1*d47a97bdSJonathan Corbet.. SPDX-License-Identifier: GPL-2.0 2*d47a97bdSJonathan Corbet 3*d47a97bdSJonathan Corbet============================= 4*d47a97bdSJonathan CorbetAdding a new board to LinuxSH 5*d47a97bdSJonathan Corbet============================= 6*d47a97bdSJonathan Corbet 7*d47a97bdSJonathan Corbet Paul Mundt <lethal@linux-sh.org> 8*d47a97bdSJonathan Corbet 9*d47a97bdSJonathan CorbetThis document attempts to outline what steps are necessary to add support 10*d47a97bdSJonathan Corbetfor new boards to the LinuxSH port under the new 2.5 and 2.6 kernels. This 11*d47a97bdSJonathan Corbetalso attempts to outline some of the noticeable changes between the 2.4 12*d47a97bdSJonathan Corbetand the 2.5/2.6 SH backend. 13*d47a97bdSJonathan Corbet 14*d47a97bdSJonathan Corbet1. New Directory Structure 15*d47a97bdSJonathan Corbet========================== 16*d47a97bdSJonathan Corbet 17*d47a97bdSJonathan CorbetThe first thing to note is the new directory structure. Under 2.4, most 18*d47a97bdSJonathan Corbetof the board-specific code (with the exception of stboards) ended up 19*d47a97bdSJonathan Corbetin arch/sh/kernel/ directly, with board-specific headers ending up in 20*d47a97bdSJonathan Corbetinclude/asm-sh/. For the new kernel, things are broken out by board type, 21*d47a97bdSJonathan Corbetcompanion chip type, and CPU type. Looking at a tree view of this directory 22*d47a97bdSJonathan Corbethierarchy looks like the following: 23*d47a97bdSJonathan Corbet 24*d47a97bdSJonathan CorbetBoard-specific code:: 25*d47a97bdSJonathan Corbet 26*d47a97bdSJonathan Corbet . 27*d47a97bdSJonathan Corbet |-- arch 28*d47a97bdSJonathan Corbet | `-- sh 29*d47a97bdSJonathan Corbet | `-- boards 30*d47a97bdSJonathan Corbet | |-- adx 31*d47a97bdSJonathan Corbet | | `-- board-specific files 32*d47a97bdSJonathan Corbet | |-- bigsur 33*d47a97bdSJonathan Corbet | | `-- board-specific files 34*d47a97bdSJonathan Corbet | | 35*d47a97bdSJonathan Corbet | ... more boards here ... 36*d47a97bdSJonathan Corbet | 37*d47a97bdSJonathan Corbet `-- include 38*d47a97bdSJonathan Corbet `-- asm-sh 39*d47a97bdSJonathan Corbet |-- adx 40*d47a97bdSJonathan Corbet | `-- board-specific headers 41*d47a97bdSJonathan Corbet |-- bigsur 42*d47a97bdSJonathan Corbet | `-- board-specific headers 43*d47a97bdSJonathan Corbet | 44*d47a97bdSJonathan Corbet .. more boards here ... 45*d47a97bdSJonathan Corbet 46*d47a97bdSJonathan CorbetNext, for companion chips:: 47*d47a97bdSJonathan Corbet 48*d47a97bdSJonathan Corbet . 49*d47a97bdSJonathan Corbet `-- arch 50*d47a97bdSJonathan Corbet `-- sh 51*d47a97bdSJonathan Corbet `-- cchips 52*d47a97bdSJonathan Corbet `-- hd6446x 53*d47a97bdSJonathan Corbet `-- hd64461 54*d47a97bdSJonathan Corbet `-- cchip-specific files 55*d47a97bdSJonathan Corbet 56*d47a97bdSJonathan Corbet... and so on. Headers for the companion chips are treated the same way as 57*d47a97bdSJonathan Corbetboard-specific headers. Thus, include/asm-sh/hd64461 is home to all of the 58*d47a97bdSJonathan Corbethd64461-specific headers. 59*d47a97bdSJonathan Corbet 60*d47a97bdSJonathan CorbetFinally, CPU family support is also abstracted:: 61*d47a97bdSJonathan Corbet 62*d47a97bdSJonathan Corbet . 63*d47a97bdSJonathan Corbet |-- arch 64*d47a97bdSJonathan Corbet | `-- sh 65*d47a97bdSJonathan Corbet | |-- kernel 66*d47a97bdSJonathan Corbet | | `-- cpu 67*d47a97bdSJonathan Corbet | | |-- sh2 68*d47a97bdSJonathan Corbet | | | `-- SH-2 generic files 69*d47a97bdSJonathan Corbet | | |-- sh3 70*d47a97bdSJonathan Corbet | | | `-- SH-3 generic files 71*d47a97bdSJonathan Corbet | | `-- sh4 72*d47a97bdSJonathan Corbet | | `-- SH-4 generic files 73*d47a97bdSJonathan Corbet | `-- mm 74*d47a97bdSJonathan Corbet | `-- This is also broken out per CPU family, so each family can 75*d47a97bdSJonathan Corbet | have their own set of cache/tlb functions. 76*d47a97bdSJonathan Corbet | 77*d47a97bdSJonathan Corbet `-- include 78*d47a97bdSJonathan Corbet `-- asm-sh 79*d47a97bdSJonathan Corbet |-- cpu-sh2 80*d47a97bdSJonathan Corbet | `-- SH-2 specific headers 81*d47a97bdSJonathan Corbet |-- cpu-sh3 82*d47a97bdSJonathan Corbet | `-- SH-3 specific headers 83*d47a97bdSJonathan Corbet `-- cpu-sh4 84*d47a97bdSJonathan Corbet `-- SH-4 specific headers 85*d47a97bdSJonathan Corbet 86*d47a97bdSJonathan CorbetIt should be noted that CPU subtypes are _not_ abstracted. Thus, these still 87*d47a97bdSJonathan Corbetneed to be dealt with by the CPU family specific code. 88*d47a97bdSJonathan Corbet 89*d47a97bdSJonathan Corbet2. Adding a New Board 90*d47a97bdSJonathan Corbet===================== 91*d47a97bdSJonathan Corbet 92*d47a97bdSJonathan CorbetThe first thing to determine is whether the board you are adding will be 93*d47a97bdSJonathan Corbetisolated, or whether it will be part of a family of boards that can mostly 94*d47a97bdSJonathan Corbetshare the same board-specific code with minor differences. 95*d47a97bdSJonathan Corbet 96*d47a97bdSJonathan CorbetIn the first case, this is just a matter of making a directory for your 97*d47a97bdSJonathan Corbetboard in arch/sh/boards/ and adding rules to hook your board in with the 98*d47a97bdSJonathan Corbetbuild system (more on this in the next section). However, for board families 99*d47a97bdSJonathan Corbetit makes more sense to have a common top-level arch/sh/boards/ directory 100*d47a97bdSJonathan Corbetand then populate that with sub-directories for each member of the family. 101*d47a97bdSJonathan CorbetBoth the Solution Engine and the hp6xx boards are an example of this. 102*d47a97bdSJonathan Corbet 103*d47a97bdSJonathan CorbetAfter you have setup your new arch/sh/boards/ directory, remember that you 104*d47a97bdSJonathan Corbetshould also add a directory in include/asm-sh for headers localized to this 105*d47a97bdSJonathan Corbetboard (if there are going to be more than one). In order to interoperate 106*d47a97bdSJonathan Corbetseamlessly with the build system, it's best to have this directory the same 107*d47a97bdSJonathan Corbetas the arch/sh/boards/ directory name, though if your board is again part of 108*d47a97bdSJonathan Corbeta family, the build system has ways of dealing with this (via incdir-y 109*d47a97bdSJonathan Corbetoverloading), and you can feel free to name the directory after the family 110*d47a97bdSJonathan Corbetmember itself. 111*d47a97bdSJonathan Corbet 112*d47a97bdSJonathan CorbetThere are a few things that each board is required to have, both in the 113*d47a97bdSJonathan Corbetarch/sh/boards and the include/asm-sh/ hierarchy. In order to better 114*d47a97bdSJonathan Corbetexplain this, we use some examples for adding an imaginary board. For 115*d47a97bdSJonathan Corbetsetup code, we're required at the very least to provide definitions for 116*d47a97bdSJonathan Corbetget_system_type() and platform_setup(). For our imaginary board, this 117*d47a97bdSJonathan Corbetmight look something like:: 118*d47a97bdSJonathan Corbet 119*d47a97bdSJonathan Corbet /* 120*d47a97bdSJonathan Corbet * arch/sh/boards/vapor/setup.c - Setup code for imaginary board 121*d47a97bdSJonathan Corbet */ 122*d47a97bdSJonathan Corbet #include <linux/init.h> 123*d47a97bdSJonathan Corbet 124*d47a97bdSJonathan Corbet const char *get_system_type(void) 125*d47a97bdSJonathan Corbet { 126*d47a97bdSJonathan Corbet return "FooTech Vaporboard"; 127*d47a97bdSJonathan Corbet } 128*d47a97bdSJonathan Corbet 129*d47a97bdSJonathan Corbet int __init platform_setup(void) 130*d47a97bdSJonathan Corbet { 131*d47a97bdSJonathan Corbet /* 132*d47a97bdSJonathan Corbet * If our hardware actually existed, we would do real 133*d47a97bdSJonathan Corbet * setup here. Though it's also sane to leave this empty 134*d47a97bdSJonathan Corbet * if there's no real init work that has to be done for 135*d47a97bdSJonathan Corbet * this board. 136*d47a97bdSJonathan Corbet */ 137*d47a97bdSJonathan Corbet 138*d47a97bdSJonathan Corbet /* Start-up imaginary PCI ... */ 139*d47a97bdSJonathan Corbet 140*d47a97bdSJonathan Corbet /* And whatever else ... */ 141*d47a97bdSJonathan Corbet 142*d47a97bdSJonathan Corbet return 0; 143*d47a97bdSJonathan Corbet } 144*d47a97bdSJonathan Corbet 145*d47a97bdSJonathan CorbetOur new imaginary board will also have to tie into the machvec in order for it 146*d47a97bdSJonathan Corbetto be of any use. 147*d47a97bdSJonathan Corbet 148*d47a97bdSJonathan Corbetmachvec functions fall into a number of categories: 149*d47a97bdSJonathan Corbet 150*d47a97bdSJonathan Corbet - I/O functions to IO memory (inb etc) and PCI/main memory (readb etc). 151*d47a97bdSJonathan Corbet - I/O mapping functions (ioport_map, ioport_unmap, etc). 152*d47a97bdSJonathan Corbet - a 'heartbeat' function. 153*d47a97bdSJonathan Corbet - PCI and IRQ initialization routines. 154*d47a97bdSJonathan Corbet - Consistent allocators (for boards that need special allocators, 155*d47a97bdSJonathan Corbet particularly for allocating out of some board-specific SRAM for DMA 156*d47a97bdSJonathan Corbet handles). 157*d47a97bdSJonathan Corbet 158*d47a97bdSJonathan CorbetThere are machvec functions added and removed over time, so always be sure to 159*d47a97bdSJonathan Corbetconsult include/asm-sh/machvec.h for the current state of the machvec. 160*d47a97bdSJonathan Corbet 161*d47a97bdSJonathan CorbetThe kernel will automatically wrap in generic routines for undefined function 162*d47a97bdSJonathan Corbetpointers in the machvec at boot time, as machvec functions are referenced 163*d47a97bdSJonathan Corbetunconditionally throughout most of the tree. Some boards have incredibly 164*d47a97bdSJonathan Corbetsparse machvecs (such as the dreamcast and sh03), whereas others must define 165*d47a97bdSJonathan Corbetvirtually everything (rts7751r2d). 166*d47a97bdSJonathan Corbet 167*d47a97bdSJonathan CorbetAdding a new machine is relatively trivial (using vapor as an example): 168*d47a97bdSJonathan Corbet 169*d47a97bdSJonathan CorbetIf the board-specific definitions are quite minimalistic, as is the case for 170*d47a97bdSJonathan Corbetthe vast majority of boards, simply having a single board-specific header is 171*d47a97bdSJonathan Corbetsufficient. 172*d47a97bdSJonathan Corbet 173*d47a97bdSJonathan Corbet - add a new file include/asm-sh/vapor.h which contains prototypes for 174*d47a97bdSJonathan Corbet any machine specific IO functions prefixed with the machine name, for 175*d47a97bdSJonathan Corbet example vapor_inb. These will be needed when filling out the machine 176*d47a97bdSJonathan Corbet vector. 177*d47a97bdSJonathan Corbet 178*d47a97bdSJonathan Corbet Note that these prototypes are generated automatically by setting 179*d47a97bdSJonathan Corbet __IO_PREFIX to something sensible. A typical example would be:: 180*d47a97bdSJonathan Corbet 181*d47a97bdSJonathan Corbet #define __IO_PREFIX vapor 182*d47a97bdSJonathan Corbet #include <asm/io_generic.h> 183*d47a97bdSJonathan Corbet 184*d47a97bdSJonathan Corbet somewhere in the board-specific header. Any boards being ported that still 185*d47a97bdSJonathan Corbet have a legacy io.h should remove it entirely and switch to the new model. 186*d47a97bdSJonathan Corbet 187*d47a97bdSJonathan Corbet - Add machine vector definitions to the board's setup.c. At a bare minimum, 188*d47a97bdSJonathan Corbet this must be defined as something like:: 189*d47a97bdSJonathan Corbet 190*d47a97bdSJonathan Corbet struct sh_machine_vector mv_vapor __initmv = { 191*d47a97bdSJonathan Corbet .mv_name = "vapor", 192*d47a97bdSJonathan Corbet }; 193*d47a97bdSJonathan Corbet ALIAS_MV(vapor) 194*d47a97bdSJonathan Corbet 195*d47a97bdSJonathan Corbet - finally add a file arch/sh/boards/vapor/io.c, which contains definitions of 196*d47a97bdSJonathan Corbet the machine specific io functions (if there are enough to warrant it). 197*d47a97bdSJonathan Corbet 198*d47a97bdSJonathan Corbet3. Hooking into the Build System 199*d47a97bdSJonathan Corbet================================ 200*d47a97bdSJonathan Corbet 201*d47a97bdSJonathan CorbetNow that we have the corresponding directories setup, and all of the 202*d47a97bdSJonathan Corbetboard-specific code is in place, it's time to look at how to get the 203*d47a97bdSJonathan Corbetwhole mess to fit into the build system. 204*d47a97bdSJonathan Corbet 205*d47a97bdSJonathan CorbetLarge portions of the build system are now entirely dynamic, and merely 206*d47a97bdSJonathan Corbetrequire the proper entry here and there in order to get things done. 207*d47a97bdSJonathan Corbet 208*d47a97bdSJonathan CorbetThe first thing to do is to add an entry to arch/sh/Kconfig, under the 209*d47a97bdSJonathan Corbet"System type" menu:: 210*d47a97bdSJonathan Corbet 211*d47a97bdSJonathan Corbet config SH_VAPOR 212*d47a97bdSJonathan Corbet bool "Vapor" 213*d47a97bdSJonathan Corbet help 214*d47a97bdSJonathan Corbet select Vapor if configuring for a FooTech Vaporboard. 215*d47a97bdSJonathan Corbet 216*d47a97bdSJonathan Corbetnext, this has to be added into arch/sh/Makefile. All boards require a 217*d47a97bdSJonathan Corbetmachdir-y entry in order to be built. This entry needs to be the name of 218*d47a97bdSJonathan Corbetthe board directory as it appears in arch/sh/boards, even if it is in a 219*d47a97bdSJonathan Corbetsub-directory (in which case, all parent directories below arch/sh/boards/ 220*d47a97bdSJonathan Corbetneed to be listed). For our new board, this entry can look like:: 221*d47a97bdSJonathan Corbet 222*d47a97bdSJonathan Corbet machdir-$(CONFIG_SH_VAPOR) += vapor 223*d47a97bdSJonathan Corbet 224*d47a97bdSJonathan Corbetprovided that we've placed everything in the arch/sh/boards/vapor/ directory. 225*d47a97bdSJonathan Corbet 226*d47a97bdSJonathan CorbetNext, the build system assumes that your include/asm-sh directory will also 227*d47a97bdSJonathan Corbetbe named the same. If this is not the case (as is the case with multiple 228*d47a97bdSJonathan Corbetboards belonging to a common family), then the directory name needs to be 229*d47a97bdSJonathan Corbetimplicitly appended to incdir-y. The existing code manages this for the 230*d47a97bdSJonathan CorbetSolution Engine and hp6xx boards, so see these for an example. 231*d47a97bdSJonathan Corbet 232*d47a97bdSJonathan CorbetOnce that is taken care of, it's time to add an entry for the mach type. 233*d47a97bdSJonathan CorbetThis is done by adding an entry to the end of the arch/sh/tools/mach-types 234*d47a97bdSJonathan Corbetlist. The method for doing this is self explanatory, and so we won't waste 235*d47a97bdSJonathan Corbetspace restating it here. After this is done, you will be able to use 236*d47a97bdSJonathan Corbetimplicit checks for your board if you need this somewhere throughout the 237*d47a97bdSJonathan Corbetcommon code, such as:: 238*d47a97bdSJonathan Corbet 239*d47a97bdSJonathan Corbet /* Make sure we're on the FooTech Vaporboard */ 240*d47a97bdSJonathan Corbet if (!mach_is_vapor()) 241*d47a97bdSJonathan Corbet return -ENODEV; 242*d47a97bdSJonathan Corbet 243*d47a97bdSJonathan Corbetalso note that the mach_is_boardname() check will be implicitly forced to 244*d47a97bdSJonathan Corbetlowercase, regardless of the fact that the mach-types entries are all 245*d47a97bdSJonathan Corbetuppercase. You can read the script if you really care, but it's pretty ugly, 246*d47a97bdSJonathan Corbetso you probably don't want to do that. 247*d47a97bdSJonathan Corbet 248*d47a97bdSJonathan CorbetNow all that's left to do is providing a defconfig for your new board. This 249*d47a97bdSJonathan Corbetway, other people who end up with this board can simply use this config 250*d47a97bdSJonathan Corbetfor reference instead of trying to guess what settings are supposed to be 251*d47a97bdSJonathan Corbetused on it. 252*d47a97bdSJonathan Corbet 253*d47a97bdSJonathan CorbetAlso, as soon as you have copied over a sample .config for your new board 254*d47a97bdSJonathan Corbet(assume arch/sh/configs/vapor_defconfig), you can also use this directly as a 255*d47a97bdSJonathan Corbetbuild target, and it will be implicitly listed as such in the help text. 256*d47a97bdSJonathan Corbet 257*d47a97bdSJonathan CorbetLooking at the 'make help' output, you should now see something like: 258*d47a97bdSJonathan Corbet 259*d47a97bdSJonathan CorbetArchitecture specific targets (sh): 260*d47a97bdSJonathan Corbet 261*d47a97bdSJonathan Corbet ======================= ============================================= 262*d47a97bdSJonathan Corbet zImage Compressed kernel image (arch/sh/boot/zImage) 263*d47a97bdSJonathan Corbet adx_defconfig Build for adx 264*d47a97bdSJonathan Corbet cqreek_defconfig Build for cqreek 265*d47a97bdSJonathan Corbet dreamcast_defconfig Build for dreamcast 266*d47a97bdSJonathan Corbet ... 267*d47a97bdSJonathan Corbet vapor_defconfig Build for vapor 268*d47a97bdSJonathan Corbet ======================= ============================================= 269*d47a97bdSJonathan Corbet 270*d47a97bdSJonathan Corbetwhich then allows you to do:: 271*d47a97bdSJonathan Corbet 272*d47a97bdSJonathan Corbet $ make ARCH=sh CROSS_COMPILE=sh4-linux- vapor_defconfig vmlinux 273*d47a97bdSJonathan Corbet 274*d47a97bdSJonathan Corbetwhich will in turn copy the defconfig for this board, run it through 275*d47a97bdSJonathan Corbetoldconfig (prompting you for any new options since the time of creation), 276*d47a97bdSJonathan Corbetand start you on your way to having a functional kernel for your new 277*d47a97bdSJonathan Corbetboard. 278