1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/ktime.h> 121 #include <linux/rbtree.h> 122 #include <linux/ioprio.h> 123 #include <linux/sbitmap.h> 124 #include <linux/delay.h> 125 #include <linux/backing-dev.h> 126 127 #include <trace/events/block.h> 128 129 #include "elevator.h" 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-sched.h" 133 #include "bfq-iosched.h" 134 #include "blk-wbt.h" 135 136 #define BFQ_BFQQ_FNS(name) \ 137 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 138 { \ 139 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 140 } \ 141 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 142 { \ 143 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 144 } \ 145 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 146 { \ 147 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 148 } 149 150 BFQ_BFQQ_FNS(just_created); 151 BFQ_BFQQ_FNS(busy); 152 BFQ_BFQQ_FNS(wait_request); 153 BFQ_BFQQ_FNS(non_blocking_wait_rq); 154 BFQ_BFQQ_FNS(fifo_expire); 155 BFQ_BFQQ_FNS(has_short_ttime); 156 BFQ_BFQQ_FNS(sync); 157 BFQ_BFQQ_FNS(IO_bound); 158 BFQ_BFQQ_FNS(in_large_burst); 159 BFQ_BFQQ_FNS(coop); 160 BFQ_BFQQ_FNS(split_coop); 161 BFQ_BFQQ_FNS(softrt_update); 162 #undef BFQ_BFQQ_FNS \ 163 164 /* Expiration time of async (0) and sync (1) requests, in ns. */ 165 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 166 167 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 168 static const int bfq_back_max = 16 * 1024; 169 170 /* Penalty of a backwards seek, in number of sectors. */ 171 static const int bfq_back_penalty = 2; 172 173 /* Idling period duration, in ns. */ 174 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 175 176 /* Minimum number of assigned budgets for which stats are safe to compute. */ 177 static const int bfq_stats_min_budgets = 194; 178 179 /* Default maximum budget values, in sectors and number of requests. */ 180 static const int bfq_default_max_budget = 16 * 1024; 181 182 /* 183 * When a sync request is dispatched, the queue that contains that 184 * request, and all the ancestor entities of that queue, are charged 185 * with the number of sectors of the request. In contrast, if the 186 * request is async, then the queue and its ancestor entities are 187 * charged with the number of sectors of the request, multiplied by 188 * the factor below. This throttles the bandwidth for async I/O, 189 * w.r.t. to sync I/O, and it is done to counter the tendency of async 190 * writes to steal I/O throughput to reads. 191 * 192 * The current value of this parameter is the result of a tuning with 193 * several hardware and software configurations. We tried to find the 194 * lowest value for which writes do not cause noticeable problems to 195 * reads. In fact, the lower this parameter, the stabler I/O control, 196 * in the following respect. The lower this parameter is, the less 197 * the bandwidth enjoyed by a group decreases 198 * - when the group does writes, w.r.t. to when it does reads; 199 * - when other groups do reads, w.r.t. to when they do writes. 200 */ 201 static const int bfq_async_charge_factor = 3; 202 203 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 204 const int bfq_timeout = HZ / 8; 205 206 /* 207 * Time limit for merging (see comments in bfq_setup_cooperator). Set 208 * to the slowest value that, in our tests, proved to be effective in 209 * removing false positives, while not causing true positives to miss 210 * queue merging. 211 * 212 * As can be deduced from the low time limit below, queue merging, if 213 * successful, happens at the very beginning of the I/O of the involved 214 * cooperating processes, as a consequence of the arrival of the very 215 * first requests from each cooperator. After that, there is very 216 * little chance to find cooperators. 217 */ 218 static const unsigned long bfq_merge_time_limit = HZ/10; 219 220 static struct kmem_cache *bfq_pool; 221 222 /* Below this threshold (in ns), we consider thinktime immediate. */ 223 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 224 225 /* hw_tag detection: parallel requests threshold and min samples needed. */ 226 #define BFQ_HW_QUEUE_THRESHOLD 3 227 #define BFQ_HW_QUEUE_SAMPLES 32 228 229 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 230 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 231 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 232 (get_sdist(last_pos, rq) > \ 233 BFQQ_SEEK_THR && \ 234 (!blk_queue_nonrot(bfqd->queue) || \ 235 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 236 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 237 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 238 /* 239 * Sync random I/O is likely to be confused with soft real-time I/O, 240 * because it is characterized by limited throughput and apparently 241 * isochronous arrival pattern. To avoid false positives, queues 242 * containing only random (seeky) I/O are prevented from being tagged 243 * as soft real-time. 244 */ 245 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 246 247 /* Min number of samples required to perform peak-rate update */ 248 #define BFQ_RATE_MIN_SAMPLES 32 249 /* Min observation time interval required to perform a peak-rate update (ns) */ 250 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 251 /* Target observation time interval for a peak-rate update (ns) */ 252 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 253 254 /* 255 * Shift used for peak-rate fixed precision calculations. 256 * With 257 * - the current shift: 16 positions 258 * - the current type used to store rate: u32 259 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 260 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 261 * the range of rates that can be stored is 262 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 263 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 264 * [15, 65G] sectors/sec 265 * Which, assuming a sector size of 512B, corresponds to a range of 266 * [7.5K, 33T] B/sec 267 */ 268 #define BFQ_RATE_SHIFT 16 269 270 /* 271 * When configured for computing the duration of the weight-raising 272 * for interactive queues automatically (see the comments at the 273 * beginning of this file), BFQ does it using the following formula: 274 * duration = (ref_rate / r) * ref_wr_duration, 275 * where r is the peak rate of the device, and ref_rate and 276 * ref_wr_duration are two reference parameters. In particular, 277 * ref_rate is the peak rate of the reference storage device (see 278 * below), and ref_wr_duration is about the maximum time needed, with 279 * BFQ and while reading two files in parallel, to load typical large 280 * applications on the reference device (see the comments on 281 * max_service_from_wr below, for more details on how ref_wr_duration 282 * is obtained). In practice, the slower/faster the device at hand 283 * is, the more/less it takes to load applications with respect to the 284 * reference device. Accordingly, the longer/shorter BFQ grants 285 * weight raising to interactive applications. 286 * 287 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 288 * depending on whether the device is rotational or non-rotational. 289 * 290 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 291 * are the reference values for a rotational device, whereas 292 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 293 * non-rotational device. The reference rates are not the actual peak 294 * rates of the devices used as a reference, but slightly lower 295 * values. The reason for using slightly lower values is that the 296 * peak-rate estimator tends to yield slightly lower values than the 297 * actual peak rate (it can yield the actual peak rate only if there 298 * is only one process doing I/O, and the process does sequential 299 * I/O). 300 * 301 * The reference peak rates are measured in sectors/usec, left-shifted 302 * by BFQ_RATE_SHIFT. 303 */ 304 static int ref_rate[2] = {14000, 33000}; 305 /* 306 * To improve readability, a conversion function is used to initialize 307 * the following array, which entails that the array can be 308 * initialized only in a function. 309 */ 310 static int ref_wr_duration[2]; 311 312 /* 313 * BFQ uses the above-detailed, time-based weight-raising mechanism to 314 * privilege interactive tasks. This mechanism is vulnerable to the 315 * following false positives: I/O-bound applications that will go on 316 * doing I/O for much longer than the duration of weight 317 * raising. These applications have basically no benefit from being 318 * weight-raised at the beginning of their I/O. On the opposite end, 319 * while being weight-raised, these applications 320 * a) unjustly steal throughput to applications that may actually need 321 * low latency; 322 * b) make BFQ uselessly perform device idling; device idling results 323 * in loss of device throughput with most flash-based storage, and may 324 * increase latencies when used purposelessly. 325 * 326 * BFQ tries to reduce these problems, by adopting the following 327 * countermeasure. To introduce this countermeasure, we need first to 328 * finish explaining how the duration of weight-raising for 329 * interactive tasks is computed. 330 * 331 * For a bfq_queue deemed as interactive, the duration of weight 332 * raising is dynamically adjusted, as a function of the estimated 333 * peak rate of the device, so as to be equal to the time needed to 334 * execute the 'largest' interactive task we benchmarked so far. By 335 * largest task, we mean the task for which each involved process has 336 * to do more I/O than for any of the other tasks we benchmarked. This 337 * reference interactive task is the start-up of LibreOffice Writer, 338 * and in this task each process/bfq_queue needs to have at most ~110K 339 * sectors transferred. 340 * 341 * This last piece of information enables BFQ to reduce the actual 342 * duration of weight-raising for at least one class of I/O-bound 343 * applications: those doing sequential or quasi-sequential I/O. An 344 * example is file copy. In fact, once started, the main I/O-bound 345 * processes of these applications usually consume the above 110K 346 * sectors in much less time than the processes of an application that 347 * is starting, because these I/O-bound processes will greedily devote 348 * almost all their CPU cycles only to their target, 349 * throughput-friendly I/O operations. This is even more true if BFQ 350 * happens to be underestimating the device peak rate, and thus 351 * overestimating the duration of weight raising. But, according to 352 * our measurements, once transferred 110K sectors, these processes 353 * have no right to be weight-raised any longer. 354 * 355 * Basing on the last consideration, BFQ ends weight-raising for a 356 * bfq_queue if the latter happens to have received an amount of 357 * service at least equal to the following constant. The constant is 358 * set to slightly more than 110K, to have a minimum safety margin. 359 * 360 * This early ending of weight-raising reduces the amount of time 361 * during which interactive false positives cause the two problems 362 * described at the beginning of these comments. 363 */ 364 static const unsigned long max_service_from_wr = 120000; 365 366 /* 367 * Maximum time between the creation of two queues, for stable merge 368 * to be activated (in ms) 369 */ 370 static const unsigned long bfq_activation_stable_merging = 600; 371 /* 372 * Minimum time to be waited before evaluating delayed stable merge (in ms) 373 */ 374 static const unsigned long bfq_late_stable_merging = 600; 375 376 #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0])) 377 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 378 379 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync, 380 unsigned int actuator_idx) 381 { 382 if (is_sync) 383 return bic->bfqq[1][actuator_idx]; 384 385 return bic->bfqq[0][actuator_idx]; 386 } 387 388 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 389 390 void bic_set_bfqq(struct bfq_io_cq *bic, 391 struct bfq_queue *bfqq, 392 bool is_sync, 393 unsigned int actuator_idx) 394 { 395 struct bfq_queue *old_bfqq = bic->bfqq[is_sync][actuator_idx]; 396 397 /* 398 * If bfqq != NULL, then a non-stable queue merge between 399 * bic->bfqq and bfqq is happening here. This causes troubles 400 * in the following case: bic->bfqq has also been scheduled 401 * for a possible stable merge with bic->stable_merge_bfqq, 402 * and bic->stable_merge_bfqq == bfqq happens to 403 * hold. Troubles occur because bfqq may then undergo a split, 404 * thereby becoming eligible for a stable merge. Yet, if 405 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 406 * would be stably merged with itself. To avoid this anomaly, 407 * we cancel the stable merge if 408 * bic->stable_merge_bfqq == bfqq. 409 */ 410 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx]; 411 412 /* Clear bic pointer if bfqq is detached from this bic */ 413 if (old_bfqq && old_bfqq->bic == bic) 414 old_bfqq->bic = NULL; 415 416 if (is_sync) 417 bic->bfqq[1][actuator_idx] = bfqq; 418 else 419 bic->bfqq[0][actuator_idx] = bfqq; 420 421 if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) { 422 /* 423 * Actually, these same instructions are executed also 424 * in bfq_setup_cooperator, in case of abort or actual 425 * execution of a stable merge. We could avoid 426 * repeating these instructions there too, but if we 427 * did so, we would nest even more complexity in this 428 * function. 429 */ 430 bfq_put_stable_ref(bfqq_data->stable_merge_bfqq); 431 432 bfqq_data->stable_merge_bfqq = NULL; 433 } 434 } 435 436 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 437 { 438 return bic->icq.q->elevator->elevator_data; 439 } 440 441 /** 442 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 443 * @icq: the iocontext queue. 444 */ 445 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 446 { 447 /* bic->icq is the first member, %NULL will convert to %NULL */ 448 return container_of(icq, struct bfq_io_cq, icq); 449 } 450 451 /** 452 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 453 * @q: the request queue. 454 */ 455 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q) 456 { 457 struct bfq_io_cq *icq; 458 unsigned long flags; 459 460 if (!current->io_context) 461 return NULL; 462 463 spin_lock_irqsave(&q->queue_lock, flags); 464 icq = icq_to_bic(ioc_lookup_icq(q)); 465 spin_unlock_irqrestore(&q->queue_lock, flags); 466 467 return icq; 468 } 469 470 /* 471 * Scheduler run of queue, if there are requests pending and no one in the 472 * driver that will restart queueing. 473 */ 474 void bfq_schedule_dispatch(struct bfq_data *bfqd) 475 { 476 lockdep_assert_held(&bfqd->lock); 477 478 if (bfqd->queued != 0) { 479 bfq_log(bfqd, "schedule dispatch"); 480 blk_mq_run_hw_queues(bfqd->queue, true); 481 } 482 } 483 484 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 485 486 #define bfq_sample_valid(samples) ((samples) > 80) 487 488 /* 489 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 490 * We choose the request that is closer to the head right now. Distance 491 * behind the head is penalized and only allowed to a certain extent. 492 */ 493 static struct request *bfq_choose_req(struct bfq_data *bfqd, 494 struct request *rq1, 495 struct request *rq2, 496 sector_t last) 497 { 498 sector_t s1, s2, d1 = 0, d2 = 0; 499 unsigned long back_max; 500 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 501 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 502 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 503 504 if (!rq1 || rq1 == rq2) 505 return rq2; 506 if (!rq2) 507 return rq1; 508 509 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 510 return rq1; 511 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 512 return rq2; 513 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 514 return rq1; 515 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 516 return rq2; 517 518 s1 = blk_rq_pos(rq1); 519 s2 = blk_rq_pos(rq2); 520 521 /* 522 * By definition, 1KiB is 2 sectors. 523 */ 524 back_max = bfqd->bfq_back_max * 2; 525 526 /* 527 * Strict one way elevator _except_ in the case where we allow 528 * short backward seeks which are biased as twice the cost of a 529 * similar forward seek. 530 */ 531 if (s1 >= last) 532 d1 = s1 - last; 533 else if (s1 + back_max >= last) 534 d1 = (last - s1) * bfqd->bfq_back_penalty; 535 else 536 wrap |= BFQ_RQ1_WRAP; 537 538 if (s2 >= last) 539 d2 = s2 - last; 540 else if (s2 + back_max >= last) 541 d2 = (last - s2) * bfqd->bfq_back_penalty; 542 else 543 wrap |= BFQ_RQ2_WRAP; 544 545 /* Found required data */ 546 547 /* 548 * By doing switch() on the bit mask "wrap" we avoid having to 549 * check two variables for all permutations: --> faster! 550 */ 551 switch (wrap) { 552 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 553 if (d1 < d2) 554 return rq1; 555 else if (d2 < d1) 556 return rq2; 557 558 if (s1 >= s2) 559 return rq1; 560 else 561 return rq2; 562 563 case BFQ_RQ2_WRAP: 564 return rq1; 565 case BFQ_RQ1_WRAP: 566 return rq2; 567 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 568 default: 569 /* 570 * Since both rqs are wrapped, 571 * start with the one that's further behind head 572 * (--> only *one* back seek required), 573 * since back seek takes more time than forward. 574 */ 575 if (s1 <= s2) 576 return rq1; 577 else 578 return rq2; 579 } 580 } 581 582 #define BFQ_LIMIT_INLINE_DEPTH 16 583 584 #ifdef CONFIG_BFQ_GROUP_IOSCHED 585 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 586 { 587 struct bfq_data *bfqd = bfqq->bfqd; 588 struct bfq_entity *entity = &bfqq->entity; 589 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH]; 590 struct bfq_entity **entities = inline_entities; 591 int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH; 592 int class_idx = bfqq->ioprio_class - 1; 593 struct bfq_sched_data *sched_data; 594 unsigned long wsum; 595 bool ret = false; 596 597 if (!entity->on_st_or_in_serv) 598 return false; 599 600 retry: 601 spin_lock_irq(&bfqd->lock); 602 /* +1 for bfqq entity, root cgroup not included */ 603 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1; 604 if (depth > alloc_depth) { 605 spin_unlock_irq(&bfqd->lock); 606 if (entities != inline_entities) 607 kfree(entities); 608 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO); 609 if (!entities) 610 return false; 611 alloc_depth = depth; 612 goto retry; 613 } 614 615 sched_data = entity->sched_data; 616 /* Gather our ancestors as we need to traverse them in reverse order */ 617 level = 0; 618 for_each_entity(entity) { 619 /* 620 * If at some level entity is not even active, allow request 621 * queueing so that BFQ knows there's work to do and activate 622 * entities. 623 */ 624 if (!entity->on_st_or_in_serv) 625 goto out; 626 /* Uh, more parents than cgroup subsystem thinks? */ 627 if (WARN_ON_ONCE(level >= depth)) 628 break; 629 entities[level++] = entity; 630 } 631 WARN_ON_ONCE(level != depth); 632 for (level--; level >= 0; level--) { 633 entity = entities[level]; 634 if (level > 0) { 635 wsum = bfq_entity_service_tree(entity)->wsum; 636 } else { 637 int i; 638 /* 639 * For bfqq itself we take into account service trees 640 * of all higher priority classes and multiply their 641 * weights so that low prio queue from higher class 642 * gets more requests than high prio queue from lower 643 * class. 644 */ 645 wsum = 0; 646 for (i = 0; i <= class_idx; i++) { 647 wsum = wsum * IOPRIO_BE_NR + 648 sched_data->service_tree[i].wsum; 649 } 650 } 651 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum); 652 if (entity->allocated >= limit) { 653 bfq_log_bfqq(bfqq->bfqd, bfqq, 654 "too many requests: allocated %d limit %d level %d", 655 entity->allocated, limit, level); 656 ret = true; 657 break; 658 } 659 } 660 out: 661 spin_unlock_irq(&bfqd->lock); 662 if (entities != inline_entities) 663 kfree(entities); 664 return ret; 665 } 666 #else 667 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 668 { 669 return false; 670 } 671 #endif 672 673 /* 674 * Async I/O can easily starve sync I/O (both sync reads and sync 675 * writes), by consuming all tags. Similarly, storms of sync writes, 676 * such as those that sync(2) may trigger, can starve sync reads. 677 * Limit depths of async I/O and sync writes so as to counter both 678 * problems. 679 * 680 * Also if a bfq queue or its parent cgroup consume more tags than would be 681 * appropriate for their weight, we trim the available tag depth to 1. This 682 * avoids a situation where one cgroup can starve another cgroup from tags and 683 * thus block service differentiation among cgroups. Note that because the 684 * queue / cgroup already has many requests allocated and queued, this does not 685 * significantly affect service guarantees coming from the BFQ scheduling 686 * algorithm. 687 */ 688 static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data) 689 { 690 struct bfq_data *bfqd = data->q->elevator->elevator_data; 691 struct bfq_io_cq *bic = bfq_bic_lookup(data->q); 692 int depth; 693 unsigned limit = data->q->nr_requests; 694 unsigned int act_idx; 695 696 /* Sync reads have full depth available */ 697 if (op_is_sync(opf) && !op_is_write(opf)) { 698 depth = 0; 699 } else { 700 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)]; 701 limit = (limit * depth) >> bfqd->full_depth_shift; 702 } 703 704 for (act_idx = 0; bic && act_idx < bfqd->num_actuators; act_idx++) { 705 struct bfq_queue *bfqq = 706 bic_to_bfqq(bic, op_is_sync(opf), act_idx); 707 708 /* 709 * Does queue (or any parent entity) exceed number of 710 * requests that should be available to it? Heavily 711 * limit depth so that it cannot consume more 712 * available requests and thus starve other entities. 713 */ 714 if (bfqq && bfqq_request_over_limit(bfqq, limit)) { 715 depth = 1; 716 break; 717 } 718 } 719 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 720 __func__, bfqd->wr_busy_queues, op_is_sync(opf), depth); 721 if (depth) 722 data->shallow_depth = depth; 723 } 724 725 static struct bfq_queue * 726 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 727 sector_t sector, struct rb_node **ret_parent, 728 struct rb_node ***rb_link) 729 { 730 struct rb_node **p, *parent; 731 struct bfq_queue *bfqq = NULL; 732 733 parent = NULL; 734 p = &root->rb_node; 735 while (*p) { 736 struct rb_node **n; 737 738 parent = *p; 739 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 740 741 /* 742 * Sort strictly based on sector. Smallest to the left, 743 * largest to the right. 744 */ 745 if (sector > blk_rq_pos(bfqq->next_rq)) 746 n = &(*p)->rb_right; 747 else if (sector < blk_rq_pos(bfqq->next_rq)) 748 n = &(*p)->rb_left; 749 else 750 break; 751 p = n; 752 bfqq = NULL; 753 } 754 755 *ret_parent = parent; 756 if (rb_link) 757 *rb_link = p; 758 759 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 760 (unsigned long long)sector, 761 bfqq ? bfqq->pid : 0); 762 763 return bfqq; 764 } 765 766 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 767 { 768 return bfqq->service_from_backlogged > 0 && 769 time_is_before_jiffies(bfqq->first_IO_time + 770 bfq_merge_time_limit); 771 } 772 773 /* 774 * The following function is not marked as __cold because it is 775 * actually cold, but for the same performance goal described in the 776 * comments on the likely() at the beginning of 777 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 778 * execution time for the case where this function is not invoked, we 779 * had to add an unlikely() in each involved if(). 780 */ 781 void __cold 782 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 783 { 784 struct rb_node **p, *parent; 785 struct bfq_queue *__bfqq; 786 787 if (bfqq->pos_root) { 788 rb_erase(&bfqq->pos_node, bfqq->pos_root); 789 bfqq->pos_root = NULL; 790 } 791 792 /* oom_bfqq does not participate in queue merging */ 793 if (bfqq == &bfqd->oom_bfqq) 794 return; 795 796 /* 797 * bfqq cannot be merged any longer (see comments in 798 * bfq_setup_cooperator): no point in adding bfqq into the 799 * position tree. 800 */ 801 if (bfq_too_late_for_merging(bfqq)) 802 return; 803 804 if (bfq_class_idle(bfqq)) 805 return; 806 if (!bfqq->next_rq) 807 return; 808 809 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree; 810 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 811 blk_rq_pos(bfqq->next_rq), &parent, &p); 812 if (!__bfqq) { 813 rb_link_node(&bfqq->pos_node, parent, p); 814 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 815 } else 816 bfqq->pos_root = NULL; 817 } 818 819 /* 820 * The following function returns false either if every active queue 821 * must receive the same share of the throughput (symmetric scenario), 822 * or, as a special case, if bfqq must receive a share of the 823 * throughput lower than or equal to the share that every other active 824 * queue must receive. If bfqq does sync I/O, then these are the only 825 * two cases where bfqq happens to be guaranteed its share of the 826 * throughput even if I/O dispatching is not plugged when bfqq remains 827 * temporarily empty (for more details, see the comments in the 828 * function bfq_better_to_idle()). For this reason, the return value 829 * of this function is used to check whether I/O-dispatch plugging can 830 * be avoided. 831 * 832 * The above first case (symmetric scenario) occurs when: 833 * 1) all active queues have the same weight, 834 * 2) all active queues belong to the same I/O-priority class, 835 * 3) all active groups at the same level in the groups tree have the same 836 * weight, 837 * 4) all active groups at the same level in the groups tree have the same 838 * number of children. 839 * 840 * Unfortunately, keeping the necessary state for evaluating exactly 841 * the last two symmetry sub-conditions above would be quite complex 842 * and time consuming. Therefore this function evaluates, instead, 843 * only the following stronger three sub-conditions, for which it is 844 * much easier to maintain the needed state: 845 * 1) all active queues have the same weight, 846 * 2) all active queues belong to the same I/O-priority class, 847 * 3) there is at most one active group. 848 * In particular, the last condition is always true if hierarchical 849 * support or the cgroups interface are not enabled, thus no state 850 * needs to be maintained in this case. 851 */ 852 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 853 struct bfq_queue *bfqq) 854 { 855 bool smallest_weight = bfqq && 856 bfqq->weight_counter && 857 bfqq->weight_counter == 858 container_of( 859 rb_first_cached(&bfqd->queue_weights_tree), 860 struct bfq_weight_counter, 861 weights_node); 862 863 /* 864 * For queue weights to differ, queue_weights_tree must contain 865 * at least two nodes. 866 */ 867 bool varied_queue_weights = !smallest_weight && 868 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 869 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 870 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 871 872 bool multiple_classes_busy = 873 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 874 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 875 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 876 877 return varied_queue_weights || multiple_classes_busy 878 #ifdef CONFIG_BFQ_GROUP_IOSCHED 879 || bfqd->num_groups_with_pending_reqs > 1 880 #endif 881 ; 882 } 883 884 /* 885 * If the weight-counter tree passed as input contains no counter for 886 * the weight of the input queue, then add that counter; otherwise just 887 * increment the existing counter. 888 * 889 * Note that weight-counter trees contain few nodes in mostly symmetric 890 * scenarios. For example, if all queues have the same weight, then the 891 * weight-counter tree for the queues may contain at most one node. 892 * This holds even if low_latency is on, because weight-raised queues 893 * are not inserted in the tree. 894 * In most scenarios, the rate at which nodes are created/destroyed 895 * should be low too. 896 */ 897 void bfq_weights_tree_add(struct bfq_queue *bfqq) 898 { 899 struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree; 900 struct bfq_entity *entity = &bfqq->entity; 901 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 902 bool leftmost = true; 903 904 /* 905 * Do not insert if the queue is already associated with a 906 * counter, which happens if: 907 * 1) a request arrival has caused the queue to become both 908 * non-weight-raised, and hence change its weight, and 909 * backlogged; in this respect, each of the two events 910 * causes an invocation of this function, 911 * 2) this is the invocation of this function caused by the 912 * second event. This second invocation is actually useless, 913 * and we handle this fact by exiting immediately. More 914 * efficient or clearer solutions might possibly be adopted. 915 */ 916 if (bfqq->weight_counter) 917 return; 918 919 while (*new) { 920 struct bfq_weight_counter *__counter = container_of(*new, 921 struct bfq_weight_counter, 922 weights_node); 923 parent = *new; 924 925 if (entity->weight == __counter->weight) { 926 bfqq->weight_counter = __counter; 927 goto inc_counter; 928 } 929 if (entity->weight < __counter->weight) 930 new = &((*new)->rb_left); 931 else { 932 new = &((*new)->rb_right); 933 leftmost = false; 934 } 935 } 936 937 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 938 GFP_ATOMIC); 939 940 /* 941 * In the unlucky event of an allocation failure, we just 942 * exit. This will cause the weight of queue to not be 943 * considered in bfq_asymmetric_scenario, which, in its turn, 944 * causes the scenario to be deemed wrongly symmetric in case 945 * bfqq's weight would have been the only weight making the 946 * scenario asymmetric. On the bright side, no unbalance will 947 * however occur when bfqq becomes inactive again (the 948 * invocation of this function is triggered by an activation 949 * of queue). In fact, bfq_weights_tree_remove does nothing 950 * if !bfqq->weight_counter. 951 */ 952 if (unlikely(!bfqq->weight_counter)) 953 return; 954 955 bfqq->weight_counter->weight = entity->weight; 956 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 957 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 958 leftmost); 959 960 inc_counter: 961 bfqq->weight_counter->num_active++; 962 bfqq->ref++; 963 } 964 965 /* 966 * Decrement the weight counter associated with the queue, and, if the 967 * counter reaches 0, remove the counter from the tree. 968 * See the comments to the function bfq_weights_tree_add() for considerations 969 * about overhead. 970 */ 971 void bfq_weights_tree_remove(struct bfq_queue *bfqq) 972 { 973 struct rb_root_cached *root; 974 975 if (!bfqq->weight_counter) 976 return; 977 978 root = &bfqq->bfqd->queue_weights_tree; 979 bfqq->weight_counter->num_active--; 980 if (bfqq->weight_counter->num_active > 0) 981 goto reset_entity_pointer; 982 983 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 984 kfree(bfqq->weight_counter); 985 986 reset_entity_pointer: 987 bfqq->weight_counter = NULL; 988 bfq_put_queue(bfqq); 989 } 990 991 /* 992 * Return expired entry, or NULL to just start from scratch in rbtree. 993 */ 994 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 995 struct request *last) 996 { 997 struct request *rq; 998 999 if (bfq_bfqq_fifo_expire(bfqq)) 1000 return NULL; 1001 1002 bfq_mark_bfqq_fifo_expire(bfqq); 1003 1004 rq = rq_entry_fifo(bfqq->fifo.next); 1005 1006 if (rq == last || ktime_get_ns() < rq->fifo_time) 1007 return NULL; 1008 1009 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 1010 return rq; 1011 } 1012 1013 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 1014 struct bfq_queue *bfqq, 1015 struct request *last) 1016 { 1017 struct rb_node *rbnext = rb_next(&last->rb_node); 1018 struct rb_node *rbprev = rb_prev(&last->rb_node); 1019 struct request *next, *prev = NULL; 1020 1021 /* Follow expired path, else get first next available. */ 1022 next = bfq_check_fifo(bfqq, last); 1023 if (next) 1024 return next; 1025 1026 if (rbprev) 1027 prev = rb_entry_rq(rbprev); 1028 1029 if (rbnext) 1030 next = rb_entry_rq(rbnext); 1031 else { 1032 rbnext = rb_first(&bfqq->sort_list); 1033 if (rbnext && rbnext != &last->rb_node) 1034 next = rb_entry_rq(rbnext); 1035 } 1036 1037 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 1038 } 1039 1040 /* see the definition of bfq_async_charge_factor for details */ 1041 static unsigned long bfq_serv_to_charge(struct request *rq, 1042 struct bfq_queue *bfqq) 1043 { 1044 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 1045 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 1046 return blk_rq_sectors(rq); 1047 1048 return blk_rq_sectors(rq) * bfq_async_charge_factor; 1049 } 1050 1051 /** 1052 * bfq_updated_next_req - update the queue after a new next_rq selection. 1053 * @bfqd: the device data the queue belongs to. 1054 * @bfqq: the queue to update. 1055 * 1056 * If the first request of a queue changes we make sure that the queue 1057 * has enough budget to serve at least its first request (if the 1058 * request has grown). We do this because if the queue has not enough 1059 * budget for its first request, it has to go through two dispatch 1060 * rounds to actually get it dispatched. 1061 */ 1062 static void bfq_updated_next_req(struct bfq_data *bfqd, 1063 struct bfq_queue *bfqq) 1064 { 1065 struct bfq_entity *entity = &bfqq->entity; 1066 struct request *next_rq = bfqq->next_rq; 1067 unsigned long new_budget; 1068 1069 if (!next_rq) 1070 return; 1071 1072 if (bfqq == bfqd->in_service_queue) 1073 /* 1074 * In order not to break guarantees, budgets cannot be 1075 * changed after an entity has been selected. 1076 */ 1077 return; 1078 1079 new_budget = max_t(unsigned long, 1080 max_t(unsigned long, bfqq->max_budget, 1081 bfq_serv_to_charge(next_rq, bfqq)), 1082 entity->service); 1083 if (entity->budget != new_budget) { 1084 entity->budget = new_budget; 1085 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 1086 new_budget); 1087 bfq_requeue_bfqq(bfqd, bfqq, false); 1088 } 1089 } 1090 1091 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 1092 { 1093 u64 dur; 1094 1095 dur = bfqd->rate_dur_prod; 1096 do_div(dur, bfqd->peak_rate); 1097 1098 /* 1099 * Limit duration between 3 and 25 seconds. The upper limit 1100 * has been conservatively set after the following worst case: 1101 * on a QEMU/KVM virtual machine 1102 * - running in a slow PC 1103 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1104 * - serving a heavy I/O workload, such as the sequential reading 1105 * of several files 1106 * mplayer took 23 seconds to start, if constantly weight-raised. 1107 * 1108 * As for higher values than that accommodating the above bad 1109 * scenario, tests show that higher values would often yield 1110 * the opposite of the desired result, i.e., would worsen 1111 * responsiveness by allowing non-interactive applications to 1112 * preserve weight raising for too long. 1113 * 1114 * On the other end, lower values than 3 seconds make it 1115 * difficult for most interactive tasks to complete their jobs 1116 * before weight-raising finishes. 1117 */ 1118 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1119 } 1120 1121 /* switch back from soft real-time to interactive weight raising */ 1122 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1123 struct bfq_data *bfqd) 1124 { 1125 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1126 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1127 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1128 } 1129 1130 static void 1131 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1132 struct bfq_io_cq *bic, bool bfq_already_existing) 1133 { 1134 unsigned int old_wr_coeff = 1; 1135 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1136 unsigned int a_idx = bfqq->actuator_idx; 1137 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 1138 1139 if (bfqq_data->saved_has_short_ttime) 1140 bfq_mark_bfqq_has_short_ttime(bfqq); 1141 else 1142 bfq_clear_bfqq_has_short_ttime(bfqq); 1143 1144 if (bfqq_data->saved_IO_bound) 1145 bfq_mark_bfqq_IO_bound(bfqq); 1146 else 1147 bfq_clear_bfqq_IO_bound(bfqq); 1148 1149 bfqq->last_serv_time_ns = bfqq_data->saved_last_serv_time_ns; 1150 bfqq->inject_limit = bfqq_data->saved_inject_limit; 1151 bfqq->decrease_time_jif = bfqq_data->saved_decrease_time_jif; 1152 1153 bfqq->entity.new_weight = bfqq_data->saved_weight; 1154 bfqq->ttime = bfqq_data->saved_ttime; 1155 bfqq->io_start_time = bfqq_data->saved_io_start_time; 1156 bfqq->tot_idle_time = bfqq_data->saved_tot_idle_time; 1157 /* 1158 * Restore weight coefficient only if low_latency is on 1159 */ 1160 if (bfqd->low_latency) { 1161 old_wr_coeff = bfqq->wr_coeff; 1162 bfqq->wr_coeff = bfqq_data->saved_wr_coeff; 1163 } 1164 bfqq->service_from_wr = bfqq_data->saved_service_from_wr; 1165 bfqq->wr_start_at_switch_to_srt = 1166 bfqq_data->saved_wr_start_at_switch_to_srt; 1167 bfqq->last_wr_start_finish = bfqq_data->saved_last_wr_start_finish; 1168 bfqq->wr_cur_max_time = bfqq_data->saved_wr_cur_max_time; 1169 1170 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1171 time_is_before_jiffies(bfqq->last_wr_start_finish + 1172 bfqq->wr_cur_max_time))) { 1173 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1174 !bfq_bfqq_in_large_burst(bfqq) && 1175 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1176 bfq_wr_duration(bfqd))) { 1177 switch_back_to_interactive_wr(bfqq, bfqd); 1178 } else { 1179 bfqq->wr_coeff = 1; 1180 bfq_log_bfqq(bfqq->bfqd, bfqq, 1181 "resume state: switching off wr"); 1182 } 1183 } 1184 1185 /* make sure weight will be updated, however we got here */ 1186 bfqq->entity.prio_changed = 1; 1187 1188 if (likely(!busy)) 1189 return; 1190 1191 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1192 bfqd->wr_busy_queues++; 1193 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1194 bfqd->wr_busy_queues--; 1195 } 1196 1197 static int bfqq_process_refs(struct bfq_queue *bfqq) 1198 { 1199 return bfqq->ref - bfqq->entity.allocated - 1200 bfqq->entity.on_st_or_in_serv - 1201 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1202 } 1203 1204 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1205 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1206 { 1207 struct bfq_queue *item; 1208 struct hlist_node *n; 1209 1210 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1211 hlist_del_init(&item->burst_list_node); 1212 1213 /* 1214 * Start the creation of a new burst list only if there is no 1215 * active queue. See comments on the conditional invocation of 1216 * bfq_handle_burst(). 1217 */ 1218 if (bfq_tot_busy_queues(bfqd) == 0) { 1219 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1220 bfqd->burst_size = 1; 1221 } else 1222 bfqd->burst_size = 0; 1223 1224 bfqd->burst_parent_entity = bfqq->entity.parent; 1225 } 1226 1227 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1228 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1229 { 1230 /* Increment burst size to take into account also bfqq */ 1231 bfqd->burst_size++; 1232 1233 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1234 struct bfq_queue *pos, *bfqq_item; 1235 struct hlist_node *n; 1236 1237 /* 1238 * Enough queues have been activated shortly after each 1239 * other to consider this burst as large. 1240 */ 1241 bfqd->large_burst = true; 1242 1243 /* 1244 * We can now mark all queues in the burst list as 1245 * belonging to a large burst. 1246 */ 1247 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1248 burst_list_node) 1249 bfq_mark_bfqq_in_large_burst(bfqq_item); 1250 bfq_mark_bfqq_in_large_burst(bfqq); 1251 1252 /* 1253 * From now on, and until the current burst finishes, any 1254 * new queue being activated shortly after the last queue 1255 * was inserted in the burst can be immediately marked as 1256 * belonging to a large burst. So the burst list is not 1257 * needed any more. Remove it. 1258 */ 1259 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1260 burst_list_node) 1261 hlist_del_init(&pos->burst_list_node); 1262 } else /* 1263 * Burst not yet large: add bfqq to the burst list. Do 1264 * not increment the ref counter for bfqq, because bfqq 1265 * is removed from the burst list before freeing bfqq 1266 * in put_queue. 1267 */ 1268 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1269 } 1270 1271 /* 1272 * If many queues belonging to the same group happen to be created 1273 * shortly after each other, then the processes associated with these 1274 * queues have typically a common goal. In particular, bursts of queue 1275 * creations are usually caused by services or applications that spawn 1276 * many parallel threads/processes. Examples are systemd during boot, 1277 * or git grep. To help these processes get their job done as soon as 1278 * possible, it is usually better to not grant either weight-raising 1279 * or device idling to their queues, unless these queues must be 1280 * protected from the I/O flowing through other active queues. 1281 * 1282 * In this comment we describe, firstly, the reasons why this fact 1283 * holds, and, secondly, the next function, which implements the main 1284 * steps needed to properly mark these queues so that they can then be 1285 * treated in a different way. 1286 * 1287 * The above services or applications benefit mostly from a high 1288 * throughput: the quicker the requests of the activated queues are 1289 * cumulatively served, the sooner the target job of these queues gets 1290 * completed. As a consequence, weight-raising any of these queues, 1291 * which also implies idling the device for it, is almost always 1292 * counterproductive, unless there are other active queues to isolate 1293 * these new queues from. If there no other active queues, then 1294 * weight-raising these new queues just lowers throughput in most 1295 * cases. 1296 * 1297 * On the other hand, a burst of queue creations may be caused also by 1298 * the start of an application that does not consist of a lot of 1299 * parallel I/O-bound threads. In fact, with a complex application, 1300 * several short processes may need to be executed to start-up the 1301 * application. In this respect, to start an application as quickly as 1302 * possible, the best thing to do is in any case to privilege the I/O 1303 * related to the application with respect to all other 1304 * I/O. Therefore, the best strategy to start as quickly as possible 1305 * an application that causes a burst of queue creations is to 1306 * weight-raise all the queues created during the burst. This is the 1307 * exact opposite of the best strategy for the other type of bursts. 1308 * 1309 * In the end, to take the best action for each of the two cases, the 1310 * two types of bursts need to be distinguished. Fortunately, this 1311 * seems relatively easy, by looking at the sizes of the bursts. In 1312 * particular, we found a threshold such that only bursts with a 1313 * larger size than that threshold are apparently caused by 1314 * services or commands such as systemd or git grep. For brevity, 1315 * hereafter we call just 'large' these bursts. BFQ *does not* 1316 * weight-raise queues whose creation occurs in a large burst. In 1317 * addition, for each of these queues BFQ performs or does not perform 1318 * idling depending on which choice boosts the throughput more. The 1319 * exact choice depends on the device and request pattern at 1320 * hand. 1321 * 1322 * Unfortunately, false positives may occur while an interactive task 1323 * is starting (e.g., an application is being started). The 1324 * consequence is that the queues associated with the task do not 1325 * enjoy weight raising as expected. Fortunately these false positives 1326 * are very rare. They typically occur if some service happens to 1327 * start doing I/O exactly when the interactive task starts. 1328 * 1329 * Turning back to the next function, it is invoked only if there are 1330 * no active queues (apart from active queues that would belong to the 1331 * same, possible burst bfqq would belong to), and it implements all 1332 * the steps needed to detect the occurrence of a large burst and to 1333 * properly mark all the queues belonging to it (so that they can then 1334 * be treated in a different way). This goal is achieved by 1335 * maintaining a "burst list" that holds, temporarily, the queues that 1336 * belong to the burst in progress. The list is then used to mark 1337 * these queues as belonging to a large burst if the burst does become 1338 * large. The main steps are the following. 1339 * 1340 * . when the very first queue is created, the queue is inserted into the 1341 * list (as it could be the first queue in a possible burst) 1342 * 1343 * . if the current burst has not yet become large, and a queue Q that does 1344 * not yet belong to the burst is activated shortly after the last time 1345 * at which a new queue entered the burst list, then the function appends 1346 * Q to the burst list 1347 * 1348 * . if, as a consequence of the previous step, the burst size reaches 1349 * the large-burst threshold, then 1350 * 1351 * . all the queues in the burst list are marked as belonging to a 1352 * large burst 1353 * 1354 * . the burst list is deleted; in fact, the burst list already served 1355 * its purpose (keeping temporarily track of the queues in a burst, 1356 * so as to be able to mark them as belonging to a large burst in the 1357 * previous sub-step), and now is not needed any more 1358 * 1359 * . the device enters a large-burst mode 1360 * 1361 * . if a queue Q that does not belong to the burst is created while 1362 * the device is in large-burst mode and shortly after the last time 1363 * at which a queue either entered the burst list or was marked as 1364 * belonging to the current large burst, then Q is immediately marked 1365 * as belonging to a large burst. 1366 * 1367 * . if a queue Q that does not belong to the burst is created a while 1368 * later, i.e., not shortly after, than the last time at which a queue 1369 * either entered the burst list or was marked as belonging to the 1370 * current large burst, then the current burst is deemed as finished and: 1371 * 1372 * . the large-burst mode is reset if set 1373 * 1374 * . the burst list is emptied 1375 * 1376 * . Q is inserted in the burst list, as Q may be the first queue 1377 * in a possible new burst (then the burst list contains just Q 1378 * after this step). 1379 */ 1380 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1381 { 1382 /* 1383 * If bfqq is already in the burst list or is part of a large 1384 * burst, or finally has just been split, then there is 1385 * nothing else to do. 1386 */ 1387 if (!hlist_unhashed(&bfqq->burst_list_node) || 1388 bfq_bfqq_in_large_burst(bfqq) || 1389 time_is_after_eq_jiffies(bfqq->split_time + 1390 msecs_to_jiffies(10))) 1391 return; 1392 1393 /* 1394 * If bfqq's creation happens late enough, or bfqq belongs to 1395 * a different group than the burst group, then the current 1396 * burst is finished, and related data structures must be 1397 * reset. 1398 * 1399 * In this respect, consider the special case where bfqq is 1400 * the very first queue created after BFQ is selected for this 1401 * device. In this case, last_ins_in_burst and 1402 * burst_parent_entity are not yet significant when we get 1403 * here. But it is easy to verify that, whether or not the 1404 * following condition is true, bfqq will end up being 1405 * inserted into the burst list. In particular the list will 1406 * happen to contain only bfqq. And this is exactly what has 1407 * to happen, as bfqq may be the first queue of the first 1408 * burst. 1409 */ 1410 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1411 bfqd->bfq_burst_interval) || 1412 bfqq->entity.parent != bfqd->burst_parent_entity) { 1413 bfqd->large_burst = false; 1414 bfq_reset_burst_list(bfqd, bfqq); 1415 goto end; 1416 } 1417 1418 /* 1419 * If we get here, then bfqq is being activated shortly after the 1420 * last queue. So, if the current burst is also large, we can mark 1421 * bfqq as belonging to this large burst immediately. 1422 */ 1423 if (bfqd->large_burst) { 1424 bfq_mark_bfqq_in_large_burst(bfqq); 1425 goto end; 1426 } 1427 1428 /* 1429 * If we get here, then a large-burst state has not yet been 1430 * reached, but bfqq is being activated shortly after the last 1431 * queue. Then we add bfqq to the burst. 1432 */ 1433 bfq_add_to_burst(bfqd, bfqq); 1434 end: 1435 /* 1436 * At this point, bfqq either has been added to the current 1437 * burst or has caused the current burst to terminate and a 1438 * possible new burst to start. In particular, in the second 1439 * case, bfqq has become the first queue in the possible new 1440 * burst. In both cases last_ins_in_burst needs to be moved 1441 * forward. 1442 */ 1443 bfqd->last_ins_in_burst = jiffies; 1444 } 1445 1446 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1447 { 1448 struct bfq_entity *entity = &bfqq->entity; 1449 1450 return entity->budget - entity->service; 1451 } 1452 1453 /* 1454 * If enough samples have been computed, return the current max budget 1455 * stored in bfqd, which is dynamically updated according to the 1456 * estimated disk peak rate; otherwise return the default max budget 1457 */ 1458 static int bfq_max_budget(struct bfq_data *bfqd) 1459 { 1460 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1461 return bfq_default_max_budget; 1462 else 1463 return bfqd->bfq_max_budget; 1464 } 1465 1466 /* 1467 * Return min budget, which is a fraction of the current or default 1468 * max budget (trying with 1/32) 1469 */ 1470 static int bfq_min_budget(struct bfq_data *bfqd) 1471 { 1472 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1473 return bfq_default_max_budget / 32; 1474 else 1475 return bfqd->bfq_max_budget / 32; 1476 } 1477 1478 /* 1479 * The next function, invoked after the input queue bfqq switches from 1480 * idle to busy, updates the budget of bfqq. The function also tells 1481 * whether the in-service queue should be expired, by returning 1482 * true. The purpose of expiring the in-service queue is to give bfqq 1483 * the chance to possibly preempt the in-service queue, and the reason 1484 * for preempting the in-service queue is to achieve one of the two 1485 * goals below. 1486 * 1487 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1488 * expired because it has remained idle. In particular, bfqq may have 1489 * expired for one of the following two reasons: 1490 * 1491 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1492 * and did not make it to issue a new request before its last 1493 * request was served; 1494 * 1495 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1496 * a new request before the expiration of the idling-time. 1497 * 1498 * Even if bfqq has expired for one of the above reasons, the process 1499 * associated with the queue may be however issuing requests greedily, 1500 * and thus be sensitive to the bandwidth it receives (bfqq may have 1501 * remained idle for other reasons: CPU high load, bfqq not enjoying 1502 * idling, I/O throttling somewhere in the path from the process to 1503 * the I/O scheduler, ...). But if, after every expiration for one of 1504 * the above two reasons, bfqq has to wait for the service of at least 1505 * one full budget of another queue before being served again, then 1506 * bfqq is likely to get a much lower bandwidth or resource time than 1507 * its reserved ones. To address this issue, two countermeasures need 1508 * to be taken. 1509 * 1510 * First, the budget and the timestamps of bfqq need to be updated in 1511 * a special way on bfqq reactivation: they need to be updated as if 1512 * bfqq did not remain idle and did not expire. In fact, if they are 1513 * computed as if bfqq expired and remained idle until reactivation, 1514 * then the process associated with bfqq is treated as if, instead of 1515 * being greedy, it stopped issuing requests when bfqq remained idle, 1516 * and restarts issuing requests only on this reactivation. In other 1517 * words, the scheduler does not help the process recover the "service 1518 * hole" between bfqq expiration and reactivation. As a consequence, 1519 * the process receives a lower bandwidth than its reserved one. In 1520 * contrast, to recover this hole, the budget must be updated as if 1521 * bfqq was not expired at all before this reactivation, i.e., it must 1522 * be set to the value of the remaining budget when bfqq was 1523 * expired. Along the same line, timestamps need to be assigned the 1524 * value they had the last time bfqq was selected for service, i.e., 1525 * before last expiration. Thus timestamps need to be back-shifted 1526 * with respect to their normal computation (see [1] for more details 1527 * on this tricky aspect). 1528 * 1529 * Secondly, to allow the process to recover the hole, the in-service 1530 * queue must be expired too, to give bfqq the chance to preempt it 1531 * immediately. In fact, if bfqq has to wait for a full budget of the 1532 * in-service queue to be completed, then it may become impossible to 1533 * let the process recover the hole, even if the back-shifted 1534 * timestamps of bfqq are lower than those of the in-service queue. If 1535 * this happens for most or all of the holes, then the process may not 1536 * receive its reserved bandwidth. In this respect, it is worth noting 1537 * that, being the service of outstanding requests unpreemptible, a 1538 * little fraction of the holes may however be unrecoverable, thereby 1539 * causing a little loss of bandwidth. 1540 * 1541 * The last important point is detecting whether bfqq does need this 1542 * bandwidth recovery. In this respect, the next function deems the 1543 * process associated with bfqq greedy, and thus allows it to recover 1544 * the hole, if: 1) the process is waiting for the arrival of a new 1545 * request (which implies that bfqq expired for one of the above two 1546 * reasons), and 2) such a request has arrived soon. The first 1547 * condition is controlled through the flag non_blocking_wait_rq, 1548 * while the second through the flag arrived_in_time. If both 1549 * conditions hold, then the function computes the budget in the 1550 * above-described special way, and signals that the in-service queue 1551 * should be expired. Timestamp back-shifting is done later in 1552 * __bfq_activate_entity. 1553 * 1554 * 2. Reduce latency. Even if timestamps are not backshifted to let 1555 * the process associated with bfqq recover a service hole, bfqq may 1556 * however happen to have, after being (re)activated, a lower finish 1557 * timestamp than the in-service queue. That is, the next budget of 1558 * bfqq may have to be completed before the one of the in-service 1559 * queue. If this is the case, then preempting the in-service queue 1560 * allows this goal to be achieved, apart from the unpreemptible, 1561 * outstanding requests mentioned above. 1562 * 1563 * Unfortunately, regardless of which of the above two goals one wants 1564 * to achieve, service trees need first to be updated to know whether 1565 * the in-service queue must be preempted. To have service trees 1566 * correctly updated, the in-service queue must be expired and 1567 * rescheduled, and bfqq must be scheduled too. This is one of the 1568 * most costly operations (in future versions, the scheduling 1569 * mechanism may be re-designed in such a way to make it possible to 1570 * know whether preemption is needed without needing to update service 1571 * trees). In addition, queue preemptions almost always cause random 1572 * I/O, which may in turn cause loss of throughput. Finally, there may 1573 * even be no in-service queue when the next function is invoked (so, 1574 * no queue to compare timestamps with). Because of these facts, the 1575 * next function adopts the following simple scheme to avoid costly 1576 * operations, too frequent preemptions and too many dependencies on 1577 * the state of the scheduler: it requests the expiration of the 1578 * in-service queue (unconditionally) only for queues that need to 1579 * recover a hole. Then it delegates to other parts of the code the 1580 * responsibility of handling the above case 2. 1581 */ 1582 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1583 struct bfq_queue *bfqq, 1584 bool arrived_in_time) 1585 { 1586 struct bfq_entity *entity = &bfqq->entity; 1587 1588 /* 1589 * In the next compound condition, we check also whether there 1590 * is some budget left, because otherwise there is no point in 1591 * trying to go on serving bfqq with this same budget: bfqq 1592 * would be expired immediately after being selected for 1593 * service. This would only cause useless overhead. 1594 */ 1595 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1596 bfq_bfqq_budget_left(bfqq) > 0) { 1597 /* 1598 * We do not clear the flag non_blocking_wait_rq here, as 1599 * the latter is used in bfq_activate_bfqq to signal 1600 * that timestamps need to be back-shifted (and is 1601 * cleared right after). 1602 */ 1603 1604 /* 1605 * In next assignment we rely on that either 1606 * entity->service or entity->budget are not updated 1607 * on expiration if bfqq is empty (see 1608 * __bfq_bfqq_recalc_budget). Thus both quantities 1609 * remain unchanged after such an expiration, and the 1610 * following statement therefore assigns to 1611 * entity->budget the remaining budget on such an 1612 * expiration. 1613 */ 1614 entity->budget = min_t(unsigned long, 1615 bfq_bfqq_budget_left(bfqq), 1616 bfqq->max_budget); 1617 1618 /* 1619 * At this point, we have used entity->service to get 1620 * the budget left (needed for updating 1621 * entity->budget). Thus we finally can, and have to, 1622 * reset entity->service. The latter must be reset 1623 * because bfqq would otherwise be charged again for 1624 * the service it has received during its previous 1625 * service slot(s). 1626 */ 1627 entity->service = 0; 1628 1629 return true; 1630 } 1631 1632 /* 1633 * We can finally complete expiration, by setting service to 0. 1634 */ 1635 entity->service = 0; 1636 entity->budget = max_t(unsigned long, bfqq->max_budget, 1637 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1638 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1639 return false; 1640 } 1641 1642 /* 1643 * Return the farthest past time instant according to jiffies 1644 * macros. 1645 */ 1646 static unsigned long bfq_smallest_from_now(void) 1647 { 1648 return jiffies - MAX_JIFFY_OFFSET; 1649 } 1650 1651 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1652 struct bfq_queue *bfqq, 1653 unsigned int old_wr_coeff, 1654 bool wr_or_deserves_wr, 1655 bool interactive, 1656 bool in_burst, 1657 bool soft_rt) 1658 { 1659 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1660 /* start a weight-raising period */ 1661 if (interactive) { 1662 bfqq->service_from_wr = 0; 1663 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1664 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1665 } else { 1666 /* 1667 * No interactive weight raising in progress 1668 * here: assign minus infinity to 1669 * wr_start_at_switch_to_srt, to make sure 1670 * that, at the end of the soft-real-time 1671 * weight raising periods that is starting 1672 * now, no interactive weight-raising period 1673 * may be wrongly considered as still in 1674 * progress (and thus actually started by 1675 * mistake). 1676 */ 1677 bfqq->wr_start_at_switch_to_srt = 1678 bfq_smallest_from_now(); 1679 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1680 BFQ_SOFTRT_WEIGHT_FACTOR; 1681 bfqq->wr_cur_max_time = 1682 bfqd->bfq_wr_rt_max_time; 1683 } 1684 1685 /* 1686 * If needed, further reduce budget to make sure it is 1687 * close to bfqq's backlog, so as to reduce the 1688 * scheduling-error component due to a too large 1689 * budget. Do not care about throughput consequences, 1690 * but only about latency. Finally, do not assign a 1691 * too small budget either, to avoid increasing 1692 * latency by causing too frequent expirations. 1693 */ 1694 bfqq->entity.budget = min_t(unsigned long, 1695 bfqq->entity.budget, 1696 2 * bfq_min_budget(bfqd)); 1697 } else if (old_wr_coeff > 1) { 1698 if (interactive) { /* update wr coeff and duration */ 1699 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1700 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1701 } else if (in_burst) 1702 bfqq->wr_coeff = 1; 1703 else if (soft_rt) { 1704 /* 1705 * The application is now or still meeting the 1706 * requirements for being deemed soft rt. We 1707 * can then correctly and safely (re)charge 1708 * the weight-raising duration for the 1709 * application with the weight-raising 1710 * duration for soft rt applications. 1711 * 1712 * In particular, doing this recharge now, i.e., 1713 * before the weight-raising period for the 1714 * application finishes, reduces the probability 1715 * of the following negative scenario: 1716 * 1) the weight of a soft rt application is 1717 * raised at startup (as for any newly 1718 * created application), 1719 * 2) since the application is not interactive, 1720 * at a certain time weight-raising is 1721 * stopped for the application, 1722 * 3) at that time the application happens to 1723 * still have pending requests, and hence 1724 * is destined to not have a chance to be 1725 * deemed soft rt before these requests are 1726 * completed (see the comments to the 1727 * function bfq_bfqq_softrt_next_start() 1728 * for details on soft rt detection), 1729 * 4) these pending requests experience a high 1730 * latency because the application is not 1731 * weight-raised while they are pending. 1732 */ 1733 if (bfqq->wr_cur_max_time != 1734 bfqd->bfq_wr_rt_max_time) { 1735 bfqq->wr_start_at_switch_to_srt = 1736 bfqq->last_wr_start_finish; 1737 1738 bfqq->wr_cur_max_time = 1739 bfqd->bfq_wr_rt_max_time; 1740 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1741 BFQ_SOFTRT_WEIGHT_FACTOR; 1742 } 1743 bfqq->last_wr_start_finish = jiffies; 1744 } 1745 } 1746 } 1747 1748 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1749 struct bfq_queue *bfqq) 1750 { 1751 return bfqq->dispatched == 0 && 1752 time_is_before_jiffies( 1753 bfqq->budget_timeout + 1754 bfqd->bfq_wr_min_idle_time); 1755 } 1756 1757 1758 /* 1759 * Return true if bfqq is in a higher priority class, or has a higher 1760 * weight than the in-service queue. 1761 */ 1762 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1763 struct bfq_queue *in_serv_bfqq) 1764 { 1765 int bfqq_weight, in_serv_weight; 1766 1767 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1768 return true; 1769 1770 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1771 bfqq_weight = bfqq->entity.weight; 1772 in_serv_weight = in_serv_bfqq->entity.weight; 1773 } else { 1774 if (bfqq->entity.parent) 1775 bfqq_weight = bfqq->entity.parent->weight; 1776 else 1777 bfqq_weight = bfqq->entity.weight; 1778 if (in_serv_bfqq->entity.parent) 1779 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1780 else 1781 in_serv_weight = in_serv_bfqq->entity.weight; 1782 } 1783 1784 return bfqq_weight > in_serv_weight; 1785 } 1786 1787 /* 1788 * Get the index of the actuator that will serve bio. 1789 */ 1790 static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio) 1791 { 1792 unsigned int i; 1793 sector_t end; 1794 1795 /* no search needed if one or zero ranges present */ 1796 if (bfqd->num_actuators == 1) 1797 return 0; 1798 1799 /* bio_end_sector(bio) gives the sector after the last one */ 1800 end = bio_end_sector(bio) - 1; 1801 1802 for (i = 0; i < bfqd->num_actuators; i++) { 1803 if (end >= bfqd->sector[i] && 1804 end < bfqd->sector[i] + bfqd->nr_sectors[i]) 1805 return i; 1806 } 1807 1808 WARN_ONCE(true, 1809 "bfq_actuator_index: bio sector out of ranges: end=%llu\n", 1810 end); 1811 return 0; 1812 } 1813 1814 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1815 1816 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1817 struct bfq_queue *bfqq, 1818 int old_wr_coeff, 1819 struct request *rq, 1820 bool *interactive) 1821 { 1822 bool soft_rt, in_burst, wr_or_deserves_wr, 1823 bfqq_wants_to_preempt, 1824 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1825 /* 1826 * See the comments on 1827 * bfq_bfqq_update_budg_for_activation for 1828 * details on the usage of the next variable. 1829 */ 1830 arrived_in_time = ktime_get_ns() <= 1831 bfqq->ttime.last_end_request + 1832 bfqd->bfq_slice_idle * 3; 1833 unsigned int act_idx = bfq_actuator_index(bfqd, rq->bio); 1834 bool bfqq_non_merged_or_stably_merged = 1835 bfqq->bic || RQ_BIC(rq)->bfqq_data[act_idx].stably_merged; 1836 1837 /* 1838 * bfqq deserves to be weight-raised if: 1839 * - it is sync, 1840 * - it does not belong to a large burst, 1841 * - it has been idle for enough time or is soft real-time, 1842 * - is linked to a bfq_io_cq (it is not shared in any sense), 1843 * - has a default weight (otherwise we assume the user wanted 1844 * to control its weight explicitly) 1845 */ 1846 in_burst = bfq_bfqq_in_large_burst(bfqq); 1847 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1848 !BFQQ_TOTALLY_SEEKY(bfqq) && 1849 !in_burst && 1850 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1851 bfqq->dispatched == 0 && 1852 bfqq->entity.new_weight == 40; 1853 *interactive = !in_burst && idle_for_long_time && 1854 bfqq->entity.new_weight == 40; 1855 /* 1856 * Merged bfq_queues are kept out of weight-raising 1857 * (low-latency) mechanisms. The reason is that these queues 1858 * are usually created for non-interactive and 1859 * non-soft-real-time tasks. Yet this is not the case for 1860 * stably-merged queues. These queues are merged just because 1861 * they are created shortly after each other. So they may 1862 * easily serve the I/O of an interactive or soft-real time 1863 * application, if the application happens to spawn multiple 1864 * processes. So let also stably-merged queued enjoy weight 1865 * raising. 1866 */ 1867 wr_or_deserves_wr = bfqd->low_latency && 1868 (bfqq->wr_coeff > 1 || 1869 (bfq_bfqq_sync(bfqq) && bfqq_non_merged_or_stably_merged && 1870 (*interactive || soft_rt))); 1871 1872 /* 1873 * Using the last flag, update budget and check whether bfqq 1874 * may want to preempt the in-service queue. 1875 */ 1876 bfqq_wants_to_preempt = 1877 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1878 arrived_in_time); 1879 1880 /* 1881 * If bfqq happened to be activated in a burst, but has been 1882 * idle for much more than an interactive queue, then we 1883 * assume that, in the overall I/O initiated in the burst, the 1884 * I/O associated with bfqq is finished. So bfqq does not need 1885 * to be treated as a queue belonging to a burst 1886 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1887 * if set, and remove bfqq from the burst list if it's 1888 * there. We do not decrement burst_size, because the fact 1889 * that bfqq does not need to belong to the burst list any 1890 * more does not invalidate the fact that bfqq was created in 1891 * a burst. 1892 */ 1893 if (likely(!bfq_bfqq_just_created(bfqq)) && 1894 idle_for_long_time && 1895 time_is_before_jiffies( 1896 bfqq->budget_timeout + 1897 msecs_to_jiffies(10000))) { 1898 hlist_del_init(&bfqq->burst_list_node); 1899 bfq_clear_bfqq_in_large_burst(bfqq); 1900 } 1901 1902 bfq_clear_bfqq_just_created(bfqq); 1903 1904 if (bfqd->low_latency) { 1905 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1906 /* wraparound */ 1907 bfqq->split_time = 1908 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1909 1910 if (time_is_before_jiffies(bfqq->split_time + 1911 bfqd->bfq_wr_min_idle_time)) { 1912 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1913 old_wr_coeff, 1914 wr_or_deserves_wr, 1915 *interactive, 1916 in_burst, 1917 soft_rt); 1918 1919 if (old_wr_coeff != bfqq->wr_coeff) 1920 bfqq->entity.prio_changed = 1; 1921 } 1922 } 1923 1924 bfqq->last_idle_bklogged = jiffies; 1925 bfqq->service_from_backlogged = 0; 1926 bfq_clear_bfqq_softrt_update(bfqq); 1927 1928 bfq_add_bfqq_busy(bfqq); 1929 1930 /* 1931 * Expire in-service queue if preemption may be needed for 1932 * guarantees or throughput. As for guarantees, we care 1933 * explicitly about two cases. The first is that bfqq has to 1934 * recover a service hole, as explained in the comments on 1935 * bfq_bfqq_update_budg_for_activation(), i.e., that 1936 * bfqq_wants_to_preempt is true. However, if bfqq does not 1937 * carry time-critical I/O, then bfqq's bandwidth is less 1938 * important than that of queues that carry time-critical I/O. 1939 * So, as a further constraint, we consider this case only if 1940 * bfqq is at least as weight-raised, i.e., at least as time 1941 * critical, as the in-service queue. 1942 * 1943 * The second case is that bfqq is in a higher priority class, 1944 * or has a higher weight than the in-service queue. If this 1945 * condition does not hold, we don't care because, even if 1946 * bfqq does not start to be served immediately, the resulting 1947 * delay for bfqq's I/O is however lower or much lower than 1948 * the ideal completion time to be guaranteed to bfqq's I/O. 1949 * 1950 * In both cases, preemption is needed only if, according to 1951 * the timestamps of both bfqq and of the in-service queue, 1952 * bfqq actually is the next queue to serve. So, to reduce 1953 * useless preemptions, the return value of 1954 * next_queue_may_preempt() is considered in the next compound 1955 * condition too. Yet next_queue_may_preempt() just checks a 1956 * simple, necessary condition for bfqq to be the next queue 1957 * to serve. In fact, to evaluate a sufficient condition, the 1958 * timestamps of the in-service queue would need to be 1959 * updated, and this operation is quite costly (see the 1960 * comments on bfq_bfqq_update_budg_for_activation()). 1961 * 1962 * As for throughput, we ask bfq_better_to_idle() whether we 1963 * still need to plug I/O dispatching. If bfq_better_to_idle() 1964 * says no, then plugging is not needed any longer, either to 1965 * boost throughput or to perserve service guarantees. Then 1966 * the best option is to stop plugging I/O, as not doing so 1967 * would certainly lower throughput. We may end up in this 1968 * case if: (1) upon a dispatch attempt, we detected that it 1969 * was better to plug I/O dispatch, and to wait for a new 1970 * request to arrive for the currently in-service queue, but 1971 * (2) this switch of bfqq to busy changes the scenario. 1972 */ 1973 if (bfqd->in_service_queue && 1974 ((bfqq_wants_to_preempt && 1975 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1976 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1977 !bfq_better_to_idle(bfqd->in_service_queue)) && 1978 next_queue_may_preempt(bfqd)) 1979 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1980 false, BFQQE_PREEMPTED); 1981 } 1982 1983 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1984 struct bfq_queue *bfqq) 1985 { 1986 /* invalidate baseline total service time */ 1987 bfqq->last_serv_time_ns = 0; 1988 1989 /* 1990 * Reset pointer in case we are waiting for 1991 * some request completion. 1992 */ 1993 bfqd->waited_rq = NULL; 1994 1995 /* 1996 * If bfqq has a short think time, then start by setting the 1997 * inject limit to 0 prudentially, because the service time of 1998 * an injected I/O request may be higher than the think time 1999 * of bfqq, and therefore, if one request was injected when 2000 * bfqq remains empty, this injected request might delay the 2001 * service of the next I/O request for bfqq significantly. In 2002 * case bfqq can actually tolerate some injection, then the 2003 * adaptive update will however raise the limit soon. This 2004 * lucky circumstance holds exactly because bfqq has a short 2005 * think time, and thus, after remaining empty, is likely to 2006 * get new I/O enqueued---and then completed---before being 2007 * expired. This is the very pattern that gives the 2008 * limit-update algorithm the chance to measure the effect of 2009 * injection on request service times, and then to update the 2010 * limit accordingly. 2011 * 2012 * However, in the following special case, the inject limit is 2013 * left to 1 even if the think time is short: bfqq's I/O is 2014 * synchronized with that of some other queue, i.e., bfqq may 2015 * receive new I/O only after the I/O of the other queue is 2016 * completed. Keeping the inject limit to 1 allows the 2017 * blocking I/O to be served while bfqq is in service. And 2018 * this is very convenient both for bfqq and for overall 2019 * throughput, as explained in detail in the comments in 2020 * bfq_update_has_short_ttime(). 2021 * 2022 * On the opposite end, if bfqq has a long think time, then 2023 * start directly by 1, because: 2024 * a) on the bright side, keeping at most one request in 2025 * service in the drive is unlikely to cause any harm to the 2026 * latency of bfqq's requests, as the service time of a single 2027 * request is likely to be lower than the think time of bfqq; 2028 * b) on the downside, after becoming empty, bfqq is likely to 2029 * expire before getting its next request. With this request 2030 * arrival pattern, it is very hard to sample total service 2031 * times and update the inject limit accordingly (see comments 2032 * on bfq_update_inject_limit()). So the limit is likely to be 2033 * never, or at least seldom, updated. As a consequence, by 2034 * setting the limit to 1, we avoid that no injection ever 2035 * occurs with bfqq. On the downside, this proactive step 2036 * further reduces chances to actually compute the baseline 2037 * total service time. Thus it reduces chances to execute the 2038 * limit-update algorithm and possibly raise the limit to more 2039 * than 1. 2040 */ 2041 if (bfq_bfqq_has_short_ttime(bfqq)) 2042 bfqq->inject_limit = 0; 2043 else 2044 bfqq->inject_limit = 1; 2045 2046 bfqq->decrease_time_jif = jiffies; 2047 } 2048 2049 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 2050 { 2051 u64 tot_io_time = now_ns - bfqq->io_start_time; 2052 2053 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 2054 bfqq->tot_idle_time += 2055 now_ns - bfqq->ttime.last_end_request; 2056 2057 if (unlikely(bfq_bfqq_just_created(bfqq))) 2058 return; 2059 2060 /* 2061 * Must be busy for at least about 80% of the time to be 2062 * considered I/O bound. 2063 */ 2064 if (bfqq->tot_idle_time * 5 > tot_io_time) 2065 bfq_clear_bfqq_IO_bound(bfqq); 2066 else 2067 bfq_mark_bfqq_IO_bound(bfqq); 2068 2069 /* 2070 * Keep an observation window of at most 200 ms in the past 2071 * from now. 2072 */ 2073 if (tot_io_time > 200 * NSEC_PER_MSEC) { 2074 bfqq->io_start_time = now_ns - (tot_io_time>>1); 2075 bfqq->tot_idle_time >>= 1; 2076 } 2077 } 2078 2079 /* 2080 * Detect whether bfqq's I/O seems synchronized with that of some 2081 * other queue, i.e., whether bfqq, after remaining empty, happens to 2082 * receive new I/O only right after some I/O request of the other 2083 * queue has been completed. We call waker queue the other queue, and 2084 * we assume, for simplicity, that bfqq may have at most one waker 2085 * queue. 2086 * 2087 * A remarkable throughput boost can be reached by unconditionally 2088 * injecting the I/O of the waker queue, every time a new 2089 * bfq_dispatch_request happens to be invoked while I/O is being 2090 * plugged for bfqq. In addition to boosting throughput, this 2091 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 2092 * bfqq. Note that these same results may be achieved with the general 2093 * injection mechanism, but less effectively. For details on this 2094 * aspect, see the comments on the choice of the queue for injection 2095 * in bfq_select_queue(). 2096 * 2097 * Turning back to the detection of a waker queue, a queue Q is deemed as a 2098 * waker queue for bfqq if, for three consecutive times, bfqq happens to become 2099 * non empty right after a request of Q has been completed within given 2100 * timeout. In this respect, even if bfqq is empty, we do not check for a waker 2101 * if it still has some in-flight I/O. In fact, in this case bfqq is actually 2102 * still being served by the drive, and may receive new I/O on the completion 2103 * of some of the in-flight requests. In particular, on the first time, Q is 2104 * tentatively set as a candidate waker queue, while on the third consecutive 2105 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q 2106 * is a waker queue for bfqq. These detection steps are performed only if bfqq 2107 * has a long think time, so as to make it more likely that bfqq's I/O is 2108 * actually being blocked by a synchronization. This last filter, plus the 2109 * above three-times requirement and time limit for detection, make false 2110 * positives less likely. 2111 * 2112 * NOTE 2113 * 2114 * The sooner a waker queue is detected, the sooner throughput can be 2115 * boosted by injecting I/O from the waker queue. Fortunately, 2116 * detection is likely to be actually fast, for the following 2117 * reasons. While blocked by synchronization, bfqq has a long think 2118 * time. This implies that bfqq's inject limit is at least equal to 1 2119 * (see the comments in bfq_update_inject_limit()). So, thanks to 2120 * injection, the waker queue is likely to be served during the very 2121 * first I/O-plugging time interval for bfqq. This triggers the first 2122 * step of the detection mechanism. Thanks again to injection, the 2123 * candidate waker queue is then likely to be confirmed no later than 2124 * during the next I/O-plugging interval for bfqq. 2125 * 2126 * ISSUE 2127 * 2128 * On queue merging all waker information is lost. 2129 */ 2130 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2131 u64 now_ns) 2132 { 2133 char waker_name[MAX_BFQQ_NAME_LENGTH]; 2134 2135 if (!bfqd->last_completed_rq_bfqq || 2136 bfqd->last_completed_rq_bfqq == bfqq || 2137 bfq_bfqq_has_short_ttime(bfqq) || 2138 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 2139 bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq || 2140 bfqq == &bfqd->oom_bfqq) 2141 return; 2142 2143 /* 2144 * We reset waker detection logic also if too much time has passed 2145 * since the first detection. If wakeups are rare, pointless idling 2146 * doesn't hurt throughput that much. The condition below makes sure 2147 * we do not uselessly idle blocking waker in more than 1/64 cases. 2148 */ 2149 if (bfqd->last_completed_rq_bfqq != 2150 bfqq->tentative_waker_bfqq || 2151 now_ns > bfqq->waker_detection_started + 2152 128 * (u64)bfqd->bfq_slice_idle) { 2153 /* 2154 * First synchronization detected with a 2155 * candidate waker queue, or with a different 2156 * candidate waker queue from the current one. 2157 */ 2158 bfqq->tentative_waker_bfqq = 2159 bfqd->last_completed_rq_bfqq; 2160 bfqq->num_waker_detections = 1; 2161 bfqq->waker_detection_started = now_ns; 2162 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name, 2163 MAX_BFQQ_NAME_LENGTH); 2164 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name); 2165 } else /* Same tentative waker queue detected again */ 2166 bfqq->num_waker_detections++; 2167 2168 if (bfqq->num_waker_detections == 3) { 2169 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2170 bfqq->tentative_waker_bfqq = NULL; 2171 bfq_bfqq_name(bfqq->waker_bfqq, waker_name, 2172 MAX_BFQQ_NAME_LENGTH); 2173 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name); 2174 2175 /* 2176 * If the waker queue disappears, then 2177 * bfqq->waker_bfqq must be reset. To 2178 * this goal, we maintain in each 2179 * waker queue a list, woken_list, of 2180 * all the queues that reference the 2181 * waker queue through their 2182 * waker_bfqq pointer. When the waker 2183 * queue exits, the waker_bfqq pointer 2184 * of all the queues in the woken_list 2185 * is reset. 2186 * 2187 * In addition, if bfqq is already in 2188 * the woken_list of a waker queue, 2189 * then, before being inserted into 2190 * the woken_list of a new waker 2191 * queue, bfqq must be removed from 2192 * the woken_list of the old waker 2193 * queue. 2194 */ 2195 if (!hlist_unhashed(&bfqq->woken_list_node)) 2196 hlist_del_init(&bfqq->woken_list_node); 2197 hlist_add_head(&bfqq->woken_list_node, 2198 &bfqd->last_completed_rq_bfqq->woken_list); 2199 } 2200 } 2201 2202 static void bfq_add_request(struct request *rq) 2203 { 2204 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2205 struct bfq_data *bfqd = bfqq->bfqd; 2206 struct request *next_rq, *prev; 2207 unsigned int old_wr_coeff = bfqq->wr_coeff; 2208 bool interactive = false; 2209 u64 now_ns = ktime_get_ns(); 2210 2211 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2212 bfqq->queued[rq_is_sync(rq)]++; 2213 /* 2214 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2215 * may be read without holding the lock in bfq_has_work(). 2216 */ 2217 WRITE_ONCE(bfqd->queued, bfqd->queued + 1); 2218 2219 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) { 2220 bfq_check_waker(bfqd, bfqq, now_ns); 2221 2222 /* 2223 * Periodically reset inject limit, to make sure that 2224 * the latter eventually drops in case workload 2225 * changes, see step (3) in the comments on 2226 * bfq_update_inject_limit(). 2227 */ 2228 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2229 msecs_to_jiffies(1000))) 2230 bfq_reset_inject_limit(bfqd, bfqq); 2231 2232 /* 2233 * The following conditions must hold to setup a new 2234 * sampling of total service time, and then a new 2235 * update of the inject limit: 2236 * - bfqq is in service, because the total service 2237 * time is evaluated only for the I/O requests of 2238 * the queues in service; 2239 * - this is the right occasion to compute or to 2240 * lower the baseline total service time, because 2241 * there are actually no requests in the drive, 2242 * or 2243 * the baseline total service time is available, and 2244 * this is the right occasion to compute the other 2245 * quantity needed to update the inject limit, i.e., 2246 * the total service time caused by the amount of 2247 * injection allowed by the current value of the 2248 * limit. It is the right occasion because injection 2249 * has actually been performed during the service 2250 * hole, and there are still in-flight requests, 2251 * which are very likely to be exactly the injected 2252 * requests, or part of them; 2253 * - the minimum interval for sampling the total 2254 * service time and updating the inject limit has 2255 * elapsed. 2256 */ 2257 if (bfqq == bfqd->in_service_queue && 2258 (bfqd->tot_rq_in_driver == 0 || 2259 (bfqq->last_serv_time_ns > 0 && 2260 bfqd->rqs_injected && bfqd->tot_rq_in_driver > 0)) && 2261 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2262 msecs_to_jiffies(10))) { 2263 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2264 /* 2265 * Start the state machine for measuring the 2266 * total service time of rq: setting 2267 * wait_dispatch will cause bfqd->waited_rq to 2268 * be set when rq will be dispatched. 2269 */ 2270 bfqd->wait_dispatch = true; 2271 /* 2272 * If there is no I/O in service in the drive, 2273 * then possible injection occurred before the 2274 * arrival of rq will not affect the total 2275 * service time of rq. So the injection limit 2276 * must not be updated as a function of such 2277 * total service time, unless new injection 2278 * occurs before rq is completed. To have the 2279 * injection limit updated only in the latter 2280 * case, reset rqs_injected here (rqs_injected 2281 * will be set in case injection is performed 2282 * on bfqq before rq is completed). 2283 */ 2284 if (bfqd->tot_rq_in_driver == 0) 2285 bfqd->rqs_injected = false; 2286 } 2287 } 2288 2289 if (bfq_bfqq_sync(bfqq)) 2290 bfq_update_io_intensity(bfqq, now_ns); 2291 2292 elv_rb_add(&bfqq->sort_list, rq); 2293 2294 /* 2295 * Check if this request is a better next-serve candidate. 2296 */ 2297 prev = bfqq->next_rq; 2298 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2299 bfqq->next_rq = next_rq; 2300 2301 /* 2302 * Adjust priority tree position, if next_rq changes. 2303 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2304 */ 2305 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2306 bfq_pos_tree_add_move(bfqd, bfqq); 2307 2308 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2309 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2310 rq, &interactive); 2311 else { 2312 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2313 time_is_before_jiffies( 2314 bfqq->last_wr_start_finish + 2315 bfqd->bfq_wr_min_inter_arr_async)) { 2316 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2317 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2318 2319 bfqd->wr_busy_queues++; 2320 bfqq->entity.prio_changed = 1; 2321 } 2322 if (prev != bfqq->next_rq) 2323 bfq_updated_next_req(bfqd, bfqq); 2324 } 2325 2326 /* 2327 * Assign jiffies to last_wr_start_finish in the following 2328 * cases: 2329 * 2330 * . if bfqq is not going to be weight-raised, because, for 2331 * non weight-raised queues, last_wr_start_finish stores the 2332 * arrival time of the last request; as of now, this piece 2333 * of information is used only for deciding whether to 2334 * weight-raise async queues 2335 * 2336 * . if bfqq is not weight-raised, because, if bfqq is now 2337 * switching to weight-raised, then last_wr_start_finish 2338 * stores the time when weight-raising starts 2339 * 2340 * . if bfqq is interactive, because, regardless of whether 2341 * bfqq is currently weight-raised, the weight-raising 2342 * period must start or restart (this case is considered 2343 * separately because it is not detected by the above 2344 * conditions, if bfqq is already weight-raised) 2345 * 2346 * last_wr_start_finish has to be updated also if bfqq is soft 2347 * real-time, because the weight-raising period is constantly 2348 * restarted on idle-to-busy transitions for these queues, but 2349 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2350 * needed. 2351 */ 2352 if (bfqd->low_latency && 2353 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2354 bfqq->last_wr_start_finish = jiffies; 2355 } 2356 2357 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2358 struct bio *bio, 2359 struct request_queue *q) 2360 { 2361 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2362 2363 2364 if (bfqq) 2365 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2366 2367 return NULL; 2368 } 2369 2370 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2371 { 2372 if (last_pos) 2373 return abs(blk_rq_pos(rq) - last_pos); 2374 2375 return 0; 2376 } 2377 2378 static void bfq_remove_request(struct request_queue *q, 2379 struct request *rq) 2380 { 2381 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2382 struct bfq_data *bfqd = bfqq->bfqd; 2383 const int sync = rq_is_sync(rq); 2384 2385 if (bfqq->next_rq == rq) { 2386 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2387 bfq_updated_next_req(bfqd, bfqq); 2388 } 2389 2390 if (rq->queuelist.prev != &rq->queuelist) 2391 list_del_init(&rq->queuelist); 2392 bfqq->queued[sync]--; 2393 /* 2394 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2395 * may be read without holding the lock in bfq_has_work(). 2396 */ 2397 WRITE_ONCE(bfqd->queued, bfqd->queued - 1); 2398 elv_rb_del(&bfqq->sort_list, rq); 2399 2400 elv_rqhash_del(q, rq); 2401 if (q->last_merge == rq) 2402 q->last_merge = NULL; 2403 2404 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2405 bfqq->next_rq = NULL; 2406 2407 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2408 bfq_del_bfqq_busy(bfqq, false); 2409 /* 2410 * bfqq emptied. In normal operation, when 2411 * bfqq is empty, bfqq->entity.service and 2412 * bfqq->entity.budget must contain, 2413 * respectively, the service received and the 2414 * budget used last time bfqq emptied. These 2415 * facts do not hold in this case, as at least 2416 * this last removal occurred while bfqq is 2417 * not in service. To avoid inconsistencies, 2418 * reset both bfqq->entity.service and 2419 * bfqq->entity.budget, if bfqq has still a 2420 * process that may issue I/O requests to it. 2421 */ 2422 bfqq->entity.budget = bfqq->entity.service = 0; 2423 } 2424 2425 /* 2426 * Remove queue from request-position tree as it is empty. 2427 */ 2428 if (bfqq->pos_root) { 2429 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2430 bfqq->pos_root = NULL; 2431 } 2432 } else { 2433 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2434 if (unlikely(!bfqd->nonrot_with_queueing)) 2435 bfq_pos_tree_add_move(bfqd, bfqq); 2436 } 2437 2438 if (rq->cmd_flags & REQ_META) 2439 bfqq->meta_pending--; 2440 2441 } 2442 2443 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2444 unsigned int nr_segs) 2445 { 2446 struct bfq_data *bfqd = q->elevator->elevator_data; 2447 struct request *free = NULL; 2448 /* 2449 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2450 * store its return value for later use, to avoid nesting 2451 * queue_lock inside the bfqd->lock. We assume that the bic 2452 * returned by bfq_bic_lookup does not go away before 2453 * bfqd->lock is taken. 2454 */ 2455 struct bfq_io_cq *bic = bfq_bic_lookup(q); 2456 bool ret; 2457 2458 spin_lock_irq(&bfqd->lock); 2459 2460 if (bic) { 2461 /* 2462 * Make sure cgroup info is uptodate for current process before 2463 * considering the merge. 2464 */ 2465 bfq_bic_update_cgroup(bic, bio); 2466 2467 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf), 2468 bfq_actuator_index(bfqd, bio)); 2469 } else { 2470 bfqd->bio_bfqq = NULL; 2471 } 2472 bfqd->bio_bic = bic; 2473 2474 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2475 2476 spin_unlock_irq(&bfqd->lock); 2477 if (free) 2478 blk_mq_free_request(free); 2479 2480 return ret; 2481 } 2482 2483 static int bfq_request_merge(struct request_queue *q, struct request **req, 2484 struct bio *bio) 2485 { 2486 struct bfq_data *bfqd = q->elevator->elevator_data; 2487 struct request *__rq; 2488 2489 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2490 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2491 *req = __rq; 2492 2493 if (blk_discard_mergable(__rq)) 2494 return ELEVATOR_DISCARD_MERGE; 2495 return ELEVATOR_FRONT_MERGE; 2496 } 2497 2498 return ELEVATOR_NO_MERGE; 2499 } 2500 2501 static void bfq_request_merged(struct request_queue *q, struct request *req, 2502 enum elv_merge type) 2503 { 2504 if (type == ELEVATOR_FRONT_MERGE && 2505 rb_prev(&req->rb_node) && 2506 blk_rq_pos(req) < 2507 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2508 struct request, rb_node))) { 2509 struct bfq_queue *bfqq = RQ_BFQQ(req); 2510 struct bfq_data *bfqd; 2511 struct request *prev, *next_rq; 2512 2513 if (!bfqq) 2514 return; 2515 2516 bfqd = bfqq->bfqd; 2517 2518 /* Reposition request in its sort_list */ 2519 elv_rb_del(&bfqq->sort_list, req); 2520 elv_rb_add(&bfqq->sort_list, req); 2521 2522 /* Choose next request to be served for bfqq */ 2523 prev = bfqq->next_rq; 2524 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2525 bfqd->last_position); 2526 bfqq->next_rq = next_rq; 2527 /* 2528 * If next_rq changes, update both the queue's budget to 2529 * fit the new request and the queue's position in its 2530 * rq_pos_tree. 2531 */ 2532 if (prev != bfqq->next_rq) { 2533 bfq_updated_next_req(bfqd, bfqq); 2534 /* 2535 * See comments on bfq_pos_tree_add_move() for 2536 * the unlikely(). 2537 */ 2538 if (unlikely(!bfqd->nonrot_with_queueing)) 2539 bfq_pos_tree_add_move(bfqd, bfqq); 2540 } 2541 } 2542 } 2543 2544 /* 2545 * This function is called to notify the scheduler that the requests 2546 * rq and 'next' have been merged, with 'next' going away. BFQ 2547 * exploits this hook to address the following issue: if 'next' has a 2548 * fifo_time lower that rq, then the fifo_time of rq must be set to 2549 * the value of 'next', to not forget the greater age of 'next'. 2550 * 2551 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2552 * on that rq is picked from the hash table q->elevator->hash, which, 2553 * in its turn, is filled only with I/O requests present in 2554 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2555 * the function that fills this hash table (elv_rqhash_add) is called 2556 * only by bfq_insert_request. 2557 */ 2558 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2559 struct request *next) 2560 { 2561 struct bfq_queue *bfqq = RQ_BFQQ(rq), 2562 *next_bfqq = RQ_BFQQ(next); 2563 2564 if (!bfqq) 2565 goto remove; 2566 2567 /* 2568 * If next and rq belong to the same bfq_queue and next is older 2569 * than rq, then reposition rq in the fifo (by substituting next 2570 * with rq). Otherwise, if next and rq belong to different 2571 * bfq_queues, never reposition rq: in fact, we would have to 2572 * reposition it with respect to next's position in its own fifo, 2573 * which would most certainly be too expensive with respect to 2574 * the benefits. 2575 */ 2576 if (bfqq == next_bfqq && 2577 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2578 next->fifo_time < rq->fifo_time) { 2579 list_del_init(&rq->queuelist); 2580 list_replace_init(&next->queuelist, &rq->queuelist); 2581 rq->fifo_time = next->fifo_time; 2582 } 2583 2584 if (bfqq->next_rq == next) 2585 bfqq->next_rq = rq; 2586 2587 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2588 remove: 2589 /* Merged request may be in the IO scheduler. Remove it. */ 2590 if (!RB_EMPTY_NODE(&next->rb_node)) { 2591 bfq_remove_request(next->q, next); 2592 if (next_bfqq) 2593 bfqg_stats_update_io_remove(bfqq_group(next_bfqq), 2594 next->cmd_flags); 2595 } 2596 } 2597 2598 /* Must be called with bfqq != NULL */ 2599 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2600 { 2601 /* 2602 * If bfqq has been enjoying interactive weight-raising, then 2603 * reset soft_rt_next_start. We do it for the following 2604 * reason. bfqq may have been conveying the I/O needed to load 2605 * a soft real-time application. Such an application actually 2606 * exhibits a soft real-time I/O pattern after it finishes 2607 * loading, and finally starts doing its job. But, if bfqq has 2608 * been receiving a lot of bandwidth so far (likely to happen 2609 * on a fast device), then soft_rt_next_start now contains a 2610 * high value that. So, without this reset, bfqq would be 2611 * prevented from being possibly considered as soft_rt for a 2612 * very long time. 2613 */ 2614 2615 if (bfqq->wr_cur_max_time != 2616 bfqq->bfqd->bfq_wr_rt_max_time) 2617 bfqq->soft_rt_next_start = jiffies; 2618 2619 if (bfq_bfqq_busy(bfqq)) 2620 bfqq->bfqd->wr_busy_queues--; 2621 bfqq->wr_coeff = 1; 2622 bfqq->wr_cur_max_time = 0; 2623 bfqq->last_wr_start_finish = jiffies; 2624 /* 2625 * Trigger a weight change on the next invocation of 2626 * __bfq_entity_update_weight_prio. 2627 */ 2628 bfqq->entity.prio_changed = 1; 2629 } 2630 2631 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2632 struct bfq_group *bfqg) 2633 { 2634 int i, j, k; 2635 2636 for (k = 0; k < bfqd->num_actuators; k++) { 2637 for (i = 0; i < 2; i++) 2638 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 2639 if (bfqg->async_bfqq[i][j][k]) 2640 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j][k]); 2641 if (bfqg->async_idle_bfqq[k]) 2642 bfq_bfqq_end_wr(bfqg->async_idle_bfqq[k]); 2643 } 2644 } 2645 2646 static void bfq_end_wr(struct bfq_data *bfqd) 2647 { 2648 struct bfq_queue *bfqq; 2649 int i; 2650 2651 spin_lock_irq(&bfqd->lock); 2652 2653 for (i = 0; i < bfqd->num_actuators; i++) { 2654 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list) 2655 bfq_bfqq_end_wr(bfqq); 2656 } 2657 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2658 bfq_bfqq_end_wr(bfqq); 2659 bfq_end_wr_async(bfqd); 2660 2661 spin_unlock_irq(&bfqd->lock); 2662 } 2663 2664 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2665 { 2666 if (request) 2667 return blk_rq_pos(io_struct); 2668 else 2669 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2670 } 2671 2672 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2673 sector_t sector) 2674 { 2675 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2676 BFQQ_CLOSE_THR; 2677 } 2678 2679 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2680 struct bfq_queue *bfqq, 2681 sector_t sector) 2682 { 2683 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree; 2684 struct rb_node *parent, *node; 2685 struct bfq_queue *__bfqq; 2686 2687 if (RB_EMPTY_ROOT(root)) 2688 return NULL; 2689 2690 /* 2691 * First, if we find a request starting at the end of the last 2692 * request, choose it. 2693 */ 2694 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2695 if (__bfqq) 2696 return __bfqq; 2697 2698 /* 2699 * If the exact sector wasn't found, the parent of the NULL leaf 2700 * will contain the closest sector (rq_pos_tree sorted by 2701 * next_request position). 2702 */ 2703 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2704 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2705 return __bfqq; 2706 2707 if (blk_rq_pos(__bfqq->next_rq) < sector) 2708 node = rb_next(&__bfqq->pos_node); 2709 else 2710 node = rb_prev(&__bfqq->pos_node); 2711 if (!node) 2712 return NULL; 2713 2714 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2715 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2716 return __bfqq; 2717 2718 return NULL; 2719 } 2720 2721 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2722 struct bfq_queue *cur_bfqq, 2723 sector_t sector) 2724 { 2725 struct bfq_queue *bfqq; 2726 2727 /* 2728 * We shall notice if some of the queues are cooperating, 2729 * e.g., working closely on the same area of the device. In 2730 * that case, we can group them together and: 1) don't waste 2731 * time idling, and 2) serve the union of their requests in 2732 * the best possible order for throughput. 2733 */ 2734 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2735 if (!bfqq || bfqq == cur_bfqq) 2736 return NULL; 2737 2738 return bfqq; 2739 } 2740 2741 static struct bfq_queue * 2742 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2743 { 2744 int process_refs, new_process_refs; 2745 struct bfq_queue *__bfqq; 2746 2747 /* 2748 * If there are no process references on the new_bfqq, then it is 2749 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2750 * may have dropped their last reference (not just their last process 2751 * reference). 2752 */ 2753 if (!bfqq_process_refs(new_bfqq)) 2754 return NULL; 2755 2756 /* Avoid a circular list and skip interim queue merges. */ 2757 while ((__bfqq = new_bfqq->new_bfqq)) { 2758 if (__bfqq == bfqq) 2759 return NULL; 2760 new_bfqq = __bfqq; 2761 } 2762 2763 process_refs = bfqq_process_refs(bfqq); 2764 new_process_refs = bfqq_process_refs(new_bfqq); 2765 /* 2766 * If the process for the bfqq has gone away, there is no 2767 * sense in merging the queues. 2768 */ 2769 if (process_refs == 0 || new_process_refs == 0) 2770 return NULL; 2771 2772 /* 2773 * Make sure merged queues belong to the same parent. Parents could 2774 * have changed since the time we decided the two queues are suitable 2775 * for merging. 2776 */ 2777 if (new_bfqq->entity.parent != bfqq->entity.parent) 2778 return NULL; 2779 2780 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2781 new_bfqq->pid); 2782 2783 /* 2784 * Merging is just a redirection: the requests of the process 2785 * owning one of the two queues are redirected to the other queue. 2786 * The latter queue, in its turn, is set as shared if this is the 2787 * first time that the requests of some process are redirected to 2788 * it. 2789 * 2790 * We redirect bfqq to new_bfqq and not the opposite, because 2791 * we are in the context of the process owning bfqq, thus we 2792 * have the io_cq of this process. So we can immediately 2793 * configure this io_cq to redirect the requests of the 2794 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2795 * not available any more (new_bfqq->bic == NULL). 2796 * 2797 * Anyway, even in case new_bfqq coincides with the in-service 2798 * queue, redirecting requests the in-service queue is the 2799 * best option, as we feed the in-service queue with new 2800 * requests close to the last request served and, by doing so, 2801 * are likely to increase the throughput. 2802 */ 2803 bfqq->new_bfqq = new_bfqq; 2804 /* 2805 * The above assignment schedules the following redirections: 2806 * each time some I/O for bfqq arrives, the process that 2807 * generated that I/O is disassociated from bfqq and 2808 * associated with new_bfqq. Here we increases new_bfqq->ref 2809 * in advance, adding the number of processes that are 2810 * expected to be associated with new_bfqq as they happen to 2811 * issue I/O. 2812 */ 2813 new_bfqq->ref += process_refs; 2814 return new_bfqq; 2815 } 2816 2817 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2818 struct bfq_queue *new_bfqq) 2819 { 2820 if (bfq_too_late_for_merging(new_bfqq)) 2821 return false; 2822 2823 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2824 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2825 return false; 2826 2827 /* 2828 * If either of the queues has already been detected as seeky, 2829 * then merging it with the other queue is unlikely to lead to 2830 * sequential I/O. 2831 */ 2832 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2833 return false; 2834 2835 /* 2836 * Interleaved I/O is known to be done by (some) applications 2837 * only for reads, so it does not make sense to merge async 2838 * queues. 2839 */ 2840 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2841 return false; 2842 2843 return true; 2844 } 2845 2846 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2847 struct bfq_queue *bfqq); 2848 2849 static struct bfq_queue * 2850 bfq_setup_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2851 struct bfq_queue *stable_merge_bfqq, 2852 struct bfq_iocq_bfqq_data *bfqq_data) 2853 { 2854 int proc_ref = min(bfqq_process_refs(bfqq), 2855 bfqq_process_refs(stable_merge_bfqq)); 2856 struct bfq_queue *new_bfqq = NULL; 2857 2858 bfqq_data->stable_merge_bfqq = NULL; 2859 if (idling_boosts_thr_without_issues(bfqd, bfqq) || proc_ref == 0) 2860 goto out; 2861 2862 /* next function will take at least one ref */ 2863 new_bfqq = bfq_setup_merge(bfqq, stable_merge_bfqq); 2864 2865 if (new_bfqq) { 2866 bfqq_data->stably_merged = true; 2867 if (new_bfqq->bic) { 2868 unsigned int new_a_idx = new_bfqq->actuator_idx; 2869 struct bfq_iocq_bfqq_data *new_bfqq_data = 2870 &new_bfqq->bic->bfqq_data[new_a_idx]; 2871 2872 new_bfqq_data->stably_merged = true; 2873 } 2874 } 2875 2876 out: 2877 /* deschedule stable merge, because done or aborted here */ 2878 bfq_put_stable_ref(stable_merge_bfqq); 2879 2880 return new_bfqq; 2881 } 2882 2883 /* 2884 * Attempt to schedule a merge of bfqq with the currently in-service 2885 * queue or with a close queue among the scheduled queues. Return 2886 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2887 * structure otherwise. 2888 * 2889 * The OOM queue is not allowed to participate to cooperation: in fact, since 2890 * the requests temporarily redirected to the OOM queue could be redirected 2891 * again to dedicated queues at any time, the state needed to correctly 2892 * handle merging with the OOM queue would be quite complex and expensive 2893 * to maintain. Besides, in such a critical condition as an out of memory, 2894 * the benefits of queue merging may be little relevant, or even negligible. 2895 * 2896 * WARNING: queue merging may impair fairness among non-weight raised 2897 * queues, for at least two reasons: 1) the original weight of a 2898 * merged queue may change during the merged state, 2) even being the 2899 * weight the same, a merged queue may be bloated with many more 2900 * requests than the ones produced by its originally-associated 2901 * process. 2902 */ 2903 static struct bfq_queue * 2904 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2905 void *io_struct, bool request, struct bfq_io_cq *bic) 2906 { 2907 struct bfq_queue *in_service_bfqq, *new_bfqq; 2908 unsigned int a_idx = bfqq->actuator_idx; 2909 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 2910 2911 /* if a merge has already been setup, then proceed with that first */ 2912 if (bfqq->new_bfqq) 2913 return bfqq->new_bfqq; 2914 2915 /* 2916 * Check delayed stable merge for rotational or non-queueing 2917 * devs. For this branch to be executed, bfqq must not be 2918 * currently merged with some other queue (i.e., bfqq->bic 2919 * must be non null). If we considered also merged queues, 2920 * then we should also check whether bfqq has already been 2921 * merged with bic->stable_merge_bfqq. But this would be 2922 * costly and complicated. 2923 */ 2924 if (unlikely(!bfqd->nonrot_with_queueing)) { 2925 /* 2926 * Make sure also that bfqq is sync, because 2927 * bic->stable_merge_bfqq may point to some queue (for 2928 * stable merging) also if bic is associated with a 2929 * sync queue, but this bfqq is async 2930 */ 2931 if (bfq_bfqq_sync(bfqq) && bfqq_data->stable_merge_bfqq && 2932 !bfq_bfqq_just_created(bfqq) && 2933 time_is_before_jiffies(bfqq->split_time + 2934 msecs_to_jiffies(bfq_late_stable_merging)) && 2935 time_is_before_jiffies(bfqq->creation_time + 2936 msecs_to_jiffies(bfq_late_stable_merging))) { 2937 struct bfq_queue *stable_merge_bfqq = 2938 bfqq_data->stable_merge_bfqq; 2939 2940 return bfq_setup_stable_merge(bfqd, bfqq, 2941 stable_merge_bfqq, 2942 bfqq_data); 2943 } 2944 } 2945 2946 /* 2947 * Do not perform queue merging if the device is non 2948 * rotational and performs internal queueing. In fact, such a 2949 * device reaches a high speed through internal parallelism 2950 * and pipelining. This means that, to reach a high 2951 * throughput, it must have many requests enqueued at the same 2952 * time. But, in this configuration, the internal scheduling 2953 * algorithm of the device does exactly the job of queue 2954 * merging: it reorders requests so as to obtain as much as 2955 * possible a sequential I/O pattern. As a consequence, with 2956 * the workload generated by processes doing interleaved I/O, 2957 * the throughput reached by the device is likely to be the 2958 * same, with and without queue merging. 2959 * 2960 * Disabling merging also provides a remarkable benefit in 2961 * terms of throughput. Merging tends to make many workloads 2962 * artificially more uneven, because of shared queues 2963 * remaining non empty for incomparably more time than 2964 * non-merged queues. This may accentuate workload 2965 * asymmetries. For example, if one of the queues in a set of 2966 * merged queues has a higher weight than a normal queue, then 2967 * the shared queue may inherit such a high weight and, by 2968 * staying almost always active, may force BFQ to perform I/O 2969 * plugging most of the time. This evidently makes it harder 2970 * for BFQ to let the device reach a high throughput. 2971 * 2972 * Finally, the likely() macro below is not used because one 2973 * of the two branches is more likely than the other, but to 2974 * have the code path after the following if() executed as 2975 * fast as possible for the case of a non rotational device 2976 * with queueing. We want it because this is the fastest kind 2977 * of device. On the opposite end, the likely() may lengthen 2978 * the execution time of BFQ for the case of slower devices 2979 * (rotational or at least without queueing). But in this case 2980 * the execution time of BFQ matters very little, if not at 2981 * all. 2982 */ 2983 if (likely(bfqd->nonrot_with_queueing)) 2984 return NULL; 2985 2986 /* 2987 * Prevent bfqq from being merged if it has been created too 2988 * long ago. The idea is that true cooperating processes, and 2989 * thus their associated bfq_queues, are supposed to be 2990 * created shortly after each other. This is the case, e.g., 2991 * for KVM/QEMU and dump I/O threads. Basing on this 2992 * assumption, the following filtering greatly reduces the 2993 * probability that two non-cooperating processes, which just 2994 * happen to do close I/O for some short time interval, have 2995 * their queues merged by mistake. 2996 */ 2997 if (bfq_too_late_for_merging(bfqq)) 2998 return NULL; 2999 3000 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 3001 return NULL; 3002 3003 /* If there is only one backlogged queue, don't search. */ 3004 if (bfq_tot_busy_queues(bfqd) == 1) 3005 return NULL; 3006 3007 in_service_bfqq = bfqd->in_service_queue; 3008 3009 if (in_service_bfqq && in_service_bfqq != bfqq && 3010 likely(in_service_bfqq != &bfqd->oom_bfqq) && 3011 bfq_rq_close_to_sector(io_struct, request, 3012 bfqd->in_serv_last_pos) && 3013 bfqq->entity.parent == in_service_bfqq->entity.parent && 3014 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 3015 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 3016 if (new_bfqq) 3017 return new_bfqq; 3018 } 3019 /* 3020 * Check whether there is a cooperator among currently scheduled 3021 * queues. The only thing we need is that the bio/request is not 3022 * NULL, as we need it to establish whether a cooperator exists. 3023 */ 3024 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 3025 bfq_io_struct_pos(io_struct, request)); 3026 3027 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 3028 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 3029 return bfq_setup_merge(bfqq, new_bfqq); 3030 3031 return NULL; 3032 } 3033 3034 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 3035 { 3036 struct bfq_io_cq *bic = bfqq->bic; 3037 unsigned int a_idx = bfqq->actuator_idx; 3038 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 3039 3040 /* 3041 * If !bfqq->bic, the queue is already shared or its requests 3042 * have already been redirected to a shared queue; both idle window 3043 * and weight raising state have already been saved. Do nothing. 3044 */ 3045 if (!bic) 3046 return; 3047 3048 bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 3049 bfqq_data->saved_inject_limit = bfqq->inject_limit; 3050 bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif; 3051 3052 bfqq_data->saved_weight = bfqq->entity.orig_weight; 3053 bfqq_data->saved_ttime = bfqq->ttime; 3054 bfqq_data->saved_has_short_ttime = 3055 bfq_bfqq_has_short_ttime(bfqq); 3056 bfqq_data->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 3057 bfqq_data->saved_io_start_time = bfqq->io_start_time; 3058 bfqq_data->saved_tot_idle_time = bfqq->tot_idle_time; 3059 bfqq_data->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 3060 bfqq_data->was_in_burst_list = 3061 !hlist_unhashed(&bfqq->burst_list_node); 3062 3063 if (unlikely(bfq_bfqq_just_created(bfqq) && 3064 !bfq_bfqq_in_large_burst(bfqq) && 3065 bfqq->bfqd->low_latency)) { 3066 /* 3067 * bfqq being merged right after being created: bfqq 3068 * would have deserved interactive weight raising, but 3069 * did not make it to be set in a weight-raised state, 3070 * because of this early merge. Store directly the 3071 * weight-raising state that would have been assigned 3072 * to bfqq, so that to avoid that bfqq unjustly fails 3073 * to enjoy weight raising if split soon. 3074 */ 3075 bfqq_data->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 3076 bfqq_data->saved_wr_start_at_switch_to_srt = 3077 bfq_smallest_from_now(); 3078 bfqq_data->saved_wr_cur_max_time = 3079 bfq_wr_duration(bfqq->bfqd); 3080 bfqq_data->saved_last_wr_start_finish = jiffies; 3081 } else { 3082 bfqq_data->saved_wr_coeff = bfqq->wr_coeff; 3083 bfqq_data->saved_wr_start_at_switch_to_srt = 3084 bfqq->wr_start_at_switch_to_srt; 3085 bfqq_data->saved_service_from_wr = 3086 bfqq->service_from_wr; 3087 bfqq_data->saved_last_wr_start_finish = 3088 bfqq->last_wr_start_finish; 3089 bfqq_data->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 3090 } 3091 } 3092 3093 3094 static void 3095 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 3096 { 3097 if (cur_bfqq->entity.parent && 3098 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 3099 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 3100 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 3101 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 3102 } 3103 3104 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 3105 { 3106 /* 3107 * To prevent bfqq's service guarantees from being violated, 3108 * bfqq may be left busy, i.e., queued for service, even if 3109 * empty (see comments in __bfq_bfqq_expire() for 3110 * details). But, if no process will send requests to bfqq any 3111 * longer, then there is no point in keeping bfqq queued for 3112 * service. In addition, keeping bfqq queued for service, but 3113 * with no process ref any longer, may have caused bfqq to be 3114 * freed when dequeued from service. But this is assumed to 3115 * never happen. 3116 */ 3117 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 3118 bfqq != bfqd->in_service_queue) 3119 bfq_del_bfqq_busy(bfqq, false); 3120 3121 bfq_reassign_last_bfqq(bfqq, NULL); 3122 3123 bfq_put_queue(bfqq); 3124 } 3125 3126 static void 3127 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, 3128 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 3129 { 3130 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 3131 (unsigned long)new_bfqq->pid); 3132 /* Save weight raising and idle window of the merged queues */ 3133 bfq_bfqq_save_state(bfqq); 3134 bfq_bfqq_save_state(new_bfqq); 3135 if (bfq_bfqq_IO_bound(bfqq)) 3136 bfq_mark_bfqq_IO_bound(new_bfqq); 3137 bfq_clear_bfqq_IO_bound(bfqq); 3138 3139 /* 3140 * The processes associated with bfqq are cooperators of the 3141 * processes associated with new_bfqq. So, if bfqq has a 3142 * waker, then assume that all these processes will be happy 3143 * to let bfqq's waker freely inject I/O when they have no 3144 * I/O. 3145 */ 3146 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 3147 bfqq->waker_bfqq != new_bfqq) { 3148 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 3149 new_bfqq->tentative_waker_bfqq = NULL; 3150 3151 /* 3152 * If the waker queue disappears, then 3153 * new_bfqq->waker_bfqq must be reset. So insert 3154 * new_bfqq into the woken_list of the waker. See 3155 * bfq_check_waker for details. 3156 */ 3157 hlist_add_head(&new_bfqq->woken_list_node, 3158 &new_bfqq->waker_bfqq->woken_list); 3159 3160 } 3161 3162 /* 3163 * If bfqq is weight-raised, then let new_bfqq inherit 3164 * weight-raising. To reduce false positives, neglect the case 3165 * where bfqq has just been created, but has not yet made it 3166 * to be weight-raised (which may happen because EQM may merge 3167 * bfqq even before bfq_add_request is executed for the first 3168 * time for bfqq). Handling this case would however be very 3169 * easy, thanks to the flag just_created. 3170 */ 3171 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 3172 new_bfqq->wr_coeff = bfqq->wr_coeff; 3173 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 3174 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 3175 new_bfqq->wr_start_at_switch_to_srt = 3176 bfqq->wr_start_at_switch_to_srt; 3177 if (bfq_bfqq_busy(new_bfqq)) 3178 bfqd->wr_busy_queues++; 3179 new_bfqq->entity.prio_changed = 1; 3180 } 3181 3182 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 3183 bfqq->wr_coeff = 1; 3184 bfqq->entity.prio_changed = 1; 3185 if (bfq_bfqq_busy(bfqq)) 3186 bfqd->wr_busy_queues--; 3187 } 3188 3189 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 3190 bfqd->wr_busy_queues); 3191 3192 /* 3193 * Merge queues (that is, let bic redirect its requests to new_bfqq) 3194 */ 3195 bic_set_bfqq(bic, new_bfqq, true, bfqq->actuator_idx); 3196 bfq_mark_bfqq_coop(new_bfqq); 3197 /* 3198 * new_bfqq now belongs to at least two bics (it is a shared queue): 3199 * set new_bfqq->bic to NULL. bfqq either: 3200 * - does not belong to any bic any more, and hence bfqq->bic must 3201 * be set to NULL, or 3202 * - is a queue whose owning bics have already been redirected to a 3203 * different queue, hence the queue is destined to not belong to 3204 * any bic soon and bfqq->bic is already NULL (therefore the next 3205 * assignment causes no harm). 3206 */ 3207 new_bfqq->bic = NULL; 3208 /* 3209 * If the queue is shared, the pid is the pid of one of the associated 3210 * processes. Which pid depends on the exact sequence of merge events 3211 * the queue underwent. So printing such a pid is useless and confusing 3212 * because it reports a random pid between those of the associated 3213 * processes. 3214 * We mark such a queue with a pid -1, and then print SHARED instead of 3215 * a pid in logging messages. 3216 */ 3217 new_bfqq->pid = -1; 3218 bfqq->bic = NULL; 3219 3220 bfq_reassign_last_bfqq(bfqq, new_bfqq); 3221 3222 bfq_release_process_ref(bfqd, bfqq); 3223 } 3224 3225 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3226 struct bio *bio) 3227 { 3228 struct bfq_data *bfqd = q->elevator->elevator_data; 3229 bool is_sync = op_is_sync(bio->bi_opf); 3230 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3231 3232 /* 3233 * Disallow merge of a sync bio into an async request. 3234 */ 3235 if (is_sync && !rq_is_sync(rq)) 3236 return false; 3237 3238 /* 3239 * Lookup the bfqq that this bio will be queued with. Allow 3240 * merge only if rq is queued there. 3241 */ 3242 if (!bfqq) 3243 return false; 3244 3245 /* 3246 * We take advantage of this function to perform an early merge 3247 * of the queues of possible cooperating processes. 3248 */ 3249 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3250 if (new_bfqq) { 3251 /* 3252 * bic still points to bfqq, then it has not yet been 3253 * redirected to some other bfq_queue, and a queue 3254 * merge between bfqq and new_bfqq can be safely 3255 * fulfilled, i.e., bic can be redirected to new_bfqq 3256 * and bfqq can be put. 3257 */ 3258 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, 3259 new_bfqq); 3260 /* 3261 * If we get here, bio will be queued into new_queue, 3262 * so use new_bfqq to decide whether bio and rq can be 3263 * merged. 3264 */ 3265 bfqq = new_bfqq; 3266 3267 /* 3268 * Change also bqfd->bio_bfqq, as 3269 * bfqd->bio_bic now points to new_bfqq, and 3270 * this function may be invoked again (and then may 3271 * use again bqfd->bio_bfqq). 3272 */ 3273 bfqd->bio_bfqq = bfqq; 3274 } 3275 3276 return bfqq == RQ_BFQQ(rq); 3277 } 3278 3279 /* 3280 * Set the maximum time for the in-service queue to consume its 3281 * budget. This prevents seeky processes from lowering the throughput. 3282 * In practice, a time-slice service scheme is used with seeky 3283 * processes. 3284 */ 3285 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3286 struct bfq_queue *bfqq) 3287 { 3288 unsigned int timeout_coeff; 3289 3290 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3291 timeout_coeff = 1; 3292 else 3293 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3294 3295 bfqd->last_budget_start = ktime_get(); 3296 3297 bfqq->budget_timeout = jiffies + 3298 bfqd->bfq_timeout * timeout_coeff; 3299 } 3300 3301 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3302 struct bfq_queue *bfqq) 3303 { 3304 if (bfqq) { 3305 bfq_clear_bfqq_fifo_expire(bfqq); 3306 3307 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3308 3309 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3310 bfqq->wr_coeff > 1 && 3311 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3312 time_is_before_jiffies(bfqq->budget_timeout)) { 3313 /* 3314 * For soft real-time queues, move the start 3315 * of the weight-raising period forward by the 3316 * time the queue has not received any 3317 * service. Otherwise, a relatively long 3318 * service delay is likely to cause the 3319 * weight-raising period of the queue to end, 3320 * because of the short duration of the 3321 * weight-raising period of a soft real-time 3322 * queue. It is worth noting that this move 3323 * is not so dangerous for the other queues, 3324 * because soft real-time queues are not 3325 * greedy. 3326 * 3327 * To not add a further variable, we use the 3328 * overloaded field budget_timeout to 3329 * determine for how long the queue has not 3330 * received service, i.e., how much time has 3331 * elapsed since the queue expired. However, 3332 * this is a little imprecise, because 3333 * budget_timeout is set to jiffies if bfqq 3334 * not only expires, but also remains with no 3335 * request. 3336 */ 3337 if (time_after(bfqq->budget_timeout, 3338 bfqq->last_wr_start_finish)) 3339 bfqq->last_wr_start_finish += 3340 jiffies - bfqq->budget_timeout; 3341 else 3342 bfqq->last_wr_start_finish = jiffies; 3343 } 3344 3345 bfq_set_budget_timeout(bfqd, bfqq); 3346 bfq_log_bfqq(bfqd, bfqq, 3347 "set_in_service_queue, cur-budget = %d", 3348 bfqq->entity.budget); 3349 } 3350 3351 bfqd->in_service_queue = bfqq; 3352 bfqd->in_serv_last_pos = 0; 3353 } 3354 3355 /* 3356 * Get and set a new queue for service. 3357 */ 3358 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3359 { 3360 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3361 3362 __bfq_set_in_service_queue(bfqd, bfqq); 3363 return bfqq; 3364 } 3365 3366 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3367 { 3368 struct bfq_queue *bfqq = bfqd->in_service_queue; 3369 u32 sl; 3370 3371 bfq_mark_bfqq_wait_request(bfqq); 3372 3373 /* 3374 * We don't want to idle for seeks, but we do want to allow 3375 * fair distribution of slice time for a process doing back-to-back 3376 * seeks. So allow a little bit of time for him to submit a new rq. 3377 */ 3378 sl = bfqd->bfq_slice_idle; 3379 /* 3380 * Unless the queue is being weight-raised or the scenario is 3381 * asymmetric, grant only minimum idle time if the queue 3382 * is seeky. A long idling is preserved for a weight-raised 3383 * queue, or, more in general, in an asymmetric scenario, 3384 * because a long idling is needed for guaranteeing to a queue 3385 * its reserved share of the throughput (in particular, it is 3386 * needed if the queue has a higher weight than some other 3387 * queue). 3388 */ 3389 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3390 !bfq_asymmetric_scenario(bfqd, bfqq)) 3391 sl = min_t(u64, sl, BFQ_MIN_TT); 3392 else if (bfqq->wr_coeff > 1) 3393 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3394 3395 bfqd->last_idling_start = ktime_get(); 3396 bfqd->last_idling_start_jiffies = jiffies; 3397 3398 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3399 HRTIMER_MODE_REL); 3400 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3401 } 3402 3403 /* 3404 * In autotuning mode, max_budget is dynamically recomputed as the 3405 * amount of sectors transferred in timeout at the estimated peak 3406 * rate. This enables BFQ to utilize a full timeslice with a full 3407 * budget, even if the in-service queue is served at peak rate. And 3408 * this maximises throughput with sequential workloads. 3409 */ 3410 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3411 { 3412 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3413 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3414 } 3415 3416 /* 3417 * Update parameters related to throughput and responsiveness, as a 3418 * function of the estimated peak rate. See comments on 3419 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3420 */ 3421 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3422 { 3423 if (bfqd->bfq_user_max_budget == 0) { 3424 bfqd->bfq_max_budget = 3425 bfq_calc_max_budget(bfqd); 3426 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3427 } 3428 } 3429 3430 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3431 struct request *rq) 3432 { 3433 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3434 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3435 bfqd->peak_rate_samples = 1; 3436 bfqd->sequential_samples = 0; 3437 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3438 blk_rq_sectors(rq); 3439 } else /* no new rq dispatched, just reset the number of samples */ 3440 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3441 3442 bfq_log(bfqd, 3443 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3444 bfqd->peak_rate_samples, bfqd->sequential_samples, 3445 bfqd->tot_sectors_dispatched); 3446 } 3447 3448 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3449 { 3450 u32 rate, weight, divisor; 3451 3452 /* 3453 * For the convergence property to hold (see comments on 3454 * bfq_update_peak_rate()) and for the assessment to be 3455 * reliable, a minimum number of samples must be present, and 3456 * a minimum amount of time must have elapsed. If not so, do 3457 * not compute new rate. Just reset parameters, to get ready 3458 * for a new evaluation attempt. 3459 */ 3460 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3461 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3462 goto reset_computation; 3463 3464 /* 3465 * If a new request completion has occurred after last 3466 * dispatch, then, to approximate the rate at which requests 3467 * have been served by the device, it is more precise to 3468 * extend the observation interval to the last completion. 3469 */ 3470 bfqd->delta_from_first = 3471 max_t(u64, bfqd->delta_from_first, 3472 bfqd->last_completion - bfqd->first_dispatch); 3473 3474 /* 3475 * Rate computed in sects/usec, and not sects/nsec, for 3476 * precision issues. 3477 */ 3478 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3479 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3480 3481 /* 3482 * Peak rate not updated if: 3483 * - the percentage of sequential dispatches is below 3/4 of the 3484 * total, and rate is below the current estimated peak rate 3485 * - rate is unreasonably high (> 20M sectors/sec) 3486 */ 3487 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3488 rate <= bfqd->peak_rate) || 3489 rate > 20<<BFQ_RATE_SHIFT) 3490 goto reset_computation; 3491 3492 /* 3493 * We have to update the peak rate, at last! To this purpose, 3494 * we use a low-pass filter. We compute the smoothing constant 3495 * of the filter as a function of the 'weight' of the new 3496 * measured rate. 3497 * 3498 * As can be seen in next formulas, we define this weight as a 3499 * quantity proportional to how sequential the workload is, 3500 * and to how long the observation time interval is. 3501 * 3502 * The weight runs from 0 to 8. The maximum value of the 3503 * weight, 8, yields the minimum value for the smoothing 3504 * constant. At this minimum value for the smoothing constant, 3505 * the measured rate contributes for half of the next value of 3506 * the estimated peak rate. 3507 * 3508 * So, the first step is to compute the weight as a function 3509 * of how sequential the workload is. Note that the weight 3510 * cannot reach 9, because bfqd->sequential_samples cannot 3511 * become equal to bfqd->peak_rate_samples, which, in its 3512 * turn, holds true because bfqd->sequential_samples is not 3513 * incremented for the first sample. 3514 */ 3515 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3516 3517 /* 3518 * Second step: further refine the weight as a function of the 3519 * duration of the observation interval. 3520 */ 3521 weight = min_t(u32, 8, 3522 div_u64(weight * bfqd->delta_from_first, 3523 BFQ_RATE_REF_INTERVAL)); 3524 3525 /* 3526 * Divisor ranging from 10, for minimum weight, to 2, for 3527 * maximum weight. 3528 */ 3529 divisor = 10 - weight; 3530 3531 /* 3532 * Finally, update peak rate: 3533 * 3534 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3535 */ 3536 bfqd->peak_rate *= divisor-1; 3537 bfqd->peak_rate /= divisor; 3538 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3539 3540 bfqd->peak_rate += rate; 3541 3542 /* 3543 * For a very slow device, bfqd->peak_rate can reach 0 (see 3544 * the minimum representable values reported in the comments 3545 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3546 * divisions by zero where bfqd->peak_rate is used as a 3547 * divisor. 3548 */ 3549 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3550 3551 update_thr_responsiveness_params(bfqd); 3552 3553 reset_computation: 3554 bfq_reset_rate_computation(bfqd, rq); 3555 } 3556 3557 /* 3558 * Update the read/write peak rate (the main quantity used for 3559 * auto-tuning, see update_thr_responsiveness_params()). 3560 * 3561 * It is not trivial to estimate the peak rate (correctly): because of 3562 * the presence of sw and hw queues between the scheduler and the 3563 * device components that finally serve I/O requests, it is hard to 3564 * say exactly when a given dispatched request is served inside the 3565 * device, and for how long. As a consequence, it is hard to know 3566 * precisely at what rate a given set of requests is actually served 3567 * by the device. 3568 * 3569 * On the opposite end, the dispatch time of any request is trivially 3570 * available, and, from this piece of information, the "dispatch rate" 3571 * of requests can be immediately computed. So, the idea in the next 3572 * function is to use what is known, namely request dispatch times 3573 * (plus, when useful, request completion times), to estimate what is 3574 * unknown, namely in-device request service rate. 3575 * 3576 * The main issue is that, because of the above facts, the rate at 3577 * which a certain set of requests is dispatched over a certain time 3578 * interval can vary greatly with respect to the rate at which the 3579 * same requests are then served. But, since the size of any 3580 * intermediate queue is limited, and the service scheme is lossless 3581 * (no request is silently dropped), the following obvious convergence 3582 * property holds: the number of requests dispatched MUST become 3583 * closer and closer to the number of requests completed as the 3584 * observation interval grows. This is the key property used in 3585 * the next function to estimate the peak service rate as a function 3586 * of the observed dispatch rate. The function assumes to be invoked 3587 * on every request dispatch. 3588 */ 3589 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3590 { 3591 u64 now_ns = ktime_get_ns(); 3592 3593 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3594 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3595 bfqd->peak_rate_samples); 3596 bfq_reset_rate_computation(bfqd, rq); 3597 goto update_last_values; /* will add one sample */ 3598 } 3599 3600 /* 3601 * Device idle for very long: the observation interval lasting 3602 * up to this dispatch cannot be a valid observation interval 3603 * for computing a new peak rate (similarly to the late- 3604 * completion event in bfq_completed_request()). Go to 3605 * update_rate_and_reset to have the following three steps 3606 * taken: 3607 * - close the observation interval at the last (previous) 3608 * request dispatch or completion 3609 * - compute rate, if possible, for that observation interval 3610 * - start a new observation interval with this dispatch 3611 */ 3612 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3613 bfqd->tot_rq_in_driver == 0) 3614 goto update_rate_and_reset; 3615 3616 /* Update sampling information */ 3617 bfqd->peak_rate_samples++; 3618 3619 if ((bfqd->tot_rq_in_driver > 0 || 3620 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3621 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3622 bfqd->sequential_samples++; 3623 3624 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3625 3626 /* Reset max observed rq size every 32 dispatches */ 3627 if (likely(bfqd->peak_rate_samples % 32)) 3628 bfqd->last_rq_max_size = 3629 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3630 else 3631 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3632 3633 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3634 3635 /* Target observation interval not yet reached, go on sampling */ 3636 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3637 goto update_last_values; 3638 3639 update_rate_and_reset: 3640 bfq_update_rate_reset(bfqd, rq); 3641 update_last_values: 3642 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3643 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3644 bfqd->in_serv_last_pos = bfqd->last_position; 3645 bfqd->last_dispatch = now_ns; 3646 } 3647 3648 /* 3649 * Remove request from internal lists. 3650 */ 3651 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3652 { 3653 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3654 3655 /* 3656 * For consistency, the next instruction should have been 3657 * executed after removing the request from the queue and 3658 * dispatching it. We execute instead this instruction before 3659 * bfq_remove_request() (and hence introduce a temporary 3660 * inconsistency), for efficiency. In fact, should this 3661 * dispatch occur for a non in-service bfqq, this anticipated 3662 * increment prevents two counters related to bfqq->dispatched 3663 * from risking to be, first, uselessly decremented, and then 3664 * incremented again when the (new) value of bfqq->dispatched 3665 * happens to be taken into account. 3666 */ 3667 bfqq->dispatched++; 3668 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3669 3670 bfq_remove_request(q, rq); 3671 } 3672 3673 /* 3674 * There is a case where idling does not have to be performed for 3675 * throughput concerns, but to preserve the throughput share of 3676 * the process associated with bfqq. 3677 * 3678 * To introduce this case, we can note that allowing the drive 3679 * to enqueue more than one request at a time, and hence 3680 * delegating de facto final scheduling decisions to the 3681 * drive's internal scheduler, entails loss of control on the 3682 * actual request service order. In particular, the critical 3683 * situation is when requests from different processes happen 3684 * to be present, at the same time, in the internal queue(s) 3685 * of the drive. In such a situation, the drive, by deciding 3686 * the service order of the internally-queued requests, does 3687 * determine also the actual throughput distribution among 3688 * these processes. But the drive typically has no notion or 3689 * concern about per-process throughput distribution, and 3690 * makes its decisions only on a per-request basis. Therefore, 3691 * the service distribution enforced by the drive's internal 3692 * scheduler is likely to coincide with the desired throughput 3693 * distribution only in a completely symmetric, or favorably 3694 * skewed scenario where: 3695 * (i-a) each of these processes must get the same throughput as 3696 * the others, 3697 * (i-b) in case (i-a) does not hold, it holds that the process 3698 * associated with bfqq must receive a lower or equal 3699 * throughput than any of the other processes; 3700 * (ii) the I/O of each process has the same properties, in 3701 * terms of locality (sequential or random), direction 3702 * (reads or writes), request sizes, greediness 3703 * (from I/O-bound to sporadic), and so on; 3704 3705 * In fact, in such a scenario, the drive tends to treat the requests 3706 * of each process in about the same way as the requests of the 3707 * others, and thus to provide each of these processes with about the 3708 * same throughput. This is exactly the desired throughput 3709 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3710 * even more convenient distribution for (the process associated with) 3711 * bfqq. 3712 * 3713 * In contrast, in any asymmetric or unfavorable scenario, device 3714 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3715 * that bfqq receives its assigned fraction of the device throughput 3716 * (see [1] for details). 3717 * 3718 * The problem is that idling may significantly reduce throughput with 3719 * certain combinations of types of I/O and devices. An important 3720 * example is sync random I/O on flash storage with command 3721 * queueing. So, unless bfqq falls in cases where idling also boosts 3722 * throughput, it is important to check conditions (i-a), i(-b) and 3723 * (ii) accurately, so as to avoid idling when not strictly needed for 3724 * service guarantees. 3725 * 3726 * Unfortunately, it is extremely difficult to thoroughly check 3727 * condition (ii). And, in case there are active groups, it becomes 3728 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3729 * if there are active groups, then, for conditions (i-a) or (i-b) to 3730 * become false 'indirectly', it is enough that an active group 3731 * contains more active processes or sub-groups than some other active 3732 * group. More precisely, for conditions (i-a) or (i-b) to become 3733 * false because of such a group, it is not even necessary that the 3734 * group is (still) active: it is sufficient that, even if the group 3735 * has become inactive, some of its descendant processes still have 3736 * some request already dispatched but still waiting for 3737 * completion. In fact, requests have still to be guaranteed their 3738 * share of the throughput even after being dispatched. In this 3739 * respect, it is easy to show that, if a group frequently becomes 3740 * inactive while still having in-flight requests, and if, when this 3741 * happens, the group is not considered in the calculation of whether 3742 * the scenario is asymmetric, then the group may fail to be 3743 * guaranteed its fair share of the throughput (basically because 3744 * idling may not be performed for the descendant processes of the 3745 * group, but it had to be). We address this issue with the following 3746 * bi-modal behavior, implemented in the function 3747 * bfq_asymmetric_scenario(). 3748 * 3749 * If there are groups with requests waiting for completion 3750 * (as commented above, some of these groups may even be 3751 * already inactive), then the scenario is tagged as 3752 * asymmetric, conservatively, without checking any of the 3753 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3754 * This behavior matches also the fact that groups are created 3755 * exactly if controlling I/O is a primary concern (to 3756 * preserve bandwidth and latency guarantees). 3757 * 3758 * On the opposite end, if there are no groups with requests waiting 3759 * for completion, then only conditions (i-a) and (i-b) are actually 3760 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3761 * idling is not performed, regardless of whether condition (ii) 3762 * holds. In other words, only if conditions (i-a) and (i-b) do not 3763 * hold, then idling is allowed, and the device tends to be prevented 3764 * from queueing many requests, possibly of several processes. Since 3765 * there are no groups with requests waiting for completion, then, to 3766 * control conditions (i-a) and (i-b) it is enough to check just 3767 * whether all the queues with requests waiting for completion also 3768 * have the same weight. 3769 * 3770 * Not checking condition (ii) evidently exposes bfqq to the 3771 * risk of getting less throughput than its fair share. 3772 * However, for queues with the same weight, a further 3773 * mechanism, preemption, mitigates or even eliminates this 3774 * problem. And it does so without consequences on overall 3775 * throughput. This mechanism and its benefits are explained 3776 * in the next three paragraphs. 3777 * 3778 * Even if a queue, say Q, is expired when it remains idle, Q 3779 * can still preempt the new in-service queue if the next 3780 * request of Q arrives soon (see the comments on 3781 * bfq_bfqq_update_budg_for_activation). If all queues and 3782 * groups have the same weight, this form of preemption, 3783 * combined with the hole-recovery heuristic described in the 3784 * comments on function bfq_bfqq_update_budg_for_activation, 3785 * are enough to preserve a correct bandwidth distribution in 3786 * the mid term, even without idling. In fact, even if not 3787 * idling allows the internal queues of the device to contain 3788 * many requests, and thus to reorder requests, we can rather 3789 * safely assume that the internal scheduler still preserves a 3790 * minimum of mid-term fairness. 3791 * 3792 * More precisely, this preemption-based, idleless approach 3793 * provides fairness in terms of IOPS, and not sectors per 3794 * second. This can be seen with a simple example. Suppose 3795 * that there are two queues with the same weight, but that 3796 * the first queue receives requests of 8 sectors, while the 3797 * second queue receives requests of 1024 sectors. In 3798 * addition, suppose that each of the two queues contains at 3799 * most one request at a time, which implies that each queue 3800 * always remains idle after it is served. Finally, after 3801 * remaining idle, each queue receives very quickly a new 3802 * request. It follows that the two queues are served 3803 * alternatively, preempting each other if needed. This 3804 * implies that, although both queues have the same weight, 3805 * the queue with large requests receives a service that is 3806 * 1024/8 times as high as the service received by the other 3807 * queue. 3808 * 3809 * The motivation for using preemption instead of idling (for 3810 * queues with the same weight) is that, by not idling, 3811 * service guarantees are preserved (completely or at least in 3812 * part) without minimally sacrificing throughput. And, if 3813 * there is no active group, then the primary expectation for 3814 * this device is probably a high throughput. 3815 * 3816 * We are now left only with explaining the two sub-conditions in the 3817 * additional compound condition that is checked below for deciding 3818 * whether the scenario is asymmetric. To explain the first 3819 * sub-condition, we need to add that the function 3820 * bfq_asymmetric_scenario checks the weights of only 3821 * non-weight-raised queues, for efficiency reasons (see comments on 3822 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3823 * is checked explicitly here. More precisely, the compound condition 3824 * below takes into account also the fact that, even if bfqq is being 3825 * weight-raised, the scenario is still symmetric if all queues with 3826 * requests waiting for completion happen to be 3827 * weight-raised. Actually, we should be even more precise here, and 3828 * differentiate between interactive weight raising and soft real-time 3829 * weight raising. 3830 * 3831 * The second sub-condition checked in the compound condition is 3832 * whether there is a fair amount of already in-flight I/O not 3833 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3834 * following reason. The drive may decide to serve in-flight 3835 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3836 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3837 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3838 * basically uncontrolled amount of I/O from other queues may be 3839 * dispatched too, possibly causing the service of bfqq's I/O to be 3840 * delayed even longer in the drive. This problem gets more and more 3841 * serious as the speed and the queue depth of the drive grow, 3842 * because, as these two quantities grow, the probability to find no 3843 * queue busy but many requests in flight grows too. By contrast, 3844 * plugging I/O dispatching minimizes the delay induced by already 3845 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3846 * lose because of this delay. 3847 * 3848 * As a side note, it is worth considering that the above 3849 * device-idling countermeasures may however fail in the following 3850 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3851 * in a time period during which all symmetry sub-conditions hold, and 3852 * therefore the device is allowed to enqueue many requests, but at 3853 * some later point in time some sub-condition stops to hold, then it 3854 * may become impossible to make requests be served in the desired 3855 * order until all the requests already queued in the device have been 3856 * served. The last sub-condition commented above somewhat mitigates 3857 * this problem for weight-raised queues. 3858 * 3859 * However, as an additional mitigation for this problem, we preserve 3860 * plugging for a special symmetric case that may suddenly turn into 3861 * asymmetric: the case where only bfqq is busy. In this case, not 3862 * expiring bfqq does not cause any harm to any other queues in terms 3863 * of service guarantees. In contrast, it avoids the following unlucky 3864 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3865 * lower weight than bfqq becomes busy (or more queues), (3) the new 3866 * queue is served until a new request arrives for bfqq, (4) when bfqq 3867 * is finally served, there are so many requests of the new queue in 3868 * the drive that the pending requests for bfqq take a lot of time to 3869 * be served. In particular, event (2) may case even already 3870 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3871 * avoid this series of events, the scenario is preventively declared 3872 * as asymmetric also if bfqq is the only busy queues 3873 */ 3874 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3875 struct bfq_queue *bfqq) 3876 { 3877 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3878 3879 /* No point in idling for bfqq if it won't get requests any longer */ 3880 if (unlikely(!bfqq_process_refs(bfqq))) 3881 return false; 3882 3883 return (bfqq->wr_coeff > 1 && 3884 (bfqd->wr_busy_queues < tot_busy_queues || 3885 bfqd->tot_rq_in_driver >= bfqq->dispatched + 4)) || 3886 bfq_asymmetric_scenario(bfqd, bfqq) || 3887 tot_busy_queues == 1; 3888 } 3889 3890 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3891 enum bfqq_expiration reason) 3892 { 3893 /* 3894 * If this bfqq is shared between multiple processes, check 3895 * to make sure that those processes are still issuing I/Os 3896 * within the mean seek distance. If not, it may be time to 3897 * break the queues apart again. 3898 */ 3899 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3900 bfq_mark_bfqq_split_coop(bfqq); 3901 3902 /* 3903 * Consider queues with a higher finish virtual time than 3904 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3905 * true, then bfqq's bandwidth would be violated if an 3906 * uncontrolled amount of I/O from these queues were 3907 * dispatched while bfqq is waiting for its new I/O to 3908 * arrive. This is exactly what may happen if this is a forced 3909 * expiration caused by a preemption attempt, and if bfqq is 3910 * not re-scheduled. To prevent this from happening, re-queue 3911 * bfqq if it needs I/O-dispatch plugging, even if it is 3912 * empty. By doing so, bfqq is granted to be served before the 3913 * above queues (provided that bfqq is of course eligible). 3914 */ 3915 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3916 !(reason == BFQQE_PREEMPTED && 3917 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3918 if (bfqq->dispatched == 0) 3919 /* 3920 * Overloading budget_timeout field to store 3921 * the time at which the queue remains with no 3922 * backlog and no outstanding request; used by 3923 * the weight-raising mechanism. 3924 */ 3925 bfqq->budget_timeout = jiffies; 3926 3927 bfq_del_bfqq_busy(bfqq, true); 3928 } else { 3929 bfq_requeue_bfqq(bfqd, bfqq, true); 3930 /* 3931 * Resort priority tree of potential close cooperators. 3932 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3933 */ 3934 if (unlikely(!bfqd->nonrot_with_queueing && 3935 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3936 bfq_pos_tree_add_move(bfqd, bfqq); 3937 } 3938 3939 /* 3940 * All in-service entities must have been properly deactivated 3941 * or requeued before executing the next function, which 3942 * resets all in-service entities as no more in service. This 3943 * may cause bfqq to be freed. If this happens, the next 3944 * function returns true. 3945 */ 3946 return __bfq_bfqd_reset_in_service(bfqd); 3947 } 3948 3949 /** 3950 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3951 * @bfqd: device data. 3952 * @bfqq: queue to update. 3953 * @reason: reason for expiration. 3954 * 3955 * Handle the feedback on @bfqq budget at queue expiration. 3956 * See the body for detailed comments. 3957 */ 3958 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3959 struct bfq_queue *bfqq, 3960 enum bfqq_expiration reason) 3961 { 3962 struct request *next_rq; 3963 int budget, min_budget; 3964 3965 min_budget = bfq_min_budget(bfqd); 3966 3967 if (bfqq->wr_coeff == 1) 3968 budget = bfqq->max_budget; 3969 else /* 3970 * Use a constant, low budget for weight-raised queues, 3971 * to help achieve a low latency. Keep it slightly higher 3972 * than the minimum possible budget, to cause a little 3973 * bit fewer expirations. 3974 */ 3975 budget = 2 * min_budget; 3976 3977 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3978 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3979 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3980 budget, bfq_min_budget(bfqd)); 3981 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3982 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3983 3984 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3985 switch (reason) { 3986 /* 3987 * Caveat: in all the following cases we trade latency 3988 * for throughput. 3989 */ 3990 case BFQQE_TOO_IDLE: 3991 /* 3992 * This is the only case where we may reduce 3993 * the budget: if there is no request of the 3994 * process still waiting for completion, then 3995 * we assume (tentatively) that the timer has 3996 * expired because the batch of requests of 3997 * the process could have been served with a 3998 * smaller budget. Hence, betting that 3999 * process will behave in the same way when it 4000 * becomes backlogged again, we reduce its 4001 * next budget. As long as we guess right, 4002 * this budget cut reduces the latency 4003 * experienced by the process. 4004 * 4005 * However, if there are still outstanding 4006 * requests, then the process may have not yet 4007 * issued its next request just because it is 4008 * still waiting for the completion of some of 4009 * the still outstanding ones. So in this 4010 * subcase we do not reduce its budget, on the 4011 * contrary we increase it to possibly boost 4012 * the throughput, as discussed in the 4013 * comments to the BUDGET_TIMEOUT case. 4014 */ 4015 if (bfqq->dispatched > 0) /* still outstanding reqs */ 4016 budget = min(budget * 2, bfqd->bfq_max_budget); 4017 else { 4018 if (budget > 5 * min_budget) 4019 budget -= 4 * min_budget; 4020 else 4021 budget = min_budget; 4022 } 4023 break; 4024 case BFQQE_BUDGET_TIMEOUT: 4025 /* 4026 * We double the budget here because it gives 4027 * the chance to boost the throughput if this 4028 * is not a seeky process (and has bumped into 4029 * this timeout because of, e.g., ZBR). 4030 */ 4031 budget = min(budget * 2, bfqd->bfq_max_budget); 4032 break; 4033 case BFQQE_BUDGET_EXHAUSTED: 4034 /* 4035 * The process still has backlog, and did not 4036 * let either the budget timeout or the disk 4037 * idling timeout expire. Hence it is not 4038 * seeky, has a short thinktime and may be 4039 * happy with a higher budget too. So 4040 * definitely increase the budget of this good 4041 * candidate to boost the disk throughput. 4042 */ 4043 budget = min(budget * 4, bfqd->bfq_max_budget); 4044 break; 4045 case BFQQE_NO_MORE_REQUESTS: 4046 /* 4047 * For queues that expire for this reason, it 4048 * is particularly important to keep the 4049 * budget close to the actual service they 4050 * need. Doing so reduces the timestamp 4051 * misalignment problem described in the 4052 * comments in the body of 4053 * __bfq_activate_entity. In fact, suppose 4054 * that a queue systematically expires for 4055 * BFQQE_NO_MORE_REQUESTS and presents a 4056 * new request in time to enjoy timestamp 4057 * back-shifting. The larger the budget of the 4058 * queue is with respect to the service the 4059 * queue actually requests in each service 4060 * slot, the more times the queue can be 4061 * reactivated with the same virtual finish 4062 * time. It follows that, even if this finish 4063 * time is pushed to the system virtual time 4064 * to reduce the consequent timestamp 4065 * misalignment, the queue unjustly enjoys for 4066 * many re-activations a lower finish time 4067 * than all newly activated queues. 4068 * 4069 * The service needed by bfqq is measured 4070 * quite precisely by bfqq->entity.service. 4071 * Since bfqq does not enjoy device idling, 4072 * bfqq->entity.service is equal to the number 4073 * of sectors that the process associated with 4074 * bfqq requested to read/write before waiting 4075 * for request completions, or blocking for 4076 * other reasons. 4077 */ 4078 budget = max_t(int, bfqq->entity.service, min_budget); 4079 break; 4080 default: 4081 return; 4082 } 4083 } else if (!bfq_bfqq_sync(bfqq)) { 4084 /* 4085 * Async queues get always the maximum possible 4086 * budget, as for them we do not care about latency 4087 * (in addition, their ability to dispatch is limited 4088 * by the charging factor). 4089 */ 4090 budget = bfqd->bfq_max_budget; 4091 } 4092 4093 bfqq->max_budget = budget; 4094 4095 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 4096 !bfqd->bfq_user_max_budget) 4097 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 4098 4099 /* 4100 * If there is still backlog, then assign a new budget, making 4101 * sure that it is large enough for the next request. Since 4102 * the finish time of bfqq must be kept in sync with the 4103 * budget, be sure to call __bfq_bfqq_expire() *after* this 4104 * update. 4105 * 4106 * If there is no backlog, then no need to update the budget; 4107 * it will be updated on the arrival of a new request. 4108 */ 4109 next_rq = bfqq->next_rq; 4110 if (next_rq) 4111 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 4112 bfq_serv_to_charge(next_rq, bfqq)); 4113 4114 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 4115 next_rq ? blk_rq_sectors(next_rq) : 0, 4116 bfqq->entity.budget); 4117 } 4118 4119 /* 4120 * Return true if the process associated with bfqq is "slow". The slow 4121 * flag is used, in addition to the budget timeout, to reduce the 4122 * amount of service provided to seeky processes, and thus reduce 4123 * their chances to lower the throughput. More details in the comments 4124 * on the function bfq_bfqq_expire(). 4125 * 4126 * An important observation is in order: as discussed in the comments 4127 * on the function bfq_update_peak_rate(), with devices with internal 4128 * queues, it is hard if ever possible to know when and for how long 4129 * an I/O request is processed by the device (apart from the trivial 4130 * I/O pattern where a new request is dispatched only after the 4131 * previous one has been completed). This makes it hard to evaluate 4132 * the real rate at which the I/O requests of each bfq_queue are 4133 * served. In fact, for an I/O scheduler like BFQ, serving a 4134 * bfq_queue means just dispatching its requests during its service 4135 * slot (i.e., until the budget of the queue is exhausted, or the 4136 * queue remains idle, or, finally, a timeout fires). But, during the 4137 * service slot of a bfq_queue, around 100 ms at most, the device may 4138 * be even still processing requests of bfq_queues served in previous 4139 * service slots. On the opposite end, the requests of the in-service 4140 * bfq_queue may be completed after the service slot of the queue 4141 * finishes. 4142 * 4143 * Anyway, unless more sophisticated solutions are used 4144 * (where possible), the sum of the sizes of the requests dispatched 4145 * during the service slot of a bfq_queue is probably the only 4146 * approximation available for the service received by the bfq_queue 4147 * during its service slot. And this sum is the quantity used in this 4148 * function to evaluate the I/O speed of a process. 4149 */ 4150 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 4151 bool compensate, unsigned long *delta_ms) 4152 { 4153 ktime_t delta_ktime; 4154 u32 delta_usecs; 4155 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 4156 4157 if (!bfq_bfqq_sync(bfqq)) 4158 return false; 4159 4160 if (compensate) 4161 delta_ktime = bfqd->last_idling_start; 4162 else 4163 delta_ktime = ktime_get(); 4164 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 4165 delta_usecs = ktime_to_us(delta_ktime); 4166 4167 /* don't use too short time intervals */ 4168 if (delta_usecs < 1000) { 4169 if (blk_queue_nonrot(bfqd->queue)) 4170 /* 4171 * give same worst-case guarantees as idling 4172 * for seeky 4173 */ 4174 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 4175 else /* charge at least one seek */ 4176 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 4177 4178 return slow; 4179 } 4180 4181 *delta_ms = delta_usecs / USEC_PER_MSEC; 4182 4183 /* 4184 * Use only long (> 20ms) intervals to filter out excessive 4185 * spikes in service rate estimation. 4186 */ 4187 if (delta_usecs > 20000) { 4188 /* 4189 * Caveat for rotational devices: processes doing I/O 4190 * in the slower disk zones tend to be slow(er) even 4191 * if not seeky. In this respect, the estimated peak 4192 * rate is likely to be an average over the disk 4193 * surface. Accordingly, to not be too harsh with 4194 * unlucky processes, a process is deemed slow only if 4195 * its rate has been lower than half of the estimated 4196 * peak rate. 4197 */ 4198 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 4199 } 4200 4201 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 4202 4203 return slow; 4204 } 4205 4206 /* 4207 * To be deemed as soft real-time, an application must meet two 4208 * requirements. First, the application must not require an average 4209 * bandwidth higher than the approximate bandwidth required to playback or 4210 * record a compressed high-definition video. 4211 * The next function is invoked on the completion of the last request of a 4212 * batch, to compute the next-start time instant, soft_rt_next_start, such 4213 * that, if the next request of the application does not arrive before 4214 * soft_rt_next_start, then the above requirement on the bandwidth is met. 4215 * 4216 * The second requirement is that the request pattern of the application is 4217 * isochronous, i.e., that, after issuing a request or a batch of requests, 4218 * the application stops issuing new requests until all its pending requests 4219 * have been completed. After that, the application may issue a new batch, 4220 * and so on. 4221 * For this reason the next function is invoked to compute 4222 * soft_rt_next_start only for applications that meet this requirement, 4223 * whereas soft_rt_next_start is set to infinity for applications that do 4224 * not. 4225 * 4226 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4227 * happen to meet, occasionally or systematically, both the above 4228 * bandwidth and isochrony requirements. This may happen at least in 4229 * the following circumstances. First, if the CPU load is high. The 4230 * application may stop issuing requests while the CPUs are busy 4231 * serving other processes, then restart, then stop again for a while, 4232 * and so on. The other circumstances are related to the storage 4233 * device: the storage device is highly loaded or reaches a low-enough 4234 * throughput with the I/O of the application (e.g., because the I/O 4235 * is random and/or the device is slow). In all these cases, the 4236 * I/O of the application may be simply slowed down enough to meet 4237 * the bandwidth and isochrony requirements. To reduce the probability 4238 * that greedy applications are deemed as soft real-time in these 4239 * corner cases, a further rule is used in the computation of 4240 * soft_rt_next_start: the return value of this function is forced to 4241 * be higher than the maximum between the following two quantities. 4242 * 4243 * (a) Current time plus: (1) the maximum time for which the arrival 4244 * of a request is waited for when a sync queue becomes idle, 4245 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4246 * postpone for a moment the reason for adding a few extra 4247 * jiffies; we get back to it after next item (b). Lower-bounding 4248 * the return value of this function with the current time plus 4249 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4250 * because the latter issue their next request as soon as possible 4251 * after the last one has been completed. In contrast, a soft 4252 * real-time application spends some time processing data, after a 4253 * batch of its requests has been completed. 4254 * 4255 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4256 * above, greedy applications may happen to meet both the 4257 * bandwidth and isochrony requirements under heavy CPU or 4258 * storage-device load. In more detail, in these scenarios, these 4259 * applications happen, only for limited time periods, to do I/O 4260 * slowly enough to meet all the requirements described so far, 4261 * including the filtering in above item (a). These slow-speed 4262 * time intervals are usually interspersed between other time 4263 * intervals during which these applications do I/O at a very high 4264 * speed. Fortunately, exactly because of the high speed of the 4265 * I/O in the high-speed intervals, the values returned by this 4266 * function happen to be so high, near the end of any such 4267 * high-speed interval, to be likely to fall *after* the end of 4268 * the low-speed time interval that follows. These high values are 4269 * stored in bfqq->soft_rt_next_start after each invocation of 4270 * this function. As a consequence, if the last value of 4271 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4272 * next value that this function may return, then, from the very 4273 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4274 * likely to be constantly kept so high that any I/O request 4275 * issued during the low-speed interval is considered as arriving 4276 * to soon for the application to be deemed as soft 4277 * real-time. Then, in the high-speed interval that follows, the 4278 * application will not be deemed as soft real-time, just because 4279 * it will do I/O at a high speed. And so on. 4280 * 4281 * Getting back to the filtering in item (a), in the following two 4282 * cases this filtering might be easily passed by a greedy 4283 * application, if the reference quantity was just 4284 * bfqd->bfq_slice_idle: 4285 * 1) HZ is so low that the duration of a jiffy is comparable to or 4286 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4287 * devices with HZ=100. The time granularity may be so coarse 4288 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4289 * is rather lower than the exact value. 4290 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4291 * for a while, then suddenly 'jump' by several units to recover the lost 4292 * increments. This seems to happen, e.g., inside virtual machines. 4293 * To address this issue, in the filtering in (a) we do not use as a 4294 * reference time interval just bfqd->bfq_slice_idle, but 4295 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4296 * minimum number of jiffies for which the filter seems to be quite 4297 * precise also in embedded systems and KVM/QEMU virtual machines. 4298 */ 4299 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4300 struct bfq_queue *bfqq) 4301 { 4302 return max3(bfqq->soft_rt_next_start, 4303 bfqq->last_idle_bklogged + 4304 HZ * bfqq->service_from_backlogged / 4305 bfqd->bfq_wr_max_softrt_rate, 4306 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4307 } 4308 4309 /** 4310 * bfq_bfqq_expire - expire a queue. 4311 * @bfqd: device owning the queue. 4312 * @bfqq: the queue to expire. 4313 * @compensate: if true, compensate for the time spent idling. 4314 * @reason: the reason causing the expiration. 4315 * 4316 * If the process associated with bfqq does slow I/O (e.g., because it 4317 * issues random requests), we charge bfqq with the time it has been 4318 * in service instead of the service it has received (see 4319 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4320 * a consequence, bfqq will typically get higher timestamps upon 4321 * reactivation, and hence it will be rescheduled as if it had 4322 * received more service than what it has actually received. In the 4323 * end, bfqq receives less service in proportion to how slowly its 4324 * associated process consumes its budgets (and hence how seriously it 4325 * tends to lower the throughput). In addition, this time-charging 4326 * strategy guarantees time fairness among slow processes. In 4327 * contrast, if the process associated with bfqq is not slow, we 4328 * charge bfqq exactly with the service it has received. 4329 * 4330 * Charging time to the first type of queues and the exact service to 4331 * the other has the effect of using the WF2Q+ policy to schedule the 4332 * former on a timeslice basis, without violating service domain 4333 * guarantees among the latter. 4334 */ 4335 void bfq_bfqq_expire(struct bfq_data *bfqd, 4336 struct bfq_queue *bfqq, 4337 bool compensate, 4338 enum bfqq_expiration reason) 4339 { 4340 bool slow; 4341 unsigned long delta = 0; 4342 struct bfq_entity *entity = &bfqq->entity; 4343 4344 /* 4345 * Check whether the process is slow (see bfq_bfqq_is_slow). 4346 */ 4347 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, &delta); 4348 4349 /* 4350 * As above explained, charge slow (typically seeky) and 4351 * timed-out queues with the time and not the service 4352 * received, to favor sequential workloads. 4353 * 4354 * Processes doing I/O in the slower disk zones will tend to 4355 * be slow(er) even if not seeky. Therefore, since the 4356 * estimated peak rate is actually an average over the disk 4357 * surface, these processes may timeout just for bad luck. To 4358 * avoid punishing them, do not charge time to processes that 4359 * succeeded in consuming at least 2/3 of their budget. This 4360 * allows BFQ to preserve enough elasticity to still perform 4361 * bandwidth, and not time, distribution with little unlucky 4362 * or quasi-sequential processes. 4363 */ 4364 if (bfqq->wr_coeff == 1 && 4365 (slow || 4366 (reason == BFQQE_BUDGET_TIMEOUT && 4367 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4368 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4369 4370 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4371 bfqq->last_wr_start_finish = jiffies; 4372 4373 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4374 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4375 /* 4376 * If we get here, and there are no outstanding 4377 * requests, then the request pattern is isochronous 4378 * (see the comments on the function 4379 * bfq_bfqq_softrt_next_start()). Therefore we can 4380 * compute soft_rt_next_start. 4381 * 4382 * If, instead, the queue still has outstanding 4383 * requests, then we have to wait for the completion 4384 * of all the outstanding requests to discover whether 4385 * the request pattern is actually isochronous. 4386 */ 4387 if (bfqq->dispatched == 0) 4388 bfqq->soft_rt_next_start = 4389 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4390 else if (bfqq->dispatched > 0) { 4391 /* 4392 * Schedule an update of soft_rt_next_start to when 4393 * the task may be discovered to be isochronous. 4394 */ 4395 bfq_mark_bfqq_softrt_update(bfqq); 4396 } 4397 } 4398 4399 bfq_log_bfqq(bfqd, bfqq, 4400 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4401 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4402 4403 /* 4404 * bfqq expired, so no total service time needs to be computed 4405 * any longer: reset state machine for measuring total service 4406 * times. 4407 */ 4408 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4409 bfqd->waited_rq = NULL; 4410 4411 /* 4412 * Increase, decrease or leave budget unchanged according to 4413 * reason. 4414 */ 4415 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4416 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4417 /* bfqq is gone, no more actions on it */ 4418 return; 4419 4420 /* mark bfqq as waiting a request only if a bic still points to it */ 4421 if (!bfq_bfqq_busy(bfqq) && 4422 reason != BFQQE_BUDGET_TIMEOUT && 4423 reason != BFQQE_BUDGET_EXHAUSTED) { 4424 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4425 /* 4426 * Not setting service to 0, because, if the next rq 4427 * arrives in time, the queue will go on receiving 4428 * service with this same budget (as if it never expired) 4429 */ 4430 } else 4431 entity->service = 0; 4432 4433 /* 4434 * Reset the received-service counter for every parent entity. 4435 * Differently from what happens with bfqq->entity.service, 4436 * the resetting of this counter never needs to be postponed 4437 * for parent entities. In fact, in case bfqq may have a 4438 * chance to go on being served using the last, partially 4439 * consumed budget, bfqq->entity.service needs to be kept, 4440 * because if bfqq then actually goes on being served using 4441 * the same budget, the last value of bfqq->entity.service is 4442 * needed to properly decrement bfqq->entity.budget by the 4443 * portion already consumed. In contrast, it is not necessary 4444 * to keep entity->service for parent entities too, because 4445 * the bubble up of the new value of bfqq->entity.budget will 4446 * make sure that the budgets of parent entities are correct, 4447 * even in case bfqq and thus parent entities go on receiving 4448 * service with the same budget. 4449 */ 4450 entity = entity->parent; 4451 for_each_entity(entity) 4452 entity->service = 0; 4453 } 4454 4455 /* 4456 * Budget timeout is not implemented through a dedicated timer, but 4457 * just checked on request arrivals and completions, as well as on 4458 * idle timer expirations. 4459 */ 4460 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4461 { 4462 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4463 } 4464 4465 /* 4466 * If we expire a queue that is actively waiting (i.e., with the 4467 * device idled) for the arrival of a new request, then we may incur 4468 * the timestamp misalignment problem described in the body of the 4469 * function __bfq_activate_entity. Hence we return true only if this 4470 * condition does not hold, or if the queue is slow enough to deserve 4471 * only to be kicked off for preserving a high throughput. 4472 */ 4473 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4474 { 4475 bfq_log_bfqq(bfqq->bfqd, bfqq, 4476 "may_budget_timeout: wait_request %d left %d timeout %d", 4477 bfq_bfqq_wait_request(bfqq), 4478 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4479 bfq_bfqq_budget_timeout(bfqq)); 4480 4481 return (!bfq_bfqq_wait_request(bfqq) || 4482 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4483 && 4484 bfq_bfqq_budget_timeout(bfqq); 4485 } 4486 4487 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4488 struct bfq_queue *bfqq) 4489 { 4490 bool rot_without_queueing = 4491 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4492 bfqq_sequential_and_IO_bound, 4493 idling_boosts_thr; 4494 4495 /* No point in idling for bfqq if it won't get requests any longer */ 4496 if (unlikely(!bfqq_process_refs(bfqq))) 4497 return false; 4498 4499 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4500 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4501 4502 /* 4503 * The next variable takes into account the cases where idling 4504 * boosts the throughput. 4505 * 4506 * The value of the variable is computed considering, first, that 4507 * idling is virtually always beneficial for the throughput if: 4508 * (a) the device is not NCQ-capable and rotational, or 4509 * (b) regardless of the presence of NCQ, the device is rotational and 4510 * the request pattern for bfqq is I/O-bound and sequential, or 4511 * (c) regardless of whether it is rotational, the device is 4512 * not NCQ-capable and the request pattern for bfqq is 4513 * I/O-bound and sequential. 4514 * 4515 * Secondly, and in contrast to the above item (b), idling an 4516 * NCQ-capable flash-based device would not boost the 4517 * throughput even with sequential I/O; rather it would lower 4518 * the throughput in proportion to how fast the device 4519 * is. Accordingly, the next variable is true if any of the 4520 * above conditions (a), (b) or (c) is true, and, in 4521 * particular, happens to be false if bfqd is an NCQ-capable 4522 * flash-based device. 4523 */ 4524 idling_boosts_thr = rot_without_queueing || 4525 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4526 bfqq_sequential_and_IO_bound); 4527 4528 /* 4529 * The return value of this function is equal to that of 4530 * idling_boosts_thr, unless a special case holds. In this 4531 * special case, described below, idling may cause problems to 4532 * weight-raised queues. 4533 * 4534 * When the request pool is saturated (e.g., in the presence 4535 * of write hogs), if the processes associated with 4536 * non-weight-raised queues ask for requests at a lower rate, 4537 * then processes associated with weight-raised queues have a 4538 * higher probability to get a request from the pool 4539 * immediately (or at least soon) when they need one. Thus 4540 * they have a higher probability to actually get a fraction 4541 * of the device throughput proportional to their high 4542 * weight. This is especially true with NCQ-capable drives, 4543 * which enqueue several requests in advance, and further 4544 * reorder internally-queued requests. 4545 * 4546 * For this reason, we force to false the return value if 4547 * there are weight-raised busy queues. In this case, and if 4548 * bfqq is not weight-raised, this guarantees that the device 4549 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4550 * then idling will be guaranteed by another variable, see 4551 * below). Combined with the timestamping rules of BFQ (see 4552 * [1] for details), this behavior causes bfqq, and hence any 4553 * sync non-weight-raised queue, to get a lower number of 4554 * requests served, and thus to ask for a lower number of 4555 * requests from the request pool, before the busy 4556 * weight-raised queues get served again. This often mitigates 4557 * starvation problems in the presence of heavy write 4558 * workloads and NCQ, thereby guaranteeing a higher 4559 * application and system responsiveness in these hostile 4560 * scenarios. 4561 */ 4562 return idling_boosts_thr && 4563 bfqd->wr_busy_queues == 0; 4564 } 4565 4566 /* 4567 * For a queue that becomes empty, device idling is allowed only if 4568 * this function returns true for that queue. As a consequence, since 4569 * device idling plays a critical role for both throughput boosting 4570 * and service guarantees, the return value of this function plays a 4571 * critical role as well. 4572 * 4573 * In a nutshell, this function returns true only if idling is 4574 * beneficial for throughput or, even if detrimental for throughput, 4575 * idling is however necessary to preserve service guarantees (low 4576 * latency, desired throughput distribution, ...). In particular, on 4577 * NCQ-capable devices, this function tries to return false, so as to 4578 * help keep the drives' internal queues full, whenever this helps the 4579 * device boost the throughput without causing any service-guarantee 4580 * issue. 4581 * 4582 * Most of the issues taken into account to get the return value of 4583 * this function are not trivial. We discuss these issues in the two 4584 * functions providing the main pieces of information needed by this 4585 * function. 4586 */ 4587 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4588 { 4589 struct bfq_data *bfqd = bfqq->bfqd; 4590 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4591 4592 /* No point in idling for bfqq if it won't get requests any longer */ 4593 if (unlikely(!bfqq_process_refs(bfqq))) 4594 return false; 4595 4596 if (unlikely(bfqd->strict_guarantees)) 4597 return true; 4598 4599 /* 4600 * Idling is performed only if slice_idle > 0. In addition, we 4601 * do not idle if 4602 * (a) bfqq is async 4603 * (b) bfqq is in the idle io prio class: in this case we do 4604 * not idle because we want to minimize the bandwidth that 4605 * queues in this class can steal to higher-priority queues 4606 */ 4607 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4608 bfq_class_idle(bfqq)) 4609 return false; 4610 4611 idling_boosts_thr_with_no_issue = 4612 idling_boosts_thr_without_issues(bfqd, bfqq); 4613 4614 idling_needed_for_service_guar = 4615 idling_needed_for_service_guarantees(bfqd, bfqq); 4616 4617 /* 4618 * We have now the two components we need to compute the 4619 * return value of the function, which is true only if idling 4620 * either boosts the throughput (without issues), or is 4621 * necessary to preserve service guarantees. 4622 */ 4623 return idling_boosts_thr_with_no_issue || 4624 idling_needed_for_service_guar; 4625 } 4626 4627 /* 4628 * If the in-service queue is empty but the function bfq_better_to_idle 4629 * returns true, then: 4630 * 1) the queue must remain in service and cannot be expired, and 4631 * 2) the device must be idled to wait for the possible arrival of a new 4632 * request for the queue. 4633 * See the comments on the function bfq_better_to_idle for the reasons 4634 * why performing device idling is the best choice to boost the throughput 4635 * and preserve service guarantees when bfq_better_to_idle itself 4636 * returns true. 4637 */ 4638 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4639 { 4640 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4641 } 4642 4643 /* 4644 * This function chooses the queue from which to pick the next extra 4645 * I/O request to inject, if it finds a compatible queue. See the 4646 * comments on bfq_update_inject_limit() for details on the injection 4647 * mechanism, and for the definitions of the quantities mentioned 4648 * below. 4649 */ 4650 static struct bfq_queue * 4651 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4652 { 4653 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4654 unsigned int limit = in_serv_bfqq->inject_limit; 4655 int i; 4656 4657 /* 4658 * If 4659 * - bfqq is not weight-raised and therefore does not carry 4660 * time-critical I/O, 4661 * or 4662 * - regardless of whether bfqq is weight-raised, bfqq has 4663 * however a long think time, during which it can absorb the 4664 * effect of an appropriate number of extra I/O requests 4665 * from other queues (see bfq_update_inject_limit for 4666 * details on the computation of this number); 4667 * then injection can be performed without restrictions. 4668 */ 4669 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4670 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4671 4672 /* 4673 * If 4674 * - the baseline total service time could not be sampled yet, 4675 * so the inject limit happens to be still 0, and 4676 * - a lot of time has elapsed since the plugging of I/O 4677 * dispatching started, so drive speed is being wasted 4678 * significantly; 4679 * then temporarily raise inject limit to one request. 4680 */ 4681 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4682 bfq_bfqq_wait_request(in_serv_bfqq) && 4683 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4684 bfqd->bfq_slice_idle) 4685 ) 4686 limit = 1; 4687 4688 if (bfqd->tot_rq_in_driver >= limit) 4689 return NULL; 4690 4691 /* 4692 * Linear search of the source queue for injection; but, with 4693 * a high probability, very few steps are needed to find a 4694 * candidate queue, i.e., a queue with enough budget left for 4695 * its next request. In fact: 4696 * - BFQ dynamically updates the budget of every queue so as 4697 * to accommodate the expected backlog of the queue; 4698 * - if a queue gets all its requests dispatched as injected 4699 * service, then the queue is removed from the active list 4700 * (and re-added only if it gets new requests, but then it 4701 * is assigned again enough budget for its new backlog). 4702 */ 4703 for (i = 0; i < bfqd->num_actuators; i++) { 4704 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list) 4705 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4706 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4707 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4708 bfq_bfqq_budget_left(bfqq)) { 4709 /* 4710 * Allow for only one large in-flight request 4711 * on non-rotational devices, for the 4712 * following reason. On non-rotationl drives, 4713 * large requests take much longer than 4714 * smaller requests to be served. In addition, 4715 * the drive prefers to serve large requests 4716 * w.r.t. to small ones, if it can choose. So, 4717 * having more than one large requests queued 4718 * in the drive may easily make the next first 4719 * request of the in-service queue wait for so 4720 * long to break bfqq's service guarantees. On 4721 * the bright side, large requests let the 4722 * drive reach a very high throughput, even if 4723 * there is only one in-flight large request 4724 * at a time. 4725 */ 4726 if (blk_queue_nonrot(bfqd->queue) && 4727 blk_rq_sectors(bfqq->next_rq) >= 4728 BFQQ_SECT_THR_NONROT && 4729 bfqd->tot_rq_in_driver >= 1) 4730 continue; 4731 else { 4732 bfqd->rqs_injected = true; 4733 return bfqq; 4734 } 4735 } 4736 } 4737 4738 return NULL; 4739 } 4740 4741 static struct bfq_queue * 4742 bfq_find_active_bfqq_for_actuator(struct bfq_data *bfqd, int idx) 4743 { 4744 struct bfq_queue *bfqq; 4745 4746 if (bfqd->in_service_queue && 4747 bfqd->in_service_queue->actuator_idx == idx) 4748 return bfqd->in_service_queue; 4749 4750 list_for_each_entry(bfqq, &bfqd->active_list[idx], bfqq_list) { 4751 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4752 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4753 bfq_bfqq_budget_left(bfqq)) { 4754 return bfqq; 4755 } 4756 } 4757 4758 return NULL; 4759 } 4760 4761 /* 4762 * Perform a linear scan of each actuator, until an actuator is found 4763 * for which the following three conditions hold: the load of the 4764 * actuator is below the threshold (see comments on 4765 * actuator_load_threshold for details) and lower than that of the 4766 * next actuator (comments on this extra condition below), and there 4767 * is a queue that contains I/O for that actuator. On success, return 4768 * that queue. 4769 * 4770 * Performing a plain linear scan entails a prioritization among 4771 * actuators. The extra condition above breaks this prioritization and 4772 * tends to distribute injection uniformly across actuators. 4773 */ 4774 static struct bfq_queue * 4775 bfq_find_bfqq_for_underused_actuator(struct bfq_data *bfqd) 4776 { 4777 int i; 4778 4779 for (i = 0 ; i < bfqd->num_actuators; i++) { 4780 if (bfqd->rq_in_driver[i] < bfqd->actuator_load_threshold && 4781 (i == bfqd->num_actuators - 1 || 4782 bfqd->rq_in_driver[i] < bfqd->rq_in_driver[i+1])) { 4783 struct bfq_queue *bfqq = 4784 bfq_find_active_bfqq_for_actuator(bfqd, i); 4785 4786 if (bfqq) 4787 return bfqq; 4788 } 4789 } 4790 4791 return NULL; 4792 } 4793 4794 4795 /* 4796 * Select a queue for service. If we have a current queue in service, 4797 * check whether to continue servicing it, or retrieve and set a new one. 4798 */ 4799 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4800 { 4801 struct bfq_queue *bfqq, *inject_bfqq; 4802 struct request *next_rq; 4803 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4804 4805 bfqq = bfqd->in_service_queue; 4806 if (!bfqq) 4807 goto new_queue; 4808 4809 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4810 4811 /* 4812 * Do not expire bfqq for budget timeout if bfqq may be about 4813 * to enjoy device idling. The reason why, in this case, we 4814 * prevent bfqq from expiring is the same as in the comments 4815 * on the case where bfq_bfqq_must_idle() returns true, in 4816 * bfq_completed_request(). 4817 */ 4818 if (bfq_may_expire_for_budg_timeout(bfqq) && 4819 !bfq_bfqq_must_idle(bfqq)) 4820 goto expire; 4821 4822 check_queue: 4823 /* 4824 * If some actuator is underutilized, but the in-service 4825 * queue does not contain I/O for that actuator, then try to 4826 * inject I/O for that actuator. 4827 */ 4828 inject_bfqq = bfq_find_bfqq_for_underused_actuator(bfqd); 4829 if (inject_bfqq && inject_bfqq != bfqq) 4830 return inject_bfqq; 4831 4832 /* 4833 * This loop is rarely executed more than once. Even when it 4834 * happens, it is much more convenient to re-execute this loop 4835 * than to return NULL and trigger a new dispatch to get a 4836 * request served. 4837 */ 4838 next_rq = bfqq->next_rq; 4839 /* 4840 * If bfqq has requests queued and it has enough budget left to 4841 * serve them, keep the queue, otherwise expire it. 4842 */ 4843 if (next_rq) { 4844 if (bfq_serv_to_charge(next_rq, bfqq) > 4845 bfq_bfqq_budget_left(bfqq)) { 4846 /* 4847 * Expire the queue for budget exhaustion, 4848 * which makes sure that the next budget is 4849 * enough to serve the next request, even if 4850 * it comes from the fifo expired path. 4851 */ 4852 reason = BFQQE_BUDGET_EXHAUSTED; 4853 goto expire; 4854 } else { 4855 /* 4856 * The idle timer may be pending because we may 4857 * not disable disk idling even when a new request 4858 * arrives. 4859 */ 4860 if (bfq_bfqq_wait_request(bfqq)) { 4861 /* 4862 * If we get here: 1) at least a new request 4863 * has arrived but we have not disabled the 4864 * timer because the request was too small, 4865 * 2) then the block layer has unplugged 4866 * the device, causing the dispatch to be 4867 * invoked. 4868 * 4869 * Since the device is unplugged, now the 4870 * requests are probably large enough to 4871 * provide a reasonable throughput. 4872 * So we disable idling. 4873 */ 4874 bfq_clear_bfqq_wait_request(bfqq); 4875 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4876 } 4877 goto keep_queue; 4878 } 4879 } 4880 4881 /* 4882 * No requests pending. However, if the in-service queue is idling 4883 * for a new request, or has requests waiting for a completion and 4884 * may idle after their completion, then keep it anyway. 4885 * 4886 * Yet, inject service from other queues if it boosts 4887 * throughput and is possible. 4888 */ 4889 if (bfq_bfqq_wait_request(bfqq) || 4890 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4891 unsigned int act_idx = bfqq->actuator_idx; 4892 struct bfq_queue *async_bfqq = NULL; 4893 struct bfq_queue *blocked_bfqq = 4894 !hlist_empty(&bfqq->woken_list) ? 4895 container_of(bfqq->woken_list.first, 4896 struct bfq_queue, 4897 woken_list_node) 4898 : NULL; 4899 4900 if (bfqq->bic && bfqq->bic->bfqq[0][act_idx] && 4901 bfq_bfqq_busy(bfqq->bic->bfqq[0][act_idx]) && 4902 bfqq->bic->bfqq[0][act_idx]->next_rq) 4903 async_bfqq = bfqq->bic->bfqq[0][act_idx]; 4904 /* 4905 * The next four mutually-exclusive ifs decide 4906 * whether to try injection, and choose the queue to 4907 * pick an I/O request from. 4908 * 4909 * The first if checks whether the process associated 4910 * with bfqq has also async I/O pending. If so, it 4911 * injects such I/O unconditionally. Injecting async 4912 * I/O from the same process can cause no harm to the 4913 * process. On the contrary, it can only increase 4914 * bandwidth and reduce latency for the process. 4915 * 4916 * The second if checks whether there happens to be a 4917 * non-empty waker queue for bfqq, i.e., a queue whose 4918 * I/O needs to be completed for bfqq to receive new 4919 * I/O. This happens, e.g., if bfqq is associated with 4920 * a process that does some sync. A sync generates 4921 * extra blocking I/O, which must be completed before 4922 * the process associated with bfqq can go on with its 4923 * I/O. If the I/O of the waker queue is not served, 4924 * then bfqq remains empty, and no I/O is dispatched, 4925 * until the idle timeout fires for bfqq. This is 4926 * likely to result in lower bandwidth and higher 4927 * latencies for bfqq, and in a severe loss of total 4928 * throughput. The best action to take is therefore to 4929 * serve the waker queue as soon as possible. So do it 4930 * (without relying on the third alternative below for 4931 * eventually serving waker_bfqq's I/O; see the last 4932 * paragraph for further details). This systematic 4933 * injection of I/O from the waker queue does not 4934 * cause any delay to bfqq's I/O. On the contrary, 4935 * next bfqq's I/O is brought forward dramatically, 4936 * for it is not blocked for milliseconds. 4937 * 4938 * The third if checks whether there is a queue woken 4939 * by bfqq, and currently with pending I/O. Such a 4940 * woken queue does not steal bandwidth from bfqq, 4941 * because it remains soon without I/O if bfqq is not 4942 * served. So there is virtually no risk of loss of 4943 * bandwidth for bfqq if this woken queue has I/O 4944 * dispatched while bfqq is waiting for new I/O. 4945 * 4946 * The fourth if checks whether bfqq is a queue for 4947 * which it is better to avoid injection. It is so if 4948 * bfqq delivers more throughput when served without 4949 * any further I/O from other queues in the middle, or 4950 * if the service times of bfqq's I/O requests both 4951 * count more than overall throughput, and may be 4952 * easily increased by injection (this happens if bfqq 4953 * has a short think time). If none of these 4954 * conditions holds, then a candidate queue for 4955 * injection is looked for through 4956 * bfq_choose_bfqq_for_injection(). Note that the 4957 * latter may return NULL (for example if the inject 4958 * limit for bfqq is currently 0). 4959 * 4960 * NOTE: motivation for the second alternative 4961 * 4962 * Thanks to the way the inject limit is updated in 4963 * bfq_update_has_short_ttime(), it is rather likely 4964 * that, if I/O is being plugged for bfqq and the 4965 * waker queue has pending I/O requests that are 4966 * blocking bfqq's I/O, then the fourth alternative 4967 * above lets the waker queue get served before the 4968 * I/O-plugging timeout fires. So one may deem the 4969 * second alternative superfluous. It is not, because 4970 * the fourth alternative may be way less effective in 4971 * case of a synchronization. For two main 4972 * reasons. First, throughput may be low because the 4973 * inject limit may be too low to guarantee the same 4974 * amount of injected I/O, from the waker queue or 4975 * other queues, that the second alternative 4976 * guarantees (the second alternative unconditionally 4977 * injects a pending I/O request of the waker queue 4978 * for each bfq_dispatch_request()). Second, with the 4979 * fourth alternative, the duration of the plugging, 4980 * i.e., the time before bfqq finally receives new I/O, 4981 * may not be minimized, because the waker queue may 4982 * happen to be served only after other queues. 4983 */ 4984 if (async_bfqq && 4985 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 4986 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 4987 bfq_bfqq_budget_left(async_bfqq)) 4988 bfqq = async_bfqq; 4989 else if (bfqq->waker_bfqq && 4990 bfq_bfqq_busy(bfqq->waker_bfqq) && 4991 bfqq->waker_bfqq->next_rq && 4992 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 4993 bfqq->waker_bfqq) <= 4994 bfq_bfqq_budget_left(bfqq->waker_bfqq) 4995 ) 4996 bfqq = bfqq->waker_bfqq; 4997 else if (blocked_bfqq && 4998 bfq_bfqq_busy(blocked_bfqq) && 4999 blocked_bfqq->next_rq && 5000 bfq_serv_to_charge(blocked_bfqq->next_rq, 5001 blocked_bfqq) <= 5002 bfq_bfqq_budget_left(blocked_bfqq) 5003 ) 5004 bfqq = blocked_bfqq; 5005 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 5006 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 5007 !bfq_bfqq_has_short_ttime(bfqq))) 5008 bfqq = bfq_choose_bfqq_for_injection(bfqd); 5009 else 5010 bfqq = NULL; 5011 5012 goto keep_queue; 5013 } 5014 5015 reason = BFQQE_NO_MORE_REQUESTS; 5016 expire: 5017 bfq_bfqq_expire(bfqd, bfqq, false, reason); 5018 new_queue: 5019 bfqq = bfq_set_in_service_queue(bfqd); 5020 if (bfqq) { 5021 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 5022 goto check_queue; 5023 } 5024 keep_queue: 5025 if (bfqq) 5026 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 5027 else 5028 bfq_log(bfqd, "select_queue: no queue returned"); 5029 5030 return bfqq; 5031 } 5032 5033 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5034 { 5035 struct bfq_entity *entity = &bfqq->entity; 5036 5037 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 5038 bfq_log_bfqq(bfqd, bfqq, 5039 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 5040 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 5041 jiffies_to_msecs(bfqq->wr_cur_max_time), 5042 bfqq->wr_coeff, 5043 bfqq->entity.weight, bfqq->entity.orig_weight); 5044 5045 if (entity->prio_changed) 5046 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 5047 5048 /* 5049 * If the queue was activated in a burst, or too much 5050 * time has elapsed from the beginning of this 5051 * weight-raising period, then end weight raising. 5052 */ 5053 if (bfq_bfqq_in_large_burst(bfqq)) 5054 bfq_bfqq_end_wr(bfqq); 5055 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 5056 bfqq->wr_cur_max_time)) { 5057 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 5058 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5059 bfq_wr_duration(bfqd))) { 5060 /* 5061 * Either in interactive weight 5062 * raising, or in soft_rt weight 5063 * raising with the 5064 * interactive-weight-raising period 5065 * elapsed (so no switch back to 5066 * interactive weight raising). 5067 */ 5068 bfq_bfqq_end_wr(bfqq); 5069 } else { /* 5070 * soft_rt finishing while still in 5071 * interactive period, switch back to 5072 * interactive weight raising 5073 */ 5074 switch_back_to_interactive_wr(bfqq, bfqd); 5075 bfqq->entity.prio_changed = 1; 5076 } 5077 } 5078 if (bfqq->wr_coeff > 1 && 5079 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 5080 bfqq->service_from_wr > max_service_from_wr) { 5081 /* see comments on max_service_from_wr */ 5082 bfq_bfqq_end_wr(bfqq); 5083 } 5084 } 5085 /* 5086 * To improve latency (for this or other queues), immediately 5087 * update weight both if it must be raised and if it must be 5088 * lowered. Since, entity may be on some active tree here, and 5089 * might have a pending change of its ioprio class, invoke 5090 * next function with the last parameter unset (see the 5091 * comments on the function). 5092 */ 5093 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 5094 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 5095 entity, false); 5096 } 5097 5098 /* 5099 * Dispatch next request from bfqq. 5100 */ 5101 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 5102 struct bfq_queue *bfqq) 5103 { 5104 struct request *rq = bfqq->next_rq; 5105 unsigned long service_to_charge; 5106 5107 service_to_charge = bfq_serv_to_charge(rq, bfqq); 5108 5109 bfq_bfqq_served(bfqq, service_to_charge); 5110 5111 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 5112 bfqd->wait_dispatch = false; 5113 bfqd->waited_rq = rq; 5114 } 5115 5116 bfq_dispatch_remove(bfqd->queue, rq); 5117 5118 if (bfqq != bfqd->in_service_queue) 5119 return rq; 5120 5121 /* 5122 * If weight raising has to terminate for bfqq, then next 5123 * function causes an immediate update of bfqq's weight, 5124 * without waiting for next activation. As a consequence, on 5125 * expiration, bfqq will be timestamped as if has never been 5126 * weight-raised during this service slot, even if it has 5127 * received part or even most of the service as a 5128 * weight-raised queue. This inflates bfqq's timestamps, which 5129 * is beneficial, as bfqq is then more willing to leave the 5130 * device immediately to possible other weight-raised queues. 5131 */ 5132 bfq_update_wr_data(bfqd, bfqq); 5133 5134 /* 5135 * Expire bfqq, pretending that its budget expired, if bfqq 5136 * belongs to CLASS_IDLE and other queues are waiting for 5137 * service. 5138 */ 5139 if (bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq)) 5140 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 5141 5142 return rq; 5143 } 5144 5145 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 5146 { 5147 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5148 5149 /* 5150 * Avoiding lock: a race on bfqd->queued should cause at 5151 * most a call to dispatch for nothing 5152 */ 5153 return !list_empty_careful(&bfqd->dispatch) || 5154 READ_ONCE(bfqd->queued); 5155 } 5156 5157 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5158 { 5159 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5160 struct request *rq = NULL; 5161 struct bfq_queue *bfqq = NULL; 5162 5163 if (!list_empty(&bfqd->dispatch)) { 5164 rq = list_first_entry(&bfqd->dispatch, struct request, 5165 queuelist); 5166 list_del_init(&rq->queuelist); 5167 5168 bfqq = RQ_BFQQ(rq); 5169 5170 if (bfqq) { 5171 /* 5172 * Increment counters here, because this 5173 * dispatch does not follow the standard 5174 * dispatch flow (where counters are 5175 * incremented) 5176 */ 5177 bfqq->dispatched++; 5178 5179 goto inc_in_driver_start_rq; 5180 } 5181 5182 /* 5183 * We exploit the bfq_finish_requeue_request hook to 5184 * decrement tot_rq_in_driver, but 5185 * bfq_finish_requeue_request will not be invoked on 5186 * this request. So, to avoid unbalance, just start 5187 * this request, without incrementing tot_rq_in_driver. As 5188 * a negative consequence, tot_rq_in_driver is deceptively 5189 * lower than it should be while this request is in 5190 * service. This may cause bfq_schedule_dispatch to be 5191 * invoked uselessly. 5192 * 5193 * As for implementing an exact solution, the 5194 * bfq_finish_requeue_request hook, if defined, is 5195 * probably invoked also on this request. So, by 5196 * exploiting this hook, we could 1) increment 5197 * tot_rq_in_driver here, and 2) decrement it in 5198 * bfq_finish_requeue_request. Such a solution would 5199 * let the value of the counter be always accurate, 5200 * but it would entail using an extra interface 5201 * function. This cost seems higher than the benefit, 5202 * being the frequency of non-elevator-private 5203 * requests very low. 5204 */ 5205 goto start_rq; 5206 } 5207 5208 bfq_log(bfqd, "dispatch requests: %d busy queues", 5209 bfq_tot_busy_queues(bfqd)); 5210 5211 if (bfq_tot_busy_queues(bfqd) == 0) 5212 goto exit; 5213 5214 /* 5215 * Force device to serve one request at a time if 5216 * strict_guarantees is true. Forcing this service scheme is 5217 * currently the ONLY way to guarantee that the request 5218 * service order enforced by the scheduler is respected by a 5219 * queueing device. Otherwise the device is free even to make 5220 * some unlucky request wait for as long as the device 5221 * wishes. 5222 * 5223 * Of course, serving one request at a time may cause loss of 5224 * throughput. 5225 */ 5226 if (bfqd->strict_guarantees && bfqd->tot_rq_in_driver > 0) 5227 goto exit; 5228 5229 bfqq = bfq_select_queue(bfqd); 5230 if (!bfqq) 5231 goto exit; 5232 5233 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 5234 5235 if (rq) { 5236 inc_in_driver_start_rq: 5237 bfqd->rq_in_driver[bfqq->actuator_idx]++; 5238 bfqd->tot_rq_in_driver++; 5239 start_rq: 5240 rq->rq_flags |= RQF_STARTED; 5241 } 5242 exit: 5243 return rq; 5244 } 5245 5246 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5247 static void bfq_update_dispatch_stats(struct request_queue *q, 5248 struct request *rq, 5249 struct bfq_queue *in_serv_queue, 5250 bool idle_timer_disabled) 5251 { 5252 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 5253 5254 if (!idle_timer_disabled && !bfqq) 5255 return; 5256 5257 /* 5258 * rq and bfqq are guaranteed to exist until this function 5259 * ends, for the following reasons. First, rq can be 5260 * dispatched to the device, and then can be completed and 5261 * freed, only after this function ends. Second, rq cannot be 5262 * merged (and thus freed because of a merge) any longer, 5263 * because it has already started. Thus rq cannot be freed 5264 * before this function ends, and, since rq has a reference to 5265 * bfqq, the same guarantee holds for bfqq too. 5266 * 5267 * In addition, the following queue lock guarantees that 5268 * bfqq_group(bfqq) exists as well. 5269 */ 5270 spin_lock_irq(&q->queue_lock); 5271 if (idle_timer_disabled) 5272 /* 5273 * Since the idle timer has been disabled, 5274 * in_serv_queue contained some request when 5275 * __bfq_dispatch_request was invoked above, which 5276 * implies that rq was picked exactly from 5277 * in_serv_queue. Thus in_serv_queue == bfqq, and is 5278 * therefore guaranteed to exist because of the above 5279 * arguments. 5280 */ 5281 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 5282 if (bfqq) { 5283 struct bfq_group *bfqg = bfqq_group(bfqq); 5284 5285 bfqg_stats_update_avg_queue_size(bfqg); 5286 bfqg_stats_set_start_empty_time(bfqg); 5287 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 5288 } 5289 spin_unlock_irq(&q->queue_lock); 5290 } 5291 #else 5292 static inline void bfq_update_dispatch_stats(struct request_queue *q, 5293 struct request *rq, 5294 struct bfq_queue *in_serv_queue, 5295 bool idle_timer_disabled) {} 5296 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5297 5298 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5299 { 5300 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5301 struct request *rq; 5302 struct bfq_queue *in_serv_queue; 5303 bool waiting_rq, idle_timer_disabled = false; 5304 5305 spin_lock_irq(&bfqd->lock); 5306 5307 in_serv_queue = bfqd->in_service_queue; 5308 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 5309 5310 rq = __bfq_dispatch_request(hctx); 5311 if (in_serv_queue == bfqd->in_service_queue) { 5312 idle_timer_disabled = 5313 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5314 } 5315 5316 spin_unlock_irq(&bfqd->lock); 5317 bfq_update_dispatch_stats(hctx->queue, rq, 5318 idle_timer_disabled ? in_serv_queue : NULL, 5319 idle_timer_disabled); 5320 5321 return rq; 5322 } 5323 5324 /* 5325 * Task holds one reference to the queue, dropped when task exits. Each rq 5326 * in-flight on this queue also holds a reference, dropped when rq is freed. 5327 * 5328 * Scheduler lock must be held here. Recall not to use bfqq after calling 5329 * this function on it. 5330 */ 5331 void bfq_put_queue(struct bfq_queue *bfqq) 5332 { 5333 struct bfq_queue *item; 5334 struct hlist_node *n; 5335 struct bfq_group *bfqg = bfqq_group(bfqq); 5336 5337 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref); 5338 5339 bfqq->ref--; 5340 if (bfqq->ref) 5341 return; 5342 5343 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5344 hlist_del_init(&bfqq->burst_list_node); 5345 /* 5346 * Decrement also burst size after the removal, if the 5347 * process associated with bfqq is exiting, and thus 5348 * does not contribute to the burst any longer. This 5349 * decrement helps filter out false positives of large 5350 * bursts, when some short-lived process (often due to 5351 * the execution of commands by some service) happens 5352 * to start and exit while a complex application is 5353 * starting, and thus spawning several processes that 5354 * do I/O (and that *must not* be treated as a large 5355 * burst, see comments on bfq_handle_burst). 5356 * 5357 * In particular, the decrement is performed only if: 5358 * 1) bfqq is not a merged queue, because, if it is, 5359 * then this free of bfqq is not triggered by the exit 5360 * of the process bfqq is associated with, but exactly 5361 * by the fact that bfqq has just been merged. 5362 * 2) burst_size is greater than 0, to handle 5363 * unbalanced decrements. Unbalanced decrements may 5364 * happen in te following case: bfqq is inserted into 5365 * the current burst list--without incrementing 5366 * bust_size--because of a split, but the current 5367 * burst list is not the burst list bfqq belonged to 5368 * (see comments on the case of a split in 5369 * bfq_set_request). 5370 */ 5371 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5372 bfqq->bfqd->burst_size--; 5373 } 5374 5375 /* 5376 * bfqq does not exist any longer, so it cannot be woken by 5377 * any other queue, and cannot wake any other queue. Then bfqq 5378 * must be removed from the woken list of its possible waker 5379 * queue, and all queues in the woken list of bfqq must stop 5380 * having a waker queue. Strictly speaking, these updates 5381 * should be performed when bfqq remains with no I/O source 5382 * attached to it, which happens before bfqq gets freed. In 5383 * particular, this happens when the last process associated 5384 * with bfqq exits or gets associated with a different 5385 * queue. However, both events lead to bfqq being freed soon, 5386 * and dangling references would come out only after bfqq gets 5387 * freed. So these updates are done here, as a simple and safe 5388 * way to handle all cases. 5389 */ 5390 /* remove bfqq from woken list */ 5391 if (!hlist_unhashed(&bfqq->woken_list_node)) 5392 hlist_del_init(&bfqq->woken_list_node); 5393 5394 /* reset waker for all queues in woken list */ 5395 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5396 woken_list_node) { 5397 item->waker_bfqq = NULL; 5398 hlist_del_init(&item->woken_list_node); 5399 } 5400 5401 if (bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5402 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5403 5404 kmem_cache_free(bfq_pool, bfqq); 5405 bfqg_and_blkg_put(bfqg); 5406 } 5407 5408 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5409 { 5410 bfqq->stable_ref--; 5411 bfq_put_queue(bfqq); 5412 } 5413 5414 void bfq_put_cooperator(struct bfq_queue *bfqq) 5415 { 5416 struct bfq_queue *__bfqq, *next; 5417 5418 /* 5419 * If this queue was scheduled to merge with another queue, be 5420 * sure to drop the reference taken on that queue (and others in 5421 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5422 */ 5423 __bfqq = bfqq->new_bfqq; 5424 while (__bfqq) { 5425 next = __bfqq->new_bfqq; 5426 bfq_put_queue(__bfqq); 5427 __bfqq = next; 5428 } 5429 } 5430 5431 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5432 { 5433 if (bfqq == bfqd->in_service_queue) { 5434 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5435 bfq_schedule_dispatch(bfqd); 5436 } 5437 5438 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5439 5440 bfq_put_cooperator(bfqq); 5441 5442 bfq_release_process_ref(bfqd, bfqq); 5443 } 5444 5445 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync, 5446 unsigned int actuator_idx) 5447 { 5448 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, actuator_idx); 5449 struct bfq_data *bfqd; 5450 5451 if (bfqq) 5452 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5453 5454 if (bfqq && bfqd) { 5455 bic_set_bfqq(bic, NULL, is_sync, actuator_idx); 5456 bfq_exit_bfqq(bfqd, bfqq); 5457 } 5458 } 5459 5460 static void bfq_exit_icq(struct io_cq *icq) 5461 { 5462 struct bfq_io_cq *bic = icq_to_bic(icq); 5463 struct bfq_data *bfqd = bic_to_bfqd(bic); 5464 unsigned long flags; 5465 unsigned int act_idx; 5466 /* 5467 * If bfqd and thus bfqd->num_actuators is not available any 5468 * longer, then cycle over all possible per-actuator bfqqs in 5469 * next loop. We rely on bic being zeroed on creation, and 5470 * therefore on its unused per-actuator fields being NULL. 5471 */ 5472 unsigned int num_actuators = BFQ_MAX_ACTUATORS; 5473 struct bfq_iocq_bfqq_data *bfqq_data = bic->bfqq_data; 5474 5475 /* 5476 * bfqd is NULL if scheduler already exited, and in that case 5477 * this is the last time these queues are accessed. 5478 */ 5479 if (bfqd) { 5480 spin_lock_irqsave(&bfqd->lock, flags); 5481 num_actuators = bfqd->num_actuators; 5482 } 5483 5484 for (act_idx = 0; act_idx < num_actuators; act_idx++) { 5485 if (bfqq_data[act_idx].stable_merge_bfqq) 5486 bfq_put_stable_ref(bfqq_data[act_idx].stable_merge_bfqq); 5487 5488 bfq_exit_icq_bfqq(bic, true, act_idx); 5489 bfq_exit_icq_bfqq(bic, false, act_idx); 5490 } 5491 5492 if (bfqd) 5493 spin_unlock_irqrestore(&bfqd->lock, flags); 5494 } 5495 5496 /* 5497 * Update the entity prio values; note that the new values will not 5498 * be used until the next (re)activation. 5499 */ 5500 static void 5501 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5502 { 5503 struct task_struct *tsk = current; 5504 int ioprio_class; 5505 struct bfq_data *bfqd = bfqq->bfqd; 5506 5507 if (!bfqd) 5508 return; 5509 5510 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5511 switch (ioprio_class) { 5512 default: 5513 pr_err("bdi %s: bfq: bad prio class %d\n", 5514 bdi_dev_name(bfqq->bfqd->queue->disk->bdi), 5515 ioprio_class); 5516 fallthrough; 5517 case IOPRIO_CLASS_NONE: 5518 /* 5519 * No prio set, inherit CPU scheduling settings. 5520 */ 5521 bfqq->new_ioprio = task_nice_ioprio(tsk); 5522 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5523 break; 5524 case IOPRIO_CLASS_RT: 5525 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5526 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5527 break; 5528 case IOPRIO_CLASS_BE: 5529 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5530 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5531 break; 5532 case IOPRIO_CLASS_IDLE: 5533 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5534 bfqq->new_ioprio = 7; 5535 break; 5536 } 5537 5538 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) { 5539 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5540 bfqq->new_ioprio); 5541 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5542 } 5543 5544 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5545 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5546 bfqq->new_ioprio, bfqq->entity.new_weight); 5547 bfqq->entity.prio_changed = 1; 5548 } 5549 5550 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5551 struct bio *bio, bool is_sync, 5552 struct bfq_io_cq *bic, 5553 bool respawn); 5554 5555 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5556 { 5557 struct bfq_data *bfqd = bic_to_bfqd(bic); 5558 struct bfq_queue *bfqq; 5559 int ioprio = bic->icq.ioc->ioprio; 5560 5561 /* 5562 * This condition may trigger on a newly created bic, be sure to 5563 * drop the lock before returning. 5564 */ 5565 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5566 return; 5567 5568 bic->ioprio = ioprio; 5569 5570 bfqq = bic_to_bfqq(bic, false, bfq_actuator_index(bfqd, bio)); 5571 if (bfqq) { 5572 struct bfq_queue *old_bfqq = bfqq; 5573 5574 bfqq = bfq_get_queue(bfqd, bio, false, bic, true); 5575 bic_set_bfqq(bic, bfqq, false, bfq_actuator_index(bfqd, bio)); 5576 bfq_release_process_ref(bfqd, old_bfqq); 5577 } 5578 5579 bfqq = bic_to_bfqq(bic, true, bfq_actuator_index(bfqd, bio)); 5580 if (bfqq) 5581 bfq_set_next_ioprio_data(bfqq, bic); 5582 } 5583 5584 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5585 struct bfq_io_cq *bic, pid_t pid, int is_sync, 5586 unsigned int act_idx) 5587 { 5588 u64 now_ns = ktime_get_ns(); 5589 5590 bfqq->actuator_idx = act_idx; 5591 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5592 INIT_LIST_HEAD(&bfqq->fifo); 5593 INIT_HLIST_NODE(&bfqq->burst_list_node); 5594 INIT_HLIST_NODE(&bfqq->woken_list_node); 5595 INIT_HLIST_HEAD(&bfqq->woken_list); 5596 5597 bfqq->ref = 0; 5598 bfqq->bfqd = bfqd; 5599 5600 if (bic) 5601 bfq_set_next_ioprio_data(bfqq, bic); 5602 5603 if (is_sync) { 5604 /* 5605 * No need to mark as has_short_ttime if in 5606 * idle_class, because no device idling is performed 5607 * for queues in idle class 5608 */ 5609 if (!bfq_class_idle(bfqq)) 5610 /* tentatively mark as has_short_ttime */ 5611 bfq_mark_bfqq_has_short_ttime(bfqq); 5612 bfq_mark_bfqq_sync(bfqq); 5613 bfq_mark_bfqq_just_created(bfqq); 5614 } else 5615 bfq_clear_bfqq_sync(bfqq); 5616 5617 /* set end request to minus infinity from now */ 5618 bfqq->ttime.last_end_request = now_ns + 1; 5619 5620 bfqq->creation_time = jiffies; 5621 5622 bfqq->io_start_time = now_ns; 5623 5624 bfq_mark_bfqq_IO_bound(bfqq); 5625 5626 bfqq->pid = pid; 5627 5628 /* Tentative initial value to trade off between thr and lat */ 5629 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5630 bfqq->budget_timeout = bfq_smallest_from_now(); 5631 5632 bfqq->wr_coeff = 1; 5633 bfqq->last_wr_start_finish = jiffies; 5634 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5635 bfqq->split_time = bfq_smallest_from_now(); 5636 5637 /* 5638 * To not forget the possibly high bandwidth consumed by a 5639 * process/queue in the recent past, 5640 * bfq_bfqq_softrt_next_start() returns a value at least equal 5641 * to the current value of bfqq->soft_rt_next_start (see 5642 * comments on bfq_bfqq_softrt_next_start). Set 5643 * soft_rt_next_start to now, to mean that bfqq has consumed 5644 * no bandwidth so far. 5645 */ 5646 bfqq->soft_rt_next_start = jiffies; 5647 5648 /* first request is almost certainly seeky */ 5649 bfqq->seek_history = 1; 5650 5651 bfqq->decrease_time_jif = jiffies; 5652 } 5653 5654 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5655 struct bfq_group *bfqg, 5656 int ioprio_class, int ioprio, int act_idx) 5657 { 5658 switch (ioprio_class) { 5659 case IOPRIO_CLASS_RT: 5660 return &bfqg->async_bfqq[0][ioprio][act_idx]; 5661 case IOPRIO_CLASS_NONE: 5662 ioprio = IOPRIO_BE_NORM; 5663 fallthrough; 5664 case IOPRIO_CLASS_BE: 5665 return &bfqg->async_bfqq[1][ioprio][act_idx]; 5666 case IOPRIO_CLASS_IDLE: 5667 return &bfqg->async_idle_bfqq[act_idx]; 5668 default: 5669 return NULL; 5670 } 5671 } 5672 5673 static struct bfq_queue * 5674 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5675 struct bfq_io_cq *bic, 5676 struct bfq_queue *last_bfqq_created) 5677 { 5678 unsigned int a_idx = last_bfqq_created->actuator_idx; 5679 struct bfq_queue *new_bfqq = 5680 bfq_setup_merge(bfqq, last_bfqq_created); 5681 5682 if (!new_bfqq) 5683 return bfqq; 5684 5685 if (new_bfqq->bic) 5686 new_bfqq->bic->bfqq_data[a_idx].stably_merged = true; 5687 bic->bfqq_data[a_idx].stably_merged = true; 5688 5689 /* 5690 * Reusing merge functions. This implies that 5691 * bfqq->bic must be set too, for 5692 * bfq_merge_bfqqs to correctly save bfqq's 5693 * state before killing it. 5694 */ 5695 bfqq->bic = bic; 5696 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq); 5697 5698 return new_bfqq; 5699 } 5700 5701 /* 5702 * Many throughput-sensitive workloads are made of several parallel 5703 * I/O flows, with all flows generated by the same application, or 5704 * more generically by the same task (e.g., system boot). The most 5705 * counterproductive action with these workloads is plugging I/O 5706 * dispatch when one of the bfq_queues associated with these flows 5707 * remains temporarily empty. 5708 * 5709 * To avoid this plugging, BFQ has been using a burst-handling 5710 * mechanism for years now. This mechanism has proven effective for 5711 * throughput, and not detrimental for service guarantees. The 5712 * following function pushes this mechanism a little bit further, 5713 * basing on the following two facts. 5714 * 5715 * First, all the I/O flows of a the same application or task 5716 * contribute to the execution/completion of that common application 5717 * or task. So the performance figures that matter are total 5718 * throughput of the flows and task-wide I/O latency. In particular, 5719 * these flows do not need to be protected from each other, in terms 5720 * of individual bandwidth or latency. 5721 * 5722 * Second, the above fact holds regardless of the number of flows. 5723 * 5724 * Putting these two facts together, this commits merges stably the 5725 * bfq_queues associated with these I/O flows, i.e., with the 5726 * processes that generate these IO/ flows, regardless of how many the 5727 * involved processes are. 5728 * 5729 * To decide whether a set of bfq_queues is actually associated with 5730 * the I/O flows of a common application or task, and to merge these 5731 * queues stably, this function operates as follows: given a bfq_queue, 5732 * say Q2, currently being created, and the last bfq_queue, say Q1, 5733 * created before Q2, Q2 is merged stably with Q1 if 5734 * - very little time has elapsed since when Q1 was created 5735 * - Q2 has the same ioprio as Q1 5736 * - Q2 belongs to the same group as Q1 5737 * 5738 * Merging bfq_queues also reduces scheduling overhead. A fio test 5739 * with ten random readers on /dev/nullb shows a throughput boost of 5740 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5741 * the total per-request processing time, the above throughput boost 5742 * implies that BFQ's overhead is reduced by more than 50%. 5743 * 5744 * This new mechanism most certainly obsoletes the current 5745 * burst-handling heuristics. We keep those heuristics for the moment. 5746 */ 5747 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5748 struct bfq_queue *bfqq, 5749 struct bfq_io_cq *bic) 5750 { 5751 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5752 &bfqq->entity.parent->last_bfqq_created : 5753 &bfqd->last_bfqq_created; 5754 5755 struct bfq_queue *last_bfqq_created = *source_bfqq; 5756 5757 /* 5758 * If last_bfqq_created has not been set yet, then init it. If 5759 * it has been set already, but too long ago, then move it 5760 * forward to bfqq. Finally, move also if bfqq belongs to a 5761 * different group than last_bfqq_created, or if bfqq has a 5762 * different ioprio, ioprio_class or actuator_idx. If none of 5763 * these conditions holds true, then try an early stable merge 5764 * or schedule a delayed stable merge. As for the condition on 5765 * actuator_idx, the reason is that, if queues associated with 5766 * different actuators are merged, then control is lost on 5767 * each actuator. Therefore some actuator may be 5768 * underutilized, and throughput may decrease. 5769 * 5770 * A delayed merge is scheduled (instead of performing an 5771 * early merge), in case bfqq might soon prove to be more 5772 * throughput-beneficial if not merged. Currently this is 5773 * possible only if bfqd is rotational with no queueing. For 5774 * such a drive, not merging bfqq is better for throughput if 5775 * bfqq happens to contain sequential I/O. So, we wait a 5776 * little bit for enough I/O to flow through bfqq. After that, 5777 * if such an I/O is sequential, then the merge is 5778 * canceled. Otherwise the merge is finally performed. 5779 */ 5780 if (!last_bfqq_created || 5781 time_before(last_bfqq_created->creation_time + 5782 msecs_to_jiffies(bfq_activation_stable_merging), 5783 bfqq->creation_time) || 5784 bfqq->entity.parent != last_bfqq_created->entity.parent || 5785 bfqq->ioprio != last_bfqq_created->ioprio || 5786 bfqq->ioprio_class != last_bfqq_created->ioprio_class || 5787 bfqq->actuator_idx != last_bfqq_created->actuator_idx) 5788 *source_bfqq = bfqq; 5789 else if (time_after_eq(last_bfqq_created->creation_time + 5790 bfqd->bfq_burst_interval, 5791 bfqq->creation_time)) { 5792 if (likely(bfqd->nonrot_with_queueing)) 5793 /* 5794 * With this type of drive, leaving 5795 * bfqq alone may provide no 5796 * throughput benefits compared with 5797 * merging bfqq. So merge bfqq now. 5798 */ 5799 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5800 bic, 5801 last_bfqq_created); 5802 else { /* schedule tentative stable merge */ 5803 /* 5804 * get reference on last_bfqq_created, 5805 * to prevent it from being freed, 5806 * until we decide whether to merge 5807 */ 5808 last_bfqq_created->ref++; 5809 /* 5810 * need to keep track of stable refs, to 5811 * compute process refs correctly 5812 */ 5813 last_bfqq_created->stable_ref++; 5814 /* 5815 * Record the bfqq to merge to. 5816 */ 5817 bic->bfqq_data[last_bfqq_created->actuator_idx].stable_merge_bfqq = 5818 last_bfqq_created; 5819 } 5820 } 5821 5822 return bfqq; 5823 } 5824 5825 5826 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5827 struct bio *bio, bool is_sync, 5828 struct bfq_io_cq *bic, 5829 bool respawn) 5830 { 5831 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5832 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5833 struct bfq_queue **async_bfqq = NULL; 5834 struct bfq_queue *bfqq; 5835 struct bfq_group *bfqg; 5836 5837 bfqg = bfq_bio_bfqg(bfqd, bio); 5838 if (!is_sync) { 5839 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5840 ioprio, 5841 bfq_actuator_index(bfqd, bio)); 5842 bfqq = *async_bfqq; 5843 if (bfqq) 5844 goto out; 5845 } 5846 5847 bfqq = kmem_cache_alloc_node(bfq_pool, 5848 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, 5849 bfqd->queue->node); 5850 5851 if (bfqq) { 5852 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5853 is_sync, bfq_actuator_index(bfqd, bio)); 5854 bfq_init_entity(&bfqq->entity, bfqg); 5855 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5856 } else { 5857 bfqq = &bfqd->oom_bfqq; 5858 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5859 goto out; 5860 } 5861 5862 /* 5863 * Pin the queue now that it's allocated, scheduler exit will 5864 * prune it. 5865 */ 5866 if (async_bfqq) { 5867 bfqq->ref++; /* 5868 * Extra group reference, w.r.t. sync 5869 * queue. This extra reference is removed 5870 * only if bfqq->bfqg disappears, to 5871 * guarantee that this queue is not freed 5872 * until its group goes away. 5873 */ 5874 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5875 bfqq, bfqq->ref); 5876 *async_bfqq = bfqq; 5877 } 5878 5879 out: 5880 bfqq->ref++; /* get a process reference to this queue */ 5881 5882 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5883 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5884 return bfqq; 5885 } 5886 5887 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5888 struct bfq_queue *bfqq) 5889 { 5890 struct bfq_ttime *ttime = &bfqq->ttime; 5891 u64 elapsed; 5892 5893 /* 5894 * We are really interested in how long it takes for the queue to 5895 * become busy when there is no outstanding IO for this queue. So 5896 * ignore cases when the bfq queue has already IO queued. 5897 */ 5898 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5899 return; 5900 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; 5901 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5902 5903 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5904 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5905 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5906 ttime->ttime_samples); 5907 } 5908 5909 static void 5910 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5911 struct request *rq) 5912 { 5913 bfqq->seek_history <<= 1; 5914 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5915 5916 if (bfqq->wr_coeff > 1 && 5917 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5918 BFQQ_TOTALLY_SEEKY(bfqq)) { 5919 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5920 bfq_wr_duration(bfqd))) { 5921 /* 5922 * In soft_rt weight raising with the 5923 * interactive-weight-raising period 5924 * elapsed (so no switch back to 5925 * interactive weight raising). 5926 */ 5927 bfq_bfqq_end_wr(bfqq); 5928 } else { /* 5929 * stopping soft_rt weight raising 5930 * while still in interactive period, 5931 * switch back to interactive weight 5932 * raising 5933 */ 5934 switch_back_to_interactive_wr(bfqq, bfqd); 5935 bfqq->entity.prio_changed = 1; 5936 } 5937 } 5938 } 5939 5940 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5941 struct bfq_queue *bfqq, 5942 struct bfq_io_cq *bic) 5943 { 5944 bool has_short_ttime = true, state_changed; 5945 5946 /* 5947 * No need to update has_short_ttime if bfqq is async or in 5948 * idle io prio class, or if bfq_slice_idle is zero, because 5949 * no device idling is performed for bfqq in this case. 5950 */ 5951 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5952 bfqd->bfq_slice_idle == 0) 5953 return; 5954 5955 /* Idle window just restored, statistics are meaningless. */ 5956 if (time_is_after_eq_jiffies(bfqq->split_time + 5957 bfqd->bfq_wr_min_idle_time)) 5958 return; 5959 5960 /* Think time is infinite if no process is linked to 5961 * bfqq. Otherwise check average think time to decide whether 5962 * to mark as has_short_ttime. To this goal, compare average 5963 * think time with half the I/O-plugging timeout. 5964 */ 5965 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5966 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5967 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5968 has_short_ttime = false; 5969 5970 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5971 5972 if (has_short_ttime) 5973 bfq_mark_bfqq_has_short_ttime(bfqq); 5974 else 5975 bfq_clear_bfqq_has_short_ttime(bfqq); 5976 5977 /* 5978 * Until the base value for the total service time gets 5979 * finally computed for bfqq, the inject limit does depend on 5980 * the think-time state (short|long). In particular, the limit 5981 * is 0 or 1 if the think time is deemed, respectively, as 5982 * short or long (details in the comments in 5983 * bfq_update_inject_limit()). Accordingly, the next 5984 * instructions reset the inject limit if the think-time state 5985 * has changed and the above base value is still to be 5986 * computed. 5987 * 5988 * However, the reset is performed only if more than 100 ms 5989 * have elapsed since the last update of the inject limit, or 5990 * (inclusive) if the change is from short to long think 5991 * time. The reason for this waiting is as follows. 5992 * 5993 * bfqq may have a long think time because of a 5994 * synchronization with some other queue, i.e., because the 5995 * I/O of some other queue may need to be completed for bfqq 5996 * to receive new I/O. Details in the comments on the choice 5997 * of the queue for injection in bfq_select_queue(). 5998 * 5999 * As stressed in those comments, if such a synchronization is 6000 * actually in place, then, without injection on bfqq, the 6001 * blocking I/O cannot happen to served while bfqq is in 6002 * service. As a consequence, if bfqq is granted 6003 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 6004 * is dispatched, until the idle timeout fires. This is likely 6005 * to result in lower bandwidth and higher latencies for bfqq, 6006 * and in a severe loss of total throughput. 6007 * 6008 * On the opposite end, a non-zero inject limit may allow the 6009 * I/O that blocks bfqq to be executed soon, and therefore 6010 * bfqq to receive new I/O soon. 6011 * 6012 * But, if the blocking gets actually eliminated, then the 6013 * next think-time sample for bfqq may be very low. This in 6014 * turn may cause bfqq's think time to be deemed 6015 * short. Without the 100 ms barrier, this new state change 6016 * would cause the body of the next if to be executed 6017 * immediately. But this would set to 0 the inject 6018 * limit. Without injection, the blocking I/O would cause the 6019 * think time of bfqq to become long again, and therefore the 6020 * inject limit to be raised again, and so on. The only effect 6021 * of such a steady oscillation between the two think-time 6022 * states would be to prevent effective injection on bfqq. 6023 * 6024 * In contrast, if the inject limit is not reset during such a 6025 * long time interval as 100 ms, then the number of short 6026 * think time samples can grow significantly before the reset 6027 * is performed. As a consequence, the think time state can 6028 * become stable before the reset. Therefore there will be no 6029 * state change when the 100 ms elapse, and no reset of the 6030 * inject limit. The inject limit remains steadily equal to 1 6031 * both during and after the 100 ms. So injection can be 6032 * performed at all times, and throughput gets boosted. 6033 * 6034 * An inject limit equal to 1 is however in conflict, in 6035 * general, with the fact that the think time of bfqq is 6036 * short, because injection may be likely to delay bfqq's I/O 6037 * (as explained in the comments in 6038 * bfq_update_inject_limit()). But this does not happen in 6039 * this special case, because bfqq's low think time is due to 6040 * an effective handling of a synchronization, through 6041 * injection. In this special case, bfqq's I/O does not get 6042 * delayed by injection; on the contrary, bfqq's I/O is 6043 * brought forward, because it is not blocked for 6044 * milliseconds. 6045 * 6046 * In addition, serving the blocking I/O much sooner, and much 6047 * more frequently than once per I/O-plugging timeout, makes 6048 * it much quicker to detect a waker queue (the concept of 6049 * waker queue is defined in the comments in 6050 * bfq_add_request()). This makes it possible to start sooner 6051 * to boost throughput more effectively, by injecting the I/O 6052 * of the waker queue unconditionally on every 6053 * bfq_dispatch_request(). 6054 * 6055 * One last, important benefit of not resetting the inject 6056 * limit before 100 ms is that, during this time interval, the 6057 * base value for the total service time is likely to get 6058 * finally computed for bfqq, freeing the inject limit from 6059 * its relation with the think time. 6060 */ 6061 if (state_changed && bfqq->last_serv_time_ns == 0 && 6062 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 6063 msecs_to_jiffies(100)) || 6064 !has_short_ttime)) 6065 bfq_reset_inject_limit(bfqd, bfqq); 6066 } 6067 6068 /* 6069 * Called when a new fs request (rq) is added to bfqq. Check if there's 6070 * something we should do about it. 6071 */ 6072 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 6073 struct request *rq) 6074 { 6075 if (rq->cmd_flags & REQ_META) 6076 bfqq->meta_pending++; 6077 6078 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 6079 6080 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 6081 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 6082 blk_rq_sectors(rq) < 32; 6083 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 6084 6085 /* 6086 * There is just this request queued: if 6087 * - the request is small, and 6088 * - we are idling to boost throughput, and 6089 * - the queue is not to be expired, 6090 * then just exit. 6091 * 6092 * In this way, if the device is being idled to wait 6093 * for a new request from the in-service queue, we 6094 * avoid unplugging the device and committing the 6095 * device to serve just a small request. In contrast 6096 * we wait for the block layer to decide when to 6097 * unplug the device: hopefully, new requests will be 6098 * merged to this one quickly, then the device will be 6099 * unplugged and larger requests will be dispatched. 6100 */ 6101 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 6102 !budget_timeout) 6103 return; 6104 6105 /* 6106 * A large enough request arrived, or idling is being 6107 * performed to preserve service guarantees, or 6108 * finally the queue is to be expired: in all these 6109 * cases disk idling is to be stopped, so clear 6110 * wait_request flag and reset timer. 6111 */ 6112 bfq_clear_bfqq_wait_request(bfqq); 6113 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 6114 6115 /* 6116 * The queue is not empty, because a new request just 6117 * arrived. Hence we can safely expire the queue, in 6118 * case of budget timeout, without risking that the 6119 * timestamps of the queue are not updated correctly. 6120 * See [1] for more details. 6121 */ 6122 if (budget_timeout) 6123 bfq_bfqq_expire(bfqd, bfqq, false, 6124 BFQQE_BUDGET_TIMEOUT); 6125 } 6126 } 6127 6128 static void bfqq_request_allocated(struct bfq_queue *bfqq) 6129 { 6130 struct bfq_entity *entity = &bfqq->entity; 6131 6132 for_each_entity(entity) 6133 entity->allocated++; 6134 } 6135 6136 static void bfqq_request_freed(struct bfq_queue *bfqq) 6137 { 6138 struct bfq_entity *entity = &bfqq->entity; 6139 6140 for_each_entity(entity) 6141 entity->allocated--; 6142 } 6143 6144 /* returns true if it causes the idle timer to be disabled */ 6145 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 6146 { 6147 struct bfq_queue *bfqq = RQ_BFQQ(rq), 6148 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 6149 RQ_BIC(rq)); 6150 bool waiting, idle_timer_disabled = false; 6151 6152 if (new_bfqq) { 6153 /* 6154 * Release the request's reference to the old bfqq 6155 * and make sure one is taken to the shared queue. 6156 */ 6157 bfqq_request_allocated(new_bfqq); 6158 bfqq_request_freed(bfqq); 6159 new_bfqq->ref++; 6160 /* 6161 * If the bic associated with the process 6162 * issuing this request still points to bfqq 6163 * (and thus has not been already redirected 6164 * to new_bfqq or even some other bfq_queue), 6165 * then complete the merge and redirect it to 6166 * new_bfqq. 6167 */ 6168 if (bic_to_bfqq(RQ_BIC(rq), true, 6169 bfq_actuator_index(bfqd, rq->bio)) == bfqq) 6170 bfq_merge_bfqqs(bfqd, RQ_BIC(rq), 6171 bfqq, new_bfqq); 6172 6173 bfq_clear_bfqq_just_created(bfqq); 6174 /* 6175 * rq is about to be enqueued into new_bfqq, 6176 * release rq reference on bfqq 6177 */ 6178 bfq_put_queue(bfqq); 6179 rq->elv.priv[1] = new_bfqq; 6180 bfqq = new_bfqq; 6181 } 6182 6183 bfq_update_io_thinktime(bfqd, bfqq); 6184 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 6185 bfq_update_io_seektime(bfqd, bfqq, rq); 6186 6187 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 6188 bfq_add_request(rq); 6189 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 6190 6191 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 6192 list_add_tail(&rq->queuelist, &bfqq->fifo); 6193 6194 bfq_rq_enqueued(bfqd, bfqq, rq); 6195 6196 return idle_timer_disabled; 6197 } 6198 6199 #ifdef CONFIG_BFQ_CGROUP_DEBUG 6200 static void bfq_update_insert_stats(struct request_queue *q, 6201 struct bfq_queue *bfqq, 6202 bool idle_timer_disabled, 6203 blk_opf_t cmd_flags) 6204 { 6205 if (!bfqq) 6206 return; 6207 6208 /* 6209 * bfqq still exists, because it can disappear only after 6210 * either it is merged with another queue, or the process it 6211 * is associated with exits. But both actions must be taken by 6212 * the same process currently executing this flow of 6213 * instructions. 6214 * 6215 * In addition, the following queue lock guarantees that 6216 * bfqq_group(bfqq) exists as well. 6217 */ 6218 spin_lock_irq(&q->queue_lock); 6219 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 6220 if (idle_timer_disabled) 6221 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 6222 spin_unlock_irq(&q->queue_lock); 6223 } 6224 #else 6225 static inline void bfq_update_insert_stats(struct request_queue *q, 6226 struct bfq_queue *bfqq, 6227 bool idle_timer_disabled, 6228 blk_opf_t cmd_flags) {} 6229 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 6230 6231 static struct bfq_queue *bfq_init_rq(struct request *rq); 6232 6233 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 6234 blk_insert_t flags) 6235 { 6236 struct request_queue *q = hctx->queue; 6237 struct bfq_data *bfqd = q->elevator->elevator_data; 6238 struct bfq_queue *bfqq; 6239 bool idle_timer_disabled = false; 6240 blk_opf_t cmd_flags; 6241 LIST_HEAD(free); 6242 6243 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6244 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 6245 bfqg_stats_update_legacy_io(q, rq); 6246 #endif 6247 spin_lock_irq(&bfqd->lock); 6248 bfqq = bfq_init_rq(rq); 6249 if (blk_mq_sched_try_insert_merge(q, rq, &free)) { 6250 spin_unlock_irq(&bfqd->lock); 6251 blk_mq_free_requests(&free); 6252 return; 6253 } 6254 6255 trace_block_rq_insert(rq); 6256 6257 if (flags & BLK_MQ_INSERT_AT_HEAD) { 6258 list_add(&rq->queuelist, &bfqd->dispatch); 6259 } else if (!bfqq) { 6260 list_add_tail(&rq->queuelist, &bfqd->dispatch); 6261 } else { 6262 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 6263 /* 6264 * Update bfqq, because, if a queue merge has occurred 6265 * in __bfq_insert_request, then rq has been 6266 * redirected into a new queue. 6267 */ 6268 bfqq = RQ_BFQQ(rq); 6269 6270 if (rq_mergeable(rq)) { 6271 elv_rqhash_add(q, rq); 6272 if (!q->last_merge) 6273 q->last_merge = rq; 6274 } 6275 } 6276 6277 /* 6278 * Cache cmd_flags before releasing scheduler lock, because rq 6279 * may disappear afterwards (for example, because of a request 6280 * merge). 6281 */ 6282 cmd_flags = rq->cmd_flags; 6283 spin_unlock_irq(&bfqd->lock); 6284 6285 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 6286 cmd_flags); 6287 } 6288 6289 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 6290 struct list_head *list, 6291 blk_insert_t flags) 6292 { 6293 while (!list_empty(list)) { 6294 struct request *rq; 6295 6296 rq = list_first_entry(list, struct request, queuelist); 6297 list_del_init(&rq->queuelist); 6298 bfq_insert_request(hctx, rq, flags); 6299 } 6300 } 6301 6302 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6303 { 6304 struct bfq_queue *bfqq = bfqd->in_service_queue; 6305 6306 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6307 bfqd->tot_rq_in_driver); 6308 6309 if (bfqd->hw_tag == 1) 6310 return; 6311 6312 /* 6313 * This sample is valid if the number of outstanding requests 6314 * is large enough to allow a queueing behavior. Note that the 6315 * sum is not exact, as it's not taking into account deactivated 6316 * requests. 6317 */ 6318 if (bfqd->tot_rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6319 return; 6320 6321 /* 6322 * If active queue hasn't enough requests and can idle, bfq might not 6323 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6324 * case 6325 */ 6326 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6327 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6328 BFQ_HW_QUEUE_THRESHOLD && 6329 bfqd->tot_rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6330 return; 6331 6332 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6333 return; 6334 6335 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6336 bfqd->max_rq_in_driver = 0; 6337 bfqd->hw_tag_samples = 0; 6338 6339 bfqd->nonrot_with_queueing = 6340 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; 6341 } 6342 6343 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6344 { 6345 u64 now_ns; 6346 u32 delta_us; 6347 6348 bfq_update_hw_tag(bfqd); 6349 6350 bfqd->rq_in_driver[bfqq->actuator_idx]--; 6351 bfqd->tot_rq_in_driver--; 6352 bfqq->dispatched--; 6353 6354 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6355 /* 6356 * Set budget_timeout (which we overload to store the 6357 * time at which the queue remains with no backlog and 6358 * no outstanding request; used by the weight-raising 6359 * mechanism). 6360 */ 6361 bfqq->budget_timeout = jiffies; 6362 6363 bfq_del_bfqq_in_groups_with_pending_reqs(bfqq); 6364 bfq_weights_tree_remove(bfqq); 6365 } 6366 6367 now_ns = ktime_get_ns(); 6368 6369 bfqq->ttime.last_end_request = now_ns; 6370 6371 /* 6372 * Using us instead of ns, to get a reasonable precision in 6373 * computing rate in next check. 6374 */ 6375 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6376 6377 /* 6378 * If the request took rather long to complete, and, according 6379 * to the maximum request size recorded, this completion latency 6380 * implies that the request was certainly served at a very low 6381 * rate (less than 1M sectors/sec), then the whole observation 6382 * interval that lasts up to this time instant cannot be a 6383 * valid time interval for computing a new peak rate. Invoke 6384 * bfq_update_rate_reset to have the following three steps 6385 * taken: 6386 * - close the observation interval at the last (previous) 6387 * request dispatch or completion 6388 * - compute rate, if possible, for that observation interval 6389 * - reset to zero samples, which will trigger a proper 6390 * re-initialization of the observation interval on next 6391 * dispatch 6392 */ 6393 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6394 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6395 1UL<<(BFQ_RATE_SHIFT - 10)) 6396 bfq_update_rate_reset(bfqd, NULL); 6397 bfqd->last_completion = now_ns; 6398 /* 6399 * Shared queues are likely to receive I/O at a high 6400 * rate. This may deceptively let them be considered as wakers 6401 * of other queues. But a false waker will unjustly steal 6402 * bandwidth to its supposedly woken queue. So considering 6403 * also shared queues in the waking mechanism may cause more 6404 * control troubles than throughput benefits. Then reset 6405 * last_completed_rq_bfqq if bfqq is a shared queue. 6406 */ 6407 if (!bfq_bfqq_coop(bfqq)) 6408 bfqd->last_completed_rq_bfqq = bfqq; 6409 else 6410 bfqd->last_completed_rq_bfqq = NULL; 6411 6412 /* 6413 * If we are waiting to discover whether the request pattern 6414 * of the task associated with the queue is actually 6415 * isochronous, and both requisites for this condition to hold 6416 * are now satisfied, then compute soft_rt_next_start (see the 6417 * comments on the function bfq_bfqq_softrt_next_start()). We 6418 * do not compute soft_rt_next_start if bfqq is in interactive 6419 * weight raising (see the comments in bfq_bfqq_expire() for 6420 * an explanation). We schedule this delayed update when bfqq 6421 * expires, if it still has in-flight requests. 6422 */ 6423 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6424 RB_EMPTY_ROOT(&bfqq->sort_list) && 6425 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6426 bfqq->soft_rt_next_start = 6427 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6428 6429 /* 6430 * If this is the in-service queue, check if it needs to be expired, 6431 * or if we want to idle in case it has no pending requests. 6432 */ 6433 if (bfqd->in_service_queue == bfqq) { 6434 if (bfq_bfqq_must_idle(bfqq)) { 6435 if (bfqq->dispatched == 0) 6436 bfq_arm_slice_timer(bfqd); 6437 /* 6438 * If we get here, we do not expire bfqq, even 6439 * if bfqq was in budget timeout or had no 6440 * more requests (as controlled in the next 6441 * conditional instructions). The reason for 6442 * not expiring bfqq is as follows. 6443 * 6444 * Here bfqq->dispatched > 0 holds, but 6445 * bfq_bfqq_must_idle() returned true. This 6446 * implies that, even if no request arrives 6447 * for bfqq before bfqq->dispatched reaches 0, 6448 * bfqq will, however, not be expired on the 6449 * completion event that causes bfqq->dispatch 6450 * to reach zero. In contrast, on this event, 6451 * bfqq will start enjoying device idling 6452 * (I/O-dispatch plugging). 6453 * 6454 * But, if we expired bfqq here, bfqq would 6455 * not have the chance to enjoy device idling 6456 * when bfqq->dispatched finally reaches 6457 * zero. This would expose bfqq to violation 6458 * of its reserved service guarantees. 6459 */ 6460 return; 6461 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6462 bfq_bfqq_expire(bfqd, bfqq, false, 6463 BFQQE_BUDGET_TIMEOUT); 6464 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6465 (bfqq->dispatched == 0 || 6466 !bfq_better_to_idle(bfqq))) 6467 bfq_bfqq_expire(bfqd, bfqq, false, 6468 BFQQE_NO_MORE_REQUESTS); 6469 } 6470 6471 if (!bfqd->tot_rq_in_driver) 6472 bfq_schedule_dispatch(bfqd); 6473 } 6474 6475 /* 6476 * The processes associated with bfqq may happen to generate their 6477 * cumulative I/O at a lower rate than the rate at which the device 6478 * could serve the same I/O. This is rather probable, e.g., if only 6479 * one process is associated with bfqq and the device is an SSD. It 6480 * results in bfqq becoming often empty while in service. In this 6481 * respect, if BFQ is allowed to switch to another queue when bfqq 6482 * remains empty, then the device goes on being fed with I/O requests, 6483 * and the throughput is not affected. In contrast, if BFQ is not 6484 * allowed to switch to another queue---because bfqq is sync and 6485 * I/O-dispatch needs to be plugged while bfqq is temporarily 6486 * empty---then, during the service of bfqq, there will be frequent 6487 * "service holes", i.e., time intervals during which bfqq gets empty 6488 * and the device can only consume the I/O already queued in its 6489 * hardware queues. During service holes, the device may even get to 6490 * remaining idle. In the end, during the service of bfqq, the device 6491 * is driven at a lower speed than the one it can reach with the kind 6492 * of I/O flowing through bfqq. 6493 * 6494 * To counter this loss of throughput, BFQ implements a "request 6495 * injection mechanism", which tries to fill the above service holes 6496 * with I/O requests taken from other queues. The hard part in this 6497 * mechanism is finding the right amount of I/O to inject, so as to 6498 * both boost throughput and not break bfqq's bandwidth and latency 6499 * guarantees. In this respect, the mechanism maintains a per-queue 6500 * inject limit, computed as below. While bfqq is empty, the injection 6501 * mechanism dispatches extra I/O requests only until the total number 6502 * of I/O requests in flight---i.e., already dispatched but not yet 6503 * completed---remains lower than this limit. 6504 * 6505 * A first definition comes in handy to introduce the algorithm by 6506 * which the inject limit is computed. We define as first request for 6507 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6508 * service, and causes bfqq to switch from empty to non-empty. The 6509 * algorithm updates the limit as a function of the effect of 6510 * injection on the service times of only the first requests of 6511 * bfqq. The reason for this restriction is that these are the 6512 * requests whose service time is affected most, because they are the 6513 * first to arrive after injection possibly occurred. 6514 * 6515 * To evaluate the effect of injection, the algorithm measures the 6516 * "total service time" of first requests. We define as total service 6517 * time of an I/O request, the time that elapses since when the 6518 * request is enqueued into bfqq, to when it is completed. This 6519 * quantity allows the whole effect of injection to be measured. It is 6520 * easy to see why. Suppose that some requests of other queues are 6521 * actually injected while bfqq is empty, and that a new request R 6522 * then arrives for bfqq. If the device does start to serve all or 6523 * part of the injected requests during the service hole, then, 6524 * because of this extra service, it may delay the next invocation of 6525 * the dispatch hook of BFQ. Then, even after R gets eventually 6526 * dispatched, the device may delay the actual service of R if it is 6527 * still busy serving the extra requests, or if it decides to serve, 6528 * before R, some extra request still present in its queues. As a 6529 * conclusion, the cumulative extra delay caused by injection can be 6530 * easily evaluated by just comparing the total service time of first 6531 * requests with and without injection. 6532 * 6533 * The limit-update algorithm works as follows. On the arrival of a 6534 * first request of bfqq, the algorithm measures the total time of the 6535 * request only if one of the three cases below holds, and, for each 6536 * case, it updates the limit as described below: 6537 * 6538 * (1) If there is no in-flight request. This gives a baseline for the 6539 * total service time of the requests of bfqq. If the baseline has 6540 * not been computed yet, then, after computing it, the limit is 6541 * set to 1, to start boosting throughput, and to prepare the 6542 * ground for the next case. If the baseline has already been 6543 * computed, then it is updated, in case it results to be lower 6544 * than the previous value. 6545 * 6546 * (2) If the limit is higher than 0 and there are in-flight 6547 * requests. By comparing the total service time in this case with 6548 * the above baseline, it is possible to know at which extent the 6549 * current value of the limit is inflating the total service 6550 * time. If the inflation is below a certain threshold, then bfqq 6551 * is assumed to be suffering from no perceivable loss of its 6552 * service guarantees, and the limit is even tentatively 6553 * increased. If the inflation is above the threshold, then the 6554 * limit is decreased. Due to the lack of any hysteresis, this 6555 * logic makes the limit oscillate even in steady workload 6556 * conditions. Yet we opted for it, because it is fast in reaching 6557 * the best value for the limit, as a function of the current I/O 6558 * workload. To reduce oscillations, this step is disabled for a 6559 * short time interval after the limit happens to be decreased. 6560 * 6561 * (3) Periodically, after resetting the limit, to make sure that the 6562 * limit eventually drops in case the workload changes. This is 6563 * needed because, after the limit has gone safely up for a 6564 * certain workload, it is impossible to guess whether the 6565 * baseline total service time may have changed, without measuring 6566 * it again without injection. A more effective version of this 6567 * step might be to just sample the baseline, by interrupting 6568 * injection only once, and then to reset/lower the limit only if 6569 * the total service time with the current limit does happen to be 6570 * too large. 6571 * 6572 * More details on each step are provided in the comments on the 6573 * pieces of code that implement these steps: the branch handling the 6574 * transition from empty to non empty in bfq_add_request(), the branch 6575 * handling injection in bfq_select_queue(), and the function 6576 * bfq_choose_bfqq_for_injection(). These comments also explain some 6577 * exceptions, made by the injection mechanism in some special cases. 6578 */ 6579 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6580 struct bfq_queue *bfqq) 6581 { 6582 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; 6583 unsigned int old_limit = bfqq->inject_limit; 6584 6585 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6586 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6587 6588 if (tot_time_ns >= threshold && old_limit > 0) { 6589 bfqq->inject_limit--; 6590 bfqq->decrease_time_jif = jiffies; 6591 } else if (tot_time_ns < threshold && 6592 old_limit <= bfqd->max_rq_in_driver) 6593 bfqq->inject_limit++; 6594 } 6595 6596 /* 6597 * Either we still have to compute the base value for the 6598 * total service time, and there seem to be the right 6599 * conditions to do it, or we can lower the last base value 6600 * computed. 6601 * 6602 * NOTE: (bfqd->tot_rq_in_driver == 1) means that there is no I/O 6603 * request in flight, because this function is in the code 6604 * path that handles the completion of a request of bfqq, and, 6605 * in particular, this function is executed before 6606 * bfqd->tot_rq_in_driver is decremented in such a code path. 6607 */ 6608 if ((bfqq->last_serv_time_ns == 0 && bfqd->tot_rq_in_driver == 1) || 6609 tot_time_ns < bfqq->last_serv_time_ns) { 6610 if (bfqq->last_serv_time_ns == 0) { 6611 /* 6612 * Now we certainly have a base value: make sure we 6613 * start trying injection. 6614 */ 6615 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6616 } 6617 bfqq->last_serv_time_ns = tot_time_ns; 6618 } else if (!bfqd->rqs_injected && bfqd->tot_rq_in_driver == 1) 6619 /* 6620 * No I/O injected and no request still in service in 6621 * the drive: these are the exact conditions for 6622 * computing the base value of the total service time 6623 * for bfqq. So let's update this value, because it is 6624 * rather variable. For example, it varies if the size 6625 * or the spatial locality of the I/O requests in bfqq 6626 * change. 6627 */ 6628 bfqq->last_serv_time_ns = tot_time_ns; 6629 6630 6631 /* update complete, not waiting for any request completion any longer */ 6632 bfqd->waited_rq = NULL; 6633 bfqd->rqs_injected = false; 6634 } 6635 6636 /* 6637 * Handle either a requeue or a finish for rq. The things to do are 6638 * the same in both cases: all references to rq are to be dropped. In 6639 * particular, rq is considered completed from the point of view of 6640 * the scheduler. 6641 */ 6642 static void bfq_finish_requeue_request(struct request *rq) 6643 { 6644 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6645 struct bfq_data *bfqd; 6646 unsigned long flags; 6647 6648 /* 6649 * rq either is not associated with any icq, or is an already 6650 * requeued request that has not (yet) been re-inserted into 6651 * a bfq_queue. 6652 */ 6653 if (!rq->elv.icq || !bfqq) 6654 return; 6655 6656 bfqd = bfqq->bfqd; 6657 6658 if (rq->rq_flags & RQF_STARTED) 6659 bfqg_stats_update_completion(bfqq_group(bfqq), 6660 rq->start_time_ns, 6661 rq->io_start_time_ns, 6662 rq->cmd_flags); 6663 6664 spin_lock_irqsave(&bfqd->lock, flags); 6665 if (likely(rq->rq_flags & RQF_STARTED)) { 6666 if (rq == bfqd->waited_rq) 6667 bfq_update_inject_limit(bfqd, bfqq); 6668 6669 bfq_completed_request(bfqq, bfqd); 6670 } 6671 bfqq_request_freed(bfqq); 6672 bfq_put_queue(bfqq); 6673 RQ_BIC(rq)->requests--; 6674 spin_unlock_irqrestore(&bfqd->lock, flags); 6675 6676 /* 6677 * Reset private fields. In case of a requeue, this allows 6678 * this function to correctly do nothing if it is spuriously 6679 * invoked again on this same request (see the check at the 6680 * beginning of the function). Probably, a better general 6681 * design would be to prevent blk-mq from invoking the requeue 6682 * or finish hooks of an elevator, for a request that is not 6683 * referred by that elevator. 6684 * 6685 * Resetting the following fields would break the 6686 * request-insertion logic if rq is re-inserted into a bfq 6687 * internal queue, without a re-preparation. Here we assume 6688 * that re-insertions of requeued requests, without 6689 * re-preparation, can happen only for pass_through or at_head 6690 * requests (which are not re-inserted into bfq internal 6691 * queues). 6692 */ 6693 rq->elv.priv[0] = NULL; 6694 rq->elv.priv[1] = NULL; 6695 } 6696 6697 static void bfq_finish_request(struct request *rq) 6698 { 6699 bfq_finish_requeue_request(rq); 6700 6701 if (rq->elv.icq) { 6702 put_io_context(rq->elv.icq->ioc); 6703 rq->elv.icq = NULL; 6704 } 6705 } 6706 6707 /* 6708 * Removes the association between the current task and bfqq, assuming 6709 * that bic points to the bfq iocontext of the task. 6710 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6711 * was the last process referring to that bfqq. 6712 */ 6713 static struct bfq_queue * 6714 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6715 { 6716 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6717 6718 if (bfqq_process_refs(bfqq) == 1) { 6719 bfqq->pid = current->pid; 6720 bfq_clear_bfqq_coop(bfqq); 6721 bfq_clear_bfqq_split_coop(bfqq); 6722 return bfqq; 6723 } 6724 6725 bic_set_bfqq(bic, NULL, true, bfqq->actuator_idx); 6726 6727 bfq_put_cooperator(bfqq); 6728 6729 bfq_release_process_ref(bfqq->bfqd, bfqq); 6730 return NULL; 6731 } 6732 6733 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6734 struct bfq_io_cq *bic, 6735 struct bio *bio, 6736 bool split, bool is_sync, 6737 bool *new_queue) 6738 { 6739 unsigned int act_idx = bfq_actuator_index(bfqd, bio); 6740 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, act_idx); 6741 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[act_idx]; 6742 6743 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6744 return bfqq; 6745 6746 if (new_queue) 6747 *new_queue = true; 6748 6749 if (bfqq) 6750 bfq_put_queue(bfqq); 6751 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6752 6753 bic_set_bfqq(bic, bfqq, is_sync, act_idx); 6754 if (split && is_sync) { 6755 if ((bfqq_data->was_in_burst_list && bfqd->large_burst) || 6756 bfqq_data->saved_in_large_burst) 6757 bfq_mark_bfqq_in_large_burst(bfqq); 6758 else { 6759 bfq_clear_bfqq_in_large_burst(bfqq); 6760 if (bfqq_data->was_in_burst_list) 6761 /* 6762 * If bfqq was in the current 6763 * burst list before being 6764 * merged, then we have to add 6765 * it back. And we do not need 6766 * to increase burst_size, as 6767 * we did not decrement 6768 * burst_size when we removed 6769 * bfqq from the burst list as 6770 * a consequence of a merge 6771 * (see comments in 6772 * bfq_put_queue). In this 6773 * respect, it would be rather 6774 * costly to know whether the 6775 * current burst list is still 6776 * the same burst list from 6777 * which bfqq was removed on 6778 * the merge. To avoid this 6779 * cost, if bfqq was in a 6780 * burst list, then we add 6781 * bfqq to the current burst 6782 * list without any further 6783 * check. This can cause 6784 * inappropriate insertions, 6785 * but rarely enough to not 6786 * harm the detection of large 6787 * bursts significantly. 6788 */ 6789 hlist_add_head(&bfqq->burst_list_node, 6790 &bfqd->burst_list); 6791 } 6792 bfqq->split_time = jiffies; 6793 } 6794 6795 return bfqq; 6796 } 6797 6798 /* 6799 * Only reset private fields. The actual request preparation will be 6800 * performed by bfq_init_rq, when rq is either inserted or merged. See 6801 * comments on bfq_init_rq for the reason behind this delayed 6802 * preparation. 6803 */ 6804 static void bfq_prepare_request(struct request *rq) 6805 { 6806 rq->elv.icq = ioc_find_get_icq(rq->q); 6807 6808 /* 6809 * Regardless of whether we have an icq attached, we have to 6810 * clear the scheduler pointers, as they might point to 6811 * previously allocated bic/bfqq structs. 6812 */ 6813 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6814 } 6815 6816 /* 6817 * If needed, init rq, allocate bfq data structures associated with 6818 * rq, and increment reference counters in the destination bfq_queue 6819 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6820 * not associated with any bfq_queue. 6821 * 6822 * This function is invoked by the functions that perform rq insertion 6823 * or merging. One may have expected the above preparation operations 6824 * to be performed in bfq_prepare_request, and not delayed to when rq 6825 * is inserted or merged. The rationale behind this delayed 6826 * preparation is that, after the prepare_request hook is invoked for 6827 * rq, rq may still be transformed into a request with no icq, i.e., a 6828 * request not associated with any queue. No bfq hook is invoked to 6829 * signal this transformation. As a consequence, should these 6830 * preparation operations be performed when the prepare_request hook 6831 * is invoked, and should rq be transformed one moment later, bfq 6832 * would end up in an inconsistent state, because it would have 6833 * incremented some queue counters for an rq destined to 6834 * transformation, without any chance to correctly lower these 6835 * counters back. In contrast, no transformation can still happen for 6836 * rq after rq has been inserted or merged. So, it is safe to execute 6837 * these preparation operations when rq is finally inserted or merged. 6838 */ 6839 static struct bfq_queue *bfq_init_rq(struct request *rq) 6840 { 6841 struct request_queue *q = rq->q; 6842 struct bio *bio = rq->bio; 6843 struct bfq_data *bfqd = q->elevator->elevator_data; 6844 struct bfq_io_cq *bic; 6845 const int is_sync = rq_is_sync(rq); 6846 struct bfq_queue *bfqq; 6847 bool new_queue = false; 6848 bool bfqq_already_existing = false, split = false; 6849 unsigned int a_idx = bfq_actuator_index(bfqd, bio); 6850 6851 if (unlikely(!rq->elv.icq)) 6852 return NULL; 6853 6854 /* 6855 * Assuming that RQ_BFQQ(rq) is set only if everything is set 6856 * for this rq. This holds true, because this function is 6857 * invoked only for insertion or merging, and, after such 6858 * events, a request cannot be manipulated any longer before 6859 * being removed from bfq. 6860 */ 6861 if (RQ_BFQQ(rq)) 6862 return RQ_BFQQ(rq); 6863 6864 bic = icq_to_bic(rq->elv.icq); 6865 6866 bfq_check_ioprio_change(bic, bio); 6867 6868 bfq_bic_update_cgroup(bic, bio); 6869 6870 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6871 &new_queue); 6872 6873 if (likely(!new_queue)) { 6874 /* If the queue was seeky for too long, break it apart. */ 6875 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) && 6876 !bic->bfqq_data[a_idx].stably_merged) { 6877 struct bfq_queue *old_bfqq = bfqq; 6878 6879 /* Update bic before losing reference to bfqq */ 6880 if (bfq_bfqq_in_large_burst(bfqq)) 6881 bic->bfqq_data[a_idx].saved_in_large_burst = 6882 true; 6883 6884 bfqq = bfq_split_bfqq(bic, bfqq); 6885 split = true; 6886 6887 if (!bfqq) { 6888 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, 6889 true, is_sync, 6890 NULL); 6891 if (unlikely(bfqq == &bfqd->oom_bfqq)) 6892 bfqq_already_existing = true; 6893 } else 6894 bfqq_already_existing = true; 6895 6896 if (!bfqq_already_existing) { 6897 bfqq->waker_bfqq = old_bfqq->waker_bfqq; 6898 bfqq->tentative_waker_bfqq = NULL; 6899 6900 /* 6901 * If the waker queue disappears, then 6902 * new_bfqq->waker_bfqq must be 6903 * reset. So insert new_bfqq into the 6904 * woken_list of the waker. See 6905 * bfq_check_waker for details. 6906 */ 6907 if (bfqq->waker_bfqq) 6908 hlist_add_head(&bfqq->woken_list_node, 6909 &bfqq->waker_bfqq->woken_list); 6910 } 6911 } 6912 } 6913 6914 bfqq_request_allocated(bfqq); 6915 bfqq->ref++; 6916 bic->requests++; 6917 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6918 rq, bfqq, bfqq->ref); 6919 6920 rq->elv.priv[0] = bic; 6921 rq->elv.priv[1] = bfqq; 6922 6923 /* 6924 * If a bfq_queue has only one process reference, it is owned 6925 * by only this bic: we can then set bfqq->bic = bic. in 6926 * addition, if the queue has also just been split, we have to 6927 * resume its state. 6928 */ 6929 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { 6930 bfqq->bic = bic; 6931 if (split) { 6932 /* 6933 * The queue has just been split from a shared 6934 * queue: restore the idle window and the 6935 * possible weight raising period. 6936 */ 6937 bfq_bfqq_resume_state(bfqq, bfqd, bic, 6938 bfqq_already_existing); 6939 } 6940 } 6941 6942 /* 6943 * Consider bfqq as possibly belonging to a burst of newly 6944 * created queues only if: 6945 * 1) A burst is actually happening (bfqd->burst_size > 0) 6946 * or 6947 * 2) There is no other active queue. In fact, if, in 6948 * contrast, there are active queues not belonging to the 6949 * possible burst bfqq may belong to, then there is no gain 6950 * in considering bfqq as belonging to a burst, and 6951 * therefore in not weight-raising bfqq. See comments on 6952 * bfq_handle_burst(). 6953 * 6954 * This filtering also helps eliminating false positives, 6955 * occurring when bfqq does not belong to an actual large 6956 * burst, but some background task (e.g., a service) happens 6957 * to trigger the creation of new queues very close to when 6958 * bfqq and its possible companion queues are created. See 6959 * comments on bfq_handle_burst() for further details also on 6960 * this issue. 6961 */ 6962 if (unlikely(bfq_bfqq_just_created(bfqq) && 6963 (bfqd->burst_size > 0 || 6964 bfq_tot_busy_queues(bfqd) == 0))) 6965 bfq_handle_burst(bfqd, bfqq); 6966 6967 return bfqq; 6968 } 6969 6970 static void 6971 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 6972 { 6973 enum bfqq_expiration reason; 6974 unsigned long flags; 6975 6976 spin_lock_irqsave(&bfqd->lock, flags); 6977 6978 /* 6979 * Considering that bfqq may be in race, we should firstly check 6980 * whether bfqq is in service before doing something on it. If 6981 * the bfqq in race is not in service, it has already been expired 6982 * through __bfq_bfqq_expire func and its wait_request flags has 6983 * been cleared in __bfq_bfqd_reset_in_service func. 6984 */ 6985 if (bfqq != bfqd->in_service_queue) { 6986 spin_unlock_irqrestore(&bfqd->lock, flags); 6987 return; 6988 } 6989 6990 bfq_clear_bfqq_wait_request(bfqq); 6991 6992 if (bfq_bfqq_budget_timeout(bfqq)) 6993 /* 6994 * Also here the queue can be safely expired 6995 * for budget timeout without wasting 6996 * guarantees 6997 */ 6998 reason = BFQQE_BUDGET_TIMEOUT; 6999 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 7000 /* 7001 * The queue may not be empty upon timer expiration, 7002 * because we may not disable the timer when the 7003 * first request of the in-service queue arrives 7004 * during disk idling. 7005 */ 7006 reason = BFQQE_TOO_IDLE; 7007 else 7008 goto schedule_dispatch; 7009 7010 bfq_bfqq_expire(bfqd, bfqq, true, reason); 7011 7012 schedule_dispatch: 7013 bfq_schedule_dispatch(bfqd); 7014 spin_unlock_irqrestore(&bfqd->lock, flags); 7015 } 7016 7017 /* 7018 * Handler of the expiration of the timer running if the in-service queue 7019 * is idling inside its time slice. 7020 */ 7021 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 7022 { 7023 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 7024 idle_slice_timer); 7025 struct bfq_queue *bfqq = bfqd->in_service_queue; 7026 7027 /* 7028 * Theoretical race here: the in-service queue can be NULL or 7029 * different from the queue that was idling if a new request 7030 * arrives for the current queue and there is a full dispatch 7031 * cycle that changes the in-service queue. This can hardly 7032 * happen, but in the worst case we just expire a queue too 7033 * early. 7034 */ 7035 if (bfqq) 7036 bfq_idle_slice_timer_body(bfqd, bfqq); 7037 7038 return HRTIMER_NORESTART; 7039 } 7040 7041 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 7042 struct bfq_queue **bfqq_ptr) 7043 { 7044 struct bfq_queue *bfqq = *bfqq_ptr; 7045 7046 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 7047 if (bfqq) { 7048 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 7049 7050 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 7051 bfqq, bfqq->ref); 7052 bfq_put_queue(bfqq); 7053 *bfqq_ptr = NULL; 7054 } 7055 } 7056 7057 /* 7058 * Release all the bfqg references to its async queues. If we are 7059 * deallocating the group these queues may still contain requests, so 7060 * we reparent them to the root cgroup (i.e., the only one that will 7061 * exist for sure until all the requests on a device are gone). 7062 */ 7063 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 7064 { 7065 int i, j, k; 7066 7067 for (k = 0; k < bfqd->num_actuators; k++) { 7068 for (i = 0; i < 2; i++) 7069 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 7070 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j][k]); 7071 7072 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq[k]); 7073 } 7074 } 7075 7076 /* 7077 * See the comments on bfq_limit_depth for the purpose of 7078 * the depths set in the function. Return minimum shallow depth we'll use. 7079 */ 7080 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt) 7081 { 7082 unsigned int depth = 1U << bt->sb.shift; 7083 7084 bfqd->full_depth_shift = bt->sb.shift; 7085 /* 7086 * In-word depths if no bfq_queue is being weight-raised: 7087 * leaving 25% of tags only for sync reads. 7088 * 7089 * In next formulas, right-shift the value 7090 * (1U<<bt->sb.shift), instead of computing directly 7091 * (1U<<(bt->sb.shift - something)), to be robust against 7092 * any possible value of bt->sb.shift, without having to 7093 * limit 'something'. 7094 */ 7095 /* no more than 50% of tags for async I/O */ 7096 bfqd->word_depths[0][0] = max(depth >> 1, 1U); 7097 /* 7098 * no more than 75% of tags for sync writes (25% extra tags 7099 * w.r.t. async I/O, to prevent async I/O from starving sync 7100 * writes) 7101 */ 7102 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U); 7103 7104 /* 7105 * In-word depths in case some bfq_queue is being weight- 7106 * raised: leaving ~63% of tags for sync reads. This is the 7107 * highest percentage for which, in our tests, application 7108 * start-up times didn't suffer from any regression due to tag 7109 * shortage. 7110 */ 7111 /* no more than ~18% of tags for async I/O */ 7112 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U); 7113 /* no more than ~37% of tags for sync writes (~20% extra tags) */ 7114 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U); 7115 } 7116 7117 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) 7118 { 7119 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 7120 struct blk_mq_tags *tags = hctx->sched_tags; 7121 7122 bfq_update_depths(bfqd, &tags->bitmap_tags); 7123 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1); 7124 } 7125 7126 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) 7127 { 7128 bfq_depth_updated(hctx); 7129 return 0; 7130 } 7131 7132 static void bfq_exit_queue(struct elevator_queue *e) 7133 { 7134 struct bfq_data *bfqd = e->elevator_data; 7135 struct bfq_queue *bfqq, *n; 7136 7137 hrtimer_cancel(&bfqd->idle_slice_timer); 7138 7139 spin_lock_irq(&bfqd->lock); 7140 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 7141 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 7142 spin_unlock_irq(&bfqd->lock); 7143 7144 hrtimer_cancel(&bfqd->idle_slice_timer); 7145 7146 /* release oom-queue reference to root group */ 7147 bfqg_and_blkg_put(bfqd->root_group); 7148 7149 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7150 blkcg_deactivate_policy(bfqd->queue->disk, &blkcg_policy_bfq); 7151 #else 7152 spin_lock_irq(&bfqd->lock); 7153 bfq_put_async_queues(bfqd, bfqd->root_group); 7154 kfree(bfqd->root_group); 7155 spin_unlock_irq(&bfqd->lock); 7156 #endif 7157 7158 blk_stat_disable_accounting(bfqd->queue); 7159 clear_bit(ELEVATOR_FLAG_DISABLE_WBT, &e->flags); 7160 wbt_enable_default(bfqd->queue->disk); 7161 7162 kfree(bfqd); 7163 } 7164 7165 static void bfq_init_root_group(struct bfq_group *root_group, 7166 struct bfq_data *bfqd) 7167 { 7168 int i; 7169 7170 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7171 root_group->entity.parent = NULL; 7172 root_group->my_entity = NULL; 7173 root_group->bfqd = bfqd; 7174 #endif 7175 root_group->rq_pos_tree = RB_ROOT; 7176 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 7177 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 7178 root_group->sched_data.bfq_class_idle_last_service = jiffies; 7179 } 7180 7181 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) 7182 { 7183 struct bfq_data *bfqd; 7184 struct elevator_queue *eq; 7185 unsigned int i; 7186 struct blk_independent_access_ranges *ia_ranges = q->disk->ia_ranges; 7187 7188 eq = elevator_alloc(q, e); 7189 if (!eq) 7190 return -ENOMEM; 7191 7192 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 7193 if (!bfqd) { 7194 kobject_put(&eq->kobj); 7195 return -ENOMEM; 7196 } 7197 eq->elevator_data = bfqd; 7198 7199 spin_lock_irq(&q->queue_lock); 7200 q->elevator = eq; 7201 spin_unlock_irq(&q->queue_lock); 7202 7203 /* 7204 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 7205 * Grab a permanent reference to it, so that the normal code flow 7206 * will not attempt to free it. 7207 * Set zero as actuator index: we will pretend that 7208 * all I/O requests are for the same actuator. 7209 */ 7210 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0, 0); 7211 bfqd->oom_bfqq.ref++; 7212 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 7213 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 7214 bfqd->oom_bfqq.entity.new_weight = 7215 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 7216 7217 /* oom_bfqq does not participate to bursts */ 7218 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 7219 7220 /* 7221 * Trigger weight initialization, according to ioprio, at the 7222 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 7223 * class won't be changed any more. 7224 */ 7225 bfqd->oom_bfqq.entity.prio_changed = 1; 7226 7227 bfqd->queue = q; 7228 7229 bfqd->num_actuators = 1; 7230 /* 7231 * If the disk supports multiple actuators, copy independent 7232 * access ranges from the request queue structure. 7233 */ 7234 spin_lock_irq(&q->queue_lock); 7235 if (ia_ranges) { 7236 /* 7237 * Check if the disk ia_ranges size exceeds the current bfq 7238 * actuator limit. 7239 */ 7240 if (ia_ranges->nr_ia_ranges > BFQ_MAX_ACTUATORS) { 7241 pr_crit("nr_ia_ranges higher than act limit: iars=%d, max=%d.\n", 7242 ia_ranges->nr_ia_ranges, BFQ_MAX_ACTUATORS); 7243 pr_crit("Falling back to single actuator mode.\n"); 7244 } else { 7245 bfqd->num_actuators = ia_ranges->nr_ia_ranges; 7246 7247 for (i = 0; i < bfqd->num_actuators; i++) { 7248 bfqd->sector[i] = ia_ranges->ia_range[i].sector; 7249 bfqd->nr_sectors[i] = 7250 ia_ranges->ia_range[i].nr_sectors; 7251 } 7252 } 7253 } 7254 7255 /* Otherwise use single-actuator dev info */ 7256 if (bfqd->num_actuators == 1) { 7257 bfqd->sector[0] = 0; 7258 bfqd->nr_sectors[0] = get_capacity(q->disk); 7259 } 7260 spin_unlock_irq(&q->queue_lock); 7261 7262 INIT_LIST_HEAD(&bfqd->dispatch); 7263 7264 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, 7265 HRTIMER_MODE_REL); 7266 bfqd->idle_slice_timer.function = bfq_idle_slice_timer; 7267 7268 bfqd->queue_weights_tree = RB_ROOT_CACHED; 7269 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7270 bfqd->num_groups_with_pending_reqs = 0; 7271 #endif 7272 7273 INIT_LIST_HEAD(&bfqd->active_list[0]); 7274 INIT_LIST_HEAD(&bfqd->active_list[1]); 7275 INIT_LIST_HEAD(&bfqd->idle_list); 7276 INIT_HLIST_HEAD(&bfqd->burst_list); 7277 7278 bfqd->hw_tag = -1; 7279 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); 7280 7281 bfqd->bfq_max_budget = bfq_default_max_budget; 7282 7283 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 7284 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 7285 bfqd->bfq_back_max = bfq_back_max; 7286 bfqd->bfq_back_penalty = bfq_back_penalty; 7287 bfqd->bfq_slice_idle = bfq_slice_idle; 7288 bfqd->bfq_timeout = bfq_timeout; 7289 7290 bfqd->bfq_large_burst_thresh = 8; 7291 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 7292 7293 bfqd->low_latency = true; 7294 7295 /* 7296 * Trade-off between responsiveness and fairness. 7297 */ 7298 bfqd->bfq_wr_coeff = 30; 7299 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 7300 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 7301 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 7302 bfqd->bfq_wr_max_softrt_rate = 7000; /* 7303 * Approximate rate required 7304 * to playback or record a 7305 * high-definition compressed 7306 * video. 7307 */ 7308 bfqd->wr_busy_queues = 0; 7309 7310 /* 7311 * Begin by assuming, optimistically, that the device peak 7312 * rate is equal to 2/3 of the highest reference rate. 7313 */ 7314 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * 7315 ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; 7316 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; 7317 7318 /* see comments on the definition of next field inside bfq_data */ 7319 bfqd->actuator_load_threshold = 4; 7320 7321 spin_lock_init(&bfqd->lock); 7322 7323 /* 7324 * The invocation of the next bfq_create_group_hierarchy 7325 * function is the head of a chain of function calls 7326 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 7327 * blk_mq_freeze_queue) that may lead to the invocation of the 7328 * has_work hook function. For this reason, 7329 * bfq_create_group_hierarchy is invoked only after all 7330 * scheduler data has been initialized, apart from the fields 7331 * that can be initialized only after invoking 7332 * bfq_create_group_hierarchy. This, in particular, enables 7333 * has_work to correctly return false. Of course, to avoid 7334 * other inconsistencies, the blk-mq stack must then refrain 7335 * from invoking further scheduler hooks before this init 7336 * function is finished. 7337 */ 7338 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7339 if (!bfqd->root_group) 7340 goto out_free; 7341 bfq_init_root_group(bfqd->root_group, bfqd); 7342 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7343 7344 /* We dispatch from request queue wide instead of hw queue */ 7345 blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q); 7346 7347 set_bit(ELEVATOR_FLAG_DISABLE_WBT, &eq->flags); 7348 wbt_disable_default(q->disk); 7349 blk_stat_enable_accounting(q); 7350 7351 return 0; 7352 7353 out_free: 7354 kfree(bfqd); 7355 kobject_put(&eq->kobj); 7356 return -ENOMEM; 7357 } 7358 7359 static void bfq_slab_kill(void) 7360 { 7361 kmem_cache_destroy(bfq_pool); 7362 } 7363 7364 static int __init bfq_slab_setup(void) 7365 { 7366 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7367 if (!bfq_pool) 7368 return -ENOMEM; 7369 return 0; 7370 } 7371 7372 static ssize_t bfq_var_show(unsigned int var, char *page) 7373 { 7374 return sprintf(page, "%u\n", var); 7375 } 7376 7377 static int bfq_var_store(unsigned long *var, const char *page) 7378 { 7379 unsigned long new_val; 7380 int ret = kstrtoul(page, 10, &new_val); 7381 7382 if (ret) 7383 return ret; 7384 *var = new_val; 7385 return 0; 7386 } 7387 7388 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7389 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7390 { \ 7391 struct bfq_data *bfqd = e->elevator_data; \ 7392 u64 __data = __VAR; \ 7393 if (__CONV == 1) \ 7394 __data = jiffies_to_msecs(__data); \ 7395 else if (__CONV == 2) \ 7396 __data = div_u64(__data, NSEC_PER_MSEC); \ 7397 return bfq_var_show(__data, (page)); \ 7398 } 7399 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7400 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7401 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7402 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7403 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7404 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7405 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7406 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7407 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7408 #undef SHOW_FUNCTION 7409 7410 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7411 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7412 { \ 7413 struct bfq_data *bfqd = e->elevator_data; \ 7414 u64 __data = __VAR; \ 7415 __data = div_u64(__data, NSEC_PER_USEC); \ 7416 return bfq_var_show(__data, (page)); \ 7417 } 7418 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7419 #undef USEC_SHOW_FUNCTION 7420 7421 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7422 static ssize_t \ 7423 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7424 { \ 7425 struct bfq_data *bfqd = e->elevator_data; \ 7426 unsigned long __data, __min = (MIN), __max = (MAX); \ 7427 int ret; \ 7428 \ 7429 ret = bfq_var_store(&__data, (page)); \ 7430 if (ret) \ 7431 return ret; \ 7432 if (__data < __min) \ 7433 __data = __min; \ 7434 else if (__data > __max) \ 7435 __data = __max; \ 7436 if (__CONV == 1) \ 7437 *(__PTR) = msecs_to_jiffies(__data); \ 7438 else if (__CONV == 2) \ 7439 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7440 else \ 7441 *(__PTR) = __data; \ 7442 return count; \ 7443 } 7444 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7445 INT_MAX, 2); 7446 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7447 INT_MAX, 2); 7448 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7449 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7450 INT_MAX, 0); 7451 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7452 #undef STORE_FUNCTION 7453 7454 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7455 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7456 { \ 7457 struct bfq_data *bfqd = e->elevator_data; \ 7458 unsigned long __data, __min = (MIN), __max = (MAX); \ 7459 int ret; \ 7460 \ 7461 ret = bfq_var_store(&__data, (page)); \ 7462 if (ret) \ 7463 return ret; \ 7464 if (__data < __min) \ 7465 __data = __min; \ 7466 else if (__data > __max) \ 7467 __data = __max; \ 7468 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7469 return count; \ 7470 } 7471 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7472 UINT_MAX); 7473 #undef USEC_STORE_FUNCTION 7474 7475 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7476 const char *page, size_t count) 7477 { 7478 struct bfq_data *bfqd = e->elevator_data; 7479 unsigned long __data; 7480 int ret; 7481 7482 ret = bfq_var_store(&__data, (page)); 7483 if (ret) 7484 return ret; 7485 7486 if (__data == 0) 7487 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7488 else { 7489 if (__data > INT_MAX) 7490 __data = INT_MAX; 7491 bfqd->bfq_max_budget = __data; 7492 } 7493 7494 bfqd->bfq_user_max_budget = __data; 7495 7496 return count; 7497 } 7498 7499 /* 7500 * Leaving this name to preserve name compatibility with cfq 7501 * parameters, but this timeout is used for both sync and async. 7502 */ 7503 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7504 const char *page, size_t count) 7505 { 7506 struct bfq_data *bfqd = e->elevator_data; 7507 unsigned long __data; 7508 int ret; 7509 7510 ret = bfq_var_store(&__data, (page)); 7511 if (ret) 7512 return ret; 7513 7514 if (__data < 1) 7515 __data = 1; 7516 else if (__data > INT_MAX) 7517 __data = INT_MAX; 7518 7519 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7520 if (bfqd->bfq_user_max_budget == 0) 7521 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7522 7523 return count; 7524 } 7525 7526 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7527 const char *page, size_t count) 7528 { 7529 struct bfq_data *bfqd = e->elevator_data; 7530 unsigned long __data; 7531 int ret; 7532 7533 ret = bfq_var_store(&__data, (page)); 7534 if (ret) 7535 return ret; 7536 7537 if (__data > 1) 7538 __data = 1; 7539 if (!bfqd->strict_guarantees && __data == 1 7540 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7541 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7542 7543 bfqd->strict_guarantees = __data; 7544 7545 return count; 7546 } 7547 7548 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7549 const char *page, size_t count) 7550 { 7551 struct bfq_data *bfqd = e->elevator_data; 7552 unsigned long __data; 7553 int ret; 7554 7555 ret = bfq_var_store(&__data, (page)); 7556 if (ret) 7557 return ret; 7558 7559 if (__data > 1) 7560 __data = 1; 7561 if (__data == 0 && bfqd->low_latency != 0) 7562 bfq_end_wr(bfqd); 7563 bfqd->low_latency = __data; 7564 7565 return count; 7566 } 7567 7568 #define BFQ_ATTR(name) \ 7569 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7570 7571 static struct elv_fs_entry bfq_attrs[] = { 7572 BFQ_ATTR(fifo_expire_sync), 7573 BFQ_ATTR(fifo_expire_async), 7574 BFQ_ATTR(back_seek_max), 7575 BFQ_ATTR(back_seek_penalty), 7576 BFQ_ATTR(slice_idle), 7577 BFQ_ATTR(slice_idle_us), 7578 BFQ_ATTR(max_budget), 7579 BFQ_ATTR(timeout_sync), 7580 BFQ_ATTR(strict_guarantees), 7581 BFQ_ATTR(low_latency), 7582 __ATTR_NULL 7583 }; 7584 7585 static struct elevator_type iosched_bfq_mq = { 7586 .ops = { 7587 .limit_depth = bfq_limit_depth, 7588 .prepare_request = bfq_prepare_request, 7589 .requeue_request = bfq_finish_requeue_request, 7590 .finish_request = bfq_finish_request, 7591 .exit_icq = bfq_exit_icq, 7592 .insert_requests = bfq_insert_requests, 7593 .dispatch_request = bfq_dispatch_request, 7594 .next_request = elv_rb_latter_request, 7595 .former_request = elv_rb_former_request, 7596 .allow_merge = bfq_allow_bio_merge, 7597 .bio_merge = bfq_bio_merge, 7598 .request_merge = bfq_request_merge, 7599 .requests_merged = bfq_requests_merged, 7600 .request_merged = bfq_request_merged, 7601 .has_work = bfq_has_work, 7602 .depth_updated = bfq_depth_updated, 7603 .init_hctx = bfq_init_hctx, 7604 .init_sched = bfq_init_queue, 7605 .exit_sched = bfq_exit_queue, 7606 }, 7607 7608 .icq_size = sizeof(struct bfq_io_cq), 7609 .icq_align = __alignof__(struct bfq_io_cq), 7610 .elevator_attrs = bfq_attrs, 7611 .elevator_name = "bfq", 7612 .elevator_owner = THIS_MODULE, 7613 }; 7614 MODULE_ALIAS("bfq-iosched"); 7615 7616 static int __init bfq_init(void) 7617 { 7618 int ret; 7619 7620 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7621 ret = blkcg_policy_register(&blkcg_policy_bfq); 7622 if (ret) 7623 return ret; 7624 #endif 7625 7626 ret = -ENOMEM; 7627 if (bfq_slab_setup()) 7628 goto err_pol_unreg; 7629 7630 /* 7631 * Times to load large popular applications for the typical 7632 * systems installed on the reference devices (see the 7633 * comments before the definition of the next 7634 * array). Actually, we use slightly lower values, as the 7635 * estimated peak rate tends to be smaller than the actual 7636 * peak rate. The reason for this last fact is that estimates 7637 * are computed over much shorter time intervals than the long 7638 * intervals typically used for benchmarking. Why? First, to 7639 * adapt more quickly to variations. Second, because an I/O 7640 * scheduler cannot rely on a peak-rate-evaluation workload to 7641 * be run for a long time. 7642 */ 7643 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7644 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7645 7646 ret = elv_register(&iosched_bfq_mq); 7647 if (ret) 7648 goto slab_kill; 7649 7650 return 0; 7651 7652 slab_kill: 7653 bfq_slab_kill(); 7654 err_pol_unreg: 7655 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7656 blkcg_policy_unregister(&blkcg_policy_bfq); 7657 #endif 7658 return ret; 7659 } 7660 7661 static void __exit bfq_exit(void) 7662 { 7663 elv_unregister(&iosched_bfq_mq); 7664 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7665 blkcg_policy_unregister(&blkcg_policy_bfq); 7666 #endif 7667 bfq_slab_kill(); 7668 } 7669 7670 module_init(bfq_init); 7671 module_exit(bfq_exit); 7672 7673 MODULE_AUTHOR("Paolo Valente"); 7674 MODULE_LICENSE("GPL"); 7675 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7676