1/* 2 * arch/powerpc/boot/dts/wii.dts 3 * 4 * Nintendo Wii platform device tree source 5 * Copyright (C) 2008-2009 The GameCube Linux Team 6 * Copyright (C) 2008,2009 Albert Herranz 7 * 8 * This program is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License 10 * as published by the Free Software Foundation; either version 2 11 * of the License, or (at your option) any later version. 12 * 13 */ 14 15/dts-v1/; 16#include <dt-bindings/gpio/gpio.h> 17 18/* 19 * This is commented-out for now. 20 * Until a later patch is merged, the kernel can use only the first 21 * contiguous RAM range and will BUG() if the memreserve is outside 22 * that range. 23 */ 24/*/memreserve/ 0x10000000 0x0004000;*/ /* DSP RAM */ 25 26/ { 27 model = "nintendo,wii"; 28 compatible = "nintendo,wii"; 29 #address-cells = <1>; 30 #size-cells = <1>; 31 32 chosen { 33 bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal"; 34 }; 35 36 memory { 37 device_type = "memory"; 38 reg = <0x00000000 0x01800000 /* MEM1 24MB 1T-SRAM */ 39 0x10000000 0x04000000>; /* MEM2 64MB GDDR3 */ 40 }; 41 42 cpus { 43 #address-cells = <1>; 44 #size-cells = <0>; 45 46 PowerPC,broadway@0 { 47 device_type = "cpu"; 48 reg = <0>; 49 clock-frequency = <729000000>; /* 729MHz */ 50 bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */ 51 timebase-frequency = <60750000>; /* 243MHz / 4 */ 52 i-cache-line-size = <32>; 53 d-cache-line-size = <32>; 54 i-cache-size = <32768>; 55 d-cache-size = <32768>; 56 }; 57 }; 58 59 /* devices contained in the hollywood chipset */ 60 hollywood { 61 #address-cells = <1>; 62 #size-cells = <1>; 63 compatible = "nintendo,hollywood"; 64 ranges = <0x0c000000 0x0c000000 0x01000000 65 0x0d000000 0x0d000000 0x00800000 66 0x0d800000 0x0d800000 0x00800000>; 67 interrupt-parent = <&PIC0>; 68 69 video@c002000 { 70 compatible = "nintendo,hollywood-vi", 71 "nintendo,flipper-vi"; 72 reg = <0x0c002000 0x100>; 73 interrupts = <8>; 74 }; 75 76 processor-interface@c003000 { 77 compatible = "nintendo,hollywood-pi", 78 "nintendo,flipper-pi"; 79 reg = <0x0c003000 0x100>; 80 81 PIC0: pic0 { 82 #interrupt-cells = <1>; 83 compatible = "nintendo,flipper-pic"; 84 interrupt-controller; 85 }; 86 }; 87 88 dsp@c005000 { 89 #address-cells = <1>; 90 #size-cells = <1>; 91 compatible = "nintendo,hollywood-dsp", 92 "nintendo,flipper-dsp"; 93 reg = <0x0c005000 0x200>; 94 interrupts = <6>; 95 }; 96 97 gamepad-controller@d006400 { 98 compatible = "nintendo,hollywood-si", 99 "nintendo,flipper-si"; 100 reg = <0x0d006400 0x100>; 101 interrupts = <3>; 102 }; 103 104 audio@c006c00 { 105 compatible = "nintendo,hollywood-ai", 106 "nintendo,flipper-ai"; 107 reg = <0x0d006c00 0x20>; 108 interrupts = <6>; 109 }; 110 111 /* External Interface bus */ 112 exi@d006800 { 113 compatible = "nintendo,hollywood-exi", 114 "nintendo,flipper-exi"; 115 reg = <0x0d006800 0x40>; 116 virtual-reg = <0x0d006800>; 117 interrupts = <4>; 118 }; 119 120 usb@d040000 { 121 compatible = "nintendo,hollywood-usb-ehci", 122 "usb-ehci"; 123 reg = <0x0d040000 0x100>; 124 interrupts = <4>; 125 interrupt-parent = <&PIC1>; 126 }; 127 128 usb@d050000 { 129 compatible = "nintendo,hollywood-usb-ohci", 130 "usb-ohci"; 131 reg = <0x0d050000 0x100>; 132 interrupts = <5>; 133 interrupt-parent = <&PIC1>; 134 }; 135 136 usb@d060000 { 137 compatible = "nintendo,hollywood-usb-ohci", 138 "usb-ohci"; 139 reg = <0x0d060000 0x100>; 140 interrupts = <6>; 141 interrupt-parent = <&PIC1>; 142 }; 143 144 sd@d070000 { 145 compatible = "nintendo,hollywood-sdhci", 146 "sdhci"; 147 reg = <0x0d070000 0x200>; 148 interrupts = <7>; 149 interrupt-parent = <&PIC1>; 150 }; 151 152 sdio@d080000 { 153 compatible = "nintendo,hollywood-sdhci", 154 "sdhci"; 155 reg = <0x0d080000 0x200>; 156 interrupts = <8>; 157 interrupt-parent = <&PIC1>; 158 }; 159 160 ipc@d000000 { 161 compatible = "nintendo,hollywood-ipc"; 162 reg = <0x0d000000 0x10>; 163 interrupts = <30>; 164 interrupt-parent = <&PIC1>; 165 }; 166 167 PIC1: pic1@d800030 { 168 #interrupt-cells = <1>; 169 compatible = "nintendo,hollywood-pic"; 170 reg = <0x0d800030 0x10>; 171 interrupt-controller; 172 interrupts = <14>; 173 }; 174 175 GPIO: gpio@d8000c0 { 176 #gpio-cells = <2>; 177 compatible = "nintendo,hollywood-gpio"; 178 reg = <0x0d8000c0 0x40>; 179 gpio-controller; 180 ngpios = <24>; 181 182 gpio-line-names = 183 "POWER", "SHUTDOWN", "FAN", "DC_DC", 184 "DI_SPIN", "SLOT_LED", "EJECT_BTN", "SLOT_IN", 185 "SENSOR_BAR", "DO_EJECT", "EEP_CS", "EEP_CLK", 186 "EEP_MOSI", "EEP_MISO", "AVE_SCL", "AVE_SDA", 187 "DEBUG0", "DEBUG1", "DEBUG2", "DEBUG3", 188 "DEBUG4", "DEBUG5", "DEBUG6", "DEBUG7"; 189 190 /* 191 * This is commented out while a standard binding 192 * for i2c over gpio is defined. 193 */ 194 /* 195 i2c-video { 196 #address-cells = <1>; 197 #size-cells = <0>; 198 compatible = "i2c-gpio"; 199 200 gpios = <&GPIO 15 0 201 &GPIO 14 0>; 202 clock-frequency = <250000>; 203 no-clock-stretching; 204 scl-is-open-drain; 205 sda-is-open-drain; 206 sda-enforce-dir; 207 208 AVE: audio-video-encoder@70 { 209 compatible = "nintendo,wii-audio-video-encoder"; 210 reg = <0x70>; 211 }; 212 }; 213 */ 214 }; 215 216 control@d800100 { 217 compatible = "nintendo,hollywood-control"; 218 reg = <0x0d800100 0x300>; 219 }; 220 221 disk@d806000 { 222 compatible = "nintendo,hollywood-di"; 223 reg = <0x0d806000 0x40>; 224 interrupts = <2>; 225 }; 226 }; 227 228 gpio-leds { 229 compatible = "gpio-leds"; 230 231 /* This is the blue LED in the disk drive slot */ 232 drive-slot { 233 label = "wii:blue:drive_slot"; 234 gpios = <&GPIO 5 GPIO_ACTIVE_HIGH>; 235 panic-indicator; 236 }; 237 }; 238}; 239 240