1 // SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0-only 2 /* 3 * Copyright (c) 2016-2020, Yann Collet, Facebook, Inc. 4 * All rights reserved. 5 * 6 * This source code is licensed under both the BSD-style license (found in the 7 * LICENSE file in the root directory of this source tree) and the GPLv2 (found 8 * in the COPYING file in the root directory of this source tree). 9 * You may select, at your option, one of the above-listed licenses. 10 */ 11 12 #ifndef ZSTD_COMPRESS_LITERALS_H 13 #define ZSTD_COMPRESS_LITERALS_H 14 15 #include "zstd_compress_internal.h" /* ZSTD_hufCTables_t, ZSTD_minGain() */ 16 17 18 size_t ZSTD_noCompressLiterals (void* dst, size_t dstCapacity, const void* src, size_t srcSize); 19 20 size_t ZSTD_compressRleLiteralsBlock (void* dst, size_t dstCapacity, const void* src, size_t srcSize); 21 22 size_t ZSTD_compressLiterals (ZSTD_hufCTables_t const* prevHuf, 23 ZSTD_hufCTables_t* nextHuf, 24 ZSTD_strategy strategy, int disableLiteralCompression, 25 void* dst, size_t dstCapacity, 26 const void* src, size_t srcSize, 27 void* entropyWorkspace, size_t entropyWorkspaceSize, 28 const int bmi2); 29 30 #endif /* ZSTD_COMPRESS_LITERALS_H */ 31