1 /* 2 * bitext.c: kernel little helper (of bit shuffling variety). 3 * 4 * Copyright (C) 2002 Pete Zaitcev <zaitcev@yahoo.com> 5 * 6 * The algorithm to search a zero bit string is geared towards its application. 7 * We expect a couple of fixed sizes of requests, so a rotating counter, reset 8 * by align size, should provide fast enough search while maintaining low 9 * fragmentation. 10 */ 11 12 #include <linux/string.h> 13 #include <linux/bitmap.h> 14 15 #include <asm/bitext.h> 16 17 /** 18 * bit_map_string_get - find and set a bit string in bit map. 19 * @t: the bit map. 20 * @len: requested string length 21 * @align: requested alignment 22 * 23 * Returns offset in the map or -1 if out of space. 24 * 25 * Not safe to call from an interrupt (uses spin_lock). 26 */ 27 int bit_map_string_get(struct bit_map *t, int len, int align) 28 { 29 int offset, count; /* siamese twins */ 30 int off_new; 31 int align1; 32 int i, color; 33 34 if (t->num_colors) { 35 /* align is overloaded to be the page color */ 36 color = align; 37 align = t->num_colors; 38 } else { 39 color = 0; 40 if (align == 0) 41 align = 1; 42 } 43 align1 = align - 1; 44 if ((align & align1) != 0) 45 BUG(); 46 if (align < 0 || align >= t->size) 47 BUG(); 48 if (len <= 0 || len > t->size) 49 BUG(); 50 color &= align1; 51 52 spin_lock(&t->lock); 53 if (len < t->last_size) 54 offset = t->first_free; 55 else 56 offset = t->last_off & ~align1; 57 count = 0; 58 for (;;) { 59 off_new = find_next_zero_bit(t->map, t->size, offset); 60 off_new = ((off_new + align1) & ~align1) + color; 61 count += off_new - offset; 62 offset = off_new; 63 if (offset >= t->size) 64 offset = 0; 65 if (count + len > t->size) { 66 spin_unlock(&t->lock); 67 /* P3 */ printk(KERN_ERR 68 "bitmap out: size %d used %d off %d len %d align %d count %d\n", 69 t->size, t->used, offset, len, align, count); 70 return -1; 71 } 72 73 if (offset + len > t->size) { 74 count += t->size - offset; 75 offset = 0; 76 continue; 77 } 78 79 i = 0; 80 while (test_bit(offset + i, t->map) == 0) { 81 i++; 82 if (i == len) { 83 bitmap_set(t->map, offset, len); 84 if (offset == t->first_free) 85 t->first_free = find_next_zero_bit 86 (t->map, t->size, 87 t->first_free + len); 88 if ((t->last_off = offset + len) >= t->size) 89 t->last_off = 0; 90 t->used += len; 91 t->last_size = len; 92 spin_unlock(&t->lock); 93 return offset; 94 } 95 } 96 count += i + 1; 97 if ((offset += i + 1) >= t->size) 98 offset = 0; 99 } 100 } 101 102 void bit_map_clear(struct bit_map *t, int offset, int len) 103 { 104 int i; 105 106 if (t->used < len) 107 BUG(); /* Much too late to do any good, but alas... */ 108 spin_lock(&t->lock); 109 for (i = 0; i < len; i++) { 110 if (test_bit(offset + i, t->map) == 0) 111 BUG(); 112 __clear_bit(offset + i, t->map); 113 } 114 if (offset < t->first_free) 115 t->first_free = offset; 116 t->used -= len; 117 spin_unlock(&t->lock); 118 } 119 120 void bit_map_init(struct bit_map *t, unsigned long *map, int size) 121 { 122 bitmap_zero(map, size); 123 memset(t, 0, sizeof *t); 124 spin_lock_init(&t->lock); 125 t->map = map; 126 t->size = size; 127 } 128