *sd; 1149 1150 for_each_entity(entity) { 1151 sd = entity->sched_data; 1152 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); 1153 1154 if (!bfq_update_next_in_service(sd, entity, expiration) && 1155 !requeue) 1156 break; 1157 } 1158 } 1159 1160 /** 1161 * __bfq_deactivate_entity - update sched_data and service trees for 1162 * entity, so as to represent entity as inactive 1163 * @entity: the entity being deactivated. 1164 * @ins_into_idle_tree: if false, the entity will not be put into the 1165 * idle tree. 1166 * 1167 * If necessary and allowed, puts entity into the idle tree. NOTE: 1168 * entity may be on no tree if in service. 1169 */ 1170 bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) 1171 { 1172 struct bfq_sched_data *sd = entity->sched_data; 1173 struct bfq_service_tree *st; 1174 bool is_in_service; 1175 1176 if (!entity->on_st_or_in_serv) /* 1177 * entity never activated, or 1178 * already inactive 1179 */ 1180 return false; 1181 1182 /* 1183 * If we get here, then entity is active, which implies that 1184 * bfq_group_set_parent has already been invoked for the group 1185 * represented by entity. Therefore, the field 1186 * entity->sched_data has been set, and we can safely use it. 1187 */ 1188 st = bfq_entity_service_tree(entity); 1189 is_in_service = entity == sd->in_service_entity; 1190 1191 bfq_calc_finish(entity, entity->service); 1192 1193 if (is_in_service) 1194 sd->in_service_entity = NULL; 1195 else 1196 /* 1197 * Non in-service entity: nobody will take care of 1198 * resetting its service counter on expiration. Do it 1199 * now. 1200 */ 1201 entity->service = 0; 1202 1203 if (entity->tree == &st->active) 1204 bfq_active_extract(st, entity); 1205 else if (!is_in_service && entity->tree == &st->idle) 1206 bfq_idle_extract(st, entity); 1207 1208 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) 1209 bfq_forget_entity(st, entity, is_in_service); 1210 else 1211 bfq_idle_insert(st, entity); 1212 1213 return true; 1214 } 1215 1216 /** 1217 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. 1218 * @entity: the entity to deactivate. 1219 * @ins_into_idle_tree: true if the entity can be put into the idle tree 1220 * @expiration: true if this function is being invoked in the expiration path 1221 * of the in-service queue 1222 */ 1223 static void bfq_deactivate_entity(struct bfq_entity *entity, 1224 bool ins_into_idle_tree, 1225 bool expiration) 1226 { 1227 struct bfq_sched_data *sd; 1228 struct bfq_entity *parent = NULL; 1229 1230 for_each_entity_safe(entity, parent) { 1231 sd = entity->sched_data; 1232 1233 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { 1234 /* 1235 * entity is not in any tree any more, so 1236 * this deactivation is a no-op, and there is 1237 * nothing to change for upper-level entities 1238 * (in case of expiration, this can never 1239 * happen). 1240 */ 1241 return; 1242 } 1243 1244 if (sd->next_in_service == entity) 1245 /* 1246 * entity was the next_in_service entity, 1247 * then, since entity has just been 1248 * deactivated, a new one must be found. 1249 */ 1250 bfq_update_next_in_service(sd, NULL, expiration); 1251 1252 if (sd->next_in_service || sd->in_service_entity) { 1253 /* 1254 * The parent entity is still active, because 1255 * either next_in_service or in_service_entity 1256 * is not NULL. So, no further upwards 1257 * deactivation must be performed. Yet, 1258 * next_in_service has changed. Then the 1259 * schedule does need to be updated upwards. 1260 * 1261 * NOTE If in_service_entity is not NULL, then 1262 * next_in_service may happen to be NULL, 1263 * although the parent entity is evidently 1264 * active. This happens if 1) the entity 1265 * pointed by in_service_entity is the only 1266 * active entity in the parent entity, and 2) 1267 * according to the definition of 1268 * next_in_service, the in_service_entity 1269 * cannot be considered as 1270 * next_in_service. See the comments on the 1271 * definition of next_in_service for details. 1272 */ 1273 break; 1274 } 1275 1276 /* 1277 * If we get here, then the parent is no more 1278 * backlogged and we need to propagate the 1279 * deactivation upwards. Thus let the loop go on. 1280 */ 1281 1282 /* 1283 * Also let parent be queued into the idle tree on 1284 * deactivation, to preserve service guarantees, and 1285 * assuming that who invoked this function does not 1286 * need parent entities too to be removed completely. 1287 */ 1288 ins_into_idle_tree = true; 1289 } 1290 1291 /* 1292 * If the deactivation loop is fully executed, then there are 1293 * no more entities to touch and next loop is not executed at 1294 * all. Otherwise, requeue remaining entities if they are 1295 * about to stop receiving service, or reposition them if this 1296 * is not the case. 1297 */ 1298 entity = parent; 1299 for_each_entity(entity) { 1300 /* 1301 * Invoke __bfq_requeue_entity on entity, even if 1302 * already active, to requeue/reposition it in the 1303 * active tree (because sd->next_in_service has 1304 * changed) 1305 */ 1306 __bfq_requeue_entity(entity); 1307 1308 sd = entity->sched_data; 1309 if (!bfq_update_next_in_service(sd, entity, expiration) && 1310 !expiration) 1311 /* 1312 * next_in_service unchanged or not causing 1313 * any change in entity->parent->sd, and no 1314 * requeueing needed for expiration: stop 1315 * here. 1316 */ 1317 break; 1318 } 1319 } 1320 1321 /** 1322 * bfq_calc_vtime_jump - compute the value to which the vtime should jump, 1323 * if needed, to have at least one entity eligible. 1324 * @st: the service tree to act upon. 1325 * 1326 * Assumes that st is not empty. 1327 */ 1328 static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) 1329 { 1330 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); 1331 1332 if (bfq_gt(root_entity->min_start, st->vtime)) 1333 return root_entity->min_start; 1334 1335 return st->vtime; 1336 } 1337 1338 static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) 1339 { 1340 if (new_value > st->vtime) { 1341 st->vtime = new_value; 1342 bfq_forget_idle(st); 1343 } 1344 } 1345 1346 /** 1347 * bfq_first_active_entity - find the eligible entity with 1348 * the smallest finish time 1349 * @st: the service tree to select from. 1350 * @vtime: the system virtual to use as a reference for eligibility 1351 * 1352 * This function searches the first schedulable entity, starting from the 1353 * root of the tree and going on the left every time on this side there is 1354 * a subtree with at least one eligible (start <= vtime) entity. The path on 1355 * the right is followed only if a) the left subtree contains no eligible 1356 * entities and b) no eligible entity has been found yet. 1357 */ 1358 static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, 1359 u64 vtime) 1360 { 1361 struct bfq_entity *entry, *first = NULL; 1362 struct rb_node *node = st->active.rb_node; 1363 1364 while (node) { 1365 entry = rb_entry(node, struct bfq_entity, rb_node); 1366 left: 1367 if (!bfq_gt(entry->start, vtime)) 1368 first = entry; 1369 1370 if (node->rb_left) { 1371 entry = rb_entry(node->rb_left, 1372 struct bfq_entity, rb_node); 1373 if (!bfq_gt(entry->min_start, vtime)) { 1374 node = node->rb_left; 1375 goto left; 1376 } 1377 } 1378 if (first) 1379 break; 1380 node = node->rb_right; 1381 } 1382 1383 return first; 1384 } 1385 1386 /** 1387 * __bfq_lookup_next_entity - return the first eligible entity in @st. 1388 * @st: the service tree. 1389 * 1390 * If there is no in-service entity for the sched_data st belongs to, 1391 * then return the entity that will be set in service if: 1392 * 1) the parent entity this st belongs to is set in service; 1393 * 2) no entity belonging to such parent entity undergoes a state change 1394 * that would influence the timestamps of the entity (e.g., becomes idle, 1395 * becomes backlogged, changes its budget, ...). 1396 * 1397 * In this first case, update the virtual time in @st too (see the 1398 * comments on this update inside the function). 1399 * 1400 * In contrast, if there is an in-service entity, then return the 1401 * entity that would be set in service if not only the above 1402 * conditions, but also the next one held true: the currently 1403 * in-service entity, on expiration, 1404 * 1) gets a finish time equal to the current one, or 1405 * 2) is not eligible any more, or 1406 * 3) is idle. 1407 */ 1408 static struct bfq_entity * 1409 __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) 1410 { 1411 struct bfq_entity *entity; 1412 u64 new_vtime; 1413 1414 if (RB_EMPTY_ROOT(&st->active)) 1415 return NULL; 1416 1417 /* 1418 * Get the value of the system virtual time for which at 1419 * least one entity is eligible. 1420 */ 1421 new_vtime = bfq_calc_vtime_jump(st); 1422 1423 /* 1424 * If there is no in-service entity for the sched_data this 1425 * active tree belongs to, then push the system virtual time 1426 * up to the value that guarantees that at least one entity is 1427 * eligible. If, instead, there is an in-service entity, then 1428 * do not make any such update, because there is already an 1429 * eligible entity, namely the in-service one (even if the 1430 * entity is not on st, because it was extracted when set in 1431 * service). 1432 */ 1433 if (!in_service) 1434 bfq_update_vtime(st, new_vtime); 1435 1436 entity = bfq_first_active_entity(st, new_vtime); 1437 1438 return entity; 1439 } 1440 1441 /** 1442 * bfq_lookup_next_entity - return the first eligible entity in @sd. 1443 * @sd: the sched_data. 1444 * @expiration: true if we are on the expiration path of the in-service queue 1445 * 1446 * This function is invoked when there has been a change in the trees 1447 * for sd, and we need to know what is the new next entity to serve 1448 * after this change. 1449 */ 1450 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 1451 bool expiration) 1452 { 1453 struct bfq_service_tree *st = sd->service_tree; 1454 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); 1455 struct bfq_entity *entity = NULL; 1456 int class_idx = 0; 1457 1458 /* 1459 * Choose from idle class, if needed to guarantee a minimum 1460 * bandwidth to this class (and if there is some active entity 1461 * in idle class). This should also mitigate 1462 * priority-inversion problems in case a low priority task is 1463 * holding file system resources. 1464 */ 1465 if (time_is_before_jiffies(sd->bfq_class_idle_last_service + 1466 BFQ_CL_IDLE_TIMEOUT)) { 1467 if (!RB_EMPTY_ROOT(&idle_class_st->active)) 1468 class_idx = BFQ_IOPRIO_CLASSES - 1; 1469 /* About to be served if backlogged, or not yet backlogged */ 1470 sd->bfq_class_idle_last_service = jiffies; 1471 } 1472 1473 /* 1474 * Find the next entity to serve for the highest-priority 1475 * class, unless the idle class needs to be served. 1476 */ 1477 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { 1478 /* 1479 * If expiration is true, then bfq_lookup_next_entity 1480 * is being invoked as a part of the expiration path 1481 * of the in-service queue. In this case, even if 1482 * sd->in_service_entity is not NULL, 1483 * sd->in_service_entity at this point is actually not 1484 * in service any more, and, if needed, has already 1485 * been properly queued or requeued into the right 1486 * tree. The reason why sd->in_service_entity is still 1487 * not NULL here, even if expiration is true, is that 1488 * sd->in_service_entity is reset as a last step in the 1489 * expiration path. So, if expiration is true, tell 1490 * __bfq_lookup_next_entity that there is no 1491 * sd->in_service_entity. 1492 */ 1493 entity = __bfq_lookup_next_entity(st + class_idx, 1494 sd->in_service_entity && 1495 !expiration); 1496 1497 if (entity) 1498 break; 1499 } 1500 1501 if (!entity) 1502 return NULL; 1503 1504 return entity; 1505 } 1506 1507 bool next_queue_may_preempt(struct bfq_data *bfqd) 1508 { 1509 struct bfq_sched_data *sd = &bfqd->root_group->sched_data; 1510 1511 return sd->next_in_service != sd->in_service_entity; 1512 } 1513 1514 /* 1515 * Get next queue for service. 1516 */ 1517 struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) 1518 { 1519 struct bfq_entity *entity = NULL; 1520 struct bfq_sched_data *sd; 1521 struct bfq_queue *bfqq; 1522 1523 if (bfq_tot_busy_queues(bfqd) == 0) 1524 return NULL; 1525 1526 /* 1527 * Traverse the path from the root to the leaf entity to 1528 * serve. Set in service all the entities visited along the 1529 * way. 1530 */ 1531 sd = &bfqd->root_group->sched_data; 1532 for (; sd ; sd = entity->my_sched_data) { 1533 /* 1534 * WARNING. We are about to set the in-service entity 1535 * to sd->next_in_service, i.e., to the (cached) value 1536 * returned by bfq_lookup_next_entity(sd) the last 1537 * time it was invoked, i.e., the last time when the 1538 * service order in sd changed as a consequence of the 1539 * activation or deactivation of an entity. In this 1540 * respect, if we execute bfq_lookup_next_entity(sd) 1541 * in this very moment, it may, although with low 1542 * probability, yield a different entity than that 1543 * pointed to by sd->next_in_service. This rare event 1544 * happens in case there was no CLASS_IDLE entity to 1545 * serve for sd when bfq_lookup_next_entity(sd) was 1546 * invoked for the last time, while there is now one 1547 * such entity. 1548 * 1549 * If the above event happens, then the scheduling of 1550 * such entity in CLASS_IDLE is postponed until the 1551 * service of the sd->next_in_service entity 1552 * finishes. In fact, when the latter is expired, 1553 * bfq_lookup_next_entity(sd) gets called again, 1554 * exactly to update sd->next_in_service. 1555 */ 1556 1557 /* Make next_in_service entity become in_service_entity */ 1558 entity = sd->next_in_service; 1559 sd->in_service_entity = entity; 1560 1561 /* 1562 * If entity is no longer a candidate for next 1563 * service, then it must be extracted from its active 1564 * tree, so as to make sure that it won't be 1565 * considered when computing next_in_service. See the 1566 * comments on the function 1567 * bfq_no_longer_next_in_service() for details. 1568 */ 1569 if (bfq_no_longer_next_in_service(entity)) 1570 bfq_active_extract(bfq_entity_service_tree(entity), 1571 entity); 1572 1573 /* 1574 * Even if entity is not to be extracted according to 1575 * the above check, a descendant entity may get 1576 * extracted in one of the next iterations of this 1577 * loop. Such an event could cause a change in 1578 * next_in_service for the level of the descendant 1579 * entity, and thus possibly back to this level. 1580 * 1581 * However, we cannot perform the resulting needed 1582 * update of next_in_service for this level before the 1583 * end of the whole loop, because, to know which is 1584 * the correct next-to-serve candidate entity for each 1585 * level, we need first to find the leaf entity to set 1586 * in service. In fact, only after we know which is 1587 * the next-to-serve leaf entity, we can discover 1588 * whether the parent entity of the leaf entity 1589 * becomes the next-to-serve, and so on. 1590 */ 1591 } 1592 1593 bfqq = bfq_entity_to_bfqq(entity); 1594 1595 /* 1596 * We can finally update all next-to-serve entities along the 1597 * path from the leaf entity just set in service to the root. 1598 */ 1599 for_each_entity(entity) { 1600 struct bfq_sched_data *sd = entity->sched_data; 1601 1602 if (!bfq_update_next_in_service(sd, NULL, false)) 1603 break; 1604 } 1605 1606 return bfqq; 1607 } 1608 1609 /* returns true if the in-service queue gets freed */ 1610 bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) 1611 { 1612 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; 1613 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; 1614 struct bfq_entity *entity = in_serv_entity; 1615 1616 bfq_clear_bfqq_wait_request(in_serv_bfqq); 1617 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 1618 bfqd->in_service_queue = NULL; 1619 1620 /* 1621 * When this function is called, all in-service entities have 1622 * been properly deactivated or requeued, so we can safely 1623 * execute the final step: reset in_service_entity along the 1624 * path from entity to the root. 1625 */ 1626 for_each_entity(entity) 1627 entity->sched_data->in_service_entity = NULL; 1628 1629 /* 1630 * in_serv_entity is no longer in service, so, if it is in no 1631 * service tree either, then release the service reference to 1632 * the queue it represents (taken with bfq_get_entity). 1633 */ 1634 if (!in_serv_entity->on_st_or_in_serv) { 1635 /* 1636 * If no process is referencing in_serv_bfqq any 1637 * longer, then the service reference may be the only 1638 * reference to the queue. If this is the case, then 1639 * bfqq gets freed here. 1640 */ 1641 int ref = in_serv_bfqq->ref; 1642 bfq_put_queue(in_serv_bfqq); 1643 if (ref == 1) 1644 return true; 1645 } 1646 1647 return false; 1648 } 1649 1650 void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1651 bool ins_into_idle_tree, bool expiration) 1652 { 1653 struct bfq_entity *entity = &bfqq->entity; 1654 1655 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); 1656 } 1657 1658 void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1659 { 1660 struct bfq_entity *entity = &bfqq->entity; 1661 1662 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), 1663 false, false); 1664 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1665 } 1666 1667 void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1668 bool expiration) 1669 { 1670 struct bfq_entity *entity = &bfqq->entity; 1671 1672 bfq_activate_requeue_entity(entity, false, 1673 bfqq == bfqd->in_service_queue, expiration); 1674 } 1675 1676 /* 1677 * Called when the bfqq no longer has requests pending, remove it from 1678 * the service tree. As a special case, it can be invoked during an 1679 * expiration. 1680 */ 1681 void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1682 bool expiration) 1683 { 1684 bfq_log_bfqq(bfqd, bfqq, "del from busy"); 1685 1686 bfq_clear_bfqq_busy(bfqq); 1687 1688 bfqd->busy_queues[bfqq->ioprio_class - 1]--; 1689 1690 if (bfqq->wr_coeff > 1) 1691 bfqd->wr_busy_queues--; 1692 1693 bfqg_stats_update_dequeue(bfqq_group(bfqq)); 1694 1695 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); 1696 1697 if (!bfqq->dispatched) 1698 bfq_weights_tree_remove(bfqd, bfqq); 1699 } 1700 1701 /* 1702 * Called when an inactive queue receives a new request. 1703 */ 1704 void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1705 { 1706 bfq_log_bfqq(bfqd, bfqq, "add to busy"); 1707 1708 bfq_activate_bfqq(bfqd, bfqq); 1709 1710 bfq_mark_bfqq_busy(bfqq); 1711 bfqd->busy_queues[bfqq->ioprio_class - 1]++; 1712 1713 if (!bfqq->dispatched) 1714 if (bfqq->wr_coeff == 1) 1715 bfq_weights_tree_add(bfqd, bfqq, 1716 &bfqd->queue_weights_tree); 1717 1718 if (bfqq->wr_coeff > 1) 1719 bfqd->wr_busy_queues++; 1720 } 1721