1 // SPDX-License-Identifier: GPL-2.0 2 /* 3 * FPU signal frame handling routines. 4 */ 5 6 #include <linux/compat.h> 7 #include <linux/cpu.h> 8 #include <linux/pagemap.h> 9 10 #include <asm/fpu/signal.h> 11 #include <asm/fpu/regset.h> 12 #include <asm/fpu/xstate.h> 13 14 #include <asm/sigframe.h> 15 #include <asm/trapnr.h> 16 #include <asm/trace/fpu.h> 17 18 #include "context.h" 19 #include "internal.h" 20 #include "legacy.h" 21 #include "xstate.h" 22 23 /* 24 * Check for the presence of extended state information in the 25 * user fpstate pointer in the sigcontext. 26 */ 27 static inline bool check_xstate_in_sigframe(struct fxregs_state __user *fxbuf, 28 struct _fpx_sw_bytes *fx_sw) 29 { 30 int min_xstate_size = sizeof(struct fxregs_state) + 31 sizeof(struct xstate_header); 32 void __user *fpstate = fxbuf; 33 unsigned int magic2; 34 35 if (__copy_from_user(fx_sw, &fxbuf->sw_reserved[0], sizeof(*fx_sw))) 36 return false; 37 38 /* Check for the first magic field and other error scenarios. */ 39 if (fx_sw->magic1 != FP_XSTATE_MAGIC1 || 40 fx_sw->xstate_size < min_xstate_size || 41 fx_sw->xstate_size > x86_task_fpu(current)->fpstate->user_size || 42 fx_sw->xstate_size > fx_sw->extended_size) 43 goto setfx; 44 45 /* 46 * Check for the presence of second magic word at the end of memory 47 * layout. This detects the case where the user just copied the legacy 48 * fpstate layout with out copying the extended state information 49 * in the memory layout. 50 */ 51 if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size))) 52 return false; 53 54 if (likely(magic2 == FP_XSTATE_MAGIC2)) 55 return true; 56 setfx: 57 trace_x86_fpu_xstate_check_failed(x86_task_fpu(current)); 58 59 /* Set the parameters for fx only state */ 60 fx_sw->magic1 = 0; 61 fx_sw->xstate_size = sizeof(struct fxregs_state); 62 fx_sw->xfeatures = XFEATURE_MASK_FPSSE; 63 return true; 64 } 65 66 /* 67 * Signal frame handlers. 68 */ 69 static inline bool save_fsave_header(struct task_struct *tsk, void __user *buf) 70 { 71 if (use_fxsr()) { 72 struct xregs_state *xsave = &x86_task_fpu(tsk)->fpstate->regs.xsave; 73 struct user_i387_ia32_struct env; 74 struct _fpstate_32 __user *fp = buf; 75 76 fpregs_lock(); 77 if (!test_thread_flag(TIF_NEED_FPU_LOAD)) 78 fxsave(&x86_task_fpu(tsk)->fpstate->regs.fxsave); 79 fpregs_unlock(); 80 81 convert_from_fxsr(&env, tsk); 82 83 if (__copy_to_user(buf, &env, sizeof(env)) || 84 __put_user(xsave->i387.swd, &fp->status) || 85 __put_user(X86_FXSR_MAGIC, &fp->magic)) 86 return false; 87 } else { 88 struct fregs_state __user *fp = buf; 89 u32 swd; 90 91 if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status)) 92 return false; 93 } 94 95 return true; 96 } 97 98 /* 99 * Prepare the SW reserved portion of the fxsave memory layout, indicating 100 * the presence of the extended state information in the memory layout 101 * pointed to by the fpstate pointer in the sigcontext. 102 * This is saved when ever the FP and extended state context is 103 * saved on the user stack during the signal handler delivery to the user. 104 */ 105 static inline void save_sw_bytes(struct _fpx_sw_bytes *sw_bytes, bool ia32_frame, 106 struct fpstate *fpstate) 107 { 108 sw_bytes->magic1 = FP_XSTATE_MAGIC1; 109 sw_bytes->extended_size = fpstate->user_size + FP_XSTATE_MAGIC2_SIZE; 110 sw_bytes->xfeatures = fpstate->user_xfeatures; 111 sw_bytes->xstate_size = fpstate->user_size; 112 113 if (ia32_frame) 114 sw_bytes->extended_size += sizeof(struct fregs_state); 115 } 116 117 static inline bool save_xstate_epilog(void __user *buf, int ia32_frame, 118 struct fpstate *fpstate) 119 { 120 struct xregs_state __user *x = buf; 121 struct _fpx_sw_bytes sw_bytes = {}; 122 int err; 123 124 /* Setup the bytes not touched by the [f]xsave and reserved for SW. */ 125 save_sw_bytes(&sw_bytes, ia32_frame, fpstate); 126 err = __copy_to_user(&x->i387.sw_reserved, &sw_bytes, sizeof(sw_bytes)); 127 128 if (!use_xsave()) 129 return !err; 130 131 err |= __put_user(FP_XSTATE_MAGIC2, 132 (__u32 __user *)(buf + fpstate->user_size)); 133 134 /* 135 * For legacy compatible, we always set FP/SSE bits in the bit 136 * vector while saving the state to the user context. This will 137 * enable us capturing any changes(during sigreturn) to 138 * the FP/SSE bits by the legacy applications which don't touch 139 * xfeatures in the xsave header. 140 * 141 * xsave aware apps can change the xfeatures in the xsave 142 * header as well as change any contents in the memory layout. 143 * xrestore as part of sigreturn will capture all the changes. 144 */ 145 err |= set_xfeature_in_sigframe(x, XFEATURE_MASK_FPSSE); 146 147 return !err; 148 } 149 150 static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf, u32 pkru) 151 { 152 if (use_xsave()) 153 return xsave_to_user_sigframe(buf, pkru); 154 155 if (use_fxsr()) 156 return fxsave_to_user_sigframe((struct fxregs_state __user *) buf); 157 else 158 return fnsave_to_user_sigframe((struct fregs_state __user *) buf); 159 } 160 161 /* 162 * Save the fpu, extended register state to the user signal frame. 163 * 164 * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save 165 * state is copied. 166 * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'. 167 * 168 * buf == buf_fx for 64-bit frames and 32-bit fsave frame. 169 * buf != buf_fx for 32-bit frames with fxstate. 170 * 171 * Save it directly to the user frame with disabled page fault handler. If 172 * that faults, try to clear the frame which handles the page fault. 173 * 174 * If this is a 32-bit frame with fxstate, put a fsave header before 175 * the aligned state at 'buf_fx'. 176 * 177 * For [f]xsave state, update the SW reserved fields in the [f]xsave frame 178 * indicating the absence/presence of the extended state to the user. 179 */ 180 bool copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size, u32 pkru) 181 { 182 struct task_struct *tsk = current; 183 struct fpstate *fpstate = x86_task_fpu(tsk)->fpstate; 184 bool ia32_fxstate = (buf != buf_fx); 185 int ret; 186 187 ia32_fxstate &= (IS_ENABLED(CONFIG_X86_32) || 188 IS_ENABLED(CONFIG_IA32_EMULATION)); 189 190 if (!static_cpu_has(X86_FEATURE_FPU)) { 191 struct user_i387_ia32_struct fp; 192 193 fpregs_soft_get(current, NULL, (struct membuf){.p = &fp, 194 .left = sizeof(fp)}); 195 return !copy_to_user(buf, &fp, sizeof(fp)); 196 } 197 198 if (!access_ok(buf, size)) 199 return false; 200 201 if (use_xsave()) { 202 struct xregs_state __user *xbuf = buf_fx; 203 204 /* 205 * Clear the xsave header first, so that reserved fields are 206 * initialized to zero. 207 */ 208 if (__clear_user(&xbuf->header, sizeof(xbuf->header))) 209 return false; 210 } 211 retry: 212 /* 213 * Load the FPU registers if they are not valid for the current task. 214 * With a valid FPU state we can attempt to save the state directly to 215 * userland's stack frame which will likely succeed. If it does not, 216 * resolve the fault in the user memory and try again. 217 */ 218 fpregs_lock(); 219 if (test_thread_flag(TIF_NEED_FPU_LOAD)) 220 fpregs_restore_userregs(); 221 222 pagefault_disable(); 223 ret = copy_fpregs_to_sigframe(buf_fx, pkru); 224 pagefault_enable(); 225 fpregs_unlock(); 226 227 if (ret) { 228 if (!__clear_user(buf_fx, fpstate->user_size)) 229 goto retry; 230 return false; 231 } 232 233 /* Save the fsave header for the 32-bit frames. */ 234 if ((ia32_fxstate || !use_fxsr()) && !save_fsave_header(tsk, buf)) 235 return false; 236 237 if (use_fxsr() && !save_xstate_epilog(buf_fx, ia32_fxstate, fpstate)) 238 return false; 239 240 return true; 241 } 242 243 static int __restore_fpregs_from_user(void __user *buf, u64 ufeatures, 244 u64 xrestore, bool fx_only) 245 { 246 if (use_xsave()) { 247 u64 init_bv = ufeatures & ~xrestore; 248 int ret; 249 250 if (likely(!fx_only)) 251 ret = xrstor_from_user_sigframe(buf, xrestore); 252 else 253 ret = fxrstor_from_user_sigframe(buf); 254 255 if (!ret && unlikely(init_bv)) 256 os_xrstor(&init_fpstate, init_bv); 257 return ret; 258 } else if (use_fxsr()) { 259 return fxrstor_from_user_sigframe(buf); 260 } else { 261 return frstor_from_user_sigframe(buf); 262 } 263 } 264 265 /* 266 * Attempt to restore the FPU registers directly from user memory. 267 * Pagefaults are handled and any errors returned are fatal. 268 */ 269 static bool restore_fpregs_from_user(void __user *buf, u64 xrestore, bool fx_only) 270 { 271 struct fpu *fpu = x86_task_fpu(current); 272 int ret; 273 274 /* Restore enabled features only. */ 275 xrestore &= fpu->fpstate->user_xfeatures; 276 retry: 277 fpregs_lock(); 278 /* Ensure that XFD is up to date */ 279 xfd_update_state(fpu->fpstate); 280 pagefault_disable(); 281 ret = __restore_fpregs_from_user(buf, fpu->fpstate->user_xfeatures, 282 xrestore, fx_only); 283 pagefault_enable(); 284 285 if (unlikely(ret)) { 286 /* 287 * The above did an FPU restore operation, restricted to 288 * the user portion of the registers, and failed, but the 289 * microcode might have modified the FPU registers 290 * nevertheless. 291 * 292 * If the FPU registers do not belong to current, then 293 * invalidate the FPU register state otherwise the task 294 * might preempt current and return to user space with 295 * corrupted FPU registers. 296 */ 297 if (test_thread_flag(TIF_NEED_FPU_LOAD)) 298 __cpu_invalidate_fpregs_state(); 299 fpregs_unlock(); 300 301 /* Try to handle #PF, but anything else is fatal. */ 302 if (ret != X86_TRAP_PF) 303 return false; 304 305 if (!fault_in_readable(buf, fpu->fpstate->user_size)) 306 goto retry; 307 return false; 308 } 309 310 /* 311 * Restore supervisor states: previous context switch etc has done 312 * XSAVES and saved the supervisor states in the kernel buffer from 313 * which they can be restored now. 314 * 315 * It would be optimal to handle this with a single XRSTORS, but 316 * this does not work because the rest of the FPU registers have 317 * been restored from a user buffer directly. 318 */ 319 if (test_thread_flag(TIF_NEED_FPU_LOAD) && xfeatures_mask_supervisor()) 320 os_xrstor_supervisor(fpu->fpstate); 321 322 fpregs_mark_activate(); 323 fpregs_unlock(); 324 return true; 325 } 326 327 static bool __fpu_restore_sig(void __user *buf, void __user *buf_fx, 328 bool ia32_fxstate) 329 { 330 struct task_struct *tsk = current; 331 struct fpu *fpu = x86_task_fpu(tsk); 332 struct user_i387_ia32_struct env; 333 bool success, fx_only = false; 334 union fpregs_state *fpregs; 335 u64 user_xfeatures = 0; 336 337 if (use_xsave()) { 338 struct _fpx_sw_bytes fx_sw_user; 339 340 if (!check_xstate_in_sigframe(buf_fx, &fx_sw_user)) 341 return false; 342 343 fx_only = !fx_sw_user.magic1; 344 user_xfeatures = fx_sw_user.xfeatures; 345 } else { 346 user_xfeatures = XFEATURE_MASK_FPSSE; 347 } 348 349 if (likely(!ia32_fxstate)) { 350 /* Restore the FPU registers directly from user memory. */ 351 return restore_fpregs_from_user(buf_fx, user_xfeatures, fx_only); 352 } 353 354 /* 355 * Copy the legacy state because the FP portion of the FX frame has 356 * to be ignored for histerical raisins. The legacy state is folded 357 * in once the larger state has been copied. 358 */ 359 if (__copy_from_user(&env, buf, sizeof(env))) 360 return false; 361 362 /* 363 * By setting TIF_NEED_FPU_LOAD it is ensured that our xstate is 364 * not modified on context switch and that the xstate is considered 365 * to be loaded again on return to userland (overriding last_cpu avoids 366 * the optimisation). 367 */ 368 fpregs_lock(); 369 if (!test_thread_flag(TIF_NEED_FPU_LOAD)) { 370 /* 371 * If supervisor states are available then save the 372 * hardware state in current's fpstate so that the 373 * supervisor state is preserved. Save the full state for 374 * simplicity. There is no point in optimizing this by only 375 * saving the supervisor states and then shuffle them to 376 * the right place in memory. It's ia32 mode. Shrug. 377 */ 378 if (xfeatures_mask_supervisor()) 379 os_xsave(fpu->fpstate); 380 set_thread_flag(TIF_NEED_FPU_LOAD); 381 } 382 __fpu_invalidate_fpregs_state(fpu); 383 __cpu_invalidate_fpregs_state(); 384 fpregs_unlock(); 385 386 fpregs = &fpu->fpstate->regs; 387 if (use_xsave() && !fx_only) { 388 if (copy_sigframe_from_user_to_xstate(tsk, buf_fx)) 389 return false; 390 } else { 391 if (__copy_from_user(&fpregs->fxsave, buf_fx, 392 sizeof(fpregs->fxsave))) 393 return false; 394 395 if (IS_ENABLED(CONFIG_X86_64)) { 396 /* Reject invalid MXCSR values. */ 397 if (fpregs->fxsave.mxcsr & ~mxcsr_feature_mask) 398 return false; 399 } else { 400 /* Mask invalid bits out for historical reasons (broken hardware). */ 401 fpregs->fxsave.mxcsr &= mxcsr_feature_mask; 402 } 403 404 /* Enforce XFEATURE_MASK_FPSSE when XSAVE is enabled */ 405 if (use_xsave()) 406 fpregs->xsave.header.xfeatures |= XFEATURE_MASK_FPSSE; 407 } 408 409 /* Fold the legacy FP storage */ 410 convert_to_fxsr(&fpregs->fxsave, &env); 411 412 fpregs_lock(); 413 if (use_xsave()) { 414 /* 415 * Remove all UABI feature bits not set in user_xfeatures 416 * from the memory xstate header which makes the full 417 * restore below bring them into init state. This works for 418 * fx_only mode as well because that has only FP and SSE 419 * set in user_xfeatures. 420 * 421 * Preserve supervisor states! 422 */ 423 u64 mask = user_xfeatures | xfeatures_mask_supervisor(); 424 425 fpregs->xsave.header.xfeatures &= mask; 426 success = !os_xrstor_safe(fpu->fpstate, 427 fpu_kernel_cfg.max_features); 428 } else { 429 success = !fxrstor_safe(&fpregs->fxsave); 430 } 431 432 if (likely(success)) 433 fpregs_mark_activate(); 434 435 fpregs_unlock(); 436 return success; 437 } 438 439 static inline unsigned int xstate_sigframe_size(struct fpstate *fpstate) 440 { 441 unsigned int size = fpstate->user_size; 442 443 return use_xsave() ? size + FP_XSTATE_MAGIC2_SIZE : size; 444 } 445 446 /* 447 * Restore FPU state from a sigframe: 448 */ 449 bool fpu__restore_sig(void __user *buf, int ia32_frame) 450 { 451 struct fpu *fpu = x86_task_fpu(current); 452 void __user *buf_fx = buf; 453 bool ia32_fxstate = false; 454 bool success = false; 455 unsigned int size; 456 457 if (unlikely(!buf)) { 458 fpu__clear_user_states(fpu); 459 return true; 460 } 461 462 size = xstate_sigframe_size(fpu->fpstate); 463 464 ia32_frame &= (IS_ENABLED(CONFIG_X86_32) || 465 IS_ENABLED(CONFIG_IA32_EMULATION)); 466 467 /* 468 * Only FXSR enabled systems need the FX state quirk. 469 * FRSTOR does not need it and can use the fast path. 470 */ 471 if (ia32_frame && use_fxsr()) { 472 buf_fx = buf + sizeof(struct fregs_state); 473 size += sizeof(struct fregs_state); 474 ia32_fxstate = true; 475 } 476 477 if (!access_ok(buf, size)) 478 goto out; 479 480 if (!IS_ENABLED(CONFIG_X86_64) && !cpu_feature_enabled(X86_FEATURE_FPU)) { 481 success = !fpregs_soft_set(current, NULL, 0, 482 sizeof(struct user_i387_ia32_struct), 483 NULL, buf); 484 } else { 485 success = __fpu_restore_sig(buf, buf_fx, ia32_fxstate); 486 } 487 488 out: 489 if (unlikely(!success)) 490 fpu__clear_user_states(fpu); 491 return success; 492 } 493 494 unsigned long 495 fpu__alloc_mathframe(unsigned long sp, int ia32_frame, 496 unsigned long *buf_fx, unsigned long *size) 497 { 498 unsigned long frame_size = xstate_sigframe_size(x86_task_fpu(current)->fpstate); 499 500 *buf_fx = sp = round_down(sp - frame_size, 64); 501 if (ia32_frame && use_fxsr()) { 502 frame_size += sizeof(struct fregs_state); 503 sp -= sizeof(struct fregs_state); 504 } 505 506 *size = frame_size; 507 508 return sp; 509 } 510 511 unsigned long __init fpu__get_fpstate_size(void) 512 { 513 unsigned long ret = fpu_user_cfg.max_size; 514 515 if (use_xsave()) 516 ret += FP_XSTATE_MAGIC2_SIZE; 517 518 /* 519 * This space is needed on (most) 32-bit kernels, or when a 32-bit 520 * app is running on a 64-bit kernel. To keep things simple, just 521 * assume the worst case and always include space for 'freg_state', 522 * even for 64-bit apps on 64-bit kernels. This wastes a bit of 523 * space, but keeps the code simple. 524 */ 525 if ((IS_ENABLED(CONFIG_IA32_EMULATION) || 526 IS_ENABLED(CONFIG_X86_32)) && use_fxsr()) 527 ret += sizeof(struct fregs_state); 528 529 return ret; 530 } 531 532