1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/elevator.h> 121 #include <linux/ktime.h> 122 #include <linux/rbtree.h> 123 #include <linux/ioprio.h> 124 #include <linux/sbitmap.h> 125 #include <linux/delay.h> 126 #include <linux/backing-dev.h> 127 128 #include <trace/events/block.h> 129 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-tag.h" 133 #include "blk-mq-sched.h" 134 #include "bfq-iosched.h" 135 #include "blk-wbt.h" 136 137 #define BFQ_BFQQ_FNS(name) \ 138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 139 { \ 140 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 141 } \ 142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 143 { \ 144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 145 } \ 146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 147 { \ 148 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 149 } 150 151 BFQ_BFQQ_FNS(just_created); 152 BFQ_BFQQ_FNS(busy); 153 BFQ_BFQQ_FNS(wait_request); 154 BFQ_BFQQ_FNS(non_blocking_wait_rq); 155 BFQ_BFQQ_FNS(fifo_expire); 156 BFQ_BFQQ_FNS(has_short_ttime); 157 BFQ_BFQQ_FNS(sync); 158 BFQ_BFQQ_FNS(IO_bound); 159 BFQ_BFQQ_FNS(in_large_burst); 160 BFQ_BFQQ_FNS(coop); 161 BFQ_BFQQ_FNS(split_coop); 162 BFQ_BFQQ_FNS(softrt_update); 163 #undef BFQ_BFQQ_FNS \ 164 165 /* Expiration time of async (0) and sync (1) requests, in ns. */ 166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 167 168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 169 static const int bfq_back_max = 16 * 1024; 170 171 /* Penalty of a backwards seek, in number of sectors. */ 172 static const int bfq_back_penalty = 2; 173 174 /* Idling period duration, in ns. */ 175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 176 177 /* Minimum number of assigned budgets for which stats are safe to compute. */ 178 static const int bfq_stats_min_budgets = 194; 179 180 /* Default maximum budget values, in sectors and number of requests. */ 181 static const int bfq_default_max_budget = 16 * 1024; 182 183 /* 184 * When a sync request is dispatched, the queue that contains that 185 * request, and all the ancestor entities of that queue, are charged 186 * with the number of sectors of the request. In contrast, if the 187 * request is async, then the queue and its ancestor entities are 188 * charged with the number of sectors of the request, multiplied by 189 * the factor below. This throttles the bandwidth for async I/O, 190 * w.r.t. to sync I/O, and it is done to counter the tendency of async 191 * writes to steal I/O throughput to reads. 192 * 193 * The current value of this parameter is the result of a tuning with 194 * several hardware and software configurations. We tried to find the 195 * lowest value for which writes do not cause noticeable problems to 196 * reads. In fact, the lower this parameter, the stabler I/O control, 197 * in the following respect. The lower this parameter is, the less 198 * the bandwidth enjoyed by a group decreases 199 * - when the group does writes, w.r.t. to when it does reads; 200 * - when other groups do reads, w.r.t. to when they do writes. 201 */ 202 static const int bfq_async_charge_factor = 3; 203 204 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 205 const int bfq_timeout = HZ / 8; 206 207 /* 208 * Time limit for merging (see comments in bfq_setup_cooperator). Set 209 * to the slowest value that, in our tests, proved to be effective in 210 * removing false positives, while not causing true positives to miss 211 * queue merging. 212 * 213 * As can be deduced from the low time limit below, queue merging, if 214 * successful, happens at the very beginning of the I/O of the involved 215 * cooperating processes, as a consequence of the arrival of the very 216 * first requests from each cooperator. After that, there is very 217 * little chance to find cooperators. 218 */ 219 static const unsigned long bfq_merge_time_limit = HZ/10; 220 221 static struct kmem_cache *bfq_pool; 222 223 /* Below this threshold (in ns), we consider thinktime immediate. */ 224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 225 226 /* hw_tag detection: parallel requests threshold and min samples needed. */ 227 #define BFQ_HW_QUEUE_THRESHOLD 3 228 #define BFQ_HW_QUEUE_SAMPLES 32 229 230 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 233 (get_sdist(last_pos, rq) > \ 234 BFQQ_SEEK_THR && \ 235 (!blk_queue_nonrot(bfqd->queue) || \ 236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 239 /* 240 * Sync random I/O is likely to be confused with soft real-time I/O, 241 * because it is characterized by limited throughput and apparently 242 * isochronous arrival pattern. To avoid false positives, queues 243 * containing only random (seeky) I/O are prevented from being tagged 244 * as soft real-time. 245 */ 246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 247 248 /* Min number of samples required to perform peak-rate update */ 249 #define BFQ_RATE_MIN_SAMPLES 32 250 /* Min observation time interval required to perform a peak-rate update (ns) */ 251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 252 /* Target observation time interval for a peak-rate update (ns) */ 253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 254 255 /* 256 * Shift used for peak-rate fixed precision calculations. 257 * With 258 * - the current shift: 16 positions 259 * - the current type used to store rate: u32 260 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 262 * the range of rates that can be stored is 263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 265 * [15, 65G] sectors/sec 266 * Which, assuming a sector size of 512B, corresponds to a range of 267 * [7.5K, 33T] B/sec 268 */ 269 #define BFQ_RATE_SHIFT 16 270 271 /* 272 * When configured for computing the duration of the weight-raising 273 * for interactive queues automatically (see the comments at the 274 * beginning of this file), BFQ does it using the following formula: 275 * duration = (ref_rate / r) * ref_wr_duration, 276 * where r is the peak rate of the device, and ref_rate and 277 * ref_wr_duration are two reference parameters. In particular, 278 * ref_rate is the peak rate of the reference storage device (see 279 * below), and ref_wr_duration is about the maximum time needed, with 280 * BFQ and while reading two files in parallel, to load typical large 281 * applications on the reference device (see the comments on 282 * max_service_from_wr below, for more details on how ref_wr_duration 283 * is obtained). In practice, the slower/faster the device at hand 284 * is, the more/less it takes to load applications with respect to the 285 * reference device. Accordingly, the longer/shorter BFQ grants 286 * weight raising to interactive applications. 287 * 288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 289 * depending on whether the device is rotational or non-rotational. 290 * 291 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 292 * are the reference values for a rotational device, whereas 293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 294 * non-rotational device. The reference rates are not the actual peak 295 * rates of the devices used as a reference, but slightly lower 296 * values. The reason for using slightly lower values is that the 297 * peak-rate estimator tends to yield slightly lower values than the 298 * actual peak rate (it can yield the actual peak rate only if there 299 * is only one process doing I/O, and the process does sequential 300 * I/O). 301 * 302 * The reference peak rates are measured in sectors/usec, left-shifted 303 * by BFQ_RATE_SHIFT. 304 */ 305 static int ref_rate[2] = {14000, 33000}; 306 /* 307 * To improve readability, a conversion function is used to initialize 308 * the following array, which entails that the array can be 309 * initialized only in a function. 310 */ 311 static int ref_wr_duration[2]; 312 313 /* 314 * BFQ uses the above-detailed, time-based weight-raising mechanism to 315 * privilege interactive tasks. This mechanism is vulnerable to the 316 * following false positives: I/O-bound applications that will go on 317 * doing I/O for much longer than the duration of weight 318 * raising. These applications have basically no benefit from being 319 * weight-raised at the beginning of their I/O. On the opposite end, 320 * while being weight-raised, these applications 321 * a) unjustly steal throughput to applications that may actually need 322 * low latency; 323 * b) make BFQ uselessly perform device idling; device idling results 324 * in loss of device throughput with most flash-based storage, and may 325 * increase latencies when used purposelessly. 326 * 327 * BFQ tries to reduce these problems, by adopting the following 328 * countermeasure. To introduce this countermeasure, we need first to 329 * finish explaining how the duration of weight-raising for 330 * interactive tasks is computed. 331 * 332 * For a bfq_queue deemed as interactive, the duration of weight 333 * raising is dynamically adjusted, as a function of the estimated 334 * peak rate of the device, so as to be equal to the time needed to 335 * execute the 'largest' interactive task we benchmarked so far. By 336 * largest task, we mean the task for which each involved process has 337 * to do more I/O than for any of the other tasks we benchmarked. This 338 * reference interactive task is the start-up of LibreOffice Writer, 339 * and in this task each process/bfq_queue needs to have at most ~110K 340 * sectors transferred. 341 * 342 * This last piece of information enables BFQ to reduce the actual 343 * duration of weight-raising for at least one class of I/O-bound 344 * applications: those doing sequential or quasi-sequential I/O. An 345 * example is file copy. In fact, once started, the main I/O-bound 346 * processes of these applications usually consume the above 110K 347 * sectors in much less time than the processes of an application that 348 * is starting, because these I/O-bound processes will greedily devote 349 * almost all their CPU cycles only to their target, 350 * throughput-friendly I/O operations. This is even more true if BFQ 351 * happens to be underestimating the device peak rate, and thus 352 * overestimating the duration of weight raising. But, according to 353 * our measurements, once transferred 110K sectors, these processes 354 * have no right to be weight-raised any longer. 355 * 356 * Basing on the last consideration, BFQ ends weight-raising for a 357 * bfq_queue if the latter happens to have received an amount of 358 * service at least equal to the following constant. The constant is 359 * set to slightly more than 110K, to have a minimum safety margin. 360 * 361 * This early ending of weight-raising reduces the amount of time 362 * during which interactive false positives cause the two problems 363 * described at the beginning of these comments. 364 */ 365 static const unsigned long max_service_from_wr = 120000; 366 367 #define RQ_BIC(rq) icq_to_bic((rq)->elv.priv[0]) 368 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 369 370 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) 371 { 372 return bic->bfqq[is_sync]; 373 } 374 375 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 376 377 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync) 378 { 379 /* 380 * If bfqq != NULL, then a non-stable queue merge between 381 * bic->bfqq and bfqq is happening here. This causes troubles 382 * in the following case: bic->bfqq has also been scheduled 383 * for a possible stable merge with bic->stable_merge_bfqq, 384 * and bic->stable_merge_bfqq == bfqq happens to 385 * hold. Troubles occur because bfqq may then undergo a split, 386 * thereby becoming eligible for a stable merge. Yet, if 387 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 388 * would be stably merged with itself. To avoid this anomaly, 389 * we cancel the stable merge if 390 * bic->stable_merge_bfqq == bfqq. 391 */ 392 bic->bfqq[is_sync] = bfqq; 393 394 if (bfqq && bic->stable_merge_bfqq == bfqq) { 395 /* 396 * Actually, these same instructions are executed also 397 * in bfq_setup_cooperator, in case of abort or actual 398 * execution of a stable merge. We could avoid 399 * repeating these instructions there too, but if we 400 * did so, we would nest even more complexity in this 401 * function. 402 */ 403 bfq_put_stable_ref(bic->stable_merge_bfqq); 404 405 bic->stable_merge_bfqq = NULL; 406 } 407 } 408 409 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 410 { 411 return bic->icq.q->elevator->elevator_data; 412 } 413 414 /** 415 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 416 * @icq: the iocontext queue. 417 */ 418 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 419 { 420 /* bic->icq is the first member, %NULL will convert to %NULL */ 421 return container_of(icq, struct bfq_io_cq, icq); 422 } 423 424 /** 425 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 426 * @bfqd: the lookup key. 427 * @ioc: the io_context of the process doing I/O. 428 * @q: the request queue. 429 */ 430 static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd, 431 struct io_context *ioc, 432 struct request_queue *q) 433 { 434 if (ioc) { 435 unsigned long flags; 436 struct bfq_io_cq *icq; 437 438 spin_lock_irqsave(&q->queue_lock, flags); 439 icq = icq_to_bic(ioc_lookup_icq(ioc, q)); 440 spin_unlock_irqrestore(&q->queue_lock, flags); 441 442 return icq; 443 } 444 445 return NULL; 446 } 447 448 /* 449 * Scheduler run of queue, if there are requests pending and no one in the 450 * driver that will restart queueing. 451 */ 452 void bfq_schedule_dispatch(struct bfq_data *bfqd) 453 { 454 if (bfqd->queued != 0) { 455 bfq_log(bfqd, "schedule dispatch"); 456 blk_mq_run_hw_queues(bfqd->queue, true); 457 } 458 } 459 460 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 461 462 #define bfq_sample_valid(samples) ((samples) > 80) 463 464 /* 465 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 466 * We choose the request that is closer to the head right now. Distance 467 * behind the head is penalized and only allowed to a certain extent. 468 */ 469 static struct request *bfq_choose_req(struct bfq_data *bfqd, 470 struct request *rq1, 471 struct request *rq2, 472 sector_t last) 473 { 474 sector_t s1, s2, d1 = 0, d2 = 0; 475 unsigned long back_max; 476 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 477 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 478 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 479 480 if (!rq1 || rq1 == rq2) 481 return rq2; 482 if (!rq2) 483 return rq1; 484 485 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 486 return rq1; 487 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 488 return rq2; 489 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 490 return rq1; 491 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 492 return rq2; 493 494 s1 = blk_rq_pos(rq1); 495 s2 = blk_rq_pos(rq2); 496 497 /* 498 * By definition, 1KiB is 2 sectors. 499 */ 500 back_max = bfqd->bfq_back_max * 2; 501 502 /* 503 * Strict one way elevator _except_ in the case where we allow 504 * short backward seeks which are biased as twice the cost of a 505 * similar forward seek. 506 */ 507 if (s1 >= last) 508 d1 = s1 - last; 509 else if (s1 + back_max >= last) 510 d1 = (last - s1) * bfqd->bfq_back_penalty; 511 else 512 wrap |= BFQ_RQ1_WRAP; 513 514 if (s2 >= last) 515 d2 = s2 - last; 516 else if (s2 + back_max >= last) 517 d2 = (last - s2) * bfqd->bfq_back_penalty; 518 else 519 wrap |= BFQ_RQ2_WRAP; 520 521 /* Found required data */ 522 523 /* 524 * By doing switch() on the bit mask "wrap" we avoid having to 525 * check two variables for all permutations: --> faster! 526 */ 527 switch (wrap) { 528 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 529 if (d1 < d2) 530 return rq1; 531 else if (d2 < d1) 532 return rq2; 533 534 if (s1 >= s2) 535 return rq1; 536 else 537 return rq2; 538 539 case BFQ_RQ2_WRAP: 540 return rq1; 541 case BFQ_RQ1_WRAP: 542 return rq2; 543 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 544 default: 545 /* 546 * Since both rqs are wrapped, 547 * start with the one that's further behind head 548 * (--> only *one* back seek required), 549 * since back seek takes more time than forward. 550 */ 551 if (s1 <= s2) 552 return rq1; 553 else 554 return rq2; 555 } 556 } 557 558 /* 559 * Async I/O can easily starve sync I/O (both sync reads and sync 560 * writes), by consuming all tags. Similarly, storms of sync writes, 561 * such as those that sync(2) may trigger, can starve sync reads. 562 * Limit depths of async I/O and sync writes so as to counter both 563 * problems. 564 */ 565 static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data) 566 { 567 struct bfq_data *bfqd = data->q->elevator->elevator_data; 568 569 if (op_is_sync(op) && !op_is_write(op)) 570 return; 571 572 data->shallow_depth = 573 bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)]; 574 575 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 576 __func__, bfqd->wr_busy_queues, op_is_sync(op), 577 data->shallow_depth); 578 } 579 580 static struct bfq_queue * 581 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 582 sector_t sector, struct rb_node **ret_parent, 583 struct rb_node ***rb_link) 584 { 585 struct rb_node **p, *parent; 586 struct bfq_queue *bfqq = NULL; 587 588 parent = NULL; 589 p = &root->rb_node; 590 while (*p) { 591 struct rb_node **n; 592 593 parent = *p; 594 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 595 596 /* 597 * Sort strictly based on sector. Smallest to the left, 598 * largest to the right. 599 */ 600 if (sector > blk_rq_pos(bfqq->next_rq)) 601 n = &(*p)->rb_right; 602 else if (sector < blk_rq_pos(bfqq->next_rq)) 603 n = &(*p)->rb_left; 604 else 605 break; 606 p = n; 607 bfqq = NULL; 608 } 609 610 *ret_parent = parent; 611 if (rb_link) 612 *rb_link = p; 613 614 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 615 (unsigned long long)sector, 616 bfqq ? bfqq->pid : 0); 617 618 return bfqq; 619 } 620 621 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 622 { 623 return bfqq->service_from_backlogged > 0 && 624 time_is_before_jiffies(bfqq->first_IO_time + 625 bfq_merge_time_limit); 626 } 627 628 /* 629 * The following function is not marked as __cold because it is 630 * actually cold, but for the same performance goal described in the 631 * comments on the likely() at the beginning of 632 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 633 * execution time for the case where this function is not invoked, we 634 * had to add an unlikely() in each involved if(). 635 */ 636 void __cold 637 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 638 { 639 struct rb_node **p, *parent; 640 struct bfq_queue *__bfqq; 641 642 if (bfqq->pos_root) { 643 rb_erase(&bfqq->pos_node, bfqq->pos_root); 644 bfqq->pos_root = NULL; 645 } 646 647 /* oom_bfqq does not participate in queue merging */ 648 if (bfqq == &bfqd->oom_bfqq) 649 return; 650 651 /* 652 * bfqq cannot be merged any longer (see comments in 653 * bfq_setup_cooperator): no point in adding bfqq into the 654 * position tree. 655 */ 656 if (bfq_too_late_for_merging(bfqq)) 657 return; 658 659 if (bfq_class_idle(bfqq)) 660 return; 661 if (!bfqq->next_rq) 662 return; 663 664 bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; 665 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 666 blk_rq_pos(bfqq->next_rq), &parent, &p); 667 if (!__bfqq) { 668 rb_link_node(&bfqq->pos_node, parent, p); 669 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 670 } else 671 bfqq->pos_root = NULL; 672 } 673 674 /* 675 * The following function returns false either if every active queue 676 * must receive the same share of the throughput (symmetric scenario), 677 * or, as a special case, if bfqq must receive a share of the 678 * throughput lower than or equal to the share that every other active 679 * queue must receive. If bfqq does sync I/O, then these are the only 680 * two cases where bfqq happens to be guaranteed its share of the 681 * throughput even if I/O dispatching is not plugged when bfqq remains 682 * temporarily empty (for more details, see the comments in the 683 * function bfq_better_to_idle()). For this reason, the return value 684 * of this function is used to check whether I/O-dispatch plugging can 685 * be avoided. 686 * 687 * The above first case (symmetric scenario) occurs when: 688 * 1) all active queues have the same weight, 689 * 2) all active queues belong to the same I/O-priority class, 690 * 3) all active groups at the same level in the groups tree have the same 691 * weight, 692 * 4) all active groups at the same level in the groups tree have the same 693 * number of children. 694 * 695 * Unfortunately, keeping the necessary state for evaluating exactly 696 * the last two symmetry sub-conditions above would be quite complex 697 * and time consuming. Therefore this function evaluates, instead, 698 * only the following stronger three sub-conditions, for which it is 699 * much easier to maintain the needed state: 700 * 1) all active queues have the same weight, 701 * 2) all active queues belong to the same I/O-priority class, 702 * 3) there are no active groups. 703 * In particular, the last condition is always true if hierarchical 704 * support or the cgroups interface are not enabled, thus no state 705 * needs to be maintained in this case. 706 */ 707 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 708 struct bfq_queue *bfqq) 709 { 710 bool smallest_weight = bfqq && 711 bfqq->weight_counter && 712 bfqq->weight_counter == 713 container_of( 714 rb_first_cached(&bfqd->queue_weights_tree), 715 struct bfq_weight_counter, 716 weights_node); 717 718 /* 719 * For queue weights to differ, queue_weights_tree must contain 720 * at least two nodes. 721 */ 722 bool varied_queue_weights = !smallest_weight && 723 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 724 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 725 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 726 727 bool multiple_classes_busy = 728 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 729 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 730 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 731 732 return varied_queue_weights || multiple_classes_busy 733 #ifdef CONFIG_BFQ_GROUP_IOSCHED 734 || bfqd->num_groups_with_pending_reqs > 0 735 #endif 736 ; 737 } 738 739 /* 740 * If the weight-counter tree passed as input contains no counter for 741 * the weight of the input queue, then add that counter; otherwise just 742 * increment the existing counter. 743 * 744 * Note that weight-counter trees contain few nodes in mostly symmetric 745 * scenarios. For example, if all queues have the same weight, then the 746 * weight-counter tree for the queues may contain at most one node. 747 * This holds even if low_latency is on, because weight-raised queues 748 * are not inserted in the tree. 749 * In most scenarios, the rate at which nodes are created/destroyed 750 * should be low too. 751 */ 752 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, 753 struct rb_root_cached *root) 754 { 755 struct bfq_entity *entity = &bfqq->entity; 756 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 757 bool leftmost = true; 758 759 /* 760 * Do not insert if the queue is already associated with a 761 * counter, which happens if: 762 * 1) a request arrival has caused the queue to become both 763 * non-weight-raised, and hence change its weight, and 764 * backlogged; in this respect, each of the two events 765 * causes an invocation of this function, 766 * 2) this is the invocation of this function caused by the 767 * second event. This second invocation is actually useless, 768 * and we handle this fact by exiting immediately. More 769 * efficient or clearer solutions might possibly be adopted. 770 */ 771 if (bfqq->weight_counter) 772 return; 773 774 while (*new) { 775 struct bfq_weight_counter *__counter = container_of(*new, 776 struct bfq_weight_counter, 777 weights_node); 778 parent = *new; 779 780 if (entity->weight == __counter->weight) { 781 bfqq->weight_counter = __counter; 782 goto inc_counter; 783 } 784 if (entity->weight < __counter->weight) 785 new = &((*new)->rb_left); 786 else { 787 new = &((*new)->rb_right); 788 leftmost = false; 789 } 790 } 791 792 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 793 GFP_ATOMIC); 794 795 /* 796 * In the unlucky event of an allocation failure, we just 797 * exit. This will cause the weight of queue to not be 798 * considered in bfq_asymmetric_scenario, which, in its turn, 799 * causes the scenario to be deemed wrongly symmetric in case 800 * bfqq's weight would have been the only weight making the 801 * scenario asymmetric. On the bright side, no unbalance will 802 * however occur when bfqq becomes inactive again (the 803 * invocation of this function is triggered by an activation 804 * of queue). In fact, bfq_weights_tree_remove does nothing 805 * if !bfqq->weight_counter. 806 */ 807 if (unlikely(!bfqq->weight_counter)) 808 return; 809 810 bfqq->weight_counter->weight = entity->weight; 811 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 812 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 813 leftmost); 814 815 inc_counter: 816 bfqq->weight_counter->num_active++; 817 bfqq->ref++; 818 } 819 820 /* 821 * Decrement the weight counter associated with the queue, and, if the 822 * counter reaches 0, remove the counter from the tree. 823 * See the comments to the function bfq_weights_tree_add() for considerations 824 * about overhead. 825 */ 826 void __bfq_weights_tree_remove(struct bfq_data *bfqd, 827 struct bfq_queue *bfqq, 828 struct rb_root_cached *root) 829 { 830 if (!bfqq->weight_counter) 831 return; 832 833 bfqq->weight_counter->num_active--; 834 if (bfqq->weight_counter->num_active > 0) 835 goto reset_entity_pointer; 836 837 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 838 kfree(bfqq->weight_counter); 839 840 reset_entity_pointer: 841 bfqq->weight_counter = NULL; 842 bfq_put_queue(bfqq); 843 } 844 845 /* 846 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number 847 * of active groups for each queue's inactive parent entity. 848 */ 849 void bfq_weights_tree_remove(struct bfq_data *bfqd, 850 struct bfq_queue *bfqq) 851 { 852 struct bfq_entity *entity = bfqq->entity.parent; 853 854 for_each_entity(entity) { 855 struct bfq_sched_data *sd = entity->my_sched_data; 856 857 if (sd->next_in_service || sd->in_service_entity) { 858 /* 859 * entity is still active, because either 860 * next_in_service or in_service_entity is not 861 * NULL (see the comments on the definition of 862 * next_in_service for details on why 863 * in_service_entity must be checked too). 864 * 865 * As a consequence, its parent entities are 866 * active as well, and thus this loop must 867 * stop here. 868 */ 869 break; 870 } 871 872 /* 873 * The decrement of num_groups_with_pending_reqs is 874 * not performed immediately upon the deactivation of 875 * entity, but it is delayed to when it also happens 876 * that the first leaf descendant bfqq of entity gets 877 * all its pending requests completed. The following 878 * instructions perform this delayed decrement, if 879 * needed. See the comments on 880 * num_groups_with_pending_reqs for details. 881 */ 882 if (entity->in_groups_with_pending_reqs) { 883 entity->in_groups_with_pending_reqs = false; 884 bfqd->num_groups_with_pending_reqs--; 885 } 886 } 887 888 /* 889 * Next function is invoked last, because it causes bfqq to be 890 * freed if the following holds: bfqq is not in service and 891 * has no dispatched request. DO NOT use bfqq after the next 892 * function invocation. 893 */ 894 __bfq_weights_tree_remove(bfqd, bfqq, 895 &bfqd->queue_weights_tree); 896 } 897 898 /* 899 * Return expired entry, or NULL to just start from scratch in rbtree. 900 */ 901 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 902 struct request *last) 903 { 904 struct request *rq; 905 906 if (bfq_bfqq_fifo_expire(bfqq)) 907 return NULL; 908 909 bfq_mark_bfqq_fifo_expire(bfqq); 910 911 rq = rq_entry_fifo(bfqq->fifo.next); 912 913 if (rq == last || ktime_get_ns() < rq->fifo_time) 914 return NULL; 915 916 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 917 return rq; 918 } 919 920 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 921 struct bfq_queue *bfqq, 922 struct request *last) 923 { 924 struct rb_node *rbnext = rb_next(&last->rb_node); 925 struct rb_node *rbprev = rb_prev(&last->rb_node); 926 struct request *next, *prev = NULL; 927 928 /* Follow expired path, else get first next available. */ 929 next = bfq_check_fifo(bfqq, last); 930 if (next) 931 return next; 932 933 if (rbprev) 934 prev = rb_entry_rq(rbprev); 935 936 if (rbnext) 937 next = rb_entry_rq(rbnext); 938 else { 939 rbnext = rb_first(&bfqq->sort_list); 940 if (rbnext && rbnext != &last->rb_node) 941 next = rb_entry_rq(rbnext); 942 } 943 944 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 945 } 946 947 /* see the definition of bfq_async_charge_factor for details */ 948 static unsigned long bfq_serv_to_charge(struct request *rq, 949 struct bfq_queue *bfqq) 950 { 951 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 952 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 953 return blk_rq_sectors(rq); 954 955 return blk_rq_sectors(rq) * bfq_async_charge_factor; 956 } 957 958 /** 959 * bfq_updated_next_req - update the queue after a new next_rq selection. 960 * @bfqd: the device data the queue belongs to. 961 * @bfqq: the queue to update. 962 * 963 * If the first request of a queue changes we make sure that the queue 964 * has enough budget to serve at least its first request (if the 965 * request has grown). We do this because if the queue has not enough 966 * budget for its first request, it has to go through two dispatch 967 * rounds to actually get it dispatched. 968 */ 969 static void bfq_updated_next_req(struct bfq_data *bfqd, 970 struct bfq_queue *bfqq) 971 { 972 struct bfq_entity *entity = &bfqq->entity; 973 struct request *next_rq = bfqq->next_rq; 974 unsigned long new_budget; 975 976 if (!next_rq) 977 return; 978 979 if (bfqq == bfqd->in_service_queue) 980 /* 981 * In order not to break guarantees, budgets cannot be 982 * changed after an entity has been selected. 983 */ 984 return; 985 986 new_budget = max_t(unsigned long, 987 max_t(unsigned long, bfqq->max_budget, 988 bfq_serv_to_charge(next_rq, bfqq)), 989 entity->service); 990 if (entity->budget != new_budget) { 991 entity->budget = new_budget; 992 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 993 new_budget); 994 bfq_requeue_bfqq(bfqd, bfqq, false); 995 } 996 } 997 998 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 999 { 1000 u64 dur; 1001 1002 if (bfqd->bfq_wr_max_time > 0) 1003 return bfqd->bfq_wr_max_time; 1004 1005 dur = bfqd->rate_dur_prod; 1006 do_div(dur, bfqd->peak_rate); 1007 1008 /* 1009 * Limit duration between 3 and 25 seconds. The upper limit 1010 * has been conservatively set after the following worst case: 1011 * on a QEMU/KVM virtual machine 1012 * - running in a slow PC 1013 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1014 * - serving a heavy I/O workload, such as the sequential reading 1015 * of several files 1016 * mplayer took 23 seconds to start, if constantly weight-raised. 1017 * 1018 * As for higher values than that accommodating the above bad 1019 * scenario, tests show that higher values would often yield 1020 * the opposite of the desired result, i.e., would worsen 1021 * responsiveness by allowing non-interactive applications to 1022 * preserve weight raising for too long. 1023 * 1024 * On the other end, lower values than 3 seconds make it 1025 * difficult for most interactive tasks to complete their jobs 1026 * before weight-raising finishes. 1027 */ 1028 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1029 } 1030 1031 /* switch back from soft real-time to interactive weight raising */ 1032 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1033 struct bfq_data *bfqd) 1034 { 1035 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1036 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1037 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1038 } 1039 1040 static void 1041 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1042 struct bfq_io_cq *bic, bool bfq_already_existing) 1043 { 1044 unsigned int old_wr_coeff = 1; 1045 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1046 1047 if (bic->saved_has_short_ttime) 1048 bfq_mark_bfqq_has_short_ttime(bfqq); 1049 else 1050 bfq_clear_bfqq_has_short_ttime(bfqq); 1051 1052 if (bic->saved_IO_bound) 1053 bfq_mark_bfqq_IO_bound(bfqq); 1054 else 1055 bfq_clear_bfqq_IO_bound(bfqq); 1056 1057 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns; 1058 bfqq->inject_limit = bic->saved_inject_limit; 1059 bfqq->decrease_time_jif = bic->saved_decrease_time_jif; 1060 1061 bfqq->entity.new_weight = bic->saved_weight; 1062 bfqq->ttime = bic->saved_ttime; 1063 bfqq->io_start_time = bic->saved_io_start_time; 1064 bfqq->tot_idle_time = bic->saved_tot_idle_time; 1065 /* 1066 * Restore weight coefficient only if low_latency is on 1067 */ 1068 if (bfqd->low_latency) { 1069 old_wr_coeff = bfqq->wr_coeff; 1070 bfqq->wr_coeff = bic->saved_wr_coeff; 1071 } 1072 bfqq->service_from_wr = bic->saved_service_from_wr; 1073 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; 1074 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish; 1075 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time; 1076 1077 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1078 time_is_before_jiffies(bfqq->last_wr_start_finish + 1079 bfqq->wr_cur_max_time))) { 1080 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1081 !bfq_bfqq_in_large_burst(bfqq) && 1082 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1083 bfq_wr_duration(bfqd))) { 1084 switch_back_to_interactive_wr(bfqq, bfqd); 1085 } else { 1086 bfqq->wr_coeff = 1; 1087 bfq_log_bfqq(bfqq->bfqd, bfqq, 1088 "resume state: switching off wr"); 1089 } 1090 } 1091 1092 /* make sure weight will be updated, however we got here */ 1093 bfqq->entity.prio_changed = 1; 1094 1095 if (likely(!busy)) 1096 return; 1097 1098 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1099 bfqd->wr_busy_queues++; 1100 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1101 bfqd->wr_busy_queues--; 1102 } 1103 1104 static int bfqq_process_refs(struct bfq_queue *bfqq) 1105 { 1106 return bfqq->ref - bfqq->allocated - bfqq->entity.on_st_or_in_serv - 1107 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1108 } 1109 1110 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1111 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1112 { 1113 struct bfq_queue *item; 1114 struct hlist_node *n; 1115 1116 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1117 hlist_del_init(&item->burst_list_node); 1118 1119 /* 1120 * Start the creation of a new burst list only if there is no 1121 * active queue. See comments on the conditional invocation of 1122 * bfq_handle_burst(). 1123 */ 1124 if (bfq_tot_busy_queues(bfqd) == 0) { 1125 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1126 bfqd->burst_size = 1; 1127 } else 1128 bfqd->burst_size = 0; 1129 1130 bfqd->burst_parent_entity = bfqq->entity.parent; 1131 } 1132 1133 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1134 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1135 { 1136 /* Increment burst size to take into account also bfqq */ 1137 bfqd->burst_size++; 1138 1139 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1140 struct bfq_queue *pos, *bfqq_item; 1141 struct hlist_node *n; 1142 1143 /* 1144 * Enough queues have been activated shortly after each 1145 * other to consider this burst as large. 1146 */ 1147 bfqd->large_burst = true; 1148 1149 /* 1150 * We can now mark all queues in the burst list as 1151 * belonging to a large burst. 1152 */ 1153 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1154 burst_list_node) 1155 bfq_mark_bfqq_in_large_burst(bfqq_item); 1156 bfq_mark_bfqq_in_large_burst(bfqq); 1157 1158 /* 1159 * From now on, and until the current burst finishes, any 1160 * new queue being activated shortly after the last queue 1161 * was inserted in the burst can be immediately marked as 1162 * belonging to a large burst. So the burst list is not 1163 * needed any more. Remove it. 1164 */ 1165 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1166 burst_list_node) 1167 hlist_del_init(&pos->burst_list_node); 1168 } else /* 1169 * Burst not yet large: add bfqq to the burst list. Do 1170 * not increment the ref counter for bfqq, because bfqq 1171 * is removed from the burst list before freeing bfqq 1172 * in put_queue. 1173 */ 1174 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1175 } 1176 1177 /* 1178 * If many queues belonging to the same group happen to be created 1179 * shortly after each other, then the processes associated with these 1180 * queues have typically a common goal. In particular, bursts of queue 1181 * creations are usually caused by services or applications that spawn 1182 * many parallel threads/processes. Examples are systemd during boot, 1183 * or git grep. To help these processes get their job done as soon as 1184 * possible, it is usually better to not grant either weight-raising 1185 * or device idling to their queues, unless these queues must be 1186 * protected from the I/O flowing through other active queues. 1187 * 1188 * In this comment we describe, firstly, the reasons why this fact 1189 * holds, and, secondly, the next function, which implements the main 1190 * steps needed to properly mark these queues so that they can then be 1191 * treated in a different way. 1192 * 1193 * The above services or applications benefit mostly from a high 1194 * throughput: the quicker the requests of the activated queues are 1195 * cumulatively served, the sooner the target job of these queues gets 1196 * completed. As a consequence, weight-raising any of these queues, 1197 * which also implies idling the device for it, is almost always 1198 * counterproductive, unless there are other active queues to isolate 1199 * these new queues from. If there no other active queues, then 1200 * weight-raising these new queues just lowers throughput in most 1201 * cases. 1202 * 1203 * On the other hand, a burst of queue creations may be caused also by 1204 * the start of an application that does not consist of a lot of 1205 * parallel I/O-bound threads. In fact, with a complex application, 1206 * several short processes may need to be executed to start-up the 1207 * application. In this respect, to start an application as quickly as 1208 * possible, the best thing to do is in any case to privilege the I/O 1209 * related to the application with respect to all other 1210 * I/O. Therefore, the best strategy to start as quickly as possible 1211 * an application that causes a burst of queue creations is to 1212 * weight-raise all the queues created during the burst. This is the 1213 * exact opposite of the best strategy for the other type of bursts. 1214 * 1215 * In the end, to take the best action for each of the two cases, the 1216 * two types of bursts need to be distinguished. Fortunately, this 1217 * seems relatively easy, by looking at the sizes of the bursts. In 1218 * particular, we found a threshold such that only bursts with a 1219 * larger size than that threshold are apparently caused by 1220 * services or commands such as systemd or git grep. For brevity, 1221 * hereafter we call just 'large' these bursts. BFQ *does not* 1222 * weight-raise queues whose creation occurs in a large burst. In 1223 * addition, for each of these queues BFQ performs or does not perform 1224 * idling depending on which choice boosts the throughput more. The 1225 * exact choice depends on the device and request pattern at 1226 * hand. 1227 * 1228 * Unfortunately, false positives may occur while an interactive task 1229 * is starting (e.g., an application is being started). The 1230 * consequence is that the queues associated with the task do not 1231 * enjoy weight raising as expected. Fortunately these false positives 1232 * are very rare. They typically occur if some service happens to 1233 * start doing I/O exactly when the interactive task starts. 1234 * 1235 * Turning back to the next function, it is invoked only if there are 1236 * no active queues (apart from active queues that would belong to the 1237 * same, possible burst bfqq would belong to), and it implements all 1238 * the steps needed to detect the occurrence of a large burst and to 1239 * properly mark all the queues belonging to it (so that they can then 1240 * be treated in a different way). This goal is achieved by 1241 * maintaining a "burst list" that holds, temporarily, the queues that 1242 * belong to the burst in progress. The list is then used to mark 1243 * these queues as belonging to a large burst if the burst does become 1244 * large. The main steps are the following. 1245 * 1246 * . when the very first queue is created, the queue is inserted into the 1247 * list (as it could be the first queue in a possible burst) 1248 * 1249 * . if the current burst has not yet become large, and a queue Q that does 1250 * not yet belong to the burst is activated shortly after the last time 1251 * at which a new queue entered the burst list, then the function appends 1252 * Q to the burst list 1253 * 1254 * . if, as a consequence of the previous step, the burst size reaches 1255 * the large-burst threshold, then 1256 * 1257 * . all the queues in the burst list are marked as belonging to a 1258 * large burst 1259 * 1260 * . the burst list is deleted; in fact, the burst list already served 1261 * its purpose (keeping temporarily track of the queues in a burst, 1262 * so as to be able to mark them as belonging to a large burst in the 1263 * previous sub-step), and now is not needed any more 1264 * 1265 * . the device enters a large-burst mode 1266 * 1267 * . if a queue Q that does not belong to the burst is created while 1268 * the device is in large-burst mode and shortly after the last time 1269 * at which a queue either entered the burst list or was marked as 1270 * belonging to the current large burst, then Q is immediately marked 1271 * as belonging to a large burst. 1272 * 1273 * . if a queue Q that does not belong to the burst is created a while 1274 * later, i.e., not shortly after, than the last time at which a queue 1275 * either entered the burst list or was marked as belonging to the 1276 * current large burst, then the current burst is deemed as finished and: 1277 * 1278 * . the large-burst mode is reset if set 1279 * 1280 * . the burst list is emptied 1281 * 1282 * . Q is inserted in the burst list, as Q may be the first queue 1283 * in a possible new burst (then the burst list contains just Q 1284 * after this step). 1285 */ 1286 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1287 { 1288 /* 1289 * If bfqq is already in the burst list or is part of a large 1290 * burst, or finally has just been split, then there is 1291 * nothing else to do. 1292 */ 1293 if (!hlist_unhashed(&bfqq->burst_list_node) || 1294 bfq_bfqq_in_large_burst(bfqq) || 1295 time_is_after_eq_jiffies(bfqq->split_time + 1296 msecs_to_jiffies(10))) 1297 return; 1298 1299 /* 1300 * If bfqq's creation happens late enough, or bfqq belongs to 1301 * a different group than the burst group, then the current 1302 * burst is finished, and related data structures must be 1303 * reset. 1304 * 1305 * In this respect, consider the special case where bfqq is 1306 * the very first queue created after BFQ is selected for this 1307 * device. In this case, last_ins_in_burst and 1308 * burst_parent_entity are not yet significant when we get 1309 * here. But it is easy to verify that, whether or not the 1310 * following condition is true, bfqq will end up being 1311 * inserted into the burst list. In particular the list will 1312 * happen to contain only bfqq. And this is exactly what has 1313 * to happen, as bfqq may be the first queue of the first 1314 * burst. 1315 */ 1316 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1317 bfqd->bfq_burst_interval) || 1318 bfqq->entity.parent != bfqd->burst_parent_entity) { 1319 bfqd->large_burst = false; 1320 bfq_reset_burst_list(bfqd, bfqq); 1321 goto end; 1322 } 1323 1324 /* 1325 * If we get here, then bfqq is being activated shortly after the 1326 * last queue. So, if the current burst is also large, we can mark 1327 * bfqq as belonging to this large burst immediately. 1328 */ 1329 if (bfqd->large_burst) { 1330 bfq_mark_bfqq_in_large_burst(bfqq); 1331 goto end; 1332 } 1333 1334 /* 1335 * If we get here, then a large-burst state has not yet been 1336 * reached, but bfqq is being activated shortly after the last 1337 * queue. Then we add bfqq to the burst. 1338 */ 1339 bfq_add_to_burst(bfqd, bfqq); 1340 end: 1341 /* 1342 * At this point, bfqq either has been added to the current 1343 * burst or has caused the current burst to terminate and a 1344 * possible new burst to start. In particular, in the second 1345 * case, bfqq has become the first queue in the possible new 1346 * burst. In both cases last_ins_in_burst needs to be moved 1347 * forward. 1348 */ 1349 bfqd->last_ins_in_burst = jiffies; 1350 } 1351 1352 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1353 { 1354 struct bfq_entity *entity = &bfqq->entity; 1355 1356 return entity->budget - entity->service; 1357 } 1358 1359 /* 1360 * If enough samples have been computed, return the current max budget 1361 * stored in bfqd, which is dynamically updated according to the 1362 * estimated disk peak rate; otherwise return the default max budget 1363 */ 1364 static int bfq_max_budget(struct bfq_data *bfqd) 1365 { 1366 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1367 return bfq_default_max_budget; 1368 else 1369 return bfqd->bfq_max_budget; 1370 } 1371 1372 /* 1373 * Return min budget, which is a fraction of the current or default 1374 * max budget (trying with 1/32) 1375 */ 1376 static int bfq_min_budget(struct bfq_data *bfqd) 1377 { 1378 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1379 return bfq_default_max_budget / 32; 1380 else 1381 return bfqd->bfq_max_budget / 32; 1382 } 1383 1384 /* 1385 * The next function, invoked after the input queue bfqq switches from 1386 * idle to busy, updates the budget of bfqq. The function also tells 1387 * whether the in-service queue should be expired, by returning 1388 * true. The purpose of expiring the in-service queue is to give bfqq 1389 * the chance to possibly preempt the in-service queue, and the reason 1390 * for preempting the in-service queue is to achieve one of the two 1391 * goals below. 1392 * 1393 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1394 * expired because it has remained idle. In particular, bfqq may have 1395 * expired for one of the following two reasons: 1396 * 1397 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1398 * and did not make it to issue a new request before its last 1399 * request was served; 1400 * 1401 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1402 * a new request before the expiration of the idling-time. 1403 * 1404 * Even if bfqq has expired for one of the above reasons, the process 1405 * associated with the queue may be however issuing requests greedily, 1406 * and thus be sensitive to the bandwidth it receives (bfqq may have 1407 * remained idle for other reasons: CPU high load, bfqq not enjoying 1408 * idling, I/O throttling somewhere in the path from the process to 1409 * the I/O scheduler, ...). But if, after every expiration for one of 1410 * the above two reasons, bfqq has to wait for the service of at least 1411 * one full budget of another queue before being served again, then 1412 * bfqq is likely to get a much lower bandwidth or resource time than 1413 * its reserved ones. To address this issue, two countermeasures need 1414 * to be taken. 1415 * 1416 * First, the budget and the timestamps of bfqq need to be updated in 1417 * a special way on bfqq reactivation: they need to be updated as if 1418 * bfqq did not remain idle and did not expire. In fact, if they are 1419 * computed as if bfqq expired and remained idle until reactivation, 1420 * then the process associated with bfqq is treated as if, instead of 1421 * being greedy, it stopped issuing requests when bfqq remained idle, 1422 * and restarts issuing requests only on this reactivation. In other 1423 * words, the scheduler does not help the process recover the "service 1424 * hole" between bfqq expiration and reactivation. As a consequence, 1425 * the process receives a lower bandwidth than its reserved one. In 1426 * contrast, to recover this hole, the budget must be updated as if 1427 * bfqq was not expired at all before this reactivation, i.e., it must 1428 * be set to the value of the remaining budget when bfqq was 1429 * expired. Along the same line, timestamps need to be assigned the 1430 * value they had the last time bfqq was selected for service, i.e., 1431 * before last expiration. Thus timestamps need to be back-shifted 1432 * with respect to their normal computation (see [1] for more details 1433 * on this tricky aspect). 1434 * 1435 * Secondly, to allow the process to recover the hole, the in-service 1436 * queue must be expired too, to give bfqq the chance to preempt it 1437 * immediately. In fact, if bfqq has to wait for a full budget of the 1438 * in-service queue to be completed, then it may become impossible to 1439 * let the process recover the hole, even if the back-shifted 1440 * timestamps of bfqq are lower than those of the in-service queue. If 1441 * this happens for most or all of the holes, then the process may not 1442 * receive its reserved bandwidth. In this respect, it is worth noting 1443 * that, being the service of outstanding requests unpreemptible, a 1444 * little fraction of the holes may however be unrecoverable, thereby 1445 * causing a little loss of bandwidth. 1446 * 1447 * The last important point is detecting whether bfqq does need this 1448 * bandwidth recovery. In this respect, the next function deems the 1449 * process associated with bfqq greedy, and thus allows it to recover 1450 * the hole, if: 1) the process is waiting for the arrival of a new 1451 * request (which implies that bfqq expired for one of the above two 1452 * reasons), and 2) such a request has arrived soon. The first 1453 * condition is controlled through the flag non_blocking_wait_rq, 1454 * while the second through the flag arrived_in_time. If both 1455 * conditions hold, then the function computes the budget in the 1456 * above-described special way, and signals that the in-service queue 1457 * should be expired. Timestamp back-shifting is done later in 1458 * __bfq_activate_entity. 1459 * 1460 * 2. Reduce latency. Even if timestamps are not backshifted to let 1461 * the process associated with bfqq recover a service hole, bfqq may 1462 * however happen to have, after being (re)activated, a lower finish 1463 * timestamp than the in-service queue. That is, the next budget of 1464 * bfqq may have to be completed before the one of the in-service 1465 * queue. If this is the case, then preempting the in-service queue 1466 * allows this goal to be achieved, apart from the unpreemptible, 1467 * outstanding requests mentioned above. 1468 * 1469 * Unfortunately, regardless of which of the above two goals one wants 1470 * to achieve, service trees need first to be updated to know whether 1471 * the in-service queue must be preempted. To have service trees 1472 * correctly updated, the in-service queue must be expired and 1473 * rescheduled, and bfqq must be scheduled too. This is one of the 1474 * most costly operations (in future versions, the scheduling 1475 * mechanism may be re-designed in such a way to make it possible to 1476 * know whether preemption is needed without needing to update service 1477 * trees). In addition, queue preemptions almost always cause random 1478 * I/O, which may in turn cause loss of throughput. Finally, there may 1479 * even be no in-service queue when the next function is invoked (so, 1480 * no queue to compare timestamps with). Because of these facts, the 1481 * next function adopts the following simple scheme to avoid costly 1482 * operations, too frequent preemptions and too many dependencies on 1483 * the state of the scheduler: it requests the expiration of the 1484 * in-service queue (unconditionally) only for queues that need to 1485 * recover a hole. Then it delegates to other parts of the code the 1486 * responsibility of handling the above case 2. 1487 */ 1488 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1489 struct bfq_queue *bfqq, 1490 bool arrived_in_time) 1491 { 1492 struct bfq_entity *entity = &bfqq->entity; 1493 1494 /* 1495 * In the next compound condition, we check also whether there 1496 * is some budget left, because otherwise there is no point in 1497 * trying to go on serving bfqq with this same budget: bfqq 1498 * would be expired immediately after being selected for 1499 * service. This would only cause useless overhead. 1500 */ 1501 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1502 bfq_bfqq_budget_left(bfqq) > 0) { 1503 /* 1504 * We do not clear the flag non_blocking_wait_rq here, as 1505 * the latter is used in bfq_activate_bfqq to signal 1506 * that timestamps need to be back-shifted (and is 1507 * cleared right after). 1508 */ 1509 1510 /* 1511 * In next assignment we rely on that either 1512 * entity->service or entity->budget are not updated 1513 * on expiration if bfqq is empty (see 1514 * __bfq_bfqq_recalc_budget). Thus both quantities 1515 * remain unchanged after such an expiration, and the 1516 * following statement therefore assigns to 1517 * entity->budget the remaining budget on such an 1518 * expiration. 1519 */ 1520 entity->budget = min_t(unsigned long, 1521 bfq_bfqq_budget_left(bfqq), 1522 bfqq->max_budget); 1523 1524 /* 1525 * At this point, we have used entity->service to get 1526 * the budget left (needed for updating 1527 * entity->budget). Thus we finally can, and have to, 1528 * reset entity->service. The latter must be reset 1529 * because bfqq would otherwise be charged again for 1530 * the service it has received during its previous 1531 * service slot(s). 1532 */ 1533 entity->service = 0; 1534 1535 return true; 1536 } 1537 1538 /* 1539 * We can finally complete expiration, by setting service to 0. 1540 */ 1541 entity->service = 0; 1542 entity->budget = max_t(unsigned long, bfqq->max_budget, 1543 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1544 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1545 return false; 1546 } 1547 1548 /* 1549 * Return the farthest past time instant according to jiffies 1550 * macros. 1551 */ 1552 static unsigned long bfq_smallest_from_now(void) 1553 { 1554 return jiffies - MAX_JIFFY_OFFSET; 1555 } 1556 1557 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1558 struct bfq_queue *bfqq, 1559 unsigned int old_wr_coeff, 1560 bool wr_or_deserves_wr, 1561 bool interactive, 1562 bool in_burst, 1563 bool soft_rt) 1564 { 1565 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1566 /* start a weight-raising period */ 1567 if (interactive) { 1568 bfqq->service_from_wr = 0; 1569 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1570 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1571 } else { 1572 /* 1573 * No interactive weight raising in progress 1574 * here: assign minus infinity to 1575 * wr_start_at_switch_to_srt, to make sure 1576 * that, at the end of the soft-real-time 1577 * weight raising periods that is starting 1578 * now, no interactive weight-raising period 1579 * may be wrongly considered as still in 1580 * progress (and thus actually started by 1581 * mistake). 1582 */ 1583 bfqq->wr_start_at_switch_to_srt = 1584 bfq_smallest_from_now(); 1585 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1586 BFQ_SOFTRT_WEIGHT_FACTOR; 1587 bfqq->wr_cur_max_time = 1588 bfqd->bfq_wr_rt_max_time; 1589 } 1590 1591 /* 1592 * If needed, further reduce budget to make sure it is 1593 * close to bfqq's backlog, so as to reduce the 1594 * scheduling-error component due to a too large 1595 * budget. Do not care about throughput consequences, 1596 * but only about latency. Finally, do not assign a 1597 * too small budget either, to avoid increasing 1598 * latency by causing too frequent expirations. 1599 */ 1600 bfqq->entity.budget = min_t(unsigned long, 1601 bfqq->entity.budget, 1602 2 * bfq_min_budget(bfqd)); 1603 } else if (old_wr_coeff > 1) { 1604 if (interactive) { /* update wr coeff and duration */ 1605 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1606 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1607 } else if (in_burst) 1608 bfqq->wr_coeff = 1; 1609 else if (soft_rt) { 1610 /* 1611 * The application is now or still meeting the 1612 * requirements for being deemed soft rt. We 1613 * can then correctly and safely (re)charge 1614 * the weight-raising duration for the 1615 * application with the weight-raising 1616 * duration for soft rt applications. 1617 * 1618 * In particular, doing this recharge now, i.e., 1619 * before the weight-raising period for the 1620 * application finishes, reduces the probability 1621 * of the following negative scenario: 1622 * 1) the weight of a soft rt application is 1623 * raised at startup (as for any newly 1624 * created application), 1625 * 2) since the application is not interactive, 1626 * at a certain time weight-raising is 1627 * stopped for the application, 1628 * 3) at that time the application happens to 1629 * still have pending requests, and hence 1630 * is destined to not have a chance to be 1631 * deemed soft rt before these requests are 1632 * completed (see the comments to the 1633 * function bfq_bfqq_softrt_next_start() 1634 * for details on soft rt detection), 1635 * 4) these pending requests experience a high 1636 * latency because the application is not 1637 * weight-raised while they are pending. 1638 */ 1639 if (bfqq->wr_cur_max_time != 1640 bfqd->bfq_wr_rt_max_time) { 1641 bfqq->wr_start_at_switch_to_srt = 1642 bfqq->last_wr_start_finish; 1643 1644 bfqq->wr_cur_max_time = 1645 bfqd->bfq_wr_rt_max_time; 1646 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1647 BFQ_SOFTRT_WEIGHT_FACTOR; 1648 } 1649 bfqq->last_wr_start_finish = jiffies; 1650 } 1651 } 1652 } 1653 1654 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1655 struct bfq_queue *bfqq) 1656 { 1657 return bfqq->dispatched == 0 && 1658 time_is_before_jiffies( 1659 bfqq->budget_timeout + 1660 bfqd->bfq_wr_min_idle_time); 1661 } 1662 1663 1664 /* 1665 * Return true if bfqq is in a higher priority class, or has a higher 1666 * weight than the in-service queue. 1667 */ 1668 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1669 struct bfq_queue *in_serv_bfqq) 1670 { 1671 int bfqq_weight, in_serv_weight; 1672 1673 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1674 return true; 1675 1676 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1677 bfqq_weight = bfqq->entity.weight; 1678 in_serv_weight = in_serv_bfqq->entity.weight; 1679 } else { 1680 if (bfqq->entity.parent) 1681 bfqq_weight = bfqq->entity.parent->weight; 1682 else 1683 bfqq_weight = bfqq->entity.weight; 1684 if (in_serv_bfqq->entity.parent) 1685 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1686 else 1687 in_serv_weight = in_serv_bfqq->entity.weight; 1688 } 1689 1690 return bfqq_weight > in_serv_weight; 1691 } 1692 1693 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1694 1695 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1696 struct bfq_queue *bfqq, 1697 int old_wr_coeff, 1698 struct request *rq, 1699 bool *interactive) 1700 { 1701 bool soft_rt, in_burst, wr_or_deserves_wr, 1702 bfqq_wants_to_preempt, 1703 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1704 /* 1705 * See the comments on 1706 * bfq_bfqq_update_budg_for_activation for 1707 * details on the usage of the next variable. 1708 */ 1709 arrived_in_time = ktime_get_ns() <= 1710 bfqq->ttime.last_end_request + 1711 bfqd->bfq_slice_idle * 3; 1712 1713 1714 /* 1715 * bfqq deserves to be weight-raised if: 1716 * - it is sync, 1717 * - it does not belong to a large burst, 1718 * - it has been idle for enough time or is soft real-time, 1719 * - is linked to a bfq_io_cq (it is not shared in any sense), 1720 * - has a default weight (otherwise we assume the user wanted 1721 * to control its weight explicitly) 1722 */ 1723 in_burst = bfq_bfqq_in_large_burst(bfqq); 1724 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1725 !BFQQ_TOTALLY_SEEKY(bfqq) && 1726 !in_burst && 1727 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1728 bfqq->dispatched == 0 && 1729 bfqq->entity.new_weight == 40; 1730 *interactive = !in_burst && idle_for_long_time && 1731 bfqq->entity.new_weight == 40; 1732 wr_or_deserves_wr = bfqd->low_latency && 1733 (bfqq->wr_coeff > 1 || 1734 (bfq_bfqq_sync(bfqq) && 1735 bfqq->bic && (*interactive || soft_rt))); 1736 1737 /* 1738 * Using the last flag, update budget and check whether bfqq 1739 * may want to preempt the in-service queue. 1740 */ 1741 bfqq_wants_to_preempt = 1742 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1743 arrived_in_time); 1744 1745 /* 1746 * If bfqq happened to be activated in a burst, but has been 1747 * idle for much more than an interactive queue, then we 1748 * assume that, in the overall I/O initiated in the burst, the 1749 * I/O associated with bfqq is finished. So bfqq does not need 1750 * to be treated as a queue belonging to a burst 1751 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1752 * if set, and remove bfqq from the burst list if it's 1753 * there. We do not decrement burst_size, because the fact 1754 * that bfqq does not need to belong to the burst list any 1755 * more does not invalidate the fact that bfqq was created in 1756 * a burst. 1757 */ 1758 if (likely(!bfq_bfqq_just_created(bfqq)) && 1759 idle_for_long_time && 1760 time_is_before_jiffies( 1761 bfqq->budget_timeout + 1762 msecs_to_jiffies(10000))) { 1763 hlist_del_init(&bfqq->burst_list_node); 1764 bfq_clear_bfqq_in_large_burst(bfqq); 1765 } 1766 1767 bfq_clear_bfqq_just_created(bfqq); 1768 1769 if (bfqd->low_latency) { 1770 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1771 /* wraparound */ 1772 bfqq->split_time = 1773 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1774 1775 if (time_is_before_jiffies(bfqq->split_time + 1776 bfqd->bfq_wr_min_idle_time)) { 1777 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1778 old_wr_coeff, 1779 wr_or_deserves_wr, 1780 *interactive, 1781 in_burst, 1782 soft_rt); 1783 1784 if (old_wr_coeff != bfqq->wr_coeff) 1785 bfqq->entity.prio_changed = 1; 1786 } 1787 } 1788 1789 bfqq->last_idle_bklogged = jiffies; 1790 bfqq->service_from_backlogged = 0; 1791 bfq_clear_bfqq_softrt_update(bfqq); 1792 1793 bfq_add_bfqq_busy(bfqd, bfqq); 1794 1795 /* 1796 * Expire in-service queue if preemption may be needed for 1797 * guarantees or throughput. As for guarantees, we care 1798 * explicitly about two cases. The first is that bfqq has to 1799 * recover a service hole, as explained in the comments on 1800 * bfq_bfqq_update_budg_for_activation(), i.e., that 1801 * bfqq_wants_to_preempt is true. However, if bfqq does not 1802 * carry time-critical I/O, then bfqq's bandwidth is less 1803 * important than that of queues that carry time-critical I/O. 1804 * So, as a further constraint, we consider this case only if 1805 * bfqq is at least as weight-raised, i.e., at least as time 1806 * critical, as the in-service queue. 1807 * 1808 * The second case is that bfqq is in a higher priority class, 1809 * or has a higher weight than the in-service queue. If this 1810 * condition does not hold, we don't care because, even if 1811 * bfqq does not start to be served immediately, the resulting 1812 * delay for bfqq's I/O is however lower or much lower than 1813 * the ideal completion time to be guaranteed to bfqq's I/O. 1814 * 1815 * In both cases, preemption is needed only if, according to 1816 * the timestamps of both bfqq and of the in-service queue, 1817 * bfqq actually is the next queue to serve. So, to reduce 1818 * useless preemptions, the return value of 1819 * next_queue_may_preempt() is considered in the next compound 1820 * condition too. Yet next_queue_may_preempt() just checks a 1821 * simple, necessary condition for bfqq to be the next queue 1822 * to serve. In fact, to evaluate a sufficient condition, the 1823 * timestamps of the in-service queue would need to be 1824 * updated, and this operation is quite costly (see the 1825 * comments on bfq_bfqq_update_budg_for_activation()). 1826 * 1827 * As for throughput, we ask bfq_better_to_idle() whether we 1828 * still need to plug I/O dispatching. If bfq_better_to_idle() 1829 * says no, then plugging is not needed any longer, either to 1830 * boost throughput or to perserve service guarantees. Then 1831 * the best option is to stop plugging I/O, as not doing so 1832 * would certainly lower throughput. We may end up in this 1833 * case if: (1) upon a dispatch attempt, we detected that it 1834 * was better to plug I/O dispatch, and to wait for a new 1835 * request to arrive for the currently in-service queue, but 1836 * (2) this switch of bfqq to busy changes the scenario. 1837 */ 1838 if (bfqd->in_service_queue && 1839 ((bfqq_wants_to_preempt && 1840 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1841 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1842 !bfq_better_to_idle(bfqd->in_service_queue)) && 1843 next_queue_may_preempt(bfqd)) 1844 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1845 false, BFQQE_PREEMPTED); 1846 } 1847 1848 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1849 struct bfq_queue *bfqq) 1850 { 1851 /* invalidate baseline total service time */ 1852 bfqq->last_serv_time_ns = 0; 1853 1854 /* 1855 * Reset pointer in case we are waiting for 1856 * some request completion. 1857 */ 1858 bfqd->waited_rq = NULL; 1859 1860 /* 1861 * If bfqq has a short think time, then start by setting the 1862 * inject limit to 0 prudentially, because the service time of 1863 * an injected I/O request may be higher than the think time 1864 * of bfqq, and therefore, if one request was injected when 1865 * bfqq remains empty, this injected request might delay the 1866 * service of the next I/O request for bfqq significantly. In 1867 * case bfqq can actually tolerate some injection, then the 1868 * adaptive update will however raise the limit soon. This 1869 * lucky circumstance holds exactly because bfqq has a short 1870 * think time, and thus, after remaining empty, is likely to 1871 * get new I/O enqueued---and then completed---before being 1872 * expired. This is the very pattern that gives the 1873 * limit-update algorithm the chance to measure the effect of 1874 * injection on request service times, and then to update the 1875 * limit accordingly. 1876 * 1877 * However, in the following special case, the inject limit is 1878 * left to 1 even if the think time is short: bfqq's I/O is 1879 * synchronized with that of some other queue, i.e., bfqq may 1880 * receive new I/O only after the I/O of the other queue is 1881 * completed. Keeping the inject limit to 1 allows the 1882 * blocking I/O to be served while bfqq is in service. And 1883 * this is very convenient both for bfqq and for overall 1884 * throughput, as explained in detail in the comments in 1885 * bfq_update_has_short_ttime(). 1886 * 1887 * On the opposite end, if bfqq has a long think time, then 1888 * start directly by 1, because: 1889 * a) on the bright side, keeping at most one request in 1890 * service in the drive is unlikely to cause any harm to the 1891 * latency of bfqq's requests, as the service time of a single 1892 * request is likely to be lower than the think time of bfqq; 1893 * b) on the downside, after becoming empty, bfqq is likely to 1894 * expire before getting its next request. With this request 1895 * arrival pattern, it is very hard to sample total service 1896 * times and update the inject limit accordingly (see comments 1897 * on bfq_update_inject_limit()). So the limit is likely to be 1898 * never, or at least seldom, updated. As a consequence, by 1899 * setting the limit to 1, we avoid that no injection ever 1900 * occurs with bfqq. On the downside, this proactive step 1901 * further reduces chances to actually compute the baseline 1902 * total service time. Thus it reduces chances to execute the 1903 * limit-update algorithm and possibly raise the limit to more 1904 * than 1. 1905 */ 1906 if (bfq_bfqq_has_short_ttime(bfqq)) 1907 bfqq->inject_limit = 0; 1908 else 1909 bfqq->inject_limit = 1; 1910 1911 bfqq->decrease_time_jif = jiffies; 1912 } 1913 1914 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 1915 { 1916 u64 tot_io_time = now_ns - bfqq->io_start_time; 1917 1918 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 1919 bfqq->tot_idle_time += 1920 now_ns - bfqq->ttime.last_end_request; 1921 1922 if (unlikely(bfq_bfqq_just_created(bfqq))) 1923 return; 1924 1925 /* 1926 * Must be busy for at least about 80% of the time to be 1927 * considered I/O bound. 1928 */ 1929 if (bfqq->tot_idle_time * 5 > tot_io_time) 1930 bfq_clear_bfqq_IO_bound(bfqq); 1931 else 1932 bfq_mark_bfqq_IO_bound(bfqq); 1933 1934 /* 1935 * Keep an observation window of at most 200 ms in the past 1936 * from now. 1937 */ 1938 if (tot_io_time > 200 * NSEC_PER_MSEC) { 1939 bfqq->io_start_time = now_ns - (tot_io_time>>1); 1940 bfqq->tot_idle_time >>= 1; 1941 } 1942 } 1943 1944 /* 1945 * Detect whether bfqq's I/O seems synchronized with that of some 1946 * other queue, i.e., whether bfqq, after remaining empty, happens to 1947 * receive new I/O only right after some I/O request of the other 1948 * queue has been completed. We call waker queue the other queue, and 1949 * we assume, for simplicity, that bfqq may have at most one waker 1950 * queue. 1951 * 1952 * A remarkable throughput boost can be reached by unconditionally 1953 * injecting the I/O of the waker queue, every time a new 1954 * bfq_dispatch_request happens to be invoked while I/O is being 1955 * plugged for bfqq. In addition to boosting throughput, this 1956 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 1957 * bfqq. Note that these same results may be achieved with the general 1958 * injection mechanism, but less effectively. For details on this 1959 * aspect, see the comments on the choice of the queue for injection 1960 * in bfq_select_queue(). 1961 * 1962 * Turning back to the detection of a waker queue, a queue Q is deemed 1963 * as a waker queue for bfqq if, for three consecutive times, bfqq 1964 * happens to become non empty right after a request of Q has been 1965 * completed. In particular, on the first time, Q is tentatively set 1966 * as a candidate waker queue, while on the third consecutive time 1967 * that Q is detected, the field waker_bfqq is set to Q, to confirm 1968 * that Q is a waker queue for bfqq. These detection steps are 1969 * performed only if bfqq has a long think time, so as to make it more 1970 * likely that bfqq's I/O is actually being blocked by a 1971 * synchronization. This last filter, plus the above three-times 1972 * requirement, make false positives less likely. 1973 * 1974 * NOTE 1975 * 1976 * The sooner a waker queue is detected, the sooner throughput can be 1977 * boosted by injecting I/O from the waker queue. Fortunately, 1978 * detection is likely to be actually fast, for the following 1979 * reasons. While blocked by synchronization, bfqq has a long think 1980 * time. This implies that bfqq's inject limit is at least equal to 1 1981 * (see the comments in bfq_update_inject_limit()). So, thanks to 1982 * injection, the waker queue is likely to be served during the very 1983 * first I/O-plugging time interval for bfqq. This triggers the first 1984 * step of the detection mechanism. Thanks again to injection, the 1985 * candidate waker queue is then likely to be confirmed no later than 1986 * during the next I/O-plugging interval for bfqq. 1987 * 1988 * ISSUE 1989 * 1990 * On queue merging all waker information is lost. 1991 */ 1992 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1993 u64 now_ns) 1994 { 1995 if (!bfqd->last_completed_rq_bfqq || 1996 bfqd->last_completed_rq_bfqq == bfqq || 1997 bfq_bfqq_has_short_ttime(bfqq) || 1998 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 1999 bfqd->last_completed_rq_bfqq == bfqq->waker_bfqq) 2000 return; 2001 2002 if (bfqd->last_completed_rq_bfqq != 2003 bfqq->tentative_waker_bfqq) { 2004 /* 2005 * First synchronization detected with a 2006 * candidate waker queue, or with a different 2007 * candidate waker queue from the current one. 2008 */ 2009 bfqq->tentative_waker_bfqq = 2010 bfqd->last_completed_rq_bfqq; 2011 bfqq->num_waker_detections = 1; 2012 } else /* Same tentative waker queue detected again */ 2013 bfqq->num_waker_detections++; 2014 2015 if (bfqq->num_waker_detections == 3) { 2016 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2017 bfqq->tentative_waker_bfqq = NULL; 2018 2019 /* 2020 * If the waker queue disappears, then 2021 * bfqq->waker_bfqq must be reset. To 2022 * this goal, we maintain in each 2023 * waker queue a list, woken_list, of 2024 * all the queues that reference the 2025 * waker queue through their 2026 * waker_bfqq pointer. When the waker 2027 * queue exits, the waker_bfqq pointer 2028 * of all the queues in the woken_list 2029 * is reset. 2030 * 2031 * In addition, if bfqq is already in 2032 * the woken_list of a waker queue, 2033 * then, before being inserted into 2034 * the woken_list of a new waker 2035 * queue, bfqq must be removed from 2036 * the woken_list of the old waker 2037 * queue. 2038 */ 2039 if (!hlist_unhashed(&bfqq->woken_list_node)) 2040 hlist_del_init(&bfqq->woken_list_node); 2041 hlist_add_head(&bfqq->woken_list_node, 2042 &bfqd->last_completed_rq_bfqq->woken_list); 2043 } 2044 } 2045 2046 static void bfq_add_request(struct request *rq) 2047 { 2048 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2049 struct bfq_data *bfqd = bfqq->bfqd; 2050 struct request *next_rq, *prev; 2051 unsigned int old_wr_coeff = bfqq->wr_coeff; 2052 bool interactive = false; 2053 u64 now_ns = ktime_get_ns(); 2054 2055 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2056 bfqq->queued[rq_is_sync(rq)]++; 2057 bfqd->queued++; 2058 2059 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) { 2060 bfq_check_waker(bfqd, bfqq, now_ns); 2061 2062 /* 2063 * Periodically reset inject limit, to make sure that 2064 * the latter eventually drops in case workload 2065 * changes, see step (3) in the comments on 2066 * bfq_update_inject_limit(). 2067 */ 2068 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2069 msecs_to_jiffies(1000))) 2070 bfq_reset_inject_limit(bfqd, bfqq); 2071 2072 /* 2073 * The following conditions must hold to setup a new 2074 * sampling of total service time, and then a new 2075 * update of the inject limit: 2076 * - bfqq is in service, because the total service 2077 * time is evaluated only for the I/O requests of 2078 * the queues in service; 2079 * - this is the right occasion to compute or to 2080 * lower the baseline total service time, because 2081 * there are actually no requests in the drive, 2082 * or 2083 * the baseline total service time is available, and 2084 * this is the right occasion to compute the other 2085 * quantity needed to update the inject limit, i.e., 2086 * the total service time caused by the amount of 2087 * injection allowed by the current value of the 2088 * limit. It is the right occasion because injection 2089 * has actually been performed during the service 2090 * hole, and there are still in-flight requests, 2091 * which are very likely to be exactly the injected 2092 * requests, or part of them; 2093 * - the minimum interval for sampling the total 2094 * service time and updating the inject limit has 2095 * elapsed. 2096 */ 2097 if (bfqq == bfqd->in_service_queue && 2098 (bfqd->rq_in_driver == 0 || 2099 (bfqq->last_serv_time_ns > 0 && 2100 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) && 2101 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2102 msecs_to_jiffies(10))) { 2103 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2104 /* 2105 * Start the state machine for measuring the 2106 * total service time of rq: setting 2107 * wait_dispatch will cause bfqd->waited_rq to 2108 * be set when rq will be dispatched. 2109 */ 2110 bfqd->wait_dispatch = true; 2111 /* 2112 * If there is no I/O in service in the drive, 2113 * then possible injection occurred before the 2114 * arrival of rq will not affect the total 2115 * service time of rq. So the injection limit 2116 * must not be updated as a function of such 2117 * total service time, unless new injection 2118 * occurs before rq is completed. To have the 2119 * injection limit updated only in the latter 2120 * case, reset rqs_injected here (rqs_injected 2121 * will be set in case injection is performed 2122 * on bfqq before rq is completed). 2123 */ 2124 if (bfqd->rq_in_driver == 0) 2125 bfqd->rqs_injected = false; 2126 } 2127 } 2128 2129 if (bfq_bfqq_sync(bfqq)) 2130 bfq_update_io_intensity(bfqq, now_ns); 2131 2132 elv_rb_add(&bfqq->sort_list, rq); 2133 2134 /* 2135 * Check if this request is a better next-serve candidate. 2136 */ 2137 prev = bfqq->next_rq; 2138 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2139 bfqq->next_rq = next_rq; 2140 2141 /* 2142 * Adjust priority tree position, if next_rq changes. 2143 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2144 */ 2145 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2146 bfq_pos_tree_add_move(bfqd, bfqq); 2147 2148 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2149 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2150 rq, &interactive); 2151 else { 2152 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2153 time_is_before_jiffies( 2154 bfqq->last_wr_start_finish + 2155 bfqd->bfq_wr_min_inter_arr_async)) { 2156 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2157 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2158 2159 bfqd->wr_busy_queues++; 2160 bfqq->entity.prio_changed = 1; 2161 } 2162 if (prev != bfqq->next_rq) 2163 bfq_updated_next_req(bfqd, bfqq); 2164 } 2165 2166 /* 2167 * Assign jiffies to last_wr_start_finish in the following 2168 * cases: 2169 * 2170 * . if bfqq is not going to be weight-raised, because, for 2171 * non weight-raised queues, last_wr_start_finish stores the 2172 * arrival time of the last request; as of now, this piece 2173 * of information is used only for deciding whether to 2174 * weight-raise async queues 2175 * 2176 * . if bfqq is not weight-raised, because, if bfqq is now 2177 * switching to weight-raised, then last_wr_start_finish 2178 * stores the time when weight-raising starts 2179 * 2180 * . if bfqq is interactive, because, regardless of whether 2181 * bfqq is currently weight-raised, the weight-raising 2182 * period must start or restart (this case is considered 2183 * separately because it is not detected by the above 2184 * conditions, if bfqq is already weight-raised) 2185 * 2186 * last_wr_start_finish has to be updated also if bfqq is soft 2187 * real-time, because the weight-raising period is constantly 2188 * restarted on idle-to-busy transitions for these queues, but 2189 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2190 * needed. 2191 */ 2192 if (bfqd->low_latency && 2193 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2194 bfqq->last_wr_start_finish = jiffies; 2195 } 2196 2197 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2198 struct bio *bio, 2199 struct request_queue *q) 2200 { 2201 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2202 2203 2204 if (bfqq) 2205 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2206 2207 return NULL; 2208 } 2209 2210 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2211 { 2212 if (last_pos) 2213 return abs(blk_rq_pos(rq) - last_pos); 2214 2215 return 0; 2216 } 2217 2218 #if 0 /* Still not clear if we can do without next two functions */ 2219 static void bfq_activate_request(struct request_queue *q, struct request *rq) 2220 { 2221 struct bfq_data *bfqd = q->elevator->elevator_data; 2222 2223 bfqd->rq_in_driver++; 2224 } 2225 2226 static void bfq_deactivate_request(struct request_queue *q, struct request *rq) 2227 { 2228 struct bfq_data *bfqd = q->elevator->elevator_data; 2229 2230 bfqd->rq_in_driver--; 2231 } 2232 #endif 2233 2234 static void bfq_remove_request(struct request_queue *q, 2235 struct request *rq) 2236 { 2237 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2238 struct bfq_data *bfqd = bfqq->bfqd; 2239 const int sync = rq_is_sync(rq); 2240 2241 if (bfqq->next_rq == rq) { 2242 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2243 bfq_updated_next_req(bfqd, bfqq); 2244 } 2245 2246 if (rq->queuelist.prev != &rq->queuelist) 2247 list_del_init(&rq->queuelist); 2248 bfqq->queued[sync]--; 2249 bfqd->queued--; 2250 elv_rb_del(&bfqq->sort_list, rq); 2251 2252 elv_rqhash_del(q, rq); 2253 if (q->last_merge == rq) 2254 q->last_merge = NULL; 2255 2256 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2257 bfqq->next_rq = NULL; 2258 2259 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2260 bfq_del_bfqq_busy(bfqd, bfqq, false); 2261 /* 2262 * bfqq emptied. In normal operation, when 2263 * bfqq is empty, bfqq->entity.service and 2264 * bfqq->entity.budget must contain, 2265 * respectively, the service received and the 2266 * budget used last time bfqq emptied. These 2267 * facts do not hold in this case, as at least 2268 * this last removal occurred while bfqq is 2269 * not in service. To avoid inconsistencies, 2270 * reset both bfqq->entity.service and 2271 * bfqq->entity.budget, if bfqq has still a 2272 * process that may issue I/O requests to it. 2273 */ 2274 bfqq->entity.budget = bfqq->entity.service = 0; 2275 } 2276 2277 /* 2278 * Remove queue from request-position tree as it is empty. 2279 */ 2280 if (bfqq->pos_root) { 2281 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2282 bfqq->pos_root = NULL; 2283 } 2284 } else { 2285 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2286 if (unlikely(!bfqd->nonrot_with_queueing)) 2287 bfq_pos_tree_add_move(bfqd, bfqq); 2288 } 2289 2290 if (rq->cmd_flags & REQ_META) 2291 bfqq->meta_pending--; 2292 2293 } 2294 2295 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2296 unsigned int nr_segs) 2297 { 2298 struct bfq_data *bfqd = q->elevator->elevator_data; 2299 struct request *free = NULL; 2300 /* 2301 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2302 * store its return value for later use, to avoid nesting 2303 * queue_lock inside the bfqd->lock. We assume that the bic 2304 * returned by bfq_bic_lookup does not go away before 2305 * bfqd->lock is taken. 2306 */ 2307 struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q); 2308 bool ret; 2309 2310 spin_lock_irq(&bfqd->lock); 2311 2312 if (bic) 2313 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); 2314 else 2315 bfqd->bio_bfqq = NULL; 2316 bfqd->bio_bic = bic; 2317 2318 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2319 2320 if (free) 2321 blk_mq_free_request(free); 2322 spin_unlock_irq(&bfqd->lock); 2323 2324 return ret; 2325 } 2326 2327 static int bfq_request_merge(struct request_queue *q, struct request **req, 2328 struct bio *bio) 2329 { 2330 struct bfq_data *bfqd = q->elevator->elevator_data; 2331 struct request *__rq; 2332 2333 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2334 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2335 *req = __rq; 2336 return ELEVATOR_FRONT_MERGE; 2337 } 2338 2339 return ELEVATOR_NO_MERGE; 2340 } 2341 2342 static struct bfq_queue *bfq_init_rq(struct request *rq); 2343 2344 static void bfq_request_merged(struct request_queue *q, struct request *req, 2345 enum elv_merge type) 2346 { 2347 if (type == ELEVATOR_FRONT_MERGE && 2348 rb_prev(&req->rb_node) && 2349 blk_rq_pos(req) < 2350 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2351 struct request, rb_node))) { 2352 struct bfq_queue *bfqq = bfq_init_rq(req); 2353 struct bfq_data *bfqd; 2354 struct request *prev, *next_rq; 2355 2356 if (!bfqq) 2357 return; 2358 2359 bfqd = bfqq->bfqd; 2360 2361 /* Reposition request in its sort_list */ 2362 elv_rb_del(&bfqq->sort_list, req); 2363 elv_rb_add(&bfqq->sort_list, req); 2364 2365 /* Choose next request to be served for bfqq */ 2366 prev = bfqq->next_rq; 2367 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2368 bfqd->last_position); 2369 bfqq->next_rq = next_rq; 2370 /* 2371 * If next_rq changes, update both the queue's budget to 2372 * fit the new request and the queue's position in its 2373 * rq_pos_tree. 2374 */ 2375 if (prev != bfqq->next_rq) { 2376 bfq_updated_next_req(bfqd, bfqq); 2377 /* 2378 * See comments on bfq_pos_tree_add_move() for 2379 * the unlikely(). 2380 */ 2381 if (unlikely(!bfqd->nonrot_with_queueing)) 2382 bfq_pos_tree_add_move(bfqd, bfqq); 2383 } 2384 } 2385 } 2386 2387 /* 2388 * This function is called to notify the scheduler that the requests 2389 * rq and 'next' have been merged, with 'next' going away. BFQ 2390 * exploits this hook to address the following issue: if 'next' has a 2391 * fifo_time lower that rq, then the fifo_time of rq must be set to 2392 * the value of 'next', to not forget the greater age of 'next'. 2393 * 2394 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2395 * on that rq is picked from the hash table q->elevator->hash, which, 2396 * in its turn, is filled only with I/O requests present in 2397 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2398 * the function that fills this hash table (elv_rqhash_add) is called 2399 * only by bfq_insert_request. 2400 */ 2401 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2402 struct request *next) 2403 { 2404 struct bfq_queue *bfqq = bfq_init_rq(rq), 2405 *next_bfqq = bfq_init_rq(next); 2406 2407 if (!bfqq) 2408 return; 2409 2410 /* 2411 * If next and rq belong to the same bfq_queue and next is older 2412 * than rq, then reposition rq in the fifo (by substituting next 2413 * with rq). Otherwise, if next and rq belong to different 2414 * bfq_queues, never reposition rq: in fact, we would have to 2415 * reposition it with respect to next's position in its own fifo, 2416 * which would most certainly be too expensive with respect to 2417 * the benefits. 2418 */ 2419 if (bfqq == next_bfqq && 2420 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2421 next->fifo_time < rq->fifo_time) { 2422 list_del_init(&rq->queuelist); 2423 list_replace_init(&next->queuelist, &rq->queuelist); 2424 rq->fifo_time = next->fifo_time; 2425 } 2426 2427 if (bfqq->next_rq == next) 2428 bfqq->next_rq = rq; 2429 2430 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2431 } 2432 2433 /* Must be called with bfqq != NULL */ 2434 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2435 { 2436 /* 2437 * If bfqq has been enjoying interactive weight-raising, then 2438 * reset soft_rt_next_start. We do it for the following 2439 * reason. bfqq may have been conveying the I/O needed to load 2440 * a soft real-time application. Such an application actually 2441 * exhibits a soft real-time I/O pattern after it finishes 2442 * loading, and finally starts doing its job. But, if bfqq has 2443 * been receiving a lot of bandwidth so far (likely to happen 2444 * on a fast device), then soft_rt_next_start now contains a 2445 * high value that. So, without this reset, bfqq would be 2446 * prevented from being possibly considered as soft_rt for a 2447 * very long time. 2448 */ 2449 2450 if (bfqq->wr_cur_max_time != 2451 bfqq->bfqd->bfq_wr_rt_max_time) 2452 bfqq->soft_rt_next_start = jiffies; 2453 2454 if (bfq_bfqq_busy(bfqq)) 2455 bfqq->bfqd->wr_busy_queues--; 2456 bfqq->wr_coeff = 1; 2457 bfqq->wr_cur_max_time = 0; 2458 bfqq->last_wr_start_finish = jiffies; 2459 /* 2460 * Trigger a weight change on the next invocation of 2461 * __bfq_entity_update_weight_prio. 2462 */ 2463 bfqq->entity.prio_changed = 1; 2464 } 2465 2466 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2467 struct bfq_group *bfqg) 2468 { 2469 int i, j; 2470 2471 for (i = 0; i < 2; i++) 2472 for (j = 0; j < IOPRIO_BE_NR; j++) 2473 if (bfqg->async_bfqq[i][j]) 2474 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); 2475 if (bfqg->async_idle_bfqq) 2476 bfq_bfqq_end_wr(bfqg->async_idle_bfqq); 2477 } 2478 2479 static void bfq_end_wr(struct bfq_data *bfqd) 2480 { 2481 struct bfq_queue *bfqq; 2482 2483 spin_lock_irq(&bfqd->lock); 2484 2485 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 2486 bfq_bfqq_end_wr(bfqq); 2487 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2488 bfq_bfqq_end_wr(bfqq); 2489 bfq_end_wr_async(bfqd); 2490 2491 spin_unlock_irq(&bfqd->lock); 2492 } 2493 2494 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2495 { 2496 if (request) 2497 return blk_rq_pos(io_struct); 2498 else 2499 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2500 } 2501 2502 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2503 sector_t sector) 2504 { 2505 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2506 BFQQ_CLOSE_THR; 2507 } 2508 2509 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2510 struct bfq_queue *bfqq, 2511 sector_t sector) 2512 { 2513 struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; 2514 struct rb_node *parent, *node; 2515 struct bfq_queue *__bfqq; 2516 2517 if (RB_EMPTY_ROOT(root)) 2518 return NULL; 2519 2520 /* 2521 * First, if we find a request starting at the end of the last 2522 * request, choose it. 2523 */ 2524 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2525 if (__bfqq) 2526 return __bfqq; 2527 2528 /* 2529 * If the exact sector wasn't found, the parent of the NULL leaf 2530 * will contain the closest sector (rq_pos_tree sorted by 2531 * next_request position). 2532 */ 2533 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2534 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2535 return __bfqq; 2536 2537 if (blk_rq_pos(__bfqq->next_rq) < sector) 2538 node = rb_next(&__bfqq->pos_node); 2539 else 2540 node = rb_prev(&__bfqq->pos_node); 2541 if (!node) 2542 return NULL; 2543 2544 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2545 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2546 return __bfqq; 2547 2548 return NULL; 2549 } 2550 2551 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2552 struct bfq_queue *cur_bfqq, 2553 sector_t sector) 2554 { 2555 struct bfq_queue *bfqq; 2556 2557 /* 2558 * We shall notice if some of the queues are cooperating, 2559 * e.g., working closely on the same area of the device. In 2560 * that case, we can group them together and: 1) don't waste 2561 * time idling, and 2) serve the union of their requests in 2562 * the best possible order for throughput. 2563 */ 2564 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2565 if (!bfqq || bfqq == cur_bfqq) 2566 return NULL; 2567 2568 return bfqq; 2569 } 2570 2571 static struct bfq_queue * 2572 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2573 { 2574 int process_refs, new_process_refs; 2575 struct bfq_queue *__bfqq; 2576 2577 /* 2578 * If there are no process references on the new_bfqq, then it is 2579 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2580 * may have dropped their last reference (not just their last process 2581 * reference). 2582 */ 2583 if (!bfqq_process_refs(new_bfqq)) 2584 return NULL; 2585 2586 /* Avoid a circular list and skip interim queue merges. */ 2587 while ((__bfqq = new_bfqq->new_bfqq)) { 2588 if (__bfqq == bfqq) 2589 return NULL; 2590 new_bfqq = __bfqq; 2591 } 2592 2593 process_refs = bfqq_process_refs(bfqq); 2594 new_process_refs = bfqq_process_refs(new_bfqq); 2595 /* 2596 * If the process for the bfqq has gone away, there is no 2597 * sense in merging the queues. 2598 */ 2599 if (process_refs == 0 || new_process_refs == 0) 2600 return NULL; 2601 2602 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2603 new_bfqq->pid); 2604 2605 /* 2606 * Merging is just a redirection: the requests of the process 2607 * owning one of the two queues are redirected to the other queue. 2608 * The latter queue, in its turn, is set as shared if this is the 2609 * first time that the requests of some process are redirected to 2610 * it. 2611 * 2612 * We redirect bfqq to new_bfqq and not the opposite, because 2613 * we are in the context of the process owning bfqq, thus we 2614 * have the io_cq of this process. So we can immediately 2615 * configure this io_cq to redirect the requests of the 2616 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2617 * not available any more (new_bfqq->bic == NULL). 2618 * 2619 * Anyway, even in case new_bfqq coincides with the in-service 2620 * queue, redirecting requests the in-service queue is the 2621 * best option, as we feed the in-service queue with new 2622 * requests close to the last request served and, by doing so, 2623 * are likely to increase the throughput. 2624 */ 2625 bfqq->new_bfqq = new_bfqq; 2626 new_bfqq->ref += process_refs; 2627 return new_bfqq; 2628 } 2629 2630 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2631 struct bfq_queue *new_bfqq) 2632 { 2633 if (bfq_too_late_for_merging(new_bfqq)) 2634 return false; 2635 2636 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2637 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2638 return false; 2639 2640 /* 2641 * If either of the queues has already been detected as seeky, 2642 * then merging it with the other queue is unlikely to lead to 2643 * sequential I/O. 2644 */ 2645 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2646 return false; 2647 2648 /* 2649 * Interleaved I/O is known to be done by (some) applications 2650 * only for reads, so it does not make sense to merge async 2651 * queues. 2652 */ 2653 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2654 return false; 2655 2656 return true; 2657 } 2658 2659 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2660 struct bfq_queue *bfqq); 2661 2662 /* 2663 * Attempt to schedule a merge of bfqq with the currently in-service 2664 * queue or with a close queue among the scheduled queues. Return 2665 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2666 * structure otherwise. 2667 * 2668 * The OOM queue is not allowed to participate to cooperation: in fact, since 2669 * the requests temporarily redirected to the OOM queue could be redirected 2670 * again to dedicated queues at any time, the state needed to correctly 2671 * handle merging with the OOM queue would be quite complex and expensive 2672 * to maintain. Besides, in such a critical condition as an out of memory, 2673 * the benefits of queue merging may be little relevant, or even negligible. 2674 * 2675 * WARNING: queue merging may impair fairness among non-weight raised 2676 * queues, for at least two reasons: 1) the original weight of a 2677 * merged queue may change during the merged state, 2) even being the 2678 * weight the same, a merged queue may be bloated with many more 2679 * requests than the ones produced by its originally-associated 2680 * process. 2681 */ 2682 static struct bfq_queue * 2683 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2684 void *io_struct, bool request, struct bfq_io_cq *bic) 2685 { 2686 struct bfq_queue *in_service_bfqq, *new_bfqq; 2687 2688 /* 2689 * Check delayed stable merge for rotational or non-queueing 2690 * devs. For this branch to be executed, bfqq must not be 2691 * currently merged with some other queue (i.e., bfqq->bic 2692 * must be non null). If we considered also merged queues, 2693 * then we should also check whether bfqq has already been 2694 * merged with bic->stable_merge_bfqq. But this would be 2695 * costly and complicated. 2696 */ 2697 if (unlikely(!bfqd->nonrot_with_queueing)) { 2698 if (bic->stable_merge_bfqq && 2699 !bfq_bfqq_just_created(bfqq) && 2700 time_is_after_jiffies(bfqq->split_time + 2701 msecs_to_jiffies(200))) { 2702 struct bfq_queue *stable_merge_bfqq = 2703 bic->stable_merge_bfqq; 2704 int proc_ref = min(bfqq_process_refs(bfqq), 2705 bfqq_process_refs(stable_merge_bfqq)); 2706 2707 /* deschedule stable merge, because done or aborted here */ 2708 bfq_put_stable_ref(stable_merge_bfqq); 2709 2710 bic->stable_merge_bfqq = NULL; 2711 2712 if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 2713 proc_ref > 0) { 2714 /* next function will take at least one ref */ 2715 struct bfq_queue *new_bfqq = 2716 bfq_setup_merge(bfqq, stable_merge_bfqq); 2717 2718 bic->stably_merged = true; 2719 if (new_bfqq && new_bfqq->bic) 2720 new_bfqq->bic->stably_merged = true; 2721 return new_bfqq; 2722 } else 2723 return NULL; 2724 } 2725 } 2726 2727 /* 2728 * Do not perform queue merging if the device is non 2729 * rotational and performs internal queueing. In fact, such a 2730 * device reaches a high speed through internal parallelism 2731 * and pipelining. This means that, to reach a high 2732 * throughput, it must have many requests enqueued at the same 2733 * time. But, in this configuration, the internal scheduling 2734 * algorithm of the device does exactly the job of queue 2735 * merging: it reorders requests so as to obtain as much as 2736 * possible a sequential I/O pattern. As a consequence, with 2737 * the workload generated by processes doing interleaved I/O, 2738 * the throughput reached by the device is likely to be the 2739 * same, with and without queue merging. 2740 * 2741 * Disabling merging also provides a remarkable benefit in 2742 * terms of throughput. Merging tends to make many workloads 2743 * artificially more uneven, because of shared queues 2744 * remaining non empty for incomparably more time than 2745 * non-merged queues. This may accentuate workload 2746 * asymmetries. For example, if one of the queues in a set of 2747 * merged queues has a higher weight than a normal queue, then 2748 * the shared queue may inherit such a high weight and, by 2749 * staying almost always active, may force BFQ to perform I/O 2750 * plugging most of the time. This evidently makes it harder 2751 * for BFQ to let the device reach a high throughput. 2752 * 2753 * Finally, the likely() macro below is not used because one 2754 * of the two branches is more likely than the other, but to 2755 * have the code path after the following if() executed as 2756 * fast as possible for the case of a non rotational device 2757 * with queueing. We want it because this is the fastest kind 2758 * of device. On the opposite end, the likely() may lengthen 2759 * the execution time of BFQ for the case of slower devices 2760 * (rotational or at least without queueing). But in this case 2761 * the execution time of BFQ matters very little, if not at 2762 * all. 2763 */ 2764 if (likely(bfqd->nonrot_with_queueing)) 2765 return NULL; 2766 2767 /* 2768 * Prevent bfqq from being merged if it has been created too 2769 * long ago. The idea is that true cooperating processes, and 2770 * thus their associated bfq_queues, are supposed to be 2771 * created shortly after each other. This is the case, e.g., 2772 * for KVM/QEMU and dump I/O threads. Basing on this 2773 * assumption, the following filtering greatly reduces the 2774 * probability that two non-cooperating processes, which just 2775 * happen to do close I/O for some short time interval, have 2776 * their queues merged by mistake. 2777 */ 2778 if (bfq_too_late_for_merging(bfqq)) 2779 return NULL; 2780 2781 if (bfqq->new_bfqq) 2782 return bfqq->new_bfqq; 2783 2784 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 2785 return NULL; 2786 2787 /* If there is only one backlogged queue, don't search. */ 2788 if (bfq_tot_busy_queues(bfqd) == 1) 2789 return NULL; 2790 2791 in_service_bfqq = bfqd->in_service_queue; 2792 2793 if (in_service_bfqq && in_service_bfqq != bfqq && 2794 likely(in_service_bfqq != &bfqd->oom_bfqq) && 2795 bfq_rq_close_to_sector(io_struct, request, 2796 bfqd->in_serv_last_pos) && 2797 bfqq->entity.parent == in_service_bfqq->entity.parent && 2798 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 2799 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 2800 if (new_bfqq) 2801 return new_bfqq; 2802 } 2803 /* 2804 * Check whether there is a cooperator among currently scheduled 2805 * queues. The only thing we need is that the bio/request is not 2806 * NULL, as we need it to establish whether a cooperator exists. 2807 */ 2808 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 2809 bfq_io_struct_pos(io_struct, request)); 2810 2811 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 2812 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 2813 return bfq_setup_merge(bfqq, new_bfqq); 2814 2815 return NULL; 2816 } 2817 2818 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 2819 { 2820 struct bfq_io_cq *bic = bfqq->bic; 2821 2822 /* 2823 * If !bfqq->bic, the queue is already shared or its requests 2824 * have already been redirected to a shared queue; both idle window 2825 * and weight raising state have already been saved. Do nothing. 2826 */ 2827 if (!bic) 2828 return; 2829 2830 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 2831 bic->saved_inject_limit = bfqq->inject_limit; 2832 bic->saved_decrease_time_jif = bfqq->decrease_time_jif; 2833 2834 bic->saved_weight = bfqq->entity.orig_weight; 2835 bic->saved_ttime = bfqq->ttime; 2836 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq); 2837 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 2838 bic->saved_io_start_time = bfqq->io_start_time; 2839 bic->saved_tot_idle_time = bfqq->tot_idle_time; 2840 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 2841 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); 2842 if (unlikely(bfq_bfqq_just_created(bfqq) && 2843 !bfq_bfqq_in_large_burst(bfqq) && 2844 bfqq->bfqd->low_latency)) { 2845 /* 2846 * bfqq being merged right after being created: bfqq 2847 * would have deserved interactive weight raising, but 2848 * did not make it to be set in a weight-raised state, 2849 * because of this early merge. Store directly the 2850 * weight-raising state that would have been assigned 2851 * to bfqq, so that to avoid that bfqq unjustly fails 2852 * to enjoy weight raising if split soon. 2853 */ 2854 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 2855 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now(); 2856 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd); 2857 bic->saved_last_wr_start_finish = jiffies; 2858 } else { 2859 bic->saved_wr_coeff = bfqq->wr_coeff; 2860 bic->saved_wr_start_at_switch_to_srt = 2861 bfqq->wr_start_at_switch_to_srt; 2862 bic->saved_service_from_wr = bfqq->service_from_wr; 2863 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish; 2864 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 2865 } 2866 } 2867 2868 2869 static void 2870 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 2871 { 2872 if (cur_bfqq->entity.parent && 2873 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 2874 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 2875 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 2876 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 2877 } 2878 2879 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 2880 { 2881 /* 2882 * To prevent bfqq's service guarantees from being violated, 2883 * bfqq may be left busy, i.e., queued for service, even if 2884 * empty (see comments in __bfq_bfqq_expire() for 2885 * details). But, if no process will send requests to bfqq any 2886 * longer, then there is no point in keeping bfqq queued for 2887 * service. In addition, keeping bfqq queued for service, but 2888 * with no process ref any longer, may have caused bfqq to be 2889 * freed when dequeued from service. But this is assumed to 2890 * never happen. 2891 */ 2892 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 2893 bfqq != bfqd->in_service_queue) 2894 bfq_del_bfqq_busy(bfqd, bfqq, false); 2895 2896 bfq_reassign_last_bfqq(bfqq, NULL); 2897 2898 bfq_put_queue(bfqq); 2899 } 2900 2901 static void 2902 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, 2903 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2904 { 2905 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 2906 (unsigned long)new_bfqq->pid); 2907 /* Save weight raising and idle window of the merged queues */ 2908 bfq_bfqq_save_state(bfqq); 2909 bfq_bfqq_save_state(new_bfqq); 2910 if (bfq_bfqq_IO_bound(bfqq)) 2911 bfq_mark_bfqq_IO_bound(new_bfqq); 2912 bfq_clear_bfqq_IO_bound(bfqq); 2913 2914 /* 2915 * The processes associated with bfqq are cooperators of the 2916 * processes associated with new_bfqq. So, if bfqq has a 2917 * waker, then assume that all these processes will be happy 2918 * to let bfqq's waker freely inject I/O when they have no 2919 * I/O. 2920 */ 2921 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 2922 bfqq->waker_bfqq != new_bfqq) { 2923 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 2924 new_bfqq->tentative_waker_bfqq = NULL; 2925 2926 /* 2927 * If the waker queue disappears, then 2928 * new_bfqq->waker_bfqq must be reset. So insert 2929 * new_bfqq into the woken_list of the waker. See 2930 * bfq_check_waker for details. 2931 */ 2932 hlist_add_head(&new_bfqq->woken_list_node, 2933 &new_bfqq->waker_bfqq->woken_list); 2934 2935 } 2936 2937 /* 2938 * If bfqq is weight-raised, then let new_bfqq inherit 2939 * weight-raising. To reduce false positives, neglect the case 2940 * where bfqq has just been created, but has not yet made it 2941 * to be weight-raised (which may happen because EQM may merge 2942 * bfqq even before bfq_add_request is executed for the first 2943 * time for bfqq). Handling this case would however be very 2944 * easy, thanks to the flag just_created. 2945 */ 2946 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 2947 new_bfqq->wr_coeff = bfqq->wr_coeff; 2948 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 2949 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 2950 new_bfqq->wr_start_at_switch_to_srt = 2951 bfqq->wr_start_at_switch_to_srt; 2952 if (bfq_bfqq_busy(new_bfqq)) 2953 bfqd->wr_busy_queues++; 2954 new_bfqq->entity.prio_changed = 1; 2955 } 2956 2957 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 2958 bfqq->wr_coeff = 1; 2959 bfqq->entity.prio_changed = 1; 2960 if (bfq_bfqq_busy(bfqq)) 2961 bfqd->wr_busy_queues--; 2962 } 2963 2964 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 2965 bfqd->wr_busy_queues); 2966 2967 /* 2968 * Merge queues (that is, let bic redirect its requests to new_bfqq) 2969 */ 2970 bic_set_bfqq(bic, new_bfqq, 1); 2971 bfq_mark_bfqq_coop(new_bfqq); 2972 /* 2973 * new_bfqq now belongs to at least two bics (it is a shared queue): 2974 * set new_bfqq->bic to NULL. bfqq either: 2975 * - does not belong to any bic any more, and hence bfqq->bic must 2976 * be set to NULL, or 2977 * - is a queue whose owning bics have already been redirected to a 2978 * different queue, hence the queue is destined to not belong to 2979 * any bic soon and bfqq->bic is already NULL (therefore the next 2980 * assignment causes no harm). 2981 */ 2982 new_bfqq->bic = NULL; 2983 /* 2984 * If the queue is shared, the pid is the pid of one of the associated 2985 * processes. Which pid depends on the exact sequence of merge events 2986 * the queue underwent. So printing such a pid is useless and confusing 2987 * because it reports a random pid between those of the associated 2988 * processes. 2989 * We mark such a queue with a pid -1, and then print SHARED instead of 2990 * a pid in logging messages. 2991 */ 2992 new_bfqq->pid = -1; 2993 bfqq->bic = NULL; 2994 2995 bfq_reassign_last_bfqq(bfqq, new_bfqq); 2996 2997 bfq_release_process_ref(bfqd, bfqq); 2998 } 2999 3000 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3001 struct bio *bio) 3002 { 3003 struct bfq_data *bfqd = q->elevator->elevator_data; 3004 bool is_sync = op_is_sync(bio->bi_opf); 3005 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3006 3007 /* 3008 * Disallow merge of a sync bio into an async request. 3009 */ 3010 if (is_sync && !rq_is_sync(rq)) 3011 return false; 3012 3013 /* 3014 * Lookup the bfqq that this bio will be queued with. Allow 3015 * merge only if rq is queued there. 3016 */ 3017 if (!bfqq) 3018 return false; 3019 3020 /* 3021 * We take advantage of this function to perform an early merge 3022 * of the queues of possible cooperating processes. 3023 */ 3024 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3025 if (new_bfqq) { 3026 /* 3027 * bic still points to bfqq, then it has not yet been 3028 * redirected to some other bfq_queue, and a queue 3029 * merge between bfqq and new_bfqq can be safely 3030 * fulfilled, i.e., bic can be redirected to new_bfqq 3031 * and bfqq can be put. 3032 */ 3033 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, 3034 new_bfqq); 3035 /* 3036 * If we get here, bio will be queued into new_queue, 3037 * so use new_bfqq to decide whether bio and rq can be 3038 * merged. 3039 */ 3040 bfqq = new_bfqq; 3041 3042 /* 3043 * Change also bqfd->bio_bfqq, as 3044 * bfqd->bio_bic now points to new_bfqq, and 3045 * this function may be invoked again (and then may 3046 * use again bqfd->bio_bfqq). 3047 */ 3048 bfqd->bio_bfqq = bfqq; 3049 } 3050 3051 return bfqq == RQ_BFQQ(rq); 3052 } 3053 3054 /* 3055 * Set the maximum time for the in-service queue to consume its 3056 * budget. This prevents seeky processes from lowering the throughput. 3057 * In practice, a time-slice service scheme is used with seeky 3058 * processes. 3059 */ 3060 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3061 struct bfq_queue *bfqq) 3062 { 3063 unsigned int timeout_coeff; 3064 3065 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3066 timeout_coeff = 1; 3067 else 3068 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3069 3070 bfqd->last_budget_start = ktime_get(); 3071 3072 bfqq->budget_timeout = jiffies + 3073 bfqd->bfq_timeout * timeout_coeff; 3074 } 3075 3076 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3077 struct bfq_queue *bfqq) 3078 { 3079 if (bfqq) { 3080 bfq_clear_bfqq_fifo_expire(bfqq); 3081 3082 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3083 3084 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3085 bfqq->wr_coeff > 1 && 3086 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3087 time_is_before_jiffies(bfqq->budget_timeout)) { 3088 /* 3089 * For soft real-time queues, move the start 3090 * of the weight-raising period forward by the 3091 * time the queue has not received any 3092 * service. Otherwise, a relatively long 3093 * service delay is likely to cause the 3094 * weight-raising period of the queue to end, 3095 * because of the short duration of the 3096 * weight-raising period of a soft real-time 3097 * queue. It is worth noting that this move 3098 * is not so dangerous for the other queues, 3099 * because soft real-time queues are not 3100 * greedy. 3101 * 3102 * To not add a further variable, we use the 3103 * overloaded field budget_timeout to 3104 * determine for how long the queue has not 3105 * received service, i.e., how much time has 3106 * elapsed since the queue expired. However, 3107 * this is a little imprecise, because 3108 * budget_timeout is set to jiffies if bfqq 3109 * not only expires, but also remains with no 3110 * request. 3111 */ 3112 if (time_after(bfqq->budget_timeout, 3113 bfqq->last_wr_start_finish)) 3114 bfqq->last_wr_start_finish += 3115 jiffies - bfqq->budget_timeout; 3116 else 3117 bfqq->last_wr_start_finish = jiffies; 3118 } 3119 3120 bfq_set_budget_timeout(bfqd, bfqq); 3121 bfq_log_bfqq(bfqd, bfqq, 3122 "set_in_service_queue, cur-budget = %d", 3123 bfqq->entity.budget); 3124 } 3125 3126 bfqd->in_service_queue = bfqq; 3127 bfqd->in_serv_last_pos = 0; 3128 } 3129 3130 /* 3131 * Get and set a new queue for service. 3132 */ 3133 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3134 { 3135 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3136 3137 __bfq_set_in_service_queue(bfqd, bfqq); 3138 return bfqq; 3139 } 3140 3141 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3142 { 3143 struct bfq_queue *bfqq = bfqd->in_service_queue; 3144 u32 sl; 3145 3146 bfq_mark_bfqq_wait_request(bfqq); 3147 3148 /* 3149 * We don't want to idle for seeks, but we do want to allow 3150 * fair distribution of slice time for a process doing back-to-back 3151 * seeks. So allow a little bit of time for him to submit a new rq. 3152 */ 3153 sl = bfqd->bfq_slice_idle; 3154 /* 3155 * Unless the queue is being weight-raised or the scenario is 3156 * asymmetric, grant only minimum idle time if the queue 3157 * is seeky. A long idling is preserved for a weight-raised 3158 * queue, or, more in general, in an asymmetric scenario, 3159 * because a long idling is needed for guaranteeing to a queue 3160 * its reserved share of the throughput (in particular, it is 3161 * needed if the queue has a higher weight than some other 3162 * queue). 3163 */ 3164 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3165 !bfq_asymmetric_scenario(bfqd, bfqq)) 3166 sl = min_t(u64, sl, BFQ_MIN_TT); 3167 else if (bfqq->wr_coeff > 1) 3168 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3169 3170 bfqd->last_idling_start = ktime_get(); 3171 bfqd->last_idling_start_jiffies = jiffies; 3172 3173 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3174 HRTIMER_MODE_REL); 3175 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3176 } 3177 3178 /* 3179 * In autotuning mode, max_budget is dynamically recomputed as the 3180 * amount of sectors transferred in timeout at the estimated peak 3181 * rate. This enables BFQ to utilize a full timeslice with a full 3182 * budget, even if the in-service queue is served at peak rate. And 3183 * this maximises throughput with sequential workloads. 3184 */ 3185 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3186 { 3187 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3188 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3189 } 3190 3191 /* 3192 * Update parameters related to throughput and responsiveness, as a 3193 * function of the estimated peak rate. See comments on 3194 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3195 */ 3196 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3197 { 3198 if (bfqd->bfq_user_max_budget == 0) { 3199 bfqd->bfq_max_budget = 3200 bfq_calc_max_budget(bfqd); 3201 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3202 } 3203 } 3204 3205 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3206 struct request *rq) 3207 { 3208 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3209 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3210 bfqd->peak_rate_samples = 1; 3211 bfqd->sequential_samples = 0; 3212 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3213 blk_rq_sectors(rq); 3214 } else /* no new rq dispatched, just reset the number of samples */ 3215 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3216 3217 bfq_log(bfqd, 3218 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3219 bfqd->peak_rate_samples, bfqd->sequential_samples, 3220 bfqd->tot_sectors_dispatched); 3221 } 3222 3223 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3224 { 3225 u32 rate, weight, divisor; 3226 3227 /* 3228 * For the convergence property to hold (see comments on 3229 * bfq_update_peak_rate()) and for the assessment to be 3230 * reliable, a minimum number of samples must be present, and 3231 * a minimum amount of time must have elapsed. If not so, do 3232 * not compute new rate. Just reset parameters, to get ready 3233 * for a new evaluation attempt. 3234 */ 3235 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3236 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3237 goto reset_computation; 3238 3239 /* 3240 * If a new request completion has occurred after last 3241 * dispatch, then, to approximate the rate at which requests 3242 * have been served by the device, it is more precise to 3243 * extend the observation interval to the last completion. 3244 */ 3245 bfqd->delta_from_first = 3246 max_t(u64, bfqd->delta_from_first, 3247 bfqd->last_completion - bfqd->first_dispatch); 3248 3249 /* 3250 * Rate computed in sects/usec, and not sects/nsec, for 3251 * precision issues. 3252 */ 3253 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3254 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3255 3256 /* 3257 * Peak rate not updated if: 3258 * - the percentage of sequential dispatches is below 3/4 of the 3259 * total, and rate is below the current estimated peak rate 3260 * - rate is unreasonably high (> 20M sectors/sec) 3261 */ 3262 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3263 rate <= bfqd->peak_rate) || 3264 rate > 20<<BFQ_RATE_SHIFT) 3265 goto reset_computation; 3266 3267 /* 3268 * We have to update the peak rate, at last! To this purpose, 3269 * we use a low-pass filter. We compute the smoothing constant 3270 * of the filter as a function of the 'weight' of the new 3271 * measured rate. 3272 * 3273 * As can be seen in next formulas, we define this weight as a 3274 * quantity proportional to how sequential the workload is, 3275 * and to how long the observation time interval is. 3276 * 3277 * The weight runs from 0 to 8. The maximum value of the 3278 * weight, 8, yields the minimum value for the smoothing 3279 * constant. At this minimum value for the smoothing constant, 3280 * the measured rate contributes for half of the next value of 3281 * the estimated peak rate. 3282 * 3283 * So, the first step is to compute the weight as a function 3284 * of how sequential the workload is. Note that the weight 3285 * cannot reach 9, because bfqd->sequential_samples cannot 3286 * become equal to bfqd->peak_rate_samples, which, in its 3287 * turn, holds true because bfqd->sequential_samples is not 3288 * incremented for the first sample. 3289 */ 3290 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3291 3292 /* 3293 * Second step: further refine the weight as a function of the 3294 * duration of the observation interval. 3295 */ 3296 weight = min_t(u32, 8, 3297 div_u64(weight * bfqd->delta_from_first, 3298 BFQ_RATE_REF_INTERVAL)); 3299 3300 /* 3301 * Divisor ranging from 10, for minimum weight, to 2, for 3302 * maximum weight. 3303 */ 3304 divisor = 10 - weight; 3305 3306 /* 3307 * Finally, update peak rate: 3308 * 3309 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3310 */ 3311 bfqd->peak_rate *= divisor-1; 3312 bfqd->peak_rate /= divisor; 3313 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3314 3315 bfqd->peak_rate += rate; 3316 3317 /* 3318 * For a very slow device, bfqd->peak_rate can reach 0 (see 3319 * the minimum representable values reported in the comments 3320 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3321 * divisions by zero where bfqd->peak_rate is used as a 3322 * divisor. 3323 */ 3324 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3325 3326 update_thr_responsiveness_params(bfqd); 3327 3328 reset_computation: 3329 bfq_reset_rate_computation(bfqd, rq); 3330 } 3331 3332 /* 3333 * Update the read/write peak rate (the main quantity used for 3334 * auto-tuning, see update_thr_responsiveness_params()). 3335 * 3336 * It is not trivial to estimate the peak rate (correctly): because of 3337 * the presence of sw and hw queues between the scheduler and the 3338 * device components that finally serve I/O requests, it is hard to 3339 * say exactly when a given dispatched request is served inside the 3340 * device, and for how long. As a consequence, it is hard to know 3341 * precisely at what rate a given set of requests is actually served 3342 * by the device. 3343 * 3344 * On the opposite end, the dispatch time of any request is trivially 3345 * available, and, from this piece of information, the "dispatch rate" 3346 * of requests can be immediately computed. So, the idea in the next 3347 * function is to use what is known, namely request dispatch times 3348 * (plus, when useful, request completion times), to estimate what is 3349 * unknown, namely in-device request service rate. 3350 * 3351 * The main issue is that, because of the above facts, the rate at 3352 * which a certain set of requests is dispatched over a certain time 3353 * interval can vary greatly with respect to the rate at which the 3354 * same requests are then served. But, since the size of any 3355 * intermediate queue is limited, and the service scheme is lossless 3356 * (no request is silently dropped), the following obvious convergence 3357 * property holds: the number of requests dispatched MUST become 3358 * closer and closer to the number of requests completed as the 3359 * observation interval grows. This is the key property used in 3360 * the next function to estimate the peak service rate as a function 3361 * of the observed dispatch rate. The function assumes to be invoked 3362 * on every request dispatch. 3363 */ 3364 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3365 { 3366 u64 now_ns = ktime_get_ns(); 3367 3368 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3369 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3370 bfqd->peak_rate_samples); 3371 bfq_reset_rate_computation(bfqd, rq); 3372 goto update_last_values; /* will add one sample */ 3373 } 3374 3375 /* 3376 * Device idle for very long: the observation interval lasting 3377 * up to this dispatch cannot be a valid observation interval 3378 * for computing a new peak rate (similarly to the late- 3379 * completion event in bfq_completed_request()). Go to 3380 * update_rate_and_reset to have the following three steps 3381 * taken: 3382 * - close the observation interval at the last (previous) 3383 * request dispatch or completion 3384 * - compute rate, if possible, for that observation interval 3385 * - start a new observation interval with this dispatch 3386 */ 3387 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3388 bfqd->rq_in_driver == 0) 3389 goto update_rate_and_reset; 3390 3391 /* Update sampling information */ 3392 bfqd->peak_rate_samples++; 3393 3394 if ((bfqd->rq_in_driver > 0 || 3395 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3396 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3397 bfqd->sequential_samples++; 3398 3399 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3400 3401 /* Reset max observed rq size every 32 dispatches */ 3402 if (likely(bfqd->peak_rate_samples % 32)) 3403 bfqd->last_rq_max_size = 3404 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3405 else 3406 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3407 3408 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3409 3410 /* Target observation interval not yet reached, go on sampling */ 3411 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3412 goto update_last_values; 3413 3414 update_rate_and_reset: 3415 bfq_update_rate_reset(bfqd, rq); 3416 update_last_values: 3417 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3418 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3419 bfqd->in_serv_last_pos = bfqd->last_position; 3420 bfqd->last_dispatch = now_ns; 3421 } 3422 3423 /* 3424 * Remove request from internal lists. 3425 */ 3426 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3427 { 3428 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3429 3430 /* 3431 * For consistency, the next instruction should have been 3432 * executed after removing the request from the queue and 3433 * dispatching it. We execute instead this instruction before 3434 * bfq_remove_request() (and hence introduce a temporary 3435 * inconsistency), for efficiency. In fact, should this 3436 * dispatch occur for a non in-service bfqq, this anticipated 3437 * increment prevents two counters related to bfqq->dispatched 3438 * from risking to be, first, uselessly decremented, and then 3439 * incremented again when the (new) value of bfqq->dispatched 3440 * happens to be taken into account. 3441 */ 3442 bfqq->dispatched++; 3443 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3444 3445 bfq_remove_request(q, rq); 3446 } 3447 3448 /* 3449 * There is a case where idling does not have to be performed for 3450 * throughput concerns, but to preserve the throughput share of 3451 * the process associated with bfqq. 3452 * 3453 * To introduce this case, we can note that allowing the drive 3454 * to enqueue more than one request at a time, and hence 3455 * delegating de facto final scheduling decisions to the 3456 * drive's internal scheduler, entails loss of control on the 3457 * actual request service order. In particular, the critical 3458 * situation is when requests from different processes happen 3459 * to be present, at the same time, in the internal queue(s) 3460 * of the drive. In such a situation, the drive, by deciding 3461 * the service order of the internally-queued requests, does 3462 * determine also the actual throughput distribution among 3463 * these processes. But the drive typically has no notion or 3464 * concern about per-process throughput distribution, and 3465 * makes its decisions only on a per-request basis. Therefore, 3466 * the service distribution enforced by the drive's internal 3467 * scheduler is likely to coincide with the desired throughput 3468 * distribution only in a completely symmetric, or favorably 3469 * skewed scenario where: 3470 * (i-a) each of these processes must get the same throughput as 3471 * the others, 3472 * (i-b) in case (i-a) does not hold, it holds that the process 3473 * associated with bfqq must receive a lower or equal 3474 * throughput than any of the other processes; 3475 * (ii) the I/O of each process has the same properties, in 3476 * terms of locality (sequential or random), direction 3477 * (reads or writes), request sizes, greediness 3478 * (from I/O-bound to sporadic), and so on; 3479 3480 * In fact, in such a scenario, the drive tends to treat the requests 3481 * of each process in about the same way as the requests of the 3482 * others, and thus to provide each of these processes with about the 3483 * same throughput. This is exactly the desired throughput 3484 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3485 * even more convenient distribution for (the process associated with) 3486 * bfqq. 3487 * 3488 * In contrast, in any asymmetric or unfavorable scenario, device 3489 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3490 * that bfqq receives its assigned fraction of the device throughput 3491 * (see [1] for details). 3492 * 3493 * The problem is that idling may significantly reduce throughput with 3494 * certain combinations of types of I/O and devices. An important 3495 * example is sync random I/O on flash storage with command 3496 * queueing. So, unless bfqq falls in cases where idling also boosts 3497 * throughput, it is important to check conditions (i-a), i(-b) and 3498 * (ii) accurately, so as to avoid idling when not strictly needed for 3499 * service guarantees. 3500 * 3501 * Unfortunately, it is extremely difficult to thoroughly check 3502 * condition (ii). And, in case there are active groups, it becomes 3503 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3504 * if there are active groups, then, for conditions (i-a) or (i-b) to 3505 * become false 'indirectly', it is enough that an active group 3506 * contains more active processes or sub-groups than some other active 3507 * group. More precisely, for conditions (i-a) or (i-b) to become 3508 * false because of such a group, it is not even necessary that the 3509 * group is (still) active: it is sufficient that, even if the group 3510 * has become inactive, some of its descendant processes still have 3511 * some request already dispatched but still waiting for 3512 * completion. In fact, requests have still to be guaranteed their 3513 * share of the throughput even after being dispatched. In this 3514 * respect, it is easy to show that, if a group frequently becomes 3515 * inactive while still having in-flight requests, and if, when this 3516 * happens, the group is not considered in the calculation of whether 3517 * the scenario is asymmetric, then the group may fail to be 3518 * guaranteed its fair share of the throughput (basically because 3519 * idling may not be performed for the descendant processes of the 3520 * group, but it had to be). We address this issue with the following 3521 * bi-modal behavior, implemented in the function 3522 * bfq_asymmetric_scenario(). 3523 * 3524 * If there are groups with requests waiting for completion 3525 * (as commented above, some of these groups may even be 3526 * already inactive), then the scenario is tagged as 3527 * asymmetric, conservatively, without checking any of the 3528 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3529 * This behavior matches also the fact that groups are created 3530 * exactly if controlling I/O is a primary concern (to 3531 * preserve bandwidth and latency guarantees). 3532 * 3533 * On the opposite end, if there are no groups with requests waiting 3534 * for completion, then only conditions (i-a) and (i-b) are actually 3535 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3536 * idling is not performed, regardless of whether condition (ii) 3537 * holds. In other words, only if conditions (i-a) and (i-b) do not 3538 * hold, then idling is allowed, and the device tends to be prevented 3539 * from queueing many requests, possibly of several processes. Since 3540 * there are no groups with requests waiting for completion, then, to 3541 * control conditions (i-a) and (i-b) it is enough to check just 3542 * whether all the queues with requests waiting for completion also 3543 * have the same weight. 3544 * 3545 * Not checking condition (ii) evidently exposes bfqq to the 3546 * risk of getting less throughput than its fair share. 3547 * However, for queues with the same weight, a further 3548 * mechanism, preemption, mitigates or even eliminates this 3549 * problem. And it does so without consequences on overall 3550 * throughput. This mechanism and its benefits are explained 3551 * in the next three paragraphs. 3552 * 3553 * Even if a queue, say Q, is expired when it remains idle, Q 3554 * can still preempt the new in-service queue if the next 3555 * request of Q arrives soon (see the comments on 3556 * bfq_bfqq_update_budg_for_activation). If all queues and 3557 * groups have the same weight, this form of preemption, 3558 * combined with the hole-recovery heuristic described in the 3559 * comments on function bfq_bfqq_update_budg_for_activation, 3560 * are enough to preserve a correct bandwidth distribution in 3561 * the mid term, even without idling. In fact, even if not 3562 * idling allows the internal queues of the device to contain 3563 * many requests, and thus to reorder requests, we can rather 3564 * safely assume that the internal scheduler still preserves a 3565 * minimum of mid-term fairness. 3566 * 3567 * More precisely, this preemption-based, idleless approach 3568 * provides fairness in terms of IOPS, and not sectors per 3569 * second. This can be seen with a simple example. Suppose 3570 * that there are two queues with the same weight, but that 3571 * the first queue receives requests of 8 sectors, while the 3572 * second queue receives requests of 1024 sectors. In 3573 * addition, suppose that each of the two queues contains at 3574 * most one request at a time, which implies that each queue 3575 * always remains idle after it is served. Finally, after 3576 * remaining idle, each queue receives very quickly a new 3577 * request. It follows that the two queues are served 3578 * alternatively, preempting each other if needed. This 3579 * implies that, although both queues have the same weight, 3580 * the queue with large requests receives a service that is 3581 * 1024/8 times as high as the service received by the other 3582 * queue. 3583 * 3584 * The motivation for using preemption instead of idling (for 3585 * queues with the same weight) is that, by not idling, 3586 * service guarantees are preserved (completely or at least in 3587 * part) without minimally sacrificing throughput. And, if 3588 * there is no active group, then the primary expectation for 3589 * this device is probably a high throughput. 3590 * 3591 * We are now left only with explaining the two sub-conditions in the 3592 * additional compound condition that is checked below for deciding 3593 * whether the scenario is asymmetric. To explain the first 3594 * sub-condition, we need to add that the function 3595 * bfq_asymmetric_scenario checks the weights of only 3596 * non-weight-raised queues, for efficiency reasons (see comments on 3597 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3598 * is checked explicitly here. More precisely, the compound condition 3599 * below takes into account also the fact that, even if bfqq is being 3600 * weight-raised, the scenario is still symmetric if all queues with 3601 * requests waiting for completion happen to be 3602 * weight-raised. Actually, we should be even more precise here, and 3603 * differentiate between interactive weight raising and soft real-time 3604 * weight raising. 3605 * 3606 * The second sub-condition checked in the compound condition is 3607 * whether there is a fair amount of already in-flight I/O not 3608 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3609 * following reason. The drive may decide to serve in-flight 3610 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3611 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3612 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3613 * basically uncontrolled amount of I/O from other queues may be 3614 * dispatched too, possibly causing the service of bfqq's I/O to be 3615 * delayed even longer in the drive. This problem gets more and more 3616 * serious as the speed and the queue depth of the drive grow, 3617 * because, as these two quantities grow, the probability to find no 3618 * queue busy but many requests in flight grows too. By contrast, 3619 * plugging I/O dispatching minimizes the delay induced by already 3620 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3621 * lose because of this delay. 3622 * 3623 * As a side note, it is worth considering that the above 3624 * device-idling countermeasures may however fail in the following 3625 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3626 * in a time period during which all symmetry sub-conditions hold, and 3627 * therefore the device is allowed to enqueue many requests, but at 3628 * some later point in time some sub-condition stops to hold, then it 3629 * may become impossible to make requests be served in the desired 3630 * order until all the requests already queued in the device have been 3631 * served. The last sub-condition commented above somewhat mitigates 3632 * this problem for weight-raised queues. 3633 * 3634 * However, as an additional mitigation for this problem, we preserve 3635 * plugging for a special symmetric case that may suddenly turn into 3636 * asymmetric: the case where only bfqq is busy. In this case, not 3637 * expiring bfqq does not cause any harm to any other queues in terms 3638 * of service guarantees. In contrast, it avoids the following unlucky 3639 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3640 * lower weight than bfqq becomes busy (or more queues), (3) the new 3641 * queue is served until a new request arrives for bfqq, (4) when bfqq 3642 * is finally served, there are so many requests of the new queue in 3643 * the drive that the pending requests for bfqq take a lot of time to 3644 * be served. In particular, event (2) may case even already 3645 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3646 * avoid this series of events, the scenario is preventively declared 3647 * as asymmetric also if bfqq is the only busy queues 3648 */ 3649 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3650 struct bfq_queue *bfqq) 3651 { 3652 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3653 3654 /* No point in idling for bfqq if it won't get requests any longer */ 3655 if (unlikely(!bfqq_process_refs(bfqq))) 3656 return false; 3657 3658 return (bfqq->wr_coeff > 1 && 3659 (bfqd->wr_busy_queues < 3660 tot_busy_queues || 3661 bfqd->rq_in_driver >= 3662 bfqq->dispatched + 4)) || 3663 bfq_asymmetric_scenario(bfqd, bfqq) || 3664 tot_busy_queues == 1; 3665 } 3666 3667 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3668 enum bfqq_expiration reason) 3669 { 3670 /* 3671 * If this bfqq is shared between multiple processes, check 3672 * to make sure that those processes are still issuing I/Os 3673 * within the mean seek distance. If not, it may be time to 3674 * break the queues apart again. 3675 */ 3676 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3677 bfq_mark_bfqq_split_coop(bfqq); 3678 3679 /* 3680 * Consider queues with a higher finish virtual time than 3681 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3682 * true, then bfqq's bandwidth would be violated if an 3683 * uncontrolled amount of I/O from these queues were 3684 * dispatched while bfqq is waiting for its new I/O to 3685 * arrive. This is exactly what may happen if this is a forced 3686 * expiration caused by a preemption attempt, and if bfqq is 3687 * not re-scheduled. To prevent this from happening, re-queue 3688 * bfqq if it needs I/O-dispatch plugging, even if it is 3689 * empty. By doing so, bfqq is granted to be served before the 3690 * above queues (provided that bfqq is of course eligible). 3691 */ 3692 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3693 !(reason == BFQQE_PREEMPTED && 3694 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3695 if (bfqq->dispatched == 0) 3696 /* 3697 * Overloading budget_timeout field to store 3698 * the time at which the queue remains with no 3699 * backlog and no outstanding request; used by 3700 * the weight-raising mechanism. 3701 */ 3702 bfqq->budget_timeout = jiffies; 3703 3704 bfq_del_bfqq_busy(bfqd, bfqq, true); 3705 } else { 3706 bfq_requeue_bfqq(bfqd, bfqq, true); 3707 /* 3708 * Resort priority tree of potential close cooperators. 3709 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3710 */ 3711 if (unlikely(!bfqd->nonrot_with_queueing && 3712 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3713 bfq_pos_tree_add_move(bfqd, bfqq); 3714 } 3715 3716 /* 3717 * All in-service entities must have been properly deactivated 3718 * or requeued before executing the next function, which 3719 * resets all in-service entities as no more in service. This 3720 * may cause bfqq to be freed. If this happens, the next 3721 * function returns true. 3722 */ 3723 return __bfq_bfqd_reset_in_service(bfqd); 3724 } 3725 3726 /** 3727 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3728 * @bfqd: device data. 3729 * @bfqq: queue to update. 3730 * @reason: reason for expiration. 3731 * 3732 * Handle the feedback on @bfqq budget at queue expiration. 3733 * See the body for detailed comments. 3734 */ 3735 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3736 struct bfq_queue *bfqq, 3737 enum bfqq_expiration reason) 3738 { 3739 struct request *next_rq; 3740 int budget, min_budget; 3741 3742 min_budget = bfq_min_budget(bfqd); 3743 3744 if (bfqq->wr_coeff == 1) 3745 budget = bfqq->max_budget; 3746 else /* 3747 * Use a constant, low budget for weight-raised queues, 3748 * to help achieve a low latency. Keep it slightly higher 3749 * than the minimum possible budget, to cause a little 3750 * bit fewer expirations. 3751 */ 3752 budget = 2 * min_budget; 3753 3754 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3755 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3756 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3757 budget, bfq_min_budget(bfqd)); 3758 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3759 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3760 3761 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3762 switch (reason) { 3763 /* 3764 * Caveat: in all the following cases we trade latency 3765 * for throughput. 3766 */ 3767 case BFQQE_TOO_IDLE: 3768 /* 3769 * This is the only case where we may reduce 3770 * the budget: if there is no request of the 3771 * process still waiting for completion, then 3772 * we assume (tentatively) that the timer has 3773 * expired because the batch of requests of 3774 * the process could have been served with a 3775 * smaller budget. Hence, betting that 3776 * process will behave in the same way when it 3777 * becomes backlogged again, we reduce its 3778 * next budget. As long as we guess right, 3779 * this budget cut reduces the latency 3780 * experienced by the process. 3781 * 3782 * However, if there are still outstanding 3783 * requests, then the process may have not yet 3784 * issued its next request just because it is 3785 * still waiting for the completion of some of 3786 * the still outstanding ones. So in this 3787 * subcase we do not reduce its budget, on the 3788 * contrary we increase it to possibly boost 3789 * the throughput, as discussed in the 3790 * comments to the BUDGET_TIMEOUT case. 3791 */ 3792 if (bfqq->dispatched > 0) /* still outstanding reqs */ 3793 budget = min(budget * 2, bfqd->bfq_max_budget); 3794 else { 3795 if (budget > 5 * min_budget) 3796 budget -= 4 * min_budget; 3797 else 3798 budget = min_budget; 3799 } 3800 break; 3801 case BFQQE_BUDGET_TIMEOUT: 3802 /* 3803 * We double the budget here because it gives 3804 * the chance to boost the throughput if this 3805 * is not a seeky process (and has bumped into 3806 * this timeout because of, e.g., ZBR). 3807 */ 3808 budget = min(budget * 2, bfqd->bfq_max_budget); 3809 break; 3810 case BFQQE_BUDGET_EXHAUSTED: 3811 /* 3812 * The process still has backlog, and did not 3813 * let either the budget timeout or the disk 3814 * idling timeout expire. Hence it is not 3815 * seeky, has a short thinktime and may be 3816 * happy with a higher budget too. So 3817 * definitely increase the budget of this good 3818 * candidate to boost the disk throughput. 3819 */ 3820 budget = min(budget * 4, bfqd->bfq_max_budget); 3821 break; 3822 case BFQQE_NO_MORE_REQUESTS: 3823 /* 3824 * For queues that expire for this reason, it 3825 * is particularly important to keep the 3826 * budget close to the actual service they 3827 * need. Doing so reduces the timestamp 3828 * misalignment problem described in the 3829 * comments in the body of 3830 * __bfq_activate_entity. In fact, suppose 3831 * that a queue systematically expires for 3832 * BFQQE_NO_MORE_REQUESTS and presents a 3833 * new request in time to enjoy timestamp 3834 * back-shifting. The larger the budget of the 3835 * queue is with respect to the service the 3836 * queue actually requests in each service 3837 * slot, the more times the queue can be 3838 * reactivated with the same virtual finish 3839 * time. It follows that, even if this finish 3840 * time is pushed to the system virtual time 3841 * to reduce the consequent timestamp 3842 * misalignment, the queue unjustly enjoys for 3843 * many re-activations a lower finish time 3844 * than all newly activated queues. 3845 * 3846 * The service needed by bfqq is measured 3847 * quite precisely by bfqq->entity.service. 3848 * Since bfqq does not enjoy device idling, 3849 * bfqq->entity.service is equal to the number 3850 * of sectors that the process associated with 3851 * bfqq requested to read/write before waiting 3852 * for request completions, or blocking for 3853 * other reasons. 3854 */ 3855 budget = max_t(int, bfqq->entity.service, min_budget); 3856 break; 3857 default: 3858 return; 3859 } 3860 } else if (!bfq_bfqq_sync(bfqq)) { 3861 /* 3862 * Async queues get always the maximum possible 3863 * budget, as for them we do not care about latency 3864 * (in addition, their ability to dispatch is limited 3865 * by the charging factor). 3866 */ 3867 budget = bfqd->bfq_max_budget; 3868 } 3869 3870 bfqq->max_budget = budget; 3871 3872 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 3873 !bfqd->bfq_user_max_budget) 3874 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 3875 3876 /* 3877 * If there is still backlog, then assign a new budget, making 3878 * sure that it is large enough for the next request. Since 3879 * the finish time of bfqq must be kept in sync with the 3880 * budget, be sure to call __bfq_bfqq_expire() *after* this 3881 * update. 3882 * 3883 * If there is no backlog, then no need to update the budget; 3884 * it will be updated on the arrival of a new request. 3885 */ 3886 next_rq = bfqq->next_rq; 3887 if (next_rq) 3888 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 3889 bfq_serv_to_charge(next_rq, bfqq)); 3890 3891 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 3892 next_rq ? blk_rq_sectors(next_rq) : 0, 3893 bfqq->entity.budget); 3894 } 3895 3896 /* 3897 * Return true if the process associated with bfqq is "slow". The slow 3898 * flag is used, in addition to the budget timeout, to reduce the 3899 * amount of service provided to seeky processes, and thus reduce 3900 * their chances to lower the throughput. More details in the comments 3901 * on the function bfq_bfqq_expire(). 3902 * 3903 * An important observation is in order: as discussed in the comments 3904 * on the function bfq_update_peak_rate(), with devices with internal 3905 * queues, it is hard if ever possible to know when and for how long 3906 * an I/O request is processed by the device (apart from the trivial 3907 * I/O pattern where a new request is dispatched only after the 3908 * previous one has been completed). This makes it hard to evaluate 3909 * the real rate at which the I/O requests of each bfq_queue are 3910 * served. In fact, for an I/O scheduler like BFQ, serving a 3911 * bfq_queue means just dispatching its requests during its service 3912 * slot (i.e., until the budget of the queue is exhausted, or the 3913 * queue remains idle, or, finally, a timeout fires). But, during the 3914 * service slot of a bfq_queue, around 100 ms at most, the device may 3915 * be even still processing requests of bfq_queues served in previous 3916 * service slots. On the opposite end, the requests of the in-service 3917 * bfq_queue may be completed after the service slot of the queue 3918 * finishes. 3919 * 3920 * Anyway, unless more sophisticated solutions are used 3921 * (where possible), the sum of the sizes of the requests dispatched 3922 * during the service slot of a bfq_queue is probably the only 3923 * approximation available for the service received by the bfq_queue 3924 * during its service slot. And this sum is the quantity used in this 3925 * function to evaluate the I/O speed of a process. 3926 */ 3927 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3928 bool compensate, enum bfqq_expiration reason, 3929 unsigned long *delta_ms) 3930 { 3931 ktime_t delta_ktime; 3932 u32 delta_usecs; 3933 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 3934 3935 if (!bfq_bfqq_sync(bfqq)) 3936 return false; 3937 3938 if (compensate) 3939 delta_ktime = bfqd->last_idling_start; 3940 else 3941 delta_ktime = ktime_get(); 3942 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 3943 delta_usecs = ktime_to_us(delta_ktime); 3944 3945 /* don't use too short time intervals */ 3946 if (delta_usecs < 1000) { 3947 if (blk_queue_nonrot(bfqd->queue)) 3948 /* 3949 * give same worst-case guarantees as idling 3950 * for seeky 3951 */ 3952 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 3953 else /* charge at least one seek */ 3954 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 3955 3956 return slow; 3957 } 3958 3959 *delta_ms = delta_usecs / USEC_PER_MSEC; 3960 3961 /* 3962 * Use only long (> 20ms) intervals to filter out excessive 3963 * spikes in service rate estimation. 3964 */ 3965 if (delta_usecs > 20000) { 3966 /* 3967 * Caveat for rotational devices: processes doing I/O 3968 * in the slower disk zones tend to be slow(er) even 3969 * if not seeky. In this respect, the estimated peak 3970 * rate is likely to be an average over the disk 3971 * surface. Accordingly, to not be too harsh with 3972 * unlucky processes, a process is deemed slow only if 3973 * its rate has been lower than half of the estimated 3974 * peak rate. 3975 */ 3976 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 3977 } 3978 3979 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 3980 3981 return slow; 3982 } 3983 3984 /* 3985 * To be deemed as soft real-time, an application must meet two 3986 * requirements. First, the application must not require an average 3987 * bandwidth higher than the approximate bandwidth required to playback or 3988 * record a compressed high-definition video. 3989 * The next function is invoked on the completion of the last request of a 3990 * batch, to compute the next-start time instant, soft_rt_next_start, such 3991 * that, if the next request of the application does not arrive before 3992 * soft_rt_next_start, then the above requirement on the bandwidth is met. 3993 * 3994 * The second requirement is that the request pattern of the application is 3995 * isochronous, i.e., that, after issuing a request or a batch of requests, 3996 * the application stops issuing new requests until all its pending requests 3997 * have been completed. After that, the application may issue a new batch, 3998 * and so on. 3999 * For this reason the next function is invoked to compute 4000 * soft_rt_next_start only for applications that meet this requirement, 4001 * whereas soft_rt_next_start is set to infinity for applications that do 4002 * not. 4003 * 4004 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4005 * happen to meet, occasionally or systematically, both the above 4006 * bandwidth and isochrony requirements. This may happen at least in 4007 * the following circumstances. First, if the CPU load is high. The 4008 * application may stop issuing requests while the CPUs are busy 4009 * serving other processes, then restart, then stop again for a while, 4010 * and so on. The other circumstances are related to the storage 4011 * device: the storage device is highly loaded or reaches a low-enough 4012 * throughput with the I/O of the application (e.g., because the I/O 4013 * is random and/or the device is slow). In all these cases, the 4014 * I/O of the application may be simply slowed down enough to meet 4015 * the bandwidth and isochrony requirements. To reduce the probability 4016 * that greedy applications are deemed as soft real-time in these 4017 * corner cases, a further rule is used in the computation of 4018 * soft_rt_next_start: the return value of this function is forced to 4019 * be higher than the maximum between the following two quantities. 4020 * 4021 * (a) Current time plus: (1) the maximum time for which the arrival 4022 * of a request is waited for when a sync queue becomes idle, 4023 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4024 * postpone for a moment the reason for adding a few extra 4025 * jiffies; we get back to it after next item (b). Lower-bounding 4026 * the return value of this function with the current time plus 4027 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4028 * because the latter issue their next request as soon as possible 4029 * after the last one has been completed. In contrast, a soft 4030 * real-time application spends some time processing data, after a 4031 * batch of its requests has been completed. 4032 * 4033 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4034 * above, greedy applications may happen to meet both the 4035 * bandwidth and isochrony requirements under heavy CPU or 4036 * storage-device load. In more detail, in these scenarios, these 4037 * applications happen, only for limited time periods, to do I/O 4038 * slowly enough to meet all the requirements described so far, 4039 * including the filtering in above item (a). These slow-speed 4040 * time intervals are usually interspersed between other time 4041 * intervals during which these applications do I/O at a very high 4042 * speed. Fortunately, exactly because of the high speed of the 4043 * I/O in the high-speed intervals, the values returned by this 4044 * function happen to be so high, near the end of any such 4045 * high-speed interval, to be likely to fall *after* the end of 4046 * the low-speed time interval that follows. These high values are 4047 * stored in bfqq->soft_rt_next_start after each invocation of 4048 * this function. As a consequence, if the last value of 4049 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4050 * next value that this function may return, then, from the very 4051 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4052 * likely to be constantly kept so high that any I/O request 4053 * issued during the low-speed interval is considered as arriving 4054 * to soon for the application to be deemed as soft 4055 * real-time. Then, in the high-speed interval that follows, the 4056 * application will not be deemed as soft real-time, just because 4057 * it will do I/O at a high speed. And so on. 4058 * 4059 * Getting back to the filtering in item (a), in the following two 4060 * cases this filtering might be easily passed by a greedy 4061 * application, if the reference quantity was just 4062 * bfqd->bfq_slice_idle: 4063 * 1) HZ is so low that the duration of a jiffy is comparable to or 4064 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4065 * devices with HZ=100. The time granularity may be so coarse 4066 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4067 * is rather lower than the exact value. 4068 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4069 * for a while, then suddenly 'jump' by several units to recover the lost 4070 * increments. This seems to happen, e.g., inside virtual machines. 4071 * To address this issue, in the filtering in (a) we do not use as a 4072 * reference time interval just bfqd->bfq_slice_idle, but 4073 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4074 * minimum number of jiffies for which the filter seems to be quite 4075 * precise also in embedded systems and KVM/QEMU virtual machines. 4076 */ 4077 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4078 struct bfq_queue *bfqq) 4079 { 4080 return max3(bfqq->soft_rt_next_start, 4081 bfqq->last_idle_bklogged + 4082 HZ * bfqq->service_from_backlogged / 4083 bfqd->bfq_wr_max_softrt_rate, 4084 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4085 } 4086 4087 /** 4088 * bfq_bfqq_expire - expire a queue. 4089 * @bfqd: device owning the queue. 4090 * @bfqq: the queue to expire. 4091 * @compensate: if true, compensate for the time spent idling. 4092 * @reason: the reason causing the expiration. 4093 * 4094 * If the process associated with bfqq does slow I/O (e.g., because it 4095 * issues random requests), we charge bfqq with the time it has been 4096 * in service instead of the service it has received (see 4097 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4098 * a consequence, bfqq will typically get higher timestamps upon 4099 * reactivation, and hence it will be rescheduled as if it had 4100 * received more service than what it has actually received. In the 4101 * end, bfqq receives less service in proportion to how slowly its 4102 * associated process consumes its budgets (and hence how seriously it 4103 * tends to lower the throughput). In addition, this time-charging 4104 * strategy guarantees time fairness among slow processes. In 4105 * contrast, if the process associated with bfqq is not slow, we 4106 * charge bfqq exactly with the service it has received. 4107 * 4108 * Charging time to the first type of queues and the exact service to 4109 * the other has the effect of using the WF2Q+ policy to schedule the 4110 * former on a timeslice basis, without violating service domain 4111 * guarantees among the latter. 4112 */ 4113 void bfq_bfqq_expire(struct bfq_data *bfqd, 4114 struct bfq_queue *bfqq, 4115 bool compensate, 4116 enum bfqq_expiration reason) 4117 { 4118 bool slow; 4119 unsigned long delta = 0; 4120 struct bfq_entity *entity = &bfqq->entity; 4121 4122 /* 4123 * Check whether the process is slow (see bfq_bfqq_is_slow). 4124 */ 4125 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta); 4126 4127 /* 4128 * As above explained, charge slow (typically seeky) and 4129 * timed-out queues with the time and not the service 4130 * received, to favor sequential workloads. 4131 * 4132 * Processes doing I/O in the slower disk zones will tend to 4133 * be slow(er) even if not seeky. Therefore, since the 4134 * estimated peak rate is actually an average over the disk 4135 * surface, these processes may timeout just for bad luck. To 4136 * avoid punishing them, do not charge time to processes that 4137 * succeeded in consuming at least 2/3 of their budget. This 4138 * allows BFQ to preserve enough elasticity to still perform 4139 * bandwidth, and not time, distribution with little unlucky 4140 * or quasi-sequential processes. 4141 */ 4142 if (bfqq->wr_coeff == 1 && 4143 (slow || 4144 (reason == BFQQE_BUDGET_TIMEOUT && 4145 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4146 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4147 4148 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4149 bfqq->last_wr_start_finish = jiffies; 4150 4151 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4152 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4153 /* 4154 * If we get here, and there are no outstanding 4155 * requests, then the request pattern is isochronous 4156 * (see the comments on the function 4157 * bfq_bfqq_softrt_next_start()). Therefore we can 4158 * compute soft_rt_next_start. 4159 * 4160 * If, instead, the queue still has outstanding 4161 * requests, then we have to wait for the completion 4162 * of all the outstanding requests to discover whether 4163 * the request pattern is actually isochronous. 4164 */ 4165 if (bfqq->dispatched == 0) 4166 bfqq->soft_rt_next_start = 4167 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4168 else if (bfqq->dispatched > 0) { 4169 /* 4170 * Schedule an update of soft_rt_next_start to when 4171 * the task may be discovered to be isochronous. 4172 */ 4173 bfq_mark_bfqq_softrt_update(bfqq); 4174 } 4175 } 4176 4177 bfq_log_bfqq(bfqd, bfqq, 4178 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4179 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4180 4181 /* 4182 * bfqq expired, so no total service time needs to be computed 4183 * any longer: reset state machine for measuring total service 4184 * times. 4185 */ 4186 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4187 bfqd->waited_rq = NULL; 4188 4189 /* 4190 * Increase, decrease or leave budget unchanged according to 4191 * reason. 4192 */ 4193 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4194 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4195 /* bfqq is gone, no more actions on it */ 4196 return; 4197 4198 /* mark bfqq as waiting a request only if a bic still points to it */ 4199 if (!bfq_bfqq_busy(bfqq) && 4200 reason != BFQQE_BUDGET_TIMEOUT && 4201 reason != BFQQE_BUDGET_EXHAUSTED) { 4202 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4203 /* 4204 * Not setting service to 0, because, if the next rq 4205 * arrives in time, the queue will go on receiving 4206 * service with this same budget (as if it never expired) 4207 */ 4208 } else 4209 entity->service = 0; 4210 4211 /* 4212 * Reset the received-service counter for every parent entity. 4213 * Differently from what happens with bfqq->entity.service, 4214 * the resetting of this counter never needs to be postponed 4215 * for parent entities. In fact, in case bfqq may have a 4216 * chance to go on being served using the last, partially 4217 * consumed budget, bfqq->entity.service needs to be kept, 4218 * because if bfqq then actually goes on being served using 4219 * the same budget, the last value of bfqq->entity.service is 4220 * needed to properly decrement bfqq->entity.budget by the 4221 * portion already consumed. In contrast, it is not necessary 4222 * to keep entity->service for parent entities too, because 4223 * the bubble up of the new value of bfqq->entity.budget will 4224 * make sure that the budgets of parent entities are correct, 4225 * even in case bfqq and thus parent entities go on receiving 4226 * service with the same budget. 4227 */ 4228 entity = entity->parent; 4229 for_each_entity(entity) 4230 entity->service = 0; 4231 } 4232 4233 /* 4234 * Budget timeout is not implemented through a dedicated timer, but 4235 * just checked on request arrivals and completions, as well as on 4236 * idle timer expirations. 4237 */ 4238 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4239 { 4240 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4241 } 4242 4243 /* 4244 * If we expire a queue that is actively waiting (i.e., with the 4245 * device idled) for the arrival of a new request, then we may incur 4246 * the timestamp misalignment problem described in the body of the 4247 * function __bfq_activate_entity. Hence we return true only if this 4248 * condition does not hold, or if the queue is slow enough to deserve 4249 * only to be kicked off for preserving a high throughput. 4250 */ 4251 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4252 { 4253 bfq_log_bfqq(bfqq->bfqd, bfqq, 4254 "may_budget_timeout: wait_request %d left %d timeout %d", 4255 bfq_bfqq_wait_request(bfqq), 4256 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4257 bfq_bfqq_budget_timeout(bfqq)); 4258 4259 return (!bfq_bfqq_wait_request(bfqq) || 4260 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4261 && 4262 bfq_bfqq_budget_timeout(bfqq); 4263 } 4264 4265 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4266 struct bfq_queue *bfqq) 4267 { 4268 bool rot_without_queueing = 4269 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4270 bfqq_sequential_and_IO_bound, 4271 idling_boosts_thr; 4272 4273 /* No point in idling for bfqq if it won't get requests any longer */ 4274 if (unlikely(!bfqq_process_refs(bfqq))) 4275 return false; 4276 4277 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4278 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4279 4280 /* 4281 * The next variable takes into account the cases where idling 4282 * boosts the throughput. 4283 * 4284 * The value of the variable is computed considering, first, that 4285 * idling is virtually always beneficial for the throughput if: 4286 * (a) the device is not NCQ-capable and rotational, or 4287 * (b) regardless of the presence of NCQ, the device is rotational and 4288 * the request pattern for bfqq is I/O-bound and sequential, or 4289 * (c) regardless of whether it is rotational, the device is 4290 * not NCQ-capable and the request pattern for bfqq is 4291 * I/O-bound and sequential. 4292 * 4293 * Secondly, and in contrast to the above item (b), idling an 4294 * NCQ-capable flash-based device would not boost the 4295 * throughput even with sequential I/O; rather it would lower 4296 * the throughput in proportion to how fast the device 4297 * is. Accordingly, the next variable is true if any of the 4298 * above conditions (a), (b) or (c) is true, and, in 4299 * particular, happens to be false if bfqd is an NCQ-capable 4300 * flash-based device. 4301 */ 4302 idling_boosts_thr = rot_without_queueing || 4303 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4304 bfqq_sequential_and_IO_bound); 4305 4306 /* 4307 * The return value of this function is equal to that of 4308 * idling_boosts_thr, unless a special case holds. In this 4309 * special case, described below, idling may cause problems to 4310 * weight-raised queues. 4311 * 4312 * When the request pool is saturated (e.g., in the presence 4313 * of write hogs), if the processes associated with 4314 * non-weight-raised queues ask for requests at a lower rate, 4315 * then processes associated with weight-raised queues have a 4316 * higher probability to get a request from the pool 4317 * immediately (or at least soon) when they need one. Thus 4318 * they have a higher probability to actually get a fraction 4319 * of the device throughput proportional to their high 4320 * weight. This is especially true with NCQ-capable drives, 4321 * which enqueue several requests in advance, and further 4322 * reorder internally-queued requests. 4323 * 4324 * For this reason, we force to false the return value if 4325 * there are weight-raised busy queues. In this case, and if 4326 * bfqq is not weight-raised, this guarantees that the device 4327 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4328 * then idling will be guaranteed by another variable, see 4329 * below). Combined with the timestamping rules of BFQ (see 4330 * [1] for details), this behavior causes bfqq, and hence any 4331 * sync non-weight-raised queue, to get a lower number of 4332 * requests served, and thus to ask for a lower number of 4333 * requests from the request pool, before the busy 4334 * weight-raised queues get served again. This often mitigates 4335 * starvation problems in the presence of heavy write 4336 * workloads and NCQ, thereby guaranteeing a higher 4337 * application and system responsiveness in these hostile 4338 * scenarios. 4339 */ 4340 return idling_boosts_thr && 4341 bfqd->wr_busy_queues == 0; 4342 } 4343 4344 /* 4345 * For a queue that becomes empty, device idling is allowed only if 4346 * this function returns true for that queue. As a consequence, since 4347 * device idling plays a critical role for both throughput boosting 4348 * and service guarantees, the return value of this function plays a 4349 * critical role as well. 4350 * 4351 * In a nutshell, this function returns true only if idling is 4352 * beneficial for throughput or, even if detrimental for throughput, 4353 * idling is however necessary to preserve service guarantees (low 4354 * latency, desired throughput distribution, ...). In particular, on 4355 * NCQ-capable devices, this function tries to return false, so as to 4356 * help keep the drives' internal queues full, whenever this helps the 4357 * device boost the throughput without causing any service-guarantee 4358 * issue. 4359 * 4360 * Most of the issues taken into account to get the return value of 4361 * this function are not trivial. We discuss these issues in the two 4362 * functions providing the main pieces of information needed by this 4363 * function. 4364 */ 4365 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4366 { 4367 struct bfq_data *bfqd = bfqq->bfqd; 4368 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4369 4370 /* No point in idling for bfqq if it won't get requests any longer */ 4371 if (unlikely(!bfqq_process_refs(bfqq))) 4372 return false; 4373 4374 if (unlikely(bfqd->strict_guarantees)) 4375 return true; 4376 4377 /* 4378 * Idling is performed only if slice_idle > 0. In addition, we 4379 * do not idle if 4380 * (a) bfqq is async 4381 * (b) bfqq is in the idle io prio class: in this case we do 4382 * not idle because we want to minimize the bandwidth that 4383 * queues in this class can steal to higher-priority queues 4384 */ 4385 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4386 bfq_class_idle(bfqq)) 4387 return false; 4388 4389 idling_boosts_thr_with_no_issue = 4390 idling_boosts_thr_without_issues(bfqd, bfqq); 4391 4392 idling_needed_for_service_guar = 4393 idling_needed_for_service_guarantees(bfqd, bfqq); 4394 4395 /* 4396 * We have now the two components we need to compute the 4397 * return value of the function, which is true only if idling 4398 * either boosts the throughput (without issues), or is 4399 * necessary to preserve service guarantees. 4400 */ 4401 return idling_boosts_thr_with_no_issue || 4402 idling_needed_for_service_guar; 4403 } 4404 4405 /* 4406 * If the in-service queue is empty but the function bfq_better_to_idle 4407 * returns true, then: 4408 * 1) the queue must remain in service and cannot be expired, and 4409 * 2) the device must be idled to wait for the possible arrival of a new 4410 * request for the queue. 4411 * See the comments on the function bfq_better_to_idle for the reasons 4412 * why performing device idling is the best choice to boost the throughput 4413 * and preserve service guarantees when bfq_better_to_idle itself 4414 * returns true. 4415 */ 4416 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4417 { 4418 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4419 } 4420 4421 /* 4422 * This function chooses the queue from which to pick the next extra 4423 * I/O request to inject, if it finds a compatible queue. See the 4424 * comments on bfq_update_inject_limit() for details on the injection 4425 * mechanism, and for the definitions of the quantities mentioned 4426 * below. 4427 */ 4428 static struct bfq_queue * 4429 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4430 { 4431 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4432 unsigned int limit = in_serv_bfqq->inject_limit; 4433 /* 4434 * If 4435 * - bfqq is not weight-raised and therefore does not carry 4436 * time-critical I/O, 4437 * or 4438 * - regardless of whether bfqq is weight-raised, bfqq has 4439 * however a long think time, during which it can absorb the 4440 * effect of an appropriate number of extra I/O requests 4441 * from other queues (see bfq_update_inject_limit for 4442 * details on the computation of this number); 4443 * then injection can be performed without restrictions. 4444 */ 4445 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4446 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4447 4448 /* 4449 * If 4450 * - the baseline total service time could not be sampled yet, 4451 * so the inject limit happens to be still 0, and 4452 * - a lot of time has elapsed since the plugging of I/O 4453 * dispatching started, so drive speed is being wasted 4454 * significantly; 4455 * then temporarily raise inject limit to one request. 4456 */ 4457 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4458 bfq_bfqq_wait_request(in_serv_bfqq) && 4459 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4460 bfqd->bfq_slice_idle) 4461 ) 4462 limit = 1; 4463 4464 if (bfqd->rq_in_driver >= limit) 4465 return NULL; 4466 4467 /* 4468 * Linear search of the source queue for injection; but, with 4469 * a high probability, very few steps are needed to find a 4470 * candidate queue, i.e., a queue with enough budget left for 4471 * its next request. In fact: 4472 * - BFQ dynamically updates the budget of every queue so as 4473 * to accommodate the expected backlog of the queue; 4474 * - if a queue gets all its requests dispatched as injected 4475 * service, then the queue is removed from the active list 4476 * (and re-added only if it gets new requests, but then it 4477 * is assigned again enough budget for its new backlog). 4478 */ 4479 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 4480 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4481 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4482 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4483 bfq_bfqq_budget_left(bfqq)) { 4484 /* 4485 * Allow for only one large in-flight request 4486 * on non-rotational devices, for the 4487 * following reason. On non-rotationl drives, 4488 * large requests take much longer than 4489 * smaller requests to be served. In addition, 4490 * the drive prefers to serve large requests 4491 * w.r.t. to small ones, if it can choose. So, 4492 * having more than one large requests queued 4493 * in the drive may easily make the next first 4494 * request of the in-service queue wait for so 4495 * long to break bfqq's service guarantees. On 4496 * the bright side, large requests let the 4497 * drive reach a very high throughput, even if 4498 * there is only one in-flight large request 4499 * at a time. 4500 */ 4501 if (blk_queue_nonrot(bfqd->queue) && 4502 blk_rq_sectors(bfqq->next_rq) >= 4503 BFQQ_SECT_THR_NONROT) 4504 limit = min_t(unsigned int, 1, limit); 4505 else 4506 limit = in_serv_bfqq->inject_limit; 4507 4508 if (bfqd->rq_in_driver < limit) { 4509 bfqd->rqs_injected = true; 4510 return bfqq; 4511 } 4512 } 4513 4514 return NULL; 4515 } 4516 4517 /* 4518 * Select a queue for service. If we have a current queue in service, 4519 * check whether to continue servicing it, or retrieve and set a new one. 4520 */ 4521 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4522 { 4523 struct bfq_queue *bfqq; 4524 struct request *next_rq; 4525 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4526 4527 bfqq = bfqd->in_service_queue; 4528 if (!bfqq) 4529 goto new_queue; 4530 4531 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4532 4533 /* 4534 * Do not expire bfqq for budget timeout if bfqq may be about 4535 * to enjoy device idling. The reason why, in this case, we 4536 * prevent bfqq from expiring is the same as in the comments 4537 * on the case where bfq_bfqq_must_idle() returns true, in 4538 * bfq_completed_request(). 4539 */ 4540 if (bfq_may_expire_for_budg_timeout(bfqq) && 4541 !bfq_bfqq_must_idle(bfqq)) 4542 goto expire; 4543 4544 check_queue: 4545 /* 4546 * This loop is rarely executed more than once. Even when it 4547 * happens, it is much more convenient to re-execute this loop 4548 * than to return NULL and trigger a new dispatch to get a 4549 * request served. 4550 */ 4551 next_rq = bfqq->next_rq; 4552 /* 4553 * If bfqq has requests queued and it has enough budget left to 4554 * serve them, keep the queue, otherwise expire it. 4555 */ 4556 if (next_rq) { 4557 if (bfq_serv_to_charge(next_rq, bfqq) > 4558 bfq_bfqq_budget_left(bfqq)) { 4559 /* 4560 * Expire the queue for budget exhaustion, 4561 * which makes sure that the next budget is 4562 * enough to serve the next request, even if 4563 * it comes from the fifo expired path. 4564 */ 4565 reason = BFQQE_BUDGET_EXHAUSTED; 4566 goto expire; 4567 } else { 4568 /* 4569 * The idle timer may be pending because we may 4570 * not disable disk idling even when a new request 4571 * arrives. 4572 */ 4573 if (bfq_bfqq_wait_request(bfqq)) { 4574 /* 4575 * If we get here: 1) at least a new request 4576 * has arrived but we have not disabled the 4577 * timer because the request was too small, 4578 * 2) then the block layer has unplugged 4579 * the device, causing the dispatch to be 4580 * invoked. 4581 * 4582 * Since the device is unplugged, now the 4583 * requests are probably large enough to 4584 * provide a reasonable throughput. 4585 * So we disable idling. 4586 */ 4587 bfq_clear_bfqq_wait_request(bfqq); 4588 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4589 } 4590 goto keep_queue; 4591 } 4592 } 4593 4594 /* 4595 * No requests pending. However, if the in-service queue is idling 4596 * for a new request, or has requests waiting for a completion and 4597 * may idle after their completion, then keep it anyway. 4598 * 4599 * Yet, inject service from other queues if it boosts 4600 * throughput and is possible. 4601 */ 4602 if (bfq_bfqq_wait_request(bfqq) || 4603 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4604 struct bfq_queue *async_bfqq = 4605 bfqq->bic && bfqq->bic->bfqq[0] && 4606 bfq_bfqq_busy(bfqq->bic->bfqq[0]) && 4607 bfqq->bic->bfqq[0]->next_rq ? 4608 bfqq->bic->bfqq[0] : NULL; 4609 struct bfq_queue *blocked_bfqq = 4610 !hlist_empty(&bfqq->woken_list) ? 4611 container_of(bfqq->woken_list.first, 4612 struct bfq_queue, 4613 woken_list_node) 4614 : NULL; 4615 4616 /* 4617 * The next four mutually-exclusive ifs decide 4618 * whether to try injection, and choose the queue to 4619 * pick an I/O request from. 4620 * 4621 * The first if checks whether the process associated 4622 * with bfqq has also async I/O pending. If so, it 4623 * injects such I/O unconditionally. Injecting async 4624 * I/O from the same process can cause no harm to the 4625 * process. On the contrary, it can only increase 4626 * bandwidth and reduce latency for the process. 4627 * 4628 * The second if checks whether there happens to be a 4629 * non-empty waker queue for bfqq, i.e., a queue whose 4630 * I/O needs to be completed for bfqq to receive new 4631 * I/O. This happens, e.g., if bfqq is associated with 4632 * a process that does some sync. A sync generates 4633 * extra blocking I/O, which must be completed before 4634 * the process associated with bfqq can go on with its 4635 * I/O. If the I/O of the waker queue is not served, 4636 * then bfqq remains empty, and no I/O is dispatched, 4637 * until the idle timeout fires for bfqq. This is 4638 * likely to result in lower bandwidth and higher 4639 * latencies for bfqq, and in a severe loss of total 4640 * throughput. The best action to take is therefore to 4641 * serve the waker queue as soon as possible. So do it 4642 * (without relying on the third alternative below for 4643 * eventually serving waker_bfqq's I/O; see the last 4644 * paragraph for further details). This systematic 4645 * injection of I/O from the waker queue does not 4646 * cause any delay to bfqq's I/O. On the contrary, 4647 * next bfqq's I/O is brought forward dramatically, 4648 * for it is not blocked for milliseconds. 4649 * 4650 * The third if checks whether there is a queue woken 4651 * by bfqq, and currently with pending I/O. Such a 4652 * woken queue does not steal bandwidth from bfqq, 4653 * because it remains soon without I/O if bfqq is not 4654 * served. So there is virtually no risk of loss of 4655 * bandwidth for bfqq if this woken queue has I/O 4656 * dispatched while bfqq is waiting for new I/O. 4657 * 4658 * The fourth if checks whether bfqq is a queue for 4659 * which it is better to avoid injection. It is so if 4660 * bfqq delivers more throughput when served without 4661 * any further I/O from other queues in the middle, or 4662 * if the service times of bfqq's I/O requests both 4663 * count more than overall throughput, and may be 4664 * easily increased by injection (this happens if bfqq 4665 * has a short think time). If none of these 4666 * conditions holds, then a candidate queue for 4667 * injection is looked for through 4668 * bfq_choose_bfqq_for_injection(). Note that the 4669 * latter may return NULL (for example if the inject 4670 * limit for bfqq is currently 0). 4671 * 4672 * NOTE: motivation for the second alternative 4673 * 4674 * Thanks to the way the inject limit is updated in 4675 * bfq_update_has_short_ttime(), it is rather likely 4676 * that, if I/O is being plugged for bfqq and the 4677 * waker queue has pending I/O requests that are 4678 * blocking bfqq's I/O, then the fourth alternative 4679 * above lets the waker queue get served before the 4680 * I/O-plugging timeout fires. So one may deem the 4681 * second alternative superfluous. It is not, because 4682 * the fourth alternative may be way less effective in 4683 * case of a synchronization. For two main 4684 * reasons. First, throughput may be low because the 4685 * inject limit may be too low to guarantee the same 4686 * amount of injected I/O, from the waker queue or 4687 * other queues, that the second alternative 4688 * guarantees (the second alternative unconditionally 4689 * injects a pending I/O request of the waker queue 4690 * for each bfq_dispatch_request()). Second, with the 4691 * fourth alternative, the duration of the plugging, 4692 * i.e., the time before bfqq finally receives new I/O, 4693 * may not be minimized, because the waker queue may 4694 * happen to be served only after other queues. 4695 */ 4696 if (async_bfqq && 4697 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 4698 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 4699 bfq_bfqq_budget_left(async_bfqq)) 4700 bfqq = bfqq->bic->bfqq[0]; 4701 else if (bfqq->waker_bfqq && 4702 bfq_bfqq_busy(bfqq->waker_bfqq) && 4703 bfqq->waker_bfqq->next_rq && 4704 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 4705 bfqq->waker_bfqq) <= 4706 bfq_bfqq_budget_left(bfqq->waker_bfqq) 4707 ) 4708 bfqq = bfqq->waker_bfqq; 4709 else if (blocked_bfqq && 4710 bfq_bfqq_busy(blocked_bfqq) && 4711 blocked_bfqq->next_rq && 4712 bfq_serv_to_charge(blocked_bfqq->next_rq, 4713 blocked_bfqq) <= 4714 bfq_bfqq_budget_left(blocked_bfqq) 4715 ) 4716 bfqq = blocked_bfqq; 4717 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 4718 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 4719 !bfq_bfqq_has_short_ttime(bfqq))) 4720 bfqq = bfq_choose_bfqq_for_injection(bfqd); 4721 else 4722 bfqq = NULL; 4723 4724 goto keep_queue; 4725 } 4726 4727 reason = BFQQE_NO_MORE_REQUESTS; 4728 expire: 4729 bfq_bfqq_expire(bfqd, bfqq, false, reason); 4730 new_queue: 4731 bfqq = bfq_set_in_service_queue(bfqd); 4732 if (bfqq) { 4733 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 4734 goto check_queue; 4735 } 4736 keep_queue: 4737 if (bfqq) 4738 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 4739 else 4740 bfq_log(bfqd, "select_queue: no queue returned"); 4741 4742 return bfqq; 4743 } 4744 4745 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 4746 { 4747 struct bfq_entity *entity = &bfqq->entity; 4748 4749 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 4750 bfq_log_bfqq(bfqd, bfqq, 4751 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 4752 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 4753 jiffies_to_msecs(bfqq->wr_cur_max_time), 4754 bfqq->wr_coeff, 4755 bfqq->entity.weight, bfqq->entity.orig_weight); 4756 4757 if (entity->prio_changed) 4758 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 4759 4760 /* 4761 * If the queue was activated in a burst, or too much 4762 * time has elapsed from the beginning of this 4763 * weight-raising period, then end weight raising. 4764 */ 4765 if (bfq_bfqq_in_large_burst(bfqq)) 4766 bfq_bfqq_end_wr(bfqq); 4767 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 4768 bfqq->wr_cur_max_time)) { 4769 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 4770 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 4771 bfq_wr_duration(bfqd))) { 4772 /* 4773 * Either in interactive weight 4774 * raising, or in soft_rt weight 4775 * raising with the 4776 * interactive-weight-raising period 4777 * elapsed (so no switch back to 4778 * interactive weight raising). 4779 */ 4780 bfq_bfqq_end_wr(bfqq); 4781 } else { /* 4782 * soft_rt finishing while still in 4783 * interactive period, switch back to 4784 * interactive weight raising 4785 */ 4786 switch_back_to_interactive_wr(bfqq, bfqd); 4787 bfqq->entity.prio_changed = 1; 4788 } 4789 } 4790 if (bfqq->wr_coeff > 1 && 4791 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 4792 bfqq->service_from_wr > max_service_from_wr) { 4793 /* see comments on max_service_from_wr */ 4794 bfq_bfqq_end_wr(bfqq); 4795 } 4796 } 4797 /* 4798 * To improve latency (for this or other queues), immediately 4799 * update weight both if it must be raised and if it must be 4800 * lowered. Since, entity may be on some active tree here, and 4801 * might have a pending change of its ioprio class, invoke 4802 * next function with the last parameter unset (see the 4803 * comments on the function). 4804 */ 4805 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 4806 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 4807 entity, false); 4808 } 4809 4810 /* 4811 * Dispatch next request from bfqq. 4812 */ 4813 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 4814 struct bfq_queue *bfqq) 4815 { 4816 struct request *rq = bfqq->next_rq; 4817 unsigned long service_to_charge; 4818 4819 service_to_charge = bfq_serv_to_charge(rq, bfqq); 4820 4821 bfq_bfqq_served(bfqq, service_to_charge); 4822 4823 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 4824 bfqd->wait_dispatch = false; 4825 bfqd->waited_rq = rq; 4826 } 4827 4828 bfq_dispatch_remove(bfqd->queue, rq); 4829 4830 if (bfqq != bfqd->in_service_queue) 4831 goto return_rq; 4832 4833 /* 4834 * If weight raising has to terminate for bfqq, then next 4835 * function causes an immediate update of bfqq's weight, 4836 * without waiting for next activation. As a consequence, on 4837 * expiration, bfqq will be timestamped as if has never been 4838 * weight-raised during this service slot, even if it has 4839 * received part or even most of the service as a 4840 * weight-raised queue. This inflates bfqq's timestamps, which 4841 * is beneficial, as bfqq is then more willing to leave the 4842 * device immediately to possible other weight-raised queues. 4843 */ 4844 bfq_update_wr_data(bfqd, bfqq); 4845 4846 /* 4847 * Expire bfqq, pretending that its budget expired, if bfqq 4848 * belongs to CLASS_IDLE and other queues are waiting for 4849 * service. 4850 */ 4851 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))) 4852 goto return_rq; 4853 4854 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 4855 4856 return_rq: 4857 return rq; 4858 } 4859 4860 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 4861 { 4862 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 4863 4864 /* 4865 * Avoiding lock: a race on bfqd->busy_queues should cause at 4866 * most a call to dispatch for nothing 4867 */ 4868 return !list_empty_careful(&bfqd->dispatch) || 4869 bfq_tot_busy_queues(bfqd) > 0; 4870 } 4871 4872 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 4873 { 4874 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 4875 struct request *rq = NULL; 4876 struct bfq_queue *bfqq = NULL; 4877 4878 if (!list_empty(&bfqd->dispatch)) { 4879 rq = list_first_entry(&bfqd->dispatch, struct request, 4880 queuelist); 4881 list_del_init(&rq->queuelist); 4882 4883 bfqq = RQ_BFQQ(rq); 4884 4885 if (bfqq) { 4886 /* 4887 * Increment counters here, because this 4888 * dispatch does not follow the standard 4889 * dispatch flow (where counters are 4890 * incremented) 4891 */ 4892 bfqq->dispatched++; 4893 4894 goto inc_in_driver_start_rq; 4895 } 4896 4897 /* 4898 * We exploit the bfq_finish_requeue_request hook to 4899 * decrement rq_in_driver, but 4900 * bfq_finish_requeue_request will not be invoked on 4901 * this request. So, to avoid unbalance, just start 4902 * this request, without incrementing rq_in_driver. As 4903 * a negative consequence, rq_in_driver is deceptively 4904 * lower than it should be while this request is in 4905 * service. This may cause bfq_schedule_dispatch to be 4906 * invoked uselessly. 4907 * 4908 * As for implementing an exact solution, the 4909 * bfq_finish_requeue_request hook, if defined, is 4910 * probably invoked also on this request. So, by 4911 * exploiting this hook, we could 1) increment 4912 * rq_in_driver here, and 2) decrement it in 4913 * bfq_finish_requeue_request. Such a solution would 4914 * let the value of the counter be always accurate, 4915 * but it would entail using an extra interface 4916 * function. This cost seems higher than the benefit, 4917 * being the frequency of non-elevator-private 4918 * requests very low. 4919 */ 4920 goto start_rq; 4921 } 4922 4923 bfq_log(bfqd, "dispatch requests: %d busy queues", 4924 bfq_tot_busy_queues(bfqd)); 4925 4926 if (bfq_tot_busy_queues(bfqd) == 0) 4927 goto exit; 4928 4929 /* 4930 * Force device to serve one request at a time if 4931 * strict_guarantees is true. Forcing this service scheme is 4932 * currently the ONLY way to guarantee that the request 4933 * service order enforced by the scheduler is respected by a 4934 * queueing device. Otherwise the device is free even to make 4935 * some unlucky request wait for as long as the device 4936 * wishes. 4937 * 4938 * Of course, serving one request at a time may cause loss of 4939 * throughput. 4940 */ 4941 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0) 4942 goto exit; 4943 4944 bfqq = bfq_select_queue(bfqd); 4945 if (!bfqq) 4946 goto exit; 4947 4948 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 4949 4950 if (rq) { 4951 inc_in_driver_start_rq: 4952 bfqd->rq_in_driver++; 4953 start_rq: 4954 rq->rq_flags |= RQF_STARTED; 4955 } 4956 exit: 4957 return rq; 4958 } 4959 4960 #ifdef CONFIG_BFQ_CGROUP_DEBUG 4961 static void bfq_update_dispatch_stats(struct request_queue *q, 4962 struct request *rq, 4963 struct bfq_queue *in_serv_queue, 4964 bool idle_timer_disabled) 4965 { 4966 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 4967 4968 if (!idle_timer_disabled && !bfqq) 4969 return; 4970 4971 /* 4972 * rq and bfqq are guaranteed to exist until this function 4973 * ends, for the following reasons. First, rq can be 4974 * dispatched to the device, and then can be completed and 4975 * freed, only after this function ends. Second, rq cannot be 4976 * merged (and thus freed because of a merge) any longer, 4977 * because it has already started. Thus rq cannot be freed 4978 * before this function ends, and, since rq has a reference to 4979 * bfqq, the same guarantee holds for bfqq too. 4980 * 4981 * In addition, the following queue lock guarantees that 4982 * bfqq_group(bfqq) exists as well. 4983 */ 4984 spin_lock_irq(&q->queue_lock); 4985 if (idle_timer_disabled) 4986 /* 4987 * Since the idle timer has been disabled, 4988 * in_serv_queue contained some request when 4989 * __bfq_dispatch_request was invoked above, which 4990 * implies that rq was picked exactly from 4991 * in_serv_queue. Thus in_serv_queue == bfqq, and is 4992 * therefore guaranteed to exist because of the above 4993 * arguments. 4994 */ 4995 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 4996 if (bfqq) { 4997 struct bfq_group *bfqg = bfqq_group(bfqq); 4998 4999 bfqg_stats_update_avg_queue_size(bfqg); 5000 bfqg_stats_set_start_empty_time(bfqg); 5001 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 5002 } 5003 spin_unlock_irq(&q->queue_lock); 5004 } 5005 #else 5006 static inline void bfq_update_dispatch_stats(struct request_queue *q, 5007 struct request *rq, 5008 struct bfq_queue *in_serv_queue, 5009 bool idle_timer_disabled) {} 5010 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5011 5012 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5013 { 5014 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5015 struct request *rq; 5016 struct bfq_queue *in_serv_queue; 5017 bool waiting_rq, idle_timer_disabled; 5018 5019 spin_lock_irq(&bfqd->lock); 5020 5021 in_serv_queue = bfqd->in_service_queue; 5022 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 5023 5024 rq = __bfq_dispatch_request(hctx); 5025 5026 idle_timer_disabled = 5027 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5028 5029 spin_unlock_irq(&bfqd->lock); 5030 5031 bfq_update_dispatch_stats(hctx->queue, rq, in_serv_queue, 5032 idle_timer_disabled); 5033 5034 return rq; 5035 } 5036 5037 /* 5038 * Task holds one reference to the queue, dropped when task exits. Each rq 5039 * in-flight on this queue also holds a reference, dropped when rq is freed. 5040 * 5041 * Scheduler lock must be held here. Recall not to use bfqq after calling 5042 * this function on it. 5043 */ 5044 void bfq_put_queue(struct bfq_queue *bfqq) 5045 { 5046 struct bfq_queue *item; 5047 struct hlist_node *n; 5048 struct bfq_group *bfqg = bfqq_group(bfqq); 5049 5050 if (bfqq->bfqd) 5051 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", 5052 bfqq, bfqq->ref); 5053 5054 bfqq->ref--; 5055 if (bfqq->ref) 5056 return; 5057 5058 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5059 hlist_del_init(&bfqq->burst_list_node); 5060 /* 5061 * Decrement also burst size after the removal, if the 5062 * process associated with bfqq is exiting, and thus 5063 * does not contribute to the burst any longer. This 5064 * decrement helps filter out false positives of large 5065 * bursts, when some short-lived process (often due to 5066 * the execution of commands by some service) happens 5067 * to start and exit while a complex application is 5068 * starting, and thus spawning several processes that 5069 * do I/O (and that *must not* be treated as a large 5070 * burst, see comments on bfq_handle_burst). 5071 * 5072 * In particular, the decrement is performed only if: 5073 * 1) bfqq is not a merged queue, because, if it is, 5074 * then this free of bfqq is not triggered by the exit 5075 * of the process bfqq is associated with, but exactly 5076 * by the fact that bfqq has just been merged. 5077 * 2) burst_size is greater than 0, to handle 5078 * unbalanced decrements. Unbalanced decrements may 5079 * happen in te following case: bfqq is inserted into 5080 * the current burst list--without incrementing 5081 * bust_size--because of a split, but the current 5082 * burst list is not the burst list bfqq belonged to 5083 * (see comments on the case of a split in 5084 * bfq_set_request). 5085 */ 5086 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5087 bfqq->bfqd->burst_size--; 5088 } 5089 5090 /* 5091 * bfqq does not exist any longer, so it cannot be woken by 5092 * any other queue, and cannot wake any other queue. Then bfqq 5093 * must be removed from the woken list of its possible waker 5094 * queue, and all queues in the woken list of bfqq must stop 5095 * having a waker queue. Strictly speaking, these updates 5096 * should be performed when bfqq remains with no I/O source 5097 * attached to it, which happens before bfqq gets freed. In 5098 * particular, this happens when the last process associated 5099 * with bfqq exits or gets associated with a different 5100 * queue. However, both events lead to bfqq being freed soon, 5101 * and dangling references would come out only after bfqq gets 5102 * freed. So these updates are done here, as a simple and safe 5103 * way to handle all cases. 5104 */ 5105 /* remove bfqq from woken list */ 5106 if (!hlist_unhashed(&bfqq->woken_list_node)) 5107 hlist_del_init(&bfqq->woken_list_node); 5108 5109 /* reset waker for all queues in woken list */ 5110 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5111 woken_list_node) { 5112 item->waker_bfqq = NULL; 5113 hlist_del_init(&item->woken_list_node); 5114 } 5115 5116 if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5117 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5118 5119 kmem_cache_free(bfq_pool, bfqq); 5120 bfqg_and_blkg_put(bfqg); 5121 } 5122 5123 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5124 { 5125 bfqq->stable_ref--; 5126 bfq_put_queue(bfqq); 5127 } 5128 5129 static void bfq_put_cooperator(struct bfq_queue *bfqq) 5130 { 5131 struct bfq_queue *__bfqq, *next; 5132 5133 /* 5134 * If this queue was scheduled to merge with another queue, be 5135 * sure to drop the reference taken on that queue (and others in 5136 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5137 */ 5138 __bfqq = bfqq->new_bfqq; 5139 while (__bfqq) { 5140 if (__bfqq == bfqq) 5141 break; 5142 next = __bfqq->new_bfqq; 5143 bfq_put_queue(__bfqq); 5144 __bfqq = next; 5145 } 5146 } 5147 5148 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5149 { 5150 if (bfqq == bfqd->in_service_queue) { 5151 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5152 bfq_schedule_dispatch(bfqd); 5153 } 5154 5155 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5156 5157 bfq_put_cooperator(bfqq); 5158 5159 bfq_release_process_ref(bfqd, bfqq); 5160 } 5161 5162 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) 5163 { 5164 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 5165 struct bfq_data *bfqd; 5166 5167 if (bfqq) 5168 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5169 5170 if (bfqq && bfqd) { 5171 unsigned long flags; 5172 5173 spin_lock_irqsave(&bfqd->lock, flags); 5174 bfqq->bic = NULL; 5175 bfq_exit_bfqq(bfqd, bfqq); 5176 bic_set_bfqq(bic, NULL, is_sync); 5177 spin_unlock_irqrestore(&bfqd->lock, flags); 5178 } 5179 } 5180 5181 static void bfq_exit_icq(struct io_cq *icq) 5182 { 5183 struct bfq_io_cq *bic = icq_to_bic(icq); 5184 5185 if (bic->stable_merge_bfqq) { 5186 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd; 5187 5188 /* 5189 * bfqd is NULL if scheduler already exited, and in 5190 * that case this is the last time bfqq is accessed. 5191 */ 5192 if (bfqd) { 5193 unsigned long flags; 5194 5195 spin_lock_irqsave(&bfqd->lock, flags); 5196 bfq_put_stable_ref(bic->stable_merge_bfqq); 5197 spin_unlock_irqrestore(&bfqd->lock, flags); 5198 } else { 5199 bfq_put_stable_ref(bic->stable_merge_bfqq); 5200 } 5201 } 5202 5203 bfq_exit_icq_bfqq(bic, true); 5204 bfq_exit_icq_bfqq(bic, false); 5205 } 5206 5207 /* 5208 * Update the entity prio values; note that the new values will not 5209 * be used until the next (re)activation. 5210 */ 5211 static void 5212 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5213 { 5214 struct task_struct *tsk = current; 5215 int ioprio_class; 5216 struct bfq_data *bfqd = bfqq->bfqd; 5217 5218 if (!bfqd) 5219 return; 5220 5221 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5222 switch (ioprio_class) { 5223 default: 5224 pr_err("bdi %s: bfq: bad prio class %d\n", 5225 bdi_dev_name(bfqq->bfqd->queue->backing_dev_info), 5226 ioprio_class); 5227 fallthrough; 5228 case IOPRIO_CLASS_NONE: 5229 /* 5230 * No prio set, inherit CPU scheduling settings. 5231 */ 5232 bfqq->new_ioprio = task_nice_ioprio(tsk); 5233 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5234 break; 5235 case IOPRIO_CLASS_RT: 5236 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5237 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5238 break; 5239 case IOPRIO_CLASS_BE: 5240 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5241 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5242 break; 5243 case IOPRIO_CLASS_IDLE: 5244 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5245 bfqq->new_ioprio = 7; 5246 break; 5247 } 5248 5249 if (bfqq->new_ioprio >= IOPRIO_BE_NR) { 5250 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5251 bfqq->new_ioprio); 5252 bfqq->new_ioprio = IOPRIO_BE_NR; 5253 } 5254 5255 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5256 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5257 bfqq->new_ioprio, bfqq->entity.new_weight); 5258 bfqq->entity.prio_changed = 1; 5259 } 5260 5261 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5262 struct bio *bio, bool is_sync, 5263 struct bfq_io_cq *bic, 5264 bool respawn); 5265 5266 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5267 { 5268 struct bfq_data *bfqd = bic_to_bfqd(bic); 5269 struct bfq_queue *bfqq; 5270 int ioprio = bic->icq.ioc->ioprio; 5271 5272 /* 5273 * This condition may trigger on a newly created bic, be sure to 5274 * drop the lock before returning. 5275 */ 5276 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5277 return; 5278 5279 bic->ioprio = ioprio; 5280 5281 bfqq = bic_to_bfqq(bic, false); 5282 if (bfqq) { 5283 bfq_release_process_ref(bfqd, bfqq); 5284 bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic, true); 5285 bic_set_bfqq(bic, bfqq, false); 5286 } 5287 5288 bfqq = bic_to_bfqq(bic, true); 5289 if (bfqq) 5290 bfq_set_next_ioprio_data(bfqq, bic); 5291 } 5292 5293 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5294 struct bfq_io_cq *bic, pid_t pid, int is_sync) 5295 { 5296 u64 now_ns = ktime_get_ns(); 5297 5298 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5299 INIT_LIST_HEAD(&bfqq->fifo); 5300 INIT_HLIST_NODE(&bfqq->burst_list_node); 5301 INIT_HLIST_NODE(&bfqq->woken_list_node); 5302 INIT_HLIST_HEAD(&bfqq->woken_list); 5303 5304 bfqq->ref = 0; 5305 bfqq->bfqd = bfqd; 5306 5307 if (bic) 5308 bfq_set_next_ioprio_data(bfqq, bic); 5309 5310 if (is_sync) { 5311 /* 5312 * No need to mark as has_short_ttime if in 5313 * idle_class, because no device idling is performed 5314 * for queues in idle class 5315 */ 5316 if (!bfq_class_idle(bfqq)) 5317 /* tentatively mark as has_short_ttime */ 5318 bfq_mark_bfqq_has_short_ttime(bfqq); 5319 bfq_mark_bfqq_sync(bfqq); 5320 bfq_mark_bfqq_just_created(bfqq); 5321 } else 5322 bfq_clear_bfqq_sync(bfqq); 5323 5324 /* set end request to minus infinity from now */ 5325 bfqq->ttime.last_end_request = now_ns + 1; 5326 5327 bfqq->creation_time = jiffies; 5328 5329 bfqq->io_start_time = now_ns; 5330 5331 bfq_mark_bfqq_IO_bound(bfqq); 5332 5333 bfqq->pid = pid; 5334 5335 /* Tentative initial value to trade off between thr and lat */ 5336 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5337 bfqq->budget_timeout = bfq_smallest_from_now(); 5338 5339 bfqq->wr_coeff = 1; 5340 bfqq->last_wr_start_finish = jiffies; 5341 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5342 bfqq->split_time = bfq_smallest_from_now(); 5343 5344 /* 5345 * To not forget the possibly high bandwidth consumed by a 5346 * process/queue in the recent past, 5347 * bfq_bfqq_softrt_next_start() returns a value at least equal 5348 * to the current value of bfqq->soft_rt_next_start (see 5349 * comments on bfq_bfqq_softrt_next_start). Set 5350 * soft_rt_next_start to now, to mean that bfqq has consumed 5351 * no bandwidth so far. 5352 */ 5353 bfqq->soft_rt_next_start = jiffies; 5354 5355 /* first request is almost certainly seeky */ 5356 bfqq->seek_history = 1; 5357 } 5358 5359 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5360 struct bfq_group *bfqg, 5361 int ioprio_class, int ioprio) 5362 { 5363 switch (ioprio_class) { 5364 case IOPRIO_CLASS_RT: 5365 return &bfqg->async_bfqq[0][ioprio]; 5366 case IOPRIO_CLASS_NONE: 5367 ioprio = IOPRIO_NORM; 5368 fallthrough; 5369 case IOPRIO_CLASS_BE: 5370 return &bfqg->async_bfqq[1][ioprio]; 5371 case IOPRIO_CLASS_IDLE: 5372 return &bfqg->async_idle_bfqq; 5373 default: 5374 return NULL; 5375 } 5376 } 5377 5378 static struct bfq_queue * 5379 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5380 struct bfq_io_cq *bic, 5381 struct bfq_queue *last_bfqq_created) 5382 { 5383 struct bfq_queue *new_bfqq = 5384 bfq_setup_merge(bfqq, last_bfqq_created); 5385 5386 if (!new_bfqq) 5387 return bfqq; 5388 5389 if (new_bfqq->bic) 5390 new_bfqq->bic->stably_merged = true; 5391 bic->stably_merged = true; 5392 5393 /* 5394 * Reusing merge functions. This implies that 5395 * bfqq->bic must be set too, for 5396 * bfq_merge_bfqqs to correctly save bfqq's 5397 * state before killing it. 5398 */ 5399 bfqq->bic = bic; 5400 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq); 5401 5402 return new_bfqq; 5403 } 5404 5405 /* 5406 * Many throughput-sensitive workloads are made of several parallel 5407 * I/O flows, with all flows generated by the same application, or 5408 * more generically by the same task (e.g., system boot). The most 5409 * counterproductive action with these workloads is plugging I/O 5410 * dispatch when one of the bfq_queues associated with these flows 5411 * remains temporarily empty. 5412 * 5413 * To avoid this plugging, BFQ has been using a burst-handling 5414 * mechanism for years now. This mechanism has proven effective for 5415 * throughput, and not detrimental for service guarantees. The 5416 * following function pushes this mechanism a little bit further, 5417 * basing on the following two facts. 5418 * 5419 * First, all the I/O flows of a the same application or task 5420 * contribute to the execution/completion of that common application 5421 * or task. So the performance figures that matter are total 5422 * throughput of the flows and task-wide I/O latency. In particular, 5423 * these flows do not need to be protected from each other, in terms 5424 * of individual bandwidth or latency. 5425 * 5426 * Second, the above fact holds regardless of the number of flows. 5427 * 5428 * Putting these two facts together, this commits merges stably the 5429 * bfq_queues associated with these I/O flows, i.e., with the 5430 * processes that generate these IO/ flows, regardless of how many the 5431 * involved processes are. 5432 * 5433 * To decide whether a set of bfq_queues is actually associated with 5434 * the I/O flows of a common application or task, and to merge these 5435 * queues stably, this function operates as follows: given a bfq_queue, 5436 * say Q2, currently being created, and the last bfq_queue, say Q1, 5437 * created before Q2, Q2 is merged stably with Q1 if 5438 * - very little time has elapsed since when Q1 was created 5439 * - Q2 has the same ioprio as Q1 5440 * - Q2 belongs to the same group as Q1 5441 * 5442 * Merging bfq_queues also reduces scheduling overhead. A fio test 5443 * with ten random readers on /dev/nullb shows a throughput boost of 5444 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5445 * the total per-request processing time, the above throughput boost 5446 * implies that BFQ's overhead is reduced by more than 50%. 5447 * 5448 * This new mechanism most certainly obsoletes the current 5449 * burst-handling heuristics. We keep those heuristics for the moment. 5450 */ 5451 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5452 struct bfq_queue *bfqq, 5453 struct bfq_io_cq *bic) 5454 { 5455 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5456 &bfqq->entity.parent->last_bfqq_created : 5457 &bfqd->last_bfqq_created; 5458 5459 struct bfq_queue *last_bfqq_created = *source_bfqq; 5460 5461 /* 5462 * If last_bfqq_created has not been set yet, then init it. If 5463 * it has been set already, but too long ago, then move it 5464 * forward to bfqq. Finally, move also if bfqq belongs to a 5465 * different group than last_bfqq_created, or if bfqq has a 5466 * different ioprio or ioprio_class. If none of these 5467 * conditions holds true, then try an early stable merge or 5468 * schedule a delayed stable merge. 5469 * 5470 * A delayed merge is scheduled (instead of performing an 5471 * early merge), in case bfqq might soon prove to be more 5472 * throughput-beneficial if not merged. Currently this is 5473 * possible only if bfqd is rotational with no queueing. For 5474 * such a drive, not merging bfqq is better for throughput if 5475 * bfqq happens to contain sequential I/O. So, we wait a 5476 * little bit for enough I/O to flow through bfqq. After that, 5477 * if such an I/O is sequential, then the merge is 5478 * canceled. Otherwise the merge is finally performed. 5479 */ 5480 if (!last_bfqq_created || 5481 time_before(last_bfqq_created->creation_time + 5482 bfqd->bfq_burst_interval, 5483 bfqq->creation_time) || 5484 bfqq->entity.parent != last_bfqq_created->entity.parent || 5485 bfqq->ioprio != last_bfqq_created->ioprio || 5486 bfqq->ioprio_class != last_bfqq_created->ioprio_class) 5487 *source_bfqq = bfqq; 5488 else if (time_after_eq(last_bfqq_created->creation_time + 5489 bfqd->bfq_burst_interval, 5490 bfqq->creation_time)) { 5491 if (likely(bfqd->nonrot_with_queueing)) 5492 /* 5493 * With this type of drive, leaving 5494 * bfqq alone may provide no 5495 * throughput benefits compared with 5496 * merging bfqq. So merge bfqq now. 5497 */ 5498 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5499 bic, 5500 last_bfqq_created); 5501 else { /* schedule tentative stable merge */ 5502 /* 5503 * get reference on last_bfqq_created, 5504 * to prevent it from being freed, 5505 * until we decide whether to merge 5506 */ 5507 last_bfqq_created->ref++; 5508 /* 5509 * need to keep track of stable refs, to 5510 * compute process refs correctly 5511 */ 5512 last_bfqq_created->stable_ref++; 5513 /* 5514 * Record the bfqq to merge to. 5515 */ 5516 bic->stable_merge_bfqq = last_bfqq_created; 5517 } 5518 } 5519 5520 return bfqq; 5521 } 5522 5523 5524 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5525 struct bio *bio, bool is_sync, 5526 struct bfq_io_cq *bic, 5527 bool respawn) 5528 { 5529 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5530 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5531 struct bfq_queue **async_bfqq = NULL; 5532 struct bfq_queue *bfqq; 5533 struct bfq_group *bfqg; 5534 5535 rcu_read_lock(); 5536 5537 bfqg = bfq_find_set_group(bfqd, __bio_blkcg(bio)); 5538 if (!bfqg) { 5539 bfqq = &bfqd->oom_bfqq; 5540 goto out; 5541 } 5542 5543 if (!is_sync) { 5544 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5545 ioprio); 5546 bfqq = *async_bfqq; 5547 if (bfqq) 5548 goto out; 5549 } 5550 5551 bfqq = kmem_cache_alloc_node(bfq_pool, 5552 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, 5553 bfqd->queue->node); 5554 5555 if (bfqq) { 5556 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5557 is_sync); 5558 bfq_init_entity(&bfqq->entity, bfqg); 5559 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5560 } else { 5561 bfqq = &bfqd->oom_bfqq; 5562 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5563 goto out; 5564 } 5565 5566 /* 5567 * Pin the queue now that it's allocated, scheduler exit will 5568 * prune it. 5569 */ 5570 if (async_bfqq) { 5571 bfqq->ref++; /* 5572 * Extra group reference, w.r.t. sync 5573 * queue. This extra reference is removed 5574 * only if bfqq->bfqg disappears, to 5575 * guarantee that this queue is not freed 5576 * until its group goes away. 5577 */ 5578 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5579 bfqq, bfqq->ref); 5580 *async_bfqq = bfqq; 5581 } 5582 5583 out: 5584 bfqq->ref++; /* get a process reference to this queue */ 5585 5586 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5587 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5588 5589 rcu_read_unlock(); 5590 return bfqq; 5591 } 5592 5593 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5594 struct bfq_queue *bfqq) 5595 { 5596 struct bfq_ttime *ttime = &bfqq->ttime; 5597 u64 elapsed; 5598 5599 /* 5600 * We are really interested in how long it takes for the queue to 5601 * become busy when there is no outstanding IO for this queue. So 5602 * ignore cases when the bfq queue has already IO queued. 5603 */ 5604 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5605 return; 5606 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; 5607 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5608 5609 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5610 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5611 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5612 ttime->ttime_samples); 5613 } 5614 5615 static void 5616 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5617 struct request *rq) 5618 { 5619 bfqq->seek_history <<= 1; 5620 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5621 5622 if (bfqq->wr_coeff > 1 && 5623 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5624 BFQQ_TOTALLY_SEEKY(bfqq)) { 5625 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5626 bfq_wr_duration(bfqd))) { 5627 /* 5628 * In soft_rt weight raising with the 5629 * interactive-weight-raising period 5630 * elapsed (so no switch back to 5631 * interactive weight raising). 5632 */ 5633 bfq_bfqq_end_wr(bfqq); 5634 } else { /* 5635 * stopping soft_rt weight raising 5636 * while still in interactive period, 5637 * switch back to interactive weight 5638 * raising 5639 */ 5640 switch_back_to_interactive_wr(bfqq, bfqd); 5641 bfqq->entity.prio_changed = 1; 5642 } 5643 } 5644 } 5645 5646 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5647 struct bfq_queue *bfqq, 5648 struct bfq_io_cq *bic) 5649 { 5650 bool has_short_ttime = true, state_changed; 5651 5652 /* 5653 * No need to update has_short_ttime if bfqq is async or in 5654 * idle io prio class, or if bfq_slice_idle is zero, because 5655 * no device idling is performed for bfqq in this case. 5656 */ 5657 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5658 bfqd->bfq_slice_idle == 0) 5659 return; 5660 5661 /* Idle window just restored, statistics are meaningless. */ 5662 if (time_is_after_eq_jiffies(bfqq->split_time + 5663 bfqd->bfq_wr_min_idle_time)) 5664 return; 5665 5666 /* Think time is infinite if no process is linked to 5667 * bfqq. Otherwise check average think time to decide whether 5668 * to mark as has_short_ttime. To this goal, compare average 5669 * think time with half the I/O-plugging timeout. 5670 */ 5671 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5672 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5673 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5674 has_short_ttime = false; 5675 5676 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5677 5678 if (has_short_ttime) 5679 bfq_mark_bfqq_has_short_ttime(bfqq); 5680 else 5681 bfq_clear_bfqq_has_short_ttime(bfqq); 5682 5683 /* 5684 * Until the base value for the total service time gets 5685 * finally computed for bfqq, the inject limit does depend on 5686 * the think-time state (short|long). In particular, the limit 5687 * is 0 or 1 if the think time is deemed, respectively, as 5688 * short or long (details in the comments in 5689 * bfq_update_inject_limit()). Accordingly, the next 5690 * instructions reset the inject limit if the think-time state 5691 * has changed and the above base value is still to be 5692 * computed. 5693 * 5694 * However, the reset is performed only if more than 100 ms 5695 * have elapsed since the last update of the inject limit, or 5696 * (inclusive) if the change is from short to long think 5697 * time. The reason for this waiting is as follows. 5698 * 5699 * bfqq may have a long think time because of a 5700 * synchronization with some other queue, i.e., because the 5701 * I/O of some other queue may need to be completed for bfqq 5702 * to receive new I/O. Details in the comments on the choice 5703 * of the queue for injection in bfq_select_queue(). 5704 * 5705 * As stressed in those comments, if such a synchronization is 5706 * actually in place, then, without injection on bfqq, the 5707 * blocking I/O cannot happen to served while bfqq is in 5708 * service. As a consequence, if bfqq is granted 5709 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 5710 * is dispatched, until the idle timeout fires. This is likely 5711 * to result in lower bandwidth and higher latencies for bfqq, 5712 * and in a severe loss of total throughput. 5713 * 5714 * On the opposite end, a non-zero inject limit may allow the 5715 * I/O that blocks bfqq to be executed soon, and therefore 5716 * bfqq to receive new I/O soon. 5717 * 5718 * But, if the blocking gets actually eliminated, then the 5719 * next think-time sample for bfqq may be very low. This in 5720 * turn may cause bfqq's think time to be deemed 5721 * short. Without the 100 ms barrier, this new state change 5722 * would cause the body of the next if to be executed 5723 * immediately. But this would set to 0 the inject 5724 * limit. Without injection, the blocking I/O would cause the 5725 * think time of bfqq to become long again, and therefore the 5726 * inject limit to be raised again, and so on. The only effect 5727 * of such a steady oscillation between the two think-time 5728 * states would be to prevent effective injection on bfqq. 5729 * 5730 * In contrast, if the inject limit is not reset during such a 5731 * long time interval as 100 ms, then the number of short 5732 * think time samples can grow significantly before the reset 5733 * is performed. As a consequence, the think time state can 5734 * become stable before the reset. Therefore there will be no 5735 * state change when the 100 ms elapse, and no reset of the 5736 * inject limit. The inject limit remains steadily equal to 1 5737 * both during and after the 100 ms. So injection can be 5738 * performed at all times, and throughput gets boosted. 5739 * 5740 * An inject limit equal to 1 is however in conflict, in 5741 * general, with the fact that the think time of bfqq is 5742 * short, because injection may be likely to delay bfqq's I/O 5743 * (as explained in the comments in 5744 * bfq_update_inject_limit()). But this does not happen in 5745 * this special case, because bfqq's low think time is due to 5746 * an effective handling of a synchronization, through 5747 * injection. In this special case, bfqq's I/O does not get 5748 * delayed by injection; on the contrary, bfqq's I/O is 5749 * brought forward, because it is not blocked for 5750 * milliseconds. 5751 * 5752 * In addition, serving the blocking I/O much sooner, and much 5753 * more frequently than once per I/O-plugging timeout, makes 5754 * it much quicker to detect a waker queue (the concept of 5755 * waker queue is defined in the comments in 5756 * bfq_add_request()). This makes it possible to start sooner 5757 * to boost throughput more effectively, by injecting the I/O 5758 * of the waker queue unconditionally on every 5759 * bfq_dispatch_request(). 5760 * 5761 * One last, important benefit of not resetting the inject 5762 * limit before 100 ms is that, during this time interval, the 5763 * base value for the total service time is likely to get 5764 * finally computed for bfqq, freeing the inject limit from 5765 * its relation with the think time. 5766 */ 5767 if (state_changed && bfqq->last_serv_time_ns == 0 && 5768 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 5769 msecs_to_jiffies(100)) || 5770 !has_short_ttime)) 5771 bfq_reset_inject_limit(bfqd, bfqq); 5772 } 5773 5774 /* 5775 * Called when a new fs request (rq) is added to bfqq. Check if there's 5776 * something we should do about it. 5777 */ 5778 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5779 struct request *rq) 5780 { 5781 if (rq->cmd_flags & REQ_META) 5782 bfqq->meta_pending++; 5783 5784 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 5785 5786 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 5787 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 5788 blk_rq_sectors(rq) < 32; 5789 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 5790 5791 /* 5792 * There is just this request queued: if 5793 * - the request is small, and 5794 * - we are idling to boost throughput, and 5795 * - the queue is not to be expired, 5796 * then just exit. 5797 * 5798 * In this way, if the device is being idled to wait 5799 * for a new request from the in-service queue, we 5800 * avoid unplugging the device and committing the 5801 * device to serve just a small request. In contrast 5802 * we wait for the block layer to decide when to 5803 * unplug the device: hopefully, new requests will be 5804 * merged to this one quickly, then the device will be 5805 * unplugged and larger requests will be dispatched. 5806 */ 5807 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 5808 !budget_timeout) 5809 return; 5810 5811 /* 5812 * A large enough request arrived, or idling is being 5813 * performed to preserve service guarantees, or 5814 * finally the queue is to be expired: in all these 5815 * cases disk idling is to be stopped, so clear 5816 * wait_request flag and reset timer. 5817 */ 5818 bfq_clear_bfqq_wait_request(bfqq); 5819 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 5820 5821 /* 5822 * The queue is not empty, because a new request just 5823 * arrived. Hence we can safely expire the queue, in 5824 * case of budget timeout, without risking that the 5825 * timestamps of the queue are not updated correctly. 5826 * See [1] for more details. 5827 */ 5828 if (budget_timeout) 5829 bfq_bfqq_expire(bfqd, bfqq, false, 5830 BFQQE_BUDGET_TIMEOUT); 5831 } 5832 } 5833 5834 /* returns true if it causes the idle timer to be disabled */ 5835 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 5836 { 5837 struct bfq_queue *bfqq = RQ_BFQQ(rq), 5838 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 5839 RQ_BIC(rq)); 5840 bool waiting, idle_timer_disabled = false; 5841 5842 if (new_bfqq) { 5843 /* 5844 * Release the request's reference to the old bfqq 5845 * and make sure one is taken to the shared queue. 5846 */ 5847 new_bfqq->allocated++; 5848 bfqq->allocated--; 5849 new_bfqq->ref++; 5850 /* 5851 * If the bic associated with the process 5852 * issuing this request still points to bfqq 5853 * (and thus has not been already redirected 5854 * to new_bfqq or even some other bfq_queue), 5855 * then complete the merge and redirect it to 5856 * new_bfqq. 5857 */ 5858 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) 5859 bfq_merge_bfqqs(bfqd, RQ_BIC(rq), 5860 bfqq, new_bfqq); 5861 5862 bfq_clear_bfqq_just_created(bfqq); 5863 /* 5864 * rq is about to be enqueued into new_bfqq, 5865 * release rq reference on bfqq 5866 */ 5867 bfq_put_queue(bfqq); 5868 rq->elv.priv[1] = new_bfqq; 5869 bfqq = new_bfqq; 5870 } 5871 5872 bfq_update_io_thinktime(bfqd, bfqq); 5873 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 5874 bfq_update_io_seektime(bfqd, bfqq, rq); 5875 5876 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 5877 bfq_add_request(rq); 5878 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 5879 5880 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 5881 list_add_tail(&rq->queuelist, &bfqq->fifo); 5882 5883 bfq_rq_enqueued(bfqd, bfqq, rq); 5884 5885 return idle_timer_disabled; 5886 } 5887 5888 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5889 static void bfq_update_insert_stats(struct request_queue *q, 5890 struct bfq_queue *bfqq, 5891 bool idle_timer_disabled, 5892 unsigned int cmd_flags) 5893 { 5894 if (!bfqq) 5895 return; 5896 5897 /* 5898 * bfqq still exists, because it can disappear only after 5899 * either it is merged with another queue, or the process it 5900 * is associated with exits. But both actions must be taken by 5901 * the same process currently executing this flow of 5902 * instructions. 5903 * 5904 * In addition, the following queue lock guarantees that 5905 * bfqq_group(bfqq) exists as well. 5906 */ 5907 spin_lock_irq(&q->queue_lock); 5908 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 5909 if (idle_timer_disabled) 5910 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 5911 spin_unlock_irq(&q->queue_lock); 5912 } 5913 #else 5914 static inline void bfq_update_insert_stats(struct request_queue *q, 5915 struct bfq_queue *bfqq, 5916 bool idle_timer_disabled, 5917 unsigned int cmd_flags) {} 5918 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5919 5920 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 5921 bool at_head) 5922 { 5923 struct request_queue *q = hctx->queue; 5924 struct bfq_data *bfqd = q->elevator->elevator_data; 5925 struct bfq_queue *bfqq; 5926 bool idle_timer_disabled = false; 5927 unsigned int cmd_flags; 5928 5929 #ifdef CONFIG_BFQ_GROUP_IOSCHED 5930 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 5931 bfqg_stats_update_legacy_io(q, rq); 5932 #endif 5933 spin_lock_irq(&bfqd->lock); 5934 if (blk_mq_sched_try_insert_merge(q, rq)) { 5935 spin_unlock_irq(&bfqd->lock); 5936 return; 5937 } 5938 5939 spin_unlock_irq(&bfqd->lock); 5940 5941 trace_block_rq_insert(rq); 5942 5943 spin_lock_irq(&bfqd->lock); 5944 bfqq = bfq_init_rq(rq); 5945 5946 /* 5947 * Reqs with at_head or passthrough flags set are to be put 5948 * directly into dispatch list. Additional case for putting rq 5949 * directly into the dispatch queue: the only active 5950 * bfq_queues are bfqq and either its waker bfq_queue or one 5951 * of its woken bfq_queues. The rationale behind this 5952 * additional condition is as follows: 5953 * - consider a bfq_queue, say Q1, detected as a waker of 5954 * another bfq_queue, say Q2 5955 * - by definition of a waker, Q1 blocks the I/O of Q2, i.e., 5956 * some I/O of Q1 needs to be completed for new I/O of Q2 5957 * to arrive. A notable example of waker is journald 5958 * - so, Q1 and Q2 are in any respect the queues of two 5959 * cooperating processes (or of two cooperating sets of 5960 * processes): the goal of Q1's I/O is doing what needs to 5961 * be done so that new Q2's I/O can finally be 5962 * issued. Therefore, if the service of Q1's I/O is delayed, 5963 * then Q2's I/O is delayed too. Conversely, if Q2's I/O is 5964 * delayed, the goal of Q1's I/O is hindered. 5965 * - as a consequence, if some I/O of Q1/Q2 arrives while 5966 * Q2/Q1 is the only queue in service, there is absolutely 5967 * no point in delaying the service of such an I/O. The 5968 * only possible result is a throughput loss 5969 * - so, when the above condition holds, the best option is to 5970 * have the new I/O dispatched as soon as possible 5971 * - the most effective and efficient way to attain the above 5972 * goal is to put the new I/O directly in the dispatch 5973 * list 5974 * - as an additional restriction, Q1 and Q2 must be the only 5975 * busy queues for this commit to put the I/O of Q2/Q1 in 5976 * the dispatch list. This is necessary, because, if also 5977 * other queues are waiting for service, then putting new 5978 * I/O directly in the dispatch list may evidently cause a 5979 * violation of service guarantees for the other queues 5980 */ 5981 if (!bfqq || 5982 (bfqq != bfqd->in_service_queue && 5983 bfqd->in_service_queue != NULL && 5984 bfq_tot_busy_queues(bfqd) == 1 + bfq_bfqq_busy(bfqq) && 5985 (bfqq->waker_bfqq == bfqd->in_service_queue || 5986 bfqd->in_service_queue->waker_bfqq == bfqq)) || at_head) { 5987 if (at_head) 5988 list_add(&rq->queuelist, &bfqd->dispatch); 5989 else 5990 list_add_tail(&rq->queuelist, &bfqd->dispatch); 5991 } else { 5992 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 5993 /* 5994 * Update bfqq, because, if a queue merge has occurred 5995 * in __bfq_insert_request, then rq has been 5996 * redirected into a new queue. 5997 */ 5998 bfqq = RQ_BFQQ(rq); 5999 6000 if (rq_mergeable(rq)) { 6001 elv_rqhash_add(q, rq); 6002 if (!q->last_merge) 6003 q->last_merge = rq; 6004 } 6005 } 6006 6007 /* 6008 * Cache cmd_flags before releasing scheduler lock, because rq 6009 * may disappear afterwards (for example, because of a request 6010 * merge). 6011 */ 6012 cmd_flags = rq->cmd_flags; 6013 6014 spin_unlock_irq(&bfqd->lock); 6015 6016 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 6017 cmd_flags); 6018 } 6019 6020 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 6021 struct list_head *list, bool at_head) 6022 { 6023 while (!list_empty(list)) { 6024 struct request *rq; 6025 6026 rq = list_first_entry(list, struct request, queuelist); 6027 list_del_init(&rq->queuelist); 6028 bfq_insert_request(hctx, rq, at_head); 6029 } 6030 } 6031 6032 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6033 { 6034 struct bfq_queue *bfqq = bfqd->in_service_queue; 6035 6036 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6037 bfqd->rq_in_driver); 6038 6039 if (bfqd->hw_tag == 1) 6040 return; 6041 6042 /* 6043 * This sample is valid if the number of outstanding requests 6044 * is large enough to allow a queueing behavior. Note that the 6045 * sum is not exact, as it's not taking into account deactivated 6046 * requests. 6047 */ 6048 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6049 return; 6050 6051 /* 6052 * If active queue hasn't enough requests and can idle, bfq might not 6053 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6054 * case 6055 */ 6056 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6057 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6058 BFQ_HW_QUEUE_THRESHOLD && 6059 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6060 return; 6061 6062 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6063 return; 6064 6065 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6066 bfqd->max_rq_in_driver = 0; 6067 bfqd->hw_tag_samples = 0; 6068 6069 bfqd->nonrot_with_queueing = 6070 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; 6071 } 6072 6073 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6074 { 6075 u64 now_ns; 6076 u32 delta_us; 6077 6078 bfq_update_hw_tag(bfqd); 6079 6080 bfqd->rq_in_driver--; 6081 bfqq->dispatched--; 6082 6083 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6084 /* 6085 * Set budget_timeout (which we overload to store the 6086 * time at which the queue remains with no backlog and 6087 * no outstanding request; used by the weight-raising 6088 * mechanism). 6089 */ 6090 bfqq->budget_timeout = jiffies; 6091 6092 bfq_weights_tree_remove(bfqd, bfqq); 6093 } 6094 6095 now_ns = ktime_get_ns(); 6096 6097 bfqq->ttime.last_end_request = now_ns; 6098 6099 /* 6100 * Using us instead of ns, to get a reasonable precision in 6101 * computing rate in next check. 6102 */ 6103 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6104 6105 /* 6106 * If the request took rather long to complete, and, according 6107 * to the maximum request size recorded, this completion latency 6108 * implies that the request was certainly served at a very low 6109 * rate (less than 1M sectors/sec), then the whole observation 6110 * interval that lasts up to this time instant cannot be a 6111 * valid time interval for computing a new peak rate. Invoke 6112 * bfq_update_rate_reset to have the following three steps 6113 * taken: 6114 * - close the observation interval at the last (previous) 6115 * request dispatch or completion 6116 * - compute rate, if possible, for that observation interval 6117 * - reset to zero samples, which will trigger a proper 6118 * re-initialization of the observation interval on next 6119 * dispatch 6120 */ 6121 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6122 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6123 1UL<<(BFQ_RATE_SHIFT - 10)) 6124 bfq_update_rate_reset(bfqd, NULL); 6125 bfqd->last_completion = now_ns; 6126 /* 6127 * Shared queues are likely to receive I/O at a high 6128 * rate. This may deceptively let them be considered as wakers 6129 * of other queues. But a false waker will unjustly steal 6130 * bandwidth to its supposedly woken queue. So considering 6131 * also shared queues in the waking mechanism may cause more 6132 * control troubles than throughput benefits. Then do not set 6133 * last_completed_rq_bfqq to bfqq if bfqq is a shared queue. 6134 */ 6135 if (!bfq_bfqq_coop(bfqq)) 6136 bfqd->last_completed_rq_bfqq = bfqq; 6137 6138 /* 6139 * If we are waiting to discover whether the request pattern 6140 * of the task associated with the queue is actually 6141 * isochronous, and both requisites for this condition to hold 6142 * are now satisfied, then compute soft_rt_next_start (see the 6143 * comments on the function bfq_bfqq_softrt_next_start()). We 6144 * do not compute soft_rt_next_start if bfqq is in interactive 6145 * weight raising (see the comments in bfq_bfqq_expire() for 6146 * an explanation). We schedule this delayed update when bfqq 6147 * expires, if it still has in-flight requests. 6148 */ 6149 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6150 RB_EMPTY_ROOT(&bfqq->sort_list) && 6151 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6152 bfqq->soft_rt_next_start = 6153 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6154 6155 /* 6156 * If this is the in-service queue, check if it needs to be expired, 6157 * or if we want to idle in case it has no pending requests. 6158 */ 6159 if (bfqd->in_service_queue == bfqq) { 6160 if (bfq_bfqq_must_idle(bfqq)) { 6161 if (bfqq->dispatched == 0) 6162 bfq_arm_slice_timer(bfqd); 6163 /* 6164 * If we get here, we do not expire bfqq, even 6165 * if bfqq was in budget timeout or had no 6166 * more requests (as controlled in the next 6167 * conditional instructions). The reason for 6168 * not expiring bfqq is as follows. 6169 * 6170 * Here bfqq->dispatched > 0 holds, but 6171 * bfq_bfqq_must_idle() returned true. This 6172 * implies that, even if no request arrives 6173 * for bfqq before bfqq->dispatched reaches 0, 6174 * bfqq will, however, not be expired on the 6175 * completion event that causes bfqq->dispatch 6176 * to reach zero. In contrast, on this event, 6177 * bfqq will start enjoying device idling 6178 * (I/O-dispatch plugging). 6179 * 6180 * But, if we expired bfqq here, bfqq would 6181 * not have the chance to enjoy device idling 6182 * when bfqq->dispatched finally reaches 6183 * zero. This would expose bfqq to violation 6184 * of its reserved service guarantees. 6185 */ 6186 return; 6187 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6188 bfq_bfqq_expire(bfqd, bfqq, false, 6189 BFQQE_BUDGET_TIMEOUT); 6190 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6191 (bfqq->dispatched == 0 || 6192 !bfq_better_to_idle(bfqq))) 6193 bfq_bfqq_expire(bfqd, bfqq, false, 6194 BFQQE_NO_MORE_REQUESTS); 6195 } 6196 6197 if (!bfqd->rq_in_driver) 6198 bfq_schedule_dispatch(bfqd); 6199 } 6200 6201 static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq) 6202 { 6203 bfqq->allocated--; 6204 6205 bfq_put_queue(bfqq); 6206 } 6207 6208 /* 6209 * The processes associated with bfqq may happen to generate their 6210 * cumulative I/O at a lower rate than the rate at which the device 6211 * could serve the same I/O. This is rather probable, e.g., if only 6212 * one process is associated with bfqq and the device is an SSD. It 6213 * results in bfqq becoming often empty while in service. In this 6214 * respect, if BFQ is allowed to switch to another queue when bfqq 6215 * remains empty, then the device goes on being fed with I/O requests, 6216 * and the throughput is not affected. In contrast, if BFQ is not 6217 * allowed to switch to another queue---because bfqq is sync and 6218 * I/O-dispatch needs to be plugged while bfqq is temporarily 6219 * empty---then, during the service of bfqq, there will be frequent 6220 * "service holes", i.e., time intervals during which bfqq gets empty 6221 * and the device can only consume the I/O already queued in its 6222 * hardware queues. During service holes, the device may even get to 6223 * remaining idle. In the end, during the service of bfqq, the device 6224 * is driven at a lower speed than the one it can reach with the kind 6225 * of I/O flowing through bfqq. 6226 * 6227 * To counter this loss of throughput, BFQ implements a "request 6228 * injection mechanism", which tries to fill the above service holes 6229 * with I/O requests taken from other queues. The hard part in this 6230 * mechanism is finding the right amount of I/O to inject, so as to 6231 * both boost throughput and not break bfqq's bandwidth and latency 6232 * guarantees. In this respect, the mechanism maintains a per-queue 6233 * inject limit, computed as below. While bfqq is empty, the injection 6234 * mechanism dispatches extra I/O requests only until the total number 6235 * of I/O requests in flight---i.e., already dispatched but not yet 6236 * completed---remains lower than this limit. 6237 * 6238 * A first definition comes in handy to introduce the algorithm by 6239 * which the inject limit is computed. We define as first request for 6240 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6241 * service, and causes bfqq to switch from empty to non-empty. The 6242 * algorithm updates the limit as a function of the effect of 6243 * injection on the service times of only the first requests of 6244 * bfqq. The reason for this restriction is that these are the 6245 * requests whose service time is affected most, because they are the 6246 * first to arrive after injection possibly occurred. 6247 * 6248 * To evaluate the effect of injection, the algorithm measures the 6249 * "total service time" of first requests. We define as total service 6250 * time of an I/O request, the time that elapses since when the 6251 * request is enqueued into bfqq, to when it is completed. This 6252 * quantity allows the whole effect of injection to be measured. It is 6253 * easy to see why. Suppose that some requests of other queues are 6254 * actually injected while bfqq is empty, and that a new request R 6255 * then arrives for bfqq. If the device does start to serve all or 6256 * part of the injected requests during the service hole, then, 6257 * because of this extra service, it may delay the next invocation of 6258 * the dispatch hook of BFQ. Then, even after R gets eventually 6259 * dispatched, the device may delay the actual service of R if it is 6260 * still busy serving the extra requests, or if it decides to serve, 6261 * before R, some extra request still present in its queues. As a 6262 * conclusion, the cumulative extra delay caused by injection can be 6263 * easily evaluated by just comparing the total service time of first 6264 * requests with and without injection. 6265 * 6266 * The limit-update algorithm works as follows. On the arrival of a 6267 * first request of bfqq, the algorithm measures the total time of the 6268 * request only if one of the three cases below holds, and, for each 6269 * case, it updates the limit as described below: 6270 * 6271 * (1) If there is no in-flight request. This gives a baseline for the 6272 * total service time of the requests of bfqq. If the baseline has 6273 * not been computed yet, then, after computing it, the limit is 6274 * set to 1, to start boosting throughput, and to prepare the 6275 * ground for the next case. If the baseline has already been 6276 * computed, then it is updated, in case it results to be lower 6277 * than the previous value. 6278 * 6279 * (2) If the limit is higher than 0 and there are in-flight 6280 * requests. By comparing the total service time in this case with 6281 * the above baseline, it is possible to know at which extent the 6282 * current value of the limit is inflating the total service 6283 * time. If the inflation is below a certain threshold, then bfqq 6284 * is assumed to be suffering from no perceivable loss of its 6285 * service guarantees, and the limit is even tentatively 6286 * increased. If the inflation is above the threshold, then the 6287 * limit is decreased. Due to the lack of any hysteresis, this 6288 * logic makes the limit oscillate even in steady workload 6289 * conditions. Yet we opted for it, because it is fast in reaching 6290 * the best value for the limit, as a function of the current I/O 6291 * workload. To reduce oscillations, this step is disabled for a 6292 * short time interval after the limit happens to be decreased. 6293 * 6294 * (3) Periodically, after resetting the limit, to make sure that the 6295 * limit eventually drops in case the workload changes. This is 6296 * needed because, after the limit has gone safely up for a 6297 * certain workload, it is impossible to guess whether the 6298 * baseline total service time may have changed, without measuring 6299 * it again without injection. A more effective version of this 6300 * step might be to just sample the baseline, by interrupting 6301 * injection only once, and then to reset/lower the limit only if 6302 * the total service time with the current limit does happen to be 6303 * too large. 6304 * 6305 * More details on each step are provided in the comments on the 6306 * pieces of code that implement these steps: the branch handling the 6307 * transition from empty to non empty in bfq_add_request(), the branch 6308 * handling injection in bfq_select_queue(), and the function 6309 * bfq_choose_bfqq_for_injection(). These comments also explain some 6310 * exceptions, made by the injection mechanism in some special cases. 6311 */ 6312 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6313 struct bfq_queue *bfqq) 6314 { 6315 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; 6316 unsigned int old_limit = bfqq->inject_limit; 6317 6318 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6319 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6320 6321 if (tot_time_ns >= threshold && old_limit > 0) { 6322 bfqq->inject_limit--; 6323 bfqq->decrease_time_jif = jiffies; 6324 } else if (tot_time_ns < threshold && 6325 old_limit <= bfqd->max_rq_in_driver) 6326 bfqq->inject_limit++; 6327 } 6328 6329 /* 6330 * Either we still have to compute the base value for the 6331 * total service time, and there seem to be the right 6332 * conditions to do it, or we can lower the last base value 6333 * computed. 6334 * 6335 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O 6336 * request in flight, because this function is in the code 6337 * path that handles the completion of a request of bfqq, and, 6338 * in particular, this function is executed before 6339 * bfqd->rq_in_driver is decremented in such a code path. 6340 */ 6341 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) || 6342 tot_time_ns < bfqq->last_serv_time_ns) { 6343 if (bfqq->last_serv_time_ns == 0) { 6344 /* 6345 * Now we certainly have a base value: make sure we 6346 * start trying injection. 6347 */ 6348 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6349 } 6350 bfqq->last_serv_time_ns = tot_time_ns; 6351 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1) 6352 /* 6353 * No I/O injected and no request still in service in 6354 * the drive: these are the exact conditions for 6355 * computing the base value of the total service time 6356 * for bfqq. So let's update this value, because it is 6357 * rather variable. For example, it varies if the size 6358 * or the spatial locality of the I/O requests in bfqq 6359 * change. 6360 */ 6361 bfqq->last_serv_time_ns = tot_time_ns; 6362 6363 6364 /* update complete, not waiting for any request completion any longer */ 6365 bfqd->waited_rq = NULL; 6366 bfqd->rqs_injected = false; 6367 } 6368 6369 /* 6370 * Handle either a requeue or a finish for rq. The things to do are 6371 * the same in both cases: all references to rq are to be dropped. In 6372 * particular, rq is considered completed from the point of view of 6373 * the scheduler. 6374 */ 6375 static void bfq_finish_requeue_request(struct request *rq) 6376 { 6377 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6378 struct bfq_data *bfqd; 6379 6380 /* 6381 * rq either is not associated with any icq, or is an already 6382 * requeued request that has not (yet) been re-inserted into 6383 * a bfq_queue. 6384 */ 6385 if (!rq->elv.icq || !bfqq) 6386 return; 6387 6388 bfqd = bfqq->bfqd; 6389 6390 if (rq->rq_flags & RQF_STARTED) 6391 bfqg_stats_update_completion(bfqq_group(bfqq), 6392 rq->start_time_ns, 6393 rq->io_start_time_ns, 6394 rq->cmd_flags); 6395 6396 if (likely(rq->rq_flags & RQF_STARTED)) { 6397 unsigned long flags; 6398 6399 spin_lock_irqsave(&bfqd->lock, flags); 6400 6401 if (rq == bfqd->waited_rq) 6402 bfq_update_inject_limit(bfqd, bfqq); 6403 6404 bfq_completed_request(bfqq, bfqd); 6405 bfq_finish_requeue_request_body(bfqq); 6406 6407 spin_unlock_irqrestore(&bfqd->lock, flags); 6408 } else { 6409 /* 6410 * Request rq may be still/already in the scheduler, 6411 * in which case we need to remove it (this should 6412 * never happen in case of requeue). And we cannot 6413 * defer such a check and removal, to avoid 6414 * inconsistencies in the time interval from the end 6415 * of this function to the start of the deferred work. 6416 * This situation seems to occur only in process 6417 * context, as a consequence of a merge. In the 6418 * current version of the code, this implies that the 6419 * lock is held. 6420 */ 6421 6422 if (!RB_EMPTY_NODE(&rq->rb_node)) { 6423 bfq_remove_request(rq->q, rq); 6424 bfqg_stats_update_io_remove(bfqq_group(bfqq), 6425 rq->cmd_flags); 6426 } 6427 bfq_finish_requeue_request_body(bfqq); 6428 } 6429 6430 /* 6431 * Reset private fields. In case of a requeue, this allows 6432 * this function to correctly do nothing if it is spuriously 6433 * invoked again on this same request (see the check at the 6434 * beginning of the function). Probably, a better general 6435 * design would be to prevent blk-mq from invoking the requeue 6436 * or finish hooks of an elevator, for a request that is not 6437 * referred by that elevator. 6438 * 6439 * Resetting the following fields would break the 6440 * request-insertion logic if rq is re-inserted into a bfq 6441 * internal queue, without a re-preparation. Here we assume 6442 * that re-insertions of requeued requests, without 6443 * re-preparation, can happen only for pass_through or at_head 6444 * requests (which are not re-inserted into bfq internal 6445 * queues). 6446 */ 6447 rq->elv.priv[0] = NULL; 6448 rq->elv.priv[1] = NULL; 6449 } 6450 6451 /* 6452 * Removes the association between the current task and bfqq, assuming 6453 * that bic points to the bfq iocontext of the task. 6454 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6455 * was the last process referring to that bfqq. 6456 */ 6457 static struct bfq_queue * 6458 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6459 { 6460 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6461 6462 if (bfqq_process_refs(bfqq) == 1) { 6463 bfqq->pid = current->pid; 6464 bfq_clear_bfqq_coop(bfqq); 6465 bfq_clear_bfqq_split_coop(bfqq); 6466 return bfqq; 6467 } 6468 6469 bic_set_bfqq(bic, NULL, 1); 6470 6471 bfq_put_cooperator(bfqq); 6472 6473 bfq_release_process_ref(bfqq->bfqd, bfqq); 6474 return NULL; 6475 } 6476 6477 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6478 struct bfq_io_cq *bic, 6479 struct bio *bio, 6480 bool split, bool is_sync, 6481 bool *new_queue) 6482 { 6483 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 6484 6485 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6486 return bfqq; 6487 6488 if (new_queue) 6489 *new_queue = true; 6490 6491 if (bfqq) 6492 bfq_put_queue(bfqq); 6493 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6494 6495 bic_set_bfqq(bic, bfqq, is_sync); 6496 if (split && is_sync) { 6497 if ((bic->was_in_burst_list && bfqd->large_burst) || 6498 bic->saved_in_large_burst) 6499 bfq_mark_bfqq_in_large_burst(bfqq); 6500 else { 6501 bfq_clear_bfqq_in_large_burst(bfqq); 6502 if (bic->was_in_burst_list) 6503 /* 6504 * If bfqq was in the current 6505 * burst list before being 6506 * merged, then we have to add 6507 * it back. And we do not need 6508 * to increase burst_size, as 6509 * we did not decrement 6510 * burst_size when we removed 6511 * bfqq from the burst list as 6512 * a consequence of a merge 6513 * (see comments in 6514 * bfq_put_queue). In this 6515 * respect, it would be rather 6516 * costly to know whether the 6517 * current burst list is still 6518 * the same burst list from 6519 * which bfqq was removed on 6520 * the merge. To avoid this 6521 * cost, if bfqq was in a 6522 * burst list, then we add 6523 * bfqq to the current burst 6524 * list without any further 6525 * check. This can cause 6526 * inappropriate insertions, 6527 * but rarely enough to not 6528 * harm the detection of large 6529 * bursts significantly. 6530 */ 6531 hlist_add_head(&bfqq->burst_list_node, 6532 &bfqd->burst_list); 6533 } 6534 bfqq->split_time = jiffies; 6535 } 6536 6537 return bfqq; 6538 } 6539 6540 /* 6541 * Only reset private fields. The actual request preparation will be 6542 * performed by bfq_init_rq, when rq is either inserted or merged. See 6543 * comments on bfq_init_rq for the reason behind this delayed 6544 * preparation. 6545 */ 6546 static void bfq_prepare_request(struct request *rq) 6547 { 6548 /* 6549 * Regardless of whether we have an icq attached, we have to 6550 * clear the scheduler pointers, as they might point to 6551 * previously allocated bic/bfqq structs. 6552 */ 6553 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6554 } 6555 6556 /* 6557 * If needed, init rq, allocate bfq data structures associated with 6558 * rq, and increment reference counters in the destination bfq_queue 6559 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6560 * not associated with any bfq_queue. 6561 * 6562 * This function is invoked by the functions that perform rq insertion 6563 * or merging. One may have expected the above preparation operations 6564 * to be performed in bfq_prepare_request, and not delayed to when rq 6565 * is inserted or merged. The rationale behind this delayed 6566 * preparation is that, after the prepare_request hook is invoked for 6567 * rq, rq may still be transformed into a request with no icq, i.e., a 6568 * request not associated with any queue. No bfq hook is invoked to 6569 * signal this transformation. As a consequence, should these 6570 * preparation operations be performed when the prepare_request hook 6571 * is invoked, and should rq be transformed one moment later, bfq 6572 * would end up in an inconsistent state, because it would have 6573 * incremented some queue counters for an rq destined to 6574 * transformation, without any chance to correctly lower these 6575 * counters back. In contrast, no transformation can still happen for 6576 * rq after rq has been inserted or merged. So, it is safe to execute 6577 * these preparation operations when rq is finally inserted or merged. 6578 */ 6579 static struct bfq_queue *bfq_init_rq(struct request *rq) 6580 { 6581 struct request_queue *q = rq->q; 6582 struct bio *bio = rq->bio; 6583 struct bfq_data *bfqd = q->elevator->elevator_data; 6584 struct bfq_io_cq *bic; 6585 const int is_sync = rq_is_sync(rq); 6586 struct bfq_queue *bfqq; 6587 bool new_queue = false; 6588 bool bfqq_already_existing = false, split = false; 6589 6590 if (unlikely(!rq->elv.icq)) 6591 return NULL; 6592 6593 /* 6594 * Assuming that elv.priv[1] is set only if everything is set 6595 * for this rq. This holds true, because this function is 6596 * invoked only for insertion or merging, and, after such 6597 * events, a request cannot be manipulated any longer before 6598 * being removed from bfq. 6599 */ 6600 if (rq->elv.priv[1]) 6601 return rq->elv.priv[1]; 6602 6603 bic = icq_to_bic(rq->elv.icq); 6604 6605 bfq_check_ioprio_change(bic, bio); 6606 6607 bfq_bic_update_cgroup(bic, bio); 6608 6609 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6610 &new_queue); 6611 6612 if (likely(!new_queue)) { 6613 /* If the queue was seeky for too long, break it apart. */ 6614 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) && 6615 !bic->stably_merged) { 6616 struct bfq_queue *old_bfqq = bfqq; 6617 6618 /* Update bic before losing reference to bfqq */ 6619 if (bfq_bfqq_in_large_burst(bfqq)) 6620 bic->saved_in_large_burst = true; 6621 6622 bfqq = bfq_split_bfqq(bic, bfqq); 6623 split = true; 6624 6625 if (!bfqq) { 6626 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, 6627 true, is_sync, 6628 NULL); 6629 bfqq->waker_bfqq = old_bfqq->waker_bfqq; 6630 bfqq->tentative_waker_bfqq = NULL; 6631 6632 /* 6633 * If the waker queue disappears, then 6634 * new_bfqq->waker_bfqq must be 6635 * reset. So insert new_bfqq into the 6636 * woken_list of the waker. See 6637 * bfq_check_waker for details. 6638 */ 6639 if (bfqq->waker_bfqq) 6640 hlist_add_head(&bfqq->woken_list_node, 6641 &bfqq->waker_bfqq->woken_list); 6642 } else 6643 bfqq_already_existing = true; 6644 } 6645 } 6646 6647 bfqq->allocated++; 6648 bfqq->ref++; 6649 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6650 rq, bfqq, bfqq->ref); 6651 6652 rq->elv.priv[0] = bic; 6653 rq->elv.priv[1] = bfqq; 6654 6655 /* 6656 * If a bfq_queue has only one process reference, it is owned 6657 * by only this bic: we can then set bfqq->bic = bic. in 6658 * addition, if the queue has also just been split, we have to 6659 * resume its state. 6660 */ 6661 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { 6662 bfqq->bic = bic; 6663 if (split) { 6664 /* 6665 * The queue has just been split from a shared 6666 * queue: restore the idle window and the 6667 * possible weight raising period. 6668 */ 6669 bfq_bfqq_resume_state(bfqq, bfqd, bic, 6670 bfqq_already_existing); 6671 } 6672 } 6673 6674 /* 6675 * Consider bfqq as possibly belonging to a burst of newly 6676 * created queues only if: 6677 * 1) A burst is actually happening (bfqd->burst_size > 0) 6678 * or 6679 * 2) There is no other active queue. In fact, if, in 6680 * contrast, there are active queues not belonging to the 6681 * possible burst bfqq may belong to, then there is no gain 6682 * in considering bfqq as belonging to a burst, and 6683 * therefore in not weight-raising bfqq. See comments on 6684 * bfq_handle_burst(). 6685 * 6686 * This filtering also helps eliminating false positives, 6687 * occurring when bfqq does not belong to an actual large 6688 * burst, but some background task (e.g., a service) happens 6689 * to trigger the creation of new queues very close to when 6690 * bfqq and its possible companion queues are created. See 6691 * comments on bfq_handle_burst() for further details also on 6692 * this issue. 6693 */ 6694 if (unlikely(bfq_bfqq_just_created(bfqq) && 6695 (bfqd->burst_size > 0 || 6696 bfq_tot_busy_queues(bfqd) == 0))) 6697 bfq_handle_burst(bfqd, bfqq); 6698 6699 return bfqq; 6700 } 6701 6702 static void 6703 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 6704 { 6705 enum bfqq_expiration reason; 6706 unsigned long flags; 6707 6708 spin_lock_irqsave(&bfqd->lock, flags); 6709 6710 /* 6711 * Considering that bfqq may be in race, we should firstly check 6712 * whether bfqq is in service before doing something on it. If 6713 * the bfqq in race is not in service, it has already been expired 6714 * through __bfq_bfqq_expire func and its wait_request flags has 6715 * been cleared in __bfq_bfqd_reset_in_service func. 6716 */ 6717 if (bfqq != bfqd->in_service_queue) { 6718 spin_unlock_irqrestore(&bfqd->lock, flags); 6719 return; 6720 } 6721 6722 bfq_clear_bfqq_wait_request(bfqq); 6723 6724 if (bfq_bfqq_budget_timeout(bfqq)) 6725 /* 6726 * Also here the queue can be safely expired 6727 * for budget timeout without wasting 6728 * guarantees 6729 */ 6730 reason = BFQQE_BUDGET_TIMEOUT; 6731 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 6732 /* 6733 * The queue may not be empty upon timer expiration, 6734 * because we may not disable the timer when the 6735 * first request of the in-service queue arrives 6736 * during disk idling. 6737 */ 6738 reason = BFQQE_TOO_IDLE; 6739 else 6740 goto schedule_dispatch; 6741 6742 bfq_bfqq_expire(bfqd, bfqq, true, reason); 6743 6744 schedule_dispatch: 6745 spin_unlock_irqrestore(&bfqd->lock, flags); 6746 bfq_schedule_dispatch(bfqd); 6747 } 6748 6749 /* 6750 * Handler of the expiration of the timer running if the in-service queue 6751 * is idling inside its time slice. 6752 */ 6753 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 6754 { 6755 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 6756 idle_slice_timer); 6757 struct bfq_queue *bfqq = bfqd->in_service_queue; 6758 6759 /* 6760 * Theoretical race here: the in-service queue can be NULL or 6761 * different from the queue that was idling if a new request 6762 * arrives for the current queue and there is a full dispatch 6763 * cycle that changes the in-service queue. This can hardly 6764 * happen, but in the worst case we just expire a queue too 6765 * early. 6766 */ 6767 if (bfqq) 6768 bfq_idle_slice_timer_body(bfqd, bfqq); 6769 6770 return HRTIMER_NORESTART; 6771 } 6772 6773 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 6774 struct bfq_queue **bfqq_ptr) 6775 { 6776 struct bfq_queue *bfqq = *bfqq_ptr; 6777 6778 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 6779 if (bfqq) { 6780 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 6781 6782 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 6783 bfqq, bfqq->ref); 6784 bfq_put_queue(bfqq); 6785 *bfqq_ptr = NULL; 6786 } 6787 } 6788 6789 /* 6790 * Release all the bfqg references to its async queues. If we are 6791 * deallocating the group these queues may still contain requests, so 6792 * we reparent them to the root cgroup (i.e., the only one that will 6793 * exist for sure until all the requests on a device are gone). 6794 */ 6795 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 6796 { 6797 int i, j; 6798 6799 for (i = 0; i < 2; i++) 6800 for (j = 0; j < IOPRIO_BE_NR; j++) 6801 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); 6802 6803 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); 6804 } 6805 6806 /* 6807 * See the comments on bfq_limit_depth for the purpose of 6808 * the depths set in the function. Return minimum shallow depth we'll use. 6809 */ 6810 static unsigned int bfq_update_depths(struct bfq_data *bfqd, 6811 struct sbitmap_queue *bt) 6812 { 6813 unsigned int i, j, min_shallow = UINT_MAX; 6814 6815 /* 6816 * In-word depths if no bfq_queue is being weight-raised: 6817 * leaving 25% of tags only for sync reads. 6818 * 6819 * In next formulas, right-shift the value 6820 * (1U<<bt->sb.shift), instead of computing directly 6821 * (1U<<(bt->sb.shift - something)), to be robust against 6822 * any possible value of bt->sb.shift, without having to 6823 * limit 'something'. 6824 */ 6825 /* no more than 50% of tags for async I/O */ 6826 bfqd->word_depths[0][0] = max((1U << bt->sb.shift) >> 1, 1U); 6827 /* 6828 * no more than 75% of tags for sync writes (25% extra tags 6829 * w.r.t. async I/O, to prevent async I/O from starving sync 6830 * writes) 6831 */ 6832 bfqd->word_depths[0][1] = max(((1U << bt->sb.shift) * 3) >> 2, 1U); 6833 6834 /* 6835 * In-word depths in case some bfq_queue is being weight- 6836 * raised: leaving ~63% of tags for sync reads. This is the 6837 * highest percentage for which, in our tests, application 6838 * start-up times didn't suffer from any regression due to tag 6839 * shortage. 6840 */ 6841 /* no more than ~18% of tags for async I/O */ 6842 bfqd->word_depths[1][0] = max(((1U << bt->sb.shift) * 3) >> 4, 1U); 6843 /* no more than ~37% of tags for sync writes (~20% extra tags) */ 6844 bfqd->word_depths[1][1] = max(((1U << bt->sb.shift) * 6) >> 4, 1U); 6845 6846 for (i = 0; i < 2; i++) 6847 for (j = 0; j < 2; j++) 6848 min_shallow = min(min_shallow, bfqd->word_depths[i][j]); 6849 6850 return min_shallow; 6851 } 6852 6853 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) 6854 { 6855 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 6856 struct blk_mq_tags *tags = hctx->sched_tags; 6857 unsigned int min_shallow; 6858 6859 min_shallow = bfq_update_depths(bfqd, tags->bitmap_tags); 6860 sbitmap_queue_min_shallow_depth(tags->bitmap_tags, min_shallow); 6861 } 6862 6863 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) 6864 { 6865 bfq_depth_updated(hctx); 6866 return 0; 6867 } 6868 6869 static void bfq_exit_queue(struct elevator_queue *e) 6870 { 6871 struct bfq_data *bfqd = e->elevator_data; 6872 struct bfq_queue *bfqq, *n; 6873 6874 hrtimer_cancel(&bfqd->idle_slice_timer); 6875 6876 spin_lock_irq(&bfqd->lock); 6877 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 6878 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 6879 spin_unlock_irq(&bfqd->lock); 6880 6881 hrtimer_cancel(&bfqd->idle_slice_timer); 6882 6883 /* release oom-queue reference to root group */ 6884 bfqg_and_blkg_put(bfqd->root_group); 6885 6886 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6887 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq); 6888 #else 6889 spin_lock_irq(&bfqd->lock); 6890 bfq_put_async_queues(bfqd, bfqd->root_group); 6891 kfree(bfqd->root_group); 6892 spin_unlock_irq(&bfqd->lock); 6893 #endif 6894 6895 kfree(bfqd); 6896 } 6897 6898 static void bfq_init_root_group(struct bfq_group *root_group, 6899 struct bfq_data *bfqd) 6900 { 6901 int i; 6902 6903 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6904 root_group->entity.parent = NULL; 6905 root_group->my_entity = NULL; 6906 root_group->bfqd = bfqd; 6907 #endif 6908 root_group->rq_pos_tree = RB_ROOT; 6909 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 6910 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 6911 root_group->sched_data.bfq_class_idle_last_service = jiffies; 6912 } 6913 6914 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) 6915 { 6916 struct bfq_data *bfqd; 6917 struct elevator_queue *eq; 6918 6919 eq = elevator_alloc(q, e); 6920 if (!eq) 6921 return -ENOMEM; 6922 6923 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 6924 if (!bfqd) { 6925 kobject_put(&eq->kobj); 6926 return -ENOMEM; 6927 } 6928 eq->elevator_data = bfqd; 6929 6930 spin_lock_irq(&q->queue_lock); 6931 q->elevator = eq; 6932 spin_unlock_irq(&q->queue_lock); 6933 6934 /* 6935 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 6936 * Grab a permanent reference to it, so that the normal code flow 6937 * will not attempt to free it. 6938 */ 6939 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); 6940 bfqd->oom_bfqq.ref++; 6941 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 6942 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 6943 bfqd->oom_bfqq.entity.new_weight = 6944 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 6945 6946 /* oom_bfqq does not participate to bursts */ 6947 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 6948 6949 /* 6950 * Trigger weight initialization, according to ioprio, at the 6951 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 6952 * class won't be changed any more. 6953 */ 6954 bfqd->oom_bfqq.entity.prio_changed = 1; 6955 6956 bfqd->queue = q; 6957 6958 INIT_LIST_HEAD(&bfqd->dispatch); 6959 6960 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, 6961 HRTIMER_MODE_REL); 6962 bfqd->idle_slice_timer.function = bfq_idle_slice_timer; 6963 6964 bfqd->queue_weights_tree = RB_ROOT_CACHED; 6965 bfqd->num_groups_with_pending_reqs = 0; 6966 6967 INIT_LIST_HEAD(&bfqd->active_list); 6968 INIT_LIST_HEAD(&bfqd->idle_list); 6969 INIT_HLIST_HEAD(&bfqd->burst_list); 6970 6971 bfqd->hw_tag = -1; 6972 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); 6973 6974 bfqd->bfq_max_budget = bfq_default_max_budget; 6975 6976 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 6977 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 6978 bfqd->bfq_back_max = bfq_back_max; 6979 bfqd->bfq_back_penalty = bfq_back_penalty; 6980 bfqd->bfq_slice_idle = bfq_slice_idle; 6981 bfqd->bfq_timeout = bfq_timeout; 6982 6983 bfqd->bfq_large_burst_thresh = 8; 6984 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 6985 6986 bfqd->low_latency = true; 6987 6988 /* 6989 * Trade-off between responsiveness and fairness. 6990 */ 6991 bfqd->bfq_wr_coeff = 30; 6992 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 6993 bfqd->bfq_wr_max_time = 0; 6994 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 6995 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 6996 bfqd->bfq_wr_max_softrt_rate = 7000; /* 6997 * Approximate rate required 6998 * to playback or record a 6999 * high-definition compressed 7000 * video. 7001 */ 7002 bfqd->wr_busy_queues = 0; 7003 7004 /* 7005 * Begin by assuming, optimistically, that the device peak 7006 * rate is equal to 2/3 of the highest reference rate. 7007 */ 7008 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * 7009 ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; 7010 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; 7011 7012 spin_lock_init(&bfqd->lock); 7013 7014 /* 7015 * The invocation of the next bfq_create_group_hierarchy 7016 * function is the head of a chain of function calls 7017 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 7018 * blk_mq_freeze_queue) that may lead to the invocation of the 7019 * has_work hook function. For this reason, 7020 * bfq_create_group_hierarchy is invoked only after all 7021 * scheduler data has been initialized, apart from the fields 7022 * that can be initialized only after invoking 7023 * bfq_create_group_hierarchy. This, in particular, enables 7024 * has_work to correctly return false. Of course, to avoid 7025 * other inconsistencies, the blk-mq stack must then refrain 7026 * from invoking further scheduler hooks before this init 7027 * function is finished. 7028 */ 7029 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7030 if (!bfqd->root_group) 7031 goto out_free; 7032 bfq_init_root_group(bfqd->root_group, bfqd); 7033 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7034 7035 wbt_disable_default(q); 7036 return 0; 7037 7038 out_free: 7039 kfree(bfqd); 7040 kobject_put(&eq->kobj); 7041 return -ENOMEM; 7042 } 7043 7044 static void bfq_slab_kill(void) 7045 { 7046 kmem_cache_destroy(bfq_pool); 7047 } 7048 7049 static int __init bfq_slab_setup(void) 7050 { 7051 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7052 if (!bfq_pool) 7053 return -ENOMEM; 7054 return 0; 7055 } 7056 7057 static ssize_t bfq_var_show(unsigned int var, char *page) 7058 { 7059 return sprintf(page, "%u\n", var); 7060 } 7061 7062 static int bfq_var_store(unsigned long *var, const char *page) 7063 { 7064 unsigned long new_val; 7065 int ret = kstrtoul(page, 10, &new_val); 7066 7067 if (ret) 7068 return ret; 7069 *var = new_val; 7070 return 0; 7071 } 7072 7073 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7074 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7075 { \ 7076 struct bfq_data *bfqd = e->elevator_data; \ 7077 u64 __data = __VAR; \ 7078 if (__CONV == 1) \ 7079 __data = jiffies_to_msecs(__data); \ 7080 else if (__CONV == 2) \ 7081 __data = div_u64(__data, NSEC_PER_MSEC); \ 7082 return bfq_var_show(__data, (page)); \ 7083 } 7084 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7085 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7086 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7087 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7088 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7089 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7090 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7091 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7092 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7093 #undef SHOW_FUNCTION 7094 7095 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7096 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7097 { \ 7098 struct bfq_data *bfqd = e->elevator_data; \ 7099 u64 __data = __VAR; \ 7100 __data = div_u64(__data, NSEC_PER_USEC); \ 7101 return bfq_var_show(__data, (page)); \ 7102 } 7103 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7104 #undef USEC_SHOW_FUNCTION 7105 7106 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7107 static ssize_t \ 7108 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7109 { \ 7110 struct bfq_data *bfqd = e->elevator_data; \ 7111 unsigned long __data, __min = (MIN), __max = (MAX); \ 7112 int ret; \ 7113 \ 7114 ret = bfq_var_store(&__data, (page)); \ 7115 if (ret) \ 7116 return ret; \ 7117 if (__data < __min) \ 7118 __data = __min; \ 7119 else if (__data > __max) \ 7120 __data = __max; \ 7121 if (__CONV == 1) \ 7122 *(__PTR) = msecs_to_jiffies(__data); \ 7123 else if (__CONV == 2) \ 7124 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7125 else \ 7126 *(__PTR) = __data; \ 7127 return count; \ 7128 } 7129 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7130 INT_MAX, 2); 7131 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7132 INT_MAX, 2); 7133 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7134 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7135 INT_MAX, 0); 7136 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7137 #undef STORE_FUNCTION 7138 7139 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7140 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7141 { \ 7142 struct bfq_data *bfqd = e->elevator_data; \ 7143 unsigned long __data, __min = (MIN), __max = (MAX); \ 7144 int ret; \ 7145 \ 7146 ret = bfq_var_store(&__data, (page)); \ 7147 if (ret) \ 7148 return ret; \ 7149 if (__data < __min) \ 7150 __data = __min; \ 7151 else if (__data > __max) \ 7152 __data = __max; \ 7153 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7154 return count; \ 7155 } 7156 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7157 UINT_MAX); 7158 #undef USEC_STORE_FUNCTION 7159 7160 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7161 const char *page, size_t count) 7162 { 7163 struct bfq_data *bfqd = e->elevator_data; 7164 unsigned long __data; 7165 int ret; 7166 7167 ret = bfq_var_store(&__data, (page)); 7168 if (ret) 7169 return ret; 7170 7171 if (__data == 0) 7172 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7173 else { 7174 if (__data > INT_MAX) 7175 __data = INT_MAX; 7176 bfqd->bfq_max_budget = __data; 7177 } 7178 7179 bfqd->bfq_user_max_budget = __data; 7180 7181 return count; 7182 } 7183 7184 /* 7185 * Leaving this name to preserve name compatibility with cfq 7186 * parameters, but this timeout is used for both sync and async. 7187 */ 7188 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7189 const char *page, size_t count) 7190 { 7191 struct bfq_data *bfqd = e->elevator_data; 7192 unsigned long __data; 7193 int ret; 7194 7195 ret = bfq_var_store(&__data, (page)); 7196 if (ret) 7197 return ret; 7198 7199 if (__data < 1) 7200 __data = 1; 7201 else if (__data > INT_MAX) 7202 __data = INT_MAX; 7203 7204 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7205 if (bfqd->bfq_user_max_budget == 0) 7206 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7207 7208 return count; 7209 } 7210 7211 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7212 const char *page, size_t count) 7213 { 7214 struct bfq_data *bfqd = e->elevator_data; 7215 unsigned long __data; 7216 int ret; 7217 7218 ret = bfq_var_store(&__data, (page)); 7219 if (ret) 7220 return ret; 7221 7222 if (__data > 1) 7223 __data = 1; 7224 if (!bfqd->strict_guarantees && __data == 1 7225 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7226 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7227 7228 bfqd->strict_guarantees = __data; 7229 7230 return count; 7231 } 7232 7233 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7234 const char *page, size_t count) 7235 { 7236 struct bfq_data *bfqd = e->elevator_data; 7237 unsigned long __data; 7238 int ret; 7239 7240 ret = bfq_var_store(&__data, (page)); 7241 if (ret) 7242 return ret; 7243 7244 if (__data > 1) 7245 __data = 1; 7246 if (__data == 0 && bfqd->low_latency != 0) 7247 bfq_end_wr(bfqd); 7248 bfqd->low_latency = __data; 7249 7250 return count; 7251 } 7252 7253 #define BFQ_ATTR(name) \ 7254 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7255 7256 static struct elv_fs_entry bfq_attrs[] = { 7257 BFQ_ATTR(fifo_expire_sync), 7258 BFQ_ATTR(fifo_expire_async), 7259 BFQ_ATTR(back_seek_max), 7260 BFQ_ATTR(back_seek_penalty), 7261 BFQ_ATTR(slice_idle), 7262 BFQ_ATTR(slice_idle_us), 7263 BFQ_ATTR(max_budget), 7264 BFQ_ATTR(timeout_sync), 7265 BFQ_ATTR(strict_guarantees), 7266 BFQ_ATTR(low_latency), 7267 __ATTR_NULL 7268 }; 7269 7270 static struct elevator_type iosched_bfq_mq = { 7271 .ops = { 7272 .limit_depth = bfq_limit_depth, 7273 .prepare_request = bfq_prepare_request, 7274 .requeue_request = bfq_finish_requeue_request, 7275 .finish_request = bfq_finish_requeue_request, 7276 .exit_icq = bfq_exit_icq, 7277 .insert_requests = bfq_insert_requests, 7278 .dispatch_request = bfq_dispatch_request, 7279 .next_request = elv_rb_latter_request, 7280 .former_request = elv_rb_former_request, 7281 .allow_merge = bfq_allow_bio_merge, 7282 .bio_merge = bfq_bio_merge, 7283 .request_merge = bfq_request_merge, 7284 .requests_merged = bfq_requests_merged, 7285 .request_merged = bfq_request_merged, 7286 .has_work = bfq_has_work, 7287 .depth_updated = bfq_depth_updated, 7288 .init_hctx = bfq_init_hctx, 7289 .init_sched = bfq_init_queue, 7290 .exit_sched = bfq_exit_queue, 7291 }, 7292 7293 .icq_size = sizeof(struct bfq_io_cq), 7294 .icq_align = __alignof__(struct bfq_io_cq), 7295 .elevator_attrs = bfq_attrs, 7296 .elevator_name = "bfq", 7297 .elevator_owner = THIS_MODULE, 7298 }; 7299 MODULE_ALIAS("bfq-iosched"); 7300 7301 static int __init bfq_init(void) 7302 { 7303 int ret; 7304 7305 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7306 ret = blkcg_policy_register(&blkcg_policy_bfq); 7307 if (ret) 7308 return ret; 7309 #endif 7310 7311 ret = -ENOMEM; 7312 if (bfq_slab_setup()) 7313 goto err_pol_unreg; 7314 7315 /* 7316 * Times to load large popular applications for the typical 7317 * systems installed on the reference devices (see the 7318 * comments before the definition of the next 7319 * array). Actually, we use slightly lower values, as the 7320 * estimated peak rate tends to be smaller than the actual 7321 * peak rate. The reason for this last fact is that estimates 7322 * are computed over much shorter time intervals than the long 7323 * intervals typically used for benchmarking. Why? First, to 7324 * adapt more quickly to variations. Second, because an I/O 7325 * scheduler cannot rely on a peak-rate-evaluation workload to 7326 * be run for a long time. 7327 */ 7328 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7329 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7330 7331 ret = elv_register(&iosched_bfq_mq); 7332 if (ret) 7333 goto slab_kill; 7334 7335 return 0; 7336 7337 slab_kill: 7338 bfq_slab_kill(); 7339 err_pol_unreg: 7340 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7341 blkcg_policy_unregister(&blkcg_policy_bfq); 7342 #endif 7343 return ret; 7344 } 7345 7346 static void __exit bfq_exit(void) 7347 { 7348 elv_unregister(&iosched_bfq_mq); 7349 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7350 blkcg_policy_unregister(&blkcg_policy_bfq); 7351 #endif 7352 bfq_slab_kill(); 7353 } 7354 7355 module_init(bfq_init); 7356 module_exit(bfq_exit); 7357 7358 MODULE_AUTHOR("Paolo Valente"); 7359 MODULE_LICENSE("GPL"); 7360 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7361