xref: /linux/Documentation/driver-api/nvdimm/btt.rst (revision 6fdcba32711044c35c0e1b094cbd8f3f0b4472c9)
1=============================
2BTT - Block Translation Table
3=============================
4
5
61. Introduction
7===============
8
9Persistent memory based storage is able to perform IO at byte (or more
10accurately, cache line) granularity. However, we often want to expose such
11storage as traditional block devices. The block drivers for persistent memory
12will do exactly this. However, they do not provide any atomicity guarantees.
13Traditional SSDs typically provide protection against torn sectors in hardware,
14using stored energy in capacitors to complete in-flight block writes, or perhaps
15in firmware. We don't have this luxury with persistent memory - if a write is in
16progress, and we experience a power failure, the block will contain a mix of old
17and new data. Applications may not be prepared to handle such a scenario.
18
19The Block Translation Table (BTT) provides atomic sector update semantics for
20persistent memory devices, so that applications that rely on sector writes not
21being torn can continue to do so. The BTT manifests itself as a stacked block
22device, and reserves a portion of the underlying storage for its metadata. At
23the heart of it, is an indirection table that re-maps all the blocks on the
24volume. It can be thought of as an extremely simple file system that only
25provides atomic sector updates.
26
27
282. Static Layout
29================
30
31The underlying storage on which a BTT can be laid out is not limited in any way.
32The BTT, however, splits the available space into chunks of up to 512 GiB,
33called "Arenas".
34
35Each arena follows the same layout for its metadata, and all references in an
36arena are internal to it (with the exception of one field that points to the
37next arena). The following depicts the "On-disk" metadata layout::
38
39
40    Backing Store     +------->  Arena
41  +---------------+   |   +------------------+
42  |               |   |   | Arena info block |
43  |    Arena 0    +---+   |       4K         |
44  |     512G      |       +------------------+
45  |               |       |                  |
46  +---------------+       |                  |
47  |               |       |                  |
48  |    Arena 1    |       |   Data Blocks    |
49  |     512G      |       |                  |
50  |               |       |                  |
51  +---------------+       |                  |
52  |       .       |       |                  |
53  |       .       |       |                  |
54  |       .       |       |                  |
55  |               |       |                  |
56  |               |       |                  |
57  +---------------+       +------------------+
58                          |                  |
59                          |     BTT Map      |
60                          |                  |
61                          |                  |
62                          +------------------+
63                          |                  |
64                          |     BTT Flog     |
65                          |                  |
66                          +------------------+
67                          | Info block copy  |
68                          |       4K         |
69                          +------------------+
70
71
723. Theory of Operation
73======================
74
75
76a. The BTT Map
77--------------
78
79The map is a simple lookup/indirection table that maps an LBA to an internal
80block. Each map entry is 32 bits. The two most significant bits are special
81flags, and the remaining form the internal block number.
82
83======== =============================================================
84Bit      Description
85======== =============================================================
8631 - 30	 Error and Zero flags - Used in the following way::
87
88	   == ==  ====================================================
89	   31 30  Description
90	   == ==  ====================================================
91	   0  0	  Initial state. Reads return zeroes; Premap = Postmap
92	   0  1	  Zero state: Reads return zeroes
93	   1  0	  Error state: Reads fail; Writes clear 'E' bit
94	   1  1	  Normal Block – has valid postmap
95	   == ==  ====================================================
96
9729 - 0	 Mappings to internal 'postmap' blocks
98======== =============================================================
99
100
101Some of the terminology that will be subsequently used:
102
103============	================================================================
104External LBA	LBA as made visible to upper layers.
105ABA		Arena Block Address - Block offset/number within an arena
106Premap ABA	The block offset into an arena, which was decided upon by range
107		checking the External LBA
108Postmap ABA	The block number in the "Data Blocks" area obtained after
109		indirection from the map
110nfree		The number of free blocks that are maintained at any given time.
111		This is the number of concurrent writes that can happen to the
112		arena.
113============	================================================================
114
115
116For example, after adding a BTT, we surface a disk of 1024G. We get a read for
117the external LBA at 768G. This falls into the second arena, and of the 512G
118worth of blocks that this arena contributes, this block is at 256G. Thus, the
119premap ABA is 256G. We now refer to the map, and find out the mapping for block
120'X' (256G) points to block 'Y', say '64'. Thus the postmap ABA is 64.
121
122
123b. The BTT Flog
124---------------
125
126The BTT provides sector atomicity by making every write an "allocating write",
127i.e. Every write goes to a "free" block. A running list of free blocks is
128maintained in the form of the BTT flog. 'Flog' is a combination of the words
129"free list" and "log". The flog contains 'nfree' entries, and an entry contains:
130
131========  =====================================================================
132lba       The premap ABA that is being written to
133old_map   The old postmap ABA - after 'this' write completes, this will be a
134	  free block.
135new_map   The new postmap ABA. The map will up updated to reflect this
136	  lba->postmap_aba mapping, but we log it here in case we have to
137	  recover.
138seq	  Sequence number to mark which of the 2 sections of this flog entry is
139	  valid/newest. It cycles between 01->10->11->01 (binary) under normal
140	  operation, with 00 indicating an uninitialized state.
141lba'	  alternate lba entry
142old_map'  alternate old postmap entry
143new_map'  alternate new postmap entry
144seq'	  alternate sequence number.
145========  =====================================================================
146
147Each of the above fields is 32-bit, making one entry 32 bytes. Entries are also
148padded to 64 bytes to avoid cache line sharing or aliasing. Flog updates are
149done such that for any entry being written, it:
150a. overwrites the 'old' section in the entry based on sequence numbers
151b. writes the 'new' section such that the sequence number is written last.
152
153
154c. The concept of lanes
155-----------------------
156
157While 'nfree' describes the number of concurrent IOs an arena can process
158concurrently, 'nlanes' is the number of IOs the BTT device as a whole can
159process::
160
161	nlanes = min(nfree, num_cpus)
162
163A lane number is obtained at the start of any IO, and is used for indexing into
164all the on-disk and in-memory data structures for the duration of the IO. If
165there are more CPUs than the max number of available lanes, than lanes are
166protected by spinlocks.
167
168
169d. In-memory data structure: Read Tracking Table (RTT)
170------------------------------------------------------
171
172Consider a case where we have two threads, one doing reads and the other,
173writes. We can hit a condition where the writer thread grabs a free block to do
174a new IO, but the (slow) reader thread is still reading from it. In other words,
175the reader consulted a map entry, and started reading the corresponding block. A
176writer started writing to the same external LBA, and finished the write updating
177the map for that external LBA to point to its new postmap ABA. At this point the
178internal, postmap block that the reader is (still) reading has been inserted
179into the list of free blocks. If another write comes in for the same LBA, it can
180grab this free block, and start writing to it, causing the reader to read
181incorrect data. To prevent this, we introduce the RTT.
182
183The RTT is a simple, per arena table with 'nfree' entries. Every reader inserts
184into rtt[lane_number], the postmap ABA it is reading, and clears it after the
185read is complete. Every writer thread, after grabbing a free block, checks the
186RTT for its presence. If the postmap free block is in the RTT, it waits till the
187reader clears the RTT entry, and only then starts writing to it.
188
189
190e. In-memory data structure: map locks
191--------------------------------------
192
193Consider a case where two writer threads are writing to the same LBA. There can
194be a race in the following sequence of steps::
195
196	free[lane] = map[premap_aba]
197	map[premap_aba] = postmap_aba
198
199Both threads can update their respective free[lane] with the same old, freed
200postmap_aba. This has made the layout inconsistent by losing a free entry, and
201at the same time, duplicating another free entry for two lanes.
202
203To solve this, we could have a single map lock (per arena) that has to be taken
204before performing the above sequence, but we feel that could be too contentious.
205Instead we use an array of (nfree) map_locks that is indexed by
206(premap_aba modulo nfree).
207
208
209f. Reconstruction from the Flog
210-------------------------------
211
212On startup, we analyze the BTT flog to create our list of free blocks. We walk
213through all the entries, and for each lane, of the set of two possible
214'sections', we always look at the most recent one only (based on the sequence
215number). The reconstruction rules/steps are simple:
216
217- Read map[log_entry.lba].
218- If log_entry.new matches the map entry, then log_entry.old is free.
219- If log_entry.new does not match the map entry, then log_entry.new is free.
220  (This case can only be caused by power-fails/unsafe shutdowns)
221
222
223g. Summarizing - Read and Write flows
224-------------------------------------
225
226Read:
227
2281.  Convert external LBA to arena number + pre-map ABA
2292.  Get a lane (and take lane_lock)
2303.  Read map to get the entry for this pre-map ABA
2314.  Enter post-map ABA into RTT[lane]
2325.  If TRIM flag set in map, return zeroes, and end IO (go to step 8)
2336.  If ERROR flag set in map, end IO with EIO (go to step 8)
2347.  Read data from this block
2358.  Remove post-map ABA entry from RTT[lane]
2369.  Release lane (and lane_lock)
237
238Write:
239
2401.  Convert external LBA to Arena number + pre-map ABA
2412.  Get a lane (and take lane_lock)
2423.  Use lane to index into in-memory free list and obtain a new block, next flog
243    index, next sequence number
2444.  Scan the RTT to check if free block is present, and spin/wait if it is.
2455.  Write data to this free block
2466.  Read map to get the existing post-map ABA entry for this pre-map ABA
2477.  Write flog entry: [premap_aba / old postmap_aba / new postmap_aba / seq_num]
2488.  Write new post-map ABA into map.
2499.  Write old post-map entry into the free list
25010. Calculate next sequence number and write into the free list entry
25111. Release lane (and lane_lock)
252
253
2544. Error Handling
255=================
256
257An arena would be in an error state if any of the metadata is corrupted
258irrecoverably, either due to a bug or a media error. The following conditions
259indicate an error:
260
261- Info block checksum does not match (and recovering from the copy also fails)
262- All internal available blocks are not uniquely and entirely addressed by the
263  sum of mapped blocks and free blocks (from the BTT flog).
264- Rebuilding free list from the flog reveals missing/duplicate/impossible
265  entries
266- A map entry is out of bounds
267
268If any of these error conditions are encountered, the arena is put into a read
269only state using a flag in the info block.
270
271
2725. Usage
273========
274
275The BTT can be set up on any disk (namespace) exposed by the libnvdimm subsystem
276(pmem, or blk mode). The easiest way to set up such a namespace is using the
277'ndctl' utility [1]:
278
279For example, the ndctl command line to setup a btt with a 4k sector size is::
280
281    ndctl create-namespace -f -e namespace0.0 -m sector -l 4k
282
283See ndctl create-namespace --help for more options.
284
285[1]: https://github.com/pmem/ndctl
286