1 /* 2 * CDDL HEADER START 3 * 4 * The contents of this file are subject to the terms of the 5 * Common Development and Distribution License, Version 1.0 only 6 * (the "License"). You may not use this file except in compliance 7 * with the License. 8 * 9 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 10 * or http://www.opensolaris.org/os/licensing. 11 * See the License for the specific language governing permissions 12 * and limitations under the License. 13 * 14 * When distributing Covered Code, include this CDDL HEADER in each 15 * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 16 * If applicable, add the following below this CDDL HEADER, with the 17 * fields enclosed by brackets "[]" replaced with your own identifying 18 * information: Portions Copyright [yyyy] [name of copyright owner] 19 * 20 * CDDL HEADER END 21 */ 22 /* Copyright (c) 1988 AT&T */ 23 /* All Rights Reserved */ 24 25 26 /* 27 * Copyright (c) 1997, by Sun Microsystems, Inc. 28 * All rights reserved. 29 */ 30 31 /* A panels subsystem built on curses--Move a panel to the bottom */ 32 33 /*LINTLIBRARY*/ 34 35 #include <sys/types.h> 36 #include <curses.h> 37 #include "private.h" 38 39 /* bottom_panel */ 40 int bottom_panel(PANEL * panel)41bottom_panel(PANEL *panel) 42 { 43 PANEL *pnl; 44 _obscured_list *obs; 45 46 if (!panel || panel == panel -> below) 47 return (ERR); 48 49 /* If the panel is already on bottom, there is nothing to do */ 50 51 if (_Bottom_panel == panel) 52 return (OK); 53 54 /* 55 * All the panels that this panel used to obscure now 56 * obscure this panel. 57 */ 58 59 for (pnl = panel->below; pnl; pnl = pnl->below) { 60 if (obs = _unlink_obs(pnl, panel)) { 61 obs -> panel_p = pnl; 62 if (panel -> obscured) { 63 obs -> next = panel -> obscured -> next; 64 panel->obscured = panel->obscured->next = obs; 65 } 66 else 67 obs -> next = panel -> obscured = obs; 68 } 69 } 70 71 /* Move the panel to the bottom */ 72 73 if (panel == _Top_panel) 74 (_Top_panel = panel -> below) -> above = 0; 75 else { 76 panel -> above -> below = panel -> below; 77 panel -> below -> above = panel -> above; 78 } 79 80 panel -> below = 0; 81 panel -> above = _Bottom_panel; 82 _Bottom_panel = _Bottom_panel -> below = panel; 83 (void) touchwin(panel -> win); 84 85 return (OK); 86 } 87