xref: /linux/Documentation/driver-api/media/mc-core.rst (revision c532de5a67a70f8533d495f8f2aaa9a0491c3ad0)
1.. SPDX-License-Identifier: GPL-2.0
2
3Media Controller devices
4------------------------
5
6Media Controller
7~~~~~~~~~~~~~~~~
8
9The media controller userspace API is documented in
10:ref:`the Media Controller uAPI book <media_controller>`. This document focus
11on the kernel-side implementation of the media framework.
12
13Abstract media device model
14^^^^^^^^^^^^^^^^^^^^^^^^^^^
15
16Discovering a device internal topology, and configuring it at runtime, is one
17of the goals of the media framework. To achieve this, hardware devices are
18modelled as an oriented graph of building blocks called entities connected
19through pads.
20
21An entity is a basic media hardware building block. It can correspond to
22a large variety of logical blocks such as physical hardware devices
23(CMOS sensor for instance), logical hardware devices (a building block
24in a System-on-Chip image processing pipeline), DMA channels or physical
25connectors.
26
27A pad is a connection endpoint through which an entity can interact with
28other entities. Data (not restricted to video) produced by an entity
29flows from the entity's output to one or more entity inputs. Pads should
30not be confused with physical pins at chip boundaries.
31
32A link is a point-to-point oriented connection between two pads, either
33on the same entity or on different entities. Data flows from a source
34pad to a sink pad.
35
36Media device
37^^^^^^^^^^^^
38
39A media device is represented by a struct media_device
40instance, defined in ``include/media/media-device.h``.
41Allocation of the structure is handled by the media device driver, usually by
42embedding the :c:type:`media_device` instance in a larger driver-specific
43structure.
44
45Drivers initialise media device instances by calling
46:c:func:`media_device_init()`. After initialising a media device instance, it is
47registered by calling :c:func:`__media_device_register()` via the macro
48``media_device_register()`` and unregistered by calling
49:c:func:`media_device_unregister()`. An initialised media device must be
50eventually cleaned up by calling :c:func:`media_device_cleanup()`.
51
52Note that it is not allowed to unregister a media device instance that was not
53previously registered, or clean up a media device instance that was not
54previously initialised.
55
56Entities
57^^^^^^^^
58
59Entities are represented by a struct media_entity
60instance, defined in ``include/media/media-entity.h``. The structure is usually
61embedded into a higher-level structure, such as
62:c:type:`v4l2_subdev` or :c:type:`video_device`
63instances, although drivers can allocate entities directly.
64
65Drivers initialize entity pads by calling
66:c:func:`media_entity_pads_init()`.
67
68Drivers register entities with a media device by calling
69:c:func:`media_device_register_entity()`
70and unregistered by calling
71:c:func:`media_device_unregister_entity()`.
72
73Interfaces
74^^^^^^^^^^
75
76Interfaces are represented by a
77struct media_interface instance, defined in
78``include/media/media-entity.h``. Currently, only one type of interface is
79defined: a device node. Such interfaces are represented by a
80struct media_intf_devnode.
81
82Drivers initialize and create device node interfaces by calling
83:c:func:`media_devnode_create()`
84and remove them by calling:
85:c:func:`media_devnode_remove()`.
86
87Pads
88^^^^
89Pads are represented by a struct media_pad instance,
90defined in ``include/media/media-entity.h``. Each entity stores its pads in
91a pads array managed by the entity driver. Drivers usually embed the array in
92a driver-specific structure.
93
94Pads are identified by their entity and their 0-based index in the pads
95array.
96
97Both information are stored in the struct media_pad,
98making the struct media_pad pointer the canonical way
99to store and pass link references.
100
101Pads have flags that describe the pad capabilities and state.
102
103``MEDIA_PAD_FL_SINK`` indicates that the pad supports sinking data.
104``MEDIA_PAD_FL_SOURCE`` indicates that the pad supports sourcing data.
105
106.. note::
107
108  One and only one of ``MEDIA_PAD_FL_SINK`` or ``MEDIA_PAD_FL_SOURCE`` must
109  be set for each pad.
110
111Links
112^^^^^
113
114Links are represented by a struct media_link instance,
115defined in ``include/media/media-entity.h``. There are two types of links:
116
117**1. pad to pad links**:
118
119Associate two entities via their PADs. Each entity has a list that points
120to all links originating at or targeting any of its pads.
121A given link is thus stored twice, once in the source entity and once in
122the target entity.
123
124Drivers create pad to pad links by calling:
125:c:func:`media_create_pad_link()` and remove with
126:c:func:`media_entity_remove_links()`.
127
128**2. interface to entity links**:
129
130Associate one interface to a Link.
131
132Drivers create interface to entity links by calling:
133:c:func:`media_create_intf_link()` and remove with
134:c:func:`media_remove_intf_links()`.
135
136.. note::
137
138   Links can only be created after having both ends already created.
139
140Links have flags that describe the link capabilities and state. The
141valid values are described at :c:func:`media_create_pad_link()` and
142:c:func:`media_create_intf_link()`.
143
144Graph traversal
145^^^^^^^^^^^^^^^
146
147The media framework provides APIs to traverse media graphs, locating connected
148entities and links.
149
150To iterate over all entities belonging to a media device, drivers can use
151the media_device_for_each_entity macro, defined in
152``include/media/media-device.h``.
153
154..  code-block:: c
155
156    struct media_entity *entity;
157
158    media_device_for_each_entity(entity, mdev) {
159    // entity will point to each entity in turn
160    ...
161    }
162
163Helper functions can be used to find a link between two given pads, or a pad
164connected to another pad through an enabled link
165(:c:func:`media_entity_find_link()`, :c:func:`media_pad_remote_pad_first()`,
166:c:func:`media_entity_remote_source_pad_unique()` and
167:c:func:`media_pad_remote_pad_unique()`).
168
169Use count and power handling
170^^^^^^^^^^^^^^^^^^^^^^^^^^^^
171
172Due to the wide differences between drivers regarding power management
173needs, the media controller does not implement power management. However,
174the struct media_entity includes a ``use_count``
175field that media drivers
176can use to track the number of users of every entity for power management
177needs.
178
179The :c:type:`media_entity<media_entity>`.\ ``use_count`` field is owned by
180media drivers and must not be
181touched by entity drivers. Access to the field must be protected by the
182:c:type:`media_device`.\ ``graph_mutex`` lock.
183
184Links setup
185^^^^^^^^^^^
186
187Link properties can be modified at runtime by calling
188:c:func:`media_entity_setup_link()`.
189
190Pipelines and media streams
191^^^^^^^^^^^^^^^^^^^^^^^^^^^
192
193A media stream is a stream of pixels or metadata originating from one or more
194source devices (such as a sensors) and flowing through media entity pads
195towards the final sinks. The stream can be modified on the route by the
196devices (e.g. scaling or pixel format conversions), or it can be split into
197multiple branches, or multiple branches can be merged.
198
199A media pipeline is a set of media streams which are interdependent. This
200interdependency can be caused by the hardware (e.g. configuration of a second
201stream cannot be changed if the first stream has been enabled) or by the driver
202due to the software design. Most commonly a media pipeline consists of a single
203stream which does not branch.
204
205When starting streaming, drivers must notify all entities in the pipeline to
206prevent link states from being modified during streaming by calling
207:c:func:`media_pipeline_start()`.
208
209The function will mark all the pads which are part of the pipeline as streaming.
210
211The struct media_pipeline instance pointed to by the pipe argument will be
212stored in every pad in the pipeline. Drivers should embed the struct
213media_pipeline in higher-level pipeline structures and can then access the
214pipeline through the struct media_pad pipe field.
215
216Calls to :c:func:`media_pipeline_start()` can be nested.
217The pipeline pointer must be identical for all nested calls to the function.
218
219:c:func:`media_pipeline_start()` may return an error. In that case,
220it will clean up any of the changes it did by itself.
221
222When stopping the stream, drivers must notify the entities with
223:c:func:`media_pipeline_stop()`.
224
225If multiple calls to :c:func:`media_pipeline_start()` have been
226made the same number of :c:func:`media_pipeline_stop()` calls
227are required to stop streaming.
228The :c:type:`media_entity`.\ ``pipe`` field is reset to ``NULL`` on the last
229nested stop call.
230
231Link configuration will fail with ``-EBUSY`` by default if either end of the
232link is a streaming entity. Links that can be modified while streaming must
233be marked with the ``MEDIA_LNK_FL_DYNAMIC`` flag.
234
235If other operations need to be disallowed on streaming entities (such as
236changing entities configuration parameters) drivers can explicitly check the
237media_entity stream_count field to find out if an entity is streaming. This
238operation must be done with the media_device graph_mutex held.
239
240Link validation
241^^^^^^^^^^^^^^^
242
243Link validation is performed by :c:func:`media_pipeline_start()`
244for any entity which has sink pads in the pipeline. The
245:c:type:`media_entity`.\ ``link_validate()`` callback is used for that
246purpose. In ``link_validate()`` callback, entity driver should check
247that the properties of the source pad of the connected entity and its own
248sink pad match. It is up to the type of the entity (and in the end, the
249properties of the hardware) what matching actually means.
250
251Subsystems should facilitate link validation by providing subsystem specific
252helper functions to provide easy access for commonly needed information, and
253in the end provide a way to use driver-specific callbacks.
254
255Pipeline traversal
256^^^^^^^^^^^^^^^^^^
257
258Once a pipeline has been constructed with :c:func:`media_pipeline_start()`,
259drivers can iterate over entities or pads in the pipeline with the
260:c:macro:´media_pipeline_for_each_entity` and
261:c:macro:´media_pipeline_for_each_pad` macros. Iterating over pads is
262straightforward:
263
264.. code-block:: c
265
266   media_pipeline_pad_iter iter;
267   struct media_pad *pad;
268
269   media_pipeline_for_each_pad(pipe, &iter, pad) {
270       /* 'pad' will point to each pad in turn */
271       ...
272   }
273
274To iterate over entities, the iterator needs to be initialized and cleaned up
275as an additional steps:
276
277.. code-block:: c
278
279   media_pipeline_entity_iter iter;
280   struct media_entity *entity;
281   int ret;
282
283   ret = media_pipeline_entity_iter_init(pipe, &iter);
284   if (ret)
285       ...;
286
287   media_pipeline_for_each_entity(pipe, &iter, entity) {
288       /* 'entity' will point to each entity in turn */
289       ...
290   }
291
292   media_pipeline_entity_iter_cleanup(&iter);
293
294Media Controller Device Allocator API
295^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
296
297When the media device belongs to more than one driver, the shared media
298device is allocated with the shared struct device as the key for look ups.
299
300The shared media device should stay in registered state until the last
301driver unregisters it. In addition, the media device should be released when
302all the references are released. Each driver gets a reference to the media
303device during probe, when it allocates the media device. If media device is
304already allocated, the allocate API bumps up the refcount and returns the
305existing media device. The driver puts the reference back in its disconnect
306routine when it calls :c:func:`media_device_delete()`.
307
308The media device is unregistered and cleaned up from the kref put handler to
309ensure that the media device stays in registered state until the last driver
310unregisters the media device.
311
312**Driver Usage**
313
314Drivers should use the appropriate media-core routines to manage the shared
315media device life-time handling the two states:
3161. allocate -> register -> delete
3172. get reference to already registered device -> delete
318
319call :c:func:`media_device_delete()` routine to make sure the shared media
320device delete is handled correctly.
321
322**driver probe:**
323Call :c:func:`media_device_usb_allocate()` to allocate or get a reference
324Call :c:func:`media_device_register()`, if media devnode isn't registered
325
326**driver disconnect:**
327Call :c:func:`media_device_delete()` to free the media_device. Freeing is
328handled by the kref put handler.
329
330API Definitions
331^^^^^^^^^^^^^^^
332
333.. kernel-doc:: include/media/media-device.h
334
335.. kernel-doc:: include/media/media-devnode.h
336
337.. kernel-doc:: include/media/media-entity.h
338
339.. kernel-doc:: include/media/media-request.h
340
341.. kernel-doc:: include/media/media-dev-allocator.h
342