1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/ktime.h> 121 #include <linux/rbtree.h> 122 #include <linux/ioprio.h> 123 #include <linux/sbitmap.h> 124 #include <linux/delay.h> 125 #include <linux/backing-dev.h> 126 127 #include <trace/events/block.h> 128 129 #include "elevator.h" 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-sched.h" 133 #include "bfq-iosched.h" 134 #include "blk-wbt.h" 135 136 #define BFQ_BFQQ_FNS(name) \ 137 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 138 { \ 139 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 140 } \ 141 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 142 { \ 143 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 144 } \ 145 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 146 { \ 147 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 148 } 149 150 BFQ_BFQQ_FNS(just_created); 151 BFQ_BFQQ_FNS(busy); 152 BFQ_BFQQ_FNS(wait_request); 153 BFQ_BFQQ_FNS(non_blocking_wait_rq); 154 BFQ_BFQQ_FNS(fifo_expire); 155 BFQ_BFQQ_FNS(has_short_ttime); 156 BFQ_BFQQ_FNS(sync); 157 BFQ_BFQQ_FNS(IO_bound); 158 BFQ_BFQQ_FNS(in_large_burst); 159 BFQ_BFQQ_FNS(coop); 160 BFQ_BFQQ_FNS(split_coop); 161 BFQ_BFQQ_FNS(softrt_update); 162 #undef BFQ_BFQQ_FNS \ 163 164 /* Expiration time of async (0) and sync (1) requests, in ns. */ 165 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 166 167 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 168 static const int bfq_back_max = 16 * 1024; 169 170 /* Penalty of a backwards seek, in number of sectors. */ 171 static const int bfq_back_penalty = 2; 172 173 /* Idling period duration, in ns. */ 174 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 175 176 /* Minimum number of assigned budgets for which stats are safe to compute. */ 177 static const int bfq_stats_min_budgets = 194; 178 179 /* Default maximum budget values, in sectors and number of requests. */ 180 static const int bfq_default_max_budget = 16 * 1024; 181 182 /* 183 * When a sync request is dispatched, the queue that contains that 184 * request, and all the ancestor entities of that queue, are charged 185 * with the number of sectors of the request. In contrast, if the 186 * request is async, then the queue and its ancestor entities are 187 * charged with the number of sectors of the request, multiplied by 188 * the factor below. This throttles the bandwidth for async I/O, 189 * w.r.t. to sync I/O, and it is done to counter the tendency of async 190 * writes to steal I/O throughput to reads. 191 * 192 * The current value of this parameter is the result of a tuning with 193 * several hardware and software configurations. We tried to find the 194 * lowest value for which writes do not cause noticeable problems to 195 * reads. In fact, the lower this parameter, the stabler I/O control, 196 * in the following respect. The lower this parameter is, the less 197 * the bandwidth enjoyed by a group decreases 198 * - when the group does writes, w.r.t. to when it does reads; 199 * - when other groups do reads, w.r.t. to when they do writes. 200 */ 201 static const int bfq_async_charge_factor = 3; 202 203 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 204 const int bfq_timeout = HZ / 8; 205 206 /* 207 * Time limit for merging (see comments in bfq_setup_cooperator). Set 208 * to the slowest value that, in our tests, proved to be effective in 209 * removing false positives, while not causing true positives to miss 210 * queue merging. 211 * 212 * As can be deduced from the low time limit below, queue merging, if 213 * successful, happens at the very beginning of the I/O of the involved 214 * cooperating processes, as a consequence of the arrival of the very 215 * first requests from each cooperator. After that, there is very 216 * little chance to find cooperators. 217 */ 218 static const unsigned long bfq_merge_time_limit = HZ/10; 219 220 static struct kmem_cache *bfq_pool; 221 222 /* Below this threshold (in ns), we consider thinktime immediate. */ 223 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 224 225 /* hw_tag detection: parallel requests threshold and min samples needed. */ 226 #define BFQ_HW_QUEUE_THRESHOLD 3 227 #define BFQ_HW_QUEUE_SAMPLES 32 228 229 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 230 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 231 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 232 (get_sdist(last_pos, rq) > \ 233 BFQQ_SEEK_THR && \ 234 (blk_queue_rot(bfqd->queue) || \ 235 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 236 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 237 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 238 /* 239 * Sync random I/O is likely to be confused with soft real-time I/O, 240 * because it is characterized by limited throughput and apparently 241 * isochronous arrival pattern. To avoid false positives, queues 242 * containing only random (seeky) I/O are prevented from being tagged 243 * as soft real-time. 244 */ 245 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 246 247 /* Min number of samples required to perform peak-rate update */ 248 #define BFQ_RATE_MIN_SAMPLES 32 249 /* Min observation time interval required to perform a peak-rate update (ns) */ 250 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 251 /* Target observation time interval for a peak-rate update (ns) */ 252 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 253 254 /* 255 * Shift used for peak-rate fixed precision calculations. 256 * With 257 * - the current shift: 16 positions 258 * - the current type used to store rate: u32 259 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 260 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 261 * the range of rates that can be stored is 262 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 263 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 264 * [15, 65G] sectors/sec 265 * Which, assuming a sector size of 512B, corresponds to a range of 266 * [7.5K, 33T] B/sec 267 */ 268 #define BFQ_RATE_SHIFT 16 269 270 /* 271 * When configured for computing the duration of the weight-raising 272 * for interactive queues automatically (see the comments at the 273 * beginning of this file), BFQ does it using the following formula: 274 * duration = (ref_rate / r) * ref_wr_duration, 275 * where r is the peak rate of the device, and ref_rate and 276 * ref_wr_duration are two reference parameters. In particular, 277 * ref_rate is the peak rate of the reference storage device (see 278 * below), and ref_wr_duration is about the maximum time needed, with 279 * BFQ and while reading two files in parallel, to load typical large 280 * applications on the reference device (see the comments on 281 * max_service_from_wr below, for more details on how ref_wr_duration 282 * is obtained). In practice, the slower/faster the device at hand 283 * is, the more/less it takes to load applications with respect to the 284 * reference device. Accordingly, the longer/shorter BFQ grants 285 * weight raising to interactive applications. 286 * 287 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 288 * depending on whether the device is rotational or non-rotational. 289 * 290 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 291 * are the reference values for a rotational device, whereas 292 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 293 * non-rotational device. The reference rates are not the actual peak 294 * rates of the devices used as a reference, but slightly lower 295 * values. The reason for using slightly lower values is that the 296 * peak-rate estimator tends to yield slightly lower values than the 297 * actual peak rate (it can yield the actual peak rate only if there 298 * is only one process doing I/O, and the process does sequential 299 * I/O). 300 * 301 * The reference peak rates are measured in sectors/usec, left-shifted 302 * by BFQ_RATE_SHIFT. 303 */ 304 static int ref_rate[2] = {14000, 33000}; 305 /* 306 * To improve readability, a conversion function is used to initialize 307 * the following array, which entails that the array can be 308 * initialized only in a function. 309 */ 310 static int ref_wr_duration[2]; 311 312 /* 313 * BFQ uses the above-detailed, time-based weight-raising mechanism to 314 * privilege interactive tasks. This mechanism is vulnerable to the 315 * following false positives: I/O-bound applications that will go on 316 * doing I/O for much longer than the duration of weight 317 * raising. These applications have basically no benefit from being 318 * weight-raised at the beginning of their I/O. On the opposite end, 319 * while being weight-raised, these applications 320 * a) unjustly steal throughput to applications that may actually need 321 * low latency; 322 * b) make BFQ uselessly perform device idling; device idling results 323 * in loss of device throughput with most flash-based storage, and may 324 * increase latencies when used purposelessly. 325 * 326 * BFQ tries to reduce these problems, by adopting the following 327 * countermeasure. To introduce this countermeasure, we need first to 328 * finish explaining how the duration of weight-raising for 329 * interactive tasks is computed. 330 * 331 * For a bfq_queue deemed as interactive, the duration of weight 332 * raising is dynamically adjusted, as a function of the estimated 333 * peak rate of the device, so as to be equal to the time needed to 334 * execute the 'largest' interactive task we benchmarked so far. By 335 * largest task, we mean the task for which each involved process has 336 * to do more I/O than for any of the other tasks we benchmarked. This 337 * reference interactive task is the start-up of LibreOffice Writer, 338 * and in this task each process/bfq_queue needs to have at most ~110K 339 * sectors transferred. 340 * 341 * This last piece of information enables BFQ to reduce the actual 342 * duration of weight-raising for at least one class of I/O-bound 343 * applications: those doing sequential or quasi-sequential I/O. An 344 * example is file copy. In fact, once started, the main I/O-bound 345 * processes of these applications usually consume the above 110K 346 * sectors in much less time than the processes of an application that 347 * is starting, because these I/O-bound processes will greedily devote 348 * almost all their CPU cycles only to their target, 349 * throughput-friendly I/O operations. This is even more true if BFQ 350 * happens to be underestimating the device peak rate, and thus 351 * overestimating the duration of weight raising. But, according to 352 * our measurements, once transferred 110K sectors, these processes 353 * have no right to be weight-raised any longer. 354 * 355 * Basing on the last consideration, BFQ ends weight-raising for a 356 * bfq_queue if the latter happens to have received an amount of 357 * service at least equal to the following constant. The constant is 358 * set to slightly more than 110K, to have a minimum safety margin. 359 * 360 * This early ending of weight-raising reduces the amount of time 361 * during which interactive false positives cause the two problems 362 * described at the beginning of these comments. 363 */ 364 static const unsigned long max_service_from_wr = 120000; 365 366 /* 367 * Maximum time between the creation of two queues, for stable merge 368 * to be activated (in ms) 369 */ 370 static const unsigned long bfq_activation_stable_merging = 600; 371 /* 372 * Minimum time to be waited before evaluating delayed stable merge (in ms) 373 */ 374 static const unsigned long bfq_late_stable_merging = 600; 375 376 #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0])) 377 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 378 379 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync, 380 unsigned int actuator_idx) 381 { 382 if (is_sync) 383 return bic->bfqq[1][actuator_idx]; 384 385 return bic->bfqq[0][actuator_idx]; 386 } 387 388 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 389 390 void bic_set_bfqq(struct bfq_io_cq *bic, 391 struct bfq_queue *bfqq, 392 bool is_sync, 393 unsigned int actuator_idx) 394 { 395 struct bfq_queue *old_bfqq = bic->bfqq[is_sync][actuator_idx]; 396 397 /* 398 * If bfqq != NULL, then a non-stable queue merge between 399 * bic->bfqq and bfqq is happening here. This causes troubles 400 * in the following case: bic->bfqq has also been scheduled 401 * for a possible stable merge with bic->stable_merge_bfqq, 402 * and bic->stable_merge_bfqq == bfqq happens to 403 * hold. Troubles occur because bfqq may then undergo a split, 404 * thereby becoming eligible for a stable merge. Yet, if 405 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 406 * would be stably merged with itself. To avoid this anomaly, 407 * we cancel the stable merge if 408 * bic->stable_merge_bfqq == bfqq. 409 */ 410 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx]; 411 412 /* Clear bic pointer if bfqq is detached from this bic */ 413 if (old_bfqq && old_bfqq->bic == bic) 414 old_bfqq->bic = NULL; 415 416 if (is_sync) 417 bic->bfqq[1][actuator_idx] = bfqq; 418 else 419 bic->bfqq[0][actuator_idx] = bfqq; 420 421 if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) { 422 /* 423 * Actually, these same instructions are executed also 424 * in bfq_setup_cooperator, in case of abort or actual 425 * execution of a stable merge. We could avoid 426 * repeating these instructions there too, but if we 427 * did so, we would nest even more complexity in this 428 * function. 429 */ 430 bfq_put_stable_ref(bfqq_data->stable_merge_bfqq); 431 432 bfqq_data->stable_merge_bfqq = NULL; 433 } 434 } 435 436 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 437 { 438 return bic->icq.q->elevator->elevator_data; 439 } 440 441 /** 442 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 443 * @icq: the iocontext queue. 444 */ 445 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 446 { 447 /* bic->icq is the first member, %NULL will convert to %NULL */ 448 return container_of(icq, struct bfq_io_cq, icq); 449 } 450 451 /** 452 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 453 * @q: the request queue. 454 */ 455 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q) 456 { 457 if (!current->io_context) 458 return NULL; 459 460 return icq_to_bic(ioc_lookup_icq(q)); 461 } 462 463 /* 464 * Scheduler run of queue, if there are requests pending and no one in the 465 * driver that will restart queueing. 466 */ 467 void bfq_schedule_dispatch(struct bfq_data *bfqd) 468 { 469 lockdep_assert_held(&bfqd->lock); 470 471 if (bfqd->queued != 0) { 472 bfq_log(bfqd, "schedule dispatch"); 473 blk_mq_run_hw_queues(bfqd->queue, true); 474 } 475 } 476 477 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 478 479 #define bfq_sample_valid(samples) ((samples) > 80) 480 481 /* 482 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 483 * We choose the request that is closer to the head right now. Distance 484 * behind the head is penalized and only allowed to a certain extent. 485 */ 486 static struct request *bfq_choose_req(struct bfq_data *bfqd, 487 struct request *rq1, 488 struct request *rq2, 489 sector_t last) 490 { 491 sector_t s1, s2, d1 = 0, d2 = 0; 492 unsigned long back_max; 493 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 494 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 495 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 496 497 if (!rq1 || rq1 == rq2) 498 return rq2; 499 if (!rq2) 500 return rq1; 501 502 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 503 return rq1; 504 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 505 return rq2; 506 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 507 return rq1; 508 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 509 return rq2; 510 511 s1 = blk_rq_pos(rq1); 512 s2 = blk_rq_pos(rq2); 513 514 /* 515 * By definition, 1KiB is 2 sectors. 516 */ 517 back_max = bfqd->bfq_back_max * 2; 518 519 /* 520 * Strict one way elevator _except_ in the case where we allow 521 * short backward seeks which are biased as twice the cost of a 522 * similar forward seek. 523 */ 524 if (s1 >= last) 525 d1 = s1 - last; 526 else if (s1 + back_max >= last) 527 d1 = (last - s1) * bfqd->bfq_back_penalty; 528 else 529 wrap |= BFQ_RQ1_WRAP; 530 531 if (s2 >= last) 532 d2 = s2 - last; 533 else if (s2 + back_max >= last) 534 d2 = (last - s2) * bfqd->bfq_back_penalty; 535 else 536 wrap |= BFQ_RQ2_WRAP; 537 538 /* Found required data */ 539 540 /* 541 * By doing switch() on the bit mask "wrap" we avoid having to 542 * check two variables for all permutations: --> faster! 543 */ 544 switch (wrap) { 545 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 546 if (d1 < d2) 547 return rq1; 548 else if (d2 < d1) 549 return rq2; 550 551 if (s1 >= s2) 552 return rq1; 553 else 554 return rq2; 555 556 case BFQ_RQ2_WRAP: 557 return rq1; 558 case BFQ_RQ1_WRAP: 559 return rq2; 560 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 561 default: 562 /* 563 * Since both rqs are wrapped, 564 * start with the one that's further behind head 565 * (--> only *one* back seek required), 566 * since back seek takes more time than forward. 567 */ 568 if (s1 <= s2) 569 return rq1; 570 else 571 return rq2; 572 } 573 } 574 575 #define BFQ_LIMIT_INLINE_DEPTH 16 576 577 #ifdef CONFIG_BFQ_GROUP_IOSCHED 578 static bool bfqq_request_over_limit(struct bfq_data *bfqd, 579 struct bfq_io_cq *bic, blk_opf_t opf, 580 unsigned int act_idx, int limit) 581 { 582 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH]; 583 struct bfq_entity **entities = inline_entities; 584 int alloc_depth = BFQ_LIMIT_INLINE_DEPTH; 585 struct bfq_sched_data *sched_data; 586 struct bfq_entity *entity; 587 struct bfq_queue *bfqq; 588 unsigned long wsum; 589 bool ret = false; 590 int depth; 591 int level; 592 593 retry: 594 spin_lock_irq(&bfqd->lock); 595 bfqq = bic_to_bfqq(bic, op_is_sync(opf), act_idx); 596 if (!bfqq) 597 goto out; 598 599 entity = &bfqq->entity; 600 if (!entity->on_st_or_in_serv) 601 goto out; 602 603 /* +1 for bfqq entity, root cgroup not included */ 604 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1; 605 if (depth > alloc_depth) { 606 spin_unlock_irq(&bfqd->lock); 607 if (entities != inline_entities) 608 kfree(entities); 609 entities = kmalloc_objs(*entities, depth, GFP_NOIO); 610 if (!entities) 611 return false; 612 alloc_depth = depth; 613 goto retry; 614 } 615 616 sched_data = entity->sched_data; 617 /* Gather our ancestors as we need to traverse them in reverse order */ 618 level = 0; 619 for_each_entity(entity) { 620 /* 621 * If at some level entity is not even active, allow request 622 * queueing so that BFQ knows there's work to do and activate 623 * entities. 624 */ 625 if (!entity->on_st_or_in_serv) 626 goto out; 627 /* Uh, more parents than cgroup subsystem thinks? */ 628 if (WARN_ON_ONCE(level >= depth)) 629 break; 630 entities[level++] = entity; 631 } 632 WARN_ON_ONCE(level != depth); 633 for (level--; level >= 0; level--) { 634 entity = entities[level]; 635 if (level > 0) { 636 wsum = bfq_entity_service_tree(entity)->wsum; 637 } else { 638 int i; 639 /* 640 * For bfqq itself we take into account service trees 641 * of all higher priority classes and multiply their 642 * weights so that low prio queue from higher class 643 * gets more requests than high prio queue from lower 644 * class. 645 */ 646 wsum = 0; 647 for (i = 0; i <= bfqq->ioprio_class - 1; i++) { 648 wsum = wsum * IOPRIO_BE_NR + 649 sched_data->service_tree[i].wsum; 650 } 651 } 652 if (!wsum) 653 continue; 654 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum); 655 if (entity->allocated >= limit) { 656 bfq_log_bfqq(bfqq->bfqd, bfqq, 657 "too many requests: allocated %d limit %d level %d", 658 entity->allocated, limit, level); 659 ret = true; 660 break; 661 } 662 } 663 out: 664 spin_unlock_irq(&bfqd->lock); 665 if (entities != inline_entities) 666 kfree(entities); 667 return ret; 668 } 669 #else 670 static bool bfqq_request_over_limit(struct bfq_data *bfqd, 671 struct bfq_io_cq *bic, blk_opf_t opf, 672 unsigned int act_idx, int limit) 673 { 674 return false; 675 } 676 #endif 677 678 /* 679 * Async I/O can easily starve sync I/O (both sync reads and sync 680 * writes), by consuming all tags. Similarly, storms of sync writes, 681 * such as those that sync(2) may trigger, can starve sync reads. 682 * Limit depths of async I/O and sync writes so as to counter both 683 * problems. 684 * 685 * Also if a bfq queue or its parent cgroup consume more tags than would be 686 * appropriate for their weight, we trim the available tag depth to 1. This 687 * avoids a situation where one cgroup can starve another cgroup from tags and 688 * thus block service differentiation among cgroups. Note that because the 689 * queue / cgroup already has many requests allocated and queued, this does not 690 * significantly affect service guarantees coming from the BFQ scheduling 691 * algorithm. 692 */ 693 static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data) 694 { 695 struct bfq_data *bfqd = data->q->elevator->elevator_data; 696 struct bfq_io_cq *bic = bfq_bic_lookup(data->q); 697 unsigned int limit, act_idx; 698 699 /* Sync reads have full depth available */ 700 if (blk_mq_is_sync_read(opf)) 701 limit = data->q->nr_requests; 702 else 703 limit = bfqd->async_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)]; 704 705 for (act_idx = 0; bic && act_idx < bfqd->num_actuators; act_idx++) { 706 /* Fast path to check if bfqq is already allocated. */ 707 if (!bic_to_bfqq(bic, op_is_sync(opf), act_idx)) 708 continue; 709 710 /* 711 * Does queue (or any parent entity) exceed number of 712 * requests that should be available to it? Heavily 713 * limit depth so that it cannot consume more 714 * available requests and thus starve other entities. 715 */ 716 if (bfqq_request_over_limit(bfqd, bic, opf, act_idx, limit)) { 717 limit = 1; 718 break; 719 } 720 } 721 722 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 723 __func__, bfqd->wr_busy_queues, op_is_sync(opf), limit); 724 725 if (limit < data->q->nr_requests) 726 data->shallow_depth = limit; 727 } 728 729 static struct bfq_queue * 730 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 731 sector_t sector, struct rb_node **ret_parent, 732 struct rb_node ***rb_link) 733 { 734 struct rb_node **p, *parent; 735 struct bfq_queue *bfqq = NULL; 736 737 parent = NULL; 738 p = &root->rb_node; 739 while (*p) { 740 struct rb_node **n; 741 742 parent = *p; 743 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 744 745 /* 746 * Sort strictly based on sector. Smallest to the left, 747 * largest to the right. 748 */ 749 if (sector > blk_rq_pos(bfqq->next_rq)) 750 n = &(*p)->rb_right; 751 else if (sector < blk_rq_pos(bfqq->next_rq)) 752 n = &(*p)->rb_left; 753 else 754 break; 755 p = n; 756 bfqq = NULL; 757 } 758 759 *ret_parent = parent; 760 if (rb_link) 761 *rb_link = p; 762 763 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 764 (unsigned long long)sector, 765 bfqq ? bfqq->pid : 0); 766 767 return bfqq; 768 } 769 770 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 771 { 772 return bfqq->service_from_backlogged > 0 && 773 time_is_before_jiffies(bfqq->first_IO_time + 774 bfq_merge_time_limit); 775 } 776 777 /* 778 * The following function is not marked as __cold because it is 779 * actually cold, but for the same performance goal described in the 780 * comments on the likely() at the beginning of 781 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 782 * execution time for the case where this function is not invoked, we 783 * had to add an unlikely() in each involved if(). 784 */ 785 void __cold 786 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 787 { 788 struct rb_node **p, *parent; 789 struct bfq_queue *__bfqq; 790 791 if (bfqq->pos_root) { 792 rb_erase(&bfqq->pos_node, bfqq->pos_root); 793 bfqq->pos_root = NULL; 794 } 795 796 /* oom_bfqq does not participate in queue merging */ 797 if (bfqq == &bfqd->oom_bfqq) 798 return; 799 800 /* 801 * bfqq cannot be merged any longer (see comments in 802 * bfq_setup_cooperator): no point in adding bfqq into the 803 * position tree. 804 */ 805 if (bfq_too_late_for_merging(bfqq)) 806 return; 807 808 if (bfq_class_idle(bfqq)) 809 return; 810 if (!bfqq->next_rq) 811 return; 812 813 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree; 814 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 815 blk_rq_pos(bfqq->next_rq), &parent, &p); 816 if (!__bfqq) { 817 rb_link_node(&bfqq->pos_node, parent, p); 818 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 819 } else 820 bfqq->pos_root = NULL; 821 } 822 823 /* 824 * The following function returns false either if every active queue 825 * must receive the same share of the throughput (symmetric scenario), 826 * or, as a special case, if bfqq must receive a share of the 827 * throughput lower than or equal to the share that every other active 828 * queue must receive. If bfqq does sync I/O, then these are the only 829 * two cases where bfqq happens to be guaranteed its share of the 830 * throughput even if I/O dispatching is not plugged when bfqq remains 831 * temporarily empty (for more details, see the comments in the 832 * function bfq_better_to_idle()). For this reason, the return value 833 * of this function is used to check whether I/O-dispatch plugging can 834 * be avoided. 835 * 836 * The above first case (symmetric scenario) occurs when: 837 * 1) all active queues have the same weight, 838 * 2) all active queues belong to the same I/O-priority class, 839 * 3) all active groups at the same level in the groups tree have the same 840 * weight, 841 * 4) all active groups at the same level in the groups tree have the same 842 * number of children. 843 * 844 * Unfortunately, keeping the necessary state for evaluating exactly 845 * the last two symmetry sub-conditions above would be quite complex 846 * and time consuming. Therefore this function evaluates, instead, 847 * only the following stronger three sub-conditions, for which it is 848 * much easier to maintain the needed state: 849 * 1) all active queues have the same weight, 850 * 2) all active queues belong to the same I/O-priority class, 851 * 3) there is at most one active group. 852 * In particular, the last condition is always true if hierarchical 853 * support or the cgroups interface are not enabled, thus no state 854 * needs to be maintained in this case. 855 */ 856 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 857 struct bfq_queue *bfqq) 858 { 859 bool smallest_weight = bfqq && 860 bfqq->weight_counter && 861 bfqq->weight_counter == 862 container_of( 863 rb_first_cached(&bfqd->queue_weights_tree), 864 struct bfq_weight_counter, 865 weights_node); 866 867 /* 868 * For queue weights to differ, queue_weights_tree must contain 869 * at least two nodes. 870 */ 871 bool varied_queue_weights = !smallest_weight && 872 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 873 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 874 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 875 876 bool multiple_classes_busy = 877 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 878 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 879 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 880 881 return varied_queue_weights || multiple_classes_busy 882 #ifdef CONFIG_BFQ_GROUP_IOSCHED 883 || bfqd->num_groups_with_pending_reqs > 1 884 #endif 885 ; 886 } 887 888 /* 889 * If the weight-counter tree passed as input contains no counter for 890 * the weight of the input queue, then add that counter; otherwise just 891 * increment the existing counter. 892 * 893 * Note that weight-counter trees contain few nodes in mostly symmetric 894 * scenarios. For example, if all queues have the same weight, then the 895 * weight-counter tree for the queues may contain at most one node. 896 * This holds even if low_latency is on, because weight-raised queues 897 * are not inserted in the tree. 898 * In most scenarios, the rate at which nodes are created/destroyed 899 * should be low too. 900 */ 901 void bfq_weights_tree_add(struct bfq_queue *bfqq) 902 { 903 struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree; 904 struct bfq_entity *entity = &bfqq->entity; 905 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 906 bool leftmost = true; 907 908 /* 909 * Do not insert if the queue is already associated with a 910 * counter, which happens if: 911 * 1) a request arrival has caused the queue to become both 912 * non-weight-raised, and hence change its weight, and 913 * backlogged; in this respect, each of the two events 914 * causes an invocation of this function, 915 * 2) this is the invocation of this function caused by the 916 * second event. This second invocation is actually useless, 917 * and we handle this fact by exiting immediately. More 918 * efficient or clearer solutions might possibly be adopted. 919 */ 920 if (bfqq->weight_counter) 921 return; 922 923 while (*new) { 924 struct bfq_weight_counter *__counter = container_of(*new, 925 struct bfq_weight_counter, 926 weights_node); 927 parent = *new; 928 929 if (entity->weight == __counter->weight) { 930 bfqq->weight_counter = __counter; 931 goto inc_counter; 932 } 933 if (entity->weight < __counter->weight) 934 new = &((*new)->rb_left); 935 else { 936 new = &((*new)->rb_right); 937 leftmost = false; 938 } 939 } 940 941 bfqq->weight_counter = kzalloc_obj(struct bfq_weight_counter, 942 GFP_ATOMIC); 943 944 /* 945 * In the unlucky event of an allocation failure, we just 946 * exit. This will cause the weight of queue to not be 947 * considered in bfq_asymmetric_scenario, which, in its turn, 948 * causes the scenario to be deemed wrongly symmetric in case 949 * bfqq's weight would have been the only weight making the 950 * scenario asymmetric. On the bright side, no unbalance will 951 * however occur when bfqq becomes inactive again (the 952 * invocation of this function is triggered by an activation 953 * of queue). In fact, bfq_weights_tree_remove does nothing 954 * if !bfqq->weight_counter. 955 */ 956 if (unlikely(!bfqq->weight_counter)) 957 return; 958 959 bfqq->weight_counter->weight = entity->weight; 960 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 961 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 962 leftmost); 963 964 inc_counter: 965 bfqq->weight_counter->num_active++; 966 bfqq->ref++; 967 } 968 969 /* 970 * Decrement the weight counter associated with the queue, and, if the 971 * counter reaches 0, remove the counter from the tree. 972 * See the comments to the function bfq_weights_tree_add() for considerations 973 * about overhead. 974 */ 975 void bfq_weights_tree_remove(struct bfq_queue *bfqq) 976 { 977 struct rb_root_cached *root; 978 979 if (!bfqq->weight_counter) 980 return; 981 982 root = &bfqq->bfqd->queue_weights_tree; 983 bfqq->weight_counter->num_active--; 984 if (bfqq->weight_counter->num_active > 0) 985 goto reset_entity_pointer; 986 987 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 988 kfree(bfqq->weight_counter); 989 990 reset_entity_pointer: 991 bfqq->weight_counter = NULL; 992 bfq_put_queue(bfqq); 993 } 994 995 /* 996 * Return expired entry, or NULL to just start from scratch in rbtree. 997 */ 998 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 999 struct request *last) 1000 { 1001 struct request *rq; 1002 1003 if (bfq_bfqq_fifo_expire(bfqq)) 1004 return NULL; 1005 1006 bfq_mark_bfqq_fifo_expire(bfqq); 1007 1008 rq = rq_entry_fifo(bfqq->fifo.next); 1009 1010 if (rq == last || blk_time_get_ns() < rq->fifo_time) 1011 return NULL; 1012 1013 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 1014 return rq; 1015 } 1016 1017 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 1018 struct bfq_queue *bfqq, 1019 struct request *last) 1020 { 1021 struct rb_node *rbnext = rb_next(&last->rb_node); 1022 struct rb_node *rbprev = rb_prev(&last->rb_node); 1023 struct request *next, *prev = NULL; 1024 1025 /* Follow expired path, else get first next available. */ 1026 next = bfq_check_fifo(bfqq, last); 1027 if (next) 1028 return next; 1029 1030 if (rbprev) 1031 prev = rb_entry_rq(rbprev); 1032 1033 if (rbnext) 1034 next = rb_entry_rq(rbnext); 1035 else { 1036 rbnext = rb_first(&bfqq->sort_list); 1037 if (rbnext && rbnext != &last->rb_node) 1038 next = rb_entry_rq(rbnext); 1039 } 1040 1041 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 1042 } 1043 1044 /* see the definition of bfq_async_charge_factor for details */ 1045 static unsigned long bfq_serv_to_charge(struct request *rq, 1046 struct bfq_queue *bfqq) 1047 { 1048 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 1049 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 1050 return blk_rq_sectors(rq); 1051 1052 return blk_rq_sectors(rq) * bfq_async_charge_factor; 1053 } 1054 1055 /** 1056 * bfq_updated_next_req - update the queue after a new next_rq selection. 1057 * @bfqd: the device data the queue belongs to. 1058 * @bfqq: the queue to update. 1059 * 1060 * If the first request of a queue changes we make sure that the queue 1061 * has enough budget to serve at least its first request (if the 1062 * request has grown). We do this because if the queue has not enough 1063 * budget for its first request, it has to go through two dispatch 1064 * rounds to actually get it dispatched. 1065 */ 1066 static void bfq_updated_next_req(struct bfq_data *bfqd, 1067 struct bfq_queue *bfqq) 1068 { 1069 struct bfq_entity *entity = &bfqq->entity; 1070 struct request *next_rq = bfqq->next_rq; 1071 unsigned long new_budget; 1072 1073 if (!next_rq) 1074 return; 1075 1076 if (bfqq == bfqd->in_service_queue) 1077 /* 1078 * In order not to break guarantees, budgets cannot be 1079 * changed after an entity has been selected. 1080 */ 1081 return; 1082 1083 new_budget = max_t(unsigned long, 1084 max_t(unsigned long, bfqq->max_budget, 1085 bfq_serv_to_charge(next_rq, bfqq)), 1086 entity->service); 1087 if (entity->budget != new_budget) { 1088 entity->budget = new_budget; 1089 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 1090 new_budget); 1091 bfq_requeue_bfqq(bfqd, bfqq, false); 1092 } 1093 } 1094 1095 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 1096 { 1097 u64 dur; 1098 1099 dur = bfqd->rate_dur_prod; 1100 do_div(dur, bfqd->peak_rate); 1101 1102 /* 1103 * Limit duration between 3 and 25 seconds. The upper limit 1104 * has been conservatively set after the following worst case: 1105 * on a QEMU/KVM virtual machine 1106 * - running in a slow PC 1107 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1108 * - serving a heavy I/O workload, such as the sequential reading 1109 * of several files 1110 * mplayer took 23 seconds to start, if constantly weight-raised. 1111 * 1112 * As for higher values than that accommodating the above bad 1113 * scenario, tests show that higher values would often yield 1114 * the opposite of the desired result, i.e., would worsen 1115 * responsiveness by allowing non-interactive applications to 1116 * preserve weight raising for too long. 1117 * 1118 * On the other end, lower values than 3 seconds make it 1119 * difficult for most interactive tasks to complete their jobs 1120 * before weight-raising finishes. 1121 */ 1122 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1123 } 1124 1125 /* switch back from soft real-time to interactive weight raising */ 1126 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1127 struct bfq_data *bfqd) 1128 { 1129 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1130 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1131 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1132 } 1133 1134 static void 1135 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1136 struct bfq_io_cq *bic, bool bfq_already_existing) 1137 { 1138 unsigned int old_wr_coeff = 1; 1139 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1140 unsigned int a_idx = bfqq->actuator_idx; 1141 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 1142 1143 if (bfqq_data->saved_has_short_ttime) 1144 bfq_mark_bfqq_has_short_ttime(bfqq); 1145 else 1146 bfq_clear_bfqq_has_short_ttime(bfqq); 1147 1148 if (bfqq_data->saved_IO_bound) 1149 bfq_mark_bfqq_IO_bound(bfqq); 1150 else 1151 bfq_clear_bfqq_IO_bound(bfqq); 1152 1153 bfqq->last_serv_time_ns = bfqq_data->saved_last_serv_time_ns; 1154 bfqq->inject_limit = bfqq_data->saved_inject_limit; 1155 bfqq->decrease_time_jif = bfqq_data->saved_decrease_time_jif; 1156 1157 bfqq->entity.new_weight = bfqq_data->saved_weight; 1158 bfqq->ttime = bfqq_data->saved_ttime; 1159 bfqq->io_start_time = bfqq_data->saved_io_start_time; 1160 bfqq->tot_idle_time = bfqq_data->saved_tot_idle_time; 1161 /* 1162 * Restore weight coefficient only if low_latency is on 1163 */ 1164 if (bfqd->low_latency) { 1165 old_wr_coeff = bfqq->wr_coeff; 1166 bfqq->wr_coeff = bfqq_data->saved_wr_coeff; 1167 } 1168 bfqq->service_from_wr = bfqq_data->saved_service_from_wr; 1169 bfqq->wr_start_at_switch_to_srt = 1170 bfqq_data->saved_wr_start_at_switch_to_srt; 1171 bfqq->last_wr_start_finish = bfqq_data->saved_last_wr_start_finish; 1172 bfqq->wr_cur_max_time = bfqq_data->saved_wr_cur_max_time; 1173 1174 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1175 time_is_before_jiffies(bfqq->last_wr_start_finish + 1176 bfqq->wr_cur_max_time))) { 1177 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1178 !bfq_bfqq_in_large_burst(bfqq) && 1179 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1180 bfq_wr_duration(bfqd))) { 1181 switch_back_to_interactive_wr(bfqq, bfqd); 1182 } else { 1183 bfqq->wr_coeff = 1; 1184 bfq_log_bfqq(bfqq->bfqd, bfqq, 1185 "resume state: switching off wr"); 1186 } 1187 } 1188 1189 /* make sure weight will be updated, however we got here */ 1190 bfqq->entity.prio_changed = 1; 1191 1192 if (likely(!busy)) 1193 return; 1194 1195 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1196 bfqd->wr_busy_queues++; 1197 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1198 bfqd->wr_busy_queues--; 1199 } 1200 1201 static int bfqq_process_refs(struct bfq_queue *bfqq) 1202 { 1203 return bfqq->ref - bfqq->entity.allocated - 1204 bfqq->entity.on_st_or_in_serv - 1205 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1206 } 1207 1208 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1209 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1210 { 1211 struct bfq_queue *item; 1212 struct hlist_node *n; 1213 1214 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1215 hlist_del_init(&item->burst_list_node); 1216 1217 /* 1218 * Start the creation of a new burst list only if there is no 1219 * active queue. See comments on the conditional invocation of 1220 * bfq_handle_burst(). 1221 */ 1222 if (bfq_tot_busy_queues(bfqd) == 0) { 1223 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1224 bfqd->burst_size = 1; 1225 } else 1226 bfqd->burst_size = 0; 1227 1228 bfqd->burst_parent_entity = bfqq->entity.parent; 1229 } 1230 1231 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1232 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1233 { 1234 /* Increment burst size to take into account also bfqq */ 1235 bfqd->burst_size++; 1236 1237 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1238 struct bfq_queue *pos, *bfqq_item; 1239 struct hlist_node *n; 1240 1241 /* 1242 * Enough queues have been activated shortly after each 1243 * other to consider this burst as large. 1244 */ 1245 bfqd->large_burst = true; 1246 1247 /* 1248 * We can now mark all queues in the burst list as 1249 * belonging to a large burst. 1250 */ 1251 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1252 burst_list_node) 1253 bfq_mark_bfqq_in_large_burst(bfqq_item); 1254 bfq_mark_bfqq_in_large_burst(bfqq); 1255 1256 /* 1257 * From now on, and until the current burst finishes, any 1258 * new queue being activated shortly after the last queue 1259 * was inserted in the burst can be immediately marked as 1260 * belonging to a large burst. So the burst list is not 1261 * needed any more. Remove it. 1262 */ 1263 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1264 burst_list_node) 1265 hlist_del_init(&pos->burst_list_node); 1266 } else /* 1267 * Burst not yet large: add bfqq to the burst list. Do 1268 * not increment the ref counter for bfqq, because bfqq 1269 * is removed from the burst list before freeing bfqq 1270 * in put_queue. 1271 */ 1272 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1273 } 1274 1275 /* 1276 * If many queues belonging to the same group happen to be created 1277 * shortly after each other, then the processes associated with these 1278 * queues have typically a common goal. In particular, bursts of queue 1279 * creations are usually caused by services or applications that spawn 1280 * many parallel threads/processes. Examples are systemd during boot, 1281 * or git grep. To help these processes get their job done as soon as 1282 * possible, it is usually better to not grant either weight-raising 1283 * or device idling to their queues, unless these queues must be 1284 * protected from the I/O flowing through other active queues. 1285 * 1286 * In this comment we describe, firstly, the reasons why this fact 1287 * holds, and, secondly, the next function, which implements the main 1288 * steps needed to properly mark these queues so that they can then be 1289 * treated in a different way. 1290 * 1291 * The above services or applications benefit mostly from a high 1292 * throughput: the quicker the requests of the activated queues are 1293 * cumulatively served, the sooner the target job of these queues gets 1294 * completed. As a consequence, weight-raising any of these queues, 1295 * which also implies idling the device for it, is almost always 1296 * counterproductive, unless there are other active queues to isolate 1297 * these new queues from. If there no other active queues, then 1298 * weight-raising these new queues just lowers throughput in most 1299 * cases. 1300 * 1301 * On the other hand, a burst of queue creations may be caused also by 1302 * the start of an application that does not consist of a lot of 1303 * parallel I/O-bound threads. In fact, with a complex application, 1304 * several short processes may need to be executed to start-up the 1305 * application. In this respect, to start an application as quickly as 1306 * possible, the best thing to do is in any case to privilege the I/O 1307 * related to the application with respect to all other 1308 * I/O. Therefore, the best strategy to start as quickly as possible 1309 * an application that causes a burst of queue creations is to 1310 * weight-raise all the queues created during the burst. This is the 1311 * exact opposite of the best strategy for the other type of bursts. 1312 * 1313 * In the end, to take the best action for each of the two cases, the 1314 * two types of bursts need to be distinguished. Fortunately, this 1315 * seems relatively easy, by looking at the sizes of the bursts. In 1316 * particular, we found a threshold such that only bursts with a 1317 * larger size than that threshold are apparently caused by 1318 * services or commands such as systemd or git grep. For brevity, 1319 * hereafter we call just 'large' these bursts. BFQ *does not* 1320 * weight-raise queues whose creation occurs in a large burst. In 1321 * addition, for each of these queues BFQ performs or does not perform 1322 * idling depending on which choice boosts the throughput more. The 1323 * exact choice depends on the device and request pattern at 1324 * hand. 1325 * 1326 * Unfortunately, false positives may occur while an interactive task 1327 * is starting (e.g., an application is being started). The 1328 * consequence is that the queues associated with the task do not 1329 * enjoy weight raising as expected. Fortunately these false positives 1330 * are very rare. They typically occur if some service happens to 1331 * start doing I/O exactly when the interactive task starts. 1332 * 1333 * Turning back to the next function, it is invoked only if there are 1334 * no active queues (apart from active queues that would belong to the 1335 * same, possible burst bfqq would belong to), and it implements all 1336 * the steps needed to detect the occurrence of a large burst and to 1337 * properly mark all the queues belonging to it (so that they can then 1338 * be treated in a different way). This goal is achieved by 1339 * maintaining a "burst list" that holds, temporarily, the queues that 1340 * belong to the burst in progress. The list is then used to mark 1341 * these queues as belonging to a large burst if the burst does become 1342 * large. The main steps are the following. 1343 * 1344 * . when the very first queue is created, the queue is inserted into the 1345 * list (as it could be the first queue in a possible burst) 1346 * 1347 * . if the current burst has not yet become large, and a queue Q that does 1348 * not yet belong to the burst is activated shortly after the last time 1349 * at which a new queue entered the burst list, then the function appends 1350 * Q to the burst list 1351 * 1352 * . if, as a consequence of the previous step, the burst size reaches 1353 * the large-burst threshold, then 1354 * 1355 * . all the queues in the burst list are marked as belonging to a 1356 * large burst 1357 * 1358 * . the burst list is deleted; in fact, the burst list already served 1359 * its purpose (keeping temporarily track of the queues in a burst, 1360 * so as to be able to mark them as belonging to a large burst in the 1361 * previous sub-step), and now is not needed any more 1362 * 1363 * . the device enters a large-burst mode 1364 * 1365 * . if a queue Q that does not belong to the burst is created while 1366 * the device is in large-burst mode and shortly after the last time 1367 * at which a queue either entered the burst list or was marked as 1368 * belonging to the current large burst, then Q is immediately marked 1369 * as belonging to a large burst. 1370 * 1371 * . if a queue Q that does not belong to the burst is created a while 1372 * later, i.e., not shortly after, than the last time at which a queue 1373 * either entered the burst list or was marked as belonging to the 1374 * current large burst, then the current burst is deemed as finished and: 1375 * 1376 * . the large-burst mode is reset if set 1377 * 1378 * . the burst list is emptied 1379 * 1380 * . Q is inserted in the burst list, as Q may be the first queue 1381 * in a possible new burst (then the burst list contains just Q 1382 * after this step). 1383 */ 1384 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1385 { 1386 /* 1387 * If bfqq is already in the burst list or is part of a large 1388 * burst, or finally has just been split, then there is 1389 * nothing else to do. 1390 */ 1391 if (!hlist_unhashed(&bfqq->burst_list_node) || 1392 bfq_bfqq_in_large_burst(bfqq) || 1393 time_is_after_eq_jiffies(bfqq->split_time + 1394 msecs_to_jiffies(10))) 1395 return; 1396 1397 /* 1398 * If bfqq's creation happens late enough, or bfqq belongs to 1399 * a different group than the burst group, then the current 1400 * burst is finished, and related data structures must be 1401 * reset. 1402 * 1403 * In this respect, consider the special case where bfqq is 1404 * the very first queue created after BFQ is selected for this 1405 * device. In this case, last_ins_in_burst and 1406 * burst_parent_entity are not yet significant when we get 1407 * here. But it is easy to verify that, whether or not the 1408 * following condition is true, bfqq will end up being 1409 * inserted into the burst list. In particular the list will 1410 * happen to contain only bfqq. And this is exactly what has 1411 * to happen, as bfqq may be the first queue of the first 1412 * burst. 1413 */ 1414 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1415 bfqd->bfq_burst_interval) || 1416 bfqq->entity.parent != bfqd->burst_parent_entity) { 1417 bfqd->large_burst = false; 1418 bfq_reset_burst_list(bfqd, bfqq); 1419 goto end; 1420 } 1421 1422 /* 1423 * If we get here, then bfqq is being activated shortly after the 1424 * last queue. So, if the current burst is also large, we can mark 1425 * bfqq as belonging to this large burst immediately. 1426 */ 1427 if (bfqd->large_burst) { 1428 bfq_mark_bfqq_in_large_burst(bfqq); 1429 goto end; 1430 } 1431 1432 /* 1433 * If we get here, then a large-burst state has not yet been 1434 * reached, but bfqq is being activated shortly after the last 1435 * queue. Then we add bfqq to the burst. 1436 */ 1437 bfq_add_to_burst(bfqd, bfqq); 1438 end: 1439 /* 1440 * At this point, bfqq either has been added to the current 1441 * burst or has caused the current burst to terminate and a 1442 * possible new burst to start. In particular, in the second 1443 * case, bfqq has become the first queue in the possible new 1444 * burst. In both cases last_ins_in_burst needs to be moved 1445 * forward. 1446 */ 1447 bfqd->last_ins_in_burst = jiffies; 1448 } 1449 1450 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1451 { 1452 struct bfq_entity *entity = &bfqq->entity; 1453 1454 return entity->budget - entity->service; 1455 } 1456 1457 /* 1458 * If enough samples have been computed, return the current max budget 1459 * stored in bfqd, which is dynamically updated according to the 1460 * estimated disk peak rate; otherwise return the default max budget 1461 */ 1462 static int bfq_max_budget(struct bfq_data *bfqd) 1463 { 1464 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1465 return bfq_default_max_budget; 1466 else 1467 return bfqd->bfq_max_budget; 1468 } 1469 1470 /* 1471 * Return min budget, which is a fraction of the current or default 1472 * max budget (trying with 1/32) 1473 */ 1474 static int bfq_min_budget(struct bfq_data *bfqd) 1475 { 1476 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1477 return bfq_default_max_budget / 32; 1478 else 1479 return bfqd->bfq_max_budget / 32; 1480 } 1481 1482 /* 1483 * The next function, invoked after the input queue bfqq switches from 1484 * idle to busy, updates the budget of bfqq. The function also tells 1485 * whether the in-service queue should be expired, by returning 1486 * true. The purpose of expiring the in-service queue is to give bfqq 1487 * the chance to possibly preempt the in-service queue, and the reason 1488 * for preempting the in-service queue is to achieve one of the two 1489 * goals below. 1490 * 1491 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1492 * expired because it has remained idle. In particular, bfqq may have 1493 * expired for one of the following two reasons: 1494 * 1495 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1496 * and did not make it to issue a new request before its last 1497 * request was served; 1498 * 1499 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1500 * a new request before the expiration of the idling-time. 1501 * 1502 * Even if bfqq has expired for one of the above reasons, the process 1503 * associated with the queue may be however issuing requests greedily, 1504 * and thus be sensitive to the bandwidth it receives (bfqq may have 1505 * remained idle for other reasons: CPU high load, bfqq not enjoying 1506 * idling, I/O throttling somewhere in the path from the process to 1507 * the I/O scheduler, ...). But if, after every expiration for one of 1508 * the above two reasons, bfqq has to wait for the service of at least 1509 * one full budget of another queue before being served again, then 1510 * bfqq is likely to get a much lower bandwidth or resource time than 1511 * its reserved ones. To address this issue, two countermeasures need 1512 * to be taken. 1513 * 1514 * First, the budget and the timestamps of bfqq need to be updated in 1515 * a special way on bfqq reactivation: they need to be updated as if 1516 * bfqq did not remain idle and did not expire. In fact, if they are 1517 * computed as if bfqq expired and remained idle until reactivation, 1518 * then the process associated with bfqq is treated as if, instead of 1519 * being greedy, it stopped issuing requests when bfqq remained idle, 1520 * and restarts issuing requests only on this reactivation. In other 1521 * words, the scheduler does not help the process recover the "service 1522 * hole" between bfqq expiration and reactivation. As a consequence, 1523 * the process receives a lower bandwidth than its reserved one. In 1524 * contrast, to recover this hole, the budget must be updated as if 1525 * bfqq was not expired at all before this reactivation, i.e., it must 1526 * be set to the value of the remaining budget when bfqq was 1527 * expired. Along the same line, timestamps need to be assigned the 1528 * value they had the last time bfqq was selected for service, i.e., 1529 * before last expiration. Thus timestamps need to be back-shifted 1530 * with respect to their normal computation (see [1] for more details 1531 * on this tricky aspect). 1532 * 1533 * Secondly, to allow the process to recover the hole, the in-service 1534 * queue must be expired too, to give bfqq the chance to preempt it 1535 * immediately. In fact, if bfqq has to wait for a full budget of the 1536 * in-service queue to be completed, then it may become impossible to 1537 * let the process recover the hole, even if the back-shifted 1538 * timestamps of bfqq are lower than those of the in-service queue. If 1539 * this happens for most or all of the holes, then the process may not 1540 * receive its reserved bandwidth. In this respect, it is worth noting 1541 * that, being the service of outstanding requests unpreemptible, a 1542 * little fraction of the holes may however be unrecoverable, thereby 1543 * causing a little loss of bandwidth. 1544 * 1545 * The last important point is detecting whether bfqq does need this 1546 * bandwidth recovery. In this respect, the next function deems the 1547 * process associated with bfqq greedy, and thus allows it to recover 1548 * the hole, if: 1) the process is waiting for the arrival of a new 1549 * request (which implies that bfqq expired for one of the above two 1550 * reasons), and 2) such a request has arrived soon. The first 1551 * condition is controlled through the flag non_blocking_wait_rq, 1552 * while the second through the flag arrived_in_time. If both 1553 * conditions hold, then the function computes the budget in the 1554 * above-described special way, and signals that the in-service queue 1555 * should be expired. Timestamp back-shifting is done later in 1556 * __bfq_activate_entity. 1557 * 1558 * 2. Reduce latency. Even if timestamps are not backshifted to let 1559 * the process associated with bfqq recover a service hole, bfqq may 1560 * however happen to have, after being (re)activated, a lower finish 1561 * timestamp than the in-service queue. That is, the next budget of 1562 * bfqq may have to be completed before the one of the in-service 1563 * queue. If this is the case, then preempting the in-service queue 1564 * allows this goal to be achieved, apart from the unpreemptible, 1565 * outstanding requests mentioned above. 1566 * 1567 * Unfortunately, regardless of which of the above two goals one wants 1568 * to achieve, service trees need first to be updated to know whether 1569 * the in-service queue must be preempted. To have service trees 1570 * correctly updated, the in-service queue must be expired and 1571 * rescheduled, and bfqq must be scheduled too. This is one of the 1572 * most costly operations (in future versions, the scheduling 1573 * mechanism may be re-designed in such a way to make it possible to 1574 * know whether preemption is needed without needing to update service 1575 * trees). In addition, queue preemptions almost always cause random 1576 * I/O, which may in turn cause loss of throughput. Finally, there may 1577 * even be no in-service queue when the next function is invoked (so, 1578 * no queue to compare timestamps with). Because of these facts, the 1579 * next function adopts the following simple scheme to avoid costly 1580 * operations, too frequent preemptions and too many dependencies on 1581 * the state of the scheduler: it requests the expiration of the 1582 * in-service queue (unconditionally) only for queues that need to 1583 * recover a hole. Then it delegates to other parts of the code the 1584 * responsibility of handling the above case 2. 1585 */ 1586 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1587 struct bfq_queue *bfqq, 1588 bool arrived_in_time) 1589 { 1590 struct bfq_entity *entity = &bfqq->entity; 1591 1592 /* 1593 * In the next compound condition, we check also whether there 1594 * is some budget left, because otherwise there is no point in 1595 * trying to go on serving bfqq with this same budget: bfqq 1596 * would be expired immediately after being selected for 1597 * service. This would only cause useless overhead. 1598 */ 1599 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1600 bfq_bfqq_budget_left(bfqq) > 0) { 1601 /* 1602 * We do not clear the flag non_blocking_wait_rq here, as 1603 * the latter is used in bfq_activate_bfqq to signal 1604 * that timestamps need to be back-shifted (and is 1605 * cleared right after). 1606 */ 1607 1608 /* 1609 * In next assignment we rely on that either 1610 * entity->service or entity->budget are not updated 1611 * on expiration if bfqq is empty (see 1612 * __bfq_bfqq_recalc_budget). Thus both quantities 1613 * remain unchanged after such an expiration, and the 1614 * following statement therefore assigns to 1615 * entity->budget the remaining budget on such an 1616 * expiration. 1617 */ 1618 entity->budget = min_t(unsigned long, 1619 bfq_bfqq_budget_left(bfqq), 1620 bfqq->max_budget); 1621 1622 /* 1623 * At this point, we have used entity->service to get 1624 * the budget left (needed for updating 1625 * entity->budget). Thus we finally can, and have to, 1626 * reset entity->service. The latter must be reset 1627 * because bfqq would otherwise be charged again for 1628 * the service it has received during its previous 1629 * service slot(s). 1630 */ 1631 entity->service = 0; 1632 1633 return true; 1634 } 1635 1636 /* 1637 * We can finally complete expiration, by setting service to 0. 1638 */ 1639 entity->service = 0; 1640 entity->budget = max_t(unsigned long, bfqq->max_budget, 1641 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1642 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1643 return false; 1644 } 1645 1646 /* 1647 * Return the farthest past time instant according to jiffies 1648 * macros. 1649 */ 1650 static unsigned long bfq_smallest_from_now(void) 1651 { 1652 return jiffies - MAX_JIFFY_OFFSET; 1653 } 1654 1655 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1656 struct bfq_queue *bfqq, 1657 unsigned int old_wr_coeff, 1658 bool wr_or_deserves_wr, 1659 bool interactive, 1660 bool in_burst, 1661 bool soft_rt) 1662 { 1663 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1664 /* start a weight-raising period */ 1665 if (interactive) { 1666 bfqq->service_from_wr = 0; 1667 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1668 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1669 } else { 1670 /* 1671 * No interactive weight raising in progress 1672 * here: assign minus infinity to 1673 * wr_start_at_switch_to_srt, to make sure 1674 * that, at the end of the soft-real-time 1675 * weight raising periods that is starting 1676 * now, no interactive weight-raising period 1677 * may be wrongly considered as still in 1678 * progress (and thus actually started by 1679 * mistake). 1680 */ 1681 bfqq->wr_start_at_switch_to_srt = 1682 bfq_smallest_from_now(); 1683 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1684 BFQ_SOFTRT_WEIGHT_FACTOR; 1685 bfqq->wr_cur_max_time = 1686 bfqd->bfq_wr_rt_max_time; 1687 } 1688 1689 /* 1690 * If needed, further reduce budget to make sure it is 1691 * close to bfqq's backlog, so as to reduce the 1692 * scheduling-error component due to a too large 1693 * budget. Do not care about throughput consequences, 1694 * but only about latency. Finally, do not assign a 1695 * too small budget either, to avoid increasing 1696 * latency by causing too frequent expirations. 1697 */ 1698 bfqq->entity.budget = min_t(unsigned long, 1699 bfqq->entity.budget, 1700 2 * bfq_min_budget(bfqd)); 1701 } else if (old_wr_coeff > 1) { 1702 if (interactive) { /* update wr coeff and duration */ 1703 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1704 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1705 } else if (in_burst) 1706 bfqq->wr_coeff = 1; 1707 else if (soft_rt) { 1708 /* 1709 * The application is now or still meeting the 1710 * requirements for being deemed soft rt. We 1711 * can then correctly and safely (re)charge 1712 * the weight-raising duration for the 1713 * application with the weight-raising 1714 * duration for soft rt applications. 1715 * 1716 * In particular, doing this recharge now, i.e., 1717 * before the weight-raising period for the 1718 * application finishes, reduces the probability 1719 * of the following negative scenario: 1720 * 1) the weight of a soft rt application is 1721 * raised at startup (as for any newly 1722 * created application), 1723 * 2) since the application is not interactive, 1724 * at a certain time weight-raising is 1725 * stopped for the application, 1726 * 3) at that time the application happens to 1727 * still have pending requests, and hence 1728 * is destined to not have a chance to be 1729 * deemed soft rt before these requests are 1730 * completed (see the comments to the 1731 * function bfq_bfqq_softrt_next_start() 1732 * for details on soft rt detection), 1733 * 4) these pending requests experience a high 1734 * latency because the application is not 1735 * weight-raised while they are pending. 1736 */ 1737 if (bfqq->wr_cur_max_time != 1738 bfqd->bfq_wr_rt_max_time) { 1739 bfqq->wr_start_at_switch_to_srt = 1740 bfqq->last_wr_start_finish; 1741 1742 bfqq->wr_cur_max_time = 1743 bfqd->bfq_wr_rt_max_time; 1744 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1745 BFQ_SOFTRT_WEIGHT_FACTOR; 1746 } 1747 bfqq->last_wr_start_finish = jiffies; 1748 } 1749 } 1750 } 1751 1752 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1753 struct bfq_queue *bfqq) 1754 { 1755 return bfqq->dispatched == 0 && 1756 time_is_before_jiffies( 1757 bfqq->budget_timeout + 1758 bfqd->bfq_wr_min_idle_time); 1759 } 1760 1761 1762 /* 1763 * Return true if bfqq is in a higher priority class, or has a higher 1764 * weight than the in-service queue. 1765 */ 1766 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1767 struct bfq_queue *in_serv_bfqq) 1768 { 1769 int bfqq_weight, in_serv_weight; 1770 1771 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1772 return true; 1773 1774 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1775 bfqq_weight = bfqq->entity.weight; 1776 in_serv_weight = in_serv_bfqq->entity.weight; 1777 } else { 1778 if (bfqq->entity.parent) 1779 bfqq_weight = bfqq->entity.parent->weight; 1780 else 1781 bfqq_weight = bfqq->entity.weight; 1782 if (in_serv_bfqq->entity.parent) 1783 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1784 else 1785 in_serv_weight = in_serv_bfqq->entity.weight; 1786 } 1787 1788 return bfqq_weight > in_serv_weight; 1789 } 1790 1791 /* 1792 * Get the index of the actuator that will serve bio. 1793 */ 1794 static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio) 1795 { 1796 unsigned int i; 1797 sector_t end; 1798 1799 /* no search needed if one or zero ranges present */ 1800 if (bfqd->num_actuators == 1) 1801 return 0; 1802 1803 /* bio_end_sector(bio) gives the sector after the last one */ 1804 end = bio_end_sector(bio) - 1; 1805 1806 for (i = 0; i < bfqd->num_actuators; i++) { 1807 if (end >= bfqd->sector[i] && 1808 end < bfqd->sector[i] + bfqd->nr_sectors[i]) 1809 return i; 1810 } 1811 1812 WARN_ONCE(true, 1813 "bfq_actuator_index: bio sector out of ranges: end=%llu\n", 1814 end); 1815 return 0; 1816 } 1817 1818 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1819 1820 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1821 struct bfq_queue *bfqq, 1822 int old_wr_coeff, 1823 struct request *rq, 1824 bool *interactive) 1825 { 1826 bool soft_rt, in_burst, wr_or_deserves_wr, 1827 bfqq_wants_to_preempt, 1828 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1829 /* 1830 * See the comments on 1831 * bfq_bfqq_update_budg_for_activation for 1832 * details on the usage of the next variable. 1833 */ 1834 arrived_in_time = blk_time_get_ns() <= 1835 bfqq->ttime.last_end_request + 1836 bfqd->bfq_slice_idle * 3; 1837 unsigned int act_idx = bfq_actuator_index(bfqd, rq->bio); 1838 bool bfqq_non_merged_or_stably_merged = 1839 bfqq->bic || RQ_BIC(rq)->bfqq_data[act_idx].stably_merged; 1840 1841 /* 1842 * bfqq deserves to be weight-raised if: 1843 * - it is sync, 1844 * - it does not belong to a large burst, 1845 * - it has been idle for enough time or is soft real-time, 1846 * - is linked to a bfq_io_cq (it is not shared in any sense), 1847 * - has a default weight (otherwise we assume the user wanted 1848 * to control its weight explicitly) 1849 */ 1850 in_burst = bfq_bfqq_in_large_burst(bfqq); 1851 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1852 !BFQQ_TOTALLY_SEEKY(bfqq) && 1853 !in_burst && 1854 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1855 bfqq->dispatched == 0 && 1856 bfqq->entity.new_weight == 40; 1857 *interactive = !in_burst && idle_for_long_time && 1858 bfqq->entity.new_weight == 40; 1859 /* 1860 * Merged bfq_queues are kept out of weight-raising 1861 * (low-latency) mechanisms. The reason is that these queues 1862 * are usually created for non-interactive and 1863 * non-soft-real-time tasks. Yet this is not the case for 1864 * stably-merged queues. These queues are merged just because 1865 * they are created shortly after each other. So they may 1866 * easily serve the I/O of an interactive or soft-real time 1867 * application, if the application happens to spawn multiple 1868 * processes. So let also stably-merged queued enjoy weight 1869 * raising. 1870 */ 1871 wr_or_deserves_wr = bfqd->low_latency && 1872 (bfqq->wr_coeff > 1 || 1873 (bfq_bfqq_sync(bfqq) && bfqq_non_merged_or_stably_merged && 1874 (*interactive || soft_rt))); 1875 1876 /* 1877 * Using the last flag, update budget and check whether bfqq 1878 * may want to preempt the in-service queue. 1879 */ 1880 bfqq_wants_to_preempt = 1881 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1882 arrived_in_time); 1883 1884 /* 1885 * If bfqq happened to be activated in a burst, but has been 1886 * idle for much more than an interactive queue, then we 1887 * assume that, in the overall I/O initiated in the burst, the 1888 * I/O associated with bfqq is finished. So bfqq does not need 1889 * to be treated as a queue belonging to a burst 1890 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1891 * if set, and remove bfqq from the burst list if it's 1892 * there. We do not decrement burst_size, because the fact 1893 * that bfqq does not need to belong to the burst list any 1894 * more does not invalidate the fact that bfqq was created in 1895 * a burst. 1896 */ 1897 if (likely(!bfq_bfqq_just_created(bfqq)) && 1898 idle_for_long_time && 1899 time_is_before_jiffies( 1900 bfqq->budget_timeout + 1901 msecs_to_jiffies(10000))) { 1902 hlist_del_init(&bfqq->burst_list_node); 1903 bfq_clear_bfqq_in_large_burst(bfqq); 1904 } 1905 1906 bfq_clear_bfqq_just_created(bfqq); 1907 1908 if (bfqd->low_latency) { 1909 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1910 /* wraparound */ 1911 bfqq->split_time = 1912 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1913 1914 if (time_is_before_jiffies(bfqq->split_time + 1915 bfqd->bfq_wr_min_idle_time)) { 1916 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1917 old_wr_coeff, 1918 wr_or_deserves_wr, 1919 *interactive, 1920 in_burst, 1921 soft_rt); 1922 1923 if (old_wr_coeff != bfqq->wr_coeff) 1924 bfqq->entity.prio_changed = 1; 1925 } 1926 } 1927 1928 bfqq->last_idle_bklogged = jiffies; 1929 bfqq->service_from_backlogged = 0; 1930 bfq_clear_bfqq_softrt_update(bfqq); 1931 1932 bfq_add_bfqq_busy(bfqq); 1933 1934 /* 1935 * Expire in-service queue if preemption may be needed for 1936 * guarantees or throughput. As for guarantees, we care 1937 * explicitly about two cases. The first is that bfqq has to 1938 * recover a service hole, as explained in the comments on 1939 * bfq_bfqq_update_budg_for_activation(), i.e., that 1940 * bfqq_wants_to_preempt is true. However, if bfqq does not 1941 * carry time-critical I/O, then bfqq's bandwidth is less 1942 * important than that of queues that carry time-critical I/O. 1943 * So, as a further constraint, we consider this case only if 1944 * bfqq is at least as weight-raised, i.e., at least as time 1945 * critical, as the in-service queue. 1946 * 1947 * The second case is that bfqq is in a higher priority class, 1948 * or has a higher weight than the in-service queue. If this 1949 * condition does not hold, we don't care because, even if 1950 * bfqq does not start to be served immediately, the resulting 1951 * delay for bfqq's I/O is however lower or much lower than 1952 * the ideal completion time to be guaranteed to bfqq's I/O. 1953 * 1954 * In both cases, preemption is needed only if, according to 1955 * the timestamps of both bfqq and of the in-service queue, 1956 * bfqq actually is the next queue to serve. So, to reduce 1957 * useless preemptions, the return value of 1958 * next_queue_may_preempt() is considered in the next compound 1959 * condition too. Yet next_queue_may_preempt() just checks a 1960 * simple, necessary condition for bfqq to be the next queue 1961 * to serve. In fact, to evaluate a sufficient condition, the 1962 * timestamps of the in-service queue would need to be 1963 * updated, and this operation is quite costly (see the 1964 * comments on bfq_bfqq_update_budg_for_activation()). 1965 * 1966 * As for throughput, we ask bfq_better_to_idle() whether we 1967 * still need to plug I/O dispatching. If bfq_better_to_idle() 1968 * says no, then plugging is not needed any longer, either to 1969 * boost throughput or to perserve service guarantees. Then 1970 * the best option is to stop plugging I/O, as not doing so 1971 * would certainly lower throughput. We may end up in this 1972 * case if: (1) upon a dispatch attempt, we detected that it 1973 * was better to plug I/O dispatch, and to wait for a new 1974 * request to arrive for the currently in-service queue, but 1975 * (2) this switch of bfqq to busy changes the scenario. 1976 */ 1977 if (bfqd->in_service_queue && 1978 ((bfqq_wants_to_preempt && 1979 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1980 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1981 !bfq_better_to_idle(bfqd->in_service_queue)) && 1982 next_queue_may_preempt(bfqd)) 1983 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1984 false, BFQQE_PREEMPTED); 1985 } 1986 1987 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1988 struct bfq_queue *bfqq) 1989 { 1990 /* invalidate baseline total service time */ 1991 bfqq->last_serv_time_ns = 0; 1992 1993 /* 1994 * Reset pointer in case we are waiting for 1995 * some request completion. 1996 */ 1997 bfqd->waited_rq = NULL; 1998 1999 /* 2000 * If bfqq has a short think time, then start by setting the 2001 * inject limit to 0 prudentially, because the service time of 2002 * an injected I/O request may be higher than the think time 2003 * of bfqq, and therefore, if one request was injected when 2004 * bfqq remains empty, this injected request might delay the 2005 * service of the next I/O request for bfqq significantly. In 2006 * case bfqq can actually tolerate some injection, then the 2007 * adaptive update will however raise the limit soon. This 2008 * lucky circumstance holds exactly because bfqq has a short 2009 * think time, and thus, after remaining empty, is likely to 2010 * get new I/O enqueued---and then completed---before being 2011 * expired. This is the very pattern that gives the 2012 * limit-update algorithm the chance to measure the effect of 2013 * injection on request service times, and then to update the 2014 * limit accordingly. 2015 * 2016 * However, in the following special case, the inject limit is 2017 * left to 1 even if the think time is short: bfqq's I/O is 2018 * synchronized with that of some other queue, i.e., bfqq may 2019 * receive new I/O only after the I/O of the other queue is 2020 * completed. Keeping the inject limit to 1 allows the 2021 * blocking I/O to be served while bfqq is in service. And 2022 * this is very convenient both for bfqq and for overall 2023 * throughput, as explained in detail in the comments in 2024 * bfq_update_has_short_ttime(). 2025 * 2026 * On the opposite end, if bfqq has a long think time, then 2027 * start directly by 1, because: 2028 * a) on the bright side, keeping at most one request in 2029 * service in the drive is unlikely to cause any harm to the 2030 * latency of bfqq's requests, as the service time of a single 2031 * request is likely to be lower than the think time of bfqq; 2032 * b) on the downside, after becoming empty, bfqq is likely to 2033 * expire before getting its next request. With this request 2034 * arrival pattern, it is very hard to sample total service 2035 * times and update the inject limit accordingly (see comments 2036 * on bfq_update_inject_limit()). So the limit is likely to be 2037 * never, or at least seldom, updated. As a consequence, by 2038 * setting the limit to 1, we avoid that no injection ever 2039 * occurs with bfqq. On the downside, this proactive step 2040 * further reduces chances to actually compute the baseline 2041 * total service time. Thus it reduces chances to execute the 2042 * limit-update algorithm and possibly raise the limit to more 2043 * than 1. 2044 */ 2045 if (bfq_bfqq_has_short_ttime(bfqq)) 2046 bfqq->inject_limit = 0; 2047 else 2048 bfqq->inject_limit = 1; 2049 2050 bfqq->decrease_time_jif = jiffies; 2051 } 2052 2053 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 2054 { 2055 u64 tot_io_time = now_ns - bfqq->io_start_time; 2056 2057 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 2058 bfqq->tot_idle_time += 2059 now_ns - bfqq->ttime.last_end_request; 2060 2061 if (unlikely(bfq_bfqq_just_created(bfqq))) 2062 return; 2063 2064 /* 2065 * Must be busy for at least about 80% of the time to be 2066 * considered I/O bound. 2067 */ 2068 if (bfqq->tot_idle_time * 5 > tot_io_time) 2069 bfq_clear_bfqq_IO_bound(bfqq); 2070 else 2071 bfq_mark_bfqq_IO_bound(bfqq); 2072 2073 /* 2074 * Keep an observation window of at most 200 ms in the past 2075 * from now. 2076 */ 2077 if (tot_io_time > 200 * NSEC_PER_MSEC) { 2078 bfqq->io_start_time = now_ns - (tot_io_time>>1); 2079 bfqq->tot_idle_time >>= 1; 2080 } 2081 } 2082 2083 /* 2084 * Detect whether bfqq's I/O seems synchronized with that of some 2085 * other queue, i.e., whether bfqq, after remaining empty, happens to 2086 * receive new I/O only right after some I/O request of the other 2087 * queue has been completed. We call waker queue the other queue, and 2088 * we assume, for simplicity, that bfqq may have at most one waker 2089 * queue. 2090 * 2091 * A remarkable throughput boost can be reached by unconditionally 2092 * injecting the I/O of the waker queue, every time a new 2093 * bfq_dispatch_request happens to be invoked while I/O is being 2094 * plugged for bfqq. In addition to boosting throughput, this 2095 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 2096 * bfqq. Note that these same results may be achieved with the general 2097 * injection mechanism, but less effectively. For details on this 2098 * aspect, see the comments on the choice of the queue for injection 2099 * in bfq_select_queue(). 2100 * 2101 * Turning back to the detection of a waker queue, a queue Q is deemed as a 2102 * waker queue for bfqq if, for three consecutive times, bfqq happens to become 2103 * non empty right after a request of Q has been completed within given 2104 * timeout. In this respect, even if bfqq is empty, we do not check for a waker 2105 * if it still has some in-flight I/O. In fact, in this case bfqq is actually 2106 * still being served by the drive, and may receive new I/O on the completion 2107 * of some of the in-flight requests. In particular, on the first time, Q is 2108 * tentatively set as a candidate waker queue, while on the third consecutive 2109 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q 2110 * is a waker queue for bfqq. These detection steps are performed only if bfqq 2111 * has a long think time, so as to make it more likely that bfqq's I/O is 2112 * actually being blocked by a synchronization. This last filter, plus the 2113 * above three-times requirement and time limit for detection, make false 2114 * positives less likely. 2115 * 2116 * NOTE 2117 * 2118 * The sooner a waker queue is detected, the sooner throughput can be 2119 * boosted by injecting I/O from the waker queue. Fortunately, 2120 * detection is likely to be actually fast, for the following 2121 * reasons. While blocked by synchronization, bfqq has a long think 2122 * time. This implies that bfqq's inject limit is at least equal to 1 2123 * (see the comments in bfq_update_inject_limit()). So, thanks to 2124 * injection, the waker queue is likely to be served during the very 2125 * first I/O-plugging time interval for bfqq. This triggers the first 2126 * step of the detection mechanism. Thanks again to injection, the 2127 * candidate waker queue is then likely to be confirmed no later than 2128 * during the next I/O-plugging interval for bfqq. 2129 * 2130 * ISSUE 2131 * 2132 * On queue merging all waker information is lost. 2133 */ 2134 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2135 u64 now_ns) 2136 { 2137 char waker_name[MAX_BFQQ_NAME_LENGTH]; 2138 2139 if (!bfqd->last_completed_rq_bfqq || 2140 bfqd->last_completed_rq_bfqq == bfqq || 2141 bfq_bfqq_has_short_ttime(bfqq) || 2142 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 2143 bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq || 2144 bfqq == &bfqd->oom_bfqq) 2145 return; 2146 2147 /* 2148 * We reset waker detection logic also if too much time has passed 2149 * since the first detection. If wakeups are rare, pointless idling 2150 * doesn't hurt throughput that much. The condition below makes sure 2151 * we do not uselessly idle blocking waker in more than 1/64 cases. 2152 */ 2153 if (bfqd->last_completed_rq_bfqq != 2154 bfqq->tentative_waker_bfqq || 2155 now_ns > bfqq->waker_detection_started + 2156 128 * (u64)bfqd->bfq_slice_idle) { 2157 /* 2158 * First synchronization detected with a 2159 * candidate waker queue, or with a different 2160 * candidate waker queue from the current one. 2161 */ 2162 bfqq->tentative_waker_bfqq = 2163 bfqd->last_completed_rq_bfqq; 2164 bfqq->num_waker_detections = 1; 2165 bfqq->waker_detection_started = now_ns; 2166 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name, 2167 MAX_BFQQ_NAME_LENGTH); 2168 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name); 2169 } else /* Same tentative waker queue detected again */ 2170 bfqq->num_waker_detections++; 2171 2172 if (bfqq->num_waker_detections == 3) { 2173 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2174 bfqq->tentative_waker_bfqq = NULL; 2175 bfq_bfqq_name(bfqq->waker_bfqq, waker_name, 2176 MAX_BFQQ_NAME_LENGTH); 2177 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name); 2178 2179 /* 2180 * If the waker queue disappears, then 2181 * bfqq->waker_bfqq must be reset. To 2182 * this goal, we maintain in each 2183 * waker queue a list, woken_list, of 2184 * all the queues that reference the 2185 * waker queue through their 2186 * waker_bfqq pointer. When the waker 2187 * queue exits, the waker_bfqq pointer 2188 * of all the queues in the woken_list 2189 * is reset. 2190 * 2191 * In addition, if bfqq is already in 2192 * the woken_list of a waker queue, 2193 * then, before being inserted into 2194 * the woken_list of a new waker 2195 * queue, bfqq must be removed from 2196 * the woken_list of the old waker 2197 * queue. 2198 */ 2199 if (!hlist_unhashed(&bfqq->woken_list_node)) 2200 hlist_del_init(&bfqq->woken_list_node); 2201 hlist_add_head(&bfqq->woken_list_node, 2202 &bfqd->last_completed_rq_bfqq->woken_list); 2203 } 2204 } 2205 2206 static void bfq_add_request(struct request *rq) 2207 { 2208 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2209 struct bfq_data *bfqd = bfqq->bfqd; 2210 struct request *next_rq, *prev; 2211 unsigned int old_wr_coeff = bfqq->wr_coeff; 2212 bool interactive = false; 2213 u64 now_ns = blk_time_get_ns(); 2214 2215 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2216 bfqq->queued[rq_is_sync(rq)]++; 2217 /* 2218 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2219 * may be read without holding the lock in bfq_has_work(). 2220 */ 2221 WRITE_ONCE(bfqd->queued, bfqd->queued + 1); 2222 2223 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) { 2224 bfq_check_waker(bfqd, bfqq, now_ns); 2225 2226 /* 2227 * Periodically reset inject limit, to make sure that 2228 * the latter eventually drops in case workload 2229 * changes, see step (3) in the comments on 2230 * bfq_update_inject_limit(). 2231 */ 2232 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2233 msecs_to_jiffies(1000))) 2234 bfq_reset_inject_limit(bfqd, bfqq); 2235 2236 /* 2237 * The following conditions must hold to setup a new 2238 * sampling of total service time, and then a new 2239 * update of the inject limit: 2240 * - bfqq is in service, because the total service 2241 * time is evaluated only for the I/O requests of 2242 * the queues in service; 2243 * - this is the right occasion to compute or to 2244 * lower the baseline total service time, because 2245 * there are actually no requests in the drive, 2246 * or 2247 * the baseline total service time is available, and 2248 * this is the right occasion to compute the other 2249 * quantity needed to update the inject limit, i.e., 2250 * the total service time caused by the amount of 2251 * injection allowed by the current value of the 2252 * limit. It is the right occasion because injection 2253 * has actually been performed during the service 2254 * hole, and there are still in-flight requests, 2255 * which are very likely to be exactly the injected 2256 * requests, or part of them; 2257 * - the minimum interval for sampling the total 2258 * service time and updating the inject limit has 2259 * elapsed. 2260 */ 2261 if (bfqq == bfqd->in_service_queue && 2262 (bfqd->tot_rq_in_driver == 0 || 2263 (bfqq->last_serv_time_ns > 0 && 2264 bfqd->rqs_injected && bfqd->tot_rq_in_driver > 0)) && 2265 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2266 msecs_to_jiffies(10))) { 2267 bfqd->last_empty_occupied_ns = blk_time_get_ns(); 2268 /* 2269 * Start the state machine for measuring the 2270 * total service time of rq: setting 2271 * wait_dispatch will cause bfqd->waited_rq to 2272 * be set when rq will be dispatched. 2273 */ 2274 bfqd->wait_dispatch = true; 2275 /* 2276 * If there is no I/O in service in the drive, 2277 * then possible injection occurred before the 2278 * arrival of rq will not affect the total 2279 * service time of rq. So the injection limit 2280 * must not be updated as a function of such 2281 * total service time, unless new injection 2282 * occurs before rq is completed. To have the 2283 * injection limit updated only in the latter 2284 * case, reset rqs_injected here (rqs_injected 2285 * will be set in case injection is performed 2286 * on bfqq before rq is completed). 2287 */ 2288 if (bfqd->tot_rq_in_driver == 0) 2289 bfqd->rqs_injected = false; 2290 } 2291 } 2292 2293 if (bfq_bfqq_sync(bfqq)) 2294 bfq_update_io_intensity(bfqq, now_ns); 2295 2296 elv_rb_add(&bfqq->sort_list, rq); 2297 2298 /* 2299 * Check if this request is a better next-serve candidate. 2300 */ 2301 prev = bfqq->next_rq; 2302 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2303 bfqq->next_rq = next_rq; 2304 2305 /* 2306 * Adjust priority tree position, if next_rq changes. 2307 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2308 */ 2309 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2310 bfq_pos_tree_add_move(bfqd, bfqq); 2311 2312 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2313 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2314 rq, &interactive); 2315 else { 2316 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2317 time_is_before_jiffies( 2318 bfqq->last_wr_start_finish + 2319 bfqd->bfq_wr_min_inter_arr_async)) { 2320 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2321 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2322 2323 bfqd->wr_busy_queues++; 2324 bfqq->entity.prio_changed = 1; 2325 } 2326 if (prev != bfqq->next_rq) 2327 bfq_updated_next_req(bfqd, bfqq); 2328 } 2329 2330 /* 2331 * Assign jiffies to last_wr_start_finish in the following 2332 * cases: 2333 * 2334 * . if bfqq is not going to be weight-raised, because, for 2335 * non weight-raised queues, last_wr_start_finish stores the 2336 * arrival time of the last request; as of now, this piece 2337 * of information is used only for deciding whether to 2338 * weight-raise async queues 2339 * 2340 * . if bfqq is not weight-raised, because, if bfqq is now 2341 * switching to weight-raised, then last_wr_start_finish 2342 * stores the time when weight-raising starts 2343 * 2344 * . if bfqq is interactive, because, regardless of whether 2345 * bfqq is currently weight-raised, the weight-raising 2346 * period must start or restart (this case is considered 2347 * separately because it is not detected by the above 2348 * conditions, if bfqq is already weight-raised) 2349 * 2350 * last_wr_start_finish has to be updated also if bfqq is soft 2351 * real-time, because the weight-raising period is constantly 2352 * restarted on idle-to-busy transitions for these queues, but 2353 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2354 * needed. 2355 */ 2356 if (bfqd->low_latency && 2357 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2358 bfqq->last_wr_start_finish = jiffies; 2359 } 2360 2361 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2362 struct bio *bio, 2363 struct request_queue *q) 2364 { 2365 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2366 2367 2368 if (bfqq) 2369 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2370 2371 return NULL; 2372 } 2373 2374 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2375 { 2376 if (last_pos) 2377 return abs(blk_rq_pos(rq) - last_pos); 2378 2379 return 0; 2380 } 2381 2382 static void bfq_remove_request(struct request_queue *q, 2383 struct request *rq) 2384 { 2385 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2386 struct bfq_data *bfqd = bfqq->bfqd; 2387 const int sync = rq_is_sync(rq); 2388 2389 if (bfqq->next_rq == rq) { 2390 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2391 bfq_updated_next_req(bfqd, bfqq); 2392 } 2393 2394 if (rq->queuelist.prev != &rq->queuelist) 2395 list_del_init(&rq->queuelist); 2396 bfqq->queued[sync]--; 2397 /* 2398 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2399 * may be read without holding the lock in bfq_has_work(). 2400 */ 2401 WRITE_ONCE(bfqd->queued, bfqd->queued - 1); 2402 elv_rb_del(&bfqq->sort_list, rq); 2403 2404 elv_rqhash_del(q, rq); 2405 if (q->last_merge == rq) 2406 q->last_merge = NULL; 2407 2408 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2409 bfqq->next_rq = NULL; 2410 2411 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2412 bfq_del_bfqq_busy(bfqq, false); 2413 /* 2414 * bfqq emptied. In normal operation, when 2415 * bfqq is empty, bfqq->entity.service and 2416 * bfqq->entity.budget must contain, 2417 * respectively, the service received and the 2418 * budget used last time bfqq emptied. These 2419 * facts do not hold in this case, as at least 2420 * this last removal occurred while bfqq is 2421 * not in service. To avoid inconsistencies, 2422 * reset both bfqq->entity.service and 2423 * bfqq->entity.budget, if bfqq has still a 2424 * process that may issue I/O requests to it. 2425 */ 2426 bfqq->entity.budget = bfqq->entity.service = 0; 2427 } 2428 2429 /* 2430 * Remove queue from request-position tree as it is empty. 2431 */ 2432 if (bfqq->pos_root) { 2433 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2434 bfqq->pos_root = NULL; 2435 } 2436 } else { 2437 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2438 if (unlikely(!bfqd->nonrot_with_queueing)) 2439 bfq_pos_tree_add_move(bfqd, bfqq); 2440 } 2441 2442 if (rq->cmd_flags & REQ_META) 2443 bfqq->meta_pending--; 2444 2445 } 2446 2447 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2448 unsigned int nr_segs) 2449 { 2450 struct bfq_data *bfqd = q->elevator->elevator_data; 2451 struct bfq_io_cq *bic = bfq_bic_lookup(q); 2452 struct request *free = NULL; 2453 bool ret; 2454 2455 spin_lock_irq(&bfqd->lock); 2456 2457 if (bic) { 2458 /* 2459 * Make sure cgroup info is uptodate for current process before 2460 * considering the merge. 2461 */ 2462 bfq_bic_update_cgroup(bic, bio); 2463 2464 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf), 2465 bfq_actuator_index(bfqd, bio)); 2466 } else { 2467 bfqd->bio_bfqq = NULL; 2468 } 2469 bfqd->bio_bic = bic; 2470 2471 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2472 2473 spin_unlock_irq(&bfqd->lock); 2474 if (free) 2475 blk_mq_free_request(free); 2476 2477 return ret; 2478 } 2479 2480 static int bfq_request_merge(struct request_queue *q, struct request **req, 2481 struct bio *bio) 2482 { 2483 struct bfq_data *bfqd = q->elevator->elevator_data; 2484 struct request *__rq; 2485 2486 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2487 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2488 *req = __rq; 2489 2490 if (blk_discard_mergable(__rq)) 2491 return ELEVATOR_DISCARD_MERGE; 2492 return ELEVATOR_FRONT_MERGE; 2493 } 2494 2495 return ELEVATOR_NO_MERGE; 2496 } 2497 2498 static void bfq_request_merged(struct request_queue *q, struct request *req, 2499 enum elv_merge type) 2500 { 2501 if (type == ELEVATOR_FRONT_MERGE && 2502 rb_prev(&req->rb_node) && 2503 blk_rq_pos(req) < 2504 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2505 struct request, rb_node))) { 2506 struct bfq_queue *bfqq = RQ_BFQQ(req); 2507 struct bfq_data *bfqd; 2508 struct request *prev, *next_rq; 2509 2510 if (!bfqq) 2511 return; 2512 2513 bfqd = bfqq->bfqd; 2514 2515 /* Reposition request in its sort_list */ 2516 elv_rb_del(&bfqq->sort_list, req); 2517 elv_rb_add(&bfqq->sort_list, req); 2518 2519 /* Choose next request to be served for bfqq */ 2520 prev = bfqq->next_rq; 2521 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2522 bfqd->last_position); 2523 bfqq->next_rq = next_rq; 2524 /* 2525 * If next_rq changes, update both the queue's budget to 2526 * fit the new request and the queue's position in its 2527 * rq_pos_tree. 2528 */ 2529 if (prev != bfqq->next_rq) { 2530 bfq_updated_next_req(bfqd, bfqq); 2531 /* 2532 * See comments on bfq_pos_tree_add_move() for 2533 * the unlikely(). 2534 */ 2535 if (unlikely(!bfqd->nonrot_with_queueing)) 2536 bfq_pos_tree_add_move(bfqd, bfqq); 2537 } 2538 } 2539 } 2540 2541 /* 2542 * This function is called to notify the scheduler that the requests 2543 * rq and 'next' have been merged, with 'next' going away. BFQ 2544 * exploits this hook to address the following issue: if 'next' has a 2545 * fifo_time lower that rq, then the fifo_time of rq must be set to 2546 * the value of 'next', to not forget the greater age of 'next'. 2547 * 2548 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2549 * on that rq is picked from the hash table q->elevator->hash, which, 2550 * in its turn, is filled only with I/O requests present in 2551 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2552 * the function that fills this hash table (elv_rqhash_add) is called 2553 * only by bfq_insert_request. 2554 */ 2555 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2556 struct request *next) 2557 { 2558 struct bfq_queue *bfqq = RQ_BFQQ(rq), 2559 *next_bfqq = RQ_BFQQ(next); 2560 2561 if (!bfqq) 2562 goto remove; 2563 2564 /* 2565 * If next and rq belong to the same bfq_queue and next is older 2566 * than rq, then reposition rq in the fifo (by substituting next 2567 * with rq). Otherwise, if next and rq belong to different 2568 * bfq_queues, never reposition rq: in fact, we would have to 2569 * reposition it with respect to next's position in its own fifo, 2570 * which would most certainly be too expensive with respect to 2571 * the benefits. 2572 */ 2573 if (bfqq == next_bfqq && 2574 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2575 next->fifo_time < rq->fifo_time) { 2576 list_del_init(&rq->queuelist); 2577 list_replace_init(&next->queuelist, &rq->queuelist); 2578 rq->fifo_time = next->fifo_time; 2579 } 2580 2581 if (bfqq->next_rq == next) 2582 bfqq->next_rq = rq; 2583 2584 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2585 remove: 2586 /* Merged request may be in the IO scheduler. Remove it. */ 2587 if (!RB_EMPTY_NODE(&next->rb_node)) { 2588 bfq_remove_request(next->q, next); 2589 if (next_bfqq) 2590 bfqg_stats_update_io_remove(bfqq_group(next_bfqq), 2591 next->cmd_flags); 2592 } 2593 } 2594 2595 /* Must be called with bfqq != NULL */ 2596 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2597 { 2598 /* 2599 * If bfqq has been enjoying interactive weight-raising, then 2600 * reset soft_rt_next_start. We do it for the following 2601 * reason. bfqq may have been conveying the I/O needed to load 2602 * a soft real-time application. Such an application actually 2603 * exhibits a soft real-time I/O pattern after it finishes 2604 * loading, and finally starts doing its job. But, if bfqq has 2605 * been receiving a lot of bandwidth so far (likely to happen 2606 * on a fast device), then soft_rt_next_start now contains a 2607 * high value that. So, without this reset, bfqq would be 2608 * prevented from being possibly considered as soft_rt for a 2609 * very long time. 2610 */ 2611 2612 if (bfqq->wr_cur_max_time != 2613 bfqq->bfqd->bfq_wr_rt_max_time) 2614 bfqq->soft_rt_next_start = jiffies; 2615 2616 if (bfq_bfqq_busy(bfqq)) 2617 bfqq->bfqd->wr_busy_queues--; 2618 bfqq->wr_coeff = 1; 2619 bfqq->wr_cur_max_time = 0; 2620 bfqq->last_wr_start_finish = jiffies; 2621 /* 2622 * Trigger a weight change on the next invocation of 2623 * __bfq_entity_update_weight_prio. 2624 */ 2625 bfqq->entity.prio_changed = 1; 2626 } 2627 2628 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2629 struct bfq_group *bfqg) 2630 { 2631 int i, j, k; 2632 2633 for (k = 0; k < bfqd->num_actuators; k++) { 2634 for (i = 0; i < 2; i++) 2635 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 2636 if (bfqg->async_bfqq[i][j][k]) 2637 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j][k]); 2638 if (bfqg->async_idle_bfqq[k]) 2639 bfq_bfqq_end_wr(bfqg->async_idle_bfqq[k]); 2640 } 2641 } 2642 2643 static void bfq_end_wr(struct bfq_data *bfqd) 2644 { 2645 struct bfq_queue *bfqq; 2646 int i; 2647 2648 spin_lock_irq(&bfqd->lock); 2649 2650 for (i = 0; i < bfqd->num_actuators; i++) { 2651 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list) 2652 bfq_bfqq_end_wr(bfqq); 2653 } 2654 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2655 bfq_bfqq_end_wr(bfqq); 2656 2657 spin_unlock_irq(&bfqd->lock); 2658 2659 bfq_end_wr_async(bfqd); 2660 } 2661 2662 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2663 { 2664 if (request) 2665 return blk_rq_pos(io_struct); 2666 else 2667 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2668 } 2669 2670 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2671 sector_t sector) 2672 { 2673 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2674 BFQQ_CLOSE_THR; 2675 } 2676 2677 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2678 struct bfq_queue *bfqq, 2679 sector_t sector) 2680 { 2681 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree; 2682 struct rb_node *parent, *node; 2683 struct bfq_queue *__bfqq; 2684 2685 if (RB_EMPTY_ROOT(root)) 2686 return NULL; 2687 2688 /* 2689 * First, if we find a request starting at the end of the last 2690 * request, choose it. 2691 */ 2692 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2693 if (__bfqq) 2694 return __bfqq; 2695 2696 /* 2697 * If the exact sector wasn't found, the parent of the NULL leaf 2698 * will contain the closest sector (rq_pos_tree sorted by 2699 * next_request position). 2700 */ 2701 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2702 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2703 return __bfqq; 2704 2705 if (blk_rq_pos(__bfqq->next_rq) < sector) 2706 node = rb_next(&__bfqq->pos_node); 2707 else 2708 node = rb_prev(&__bfqq->pos_node); 2709 if (!node) 2710 return NULL; 2711 2712 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2713 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2714 return __bfqq; 2715 2716 return NULL; 2717 } 2718 2719 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2720 struct bfq_queue *cur_bfqq, 2721 sector_t sector) 2722 { 2723 struct bfq_queue *bfqq; 2724 2725 /* 2726 * We shall notice if some of the queues are cooperating, 2727 * e.g., working closely on the same area of the device. In 2728 * that case, we can group them together and: 1) don't waste 2729 * time idling, and 2) serve the union of their requests in 2730 * the best possible order for throughput. 2731 */ 2732 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2733 if (!bfqq || bfqq == cur_bfqq) 2734 return NULL; 2735 2736 return bfqq; 2737 } 2738 2739 static struct bfq_queue * 2740 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2741 { 2742 int process_refs, new_process_refs; 2743 struct bfq_queue *__bfqq; 2744 2745 /* 2746 * If there are no process references on the new_bfqq, then it is 2747 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2748 * may have dropped their last reference (not just their last process 2749 * reference). 2750 */ 2751 if (!bfqq_process_refs(new_bfqq)) 2752 return NULL; 2753 2754 /* Avoid a circular list and skip interim queue merges. */ 2755 while ((__bfqq = new_bfqq->new_bfqq)) { 2756 if (__bfqq == bfqq) 2757 return NULL; 2758 new_bfqq = __bfqq; 2759 } 2760 2761 process_refs = bfqq_process_refs(bfqq); 2762 new_process_refs = bfqq_process_refs(new_bfqq); 2763 /* 2764 * If the process for the bfqq has gone away, there is no 2765 * sense in merging the queues. 2766 */ 2767 if (process_refs == 0 || new_process_refs == 0) 2768 return NULL; 2769 2770 /* 2771 * Make sure merged queues belong to the same parent. Parents could 2772 * have changed since the time we decided the two queues are suitable 2773 * for merging. 2774 */ 2775 if (new_bfqq->entity.parent != bfqq->entity.parent) 2776 return NULL; 2777 2778 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2779 new_bfqq->pid); 2780 2781 /* 2782 * Merging is just a redirection: the requests of the process 2783 * owning one of the two queues are redirected to the other queue. 2784 * The latter queue, in its turn, is set as shared if this is the 2785 * first time that the requests of some process are redirected to 2786 * it. 2787 * 2788 * We redirect bfqq to new_bfqq and not the opposite, because 2789 * we are in the context of the process owning bfqq, thus we 2790 * have the io_cq of this process. So we can immediately 2791 * configure this io_cq to redirect the requests of the 2792 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2793 * not available any more (new_bfqq->bic == NULL). 2794 * 2795 * Anyway, even in case new_bfqq coincides with the in-service 2796 * queue, redirecting requests the in-service queue is the 2797 * best option, as we feed the in-service queue with new 2798 * requests close to the last request served and, by doing so, 2799 * are likely to increase the throughput. 2800 */ 2801 bfqq->new_bfqq = new_bfqq; 2802 /* 2803 * The above assignment schedules the following redirections: 2804 * each time some I/O for bfqq arrives, the process that 2805 * generated that I/O is disassociated from bfqq and 2806 * associated with new_bfqq. Here we increases new_bfqq->ref 2807 * in advance, adding the number of processes that are 2808 * expected to be associated with new_bfqq as they happen to 2809 * issue I/O. 2810 */ 2811 new_bfqq->ref += process_refs; 2812 return new_bfqq; 2813 } 2814 2815 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2816 struct bfq_queue *new_bfqq) 2817 { 2818 if (bfq_too_late_for_merging(new_bfqq)) 2819 return false; 2820 2821 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2822 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2823 return false; 2824 2825 /* 2826 * If either of the queues has already been detected as seeky, 2827 * then merging it with the other queue is unlikely to lead to 2828 * sequential I/O. 2829 */ 2830 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2831 return false; 2832 2833 /* 2834 * Interleaved I/O is known to be done by (some) applications 2835 * only for reads, so it does not make sense to merge async 2836 * queues. 2837 */ 2838 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2839 return false; 2840 2841 return true; 2842 } 2843 2844 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2845 struct bfq_queue *bfqq); 2846 2847 static struct bfq_queue * 2848 bfq_setup_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2849 struct bfq_queue *stable_merge_bfqq, 2850 struct bfq_iocq_bfqq_data *bfqq_data) 2851 { 2852 int proc_ref = min(bfqq_process_refs(bfqq), 2853 bfqq_process_refs(stable_merge_bfqq)); 2854 struct bfq_queue *new_bfqq = NULL; 2855 2856 bfqq_data->stable_merge_bfqq = NULL; 2857 if (idling_boosts_thr_without_issues(bfqd, bfqq) || proc_ref == 0) 2858 goto out; 2859 2860 /* next function will take at least one ref */ 2861 new_bfqq = bfq_setup_merge(bfqq, stable_merge_bfqq); 2862 2863 if (new_bfqq) { 2864 bfqq_data->stably_merged = true; 2865 if (new_bfqq->bic) { 2866 unsigned int new_a_idx = new_bfqq->actuator_idx; 2867 struct bfq_iocq_bfqq_data *new_bfqq_data = 2868 &new_bfqq->bic->bfqq_data[new_a_idx]; 2869 2870 new_bfqq_data->stably_merged = true; 2871 } 2872 } 2873 2874 out: 2875 /* deschedule stable merge, because done or aborted here */ 2876 bfq_put_stable_ref(stable_merge_bfqq); 2877 2878 return new_bfqq; 2879 } 2880 2881 /* 2882 * Attempt to schedule a merge of bfqq with the currently in-service 2883 * queue or with a close queue among the scheduled queues. Return 2884 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2885 * structure otherwise. 2886 * 2887 * The OOM queue is not allowed to participate to cooperation: in fact, since 2888 * the requests temporarily redirected to the OOM queue could be redirected 2889 * again to dedicated queues at any time, the state needed to correctly 2890 * handle merging with the OOM queue would be quite complex and expensive 2891 * to maintain. Besides, in such a critical condition as an out of memory, 2892 * the benefits of queue merging may be little relevant, or even negligible. 2893 * 2894 * WARNING: queue merging may impair fairness among non-weight raised 2895 * queues, for at least two reasons: 1) the original weight of a 2896 * merged queue may change during the merged state, 2) even being the 2897 * weight the same, a merged queue may be bloated with many more 2898 * requests than the ones produced by its originally-associated 2899 * process. 2900 */ 2901 static struct bfq_queue * 2902 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2903 void *io_struct, bool request, struct bfq_io_cq *bic) 2904 { 2905 struct bfq_queue *in_service_bfqq, *new_bfqq; 2906 unsigned int a_idx = bfqq->actuator_idx; 2907 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 2908 2909 /* if a merge has already been setup, then proceed with that first */ 2910 new_bfqq = bfqq->new_bfqq; 2911 if (new_bfqq) { 2912 while (new_bfqq->new_bfqq) 2913 new_bfqq = new_bfqq->new_bfqq; 2914 return new_bfqq; 2915 } 2916 2917 /* 2918 * Check delayed stable merge for rotational or non-queueing 2919 * devs. For this branch to be executed, bfqq must not be 2920 * currently merged with some other queue (i.e., bfqq->bic 2921 * must be non null). If we considered also merged queues, 2922 * then we should also check whether bfqq has already been 2923 * merged with bic->stable_merge_bfqq. But this would be 2924 * costly and complicated. 2925 */ 2926 if (unlikely(!bfqd->nonrot_with_queueing)) { 2927 /* 2928 * Make sure also that bfqq is sync, because 2929 * bic->stable_merge_bfqq may point to some queue (for 2930 * stable merging) also if bic is associated with a 2931 * sync queue, but this bfqq is async 2932 */ 2933 if (bfq_bfqq_sync(bfqq) && bfqq_data->stable_merge_bfqq && 2934 !bfq_bfqq_just_created(bfqq) && 2935 time_is_before_jiffies(bfqq->split_time + 2936 msecs_to_jiffies(bfq_late_stable_merging)) && 2937 time_is_before_jiffies(bfqq->creation_time + 2938 msecs_to_jiffies(bfq_late_stable_merging))) { 2939 struct bfq_queue *stable_merge_bfqq = 2940 bfqq_data->stable_merge_bfqq; 2941 2942 return bfq_setup_stable_merge(bfqd, bfqq, 2943 stable_merge_bfqq, 2944 bfqq_data); 2945 } 2946 } 2947 2948 /* 2949 * Do not perform queue merging if the device is non 2950 * rotational and performs internal queueing. In fact, such a 2951 * device reaches a high speed through internal parallelism 2952 * and pipelining. This means that, to reach a high 2953 * throughput, it must have many requests enqueued at the same 2954 * time. But, in this configuration, the internal scheduling 2955 * algorithm of the device does exactly the job of queue 2956 * merging: it reorders requests so as to obtain as much as 2957 * possible a sequential I/O pattern. As a consequence, with 2958 * the workload generated by processes doing interleaved I/O, 2959 * the throughput reached by the device is likely to be the 2960 * same, with and without queue merging. 2961 * 2962 * Disabling merging also provides a remarkable benefit in 2963 * terms of throughput. Merging tends to make many workloads 2964 * artificially more uneven, because of shared queues 2965 * remaining non empty for incomparably more time than 2966 * non-merged queues. This may accentuate workload 2967 * asymmetries. For example, if one of the queues in a set of 2968 * merged queues has a higher weight than a normal queue, then 2969 * the shared queue may inherit such a high weight and, by 2970 * staying almost always active, may force BFQ to perform I/O 2971 * plugging most of the time. This evidently makes it harder 2972 * for BFQ to let the device reach a high throughput. 2973 * 2974 * Finally, the likely() macro below is not used because one 2975 * of the two branches is more likely than the other, but to 2976 * have the code path after the following if() executed as 2977 * fast as possible for the case of a non rotational device 2978 * with queueing. We want it because this is the fastest kind 2979 * of device. On the opposite end, the likely() may lengthen 2980 * the execution time of BFQ for the case of slower devices 2981 * (rotational or at least without queueing). But in this case 2982 * the execution time of BFQ matters very little, if not at 2983 * all. 2984 */ 2985 if (likely(bfqd->nonrot_with_queueing)) 2986 return NULL; 2987 2988 /* 2989 * Prevent bfqq from being merged if it has been created too 2990 * long ago. The idea is that true cooperating processes, and 2991 * thus their associated bfq_queues, are supposed to be 2992 * created shortly after each other. This is the case, e.g., 2993 * for KVM/QEMU and dump I/O threads. Basing on this 2994 * assumption, the following filtering greatly reduces the 2995 * probability that two non-cooperating processes, which just 2996 * happen to do close I/O for some short time interval, have 2997 * their queues merged by mistake. 2998 */ 2999 if (bfq_too_late_for_merging(bfqq)) 3000 return NULL; 3001 3002 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 3003 return NULL; 3004 3005 /* If there is only one backlogged queue, don't search. */ 3006 if (bfq_tot_busy_queues(bfqd) == 1) 3007 return NULL; 3008 3009 in_service_bfqq = bfqd->in_service_queue; 3010 3011 if (in_service_bfqq && in_service_bfqq != bfqq && 3012 likely(in_service_bfqq != &bfqd->oom_bfqq) && 3013 bfq_rq_close_to_sector(io_struct, request, 3014 bfqd->in_serv_last_pos) && 3015 bfqq->entity.parent == in_service_bfqq->entity.parent && 3016 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 3017 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 3018 if (new_bfqq) 3019 return new_bfqq; 3020 } 3021 /* 3022 * Check whether there is a cooperator among currently scheduled 3023 * queues. The only thing we need is that the bio/request is not 3024 * NULL, as we need it to establish whether a cooperator exists. 3025 */ 3026 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 3027 bfq_io_struct_pos(io_struct, request)); 3028 3029 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 3030 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 3031 return bfq_setup_merge(bfqq, new_bfqq); 3032 3033 return NULL; 3034 } 3035 3036 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 3037 { 3038 struct bfq_io_cq *bic = bfqq->bic; 3039 unsigned int a_idx = bfqq->actuator_idx; 3040 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 3041 3042 /* 3043 * If !bfqq->bic, the queue is already shared or its requests 3044 * have already been redirected to a shared queue; both idle window 3045 * and weight raising state have already been saved. Do nothing. 3046 */ 3047 if (!bic) 3048 return; 3049 3050 bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 3051 bfqq_data->saved_inject_limit = bfqq->inject_limit; 3052 bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif; 3053 3054 bfqq_data->saved_weight = bfqq->entity.orig_weight; 3055 bfqq_data->saved_ttime = bfqq->ttime; 3056 bfqq_data->saved_has_short_ttime = 3057 bfq_bfqq_has_short_ttime(bfqq); 3058 bfqq_data->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 3059 bfqq_data->saved_io_start_time = bfqq->io_start_time; 3060 bfqq_data->saved_tot_idle_time = bfqq->tot_idle_time; 3061 bfqq_data->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 3062 bfqq_data->was_in_burst_list = 3063 !hlist_unhashed(&bfqq->burst_list_node); 3064 3065 if (unlikely(bfq_bfqq_just_created(bfqq) && 3066 !bfq_bfqq_in_large_burst(bfqq) && 3067 bfqq->bfqd->low_latency)) { 3068 /* 3069 * bfqq being merged right after being created: bfqq 3070 * would have deserved interactive weight raising, but 3071 * did not make it to be set in a weight-raised state, 3072 * because of this early merge. Store directly the 3073 * weight-raising state that would have been assigned 3074 * to bfqq, so that to avoid that bfqq unjustly fails 3075 * to enjoy weight raising if split soon. 3076 */ 3077 bfqq_data->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 3078 bfqq_data->saved_wr_start_at_switch_to_srt = 3079 bfq_smallest_from_now(); 3080 bfqq_data->saved_wr_cur_max_time = 3081 bfq_wr_duration(bfqq->bfqd); 3082 bfqq_data->saved_last_wr_start_finish = jiffies; 3083 } else { 3084 bfqq_data->saved_wr_coeff = bfqq->wr_coeff; 3085 bfqq_data->saved_wr_start_at_switch_to_srt = 3086 bfqq->wr_start_at_switch_to_srt; 3087 bfqq_data->saved_service_from_wr = 3088 bfqq->service_from_wr; 3089 bfqq_data->saved_last_wr_start_finish = 3090 bfqq->last_wr_start_finish; 3091 bfqq_data->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 3092 } 3093 } 3094 3095 3096 void bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, 3097 struct bfq_queue *new_bfqq) 3098 { 3099 if (cur_bfqq->entity.parent && 3100 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 3101 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 3102 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 3103 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 3104 } 3105 3106 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 3107 { 3108 /* 3109 * To prevent bfqq's service guarantees from being violated, 3110 * bfqq may be left busy, i.e., queued for service, even if 3111 * empty (see comments in __bfq_bfqq_expire() for 3112 * details). But, if no process will send requests to bfqq any 3113 * longer, then there is no point in keeping bfqq queued for 3114 * service. In addition, keeping bfqq queued for service, but 3115 * with no process ref any longer, may have caused bfqq to be 3116 * freed when dequeued from service. But this is assumed to 3117 * never happen. 3118 */ 3119 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 3120 bfqq != bfqd->in_service_queue) 3121 bfq_del_bfqq_busy(bfqq, false); 3122 3123 bfq_reassign_last_bfqq(bfqq, NULL); 3124 3125 bfq_put_queue(bfqq); 3126 } 3127 3128 static struct bfq_queue *bfq_merge_bfqqs(struct bfq_data *bfqd, 3129 struct bfq_io_cq *bic, 3130 struct bfq_queue *bfqq) 3131 { 3132 struct bfq_queue *new_bfqq = bfqq->new_bfqq; 3133 3134 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 3135 (unsigned long)new_bfqq->pid); 3136 /* Save weight raising and idle window of the merged queues */ 3137 bfq_bfqq_save_state(bfqq); 3138 bfq_bfqq_save_state(new_bfqq); 3139 if (bfq_bfqq_IO_bound(bfqq)) 3140 bfq_mark_bfqq_IO_bound(new_bfqq); 3141 bfq_clear_bfqq_IO_bound(bfqq); 3142 3143 /* 3144 * The processes associated with bfqq are cooperators of the 3145 * processes associated with new_bfqq. So, if bfqq has a 3146 * waker, then assume that all these processes will be happy 3147 * to let bfqq's waker freely inject I/O when they have no 3148 * I/O. 3149 */ 3150 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 3151 bfqq->waker_bfqq != new_bfqq) { 3152 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 3153 new_bfqq->tentative_waker_bfqq = NULL; 3154 3155 /* 3156 * If the waker queue disappears, then 3157 * new_bfqq->waker_bfqq must be reset. So insert 3158 * new_bfqq into the woken_list of the waker. See 3159 * bfq_check_waker for details. 3160 */ 3161 hlist_add_head(&new_bfqq->woken_list_node, 3162 &new_bfqq->waker_bfqq->woken_list); 3163 3164 } 3165 3166 /* 3167 * If bfqq is weight-raised, then let new_bfqq inherit 3168 * weight-raising. To reduce false positives, neglect the case 3169 * where bfqq has just been created, but has not yet made it 3170 * to be weight-raised (which may happen because EQM may merge 3171 * bfqq even before bfq_add_request is executed for the first 3172 * time for bfqq). Handling this case would however be very 3173 * easy, thanks to the flag just_created. 3174 */ 3175 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 3176 new_bfqq->wr_coeff = bfqq->wr_coeff; 3177 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 3178 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 3179 new_bfqq->wr_start_at_switch_to_srt = 3180 bfqq->wr_start_at_switch_to_srt; 3181 if (bfq_bfqq_busy(new_bfqq)) 3182 bfqd->wr_busy_queues++; 3183 new_bfqq->entity.prio_changed = 1; 3184 } 3185 3186 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 3187 bfqq->wr_coeff = 1; 3188 bfqq->entity.prio_changed = 1; 3189 if (bfq_bfqq_busy(bfqq)) 3190 bfqd->wr_busy_queues--; 3191 } 3192 3193 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 3194 bfqd->wr_busy_queues); 3195 3196 /* 3197 * Merge queues (that is, let bic redirect its requests to new_bfqq) 3198 */ 3199 bic_set_bfqq(bic, new_bfqq, true, bfqq->actuator_idx); 3200 bfq_mark_bfqq_coop(new_bfqq); 3201 /* 3202 * new_bfqq now belongs to at least two bics (it is a shared queue): 3203 * set new_bfqq->bic to NULL. bfqq either: 3204 * - does not belong to any bic any more, and hence bfqq->bic must 3205 * be set to NULL, or 3206 * - is a queue whose owning bics have already been redirected to a 3207 * different queue, hence the queue is destined to not belong to 3208 * any bic soon and bfqq->bic is already NULL (therefore the next 3209 * assignment causes no harm). 3210 */ 3211 new_bfqq->bic = NULL; 3212 /* 3213 * If the queue is shared, the pid is the pid of one of the associated 3214 * processes. Which pid depends on the exact sequence of merge events 3215 * the queue underwent. So printing such a pid is useless and confusing 3216 * because it reports a random pid between those of the associated 3217 * processes. 3218 * We mark such a queue with a pid -1, and then print SHARED instead of 3219 * a pid in logging messages. 3220 */ 3221 new_bfqq->pid = -1; 3222 bfqq->bic = NULL; 3223 3224 bfq_reassign_last_bfqq(bfqq, new_bfqq); 3225 3226 bfq_release_process_ref(bfqd, bfqq); 3227 3228 return new_bfqq; 3229 } 3230 3231 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3232 struct bio *bio) 3233 { 3234 struct bfq_data *bfqd = q->elevator->elevator_data; 3235 bool is_sync = op_is_sync(bio->bi_opf); 3236 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3237 3238 /* 3239 * Disallow merge of a sync bio into an async request. 3240 */ 3241 if (is_sync && !rq_is_sync(rq)) 3242 return false; 3243 3244 /* 3245 * Lookup the bfqq that this bio will be queued with. Allow 3246 * merge only if rq is queued there. 3247 */ 3248 if (!bfqq) 3249 return false; 3250 3251 /* 3252 * We take advantage of this function to perform an early merge 3253 * of the queues of possible cooperating processes. 3254 */ 3255 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3256 if (new_bfqq) { 3257 /* 3258 * bic still points to bfqq, then it has not yet been 3259 * redirected to some other bfq_queue, and a queue 3260 * merge between bfqq and new_bfqq can be safely 3261 * fulfilled, i.e., bic can be redirected to new_bfqq 3262 * and bfqq can be put. 3263 */ 3264 while (bfqq != new_bfqq) 3265 bfqq = bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq); 3266 3267 /* 3268 * Change also bqfd->bio_bfqq, as 3269 * bfqd->bio_bic now points to new_bfqq, and 3270 * this function may be invoked again (and then may 3271 * use again bqfd->bio_bfqq). 3272 */ 3273 bfqd->bio_bfqq = bfqq; 3274 } 3275 3276 return bfqq == RQ_BFQQ(rq); 3277 } 3278 3279 /* 3280 * Set the maximum time for the in-service queue to consume its 3281 * budget. This prevents seeky processes from lowering the throughput. 3282 * In practice, a time-slice service scheme is used with seeky 3283 * processes. 3284 */ 3285 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3286 struct bfq_queue *bfqq) 3287 { 3288 unsigned int timeout_coeff; 3289 3290 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3291 timeout_coeff = 1; 3292 else 3293 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3294 3295 bfqd->last_budget_start = blk_time_get(); 3296 3297 bfqq->budget_timeout = jiffies + 3298 bfqd->bfq_timeout * timeout_coeff; 3299 } 3300 3301 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3302 struct bfq_queue *bfqq) 3303 { 3304 if (bfqq) { 3305 bfq_clear_bfqq_fifo_expire(bfqq); 3306 3307 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3308 3309 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3310 bfqq->wr_coeff > 1 && 3311 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3312 time_is_before_jiffies(bfqq->budget_timeout)) { 3313 /* 3314 * For soft real-time queues, move the start 3315 * of the weight-raising period forward by the 3316 * time the queue has not received any 3317 * service. Otherwise, a relatively long 3318 * service delay is likely to cause the 3319 * weight-raising period of the queue to end, 3320 * because of the short duration of the 3321 * weight-raising period of a soft real-time 3322 * queue. It is worth noting that this move 3323 * is not so dangerous for the other queues, 3324 * because soft real-time queues are not 3325 * greedy. 3326 * 3327 * To not add a further variable, we use the 3328 * overloaded field budget_timeout to 3329 * determine for how long the queue has not 3330 * received service, i.e., how much time has 3331 * elapsed since the queue expired. However, 3332 * this is a little imprecise, because 3333 * budget_timeout is set to jiffies if bfqq 3334 * not only expires, but also remains with no 3335 * request. 3336 */ 3337 if (time_after(bfqq->budget_timeout, 3338 bfqq->last_wr_start_finish)) 3339 bfqq->last_wr_start_finish += 3340 jiffies - bfqq->budget_timeout; 3341 else 3342 bfqq->last_wr_start_finish = jiffies; 3343 } 3344 3345 bfq_set_budget_timeout(bfqd, bfqq); 3346 bfq_log_bfqq(bfqd, bfqq, 3347 "set_in_service_queue, cur-budget = %d", 3348 bfqq->entity.budget); 3349 } 3350 3351 bfqd->in_service_queue = bfqq; 3352 bfqd->in_serv_last_pos = 0; 3353 } 3354 3355 /* 3356 * Get and set a new queue for service. 3357 */ 3358 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3359 { 3360 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3361 3362 __bfq_set_in_service_queue(bfqd, bfqq); 3363 return bfqq; 3364 } 3365 3366 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3367 { 3368 struct bfq_queue *bfqq = bfqd->in_service_queue; 3369 u32 sl; 3370 3371 bfq_mark_bfqq_wait_request(bfqq); 3372 3373 /* 3374 * We don't want to idle for seeks, but we do want to allow 3375 * fair distribution of slice time for a process doing back-to-back 3376 * seeks. So allow a little bit of time for him to submit a new rq. 3377 */ 3378 sl = bfqd->bfq_slice_idle; 3379 /* 3380 * Unless the queue is being weight-raised or the scenario is 3381 * asymmetric, grant only minimum idle time if the queue 3382 * is seeky. A long idling is preserved for a weight-raised 3383 * queue, or, more in general, in an asymmetric scenario, 3384 * because a long idling is needed for guaranteeing to a queue 3385 * its reserved share of the throughput (in particular, it is 3386 * needed if the queue has a higher weight than some other 3387 * queue). 3388 */ 3389 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3390 !bfq_asymmetric_scenario(bfqd, bfqq)) 3391 sl = min_t(u64, sl, BFQ_MIN_TT); 3392 else if (bfqq->wr_coeff > 1) 3393 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3394 3395 bfqd->last_idling_start = blk_time_get(); 3396 bfqd->last_idling_start_jiffies = jiffies; 3397 3398 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3399 HRTIMER_MODE_REL); 3400 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3401 } 3402 3403 /* 3404 * In autotuning mode, max_budget is dynamically recomputed as the 3405 * amount of sectors transferred in timeout at the estimated peak 3406 * rate. This enables BFQ to utilize a full timeslice with a full 3407 * budget, even if the in-service queue is served at peak rate. And 3408 * this maximises throughput with sequential workloads. 3409 */ 3410 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3411 { 3412 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3413 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3414 } 3415 3416 /* 3417 * Update parameters related to throughput and responsiveness, as a 3418 * function of the estimated peak rate. See comments on 3419 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3420 */ 3421 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3422 { 3423 if (bfqd->bfq_user_max_budget == 0) { 3424 bfqd->bfq_max_budget = 3425 bfq_calc_max_budget(bfqd); 3426 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3427 } 3428 } 3429 3430 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3431 struct request *rq) 3432 { 3433 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3434 bfqd->last_dispatch = bfqd->first_dispatch = blk_time_get_ns(); 3435 bfqd->peak_rate_samples = 1; 3436 bfqd->sequential_samples = 0; 3437 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3438 blk_rq_sectors(rq); 3439 } else /* no new rq dispatched, just reset the number of samples */ 3440 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3441 3442 bfq_log(bfqd, 3443 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3444 bfqd->peak_rate_samples, bfqd->sequential_samples, 3445 bfqd->tot_sectors_dispatched); 3446 } 3447 3448 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3449 { 3450 u32 rate, weight, divisor; 3451 3452 /* 3453 * For the convergence property to hold (see comments on 3454 * bfq_update_peak_rate()) and for the assessment to be 3455 * reliable, a minimum number of samples must be present, and 3456 * a minimum amount of time must have elapsed. If not so, do 3457 * not compute new rate. Just reset parameters, to get ready 3458 * for a new evaluation attempt. 3459 */ 3460 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3461 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3462 goto reset_computation; 3463 3464 /* 3465 * If a new request completion has occurred after last 3466 * dispatch, then, to approximate the rate at which requests 3467 * have been served by the device, it is more precise to 3468 * extend the observation interval to the last completion. 3469 */ 3470 bfqd->delta_from_first = 3471 max_t(u64, bfqd->delta_from_first, 3472 bfqd->last_completion - bfqd->first_dispatch); 3473 3474 /* 3475 * Rate computed in sects/usec, and not sects/nsec, for 3476 * precision issues. 3477 */ 3478 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3479 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3480 3481 /* 3482 * Peak rate not updated if: 3483 * - the percentage of sequential dispatches is below 3/4 of the 3484 * total, and rate is below the current estimated peak rate 3485 * - rate is unreasonably high (> 20M sectors/sec) 3486 */ 3487 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3488 rate <= bfqd->peak_rate) || 3489 rate > 20<<BFQ_RATE_SHIFT) 3490 goto reset_computation; 3491 3492 /* 3493 * We have to update the peak rate, at last! To this purpose, 3494 * we use a low-pass filter. We compute the smoothing constant 3495 * of the filter as a function of the 'weight' of the new 3496 * measured rate. 3497 * 3498 * As can be seen in next formulas, we define this weight as a 3499 * quantity proportional to how sequential the workload is, 3500 * and to how long the observation time interval is. 3501 * 3502 * The weight runs from 0 to 8. The maximum value of the 3503 * weight, 8, yields the minimum value for the smoothing 3504 * constant. At this minimum value for the smoothing constant, 3505 * the measured rate contributes for half of the next value of 3506 * the estimated peak rate. 3507 * 3508 * So, the first step is to compute the weight as a function 3509 * of how sequential the workload is. Note that the weight 3510 * cannot reach 9, because bfqd->sequential_samples cannot 3511 * become equal to bfqd->peak_rate_samples, which, in its 3512 * turn, holds true because bfqd->sequential_samples is not 3513 * incremented for the first sample. 3514 */ 3515 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3516 3517 /* 3518 * Second step: further refine the weight as a function of the 3519 * duration of the observation interval. 3520 */ 3521 weight = min_t(u32, 8, 3522 div_u64(weight * bfqd->delta_from_first, 3523 BFQ_RATE_REF_INTERVAL)); 3524 3525 /* 3526 * Divisor ranging from 10, for minimum weight, to 2, for 3527 * maximum weight. 3528 */ 3529 divisor = 10 - weight; 3530 3531 /* 3532 * Finally, update peak rate: 3533 * 3534 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3535 */ 3536 bfqd->peak_rate *= divisor-1; 3537 bfqd->peak_rate /= divisor; 3538 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3539 3540 bfqd->peak_rate += rate; 3541 3542 /* 3543 * For a very slow device, bfqd->peak_rate can reach 0 (see 3544 * the minimum representable values reported in the comments 3545 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3546 * divisions by zero where bfqd->peak_rate is used as a 3547 * divisor. 3548 */ 3549 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3550 3551 update_thr_responsiveness_params(bfqd); 3552 3553 reset_computation: 3554 bfq_reset_rate_computation(bfqd, rq); 3555 } 3556 3557 /* 3558 * Update the read/write peak rate (the main quantity used for 3559 * auto-tuning, see update_thr_responsiveness_params()). 3560 * 3561 * It is not trivial to estimate the peak rate (correctly): because of 3562 * the presence of sw and hw queues between the scheduler and the 3563 * device components that finally serve I/O requests, it is hard to 3564 * say exactly when a given dispatched request is served inside the 3565 * device, and for how long. As a consequence, it is hard to know 3566 * precisely at what rate a given set of requests is actually served 3567 * by the device. 3568 * 3569 * On the opposite end, the dispatch time of any request is trivially 3570 * available, and, from this piece of information, the "dispatch rate" 3571 * of requests can be immediately computed. So, the idea in the next 3572 * function is to use what is known, namely request dispatch times 3573 * (plus, when useful, request completion times), to estimate what is 3574 * unknown, namely in-device request service rate. 3575 * 3576 * The main issue is that, because of the above facts, the rate at 3577 * which a certain set of requests is dispatched over a certain time 3578 * interval can vary greatly with respect to the rate at which the 3579 * same requests are then served. But, since the size of any 3580 * intermediate queue is limited, and the service scheme is lossless 3581 * (no request is silently dropped), the following obvious convergence 3582 * property holds: the number of requests dispatched MUST become 3583 * closer and closer to the number of requests completed as the 3584 * observation interval grows. This is the key property used in 3585 * the next function to estimate the peak service rate as a function 3586 * of the observed dispatch rate. The function assumes to be invoked 3587 * on every request dispatch. 3588 */ 3589 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3590 { 3591 u64 now_ns = blk_time_get_ns(); 3592 3593 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3594 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3595 bfqd->peak_rate_samples); 3596 bfq_reset_rate_computation(bfqd, rq); 3597 goto update_last_values; /* will add one sample */ 3598 } 3599 3600 /* 3601 * Device idle for very long: the observation interval lasting 3602 * up to this dispatch cannot be a valid observation interval 3603 * for computing a new peak rate (similarly to the late- 3604 * completion event in bfq_completed_request()). Go to 3605 * update_rate_and_reset to have the following three steps 3606 * taken: 3607 * - close the observation interval at the last (previous) 3608 * request dispatch or completion 3609 * - compute rate, if possible, for that observation interval 3610 * - start a new observation interval with this dispatch 3611 */ 3612 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3613 bfqd->tot_rq_in_driver == 0) 3614 goto update_rate_and_reset; 3615 3616 /* Update sampling information */ 3617 bfqd->peak_rate_samples++; 3618 3619 if ((bfqd->tot_rq_in_driver > 0 || 3620 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3621 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3622 bfqd->sequential_samples++; 3623 3624 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3625 3626 /* Reset max observed rq size every 32 dispatches */ 3627 if (likely(bfqd->peak_rate_samples % 32)) 3628 bfqd->last_rq_max_size = 3629 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3630 else 3631 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3632 3633 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3634 3635 /* Target observation interval not yet reached, go on sampling */ 3636 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3637 goto update_last_values; 3638 3639 update_rate_and_reset: 3640 bfq_update_rate_reset(bfqd, rq); 3641 update_last_values: 3642 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3643 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3644 bfqd->in_serv_last_pos = bfqd->last_position; 3645 bfqd->last_dispatch = now_ns; 3646 } 3647 3648 /* 3649 * Remove request from internal lists. 3650 */ 3651 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3652 { 3653 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3654 3655 /* 3656 * For consistency, the next instruction should have been 3657 * executed after removing the request from the queue and 3658 * dispatching it. We execute instead this instruction before 3659 * bfq_remove_request() (and hence introduce a temporary 3660 * inconsistency), for efficiency. In fact, should this 3661 * dispatch occur for a non in-service bfqq, this anticipated 3662 * increment prevents two counters related to bfqq->dispatched 3663 * from risking to be, first, uselessly decremented, and then 3664 * incremented again when the (new) value of bfqq->dispatched 3665 * happens to be taken into account. 3666 */ 3667 bfqq->dispatched++; 3668 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3669 3670 bfq_remove_request(q, rq); 3671 } 3672 3673 /* 3674 * There is a case where idling does not have to be performed for 3675 * throughput concerns, but to preserve the throughput share of 3676 * the process associated with bfqq. 3677 * 3678 * To introduce this case, we can note that allowing the drive 3679 * to enqueue more than one request at a time, and hence 3680 * delegating de facto final scheduling decisions to the 3681 * drive's internal scheduler, entails loss of control on the 3682 * actual request service order. In particular, the critical 3683 * situation is when requests from different processes happen 3684 * to be present, at the same time, in the internal queue(s) 3685 * of the drive. In such a situation, the drive, by deciding 3686 * the service order of the internally-queued requests, does 3687 * determine also the actual throughput distribution among 3688 * these processes. But the drive typically has no notion or 3689 * concern about per-process throughput distribution, and 3690 * makes its decisions only on a per-request basis. Therefore, 3691 * the service distribution enforced by the drive's internal 3692 * scheduler is likely to coincide with the desired throughput 3693 * distribution only in a completely symmetric, or favorably 3694 * skewed scenario where: 3695 * (i-a) each of these processes must get the same throughput as 3696 * the others, 3697 * (i-b) in case (i-a) does not hold, it holds that the process 3698 * associated with bfqq must receive a lower or equal 3699 * throughput than any of the other processes; 3700 * (ii) the I/O of each process has the same properties, in 3701 * terms of locality (sequential or random), direction 3702 * (reads or writes), request sizes, greediness 3703 * (from I/O-bound to sporadic), and so on; 3704 3705 * In fact, in such a scenario, the drive tends to treat the requests 3706 * of each process in about the same way as the requests of the 3707 * others, and thus to provide each of these processes with about the 3708 * same throughput. This is exactly the desired throughput 3709 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3710 * even more convenient distribution for (the process associated with) 3711 * bfqq. 3712 * 3713 * In contrast, in any asymmetric or unfavorable scenario, device 3714 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3715 * that bfqq receives its assigned fraction of the device throughput 3716 * (see [1] for details). 3717 * 3718 * The problem is that idling may significantly reduce throughput with 3719 * certain combinations of types of I/O and devices. An important 3720 * example is sync random I/O on flash storage with command 3721 * queueing. So, unless bfqq falls in cases where idling also boosts 3722 * throughput, it is important to check conditions (i-a), i(-b) and 3723 * (ii) accurately, so as to avoid idling when not strictly needed for 3724 * service guarantees. 3725 * 3726 * Unfortunately, it is extremely difficult to thoroughly check 3727 * condition (ii). And, in case there are active groups, it becomes 3728 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3729 * if there are active groups, then, for conditions (i-a) or (i-b) to 3730 * become false 'indirectly', it is enough that an active group 3731 * contains more active processes or sub-groups than some other active 3732 * group. More precisely, for conditions (i-a) or (i-b) to become 3733 * false because of such a group, it is not even necessary that the 3734 * group is (still) active: it is sufficient that, even if the group 3735 * has become inactive, some of its descendant processes still have 3736 * some request already dispatched but still waiting for 3737 * completion. In fact, requests have still to be guaranteed their 3738 * share of the throughput even after being dispatched. In this 3739 * respect, it is easy to show that, if a group frequently becomes 3740 * inactive while still having in-flight requests, and if, when this 3741 * happens, the group is not considered in the calculation of whether 3742 * the scenario is asymmetric, then the group may fail to be 3743 * guaranteed its fair share of the throughput (basically because 3744 * idling may not be performed for the descendant processes of the 3745 * group, but it had to be). We address this issue with the following 3746 * bi-modal behavior, implemented in the function 3747 * bfq_asymmetric_scenario(). 3748 * 3749 * If there are groups with requests waiting for completion 3750 * (as commented above, some of these groups may even be 3751 * already inactive), then the scenario is tagged as 3752 * asymmetric, conservatively, without checking any of the 3753 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3754 * This behavior matches also the fact that groups are created 3755 * exactly if controlling I/O is a primary concern (to 3756 * preserve bandwidth and latency guarantees). 3757 * 3758 * On the opposite end, if there are no groups with requests waiting 3759 * for completion, then only conditions (i-a) and (i-b) are actually 3760 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3761 * idling is not performed, regardless of whether condition (ii) 3762 * holds. In other words, only if conditions (i-a) and (i-b) do not 3763 * hold, then idling is allowed, and the device tends to be prevented 3764 * from queueing many requests, possibly of several processes. Since 3765 * there are no groups with requests waiting for completion, then, to 3766 * control conditions (i-a) and (i-b) it is enough to check just 3767 * whether all the queues with requests waiting for completion also 3768 * have the same weight. 3769 * 3770 * Not checking condition (ii) evidently exposes bfqq to the 3771 * risk of getting less throughput than its fair share. 3772 * However, for queues with the same weight, a further 3773 * mechanism, preemption, mitigates or even eliminates this 3774 * problem. And it does so without consequences on overall 3775 * throughput. This mechanism and its benefits are explained 3776 * in the next three paragraphs. 3777 * 3778 * Even if a queue, say Q, is expired when it remains idle, Q 3779 * can still preempt the new in-service queue if the next 3780 * request of Q arrives soon (see the comments on 3781 * bfq_bfqq_update_budg_for_activation). If all queues and 3782 * groups have the same weight, this form of preemption, 3783 * combined with the hole-recovery heuristic described in the 3784 * comments on function bfq_bfqq_update_budg_for_activation, 3785 * are enough to preserve a correct bandwidth distribution in 3786 * the mid term, even without idling. In fact, even if not 3787 * idling allows the internal queues of the device to contain 3788 * many requests, and thus to reorder requests, we can rather 3789 * safely assume that the internal scheduler still preserves a 3790 * minimum of mid-term fairness. 3791 * 3792 * More precisely, this preemption-based, idleless approach 3793 * provides fairness in terms of IOPS, and not sectors per 3794 * second. This can be seen with a simple example. Suppose 3795 * that there are two queues with the same weight, but that 3796 * the first queue receives requests of 8 sectors, while the 3797 * second queue receives requests of 1024 sectors. In 3798 * addition, suppose that each of the two queues contains at 3799 * most one request at a time, which implies that each queue 3800 * always remains idle after it is served. Finally, after 3801 * remaining idle, each queue receives very quickly a new 3802 * request. It follows that the two queues are served 3803 * alternatively, preempting each other if needed. This 3804 * implies that, although both queues have the same weight, 3805 * the queue with large requests receives a service that is 3806 * 1024/8 times as high as the service received by the other 3807 * queue. 3808 * 3809 * The motivation for using preemption instead of idling (for 3810 * queues with the same weight) is that, by not idling, 3811 * service guarantees are preserved (completely or at least in 3812 * part) without minimally sacrificing throughput. And, if 3813 * there is no active group, then the primary expectation for 3814 * this device is probably a high throughput. 3815 * 3816 * We are now left only with explaining the two sub-conditions in the 3817 * additional compound condition that is checked below for deciding 3818 * whether the scenario is asymmetric. To explain the first 3819 * sub-condition, we need to add that the function 3820 * bfq_asymmetric_scenario checks the weights of only 3821 * non-weight-raised queues, for efficiency reasons (see comments on 3822 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3823 * is checked explicitly here. More precisely, the compound condition 3824 * below takes into account also the fact that, even if bfqq is being 3825 * weight-raised, the scenario is still symmetric if all queues with 3826 * requests waiting for completion happen to be 3827 * weight-raised. Actually, we should be even more precise here, and 3828 * differentiate between interactive weight raising and soft real-time 3829 * weight raising. 3830 * 3831 * The second sub-condition checked in the compound condition is 3832 * whether there is a fair amount of already in-flight I/O not 3833 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3834 * following reason. The drive may decide to serve in-flight 3835 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3836 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3837 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3838 * basically uncontrolled amount of I/O from other queues may be 3839 * dispatched too, possibly causing the service of bfqq's I/O to be 3840 * delayed even longer in the drive. This problem gets more and more 3841 * serious as the speed and the queue depth of the drive grow, 3842 * because, as these two quantities grow, the probability to find no 3843 * queue busy but many requests in flight grows too. By contrast, 3844 * plugging I/O dispatching minimizes the delay induced by already 3845 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3846 * lose because of this delay. 3847 * 3848 * As a side note, it is worth considering that the above 3849 * device-idling countermeasures may however fail in the following 3850 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3851 * in a time period during which all symmetry sub-conditions hold, and 3852 * therefore the device is allowed to enqueue many requests, but at 3853 * some later point in time some sub-condition stops to hold, then it 3854 * may become impossible to make requests be served in the desired 3855 * order until all the requests already queued in the device have been 3856 * served. The last sub-condition commented above somewhat mitigates 3857 * this problem for weight-raised queues. 3858 * 3859 * However, as an additional mitigation for this problem, we preserve 3860 * plugging for a special symmetric case that may suddenly turn into 3861 * asymmetric: the case where only bfqq is busy. In this case, not 3862 * expiring bfqq does not cause any harm to any other queues in terms 3863 * of service guarantees. In contrast, it avoids the following unlucky 3864 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3865 * lower weight than bfqq becomes busy (or more queues), (3) the new 3866 * queue is served until a new request arrives for bfqq, (4) when bfqq 3867 * is finally served, there are so many requests of the new queue in 3868 * the drive that the pending requests for bfqq take a lot of time to 3869 * be served. In particular, event (2) may case even already 3870 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3871 * avoid this series of events, the scenario is preventively declared 3872 * as asymmetric also if bfqq is the only busy queues 3873 */ 3874 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3875 struct bfq_queue *bfqq) 3876 { 3877 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3878 3879 /* No point in idling for bfqq if it won't get requests any longer */ 3880 if (unlikely(!bfqq_process_refs(bfqq))) 3881 return false; 3882 3883 return (bfqq->wr_coeff > 1 && 3884 (bfqd->wr_busy_queues < tot_busy_queues || 3885 bfqd->tot_rq_in_driver >= bfqq->dispatched + 4)) || 3886 bfq_asymmetric_scenario(bfqd, bfqq) || 3887 tot_busy_queues == 1; 3888 } 3889 3890 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3891 enum bfqq_expiration reason) 3892 { 3893 /* 3894 * If this bfqq is shared between multiple processes, check 3895 * to make sure that those processes are still issuing I/Os 3896 * within the mean seek distance. If not, it may be time to 3897 * break the queues apart again. 3898 */ 3899 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3900 bfq_mark_bfqq_split_coop(bfqq); 3901 3902 /* 3903 * Consider queues with a higher finish virtual time than 3904 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3905 * true, then bfqq's bandwidth would be violated if an 3906 * uncontrolled amount of I/O from these queues were 3907 * dispatched while bfqq is waiting for its new I/O to 3908 * arrive. This is exactly what may happen if this is a forced 3909 * expiration caused by a preemption attempt, and if bfqq is 3910 * not re-scheduled. To prevent this from happening, re-queue 3911 * bfqq if it needs I/O-dispatch plugging, even if it is 3912 * empty. By doing so, bfqq is granted to be served before the 3913 * above queues (provided that bfqq is of course eligible). 3914 */ 3915 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3916 !(reason == BFQQE_PREEMPTED && 3917 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3918 if (bfqq->dispatched == 0) 3919 /* 3920 * Overloading budget_timeout field to store 3921 * the time at which the queue remains with no 3922 * backlog and no outstanding request; used by 3923 * the weight-raising mechanism. 3924 */ 3925 bfqq->budget_timeout = jiffies; 3926 3927 bfq_del_bfqq_busy(bfqq, true); 3928 } else { 3929 bfq_requeue_bfqq(bfqd, bfqq, true); 3930 /* 3931 * Resort priority tree of potential close cooperators. 3932 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3933 */ 3934 if (unlikely(!bfqd->nonrot_with_queueing && 3935 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3936 bfq_pos_tree_add_move(bfqd, bfqq); 3937 } 3938 3939 /* 3940 * All in-service entities must have been properly deactivated 3941 * or requeued before executing the next function, which 3942 * resets all in-service entities as no more in service. This 3943 * may cause bfqq to be freed. If this happens, the next 3944 * function returns true. 3945 */ 3946 return __bfq_bfqd_reset_in_service(bfqd); 3947 } 3948 3949 /** 3950 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3951 * @bfqd: device data. 3952 * @bfqq: queue to update. 3953 * @reason: reason for expiration. 3954 * 3955 * Handle the feedback on @bfqq budget at queue expiration. 3956 * See the body for detailed comments. 3957 */ 3958 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3959 struct bfq_queue *bfqq, 3960 enum bfqq_expiration reason) 3961 { 3962 struct request *next_rq; 3963 int budget, min_budget; 3964 3965 min_budget = bfq_min_budget(bfqd); 3966 3967 if (bfqq->wr_coeff == 1) 3968 budget = bfqq->max_budget; 3969 else /* 3970 * Use a constant, low budget for weight-raised queues, 3971 * to help achieve a low latency. Keep it slightly higher 3972 * than the minimum possible budget, to cause a little 3973 * bit fewer expirations. 3974 */ 3975 budget = 2 * min_budget; 3976 3977 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3978 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3979 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3980 budget, bfq_min_budget(bfqd)); 3981 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3982 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3983 3984 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3985 switch (reason) { 3986 /* 3987 * Caveat: in all the following cases we trade latency 3988 * for throughput. 3989 */ 3990 case BFQQE_TOO_IDLE: 3991 /* 3992 * This is the only case where we may reduce 3993 * the budget: if there is no request of the 3994 * process still waiting for completion, then 3995 * we assume (tentatively) that the timer has 3996 * expired because the batch of requests of 3997 * the process could have been served with a 3998 * smaller budget. Hence, betting that 3999 * process will behave in the same way when it 4000 * becomes backlogged again, we reduce its 4001 * next budget. As long as we guess right, 4002 * this budget cut reduces the latency 4003 * experienced by the process. 4004 * 4005 * However, if there are still outstanding 4006 * requests, then the process may have not yet 4007 * issued its next request just because it is 4008 * still waiting for the completion of some of 4009 * the still outstanding ones. So in this 4010 * subcase we do not reduce its budget, on the 4011 * contrary we increase it to possibly boost 4012 * the throughput, as discussed in the 4013 * comments to the BUDGET_TIMEOUT case. 4014 */ 4015 if (bfqq->dispatched > 0) /* still outstanding reqs */ 4016 budget = min(budget * 2, bfqd->bfq_max_budget); 4017 else { 4018 if (budget > 5 * min_budget) 4019 budget -= 4 * min_budget; 4020 else 4021 budget = min_budget; 4022 } 4023 break; 4024 case BFQQE_BUDGET_TIMEOUT: 4025 /* 4026 * We double the budget here because it gives 4027 * the chance to boost the throughput if this 4028 * is not a seeky process (and has bumped into 4029 * this timeout because of, e.g., ZBR). 4030 */ 4031 budget = min(budget * 2, bfqd->bfq_max_budget); 4032 break; 4033 case BFQQE_BUDGET_EXHAUSTED: 4034 /* 4035 * The process still has backlog, and did not 4036 * let either the budget timeout or the disk 4037 * idling timeout expire. Hence it is not 4038 * seeky, has a short thinktime and may be 4039 * happy with a higher budget too. So 4040 * definitely increase the budget of this good 4041 * candidate to boost the disk throughput. 4042 */ 4043 budget = min(budget * 4, bfqd->bfq_max_budget); 4044 break; 4045 case BFQQE_NO_MORE_REQUESTS: 4046 /* 4047 * For queues that expire for this reason, it 4048 * is particularly important to keep the 4049 * budget close to the actual service they 4050 * need. Doing so reduces the timestamp 4051 * misalignment problem described in the 4052 * comments in the body of 4053 * __bfq_activate_entity. In fact, suppose 4054 * that a queue systematically expires for 4055 * BFQQE_NO_MORE_REQUESTS and presents a 4056 * new request in time to enjoy timestamp 4057 * back-shifting. The larger the budget of the 4058 * queue is with respect to the service the 4059 * queue actually requests in each service 4060 * slot, the more times the queue can be 4061 * reactivated with the same virtual finish 4062 * time. It follows that, even if this finish 4063 * time is pushed to the system virtual time 4064 * to reduce the consequent timestamp 4065 * misalignment, the queue unjustly enjoys for 4066 * many re-activations a lower finish time 4067 * than all newly activated queues. 4068 * 4069 * The service needed by bfqq is measured 4070 * quite precisely by bfqq->entity.service. 4071 * Since bfqq does not enjoy device idling, 4072 * bfqq->entity.service is equal to the number 4073 * of sectors that the process associated with 4074 * bfqq requested to read/write before waiting 4075 * for request completions, or blocking for 4076 * other reasons. 4077 */ 4078 budget = max_t(int, bfqq->entity.service, min_budget); 4079 break; 4080 default: 4081 return; 4082 } 4083 } else if (!bfq_bfqq_sync(bfqq)) { 4084 /* 4085 * Async queues get always the maximum possible 4086 * budget, as for them we do not care about latency 4087 * (in addition, their ability to dispatch is limited 4088 * by the charging factor). 4089 */ 4090 budget = bfqd->bfq_max_budget; 4091 } 4092 4093 bfqq->max_budget = budget; 4094 4095 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 4096 !bfqd->bfq_user_max_budget) 4097 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 4098 4099 /* 4100 * If there is still backlog, then assign a new budget, making 4101 * sure that it is large enough for the next request. Since 4102 * the finish time of bfqq must be kept in sync with the 4103 * budget, be sure to call __bfq_bfqq_expire() *after* this 4104 * update. 4105 * 4106 * If there is no backlog, then no need to update the budget; 4107 * it will be updated on the arrival of a new request. 4108 */ 4109 next_rq = bfqq->next_rq; 4110 if (next_rq) 4111 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 4112 bfq_serv_to_charge(next_rq, bfqq)); 4113 4114 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 4115 next_rq ? blk_rq_sectors(next_rq) : 0, 4116 bfqq->entity.budget); 4117 } 4118 4119 /* 4120 * Return true if the process associated with bfqq is "slow". The slow 4121 * flag is used, in addition to the budget timeout, to reduce the 4122 * amount of service provided to seeky processes, and thus reduce 4123 * their chances to lower the throughput. More details in the comments 4124 * on the function bfq_bfqq_expire(). 4125 * 4126 * An important observation is in order: as discussed in the comments 4127 * on the function bfq_update_peak_rate(), with devices with internal 4128 * queues, it is hard if ever possible to know when and for how long 4129 * an I/O request is processed by the device (apart from the trivial 4130 * I/O pattern where a new request is dispatched only after the 4131 * previous one has been completed). This makes it hard to evaluate 4132 * the real rate at which the I/O requests of each bfq_queue are 4133 * served. In fact, for an I/O scheduler like BFQ, serving a 4134 * bfq_queue means just dispatching its requests during its service 4135 * slot (i.e., until the budget of the queue is exhausted, or the 4136 * queue remains idle, or, finally, a timeout fires). But, during the 4137 * service slot of a bfq_queue, around 100 ms at most, the device may 4138 * be even still processing requests of bfq_queues served in previous 4139 * service slots. On the opposite end, the requests of the in-service 4140 * bfq_queue may be completed after the service slot of the queue 4141 * finishes. 4142 * 4143 * Anyway, unless more sophisticated solutions are used 4144 * (where possible), the sum of the sizes of the requests dispatched 4145 * during the service slot of a bfq_queue is probably the only 4146 * approximation available for the service received by the bfq_queue 4147 * during its service slot. And this sum is the quantity used in this 4148 * function to evaluate the I/O speed of a process. 4149 */ 4150 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 4151 bool compensate, unsigned long *delta_ms) 4152 { 4153 ktime_t delta_ktime; 4154 u32 delta_usecs; 4155 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 4156 4157 if (!bfq_bfqq_sync(bfqq)) 4158 return false; 4159 4160 if (compensate) 4161 delta_ktime = bfqd->last_idling_start; 4162 else 4163 delta_ktime = blk_time_get(); 4164 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 4165 delta_usecs = ktime_to_us(delta_ktime); 4166 4167 /* don't use too short time intervals */ 4168 if (delta_usecs < 1000) { 4169 if (!blk_queue_rot(bfqd->queue)) 4170 /* 4171 * give same worst-case guarantees as idling 4172 * for seeky 4173 */ 4174 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 4175 else /* charge at least one seek */ 4176 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 4177 4178 return slow; 4179 } 4180 4181 *delta_ms = delta_usecs / USEC_PER_MSEC; 4182 4183 /* 4184 * Use only long (> 20ms) intervals to filter out excessive 4185 * spikes in service rate estimation. 4186 */ 4187 if (delta_usecs > 20000) { 4188 /* 4189 * Caveat for rotational devices: processes doing I/O 4190 * in the slower disk zones tend to be slow(er) even 4191 * if not seeky. In this respect, the estimated peak 4192 * rate is likely to be an average over the disk 4193 * surface. Accordingly, to not be too harsh with 4194 * unlucky processes, a process is deemed slow only if 4195 * its rate has been lower than half of the estimated 4196 * peak rate. 4197 */ 4198 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 4199 } 4200 4201 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 4202 4203 return slow; 4204 } 4205 4206 /* 4207 * To be deemed as soft real-time, an application must meet two 4208 * requirements. First, the application must not require an average 4209 * bandwidth higher than the approximate bandwidth required to playback or 4210 * record a compressed high-definition video. 4211 * The next function is invoked on the completion of the last request of a 4212 * batch, to compute the next-start time instant, soft_rt_next_start, such 4213 * that, if the next request of the application does not arrive before 4214 * soft_rt_next_start, then the above requirement on the bandwidth is met. 4215 * 4216 * The second requirement is that the request pattern of the application is 4217 * isochronous, i.e., that, after issuing a request or a batch of requests, 4218 * the application stops issuing new requests until all its pending requests 4219 * have been completed. After that, the application may issue a new batch, 4220 * and so on. 4221 * For this reason the next function is invoked to compute 4222 * soft_rt_next_start only for applications that meet this requirement, 4223 * whereas soft_rt_next_start is set to infinity for applications that do 4224 * not. 4225 * 4226 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4227 * happen to meet, occasionally or systematically, both the above 4228 * bandwidth and isochrony requirements. This may happen at least in 4229 * the following circumstances. First, if the CPU load is high. The 4230 * application may stop issuing requests while the CPUs are busy 4231 * serving other processes, then restart, then stop again for a while, 4232 * and so on. The other circumstances are related to the storage 4233 * device: the storage device is highly loaded or reaches a low-enough 4234 * throughput with the I/O of the application (e.g., because the I/O 4235 * is random and/or the device is slow). In all these cases, the 4236 * I/O of the application may be simply slowed down enough to meet 4237 * the bandwidth and isochrony requirements. To reduce the probability 4238 * that greedy applications are deemed as soft real-time in these 4239 * corner cases, a further rule is used in the computation of 4240 * soft_rt_next_start: the return value of this function is forced to 4241 * be higher than the maximum between the following two quantities. 4242 * 4243 * (a) Current time plus: (1) the maximum time for which the arrival 4244 * of a request is waited for when a sync queue becomes idle, 4245 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4246 * postpone for a moment the reason for adding a few extra 4247 * jiffies; we get back to it after next item (b). Lower-bounding 4248 * the return value of this function with the current time plus 4249 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4250 * because the latter issue their next request as soon as possible 4251 * after the last one has been completed. In contrast, a soft 4252 * real-time application spends some time processing data, after a 4253 * batch of its requests has been completed. 4254 * 4255 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4256 * above, greedy applications may happen to meet both the 4257 * bandwidth and isochrony requirements under heavy CPU or 4258 * storage-device load. In more detail, in these scenarios, these 4259 * applications happen, only for limited time periods, to do I/O 4260 * slowly enough to meet all the requirements described so far, 4261 * including the filtering in above item (a). These slow-speed 4262 * time intervals are usually interspersed between other time 4263 * intervals during which these applications do I/O at a very high 4264 * speed. Fortunately, exactly because of the high speed of the 4265 * I/O in the high-speed intervals, the values returned by this 4266 * function happen to be so high, near the end of any such 4267 * high-speed interval, to be likely to fall *after* the end of 4268 * the low-speed time interval that follows. These high values are 4269 * stored in bfqq->soft_rt_next_start after each invocation of 4270 * this function. As a consequence, if the last value of 4271 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4272 * next value that this function may return, then, from the very 4273 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4274 * likely to be constantly kept so high that any I/O request 4275 * issued during the low-speed interval is considered as arriving 4276 * to soon for the application to be deemed as soft 4277 * real-time. Then, in the high-speed interval that follows, the 4278 * application will not be deemed as soft real-time, just because 4279 * it will do I/O at a high speed. And so on. 4280 * 4281 * Getting back to the filtering in item (a), in the following two 4282 * cases this filtering might be easily passed by a greedy 4283 * application, if the reference quantity was just 4284 * bfqd->bfq_slice_idle: 4285 * 1) HZ is so low that the duration of a jiffy is comparable to or 4286 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4287 * devices with HZ=100. The time granularity may be so coarse 4288 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4289 * is rather lower than the exact value. 4290 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4291 * for a while, then suddenly 'jump' by several units to recover the lost 4292 * increments. This seems to happen, e.g., inside virtual machines. 4293 * To address this issue, in the filtering in (a) we do not use as a 4294 * reference time interval just bfqd->bfq_slice_idle, but 4295 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4296 * minimum number of jiffies for which the filter seems to be quite 4297 * precise also in embedded systems and KVM/QEMU virtual machines. 4298 */ 4299 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4300 struct bfq_queue *bfqq) 4301 { 4302 return max3(bfqq->soft_rt_next_start, 4303 bfqq->last_idle_bklogged + 4304 HZ * bfqq->service_from_backlogged / 4305 bfqd->bfq_wr_max_softrt_rate, 4306 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4307 } 4308 4309 /** 4310 * bfq_bfqq_expire - expire a queue. 4311 * @bfqd: device owning the queue. 4312 * @bfqq: the queue to expire. 4313 * @compensate: if true, compensate for the time spent idling. 4314 * @reason: the reason causing the expiration. 4315 * 4316 * If the process associated with bfqq does slow I/O (e.g., because it 4317 * issues random requests), we charge bfqq with the time it has been 4318 * in service instead of the service it has received (see 4319 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4320 * a consequence, bfqq will typically get higher timestamps upon 4321 * reactivation, and hence it will be rescheduled as if it had 4322 * received more service than what it has actually received. In the 4323 * end, bfqq receives less service in proportion to how slowly its 4324 * associated process consumes its budgets (and hence how seriously it 4325 * tends to lower the throughput). In addition, this time-charging 4326 * strategy guarantees time fairness among slow processes. In 4327 * contrast, if the process associated with bfqq is not slow, we 4328 * charge bfqq exactly with the service it has received. 4329 * 4330 * Charging time to the first type of queues and the exact service to 4331 * the other has the effect of using the WF2Q+ policy to schedule the 4332 * former on a timeslice basis, without violating service domain 4333 * guarantees among the latter. 4334 */ 4335 void bfq_bfqq_expire(struct bfq_data *bfqd, 4336 struct bfq_queue *bfqq, 4337 bool compensate, 4338 enum bfqq_expiration reason) 4339 { 4340 bool slow; 4341 unsigned long delta = 0; 4342 struct bfq_entity *entity = &bfqq->entity; 4343 4344 /* 4345 * Check whether the process is slow (see bfq_bfqq_is_slow). 4346 */ 4347 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, &delta); 4348 4349 /* 4350 * As above explained, charge slow (typically seeky) and 4351 * timed-out queues with the time and not the service 4352 * received, to favor sequential workloads. 4353 * 4354 * Processes doing I/O in the slower disk zones will tend to 4355 * be slow(er) even if not seeky. Therefore, since the 4356 * estimated peak rate is actually an average over the disk 4357 * surface, these processes may timeout just for bad luck. To 4358 * avoid punishing them, do not charge time to processes that 4359 * succeeded in consuming at least 2/3 of their budget. This 4360 * allows BFQ to preserve enough elasticity to still perform 4361 * bandwidth, and not time, distribution with little unlucky 4362 * or quasi-sequential processes. 4363 */ 4364 if (bfqq->wr_coeff == 1 && 4365 (slow || 4366 (reason == BFQQE_BUDGET_TIMEOUT && 4367 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4368 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4369 4370 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4371 bfqq->last_wr_start_finish = jiffies; 4372 4373 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4374 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4375 /* 4376 * If we get here, and there are no outstanding 4377 * requests, then the request pattern is isochronous 4378 * (see the comments on the function 4379 * bfq_bfqq_softrt_next_start()). Therefore we can 4380 * compute soft_rt_next_start. 4381 * 4382 * If, instead, the queue still has outstanding 4383 * requests, then we have to wait for the completion 4384 * of all the outstanding requests to discover whether 4385 * the request pattern is actually isochronous. 4386 */ 4387 if (bfqq->dispatched == 0) 4388 bfqq->soft_rt_next_start = 4389 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4390 else if (bfqq->dispatched > 0) { 4391 /* 4392 * Schedule an update of soft_rt_next_start to when 4393 * the task may be discovered to be isochronous. 4394 */ 4395 bfq_mark_bfqq_softrt_update(bfqq); 4396 } 4397 } 4398 4399 bfq_log_bfqq(bfqd, bfqq, 4400 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4401 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4402 4403 /* 4404 * bfqq expired, so no total service time needs to be computed 4405 * any longer: reset state machine for measuring total service 4406 * times. 4407 */ 4408 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4409 bfqd->waited_rq = NULL; 4410 4411 /* 4412 * Increase, decrease or leave budget unchanged according to 4413 * reason. 4414 */ 4415 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4416 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4417 /* bfqq is gone, no more actions on it */ 4418 return; 4419 4420 /* mark bfqq as waiting a request only if a bic still points to it */ 4421 if (!bfq_bfqq_busy(bfqq) && 4422 reason != BFQQE_BUDGET_TIMEOUT && 4423 reason != BFQQE_BUDGET_EXHAUSTED) { 4424 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4425 /* 4426 * Not setting service to 0, because, if the next rq 4427 * arrives in time, the queue will go on receiving 4428 * service with this same budget (as if it never expired) 4429 */ 4430 } else 4431 entity->service = 0; 4432 4433 /* 4434 * Reset the received-service counter for every parent entity. 4435 * Differently from what happens with bfqq->entity.service, 4436 * the resetting of this counter never needs to be postponed 4437 * for parent entities. In fact, in case bfqq may have a 4438 * chance to go on being served using the last, partially 4439 * consumed budget, bfqq->entity.service needs to be kept, 4440 * because if bfqq then actually goes on being served using 4441 * the same budget, the last value of bfqq->entity.service is 4442 * needed to properly decrement bfqq->entity.budget by the 4443 * portion already consumed. In contrast, it is not necessary 4444 * to keep entity->service for parent entities too, because 4445 * the bubble up of the new value of bfqq->entity.budget will 4446 * make sure that the budgets of parent entities are correct, 4447 * even in case bfqq and thus parent entities go on receiving 4448 * service with the same budget. 4449 */ 4450 entity = entity->parent; 4451 for_each_entity(entity) 4452 entity->service = 0; 4453 } 4454 4455 /* 4456 * Budget timeout is not implemented through a dedicated timer, but 4457 * just checked on request arrivals and completions, as well as on 4458 * idle timer expirations. 4459 */ 4460 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4461 { 4462 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4463 } 4464 4465 /* 4466 * If we expire a queue that is actively waiting (i.e., with the 4467 * device idled) for the arrival of a new request, then we may incur 4468 * the timestamp misalignment problem described in the body of the 4469 * function __bfq_activate_entity. Hence we return true only if this 4470 * condition does not hold, or if the queue is slow enough to deserve 4471 * only to be kicked off for preserving a high throughput. 4472 */ 4473 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4474 { 4475 bfq_log_bfqq(bfqq->bfqd, bfqq, 4476 "may_budget_timeout: wait_request %d left %d timeout %d", 4477 bfq_bfqq_wait_request(bfqq), 4478 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4479 bfq_bfqq_budget_timeout(bfqq)); 4480 4481 return (!bfq_bfqq_wait_request(bfqq) || 4482 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4483 && 4484 bfq_bfqq_budget_timeout(bfqq); 4485 } 4486 4487 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4488 struct bfq_queue *bfqq) 4489 { 4490 bool rot_without_queueing = 4491 blk_queue_rot(bfqd->queue) && !bfqd->hw_tag, 4492 bfqq_sequential_and_IO_bound, 4493 idling_boosts_thr; 4494 4495 /* No point in idling for bfqq if it won't get requests any longer */ 4496 if (unlikely(!bfqq_process_refs(bfqq))) 4497 return false; 4498 4499 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4500 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4501 4502 /* 4503 * The next variable takes into account the cases where idling 4504 * boosts the throughput. 4505 * 4506 * The value of the variable is computed considering, first, that 4507 * idling is virtually always beneficial for the throughput if: 4508 * (a) the device is not NCQ-capable and rotational, or 4509 * (b) regardless of the presence of NCQ, the device is rotational and 4510 * the request pattern for bfqq is I/O-bound and sequential, or 4511 * (c) regardless of whether it is rotational, the device is 4512 * not NCQ-capable and the request pattern for bfqq is 4513 * I/O-bound and sequential. 4514 * 4515 * Secondly, and in contrast to the above item (b), idling an 4516 * NCQ-capable flash-based device would not boost the 4517 * throughput even with sequential I/O; rather it would lower 4518 * the throughput in proportion to how fast the device 4519 * is. Accordingly, the next variable is true if any of the 4520 * above conditions (a), (b) or (c) is true, and, in 4521 * particular, happens to be false if bfqd is an NCQ-capable 4522 * flash-based device. 4523 */ 4524 idling_boosts_thr = rot_without_queueing || 4525 ((blk_queue_rot(bfqd->queue) || !bfqd->hw_tag) && 4526 bfqq_sequential_and_IO_bound); 4527 4528 /* 4529 * The return value of this function is equal to that of 4530 * idling_boosts_thr, unless a special case holds. In this 4531 * special case, described below, idling may cause problems to 4532 * weight-raised queues. 4533 * 4534 * When the request pool is saturated (e.g., in the presence 4535 * of write hogs), if the processes associated with 4536 * non-weight-raised queues ask for requests at a lower rate, 4537 * then processes associated with weight-raised queues have a 4538 * higher probability to get a request from the pool 4539 * immediately (or at least soon) when they need one. Thus 4540 * they have a higher probability to actually get a fraction 4541 * of the device throughput proportional to their high 4542 * weight. This is especially true with NCQ-capable drives, 4543 * which enqueue several requests in advance, and further 4544 * reorder internally-queued requests. 4545 * 4546 * For this reason, we force to false the return value if 4547 * there are weight-raised busy queues. In this case, and if 4548 * bfqq is not weight-raised, this guarantees that the device 4549 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4550 * then idling will be guaranteed by another variable, see 4551 * below). Combined with the timestamping rules of BFQ (see 4552 * [1] for details), this behavior causes bfqq, and hence any 4553 * sync non-weight-raised queue, to get a lower number of 4554 * requests served, and thus to ask for a lower number of 4555 * requests from the request pool, before the busy 4556 * weight-raised queues get served again. This often mitigates 4557 * starvation problems in the presence of heavy write 4558 * workloads and NCQ, thereby guaranteeing a higher 4559 * application and system responsiveness in these hostile 4560 * scenarios. 4561 */ 4562 return idling_boosts_thr && 4563 bfqd->wr_busy_queues == 0; 4564 } 4565 4566 /* 4567 * For a queue that becomes empty, device idling is allowed only if 4568 * this function returns true for that queue. As a consequence, since 4569 * device idling plays a critical role for both throughput boosting 4570 * and service guarantees, the return value of this function plays a 4571 * critical role as well. 4572 * 4573 * In a nutshell, this function returns true only if idling is 4574 * beneficial for throughput or, even if detrimental for throughput, 4575 * idling is however necessary to preserve service guarantees (low 4576 * latency, desired throughput distribution, ...). In particular, on 4577 * NCQ-capable devices, this function tries to return false, so as to 4578 * help keep the drives' internal queues full, whenever this helps the 4579 * device boost the throughput without causing any service-guarantee 4580 * issue. 4581 * 4582 * Most of the issues taken into account to get the return value of 4583 * this function are not trivial. We discuss these issues in the two 4584 * functions providing the main pieces of information needed by this 4585 * function. 4586 */ 4587 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4588 { 4589 struct bfq_data *bfqd = bfqq->bfqd; 4590 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4591 4592 /* No point in idling for bfqq if it won't get requests any longer */ 4593 if (unlikely(!bfqq_process_refs(bfqq))) 4594 return false; 4595 4596 if (unlikely(bfqd->strict_guarantees)) 4597 return true; 4598 4599 /* 4600 * Idling is performed only if slice_idle > 0. In addition, we 4601 * do not idle if 4602 * (a) bfqq is async 4603 * (b) bfqq is in the idle io prio class: in this case we do 4604 * not idle because we want to minimize the bandwidth that 4605 * queues in this class can steal to higher-priority queues 4606 */ 4607 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4608 bfq_class_idle(bfqq)) 4609 return false; 4610 4611 idling_boosts_thr_with_no_issue = 4612 idling_boosts_thr_without_issues(bfqd, bfqq); 4613 4614 idling_needed_for_service_guar = 4615 idling_needed_for_service_guarantees(bfqd, bfqq); 4616 4617 /* 4618 * We have now the two components we need to compute the 4619 * return value of the function, which is true only if idling 4620 * either boosts the throughput (without issues), or is 4621 * necessary to preserve service guarantees. 4622 */ 4623 return idling_boosts_thr_with_no_issue || 4624 idling_needed_for_service_guar; 4625 } 4626 4627 /* 4628 * If the in-service queue is empty but the function bfq_better_to_idle 4629 * returns true, then: 4630 * 1) the queue must remain in service and cannot be expired, and 4631 * 2) the device must be idled to wait for the possible arrival of a new 4632 * request for the queue. 4633 * See the comments on the function bfq_better_to_idle for the reasons 4634 * why performing device idling is the best choice to boost the throughput 4635 * and preserve service guarantees when bfq_better_to_idle itself 4636 * returns true. 4637 */ 4638 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4639 { 4640 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4641 } 4642 4643 /* 4644 * This function chooses the queue from which to pick the next extra 4645 * I/O request to inject, if it finds a compatible queue. See the 4646 * comments on bfq_update_inject_limit() for details on the injection 4647 * mechanism, and for the definitions of the quantities mentioned 4648 * below. 4649 */ 4650 static struct bfq_queue * 4651 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4652 { 4653 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4654 unsigned int limit = in_serv_bfqq->inject_limit; 4655 int i; 4656 4657 /* 4658 * If 4659 * - bfqq is not weight-raised and therefore does not carry 4660 * time-critical I/O, 4661 * or 4662 * - regardless of whether bfqq is weight-raised, bfqq has 4663 * however a long think time, during which it can absorb the 4664 * effect of an appropriate number of extra I/O requests 4665 * from other queues (see bfq_update_inject_limit for 4666 * details on the computation of this number); 4667 * then injection can be performed without restrictions. 4668 */ 4669 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4670 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4671 4672 /* 4673 * If 4674 * - the baseline total service time could not be sampled yet, 4675 * so the inject limit happens to be still 0, and 4676 * - a lot of time has elapsed since the plugging of I/O 4677 * dispatching started, so drive speed is being wasted 4678 * significantly; 4679 * then temporarily raise inject limit to one request. 4680 */ 4681 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4682 bfq_bfqq_wait_request(in_serv_bfqq) && 4683 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4684 bfqd->bfq_slice_idle) 4685 ) 4686 limit = 1; 4687 4688 if (bfqd->tot_rq_in_driver >= limit) 4689 return NULL; 4690 4691 /* 4692 * Linear search of the source queue for injection; but, with 4693 * a high probability, very few steps are needed to find a 4694 * candidate queue, i.e., a queue with enough budget left for 4695 * its next request. In fact: 4696 * - BFQ dynamically updates the budget of every queue so as 4697 * to accommodate the expected backlog of the queue; 4698 * - if a queue gets all its requests dispatched as injected 4699 * service, then the queue is removed from the active list 4700 * (and re-added only if it gets new requests, but then it 4701 * is assigned again enough budget for its new backlog). 4702 */ 4703 for (i = 0; i < bfqd->num_actuators; i++) { 4704 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list) 4705 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4706 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4707 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4708 bfq_bfqq_budget_left(bfqq)) { 4709 /* 4710 * Allow for only one large in-flight request 4711 * on non-rotational devices, for the 4712 * following reason. On non-rotationl drives, 4713 * large requests take much longer than 4714 * smaller requests to be served. In addition, 4715 * the drive prefers to serve large requests 4716 * w.r.t. to small ones, if it can choose. So, 4717 * having more than one large requests queued 4718 * in the drive may easily make the next first 4719 * request of the in-service queue wait for so 4720 * long to break bfqq's service guarantees. On 4721 * the bright side, large requests let the 4722 * drive reach a very high throughput, even if 4723 * there is only one in-flight large request 4724 * at a time. 4725 */ 4726 if (!blk_queue_rot(bfqd->queue) && 4727 blk_rq_sectors(bfqq->next_rq) >= 4728 BFQQ_SECT_THR_NONROT && 4729 bfqd->tot_rq_in_driver >= 1) 4730 continue; 4731 else { 4732 bfqd->rqs_injected = true; 4733 return bfqq; 4734 } 4735 } 4736 } 4737 4738 return NULL; 4739 } 4740 4741 static struct bfq_queue * 4742 bfq_find_active_bfqq_for_actuator(struct bfq_data *bfqd, int idx) 4743 { 4744 struct bfq_queue *bfqq; 4745 4746 if (bfqd->in_service_queue && 4747 bfqd->in_service_queue->actuator_idx == idx) 4748 return bfqd->in_service_queue; 4749 4750 list_for_each_entry(bfqq, &bfqd->active_list[idx], bfqq_list) { 4751 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4752 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4753 bfq_bfqq_budget_left(bfqq)) { 4754 return bfqq; 4755 } 4756 } 4757 4758 return NULL; 4759 } 4760 4761 /* 4762 * Perform a linear scan of each actuator, until an actuator is found 4763 * for which the following three conditions hold: the load of the 4764 * actuator is below the threshold (see comments on 4765 * actuator_load_threshold for details) and lower than that of the 4766 * next actuator (comments on this extra condition below), and there 4767 * is a queue that contains I/O for that actuator. On success, return 4768 * that queue. 4769 * 4770 * Performing a plain linear scan entails a prioritization among 4771 * actuators. The extra condition above breaks this prioritization and 4772 * tends to distribute injection uniformly across actuators. 4773 */ 4774 static struct bfq_queue * 4775 bfq_find_bfqq_for_underused_actuator(struct bfq_data *bfqd) 4776 { 4777 int i; 4778 4779 for (i = 0 ; i < bfqd->num_actuators; i++) { 4780 if (bfqd->rq_in_driver[i] < bfqd->actuator_load_threshold && 4781 (i == bfqd->num_actuators - 1 || 4782 bfqd->rq_in_driver[i] < bfqd->rq_in_driver[i+1])) { 4783 struct bfq_queue *bfqq = 4784 bfq_find_active_bfqq_for_actuator(bfqd, i); 4785 4786 if (bfqq) 4787 return bfqq; 4788 } 4789 } 4790 4791 return NULL; 4792 } 4793 4794 4795 /* 4796 * Select a queue for service. If we have a current queue in service, 4797 * check whether to continue servicing it, or retrieve and set a new one. 4798 */ 4799 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4800 { 4801 struct bfq_queue *bfqq, *inject_bfqq; 4802 struct request *next_rq; 4803 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4804 4805 bfqq = bfqd->in_service_queue; 4806 if (!bfqq) 4807 goto new_queue; 4808 4809 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4810 4811 /* 4812 * Do not expire bfqq for budget timeout if bfqq may be about 4813 * to enjoy device idling. The reason why, in this case, we 4814 * prevent bfqq from expiring is the same as in the comments 4815 * on the case where bfq_bfqq_must_idle() returns true, in 4816 * bfq_completed_request(). 4817 */ 4818 if (bfq_may_expire_for_budg_timeout(bfqq) && 4819 !bfq_bfqq_must_idle(bfqq)) 4820 goto expire; 4821 4822 check_queue: 4823 /* 4824 * If some actuator is underutilized, but the in-service 4825 * queue does not contain I/O for that actuator, then try to 4826 * inject I/O for that actuator. 4827 */ 4828 inject_bfqq = bfq_find_bfqq_for_underused_actuator(bfqd); 4829 if (inject_bfqq && inject_bfqq != bfqq) 4830 return inject_bfqq; 4831 4832 /* 4833 * This loop is rarely executed more than once. Even when it 4834 * happens, it is much more convenient to re-execute this loop 4835 * than to return NULL and trigger a new dispatch to get a 4836 * request served. 4837 */ 4838 next_rq = bfqq->next_rq; 4839 /* 4840 * If bfqq has requests queued and it has enough budget left to 4841 * serve them, keep the queue, otherwise expire it. 4842 */ 4843 if (next_rq) { 4844 if (bfq_serv_to_charge(next_rq, bfqq) > 4845 bfq_bfqq_budget_left(bfqq)) { 4846 /* 4847 * Expire the queue for budget exhaustion, 4848 * which makes sure that the next budget is 4849 * enough to serve the next request, even if 4850 * it comes from the fifo expired path. 4851 */ 4852 reason = BFQQE_BUDGET_EXHAUSTED; 4853 goto expire; 4854 } else { 4855 /* 4856 * The idle timer may be pending because we may 4857 * not disable disk idling even when a new request 4858 * arrives. 4859 */ 4860 if (bfq_bfqq_wait_request(bfqq)) { 4861 /* 4862 * If we get here: 1) at least a new request 4863 * has arrived but we have not disabled the 4864 * timer because the request was too small, 4865 * 2) then the block layer has unplugged 4866 * the device, causing the dispatch to be 4867 * invoked. 4868 * 4869 * Since the device is unplugged, now the 4870 * requests are probably large enough to 4871 * provide a reasonable throughput. 4872 * So we disable idling. 4873 */ 4874 bfq_clear_bfqq_wait_request(bfqq); 4875 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4876 } 4877 goto keep_queue; 4878 } 4879 } 4880 4881 /* 4882 * No requests pending. However, if the in-service queue is idling 4883 * for a new request, or has requests waiting for a completion and 4884 * may idle after their completion, then keep it anyway. 4885 * 4886 * Yet, inject service from other queues if it boosts 4887 * throughput and is possible. 4888 */ 4889 if (bfq_bfqq_wait_request(bfqq) || 4890 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4891 unsigned int act_idx = bfqq->actuator_idx; 4892 struct bfq_queue *async_bfqq = NULL; 4893 struct bfq_queue *blocked_bfqq = 4894 !hlist_empty(&bfqq->woken_list) ? 4895 container_of(bfqq->woken_list.first, 4896 struct bfq_queue, 4897 woken_list_node) 4898 : NULL; 4899 4900 if (bfqq->bic && bfqq->bic->bfqq[0][act_idx] && 4901 bfq_bfqq_busy(bfqq->bic->bfqq[0][act_idx]) && 4902 bfqq->bic->bfqq[0][act_idx]->next_rq) 4903 async_bfqq = bfqq->bic->bfqq[0][act_idx]; 4904 /* 4905 * The next four mutually-exclusive ifs decide 4906 * whether to try injection, and choose the queue to 4907 * pick an I/O request from. 4908 * 4909 * The first if checks whether the process associated 4910 * with bfqq has also async I/O pending. If so, it 4911 * injects such I/O unconditionally. Injecting async 4912 * I/O from the same process can cause no harm to the 4913 * process. On the contrary, it can only increase 4914 * bandwidth and reduce latency for the process. 4915 * 4916 * The second if checks whether there happens to be a 4917 * non-empty waker queue for bfqq, i.e., a queue whose 4918 * I/O needs to be completed for bfqq to receive new 4919 * I/O. This happens, e.g., if bfqq is associated with 4920 * a process that does some sync. A sync generates 4921 * extra blocking I/O, which must be completed before 4922 * the process associated with bfqq can go on with its 4923 * I/O. If the I/O of the waker queue is not served, 4924 * then bfqq remains empty, and no I/O is dispatched, 4925 * until the idle timeout fires for bfqq. This is 4926 * likely to result in lower bandwidth and higher 4927 * latencies for bfqq, and in a severe loss of total 4928 * throughput. The best action to take is therefore to 4929 * serve the waker queue as soon as possible. So do it 4930 * (without relying on the third alternative below for 4931 * eventually serving waker_bfqq's I/O; see the last 4932 * paragraph for further details). This systematic 4933 * injection of I/O from the waker queue does not 4934 * cause any delay to bfqq's I/O. On the contrary, 4935 * next bfqq's I/O is brought forward dramatically, 4936 * for it is not blocked for milliseconds. 4937 * 4938 * The third if checks whether there is a queue woken 4939 * by bfqq, and currently with pending I/O. Such a 4940 * woken queue does not steal bandwidth from bfqq, 4941 * because it remains soon without I/O if bfqq is not 4942 * served. So there is virtually no risk of loss of 4943 * bandwidth for bfqq if this woken queue has I/O 4944 * dispatched while bfqq is waiting for new I/O. 4945 * 4946 * The fourth if checks whether bfqq is a queue for 4947 * which it is better to avoid injection. It is so if 4948 * bfqq delivers more throughput when served without 4949 * any further I/O from other queues in the middle, or 4950 * if the service times of bfqq's I/O requests both 4951 * count more than overall throughput, and may be 4952 * easily increased by injection (this happens if bfqq 4953 * has a short think time). If none of these 4954 * conditions holds, then a candidate queue for 4955 * injection is looked for through 4956 * bfq_choose_bfqq_for_injection(). Note that the 4957 * latter may return NULL (for example if the inject 4958 * limit for bfqq is currently 0). 4959 * 4960 * NOTE: motivation for the second alternative 4961 * 4962 * Thanks to the way the inject limit is updated in 4963 * bfq_update_has_short_ttime(), it is rather likely 4964 * that, if I/O is being plugged for bfqq and the 4965 * waker queue has pending I/O requests that are 4966 * blocking bfqq's I/O, then the fourth alternative 4967 * above lets the waker queue get served before the 4968 * I/O-plugging timeout fires. So one may deem the 4969 * second alternative superfluous. It is not, because 4970 * the fourth alternative may be way less effective in 4971 * case of a synchronization. For two main 4972 * reasons. First, throughput may be low because the 4973 * inject limit may be too low to guarantee the same 4974 * amount of injected I/O, from the waker queue or 4975 * other queues, that the second alternative 4976 * guarantees (the second alternative unconditionally 4977 * injects a pending I/O request of the waker queue 4978 * for each bfq_dispatch_request()). Second, with the 4979 * fourth alternative, the duration of the plugging, 4980 * i.e., the time before bfqq finally receives new I/O, 4981 * may not be minimized, because the waker queue may 4982 * happen to be served only after other queues. 4983 */ 4984 if (async_bfqq && 4985 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 4986 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 4987 bfq_bfqq_budget_left(async_bfqq)) 4988 bfqq = async_bfqq; 4989 else if (bfqq->waker_bfqq && 4990 bfq_bfqq_busy(bfqq->waker_bfqq) && 4991 bfqq->waker_bfqq->next_rq && 4992 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 4993 bfqq->waker_bfqq) <= 4994 bfq_bfqq_budget_left(bfqq->waker_bfqq) 4995 ) 4996 bfqq = bfqq->waker_bfqq; 4997 else if (blocked_bfqq && 4998 bfq_bfqq_busy(blocked_bfqq) && 4999 blocked_bfqq->next_rq && 5000 bfq_serv_to_charge(blocked_bfqq->next_rq, 5001 blocked_bfqq) <= 5002 bfq_bfqq_budget_left(blocked_bfqq) 5003 ) 5004 bfqq = blocked_bfqq; 5005 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 5006 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 5007 !bfq_bfqq_has_short_ttime(bfqq))) 5008 bfqq = bfq_choose_bfqq_for_injection(bfqd); 5009 else 5010 bfqq = NULL; 5011 5012 goto keep_queue; 5013 } 5014 5015 reason = BFQQE_NO_MORE_REQUESTS; 5016 expire: 5017 bfq_bfqq_expire(bfqd, bfqq, false, reason); 5018 new_queue: 5019 bfqq = bfq_set_in_service_queue(bfqd); 5020 if (bfqq) { 5021 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 5022 goto check_queue; 5023 } 5024 keep_queue: 5025 if (bfqq) 5026 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 5027 else 5028 bfq_log(bfqd, "select_queue: no queue returned"); 5029 5030 return bfqq; 5031 } 5032 5033 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5034 { 5035 struct bfq_entity *entity = &bfqq->entity; 5036 5037 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 5038 bfq_log_bfqq(bfqd, bfqq, 5039 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 5040 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 5041 jiffies_to_msecs(bfqq->wr_cur_max_time), 5042 bfqq->wr_coeff, 5043 bfqq->entity.weight, bfqq->entity.orig_weight); 5044 5045 if (entity->prio_changed) 5046 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 5047 5048 /* 5049 * If the queue was activated in a burst, or too much 5050 * time has elapsed from the beginning of this 5051 * weight-raising period, then end weight raising. 5052 */ 5053 if (bfq_bfqq_in_large_burst(bfqq)) 5054 bfq_bfqq_end_wr(bfqq); 5055 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 5056 bfqq->wr_cur_max_time)) { 5057 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 5058 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5059 bfq_wr_duration(bfqd))) { 5060 /* 5061 * Either in interactive weight 5062 * raising, or in soft_rt weight 5063 * raising with the 5064 * interactive-weight-raising period 5065 * elapsed (so no switch back to 5066 * interactive weight raising). 5067 */ 5068 bfq_bfqq_end_wr(bfqq); 5069 } else { /* 5070 * soft_rt finishing while still in 5071 * interactive period, switch back to 5072 * interactive weight raising 5073 */ 5074 switch_back_to_interactive_wr(bfqq, bfqd); 5075 bfqq->entity.prio_changed = 1; 5076 } 5077 } 5078 if (bfqq->wr_coeff > 1 && 5079 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 5080 bfqq->service_from_wr > max_service_from_wr) { 5081 /* see comments on max_service_from_wr */ 5082 bfq_bfqq_end_wr(bfqq); 5083 } 5084 } 5085 /* 5086 * To improve latency (for this or other queues), immediately 5087 * update weight both if it must be raised and if it must be 5088 * lowered. Since, entity may be on some active tree here, and 5089 * might have a pending change of its ioprio class, invoke 5090 * next function with the last parameter unset (see the 5091 * comments on the function). 5092 */ 5093 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 5094 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 5095 entity, false); 5096 } 5097 5098 /* 5099 * Dispatch next request from bfqq. 5100 */ 5101 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 5102 struct bfq_queue *bfqq) 5103 { 5104 struct request *rq = bfqq->next_rq; 5105 unsigned long service_to_charge; 5106 5107 service_to_charge = bfq_serv_to_charge(rq, bfqq); 5108 5109 bfq_bfqq_served(bfqq, service_to_charge); 5110 5111 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 5112 bfqd->wait_dispatch = false; 5113 bfqd->waited_rq = rq; 5114 } 5115 5116 bfq_dispatch_remove(bfqd->queue, rq); 5117 5118 if (bfqq != bfqd->in_service_queue) 5119 return rq; 5120 5121 /* 5122 * If weight raising has to terminate for bfqq, then next 5123 * function causes an immediate update of bfqq's weight, 5124 * without waiting for next activation. As a consequence, on 5125 * expiration, bfqq will be timestamped as if has never been 5126 * weight-raised during this service slot, even if it has 5127 * received part or even most of the service as a 5128 * weight-raised queue. This inflates bfqq's timestamps, which 5129 * is beneficial, as bfqq is then more willing to leave the 5130 * device immediately to possible other weight-raised queues. 5131 */ 5132 bfq_update_wr_data(bfqd, bfqq); 5133 5134 /* 5135 * Expire bfqq, pretending that its budget expired, if bfqq 5136 * belongs to CLASS_IDLE and other queues are waiting for 5137 * service. 5138 */ 5139 if (bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq)) 5140 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 5141 5142 return rq; 5143 } 5144 5145 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 5146 { 5147 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5148 5149 /* 5150 * Avoiding lock: a race on bfqd->queued should cause at 5151 * most a call to dispatch for nothing 5152 */ 5153 return !list_empty_careful(&bfqd->dispatch) || 5154 READ_ONCE(bfqd->queued); 5155 } 5156 5157 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5158 { 5159 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5160 struct request *rq = NULL; 5161 struct bfq_queue *bfqq = NULL; 5162 5163 if (!list_empty(&bfqd->dispatch)) { 5164 rq = list_first_entry(&bfqd->dispatch, struct request, 5165 queuelist); 5166 list_del_init(&rq->queuelist); 5167 5168 bfqq = RQ_BFQQ(rq); 5169 5170 if (bfqq) { 5171 /* 5172 * Increment counters here, because this 5173 * dispatch does not follow the standard 5174 * dispatch flow (where counters are 5175 * incremented) 5176 */ 5177 bfqq->dispatched++; 5178 5179 goto inc_in_driver_start_rq; 5180 } 5181 5182 /* 5183 * We exploit the bfq_finish_requeue_request hook to 5184 * decrement tot_rq_in_driver, but 5185 * bfq_finish_requeue_request will not be invoked on 5186 * this request. So, to avoid unbalance, just start 5187 * this request, without incrementing tot_rq_in_driver. As 5188 * a negative consequence, tot_rq_in_driver is deceptively 5189 * lower than it should be while this request is in 5190 * service. This may cause bfq_schedule_dispatch to be 5191 * invoked uselessly. 5192 * 5193 * As for implementing an exact solution, the 5194 * bfq_finish_requeue_request hook, if defined, is 5195 * probably invoked also on this request. So, by 5196 * exploiting this hook, we could 1) increment 5197 * tot_rq_in_driver here, and 2) decrement it in 5198 * bfq_finish_requeue_request. Such a solution would 5199 * let the value of the counter be always accurate, 5200 * but it would entail using an extra interface 5201 * function. This cost seems higher than the benefit, 5202 * being the frequency of non-elevator-private 5203 * requests very low. 5204 */ 5205 goto start_rq; 5206 } 5207 5208 bfq_log(bfqd, "dispatch requests: %d busy queues", 5209 bfq_tot_busy_queues(bfqd)); 5210 5211 if (bfq_tot_busy_queues(bfqd) == 0) 5212 goto exit; 5213 5214 /* 5215 * Force device to serve one request at a time if 5216 * strict_guarantees is true. Forcing this service scheme is 5217 * currently the ONLY way to guarantee that the request 5218 * service order enforced by the scheduler is respected by a 5219 * queueing device. Otherwise the device is free even to make 5220 * some unlucky request wait for as long as the device 5221 * wishes. 5222 * 5223 * Of course, serving one request at a time may cause loss of 5224 * throughput. 5225 */ 5226 if (bfqd->strict_guarantees && bfqd->tot_rq_in_driver > 0) 5227 goto exit; 5228 5229 bfqq = bfq_select_queue(bfqd); 5230 if (!bfqq) 5231 goto exit; 5232 5233 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 5234 5235 if (rq) { 5236 inc_in_driver_start_rq: 5237 bfqd->rq_in_driver[bfqq->actuator_idx]++; 5238 bfqd->tot_rq_in_driver++; 5239 start_rq: 5240 rq->rq_flags |= RQF_STARTED; 5241 } 5242 exit: 5243 return rq; 5244 } 5245 5246 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5247 static void bfq_update_dispatch_stats(struct request_queue *q, 5248 struct request *rq, 5249 struct bfq_queue *in_serv_queue, 5250 bool idle_timer_disabled) 5251 { 5252 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 5253 5254 if (!idle_timer_disabled && !bfqq) 5255 return; 5256 5257 /* 5258 * rq and bfqq are guaranteed to exist until this function 5259 * ends, for the following reasons. First, rq can be 5260 * dispatched to the device, and then can be completed and 5261 * freed, only after this function ends. Second, rq cannot be 5262 * merged (and thus freed because of a merge) any longer, 5263 * because it has already started. Thus rq cannot be freed 5264 * before this function ends, and, since rq has a reference to 5265 * bfqq, the same guarantee holds for bfqq too. 5266 * 5267 * In addition, the following queue lock guarantees that 5268 * bfqq_group(bfqq) exists as well. 5269 */ 5270 spin_lock_irq(&q->queue_lock); 5271 if (idle_timer_disabled) 5272 /* 5273 * Since the idle timer has been disabled, 5274 * in_serv_queue contained some request when 5275 * __bfq_dispatch_request was invoked above, which 5276 * implies that rq was picked exactly from 5277 * in_serv_queue. Thus in_serv_queue == bfqq, and is 5278 * therefore guaranteed to exist because of the above 5279 * arguments. 5280 */ 5281 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 5282 if (bfqq) { 5283 struct bfq_group *bfqg = bfqq_group(bfqq); 5284 5285 bfqg_stats_update_avg_queue_size(bfqg); 5286 bfqg_stats_set_start_empty_time(bfqg); 5287 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 5288 } 5289 spin_unlock_irq(&q->queue_lock); 5290 } 5291 #else 5292 static inline void bfq_update_dispatch_stats(struct request_queue *q, 5293 struct request *rq, 5294 struct bfq_queue *in_serv_queue, 5295 bool idle_timer_disabled) {} 5296 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5297 5298 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5299 { 5300 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5301 struct request *rq; 5302 struct bfq_queue *in_serv_queue; 5303 bool waiting_rq, idle_timer_disabled = false; 5304 5305 spin_lock_irq(&bfqd->lock); 5306 5307 in_serv_queue = bfqd->in_service_queue; 5308 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 5309 5310 rq = __bfq_dispatch_request(hctx); 5311 if (in_serv_queue == bfqd->in_service_queue) { 5312 idle_timer_disabled = 5313 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5314 } 5315 5316 spin_unlock_irq(&bfqd->lock); 5317 bfq_update_dispatch_stats(hctx->queue, rq, 5318 idle_timer_disabled ? in_serv_queue : NULL, 5319 idle_timer_disabled); 5320 5321 return rq; 5322 } 5323 5324 /* 5325 * Task holds one reference to the queue, dropped when task exits. Each rq 5326 * in-flight on this queue also holds a reference, dropped when rq is freed. 5327 * 5328 * Scheduler lock must be held here. Recall not to use bfqq after calling 5329 * this function on it. 5330 */ 5331 void bfq_put_queue(struct bfq_queue *bfqq) 5332 { 5333 struct bfq_queue *item; 5334 struct hlist_node *n; 5335 struct bfq_group *bfqg = bfqq_group(bfqq); 5336 5337 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref); 5338 5339 bfqq->ref--; 5340 if (bfqq->ref) 5341 return; 5342 5343 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5344 hlist_del_init(&bfqq->burst_list_node); 5345 /* 5346 * Decrement also burst size after the removal, if the 5347 * process associated with bfqq is exiting, and thus 5348 * does not contribute to the burst any longer. This 5349 * decrement helps filter out false positives of large 5350 * bursts, when some short-lived process (often due to 5351 * the execution of commands by some service) happens 5352 * to start and exit while a complex application is 5353 * starting, and thus spawning several processes that 5354 * do I/O (and that *must not* be treated as a large 5355 * burst, see comments on bfq_handle_burst). 5356 * 5357 * In particular, the decrement is performed only if: 5358 * 1) bfqq is not a merged queue, because, if it is, 5359 * then this free of bfqq is not triggered by the exit 5360 * of the process bfqq is associated with, but exactly 5361 * by the fact that bfqq has just been merged. 5362 * 2) burst_size is greater than 0, to handle 5363 * unbalanced decrements. Unbalanced decrements may 5364 * happen in te following case: bfqq is inserted into 5365 * the current burst list--without incrementing 5366 * bust_size--because of a split, but the current 5367 * burst list is not the burst list bfqq belonged to 5368 * (see comments on the case of a split in 5369 * bfq_set_request). 5370 */ 5371 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5372 bfqq->bfqd->burst_size--; 5373 } 5374 5375 /* 5376 * bfqq does not exist any longer, so it cannot be woken by 5377 * any other queue, and cannot wake any other queue. Then bfqq 5378 * must be removed from the woken list of its possible waker 5379 * queue, and all queues in the woken list of bfqq must stop 5380 * having a waker queue. Strictly speaking, these updates 5381 * should be performed when bfqq remains with no I/O source 5382 * attached to it, which happens before bfqq gets freed. In 5383 * particular, this happens when the last process associated 5384 * with bfqq exits or gets associated with a different 5385 * queue. However, both events lead to bfqq being freed soon, 5386 * and dangling references would come out only after bfqq gets 5387 * freed. So these updates are done here, as a simple and safe 5388 * way to handle all cases. 5389 */ 5390 /* remove bfqq from woken list */ 5391 if (!hlist_unhashed(&bfqq->woken_list_node)) 5392 hlist_del_init(&bfqq->woken_list_node); 5393 5394 /* reset waker for all queues in woken list */ 5395 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5396 woken_list_node) { 5397 item->waker_bfqq = NULL; 5398 hlist_del_init(&item->woken_list_node); 5399 } 5400 5401 if (bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5402 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5403 5404 WARN_ON_ONCE(!list_empty(&bfqq->fifo)); 5405 WARN_ON_ONCE(!RB_EMPTY_ROOT(&bfqq->sort_list)); 5406 WARN_ON_ONCE(bfqq->dispatched); 5407 5408 kmem_cache_free(bfq_pool, bfqq); 5409 bfqg_and_blkg_put(bfqg); 5410 } 5411 5412 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5413 { 5414 bfqq->stable_ref--; 5415 bfq_put_queue(bfqq); 5416 } 5417 5418 void bfq_put_cooperator(struct bfq_queue *bfqq) 5419 { 5420 struct bfq_queue *__bfqq, *next; 5421 5422 /* 5423 * If this queue was scheduled to merge with another queue, be 5424 * sure to drop the reference taken on that queue (and others in 5425 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5426 */ 5427 __bfqq = bfqq->new_bfqq; 5428 while (__bfqq) { 5429 next = __bfqq->new_bfqq; 5430 bfq_put_queue(__bfqq); 5431 __bfqq = next; 5432 } 5433 } 5434 5435 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5436 { 5437 if (bfqq == bfqd->in_service_queue) { 5438 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5439 bfq_schedule_dispatch(bfqd); 5440 } 5441 5442 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5443 5444 bfq_put_cooperator(bfqq); 5445 5446 bfq_release_process_ref(bfqd, bfqq); 5447 } 5448 5449 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync, 5450 unsigned int actuator_idx) 5451 { 5452 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, actuator_idx); 5453 struct bfq_data *bfqd; 5454 5455 if (bfqq) 5456 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5457 5458 if (bfqq && bfqd) { 5459 bic_set_bfqq(bic, NULL, is_sync, actuator_idx); 5460 bfq_exit_bfqq(bfqd, bfqq); 5461 } 5462 } 5463 5464 static void _bfq_exit_icq(struct bfq_io_cq *bic, unsigned int num_actuators) 5465 { 5466 struct bfq_iocq_bfqq_data *bfqq_data = bic->bfqq_data; 5467 unsigned int act_idx; 5468 5469 for (act_idx = 0; act_idx < num_actuators; act_idx++) { 5470 if (bfqq_data[act_idx].stable_merge_bfqq) 5471 bfq_put_stable_ref(bfqq_data[act_idx].stable_merge_bfqq); 5472 5473 bfq_exit_icq_bfqq(bic, true, act_idx); 5474 bfq_exit_icq_bfqq(bic, false, act_idx); 5475 } 5476 } 5477 5478 static void bfq_exit_icq(struct io_cq *icq) 5479 { 5480 struct bfq_io_cq *bic = icq_to_bic(icq); 5481 struct bfq_data *bfqd = bic_to_bfqd(bic); 5482 unsigned long flags; 5483 5484 /* 5485 * If bfqd and thus bfqd->num_actuators is not available any 5486 * longer, then cycle over all possible per-actuator bfqqs in 5487 * next loop. We rely on bic being zeroed on creation, and 5488 * therefore on its unused per-actuator fields being NULL. 5489 * 5490 * bfqd is NULL if scheduler already exited, and in that case 5491 * this is the last time these queues are accessed. 5492 */ 5493 if (bfqd) { 5494 spin_lock_irqsave(&bfqd->lock, flags); 5495 _bfq_exit_icq(bic, bfqd->num_actuators); 5496 spin_unlock_irqrestore(&bfqd->lock, flags); 5497 } else { 5498 _bfq_exit_icq(bic, BFQ_MAX_ACTUATORS); 5499 } 5500 } 5501 5502 /* 5503 * Update the entity prio values; note that the new values will not 5504 * be used until the next (re)activation. 5505 */ 5506 static void 5507 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5508 { 5509 struct task_struct *tsk = current; 5510 int ioprio_class; 5511 struct bfq_data *bfqd = bfqq->bfqd; 5512 5513 if (!bfqd) 5514 return; 5515 5516 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5517 switch (ioprio_class) { 5518 default: 5519 pr_err("bdi %s: bfq: bad prio class %d\n", 5520 bdi_dev_name(bfqq->bfqd->queue->disk->bdi), 5521 ioprio_class); 5522 fallthrough; 5523 case IOPRIO_CLASS_NONE: 5524 /* 5525 * No prio set, inherit CPU scheduling settings. 5526 */ 5527 bfqq->new_ioprio = task_nice_ioprio(tsk); 5528 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5529 break; 5530 case IOPRIO_CLASS_RT: 5531 bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio); 5532 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5533 break; 5534 case IOPRIO_CLASS_BE: 5535 bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio); 5536 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5537 break; 5538 case IOPRIO_CLASS_IDLE: 5539 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5540 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5541 break; 5542 } 5543 5544 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) { 5545 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5546 bfqq->new_ioprio); 5547 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5548 } 5549 5550 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5551 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5552 bfqq->new_ioprio, bfqq->entity.new_weight); 5553 bfqq->entity.prio_changed = 1; 5554 } 5555 5556 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5557 struct bio *bio, bool is_sync, 5558 struct bfq_io_cq *bic, 5559 bool respawn); 5560 5561 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5562 { 5563 struct bfq_data *bfqd = bic_to_bfqd(bic); 5564 struct bfq_queue *bfqq; 5565 int ioprio = bic->icq.ioc->ioprio; 5566 5567 /* 5568 * This condition may trigger on a newly created bic, be sure to 5569 * drop the lock before returning. 5570 */ 5571 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5572 return; 5573 5574 bic->ioprio = ioprio; 5575 5576 bfqq = bic_to_bfqq(bic, false, bfq_actuator_index(bfqd, bio)); 5577 if (bfqq) { 5578 struct bfq_queue *old_bfqq = bfqq; 5579 5580 bfqq = bfq_get_queue(bfqd, bio, false, bic, true); 5581 bic_set_bfqq(bic, bfqq, false, bfq_actuator_index(bfqd, bio)); 5582 bfq_release_process_ref(bfqd, old_bfqq); 5583 } 5584 5585 bfqq = bic_to_bfqq(bic, true, bfq_actuator_index(bfqd, bio)); 5586 if (bfqq) 5587 bfq_set_next_ioprio_data(bfqq, bic); 5588 } 5589 5590 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5591 struct bfq_io_cq *bic, pid_t pid, int is_sync, 5592 unsigned int act_idx) 5593 { 5594 u64 now_ns = blk_time_get_ns(); 5595 5596 bfqq->actuator_idx = act_idx; 5597 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5598 INIT_LIST_HEAD(&bfqq->fifo); 5599 INIT_HLIST_NODE(&bfqq->burst_list_node); 5600 INIT_HLIST_NODE(&bfqq->woken_list_node); 5601 INIT_HLIST_HEAD(&bfqq->woken_list); 5602 5603 bfqq->ref = 0; 5604 bfqq->bfqd = bfqd; 5605 5606 if (bic) 5607 bfq_set_next_ioprio_data(bfqq, bic); 5608 5609 if (is_sync) { 5610 /* 5611 * No need to mark as has_short_ttime if in 5612 * idle_class, because no device idling is performed 5613 * for queues in idle class 5614 */ 5615 if (!bfq_class_idle(bfqq)) 5616 /* tentatively mark as has_short_ttime */ 5617 bfq_mark_bfqq_has_short_ttime(bfqq); 5618 bfq_mark_bfqq_sync(bfqq); 5619 bfq_mark_bfqq_just_created(bfqq); 5620 } else 5621 bfq_clear_bfqq_sync(bfqq); 5622 5623 /* set end request to minus infinity from now */ 5624 bfqq->ttime.last_end_request = now_ns + 1; 5625 5626 bfqq->creation_time = jiffies; 5627 5628 bfqq->io_start_time = now_ns; 5629 5630 bfq_mark_bfqq_IO_bound(bfqq); 5631 5632 bfqq->pid = pid; 5633 5634 /* Tentative initial value to trade off between thr and lat */ 5635 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5636 bfqq->budget_timeout = bfq_smallest_from_now(); 5637 5638 bfqq->wr_coeff = 1; 5639 bfqq->last_wr_start_finish = jiffies; 5640 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5641 bfqq->split_time = bfq_smallest_from_now(); 5642 5643 /* 5644 * To not forget the possibly high bandwidth consumed by a 5645 * process/queue in the recent past, 5646 * bfq_bfqq_softrt_next_start() returns a value at least equal 5647 * to the current value of bfqq->soft_rt_next_start (see 5648 * comments on bfq_bfqq_softrt_next_start). Set 5649 * soft_rt_next_start to now, to mean that bfqq has consumed 5650 * no bandwidth so far. 5651 */ 5652 bfqq->soft_rt_next_start = jiffies; 5653 5654 /* first request is almost certainly seeky */ 5655 bfqq->seek_history = 1; 5656 5657 bfqq->decrease_time_jif = jiffies; 5658 } 5659 5660 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5661 struct bfq_group *bfqg, 5662 int ioprio_class, int ioprio, int act_idx) 5663 { 5664 switch (ioprio_class) { 5665 case IOPRIO_CLASS_RT: 5666 return &bfqg->async_bfqq[0][ioprio][act_idx]; 5667 case IOPRIO_CLASS_NONE: 5668 ioprio = IOPRIO_BE_NORM; 5669 fallthrough; 5670 case IOPRIO_CLASS_BE: 5671 return &bfqg->async_bfqq[1][ioprio][act_idx]; 5672 case IOPRIO_CLASS_IDLE: 5673 return &bfqg->async_idle_bfqq[act_idx]; 5674 default: 5675 return NULL; 5676 } 5677 } 5678 5679 static struct bfq_queue * 5680 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5681 struct bfq_io_cq *bic, 5682 struct bfq_queue *last_bfqq_created) 5683 { 5684 unsigned int a_idx = last_bfqq_created->actuator_idx; 5685 struct bfq_queue *new_bfqq = 5686 bfq_setup_merge(bfqq, last_bfqq_created); 5687 5688 if (!new_bfqq) 5689 return bfqq; 5690 5691 if (new_bfqq->bic) 5692 new_bfqq->bic->bfqq_data[a_idx].stably_merged = true; 5693 bic->bfqq_data[a_idx].stably_merged = true; 5694 5695 /* 5696 * Reusing merge functions. This implies that 5697 * bfqq->bic must be set too, for 5698 * bfq_merge_bfqqs to correctly save bfqq's 5699 * state before killing it. 5700 */ 5701 bfqq->bic = bic; 5702 return bfq_merge_bfqqs(bfqd, bic, bfqq); 5703 } 5704 5705 /* 5706 * Many throughput-sensitive workloads are made of several parallel 5707 * I/O flows, with all flows generated by the same application, or 5708 * more generically by the same task (e.g., system boot). The most 5709 * counterproductive action with these workloads is plugging I/O 5710 * dispatch when one of the bfq_queues associated with these flows 5711 * remains temporarily empty. 5712 * 5713 * To avoid this plugging, BFQ has been using a burst-handling 5714 * mechanism for years now. This mechanism has proven effective for 5715 * throughput, and not detrimental for service guarantees. The 5716 * following function pushes this mechanism a little bit further, 5717 * basing on the following two facts. 5718 * 5719 * First, all the I/O flows of a the same application or task 5720 * contribute to the execution/completion of that common application 5721 * or task. So the performance figures that matter are total 5722 * throughput of the flows and task-wide I/O latency. In particular, 5723 * these flows do not need to be protected from each other, in terms 5724 * of individual bandwidth or latency. 5725 * 5726 * Second, the above fact holds regardless of the number of flows. 5727 * 5728 * Putting these two facts together, this commits merges stably the 5729 * bfq_queues associated with these I/O flows, i.e., with the 5730 * processes that generate these IO/ flows, regardless of how many the 5731 * involved processes are. 5732 * 5733 * To decide whether a set of bfq_queues is actually associated with 5734 * the I/O flows of a common application or task, and to merge these 5735 * queues stably, this function operates as follows: given a bfq_queue, 5736 * say Q2, currently being created, and the last bfq_queue, say Q1, 5737 * created before Q2, Q2 is merged stably with Q1 if 5738 * - very little time has elapsed since when Q1 was created 5739 * - Q2 has the same ioprio as Q1 5740 * - Q2 belongs to the same group as Q1 5741 * 5742 * Merging bfq_queues also reduces scheduling overhead. A fio test 5743 * with ten random readers on /dev/nullb shows a throughput boost of 5744 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5745 * the total per-request processing time, the above throughput boost 5746 * implies that BFQ's overhead is reduced by more than 50%. 5747 * 5748 * This new mechanism most certainly obsoletes the current 5749 * burst-handling heuristics. We keep those heuristics for the moment. 5750 */ 5751 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5752 struct bfq_queue *bfqq, 5753 struct bfq_io_cq *bic) 5754 { 5755 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5756 &bfqq->entity.parent->last_bfqq_created : 5757 &bfqd->last_bfqq_created; 5758 5759 struct bfq_queue *last_bfqq_created = *source_bfqq; 5760 5761 /* 5762 * If last_bfqq_created has not been set yet, then init it. If 5763 * it has been set already, but too long ago, then move it 5764 * forward to bfqq. Finally, move also if bfqq belongs to a 5765 * different group than last_bfqq_created, or if bfqq has a 5766 * different ioprio, ioprio_class or actuator_idx. If none of 5767 * these conditions holds true, then try an early stable merge 5768 * or schedule a delayed stable merge. As for the condition on 5769 * actuator_idx, the reason is that, if queues associated with 5770 * different actuators are merged, then control is lost on 5771 * each actuator. Therefore some actuator may be 5772 * underutilized, and throughput may decrease. 5773 * 5774 * A delayed merge is scheduled (instead of performing an 5775 * early merge), in case bfqq might soon prove to be more 5776 * throughput-beneficial if not merged. Currently this is 5777 * possible only if bfqd is rotational with no queueing. For 5778 * such a drive, not merging bfqq is better for throughput if 5779 * bfqq happens to contain sequential I/O. So, we wait a 5780 * little bit for enough I/O to flow through bfqq. After that, 5781 * if such an I/O is sequential, then the merge is 5782 * canceled. Otherwise the merge is finally performed. 5783 */ 5784 if (!last_bfqq_created || 5785 time_before(last_bfqq_created->creation_time + 5786 msecs_to_jiffies(bfq_activation_stable_merging), 5787 bfqq->creation_time) || 5788 bfqq->entity.parent != last_bfqq_created->entity.parent || 5789 bfqq->ioprio != last_bfqq_created->ioprio || 5790 bfqq->ioprio_class != last_bfqq_created->ioprio_class || 5791 bfqq->actuator_idx != last_bfqq_created->actuator_idx) 5792 *source_bfqq = bfqq; 5793 else if (time_after_eq(last_bfqq_created->creation_time + 5794 bfqd->bfq_burst_interval, 5795 bfqq->creation_time)) { 5796 if (likely(bfqd->nonrot_with_queueing)) 5797 /* 5798 * With this type of drive, leaving 5799 * bfqq alone may provide no 5800 * throughput benefits compared with 5801 * merging bfqq. So merge bfqq now. 5802 */ 5803 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5804 bic, 5805 last_bfqq_created); 5806 else { /* schedule tentative stable merge */ 5807 /* 5808 * get reference on last_bfqq_created, 5809 * to prevent it from being freed, 5810 * until we decide whether to merge 5811 */ 5812 last_bfqq_created->ref++; 5813 /* 5814 * need to keep track of stable refs, to 5815 * compute process refs correctly 5816 */ 5817 last_bfqq_created->stable_ref++; 5818 /* 5819 * Record the bfqq to merge to. 5820 */ 5821 bic->bfqq_data[last_bfqq_created->actuator_idx].stable_merge_bfqq = 5822 last_bfqq_created; 5823 } 5824 } 5825 5826 return bfqq; 5827 } 5828 5829 5830 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5831 struct bio *bio, bool is_sync, 5832 struct bfq_io_cq *bic, 5833 bool respawn) 5834 { 5835 const int ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio); 5836 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5837 struct bfq_queue **async_bfqq = NULL; 5838 struct bfq_queue *bfqq; 5839 struct bfq_group *bfqg; 5840 5841 bfqg = bfq_bio_bfqg(bfqd, bio); 5842 if (!is_sync) { 5843 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5844 ioprio, 5845 bfq_actuator_index(bfqd, bio)); 5846 bfqq = *async_bfqq; 5847 if (bfqq) 5848 goto out; 5849 } 5850 5851 bfqq = kmem_cache_alloc_node(bfq_pool, GFP_NOWAIT | __GFP_ZERO, 5852 bfqd->queue->node); 5853 5854 if (bfqq) { 5855 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5856 is_sync, bfq_actuator_index(bfqd, bio)); 5857 bfq_init_entity(&bfqq->entity, bfqg); 5858 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5859 } else { 5860 bfqq = &bfqd->oom_bfqq; 5861 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5862 goto out; 5863 } 5864 5865 /* 5866 * Pin the queue now that it's allocated, scheduler exit will 5867 * prune it. 5868 */ 5869 if (async_bfqq) { 5870 bfqq->ref++; /* 5871 * Extra group reference, w.r.t. sync 5872 * queue. This extra reference is removed 5873 * only if bfqq->bfqg disappears, to 5874 * guarantee that this queue is not freed 5875 * until its group goes away. 5876 */ 5877 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5878 bfqq, bfqq->ref); 5879 *async_bfqq = bfqq; 5880 } 5881 5882 out: 5883 bfqq->ref++; /* get a process reference to this queue */ 5884 5885 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5886 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5887 return bfqq; 5888 } 5889 5890 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5891 struct bfq_queue *bfqq) 5892 { 5893 struct bfq_ttime *ttime = &bfqq->ttime; 5894 u64 elapsed; 5895 5896 /* 5897 * We are really interested in how long it takes for the queue to 5898 * become busy when there is no outstanding IO for this queue. So 5899 * ignore cases when the bfq queue has already IO queued. 5900 */ 5901 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5902 return; 5903 elapsed = blk_time_get_ns() - bfqq->ttime.last_end_request; 5904 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5905 5906 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5907 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5908 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5909 ttime->ttime_samples); 5910 } 5911 5912 static void 5913 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5914 struct request *rq) 5915 { 5916 bfqq->seek_history <<= 1; 5917 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5918 5919 if (bfqq->wr_coeff > 1 && 5920 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5921 BFQQ_TOTALLY_SEEKY(bfqq)) { 5922 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5923 bfq_wr_duration(bfqd))) { 5924 /* 5925 * In soft_rt weight raising with the 5926 * interactive-weight-raising period 5927 * elapsed (so no switch back to 5928 * interactive weight raising). 5929 */ 5930 bfq_bfqq_end_wr(bfqq); 5931 } else { /* 5932 * stopping soft_rt weight raising 5933 * while still in interactive period, 5934 * switch back to interactive weight 5935 * raising 5936 */ 5937 switch_back_to_interactive_wr(bfqq, bfqd); 5938 bfqq->entity.prio_changed = 1; 5939 } 5940 } 5941 } 5942 5943 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5944 struct bfq_queue *bfqq, 5945 struct bfq_io_cq *bic) 5946 { 5947 bool has_short_ttime = true, state_changed; 5948 5949 /* 5950 * No need to update has_short_ttime if bfqq is async or in 5951 * idle io prio class, or if bfq_slice_idle is zero, because 5952 * no device idling is performed for bfqq in this case. 5953 */ 5954 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5955 bfqd->bfq_slice_idle == 0) 5956 return; 5957 5958 /* Idle window just restored, statistics are meaningless. */ 5959 if (time_is_after_eq_jiffies(bfqq->split_time + 5960 bfqd->bfq_wr_min_idle_time)) 5961 return; 5962 5963 /* Think time is infinite if no process is linked to 5964 * bfqq. Otherwise check average think time to decide whether 5965 * to mark as has_short_ttime. To this goal, compare average 5966 * think time with half the I/O-plugging timeout. 5967 */ 5968 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5969 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5970 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5971 has_short_ttime = false; 5972 5973 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5974 5975 if (has_short_ttime) 5976 bfq_mark_bfqq_has_short_ttime(bfqq); 5977 else 5978 bfq_clear_bfqq_has_short_ttime(bfqq); 5979 5980 /* 5981 * Until the base value for the total service time gets 5982 * finally computed for bfqq, the inject limit does depend on 5983 * the think-time state (short|long). In particular, the limit 5984 * is 0 or 1 if the think time is deemed, respectively, as 5985 * short or long (details in the comments in 5986 * bfq_update_inject_limit()). Accordingly, the next 5987 * instructions reset the inject limit if the think-time state 5988 * has changed and the above base value is still to be 5989 * computed. 5990 * 5991 * However, the reset is performed only if more than 100 ms 5992 * have elapsed since the last update of the inject limit, or 5993 * (inclusive) if the change is from short to long think 5994 * time. The reason for this waiting is as follows. 5995 * 5996 * bfqq may have a long think time because of a 5997 * synchronization with some other queue, i.e., because the 5998 * I/O of some other queue may need to be completed for bfqq 5999 * to receive new I/O. Details in the comments on the choice 6000 * of the queue for injection in bfq_select_queue(). 6001 * 6002 * As stressed in those comments, if such a synchronization is 6003 * actually in place, then, without injection on bfqq, the 6004 * blocking I/O cannot happen to served while bfqq is in 6005 * service. As a consequence, if bfqq is granted 6006 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 6007 * is dispatched, until the idle timeout fires. This is likely 6008 * to result in lower bandwidth and higher latencies for bfqq, 6009 * and in a severe loss of total throughput. 6010 * 6011 * On the opposite end, a non-zero inject limit may allow the 6012 * I/O that blocks bfqq to be executed soon, and therefore 6013 * bfqq to receive new I/O soon. 6014 * 6015 * But, if the blocking gets actually eliminated, then the 6016 * next think-time sample for bfqq may be very low. This in 6017 * turn may cause bfqq's think time to be deemed 6018 * short. Without the 100 ms barrier, this new state change 6019 * would cause the body of the next if to be executed 6020 * immediately. But this would set to 0 the inject 6021 * limit. Without injection, the blocking I/O would cause the 6022 * think time of bfqq to become long again, and therefore the 6023 * inject limit to be raised again, and so on. The only effect 6024 * of such a steady oscillation between the two think-time 6025 * states would be to prevent effective injection on bfqq. 6026 * 6027 * In contrast, if the inject limit is not reset during such a 6028 * long time interval as 100 ms, then the number of short 6029 * think time samples can grow significantly before the reset 6030 * is performed. As a consequence, the think time state can 6031 * become stable before the reset. Therefore there will be no 6032 * state change when the 100 ms elapse, and no reset of the 6033 * inject limit. The inject limit remains steadily equal to 1 6034 * both during and after the 100 ms. So injection can be 6035 * performed at all times, and throughput gets boosted. 6036 * 6037 * An inject limit equal to 1 is however in conflict, in 6038 * general, with the fact that the think time of bfqq is 6039 * short, because injection may be likely to delay bfqq's I/O 6040 * (as explained in the comments in 6041 * bfq_update_inject_limit()). But this does not happen in 6042 * this special case, because bfqq's low think time is due to 6043 * an effective handling of a synchronization, through 6044 * injection. In this special case, bfqq's I/O does not get 6045 * delayed by injection; on the contrary, bfqq's I/O is 6046 * brought forward, because it is not blocked for 6047 * milliseconds. 6048 * 6049 * In addition, serving the blocking I/O much sooner, and much 6050 * more frequently than once per I/O-plugging timeout, makes 6051 * it much quicker to detect a waker queue (the concept of 6052 * waker queue is defined in the comments in 6053 * bfq_add_request()). This makes it possible to start sooner 6054 * to boost throughput more effectively, by injecting the I/O 6055 * of the waker queue unconditionally on every 6056 * bfq_dispatch_request(). 6057 * 6058 * One last, important benefit of not resetting the inject 6059 * limit before 100 ms is that, during this time interval, the 6060 * base value for the total service time is likely to get 6061 * finally computed for bfqq, freeing the inject limit from 6062 * its relation with the think time. 6063 */ 6064 if (state_changed && bfqq->last_serv_time_ns == 0 && 6065 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 6066 msecs_to_jiffies(100)) || 6067 !has_short_ttime)) 6068 bfq_reset_inject_limit(bfqd, bfqq); 6069 } 6070 6071 /* 6072 * Called when a new fs request (rq) is added to bfqq. Check if there's 6073 * something we should do about it. 6074 */ 6075 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 6076 struct request *rq) 6077 { 6078 if (rq->cmd_flags & REQ_META) 6079 bfqq->meta_pending++; 6080 6081 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 6082 6083 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 6084 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 6085 blk_rq_sectors(rq) < 32; 6086 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 6087 6088 /* 6089 * There is just this request queued: if 6090 * - the request is small, and 6091 * - we are idling to boost throughput, and 6092 * - the queue is not to be expired, 6093 * then just exit. 6094 * 6095 * In this way, if the device is being idled to wait 6096 * for a new request from the in-service queue, we 6097 * avoid unplugging the device and committing the 6098 * device to serve just a small request. In contrast 6099 * we wait for the block layer to decide when to 6100 * unplug the device: hopefully, new requests will be 6101 * merged to this one quickly, then the device will be 6102 * unplugged and larger requests will be dispatched. 6103 */ 6104 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 6105 !budget_timeout) 6106 return; 6107 6108 /* 6109 * A large enough request arrived, or idling is being 6110 * performed to preserve service guarantees, or 6111 * finally the queue is to be expired: in all these 6112 * cases disk idling is to be stopped, so clear 6113 * wait_request flag and reset timer. 6114 */ 6115 bfq_clear_bfqq_wait_request(bfqq); 6116 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 6117 6118 /* 6119 * The queue is not empty, because a new request just 6120 * arrived. Hence we can safely expire the queue, in 6121 * case of budget timeout, without risking that the 6122 * timestamps of the queue are not updated correctly. 6123 * See [1] for more details. 6124 */ 6125 if (budget_timeout) 6126 bfq_bfqq_expire(bfqd, bfqq, false, 6127 BFQQE_BUDGET_TIMEOUT); 6128 } 6129 } 6130 6131 static void bfqq_request_allocated(struct bfq_queue *bfqq) 6132 { 6133 struct bfq_entity *entity = &bfqq->entity; 6134 6135 for_each_entity(entity) 6136 entity->allocated++; 6137 } 6138 6139 static void bfqq_request_freed(struct bfq_queue *bfqq) 6140 { 6141 struct bfq_entity *entity = &bfqq->entity; 6142 6143 for_each_entity(entity) 6144 entity->allocated--; 6145 } 6146 6147 /* returns true if it causes the idle timer to be disabled */ 6148 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 6149 { 6150 struct bfq_queue *bfqq = RQ_BFQQ(rq), 6151 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 6152 RQ_BIC(rq)); 6153 bool waiting, idle_timer_disabled = false; 6154 6155 if (new_bfqq) { 6156 struct bfq_queue *old_bfqq = bfqq; 6157 /* 6158 * Release the request's reference to the old bfqq 6159 * and make sure one is taken to the shared queue. 6160 */ 6161 bfqq_request_allocated(new_bfqq); 6162 bfqq_request_freed(bfqq); 6163 new_bfqq->ref++; 6164 /* 6165 * If the bic associated with the process 6166 * issuing this request still points to bfqq 6167 * (and thus has not been already redirected 6168 * to new_bfqq or even some other bfq_queue), 6169 * then complete the merge and redirect it to 6170 * new_bfqq. 6171 */ 6172 if (bic_to_bfqq(RQ_BIC(rq), true, 6173 bfq_actuator_index(bfqd, rq->bio)) == bfqq) { 6174 while (bfqq != new_bfqq) 6175 bfqq = bfq_merge_bfqqs(bfqd, RQ_BIC(rq), bfqq); 6176 } 6177 6178 bfq_clear_bfqq_just_created(old_bfqq); 6179 /* 6180 * rq is about to be enqueued into new_bfqq, 6181 * release rq reference on bfqq 6182 */ 6183 bfq_put_queue(old_bfqq); 6184 rq->elv.priv[1] = new_bfqq; 6185 } 6186 6187 bfq_update_io_thinktime(bfqd, bfqq); 6188 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 6189 bfq_update_io_seektime(bfqd, bfqq, rq); 6190 6191 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 6192 bfq_add_request(rq); 6193 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 6194 6195 rq->fifo_time = blk_time_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 6196 list_add_tail(&rq->queuelist, &bfqq->fifo); 6197 6198 bfq_rq_enqueued(bfqd, bfqq, rq); 6199 6200 return idle_timer_disabled; 6201 } 6202 6203 #ifdef CONFIG_BFQ_CGROUP_DEBUG 6204 static void bfq_update_insert_stats(struct request_queue *q, 6205 struct bfq_queue *bfqq, 6206 bool idle_timer_disabled, 6207 blk_opf_t cmd_flags) 6208 { 6209 if (!bfqq) 6210 return; 6211 6212 /* 6213 * bfqq still exists, because it can disappear only after 6214 * either it is merged with another queue, or the process it 6215 * is associated with exits. But both actions must be taken by 6216 * the same process currently executing this flow of 6217 * instructions. 6218 * 6219 * In addition, the following queue lock guarantees that 6220 * bfqq_group(bfqq) exists as well. 6221 */ 6222 spin_lock_irq(&q->queue_lock); 6223 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 6224 if (idle_timer_disabled) 6225 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 6226 spin_unlock_irq(&q->queue_lock); 6227 } 6228 #else 6229 static inline void bfq_update_insert_stats(struct request_queue *q, 6230 struct bfq_queue *bfqq, 6231 bool idle_timer_disabled, 6232 blk_opf_t cmd_flags) {} 6233 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 6234 6235 static struct bfq_queue *bfq_init_rq(struct request *rq); 6236 6237 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 6238 blk_insert_t flags) 6239 { 6240 struct request_queue *q = hctx->queue; 6241 struct bfq_data *bfqd = q->elevator->elevator_data; 6242 struct bfq_queue *bfqq; 6243 bool idle_timer_disabled = false; 6244 blk_opf_t cmd_flags; 6245 LIST_HEAD(free); 6246 6247 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6248 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 6249 bfqg_stats_update_legacy_io(q, rq); 6250 #endif 6251 spin_lock_irq(&bfqd->lock); 6252 bfqq = bfq_init_rq(rq); 6253 if (blk_mq_sched_try_insert_merge(q, rq, &free)) { 6254 spin_unlock_irq(&bfqd->lock); 6255 blk_mq_free_requests(&free); 6256 return; 6257 } 6258 6259 trace_block_rq_insert(rq); 6260 6261 if (flags & BLK_MQ_INSERT_AT_HEAD) { 6262 list_add(&rq->queuelist, &bfqd->dispatch); 6263 } else if (!bfqq) { 6264 list_add_tail(&rq->queuelist, &bfqd->dispatch); 6265 } else { 6266 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 6267 /* 6268 * Update bfqq, because, if a queue merge has occurred 6269 * in __bfq_insert_request, then rq has been 6270 * redirected into a new queue. 6271 */ 6272 bfqq = RQ_BFQQ(rq); 6273 6274 if (rq_mergeable(rq)) { 6275 elv_rqhash_add(q, rq); 6276 if (!q->last_merge) 6277 q->last_merge = rq; 6278 } 6279 } 6280 6281 /* 6282 * Cache cmd_flags before releasing scheduler lock, because rq 6283 * may disappear afterwards (for example, because of a request 6284 * merge). 6285 */ 6286 cmd_flags = rq->cmd_flags; 6287 spin_unlock_irq(&bfqd->lock); 6288 6289 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 6290 cmd_flags); 6291 } 6292 6293 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 6294 struct list_head *list, 6295 blk_insert_t flags) 6296 { 6297 while (!list_empty(list)) { 6298 struct request *rq; 6299 6300 rq = list_first_entry(list, struct request, queuelist); 6301 list_del_init(&rq->queuelist); 6302 bfq_insert_request(hctx, rq, flags); 6303 } 6304 } 6305 6306 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6307 { 6308 struct bfq_queue *bfqq = bfqd->in_service_queue; 6309 6310 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6311 bfqd->tot_rq_in_driver); 6312 6313 if (bfqd->hw_tag == 1) 6314 return; 6315 6316 /* 6317 * This sample is valid if the number of outstanding requests 6318 * is large enough to allow a queueing behavior. Note that the 6319 * sum is not exact, as it's not taking into account deactivated 6320 * requests. 6321 */ 6322 if (bfqd->tot_rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6323 return; 6324 6325 /* 6326 * If active queue hasn't enough requests and can idle, bfq might not 6327 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6328 * case 6329 */ 6330 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6331 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6332 BFQ_HW_QUEUE_THRESHOLD && 6333 bfqd->tot_rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6334 return; 6335 6336 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6337 return; 6338 6339 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6340 bfqd->max_rq_in_driver = 0; 6341 bfqd->hw_tag_samples = 0; 6342 6343 bfqd->nonrot_with_queueing = 6344 !blk_queue_rot(bfqd->queue) && bfqd->hw_tag; 6345 } 6346 6347 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6348 { 6349 u64 now_ns; 6350 u32 delta_us; 6351 6352 bfq_update_hw_tag(bfqd); 6353 6354 bfqd->rq_in_driver[bfqq->actuator_idx]--; 6355 bfqd->tot_rq_in_driver--; 6356 bfqq->dispatched--; 6357 6358 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6359 /* 6360 * Set budget_timeout (which we overload to store the 6361 * time at which the queue remains with no backlog and 6362 * no outstanding request; used by the weight-raising 6363 * mechanism). 6364 */ 6365 bfqq->budget_timeout = jiffies; 6366 6367 bfq_del_bfqq_in_groups_with_pending_reqs(bfqq); 6368 bfq_weights_tree_remove(bfqq); 6369 } 6370 6371 now_ns = blk_time_get_ns(); 6372 6373 bfqq->ttime.last_end_request = now_ns; 6374 6375 /* 6376 * Using us instead of ns, to get a reasonable precision in 6377 * computing rate in next check. 6378 */ 6379 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6380 6381 /* 6382 * If the request took rather long to complete, and, according 6383 * to the maximum request size recorded, this completion latency 6384 * implies that the request was certainly served at a very low 6385 * rate (less than 1M sectors/sec), then the whole observation 6386 * interval that lasts up to this time instant cannot be a 6387 * valid time interval for computing a new peak rate. Invoke 6388 * bfq_update_rate_reset to have the following three steps 6389 * taken: 6390 * - close the observation interval at the last (previous) 6391 * request dispatch or completion 6392 * - compute rate, if possible, for that observation interval 6393 * - reset to zero samples, which will trigger a proper 6394 * re-initialization of the observation interval on next 6395 * dispatch 6396 */ 6397 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6398 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6399 1UL<<(BFQ_RATE_SHIFT - 10)) 6400 bfq_update_rate_reset(bfqd, NULL); 6401 bfqd->last_completion = now_ns; 6402 /* 6403 * Shared queues are likely to receive I/O at a high 6404 * rate. This may deceptively let them be considered as wakers 6405 * of other queues. But a false waker will unjustly steal 6406 * bandwidth to its supposedly woken queue. So considering 6407 * also shared queues in the waking mechanism may cause more 6408 * control troubles than throughput benefits. Then reset 6409 * last_completed_rq_bfqq if bfqq is a shared queue. 6410 */ 6411 if (!bfq_bfqq_coop(bfqq)) 6412 bfqd->last_completed_rq_bfqq = bfqq; 6413 else 6414 bfqd->last_completed_rq_bfqq = NULL; 6415 6416 /* 6417 * If we are waiting to discover whether the request pattern 6418 * of the task associated with the queue is actually 6419 * isochronous, and both requisites for this condition to hold 6420 * are now satisfied, then compute soft_rt_next_start (see the 6421 * comments on the function bfq_bfqq_softrt_next_start()). We 6422 * do not compute soft_rt_next_start if bfqq is in interactive 6423 * weight raising (see the comments in bfq_bfqq_expire() for 6424 * an explanation). We schedule this delayed update when bfqq 6425 * expires, if it still has in-flight requests. 6426 */ 6427 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6428 RB_EMPTY_ROOT(&bfqq->sort_list) && 6429 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6430 bfqq->soft_rt_next_start = 6431 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6432 6433 /* 6434 * If this is the in-service queue, check if it needs to be expired, 6435 * or if we want to idle in case it has no pending requests. 6436 */ 6437 if (bfqd->in_service_queue == bfqq) { 6438 if (bfq_bfqq_must_idle(bfqq)) { 6439 if (bfqq->dispatched == 0) 6440 bfq_arm_slice_timer(bfqd); 6441 /* 6442 * If we get here, we do not expire bfqq, even 6443 * if bfqq was in budget timeout or had no 6444 * more requests (as controlled in the next 6445 * conditional instructions). The reason for 6446 * not expiring bfqq is as follows. 6447 * 6448 * Here bfqq->dispatched > 0 holds, but 6449 * bfq_bfqq_must_idle() returned true. This 6450 * implies that, even if no request arrives 6451 * for bfqq before bfqq->dispatched reaches 0, 6452 * bfqq will, however, not be expired on the 6453 * completion event that causes bfqq->dispatch 6454 * to reach zero. In contrast, on this event, 6455 * bfqq will start enjoying device idling 6456 * (I/O-dispatch plugging). 6457 * 6458 * But, if we expired bfqq here, bfqq would 6459 * not have the chance to enjoy device idling 6460 * when bfqq->dispatched finally reaches 6461 * zero. This would expose bfqq to violation 6462 * of its reserved service guarantees. 6463 */ 6464 return; 6465 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6466 bfq_bfqq_expire(bfqd, bfqq, false, 6467 BFQQE_BUDGET_TIMEOUT); 6468 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6469 (bfqq->dispatched == 0 || 6470 !bfq_better_to_idle(bfqq))) 6471 bfq_bfqq_expire(bfqd, bfqq, false, 6472 BFQQE_NO_MORE_REQUESTS); 6473 } 6474 6475 if (!bfqd->tot_rq_in_driver) 6476 bfq_schedule_dispatch(bfqd); 6477 } 6478 6479 /* 6480 * The processes associated with bfqq may happen to generate their 6481 * cumulative I/O at a lower rate than the rate at which the device 6482 * could serve the same I/O. This is rather probable, e.g., if only 6483 * one process is associated with bfqq and the device is an SSD. It 6484 * results in bfqq becoming often empty while in service. In this 6485 * respect, if BFQ is allowed to switch to another queue when bfqq 6486 * remains empty, then the device goes on being fed with I/O requests, 6487 * and the throughput is not affected. In contrast, if BFQ is not 6488 * allowed to switch to another queue---because bfqq is sync and 6489 * I/O-dispatch needs to be plugged while bfqq is temporarily 6490 * empty---then, during the service of bfqq, there will be frequent 6491 * "service holes", i.e., time intervals during which bfqq gets empty 6492 * and the device can only consume the I/O already queued in its 6493 * hardware queues. During service holes, the device may even get to 6494 * remaining idle. In the end, during the service of bfqq, the device 6495 * is driven at a lower speed than the one it can reach with the kind 6496 * of I/O flowing through bfqq. 6497 * 6498 * To counter this loss of throughput, BFQ implements a "request 6499 * injection mechanism", which tries to fill the above service holes 6500 * with I/O requests taken from other queues. The hard part in this 6501 * mechanism is finding the right amount of I/O to inject, so as to 6502 * both boost throughput and not break bfqq's bandwidth and latency 6503 * guarantees. In this respect, the mechanism maintains a per-queue 6504 * inject limit, computed as below. While bfqq is empty, the injection 6505 * mechanism dispatches extra I/O requests only until the total number 6506 * of I/O requests in flight---i.e., already dispatched but not yet 6507 * completed---remains lower than this limit. 6508 * 6509 * A first definition comes in handy to introduce the algorithm by 6510 * which the inject limit is computed. We define as first request for 6511 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6512 * service, and causes bfqq to switch from empty to non-empty. The 6513 * algorithm updates the limit as a function of the effect of 6514 * injection on the service times of only the first requests of 6515 * bfqq. The reason for this restriction is that these are the 6516 * requests whose service time is affected most, because they are the 6517 * first to arrive after injection possibly occurred. 6518 * 6519 * To evaluate the effect of injection, the algorithm measures the 6520 * "total service time" of first requests. We define as total service 6521 * time of an I/O request, the time that elapses since when the 6522 * request is enqueued into bfqq, to when it is completed. This 6523 * quantity allows the whole effect of injection to be measured. It is 6524 * easy to see why. Suppose that some requests of other queues are 6525 * actually injected while bfqq is empty, and that a new request R 6526 * then arrives for bfqq. If the device does start to serve all or 6527 * part of the injected requests during the service hole, then, 6528 * because of this extra service, it may delay the next invocation of 6529 * the dispatch hook of BFQ. Then, even after R gets eventually 6530 * dispatched, the device may delay the actual service of R if it is 6531 * still busy serving the extra requests, or if it decides to serve, 6532 * before R, some extra request still present in its queues. As a 6533 * conclusion, the cumulative extra delay caused by injection can be 6534 * easily evaluated by just comparing the total service time of first 6535 * requests with and without injection. 6536 * 6537 * The limit-update algorithm works as follows. On the arrival of a 6538 * first request of bfqq, the algorithm measures the total time of the 6539 * request only if one of the three cases below holds, and, for each 6540 * case, it updates the limit as described below: 6541 * 6542 * (1) If there is no in-flight request. This gives a baseline for the 6543 * total service time of the requests of bfqq. If the baseline has 6544 * not been computed yet, then, after computing it, the limit is 6545 * set to 1, to start boosting throughput, and to prepare the 6546 * ground for the next case. If the baseline has already been 6547 * computed, then it is updated, in case it results to be lower 6548 * than the previous value. 6549 * 6550 * (2) If the limit is higher than 0 and there are in-flight 6551 * requests. By comparing the total service time in this case with 6552 * the above baseline, it is possible to know at which extent the 6553 * current value of the limit is inflating the total service 6554 * time. If the inflation is below a certain threshold, then bfqq 6555 * is assumed to be suffering from no perceivable loss of its 6556 * service guarantees, and the limit is even tentatively 6557 * increased. If the inflation is above the threshold, then the 6558 * limit is decreased. Due to the lack of any hysteresis, this 6559 * logic makes the limit oscillate even in steady workload 6560 * conditions. Yet we opted for it, because it is fast in reaching 6561 * the best value for the limit, as a function of the current I/O 6562 * workload. To reduce oscillations, this step is disabled for a 6563 * short time interval after the limit happens to be decreased. 6564 * 6565 * (3) Periodically, after resetting the limit, to make sure that the 6566 * limit eventually drops in case the workload changes. This is 6567 * needed because, after the limit has gone safely up for a 6568 * certain workload, it is impossible to guess whether the 6569 * baseline total service time may have changed, without measuring 6570 * it again without injection. A more effective version of this 6571 * step might be to just sample the baseline, by interrupting 6572 * injection only once, and then to reset/lower the limit only if 6573 * the total service time with the current limit does happen to be 6574 * too large. 6575 * 6576 * More details on each step are provided in the comments on the 6577 * pieces of code that implement these steps: the branch handling the 6578 * transition from empty to non empty in bfq_add_request(), the branch 6579 * handling injection in bfq_select_queue(), and the function 6580 * bfq_choose_bfqq_for_injection(). These comments also explain some 6581 * exceptions, made by the injection mechanism in some special cases. 6582 */ 6583 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6584 struct bfq_queue *bfqq) 6585 { 6586 u64 tot_time_ns = blk_time_get_ns() - bfqd->last_empty_occupied_ns; 6587 unsigned int old_limit = bfqq->inject_limit; 6588 6589 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6590 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6591 6592 if (tot_time_ns >= threshold && old_limit > 0) { 6593 bfqq->inject_limit--; 6594 bfqq->decrease_time_jif = jiffies; 6595 } else if (tot_time_ns < threshold && 6596 old_limit <= bfqd->max_rq_in_driver) 6597 bfqq->inject_limit++; 6598 } 6599 6600 /* 6601 * Either we still have to compute the base value for the 6602 * total service time, and there seem to be the right 6603 * conditions to do it, or we can lower the last base value 6604 * computed. 6605 * 6606 * NOTE: (bfqd->tot_rq_in_driver == 1) means that there is no I/O 6607 * request in flight, because this function is in the code 6608 * path that handles the completion of a request of bfqq, and, 6609 * in particular, this function is executed before 6610 * bfqd->tot_rq_in_driver is decremented in such a code path. 6611 */ 6612 if ((bfqq->last_serv_time_ns == 0 && bfqd->tot_rq_in_driver == 1) || 6613 tot_time_ns < bfqq->last_serv_time_ns) { 6614 if (bfqq->last_serv_time_ns == 0) { 6615 /* 6616 * Now we certainly have a base value: make sure we 6617 * start trying injection. 6618 */ 6619 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6620 } 6621 bfqq->last_serv_time_ns = tot_time_ns; 6622 } else if (!bfqd->rqs_injected && bfqd->tot_rq_in_driver == 1) 6623 /* 6624 * No I/O injected and no request still in service in 6625 * the drive: these are the exact conditions for 6626 * computing the base value of the total service time 6627 * for bfqq. So let's update this value, because it is 6628 * rather variable. For example, it varies if the size 6629 * or the spatial locality of the I/O requests in bfqq 6630 * change. 6631 */ 6632 bfqq->last_serv_time_ns = tot_time_ns; 6633 6634 6635 /* update complete, not waiting for any request completion any longer */ 6636 bfqd->waited_rq = NULL; 6637 bfqd->rqs_injected = false; 6638 } 6639 6640 /* 6641 * Handle either a requeue or a finish for rq. The things to do are 6642 * the same in both cases: all references to rq are to be dropped. In 6643 * particular, rq is considered completed from the point of view of 6644 * the scheduler. 6645 */ 6646 static void bfq_finish_requeue_request(struct request *rq) 6647 { 6648 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6649 struct bfq_data *bfqd; 6650 unsigned long flags; 6651 6652 /* 6653 * rq either is not associated with any icq, or is an already 6654 * requeued request that has not (yet) been re-inserted into 6655 * a bfq_queue. 6656 */ 6657 if (!rq->elv.icq || !bfqq) 6658 return; 6659 6660 bfqd = bfqq->bfqd; 6661 6662 if (rq->rq_flags & RQF_STARTED) 6663 bfqg_stats_update_completion(bfqq_group(bfqq), 6664 rq->start_time_ns, 6665 rq->io_start_time_ns, 6666 rq->cmd_flags); 6667 6668 spin_lock_irqsave(&bfqd->lock, flags); 6669 if (likely(rq->rq_flags & RQF_STARTED)) { 6670 if (rq == bfqd->waited_rq) 6671 bfq_update_inject_limit(bfqd, bfqq); 6672 6673 bfq_completed_request(bfqq, bfqd); 6674 } 6675 bfqq_request_freed(bfqq); 6676 bfq_put_queue(bfqq); 6677 RQ_BIC(rq)->requests--; 6678 spin_unlock_irqrestore(&bfqd->lock, flags); 6679 6680 /* 6681 * Reset private fields. In case of a requeue, this allows 6682 * this function to correctly do nothing if it is spuriously 6683 * invoked again on this same request (see the check at the 6684 * beginning of the function). Probably, a better general 6685 * design would be to prevent blk-mq from invoking the requeue 6686 * or finish hooks of an elevator, for a request that is not 6687 * referred by that elevator. 6688 * 6689 * Resetting the following fields would break the 6690 * request-insertion logic if rq is re-inserted into a bfq 6691 * internal queue, without a re-preparation. Here we assume 6692 * that re-insertions of requeued requests, without 6693 * re-preparation, can happen only for pass_through or at_head 6694 * requests (which are not re-inserted into bfq internal 6695 * queues). 6696 */ 6697 rq->elv.priv[0] = NULL; 6698 rq->elv.priv[1] = NULL; 6699 } 6700 6701 static void bfq_finish_request(struct request *rq) 6702 { 6703 bfq_finish_requeue_request(rq); 6704 6705 if (rq->elv.icq) { 6706 put_io_context(rq->elv.icq->ioc); 6707 rq->elv.icq = NULL; 6708 } 6709 } 6710 6711 /* 6712 * Removes the association between the current task and bfqq, assuming 6713 * that bic points to the bfq iocontext of the task. 6714 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6715 * was the last process referring to that bfqq. 6716 */ 6717 static struct bfq_queue * 6718 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6719 { 6720 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6721 6722 if (bfqq_process_refs(bfqq) == 1 && !bfqq->new_bfqq) { 6723 bfqq->pid = current->pid; 6724 bfq_clear_bfqq_coop(bfqq); 6725 bfq_clear_bfqq_split_coop(bfqq); 6726 return bfqq; 6727 } 6728 6729 bic_set_bfqq(bic, NULL, true, bfqq->actuator_idx); 6730 6731 bfq_put_cooperator(bfqq); 6732 6733 bfq_release_process_ref(bfqq->bfqd, bfqq); 6734 return NULL; 6735 } 6736 6737 static struct bfq_queue * 6738 __bfq_get_bfqq_handle_split(struct bfq_data *bfqd, struct bfq_io_cq *bic, 6739 struct bio *bio, bool split, bool is_sync, 6740 bool *new_queue) 6741 { 6742 unsigned int act_idx = bfq_actuator_index(bfqd, bio); 6743 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, act_idx); 6744 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[act_idx]; 6745 6746 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6747 return bfqq; 6748 6749 if (new_queue) 6750 *new_queue = true; 6751 6752 if (bfqq) 6753 bfq_put_queue(bfqq); 6754 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6755 6756 bic_set_bfqq(bic, bfqq, is_sync, act_idx); 6757 if (split && is_sync) { 6758 if ((bfqq_data->was_in_burst_list && bfqd->large_burst) || 6759 bfqq_data->saved_in_large_burst) 6760 bfq_mark_bfqq_in_large_burst(bfqq); 6761 else { 6762 bfq_clear_bfqq_in_large_burst(bfqq); 6763 if (bfqq_data->was_in_burst_list) 6764 /* 6765 * If bfqq was in the current 6766 * burst list before being 6767 * merged, then we have to add 6768 * it back. And we do not need 6769 * to increase burst_size, as 6770 * we did not decrement 6771 * burst_size when we removed 6772 * bfqq from the burst list as 6773 * a consequence of a merge 6774 * (see comments in 6775 * bfq_put_queue). In this 6776 * respect, it would be rather 6777 * costly to know whether the 6778 * current burst list is still 6779 * the same burst list from 6780 * which bfqq was removed on 6781 * the merge. To avoid this 6782 * cost, if bfqq was in a 6783 * burst list, then we add 6784 * bfqq to the current burst 6785 * list without any further 6786 * check. This can cause 6787 * inappropriate insertions, 6788 * but rarely enough to not 6789 * harm the detection of large 6790 * bursts significantly. 6791 */ 6792 hlist_add_head(&bfqq->burst_list_node, 6793 &bfqd->burst_list); 6794 } 6795 bfqq->split_time = jiffies; 6796 } 6797 6798 return bfqq; 6799 } 6800 6801 /* 6802 * Only reset private fields. The actual request preparation will be 6803 * performed by bfq_init_rq, when rq is either inserted or merged. See 6804 * comments on bfq_init_rq for the reason behind this delayed 6805 * preparation. 6806 */ 6807 static void bfq_prepare_request(struct request *rq) 6808 { 6809 rq->elv.icq = ioc_find_get_icq(rq->q); 6810 6811 /* 6812 * Regardless of whether we have an icq attached, we have to 6813 * clear the scheduler pointers, as they might point to 6814 * previously allocated bic/bfqq structs. 6815 */ 6816 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6817 } 6818 6819 static struct bfq_queue *bfq_waker_bfqq(struct bfq_queue *bfqq) 6820 { 6821 struct bfq_queue *new_bfqq = bfqq->new_bfqq; 6822 struct bfq_queue *waker_bfqq = bfqq->waker_bfqq; 6823 6824 if (!waker_bfqq) 6825 return NULL; 6826 6827 while (new_bfqq) { 6828 if (new_bfqq == waker_bfqq) { 6829 /* 6830 * If waker_bfqq is in the merge chain, and current 6831 * is the only process, waker_bfqq can be freed. 6832 */ 6833 if (bfqq_process_refs(waker_bfqq) == 1) 6834 return NULL; 6835 6836 return waker_bfqq; 6837 } 6838 6839 new_bfqq = new_bfqq->new_bfqq; 6840 } 6841 6842 /* 6843 * If waker_bfqq is not in the merge chain, and it's procress reference 6844 * is 0, waker_bfqq can be freed. 6845 */ 6846 if (bfqq_process_refs(waker_bfqq) == 0) 6847 return NULL; 6848 6849 return waker_bfqq; 6850 } 6851 6852 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6853 struct bfq_io_cq *bic, 6854 struct bio *bio, 6855 unsigned int idx, 6856 bool is_sync) 6857 { 6858 struct bfq_queue *waker_bfqq; 6859 struct bfq_queue *bfqq; 6860 bool new_queue = false; 6861 6862 bfqq = __bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6863 &new_queue); 6864 if (unlikely(new_queue)) 6865 return bfqq; 6866 6867 /* If the queue was seeky for too long, break it apart. */ 6868 if (!bfq_bfqq_coop(bfqq) || !bfq_bfqq_split_coop(bfqq) || 6869 bic->bfqq_data[idx].stably_merged) 6870 return bfqq; 6871 6872 waker_bfqq = bfq_waker_bfqq(bfqq); 6873 6874 /* Update bic before losing reference to bfqq */ 6875 if (bfq_bfqq_in_large_burst(bfqq)) 6876 bic->bfqq_data[idx].saved_in_large_burst = true; 6877 6878 bfqq = bfq_split_bfqq(bic, bfqq); 6879 if (bfqq) { 6880 bfq_bfqq_resume_state(bfqq, bfqd, bic, true); 6881 return bfqq; 6882 } 6883 6884 bfqq = __bfq_get_bfqq_handle_split(bfqd, bic, bio, true, is_sync, NULL); 6885 if (unlikely(bfqq == &bfqd->oom_bfqq)) 6886 return bfqq; 6887 6888 bfq_bfqq_resume_state(bfqq, bfqd, bic, false); 6889 bfqq->waker_bfqq = waker_bfqq; 6890 bfqq->tentative_waker_bfqq = NULL; 6891 6892 /* 6893 * If the waker queue disappears, then new_bfqq->waker_bfqq must be 6894 * reset. So insert new_bfqq into the 6895 * woken_list of the waker. See 6896 * bfq_check_waker for details. 6897 */ 6898 if (waker_bfqq) 6899 hlist_add_head(&bfqq->woken_list_node, 6900 &bfqq->waker_bfqq->woken_list); 6901 6902 return bfqq; 6903 } 6904 6905 /* 6906 * If needed, init rq, allocate bfq data structures associated with 6907 * rq, and increment reference counters in the destination bfq_queue 6908 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6909 * not associated with any bfq_queue. 6910 * 6911 * This function is invoked by the functions that perform rq insertion 6912 * or merging. One may have expected the above preparation operations 6913 * to be performed in bfq_prepare_request, and not delayed to when rq 6914 * is inserted or merged. The rationale behind this delayed 6915 * preparation is that, after the prepare_request hook is invoked for 6916 * rq, rq may still be transformed into a request with no icq, i.e., a 6917 * request not associated with any queue. No bfq hook is invoked to 6918 * signal this transformation. As a consequence, should these 6919 * preparation operations be performed when the prepare_request hook 6920 * is invoked, and should rq be transformed one moment later, bfq 6921 * would end up in an inconsistent state, because it would have 6922 * incremented some queue counters for an rq destined to 6923 * transformation, without any chance to correctly lower these 6924 * counters back. In contrast, no transformation can still happen for 6925 * rq after rq has been inserted or merged. So, it is safe to execute 6926 * these preparation operations when rq is finally inserted or merged. 6927 */ 6928 static struct bfq_queue *bfq_init_rq(struct request *rq) 6929 { 6930 struct request_queue *q = rq->q; 6931 struct bio *bio = rq->bio; 6932 struct bfq_data *bfqd = q->elevator->elevator_data; 6933 struct bfq_io_cq *bic; 6934 const int is_sync = rq_is_sync(rq); 6935 struct bfq_queue *bfqq; 6936 unsigned int a_idx = bfq_actuator_index(bfqd, bio); 6937 6938 if (unlikely(!rq->elv.icq)) 6939 return NULL; 6940 6941 /* 6942 * Assuming that RQ_BFQQ(rq) is set only if everything is set 6943 * for this rq. This holds true, because this function is 6944 * invoked only for insertion or merging, and, after such 6945 * events, a request cannot be manipulated any longer before 6946 * being removed from bfq. 6947 */ 6948 if (RQ_BFQQ(rq)) 6949 return RQ_BFQQ(rq); 6950 6951 bic = icq_to_bic(rq->elv.icq); 6952 bfq_check_ioprio_change(bic, bio); 6953 bfq_bic_update_cgroup(bic, bio); 6954 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, a_idx, is_sync); 6955 6956 bfqq_request_allocated(bfqq); 6957 bfqq->ref++; 6958 bic->requests++; 6959 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6960 rq, bfqq, bfqq->ref); 6961 6962 rq->elv.priv[0] = bic; 6963 rq->elv.priv[1] = bfqq; 6964 6965 /* 6966 * If a bfq_queue has only one process reference, it is owned 6967 * by only this bic: we can then set bfqq->bic = bic. in 6968 * addition, if the queue has also just been split, we have to 6969 * resume its state. 6970 */ 6971 if (likely(bfqq != &bfqd->oom_bfqq) && !bfqq->new_bfqq && 6972 bfqq_process_refs(bfqq) == 1) 6973 bfqq->bic = bic; 6974 6975 /* 6976 * Consider bfqq as possibly belonging to a burst of newly 6977 * created queues only if: 6978 * 1) A burst is actually happening (bfqd->burst_size > 0) 6979 * or 6980 * 2) There is no other active queue. In fact, if, in 6981 * contrast, there are active queues not belonging to the 6982 * possible burst bfqq may belong to, then there is no gain 6983 * in considering bfqq as belonging to a burst, and 6984 * therefore in not weight-raising bfqq. See comments on 6985 * bfq_handle_burst(). 6986 * 6987 * This filtering also helps eliminating false positives, 6988 * occurring when bfqq does not belong to an actual large 6989 * burst, but some background task (e.g., a service) happens 6990 * to trigger the creation of new queues very close to when 6991 * bfqq and its possible companion queues are created. See 6992 * comments on bfq_handle_burst() for further details also on 6993 * this issue. 6994 */ 6995 if (unlikely(bfq_bfqq_just_created(bfqq) && 6996 (bfqd->burst_size > 0 || 6997 bfq_tot_busy_queues(bfqd) == 0))) 6998 bfq_handle_burst(bfqd, bfqq); 6999 7000 return bfqq; 7001 } 7002 7003 static void 7004 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 7005 { 7006 enum bfqq_expiration reason; 7007 unsigned long flags; 7008 7009 spin_lock_irqsave(&bfqd->lock, flags); 7010 7011 /* 7012 * Considering that bfqq may be in race, we should firstly check 7013 * whether bfqq is in service before doing something on it. If 7014 * the bfqq in race is not in service, it has already been expired 7015 * through __bfq_bfqq_expire func and its wait_request flags has 7016 * been cleared in __bfq_bfqd_reset_in_service func. 7017 */ 7018 if (bfqq != bfqd->in_service_queue) { 7019 spin_unlock_irqrestore(&bfqd->lock, flags); 7020 return; 7021 } 7022 7023 bfq_clear_bfqq_wait_request(bfqq); 7024 7025 if (bfq_bfqq_budget_timeout(bfqq)) 7026 /* 7027 * Also here the queue can be safely expired 7028 * for budget timeout without wasting 7029 * guarantees 7030 */ 7031 reason = BFQQE_BUDGET_TIMEOUT; 7032 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 7033 /* 7034 * The queue may not be empty upon timer expiration, 7035 * because we may not disable the timer when the 7036 * first request of the in-service queue arrives 7037 * during disk idling. 7038 */ 7039 reason = BFQQE_TOO_IDLE; 7040 else 7041 goto schedule_dispatch; 7042 7043 bfq_bfqq_expire(bfqd, bfqq, true, reason); 7044 7045 schedule_dispatch: 7046 bfq_schedule_dispatch(bfqd); 7047 spin_unlock_irqrestore(&bfqd->lock, flags); 7048 } 7049 7050 /* 7051 * Handler of the expiration of the timer running if the in-service queue 7052 * is idling inside its time slice. 7053 */ 7054 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 7055 { 7056 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 7057 idle_slice_timer); 7058 struct bfq_queue *bfqq = bfqd->in_service_queue; 7059 7060 /* 7061 * Theoretical race here: the in-service queue can be NULL or 7062 * different from the queue that was idling if a new request 7063 * arrives for the current queue and there is a full dispatch 7064 * cycle that changes the in-service queue. This can hardly 7065 * happen, but in the worst case we just expire a queue too 7066 * early. 7067 */ 7068 if (bfqq) 7069 bfq_idle_slice_timer_body(bfqd, bfqq); 7070 7071 return HRTIMER_NORESTART; 7072 } 7073 7074 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 7075 struct bfq_queue **bfqq_ptr) 7076 { 7077 struct bfq_queue *bfqq = *bfqq_ptr; 7078 7079 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 7080 if (bfqq) { 7081 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 7082 7083 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 7084 bfqq, bfqq->ref); 7085 bfq_put_queue(bfqq); 7086 *bfqq_ptr = NULL; 7087 } 7088 } 7089 7090 /* 7091 * Release all the bfqg references to its async queues. If we are 7092 * deallocating the group these queues may still contain requests, so 7093 * we reparent them to the root cgroup (i.e., the only one that will 7094 * exist for sure until all the requests on a device are gone). 7095 */ 7096 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 7097 { 7098 int i, j, k; 7099 7100 for (k = 0; k < bfqd->num_actuators; k++) { 7101 for (i = 0; i < 2; i++) 7102 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 7103 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j][k]); 7104 7105 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq[k]); 7106 } 7107 } 7108 7109 /* 7110 * See the comments on bfq_limit_depth for the purpose of 7111 * the depths set in the function. Return minimum shallow depth we'll use. 7112 */ 7113 static void bfq_depth_updated(struct request_queue *q) 7114 { 7115 struct bfq_data *bfqd = q->elevator->elevator_data; 7116 unsigned int async_depth = q->async_depth; 7117 7118 /* 7119 * By default: 7120 * - sync reads are not limited 7121 * If bfqq is not being weight-raised: 7122 * - sync writes are limited to 75%(async depth default value) 7123 * - async IO are limited to 50% 7124 * If bfqq is being weight-raised: 7125 * - sync writes are limited to ~37% 7126 * - async IO are limited to ~18 7127 * 7128 * If request_queue->async_depth is updated by user, all limit are 7129 * updated relatively. 7130 */ 7131 bfqd->async_depths[0][1] = async_depth; 7132 bfqd->async_depths[0][0] = max(async_depth * 2 / 3, 1U); 7133 bfqd->async_depths[1][1] = max(async_depth >> 1, 1U); 7134 bfqd->async_depths[1][0] = max(async_depth >> 2, 1U); 7135 7136 /* 7137 * Due to cgroup qos, the allowed request for bfqq might be 1 7138 */ 7139 blk_mq_set_min_shallow_depth(q, 1); 7140 } 7141 7142 static void bfq_exit_queue(struct elevator_queue *e) 7143 { 7144 struct bfq_data *bfqd = e->elevator_data; 7145 struct bfq_queue *bfqq, *n; 7146 unsigned int actuator; 7147 7148 hrtimer_cancel(&bfqd->idle_slice_timer); 7149 7150 spin_lock_irq(&bfqd->lock); 7151 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 7152 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 7153 spin_unlock_irq(&bfqd->lock); 7154 7155 for (actuator = 0; actuator < bfqd->num_actuators; actuator++) 7156 WARN_ON_ONCE(bfqd->rq_in_driver[actuator]); 7157 WARN_ON_ONCE(bfqd->tot_rq_in_driver); 7158 7159 hrtimer_cancel(&bfqd->idle_slice_timer); 7160 7161 /* release oom-queue reference to root group */ 7162 bfqg_and_blkg_put(bfqd->root_group); 7163 7164 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7165 blkcg_deactivate_policy(bfqd->queue->disk, &blkcg_policy_bfq); 7166 #else 7167 spin_lock_irq(&bfqd->lock); 7168 bfq_put_async_queues(bfqd, bfqd->root_group); 7169 kfree(bfqd->root_group); 7170 spin_unlock_irq(&bfqd->lock); 7171 #endif 7172 7173 blk_stat_disable_accounting(bfqd->queue); 7174 blk_queue_flag_clear(QUEUE_FLAG_DISABLE_WBT_DEF, bfqd->queue); 7175 wbt_enable_default(bfqd->queue->disk); 7176 7177 kfree(bfqd); 7178 } 7179 7180 static void bfq_init_root_group(struct bfq_group *root_group, 7181 struct bfq_data *bfqd) 7182 { 7183 int i; 7184 7185 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7186 root_group->entity.parent = NULL; 7187 root_group->my_entity = NULL; 7188 root_group->bfqd = bfqd; 7189 #endif 7190 root_group->rq_pos_tree = RB_ROOT; 7191 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 7192 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 7193 root_group->sched_data.bfq_class_idle_last_service = jiffies; 7194 } 7195 7196 static int bfq_init_queue(struct request_queue *q, struct elevator_queue *eq) 7197 { 7198 struct bfq_data *bfqd; 7199 unsigned int i; 7200 struct blk_independent_access_ranges *ia_ranges = q->disk->ia_ranges; 7201 7202 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 7203 if (!bfqd) 7204 return -ENOMEM; 7205 7206 eq->elevator_data = bfqd; 7207 q->elevator = eq; 7208 7209 /* 7210 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 7211 * Grab a permanent reference to it, so that the normal code flow 7212 * will not attempt to free it. 7213 * Set zero as actuator index: we will pretend that 7214 * all I/O requests are for the same actuator. 7215 */ 7216 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0, 0); 7217 bfqd->oom_bfqq.ref++; 7218 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 7219 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 7220 bfqd->oom_bfqq.entity.new_weight = 7221 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 7222 7223 /* oom_bfqq does not participate to bursts */ 7224 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 7225 7226 /* 7227 * Trigger weight initialization, according to ioprio, at the 7228 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 7229 * class won't be changed any more. 7230 */ 7231 bfqd->oom_bfqq.entity.prio_changed = 1; 7232 7233 bfqd->queue = q; 7234 7235 bfqd->num_actuators = 1; 7236 /* 7237 * If the disk supports multiple actuators, copy independent 7238 * access ranges from the request queue structure. 7239 */ 7240 if (ia_ranges) { 7241 /* 7242 * Check if the disk ia_ranges size exceeds the current bfq 7243 * actuator limit. 7244 */ 7245 if (ia_ranges->nr_ia_ranges > BFQ_MAX_ACTUATORS) { 7246 pr_crit("nr_ia_ranges higher than act limit: iars=%d, max=%d.\n", 7247 ia_ranges->nr_ia_ranges, BFQ_MAX_ACTUATORS); 7248 pr_crit("Falling back to single actuator mode.\n"); 7249 } else { 7250 bfqd->num_actuators = ia_ranges->nr_ia_ranges; 7251 7252 for (i = 0; i < bfqd->num_actuators; i++) { 7253 bfqd->sector[i] = ia_ranges->ia_range[i].sector; 7254 bfqd->nr_sectors[i] = 7255 ia_ranges->ia_range[i].nr_sectors; 7256 } 7257 } 7258 } 7259 7260 /* Otherwise use single-actuator dev info */ 7261 if (bfqd->num_actuators == 1) { 7262 bfqd->sector[0] = 0; 7263 bfqd->nr_sectors[0] = get_capacity(q->disk); 7264 } 7265 7266 INIT_LIST_HEAD(&bfqd->dispatch); 7267 7268 hrtimer_setup(&bfqd->idle_slice_timer, bfq_idle_slice_timer, CLOCK_MONOTONIC, 7269 HRTIMER_MODE_REL); 7270 7271 bfqd->queue_weights_tree = RB_ROOT_CACHED; 7272 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7273 bfqd->num_groups_with_pending_reqs = 0; 7274 #endif 7275 7276 INIT_LIST_HEAD(&bfqd->active_list[0]); 7277 INIT_LIST_HEAD(&bfqd->active_list[1]); 7278 INIT_LIST_HEAD(&bfqd->idle_list); 7279 INIT_HLIST_HEAD(&bfqd->burst_list); 7280 7281 bfqd->hw_tag = -1; 7282 bfqd->nonrot_with_queueing = !blk_queue_rot(bfqd->queue); 7283 7284 bfqd->bfq_max_budget = bfq_default_max_budget; 7285 7286 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 7287 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 7288 bfqd->bfq_back_max = bfq_back_max; 7289 bfqd->bfq_back_penalty = bfq_back_penalty; 7290 bfqd->bfq_slice_idle = bfq_slice_idle; 7291 bfqd->bfq_timeout = bfq_timeout; 7292 7293 bfqd->bfq_large_burst_thresh = 8; 7294 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 7295 7296 bfqd->low_latency = true; 7297 7298 /* 7299 * Trade-off between responsiveness and fairness. 7300 */ 7301 bfqd->bfq_wr_coeff = 30; 7302 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 7303 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 7304 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 7305 bfqd->bfq_wr_max_softrt_rate = 7000; /* 7306 * Approximate rate required 7307 * to playback or record a 7308 * high-definition compressed 7309 * video. 7310 */ 7311 bfqd->wr_busy_queues = 0; 7312 7313 /* 7314 * Begin by assuming, optimistically, that the device peak 7315 * rate is equal to 2/3 of the highest reference rate. 7316 */ 7317 bfqd->rate_dur_prod = ref_rate[!blk_queue_rot(bfqd->queue)] * 7318 ref_wr_duration[!blk_queue_rot(bfqd->queue)]; 7319 bfqd->peak_rate = ref_rate[!blk_queue_rot(bfqd->queue)] * 2 / 3; 7320 7321 /* see comments on the definition of next field inside bfq_data */ 7322 bfqd->actuator_load_threshold = 4; 7323 7324 spin_lock_init(&bfqd->lock); 7325 7326 /* 7327 * The invocation of the next bfq_create_group_hierarchy 7328 * function is the head of a chain of function calls 7329 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 7330 * blk_mq_freeze_queue) that may lead to the invocation of the 7331 * has_work hook function. For this reason, 7332 * bfq_create_group_hierarchy is invoked only after all 7333 * scheduler data has been initialized, apart from the fields 7334 * that can be initialized only after invoking 7335 * bfq_create_group_hierarchy. This, in particular, enables 7336 * has_work to correctly return false. Of course, to avoid 7337 * other inconsistencies, the blk-mq stack must then refrain 7338 * from invoking further scheduler hooks before this init 7339 * function is finished. 7340 */ 7341 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7342 if (!bfqd->root_group) 7343 goto out_free; 7344 bfq_init_root_group(bfqd->root_group, bfqd); 7345 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7346 bfq_depth_updated(q); 7347 7348 /* We dispatch from request queue wide instead of hw queue */ 7349 blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q); 7350 7351 blk_queue_flag_set(QUEUE_FLAG_DISABLE_WBT_DEF, q); 7352 wbt_disable_default(q->disk); 7353 blk_stat_enable_accounting(q); 7354 q->async_depth = (q->nr_requests * 3) >> 2; 7355 7356 return 0; 7357 7358 out_free: 7359 kfree(bfqd); 7360 return -ENOMEM; 7361 } 7362 7363 static void bfq_slab_kill(void) 7364 { 7365 kmem_cache_destroy(bfq_pool); 7366 } 7367 7368 static int __init bfq_slab_setup(void) 7369 { 7370 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7371 if (!bfq_pool) 7372 return -ENOMEM; 7373 return 0; 7374 } 7375 7376 static ssize_t bfq_var_show(unsigned int var, char *page) 7377 { 7378 return sprintf(page, "%u\n", var); 7379 } 7380 7381 static int bfq_var_store(unsigned long *var, const char *page) 7382 { 7383 unsigned long new_val; 7384 int ret = kstrtoul(page, 10, &new_val); 7385 7386 if (ret) 7387 return ret; 7388 *var = new_val; 7389 return 0; 7390 } 7391 7392 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7393 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7394 { \ 7395 struct bfq_data *bfqd = e->elevator_data; \ 7396 u64 __data = __VAR; \ 7397 if (__CONV == 1) \ 7398 __data = jiffies_to_msecs(__data); \ 7399 else if (__CONV == 2) \ 7400 __data = div_u64(__data, NSEC_PER_MSEC); \ 7401 return bfq_var_show(__data, (page)); \ 7402 } 7403 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7404 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7405 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7406 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7407 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7408 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7409 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7410 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7411 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7412 #undef SHOW_FUNCTION 7413 7414 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7415 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7416 { \ 7417 struct bfq_data *bfqd = e->elevator_data; \ 7418 u64 __data = __VAR; \ 7419 __data = div_u64(__data, NSEC_PER_USEC); \ 7420 return bfq_var_show(__data, (page)); \ 7421 } 7422 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7423 #undef USEC_SHOW_FUNCTION 7424 7425 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7426 static ssize_t \ 7427 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7428 { \ 7429 struct bfq_data *bfqd = e->elevator_data; \ 7430 unsigned long __data, __min = (MIN), __max = (MAX); \ 7431 int ret; \ 7432 \ 7433 ret = bfq_var_store(&__data, (page)); \ 7434 if (ret) \ 7435 return ret; \ 7436 if (__data < __min) \ 7437 __data = __min; \ 7438 else if (__data > __max) \ 7439 __data = __max; \ 7440 if (__CONV == 1) \ 7441 *(__PTR) = msecs_to_jiffies(__data); \ 7442 else if (__CONV == 2) \ 7443 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7444 else \ 7445 *(__PTR) = __data; \ 7446 return count; \ 7447 } 7448 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7449 INT_MAX, 2); 7450 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7451 INT_MAX, 2); 7452 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7453 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7454 INT_MAX, 0); 7455 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7456 #undef STORE_FUNCTION 7457 7458 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7459 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7460 { \ 7461 struct bfq_data *bfqd = e->elevator_data; \ 7462 unsigned long __data, __min = (MIN), __max = (MAX); \ 7463 int ret; \ 7464 \ 7465 ret = bfq_var_store(&__data, (page)); \ 7466 if (ret) \ 7467 return ret; \ 7468 if (__data < __min) \ 7469 __data = __min; \ 7470 else if (__data > __max) \ 7471 __data = __max; \ 7472 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7473 return count; \ 7474 } 7475 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7476 UINT_MAX); 7477 #undef USEC_STORE_FUNCTION 7478 7479 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7480 const char *page, size_t count) 7481 { 7482 struct bfq_data *bfqd = e->elevator_data; 7483 unsigned long __data; 7484 int ret; 7485 7486 ret = bfq_var_store(&__data, (page)); 7487 if (ret) 7488 return ret; 7489 7490 if (__data == 0) 7491 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7492 else { 7493 if (__data > INT_MAX) 7494 __data = INT_MAX; 7495 bfqd->bfq_max_budget = __data; 7496 } 7497 7498 bfqd->bfq_user_max_budget = __data; 7499 7500 return count; 7501 } 7502 7503 /* 7504 * Leaving this name to preserve name compatibility with cfq 7505 * parameters, but this timeout is used for both sync and async. 7506 */ 7507 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7508 const char *page, size_t count) 7509 { 7510 struct bfq_data *bfqd = e->elevator_data; 7511 unsigned long __data; 7512 int ret; 7513 7514 ret = bfq_var_store(&__data, (page)); 7515 if (ret) 7516 return ret; 7517 7518 if (__data < 1) 7519 __data = 1; 7520 else if (__data > INT_MAX) 7521 __data = INT_MAX; 7522 7523 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7524 if (bfqd->bfq_user_max_budget == 0) 7525 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7526 7527 return count; 7528 } 7529 7530 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7531 const char *page, size_t count) 7532 { 7533 struct bfq_data *bfqd = e->elevator_data; 7534 unsigned long __data; 7535 int ret; 7536 7537 ret = bfq_var_store(&__data, (page)); 7538 if (ret) 7539 return ret; 7540 7541 if (__data > 1) 7542 __data = 1; 7543 if (!bfqd->strict_guarantees && __data == 1 7544 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7545 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7546 7547 bfqd->strict_guarantees = __data; 7548 7549 return count; 7550 } 7551 7552 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7553 const char *page, size_t count) 7554 { 7555 struct bfq_data *bfqd = e->elevator_data; 7556 unsigned long __data; 7557 int ret; 7558 7559 ret = bfq_var_store(&__data, (page)); 7560 if (ret) 7561 return ret; 7562 7563 if (__data > 1) 7564 __data = 1; 7565 if (__data == 0 && bfqd->low_latency != 0) 7566 bfq_end_wr(bfqd); 7567 bfqd->low_latency = __data; 7568 7569 return count; 7570 } 7571 7572 #define BFQ_ATTR(name) \ 7573 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7574 7575 static const struct elv_fs_entry bfq_attrs[] = { 7576 BFQ_ATTR(fifo_expire_sync), 7577 BFQ_ATTR(fifo_expire_async), 7578 BFQ_ATTR(back_seek_max), 7579 BFQ_ATTR(back_seek_penalty), 7580 BFQ_ATTR(slice_idle), 7581 BFQ_ATTR(slice_idle_us), 7582 BFQ_ATTR(max_budget), 7583 BFQ_ATTR(timeout_sync), 7584 BFQ_ATTR(strict_guarantees), 7585 BFQ_ATTR(low_latency), 7586 __ATTR_NULL 7587 }; 7588 7589 static struct elevator_type iosched_bfq_mq = { 7590 .ops = { 7591 .limit_depth = bfq_limit_depth, 7592 .prepare_request = bfq_prepare_request, 7593 .requeue_request = bfq_finish_requeue_request, 7594 .finish_request = bfq_finish_request, 7595 .exit_icq = bfq_exit_icq, 7596 .insert_requests = bfq_insert_requests, 7597 .dispatch_request = bfq_dispatch_request, 7598 .next_request = elv_rb_latter_request, 7599 .former_request = elv_rb_former_request, 7600 .allow_merge = bfq_allow_bio_merge, 7601 .bio_merge = bfq_bio_merge, 7602 .request_merge = bfq_request_merge, 7603 .requests_merged = bfq_requests_merged, 7604 .request_merged = bfq_request_merged, 7605 .has_work = bfq_has_work, 7606 .depth_updated = bfq_depth_updated, 7607 .init_sched = bfq_init_queue, 7608 .exit_sched = bfq_exit_queue, 7609 }, 7610 7611 .icq_size = sizeof(struct bfq_io_cq), 7612 .icq_align = __alignof__(struct bfq_io_cq), 7613 .elevator_attrs = bfq_attrs, 7614 .elevator_name = "bfq", 7615 .elevator_owner = THIS_MODULE, 7616 }; 7617 MODULE_ALIAS("bfq-iosched"); 7618 7619 static int __init bfq_init(void) 7620 { 7621 int ret; 7622 7623 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7624 ret = blkcg_policy_register(&blkcg_policy_bfq); 7625 if (ret) 7626 return ret; 7627 #endif 7628 7629 ret = -ENOMEM; 7630 if (bfq_slab_setup()) 7631 goto err_pol_unreg; 7632 7633 /* 7634 * Times to load large popular applications for the typical 7635 * systems installed on the reference devices (see the 7636 * comments before the definition of the next 7637 * array). Actually, we use slightly lower values, as the 7638 * estimated peak rate tends to be smaller than the actual 7639 * peak rate. The reason for this last fact is that estimates 7640 * are computed over much shorter time intervals than the long 7641 * intervals typically used for benchmarking. Why? First, to 7642 * adapt more quickly to variations. Second, because an I/O 7643 * scheduler cannot rely on a peak-rate-evaluation workload to 7644 * be run for a long time. 7645 */ 7646 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7647 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7648 7649 ret = elv_register(&iosched_bfq_mq); 7650 if (ret) 7651 goto slab_kill; 7652 7653 return 0; 7654 7655 slab_kill: 7656 bfq_slab_kill(); 7657 err_pol_unreg: 7658 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7659 blkcg_policy_unregister(&blkcg_policy_bfq); 7660 #endif 7661 return ret; 7662 } 7663 7664 static void __exit bfq_exit(void) 7665 { 7666 elv_unregister(&iosched_bfq_mq); 7667 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7668 blkcg_policy_unregister(&blkcg_policy_bfq); 7669 #endif 7670 bfq_slab_kill(); 7671 } 7672 7673 module_init(bfq_init); 7674 module_exit(bfq_exit); 7675 7676 MODULE_AUTHOR("Paolo Valente"); 7677 MODULE_LICENSE("GPL"); 7678 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7679