xref: /linux/arch/arm64/kernel/pi/relocate.c (revision 71dfa617ea9f18e4585fe78364217cd32b1fc382)
1 // SPDX-License-Identifier: GPL-2.0-only
2 // Copyright 2023 Google LLC
3 // Authors: Ard Biesheuvel <ardb@google.com>
4 //          Peter Collingbourne <pcc@google.com>
5 
6 #include <linux/elf.h>
7 #include <linux/init.h>
8 #include <linux/types.h>
9 
10 #include "pi.h"
11 
12 extern const Elf64_Rela rela_start[], rela_end[];
13 extern const u64 relr_start[], relr_end[];
14 
15 void __init relocate_kernel(u64 offset)
16 {
17 	u64 *place = NULL;
18 
19 	for (const Elf64_Rela *rela = rela_start; rela < rela_end; rela++) {
20 		if (ELF64_R_TYPE(rela->r_info) != R_AARCH64_RELATIVE)
21 			continue;
22 		*(u64 *)(rela->r_offset + offset) = rela->r_addend + offset;
23 	}
24 
25 	if (!IS_ENABLED(CONFIG_RELR) || !offset)
26 		return;
27 
28 	/*
29 	 * Apply RELR relocations.
30 	 *
31 	 * RELR is a compressed format for storing relative relocations. The
32 	 * encoded sequence of entries looks like:
33 	 * [ AAAAAAAA BBBBBBB1 BBBBBBB1 ... AAAAAAAA BBBBBB1 ... ]
34 	 *
35 	 * i.e. start with an address, followed by any number of bitmaps. The
36 	 * address entry encodes 1 relocation. The subsequent bitmap entries
37 	 * encode up to 63 relocations each, at subsequent offsets following
38 	 * the last address entry.
39 	 *
40 	 * The bitmap entries must have 1 in the least significant bit. The
41 	 * assumption here is that an address cannot have 1 in lsb. Odd
42 	 * addresses are not supported. Any odd addresses are stored in the
43 	 * RELA section, which is handled above.
44 	 *
45 	 * With the exception of the least significant bit, each bit in the
46 	 * bitmap corresponds with a machine word that follows the base address
47 	 * word, and the bit value indicates whether or not a relocation needs
48 	 * to be applied to it. The second least significant bit represents the
49 	 * machine word immediately following the initial address, and each bit
50 	 * that follows represents the next word, in linear order. As such, a
51 	 * single bitmap can encode up to 63 relocations in a 64-bit object.
52 	 */
53 	for (const u64 *relr = relr_start; relr < relr_end; relr++) {
54 		if ((*relr & 1) == 0) {
55 			place = (u64 *)(*relr + offset);
56 			*place++ += offset;
57 		} else {
58 			for (u64 *p = place, r = *relr >> 1; r; p++, r >>= 1)
59 				if (r & 1)
60 					*p += offset;
61 			place += 63;
62 		}
63 	}
64 }
65