1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/elevator.h> 121 #include <linux/ktime.h> 122 #include <linux/rbtree.h> 123 #include <linux/ioprio.h> 124 #include <linux/sbitmap.h> 125 #include <linux/delay.h> 126 #include <linux/backing-dev.h> 127 128 #include <trace/events/block.h> 129 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-tag.h" 133 #include "blk-mq-sched.h" 134 #include "bfq-iosched.h" 135 #include "blk-wbt.h" 136 137 #define BFQ_BFQQ_FNS(name) \ 138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 139 { \ 140 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 141 } \ 142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 143 { \ 144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 145 } \ 146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 147 { \ 148 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 149 } 150 151 BFQ_BFQQ_FNS(just_created); 152 BFQ_BFQQ_FNS(busy); 153 BFQ_BFQQ_FNS(wait_request); 154 BFQ_BFQQ_FNS(non_blocking_wait_rq); 155 BFQ_BFQQ_FNS(fifo_expire); 156 BFQ_BFQQ_FNS(has_short_ttime); 157 BFQ_BFQQ_FNS(sync); 158 BFQ_BFQQ_FNS(IO_bound); 159 BFQ_BFQQ_FNS(in_large_burst); 160 BFQ_BFQQ_FNS(coop); 161 BFQ_BFQQ_FNS(split_coop); 162 BFQ_BFQQ_FNS(softrt_update); 163 #undef BFQ_BFQQ_FNS \ 164 165 /* Expiration time of async (0) and sync (1) requests, in ns. */ 166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 167 168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 169 static const int bfq_back_max = 16 * 1024; 170 171 /* Penalty of a backwards seek, in number of sectors. */ 172 static const int bfq_back_penalty = 2; 173 174 /* Idling period duration, in ns. */ 175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 176 177 /* Minimum number of assigned budgets for which stats are safe to compute. */ 178 static const int bfq_stats_min_budgets = 194; 179 180 /* Default maximum budget values, in sectors and number of requests. */ 181 static const int bfq_default_max_budget = 16 * 1024; 182 183 /* 184 * When a sync request is dispatched, the queue that contains that 185 * request, and all the ancestor entities of that queue, are charged 186 * with the number of sectors of the request. In contrast, if the 187 * request is async, then the queue and its ancestor entities are 188 * charged with the number of sectors of the request, multiplied by 189 * the factor below. This throttles the bandwidth for async I/O, 190 * w.r.t. to sync I/O, and it is done to counter the tendency of async 191 * writes to steal I/O throughput to reads. 192 * 193 * The current value of this parameter is the result of a tuning with 194 * several hardware and software configurations. We tried to find the 195 * lowest value for which writes do not cause noticeable problems to 196 * reads. In fact, the lower this parameter, the stabler I/O control, 197 * in the following respect. The lower this parameter is, the less 198 * the bandwidth enjoyed by a group decreases 199 * - when the group does writes, w.r.t. to when it does reads; 200 * - when other groups do reads, w.r.t. to when they do writes. 201 */ 202 static const int bfq_async_charge_factor = 3; 203 204 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 205 const int bfq_timeout = HZ / 8; 206 207 /* 208 * Time limit for merging (see comments in bfq_setup_cooperator). Set 209 * to the slowest value that, in our tests, proved to be effective in 210 * removing false positives, while not causing true positives to miss 211 * queue merging. 212 * 213 * As can be deduced from the low time limit below, queue merging, if 214 * successful, happens at the very beginning of the I/O of the involved 215 * cooperating processes, as a consequence of the arrival of the very 216 * first requests from each cooperator. After that, there is very 217 * little chance to find cooperators. 218 */ 219 static const unsigned long bfq_merge_time_limit = HZ/10; 220 221 static struct kmem_cache *bfq_pool; 222 223 /* Below this threshold (in ns), we consider thinktime immediate. */ 224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 225 226 /* hw_tag detection: parallel requests threshold and min samples needed. */ 227 #define BFQ_HW_QUEUE_THRESHOLD 3 228 #define BFQ_HW_QUEUE_SAMPLES 32 229 230 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 233 (get_sdist(last_pos, rq) > \ 234 BFQQ_SEEK_THR && \ 235 (!blk_queue_nonrot(bfqd->queue) || \ 236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 239 /* 240 * Sync random I/O is likely to be confused with soft real-time I/O, 241 * because it is characterized by limited throughput and apparently 242 * isochronous arrival pattern. To avoid false positives, queues 243 * containing only random (seeky) I/O are prevented from being tagged 244 * as soft real-time. 245 */ 246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 247 248 /* Min number of samples required to perform peak-rate update */ 249 #define BFQ_RATE_MIN_SAMPLES 32 250 /* Min observation time interval required to perform a peak-rate update (ns) */ 251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 252 /* Target observation time interval for a peak-rate update (ns) */ 253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 254 255 /* 256 * Shift used for peak-rate fixed precision calculations. 257 * With 258 * - the current shift: 16 positions 259 * - the current type used to store rate: u32 260 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 262 * the range of rates that can be stored is 263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 265 * [15, 65G] sectors/sec 266 * Which, assuming a sector size of 512B, corresponds to a range of 267 * [7.5K, 33T] B/sec 268 */ 269 #define BFQ_RATE_SHIFT 16 270 271 /* 272 * When configured for computing the duration of the weight-raising 273 * for interactive queues automatically (see the comments at the 274 * beginning of this file), BFQ does it using the following formula: 275 * duration = (ref_rate / r) * ref_wr_duration, 276 * where r is the peak rate of the device, and ref_rate and 277 * ref_wr_duration are two reference parameters. In particular, 278 * ref_rate is the peak rate of the reference storage device (see 279 * below), and ref_wr_duration is about the maximum time needed, with 280 * BFQ and while reading two files in parallel, to load typical large 281 * applications on the reference device (see the comments on 282 * max_service_from_wr below, for more details on how ref_wr_duration 283 * is obtained). In practice, the slower/faster the device at hand 284 * is, the more/less it takes to load applications with respect to the 285 * reference device. Accordingly, the longer/shorter BFQ grants 286 * weight raising to interactive applications. 287 * 288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 289 * depending on whether the device is rotational or non-rotational. 290 * 291 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 292 * are the reference values for a rotational device, whereas 293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 294 * non-rotational device. The reference rates are not the actual peak 295 * rates of the devices used as a reference, but slightly lower 296 * values. The reason for using slightly lower values is that the 297 * peak-rate estimator tends to yield slightly lower values than the 298 * actual peak rate (it can yield the actual peak rate only if there 299 * is only one process doing I/O, and the process does sequential 300 * I/O). 301 * 302 * The reference peak rates are measured in sectors/usec, left-shifted 303 * by BFQ_RATE_SHIFT. 304 */ 305 static int ref_rate[2] = {14000, 33000}; 306 /* 307 * To improve readability, a conversion function is used to initialize 308 * the following array, which entails that the array can be 309 * initialized only in a function. 310 */ 311 static int ref_wr_duration[2]; 312 313 /* 314 * BFQ uses the above-detailed, time-based weight-raising mechanism to 315 * privilege interactive tasks. This mechanism is vulnerable to the 316 * following false positives: I/O-bound applications that will go on 317 * doing I/O for much longer than the duration of weight 318 * raising. These applications have basically no benefit from being 319 * weight-raised at the beginning of their I/O. On the opposite end, 320 * while being weight-raised, these applications 321 * a) unjustly steal throughput to applications that may actually need 322 * low latency; 323 * b) make BFQ uselessly perform device idling; device idling results 324 * in loss of device throughput with most flash-based storage, and may 325 * increase latencies when used purposelessly. 326 * 327 * BFQ tries to reduce these problems, by adopting the following 328 * countermeasure. To introduce this countermeasure, we need first to 329 * finish explaining how the duration of weight-raising for 330 * interactive tasks is computed. 331 * 332 * For a bfq_queue deemed as interactive, the duration of weight 333 * raising is dynamically adjusted, as a function of the estimated 334 * peak rate of the device, so as to be equal to the time needed to 335 * execute the 'largest' interactive task we benchmarked so far. By 336 * largest task, we mean the task for which each involved process has 337 * to do more I/O than for any of the other tasks we benchmarked. This 338 * reference interactive task is the start-up of LibreOffice Writer, 339 * and in this task each process/bfq_queue needs to have at most ~110K 340 * sectors transferred. 341 * 342 * This last piece of information enables BFQ to reduce the actual 343 * duration of weight-raising for at least one class of I/O-bound 344 * applications: those doing sequential or quasi-sequential I/O. An 345 * example is file copy. In fact, once started, the main I/O-bound 346 * processes of these applications usually consume the above 110K 347 * sectors in much less time than the processes of an application that 348 * is starting, because these I/O-bound processes will greedily devote 349 * almost all their CPU cycles only to their target, 350 * throughput-friendly I/O operations. This is even more true if BFQ 351 * happens to be underestimating the device peak rate, and thus 352 * overestimating the duration of weight raising. But, according to 353 * our measurements, once transferred 110K sectors, these processes 354 * have no right to be weight-raised any longer. 355 * 356 * Basing on the last consideration, BFQ ends weight-raising for a 357 * bfq_queue if the latter happens to have received an amount of 358 * service at least equal to the following constant. The constant is 359 * set to slightly more than 110K, to have a minimum safety margin. 360 * 361 * This early ending of weight-raising reduces the amount of time 362 * during which interactive false positives cause the two problems 363 * described at the beginning of these comments. 364 */ 365 static const unsigned long max_service_from_wr = 120000; 366 367 #define RQ_BIC(rq) icq_to_bic((rq)->elv.priv[0]) 368 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 369 370 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) 371 { 372 return bic->bfqq[is_sync]; 373 } 374 375 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync) 376 { 377 bic->bfqq[is_sync] = bfqq; 378 } 379 380 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 381 { 382 return bic->icq.q->elevator->elevator_data; 383 } 384 385 /** 386 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 387 * @icq: the iocontext queue. 388 */ 389 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 390 { 391 /* bic->icq is the first member, %NULL will convert to %NULL */ 392 return container_of(icq, struct bfq_io_cq, icq); 393 } 394 395 /** 396 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 397 * @bfqd: the lookup key. 398 * @ioc: the io_context of the process doing I/O. 399 * @q: the request queue. 400 */ 401 static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd, 402 struct io_context *ioc, 403 struct request_queue *q) 404 { 405 if (ioc) { 406 unsigned long flags; 407 struct bfq_io_cq *icq; 408 409 spin_lock_irqsave(&q->queue_lock, flags); 410 icq = icq_to_bic(ioc_lookup_icq(ioc, q)); 411 spin_unlock_irqrestore(&q->queue_lock, flags); 412 413 return icq; 414 } 415 416 return NULL; 417 } 418 419 /* 420 * Scheduler run of queue, if there are requests pending and no one in the 421 * driver that will restart queueing. 422 */ 423 void bfq_schedule_dispatch(struct bfq_data *bfqd) 424 { 425 if (bfqd->queued != 0) { 426 bfq_log(bfqd, "schedule dispatch"); 427 blk_mq_run_hw_queues(bfqd->queue, true); 428 } 429 } 430 431 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 432 433 #define bfq_sample_valid(samples) ((samples) > 80) 434 435 /* 436 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 437 * We choose the request that is closer to the head right now. Distance 438 * behind the head is penalized and only allowed to a certain extent. 439 */ 440 static struct request *bfq_choose_req(struct bfq_data *bfqd, 441 struct request *rq1, 442 struct request *rq2, 443 sector_t last) 444 { 445 sector_t s1, s2, d1 = 0, d2 = 0; 446 unsigned long back_max; 447 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 448 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 449 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 450 451 if (!rq1 || rq1 == rq2) 452 return rq2; 453 if (!rq2) 454 return rq1; 455 456 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 457 return rq1; 458 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 459 return rq2; 460 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 461 return rq1; 462 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 463 return rq2; 464 465 s1 = blk_rq_pos(rq1); 466 s2 = blk_rq_pos(rq2); 467 468 /* 469 * By definition, 1KiB is 2 sectors. 470 */ 471 back_max = bfqd->bfq_back_max * 2; 472 473 /* 474 * Strict one way elevator _except_ in the case where we allow 475 * short backward seeks which are biased as twice the cost of a 476 * similar forward seek. 477 */ 478 if (s1 >= last) 479 d1 = s1 - last; 480 else if (s1 + back_max >= last) 481 d1 = (last - s1) * bfqd->bfq_back_penalty; 482 else 483 wrap |= BFQ_RQ1_WRAP; 484 485 if (s2 >= last) 486 d2 = s2 - last; 487 else if (s2 + back_max >= last) 488 d2 = (last - s2) * bfqd->bfq_back_penalty; 489 else 490 wrap |= BFQ_RQ2_WRAP; 491 492 /* Found required data */ 493 494 /* 495 * By doing switch() on the bit mask "wrap" we avoid having to 496 * check two variables for all permutations: --> faster! 497 */ 498 switch (wrap) { 499 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 500 if (d1 < d2) 501 return rq1; 502 else if (d2 < d1) 503 return rq2; 504 505 if (s1 >= s2) 506 return rq1; 507 else 508 return rq2; 509 510 case BFQ_RQ2_WRAP: 511 return rq1; 512 case BFQ_RQ1_WRAP: 513 return rq2; 514 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 515 default: 516 /* 517 * Since both rqs are wrapped, 518 * start with the one that's further behind head 519 * (--> only *one* back seek required), 520 * since back seek takes more time than forward. 521 */ 522 if (s1 <= s2) 523 return rq1; 524 else 525 return rq2; 526 } 527 } 528 529 /* 530 * Async I/O can easily starve sync I/O (both sync reads and sync 531 * writes), by consuming all tags. Similarly, storms of sync writes, 532 * such as those that sync(2) may trigger, can starve sync reads. 533 * Limit depths of async I/O and sync writes so as to counter both 534 * problems. 535 */ 536 static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data) 537 { 538 struct bfq_data *bfqd = data->q->elevator->elevator_data; 539 540 if (op_is_sync(op) && !op_is_write(op)) 541 return; 542 543 data->shallow_depth = 544 bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)]; 545 546 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 547 __func__, bfqd->wr_busy_queues, op_is_sync(op), 548 data->shallow_depth); 549 } 550 551 static struct bfq_queue * 552 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 553 sector_t sector, struct rb_node **ret_parent, 554 struct rb_node ***rb_link) 555 { 556 struct rb_node **p, *parent; 557 struct bfq_queue *bfqq = NULL; 558 559 parent = NULL; 560 p = &root->rb_node; 561 while (*p) { 562 struct rb_node **n; 563 564 parent = *p; 565 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 566 567 /* 568 * Sort strictly based on sector. Smallest to the left, 569 * largest to the right. 570 */ 571 if (sector > blk_rq_pos(bfqq->next_rq)) 572 n = &(*p)->rb_right; 573 else if (sector < blk_rq_pos(bfqq->next_rq)) 574 n = &(*p)->rb_left; 575 else 576 break; 577 p = n; 578 bfqq = NULL; 579 } 580 581 *ret_parent = parent; 582 if (rb_link) 583 *rb_link = p; 584 585 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 586 (unsigned long long)sector, 587 bfqq ? bfqq->pid : 0); 588 589 return bfqq; 590 } 591 592 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 593 { 594 return bfqq->service_from_backlogged > 0 && 595 time_is_before_jiffies(bfqq->first_IO_time + 596 bfq_merge_time_limit); 597 } 598 599 /* 600 * The following function is not marked as __cold because it is 601 * actually cold, but for the same performance goal described in the 602 * comments on the likely() at the beginning of 603 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 604 * execution time for the case where this function is not invoked, we 605 * had to add an unlikely() in each involved if(). 606 */ 607 void __cold 608 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 609 { 610 struct rb_node **p, *parent; 611 struct bfq_queue *__bfqq; 612 613 if (bfqq->pos_root) { 614 rb_erase(&bfqq->pos_node, bfqq->pos_root); 615 bfqq->pos_root = NULL; 616 } 617 618 /* oom_bfqq does not participate in queue merging */ 619 if (bfqq == &bfqd->oom_bfqq) 620 return; 621 622 /* 623 * bfqq cannot be merged any longer (see comments in 624 * bfq_setup_cooperator): no point in adding bfqq into the 625 * position tree. 626 */ 627 if (bfq_too_late_for_merging(bfqq)) 628 return; 629 630 if (bfq_class_idle(bfqq)) 631 return; 632 if (!bfqq->next_rq) 633 return; 634 635 bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; 636 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 637 blk_rq_pos(bfqq->next_rq), &parent, &p); 638 if (!__bfqq) { 639 rb_link_node(&bfqq->pos_node, parent, p); 640 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 641 } else 642 bfqq->pos_root = NULL; 643 } 644 645 /* 646 * The following function returns false either if every active queue 647 * must receive the same share of the throughput (symmetric scenario), 648 * or, as a special case, if bfqq must receive a share of the 649 * throughput lower than or equal to the share that every other active 650 * queue must receive. If bfqq does sync I/O, then these are the only 651 * two cases where bfqq happens to be guaranteed its share of the 652 * throughput even if I/O dispatching is not plugged when bfqq remains 653 * temporarily empty (for more details, see the comments in the 654 * function bfq_better_to_idle()). For this reason, the return value 655 * of this function is used to check whether I/O-dispatch plugging can 656 * be avoided. 657 * 658 * The above first case (symmetric scenario) occurs when: 659 * 1) all active queues have the same weight, 660 * 2) all active queues belong to the same I/O-priority class, 661 * 3) all active groups at the same level in the groups tree have the same 662 * weight, 663 * 4) all active groups at the same level in the groups tree have the same 664 * number of children. 665 * 666 * Unfortunately, keeping the necessary state for evaluating exactly 667 * the last two symmetry sub-conditions above would be quite complex 668 * and time consuming. Therefore this function evaluates, instead, 669 * only the following stronger three sub-conditions, for which it is 670 * much easier to maintain the needed state: 671 * 1) all active queues have the same weight, 672 * 2) all active queues belong to the same I/O-priority class, 673 * 3) there are no active groups. 674 * In particular, the last condition is always true if hierarchical 675 * support or the cgroups interface are not enabled, thus no state 676 * needs to be maintained in this case. 677 */ 678 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 679 struct bfq_queue *bfqq) 680 { 681 bool smallest_weight = bfqq && 682 bfqq->weight_counter && 683 bfqq->weight_counter == 684 container_of( 685 rb_first_cached(&bfqd->queue_weights_tree), 686 struct bfq_weight_counter, 687 weights_node); 688 689 /* 690 * For queue weights to differ, queue_weights_tree must contain 691 * at least two nodes. 692 */ 693 bool varied_queue_weights = !smallest_weight && 694 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 695 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 696 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 697 698 bool multiple_classes_busy = 699 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 700 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 701 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 702 703 return varied_queue_weights || multiple_classes_busy 704 #ifdef CONFIG_BFQ_GROUP_IOSCHED 705 || bfqd->num_groups_with_pending_reqs > 0 706 #endif 707 ; 708 } 709 710 /* 711 * If the weight-counter tree passed as input contains no counter for 712 * the weight of the input queue, then add that counter; otherwise just 713 * increment the existing counter. 714 * 715 * Note that weight-counter trees contain few nodes in mostly symmetric 716 * scenarios. For example, if all queues have the same weight, then the 717 * weight-counter tree for the queues may contain at most one node. 718 * This holds even if low_latency is on, because weight-raised queues 719 * are not inserted in the tree. 720 * In most scenarios, the rate at which nodes are created/destroyed 721 * should be low too. 722 */ 723 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, 724 struct rb_root_cached *root) 725 { 726 struct bfq_entity *entity = &bfqq->entity; 727 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 728 bool leftmost = true; 729 730 /* 731 * Do not insert if the queue is already associated with a 732 * counter, which happens if: 733 * 1) a request arrival has caused the queue to become both 734 * non-weight-raised, and hence change its weight, and 735 * backlogged; in this respect, each of the two events 736 * causes an invocation of this function, 737 * 2) this is the invocation of this function caused by the 738 * second event. This second invocation is actually useless, 739 * and we handle this fact by exiting immediately. More 740 * efficient or clearer solutions might possibly be adopted. 741 */ 742 if (bfqq->weight_counter) 743 return; 744 745 while (*new) { 746 struct bfq_weight_counter *__counter = container_of(*new, 747 struct bfq_weight_counter, 748 weights_node); 749 parent = *new; 750 751 if (entity->weight == __counter->weight) { 752 bfqq->weight_counter = __counter; 753 goto inc_counter; 754 } 755 if (entity->weight < __counter->weight) 756 new = &((*new)->rb_left); 757 else { 758 new = &((*new)->rb_right); 759 leftmost = false; 760 } 761 } 762 763 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 764 GFP_ATOMIC); 765 766 /* 767 * In the unlucky event of an allocation failure, we just 768 * exit. This will cause the weight of queue to not be 769 * considered in bfq_asymmetric_scenario, which, in its turn, 770 * causes the scenario to be deemed wrongly symmetric in case 771 * bfqq's weight would have been the only weight making the 772 * scenario asymmetric. On the bright side, no unbalance will 773 * however occur when bfqq becomes inactive again (the 774 * invocation of this function is triggered by an activation 775 * of queue). In fact, bfq_weights_tree_remove does nothing 776 * if !bfqq->weight_counter. 777 */ 778 if (unlikely(!bfqq->weight_counter)) 779 return; 780 781 bfqq->weight_counter->weight = entity->weight; 782 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 783 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 784 leftmost); 785 786 inc_counter: 787 bfqq->weight_counter->num_active++; 788 bfqq->ref++; 789 } 790 791 /* 792 * Decrement the weight counter associated with the queue, and, if the 793 * counter reaches 0, remove the counter from the tree. 794 * See the comments to the function bfq_weights_tree_add() for considerations 795 * about overhead. 796 */ 797 void __bfq_weights_tree_remove(struct bfq_data *bfqd, 798 struct bfq_queue *bfqq, 799 struct rb_root_cached *root) 800 { 801 if (!bfqq->weight_counter) 802 return; 803 804 bfqq->weight_counter->num_active--; 805 if (bfqq->weight_counter->num_active > 0) 806 goto reset_entity_pointer; 807 808 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 809 kfree(bfqq->weight_counter); 810 811 reset_entity_pointer: 812 bfqq->weight_counter = NULL; 813 bfq_put_queue(bfqq); 814 } 815 816 /* 817 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number 818 * of active groups for each queue's inactive parent entity. 819 */ 820 void bfq_weights_tree_remove(struct bfq_data *bfqd, 821 struct bfq_queue *bfqq) 822 { 823 struct bfq_entity *entity = bfqq->entity.parent; 824 825 for_each_entity(entity) { 826 struct bfq_sched_data *sd = entity->my_sched_data; 827 828 if (sd->next_in_service || sd->in_service_entity) { 829 /* 830 * entity is still active, because either 831 * next_in_service or in_service_entity is not 832 * NULL (see the comments on the definition of 833 * next_in_service for details on why 834 * in_service_entity must be checked too). 835 * 836 * As a consequence, its parent entities are 837 * active as well, and thus this loop must 838 * stop here. 839 */ 840 break; 841 } 842 843 /* 844 * The decrement of num_groups_with_pending_reqs is 845 * not performed immediately upon the deactivation of 846 * entity, but it is delayed to when it also happens 847 * that the first leaf descendant bfqq of entity gets 848 * all its pending requests completed. The following 849 * instructions perform this delayed decrement, if 850 * needed. See the comments on 851 * num_groups_with_pending_reqs for details. 852 */ 853 if (entity->in_groups_with_pending_reqs) { 854 entity->in_groups_with_pending_reqs = false; 855 bfqd->num_groups_with_pending_reqs--; 856 } 857 } 858 859 /* 860 * Next function is invoked last, because it causes bfqq to be 861 * freed if the following holds: bfqq is not in service and 862 * has no dispatched request. DO NOT use bfqq after the next 863 * function invocation. 864 */ 865 __bfq_weights_tree_remove(bfqd, bfqq, 866 &bfqd->queue_weights_tree); 867 } 868 869 /* 870 * Return expired entry, or NULL to just start from scratch in rbtree. 871 */ 872 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 873 struct request *last) 874 { 875 struct request *rq; 876 877 if (bfq_bfqq_fifo_expire(bfqq)) 878 return NULL; 879 880 bfq_mark_bfqq_fifo_expire(bfqq); 881 882 rq = rq_entry_fifo(bfqq->fifo.next); 883 884 if (rq == last || ktime_get_ns() < rq->fifo_time) 885 return NULL; 886 887 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 888 return rq; 889 } 890 891 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 892 struct bfq_queue *bfqq, 893 struct request *last) 894 { 895 struct rb_node *rbnext = rb_next(&last->rb_node); 896 struct rb_node *rbprev = rb_prev(&last->rb_node); 897 struct request *next, *prev = NULL; 898 899 /* Follow expired path, else get first next available. */ 900 next = bfq_check_fifo(bfqq, last); 901 if (next) 902 return next; 903 904 if (rbprev) 905 prev = rb_entry_rq(rbprev); 906 907 if (rbnext) 908 next = rb_entry_rq(rbnext); 909 else { 910 rbnext = rb_first(&bfqq->sort_list); 911 if (rbnext && rbnext != &last->rb_node) 912 next = rb_entry_rq(rbnext); 913 } 914 915 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 916 } 917 918 /* see the definition of bfq_async_charge_factor for details */ 919 static unsigned long bfq_serv_to_charge(struct request *rq, 920 struct bfq_queue *bfqq) 921 { 922 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 923 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 924 return blk_rq_sectors(rq); 925 926 return blk_rq_sectors(rq) * bfq_async_charge_factor; 927 } 928 929 /** 930 * bfq_updated_next_req - update the queue after a new next_rq selection. 931 * @bfqd: the device data the queue belongs to. 932 * @bfqq: the queue to update. 933 * 934 * If the first request of a queue changes we make sure that the queue 935 * has enough budget to serve at least its first request (if the 936 * request has grown). We do this because if the queue has not enough 937 * budget for its first request, it has to go through two dispatch 938 * rounds to actually get it dispatched. 939 */ 940 static void bfq_updated_next_req(struct bfq_data *bfqd, 941 struct bfq_queue *bfqq) 942 { 943 struct bfq_entity *entity = &bfqq->entity; 944 struct request *next_rq = bfqq->next_rq; 945 unsigned long new_budget; 946 947 if (!next_rq) 948 return; 949 950 if (bfqq == bfqd->in_service_queue) 951 /* 952 * In order not to break guarantees, budgets cannot be 953 * changed after an entity has been selected. 954 */ 955 return; 956 957 new_budget = max_t(unsigned long, 958 max_t(unsigned long, bfqq->max_budget, 959 bfq_serv_to_charge(next_rq, bfqq)), 960 entity->service); 961 if (entity->budget != new_budget) { 962 entity->budget = new_budget; 963 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 964 new_budget); 965 bfq_requeue_bfqq(bfqd, bfqq, false); 966 } 967 } 968 969 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 970 { 971 u64 dur; 972 973 if (bfqd->bfq_wr_max_time > 0) 974 return bfqd->bfq_wr_max_time; 975 976 dur = bfqd->rate_dur_prod; 977 do_div(dur, bfqd->peak_rate); 978 979 /* 980 * Limit duration between 3 and 25 seconds. The upper limit 981 * has been conservatively set after the following worst case: 982 * on a QEMU/KVM virtual machine 983 * - running in a slow PC 984 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 985 * - serving a heavy I/O workload, such as the sequential reading 986 * of several files 987 * mplayer took 23 seconds to start, if constantly weight-raised. 988 * 989 * As for higher values than that accommodating the above bad 990 * scenario, tests show that higher values would often yield 991 * the opposite of the desired result, i.e., would worsen 992 * responsiveness by allowing non-interactive applications to 993 * preserve weight raising for too long. 994 * 995 * On the other end, lower values than 3 seconds make it 996 * difficult for most interactive tasks to complete their jobs 997 * before weight-raising finishes. 998 */ 999 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1000 } 1001 1002 /* switch back from soft real-time to interactive weight raising */ 1003 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1004 struct bfq_data *bfqd) 1005 { 1006 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1007 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1008 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1009 } 1010 1011 static void 1012 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1013 struct bfq_io_cq *bic, bool bfq_already_existing) 1014 { 1015 unsigned int old_wr_coeff = 1; 1016 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1017 1018 if (bic->saved_has_short_ttime) 1019 bfq_mark_bfqq_has_short_ttime(bfqq); 1020 else 1021 bfq_clear_bfqq_has_short_ttime(bfqq); 1022 1023 if (bic->saved_IO_bound) 1024 bfq_mark_bfqq_IO_bound(bfqq); 1025 else 1026 bfq_clear_bfqq_IO_bound(bfqq); 1027 1028 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns; 1029 bfqq->inject_limit = bic->saved_inject_limit; 1030 bfqq->decrease_time_jif = bic->saved_decrease_time_jif; 1031 1032 bfqq->entity.new_weight = bic->saved_weight; 1033 bfqq->ttime = bic->saved_ttime; 1034 bfqq->io_start_time = bic->saved_io_start_time; 1035 bfqq->tot_idle_time = bic->saved_tot_idle_time; 1036 /* 1037 * Restore weight coefficient only if low_latency is on 1038 */ 1039 if (bfqd->low_latency) { 1040 old_wr_coeff = bfqq->wr_coeff; 1041 bfqq->wr_coeff = bic->saved_wr_coeff; 1042 } 1043 bfqq->service_from_wr = bic->saved_service_from_wr; 1044 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; 1045 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish; 1046 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time; 1047 1048 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1049 time_is_before_jiffies(bfqq->last_wr_start_finish + 1050 bfqq->wr_cur_max_time))) { 1051 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1052 !bfq_bfqq_in_large_burst(bfqq) && 1053 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1054 bfq_wr_duration(bfqd))) { 1055 switch_back_to_interactive_wr(bfqq, bfqd); 1056 } else { 1057 bfqq->wr_coeff = 1; 1058 bfq_log_bfqq(bfqq->bfqd, bfqq, 1059 "resume state: switching off wr"); 1060 } 1061 } 1062 1063 /* make sure weight will be updated, however we got here */ 1064 bfqq->entity.prio_changed = 1; 1065 1066 if (likely(!busy)) 1067 return; 1068 1069 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1070 bfqd->wr_busy_queues++; 1071 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1072 bfqd->wr_busy_queues--; 1073 } 1074 1075 static int bfqq_process_refs(struct bfq_queue *bfqq) 1076 { 1077 return bfqq->ref - bfqq->allocated - bfqq->entity.on_st_or_in_serv - 1078 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1079 } 1080 1081 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1082 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1083 { 1084 struct bfq_queue *item; 1085 struct hlist_node *n; 1086 1087 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1088 hlist_del_init(&item->burst_list_node); 1089 1090 /* 1091 * Start the creation of a new burst list only if there is no 1092 * active queue. See comments on the conditional invocation of 1093 * bfq_handle_burst(). 1094 */ 1095 if (bfq_tot_busy_queues(bfqd) == 0) { 1096 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1097 bfqd->burst_size = 1; 1098 } else 1099 bfqd->burst_size = 0; 1100 1101 bfqd->burst_parent_entity = bfqq->entity.parent; 1102 } 1103 1104 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1105 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1106 { 1107 /* Increment burst size to take into account also bfqq */ 1108 bfqd->burst_size++; 1109 1110 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1111 struct bfq_queue *pos, *bfqq_item; 1112 struct hlist_node *n; 1113 1114 /* 1115 * Enough queues have been activated shortly after each 1116 * other to consider this burst as large. 1117 */ 1118 bfqd->large_burst = true; 1119 1120 /* 1121 * We can now mark all queues in the burst list as 1122 * belonging to a large burst. 1123 */ 1124 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1125 burst_list_node) 1126 bfq_mark_bfqq_in_large_burst(bfqq_item); 1127 bfq_mark_bfqq_in_large_burst(bfqq); 1128 1129 /* 1130 * From now on, and until the current burst finishes, any 1131 * new queue being activated shortly after the last queue 1132 * was inserted in the burst can be immediately marked as 1133 * belonging to a large burst. So the burst list is not 1134 * needed any more. Remove it. 1135 */ 1136 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1137 burst_list_node) 1138 hlist_del_init(&pos->burst_list_node); 1139 } else /* 1140 * Burst not yet large: add bfqq to the burst list. Do 1141 * not increment the ref counter for bfqq, because bfqq 1142 * is removed from the burst list before freeing bfqq 1143 * in put_queue. 1144 */ 1145 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1146 } 1147 1148 /* 1149 * If many queues belonging to the same group happen to be created 1150 * shortly after each other, then the processes associated with these 1151 * queues have typically a common goal. In particular, bursts of queue 1152 * creations are usually caused by services or applications that spawn 1153 * many parallel threads/processes. Examples are systemd during boot, 1154 * or git grep. To help these processes get their job done as soon as 1155 * possible, it is usually better to not grant either weight-raising 1156 * or device idling to their queues, unless these queues must be 1157 * protected from the I/O flowing through other active queues. 1158 * 1159 * In this comment we describe, firstly, the reasons why this fact 1160 * holds, and, secondly, the next function, which implements the main 1161 * steps needed to properly mark these queues so that they can then be 1162 * treated in a different way. 1163 * 1164 * The above services or applications benefit mostly from a high 1165 * throughput: the quicker the requests of the activated queues are 1166 * cumulatively served, the sooner the target job of these queues gets 1167 * completed. As a consequence, weight-raising any of these queues, 1168 * which also implies idling the device for it, is almost always 1169 * counterproductive, unless there are other active queues to isolate 1170 * these new queues from. If there no other active queues, then 1171 * weight-raising these new queues just lowers throughput in most 1172 * cases. 1173 * 1174 * On the other hand, a burst of queue creations may be caused also by 1175 * the start of an application that does not consist of a lot of 1176 * parallel I/O-bound threads. In fact, with a complex application, 1177 * several short processes may need to be executed to start-up the 1178 * application. In this respect, to start an application as quickly as 1179 * possible, the best thing to do is in any case to privilege the I/O 1180 * related to the application with respect to all other 1181 * I/O. Therefore, the best strategy to start as quickly as possible 1182 * an application that causes a burst of queue creations is to 1183 * weight-raise all the queues created during the burst. This is the 1184 * exact opposite of the best strategy for the other type of bursts. 1185 * 1186 * In the end, to take the best action for each of the two cases, the 1187 * two types of bursts need to be distinguished. Fortunately, this 1188 * seems relatively easy, by looking at the sizes of the bursts. In 1189 * particular, we found a threshold such that only bursts with a 1190 * larger size than that threshold are apparently caused by 1191 * services or commands such as systemd or git grep. For brevity, 1192 * hereafter we call just 'large' these bursts. BFQ *does not* 1193 * weight-raise queues whose creation occurs in a large burst. In 1194 * addition, for each of these queues BFQ performs or does not perform 1195 * idling depending on which choice boosts the throughput more. The 1196 * exact choice depends on the device and request pattern at 1197 * hand. 1198 * 1199 * Unfortunately, false positives may occur while an interactive task 1200 * is starting (e.g., an application is being started). The 1201 * consequence is that the queues associated with the task do not 1202 * enjoy weight raising as expected. Fortunately these false positives 1203 * are very rare. They typically occur if some service happens to 1204 * start doing I/O exactly when the interactive task starts. 1205 * 1206 * Turning back to the next function, it is invoked only if there are 1207 * no active queues (apart from active queues that would belong to the 1208 * same, possible burst bfqq would belong to), and it implements all 1209 * the steps needed to detect the occurrence of a large burst and to 1210 * properly mark all the queues belonging to it (so that they can then 1211 * be treated in a different way). This goal is achieved by 1212 * maintaining a "burst list" that holds, temporarily, the queues that 1213 * belong to the burst in progress. The list is then used to mark 1214 * these queues as belonging to a large burst if the burst does become 1215 * large. The main steps are the following. 1216 * 1217 * . when the very first queue is created, the queue is inserted into the 1218 * list (as it could be the first queue in a possible burst) 1219 * 1220 * . if the current burst has not yet become large, and a queue Q that does 1221 * not yet belong to the burst is activated shortly after the last time 1222 * at which a new queue entered the burst list, then the function appends 1223 * Q to the burst list 1224 * 1225 * . if, as a consequence of the previous step, the burst size reaches 1226 * the large-burst threshold, then 1227 * 1228 * . all the queues in the burst list are marked as belonging to a 1229 * large burst 1230 * 1231 * . the burst list is deleted; in fact, the burst list already served 1232 * its purpose (keeping temporarily track of the queues in a burst, 1233 * so as to be able to mark them as belonging to a large burst in the 1234 * previous sub-step), and now is not needed any more 1235 * 1236 * . the device enters a large-burst mode 1237 * 1238 * . if a queue Q that does not belong to the burst is created while 1239 * the device is in large-burst mode and shortly after the last time 1240 * at which a queue either entered the burst list or was marked as 1241 * belonging to the current large burst, then Q is immediately marked 1242 * as belonging to a large burst. 1243 * 1244 * . if a queue Q that does not belong to the burst is created a while 1245 * later, i.e., not shortly after, than the last time at which a queue 1246 * either entered the burst list or was marked as belonging to the 1247 * current large burst, then the current burst is deemed as finished and: 1248 * 1249 * . the large-burst mode is reset if set 1250 * 1251 * . the burst list is emptied 1252 * 1253 * . Q is inserted in the burst list, as Q may be the first queue 1254 * in a possible new burst (then the burst list contains just Q 1255 * after this step). 1256 */ 1257 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1258 { 1259 /* 1260 * If bfqq is already in the burst list or is part of a large 1261 * burst, or finally has just been split, then there is 1262 * nothing else to do. 1263 */ 1264 if (!hlist_unhashed(&bfqq->burst_list_node) || 1265 bfq_bfqq_in_large_burst(bfqq) || 1266 time_is_after_eq_jiffies(bfqq->split_time + 1267 msecs_to_jiffies(10))) 1268 return; 1269 1270 /* 1271 * If bfqq's creation happens late enough, or bfqq belongs to 1272 * a different group than the burst group, then the current 1273 * burst is finished, and related data structures must be 1274 * reset. 1275 * 1276 * In this respect, consider the special case where bfqq is 1277 * the very first queue created after BFQ is selected for this 1278 * device. In this case, last_ins_in_burst and 1279 * burst_parent_entity are not yet significant when we get 1280 * here. But it is easy to verify that, whether or not the 1281 * following condition is true, bfqq will end up being 1282 * inserted into the burst list. In particular the list will 1283 * happen to contain only bfqq. And this is exactly what has 1284 * to happen, as bfqq may be the first queue of the first 1285 * burst. 1286 */ 1287 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1288 bfqd->bfq_burst_interval) || 1289 bfqq->entity.parent != bfqd->burst_parent_entity) { 1290 bfqd->large_burst = false; 1291 bfq_reset_burst_list(bfqd, bfqq); 1292 goto end; 1293 } 1294 1295 /* 1296 * If we get here, then bfqq is being activated shortly after the 1297 * last queue. So, if the current burst is also large, we can mark 1298 * bfqq as belonging to this large burst immediately. 1299 */ 1300 if (bfqd->large_burst) { 1301 bfq_mark_bfqq_in_large_burst(bfqq); 1302 goto end; 1303 } 1304 1305 /* 1306 * If we get here, then a large-burst state has not yet been 1307 * reached, but bfqq is being activated shortly after the last 1308 * queue. Then we add bfqq to the burst. 1309 */ 1310 bfq_add_to_burst(bfqd, bfqq); 1311 end: 1312 /* 1313 * At this point, bfqq either has been added to the current 1314 * burst or has caused the current burst to terminate and a 1315 * possible new burst to start. In particular, in the second 1316 * case, bfqq has become the first queue in the possible new 1317 * burst. In both cases last_ins_in_burst needs to be moved 1318 * forward. 1319 */ 1320 bfqd->last_ins_in_burst = jiffies; 1321 } 1322 1323 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1324 { 1325 struct bfq_entity *entity = &bfqq->entity; 1326 1327 return entity->budget - entity->service; 1328 } 1329 1330 /* 1331 * If enough samples have been computed, return the current max budget 1332 * stored in bfqd, which is dynamically updated according to the 1333 * estimated disk peak rate; otherwise return the default max budget 1334 */ 1335 static int bfq_max_budget(struct bfq_data *bfqd) 1336 { 1337 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1338 return bfq_default_max_budget; 1339 else 1340 return bfqd->bfq_max_budget; 1341 } 1342 1343 /* 1344 * Return min budget, which is a fraction of the current or default 1345 * max budget (trying with 1/32) 1346 */ 1347 static int bfq_min_budget(struct bfq_data *bfqd) 1348 { 1349 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1350 return bfq_default_max_budget / 32; 1351 else 1352 return bfqd->bfq_max_budget / 32; 1353 } 1354 1355 /* 1356 * The next function, invoked after the input queue bfqq switches from 1357 * idle to busy, updates the budget of bfqq. The function also tells 1358 * whether the in-service queue should be expired, by returning 1359 * true. The purpose of expiring the in-service queue is to give bfqq 1360 * the chance to possibly preempt the in-service queue, and the reason 1361 * for preempting the in-service queue is to achieve one of the two 1362 * goals below. 1363 * 1364 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1365 * expired because it has remained idle. In particular, bfqq may have 1366 * expired for one of the following two reasons: 1367 * 1368 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1369 * and did not make it to issue a new request before its last 1370 * request was served; 1371 * 1372 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1373 * a new request before the expiration of the idling-time. 1374 * 1375 * Even if bfqq has expired for one of the above reasons, the process 1376 * associated with the queue may be however issuing requests greedily, 1377 * and thus be sensitive to the bandwidth it receives (bfqq may have 1378 * remained idle for other reasons: CPU high load, bfqq not enjoying 1379 * idling, I/O throttling somewhere in the path from the process to 1380 * the I/O scheduler, ...). But if, after every expiration for one of 1381 * the above two reasons, bfqq has to wait for the service of at least 1382 * one full budget of another queue before being served again, then 1383 * bfqq is likely to get a much lower bandwidth or resource time than 1384 * its reserved ones. To address this issue, two countermeasures need 1385 * to be taken. 1386 * 1387 * First, the budget and the timestamps of bfqq need to be updated in 1388 * a special way on bfqq reactivation: they need to be updated as if 1389 * bfqq did not remain idle and did not expire. In fact, if they are 1390 * computed as if bfqq expired and remained idle until reactivation, 1391 * then the process associated with bfqq is treated as if, instead of 1392 * being greedy, it stopped issuing requests when bfqq remained idle, 1393 * and restarts issuing requests only on this reactivation. In other 1394 * words, the scheduler does not help the process recover the "service 1395 * hole" between bfqq expiration and reactivation. As a consequence, 1396 * the process receives a lower bandwidth than its reserved one. In 1397 * contrast, to recover this hole, the budget must be updated as if 1398 * bfqq was not expired at all before this reactivation, i.e., it must 1399 * be set to the value of the remaining budget when bfqq was 1400 * expired. Along the same line, timestamps need to be assigned the 1401 * value they had the last time bfqq was selected for service, i.e., 1402 * before last expiration. Thus timestamps need to be back-shifted 1403 * with respect to their normal computation (see [1] for more details 1404 * on this tricky aspect). 1405 * 1406 * Secondly, to allow the process to recover the hole, the in-service 1407 * queue must be expired too, to give bfqq the chance to preempt it 1408 * immediately. In fact, if bfqq has to wait for a full budget of the 1409 * in-service queue to be completed, then it may become impossible to 1410 * let the process recover the hole, even if the back-shifted 1411 * timestamps of bfqq are lower than those of the in-service queue. If 1412 * this happens for most or all of the holes, then the process may not 1413 * receive its reserved bandwidth. In this respect, it is worth noting 1414 * that, being the service of outstanding requests unpreemptible, a 1415 * little fraction of the holes may however be unrecoverable, thereby 1416 * causing a little loss of bandwidth. 1417 * 1418 * The last important point is detecting whether bfqq does need this 1419 * bandwidth recovery. In this respect, the next function deems the 1420 * process associated with bfqq greedy, and thus allows it to recover 1421 * the hole, if: 1) the process is waiting for the arrival of a new 1422 * request (which implies that bfqq expired for one of the above two 1423 * reasons), and 2) such a request has arrived soon. The first 1424 * condition is controlled through the flag non_blocking_wait_rq, 1425 * while the second through the flag arrived_in_time. If both 1426 * conditions hold, then the function computes the budget in the 1427 * above-described special way, and signals that the in-service queue 1428 * should be expired. Timestamp back-shifting is done later in 1429 * __bfq_activate_entity. 1430 * 1431 * 2. Reduce latency. Even if timestamps are not backshifted to let 1432 * the process associated with bfqq recover a service hole, bfqq may 1433 * however happen to have, after being (re)activated, a lower finish 1434 * timestamp than the in-service queue. That is, the next budget of 1435 * bfqq may have to be completed before the one of the in-service 1436 * queue. If this is the case, then preempting the in-service queue 1437 * allows this goal to be achieved, apart from the unpreemptible, 1438 * outstanding requests mentioned above. 1439 * 1440 * Unfortunately, regardless of which of the above two goals one wants 1441 * to achieve, service trees need first to be updated to know whether 1442 * the in-service queue must be preempted. To have service trees 1443 * correctly updated, the in-service queue must be expired and 1444 * rescheduled, and bfqq must be scheduled too. This is one of the 1445 * most costly operations (in future versions, the scheduling 1446 * mechanism may be re-designed in such a way to make it possible to 1447 * know whether preemption is needed without needing to update service 1448 * trees). In addition, queue preemptions almost always cause random 1449 * I/O, which may in turn cause loss of throughput. Finally, there may 1450 * even be no in-service queue when the next function is invoked (so, 1451 * no queue to compare timestamps with). Because of these facts, the 1452 * next function adopts the following simple scheme to avoid costly 1453 * operations, too frequent preemptions and too many dependencies on 1454 * the state of the scheduler: it requests the expiration of the 1455 * in-service queue (unconditionally) only for queues that need to 1456 * recover a hole. Then it delegates to other parts of the code the 1457 * responsibility of handling the above case 2. 1458 */ 1459 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1460 struct bfq_queue *bfqq, 1461 bool arrived_in_time) 1462 { 1463 struct bfq_entity *entity = &bfqq->entity; 1464 1465 /* 1466 * In the next compound condition, we check also whether there 1467 * is some budget left, because otherwise there is no point in 1468 * trying to go on serving bfqq with this same budget: bfqq 1469 * would be expired immediately after being selected for 1470 * service. This would only cause useless overhead. 1471 */ 1472 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1473 bfq_bfqq_budget_left(bfqq) > 0) { 1474 /* 1475 * We do not clear the flag non_blocking_wait_rq here, as 1476 * the latter is used in bfq_activate_bfqq to signal 1477 * that timestamps need to be back-shifted (and is 1478 * cleared right after). 1479 */ 1480 1481 /* 1482 * In next assignment we rely on that either 1483 * entity->service or entity->budget are not updated 1484 * on expiration if bfqq is empty (see 1485 * __bfq_bfqq_recalc_budget). Thus both quantities 1486 * remain unchanged after such an expiration, and the 1487 * following statement therefore assigns to 1488 * entity->budget the remaining budget on such an 1489 * expiration. 1490 */ 1491 entity->budget = min_t(unsigned long, 1492 bfq_bfqq_budget_left(bfqq), 1493 bfqq->max_budget); 1494 1495 /* 1496 * At this point, we have used entity->service to get 1497 * the budget left (needed for updating 1498 * entity->budget). Thus we finally can, and have to, 1499 * reset entity->service. The latter must be reset 1500 * because bfqq would otherwise be charged again for 1501 * the service it has received during its previous 1502 * service slot(s). 1503 */ 1504 entity->service = 0; 1505 1506 return true; 1507 } 1508 1509 /* 1510 * We can finally complete expiration, by setting service to 0. 1511 */ 1512 entity->service = 0; 1513 entity->budget = max_t(unsigned long, bfqq->max_budget, 1514 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1515 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1516 return false; 1517 } 1518 1519 /* 1520 * Return the farthest past time instant according to jiffies 1521 * macros. 1522 */ 1523 static unsigned long bfq_smallest_from_now(void) 1524 { 1525 return jiffies - MAX_JIFFY_OFFSET; 1526 } 1527 1528 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1529 struct bfq_queue *bfqq, 1530 unsigned int old_wr_coeff, 1531 bool wr_or_deserves_wr, 1532 bool interactive, 1533 bool in_burst, 1534 bool soft_rt) 1535 { 1536 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1537 /* start a weight-raising period */ 1538 if (interactive) { 1539 bfqq->service_from_wr = 0; 1540 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1541 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1542 } else { 1543 /* 1544 * No interactive weight raising in progress 1545 * here: assign minus infinity to 1546 * wr_start_at_switch_to_srt, to make sure 1547 * that, at the end of the soft-real-time 1548 * weight raising periods that is starting 1549 * now, no interactive weight-raising period 1550 * may be wrongly considered as still in 1551 * progress (and thus actually started by 1552 * mistake). 1553 */ 1554 bfqq->wr_start_at_switch_to_srt = 1555 bfq_smallest_from_now(); 1556 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1557 BFQ_SOFTRT_WEIGHT_FACTOR; 1558 bfqq->wr_cur_max_time = 1559 bfqd->bfq_wr_rt_max_time; 1560 } 1561 1562 /* 1563 * If needed, further reduce budget to make sure it is 1564 * close to bfqq's backlog, so as to reduce the 1565 * scheduling-error component due to a too large 1566 * budget. Do not care about throughput consequences, 1567 * but only about latency. Finally, do not assign a 1568 * too small budget either, to avoid increasing 1569 * latency by causing too frequent expirations. 1570 */ 1571 bfqq->entity.budget = min_t(unsigned long, 1572 bfqq->entity.budget, 1573 2 * bfq_min_budget(bfqd)); 1574 } else if (old_wr_coeff > 1) { 1575 if (interactive) { /* update wr coeff and duration */ 1576 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1577 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1578 } else if (in_burst) 1579 bfqq->wr_coeff = 1; 1580 else if (soft_rt) { 1581 /* 1582 * The application is now or still meeting the 1583 * requirements for being deemed soft rt. We 1584 * can then correctly and safely (re)charge 1585 * the weight-raising duration for the 1586 * application with the weight-raising 1587 * duration for soft rt applications. 1588 * 1589 * In particular, doing this recharge now, i.e., 1590 * before the weight-raising period for the 1591 * application finishes, reduces the probability 1592 * of the following negative scenario: 1593 * 1) the weight of a soft rt application is 1594 * raised at startup (as for any newly 1595 * created application), 1596 * 2) since the application is not interactive, 1597 * at a certain time weight-raising is 1598 * stopped for the application, 1599 * 3) at that time the application happens to 1600 * still have pending requests, and hence 1601 * is destined to not have a chance to be 1602 * deemed soft rt before these requests are 1603 * completed (see the comments to the 1604 * function bfq_bfqq_softrt_next_start() 1605 * for details on soft rt detection), 1606 * 4) these pending requests experience a high 1607 * latency because the application is not 1608 * weight-raised while they are pending. 1609 */ 1610 if (bfqq->wr_cur_max_time != 1611 bfqd->bfq_wr_rt_max_time) { 1612 bfqq->wr_start_at_switch_to_srt = 1613 bfqq->last_wr_start_finish; 1614 1615 bfqq->wr_cur_max_time = 1616 bfqd->bfq_wr_rt_max_time; 1617 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1618 BFQ_SOFTRT_WEIGHT_FACTOR; 1619 } 1620 bfqq->last_wr_start_finish = jiffies; 1621 } 1622 } 1623 } 1624 1625 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1626 struct bfq_queue *bfqq) 1627 { 1628 return bfqq->dispatched == 0 && 1629 time_is_before_jiffies( 1630 bfqq->budget_timeout + 1631 bfqd->bfq_wr_min_idle_time); 1632 } 1633 1634 1635 /* 1636 * Return true if bfqq is in a higher priority class, or has a higher 1637 * weight than the in-service queue. 1638 */ 1639 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1640 struct bfq_queue *in_serv_bfqq) 1641 { 1642 int bfqq_weight, in_serv_weight; 1643 1644 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1645 return true; 1646 1647 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1648 bfqq_weight = bfqq->entity.weight; 1649 in_serv_weight = in_serv_bfqq->entity.weight; 1650 } else { 1651 if (bfqq->entity.parent) 1652 bfqq_weight = bfqq->entity.parent->weight; 1653 else 1654 bfqq_weight = bfqq->entity.weight; 1655 if (in_serv_bfqq->entity.parent) 1656 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1657 else 1658 in_serv_weight = in_serv_bfqq->entity.weight; 1659 } 1660 1661 return bfqq_weight > in_serv_weight; 1662 } 1663 1664 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1665 1666 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1667 struct bfq_queue *bfqq, 1668 int old_wr_coeff, 1669 struct request *rq, 1670 bool *interactive) 1671 { 1672 bool soft_rt, in_burst, wr_or_deserves_wr, 1673 bfqq_wants_to_preempt, 1674 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1675 /* 1676 * See the comments on 1677 * bfq_bfqq_update_budg_for_activation for 1678 * details on the usage of the next variable. 1679 */ 1680 arrived_in_time = ktime_get_ns() <= 1681 bfqq->ttime.last_end_request + 1682 bfqd->bfq_slice_idle * 3; 1683 1684 1685 /* 1686 * bfqq deserves to be weight-raised if: 1687 * - it is sync, 1688 * - it does not belong to a large burst, 1689 * - it has been idle for enough time or is soft real-time, 1690 * - is linked to a bfq_io_cq (it is not shared in any sense), 1691 * - has a default weight (otherwise we assume the user wanted 1692 * to control its weight explicitly) 1693 */ 1694 in_burst = bfq_bfqq_in_large_burst(bfqq); 1695 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1696 !BFQQ_TOTALLY_SEEKY(bfqq) && 1697 !in_burst && 1698 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1699 bfqq->dispatched == 0 && 1700 bfqq->entity.new_weight == 40; 1701 *interactive = !in_burst && idle_for_long_time && 1702 bfqq->entity.new_weight == 40; 1703 wr_or_deserves_wr = bfqd->low_latency && 1704 (bfqq->wr_coeff > 1 || 1705 (bfq_bfqq_sync(bfqq) && 1706 bfqq->bic && (*interactive || soft_rt))); 1707 1708 /* 1709 * Using the last flag, update budget and check whether bfqq 1710 * may want to preempt the in-service queue. 1711 */ 1712 bfqq_wants_to_preempt = 1713 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1714 arrived_in_time); 1715 1716 /* 1717 * If bfqq happened to be activated in a burst, but has been 1718 * idle for much more than an interactive queue, then we 1719 * assume that, in the overall I/O initiated in the burst, the 1720 * I/O associated with bfqq is finished. So bfqq does not need 1721 * to be treated as a queue belonging to a burst 1722 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1723 * if set, and remove bfqq from the burst list if it's 1724 * there. We do not decrement burst_size, because the fact 1725 * that bfqq does not need to belong to the burst list any 1726 * more does not invalidate the fact that bfqq was created in 1727 * a burst. 1728 */ 1729 if (likely(!bfq_bfqq_just_created(bfqq)) && 1730 idle_for_long_time && 1731 time_is_before_jiffies( 1732 bfqq->budget_timeout + 1733 msecs_to_jiffies(10000))) { 1734 hlist_del_init(&bfqq->burst_list_node); 1735 bfq_clear_bfqq_in_large_burst(bfqq); 1736 } 1737 1738 bfq_clear_bfqq_just_created(bfqq); 1739 1740 if (bfqd->low_latency) { 1741 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1742 /* wraparound */ 1743 bfqq->split_time = 1744 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1745 1746 if (time_is_before_jiffies(bfqq->split_time + 1747 bfqd->bfq_wr_min_idle_time)) { 1748 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1749 old_wr_coeff, 1750 wr_or_deserves_wr, 1751 *interactive, 1752 in_burst, 1753 soft_rt); 1754 1755 if (old_wr_coeff != bfqq->wr_coeff) 1756 bfqq->entity.prio_changed = 1; 1757 } 1758 } 1759 1760 bfqq->last_idle_bklogged = jiffies; 1761 bfqq->service_from_backlogged = 0; 1762 bfq_clear_bfqq_softrt_update(bfqq); 1763 1764 bfq_add_bfqq_busy(bfqd, bfqq); 1765 1766 /* 1767 * Expire in-service queue if preemption may be needed for 1768 * guarantees or throughput. As for guarantees, we care 1769 * explicitly about two cases. The first is that bfqq has to 1770 * recover a service hole, as explained in the comments on 1771 * bfq_bfqq_update_budg_for_activation(), i.e., that 1772 * bfqq_wants_to_preempt is true. However, if bfqq does not 1773 * carry time-critical I/O, then bfqq's bandwidth is less 1774 * important than that of queues that carry time-critical I/O. 1775 * So, as a further constraint, we consider this case only if 1776 * bfqq is at least as weight-raised, i.e., at least as time 1777 * critical, as the in-service queue. 1778 * 1779 * The second case is that bfqq is in a higher priority class, 1780 * or has a higher weight than the in-service queue. If this 1781 * condition does not hold, we don't care because, even if 1782 * bfqq does not start to be served immediately, the resulting 1783 * delay for bfqq's I/O is however lower or much lower than 1784 * the ideal completion time to be guaranteed to bfqq's I/O. 1785 * 1786 * In both cases, preemption is needed only if, according to 1787 * the timestamps of both bfqq and of the in-service queue, 1788 * bfqq actually is the next queue to serve. So, to reduce 1789 * useless preemptions, the return value of 1790 * next_queue_may_preempt() is considered in the next compound 1791 * condition too. Yet next_queue_may_preempt() just checks a 1792 * simple, necessary condition for bfqq to be the next queue 1793 * to serve. In fact, to evaluate a sufficient condition, the 1794 * timestamps of the in-service queue would need to be 1795 * updated, and this operation is quite costly (see the 1796 * comments on bfq_bfqq_update_budg_for_activation()). 1797 * 1798 * As for throughput, we ask bfq_better_to_idle() whether we 1799 * still need to plug I/O dispatching. If bfq_better_to_idle() 1800 * says no, then plugging is not needed any longer, either to 1801 * boost throughput or to perserve service guarantees. Then 1802 * the best option is to stop plugging I/O, as not doing so 1803 * would certainly lower throughput. We may end up in this 1804 * case if: (1) upon a dispatch attempt, we detected that it 1805 * was better to plug I/O dispatch, and to wait for a new 1806 * request to arrive for the currently in-service queue, but 1807 * (2) this switch of bfqq to busy changes the scenario. 1808 */ 1809 if (bfqd->in_service_queue && 1810 ((bfqq_wants_to_preempt && 1811 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1812 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1813 !bfq_better_to_idle(bfqd->in_service_queue)) && 1814 next_queue_may_preempt(bfqd)) 1815 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1816 false, BFQQE_PREEMPTED); 1817 } 1818 1819 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1820 struct bfq_queue *bfqq) 1821 { 1822 /* invalidate baseline total service time */ 1823 bfqq->last_serv_time_ns = 0; 1824 1825 /* 1826 * Reset pointer in case we are waiting for 1827 * some request completion. 1828 */ 1829 bfqd->waited_rq = NULL; 1830 1831 /* 1832 * If bfqq has a short think time, then start by setting the 1833 * inject limit to 0 prudentially, because the service time of 1834 * an injected I/O request may be higher than the think time 1835 * of bfqq, and therefore, if one request was injected when 1836 * bfqq remains empty, this injected request might delay the 1837 * service of the next I/O request for bfqq significantly. In 1838 * case bfqq can actually tolerate some injection, then the 1839 * adaptive update will however raise the limit soon. This 1840 * lucky circumstance holds exactly because bfqq has a short 1841 * think time, and thus, after remaining empty, is likely to 1842 * get new I/O enqueued---and then completed---before being 1843 * expired. This is the very pattern that gives the 1844 * limit-update algorithm the chance to measure the effect of 1845 * injection on request service times, and then to update the 1846 * limit accordingly. 1847 * 1848 * However, in the following special case, the inject limit is 1849 * left to 1 even if the think time is short: bfqq's I/O is 1850 * synchronized with that of some other queue, i.e., bfqq may 1851 * receive new I/O only after the I/O of the other queue is 1852 * completed. Keeping the inject limit to 1 allows the 1853 * blocking I/O to be served while bfqq is in service. And 1854 * this is very convenient both for bfqq and for overall 1855 * throughput, as explained in detail in the comments in 1856 * bfq_update_has_short_ttime(). 1857 * 1858 * On the opposite end, if bfqq has a long think time, then 1859 * start directly by 1, because: 1860 * a) on the bright side, keeping at most one request in 1861 * service in the drive is unlikely to cause any harm to the 1862 * latency of bfqq's requests, as the service time of a single 1863 * request is likely to be lower than the think time of bfqq; 1864 * b) on the downside, after becoming empty, bfqq is likely to 1865 * expire before getting its next request. With this request 1866 * arrival pattern, it is very hard to sample total service 1867 * times and update the inject limit accordingly (see comments 1868 * on bfq_update_inject_limit()). So the limit is likely to be 1869 * never, or at least seldom, updated. As a consequence, by 1870 * setting the limit to 1, we avoid that no injection ever 1871 * occurs with bfqq. On the downside, this proactive step 1872 * further reduces chances to actually compute the baseline 1873 * total service time. Thus it reduces chances to execute the 1874 * limit-update algorithm and possibly raise the limit to more 1875 * than 1. 1876 */ 1877 if (bfq_bfqq_has_short_ttime(bfqq)) 1878 bfqq->inject_limit = 0; 1879 else 1880 bfqq->inject_limit = 1; 1881 1882 bfqq->decrease_time_jif = jiffies; 1883 } 1884 1885 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 1886 { 1887 u64 tot_io_time = now_ns - bfqq->io_start_time; 1888 1889 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 1890 bfqq->tot_idle_time += 1891 now_ns - bfqq->ttime.last_end_request; 1892 1893 if (unlikely(bfq_bfqq_just_created(bfqq))) 1894 return; 1895 1896 /* 1897 * Must be busy for at least about 80% of the time to be 1898 * considered I/O bound. 1899 */ 1900 if (bfqq->tot_idle_time * 5 > tot_io_time) 1901 bfq_clear_bfqq_IO_bound(bfqq); 1902 else 1903 bfq_mark_bfqq_IO_bound(bfqq); 1904 1905 /* 1906 * Keep an observation window of at most 200 ms in the past 1907 * from now. 1908 */ 1909 if (tot_io_time > 200 * NSEC_PER_MSEC) { 1910 bfqq->io_start_time = now_ns - (tot_io_time>>1); 1911 bfqq->tot_idle_time >>= 1; 1912 } 1913 } 1914 1915 /* 1916 * Detect whether bfqq's I/O seems synchronized with that of some 1917 * other queue, i.e., whether bfqq, after remaining empty, happens to 1918 * receive new I/O only right after some I/O request of the other 1919 * queue has been completed. We call waker queue the other queue, and 1920 * we assume, for simplicity, that bfqq may have at most one waker 1921 * queue. 1922 * 1923 * A remarkable throughput boost can be reached by unconditionally 1924 * injecting the I/O of the waker queue, every time a new 1925 * bfq_dispatch_request happens to be invoked while I/O is being 1926 * plugged for bfqq. In addition to boosting throughput, this 1927 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 1928 * bfqq. Note that these same results may be achieved with the general 1929 * injection mechanism, but less effectively. For details on this 1930 * aspect, see the comments on the choice of the queue for injection 1931 * in bfq_select_queue(). 1932 * 1933 * Turning back to the detection of a waker queue, a queue Q is deemed 1934 * as a waker queue for bfqq if, for three consecutive times, bfqq 1935 * happens to become non empty right after a request of Q has been 1936 * completed. In particular, on the first time, Q is tentatively set 1937 * as a candidate waker queue, while on the third consecutive time 1938 * that Q is detected, the field waker_bfqq is set to Q, to confirm 1939 * that Q is a waker queue for bfqq. These detection steps are 1940 * performed only if bfqq has a long think time, so as to make it more 1941 * likely that bfqq's I/O is actually being blocked by a 1942 * synchronization. This last filter, plus the above three-times 1943 * requirement, make false positives less likely. 1944 * 1945 * NOTE 1946 * 1947 * The sooner a waker queue is detected, the sooner throughput can be 1948 * boosted by injecting I/O from the waker queue. Fortunately, 1949 * detection is likely to be actually fast, for the following 1950 * reasons. While blocked by synchronization, bfqq has a long think 1951 * time. This implies that bfqq's inject limit is at least equal to 1 1952 * (see the comments in bfq_update_inject_limit()). So, thanks to 1953 * injection, the waker queue is likely to be served during the very 1954 * first I/O-plugging time interval for bfqq. This triggers the first 1955 * step of the detection mechanism. Thanks again to injection, the 1956 * candidate waker queue is then likely to be confirmed no later than 1957 * during the next I/O-plugging interval for bfqq. 1958 * 1959 * ISSUE 1960 * 1961 * On queue merging all waker information is lost. 1962 */ 1963 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1964 u64 now_ns) 1965 { 1966 if (!bfqd->last_completed_rq_bfqq || 1967 bfqd->last_completed_rq_bfqq == bfqq || 1968 bfq_bfqq_has_short_ttime(bfqq) || 1969 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 1970 bfqd->last_completed_rq_bfqq == bfqq->waker_bfqq) 1971 return; 1972 1973 if (bfqd->last_completed_rq_bfqq != 1974 bfqq->tentative_waker_bfqq) { 1975 /* 1976 * First synchronization detected with a 1977 * candidate waker queue, or with a different 1978 * candidate waker queue from the current one. 1979 */ 1980 bfqq->tentative_waker_bfqq = 1981 bfqd->last_completed_rq_bfqq; 1982 bfqq->num_waker_detections = 1; 1983 } else /* Same tentative waker queue detected again */ 1984 bfqq->num_waker_detections++; 1985 1986 if (bfqq->num_waker_detections == 3) { 1987 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 1988 bfqq->tentative_waker_bfqq = NULL; 1989 1990 /* 1991 * If the waker queue disappears, then 1992 * bfqq->waker_bfqq must be reset. To 1993 * this goal, we maintain in each 1994 * waker queue a list, woken_list, of 1995 * all the queues that reference the 1996 * waker queue through their 1997 * waker_bfqq pointer. When the waker 1998 * queue exits, the waker_bfqq pointer 1999 * of all the queues in the woken_list 2000 * is reset. 2001 * 2002 * In addition, if bfqq is already in 2003 * the woken_list of a waker queue, 2004 * then, before being inserted into 2005 * the woken_list of a new waker 2006 * queue, bfqq must be removed from 2007 * the woken_list of the old waker 2008 * queue. 2009 */ 2010 if (!hlist_unhashed(&bfqq->woken_list_node)) 2011 hlist_del_init(&bfqq->woken_list_node); 2012 hlist_add_head(&bfqq->woken_list_node, 2013 &bfqd->last_completed_rq_bfqq->woken_list); 2014 } 2015 } 2016 2017 static void bfq_add_request(struct request *rq) 2018 { 2019 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2020 struct bfq_data *bfqd = bfqq->bfqd; 2021 struct request *next_rq, *prev; 2022 unsigned int old_wr_coeff = bfqq->wr_coeff; 2023 bool interactive = false; 2024 u64 now_ns = ktime_get_ns(); 2025 2026 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2027 bfqq->queued[rq_is_sync(rq)]++; 2028 bfqd->queued++; 2029 2030 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) { 2031 bfq_check_waker(bfqd, bfqq, now_ns); 2032 2033 /* 2034 * Periodically reset inject limit, to make sure that 2035 * the latter eventually drops in case workload 2036 * changes, see step (3) in the comments on 2037 * bfq_update_inject_limit(). 2038 */ 2039 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2040 msecs_to_jiffies(1000))) 2041 bfq_reset_inject_limit(bfqd, bfqq); 2042 2043 /* 2044 * The following conditions must hold to setup a new 2045 * sampling of total service time, and then a new 2046 * update of the inject limit: 2047 * - bfqq is in service, because the total service 2048 * time is evaluated only for the I/O requests of 2049 * the queues in service; 2050 * - this is the right occasion to compute or to 2051 * lower the baseline total service time, because 2052 * there are actually no requests in the drive, 2053 * or 2054 * the baseline total service time is available, and 2055 * this is the right occasion to compute the other 2056 * quantity needed to update the inject limit, i.e., 2057 * the total service time caused by the amount of 2058 * injection allowed by the current value of the 2059 * limit. It is the right occasion because injection 2060 * has actually been performed during the service 2061 * hole, and there are still in-flight requests, 2062 * which are very likely to be exactly the injected 2063 * requests, or part of them; 2064 * - the minimum interval for sampling the total 2065 * service time and updating the inject limit has 2066 * elapsed. 2067 */ 2068 if (bfqq == bfqd->in_service_queue && 2069 (bfqd->rq_in_driver == 0 || 2070 (bfqq->last_serv_time_ns > 0 && 2071 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) && 2072 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2073 msecs_to_jiffies(10))) { 2074 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2075 /* 2076 * Start the state machine for measuring the 2077 * total service time of rq: setting 2078 * wait_dispatch will cause bfqd->waited_rq to 2079 * be set when rq will be dispatched. 2080 */ 2081 bfqd->wait_dispatch = true; 2082 /* 2083 * If there is no I/O in service in the drive, 2084 * then possible injection occurred before the 2085 * arrival of rq will not affect the total 2086 * service time of rq. So the injection limit 2087 * must not be updated as a function of such 2088 * total service time, unless new injection 2089 * occurs before rq is completed. To have the 2090 * injection limit updated only in the latter 2091 * case, reset rqs_injected here (rqs_injected 2092 * will be set in case injection is performed 2093 * on bfqq before rq is completed). 2094 */ 2095 if (bfqd->rq_in_driver == 0) 2096 bfqd->rqs_injected = false; 2097 } 2098 } 2099 2100 if (bfq_bfqq_sync(bfqq)) 2101 bfq_update_io_intensity(bfqq, now_ns); 2102 2103 elv_rb_add(&bfqq->sort_list, rq); 2104 2105 /* 2106 * Check if this request is a better next-serve candidate. 2107 */ 2108 prev = bfqq->next_rq; 2109 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2110 bfqq->next_rq = next_rq; 2111 2112 /* 2113 * Adjust priority tree position, if next_rq changes. 2114 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2115 */ 2116 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2117 bfq_pos_tree_add_move(bfqd, bfqq); 2118 2119 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2120 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2121 rq, &interactive); 2122 else { 2123 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2124 time_is_before_jiffies( 2125 bfqq->last_wr_start_finish + 2126 bfqd->bfq_wr_min_inter_arr_async)) { 2127 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2128 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2129 2130 bfqd->wr_busy_queues++; 2131 bfqq->entity.prio_changed = 1; 2132 } 2133 if (prev != bfqq->next_rq) 2134 bfq_updated_next_req(bfqd, bfqq); 2135 } 2136 2137 /* 2138 * Assign jiffies to last_wr_start_finish in the following 2139 * cases: 2140 * 2141 * . if bfqq is not going to be weight-raised, because, for 2142 * non weight-raised queues, last_wr_start_finish stores the 2143 * arrival time of the last request; as of now, this piece 2144 * of information is used only for deciding whether to 2145 * weight-raise async queues 2146 * 2147 * . if bfqq is not weight-raised, because, if bfqq is now 2148 * switching to weight-raised, then last_wr_start_finish 2149 * stores the time when weight-raising starts 2150 * 2151 * . if bfqq is interactive, because, regardless of whether 2152 * bfqq is currently weight-raised, the weight-raising 2153 * period must start or restart (this case is considered 2154 * separately because it is not detected by the above 2155 * conditions, if bfqq is already weight-raised) 2156 * 2157 * last_wr_start_finish has to be updated also if bfqq is soft 2158 * real-time, because the weight-raising period is constantly 2159 * restarted on idle-to-busy transitions for these queues, but 2160 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2161 * needed. 2162 */ 2163 if (bfqd->low_latency && 2164 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2165 bfqq->last_wr_start_finish = jiffies; 2166 } 2167 2168 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2169 struct bio *bio, 2170 struct request_queue *q) 2171 { 2172 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2173 2174 2175 if (bfqq) 2176 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2177 2178 return NULL; 2179 } 2180 2181 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2182 { 2183 if (last_pos) 2184 return abs(blk_rq_pos(rq) - last_pos); 2185 2186 return 0; 2187 } 2188 2189 #if 0 /* Still not clear if we can do without next two functions */ 2190 static void bfq_activate_request(struct request_queue *q, struct request *rq) 2191 { 2192 struct bfq_data *bfqd = q->elevator->elevator_data; 2193 2194 bfqd->rq_in_driver++; 2195 } 2196 2197 static void bfq_deactivate_request(struct request_queue *q, struct request *rq) 2198 { 2199 struct bfq_data *bfqd = q->elevator->elevator_data; 2200 2201 bfqd->rq_in_driver--; 2202 } 2203 #endif 2204 2205 static void bfq_remove_request(struct request_queue *q, 2206 struct request *rq) 2207 { 2208 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2209 struct bfq_data *bfqd = bfqq->bfqd; 2210 const int sync = rq_is_sync(rq); 2211 2212 if (bfqq->next_rq == rq) { 2213 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2214 bfq_updated_next_req(bfqd, bfqq); 2215 } 2216 2217 if (rq->queuelist.prev != &rq->queuelist) 2218 list_del_init(&rq->queuelist); 2219 bfqq->queued[sync]--; 2220 bfqd->queued--; 2221 elv_rb_del(&bfqq->sort_list, rq); 2222 2223 elv_rqhash_del(q, rq); 2224 if (q->last_merge == rq) 2225 q->last_merge = NULL; 2226 2227 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2228 bfqq->next_rq = NULL; 2229 2230 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2231 bfq_del_bfqq_busy(bfqd, bfqq, false); 2232 /* 2233 * bfqq emptied. In normal operation, when 2234 * bfqq is empty, bfqq->entity.service and 2235 * bfqq->entity.budget must contain, 2236 * respectively, the service received and the 2237 * budget used last time bfqq emptied. These 2238 * facts do not hold in this case, as at least 2239 * this last removal occurred while bfqq is 2240 * not in service. To avoid inconsistencies, 2241 * reset both bfqq->entity.service and 2242 * bfqq->entity.budget, if bfqq has still a 2243 * process that may issue I/O requests to it. 2244 */ 2245 bfqq->entity.budget = bfqq->entity.service = 0; 2246 } 2247 2248 /* 2249 * Remove queue from request-position tree as it is empty. 2250 */ 2251 if (bfqq->pos_root) { 2252 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2253 bfqq->pos_root = NULL; 2254 } 2255 } else { 2256 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2257 if (unlikely(!bfqd->nonrot_with_queueing)) 2258 bfq_pos_tree_add_move(bfqd, bfqq); 2259 } 2260 2261 if (rq->cmd_flags & REQ_META) 2262 bfqq->meta_pending--; 2263 2264 } 2265 2266 static bool bfq_bio_merge(struct blk_mq_hw_ctx *hctx, struct bio *bio, 2267 unsigned int nr_segs) 2268 { 2269 struct request_queue *q = hctx->queue; 2270 struct bfq_data *bfqd = q->elevator->elevator_data; 2271 struct request *free = NULL; 2272 /* 2273 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2274 * store its return value for later use, to avoid nesting 2275 * queue_lock inside the bfqd->lock. We assume that the bic 2276 * returned by bfq_bic_lookup does not go away before 2277 * bfqd->lock is taken. 2278 */ 2279 struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q); 2280 bool ret; 2281 2282 spin_lock_irq(&bfqd->lock); 2283 2284 if (bic) 2285 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); 2286 else 2287 bfqd->bio_bfqq = NULL; 2288 bfqd->bio_bic = bic; 2289 2290 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2291 2292 if (free) 2293 blk_mq_free_request(free); 2294 spin_unlock_irq(&bfqd->lock); 2295 2296 return ret; 2297 } 2298 2299 static int bfq_request_merge(struct request_queue *q, struct request **req, 2300 struct bio *bio) 2301 { 2302 struct bfq_data *bfqd = q->elevator->elevator_data; 2303 struct request *__rq; 2304 2305 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2306 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2307 *req = __rq; 2308 return ELEVATOR_FRONT_MERGE; 2309 } 2310 2311 return ELEVATOR_NO_MERGE; 2312 } 2313 2314 static struct bfq_queue *bfq_init_rq(struct request *rq); 2315 2316 static void bfq_request_merged(struct request_queue *q, struct request *req, 2317 enum elv_merge type) 2318 { 2319 if (type == ELEVATOR_FRONT_MERGE && 2320 rb_prev(&req->rb_node) && 2321 blk_rq_pos(req) < 2322 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2323 struct request, rb_node))) { 2324 struct bfq_queue *bfqq = bfq_init_rq(req); 2325 struct bfq_data *bfqd; 2326 struct request *prev, *next_rq; 2327 2328 if (!bfqq) 2329 return; 2330 2331 bfqd = bfqq->bfqd; 2332 2333 /* Reposition request in its sort_list */ 2334 elv_rb_del(&bfqq->sort_list, req); 2335 elv_rb_add(&bfqq->sort_list, req); 2336 2337 /* Choose next request to be served for bfqq */ 2338 prev = bfqq->next_rq; 2339 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2340 bfqd->last_position); 2341 bfqq->next_rq = next_rq; 2342 /* 2343 * If next_rq changes, update both the queue's budget to 2344 * fit the new request and the queue's position in its 2345 * rq_pos_tree. 2346 */ 2347 if (prev != bfqq->next_rq) { 2348 bfq_updated_next_req(bfqd, bfqq); 2349 /* 2350 * See comments on bfq_pos_tree_add_move() for 2351 * the unlikely(). 2352 */ 2353 if (unlikely(!bfqd->nonrot_with_queueing)) 2354 bfq_pos_tree_add_move(bfqd, bfqq); 2355 } 2356 } 2357 } 2358 2359 /* 2360 * This function is called to notify the scheduler that the requests 2361 * rq and 'next' have been merged, with 'next' going away. BFQ 2362 * exploits this hook to address the following issue: if 'next' has a 2363 * fifo_time lower that rq, then the fifo_time of rq must be set to 2364 * the value of 'next', to not forget the greater age of 'next'. 2365 * 2366 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2367 * on that rq is picked from the hash table q->elevator->hash, which, 2368 * in its turn, is filled only with I/O requests present in 2369 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2370 * the function that fills this hash table (elv_rqhash_add) is called 2371 * only by bfq_insert_request. 2372 */ 2373 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2374 struct request *next) 2375 { 2376 struct bfq_queue *bfqq = bfq_init_rq(rq), 2377 *next_bfqq = bfq_init_rq(next); 2378 2379 if (!bfqq) 2380 return; 2381 2382 /* 2383 * If next and rq belong to the same bfq_queue and next is older 2384 * than rq, then reposition rq in the fifo (by substituting next 2385 * with rq). Otherwise, if next and rq belong to different 2386 * bfq_queues, never reposition rq: in fact, we would have to 2387 * reposition it with respect to next's position in its own fifo, 2388 * which would most certainly be too expensive with respect to 2389 * the benefits. 2390 */ 2391 if (bfqq == next_bfqq && 2392 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2393 next->fifo_time < rq->fifo_time) { 2394 list_del_init(&rq->queuelist); 2395 list_replace_init(&next->queuelist, &rq->queuelist); 2396 rq->fifo_time = next->fifo_time; 2397 } 2398 2399 if (bfqq->next_rq == next) 2400 bfqq->next_rq = rq; 2401 2402 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2403 } 2404 2405 /* Must be called with bfqq != NULL */ 2406 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2407 { 2408 /* 2409 * If bfqq has been enjoying interactive weight-raising, then 2410 * reset soft_rt_next_start. We do it for the following 2411 * reason. bfqq may have been conveying the I/O needed to load 2412 * a soft real-time application. Such an application actually 2413 * exhibits a soft real-time I/O pattern after it finishes 2414 * loading, and finally starts doing its job. But, if bfqq has 2415 * been receiving a lot of bandwidth so far (likely to happen 2416 * on a fast device), then soft_rt_next_start now contains a 2417 * high value that. So, without this reset, bfqq would be 2418 * prevented from being possibly considered as soft_rt for a 2419 * very long time. 2420 */ 2421 2422 if (bfqq->wr_cur_max_time != 2423 bfqq->bfqd->bfq_wr_rt_max_time) 2424 bfqq->soft_rt_next_start = jiffies; 2425 2426 if (bfq_bfqq_busy(bfqq)) 2427 bfqq->bfqd->wr_busy_queues--; 2428 bfqq->wr_coeff = 1; 2429 bfqq->wr_cur_max_time = 0; 2430 bfqq->last_wr_start_finish = jiffies; 2431 /* 2432 * Trigger a weight change on the next invocation of 2433 * __bfq_entity_update_weight_prio. 2434 */ 2435 bfqq->entity.prio_changed = 1; 2436 } 2437 2438 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2439 struct bfq_group *bfqg) 2440 { 2441 int i, j; 2442 2443 for (i = 0; i < 2; i++) 2444 for (j = 0; j < IOPRIO_BE_NR; j++) 2445 if (bfqg->async_bfqq[i][j]) 2446 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); 2447 if (bfqg->async_idle_bfqq) 2448 bfq_bfqq_end_wr(bfqg->async_idle_bfqq); 2449 } 2450 2451 static void bfq_end_wr(struct bfq_data *bfqd) 2452 { 2453 struct bfq_queue *bfqq; 2454 2455 spin_lock_irq(&bfqd->lock); 2456 2457 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 2458 bfq_bfqq_end_wr(bfqq); 2459 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2460 bfq_bfqq_end_wr(bfqq); 2461 bfq_end_wr_async(bfqd); 2462 2463 spin_unlock_irq(&bfqd->lock); 2464 } 2465 2466 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2467 { 2468 if (request) 2469 return blk_rq_pos(io_struct); 2470 else 2471 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2472 } 2473 2474 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2475 sector_t sector) 2476 { 2477 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2478 BFQQ_CLOSE_THR; 2479 } 2480 2481 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2482 struct bfq_queue *bfqq, 2483 sector_t sector) 2484 { 2485 struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; 2486 struct rb_node *parent, *node; 2487 struct bfq_queue *__bfqq; 2488 2489 if (RB_EMPTY_ROOT(root)) 2490 return NULL; 2491 2492 /* 2493 * First, if we find a request starting at the end of the last 2494 * request, choose it. 2495 */ 2496 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2497 if (__bfqq) 2498 return __bfqq; 2499 2500 /* 2501 * If the exact sector wasn't found, the parent of the NULL leaf 2502 * will contain the closest sector (rq_pos_tree sorted by 2503 * next_request position). 2504 */ 2505 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2506 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2507 return __bfqq; 2508 2509 if (blk_rq_pos(__bfqq->next_rq) < sector) 2510 node = rb_next(&__bfqq->pos_node); 2511 else 2512 node = rb_prev(&__bfqq->pos_node); 2513 if (!node) 2514 return NULL; 2515 2516 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2517 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2518 return __bfqq; 2519 2520 return NULL; 2521 } 2522 2523 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2524 struct bfq_queue *cur_bfqq, 2525 sector_t sector) 2526 { 2527 struct bfq_queue *bfqq; 2528 2529 /* 2530 * We shall notice if some of the queues are cooperating, 2531 * e.g., working closely on the same area of the device. In 2532 * that case, we can group them together and: 1) don't waste 2533 * time idling, and 2) serve the union of their requests in 2534 * the best possible order for throughput. 2535 */ 2536 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2537 if (!bfqq || bfqq == cur_bfqq) 2538 return NULL; 2539 2540 return bfqq; 2541 } 2542 2543 static struct bfq_queue * 2544 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2545 { 2546 int process_refs, new_process_refs; 2547 struct bfq_queue *__bfqq; 2548 2549 /* 2550 * If there are no process references on the new_bfqq, then it is 2551 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2552 * may have dropped their last reference (not just their last process 2553 * reference). 2554 */ 2555 if (!bfqq_process_refs(new_bfqq)) 2556 return NULL; 2557 2558 /* Avoid a circular list and skip interim queue merges. */ 2559 while ((__bfqq = new_bfqq->new_bfqq)) { 2560 if (__bfqq == bfqq) 2561 return NULL; 2562 new_bfqq = __bfqq; 2563 } 2564 2565 process_refs = bfqq_process_refs(bfqq); 2566 new_process_refs = bfqq_process_refs(new_bfqq); 2567 /* 2568 * If the process for the bfqq has gone away, there is no 2569 * sense in merging the queues. 2570 */ 2571 if (process_refs == 0 || new_process_refs == 0) 2572 return NULL; 2573 2574 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2575 new_bfqq->pid); 2576 2577 /* 2578 * Merging is just a redirection: the requests of the process 2579 * owning one of the two queues are redirected to the other queue. 2580 * The latter queue, in its turn, is set as shared if this is the 2581 * first time that the requests of some process are redirected to 2582 * it. 2583 * 2584 * We redirect bfqq to new_bfqq and not the opposite, because 2585 * we are in the context of the process owning bfqq, thus we 2586 * have the io_cq of this process. So we can immediately 2587 * configure this io_cq to redirect the requests of the 2588 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2589 * not available any more (new_bfqq->bic == NULL). 2590 * 2591 * Anyway, even in case new_bfqq coincides with the in-service 2592 * queue, redirecting requests the in-service queue is the 2593 * best option, as we feed the in-service queue with new 2594 * requests close to the last request served and, by doing so, 2595 * are likely to increase the throughput. 2596 */ 2597 bfqq->new_bfqq = new_bfqq; 2598 new_bfqq->ref += process_refs; 2599 return new_bfqq; 2600 } 2601 2602 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2603 struct bfq_queue *new_bfqq) 2604 { 2605 if (bfq_too_late_for_merging(new_bfqq)) 2606 return false; 2607 2608 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2609 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2610 return false; 2611 2612 /* 2613 * If either of the queues has already been detected as seeky, 2614 * then merging it with the other queue is unlikely to lead to 2615 * sequential I/O. 2616 */ 2617 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2618 return false; 2619 2620 /* 2621 * Interleaved I/O is known to be done by (some) applications 2622 * only for reads, so it does not make sense to merge async 2623 * queues. 2624 */ 2625 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2626 return false; 2627 2628 return true; 2629 } 2630 2631 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2632 struct bfq_queue *bfqq); 2633 2634 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 2635 2636 /* 2637 * Attempt to schedule a merge of bfqq with the currently in-service 2638 * queue or with a close queue among the scheduled queues. Return 2639 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2640 * structure otherwise. 2641 * 2642 * The OOM queue is not allowed to participate to cooperation: in fact, since 2643 * the requests temporarily redirected to the OOM queue could be redirected 2644 * again to dedicated queues at any time, the state needed to correctly 2645 * handle merging with the OOM queue would be quite complex and expensive 2646 * to maintain. Besides, in such a critical condition as an out of memory, 2647 * the benefits of queue merging may be little relevant, or even negligible. 2648 * 2649 * WARNING: queue merging may impair fairness among non-weight raised 2650 * queues, for at least two reasons: 1) the original weight of a 2651 * merged queue may change during the merged state, 2) even being the 2652 * weight the same, a merged queue may be bloated with many more 2653 * requests than the ones produced by its originally-associated 2654 * process. 2655 */ 2656 static struct bfq_queue * 2657 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2658 void *io_struct, bool request, struct bfq_io_cq *bic) 2659 { 2660 struct bfq_queue *in_service_bfqq, *new_bfqq; 2661 2662 /* 2663 * Check delayed stable merge for rotational or non-queueing 2664 * devs. For this branch to be executed, bfqq must not be 2665 * currently merged with some other queue (i.e., bfqq->bic 2666 * must be non null). If we considered also merged queues, 2667 * then we should also check whether bfqq has already been 2668 * merged with bic->stable_merge_bfqq. But this would be 2669 * costly and complicated. 2670 */ 2671 if (unlikely(!bfqd->nonrot_with_queueing)) { 2672 if (bic->stable_merge_bfqq && 2673 !bfq_bfqq_just_created(bfqq) && 2674 time_is_after_jiffies(bfqq->split_time + 2675 msecs_to_jiffies(200))) { 2676 struct bfq_queue *stable_merge_bfqq = 2677 bic->stable_merge_bfqq; 2678 int proc_ref = min(bfqq_process_refs(bfqq), 2679 bfqq_process_refs(stable_merge_bfqq)); 2680 2681 /* deschedule stable merge, because done or aborted here */ 2682 bfq_put_stable_ref(stable_merge_bfqq); 2683 2684 bic->stable_merge_bfqq = NULL; 2685 2686 if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 2687 proc_ref > 0) { 2688 /* next function will take at least one ref */ 2689 struct bfq_queue *new_bfqq = 2690 bfq_setup_merge(bfqq, stable_merge_bfqq); 2691 2692 bic->stably_merged = true; 2693 if (new_bfqq && new_bfqq->bic) 2694 new_bfqq->bic->stably_merged = true; 2695 return new_bfqq; 2696 } else 2697 return NULL; 2698 } 2699 } 2700 2701 /* 2702 * Do not perform queue merging if the device is non 2703 * rotational and performs internal queueing. In fact, such a 2704 * device reaches a high speed through internal parallelism 2705 * and pipelining. This means that, to reach a high 2706 * throughput, it must have many requests enqueued at the same 2707 * time. But, in this configuration, the internal scheduling 2708 * algorithm of the device does exactly the job of queue 2709 * merging: it reorders requests so as to obtain as much as 2710 * possible a sequential I/O pattern. As a consequence, with 2711 * the workload generated by processes doing interleaved I/O, 2712 * the throughput reached by the device is likely to be the 2713 * same, with and without queue merging. 2714 * 2715 * Disabling merging also provides a remarkable benefit in 2716 * terms of throughput. Merging tends to make many workloads 2717 * artificially more uneven, because of shared queues 2718 * remaining non empty for incomparably more time than 2719 * non-merged queues. This may accentuate workload 2720 * asymmetries. For example, if one of the queues in a set of 2721 * merged queues has a higher weight than a normal queue, then 2722 * the shared queue may inherit such a high weight and, by 2723 * staying almost always active, may force BFQ to perform I/O 2724 * plugging most of the time. This evidently makes it harder 2725 * for BFQ to let the device reach a high throughput. 2726 * 2727 * Finally, the likely() macro below is not used because one 2728 * of the two branches is more likely than the other, but to 2729 * have the code path after the following if() executed as 2730 * fast as possible for the case of a non rotational device 2731 * with queueing. We want it because this is the fastest kind 2732 * of device. On the opposite end, the likely() may lengthen 2733 * the execution time of BFQ for the case of slower devices 2734 * (rotational or at least without queueing). But in this case 2735 * the execution time of BFQ matters very little, if not at 2736 * all. 2737 */ 2738 if (likely(bfqd->nonrot_with_queueing)) 2739 return NULL; 2740 2741 /* 2742 * Prevent bfqq from being merged if it has been created too 2743 * long ago. The idea is that true cooperating processes, and 2744 * thus their associated bfq_queues, are supposed to be 2745 * created shortly after each other. This is the case, e.g., 2746 * for KVM/QEMU and dump I/O threads. Basing on this 2747 * assumption, the following filtering greatly reduces the 2748 * probability that two non-cooperating processes, which just 2749 * happen to do close I/O for some short time interval, have 2750 * their queues merged by mistake. 2751 */ 2752 if (bfq_too_late_for_merging(bfqq)) 2753 return NULL; 2754 2755 if (bfqq->new_bfqq) 2756 return bfqq->new_bfqq; 2757 2758 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 2759 return NULL; 2760 2761 /* If there is only one backlogged queue, don't search. */ 2762 if (bfq_tot_busy_queues(bfqd) == 1) 2763 return NULL; 2764 2765 in_service_bfqq = bfqd->in_service_queue; 2766 2767 if (in_service_bfqq && in_service_bfqq != bfqq && 2768 likely(in_service_bfqq != &bfqd->oom_bfqq) && 2769 bfq_rq_close_to_sector(io_struct, request, 2770 bfqd->in_serv_last_pos) && 2771 bfqq->entity.parent == in_service_bfqq->entity.parent && 2772 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 2773 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 2774 if (new_bfqq) 2775 return new_bfqq; 2776 } 2777 /* 2778 * Check whether there is a cooperator among currently scheduled 2779 * queues. The only thing we need is that the bio/request is not 2780 * NULL, as we need it to establish whether a cooperator exists. 2781 */ 2782 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 2783 bfq_io_struct_pos(io_struct, request)); 2784 2785 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 2786 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 2787 return bfq_setup_merge(bfqq, new_bfqq); 2788 2789 return NULL; 2790 } 2791 2792 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 2793 { 2794 struct bfq_io_cq *bic = bfqq->bic; 2795 2796 /* 2797 * If !bfqq->bic, the queue is already shared or its requests 2798 * have already been redirected to a shared queue; both idle window 2799 * and weight raising state have already been saved. Do nothing. 2800 */ 2801 if (!bic) 2802 return; 2803 2804 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 2805 bic->saved_inject_limit = bfqq->inject_limit; 2806 bic->saved_decrease_time_jif = bfqq->decrease_time_jif; 2807 2808 bic->saved_weight = bfqq->entity.orig_weight; 2809 bic->saved_ttime = bfqq->ttime; 2810 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq); 2811 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 2812 bic->saved_io_start_time = bfqq->io_start_time; 2813 bic->saved_tot_idle_time = bfqq->tot_idle_time; 2814 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 2815 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); 2816 if (unlikely(bfq_bfqq_just_created(bfqq) && 2817 !bfq_bfqq_in_large_burst(bfqq) && 2818 bfqq->bfqd->low_latency)) { 2819 /* 2820 * bfqq being merged right after being created: bfqq 2821 * would have deserved interactive weight raising, but 2822 * did not make it to be set in a weight-raised state, 2823 * because of this early merge. Store directly the 2824 * weight-raising state that would have been assigned 2825 * to bfqq, so that to avoid that bfqq unjustly fails 2826 * to enjoy weight raising if split soon. 2827 */ 2828 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 2829 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now(); 2830 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd); 2831 bic->saved_last_wr_start_finish = jiffies; 2832 } else { 2833 bic->saved_wr_coeff = bfqq->wr_coeff; 2834 bic->saved_wr_start_at_switch_to_srt = 2835 bfqq->wr_start_at_switch_to_srt; 2836 bic->saved_service_from_wr = bfqq->service_from_wr; 2837 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish; 2838 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 2839 } 2840 } 2841 2842 2843 static void 2844 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 2845 { 2846 if (cur_bfqq->entity.parent && 2847 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 2848 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 2849 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 2850 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 2851 } 2852 2853 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 2854 { 2855 /* 2856 * To prevent bfqq's service guarantees from being violated, 2857 * bfqq may be left busy, i.e., queued for service, even if 2858 * empty (see comments in __bfq_bfqq_expire() for 2859 * details). But, if no process will send requests to bfqq any 2860 * longer, then there is no point in keeping bfqq queued for 2861 * service. In addition, keeping bfqq queued for service, but 2862 * with no process ref any longer, may have caused bfqq to be 2863 * freed when dequeued from service. But this is assumed to 2864 * never happen. 2865 */ 2866 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 2867 bfqq != bfqd->in_service_queue) 2868 bfq_del_bfqq_busy(bfqd, bfqq, false); 2869 2870 bfq_reassign_last_bfqq(bfqq, NULL); 2871 2872 bfq_put_queue(bfqq); 2873 } 2874 2875 static void 2876 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, 2877 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2878 { 2879 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 2880 (unsigned long)new_bfqq->pid); 2881 /* Save weight raising and idle window of the merged queues */ 2882 bfq_bfqq_save_state(bfqq); 2883 bfq_bfqq_save_state(new_bfqq); 2884 if (bfq_bfqq_IO_bound(bfqq)) 2885 bfq_mark_bfqq_IO_bound(new_bfqq); 2886 bfq_clear_bfqq_IO_bound(bfqq); 2887 2888 /* 2889 * The processes associated with bfqq are cooperators of the 2890 * processes associated with new_bfqq. So, if bfqq has a 2891 * waker, then assume that all these processes will be happy 2892 * to let bfqq's waker freely inject I/O when they have no 2893 * I/O. 2894 */ 2895 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 2896 bfqq->waker_bfqq != new_bfqq) { 2897 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 2898 new_bfqq->tentative_waker_bfqq = NULL; 2899 2900 /* 2901 * If the waker queue disappears, then 2902 * new_bfqq->waker_bfqq must be reset. So insert 2903 * new_bfqq into the woken_list of the waker. See 2904 * bfq_check_waker for details. 2905 */ 2906 hlist_add_head(&new_bfqq->woken_list_node, 2907 &new_bfqq->waker_bfqq->woken_list); 2908 2909 } 2910 2911 /* 2912 * If bfqq is weight-raised, then let new_bfqq inherit 2913 * weight-raising. To reduce false positives, neglect the case 2914 * where bfqq has just been created, but has not yet made it 2915 * to be weight-raised (which may happen because EQM may merge 2916 * bfqq even before bfq_add_request is executed for the first 2917 * time for bfqq). Handling this case would however be very 2918 * easy, thanks to the flag just_created. 2919 */ 2920 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 2921 new_bfqq->wr_coeff = bfqq->wr_coeff; 2922 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 2923 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 2924 new_bfqq->wr_start_at_switch_to_srt = 2925 bfqq->wr_start_at_switch_to_srt; 2926 if (bfq_bfqq_busy(new_bfqq)) 2927 bfqd->wr_busy_queues++; 2928 new_bfqq->entity.prio_changed = 1; 2929 } 2930 2931 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 2932 bfqq->wr_coeff = 1; 2933 bfqq->entity.prio_changed = 1; 2934 if (bfq_bfqq_busy(bfqq)) 2935 bfqd->wr_busy_queues--; 2936 } 2937 2938 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 2939 bfqd->wr_busy_queues); 2940 2941 /* 2942 * Merge queues (that is, let bic redirect its requests to new_bfqq) 2943 */ 2944 bic_set_bfqq(bic, new_bfqq, 1); 2945 bfq_mark_bfqq_coop(new_bfqq); 2946 /* 2947 * new_bfqq now belongs to at least two bics (it is a shared queue): 2948 * set new_bfqq->bic to NULL. bfqq either: 2949 * - does not belong to any bic any more, and hence bfqq->bic must 2950 * be set to NULL, or 2951 * - is a queue whose owning bics have already been redirected to a 2952 * different queue, hence the queue is destined to not belong to 2953 * any bic soon and bfqq->bic is already NULL (therefore the next 2954 * assignment causes no harm). 2955 */ 2956 new_bfqq->bic = NULL; 2957 /* 2958 * If the queue is shared, the pid is the pid of one of the associated 2959 * processes. Which pid depends on the exact sequence of merge events 2960 * the queue underwent. So printing such a pid is useless and confusing 2961 * because it reports a random pid between those of the associated 2962 * processes. 2963 * We mark such a queue with a pid -1, and then print SHARED instead of 2964 * a pid in logging messages. 2965 */ 2966 new_bfqq->pid = -1; 2967 bfqq->bic = NULL; 2968 2969 bfq_reassign_last_bfqq(bfqq, new_bfqq); 2970 2971 bfq_release_process_ref(bfqd, bfqq); 2972 } 2973 2974 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 2975 struct bio *bio) 2976 { 2977 struct bfq_data *bfqd = q->elevator->elevator_data; 2978 bool is_sync = op_is_sync(bio->bi_opf); 2979 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 2980 2981 /* 2982 * Disallow merge of a sync bio into an async request. 2983 */ 2984 if (is_sync && !rq_is_sync(rq)) 2985 return false; 2986 2987 /* 2988 * Lookup the bfqq that this bio will be queued with. Allow 2989 * merge only if rq is queued there. 2990 */ 2991 if (!bfqq) 2992 return false; 2993 2994 /* 2995 * We take advantage of this function to perform an early merge 2996 * of the queues of possible cooperating processes. 2997 */ 2998 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 2999 if (new_bfqq) { 3000 /* 3001 * bic still points to bfqq, then it has not yet been 3002 * redirected to some other bfq_queue, and a queue 3003 * merge between bfqq and new_bfqq can be safely 3004 * fulfilled, i.e., bic can be redirected to new_bfqq 3005 * and bfqq can be put. 3006 */ 3007 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, 3008 new_bfqq); 3009 /* 3010 * If we get here, bio will be queued into new_queue, 3011 * so use new_bfqq to decide whether bio and rq can be 3012 * merged. 3013 */ 3014 bfqq = new_bfqq; 3015 3016 /* 3017 * Change also bqfd->bio_bfqq, as 3018 * bfqd->bio_bic now points to new_bfqq, and 3019 * this function may be invoked again (and then may 3020 * use again bqfd->bio_bfqq). 3021 */ 3022 bfqd->bio_bfqq = bfqq; 3023 } 3024 3025 return bfqq == RQ_BFQQ(rq); 3026 } 3027 3028 /* 3029 * Set the maximum time for the in-service queue to consume its 3030 * budget. This prevents seeky processes from lowering the throughput. 3031 * In practice, a time-slice service scheme is used with seeky 3032 * processes. 3033 */ 3034 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3035 struct bfq_queue *bfqq) 3036 { 3037 unsigned int timeout_coeff; 3038 3039 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3040 timeout_coeff = 1; 3041 else 3042 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3043 3044 bfqd->last_budget_start = ktime_get(); 3045 3046 bfqq->budget_timeout = jiffies + 3047 bfqd->bfq_timeout * timeout_coeff; 3048 } 3049 3050 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3051 struct bfq_queue *bfqq) 3052 { 3053 if (bfqq) { 3054 bfq_clear_bfqq_fifo_expire(bfqq); 3055 3056 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3057 3058 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3059 bfqq->wr_coeff > 1 && 3060 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3061 time_is_before_jiffies(bfqq->budget_timeout)) { 3062 /* 3063 * For soft real-time queues, move the start 3064 * of the weight-raising period forward by the 3065 * time the queue has not received any 3066 * service. Otherwise, a relatively long 3067 * service delay is likely to cause the 3068 * weight-raising period of the queue to end, 3069 * because of the short duration of the 3070 * weight-raising period of a soft real-time 3071 * queue. It is worth noting that this move 3072 * is not so dangerous for the other queues, 3073 * because soft real-time queues are not 3074 * greedy. 3075 * 3076 * To not add a further variable, we use the 3077 * overloaded field budget_timeout to 3078 * determine for how long the queue has not 3079 * received service, i.e., how much time has 3080 * elapsed since the queue expired. However, 3081 * this is a little imprecise, because 3082 * budget_timeout is set to jiffies if bfqq 3083 * not only expires, but also remains with no 3084 * request. 3085 */ 3086 if (time_after(bfqq->budget_timeout, 3087 bfqq->last_wr_start_finish)) 3088 bfqq->last_wr_start_finish += 3089 jiffies - bfqq->budget_timeout; 3090 else 3091 bfqq->last_wr_start_finish = jiffies; 3092 } 3093 3094 bfq_set_budget_timeout(bfqd, bfqq); 3095 bfq_log_bfqq(bfqd, bfqq, 3096 "set_in_service_queue, cur-budget = %d", 3097 bfqq->entity.budget); 3098 } 3099 3100 bfqd->in_service_queue = bfqq; 3101 bfqd->in_serv_last_pos = 0; 3102 } 3103 3104 /* 3105 * Get and set a new queue for service. 3106 */ 3107 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3108 { 3109 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3110 3111 __bfq_set_in_service_queue(bfqd, bfqq); 3112 return bfqq; 3113 } 3114 3115 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3116 { 3117 struct bfq_queue *bfqq = bfqd->in_service_queue; 3118 u32 sl; 3119 3120 bfq_mark_bfqq_wait_request(bfqq); 3121 3122 /* 3123 * We don't want to idle for seeks, but we do want to allow 3124 * fair distribution of slice time for a process doing back-to-back 3125 * seeks. So allow a little bit of time for him to submit a new rq. 3126 */ 3127 sl = bfqd->bfq_slice_idle; 3128 /* 3129 * Unless the queue is being weight-raised or the scenario is 3130 * asymmetric, grant only minimum idle time if the queue 3131 * is seeky. A long idling is preserved for a weight-raised 3132 * queue, or, more in general, in an asymmetric scenario, 3133 * because a long idling is needed for guaranteeing to a queue 3134 * its reserved share of the throughput (in particular, it is 3135 * needed if the queue has a higher weight than some other 3136 * queue). 3137 */ 3138 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3139 !bfq_asymmetric_scenario(bfqd, bfqq)) 3140 sl = min_t(u64, sl, BFQ_MIN_TT); 3141 else if (bfqq->wr_coeff > 1) 3142 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3143 3144 bfqd->last_idling_start = ktime_get(); 3145 bfqd->last_idling_start_jiffies = jiffies; 3146 3147 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3148 HRTIMER_MODE_REL); 3149 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3150 } 3151 3152 /* 3153 * In autotuning mode, max_budget is dynamically recomputed as the 3154 * amount of sectors transferred in timeout at the estimated peak 3155 * rate. This enables BFQ to utilize a full timeslice with a full 3156 * budget, even if the in-service queue is served at peak rate. And 3157 * this maximises throughput with sequential workloads. 3158 */ 3159 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3160 { 3161 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3162 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3163 } 3164 3165 /* 3166 * Update parameters related to throughput and responsiveness, as a 3167 * function of the estimated peak rate. See comments on 3168 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3169 */ 3170 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3171 { 3172 if (bfqd->bfq_user_max_budget == 0) { 3173 bfqd->bfq_max_budget = 3174 bfq_calc_max_budget(bfqd); 3175 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3176 } 3177 } 3178 3179 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3180 struct request *rq) 3181 { 3182 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3183 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3184 bfqd->peak_rate_samples = 1; 3185 bfqd->sequential_samples = 0; 3186 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3187 blk_rq_sectors(rq); 3188 } else /* no new rq dispatched, just reset the number of samples */ 3189 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3190 3191 bfq_log(bfqd, 3192 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3193 bfqd->peak_rate_samples, bfqd->sequential_samples, 3194 bfqd->tot_sectors_dispatched); 3195 } 3196 3197 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3198 { 3199 u32 rate, weight, divisor; 3200 3201 /* 3202 * For the convergence property to hold (see comments on 3203 * bfq_update_peak_rate()) and for the assessment to be 3204 * reliable, a minimum number of samples must be present, and 3205 * a minimum amount of time must have elapsed. If not so, do 3206 * not compute new rate. Just reset parameters, to get ready 3207 * for a new evaluation attempt. 3208 */ 3209 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3210 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3211 goto reset_computation; 3212 3213 /* 3214 * If a new request completion has occurred after last 3215 * dispatch, then, to approximate the rate at which requests 3216 * have been served by the device, it is more precise to 3217 * extend the observation interval to the last completion. 3218 */ 3219 bfqd->delta_from_first = 3220 max_t(u64, bfqd->delta_from_first, 3221 bfqd->last_completion - bfqd->first_dispatch); 3222 3223 /* 3224 * Rate computed in sects/usec, and not sects/nsec, for 3225 * precision issues. 3226 */ 3227 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3228 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3229 3230 /* 3231 * Peak rate not updated if: 3232 * - the percentage of sequential dispatches is below 3/4 of the 3233 * total, and rate is below the current estimated peak rate 3234 * - rate is unreasonably high (> 20M sectors/sec) 3235 */ 3236 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3237 rate <= bfqd->peak_rate) || 3238 rate > 20<<BFQ_RATE_SHIFT) 3239 goto reset_computation; 3240 3241 /* 3242 * We have to update the peak rate, at last! To this purpose, 3243 * we use a low-pass filter. We compute the smoothing constant 3244 * of the filter as a function of the 'weight' of the new 3245 * measured rate. 3246 * 3247 * As can be seen in next formulas, we define this weight as a 3248 * quantity proportional to how sequential the workload is, 3249 * and to how long the observation time interval is. 3250 * 3251 * The weight runs from 0 to 8. The maximum value of the 3252 * weight, 8, yields the minimum value for the smoothing 3253 * constant. At this minimum value for the smoothing constant, 3254 * the measured rate contributes for half of the next value of 3255 * the estimated peak rate. 3256 * 3257 * So, the first step is to compute the weight as a function 3258 * of how sequential the workload is. Note that the weight 3259 * cannot reach 9, because bfqd->sequential_samples cannot 3260 * become equal to bfqd->peak_rate_samples, which, in its 3261 * turn, holds true because bfqd->sequential_samples is not 3262 * incremented for the first sample. 3263 */ 3264 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3265 3266 /* 3267 * Second step: further refine the weight as a function of the 3268 * duration of the observation interval. 3269 */ 3270 weight = min_t(u32, 8, 3271 div_u64(weight * bfqd->delta_from_first, 3272 BFQ_RATE_REF_INTERVAL)); 3273 3274 /* 3275 * Divisor ranging from 10, for minimum weight, to 2, for 3276 * maximum weight. 3277 */ 3278 divisor = 10 - weight; 3279 3280 /* 3281 * Finally, update peak rate: 3282 * 3283 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3284 */ 3285 bfqd->peak_rate *= divisor-1; 3286 bfqd->peak_rate /= divisor; 3287 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3288 3289 bfqd->peak_rate += rate; 3290 3291 /* 3292 * For a very slow device, bfqd->peak_rate can reach 0 (see 3293 * the minimum representable values reported in the comments 3294 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3295 * divisions by zero where bfqd->peak_rate is used as a 3296 * divisor. 3297 */ 3298 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3299 3300 update_thr_responsiveness_params(bfqd); 3301 3302 reset_computation: 3303 bfq_reset_rate_computation(bfqd, rq); 3304 } 3305 3306 /* 3307 * Update the read/write peak rate (the main quantity used for 3308 * auto-tuning, see update_thr_responsiveness_params()). 3309 * 3310 * It is not trivial to estimate the peak rate (correctly): because of 3311 * the presence of sw and hw queues between the scheduler and the 3312 * device components that finally serve I/O requests, it is hard to 3313 * say exactly when a given dispatched request is served inside the 3314 * device, and for how long. As a consequence, it is hard to know 3315 * precisely at what rate a given set of requests is actually served 3316 * by the device. 3317 * 3318 * On the opposite end, the dispatch time of any request is trivially 3319 * available, and, from this piece of information, the "dispatch rate" 3320 * of requests can be immediately computed. So, the idea in the next 3321 * function is to use what is known, namely request dispatch times 3322 * (plus, when useful, request completion times), to estimate what is 3323 * unknown, namely in-device request service rate. 3324 * 3325 * The main issue is that, because of the above facts, the rate at 3326 * which a certain set of requests is dispatched over a certain time 3327 * interval can vary greatly with respect to the rate at which the 3328 * same requests are then served. But, since the size of any 3329 * intermediate queue is limited, and the service scheme is lossless 3330 * (no request is silently dropped), the following obvious convergence 3331 * property holds: the number of requests dispatched MUST become 3332 * closer and closer to the number of requests completed as the 3333 * observation interval grows. This is the key property used in 3334 * the next function to estimate the peak service rate as a function 3335 * of the observed dispatch rate. The function assumes to be invoked 3336 * on every request dispatch. 3337 */ 3338 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3339 { 3340 u64 now_ns = ktime_get_ns(); 3341 3342 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3343 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3344 bfqd->peak_rate_samples); 3345 bfq_reset_rate_computation(bfqd, rq); 3346 goto update_last_values; /* will add one sample */ 3347 } 3348 3349 /* 3350 * Device idle for very long: the observation interval lasting 3351 * up to this dispatch cannot be a valid observation interval 3352 * for computing a new peak rate (similarly to the late- 3353 * completion event in bfq_completed_request()). Go to 3354 * update_rate_and_reset to have the following three steps 3355 * taken: 3356 * - close the observation interval at the last (previous) 3357 * request dispatch or completion 3358 * - compute rate, if possible, for that observation interval 3359 * - start a new observation interval with this dispatch 3360 */ 3361 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3362 bfqd->rq_in_driver == 0) 3363 goto update_rate_and_reset; 3364 3365 /* Update sampling information */ 3366 bfqd->peak_rate_samples++; 3367 3368 if ((bfqd->rq_in_driver > 0 || 3369 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3370 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3371 bfqd->sequential_samples++; 3372 3373 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3374 3375 /* Reset max observed rq size every 32 dispatches */ 3376 if (likely(bfqd->peak_rate_samples % 32)) 3377 bfqd->last_rq_max_size = 3378 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3379 else 3380 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3381 3382 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3383 3384 /* Target observation interval not yet reached, go on sampling */ 3385 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3386 goto update_last_values; 3387 3388 update_rate_and_reset: 3389 bfq_update_rate_reset(bfqd, rq); 3390 update_last_values: 3391 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3392 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3393 bfqd->in_serv_last_pos = bfqd->last_position; 3394 bfqd->last_dispatch = now_ns; 3395 } 3396 3397 /* 3398 * Remove request from internal lists. 3399 */ 3400 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3401 { 3402 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3403 3404 /* 3405 * For consistency, the next instruction should have been 3406 * executed after removing the request from the queue and 3407 * dispatching it. We execute instead this instruction before 3408 * bfq_remove_request() (and hence introduce a temporary 3409 * inconsistency), for efficiency. In fact, should this 3410 * dispatch occur for a non in-service bfqq, this anticipated 3411 * increment prevents two counters related to bfqq->dispatched 3412 * from risking to be, first, uselessly decremented, and then 3413 * incremented again when the (new) value of bfqq->dispatched 3414 * happens to be taken into account. 3415 */ 3416 bfqq->dispatched++; 3417 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3418 3419 bfq_remove_request(q, rq); 3420 } 3421 3422 /* 3423 * There is a case where idling does not have to be performed for 3424 * throughput concerns, but to preserve the throughput share of 3425 * the process associated with bfqq. 3426 * 3427 * To introduce this case, we can note that allowing the drive 3428 * to enqueue more than one request at a time, and hence 3429 * delegating de facto final scheduling decisions to the 3430 * drive's internal scheduler, entails loss of control on the 3431 * actual request service order. In particular, the critical 3432 * situation is when requests from different processes happen 3433 * to be present, at the same time, in the internal queue(s) 3434 * of the drive. In such a situation, the drive, by deciding 3435 * the service order of the internally-queued requests, does 3436 * determine also the actual throughput distribution among 3437 * these processes. But the drive typically has no notion or 3438 * concern about per-process throughput distribution, and 3439 * makes its decisions only on a per-request basis. Therefore, 3440 * the service distribution enforced by the drive's internal 3441 * scheduler is likely to coincide with the desired throughput 3442 * distribution only in a completely symmetric, or favorably 3443 * skewed scenario where: 3444 * (i-a) each of these processes must get the same throughput as 3445 * the others, 3446 * (i-b) in case (i-a) does not hold, it holds that the process 3447 * associated with bfqq must receive a lower or equal 3448 * throughput than any of the other processes; 3449 * (ii) the I/O of each process has the same properties, in 3450 * terms of locality (sequential or random), direction 3451 * (reads or writes), request sizes, greediness 3452 * (from I/O-bound to sporadic), and so on; 3453 3454 * In fact, in such a scenario, the drive tends to treat the requests 3455 * of each process in about the same way as the requests of the 3456 * others, and thus to provide each of these processes with about the 3457 * same throughput. This is exactly the desired throughput 3458 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3459 * even more convenient distribution for (the process associated with) 3460 * bfqq. 3461 * 3462 * In contrast, in any asymmetric or unfavorable scenario, device 3463 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3464 * that bfqq receives its assigned fraction of the device throughput 3465 * (see [1] for details). 3466 * 3467 * The problem is that idling may significantly reduce throughput with 3468 * certain combinations of types of I/O and devices. An important 3469 * example is sync random I/O on flash storage with command 3470 * queueing. So, unless bfqq falls in cases where idling also boosts 3471 * throughput, it is important to check conditions (i-a), i(-b) and 3472 * (ii) accurately, so as to avoid idling when not strictly needed for 3473 * service guarantees. 3474 * 3475 * Unfortunately, it is extremely difficult to thoroughly check 3476 * condition (ii). And, in case there are active groups, it becomes 3477 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3478 * if there are active groups, then, for conditions (i-a) or (i-b) to 3479 * become false 'indirectly', it is enough that an active group 3480 * contains more active processes or sub-groups than some other active 3481 * group. More precisely, for conditions (i-a) or (i-b) to become 3482 * false because of such a group, it is not even necessary that the 3483 * group is (still) active: it is sufficient that, even if the group 3484 * has become inactive, some of its descendant processes still have 3485 * some request already dispatched but still waiting for 3486 * completion. In fact, requests have still to be guaranteed their 3487 * share of the throughput even after being dispatched. In this 3488 * respect, it is easy to show that, if a group frequently becomes 3489 * inactive while still having in-flight requests, and if, when this 3490 * happens, the group is not considered in the calculation of whether 3491 * the scenario is asymmetric, then the group may fail to be 3492 * guaranteed its fair share of the throughput (basically because 3493 * idling may not be performed for the descendant processes of the 3494 * group, but it had to be). We address this issue with the following 3495 * bi-modal behavior, implemented in the function 3496 * bfq_asymmetric_scenario(). 3497 * 3498 * If there are groups with requests waiting for completion 3499 * (as commented above, some of these groups may even be 3500 * already inactive), then the scenario is tagged as 3501 * asymmetric, conservatively, without checking any of the 3502 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3503 * This behavior matches also the fact that groups are created 3504 * exactly if controlling I/O is a primary concern (to 3505 * preserve bandwidth and latency guarantees). 3506 * 3507 * On the opposite end, if there are no groups with requests waiting 3508 * for completion, then only conditions (i-a) and (i-b) are actually 3509 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3510 * idling is not performed, regardless of whether condition (ii) 3511 * holds. In other words, only if conditions (i-a) and (i-b) do not 3512 * hold, then idling is allowed, and the device tends to be prevented 3513 * from queueing many requests, possibly of several processes. Since 3514 * there are no groups with requests waiting for completion, then, to 3515 * control conditions (i-a) and (i-b) it is enough to check just 3516 * whether all the queues with requests waiting for completion also 3517 * have the same weight. 3518 * 3519 * Not checking condition (ii) evidently exposes bfqq to the 3520 * risk of getting less throughput than its fair share. 3521 * However, for queues with the same weight, a further 3522 * mechanism, preemption, mitigates or even eliminates this 3523 * problem. And it does so without consequences on overall 3524 * throughput. This mechanism and its benefits are explained 3525 * in the next three paragraphs. 3526 * 3527 * Even if a queue, say Q, is expired when it remains idle, Q 3528 * can still preempt the new in-service queue if the next 3529 * request of Q arrives soon (see the comments on 3530 * bfq_bfqq_update_budg_for_activation). If all queues and 3531 * groups have the same weight, this form of preemption, 3532 * combined with the hole-recovery heuristic described in the 3533 * comments on function bfq_bfqq_update_budg_for_activation, 3534 * are enough to preserve a correct bandwidth distribution in 3535 * the mid term, even without idling. In fact, even if not 3536 * idling allows the internal queues of the device to contain 3537 * many requests, and thus to reorder requests, we can rather 3538 * safely assume that the internal scheduler still preserves a 3539 * minimum of mid-term fairness. 3540 * 3541 * More precisely, this preemption-based, idleless approach 3542 * provides fairness in terms of IOPS, and not sectors per 3543 * second. This can be seen with a simple example. Suppose 3544 * that there are two queues with the same weight, but that 3545 * the first queue receives requests of 8 sectors, while the 3546 * second queue receives requests of 1024 sectors. In 3547 * addition, suppose that each of the two queues contains at 3548 * most one request at a time, which implies that each queue 3549 * always remains idle after it is served. Finally, after 3550 * remaining idle, each queue receives very quickly a new 3551 * request. It follows that the two queues are served 3552 * alternatively, preempting each other if needed. This 3553 * implies that, although both queues have the same weight, 3554 * the queue with large requests receives a service that is 3555 * 1024/8 times as high as the service received by the other 3556 * queue. 3557 * 3558 * The motivation for using preemption instead of idling (for 3559 * queues with the same weight) is that, by not idling, 3560 * service guarantees are preserved (completely or at least in 3561 * part) without minimally sacrificing throughput. And, if 3562 * there is no active group, then the primary expectation for 3563 * this device is probably a high throughput. 3564 * 3565 * We are now left only with explaining the two sub-conditions in the 3566 * additional compound condition that is checked below for deciding 3567 * whether the scenario is asymmetric. To explain the first 3568 * sub-condition, we need to add that the function 3569 * bfq_asymmetric_scenario checks the weights of only 3570 * non-weight-raised queues, for efficiency reasons (see comments on 3571 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3572 * is checked explicitly here. More precisely, the compound condition 3573 * below takes into account also the fact that, even if bfqq is being 3574 * weight-raised, the scenario is still symmetric if all queues with 3575 * requests waiting for completion happen to be 3576 * weight-raised. Actually, we should be even more precise here, and 3577 * differentiate between interactive weight raising and soft real-time 3578 * weight raising. 3579 * 3580 * The second sub-condition checked in the compound condition is 3581 * whether there is a fair amount of already in-flight I/O not 3582 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3583 * following reason. The drive may decide to serve in-flight 3584 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3585 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3586 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3587 * basically uncontrolled amount of I/O from other queues may be 3588 * dispatched too, possibly causing the service of bfqq's I/O to be 3589 * delayed even longer in the drive. This problem gets more and more 3590 * serious as the speed and the queue depth of the drive grow, 3591 * because, as these two quantities grow, the probability to find no 3592 * queue busy but many requests in flight grows too. By contrast, 3593 * plugging I/O dispatching minimizes the delay induced by already 3594 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3595 * lose because of this delay. 3596 * 3597 * As a side note, it is worth considering that the above 3598 * device-idling countermeasures may however fail in the following 3599 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3600 * in a time period during which all symmetry sub-conditions hold, and 3601 * therefore the device is allowed to enqueue many requests, but at 3602 * some later point in time some sub-condition stops to hold, then it 3603 * may become impossible to make requests be served in the desired 3604 * order until all the requests already queued in the device have been 3605 * served. The last sub-condition commented above somewhat mitigates 3606 * this problem for weight-raised queues. 3607 * 3608 * However, as an additional mitigation for this problem, we preserve 3609 * plugging for a special symmetric case that may suddenly turn into 3610 * asymmetric: the case where only bfqq is busy. In this case, not 3611 * expiring bfqq does not cause any harm to any other queues in terms 3612 * of service guarantees. In contrast, it avoids the following unlucky 3613 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3614 * lower weight than bfqq becomes busy (or more queues), (3) the new 3615 * queue is served until a new request arrives for bfqq, (4) when bfqq 3616 * is finally served, there are so many requests of the new queue in 3617 * the drive that the pending requests for bfqq take a lot of time to 3618 * be served. In particular, event (2) may case even already 3619 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3620 * avoid this series of events, the scenario is preventively declared 3621 * as asymmetric also if bfqq is the only busy queues 3622 */ 3623 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3624 struct bfq_queue *bfqq) 3625 { 3626 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3627 3628 /* No point in idling for bfqq if it won't get requests any longer */ 3629 if (unlikely(!bfqq_process_refs(bfqq))) 3630 return false; 3631 3632 return (bfqq->wr_coeff > 1 && 3633 (bfqd->wr_busy_queues < 3634 tot_busy_queues || 3635 bfqd->rq_in_driver >= 3636 bfqq->dispatched + 4)) || 3637 bfq_asymmetric_scenario(bfqd, bfqq) || 3638 tot_busy_queues == 1; 3639 } 3640 3641 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3642 enum bfqq_expiration reason) 3643 { 3644 /* 3645 * If this bfqq is shared between multiple processes, check 3646 * to make sure that those processes are still issuing I/Os 3647 * within the mean seek distance. If not, it may be time to 3648 * break the queues apart again. 3649 */ 3650 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3651 bfq_mark_bfqq_split_coop(bfqq); 3652 3653 /* 3654 * Consider queues with a higher finish virtual time than 3655 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3656 * true, then bfqq's bandwidth would be violated if an 3657 * uncontrolled amount of I/O from these queues were 3658 * dispatched while bfqq is waiting for its new I/O to 3659 * arrive. This is exactly what may happen if this is a forced 3660 * expiration caused by a preemption attempt, and if bfqq is 3661 * not re-scheduled. To prevent this from happening, re-queue 3662 * bfqq if it needs I/O-dispatch plugging, even if it is 3663 * empty. By doing so, bfqq is granted to be served before the 3664 * above queues (provided that bfqq is of course eligible). 3665 */ 3666 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3667 !(reason == BFQQE_PREEMPTED && 3668 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3669 if (bfqq->dispatched == 0) 3670 /* 3671 * Overloading budget_timeout field to store 3672 * the time at which the queue remains with no 3673 * backlog and no outstanding request; used by 3674 * the weight-raising mechanism. 3675 */ 3676 bfqq->budget_timeout = jiffies; 3677 3678 bfq_del_bfqq_busy(bfqd, bfqq, true); 3679 } else { 3680 bfq_requeue_bfqq(bfqd, bfqq, true); 3681 /* 3682 * Resort priority tree of potential close cooperators. 3683 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3684 */ 3685 if (unlikely(!bfqd->nonrot_with_queueing && 3686 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3687 bfq_pos_tree_add_move(bfqd, bfqq); 3688 } 3689 3690 /* 3691 * All in-service entities must have been properly deactivated 3692 * or requeued before executing the next function, which 3693 * resets all in-service entities as no more in service. This 3694 * may cause bfqq to be freed. If this happens, the next 3695 * function returns true. 3696 */ 3697 return __bfq_bfqd_reset_in_service(bfqd); 3698 } 3699 3700 /** 3701 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3702 * @bfqd: device data. 3703 * @bfqq: queue to update. 3704 * @reason: reason for expiration. 3705 * 3706 * Handle the feedback on @bfqq budget at queue expiration. 3707 * See the body for detailed comments. 3708 */ 3709 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3710 struct bfq_queue *bfqq, 3711 enum bfqq_expiration reason) 3712 { 3713 struct request *next_rq; 3714 int budget, min_budget; 3715 3716 min_budget = bfq_min_budget(bfqd); 3717 3718 if (bfqq->wr_coeff == 1) 3719 budget = bfqq->max_budget; 3720 else /* 3721 * Use a constant, low budget for weight-raised queues, 3722 * to help achieve a low latency. Keep it slightly higher 3723 * than the minimum possible budget, to cause a little 3724 * bit fewer expirations. 3725 */ 3726 budget = 2 * min_budget; 3727 3728 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3729 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3730 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3731 budget, bfq_min_budget(bfqd)); 3732 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3733 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3734 3735 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3736 switch (reason) { 3737 /* 3738 * Caveat: in all the following cases we trade latency 3739 * for throughput. 3740 */ 3741 case BFQQE_TOO_IDLE: 3742 /* 3743 * This is the only case where we may reduce 3744 * the budget: if there is no request of the 3745 * process still waiting for completion, then 3746 * we assume (tentatively) that the timer has 3747 * expired because the batch of requests of 3748 * the process could have been served with a 3749 * smaller budget. Hence, betting that 3750 * process will behave in the same way when it 3751 * becomes backlogged again, we reduce its 3752 * next budget. As long as we guess right, 3753 * this budget cut reduces the latency 3754 * experienced by the process. 3755 * 3756 * However, if there are still outstanding 3757 * requests, then the process may have not yet 3758 * issued its next request just because it is 3759 * still waiting for the completion of some of 3760 * the still outstanding ones. So in this 3761 * subcase we do not reduce its budget, on the 3762 * contrary we increase it to possibly boost 3763 * the throughput, as discussed in the 3764 * comments to the BUDGET_TIMEOUT case. 3765 */ 3766 if (bfqq->dispatched > 0) /* still outstanding reqs */ 3767 budget = min(budget * 2, bfqd->bfq_max_budget); 3768 else { 3769 if (budget > 5 * min_budget) 3770 budget -= 4 * min_budget; 3771 else 3772 budget = min_budget; 3773 } 3774 break; 3775 case BFQQE_BUDGET_TIMEOUT: 3776 /* 3777 * We double the budget here because it gives 3778 * the chance to boost the throughput if this 3779 * is not a seeky process (and has bumped into 3780 * this timeout because of, e.g., ZBR). 3781 */ 3782 budget = min(budget * 2, bfqd->bfq_max_budget); 3783 break; 3784 case BFQQE_BUDGET_EXHAUSTED: 3785 /* 3786 * The process still has backlog, and did not 3787 * let either the budget timeout or the disk 3788 * idling timeout expire. Hence it is not 3789 * seeky, has a short thinktime and may be 3790 * happy with a higher budget too. So 3791 * definitely increase the budget of this good 3792 * candidate to boost the disk throughput. 3793 */ 3794 budget = min(budget * 4, bfqd->bfq_max_budget); 3795 break; 3796 case BFQQE_NO_MORE_REQUESTS: 3797 /* 3798 * For queues that expire for this reason, it 3799 * is particularly important to keep the 3800 * budget close to the actual service they 3801 * need. Doing so reduces the timestamp 3802 * misalignment problem described in the 3803 * comments in the body of 3804 * __bfq_activate_entity. In fact, suppose 3805 * that a queue systematically expires for 3806 * BFQQE_NO_MORE_REQUESTS and presents a 3807 * new request in time to enjoy timestamp 3808 * back-shifting. The larger the budget of the 3809 * queue is with respect to the service the 3810 * queue actually requests in each service 3811 * slot, the more times the queue can be 3812 * reactivated with the same virtual finish 3813 * time. It follows that, even if this finish 3814 * time is pushed to the system virtual time 3815 * to reduce the consequent timestamp 3816 * misalignment, the queue unjustly enjoys for 3817 * many re-activations a lower finish time 3818 * than all newly activated queues. 3819 * 3820 * The service needed by bfqq is measured 3821 * quite precisely by bfqq->entity.service. 3822 * Since bfqq does not enjoy device idling, 3823 * bfqq->entity.service is equal to the number 3824 * of sectors that the process associated with 3825 * bfqq requested to read/write before waiting 3826 * for request completions, or blocking for 3827 * other reasons. 3828 */ 3829 budget = max_t(int, bfqq->entity.service, min_budget); 3830 break; 3831 default: 3832 return; 3833 } 3834 } else if (!bfq_bfqq_sync(bfqq)) { 3835 /* 3836 * Async queues get always the maximum possible 3837 * budget, as for them we do not care about latency 3838 * (in addition, their ability to dispatch is limited 3839 * by the charging factor). 3840 */ 3841 budget = bfqd->bfq_max_budget; 3842 } 3843 3844 bfqq->max_budget = budget; 3845 3846 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 3847 !bfqd->bfq_user_max_budget) 3848 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 3849 3850 /* 3851 * If there is still backlog, then assign a new budget, making 3852 * sure that it is large enough for the next request. Since 3853 * the finish time of bfqq must be kept in sync with the 3854 * budget, be sure to call __bfq_bfqq_expire() *after* this 3855 * update. 3856 * 3857 * If there is no backlog, then no need to update the budget; 3858 * it will be updated on the arrival of a new request. 3859 */ 3860 next_rq = bfqq->next_rq; 3861 if (next_rq) 3862 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 3863 bfq_serv_to_charge(next_rq, bfqq)); 3864 3865 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 3866 next_rq ? blk_rq_sectors(next_rq) : 0, 3867 bfqq->entity.budget); 3868 } 3869 3870 /* 3871 * Return true if the process associated with bfqq is "slow". The slow 3872 * flag is used, in addition to the budget timeout, to reduce the 3873 * amount of service provided to seeky processes, and thus reduce 3874 * their chances to lower the throughput. More details in the comments 3875 * on the function bfq_bfqq_expire(). 3876 * 3877 * An important observation is in order: as discussed in the comments 3878 * on the function bfq_update_peak_rate(), with devices with internal 3879 * queues, it is hard if ever possible to know when and for how long 3880 * an I/O request is processed by the device (apart from the trivial 3881 * I/O pattern where a new request is dispatched only after the 3882 * previous one has been completed). This makes it hard to evaluate 3883 * the real rate at which the I/O requests of each bfq_queue are 3884 * served. In fact, for an I/O scheduler like BFQ, serving a 3885 * bfq_queue means just dispatching its requests during its service 3886 * slot (i.e., until the budget of the queue is exhausted, or the 3887 * queue remains idle, or, finally, a timeout fires). But, during the 3888 * service slot of a bfq_queue, around 100 ms at most, the device may 3889 * be even still processing requests of bfq_queues served in previous 3890 * service slots. On the opposite end, the requests of the in-service 3891 * bfq_queue may be completed after the service slot of the queue 3892 * finishes. 3893 * 3894 * Anyway, unless more sophisticated solutions are used 3895 * (where possible), the sum of the sizes of the requests dispatched 3896 * during the service slot of a bfq_queue is probably the only 3897 * approximation available for the service received by the bfq_queue 3898 * during its service slot. And this sum is the quantity used in this 3899 * function to evaluate the I/O speed of a process. 3900 */ 3901 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3902 bool compensate, enum bfqq_expiration reason, 3903 unsigned long *delta_ms) 3904 { 3905 ktime_t delta_ktime; 3906 u32 delta_usecs; 3907 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 3908 3909 if (!bfq_bfqq_sync(bfqq)) 3910 return false; 3911 3912 if (compensate) 3913 delta_ktime = bfqd->last_idling_start; 3914 else 3915 delta_ktime = ktime_get(); 3916 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 3917 delta_usecs = ktime_to_us(delta_ktime); 3918 3919 /* don't use too short time intervals */ 3920 if (delta_usecs < 1000) { 3921 if (blk_queue_nonrot(bfqd->queue)) 3922 /* 3923 * give same worst-case guarantees as idling 3924 * for seeky 3925 */ 3926 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 3927 else /* charge at least one seek */ 3928 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 3929 3930 return slow; 3931 } 3932 3933 *delta_ms = delta_usecs / USEC_PER_MSEC; 3934 3935 /* 3936 * Use only long (> 20ms) intervals to filter out excessive 3937 * spikes in service rate estimation. 3938 */ 3939 if (delta_usecs > 20000) { 3940 /* 3941 * Caveat for rotational devices: processes doing I/O 3942 * in the slower disk zones tend to be slow(er) even 3943 * if not seeky. In this respect, the estimated peak 3944 * rate is likely to be an average over the disk 3945 * surface. Accordingly, to not be too harsh with 3946 * unlucky processes, a process is deemed slow only if 3947 * its rate has been lower than half of the estimated 3948 * peak rate. 3949 */ 3950 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 3951 } 3952 3953 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 3954 3955 return slow; 3956 } 3957 3958 /* 3959 * To be deemed as soft real-time, an application must meet two 3960 * requirements. First, the application must not require an average 3961 * bandwidth higher than the approximate bandwidth required to playback or 3962 * record a compressed high-definition video. 3963 * The next function is invoked on the completion of the last request of a 3964 * batch, to compute the next-start time instant, soft_rt_next_start, such 3965 * that, if the next request of the application does not arrive before 3966 * soft_rt_next_start, then the above requirement on the bandwidth is met. 3967 * 3968 * The second requirement is that the request pattern of the application is 3969 * isochronous, i.e., that, after issuing a request or a batch of requests, 3970 * the application stops issuing new requests until all its pending requests 3971 * have been completed. After that, the application may issue a new batch, 3972 * and so on. 3973 * For this reason the next function is invoked to compute 3974 * soft_rt_next_start only for applications that meet this requirement, 3975 * whereas soft_rt_next_start is set to infinity for applications that do 3976 * not. 3977 * 3978 * Unfortunately, even a greedy (i.e., I/O-bound) application may 3979 * happen to meet, occasionally or systematically, both the above 3980 * bandwidth and isochrony requirements. This may happen at least in 3981 * the following circumstances. First, if the CPU load is high. The 3982 * application may stop issuing requests while the CPUs are busy 3983 * serving other processes, then restart, then stop again for a while, 3984 * and so on. The other circumstances are related to the storage 3985 * device: the storage device is highly loaded or reaches a low-enough 3986 * throughput with the I/O of the application (e.g., because the I/O 3987 * is random and/or the device is slow). In all these cases, the 3988 * I/O of the application may be simply slowed down enough to meet 3989 * the bandwidth and isochrony requirements. To reduce the probability 3990 * that greedy applications are deemed as soft real-time in these 3991 * corner cases, a further rule is used in the computation of 3992 * soft_rt_next_start: the return value of this function is forced to 3993 * be higher than the maximum between the following two quantities. 3994 * 3995 * (a) Current time plus: (1) the maximum time for which the arrival 3996 * of a request is waited for when a sync queue becomes idle, 3997 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 3998 * postpone for a moment the reason for adding a few extra 3999 * jiffies; we get back to it after next item (b). Lower-bounding 4000 * the return value of this function with the current time plus 4001 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4002 * because the latter issue their next request as soon as possible 4003 * after the last one has been completed. In contrast, a soft 4004 * real-time application spends some time processing data, after a 4005 * batch of its requests has been completed. 4006 * 4007 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4008 * above, greedy applications may happen to meet both the 4009 * bandwidth and isochrony requirements under heavy CPU or 4010 * storage-device load. In more detail, in these scenarios, these 4011 * applications happen, only for limited time periods, to do I/O 4012 * slowly enough to meet all the requirements described so far, 4013 * including the filtering in above item (a). These slow-speed 4014 * time intervals are usually interspersed between other time 4015 * intervals during which these applications do I/O at a very high 4016 * speed. Fortunately, exactly because of the high speed of the 4017 * I/O in the high-speed intervals, the values returned by this 4018 * function happen to be so high, near the end of any such 4019 * high-speed interval, to be likely to fall *after* the end of 4020 * the low-speed time interval that follows. These high values are 4021 * stored in bfqq->soft_rt_next_start after each invocation of 4022 * this function. As a consequence, if the last value of 4023 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4024 * next value that this function may return, then, from the very 4025 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4026 * likely to be constantly kept so high that any I/O request 4027 * issued during the low-speed interval is considered as arriving 4028 * to soon for the application to be deemed as soft 4029 * real-time. Then, in the high-speed interval that follows, the 4030 * application will not be deemed as soft real-time, just because 4031 * it will do I/O at a high speed. And so on. 4032 * 4033 * Getting back to the filtering in item (a), in the following two 4034 * cases this filtering might be easily passed by a greedy 4035 * application, if the reference quantity was just 4036 * bfqd->bfq_slice_idle: 4037 * 1) HZ is so low that the duration of a jiffy is comparable to or 4038 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4039 * devices with HZ=100. The time granularity may be so coarse 4040 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4041 * is rather lower than the exact value. 4042 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4043 * for a while, then suddenly 'jump' by several units to recover the lost 4044 * increments. This seems to happen, e.g., inside virtual machines. 4045 * To address this issue, in the filtering in (a) we do not use as a 4046 * reference time interval just bfqd->bfq_slice_idle, but 4047 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4048 * minimum number of jiffies for which the filter seems to be quite 4049 * precise also in embedded systems and KVM/QEMU virtual machines. 4050 */ 4051 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4052 struct bfq_queue *bfqq) 4053 { 4054 return max3(bfqq->soft_rt_next_start, 4055 bfqq->last_idle_bklogged + 4056 HZ * bfqq->service_from_backlogged / 4057 bfqd->bfq_wr_max_softrt_rate, 4058 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4059 } 4060 4061 /** 4062 * bfq_bfqq_expire - expire a queue. 4063 * @bfqd: device owning the queue. 4064 * @bfqq: the queue to expire. 4065 * @compensate: if true, compensate for the time spent idling. 4066 * @reason: the reason causing the expiration. 4067 * 4068 * If the process associated with bfqq does slow I/O (e.g., because it 4069 * issues random requests), we charge bfqq with the time it has been 4070 * in service instead of the service it has received (see 4071 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4072 * a consequence, bfqq will typically get higher timestamps upon 4073 * reactivation, and hence it will be rescheduled as if it had 4074 * received more service than what it has actually received. In the 4075 * end, bfqq receives less service in proportion to how slowly its 4076 * associated process consumes its budgets (and hence how seriously it 4077 * tends to lower the throughput). In addition, this time-charging 4078 * strategy guarantees time fairness among slow processes. In 4079 * contrast, if the process associated with bfqq is not slow, we 4080 * charge bfqq exactly with the service it has received. 4081 * 4082 * Charging time to the first type of queues and the exact service to 4083 * the other has the effect of using the WF2Q+ policy to schedule the 4084 * former on a timeslice basis, without violating service domain 4085 * guarantees among the latter. 4086 */ 4087 void bfq_bfqq_expire(struct bfq_data *bfqd, 4088 struct bfq_queue *bfqq, 4089 bool compensate, 4090 enum bfqq_expiration reason) 4091 { 4092 bool slow; 4093 unsigned long delta = 0; 4094 struct bfq_entity *entity = &bfqq->entity; 4095 4096 /* 4097 * Check whether the process is slow (see bfq_bfqq_is_slow). 4098 */ 4099 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta); 4100 4101 /* 4102 * As above explained, charge slow (typically seeky) and 4103 * timed-out queues with the time and not the service 4104 * received, to favor sequential workloads. 4105 * 4106 * Processes doing I/O in the slower disk zones will tend to 4107 * be slow(er) even if not seeky. Therefore, since the 4108 * estimated peak rate is actually an average over the disk 4109 * surface, these processes may timeout just for bad luck. To 4110 * avoid punishing them, do not charge time to processes that 4111 * succeeded in consuming at least 2/3 of their budget. This 4112 * allows BFQ to preserve enough elasticity to still perform 4113 * bandwidth, and not time, distribution with little unlucky 4114 * or quasi-sequential processes. 4115 */ 4116 if (bfqq->wr_coeff == 1 && 4117 (slow || 4118 (reason == BFQQE_BUDGET_TIMEOUT && 4119 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4120 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4121 4122 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4123 bfqq->last_wr_start_finish = jiffies; 4124 4125 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4126 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4127 /* 4128 * If we get here, and there are no outstanding 4129 * requests, then the request pattern is isochronous 4130 * (see the comments on the function 4131 * bfq_bfqq_softrt_next_start()). Therefore we can 4132 * compute soft_rt_next_start. 4133 * 4134 * If, instead, the queue still has outstanding 4135 * requests, then we have to wait for the completion 4136 * of all the outstanding requests to discover whether 4137 * the request pattern is actually isochronous. 4138 */ 4139 if (bfqq->dispatched == 0) 4140 bfqq->soft_rt_next_start = 4141 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4142 else if (bfqq->dispatched > 0) { 4143 /* 4144 * Schedule an update of soft_rt_next_start to when 4145 * the task may be discovered to be isochronous. 4146 */ 4147 bfq_mark_bfqq_softrt_update(bfqq); 4148 } 4149 } 4150 4151 bfq_log_bfqq(bfqd, bfqq, 4152 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4153 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4154 4155 /* 4156 * bfqq expired, so no total service time needs to be computed 4157 * any longer: reset state machine for measuring total service 4158 * times. 4159 */ 4160 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4161 bfqd->waited_rq = NULL; 4162 4163 /* 4164 * Increase, decrease or leave budget unchanged according to 4165 * reason. 4166 */ 4167 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4168 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4169 /* bfqq is gone, no more actions on it */ 4170 return; 4171 4172 /* mark bfqq as waiting a request only if a bic still points to it */ 4173 if (!bfq_bfqq_busy(bfqq) && 4174 reason != BFQQE_BUDGET_TIMEOUT && 4175 reason != BFQQE_BUDGET_EXHAUSTED) { 4176 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4177 /* 4178 * Not setting service to 0, because, if the next rq 4179 * arrives in time, the queue will go on receiving 4180 * service with this same budget (as if it never expired) 4181 */ 4182 } else 4183 entity->service = 0; 4184 4185 /* 4186 * Reset the received-service counter for every parent entity. 4187 * Differently from what happens with bfqq->entity.service, 4188 * the resetting of this counter never needs to be postponed 4189 * for parent entities. In fact, in case bfqq may have a 4190 * chance to go on being served using the last, partially 4191 * consumed budget, bfqq->entity.service needs to be kept, 4192 * because if bfqq then actually goes on being served using 4193 * the same budget, the last value of bfqq->entity.service is 4194 * needed to properly decrement bfqq->entity.budget by the 4195 * portion already consumed. In contrast, it is not necessary 4196 * to keep entity->service for parent entities too, because 4197 * the bubble up of the new value of bfqq->entity.budget will 4198 * make sure that the budgets of parent entities are correct, 4199 * even in case bfqq and thus parent entities go on receiving 4200 * service with the same budget. 4201 */ 4202 entity = entity->parent; 4203 for_each_entity(entity) 4204 entity->service = 0; 4205 } 4206 4207 /* 4208 * Budget timeout is not implemented through a dedicated timer, but 4209 * just checked on request arrivals and completions, as well as on 4210 * idle timer expirations. 4211 */ 4212 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4213 { 4214 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4215 } 4216 4217 /* 4218 * If we expire a queue that is actively waiting (i.e., with the 4219 * device idled) for the arrival of a new request, then we may incur 4220 * the timestamp misalignment problem described in the body of the 4221 * function __bfq_activate_entity. Hence we return true only if this 4222 * condition does not hold, or if the queue is slow enough to deserve 4223 * only to be kicked off for preserving a high throughput. 4224 */ 4225 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4226 { 4227 bfq_log_bfqq(bfqq->bfqd, bfqq, 4228 "may_budget_timeout: wait_request %d left %d timeout %d", 4229 bfq_bfqq_wait_request(bfqq), 4230 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4231 bfq_bfqq_budget_timeout(bfqq)); 4232 4233 return (!bfq_bfqq_wait_request(bfqq) || 4234 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4235 && 4236 bfq_bfqq_budget_timeout(bfqq); 4237 } 4238 4239 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4240 struct bfq_queue *bfqq) 4241 { 4242 bool rot_without_queueing = 4243 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4244 bfqq_sequential_and_IO_bound, 4245 idling_boosts_thr; 4246 4247 /* No point in idling for bfqq if it won't get requests any longer */ 4248 if (unlikely(!bfqq_process_refs(bfqq))) 4249 return false; 4250 4251 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4252 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4253 4254 /* 4255 * The next variable takes into account the cases where idling 4256 * boosts the throughput. 4257 * 4258 * The value of the variable is computed considering, first, that 4259 * idling is virtually always beneficial for the throughput if: 4260 * (a) the device is not NCQ-capable and rotational, or 4261 * (b) regardless of the presence of NCQ, the device is rotational and 4262 * the request pattern for bfqq is I/O-bound and sequential, or 4263 * (c) regardless of whether it is rotational, the device is 4264 * not NCQ-capable and the request pattern for bfqq is 4265 * I/O-bound and sequential. 4266 * 4267 * Secondly, and in contrast to the above item (b), idling an 4268 * NCQ-capable flash-based device would not boost the 4269 * throughput even with sequential I/O; rather it would lower 4270 * the throughput in proportion to how fast the device 4271 * is. Accordingly, the next variable is true if any of the 4272 * above conditions (a), (b) or (c) is true, and, in 4273 * particular, happens to be false if bfqd is an NCQ-capable 4274 * flash-based device. 4275 */ 4276 idling_boosts_thr = rot_without_queueing || 4277 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4278 bfqq_sequential_and_IO_bound); 4279 4280 /* 4281 * The return value of this function is equal to that of 4282 * idling_boosts_thr, unless a special case holds. In this 4283 * special case, described below, idling may cause problems to 4284 * weight-raised queues. 4285 * 4286 * When the request pool is saturated (e.g., in the presence 4287 * of write hogs), if the processes associated with 4288 * non-weight-raised queues ask for requests at a lower rate, 4289 * then processes associated with weight-raised queues have a 4290 * higher probability to get a request from the pool 4291 * immediately (or at least soon) when they need one. Thus 4292 * they have a higher probability to actually get a fraction 4293 * of the device throughput proportional to their high 4294 * weight. This is especially true with NCQ-capable drives, 4295 * which enqueue several requests in advance, and further 4296 * reorder internally-queued requests. 4297 * 4298 * For this reason, we force to false the return value if 4299 * there are weight-raised busy queues. In this case, and if 4300 * bfqq is not weight-raised, this guarantees that the device 4301 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4302 * then idling will be guaranteed by another variable, see 4303 * below). Combined with the timestamping rules of BFQ (see 4304 * [1] for details), this behavior causes bfqq, and hence any 4305 * sync non-weight-raised queue, to get a lower number of 4306 * requests served, and thus to ask for a lower number of 4307 * requests from the request pool, before the busy 4308 * weight-raised queues get served again. This often mitigates 4309 * starvation problems in the presence of heavy write 4310 * workloads and NCQ, thereby guaranteeing a higher 4311 * application and system responsiveness in these hostile 4312 * scenarios. 4313 */ 4314 return idling_boosts_thr && 4315 bfqd->wr_busy_queues == 0; 4316 } 4317 4318 /* 4319 * For a queue that becomes empty, device idling is allowed only if 4320 * this function returns true for that queue. As a consequence, since 4321 * device idling plays a critical role for both throughput boosting 4322 * and service guarantees, the return value of this function plays a 4323 * critical role as well. 4324 * 4325 * In a nutshell, this function returns true only if idling is 4326 * beneficial for throughput or, even if detrimental for throughput, 4327 * idling is however necessary to preserve service guarantees (low 4328 * latency, desired throughput distribution, ...). In particular, on 4329 * NCQ-capable devices, this function tries to return false, so as to 4330 * help keep the drives' internal queues full, whenever this helps the 4331 * device boost the throughput without causing any service-guarantee 4332 * issue. 4333 * 4334 * Most of the issues taken into account to get the return value of 4335 * this function are not trivial. We discuss these issues in the two 4336 * functions providing the main pieces of information needed by this 4337 * function. 4338 */ 4339 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4340 { 4341 struct bfq_data *bfqd = bfqq->bfqd; 4342 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4343 4344 /* No point in idling for bfqq if it won't get requests any longer */ 4345 if (unlikely(!bfqq_process_refs(bfqq))) 4346 return false; 4347 4348 if (unlikely(bfqd->strict_guarantees)) 4349 return true; 4350 4351 /* 4352 * Idling is performed only if slice_idle > 0. In addition, we 4353 * do not idle if 4354 * (a) bfqq is async 4355 * (b) bfqq is in the idle io prio class: in this case we do 4356 * not idle because we want to minimize the bandwidth that 4357 * queues in this class can steal to higher-priority queues 4358 */ 4359 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4360 bfq_class_idle(bfqq)) 4361 return false; 4362 4363 idling_boosts_thr_with_no_issue = 4364 idling_boosts_thr_without_issues(bfqd, bfqq); 4365 4366 idling_needed_for_service_guar = 4367 idling_needed_for_service_guarantees(bfqd, bfqq); 4368 4369 /* 4370 * We have now the two components we need to compute the 4371 * return value of the function, which is true only if idling 4372 * either boosts the throughput (without issues), or is 4373 * necessary to preserve service guarantees. 4374 */ 4375 return idling_boosts_thr_with_no_issue || 4376 idling_needed_for_service_guar; 4377 } 4378 4379 /* 4380 * If the in-service queue is empty but the function bfq_better_to_idle 4381 * returns true, then: 4382 * 1) the queue must remain in service and cannot be expired, and 4383 * 2) the device must be idled to wait for the possible arrival of a new 4384 * request for the queue. 4385 * See the comments on the function bfq_better_to_idle for the reasons 4386 * why performing device idling is the best choice to boost the throughput 4387 * and preserve service guarantees when bfq_better_to_idle itself 4388 * returns true. 4389 */ 4390 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4391 { 4392 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4393 } 4394 4395 /* 4396 * This function chooses the queue from which to pick the next extra 4397 * I/O request to inject, if it finds a compatible queue. See the 4398 * comments on bfq_update_inject_limit() for details on the injection 4399 * mechanism, and for the definitions of the quantities mentioned 4400 * below. 4401 */ 4402 static struct bfq_queue * 4403 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4404 { 4405 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4406 unsigned int limit = in_serv_bfqq->inject_limit; 4407 /* 4408 * If 4409 * - bfqq is not weight-raised and therefore does not carry 4410 * time-critical I/O, 4411 * or 4412 * - regardless of whether bfqq is weight-raised, bfqq has 4413 * however a long think time, during which it can absorb the 4414 * effect of an appropriate number of extra I/O requests 4415 * from other queues (see bfq_update_inject_limit for 4416 * details on the computation of this number); 4417 * then injection can be performed without restrictions. 4418 */ 4419 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4420 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4421 4422 /* 4423 * If 4424 * - the baseline total service time could not be sampled yet, 4425 * so the inject limit happens to be still 0, and 4426 * - a lot of time has elapsed since the plugging of I/O 4427 * dispatching started, so drive speed is being wasted 4428 * significantly; 4429 * then temporarily raise inject limit to one request. 4430 */ 4431 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4432 bfq_bfqq_wait_request(in_serv_bfqq) && 4433 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4434 bfqd->bfq_slice_idle) 4435 ) 4436 limit = 1; 4437 4438 if (bfqd->rq_in_driver >= limit) 4439 return NULL; 4440 4441 /* 4442 * Linear search of the source queue for injection; but, with 4443 * a high probability, very few steps are needed to find a 4444 * candidate queue, i.e., a queue with enough budget left for 4445 * its next request. In fact: 4446 * - BFQ dynamically updates the budget of every queue so as 4447 * to accommodate the expected backlog of the queue; 4448 * - if a queue gets all its requests dispatched as injected 4449 * service, then the queue is removed from the active list 4450 * (and re-added only if it gets new requests, but then it 4451 * is assigned again enough budget for its new backlog). 4452 */ 4453 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 4454 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4455 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4456 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4457 bfq_bfqq_budget_left(bfqq)) { 4458 /* 4459 * Allow for only one large in-flight request 4460 * on non-rotational devices, for the 4461 * following reason. On non-rotationl drives, 4462 * large requests take much longer than 4463 * smaller requests to be served. In addition, 4464 * the drive prefers to serve large requests 4465 * w.r.t. to small ones, if it can choose. So, 4466 * having more than one large requests queued 4467 * in the drive may easily make the next first 4468 * request of the in-service queue wait for so 4469 * long to break bfqq's service guarantees. On 4470 * the bright side, large requests let the 4471 * drive reach a very high throughput, even if 4472 * there is only one in-flight large request 4473 * at a time. 4474 */ 4475 if (blk_queue_nonrot(bfqd->queue) && 4476 blk_rq_sectors(bfqq->next_rq) >= 4477 BFQQ_SECT_THR_NONROT) 4478 limit = min_t(unsigned int, 1, limit); 4479 else 4480 limit = in_serv_bfqq->inject_limit; 4481 4482 if (bfqd->rq_in_driver < limit) { 4483 bfqd->rqs_injected = true; 4484 return bfqq; 4485 } 4486 } 4487 4488 return NULL; 4489 } 4490 4491 /* 4492 * Select a queue for service. If we have a current queue in service, 4493 * check whether to continue servicing it, or retrieve and set a new one. 4494 */ 4495 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4496 { 4497 struct bfq_queue *bfqq; 4498 struct request *next_rq; 4499 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4500 4501 bfqq = bfqd->in_service_queue; 4502 if (!bfqq) 4503 goto new_queue; 4504 4505 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4506 4507 /* 4508 * Do not expire bfqq for budget timeout if bfqq may be about 4509 * to enjoy device idling. The reason why, in this case, we 4510 * prevent bfqq from expiring is the same as in the comments 4511 * on the case where bfq_bfqq_must_idle() returns true, in 4512 * bfq_completed_request(). 4513 */ 4514 if (bfq_may_expire_for_budg_timeout(bfqq) && 4515 !bfq_bfqq_must_idle(bfqq)) 4516 goto expire; 4517 4518 check_queue: 4519 /* 4520 * This loop is rarely executed more than once. Even when it 4521 * happens, it is much more convenient to re-execute this loop 4522 * than to return NULL and trigger a new dispatch to get a 4523 * request served. 4524 */ 4525 next_rq = bfqq->next_rq; 4526 /* 4527 * If bfqq has requests queued and it has enough budget left to 4528 * serve them, keep the queue, otherwise expire it. 4529 */ 4530 if (next_rq) { 4531 if (bfq_serv_to_charge(next_rq, bfqq) > 4532 bfq_bfqq_budget_left(bfqq)) { 4533 /* 4534 * Expire the queue for budget exhaustion, 4535 * which makes sure that the next budget is 4536 * enough to serve the next request, even if 4537 * it comes from the fifo expired path. 4538 */ 4539 reason = BFQQE_BUDGET_EXHAUSTED; 4540 goto expire; 4541 } else { 4542 /* 4543 * The idle timer may be pending because we may 4544 * not disable disk idling even when a new request 4545 * arrives. 4546 */ 4547 if (bfq_bfqq_wait_request(bfqq)) { 4548 /* 4549 * If we get here: 1) at least a new request 4550 * has arrived but we have not disabled the 4551 * timer because the request was too small, 4552 * 2) then the block layer has unplugged 4553 * the device, causing the dispatch to be 4554 * invoked. 4555 * 4556 * Since the device is unplugged, now the 4557 * requests are probably large enough to 4558 * provide a reasonable throughput. 4559 * So we disable idling. 4560 */ 4561 bfq_clear_bfqq_wait_request(bfqq); 4562 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4563 } 4564 goto keep_queue; 4565 } 4566 } 4567 4568 /* 4569 * No requests pending. However, if the in-service queue is idling 4570 * for a new request, or has requests waiting for a completion and 4571 * may idle after their completion, then keep it anyway. 4572 * 4573 * Yet, inject service from other queues if it boosts 4574 * throughput and is possible. 4575 */ 4576 if (bfq_bfqq_wait_request(bfqq) || 4577 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4578 struct bfq_queue *async_bfqq = 4579 bfqq->bic && bfqq->bic->bfqq[0] && 4580 bfq_bfqq_busy(bfqq->bic->bfqq[0]) && 4581 bfqq->bic->bfqq[0]->next_rq ? 4582 bfqq->bic->bfqq[0] : NULL; 4583 struct bfq_queue *blocked_bfqq = 4584 !hlist_empty(&bfqq->woken_list) ? 4585 container_of(bfqq->woken_list.first, 4586 struct bfq_queue, 4587 woken_list_node) 4588 : NULL; 4589 4590 /* 4591 * The next four mutually-exclusive ifs decide 4592 * whether to try injection, and choose the queue to 4593 * pick an I/O request from. 4594 * 4595 * The first if checks whether the process associated 4596 * with bfqq has also async I/O pending. If so, it 4597 * injects such I/O unconditionally. Injecting async 4598 * I/O from the same process can cause no harm to the 4599 * process. On the contrary, it can only increase 4600 * bandwidth and reduce latency for the process. 4601 * 4602 * The second if checks whether there happens to be a 4603 * non-empty waker queue for bfqq, i.e., a queue whose 4604 * I/O needs to be completed for bfqq to receive new 4605 * I/O. This happens, e.g., if bfqq is associated with 4606 * a process that does some sync. A sync generates 4607 * extra blocking I/O, which must be completed before 4608 * the process associated with bfqq can go on with its 4609 * I/O. If the I/O of the waker queue is not served, 4610 * then bfqq remains empty, and no I/O is dispatched, 4611 * until the idle timeout fires for bfqq. This is 4612 * likely to result in lower bandwidth and higher 4613 * latencies for bfqq, and in a severe loss of total 4614 * throughput. The best action to take is therefore to 4615 * serve the waker queue as soon as possible. So do it 4616 * (without relying on the third alternative below for 4617 * eventually serving waker_bfqq's I/O; see the last 4618 * paragraph for further details). This systematic 4619 * injection of I/O from the waker queue does not 4620 * cause any delay to bfqq's I/O. On the contrary, 4621 * next bfqq's I/O is brought forward dramatically, 4622 * for it is not blocked for milliseconds. 4623 * 4624 * The third if checks whether there is a queue woken 4625 * by bfqq, and currently with pending I/O. Such a 4626 * woken queue does not steal bandwidth from bfqq, 4627 * because it remains soon without I/O if bfqq is not 4628 * served. So there is virtually no risk of loss of 4629 * bandwidth for bfqq if this woken queue has I/O 4630 * dispatched while bfqq is waiting for new I/O. 4631 * 4632 * The fourth if checks whether bfqq is a queue for 4633 * which it is better to avoid injection. It is so if 4634 * bfqq delivers more throughput when served without 4635 * any further I/O from other queues in the middle, or 4636 * if the service times of bfqq's I/O requests both 4637 * count more than overall throughput, and may be 4638 * easily increased by injection (this happens if bfqq 4639 * has a short think time). If none of these 4640 * conditions holds, then a candidate queue for 4641 * injection is looked for through 4642 * bfq_choose_bfqq_for_injection(). Note that the 4643 * latter may return NULL (for example if the inject 4644 * limit for bfqq is currently 0). 4645 * 4646 * NOTE: motivation for the second alternative 4647 * 4648 * Thanks to the way the inject limit is updated in 4649 * bfq_update_has_short_ttime(), it is rather likely 4650 * that, if I/O is being plugged for bfqq and the 4651 * waker queue has pending I/O requests that are 4652 * blocking bfqq's I/O, then the fourth alternative 4653 * above lets the waker queue get served before the 4654 * I/O-plugging timeout fires. So one may deem the 4655 * second alternative superfluous. It is not, because 4656 * the fourth alternative may be way less effective in 4657 * case of a synchronization. For two main 4658 * reasons. First, throughput may be low because the 4659 * inject limit may be too low to guarantee the same 4660 * amount of injected I/O, from the waker queue or 4661 * other queues, that the second alternative 4662 * guarantees (the second alternative unconditionally 4663 * injects a pending I/O request of the waker queue 4664 * for each bfq_dispatch_request()). Second, with the 4665 * fourth alternative, the duration of the plugging, 4666 * i.e., the time before bfqq finally receives new I/O, 4667 * may not be minimized, because the waker queue may 4668 * happen to be served only after other queues. 4669 */ 4670 if (async_bfqq && 4671 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 4672 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 4673 bfq_bfqq_budget_left(async_bfqq)) 4674 bfqq = bfqq->bic->bfqq[0]; 4675 else if (bfqq->waker_bfqq && 4676 bfq_bfqq_busy(bfqq->waker_bfqq) && 4677 bfqq->waker_bfqq->next_rq && 4678 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 4679 bfqq->waker_bfqq) <= 4680 bfq_bfqq_budget_left(bfqq->waker_bfqq) 4681 ) 4682 bfqq = bfqq->waker_bfqq; 4683 else if (blocked_bfqq && 4684 bfq_bfqq_busy(blocked_bfqq) && 4685 blocked_bfqq->next_rq && 4686 bfq_serv_to_charge(blocked_bfqq->next_rq, 4687 blocked_bfqq) <= 4688 bfq_bfqq_budget_left(blocked_bfqq) 4689 ) 4690 bfqq = blocked_bfqq; 4691 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 4692 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 4693 !bfq_bfqq_has_short_ttime(bfqq))) 4694 bfqq = bfq_choose_bfqq_for_injection(bfqd); 4695 else 4696 bfqq = NULL; 4697 4698 goto keep_queue; 4699 } 4700 4701 reason = BFQQE_NO_MORE_REQUESTS; 4702 expire: 4703 bfq_bfqq_expire(bfqd, bfqq, false, reason); 4704 new_queue: 4705 bfqq = bfq_set_in_service_queue(bfqd); 4706 if (bfqq) { 4707 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 4708 goto check_queue; 4709 } 4710 keep_queue: 4711 if (bfqq) 4712 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 4713 else 4714 bfq_log(bfqd, "select_queue: no queue returned"); 4715 4716 return bfqq; 4717 } 4718 4719 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 4720 { 4721 struct bfq_entity *entity = &bfqq->entity; 4722 4723 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 4724 bfq_log_bfqq(bfqd, bfqq, 4725 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 4726 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 4727 jiffies_to_msecs(bfqq->wr_cur_max_time), 4728 bfqq->wr_coeff, 4729 bfqq->entity.weight, bfqq->entity.orig_weight); 4730 4731 if (entity->prio_changed) 4732 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 4733 4734 /* 4735 * If the queue was activated in a burst, or too much 4736 * time has elapsed from the beginning of this 4737 * weight-raising period, then end weight raising. 4738 */ 4739 if (bfq_bfqq_in_large_burst(bfqq)) 4740 bfq_bfqq_end_wr(bfqq); 4741 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 4742 bfqq->wr_cur_max_time)) { 4743 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 4744 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 4745 bfq_wr_duration(bfqd))) { 4746 /* 4747 * Either in interactive weight 4748 * raising, or in soft_rt weight 4749 * raising with the 4750 * interactive-weight-raising period 4751 * elapsed (so no switch back to 4752 * interactive weight raising). 4753 */ 4754 bfq_bfqq_end_wr(bfqq); 4755 } else { /* 4756 * soft_rt finishing while still in 4757 * interactive period, switch back to 4758 * interactive weight raising 4759 */ 4760 switch_back_to_interactive_wr(bfqq, bfqd); 4761 bfqq->entity.prio_changed = 1; 4762 } 4763 } 4764 if (bfqq->wr_coeff > 1 && 4765 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 4766 bfqq->service_from_wr > max_service_from_wr) { 4767 /* see comments on max_service_from_wr */ 4768 bfq_bfqq_end_wr(bfqq); 4769 } 4770 } 4771 /* 4772 * To improve latency (for this or other queues), immediately 4773 * update weight both if it must be raised and if it must be 4774 * lowered. Since, entity may be on some active tree here, and 4775 * might have a pending change of its ioprio class, invoke 4776 * next function with the last parameter unset (see the 4777 * comments on the function). 4778 */ 4779 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 4780 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 4781 entity, false); 4782 } 4783 4784 /* 4785 * Dispatch next request from bfqq. 4786 */ 4787 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 4788 struct bfq_queue *bfqq) 4789 { 4790 struct request *rq = bfqq->next_rq; 4791 unsigned long service_to_charge; 4792 4793 service_to_charge = bfq_serv_to_charge(rq, bfqq); 4794 4795 bfq_bfqq_served(bfqq, service_to_charge); 4796 4797 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 4798 bfqd->wait_dispatch = false; 4799 bfqd->waited_rq = rq; 4800 } 4801 4802 bfq_dispatch_remove(bfqd->queue, rq); 4803 4804 if (bfqq != bfqd->in_service_queue) 4805 goto return_rq; 4806 4807 /* 4808 * If weight raising has to terminate for bfqq, then next 4809 * function causes an immediate update of bfqq's weight, 4810 * without waiting for next activation. As a consequence, on 4811 * expiration, bfqq will be timestamped as if has never been 4812 * weight-raised during this service slot, even if it has 4813 * received part or even most of the service as a 4814 * weight-raised queue. This inflates bfqq's timestamps, which 4815 * is beneficial, as bfqq is then more willing to leave the 4816 * device immediately to possible other weight-raised queues. 4817 */ 4818 bfq_update_wr_data(bfqd, bfqq); 4819 4820 /* 4821 * Expire bfqq, pretending that its budget expired, if bfqq 4822 * belongs to CLASS_IDLE and other queues are waiting for 4823 * service. 4824 */ 4825 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))) 4826 goto return_rq; 4827 4828 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 4829 4830 return_rq: 4831 return rq; 4832 } 4833 4834 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 4835 { 4836 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 4837 4838 /* 4839 * Avoiding lock: a race on bfqd->busy_queues should cause at 4840 * most a call to dispatch for nothing 4841 */ 4842 return !list_empty_careful(&bfqd->dispatch) || 4843 bfq_tot_busy_queues(bfqd) > 0; 4844 } 4845 4846 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 4847 { 4848 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 4849 struct request *rq = NULL; 4850 struct bfq_queue *bfqq = NULL; 4851 4852 if (!list_empty(&bfqd->dispatch)) { 4853 rq = list_first_entry(&bfqd->dispatch, struct request, 4854 queuelist); 4855 list_del_init(&rq->queuelist); 4856 4857 bfqq = RQ_BFQQ(rq); 4858 4859 if (bfqq) { 4860 /* 4861 * Increment counters here, because this 4862 * dispatch does not follow the standard 4863 * dispatch flow (where counters are 4864 * incremented) 4865 */ 4866 bfqq->dispatched++; 4867 4868 goto inc_in_driver_start_rq; 4869 } 4870 4871 /* 4872 * We exploit the bfq_finish_requeue_request hook to 4873 * decrement rq_in_driver, but 4874 * bfq_finish_requeue_request will not be invoked on 4875 * this request. So, to avoid unbalance, just start 4876 * this request, without incrementing rq_in_driver. As 4877 * a negative consequence, rq_in_driver is deceptively 4878 * lower than it should be while this request is in 4879 * service. This may cause bfq_schedule_dispatch to be 4880 * invoked uselessly. 4881 * 4882 * As for implementing an exact solution, the 4883 * bfq_finish_requeue_request hook, if defined, is 4884 * probably invoked also on this request. So, by 4885 * exploiting this hook, we could 1) increment 4886 * rq_in_driver here, and 2) decrement it in 4887 * bfq_finish_requeue_request. Such a solution would 4888 * let the value of the counter be always accurate, 4889 * but it would entail using an extra interface 4890 * function. This cost seems higher than the benefit, 4891 * being the frequency of non-elevator-private 4892 * requests very low. 4893 */ 4894 goto start_rq; 4895 } 4896 4897 bfq_log(bfqd, "dispatch requests: %d busy queues", 4898 bfq_tot_busy_queues(bfqd)); 4899 4900 if (bfq_tot_busy_queues(bfqd) == 0) 4901 goto exit; 4902 4903 /* 4904 * Force device to serve one request at a time if 4905 * strict_guarantees is true. Forcing this service scheme is 4906 * currently the ONLY way to guarantee that the request 4907 * service order enforced by the scheduler is respected by a 4908 * queueing device. Otherwise the device is free even to make 4909 * some unlucky request wait for as long as the device 4910 * wishes. 4911 * 4912 * Of course, serving one request at a time may cause loss of 4913 * throughput. 4914 */ 4915 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0) 4916 goto exit; 4917 4918 bfqq = bfq_select_queue(bfqd); 4919 if (!bfqq) 4920 goto exit; 4921 4922 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 4923 4924 if (rq) { 4925 inc_in_driver_start_rq: 4926 bfqd->rq_in_driver++; 4927 start_rq: 4928 rq->rq_flags |= RQF_STARTED; 4929 } 4930 exit: 4931 return rq; 4932 } 4933 4934 #ifdef CONFIG_BFQ_CGROUP_DEBUG 4935 static void bfq_update_dispatch_stats(struct request_queue *q, 4936 struct request *rq, 4937 struct bfq_queue *in_serv_queue, 4938 bool idle_timer_disabled) 4939 { 4940 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 4941 4942 if (!idle_timer_disabled && !bfqq) 4943 return; 4944 4945 /* 4946 * rq and bfqq are guaranteed to exist until this function 4947 * ends, for the following reasons. First, rq can be 4948 * dispatched to the device, and then can be completed and 4949 * freed, only after this function ends. Second, rq cannot be 4950 * merged (and thus freed because of a merge) any longer, 4951 * because it has already started. Thus rq cannot be freed 4952 * before this function ends, and, since rq has a reference to 4953 * bfqq, the same guarantee holds for bfqq too. 4954 * 4955 * In addition, the following queue lock guarantees that 4956 * bfqq_group(bfqq) exists as well. 4957 */ 4958 spin_lock_irq(&q->queue_lock); 4959 if (idle_timer_disabled) 4960 /* 4961 * Since the idle timer has been disabled, 4962 * in_serv_queue contained some request when 4963 * __bfq_dispatch_request was invoked above, which 4964 * implies that rq was picked exactly from 4965 * in_serv_queue. Thus in_serv_queue == bfqq, and is 4966 * therefore guaranteed to exist because of the above 4967 * arguments. 4968 */ 4969 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 4970 if (bfqq) { 4971 struct bfq_group *bfqg = bfqq_group(bfqq); 4972 4973 bfqg_stats_update_avg_queue_size(bfqg); 4974 bfqg_stats_set_start_empty_time(bfqg); 4975 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 4976 } 4977 spin_unlock_irq(&q->queue_lock); 4978 } 4979 #else 4980 static inline void bfq_update_dispatch_stats(struct request_queue *q, 4981 struct request *rq, 4982 struct bfq_queue *in_serv_queue, 4983 bool idle_timer_disabled) {} 4984 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 4985 4986 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 4987 { 4988 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 4989 struct request *rq; 4990 struct bfq_queue *in_serv_queue; 4991 bool waiting_rq, idle_timer_disabled; 4992 4993 spin_lock_irq(&bfqd->lock); 4994 4995 in_serv_queue = bfqd->in_service_queue; 4996 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 4997 4998 rq = __bfq_dispatch_request(hctx); 4999 5000 idle_timer_disabled = 5001 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5002 5003 spin_unlock_irq(&bfqd->lock); 5004 5005 bfq_update_dispatch_stats(hctx->queue, rq, in_serv_queue, 5006 idle_timer_disabled); 5007 5008 return rq; 5009 } 5010 5011 /* 5012 * Task holds one reference to the queue, dropped when task exits. Each rq 5013 * in-flight on this queue also holds a reference, dropped when rq is freed. 5014 * 5015 * Scheduler lock must be held here. Recall not to use bfqq after calling 5016 * this function on it. 5017 */ 5018 void bfq_put_queue(struct bfq_queue *bfqq) 5019 { 5020 struct bfq_queue *item; 5021 struct hlist_node *n; 5022 struct bfq_group *bfqg = bfqq_group(bfqq); 5023 5024 if (bfqq->bfqd) 5025 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", 5026 bfqq, bfqq->ref); 5027 5028 bfqq->ref--; 5029 if (bfqq->ref) 5030 return; 5031 5032 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5033 hlist_del_init(&bfqq->burst_list_node); 5034 /* 5035 * Decrement also burst size after the removal, if the 5036 * process associated with bfqq is exiting, and thus 5037 * does not contribute to the burst any longer. This 5038 * decrement helps filter out false positives of large 5039 * bursts, when some short-lived process (often due to 5040 * the execution of commands by some service) happens 5041 * to start and exit while a complex application is 5042 * starting, and thus spawning several processes that 5043 * do I/O (and that *must not* be treated as a large 5044 * burst, see comments on bfq_handle_burst). 5045 * 5046 * In particular, the decrement is performed only if: 5047 * 1) bfqq is not a merged queue, because, if it is, 5048 * then this free of bfqq is not triggered by the exit 5049 * of the process bfqq is associated with, but exactly 5050 * by the fact that bfqq has just been merged. 5051 * 2) burst_size is greater than 0, to handle 5052 * unbalanced decrements. Unbalanced decrements may 5053 * happen in te following case: bfqq is inserted into 5054 * the current burst list--without incrementing 5055 * bust_size--because of a split, but the current 5056 * burst list is not the burst list bfqq belonged to 5057 * (see comments on the case of a split in 5058 * bfq_set_request). 5059 */ 5060 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5061 bfqq->bfqd->burst_size--; 5062 } 5063 5064 /* 5065 * bfqq does not exist any longer, so it cannot be woken by 5066 * any other queue, and cannot wake any other queue. Then bfqq 5067 * must be removed from the woken list of its possible waker 5068 * queue, and all queues in the woken list of bfqq must stop 5069 * having a waker queue. Strictly speaking, these updates 5070 * should be performed when bfqq remains with no I/O source 5071 * attached to it, which happens before bfqq gets freed. In 5072 * particular, this happens when the last process associated 5073 * with bfqq exits or gets associated with a different 5074 * queue. However, both events lead to bfqq being freed soon, 5075 * and dangling references would come out only after bfqq gets 5076 * freed. So these updates are done here, as a simple and safe 5077 * way to handle all cases. 5078 */ 5079 /* remove bfqq from woken list */ 5080 if (!hlist_unhashed(&bfqq->woken_list_node)) 5081 hlist_del_init(&bfqq->woken_list_node); 5082 5083 /* reset waker for all queues in woken list */ 5084 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5085 woken_list_node) { 5086 item->waker_bfqq = NULL; 5087 hlist_del_init(&item->woken_list_node); 5088 } 5089 5090 if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5091 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5092 5093 kmem_cache_free(bfq_pool, bfqq); 5094 bfqg_and_blkg_put(bfqg); 5095 } 5096 5097 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5098 { 5099 bfqq->stable_ref--; 5100 bfq_put_queue(bfqq); 5101 } 5102 5103 static void bfq_put_cooperator(struct bfq_queue *bfqq) 5104 { 5105 struct bfq_queue *__bfqq, *next; 5106 5107 /* 5108 * If this queue was scheduled to merge with another queue, be 5109 * sure to drop the reference taken on that queue (and others in 5110 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5111 */ 5112 __bfqq = bfqq->new_bfqq; 5113 while (__bfqq) { 5114 if (__bfqq == bfqq) 5115 break; 5116 next = __bfqq->new_bfqq; 5117 bfq_put_queue(__bfqq); 5118 __bfqq = next; 5119 } 5120 } 5121 5122 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5123 { 5124 if (bfqq == bfqd->in_service_queue) { 5125 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5126 bfq_schedule_dispatch(bfqd); 5127 } 5128 5129 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5130 5131 bfq_put_cooperator(bfqq); 5132 5133 bfq_release_process_ref(bfqd, bfqq); 5134 } 5135 5136 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) 5137 { 5138 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 5139 struct bfq_data *bfqd; 5140 5141 if (bfqq) 5142 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5143 5144 if (bfqq && bfqd) { 5145 unsigned long flags; 5146 5147 spin_lock_irqsave(&bfqd->lock, flags); 5148 bfqq->bic = NULL; 5149 bfq_exit_bfqq(bfqd, bfqq); 5150 bic_set_bfqq(bic, NULL, is_sync); 5151 spin_unlock_irqrestore(&bfqd->lock, flags); 5152 } 5153 } 5154 5155 static void bfq_exit_icq(struct io_cq *icq) 5156 { 5157 struct bfq_io_cq *bic = icq_to_bic(icq); 5158 5159 if (bic->stable_merge_bfqq) { 5160 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd; 5161 5162 /* 5163 * bfqd is NULL if scheduler already exited, and in 5164 * that case this is the last time bfqq is accessed. 5165 */ 5166 if (bfqd) { 5167 unsigned long flags; 5168 5169 spin_lock_irqsave(&bfqd->lock, flags); 5170 bfq_put_stable_ref(bic->stable_merge_bfqq); 5171 spin_unlock_irqrestore(&bfqd->lock, flags); 5172 } else { 5173 bfq_put_stable_ref(bic->stable_merge_bfqq); 5174 } 5175 } 5176 5177 bfq_exit_icq_bfqq(bic, true); 5178 bfq_exit_icq_bfqq(bic, false); 5179 } 5180 5181 /* 5182 * Update the entity prio values; note that the new values will not 5183 * be used until the next (re)activation. 5184 */ 5185 static void 5186 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5187 { 5188 struct task_struct *tsk = current; 5189 int ioprio_class; 5190 struct bfq_data *bfqd = bfqq->bfqd; 5191 5192 if (!bfqd) 5193 return; 5194 5195 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5196 switch (ioprio_class) { 5197 default: 5198 pr_err("bdi %s: bfq: bad prio class %d\n", 5199 bdi_dev_name(bfqq->bfqd->queue->backing_dev_info), 5200 ioprio_class); 5201 fallthrough; 5202 case IOPRIO_CLASS_NONE: 5203 /* 5204 * No prio set, inherit CPU scheduling settings. 5205 */ 5206 bfqq->new_ioprio = task_nice_ioprio(tsk); 5207 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5208 break; 5209 case IOPRIO_CLASS_RT: 5210 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5211 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5212 break; 5213 case IOPRIO_CLASS_BE: 5214 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5215 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5216 break; 5217 case IOPRIO_CLASS_IDLE: 5218 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5219 bfqq->new_ioprio = 7; 5220 break; 5221 } 5222 5223 if (bfqq->new_ioprio >= IOPRIO_BE_NR) { 5224 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5225 bfqq->new_ioprio); 5226 bfqq->new_ioprio = IOPRIO_BE_NR; 5227 } 5228 5229 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5230 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5231 bfqq->new_ioprio, bfqq->entity.new_weight); 5232 bfqq->entity.prio_changed = 1; 5233 } 5234 5235 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5236 struct bio *bio, bool is_sync, 5237 struct bfq_io_cq *bic, 5238 bool respawn); 5239 5240 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5241 { 5242 struct bfq_data *bfqd = bic_to_bfqd(bic); 5243 struct bfq_queue *bfqq; 5244 int ioprio = bic->icq.ioc->ioprio; 5245 5246 /* 5247 * This condition may trigger on a newly created bic, be sure to 5248 * drop the lock before returning. 5249 */ 5250 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5251 return; 5252 5253 bic->ioprio = ioprio; 5254 5255 bfqq = bic_to_bfqq(bic, false); 5256 if (bfqq) { 5257 bfq_release_process_ref(bfqd, bfqq); 5258 bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic, true); 5259 bic_set_bfqq(bic, bfqq, false); 5260 } 5261 5262 bfqq = bic_to_bfqq(bic, true); 5263 if (bfqq) 5264 bfq_set_next_ioprio_data(bfqq, bic); 5265 } 5266 5267 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5268 struct bfq_io_cq *bic, pid_t pid, int is_sync) 5269 { 5270 u64 now_ns = ktime_get_ns(); 5271 5272 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5273 INIT_LIST_HEAD(&bfqq->fifo); 5274 INIT_HLIST_NODE(&bfqq->burst_list_node); 5275 INIT_HLIST_NODE(&bfqq->woken_list_node); 5276 INIT_HLIST_HEAD(&bfqq->woken_list); 5277 5278 bfqq->ref = 0; 5279 bfqq->bfqd = bfqd; 5280 5281 if (bic) 5282 bfq_set_next_ioprio_data(bfqq, bic); 5283 5284 if (is_sync) { 5285 /* 5286 * No need to mark as has_short_ttime if in 5287 * idle_class, because no device idling is performed 5288 * for queues in idle class 5289 */ 5290 if (!bfq_class_idle(bfqq)) 5291 /* tentatively mark as has_short_ttime */ 5292 bfq_mark_bfqq_has_short_ttime(bfqq); 5293 bfq_mark_bfqq_sync(bfqq); 5294 bfq_mark_bfqq_just_created(bfqq); 5295 } else 5296 bfq_clear_bfqq_sync(bfqq); 5297 5298 /* set end request to minus infinity from now */ 5299 bfqq->ttime.last_end_request = now_ns + 1; 5300 5301 bfqq->creation_time = jiffies; 5302 5303 bfqq->io_start_time = now_ns; 5304 5305 bfq_mark_bfqq_IO_bound(bfqq); 5306 5307 bfqq->pid = pid; 5308 5309 /* Tentative initial value to trade off between thr and lat */ 5310 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5311 bfqq->budget_timeout = bfq_smallest_from_now(); 5312 5313 bfqq->wr_coeff = 1; 5314 bfqq->last_wr_start_finish = jiffies; 5315 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5316 bfqq->split_time = bfq_smallest_from_now(); 5317 5318 /* 5319 * To not forget the possibly high bandwidth consumed by a 5320 * process/queue in the recent past, 5321 * bfq_bfqq_softrt_next_start() returns a value at least equal 5322 * to the current value of bfqq->soft_rt_next_start (see 5323 * comments on bfq_bfqq_softrt_next_start). Set 5324 * soft_rt_next_start to now, to mean that bfqq has consumed 5325 * no bandwidth so far. 5326 */ 5327 bfqq->soft_rt_next_start = jiffies; 5328 5329 /* first request is almost certainly seeky */ 5330 bfqq->seek_history = 1; 5331 } 5332 5333 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5334 struct bfq_group *bfqg, 5335 int ioprio_class, int ioprio) 5336 { 5337 switch (ioprio_class) { 5338 case IOPRIO_CLASS_RT: 5339 return &bfqg->async_bfqq[0][ioprio]; 5340 case IOPRIO_CLASS_NONE: 5341 ioprio = IOPRIO_NORM; 5342 fallthrough; 5343 case IOPRIO_CLASS_BE: 5344 return &bfqg->async_bfqq[1][ioprio]; 5345 case IOPRIO_CLASS_IDLE: 5346 return &bfqg->async_idle_bfqq; 5347 default: 5348 return NULL; 5349 } 5350 } 5351 5352 static struct bfq_queue * 5353 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5354 struct bfq_io_cq *bic, 5355 struct bfq_queue *last_bfqq_created) 5356 { 5357 struct bfq_queue *new_bfqq = 5358 bfq_setup_merge(bfqq, last_bfqq_created); 5359 5360 if (!new_bfqq) 5361 return bfqq; 5362 5363 if (new_bfqq->bic) 5364 new_bfqq->bic->stably_merged = true; 5365 bic->stably_merged = true; 5366 5367 /* 5368 * Reusing merge functions. This implies that 5369 * bfqq->bic must be set too, for 5370 * bfq_merge_bfqqs to correctly save bfqq's 5371 * state before killing it. 5372 */ 5373 bfqq->bic = bic; 5374 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq); 5375 5376 return new_bfqq; 5377 } 5378 5379 /* 5380 * Many throughput-sensitive workloads are made of several parallel 5381 * I/O flows, with all flows generated by the same application, or 5382 * more generically by the same task (e.g., system boot). The most 5383 * counterproductive action with these workloads is plugging I/O 5384 * dispatch when one of the bfq_queues associated with these flows 5385 * remains temporarily empty. 5386 * 5387 * To avoid this plugging, BFQ has been using a burst-handling 5388 * mechanism for years now. This mechanism has proven effective for 5389 * throughput, and not detrimental for service guarantees. The 5390 * following function pushes this mechanism a little bit further, 5391 * basing on the following two facts. 5392 * 5393 * First, all the I/O flows of a the same application or task 5394 * contribute to the execution/completion of that common application 5395 * or task. So the performance figures that matter are total 5396 * throughput of the flows and task-wide I/O latency. In particular, 5397 * these flows do not need to be protected from each other, in terms 5398 * of individual bandwidth or latency. 5399 * 5400 * Second, the above fact holds regardless of the number of flows. 5401 * 5402 * Putting these two facts together, this commits merges stably the 5403 * bfq_queues associated with these I/O flows, i.e., with the 5404 * processes that generate these IO/ flows, regardless of how many the 5405 * involved processes are. 5406 * 5407 * To decide whether a set of bfq_queues is actually associated with 5408 * the I/O flows of a common application or task, and to merge these 5409 * queues stably, this function operates as follows: given a bfq_queue, 5410 * say Q2, currently being created, and the last bfq_queue, say Q1, 5411 * created before Q2, Q2 is merged stably with Q1 if 5412 * - very little time has elapsed since when Q1 was created 5413 * - Q2 has the same ioprio as Q1 5414 * - Q2 belongs to the same group as Q1 5415 * 5416 * Merging bfq_queues also reduces scheduling overhead. A fio test 5417 * with ten random readers on /dev/nullb shows a throughput boost of 5418 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5419 * the total per-request processing time, the above throughput boost 5420 * implies that BFQ's overhead is reduced by more than 50%. 5421 * 5422 * This new mechanism most certainly obsoletes the current 5423 * burst-handling heuristics. We keep those heuristics for the moment. 5424 */ 5425 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5426 struct bfq_queue *bfqq, 5427 struct bfq_io_cq *bic) 5428 { 5429 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5430 &bfqq->entity.parent->last_bfqq_created : 5431 &bfqd->last_bfqq_created; 5432 5433 struct bfq_queue *last_bfqq_created = *source_bfqq; 5434 5435 /* 5436 * If last_bfqq_created has not been set yet, then init it. If 5437 * it has been set already, but too long ago, then move it 5438 * forward to bfqq. Finally, move also if bfqq belongs to a 5439 * different group than last_bfqq_created, or if bfqq has a 5440 * different ioprio or ioprio_class. If none of these 5441 * conditions holds true, then try an early stable merge or 5442 * schedule a delayed stable merge. 5443 * 5444 * A delayed merge is scheduled (instead of performing an 5445 * early merge), in case bfqq might soon prove to be more 5446 * throughput-beneficial if not merged. Currently this is 5447 * possible only if bfqd is rotational with no queueing. For 5448 * such a drive, not merging bfqq is better for throughput if 5449 * bfqq happens to contain sequential I/O. So, we wait a 5450 * little bit for enough I/O to flow through bfqq. After that, 5451 * if such an I/O is sequential, then the merge is 5452 * canceled. Otherwise the merge is finally performed. 5453 */ 5454 if (!last_bfqq_created || 5455 time_before(last_bfqq_created->creation_time + 5456 bfqd->bfq_burst_interval, 5457 bfqq->creation_time) || 5458 bfqq->entity.parent != last_bfqq_created->entity.parent || 5459 bfqq->ioprio != last_bfqq_created->ioprio || 5460 bfqq->ioprio_class != last_bfqq_created->ioprio_class) 5461 *source_bfqq = bfqq; 5462 else if (time_after_eq(last_bfqq_created->creation_time + 5463 bfqd->bfq_burst_interval, 5464 bfqq->creation_time)) { 5465 if (likely(bfqd->nonrot_with_queueing)) 5466 /* 5467 * With this type of drive, leaving 5468 * bfqq alone may provide no 5469 * throughput benefits compared with 5470 * merging bfqq. So merge bfqq now. 5471 */ 5472 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5473 bic, 5474 last_bfqq_created); 5475 else { /* schedule tentative stable merge */ 5476 /* 5477 * get reference on last_bfqq_created, 5478 * to prevent it from being freed, 5479 * until we decide whether to merge 5480 */ 5481 last_bfqq_created->ref++; 5482 /* 5483 * need to keep track of stable refs, to 5484 * compute process refs correctly 5485 */ 5486 last_bfqq_created->stable_ref++; 5487 /* 5488 * Record the bfqq to merge to. 5489 */ 5490 bic->stable_merge_bfqq = last_bfqq_created; 5491 } 5492 } 5493 5494 return bfqq; 5495 } 5496 5497 5498 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5499 struct bio *bio, bool is_sync, 5500 struct bfq_io_cq *bic, 5501 bool respawn) 5502 { 5503 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5504 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5505 struct bfq_queue **async_bfqq = NULL; 5506 struct bfq_queue *bfqq; 5507 struct bfq_group *bfqg; 5508 5509 rcu_read_lock(); 5510 5511 bfqg = bfq_find_set_group(bfqd, __bio_blkcg(bio)); 5512 if (!bfqg) { 5513 bfqq = &bfqd->oom_bfqq; 5514 goto out; 5515 } 5516 5517 if (!is_sync) { 5518 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5519 ioprio); 5520 bfqq = *async_bfqq; 5521 if (bfqq) 5522 goto out; 5523 } 5524 5525 bfqq = kmem_cache_alloc_node(bfq_pool, 5526 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, 5527 bfqd->queue->node); 5528 5529 if (bfqq) { 5530 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5531 is_sync); 5532 bfq_init_entity(&bfqq->entity, bfqg); 5533 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5534 } else { 5535 bfqq = &bfqd->oom_bfqq; 5536 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5537 goto out; 5538 } 5539 5540 /* 5541 * Pin the queue now that it's allocated, scheduler exit will 5542 * prune it. 5543 */ 5544 if (async_bfqq) { 5545 bfqq->ref++; /* 5546 * Extra group reference, w.r.t. sync 5547 * queue. This extra reference is removed 5548 * only if bfqq->bfqg disappears, to 5549 * guarantee that this queue is not freed 5550 * until its group goes away. 5551 */ 5552 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5553 bfqq, bfqq->ref); 5554 *async_bfqq = bfqq; 5555 } 5556 5557 out: 5558 bfqq->ref++; /* get a process reference to this queue */ 5559 5560 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5561 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5562 5563 rcu_read_unlock(); 5564 return bfqq; 5565 } 5566 5567 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5568 struct bfq_queue *bfqq) 5569 { 5570 struct bfq_ttime *ttime = &bfqq->ttime; 5571 u64 elapsed; 5572 5573 /* 5574 * We are really interested in how long it takes for the queue to 5575 * become busy when there is no outstanding IO for this queue. So 5576 * ignore cases when the bfq queue has already IO queued. 5577 */ 5578 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5579 return; 5580 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; 5581 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5582 5583 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5584 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5585 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5586 ttime->ttime_samples); 5587 } 5588 5589 static void 5590 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5591 struct request *rq) 5592 { 5593 bfqq->seek_history <<= 1; 5594 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5595 5596 if (bfqq->wr_coeff > 1 && 5597 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5598 BFQQ_TOTALLY_SEEKY(bfqq)) { 5599 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5600 bfq_wr_duration(bfqd))) { 5601 /* 5602 * In soft_rt weight raising with the 5603 * interactive-weight-raising period 5604 * elapsed (so no switch back to 5605 * interactive weight raising). 5606 */ 5607 bfq_bfqq_end_wr(bfqq); 5608 } else { /* 5609 * stopping soft_rt weight raising 5610 * while still in interactive period, 5611 * switch back to interactive weight 5612 * raising 5613 */ 5614 switch_back_to_interactive_wr(bfqq, bfqd); 5615 bfqq->entity.prio_changed = 1; 5616 } 5617 } 5618 } 5619 5620 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5621 struct bfq_queue *bfqq, 5622 struct bfq_io_cq *bic) 5623 { 5624 bool has_short_ttime = true, state_changed; 5625 5626 /* 5627 * No need to update has_short_ttime if bfqq is async or in 5628 * idle io prio class, or if bfq_slice_idle is zero, because 5629 * no device idling is performed for bfqq in this case. 5630 */ 5631 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5632 bfqd->bfq_slice_idle == 0) 5633 return; 5634 5635 /* Idle window just restored, statistics are meaningless. */ 5636 if (time_is_after_eq_jiffies(bfqq->split_time + 5637 bfqd->bfq_wr_min_idle_time)) 5638 return; 5639 5640 /* Think time is infinite if no process is linked to 5641 * bfqq. Otherwise check average think time to decide whether 5642 * to mark as has_short_ttime. To this goal, compare average 5643 * think time with half the I/O-plugging timeout. 5644 */ 5645 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5646 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5647 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5648 has_short_ttime = false; 5649 5650 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5651 5652 if (has_short_ttime) 5653 bfq_mark_bfqq_has_short_ttime(bfqq); 5654 else 5655 bfq_clear_bfqq_has_short_ttime(bfqq); 5656 5657 /* 5658 * Until the base value for the total service time gets 5659 * finally computed for bfqq, the inject limit does depend on 5660 * the think-time state (short|long). In particular, the limit 5661 * is 0 or 1 if the think time is deemed, respectively, as 5662 * short or long (details in the comments in 5663 * bfq_update_inject_limit()). Accordingly, the next 5664 * instructions reset the inject limit if the think-time state 5665 * has changed and the above base value is still to be 5666 * computed. 5667 * 5668 * However, the reset is performed only if more than 100 ms 5669 * have elapsed since the last update of the inject limit, or 5670 * (inclusive) if the change is from short to long think 5671 * time. The reason for this waiting is as follows. 5672 * 5673 * bfqq may have a long think time because of a 5674 * synchronization with some other queue, i.e., because the 5675 * I/O of some other queue may need to be completed for bfqq 5676 * to receive new I/O. Details in the comments on the choice 5677 * of the queue for injection in bfq_select_queue(). 5678 * 5679 * As stressed in those comments, if such a synchronization is 5680 * actually in place, then, without injection on bfqq, the 5681 * blocking I/O cannot happen to served while bfqq is in 5682 * service. As a consequence, if bfqq is granted 5683 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 5684 * is dispatched, until the idle timeout fires. This is likely 5685 * to result in lower bandwidth and higher latencies for bfqq, 5686 * and in a severe loss of total throughput. 5687 * 5688 * On the opposite end, a non-zero inject limit may allow the 5689 * I/O that blocks bfqq to be executed soon, and therefore 5690 * bfqq to receive new I/O soon. 5691 * 5692 * But, if the blocking gets actually eliminated, then the 5693 * next think-time sample for bfqq may be very low. This in 5694 * turn may cause bfqq's think time to be deemed 5695 * short. Without the 100 ms barrier, this new state change 5696 * would cause the body of the next if to be executed 5697 * immediately. But this would set to 0 the inject 5698 * limit. Without injection, the blocking I/O would cause the 5699 * think time of bfqq to become long again, and therefore the 5700 * inject limit to be raised again, and so on. The only effect 5701 * of such a steady oscillation between the two think-time 5702 * states would be to prevent effective injection on bfqq. 5703 * 5704 * In contrast, if the inject limit is not reset during such a 5705 * long time interval as 100 ms, then the number of short 5706 * think time samples can grow significantly before the reset 5707 * is performed. As a consequence, the think time state can 5708 * become stable before the reset. Therefore there will be no 5709 * state change when the 100 ms elapse, and no reset of the 5710 * inject limit. The inject limit remains steadily equal to 1 5711 * both during and after the 100 ms. So injection can be 5712 * performed at all times, and throughput gets boosted. 5713 * 5714 * An inject limit equal to 1 is however in conflict, in 5715 * general, with the fact that the think time of bfqq is 5716 * short, because injection may be likely to delay bfqq's I/O 5717 * (as explained in the comments in 5718 * bfq_update_inject_limit()). But this does not happen in 5719 * this special case, because bfqq's low think time is due to 5720 * an effective handling of a synchronization, through 5721 * injection. In this special case, bfqq's I/O does not get 5722 * delayed by injection; on the contrary, bfqq's I/O is 5723 * brought forward, because it is not blocked for 5724 * milliseconds. 5725 * 5726 * In addition, serving the blocking I/O much sooner, and much 5727 * more frequently than once per I/O-plugging timeout, makes 5728 * it much quicker to detect a waker queue (the concept of 5729 * waker queue is defined in the comments in 5730 * bfq_add_request()). This makes it possible to start sooner 5731 * to boost throughput more effectively, by injecting the I/O 5732 * of the waker queue unconditionally on every 5733 * bfq_dispatch_request(). 5734 * 5735 * One last, important benefit of not resetting the inject 5736 * limit before 100 ms is that, during this time interval, the 5737 * base value for the total service time is likely to get 5738 * finally computed for bfqq, freeing the inject limit from 5739 * its relation with the think time. 5740 */ 5741 if (state_changed && bfqq->last_serv_time_ns == 0 && 5742 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 5743 msecs_to_jiffies(100)) || 5744 !has_short_ttime)) 5745 bfq_reset_inject_limit(bfqd, bfqq); 5746 } 5747 5748 /* 5749 * Called when a new fs request (rq) is added to bfqq. Check if there's 5750 * something we should do about it. 5751 */ 5752 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5753 struct request *rq) 5754 { 5755 if (rq->cmd_flags & REQ_META) 5756 bfqq->meta_pending++; 5757 5758 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 5759 5760 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 5761 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 5762 blk_rq_sectors(rq) < 32; 5763 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 5764 5765 /* 5766 * There is just this request queued: if 5767 * - the request is small, and 5768 * - we are idling to boost throughput, and 5769 * - the queue is not to be expired, 5770 * then just exit. 5771 * 5772 * In this way, if the device is being idled to wait 5773 * for a new request from the in-service queue, we 5774 * avoid unplugging the device and committing the 5775 * device to serve just a small request. In contrast 5776 * we wait for the block layer to decide when to 5777 * unplug the device: hopefully, new requests will be 5778 * merged to this one quickly, then the device will be 5779 * unplugged and larger requests will be dispatched. 5780 */ 5781 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 5782 !budget_timeout) 5783 return; 5784 5785 /* 5786 * A large enough request arrived, or idling is being 5787 * performed to preserve service guarantees, or 5788 * finally the queue is to be expired: in all these 5789 * cases disk idling is to be stopped, so clear 5790 * wait_request flag and reset timer. 5791 */ 5792 bfq_clear_bfqq_wait_request(bfqq); 5793 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 5794 5795 /* 5796 * The queue is not empty, because a new request just 5797 * arrived. Hence we can safely expire the queue, in 5798 * case of budget timeout, without risking that the 5799 * timestamps of the queue are not updated correctly. 5800 * See [1] for more details. 5801 */ 5802 if (budget_timeout) 5803 bfq_bfqq_expire(bfqd, bfqq, false, 5804 BFQQE_BUDGET_TIMEOUT); 5805 } 5806 } 5807 5808 /* returns true if it causes the idle timer to be disabled */ 5809 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 5810 { 5811 struct bfq_queue *bfqq = RQ_BFQQ(rq), 5812 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 5813 RQ_BIC(rq)); 5814 bool waiting, idle_timer_disabled = false; 5815 5816 if (new_bfqq) { 5817 /* 5818 * Release the request's reference to the old bfqq 5819 * and make sure one is taken to the shared queue. 5820 */ 5821 new_bfqq->allocated++; 5822 bfqq->allocated--; 5823 new_bfqq->ref++; 5824 /* 5825 * If the bic associated with the process 5826 * issuing this request still points to bfqq 5827 * (and thus has not been already redirected 5828 * to new_bfqq or even some other bfq_queue), 5829 * then complete the merge and redirect it to 5830 * new_bfqq. 5831 */ 5832 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) 5833 bfq_merge_bfqqs(bfqd, RQ_BIC(rq), 5834 bfqq, new_bfqq); 5835 5836 bfq_clear_bfqq_just_created(bfqq); 5837 /* 5838 * rq is about to be enqueued into new_bfqq, 5839 * release rq reference on bfqq 5840 */ 5841 bfq_put_queue(bfqq); 5842 rq->elv.priv[1] = new_bfqq; 5843 bfqq = new_bfqq; 5844 } 5845 5846 bfq_update_io_thinktime(bfqd, bfqq); 5847 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 5848 bfq_update_io_seektime(bfqd, bfqq, rq); 5849 5850 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 5851 bfq_add_request(rq); 5852 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 5853 5854 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 5855 list_add_tail(&rq->queuelist, &bfqq->fifo); 5856 5857 bfq_rq_enqueued(bfqd, bfqq, rq); 5858 5859 return idle_timer_disabled; 5860 } 5861 5862 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5863 static void bfq_update_insert_stats(struct request_queue *q, 5864 struct bfq_queue *bfqq, 5865 bool idle_timer_disabled, 5866 unsigned int cmd_flags) 5867 { 5868 if (!bfqq) 5869 return; 5870 5871 /* 5872 * bfqq still exists, because it can disappear only after 5873 * either it is merged with another queue, or the process it 5874 * is associated with exits. But both actions must be taken by 5875 * the same process currently executing this flow of 5876 * instructions. 5877 * 5878 * In addition, the following queue lock guarantees that 5879 * bfqq_group(bfqq) exists as well. 5880 */ 5881 spin_lock_irq(&q->queue_lock); 5882 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 5883 if (idle_timer_disabled) 5884 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 5885 spin_unlock_irq(&q->queue_lock); 5886 } 5887 #else 5888 static inline void bfq_update_insert_stats(struct request_queue *q, 5889 struct bfq_queue *bfqq, 5890 bool idle_timer_disabled, 5891 unsigned int cmd_flags) {} 5892 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5893 5894 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 5895 bool at_head) 5896 { 5897 struct request_queue *q = hctx->queue; 5898 struct bfq_data *bfqd = q->elevator->elevator_data; 5899 struct bfq_queue *bfqq; 5900 bool idle_timer_disabled = false; 5901 unsigned int cmd_flags; 5902 5903 #ifdef CONFIG_BFQ_GROUP_IOSCHED 5904 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 5905 bfqg_stats_update_legacy_io(q, rq); 5906 #endif 5907 spin_lock_irq(&bfqd->lock); 5908 if (blk_mq_sched_try_insert_merge(q, rq)) { 5909 spin_unlock_irq(&bfqd->lock); 5910 return; 5911 } 5912 5913 spin_unlock_irq(&bfqd->lock); 5914 5915 trace_block_rq_insert(rq); 5916 5917 spin_lock_irq(&bfqd->lock); 5918 bfqq = bfq_init_rq(rq); 5919 5920 /* 5921 * Reqs with at_head or passthrough flags set are to be put 5922 * directly into dispatch list. Additional case for putting rq 5923 * directly into the dispatch queue: the only active 5924 * bfq_queues are bfqq and either its waker bfq_queue or one 5925 * of its woken bfq_queues. The rationale behind this 5926 * additional condition is as follows: 5927 * - consider a bfq_queue, say Q1, detected as a waker of 5928 * another bfq_queue, say Q2 5929 * - by definition of a waker, Q1 blocks the I/O of Q2, i.e., 5930 * some I/O of Q1 needs to be completed for new I/O of Q2 5931 * to arrive. A notable example of waker is journald 5932 * - so, Q1 and Q2 are in any respect the queues of two 5933 * cooperating processes (or of two cooperating sets of 5934 * processes): the goal of Q1's I/O is doing what needs to 5935 * be done so that new Q2's I/O can finally be 5936 * issued. Therefore, if the service of Q1's I/O is delayed, 5937 * then Q2's I/O is delayed too. Conversely, if Q2's I/O is 5938 * delayed, the goal of Q1's I/O is hindered. 5939 * - as a consequence, if some I/O of Q1/Q2 arrives while 5940 * Q2/Q1 is the only queue in service, there is absolutely 5941 * no point in delaying the service of such an I/O. The 5942 * only possible result is a throughput loss 5943 * - so, when the above condition holds, the best option is to 5944 * have the new I/O dispatched as soon as possible 5945 * - the most effective and efficient way to attain the above 5946 * goal is to put the new I/O directly in the dispatch 5947 * list 5948 * - as an additional restriction, Q1 and Q2 must be the only 5949 * busy queues for this commit to put the I/O of Q2/Q1 in 5950 * the dispatch list. This is necessary, because, if also 5951 * other queues are waiting for service, then putting new 5952 * I/O directly in the dispatch list may evidently cause a 5953 * violation of service guarantees for the other queues 5954 */ 5955 if (!bfqq || 5956 (bfqq != bfqd->in_service_queue && 5957 bfqd->in_service_queue != NULL && 5958 bfq_tot_busy_queues(bfqd) == 1 + bfq_bfqq_busy(bfqq) && 5959 (bfqq->waker_bfqq == bfqd->in_service_queue || 5960 bfqd->in_service_queue->waker_bfqq == bfqq)) || at_head) { 5961 if (at_head) 5962 list_add(&rq->queuelist, &bfqd->dispatch); 5963 else 5964 list_add_tail(&rq->queuelist, &bfqd->dispatch); 5965 } else { 5966 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 5967 /* 5968 * Update bfqq, because, if a queue merge has occurred 5969 * in __bfq_insert_request, then rq has been 5970 * redirected into a new queue. 5971 */ 5972 bfqq = RQ_BFQQ(rq); 5973 5974 if (rq_mergeable(rq)) { 5975 elv_rqhash_add(q, rq); 5976 if (!q->last_merge) 5977 q->last_merge = rq; 5978 } 5979 } 5980 5981 /* 5982 * Cache cmd_flags before releasing scheduler lock, because rq 5983 * may disappear afterwards (for example, because of a request 5984 * merge). 5985 */ 5986 cmd_flags = rq->cmd_flags; 5987 5988 spin_unlock_irq(&bfqd->lock); 5989 5990 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 5991 cmd_flags); 5992 } 5993 5994 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 5995 struct list_head *list, bool at_head) 5996 { 5997 while (!list_empty(list)) { 5998 struct request *rq; 5999 6000 rq = list_first_entry(list, struct request, queuelist); 6001 list_del_init(&rq->queuelist); 6002 bfq_insert_request(hctx, rq, at_head); 6003 } 6004 } 6005 6006 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6007 { 6008 struct bfq_queue *bfqq = bfqd->in_service_queue; 6009 6010 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6011 bfqd->rq_in_driver); 6012 6013 if (bfqd->hw_tag == 1) 6014 return; 6015 6016 /* 6017 * This sample is valid if the number of outstanding requests 6018 * is large enough to allow a queueing behavior. Note that the 6019 * sum is not exact, as it's not taking into account deactivated 6020 * requests. 6021 */ 6022 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6023 return; 6024 6025 /* 6026 * If active queue hasn't enough requests and can idle, bfq might not 6027 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6028 * case 6029 */ 6030 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6031 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6032 BFQ_HW_QUEUE_THRESHOLD && 6033 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6034 return; 6035 6036 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6037 return; 6038 6039 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6040 bfqd->max_rq_in_driver = 0; 6041 bfqd->hw_tag_samples = 0; 6042 6043 bfqd->nonrot_with_queueing = 6044 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; 6045 } 6046 6047 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6048 { 6049 u64 now_ns; 6050 u32 delta_us; 6051 6052 bfq_update_hw_tag(bfqd); 6053 6054 bfqd->rq_in_driver--; 6055 bfqq->dispatched--; 6056 6057 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6058 /* 6059 * Set budget_timeout (which we overload to store the 6060 * time at which the queue remains with no backlog and 6061 * no outstanding request; used by the weight-raising 6062 * mechanism). 6063 */ 6064 bfqq->budget_timeout = jiffies; 6065 6066 bfq_weights_tree_remove(bfqd, bfqq); 6067 } 6068 6069 now_ns = ktime_get_ns(); 6070 6071 bfqq->ttime.last_end_request = now_ns; 6072 6073 /* 6074 * Using us instead of ns, to get a reasonable precision in 6075 * computing rate in next check. 6076 */ 6077 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6078 6079 /* 6080 * If the request took rather long to complete, and, according 6081 * to the maximum request size recorded, this completion latency 6082 * implies that the request was certainly served at a very low 6083 * rate (less than 1M sectors/sec), then the whole observation 6084 * interval that lasts up to this time instant cannot be a 6085 * valid time interval for computing a new peak rate. Invoke 6086 * bfq_update_rate_reset to have the following three steps 6087 * taken: 6088 * - close the observation interval at the last (previous) 6089 * request dispatch or completion 6090 * - compute rate, if possible, for that observation interval 6091 * - reset to zero samples, which will trigger a proper 6092 * re-initialization of the observation interval on next 6093 * dispatch 6094 */ 6095 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6096 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6097 1UL<<(BFQ_RATE_SHIFT - 10)) 6098 bfq_update_rate_reset(bfqd, NULL); 6099 bfqd->last_completion = now_ns; 6100 /* 6101 * Shared queues are likely to receive I/O at a high 6102 * rate. This may deceptively let them be considered as wakers 6103 * of other queues. But a false waker will unjustly steal 6104 * bandwidth to its supposedly woken queue. So considering 6105 * also shared queues in the waking mechanism may cause more 6106 * control troubles than throughput benefits. Then do not set 6107 * last_completed_rq_bfqq to bfqq if bfqq is a shared queue. 6108 */ 6109 if (!bfq_bfqq_coop(bfqq)) 6110 bfqd->last_completed_rq_bfqq = bfqq; 6111 6112 /* 6113 * If we are waiting to discover whether the request pattern 6114 * of the task associated with the queue is actually 6115 * isochronous, and both requisites for this condition to hold 6116 * are now satisfied, then compute soft_rt_next_start (see the 6117 * comments on the function bfq_bfqq_softrt_next_start()). We 6118 * do not compute soft_rt_next_start if bfqq is in interactive 6119 * weight raising (see the comments in bfq_bfqq_expire() for 6120 * an explanation). We schedule this delayed update when bfqq 6121 * expires, if it still has in-flight requests. 6122 */ 6123 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6124 RB_EMPTY_ROOT(&bfqq->sort_list) && 6125 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6126 bfqq->soft_rt_next_start = 6127 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6128 6129 /* 6130 * If this is the in-service queue, check if it needs to be expired, 6131 * or if we want to idle in case it has no pending requests. 6132 */ 6133 if (bfqd->in_service_queue == bfqq) { 6134 if (bfq_bfqq_must_idle(bfqq)) { 6135 if (bfqq->dispatched == 0) 6136 bfq_arm_slice_timer(bfqd); 6137 /* 6138 * If we get here, we do not expire bfqq, even 6139 * if bfqq was in budget timeout or had no 6140 * more requests (as controlled in the next 6141 * conditional instructions). The reason for 6142 * not expiring bfqq is as follows. 6143 * 6144 * Here bfqq->dispatched > 0 holds, but 6145 * bfq_bfqq_must_idle() returned true. This 6146 * implies that, even if no request arrives 6147 * for bfqq before bfqq->dispatched reaches 0, 6148 * bfqq will, however, not be expired on the 6149 * completion event that causes bfqq->dispatch 6150 * to reach zero. In contrast, on this event, 6151 * bfqq will start enjoying device idling 6152 * (I/O-dispatch plugging). 6153 * 6154 * But, if we expired bfqq here, bfqq would 6155 * not have the chance to enjoy device idling 6156 * when bfqq->dispatched finally reaches 6157 * zero. This would expose bfqq to violation 6158 * of its reserved service guarantees. 6159 */ 6160 return; 6161 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6162 bfq_bfqq_expire(bfqd, bfqq, false, 6163 BFQQE_BUDGET_TIMEOUT); 6164 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6165 (bfqq->dispatched == 0 || 6166 !bfq_better_to_idle(bfqq))) 6167 bfq_bfqq_expire(bfqd, bfqq, false, 6168 BFQQE_NO_MORE_REQUESTS); 6169 } 6170 6171 if (!bfqd->rq_in_driver) 6172 bfq_schedule_dispatch(bfqd); 6173 } 6174 6175 static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq) 6176 { 6177 bfqq->allocated--; 6178 6179 bfq_put_queue(bfqq); 6180 } 6181 6182 /* 6183 * The processes associated with bfqq may happen to generate their 6184 * cumulative I/O at a lower rate than the rate at which the device 6185 * could serve the same I/O. This is rather probable, e.g., if only 6186 * one process is associated with bfqq and the device is an SSD. It 6187 * results in bfqq becoming often empty while in service. In this 6188 * respect, if BFQ is allowed to switch to another queue when bfqq 6189 * remains empty, then the device goes on being fed with I/O requests, 6190 * and the throughput is not affected. In contrast, if BFQ is not 6191 * allowed to switch to another queue---because bfqq is sync and 6192 * I/O-dispatch needs to be plugged while bfqq is temporarily 6193 * empty---then, during the service of bfqq, there will be frequent 6194 * "service holes", i.e., time intervals during which bfqq gets empty 6195 * and the device can only consume the I/O already queued in its 6196 * hardware queues. During service holes, the device may even get to 6197 * remaining idle. In the end, during the service of bfqq, the device 6198 * is driven at a lower speed than the one it can reach with the kind 6199 * of I/O flowing through bfqq. 6200 * 6201 * To counter this loss of throughput, BFQ implements a "request 6202 * injection mechanism", which tries to fill the above service holes 6203 * with I/O requests taken from other queues. The hard part in this 6204 * mechanism is finding the right amount of I/O to inject, so as to 6205 * both boost throughput and not break bfqq's bandwidth and latency 6206 * guarantees. In this respect, the mechanism maintains a per-queue 6207 * inject limit, computed as below. While bfqq is empty, the injection 6208 * mechanism dispatches extra I/O requests only until the total number 6209 * of I/O requests in flight---i.e., already dispatched but not yet 6210 * completed---remains lower than this limit. 6211 * 6212 * A first definition comes in handy to introduce the algorithm by 6213 * which the inject limit is computed. We define as first request for 6214 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6215 * service, and causes bfqq to switch from empty to non-empty. The 6216 * algorithm updates the limit as a function of the effect of 6217 * injection on the service times of only the first requests of 6218 * bfqq. The reason for this restriction is that these are the 6219 * requests whose service time is affected most, because they are the 6220 * first to arrive after injection possibly occurred. 6221 * 6222 * To evaluate the effect of injection, the algorithm measures the 6223 * "total service time" of first requests. We define as total service 6224 * time of an I/O request, the time that elapses since when the 6225 * request is enqueued into bfqq, to when it is completed. This 6226 * quantity allows the whole effect of injection to be measured. It is 6227 * easy to see why. Suppose that some requests of other queues are 6228 * actually injected while bfqq is empty, and that a new request R 6229 * then arrives for bfqq. If the device does start to serve all or 6230 * part of the injected requests during the service hole, then, 6231 * because of this extra service, it may delay the next invocation of 6232 * the dispatch hook of BFQ. Then, even after R gets eventually 6233 * dispatched, the device may delay the actual service of R if it is 6234 * still busy serving the extra requests, or if it decides to serve, 6235 * before R, some extra request still present in its queues. As a 6236 * conclusion, the cumulative extra delay caused by injection can be 6237 * easily evaluated by just comparing the total service time of first 6238 * requests with and without injection. 6239 * 6240 * The limit-update algorithm works as follows. On the arrival of a 6241 * first request of bfqq, the algorithm measures the total time of the 6242 * request only if one of the three cases below holds, and, for each 6243 * case, it updates the limit as described below: 6244 * 6245 * (1) If there is no in-flight request. This gives a baseline for the 6246 * total service time of the requests of bfqq. If the baseline has 6247 * not been computed yet, then, after computing it, the limit is 6248 * set to 1, to start boosting throughput, and to prepare the 6249 * ground for the next case. If the baseline has already been 6250 * computed, then it is updated, in case it results to be lower 6251 * than the previous value. 6252 * 6253 * (2) If the limit is higher than 0 and there are in-flight 6254 * requests. By comparing the total service time in this case with 6255 * the above baseline, it is possible to know at which extent the 6256 * current value of the limit is inflating the total service 6257 * time. If the inflation is below a certain threshold, then bfqq 6258 * is assumed to be suffering from no perceivable loss of its 6259 * service guarantees, and the limit is even tentatively 6260 * increased. If the inflation is above the threshold, then the 6261 * limit is decreased. Due to the lack of any hysteresis, this 6262 * logic makes the limit oscillate even in steady workload 6263 * conditions. Yet we opted for it, because it is fast in reaching 6264 * the best value for the limit, as a function of the current I/O 6265 * workload. To reduce oscillations, this step is disabled for a 6266 * short time interval after the limit happens to be decreased. 6267 * 6268 * (3) Periodically, after resetting the limit, to make sure that the 6269 * limit eventually drops in case the workload changes. This is 6270 * needed because, after the limit has gone safely up for a 6271 * certain workload, it is impossible to guess whether the 6272 * baseline total service time may have changed, without measuring 6273 * it again without injection. A more effective version of this 6274 * step might be to just sample the baseline, by interrupting 6275 * injection only once, and then to reset/lower the limit only if 6276 * the total service time with the current limit does happen to be 6277 * too large. 6278 * 6279 * More details on each step are provided in the comments on the 6280 * pieces of code that implement these steps: the branch handling the 6281 * transition from empty to non empty in bfq_add_request(), the branch 6282 * handling injection in bfq_select_queue(), and the function 6283 * bfq_choose_bfqq_for_injection(). These comments also explain some 6284 * exceptions, made by the injection mechanism in some special cases. 6285 */ 6286 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6287 struct bfq_queue *bfqq) 6288 { 6289 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; 6290 unsigned int old_limit = bfqq->inject_limit; 6291 6292 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6293 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6294 6295 if (tot_time_ns >= threshold && old_limit > 0) { 6296 bfqq->inject_limit--; 6297 bfqq->decrease_time_jif = jiffies; 6298 } else if (tot_time_ns < threshold && 6299 old_limit <= bfqd->max_rq_in_driver) 6300 bfqq->inject_limit++; 6301 } 6302 6303 /* 6304 * Either we still have to compute the base value for the 6305 * total service time, and there seem to be the right 6306 * conditions to do it, or we can lower the last base value 6307 * computed. 6308 * 6309 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O 6310 * request in flight, because this function is in the code 6311 * path that handles the completion of a request of bfqq, and, 6312 * in particular, this function is executed before 6313 * bfqd->rq_in_driver is decremented in such a code path. 6314 */ 6315 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) || 6316 tot_time_ns < bfqq->last_serv_time_ns) { 6317 if (bfqq->last_serv_time_ns == 0) { 6318 /* 6319 * Now we certainly have a base value: make sure we 6320 * start trying injection. 6321 */ 6322 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6323 } 6324 bfqq->last_serv_time_ns = tot_time_ns; 6325 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1) 6326 /* 6327 * No I/O injected and no request still in service in 6328 * the drive: these are the exact conditions for 6329 * computing the base value of the total service time 6330 * for bfqq. So let's update this value, because it is 6331 * rather variable. For example, it varies if the size 6332 * or the spatial locality of the I/O requests in bfqq 6333 * change. 6334 */ 6335 bfqq->last_serv_time_ns = tot_time_ns; 6336 6337 6338 /* update complete, not waiting for any request completion any longer */ 6339 bfqd->waited_rq = NULL; 6340 bfqd->rqs_injected = false; 6341 } 6342 6343 /* 6344 * Handle either a requeue or a finish for rq. The things to do are 6345 * the same in both cases: all references to rq are to be dropped. In 6346 * particular, rq is considered completed from the point of view of 6347 * the scheduler. 6348 */ 6349 static void bfq_finish_requeue_request(struct request *rq) 6350 { 6351 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6352 struct bfq_data *bfqd; 6353 6354 /* 6355 * rq either is not associated with any icq, or is an already 6356 * requeued request that has not (yet) been re-inserted into 6357 * a bfq_queue. 6358 */ 6359 if (!rq->elv.icq || !bfqq) 6360 return; 6361 6362 bfqd = bfqq->bfqd; 6363 6364 if (rq->rq_flags & RQF_STARTED) 6365 bfqg_stats_update_completion(bfqq_group(bfqq), 6366 rq->start_time_ns, 6367 rq->io_start_time_ns, 6368 rq->cmd_flags); 6369 6370 if (likely(rq->rq_flags & RQF_STARTED)) { 6371 unsigned long flags; 6372 6373 spin_lock_irqsave(&bfqd->lock, flags); 6374 6375 if (rq == bfqd->waited_rq) 6376 bfq_update_inject_limit(bfqd, bfqq); 6377 6378 bfq_completed_request(bfqq, bfqd); 6379 bfq_finish_requeue_request_body(bfqq); 6380 6381 spin_unlock_irqrestore(&bfqd->lock, flags); 6382 } else { 6383 /* 6384 * Request rq may be still/already in the scheduler, 6385 * in which case we need to remove it (this should 6386 * never happen in case of requeue). And we cannot 6387 * defer such a check and removal, to avoid 6388 * inconsistencies in the time interval from the end 6389 * of this function to the start of the deferred work. 6390 * This situation seems to occur only in process 6391 * context, as a consequence of a merge. In the 6392 * current version of the code, this implies that the 6393 * lock is held. 6394 */ 6395 6396 if (!RB_EMPTY_NODE(&rq->rb_node)) { 6397 bfq_remove_request(rq->q, rq); 6398 bfqg_stats_update_io_remove(bfqq_group(bfqq), 6399 rq->cmd_flags); 6400 } 6401 bfq_finish_requeue_request_body(bfqq); 6402 } 6403 6404 /* 6405 * Reset private fields. In case of a requeue, this allows 6406 * this function to correctly do nothing if it is spuriously 6407 * invoked again on this same request (see the check at the 6408 * beginning of the function). Probably, a better general 6409 * design would be to prevent blk-mq from invoking the requeue 6410 * or finish hooks of an elevator, for a request that is not 6411 * referred by that elevator. 6412 * 6413 * Resetting the following fields would break the 6414 * request-insertion logic if rq is re-inserted into a bfq 6415 * internal queue, without a re-preparation. Here we assume 6416 * that re-insertions of requeued requests, without 6417 * re-preparation, can happen only for pass_through or at_head 6418 * requests (which are not re-inserted into bfq internal 6419 * queues). 6420 */ 6421 rq->elv.priv[0] = NULL; 6422 rq->elv.priv[1] = NULL; 6423 } 6424 6425 /* 6426 * Removes the association between the current task and bfqq, assuming 6427 * that bic points to the bfq iocontext of the task. 6428 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6429 * was the last process referring to that bfqq. 6430 */ 6431 static struct bfq_queue * 6432 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6433 { 6434 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6435 6436 if (bfqq_process_refs(bfqq) == 1) { 6437 bfqq->pid = current->pid; 6438 bfq_clear_bfqq_coop(bfqq); 6439 bfq_clear_bfqq_split_coop(bfqq); 6440 return bfqq; 6441 } 6442 6443 bic_set_bfqq(bic, NULL, 1); 6444 6445 bfq_put_cooperator(bfqq); 6446 6447 bfq_release_process_ref(bfqq->bfqd, bfqq); 6448 return NULL; 6449 } 6450 6451 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6452 struct bfq_io_cq *bic, 6453 struct bio *bio, 6454 bool split, bool is_sync, 6455 bool *new_queue) 6456 { 6457 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 6458 6459 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6460 return bfqq; 6461 6462 if (new_queue) 6463 *new_queue = true; 6464 6465 if (bfqq) 6466 bfq_put_queue(bfqq); 6467 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6468 6469 bic_set_bfqq(bic, bfqq, is_sync); 6470 if (split && is_sync) { 6471 if ((bic->was_in_burst_list && bfqd->large_burst) || 6472 bic->saved_in_large_burst) 6473 bfq_mark_bfqq_in_large_burst(bfqq); 6474 else { 6475 bfq_clear_bfqq_in_large_burst(bfqq); 6476 if (bic->was_in_burst_list) 6477 /* 6478 * If bfqq was in the current 6479 * burst list before being 6480 * merged, then we have to add 6481 * it back. And we do not need 6482 * to increase burst_size, as 6483 * we did not decrement 6484 * burst_size when we removed 6485 * bfqq from the burst list as 6486 * a consequence of a merge 6487 * (see comments in 6488 * bfq_put_queue). In this 6489 * respect, it would be rather 6490 * costly to know whether the 6491 * current burst list is still 6492 * the same burst list from 6493 * which bfqq was removed on 6494 * the merge. To avoid this 6495 * cost, if bfqq was in a 6496 * burst list, then we add 6497 * bfqq to the current burst 6498 * list without any further 6499 * check. This can cause 6500 * inappropriate insertions, 6501 * but rarely enough to not 6502 * harm the detection of large 6503 * bursts significantly. 6504 */ 6505 hlist_add_head(&bfqq->burst_list_node, 6506 &bfqd->burst_list); 6507 } 6508 bfqq->split_time = jiffies; 6509 } 6510 6511 return bfqq; 6512 } 6513 6514 /* 6515 * Only reset private fields. The actual request preparation will be 6516 * performed by bfq_init_rq, when rq is either inserted or merged. See 6517 * comments on bfq_init_rq for the reason behind this delayed 6518 * preparation. 6519 */ 6520 static void bfq_prepare_request(struct request *rq) 6521 { 6522 /* 6523 * Regardless of whether we have an icq attached, we have to 6524 * clear the scheduler pointers, as they might point to 6525 * previously allocated bic/bfqq structs. 6526 */ 6527 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6528 } 6529 6530 /* 6531 * If needed, init rq, allocate bfq data structures associated with 6532 * rq, and increment reference counters in the destination bfq_queue 6533 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6534 * not associated with any bfq_queue. 6535 * 6536 * This function is invoked by the functions that perform rq insertion 6537 * or merging. One may have expected the above preparation operations 6538 * to be performed in bfq_prepare_request, and not delayed to when rq 6539 * is inserted or merged. The rationale behind this delayed 6540 * preparation is that, after the prepare_request hook is invoked for 6541 * rq, rq may still be transformed into a request with no icq, i.e., a 6542 * request not associated with any queue. No bfq hook is invoked to 6543 * signal this transformation. As a consequence, should these 6544 * preparation operations be performed when the prepare_request hook 6545 * is invoked, and should rq be transformed one moment later, bfq 6546 * would end up in an inconsistent state, because it would have 6547 * incremented some queue counters for an rq destined to 6548 * transformation, without any chance to correctly lower these 6549 * counters back. In contrast, no transformation can still happen for 6550 * rq after rq has been inserted or merged. So, it is safe to execute 6551 * these preparation operations when rq is finally inserted or merged. 6552 */ 6553 static struct bfq_queue *bfq_init_rq(struct request *rq) 6554 { 6555 struct request_queue *q = rq->q; 6556 struct bio *bio = rq->bio; 6557 struct bfq_data *bfqd = q->elevator->elevator_data; 6558 struct bfq_io_cq *bic; 6559 const int is_sync = rq_is_sync(rq); 6560 struct bfq_queue *bfqq; 6561 bool new_queue = false; 6562 bool bfqq_already_existing = false, split = false; 6563 6564 if (unlikely(!rq->elv.icq)) 6565 return NULL; 6566 6567 /* 6568 * Assuming that elv.priv[1] is set only if everything is set 6569 * for this rq. This holds true, because this function is 6570 * invoked only for insertion or merging, and, after such 6571 * events, a request cannot be manipulated any longer before 6572 * being removed from bfq. 6573 */ 6574 if (rq->elv.priv[1]) 6575 return rq->elv.priv[1]; 6576 6577 bic = icq_to_bic(rq->elv.icq); 6578 6579 bfq_check_ioprio_change(bic, bio); 6580 6581 bfq_bic_update_cgroup(bic, bio); 6582 6583 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6584 &new_queue); 6585 6586 if (likely(!new_queue)) { 6587 /* If the queue was seeky for too long, break it apart. */ 6588 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) && 6589 !bic->stably_merged) { 6590 struct bfq_queue *old_bfqq = bfqq; 6591 6592 /* Update bic before losing reference to bfqq */ 6593 if (bfq_bfqq_in_large_burst(bfqq)) 6594 bic->saved_in_large_burst = true; 6595 6596 bfqq = bfq_split_bfqq(bic, bfqq); 6597 split = true; 6598 6599 if (!bfqq) { 6600 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, 6601 true, is_sync, 6602 NULL); 6603 bfqq->waker_bfqq = old_bfqq->waker_bfqq; 6604 bfqq->tentative_waker_bfqq = NULL; 6605 6606 /* 6607 * If the waker queue disappears, then 6608 * new_bfqq->waker_bfqq must be 6609 * reset. So insert new_bfqq into the 6610 * woken_list of the waker. See 6611 * bfq_check_waker for details. 6612 */ 6613 if (bfqq->waker_bfqq) 6614 hlist_add_head(&bfqq->woken_list_node, 6615 &bfqq->waker_bfqq->woken_list); 6616 } else 6617 bfqq_already_existing = true; 6618 } 6619 } 6620 6621 bfqq->allocated++; 6622 bfqq->ref++; 6623 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6624 rq, bfqq, bfqq->ref); 6625 6626 rq->elv.priv[0] = bic; 6627 rq->elv.priv[1] = bfqq; 6628 6629 /* 6630 * If a bfq_queue has only one process reference, it is owned 6631 * by only this bic: we can then set bfqq->bic = bic. in 6632 * addition, if the queue has also just been split, we have to 6633 * resume its state. 6634 */ 6635 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { 6636 bfqq->bic = bic; 6637 if (split) { 6638 /* 6639 * The queue has just been split from a shared 6640 * queue: restore the idle window and the 6641 * possible weight raising period. 6642 */ 6643 bfq_bfqq_resume_state(bfqq, bfqd, bic, 6644 bfqq_already_existing); 6645 } 6646 } 6647 6648 /* 6649 * Consider bfqq as possibly belonging to a burst of newly 6650 * created queues only if: 6651 * 1) A burst is actually happening (bfqd->burst_size > 0) 6652 * or 6653 * 2) There is no other active queue. In fact, if, in 6654 * contrast, there are active queues not belonging to the 6655 * possible burst bfqq may belong to, then there is no gain 6656 * in considering bfqq as belonging to a burst, and 6657 * therefore in not weight-raising bfqq. See comments on 6658 * bfq_handle_burst(). 6659 * 6660 * This filtering also helps eliminating false positives, 6661 * occurring when bfqq does not belong to an actual large 6662 * burst, but some background task (e.g., a service) happens 6663 * to trigger the creation of new queues very close to when 6664 * bfqq and its possible companion queues are created. See 6665 * comments on bfq_handle_burst() for further details also on 6666 * this issue. 6667 */ 6668 if (unlikely(bfq_bfqq_just_created(bfqq) && 6669 (bfqd->burst_size > 0 || 6670 bfq_tot_busy_queues(bfqd) == 0))) 6671 bfq_handle_burst(bfqd, bfqq); 6672 6673 return bfqq; 6674 } 6675 6676 static void 6677 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 6678 { 6679 enum bfqq_expiration reason; 6680 unsigned long flags; 6681 6682 spin_lock_irqsave(&bfqd->lock, flags); 6683 6684 /* 6685 * Considering that bfqq may be in race, we should firstly check 6686 * whether bfqq is in service before doing something on it. If 6687 * the bfqq in race is not in service, it has already been expired 6688 * through __bfq_bfqq_expire func and its wait_request flags has 6689 * been cleared in __bfq_bfqd_reset_in_service func. 6690 */ 6691 if (bfqq != bfqd->in_service_queue) { 6692 spin_unlock_irqrestore(&bfqd->lock, flags); 6693 return; 6694 } 6695 6696 bfq_clear_bfqq_wait_request(bfqq); 6697 6698 if (bfq_bfqq_budget_timeout(bfqq)) 6699 /* 6700 * Also here the queue can be safely expired 6701 * for budget timeout without wasting 6702 * guarantees 6703 */ 6704 reason = BFQQE_BUDGET_TIMEOUT; 6705 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 6706 /* 6707 * The queue may not be empty upon timer expiration, 6708 * because we may not disable the timer when the 6709 * first request of the in-service queue arrives 6710 * during disk idling. 6711 */ 6712 reason = BFQQE_TOO_IDLE; 6713 else 6714 goto schedule_dispatch; 6715 6716 bfq_bfqq_expire(bfqd, bfqq, true, reason); 6717 6718 schedule_dispatch: 6719 spin_unlock_irqrestore(&bfqd->lock, flags); 6720 bfq_schedule_dispatch(bfqd); 6721 } 6722 6723 /* 6724 * Handler of the expiration of the timer running if the in-service queue 6725 * is idling inside its time slice. 6726 */ 6727 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 6728 { 6729 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 6730 idle_slice_timer); 6731 struct bfq_queue *bfqq = bfqd->in_service_queue; 6732 6733 /* 6734 * Theoretical race here: the in-service queue can be NULL or 6735 * different from the queue that was idling if a new request 6736 * arrives for the current queue and there is a full dispatch 6737 * cycle that changes the in-service queue. This can hardly 6738 * happen, but in the worst case we just expire a queue too 6739 * early. 6740 */ 6741 if (bfqq) 6742 bfq_idle_slice_timer_body(bfqd, bfqq); 6743 6744 return HRTIMER_NORESTART; 6745 } 6746 6747 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 6748 struct bfq_queue **bfqq_ptr) 6749 { 6750 struct bfq_queue *bfqq = *bfqq_ptr; 6751 6752 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 6753 if (bfqq) { 6754 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 6755 6756 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 6757 bfqq, bfqq->ref); 6758 bfq_put_queue(bfqq); 6759 *bfqq_ptr = NULL; 6760 } 6761 } 6762 6763 /* 6764 * Release all the bfqg references to its async queues. If we are 6765 * deallocating the group these queues may still contain requests, so 6766 * we reparent them to the root cgroup (i.e., the only one that will 6767 * exist for sure until all the requests on a device are gone). 6768 */ 6769 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 6770 { 6771 int i, j; 6772 6773 for (i = 0; i < 2; i++) 6774 for (j = 0; j < IOPRIO_BE_NR; j++) 6775 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); 6776 6777 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); 6778 } 6779 6780 /* 6781 * See the comments on bfq_limit_depth for the purpose of 6782 * the depths set in the function. Return minimum shallow depth we'll use. 6783 */ 6784 static unsigned int bfq_update_depths(struct bfq_data *bfqd, 6785 struct sbitmap_queue *bt) 6786 { 6787 unsigned int i, j, min_shallow = UINT_MAX; 6788 6789 /* 6790 * In-word depths if no bfq_queue is being weight-raised: 6791 * leaving 25% of tags only for sync reads. 6792 * 6793 * In next formulas, right-shift the value 6794 * (1U<<bt->sb.shift), instead of computing directly 6795 * (1U<<(bt->sb.shift - something)), to be robust against 6796 * any possible value of bt->sb.shift, without having to 6797 * limit 'something'. 6798 */ 6799 /* no more than 50% of tags for async I/O */ 6800 bfqd->word_depths[0][0] = max((1U << bt->sb.shift) >> 1, 1U); 6801 /* 6802 * no more than 75% of tags for sync writes (25% extra tags 6803 * w.r.t. async I/O, to prevent async I/O from starving sync 6804 * writes) 6805 */ 6806 bfqd->word_depths[0][1] = max(((1U << bt->sb.shift) * 3) >> 2, 1U); 6807 6808 /* 6809 * In-word depths in case some bfq_queue is being weight- 6810 * raised: leaving ~63% of tags for sync reads. This is the 6811 * highest percentage for which, in our tests, application 6812 * start-up times didn't suffer from any regression due to tag 6813 * shortage. 6814 */ 6815 /* no more than ~18% of tags for async I/O */ 6816 bfqd->word_depths[1][0] = max(((1U << bt->sb.shift) * 3) >> 4, 1U); 6817 /* no more than ~37% of tags for sync writes (~20% extra tags) */ 6818 bfqd->word_depths[1][1] = max(((1U << bt->sb.shift) * 6) >> 4, 1U); 6819 6820 for (i = 0; i < 2; i++) 6821 for (j = 0; j < 2; j++) 6822 min_shallow = min(min_shallow, bfqd->word_depths[i][j]); 6823 6824 return min_shallow; 6825 } 6826 6827 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) 6828 { 6829 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 6830 struct blk_mq_tags *tags = hctx->sched_tags; 6831 unsigned int min_shallow; 6832 6833 min_shallow = bfq_update_depths(bfqd, tags->bitmap_tags); 6834 sbitmap_queue_min_shallow_depth(tags->bitmap_tags, min_shallow); 6835 } 6836 6837 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) 6838 { 6839 bfq_depth_updated(hctx); 6840 return 0; 6841 } 6842 6843 static void bfq_exit_queue(struct elevator_queue *e) 6844 { 6845 struct bfq_data *bfqd = e->elevator_data; 6846 struct bfq_queue *bfqq, *n; 6847 6848 hrtimer_cancel(&bfqd->idle_slice_timer); 6849 6850 spin_lock_irq(&bfqd->lock); 6851 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 6852 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 6853 spin_unlock_irq(&bfqd->lock); 6854 6855 hrtimer_cancel(&bfqd->idle_slice_timer); 6856 6857 /* release oom-queue reference to root group */ 6858 bfqg_and_blkg_put(bfqd->root_group); 6859 6860 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6861 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq); 6862 #else 6863 spin_lock_irq(&bfqd->lock); 6864 bfq_put_async_queues(bfqd, bfqd->root_group); 6865 kfree(bfqd->root_group); 6866 spin_unlock_irq(&bfqd->lock); 6867 #endif 6868 6869 kfree(bfqd); 6870 } 6871 6872 static void bfq_init_root_group(struct bfq_group *root_group, 6873 struct bfq_data *bfqd) 6874 { 6875 int i; 6876 6877 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6878 root_group->entity.parent = NULL; 6879 root_group->my_entity = NULL; 6880 root_group->bfqd = bfqd; 6881 #endif 6882 root_group->rq_pos_tree = RB_ROOT; 6883 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 6884 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 6885 root_group->sched_data.bfq_class_idle_last_service = jiffies; 6886 } 6887 6888 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) 6889 { 6890 struct bfq_data *bfqd; 6891 struct elevator_queue *eq; 6892 6893 eq = elevator_alloc(q, e); 6894 if (!eq) 6895 return -ENOMEM; 6896 6897 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 6898 if (!bfqd) { 6899 kobject_put(&eq->kobj); 6900 return -ENOMEM; 6901 } 6902 eq->elevator_data = bfqd; 6903 6904 spin_lock_irq(&q->queue_lock); 6905 q->elevator = eq; 6906 spin_unlock_irq(&q->queue_lock); 6907 6908 /* 6909 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 6910 * Grab a permanent reference to it, so that the normal code flow 6911 * will not attempt to free it. 6912 */ 6913 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); 6914 bfqd->oom_bfqq.ref++; 6915 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 6916 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 6917 bfqd->oom_bfqq.entity.new_weight = 6918 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 6919 6920 /* oom_bfqq does not participate to bursts */ 6921 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 6922 6923 /* 6924 * Trigger weight initialization, according to ioprio, at the 6925 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 6926 * class won't be changed any more. 6927 */ 6928 bfqd->oom_bfqq.entity.prio_changed = 1; 6929 6930 bfqd->queue = q; 6931 6932 INIT_LIST_HEAD(&bfqd->dispatch); 6933 6934 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, 6935 HRTIMER_MODE_REL); 6936 bfqd->idle_slice_timer.function = bfq_idle_slice_timer; 6937 6938 bfqd->queue_weights_tree = RB_ROOT_CACHED; 6939 bfqd->num_groups_with_pending_reqs = 0; 6940 6941 INIT_LIST_HEAD(&bfqd->active_list); 6942 INIT_LIST_HEAD(&bfqd->idle_list); 6943 INIT_HLIST_HEAD(&bfqd->burst_list); 6944 6945 bfqd->hw_tag = -1; 6946 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); 6947 6948 bfqd->bfq_max_budget = bfq_default_max_budget; 6949 6950 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 6951 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 6952 bfqd->bfq_back_max = bfq_back_max; 6953 bfqd->bfq_back_penalty = bfq_back_penalty; 6954 bfqd->bfq_slice_idle = bfq_slice_idle; 6955 bfqd->bfq_timeout = bfq_timeout; 6956 6957 bfqd->bfq_large_burst_thresh = 8; 6958 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 6959 6960 bfqd->low_latency = true; 6961 6962 /* 6963 * Trade-off between responsiveness and fairness. 6964 */ 6965 bfqd->bfq_wr_coeff = 30; 6966 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 6967 bfqd->bfq_wr_max_time = 0; 6968 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 6969 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 6970 bfqd->bfq_wr_max_softrt_rate = 7000; /* 6971 * Approximate rate required 6972 * to playback or record a 6973 * high-definition compressed 6974 * video. 6975 */ 6976 bfqd->wr_busy_queues = 0; 6977 6978 /* 6979 * Begin by assuming, optimistically, that the device peak 6980 * rate is equal to 2/3 of the highest reference rate. 6981 */ 6982 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * 6983 ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; 6984 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; 6985 6986 spin_lock_init(&bfqd->lock); 6987 6988 /* 6989 * The invocation of the next bfq_create_group_hierarchy 6990 * function is the head of a chain of function calls 6991 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 6992 * blk_mq_freeze_queue) that may lead to the invocation of the 6993 * has_work hook function. For this reason, 6994 * bfq_create_group_hierarchy is invoked only after all 6995 * scheduler data has been initialized, apart from the fields 6996 * that can be initialized only after invoking 6997 * bfq_create_group_hierarchy. This, in particular, enables 6998 * has_work to correctly return false. Of course, to avoid 6999 * other inconsistencies, the blk-mq stack must then refrain 7000 * from invoking further scheduler hooks before this init 7001 * function is finished. 7002 */ 7003 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7004 if (!bfqd->root_group) 7005 goto out_free; 7006 bfq_init_root_group(bfqd->root_group, bfqd); 7007 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7008 7009 wbt_disable_default(q); 7010 return 0; 7011 7012 out_free: 7013 kfree(bfqd); 7014 kobject_put(&eq->kobj); 7015 return -ENOMEM; 7016 } 7017 7018 static void bfq_slab_kill(void) 7019 { 7020 kmem_cache_destroy(bfq_pool); 7021 } 7022 7023 static int __init bfq_slab_setup(void) 7024 { 7025 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7026 if (!bfq_pool) 7027 return -ENOMEM; 7028 return 0; 7029 } 7030 7031 static ssize_t bfq_var_show(unsigned int var, char *page) 7032 { 7033 return sprintf(page, "%u\n", var); 7034 } 7035 7036 static int bfq_var_store(unsigned long *var, const char *page) 7037 { 7038 unsigned long new_val; 7039 int ret = kstrtoul(page, 10, &new_val); 7040 7041 if (ret) 7042 return ret; 7043 *var = new_val; 7044 return 0; 7045 } 7046 7047 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7048 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7049 { \ 7050 struct bfq_data *bfqd = e->elevator_data; \ 7051 u64 __data = __VAR; \ 7052 if (__CONV == 1) \ 7053 __data = jiffies_to_msecs(__data); \ 7054 else if (__CONV == 2) \ 7055 __data = div_u64(__data, NSEC_PER_MSEC); \ 7056 return bfq_var_show(__data, (page)); \ 7057 } 7058 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7059 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7060 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7061 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7062 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7063 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7064 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7065 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7066 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7067 #undef SHOW_FUNCTION 7068 7069 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7070 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7071 { \ 7072 struct bfq_data *bfqd = e->elevator_data; \ 7073 u64 __data = __VAR; \ 7074 __data = div_u64(__data, NSEC_PER_USEC); \ 7075 return bfq_var_show(__data, (page)); \ 7076 } 7077 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7078 #undef USEC_SHOW_FUNCTION 7079 7080 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7081 static ssize_t \ 7082 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7083 { \ 7084 struct bfq_data *bfqd = e->elevator_data; \ 7085 unsigned long __data, __min = (MIN), __max = (MAX); \ 7086 int ret; \ 7087 \ 7088 ret = bfq_var_store(&__data, (page)); \ 7089 if (ret) \ 7090 return ret; \ 7091 if (__data < __min) \ 7092 __data = __min; \ 7093 else if (__data > __max) \ 7094 __data = __max; \ 7095 if (__CONV == 1) \ 7096 *(__PTR) = msecs_to_jiffies(__data); \ 7097 else if (__CONV == 2) \ 7098 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7099 else \ 7100 *(__PTR) = __data; \ 7101 return count; \ 7102 } 7103 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7104 INT_MAX, 2); 7105 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7106 INT_MAX, 2); 7107 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7108 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7109 INT_MAX, 0); 7110 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7111 #undef STORE_FUNCTION 7112 7113 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7114 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7115 { \ 7116 struct bfq_data *bfqd = e->elevator_data; \ 7117 unsigned long __data, __min = (MIN), __max = (MAX); \ 7118 int ret; \ 7119 \ 7120 ret = bfq_var_store(&__data, (page)); \ 7121 if (ret) \ 7122 return ret; \ 7123 if (__data < __min) \ 7124 __data = __min; \ 7125 else if (__data > __max) \ 7126 __data = __max; \ 7127 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7128 return count; \ 7129 } 7130 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7131 UINT_MAX); 7132 #undef USEC_STORE_FUNCTION 7133 7134 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7135 const char *page, size_t count) 7136 { 7137 struct bfq_data *bfqd = e->elevator_data; 7138 unsigned long __data; 7139 int ret; 7140 7141 ret = bfq_var_store(&__data, (page)); 7142 if (ret) 7143 return ret; 7144 7145 if (__data == 0) 7146 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7147 else { 7148 if (__data > INT_MAX) 7149 __data = INT_MAX; 7150 bfqd->bfq_max_budget = __data; 7151 } 7152 7153 bfqd->bfq_user_max_budget = __data; 7154 7155 return count; 7156 } 7157 7158 /* 7159 * Leaving this name to preserve name compatibility with cfq 7160 * parameters, but this timeout is used for both sync and async. 7161 */ 7162 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7163 const char *page, size_t count) 7164 { 7165 struct bfq_data *bfqd = e->elevator_data; 7166 unsigned long __data; 7167 int ret; 7168 7169 ret = bfq_var_store(&__data, (page)); 7170 if (ret) 7171 return ret; 7172 7173 if (__data < 1) 7174 __data = 1; 7175 else if (__data > INT_MAX) 7176 __data = INT_MAX; 7177 7178 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7179 if (bfqd->bfq_user_max_budget == 0) 7180 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7181 7182 return count; 7183 } 7184 7185 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7186 const char *page, size_t count) 7187 { 7188 struct bfq_data *bfqd = e->elevator_data; 7189 unsigned long __data; 7190 int ret; 7191 7192 ret = bfq_var_store(&__data, (page)); 7193 if (ret) 7194 return ret; 7195 7196 if (__data > 1) 7197 __data = 1; 7198 if (!bfqd->strict_guarantees && __data == 1 7199 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7200 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7201 7202 bfqd->strict_guarantees = __data; 7203 7204 return count; 7205 } 7206 7207 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7208 const char *page, size_t count) 7209 { 7210 struct bfq_data *bfqd = e->elevator_data; 7211 unsigned long __data; 7212 int ret; 7213 7214 ret = bfq_var_store(&__data, (page)); 7215 if (ret) 7216 return ret; 7217 7218 if (__data > 1) 7219 __data = 1; 7220 if (__data == 0 && bfqd->low_latency != 0) 7221 bfq_end_wr(bfqd); 7222 bfqd->low_latency = __data; 7223 7224 return count; 7225 } 7226 7227 #define BFQ_ATTR(name) \ 7228 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7229 7230 static struct elv_fs_entry bfq_attrs[] = { 7231 BFQ_ATTR(fifo_expire_sync), 7232 BFQ_ATTR(fifo_expire_async), 7233 BFQ_ATTR(back_seek_max), 7234 BFQ_ATTR(back_seek_penalty), 7235 BFQ_ATTR(slice_idle), 7236 BFQ_ATTR(slice_idle_us), 7237 BFQ_ATTR(max_budget), 7238 BFQ_ATTR(timeout_sync), 7239 BFQ_ATTR(strict_guarantees), 7240 BFQ_ATTR(low_latency), 7241 __ATTR_NULL 7242 }; 7243 7244 static struct elevator_type iosched_bfq_mq = { 7245 .ops = { 7246 .limit_depth = bfq_limit_depth, 7247 .prepare_request = bfq_prepare_request, 7248 .requeue_request = bfq_finish_requeue_request, 7249 .finish_request = bfq_finish_requeue_request, 7250 .exit_icq = bfq_exit_icq, 7251 .insert_requests = bfq_insert_requests, 7252 .dispatch_request = bfq_dispatch_request, 7253 .next_request = elv_rb_latter_request, 7254 .former_request = elv_rb_former_request, 7255 .allow_merge = bfq_allow_bio_merge, 7256 .bio_merge = bfq_bio_merge, 7257 .request_merge = bfq_request_merge, 7258 .requests_merged = bfq_requests_merged, 7259 .request_merged = bfq_request_merged, 7260 .has_work = bfq_has_work, 7261 .depth_updated = bfq_depth_updated, 7262 .init_hctx = bfq_init_hctx, 7263 .init_sched = bfq_init_queue, 7264 .exit_sched = bfq_exit_queue, 7265 }, 7266 7267 .icq_size = sizeof(struct bfq_io_cq), 7268 .icq_align = __alignof__(struct bfq_io_cq), 7269 .elevator_attrs = bfq_attrs, 7270 .elevator_name = "bfq", 7271 .elevator_owner = THIS_MODULE, 7272 }; 7273 MODULE_ALIAS("bfq-iosched"); 7274 7275 static int __init bfq_init(void) 7276 { 7277 int ret; 7278 7279 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7280 ret = blkcg_policy_register(&blkcg_policy_bfq); 7281 if (ret) 7282 return ret; 7283 #endif 7284 7285 ret = -ENOMEM; 7286 if (bfq_slab_setup()) 7287 goto err_pol_unreg; 7288 7289 /* 7290 * Times to load large popular applications for the typical 7291 * systems installed on the reference devices (see the 7292 * comments before the definition of the next 7293 * array). Actually, we use slightly lower values, as the 7294 * estimated peak rate tends to be smaller than the actual 7295 * peak rate. The reason for this last fact is that estimates 7296 * are computed over much shorter time intervals than the long 7297 * intervals typically used for benchmarking. Why? First, to 7298 * adapt more quickly to variations. Second, because an I/O 7299 * scheduler cannot rely on a peak-rate-evaluation workload to 7300 * be run for a long time. 7301 */ 7302 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7303 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7304 7305 ret = elv_register(&iosched_bfq_mq); 7306 if (ret) 7307 goto slab_kill; 7308 7309 return 0; 7310 7311 slab_kill: 7312 bfq_slab_kill(); 7313 err_pol_unreg: 7314 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7315 blkcg_policy_unregister(&blkcg_policy_bfq); 7316 #endif 7317 return ret; 7318 } 7319 7320 static void __exit bfq_exit(void) 7321 { 7322 elv_unregister(&iosched_bfq_mq); 7323 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7324 blkcg_policy_unregister(&blkcg_policy_bfq); 7325 #endif 7326 bfq_slab_kill(); 7327 } 7328 7329 module_init(bfq_init); 7330 module_exit(bfq_exit); 7331 7332 MODULE_AUTHOR("Paolo Valente"); 7333 MODULE_LICENSE("GPL"); 7334 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7335