1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<HTML> 3<HEAD> 4<TITLE>Lua 5.4 Reference Manual</TITLE> 5<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css"> 6<LINK REL="stylesheet" TYPE="text/css" HREF="manual.css"> 7<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1"> 8</HEAD> 9 10<BODY> 11 12<H1> 13<A HREF="https://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua"></A> 14Lua 5.4 Reference Manual 15</H1> 16 17<P> 18by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes 19 20<P> 21<SMALL> 22Copyright © 2020–2025 Lua.org, PUC-Rio. 23Freely available under the terms of the 24<a href="https://www.lua.org/license.html">Lua license</a>. 25</SMALL> 26 27<DIV CLASS="menubar"> 28<A HREF="contents.html#contents">contents</A> 29· 30<A HREF="contents.html#index">index</A> 31· 32<A HREF="https://www.lua.org/manual/">other versions</A> 33</DIV> 34 35<!-- ====================================================================== --> 36<p> 37 38<!-- $Id: manual.of $ --> 39 40 41 42 43<h1>1 – <a name="1">Introduction</a></h1> 44 45<p> 46Lua is a powerful, efficient, lightweight, embeddable scripting language. 47It supports procedural programming, 48object-oriented programming, functional programming, 49data-driven programming, and data description. 50 51 52<p> 53Lua combines simple procedural syntax with powerful data description 54constructs based on associative arrays and extensible semantics. 55Lua is dynamically typed, 56runs by interpreting bytecode with a register-based 57virtual machine, 58and has automatic memory management with 59a generational garbage collection, 60making it ideal for configuration, scripting, 61and rapid prototyping. 62 63 64<p> 65Lua is implemented as a library, written in <em>clean C</em>, 66the common subset of standard C and C++. 67The Lua distribution includes a host program called <code>lua</code>, 68which uses the Lua library to offer a complete, 69standalone Lua interpreter, 70for interactive or batch use. 71Lua is intended to be used both as a powerful, lightweight, 72embeddable scripting language for any program that needs one, 73and as a powerful but lightweight and efficient stand-alone language. 74 75 76<p> 77As an extension language, Lua has no notion of a "main" program: 78it works <em>embedded</em> in a host client, 79called the <em>embedding program</em> or simply the <em>host</em>. 80(Frequently, this host is the stand-alone <code>lua</code> program.) 81The host program can invoke functions to execute a piece of Lua code, 82can write and read Lua variables, 83and can register C functions to be called by Lua code. 84Through the use of C functions, Lua can be augmented to cope with 85a wide range of different domains, 86thus creating customized programming languages sharing a syntactical framework. 87 88 89<p> 90Lua is free software, 91and is provided as usual with no guarantees, 92as stated in its license. 93The implementation described in this manual is available 94at Lua's official web site, <code>www.lua.org</code>. 95 96 97<p> 98Like any other reference manual, 99this document is dry in places. 100For a discussion of the decisions behind the design of Lua, 101see the technical papers available at Lua's web site. 102For a detailed introduction to programming in Lua, 103see Roberto's book, <em>Programming in Lua</em>. 104 105 106 107<h1>2 – <a name="2">Basic Concepts</a></h1> 108 109 110 111<p> 112This section describes the basic concepts of the language. 113 114 115 116 117 118<h2>2.1 – <a name="2.1">Values and Types</a></h2> 119 120<p> 121Lua is a dynamically typed language. 122This means that 123variables do not have types; only values do. 124There are no type definitions in the language. 125All values carry their own type. 126 127 128<p> 129All values in Lua are first-class values. 130This means that all values can be stored in variables, 131passed as arguments to other functions, and returned as results. 132 133 134<p> 135There are eight basic types in Lua: 136<em>nil</em>, <em>boolean</em>, <em>number</em>, 137<em>string</em>, <em>function</em>, <em>userdata</em>, 138<em>thread</em>, and <em>table</em>. 139The type <em>nil</em> has one single value, <b>nil</b>, 140whose main property is to be different from any other value; 141it often represents the absence of a useful value. 142The type <em>boolean</em> has two values, <b>false</b> and <b>true</b>. 143Both <b>nil</b> and <b>false</b> make a condition false; 144they are collectively called <em>false values</em>. 145Any other value makes a condition true. 146Despite its name, 147<b>false</b> is frequently used as an alternative to <b>nil</b>, 148with the key difference that <b>false</b> behaves 149like a regular value in a table, 150while a <b>nil</b> in a table represents an absent key. 151 152 153<p> 154The type <em>number</em> represents both 155integer numbers and real (floating-point) numbers, 156using two subtypes: <em>integer</em> and <em>float</em>. 157Standard Lua uses 64-bit integers and double-precision (64-bit) floats, 158but you can also compile Lua so that it 159uses 32-bit integers and/or single-precision (32-bit) floats. 160The option with 32 bits for both integers and floats 161is particularly attractive 162for small machines and embedded systems. 163(See macro <code>LUA_32BITS</code> in file <code>luaconf.h</code>.) 164 165 166<p> 167Unless stated otherwise, 168any overflow when manipulating integer values <em>wrap around</em>, 169according to the usual rules of two-complement arithmetic. 170(In other words, 171the actual result is the unique representable integer 172that is equal modulo <em>2<sup>n</sup></em> to the mathematical result, 173where <em>n</em> is the number of bits of the integer type.) 174 175 176<p> 177Lua has explicit rules about when each subtype is used, 178but it also converts between them automatically as needed (see <a href="#3.4.3">§3.4.3</a>). 179Therefore, 180the programmer may choose to mostly ignore the difference 181between integers and floats 182or to assume complete control over the representation of each number. 183 184 185<p> 186The type <em>string</em> represents immutable sequences of bytes. 187 188Lua is 8-bit clean: 189strings can contain any 8-bit value, 190including embedded zeros ('<code>\0</code>'). 191Lua is also encoding-agnostic; 192it makes no assumptions about the contents of a string. 193The length of any string in Lua must fit in a Lua integer. 194 195 196<p> 197Lua can call (and manipulate) functions written in Lua and 198functions written in C (see <a href="#3.4.10">§3.4.10</a>). 199Both are represented by the type <em>function</em>. 200 201 202<p> 203The type <em>userdata</em> is provided to allow arbitrary C data to 204be stored in Lua variables. 205A userdata value represents a block of raw memory. 206There are two kinds of userdata: 207<em>full userdata</em>, 208which is an object with a block of memory managed by Lua, 209and <em>light userdata</em>, 210which is simply a C pointer value. 211Userdata has no predefined operations in Lua, 212except assignment and identity test. 213By using <em>metatables</em>, 214the programmer can define operations for full userdata values 215(see <a href="#2.4">§2.4</a>). 216Userdata values cannot be created or modified in Lua, 217only through the C API. 218This guarantees the integrity of data owned by 219the host program and C libraries. 220 221 222<p> 223The type <em>thread</em> represents independent threads of execution 224and it is used to implement coroutines (see <a href="#2.6">§2.6</a>). 225Lua threads are not related to operating-system threads. 226Lua supports coroutines on all systems, 227even those that do not support threads natively. 228 229 230<p> 231The type <em>table</em> implements associative arrays, 232that is, arrays that can have as indices not only numbers, 233but any Lua value except <b>nil</b> and NaN. 234(<em>Not a Number</em> is a special floating-point value 235used by the IEEE 754 standard to represent 236undefined numerical results, such as <code>0/0</code>.) 237Tables can be <em>heterogeneous</em>; 238that is, they can contain values of all types (except <b>nil</b>). 239Any key associated to the value <b>nil</b> is not considered part of the table. 240Conversely, any key that is not part of a table has 241an associated value <b>nil</b>. 242 243 244<p> 245Tables are the sole data-structuring mechanism in Lua; 246they can be used to represent ordinary arrays, lists, 247symbol tables, sets, records, graphs, trees, etc. 248To represent records, Lua uses the field name as an index. 249The language supports this representation by 250providing <code>a.name</code> as syntactic sugar for <code>a["name"]</code>. 251There are several convenient ways to create tables in Lua 252(see <a href="#3.4.9">§3.4.9</a>). 253 254 255<p> 256Like indices, 257the values of table fields can be of any type. 258In particular, 259because functions are first-class values, 260table fields can contain functions. 261Thus tables can also carry <em>methods</em> (see <a href="#3.4.11">§3.4.11</a>). 262 263 264<p> 265The indexing of tables follows 266the definition of raw equality in the language. 267The expressions <code>a[i]</code> and <code>a[j]</code> 268denote the same table element 269if and only if <code>i</code> and <code>j</code> are raw equal 270(that is, equal without metamethods). 271In particular, floats with integral values 272are equal to their respective integers 273(e.g., <code>1.0 == 1</code>). 274To avoid ambiguities, 275any float used as a key that is equal to an integer 276is converted to that integer. 277For instance, if you write <code>a[2.0] = true</code>, 278the actual key inserted into the table will be the integer <code>2</code>. 279 280 281<p> 282Tables, functions, threads, and (full) userdata values are <em>objects</em>: 283variables do not actually <em>contain</em> these values, 284only <em>references</em> to them. 285Assignment, parameter passing, and function returns 286always manipulate references to such values; 287these operations do not imply any kind of copy. 288 289 290<p> 291The library function <a href="#pdf-type"><code>type</code></a> returns a string describing the type 292of a given value (see <a href="#pdf-type"><code>type</code></a>). 293 294 295 296 297 298<h2>2.2 – <a name="2.2">Environments and the Global Environment</a></h2> 299 300<p> 301As we will discuss further in <a href="#3.2">§3.2</a> and <a href="#3.3.3">§3.3.3</a>, 302any reference to a free name 303(that is, a name not bound to any declaration) <code>var</code> 304is syntactically translated to <code>_ENV.var</code>. 305Moreover, every chunk is compiled in the scope of 306an external local variable named <code>_ENV</code> (see <a href="#3.3.2">§3.3.2</a>), 307so <code>_ENV</code> itself is never a free name in a chunk. 308 309 310<p> 311Despite the existence of this external <code>_ENV</code> variable and 312the translation of free names, 313<code>_ENV</code> is a completely regular name. 314In particular, 315you can define new variables and parameters with that name. 316Each reference to a free name uses the <code>_ENV</code> that is 317visible at that point in the program, 318following the usual visibility rules of Lua (see <a href="#3.5">§3.5</a>). 319 320 321<p> 322Any table used as the value of <code>_ENV</code> is called an <em>environment</em>. 323 324 325<p> 326Lua keeps a distinguished environment called the <em>global environment</em>. 327This value is kept at a special index in the C registry (see <a href="#4.3">§4.3</a>). 328In Lua, the global variable <a href="#pdf-_G"><code>_G</code></a> is initialized with this same value. 329(<a href="#pdf-_G"><code>_G</code></a> is never used internally, 330so changing its value will affect only your own code.) 331 332 333<p> 334When Lua loads a chunk, 335the default value for its <code>_ENV</code> variable 336is the global environment (see <a href="#pdf-load"><code>load</code></a>). 337Therefore, by default, 338free names in Lua code refer to entries in the global environment 339and, therefore, they are also called <em>global variables</em>. 340Moreover, all standard libraries are loaded in the global environment 341and some functions there operate on that environment. 342You can use <a href="#pdf-load"><code>load</code></a> (or <a href="#pdf-loadfile"><code>loadfile</code></a>) 343to load a chunk with a different environment. 344(In C, you have to load the chunk and then change the value 345of its first upvalue; see <a href="#lua_setupvalue"><code>lua_setupvalue</code></a>.) 346 347 348 349 350 351<h2>2.3 – <a name="2.3">Error Handling</a></h2> 352 353<p> 354Several operations in Lua can <em>raise</em> an error. 355An error interrupts the normal flow of the program, 356which can continue by <em>catching</em> the error. 357 358 359<p> 360Lua code can explicitly raise an error by calling the 361<a href="#pdf-error"><code>error</code></a> function. 362(This function never returns.) 363 364 365<p> 366To catch errors in Lua, 367you can do a <em>protected call</em>, 368using <a href="#pdf-pcall"><code>pcall</code></a> (or <a href="#pdf-xpcall"><code>xpcall</code></a>). 369The function <a href="#pdf-pcall"><code>pcall</code></a> calls a given function in <em>protected mode</em>. 370Any error while running the function stops its execution, 371and control returns immediately to <code>pcall</code>, 372which returns a status code. 373 374 375<p> 376Because Lua is an embedded extension language, 377Lua code starts running by a call 378from C code in the host program. 379(When you use Lua standalone, 380the <code>lua</code> application is the host program.) 381Usually, this call is protected; 382so, when an otherwise unprotected error occurs during 383the compilation or execution of a Lua chunk, 384control returns to the host, 385which can take appropriate measures, 386such as printing an error message. 387 388 389<p> 390Whenever there is an error, 391an <em>error object</em> 392is propagated with information about the error. 393Lua itself only generates errors whose error object is a string, 394but programs can generate errors with 395any value as the error object. 396It is up to the Lua program or its host to handle such error objects. 397For historical reasons, 398an error object is often called an <em>error message</em>, 399even though it does not have to be a string. 400 401 402<p> 403When you use <a href="#pdf-xpcall"><code>xpcall</code></a> (or <a href="#lua_pcall"><code>lua_pcall</code></a>, in C) 404you can give a <em>message handler</em> 405to be called in case of errors. 406This function is called with the original error object 407and returns a new error object. 408It is called before the error unwinds the stack, 409so that it can gather more information about the error, 410for instance by inspecting the stack and creating a stack traceback. 411This message handler is still protected by the protected call; 412so, an error inside the message handler 413will call the message handler again. 414If this loop goes on for too long, 415Lua breaks it and returns an appropriate message. 416The message handler is called only for regular runtime errors. 417It is not called for memory-allocation errors 418nor for errors while running finalizers or other message handlers. 419 420 421<p> 422Lua also offers a system of <em>warnings</em> (see <a href="#pdf-warn"><code>warn</code></a>). 423Unlike errors, warnings do not interfere 424in any way with program execution. 425They typically only generate a message to the user, 426although this behavior can be adapted from C (see <a href="#lua_setwarnf"><code>lua_setwarnf</code></a>). 427 428 429 430 431 432<h2>2.4 – <a name="2.4">Metatables and Metamethods</a></h2> 433 434<p> 435Every value in Lua can have a <em>metatable</em>. 436This <em>metatable</em> is an ordinary Lua table 437that defines the behavior of the original value 438under certain events. 439You can change several aspects of the behavior 440of a value by setting specific fields in its metatable. 441For instance, when a non-numeric value is the operand of an addition, 442Lua checks for a function in the field <code>__add</code> of the value's metatable. 443If it finds one, 444Lua calls this function to perform the addition. 445 446 447<p> 448The key for each event in a metatable is a string 449with the event name prefixed by two underscores; 450the corresponding value is called a <em>metavalue</em>. 451For most events, the metavalue must be a function, 452which is then called a <em>metamethod</em>. 453In the previous example, the key is the string "<code>__add</code>" 454and the metamethod is the function that performs the addition. 455Unless stated otherwise, 456a metamethod can in fact be any callable value, 457which is either a function or a value with a <code>__call</code> metamethod. 458 459 460<p> 461You can query the metatable of any value 462using the <a href="#pdf-getmetatable"><code>getmetatable</code></a> function. 463Lua queries metamethods in metatables using a raw access (see <a href="#pdf-rawget"><code>rawget</code></a>). 464 465 466<p> 467You can replace the metatable of tables 468using the <a href="#pdf-setmetatable"><code>setmetatable</code></a> function. 469You cannot change the metatable of other types from Lua code, 470except by using the debug library (<a href="#6.10">§6.10</a>). 471 472 473<p> 474Tables and full userdata have individual metatables, 475although multiple tables and userdata can share their metatables. 476Values of all other types share one single metatable per type; 477that is, there is one single metatable for all numbers, 478one for all strings, etc. 479By default, a value has no metatable, 480but the string library sets a metatable for the string type (see <a href="#6.4">§6.4</a>). 481 482 483<p> 484A detailed list of operations controlled by metatables is given next. 485Each event is identified by its corresponding key. 486By convention, all metatable keys used by Lua are composed by 487two underscores followed by lowercase Latin letters. 488 489 490 491<ul> 492 493<li><b><code>__add</code>: </b> 494the addition (<code>+</code>) operation. 495If any operand for an addition is not a number, 496Lua will try to call a metamethod. 497It starts by checking the first operand (even if it is a number); 498if that operand does not define a metamethod for <code>__add</code>, 499then Lua will check the second operand. 500If Lua can find a metamethod, 501it calls the metamethod with the two operands as arguments, 502and the result of the call 503(adjusted to one value) 504is the result of the operation. 505Otherwise, if no metamethod is found, 506Lua raises an error. 507</li> 508 509<li><b><code>__sub</code>: </b> 510the subtraction (<code>-</code>) operation. 511Behavior similar to the addition operation. 512</li> 513 514<li><b><code>__mul</code>: </b> 515the multiplication (<code>*</code>) operation. 516Behavior similar to the addition operation. 517</li> 518 519<li><b><code>__div</code>: </b> 520the division (<code>/</code>) operation. 521Behavior similar to the addition operation. 522</li> 523 524<li><b><code>__mod</code>: </b> 525the modulo (<code>%</code>) operation. 526Behavior similar to the addition operation. 527</li> 528 529<li><b><code>__pow</code>: </b> 530the exponentiation (<code>^</code>) operation. 531Behavior similar to the addition operation. 532</li> 533 534<li><b><code>__unm</code>: </b> 535the negation (unary <code>-</code>) operation. 536Behavior similar to the addition operation. 537</li> 538 539<li><b><code>__idiv</code>: </b> 540the floor division (<code>//</code>) operation. 541Behavior similar to the addition operation. 542</li> 543 544<li><b><code>__band</code>: </b> 545the bitwise AND (<code>&</code>) operation. 546Behavior similar to the addition operation, 547except that Lua will try a metamethod 548if any operand is neither an integer 549nor a float coercible to an integer (see <a href="#3.4.3">§3.4.3</a>). 550</li> 551 552<li><b><code>__bor</code>: </b> 553the bitwise OR (<code>|</code>) operation. 554Behavior similar to the bitwise AND operation. 555</li> 556 557<li><b><code>__bxor</code>: </b> 558the bitwise exclusive OR (binary <code>~</code>) operation. 559Behavior similar to the bitwise AND operation. 560</li> 561 562<li><b><code>__bnot</code>: </b> 563the bitwise NOT (unary <code>~</code>) operation. 564Behavior similar to the bitwise AND operation. 565</li> 566 567<li><b><code>__shl</code>: </b> 568the bitwise left shift (<code><<</code>) operation. 569Behavior similar to the bitwise AND operation. 570</li> 571 572<li><b><code>__shr</code>: </b> 573the bitwise right shift (<code>>></code>) operation. 574Behavior similar to the bitwise AND operation. 575</li> 576 577<li><b><code>__concat</code>: </b> 578the concatenation (<code>..</code>) operation. 579Behavior similar to the addition operation, 580except that Lua will try a metamethod 581if any operand is neither a string nor a number 582(which is always coercible to a string). 583</li> 584 585<li><b><code>__len</code>: </b> 586the length (<code>#</code>) operation. 587If the object is not a string, 588Lua will try its metamethod. 589If there is a metamethod, 590Lua calls it with the object as argument, 591and the result of the call 592(always adjusted to one value) 593is the result of the operation. 594If there is no metamethod but the object is a table, 595then Lua uses the table length operation (see <a href="#3.4.7">§3.4.7</a>). 596Otherwise, Lua raises an error. 597</li> 598 599<li><b><code>__eq</code>: </b> 600the equal (<code>==</code>) operation. 601Behavior similar to the addition operation, 602except that Lua will try a metamethod only when the values 603being compared are either both tables or both full userdata 604and they are not primitively equal. 605The result of the call is always converted to a boolean. 606</li> 607 608<li><b><code>__lt</code>: </b> 609the less than (<code><</code>) operation. 610Behavior similar to the addition operation, 611except that Lua will try a metamethod only when the values 612being compared are neither both numbers nor both strings. 613Moreover, the result of the call is always converted to a boolean. 614</li> 615 616<li><b><code>__le</code>: </b> 617the less equal (<code><=</code>) operation. 618Behavior similar to the less than operation. 619</li> 620 621<li><b><code>__index</code>: </b> 622The indexing access operation <code>table[key]</code>. 623This event happens when <code>table</code> is not a table or 624when <code>key</code> is not present in <code>table</code>. 625The metavalue is looked up in the metatable of <code>table</code>. 626 627 628<p> 629The metavalue for this event can be either a function, a table, 630or any value with an <code>__index</code> metavalue. 631If it is a function, 632it is called with <code>table</code> and <code>key</code> as arguments, 633and the result of the call 634(adjusted to one value) 635is the result of the operation. 636Otherwise, 637the final result is the result of indexing this metavalue with <code>key</code>. 638This indexing is regular, not raw, 639and therefore can trigger another <code>__index</code> metavalue. 640</li> 641 642<li><b><code>__newindex</code>: </b> 643The indexing assignment <code>table[key] = value</code>. 644Like the index event, 645this event happens when <code>table</code> is not a table or 646when <code>key</code> is not present in <code>table</code>. 647The metavalue is looked up in the metatable of <code>table</code>. 648 649 650<p> 651Like with indexing, 652the metavalue for this event can be either a function, a table, 653or any value with an <code>__newindex</code> metavalue. 654If it is a function, 655it is called with <code>table</code>, <code>key</code>, and <code>value</code> as arguments. 656Otherwise, 657Lua repeats the indexing assignment over this metavalue 658with the same key and value. 659This assignment is regular, not raw, 660and therefore can trigger another <code>__newindex</code> metavalue. 661 662 663<p> 664Whenever a <code>__newindex</code> metavalue is invoked, 665Lua does not perform the primitive assignment. 666If needed, 667the metamethod itself can call <a href="#pdf-rawset"><code>rawset</code></a> 668to do the assignment. 669</li> 670 671<li><b><code>__call</code>: </b> 672The call operation <code>func(args)</code>. 673This event happens when Lua tries to call a non-function value 674(that is, <code>func</code> is not a function). 675The metamethod is looked up in <code>func</code>. 676If present, 677the metamethod is called with <code>func</code> as its first argument, 678followed by the arguments of the original call (<code>args</code>). 679All results of the call 680are the results of the operation. 681This is the only metamethod that allows multiple results. 682</li> 683 684</ul> 685 686<p> 687In addition to the previous list, 688the interpreter also respects the following keys in metatables: 689<code>__gc</code> (see <a href="#2.5.3">§2.5.3</a>), 690<code>__close</code> (see <a href="#3.3.8">§3.3.8</a>), 691<code>__mode</code> (see <a href="#2.5.4">§2.5.4</a>), 692and <code>__name</code>. 693(The entry <code>__name</code>, 694when it contains a string, 695may be used by <a href="#pdf-tostring"><code>tostring</code></a> and in error messages.) 696 697 698<p> 699For the unary operators (negation, length, and bitwise NOT), 700the metamethod is computed and called with a dummy second operand, 701equal to the first one. 702This extra operand is only to simplify Lua's internals 703(by making these operators behave like a binary operation) 704and may be removed in future versions. 705For most uses this extra operand is irrelevant. 706 707 708<p> 709Because metatables are regular tables, 710they can contain arbitrary fields, 711not only the event names defined above. 712Some functions in the standard library 713(e.g., <a href="#pdf-tostring"><code>tostring</code></a>) 714use other fields in metatables for their own purposes. 715 716 717<p> 718It is a good practice to add all needed metamethods to a table 719before setting it as a metatable of some object. 720In particular, the <code>__gc</code> metamethod works only when this order 721is followed (see <a href="#2.5.3">§2.5.3</a>). 722It is also a good practice to set the metatable of an object 723right after its creation. 724 725 726 727 728 729<h2>2.5 – <a name="2.5">Garbage Collection</a></h2> 730 731 732 733<p> 734Lua performs automatic memory management. 735This means that 736you do not have to worry about allocating memory for new objects 737or freeing it when the objects are no longer needed. 738Lua manages memory automatically by running 739a <em>garbage collector</em> to collect all <em>dead</em> objects. 740All memory used by Lua is subject to automatic management: 741strings, tables, userdata, functions, threads, internal structures, etc. 742 743 744<p> 745An object is considered <em>dead</em> 746as soon as the collector can be sure the object 747will not be accessed again in the normal execution of the program. 748("Normal execution" here excludes finalizers, 749which can resurrect dead objects (see <a href="#2.5.3">§2.5.3</a>), 750and excludes also operations using the debug library.) 751Note that the time when the collector can be sure that an object 752is dead may not coincide with the programmer's expectations. 753The only guarantees are that Lua will not collect an object 754that may still be accessed in the normal execution of the program, 755and it will eventually collect an object 756that is inaccessible from Lua. 757(Here, 758<em>inaccessible from Lua</em> means that neither a variable nor 759another live object refer to the object.) 760Because Lua has no knowledge about C code, 761it never collects objects accessible through the registry (see <a href="#4.3">§4.3</a>), 762which includes the global environment (see <a href="#2.2">§2.2</a>). 763 764 765<p> 766The garbage collector (GC) in Lua can work in two modes: 767incremental and generational. 768 769 770<p> 771The default GC mode with the default parameters 772are adequate for most uses. 773However, programs that waste a large proportion of their time 774allocating and freeing memory can benefit from other settings. 775Keep in mind that the GC behavior is non-portable 776both across platforms and across different Lua releases; 777therefore, optimal settings are also non-portable. 778 779 780<p> 781You can change the GC mode and parameters by calling 782<a href="#lua_gc"><code>lua_gc</code></a> in C 783or <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> in Lua. 784You can also use these functions to control 785the collector directly (e.g., to stop and restart it). 786 787 788 789 790 791<h3>2.5.1 – <a name="2.5.1">Incremental Garbage Collection</a></h3> 792 793<p> 794In incremental mode, 795each GC cycle performs a mark-and-sweep collection in small steps 796interleaved with the program's execution. 797In this mode, 798the collector uses three numbers to control its garbage-collection cycles: 799the <em>garbage-collector pause</em>, 800the <em>garbage-collector step multiplier</em>, 801and the <em>garbage-collector step size</em>. 802 803 804<p> 805The garbage-collector pause 806controls how long the collector waits before starting a new cycle. 807The collector starts a new cycle when the use of memory 808hits <em>n%</em> of the use after the previous collection. 809Larger values make the collector less aggressive. 810Values equal to or less than 100 mean the collector will not wait to 811start a new cycle. 812A value of 200 means that the collector waits for the total memory in use 813to double before starting a new cycle. 814The default value is 200; the maximum value is 1000. 815 816 817<p> 818The garbage-collector step multiplier 819controls the speed of the collector relative to 820memory allocation, 821that is, 822how many elements it marks or sweeps for each 823kilobyte of memory allocated. 824Larger values make the collector more aggressive but also increase 825the size of each incremental step. 826You should not use values less than 100, 827because they make the collector too slow and 828can result in the collector never finishing a cycle. 829The default value is 100; the maximum value is 1000. 830 831 832<p> 833The garbage-collector step size controls the 834size of each incremental step, 835specifically how many bytes the interpreter allocates 836before performing a step. 837This parameter is logarithmic: 838A value of <em>n</em> means the interpreter will allocate <em>2<sup>n</sup></em> 839bytes between steps and perform equivalent work during the step. 840A large value (e.g., 60) makes the collector a stop-the-world 841(non-incremental) collector. 842The default value is 13, 843which means steps of approximately 8 Kbytes. 844 845 846 847 848 849<h3>2.5.2 – <a name="2.5.2">Generational Garbage Collection</a></h3> 850 851<p> 852In generational mode, 853the collector does frequent <em>minor</em> collections, 854which traverses only objects recently created. 855If after a minor collection the use of memory is still above a limit, 856the collector does a stop-the-world <em>major</em> collection, 857which traverses all objects. 858The generational mode uses two parameters: 859the <em>minor multiplier</em> and the <em>the major multiplier</em>. 860 861 862<p> 863The minor multiplier controls the frequency of minor collections. 864For a minor multiplier <em>x</em>, 865a new minor collection will be done when memory 866grows <em>x%</em> larger than the memory in use after the previous major 867collection. 868For instance, for a multiplier of 20, 869the collector will do a minor collection when the use of memory 870gets 20% larger than the use after the previous major collection. 871The default value is 20; the maximum value is 200. 872 873 874<p> 875The major multiplier controls the frequency of major collections. 876For a major multiplier <em>x</em>, 877a new major collection will be done when memory 878grows <em>x%</em> larger than the memory in use after the previous major 879collection. 880For instance, for a multiplier of 100, 881the collector will do a major collection when the use of memory 882gets larger than twice the use after the previous collection. 883The default value is 100; the maximum value is 1000. 884 885 886 887 888 889<h3>2.5.3 – <a name="2.5.3">Garbage-Collection Metamethods</a></h3> 890 891<p> 892You can set garbage-collector metamethods for tables 893and, using the C API, 894for full userdata (see <a href="#2.4">§2.4</a>). 895These metamethods, called <em>finalizers</em>, 896are called when the garbage collector detects that the 897corresponding table or userdata is dead. 898Finalizers allow you to coordinate Lua's garbage collection 899with external resource management such as closing files, 900network or database connections, 901or freeing your own memory. 902 903 904<p> 905For an object (table or userdata) to be finalized when collected, 906you must <em>mark</em> it for finalization. 907 908You mark an object for finalization when you set its metatable 909and the metatable has a <code>__gc</code> metamethod. 910Note that if you set a metatable without a <code>__gc</code> field 911and later create that field in the metatable, 912the object will not be marked for finalization. 913 914 915<p> 916When a marked object becomes dead, 917it is not collected immediately by the garbage collector. 918Instead, Lua puts it in a list. 919After the collection, 920Lua goes through that list. 921For each object in the list, 922it checks the object's <code>__gc</code> metamethod: 923If it is present, 924Lua calls it with the object as its single argument. 925 926 927<p> 928At the end of each garbage-collection cycle, 929the finalizers are called in 930the reverse order that the objects were marked for finalization, 931among those collected in that cycle; 932that is, the first finalizer to be called is the one associated 933with the object marked last in the program. 934The execution of each finalizer may occur at any point during 935the execution of the regular code. 936 937 938<p> 939Because the object being collected must still be used by the finalizer, 940that object (and other objects accessible only through it) 941must be <em>resurrected</em> by Lua. 942Usually, this resurrection is transient, 943and the object memory is freed in the next garbage-collection cycle. 944However, if the finalizer stores the object in some global place 945(e.g., a global variable), 946then the resurrection is permanent. 947Moreover, if the finalizer marks a finalizing object for finalization again, 948its finalizer will be called again in the next cycle where the 949object is dead. 950In any case, 951the object memory is freed only in a GC cycle where 952the object is dead and not marked for finalization. 953 954 955<p> 956When you close a state (see <a href="#lua_close"><code>lua_close</code></a>), 957Lua calls the finalizers of all objects marked for finalization, 958following the reverse order that they were marked. 959If any finalizer marks objects for collection during that phase, 960these marks have no effect. 961 962 963<p> 964Finalizers cannot yield nor run the garbage collector. 965Because they can run in unpredictable times, 966it is good practice to restrict each finalizer 967to the minimum necessary to properly release 968its associated resource. 969 970 971<p> 972Any error while running a finalizer generates a warning; 973the error is not propagated. 974 975 976 977 978 979<h3>2.5.4 – <a name="2.5.4">Weak Tables</a></h3> 980 981<p> 982A <em>weak table</em> is a table whose elements are 983<em>weak references</em>. 984A weak reference is ignored by the garbage collector. 985In other words, 986if the only references to an object are weak references, 987then the garbage collector will collect that object. 988 989 990<p> 991A weak table can have weak keys, weak values, or both. 992A table with weak values allows the collection of its values, 993but prevents the collection of its keys. 994A table with both weak keys and weak values allows the collection of 995both keys and values. 996In any case, if either the key or the value is collected, 997the whole pair is removed from the table. 998The weakness of a table is controlled by the 999<code>__mode</code> field of its metatable. 1000This metavalue, if present, must be one of the following strings: 1001"<code>k</code>", for a table with weak keys; 1002"<code>v</code>", for a table with weak values; 1003or "<code>kv</code>", for a table with both weak keys and values. 1004 1005 1006<p> 1007A table with weak keys and strong values 1008is also called an <em>ephemeron table</em>. 1009In an ephemeron table, 1010a value is considered reachable only if its key is reachable. 1011In particular, 1012if the only reference to a key comes through its value, 1013the pair is removed. 1014 1015 1016<p> 1017Any change in the weakness of a table may take effect only 1018at the next collect cycle. 1019In particular, if you change the weakness to a stronger mode, 1020Lua may still collect some items from that table 1021before the change takes effect. 1022 1023 1024<p> 1025Only objects that have an explicit construction 1026are removed from weak tables. 1027Values, such as numbers and light C functions, 1028are not subject to garbage collection, 1029and therefore are not removed from weak tables 1030(unless their associated values are collected). 1031Although strings are subject to garbage collection, 1032they do not have an explicit construction and 1033their equality is by value; 1034they behave more like values than like objects. 1035Therefore, they are not removed from weak tables. 1036 1037 1038<p> 1039Resurrected objects 1040(that is, objects being finalized 1041and objects accessible only through objects being finalized) 1042have a special behavior in weak tables. 1043They are removed from weak values before running their finalizers, 1044but are removed from weak keys only in the next collection 1045after running their finalizers, when such objects are actually freed. 1046This behavior allows the finalizer to access properties 1047associated with the object through weak tables. 1048 1049 1050<p> 1051If a weak table is among the resurrected objects in a collection cycle, 1052it may not be properly cleared until the next cycle. 1053 1054 1055 1056 1057 1058 1059 1060<h2>2.6 – <a name="2.6">Coroutines</a></h2> 1061 1062<p> 1063Lua supports coroutines, 1064also called <em>collaborative multithreading</em>. 1065A coroutine in Lua represents an independent thread of execution. 1066Unlike threads in multithread systems, however, 1067a coroutine only suspends its execution by explicitly calling 1068a yield function. 1069 1070 1071<p> 1072You create a coroutine by calling <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>. 1073Its sole argument is a function 1074that is the main function of the coroutine. 1075The <code>create</code> function only creates a new coroutine and 1076returns a handle to it (an object of type <em>thread</em>); 1077it does not start the coroutine. 1078 1079 1080<p> 1081You execute a coroutine by calling <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>. 1082When you first call <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>, 1083passing as its first argument 1084a thread returned by <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>, 1085the coroutine starts its execution by 1086calling its main function. 1087Extra arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> are passed 1088as arguments to that function. 1089After the coroutine starts running, 1090it runs until it terminates or <em>yields</em>. 1091 1092 1093<p> 1094A coroutine can terminate its execution in two ways: 1095normally, when its main function returns 1096(explicitly or implicitly, after the last instruction); 1097and abnormally, if there is an unprotected error. 1098In case of normal termination, 1099<a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>true</b>, 1100plus any values returned by the coroutine main function. 1101In case of errors, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>false</b> 1102plus the error object. 1103In this case, the coroutine does not unwind its stack, 1104so that it is possible to inspect it after the error 1105with the debug API. 1106 1107 1108<p> 1109A coroutine yields by calling <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>. 1110When a coroutine yields, 1111the corresponding <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns immediately, 1112even if the yield happens inside nested function calls 1113(that is, not in the main function, 1114but in a function directly or indirectly called by the main function). 1115In the case of a yield, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> also returns <b>true</b>, 1116plus any values passed to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>. 1117The next time you resume the same coroutine, 1118it continues its execution from the point where it yielded, 1119with the call to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a> returning any extra 1120arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>. 1121 1122 1123<p> 1124Like <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>, 1125the <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> function also creates a coroutine, 1126but instead of returning the coroutine itself, 1127it returns a function that, when called, resumes the coroutine. 1128Any arguments passed to this function 1129go as extra arguments to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>. 1130<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> returns all the values returned by <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>, 1131except the first one (the boolean error code). 1132Unlike <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>, 1133the function created by <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> 1134propagates any error to the caller. 1135In this case, 1136the function also closes the coroutine (see <a href="#pdf-coroutine.close"><code>coroutine.close</code></a>). 1137 1138 1139<p> 1140As an example of how coroutines work, 1141consider the following code: 1142 1143<pre> 1144 function foo (a) 1145 print("foo", a) 1146 return coroutine.yield(2*a) 1147 end 1148 1149 co = coroutine.create(function (a,b) 1150 print("co-body", a, b) 1151 local r = foo(a+1) 1152 print("co-body", r) 1153 local r, s = coroutine.yield(a+b, a-b) 1154 print("co-body", r, s) 1155 return b, "end" 1156 end) 1157 1158 print("main", coroutine.resume(co, 1, 10)) 1159 print("main", coroutine.resume(co, "r")) 1160 print("main", coroutine.resume(co, "x", "y")) 1161 print("main", coroutine.resume(co, "x", "y")) 1162</pre><p> 1163When you run it, it produces the following output: 1164 1165<pre> 1166 co-body 1 10 1167 foo 2 1168 main true 4 1169 co-body r 1170 main true 11 -9 1171 co-body x y 1172 main true 10 end 1173 main false cannot resume dead coroutine 1174</pre> 1175 1176<p> 1177You can also create and manipulate coroutines through the C API: 1178see functions <a href="#lua_newthread"><code>lua_newthread</code></a>, <a href="#lua_resume"><code>lua_resume</code></a>, 1179and <a href="#lua_yield"><code>lua_yield</code></a>. 1180 1181 1182 1183 1184 1185<h1>3 – <a name="3">The Language</a></h1> 1186 1187 1188 1189<p> 1190This section describes the lexis, the syntax, and the semantics of Lua. 1191In other words, 1192this section describes 1193which tokens are valid, 1194how they can be combined, 1195and what their combinations mean. 1196 1197 1198<p> 1199Language constructs will be explained using the usual extended BNF notation, 1200in which 1201{<em>a</em>} means 0 or more <em>a</em>'s, and 1202[<em>a</em>] means an optional <em>a</em>. 1203Non-terminals are shown like non-terminal, 1204keywords are shown like <b>kword</b>, 1205and other terminal symbols are shown like ‘<b>=</b>’. 1206The complete syntax of Lua can be found in <a href="#9">§9</a> 1207at the end of this manual. 1208 1209 1210 1211 1212 1213<h2>3.1 – <a name="3.1">Lexical Conventions</a></h2> 1214 1215<p> 1216Lua is a free-form language. 1217It ignores spaces and comments between lexical elements (tokens), 1218except as delimiters between two tokens. 1219In source code, 1220Lua recognizes as spaces the standard ASCII whitespace 1221characters space, form feed, newline, 1222carriage return, horizontal tab, and vertical tab. 1223 1224 1225<p> 1226<em>Names</em> 1227(also called <em>identifiers</em>) 1228in Lua can be any string of Latin letters, 1229Arabic-Indic digits, and underscores, 1230not beginning with a digit and 1231not being a reserved word. 1232Identifiers are used to name variables, table fields, and labels. 1233 1234 1235<p> 1236The following <em>keywords</em> are reserved 1237and cannot be used as names: 1238 1239 1240<pre> 1241 and break do else elseif end 1242 false for function goto if in 1243 local nil not or repeat return 1244 then true until while 1245</pre> 1246 1247<p> 1248Lua is a case-sensitive language: 1249<code>and</code> is a reserved word, but <code>And</code> and <code>AND</code> 1250are two different, valid names. 1251As a convention, 1252programs should avoid creating 1253names that start with an underscore followed by 1254one or more uppercase letters (such as <a href="#pdf-_VERSION"><code>_VERSION</code></a>). 1255 1256 1257<p> 1258The following strings denote other tokens: 1259 1260<pre> 1261 + - * / % ^ # 1262 & ~ | << >> // 1263 == ~= <= >= < > = 1264 ( ) { } [ ] :: 1265 ; : , . .. ... 1266</pre> 1267 1268<p> 1269A <em>short literal string</em> 1270can be delimited by matching single or double quotes, 1271and can contain the following C-like escape sequences: 1272'<code>\a</code>' (bell), 1273'<code>\b</code>' (backspace), 1274'<code>\f</code>' (form feed), 1275'<code>\n</code>' (newline), 1276'<code>\r</code>' (carriage return), 1277'<code>\t</code>' (horizontal tab), 1278'<code>\v</code>' (vertical tab), 1279'<code>\\</code>' (backslash), 1280'<code>\"</code>' (quotation mark [double quote]), 1281and '<code>\'</code>' (apostrophe [single quote]). 1282A backslash followed by a line break 1283results in a newline in the string. 1284The escape sequence '<code>\z</code>' skips the following span 1285of whitespace characters, 1286including line breaks; 1287it is particularly useful to break and indent a long literal string 1288into multiple lines without adding the newlines and spaces 1289into the string contents. 1290A short literal string cannot contain unescaped line breaks 1291nor escapes not forming a valid escape sequence. 1292 1293 1294<p> 1295We can specify any byte in a short literal string, 1296including embedded zeros, 1297by its numeric value. 1298This can be done 1299with the escape sequence <code>\x<em>XX</em></code>, 1300where <em>XX</em> is a sequence of exactly two hexadecimal digits, 1301or with the escape sequence <code>\<em>ddd</em></code>, 1302where <em>ddd</em> is a sequence of up to three decimal digits. 1303(Note that if a decimal escape sequence is to be followed by a digit, 1304it must be expressed using exactly three digits.) 1305 1306 1307<p> 1308The UTF-8 encoding of a Unicode character 1309can be inserted in a literal string with 1310the escape sequence <code>\u{<em>XXX</em>}</code> 1311(with mandatory enclosing braces), 1312where <em>XXX</em> is a sequence of one or more hexadecimal digits 1313representing the character code point. 1314This code point can be any value less than <em>2<sup>31</sup></em>. 1315(Lua uses the original UTF-8 specification here, 1316which is not restricted to valid Unicode code points.) 1317 1318 1319<p> 1320Literal strings can also be defined using a long format 1321enclosed by <em>long brackets</em>. 1322We define an <em>opening long bracket of level <em>n</em></em> as an opening 1323square bracket followed by <em>n</em> equal signs followed by another 1324opening square bracket. 1325So, an opening long bracket of level 0 is written as <code>[[</code>, 1326an opening long bracket of level 1 is written as <code>[=[</code>, 1327and so on. 1328A <em>closing long bracket</em> is defined similarly; 1329for instance, 1330a closing long bracket of level 4 is written as <code>]====]</code>. 1331A <em>long literal</em> starts with an opening long bracket of any level and 1332ends at the first closing long bracket of the same level. 1333It can contain any text except a closing bracket of the same level. 1334Literals in this bracketed form can run for several lines, 1335do not interpret any escape sequences, 1336and ignore long brackets of any other level. 1337Any kind of end-of-line sequence 1338(carriage return, newline, carriage return followed by newline, 1339or newline followed by carriage return) 1340is converted to a simple newline. 1341When the opening long bracket is immediately followed by a newline, 1342the newline is not included in the string. 1343 1344 1345<p> 1346As an example, in a system using ASCII 1347(in which '<code>a</code>' is coded as 97, 1348newline is coded as 10, and '<code>1</code>' is coded as 49), 1349the five literal strings below denote the same string: 1350 1351<pre> 1352 a = 'alo\n123"' 1353 a = "alo\n123\"" 1354 a = '\97lo\10\04923"' 1355 a = [[alo 1356 123"]] 1357 a = [==[ 1358 alo 1359 123"]==] 1360</pre> 1361 1362<p> 1363Any byte in a literal string not 1364explicitly affected by the previous rules represents itself. 1365However, Lua opens files for parsing in text mode, 1366and the system's file functions may have problems with 1367some control characters. 1368So, it is safer to represent 1369binary data as a quoted literal with 1370explicit escape sequences for the non-text characters. 1371 1372 1373<p> 1374A <em>numeric constant</em> (or <em>numeral</em>) 1375can be written with an optional fractional part 1376and an optional decimal exponent, 1377marked by a letter '<code>e</code>' or '<code>E</code>'. 1378Lua also accepts hexadecimal constants, 1379which start with <code>0x</code> or <code>0X</code>. 1380Hexadecimal constants also accept an optional fractional part 1381plus an optional binary exponent, 1382marked by a letter '<code>p</code>' or '<code>P</code>' and written in decimal. 1383(For instance, <code>0x1.fp10</code> denotes 1984, 1384which is <em>0x1f / 16</em> multiplied by <em>2<sup>10</sup></em>.) 1385 1386 1387<p> 1388A numeric constant with a radix point or an exponent 1389denotes a float; 1390otherwise, 1391if its value fits in an integer or it is a hexadecimal constant, 1392it denotes an integer; 1393otherwise (that is, a decimal integer numeral that overflows), 1394it denotes a float. 1395Hexadecimal numerals with neither a radix point nor an exponent 1396always denote an integer value; 1397if the value overflows, it <em>wraps around</em> 1398to fit into a valid integer. 1399 1400 1401<p> 1402Examples of valid integer constants are 1403 1404<pre> 1405 3 345 0xff 0xBEBADA 1406</pre><p> 1407Examples of valid float constants are 1408 1409<pre> 1410 3.0 3.1416 314.16e-2 0.31416E1 34e1 1411 0x0.1E 0xA23p-4 0X1.921FB54442D18P+1 1412</pre> 1413 1414<p> 1415A <em>comment</em> starts with a double hyphen (<code>--</code>) 1416anywhere outside a string. 1417If the text immediately after <code>--</code> is not an opening long bracket, 1418the comment is a <em>short comment</em>, 1419which runs until the end of the line. 1420Otherwise, it is a <em>long comment</em>, 1421which runs until the corresponding closing long bracket. 1422 1423 1424 1425 1426 1427<h2>3.2 – <a name="3.2">Variables</a></h2> 1428 1429<p> 1430Variables are places that store values. 1431There are three kinds of variables in Lua: 1432global variables, local variables, and table fields. 1433 1434 1435<p> 1436A single name can denote a global variable or a local variable 1437(or a function's formal parameter, 1438which is a particular kind of local variable): 1439 1440<pre> 1441 var ::= Name 1442</pre><p> 1443Name denotes identifiers (see <a href="#3.1">§3.1</a>). 1444 1445 1446<p> 1447Any variable name is assumed to be global unless explicitly declared 1448as a local (see <a href="#3.3.7">§3.3.7</a>). 1449Local variables are <em>lexically scoped</em>: 1450local variables can be freely accessed by functions 1451defined inside their scope (see <a href="#3.5">§3.5</a>). 1452 1453 1454<p> 1455Before the first assignment to a variable, its value is <b>nil</b>. 1456 1457 1458<p> 1459Square brackets are used to index a table: 1460 1461<pre> 1462 var ::= prefixexp ‘<b>[</b>’ exp ‘<b>]</b>’ 1463</pre><p> 1464The meaning of accesses to table fields can be changed via metatables 1465(see <a href="#2.4">§2.4</a>). 1466 1467 1468<p> 1469The syntax <code>var.Name</code> is just syntactic sugar for 1470<code>var["Name"]</code>: 1471 1472<pre> 1473 var ::= prefixexp ‘<b>.</b>’ Name 1474</pre> 1475 1476<p> 1477An access to a global variable <code>x</code> 1478is equivalent to <code>_ENV.x</code>. 1479Due to the way that chunks are compiled, 1480the variable <code>_ENV</code> itself is never global (see <a href="#2.2">§2.2</a>). 1481 1482 1483 1484 1485 1486<h2>3.3 – <a name="3.3">Statements</a></h2> 1487 1488 1489 1490<p> 1491Lua supports an almost conventional set of statements, 1492similar to those in other conventional languages. 1493This set includes 1494blocks, assignments, control structures, function calls, 1495and variable declarations. 1496 1497 1498 1499 1500 1501<h3>3.3.1 – <a name="3.3.1">Blocks</a></h3> 1502 1503<p> 1504A block is a list of statements, 1505which are executed sequentially: 1506 1507<pre> 1508 block ::= {stat} 1509</pre><p> 1510Lua has <em>empty statements</em> 1511that allow you to separate statements with semicolons, 1512start a block with a semicolon 1513or write two semicolons in sequence: 1514 1515<pre> 1516 stat ::= ‘<b>;</b>’ 1517</pre> 1518 1519<p> 1520Both function calls and assignments 1521can start with an open parenthesis. 1522This possibility leads to an ambiguity in Lua's grammar. 1523Consider the following fragment: 1524 1525<pre> 1526 a = b + c 1527 (print or io.write)('done') 1528</pre><p> 1529The grammar could see this fragment in two ways: 1530 1531<pre> 1532 a = b + c(print or io.write)('done') 1533 1534 a = b + c; (print or io.write)('done') 1535</pre><p> 1536The current parser always sees such constructions 1537in the first way, 1538interpreting the open parenthesis 1539as the start of the arguments to a call. 1540To avoid this ambiguity, 1541it is a good practice to always precede with a semicolon 1542statements that start with a parenthesis: 1543 1544<pre> 1545 ;(print or io.write)('done') 1546</pre> 1547 1548<p> 1549A block can be explicitly delimited to produce a single statement: 1550 1551<pre> 1552 stat ::= <b>do</b> block <b>end</b> 1553</pre><p> 1554Explicit blocks are useful 1555to control the scope of variable declarations. 1556Explicit blocks are also sometimes used to 1557add a <b>return</b> statement in the middle 1558of another block (see <a href="#3.3.4">§3.3.4</a>). 1559 1560 1561 1562 1563 1564<h3>3.3.2 – <a name="3.3.2">Chunks</a></h3> 1565 1566<p> 1567The unit of compilation of Lua is called a <em>chunk</em>. 1568Syntactically, 1569a chunk is simply a block: 1570 1571<pre> 1572 chunk ::= block 1573</pre> 1574 1575<p> 1576Lua handles a chunk as the body of an anonymous function 1577with a variable number of arguments 1578(see <a href="#3.4.11">§3.4.11</a>). 1579As such, chunks can define local variables, 1580receive arguments, and return values. 1581Moreover, such anonymous function is compiled as in the 1582scope of an external local variable called <code>_ENV</code> (see <a href="#2.2">§2.2</a>). 1583The resulting function always has <code>_ENV</code> as its only external variable, 1584even if it does not use that variable. 1585 1586 1587<p> 1588A chunk can be stored in a file or in a string inside the host program. 1589To execute a chunk, 1590Lua first <em>loads</em> it, 1591precompiling the chunk's code into instructions for a virtual machine, 1592and then Lua executes the compiled code 1593with an interpreter for the virtual machine. 1594 1595 1596<p> 1597Chunks can also be precompiled into binary form; 1598see the program <code>luac</code> and the function <a href="#pdf-string.dump"><code>string.dump</code></a> for details. 1599Programs in source and compiled forms are interchangeable; 1600Lua automatically detects the file type and acts accordingly (see <a href="#pdf-load"><code>load</code></a>). 1601 1602 1603 1604 1605 1606<h3>3.3.3 – <a name="3.3.3">Assignment</a></h3> 1607 1608<p> 1609Lua allows multiple assignments. 1610Therefore, the syntax for assignment 1611defines a list of variables on the left side 1612and a list of expressions on the right side. 1613The elements in both lists are separated by commas: 1614 1615<pre> 1616 stat ::= varlist ‘<b>=</b>’ explist 1617 varlist ::= var {‘<b>,</b>’ var} 1618 explist ::= exp {‘<b>,</b>’ exp} 1619</pre><p> 1620Expressions are discussed in <a href="#3.4">§3.4</a>. 1621 1622 1623<p> 1624Before the assignment, 1625the list of values is <em>adjusted</em> to the length of 1626the list of variables (see <a href="#3.4.12">§3.4.12</a>). 1627 1628 1629<p> 1630If a variable is both assigned and read 1631inside a multiple assignment, 1632Lua ensures that all reads get the value of the variable 1633before the assignment. 1634Thus the code 1635 1636<pre> 1637 i = 3 1638 i, a[i] = i+1, 20 1639</pre><p> 1640sets <code>a[3]</code> to 20, without affecting <code>a[4]</code> 1641because the <code>i</code> in <code>a[i]</code> is evaluated (to 3) 1642before it is assigned 4. 1643Similarly, the line 1644 1645<pre> 1646 x, y = y, x 1647</pre><p> 1648exchanges the values of <code>x</code> and <code>y</code>, 1649and 1650 1651<pre> 1652 x, y, z = y, z, x 1653</pre><p> 1654cyclically permutes the values of <code>x</code>, <code>y</code>, and <code>z</code>. 1655 1656 1657<p> 1658Note that this guarantee covers only accesses 1659syntactically inside the assignment statement. 1660If a function or a metamethod called during the assignment 1661changes the value of a variable, 1662Lua gives no guarantees about the order of that access. 1663 1664 1665<p> 1666An assignment to a global name <code>x = val</code> 1667is equivalent to the assignment 1668<code>_ENV.x = val</code> (see <a href="#2.2">§2.2</a>). 1669 1670 1671<p> 1672The meaning of assignments to table fields and 1673global variables (which are actually table fields, too) 1674can be changed via metatables (see <a href="#2.4">§2.4</a>). 1675 1676 1677 1678 1679 1680<h3>3.3.4 – <a name="3.3.4">Control Structures</a></h3><p> 1681The control structures 1682<b>if</b>, <b>while</b>, and <b>repeat</b> have the usual meaning and 1683familiar syntax: 1684 1685 1686 1687 1688<pre> 1689 stat ::= <b>while</b> exp <b>do</b> block <b>end</b> 1690 stat ::= <b>repeat</b> block <b>until</b> exp 1691 stat ::= <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> 1692</pre><p> 1693Lua also has a <b>for</b> statement, in two flavors (see <a href="#3.3.5">§3.3.5</a>). 1694 1695 1696<p> 1697The condition expression of a 1698control structure can return any value. 1699Both <b>false</b> and <b>nil</b> test false. 1700All values different from <b>nil</b> and <b>false</b> test true. 1701In particular, the number 0 and the empty string also test true. 1702 1703 1704<p> 1705In the <b>repeat</b>–<b>until</b> loop, 1706the inner block does not end at the <b>until</b> keyword, 1707but only after the condition. 1708So, the condition can refer to local variables 1709declared inside the loop block. 1710 1711 1712<p> 1713The <b>goto</b> statement transfers the program control to a label. 1714For syntactical reasons, 1715labels in Lua are considered statements too: 1716 1717 1718 1719<pre> 1720 stat ::= <b>goto</b> Name 1721 stat ::= label 1722 label ::= ‘<b>::</b>’ Name ‘<b>::</b>’ 1723</pre> 1724 1725<p> 1726A label is visible in the entire block where it is defined, 1727except inside nested functions. 1728A goto can jump to any visible label as long as it does not 1729enter into the scope of a local variable. 1730A label should not be declared 1731where a label with the same name is visible, 1732even if this other label has been declared in an enclosing block. 1733 1734 1735<p> 1736The <b>break</b> statement terminates the execution of a 1737<b>while</b>, <b>repeat</b>, or <b>for</b> loop, 1738skipping to the next statement after the loop: 1739 1740 1741<pre> 1742 stat ::= <b>break</b> 1743</pre><p> 1744A <b>break</b> ends the innermost enclosing loop. 1745 1746 1747<p> 1748The <b>return</b> statement is used to return values 1749from a function or a chunk 1750(which is handled as an anonymous function). 1751 1752Functions can return more than one value, 1753so the syntax for the <b>return</b> statement is 1754 1755<pre> 1756 stat ::= <b>return</b> [explist] [‘<b>;</b>’] 1757</pre> 1758 1759<p> 1760The <b>return</b> statement can only be written 1761as the last statement of a block. 1762If it is necessary to <b>return</b> in the middle of a block, 1763then an explicit inner block can be used, 1764as in the idiom <code>do return end</code>, 1765because now <b>return</b> is the last statement in its (inner) block. 1766 1767 1768 1769 1770 1771<h3>3.3.5 – <a name="3.3.5">For Statement</a></h3> 1772 1773<p> 1774 1775The <b>for</b> statement has two forms: 1776one numerical and one generic. 1777 1778 1779 1780<h4>The numerical <b>for</b> loop</h4> 1781 1782<p> 1783The numerical <b>for</b> loop repeats a block of code while a 1784control variable goes through an arithmetic progression. 1785It has the following syntax: 1786 1787<pre> 1788 stat ::= <b>for</b> Name ‘<b>=</b>’ exp ‘<b>,</b>’ exp [‘<b>,</b>’ exp] <b>do</b> block <b>end</b> 1789</pre><p> 1790The given identifier (Name) defines the control variable, 1791which is a new variable local to the loop body (<em>block</em>). 1792 1793 1794<p> 1795The loop starts by evaluating once the three control expressions. 1796Their values are called respectively 1797the <em>initial value</em>, the <em>limit</em>, and the <em>step</em>. 1798If the step is absent, it defaults to 1. 1799 1800 1801<p> 1802If both the initial value and the step are integers, 1803the loop is done with integers; 1804note that the limit may not be an integer. 1805Otherwise, the three values are converted to 1806floats and the loop is done with floats. 1807Beware of floating-point accuracy in this case. 1808 1809 1810<p> 1811After that initialization, 1812the loop body is repeated with the value of the control variable 1813going through an arithmetic progression, 1814starting at the initial value, 1815with a common difference given by the step. 1816A negative step makes a decreasing sequence; 1817a step equal to zero raises an error. 1818The loop continues while the value is less than 1819or equal to the limit 1820(greater than or equal to for a negative step). 1821If the initial value is already greater than the limit 1822(or less than, if the step is negative), 1823the body is not executed. 1824 1825 1826<p> 1827For integer loops, 1828the control variable never wraps around; 1829instead, the loop ends in case of an overflow. 1830 1831 1832<p> 1833You should not change the value of the control variable 1834during the loop. 1835If you need its value after the loop, 1836assign it to another variable before exiting the loop. 1837 1838 1839 1840 1841 1842<h4>The generic <b>for</b> loop</h4> 1843 1844<p> 1845The generic <b>for</b> statement works over functions, 1846called <em>iterators</em>. 1847On each iteration, the iterator function is called to produce a new value, 1848stopping when this new value is <b>nil</b>. 1849The generic <b>for</b> loop has the following syntax: 1850 1851<pre> 1852 stat ::= <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> 1853 namelist ::= Name {‘<b>,</b>’ Name} 1854</pre><p> 1855A <b>for</b> statement like 1856 1857<pre> 1858 for <em>var_1</em>, ···, <em>var_n</em> in <em>explist</em> do <em>body</em> end 1859</pre><p> 1860works as follows. 1861 1862 1863<p> 1864The names <em>var_i</em> declare loop variables local to the loop body. 1865The first of these variables is the <em>control variable</em>. 1866 1867 1868<p> 1869The loop starts by evaluating <em>explist</em> 1870to produce four values: 1871an <em>iterator function</em>, 1872a <em>state</em>, 1873an initial value for the control variable, 1874and a <em>closing value</em>. 1875 1876 1877<p> 1878Then, at each iteration, 1879Lua calls the iterator function with two arguments: 1880the state and the control variable. 1881The results from this call are then assigned to the loop variables, 1882following the rules of multiple assignments (see <a href="#3.3.3">§3.3.3</a>). 1883If the control variable becomes <b>nil</b>, 1884the loop terminates. 1885Otherwise, the body is executed and the loop goes 1886to the next iteration. 1887 1888 1889<p> 1890The closing value behaves like a 1891to-be-closed variable (see <a href="#3.3.8">§3.3.8</a>), 1892which can be used to release resources when the loop ends. 1893Otherwise, it does not interfere with the loop. 1894 1895 1896<p> 1897You should not change the value of the control variable 1898during the loop. 1899 1900 1901 1902 1903 1904 1905 1906<h3>3.3.6 – <a name="3.3.6">Function Calls as Statements</a></h3><p> 1907To allow possible side-effects, 1908function calls can be executed as statements: 1909 1910<pre> 1911 stat ::= functioncall 1912</pre><p> 1913In this case, all returned values are thrown away. 1914Function calls are explained in <a href="#3.4.10">§3.4.10</a>. 1915 1916 1917 1918 1919 1920<h3>3.3.7 – <a name="3.3.7">Local Declarations</a></h3><p> 1921Local variables can be declared anywhere inside a block. 1922The declaration can include an initialization: 1923 1924<pre> 1925 stat ::= <b>local</b> attnamelist [‘<b>=</b>’ explist] 1926 attnamelist ::= Name attrib {‘<b>,</b>’ Name attrib} 1927</pre><p> 1928If present, an initial assignment has the same semantics 1929of a multiple assignment (see <a href="#3.3.3">§3.3.3</a>). 1930Otherwise, all variables are initialized with <b>nil</b>. 1931 1932 1933<p> 1934Each variable name may be postfixed by an attribute 1935(a name between angle brackets): 1936 1937<pre> 1938 attrib ::= [‘<b><</b>’ Name ‘<b>></b>’] 1939</pre><p> 1940There are two possible attributes: 1941<code>const</code>, which declares a constant variable, 1942that is, a variable that cannot be assigned to 1943after its initialization; 1944and <code>close</code>, which declares a to-be-closed variable (see <a href="#3.3.8">§3.3.8</a>). 1945A list of variables can contain at most one to-be-closed variable. 1946 1947 1948<p> 1949A chunk is also a block (see <a href="#3.3.2">§3.3.2</a>), 1950and so local variables can be declared in a chunk outside any explicit block. 1951 1952 1953<p> 1954The visibility rules for local variables are explained in <a href="#3.5">§3.5</a>. 1955 1956 1957 1958 1959 1960<h3>3.3.8 – <a name="3.3.8">To-be-closed Variables</a></h3> 1961 1962<p> 1963A to-be-closed variable behaves like a constant local variable, 1964except that its value is <em>closed</em> whenever the variable 1965goes out of scope, including normal block termination, 1966exiting its block by <b>break</b>/<b>goto</b>/<b>return</b>, 1967or exiting by an error. 1968 1969 1970<p> 1971Here, to <em>close</em> a value means 1972to call its <code>__close</code> metamethod. 1973When calling the metamethod, 1974the value itself is passed as the first argument 1975and the error object that caused the exit (if any) 1976is passed as a second argument; 1977if there was no error, the second argument is <b>nil</b>. 1978 1979 1980<p> 1981The value assigned to a to-be-closed variable 1982must have a <code>__close</code> metamethod 1983or be a false value. 1984(<b>nil</b> and <b>false</b> are ignored as to-be-closed values.) 1985 1986 1987<p> 1988If several to-be-closed variables go out of scope at the same event, 1989they are closed in the reverse order that they were declared. 1990 1991 1992<p> 1993If there is any error while running a closing method, 1994that error is handled like an error in the regular code 1995where the variable was defined. 1996After an error, 1997the other pending closing methods will still be called. 1998 1999 2000<p> 2001If a coroutine yields and is never resumed again, 2002some variables may never go out of scope, 2003and therefore they will never be closed. 2004(These variables are the ones created inside the coroutine 2005and in scope at the point where the coroutine yielded.) 2006Similarly, if a coroutine ends with an error, 2007it does not unwind its stack, 2008so it does not close any variable. 2009In both cases, 2010you can either use finalizers 2011or call <a href="#pdf-coroutine.close"><code>coroutine.close</code></a> to close the variables. 2012However, if the coroutine was created 2013through <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a>, 2014then its corresponding function will close the coroutine 2015in case of errors. 2016 2017 2018 2019 2020 2021 2022 2023<h2>3.4 – <a name="3.4">Expressions</a></h2> 2024 2025 2026 2027<p> 2028The basic expressions in Lua are the following: 2029 2030<pre> 2031 exp ::= prefixexp 2032 exp ::= <b>nil</b> | <b>false</b> | <b>true</b> 2033 exp ::= Numeral 2034 exp ::= LiteralString 2035 exp ::= functiondef 2036 exp ::= tableconstructor 2037 exp ::= ‘<b>...</b>’ 2038 exp ::= exp binop exp 2039 exp ::= unop exp 2040 prefixexp ::= var | functioncall | ‘<b>(</b>’ exp ‘<b>)</b>’ 2041</pre> 2042 2043<p> 2044Numerals and literal strings are explained in <a href="#3.1">§3.1</a>; 2045variables are explained in <a href="#3.2">§3.2</a>; 2046function definitions are explained in <a href="#3.4.11">§3.4.11</a>; 2047function calls are explained in <a href="#3.4.10">§3.4.10</a>; 2048table constructors are explained in <a href="#3.4.9">§3.4.9</a>. 2049Vararg expressions, 2050denoted by three dots ('<code>...</code>'), can only be used when 2051directly inside a variadic function; 2052they are explained in <a href="#3.4.11">§3.4.11</a>. 2053 2054 2055<p> 2056Binary operators comprise arithmetic operators (see <a href="#3.4.1">§3.4.1</a>), 2057bitwise operators (see <a href="#3.4.2">§3.4.2</a>), 2058relational operators (see <a href="#3.4.4">§3.4.4</a>), logical operators (see <a href="#3.4.5">§3.4.5</a>), 2059and the concatenation operator (see <a href="#3.4.6">§3.4.6</a>). 2060Unary operators comprise the unary minus (see <a href="#3.4.1">§3.4.1</a>), 2061the unary bitwise NOT (see <a href="#3.4.2">§3.4.2</a>), 2062the unary logical <b>not</b> (see <a href="#3.4.5">§3.4.5</a>), 2063and the unary <em>length operator</em> (see <a href="#3.4.7">§3.4.7</a>). 2064 2065 2066 2067 2068 2069<h3>3.4.1 – <a name="3.4.1">Arithmetic Operators</a></h3><p> 2070Lua supports the following arithmetic operators: 2071 2072<ul> 2073<li><b><code>+</code>: </b>addition</li> 2074<li><b><code>-</code>: </b>subtraction</li> 2075<li><b><code>*</code>: </b>multiplication</li> 2076<li><b><code>/</code>: </b>float division</li> 2077<li><b><code>//</code>: </b>floor division</li> 2078<li><b><code>%</code>: </b>modulo</li> 2079<li><b><code>^</code>: </b>exponentiation</li> 2080<li><b><code>-</code>: </b>unary minus</li> 2081</ul> 2082 2083<p> 2084With the exception of exponentiation and float division, 2085the arithmetic operators work as follows: 2086If both operands are integers, 2087the operation is performed over integers and the result is an integer. 2088Otherwise, if both operands are numbers, 2089then they are converted to floats, 2090the operation is performed following the machine's rules 2091for floating-point arithmetic 2092(usually the IEEE 754 standard), 2093and the result is a float. 2094(The string library coerces strings to numbers in 2095arithmetic operations; see <a href="#3.4.3">§3.4.3</a> for details.) 2096 2097 2098<p> 2099Exponentiation and float division (<code>/</code>) 2100always convert their operands to floats 2101and the result is always a float. 2102Exponentiation uses the ISO C function <code>pow</code>, 2103so that it works for non-integer exponents too. 2104 2105 2106<p> 2107Floor division (<code>//</code>) is a division 2108that rounds the quotient towards minus infinity, 2109resulting in the floor of the division of its operands. 2110 2111 2112<p> 2113Modulo is defined as the remainder of a division 2114that rounds the quotient towards minus infinity (floor division). 2115 2116 2117<p> 2118In case of overflows in integer arithmetic, 2119all operations <em>wrap around</em>. 2120 2121 2122 2123<h3>3.4.2 – <a name="3.4.2">Bitwise Operators</a></h3><p> 2124Lua supports the following bitwise operators: 2125 2126<ul> 2127<li><b><code>&</code>: </b>bitwise AND</li> 2128<li><b><code>|</code>: </b>bitwise OR</li> 2129<li><b><code>~</code>: </b>bitwise exclusive OR</li> 2130<li><b><code>>></code>: </b>right shift</li> 2131<li><b><code><<</code>: </b>left shift</li> 2132<li><b><code>~</code>: </b>unary bitwise NOT</li> 2133</ul> 2134 2135<p> 2136All bitwise operations convert its operands to integers 2137(see <a href="#3.4.3">§3.4.3</a>), 2138operate on all bits of those integers, 2139and result in an integer. 2140 2141 2142<p> 2143Both right and left shifts fill the vacant bits with zeros. 2144Negative displacements shift to the other direction; 2145displacements with absolute values equal to or higher than 2146the number of bits in an integer 2147result in zero (as all bits are shifted out). 2148 2149 2150 2151 2152 2153<h3>3.4.3 – <a name="3.4.3">Coercions and Conversions</a></h3><p> 2154Lua provides some automatic conversions between some 2155types and representations at run time. 2156Bitwise operators always convert float operands to integers. 2157Exponentiation and float division 2158always convert integer operands to floats. 2159All other arithmetic operations applied to mixed numbers 2160(integers and floats) convert the integer operand to a float. 2161The C API also converts both integers to floats and 2162floats to integers, as needed. 2163Moreover, string concatenation accepts numbers as arguments, 2164besides strings. 2165 2166 2167<p> 2168In a conversion from integer to float, 2169if the integer value has an exact representation as a float, 2170that is the result. 2171Otherwise, 2172the conversion gets the nearest higher or 2173the nearest lower representable value. 2174This kind of conversion never fails. 2175 2176 2177<p> 2178The conversion from float to integer 2179checks whether the float has an exact representation as an integer 2180(that is, the float has an integral value and 2181it is in the range of integer representation). 2182If it does, that representation is the result. 2183Otherwise, the conversion fails. 2184 2185 2186<p> 2187Several places in Lua coerce strings to numbers when necessary. 2188In particular, 2189the string library sets metamethods that try to coerce 2190strings to numbers in all arithmetic operations. 2191If the conversion fails, 2192the library calls the metamethod of the other operand 2193(if present) or it raises an error. 2194Note that bitwise operators do not do this coercion. 2195 2196 2197<p> 2198It is always a good practice not to rely on the 2199implicit coercions from strings to numbers, 2200as they are not always applied; 2201in particular, <code>"1"==1</code> is false and <code>"1"<1</code> raises an error 2202(see <a href="#3.4.4">§3.4.4</a>). 2203These coercions exist mainly for compatibility and may be removed 2204in future versions of the language. 2205 2206 2207<p> 2208A string is converted to an integer or a float 2209following its syntax and the rules of the Lua lexer. 2210The string may have also leading and trailing whitespaces and a sign. 2211All conversions from strings to numbers 2212accept both a dot and the current locale mark 2213as the radix character. 2214(The Lua lexer, however, accepts only a dot.) 2215If the string is not a valid numeral, 2216the conversion fails. 2217If necessary, the result of this first step is then converted 2218to a specific number subtype following the previous rules 2219for conversions between floats and integers. 2220 2221 2222<p> 2223The conversion from numbers to strings uses a 2224non-specified human-readable format. 2225To convert numbers to strings in any specific way, 2226use the function <a href="#pdf-string.format"><code>string.format</code></a>. 2227 2228 2229 2230 2231 2232<h3>3.4.4 – <a name="3.4.4">Relational Operators</a></h3><p> 2233Lua supports the following relational operators: 2234 2235<ul> 2236<li><b><code>==</code>: </b>equality</li> 2237<li><b><code>~=</code>: </b>inequality</li> 2238<li><b><code><</code>: </b>less than</li> 2239<li><b><code>></code>: </b>greater than</li> 2240<li><b><code><=</code>: </b>less or equal</li> 2241<li><b><code>>=</code>: </b>greater or equal</li> 2242</ul><p> 2243These operators always result in <b>false</b> or <b>true</b>. 2244 2245 2246<p> 2247Equality (<code>==</code>) first compares the type of its operands. 2248If the types are different, then the result is <b>false</b>. 2249Otherwise, the values of the operands are compared. 2250Strings are equal if they have the same byte content. 2251Numbers are equal if they denote the same mathematical value. 2252 2253 2254<p> 2255Tables, userdata, and threads 2256are compared by reference: 2257two objects are considered equal only if they are the same object. 2258Every time you create a new object 2259(a table, a userdata, or a thread), 2260this new object is different from any previously existing object. 2261A function is always equal to itself. 2262Functions with any detectable difference 2263(different behavior, different definition) are always different. 2264Functions created at different times but with no detectable differences 2265may be classified as equal or not 2266(depending on internal caching details). 2267 2268 2269<p> 2270You can change the way that Lua compares tables and userdata 2271by using the <code>__eq</code> metamethod (see <a href="#2.4">§2.4</a>). 2272 2273 2274<p> 2275Equality comparisons do not convert strings to numbers 2276or vice versa. 2277Thus, <code>"0"==0</code> evaluates to <b>false</b>, 2278and <code>t[0]</code> and <code>t["0"]</code> denote different 2279entries in a table. 2280 2281 2282<p> 2283The operator <code>~=</code> is exactly the negation of equality (<code>==</code>). 2284 2285 2286<p> 2287The order operators work as follows. 2288If both arguments are numbers, 2289then they are compared according to their mathematical values, 2290regardless of their subtypes. 2291Otherwise, if both arguments are strings, 2292then their values are compared according to the current locale. 2293Otherwise, Lua tries to call the <code>__lt</code> or the <code>__le</code> 2294metamethod (see <a href="#2.4">§2.4</a>). 2295A comparison <code>a > b</code> is translated to <code>b < a</code> 2296and <code>a >= b</code> is translated to <code>b <= a</code>. 2297 2298 2299<p> 2300Following the IEEE 754 standard, 2301the special value NaN is considered neither less than, 2302nor equal to, nor greater than any value, including itself. 2303 2304 2305 2306 2307 2308<h3>3.4.5 – <a name="3.4.5">Logical Operators</a></h3><p> 2309The logical operators in Lua are 2310<b>and</b>, <b>or</b>, and <b>not</b>. 2311Like the control structures (see <a href="#3.3.4">§3.3.4</a>), 2312all logical operators consider both <b>false</b> and <b>nil</b> as false 2313and anything else as true. 2314 2315 2316<p> 2317The negation operator <b>not</b> always returns <b>false</b> or <b>true</b>. 2318The conjunction operator <b>and</b> returns its first argument 2319if this value is <b>false</b> or <b>nil</b>; 2320otherwise, <b>and</b> returns its second argument. 2321The disjunction operator <b>or</b> returns its first argument 2322if this value is different from <b>nil</b> and <b>false</b>; 2323otherwise, <b>or</b> returns its second argument. 2324Both <b>and</b> and <b>or</b> use short-circuit evaluation; 2325that is, 2326the second operand is evaluated only if necessary. 2327Here are some examples: 2328 2329<pre> 2330 10 or 20 --> 10 2331 10 or error() --> 10 2332 nil or "a" --> "a" 2333 nil and 10 --> nil 2334 false and error() --> false 2335 false and nil --> false 2336 false or nil --> nil 2337 10 and 20 --> 20 2338</pre> 2339 2340 2341 2342 2343<h3>3.4.6 – <a name="3.4.6">Concatenation</a></h3><p> 2344The string concatenation operator in Lua is 2345denoted by two dots ('<code>..</code>'). 2346If both operands are strings or numbers, 2347then the numbers are converted to strings 2348in a non-specified format (see <a href="#3.4.3">§3.4.3</a>). 2349Otherwise, the <code>__concat</code> metamethod is called (see <a href="#2.4">§2.4</a>). 2350 2351 2352 2353 2354 2355<h3>3.4.7 – <a name="3.4.7">The Length Operator</a></h3> 2356 2357<p> 2358The length operator is denoted by the unary prefix operator <code>#</code>. 2359 2360 2361<p> 2362The length of a string is its number of bytes. 2363(That is the usual meaning of string length when each 2364character is one byte.) 2365 2366 2367<p> 2368The length operator applied on a table 2369returns a border in that table. 2370A <em>border</em> in a table <code>t</code> is any non-negative integer 2371that satisfies the following condition: 2372 2373<pre> 2374 (border == 0 or t[border] ~= nil) and 2375 (t[border + 1] == nil or border == math.maxinteger) 2376</pre><p> 2377In words, 2378a border is any positive integer index present in the table 2379that is followed by an absent index, 2380plus two limit cases: 2381zero, when index 1 is absent; 2382and the maximum value for an integer, when that index is present. 2383Note that keys that are not positive integers 2384do not interfere with borders. 2385 2386 2387<p> 2388A table with exactly one border is called a <em>sequence</em>. 2389For instance, the table <code>{10, 20, 30, 40, 50}</code> is a sequence, 2390as it has only one border (5). 2391The table <code>{10, 20, 30, nil, 50}</code> has two borders (3 and 5), 2392and therefore it is not a sequence. 2393(The <b>nil</b> at index 4 is called a <em>hole</em>.) 2394The table <code>{nil, 20, 30, nil, nil, 60, nil}</code> 2395has three borders (0, 3, and 6), 2396so it is not a sequence, too. 2397The table <code>{}</code> is a sequence with border 0. 2398 2399 2400<p> 2401When <code>t</code> is a sequence, 2402<code>#t</code> returns its only border, 2403which corresponds to the intuitive notion of the length of the sequence. 2404When <code>t</code> is not a sequence, 2405<code>#t</code> can return any of its borders. 2406(The exact one depends on details of 2407the internal representation of the table, 2408which in turn can depend on how the table was populated and 2409the memory addresses of its non-numeric keys.) 2410 2411 2412<p> 2413The computation of the length of a table 2414has a guaranteed worst time of <em>O(log n)</em>, 2415where <em>n</em> is the largest integer key in the table. 2416 2417 2418<p> 2419A program can modify the behavior of the length operator for 2420any value but strings through the <code>__len</code> metamethod (see <a href="#2.4">§2.4</a>). 2421 2422 2423 2424 2425 2426<h3>3.4.8 – <a name="3.4.8">Precedence</a></h3><p> 2427Operator precedence in Lua follows the table below, 2428from lower to higher priority: 2429 2430<pre> 2431 or 2432 and 2433 < > <= >= ~= == 2434 | 2435 ~ 2436 & 2437 << >> 2438 .. 2439 + - 2440 * / // % 2441 unary operators (not # - ~) 2442 ^ 2443</pre><p> 2444As usual, 2445you can use parentheses to change the precedences of an expression. 2446The concatenation ('<code>..</code>') and exponentiation ('<code>^</code>') 2447operators are right associative. 2448All other binary operators are left associative. 2449 2450 2451 2452 2453 2454<h3>3.4.9 – <a name="3.4.9">Table Constructors</a></h3><p> 2455Table constructors are expressions that create tables. 2456Every time a constructor is evaluated, a new table is created. 2457A constructor can be used to create an empty table 2458or to create a table and initialize some of its fields. 2459The general syntax for constructors is 2460 2461<pre> 2462 tableconstructor ::= ‘<b>{</b>’ [fieldlist] ‘<b>}</b>’ 2463 fieldlist ::= field {fieldsep field} [fieldsep] 2464 field ::= ‘<b>[</b>’ exp ‘<b>]</b>’ ‘<b>=</b>’ exp | Name ‘<b>=</b>’ exp | exp 2465 fieldsep ::= ‘<b>,</b>’ | ‘<b>;</b>’ 2466</pre> 2467 2468<p> 2469Each field of the form <code>[exp1] = exp2</code> adds to the new table an entry 2470with key <code>exp1</code> and value <code>exp2</code>. 2471A field of the form <code>name = exp</code> is equivalent to 2472<code>["name"] = exp</code>. 2473Fields of the form <code>exp</code> are equivalent to 2474<code>[i] = exp</code>, where <code>i</code> are consecutive integers 2475starting with 1; 2476fields in the other formats do not affect this counting. 2477For example, 2478 2479<pre> 2480 a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 } 2481</pre><p> 2482is equivalent to 2483 2484<pre> 2485 do 2486 local t = {} 2487 t[f(1)] = g 2488 t[1] = "x" -- 1st exp 2489 t[2] = "y" -- 2nd exp 2490 t.x = 1 -- t["x"] = 1 2491 t[3] = f(x) -- 3rd exp 2492 t[30] = 23 2493 t[4] = 45 -- 4th exp 2494 a = t 2495 end 2496</pre> 2497 2498<p> 2499The order of the assignments in a constructor is undefined. 2500(This order would be relevant only when there are repeated keys.) 2501 2502 2503<p> 2504If the last field in the list has the form <code>exp</code> 2505and the expression is a multires expression, 2506then all values returned by this expression enter the list consecutively 2507(see <a href="#3.4.12">§3.4.12</a>). 2508 2509 2510<p> 2511The field list can have an optional trailing separator, 2512as a convenience for machine-generated code. 2513 2514 2515 2516 2517 2518<h3>3.4.10 – <a name="3.4.10">Function Calls</a></h3><p> 2519A function call in Lua has the following syntax: 2520 2521<pre> 2522 functioncall ::= prefixexp args 2523</pre><p> 2524In a function call, 2525first prefixexp and args are evaluated. 2526If the value of prefixexp has type <em>function</em>, 2527then this function is called 2528with the given arguments. 2529Otherwise, if present, 2530the prefixexp <code>__call</code> metamethod is called: 2531its first argument is the value of prefixexp, 2532followed by the original call arguments 2533(see <a href="#2.4">§2.4</a>). 2534 2535 2536<p> 2537The form 2538 2539<pre> 2540 functioncall ::= prefixexp ‘<b>:</b>’ Name args 2541</pre><p> 2542can be used to emulate methods. 2543A call <code>v:name(<em>args</em>)</code> 2544is syntactic sugar for <code>v.name(v,<em>args</em>)</code>, 2545except that <code>v</code> is evaluated only once. 2546 2547 2548<p> 2549Arguments have the following syntax: 2550 2551<pre> 2552 args ::= ‘<b>(</b>’ [explist] ‘<b>)</b>’ 2553 args ::= tableconstructor 2554 args ::= LiteralString 2555</pre><p> 2556All argument expressions are evaluated before the call. 2557A call of the form <code>f{<em>fields</em>}</code> is 2558syntactic sugar for <code>f({<em>fields</em>})</code>; 2559that is, the argument list is a single new table. 2560A call of the form <code>f'<em>string</em>'</code> 2561(or <code>f"<em>string</em>"</code> or <code>f[[<em>string</em>]]</code>) 2562is syntactic sugar for <code>f('<em>string</em>')</code>; 2563that is, the argument list is a single literal string. 2564 2565 2566<p> 2567A call of the form <code>return <em>functioncall</em></code> not in the 2568scope of a to-be-closed variable is called a <em>tail call</em>. 2569Lua implements <em>proper tail calls</em> 2570(or <em>proper tail recursion</em>): 2571In a tail call, 2572the called function reuses the stack entry of the calling function. 2573Therefore, there is no limit on the number of nested tail calls that 2574a program can execute. 2575However, a tail call erases any debug information about the 2576calling function. 2577Note that a tail call only happens with a particular syntax, 2578where the <b>return</b> has one single function call as argument, 2579and it is outside the scope of any to-be-closed variable. 2580This syntax makes the calling function return exactly 2581the returns of the called function, 2582without any intervening action. 2583So, none of the following examples are tail calls: 2584 2585<pre> 2586 return (f(x)) -- results adjusted to 1 2587 return 2 * f(x) -- result multiplied by 2 2588 return x, f(x) -- additional results 2589 f(x); return -- results discarded 2590 return x or f(x) -- results adjusted to 1 2591</pre> 2592 2593 2594 2595 2596<h3>3.4.11 – <a name="3.4.11">Function Definitions</a></h3> 2597 2598<p> 2599The syntax for function definition is 2600 2601<pre> 2602 functiondef ::= <b>function</b> funcbody 2603 funcbody ::= ‘<b>(</b>’ [parlist] ‘<b>)</b>’ block <b>end</b> 2604</pre> 2605 2606<p> 2607The following syntactic sugar simplifies function definitions: 2608 2609<pre> 2610 stat ::= <b>function</b> funcname funcbody 2611 stat ::= <b>local</b> <b>function</b> Name funcbody 2612 funcname ::= Name {‘<b>.</b>’ Name} [‘<b>:</b>’ Name] 2613</pre><p> 2614The statement 2615 2616<pre> 2617 function f () <em>body</em> end 2618</pre><p> 2619translates to 2620 2621<pre> 2622 f = function () <em>body</em> end 2623</pre><p> 2624The statement 2625 2626<pre> 2627 function t.a.b.c.f () <em>body</em> end 2628</pre><p> 2629translates to 2630 2631<pre> 2632 t.a.b.c.f = function () <em>body</em> end 2633</pre><p> 2634The statement 2635 2636<pre> 2637 local function f () <em>body</em> end 2638</pre><p> 2639translates to 2640 2641<pre> 2642 local f; f = function () <em>body</em> end 2643</pre><p> 2644not to 2645 2646<pre> 2647 local f = function () <em>body</em> end 2648</pre><p> 2649(This only makes a difference when the body of the function 2650contains references to <code>f</code>.) 2651 2652 2653<p> 2654A function definition is an executable expression, 2655whose value has type <em>function</em>. 2656When Lua precompiles a chunk, 2657all its function bodies are precompiled too, 2658but they are not created yet. 2659Then, whenever Lua executes the function definition, 2660the function is <em>instantiated</em> (or <em>closed</em>). 2661This function instance, or <em>closure</em>, 2662is the final value of the expression. 2663 2664 2665<p> 2666Parameters act as local variables that are 2667initialized with the argument values: 2668 2669<pre> 2670 parlist ::= namelist [‘<b>,</b>’ ‘<b>...</b>’] | ‘<b>...</b>’ 2671</pre><p> 2672When a Lua function is called, 2673it adjusts its list of arguments to 2674the length of its list of parameters (see <a href="#3.4.12">§3.4.12</a>), 2675unless the function is a <em>variadic function</em>, 2676which is indicated by three dots ('<code>...</code>') 2677at the end of its parameter list. 2678A variadic function does not adjust its argument list; 2679instead, it collects all extra arguments and supplies them 2680to the function through a <em>vararg expression</em>, 2681which is also written as three dots. 2682The value of this expression is a list of all actual extra arguments, 2683similar to a function with multiple results (see <a href="#3.4.12">§3.4.12</a>). 2684 2685 2686<p> 2687As an example, consider the following definitions: 2688 2689<pre> 2690 function f(a, b) end 2691 function g(a, b, ...) end 2692 function r() return 1,2,3 end 2693</pre><p> 2694Then, we have the following mapping from arguments to parameters and 2695to the vararg expression: 2696 2697<pre> 2698 CALL PARAMETERS 2699 2700 f(3) a=3, b=nil 2701 f(3, 4) a=3, b=4 2702 f(3, 4, 5) a=3, b=4 2703 f(r(), 10) a=1, b=10 2704 f(r()) a=1, b=2 2705 2706 g(3) a=3, b=nil, ... --> (nothing) 2707 g(3, 4) a=3, b=4, ... --> (nothing) 2708 g(3, 4, 5, 8) a=3, b=4, ... --> 5 8 2709 g(5, r()) a=5, b=1, ... --> 2 3 2710</pre> 2711 2712<p> 2713Results are returned using the <b>return</b> statement (see <a href="#3.3.4">§3.3.4</a>). 2714If control reaches the end of a function 2715without encountering a <b>return</b> statement, 2716then the function returns with no results. 2717 2718 2719<p> 2720 2721There is a system-dependent limit on the number of values 2722that a function may return. 2723This limit is guaranteed to be greater than 1000. 2724 2725 2726<p> 2727The <em>colon</em> syntax 2728is used to emulate <em>methods</em>, 2729adding an implicit extra parameter <code>self</code> to the function. 2730Thus, the statement 2731 2732<pre> 2733 function t.a.b.c:f (<em>params</em>) <em>body</em> end 2734</pre><p> 2735is syntactic sugar for 2736 2737<pre> 2738 t.a.b.c.f = function (self, <em>params</em>) <em>body</em> end 2739</pre> 2740 2741 2742 2743 2744<h3>3.4.12 – <a name="3.4.12">Lists of expressions, multiple results, 2745and adjustment</a></h3> 2746 2747<p> 2748Both function calls and vararg expressions can result in multiple values. 2749These expressions are called <em>multires expressions</em>. 2750 2751 2752<p> 2753When a multires expression is used as the last element 2754of a list of expressions, 2755all results from the expression are added to the 2756list of values produced by the list of expressions. 2757Note that a single expression 2758in a place that expects a list of expressions 2759is the last expression in that (singleton) list. 2760 2761 2762<p> 2763These are the places where Lua expects a list of expressions: 2764 2765<ul> 2766 2767<li>A <b>return</b> statement, 2768for instance <code>return e1, e2, e3</code> (see <a href="#3.3.4">§3.3.4</a>).</li> 2769 2770<li>A table constructor, 2771for instance <code>{e1, e2, e3}</code> (see <a href="#3.4.9">§3.4.9</a>).</li> 2772 2773<li>The arguments of a function call, 2774for instance <code>foo(e1, e2, e3)</code> (see <a href="#3.4.10">§3.4.10</a>).</li> 2775 2776<li>A multiple assignment, 2777for instance <code>a , b, c = e1, e2, e3</code> (see <a href="#3.3.3">§3.3.3</a>).</li> 2778 2779<li>A local declaration, 2780for instance <code>local a , b, c = e1, e2, e3</code> (see <a href="#3.3.7">§3.3.7</a>).</li> 2781 2782<li>The initial values in a generic <b>for</b> loop, 2783for instance <code>for k in e1, e2, e3 do ... end</code> (see <a href="#3.3.5">§3.3.5</a>).</li> 2784 2785</ul><p> 2786In the last four cases, 2787the list of values from the list of expressions 2788must be <em>adjusted</em> to a specific length: 2789the number of parameters in a call to a non-variadic function 2790(see <a href="#3.4.11">§3.4.11</a>), 2791the number of variables in a multiple assignment or 2792a local declaration, 2793and exactly four values for a generic <b>for</b> loop. 2794The <em>adjustment</em> follows these rules: 2795If there are more values than needed, 2796the extra values are thrown away; 2797if there are fewer values than needed, 2798the list is extended with <b>nil</b>'s. 2799When the list of expressions ends with a multires expression, 2800all results from that expression enter the list of values 2801before the adjustment. 2802 2803 2804<p> 2805When a multires expression is used 2806in a list of expressions without being the last element, 2807or in a place where the syntax expects a single expression, 2808Lua adjusts the result list of that expression to one element. 2809As a particular case, 2810the syntax expects a single expression inside a parenthesized expression; 2811therefore, adding parentheses around a multires expression 2812forces it to produce exactly one result. 2813 2814 2815<p> 2816We seldom need to use a vararg expression in a place 2817where the syntax expects a single expression. 2818(Usually it is simpler to add a regular parameter before 2819the variadic part and use that parameter.) 2820When there is such a need, 2821we recommend assigning the vararg expression 2822to a single variable and using that variable 2823in its place. 2824 2825 2826<p> 2827Here are some examples of uses of mutlres expressions. 2828In all cases, when the construction needs 2829"the n-th result" and there is no such result, 2830it uses a <b>nil</b>. 2831 2832<pre> 2833 print(x, f()) -- prints x and all results from f(). 2834 print(x, (f())) -- prints x and the first result from f(). 2835 print(f(), x) -- prints the first result from f() and x. 2836 print(1 + f()) -- prints 1 added to the first result from f(). 2837 local x = ... -- x gets the first vararg argument. 2838 x,y = ... -- x gets the first vararg argument, 2839 -- y gets the second vararg argument. 2840 x,y,z = w, f() -- x gets w, y gets the first result from f(), 2841 -- z gets the second result from f(). 2842 x,y,z = f() -- x gets the first result from f(), 2843 -- y gets the second result from f(), 2844 -- z gets the third result from f(). 2845 x,y,z = f(), g() -- x gets the first result from f(), 2846 -- y gets the first result from g(), 2847 -- z gets the second result from g(). 2848 x,y,z = (f()) -- x gets the first result from f(), y and z get nil. 2849 return f() -- returns all results from f(). 2850 return x, ... -- returns x and all received vararg arguments. 2851 return x,y,f() -- returns x, y, and all results from f(). 2852 {f()} -- creates a list with all results from f(). 2853 {...} -- creates a list with all vararg arguments. 2854 {f(), 5} -- creates a list with the first result from f() and 5. 2855</pre> 2856 2857 2858 2859 2860 2861 2862<h2>3.5 – <a name="3.5">Visibility Rules</a></h2> 2863 2864<p> 2865 2866Lua is a lexically scoped language. 2867The scope of a local variable begins at the first statement after 2868its declaration and lasts until the last non-void statement 2869of the innermost block that includes the declaration. 2870(<em>Void statements</em> are labels and empty statements.) 2871Consider the following example: 2872 2873<pre> 2874 x = 10 -- global variable 2875 do -- new block 2876 local x = x -- new 'x', with value 10 2877 print(x) --> 10 2878 x = x+1 2879 do -- another block 2880 local x = x+1 -- another 'x' 2881 print(x) --> 12 2882 end 2883 print(x) --> 11 2884 end 2885 print(x) --> 10 (the global one) 2886</pre> 2887 2888<p> 2889Notice that, in a declaration like <code>local x = x</code>, 2890the new <code>x</code> being declared is not in scope yet, 2891and so the second <code>x</code> refers to the outside variable. 2892 2893 2894<p> 2895Because of the lexical scoping rules, 2896local variables can be freely accessed by functions 2897defined inside their scope. 2898A local variable used by an inner function is called an <em>upvalue</em> 2899(or <em>external local variable</em>, or simply <em>external variable</em>) 2900inside the inner function. 2901 2902 2903<p> 2904Notice that each execution of a <b>local</b> statement 2905defines new local variables. 2906Consider the following example: 2907 2908<pre> 2909 a = {} 2910 local x = 20 2911 for i = 1, 10 do 2912 local y = 0 2913 a[i] = function () y = y + 1; return x + y end 2914 end 2915</pre><p> 2916The loop creates ten closures 2917(that is, ten instances of the anonymous function). 2918Each of these closures uses a different <code>y</code> variable, 2919while all of them share the same <code>x</code>. 2920 2921 2922 2923 2924 2925<h1>4 – <a name="4">The Application Program Interface</a></h1> 2926 2927 2928 2929<p> 2930 2931This section describes the C API for Lua, that is, 2932the set of C functions available to the host program to communicate 2933with Lua. 2934All API functions and related types and constants 2935are declared in the header file <a name="pdf-lua.h"><code>lua.h</code></a>. 2936 2937 2938<p> 2939Even when we use the term "function", 2940any facility in the API may be provided as a macro instead. 2941Except where stated otherwise, 2942all such macros use each of their arguments exactly once 2943(except for the first argument, which is always a Lua state), 2944and so do not generate any hidden side-effects. 2945 2946 2947<p> 2948As in most C libraries, 2949the Lua API functions do not check their arguments 2950for validity or consistency. 2951However, you can change this behavior by compiling Lua 2952with the macro <a name="pdf-LUA_USE_APICHECK"><code>LUA_USE_APICHECK</code></a> defined. 2953 2954 2955<p> 2956The Lua library is fully reentrant: 2957it has no global variables. 2958It keeps all information it needs in a dynamic structure, 2959called the <em>Lua state</em>. 2960 2961 2962<p> 2963Each Lua state has one or more threads, 2964which correspond to independent, cooperative lines of execution. 2965The type <a href="#lua_State"><code>lua_State</code></a> (despite its name) refers to a thread. 2966(Indirectly, through the thread, it also refers to the 2967Lua state associated to the thread.) 2968 2969 2970<p> 2971A pointer to a thread must be passed as the first argument to 2972every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>, 2973which creates a Lua state from scratch and returns a pointer 2974to the <em>main thread</em> in the new state. 2975 2976 2977 2978 2979 2980<h2>4.1 – <a name="4.1">The Stack</a></h2> 2981 2982 2983 2984<p> 2985Lua uses a <em>virtual stack</em> to pass values to and from C. 2986Each element in this stack represents a Lua value 2987(<b>nil</b>, number, string, etc.). 2988Functions in the API can access this stack through the 2989Lua state parameter that they receive. 2990 2991 2992<p> 2993Whenever Lua calls C, the called function gets a new stack, 2994which is independent of previous stacks and of stacks of 2995C functions that are still active. 2996This stack initially contains any arguments to the C function 2997and it is where the C function can store temporary 2998Lua values and must push its results 2999to be returned to the caller (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>). 3000 3001 3002<p> 3003For convenience, 3004most query operations in the API do not follow a strict stack discipline. 3005Instead, they can refer to any element in the stack 3006by using an <em>index</em>: 3007A positive index represents an absolute stack position, 3008starting at 1 as the bottom of the stack; 3009a negative index represents an offset relative to the top of the stack. 3010More specifically, if the stack has <em>n</em> elements, 3011then index 1 represents the first element 3012(that is, the element that was pushed onto the stack first) 3013and 3014index <em>n</em> represents the last element; 3015index -1 also represents the last element 3016(that is, the element at the top) 3017and index <em>-n</em> represents the first element. 3018 3019 3020 3021 3022 3023<h3>4.1.1 – <a name="4.1.1">Stack Size</a></h3> 3024 3025<p> 3026When you interact with the Lua API, 3027you are responsible for ensuring consistency. 3028In particular, 3029<em>you are responsible for controlling stack overflow</em>. 3030When you call any API function, 3031you must ensure the stack has enough room to accommodate the results. 3032 3033 3034<p> 3035There is one exception to the above rule: 3036When you call a Lua function 3037without a fixed number of results (see <a href="#lua_call"><code>lua_call</code></a>), 3038Lua ensures that the stack has enough space for all results. 3039However, it does not ensure any extra space. 3040So, before pushing anything on the stack after such a call 3041you should use <a href="#lua_checkstack"><code>lua_checkstack</code></a>. 3042 3043 3044<p> 3045Whenever Lua calls C, 3046it ensures that the stack has space for 3047at least <a name="pdf-LUA_MINSTACK"><code>LUA_MINSTACK</code></a> extra elements; 3048that is, you can safely push up to <code>LUA_MINSTACK</code> values into it. 3049<code>LUA_MINSTACK</code> is defined as 20, 3050so that usually you do not have to worry about stack space 3051unless your code has loops pushing elements onto the stack. 3052Whenever necessary, 3053you can use the function <a href="#lua_checkstack"><code>lua_checkstack</code></a> 3054to ensure that the stack has enough space for pushing new elements. 3055 3056 3057 3058 3059 3060<h3>4.1.2 – <a name="4.1.2">Valid and Acceptable Indices</a></h3> 3061 3062<p> 3063Any function in the API that receives stack indices 3064works only with <em>valid indices</em> or <em>acceptable indices</em>. 3065 3066 3067<p> 3068A <em>valid index</em> is an index that refers to a 3069position that stores a modifiable Lua value. 3070It comprises stack indices between 1 and the stack top 3071(<code>1 ≤ abs(index) ≤ top</code>) 3072 3073plus <em>pseudo-indices</em>, 3074which represent some positions that are accessible to C code 3075but that are not in the stack. 3076Pseudo-indices are used to access the registry (see <a href="#4.3">§4.3</a>) 3077and the upvalues of a C function (see <a href="#4.2">§4.2</a>). 3078 3079 3080<p> 3081Functions that do not need a specific mutable position, 3082but only a value (e.g., query functions), 3083can be called with acceptable indices. 3084An <em>acceptable index</em> can be any valid index, 3085but it also can be any positive index after the stack top 3086within the space allocated for the stack, 3087that is, indices up to the stack size. 3088(Note that 0 is never an acceptable index.) 3089Indices to upvalues (see <a href="#4.2">§4.2</a>) greater than the real number 3090of upvalues in the current C function are also acceptable (but invalid). 3091Except when noted otherwise, 3092functions in the API work with acceptable indices. 3093 3094 3095<p> 3096Acceptable indices serve to avoid extra tests 3097against the stack top when querying the stack. 3098For instance, a C function can query its third argument 3099without the need to check whether there is a third argument, 3100that is, without the need to check whether 3 is a valid index. 3101 3102 3103<p> 3104For functions that can be called with acceptable indices, 3105any non-valid index is treated as if it 3106contains a value of a virtual type <a name="pdf-LUA_TNONE"><code>LUA_TNONE</code></a>, 3107which behaves like a nil value. 3108 3109 3110 3111 3112 3113<h3>4.1.3 – <a name="4.1.3">Pointers to strings</a></h3> 3114 3115<p> 3116Several functions in the API return pointers (<code>const char*</code>) 3117to Lua strings in the stack. 3118(See <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, <a href="#lua_pushlstring"><code>lua_pushlstring</code></a>, 3119<a href="#lua_pushstring"><code>lua_pushstring</code></a>, and <a href="#lua_tolstring"><code>lua_tolstring</code></a>. 3120See also <a href="#luaL_checklstring"><code>luaL_checklstring</code></a>, <a href="#luaL_checkstring"><code>luaL_checkstring</code></a>, 3121and <a href="#luaL_tolstring"><code>luaL_tolstring</code></a> in the auxiliary library.) 3122 3123 3124<p> 3125In general, 3126Lua's garbage collection can free or move internal memory 3127and then invalidate pointers to internal strings. 3128To allow a safe use of these pointers, 3129the API guarantees that any pointer to a string in a stack index 3130is valid while the string value at that index is not removed from the stack. 3131(It can be moved to another index, though.) 3132When the index is a pseudo-index (referring to an upvalue), 3133the pointer is valid while the corresponding call is active and 3134the corresponding upvalue is not modified. 3135 3136 3137<p> 3138Some functions in the debug interface 3139also return pointers to strings, 3140namely <a href="#lua_getlocal"><code>lua_getlocal</code></a>, <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>, 3141<a href="#lua_setlocal"><code>lua_setlocal</code></a>, and <a href="#lua_setupvalue"><code>lua_setupvalue</code></a>. 3142For these functions, the pointer is guaranteed to 3143be valid while the caller function is active and 3144the given closure (if one was given) is in the stack. 3145 3146 3147<p> 3148Except for these guarantees, 3149the garbage collector is free to invalidate 3150any pointer to internal strings. 3151 3152 3153 3154 3155 3156 3157 3158<h2>4.2 – <a name="4.2">C Closures</a></h2> 3159 3160<p> 3161When a C function is created, 3162it is possible to associate some values with it, 3163thus creating a <em>C closure</em> 3164(see <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>); 3165these values are called <em>upvalues</em> and are 3166accessible to the function whenever it is called. 3167 3168 3169<p> 3170Whenever a C function is called, 3171its upvalues are located at specific pseudo-indices. 3172These pseudo-indices are produced by the macro 3173<a href="#lua_upvalueindex"><code>lua_upvalueindex</code></a>. 3174The first upvalue associated with a function is at index 3175<code>lua_upvalueindex(1)</code>, and so on. 3176Any access to <code>lua_upvalueindex(<em>n</em>)</code>, 3177where <em>n</em> is greater than the number of upvalues of the 3178current function 3179(but not greater than 256, 3180which is one plus the maximum number of upvalues in a closure), 3181produces an acceptable but invalid index. 3182 3183 3184<p> 3185A C closure can also change the values 3186of its corresponding upvalues. 3187 3188 3189 3190 3191 3192<h2>4.3 – <a name="4.3">Registry</a></h2> 3193 3194<p> 3195Lua provides a <em>registry</em>, 3196a predefined table that can be used by any C code to 3197store whatever Lua values it needs to store. 3198The registry table is always accessible at pseudo-index 3199<a name="pdf-LUA_REGISTRYINDEX"><code>LUA_REGISTRYINDEX</code></a>. 3200Any C library can store data into this table, 3201but it must take care to choose keys 3202that are different from those used 3203by other libraries, to avoid collisions. 3204Typically, you should use as key a string containing your library name, 3205or a light userdata with the address of a C object in your code, 3206or any Lua object created by your code. 3207As with variable names, 3208string keys starting with an underscore followed by 3209uppercase letters are reserved for Lua. 3210 3211 3212<p> 3213The integer keys in the registry are used 3214by the reference mechanism (see <a href="#luaL_ref"><code>luaL_ref</code></a>) 3215and by some predefined values. 3216Therefore, integer keys in the registry 3217must not be used for other purposes. 3218 3219 3220<p> 3221When you create a new Lua state, 3222its registry comes with some predefined values. 3223These predefined values are indexed with integer keys 3224defined as constants in <code>lua.h</code>. 3225The following constants are defined: 3226 3227<ul> 3228<li><b><a name="pdf-LUA_RIDX_MAINTHREAD"><code>LUA_RIDX_MAINTHREAD</code></a>: </b> At this index the registry has 3229the main thread of the state. 3230(The main thread is the one created together with the state.) 3231</li> 3232 3233<li><b><a name="pdf-LUA_RIDX_GLOBALS"><code>LUA_RIDX_GLOBALS</code></a>: </b> At this index the registry has 3234the global environment. 3235</li> 3236</ul> 3237 3238 3239 3240 3241<h2>4.4 – <a name="4.4">Error Handling in C</a></h2> 3242 3243 3244 3245<p> 3246Internally, Lua uses the C <code>longjmp</code> facility to handle errors. 3247(Lua will use exceptions if you compile it as C++; 3248search for <code>LUAI_THROW</code> in the source code for details.) 3249When Lua faces any error, 3250such as a memory allocation error or a type error, 3251it <em>raises</em> an error; 3252that is, it does a long jump. 3253A <em>protected environment</em> uses <code>setjmp</code> 3254to set a recovery point; 3255any error jumps to the most recent active recovery point. 3256 3257 3258<p> 3259Inside a C function you can raise an error explicitly 3260by calling <a href="#lua_error"><code>lua_error</code></a>. 3261 3262 3263<p> 3264Most functions in the API can raise an error, 3265for instance due to a memory allocation error. 3266The documentation for each function indicates whether 3267it can raise errors. 3268 3269 3270<p> 3271If an error happens outside any protected environment, 3272Lua calls a <em>panic function</em> (see <a href="#lua_atpanic"><code>lua_atpanic</code></a>) 3273and then calls <code>abort</code>, 3274thus exiting the host application. 3275Your panic function can avoid this exit by 3276never returning 3277(e.g., doing a long jump to your own recovery point outside Lua). 3278 3279 3280<p> 3281The panic function, 3282as its name implies, 3283is a mechanism of last resort. 3284Programs should avoid it. 3285As a general rule, 3286when a C function is called by Lua with a Lua state, 3287it can do whatever it wants on that Lua state, 3288as it should be already protected. 3289However, 3290when C code operates on other Lua states 3291(e.g., a Lua-state argument to the function, 3292a Lua state stored in the registry, or 3293the result of <a href="#lua_newthread"><code>lua_newthread</code></a>), 3294it should use them only in API calls that cannot raise errors. 3295 3296 3297<p> 3298The panic function runs as if it were a message handler (see <a href="#2.3">§2.3</a>); 3299in particular, the error object is on the top of the stack. 3300However, there is no guarantee about stack space. 3301To push anything on the stack, 3302the panic function must first check the available space (see <a href="#4.1.1">§4.1.1</a>). 3303 3304 3305 3306 3307 3308<h3>4.4.1 – <a name="4.4.1">Status Codes</a></h3> 3309 3310<p> 3311Several functions that report errors in the API use the following 3312status codes to indicate different kinds of errors or other conditions: 3313 3314<ul> 3315 3316<li><b><a name="pdf-LUA_OK"><code>LUA_OK</code></a> (0): </b> no errors.</li> 3317 3318<li><b><a name="pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>: </b> a runtime error.</li> 3319 3320<li><b><a name="pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b> 3321memory allocation error. 3322For such errors, Lua does not call the message handler. 3323</li> 3324 3325<li><b><a name="pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>: </b> error while running the message handler.</li> 3326 3327<li><b><a name="pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>: </b> syntax error during precompilation.</li> 3328 3329<li><b><a name="pdf-LUA_YIELD"><code>LUA_YIELD</code></a>: </b> the thread (coroutine) yields.</li> 3330 3331<li><b><a name="pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a>: </b> a file-related error; 3332e.g., it cannot open or read the file.</li> 3333 3334</ul><p> 3335These constants are defined in the header file <code>lua.h</code>. 3336 3337 3338 3339 3340 3341 3342 3343<h2>4.5 – <a name="4.5">Handling Yields in C</a></h2> 3344 3345<p> 3346Internally, Lua uses the C <code>longjmp</code> facility to yield a coroutine. 3347Therefore, if a C function <code>foo</code> calls an API function 3348and this API function yields 3349(directly or indirectly by calling another function that yields), 3350Lua cannot return to <code>foo</code> any more, 3351because the <code>longjmp</code> removes its frame from the C stack. 3352 3353 3354<p> 3355To avoid this kind of problem, 3356Lua raises an error whenever it tries to yield across an API call, 3357except for three functions: 3358<a href="#lua_yieldk"><code>lua_yieldk</code></a>, <a href="#lua_callk"><code>lua_callk</code></a>, and <a href="#lua_pcallk"><code>lua_pcallk</code></a>. 3359All those functions receive a <em>continuation function</em> 3360(as a parameter named <code>k</code>) to continue execution after a yield. 3361 3362 3363<p> 3364We need to set some terminology to explain continuations. 3365We have a C function called from Lua which we will call 3366the <em>original function</em>. 3367This original function then calls one of those three functions in the C API, 3368which we will call the <em>callee function</em>, 3369that then yields the current thread. 3370This can happen when the callee function is <a href="#lua_yieldk"><code>lua_yieldk</code></a>, 3371or when the callee function is either <a href="#lua_callk"><code>lua_callk</code></a> or <a href="#lua_pcallk"><code>lua_pcallk</code></a> 3372and the function called by them yields. 3373 3374 3375<p> 3376Suppose the running thread yields while executing the callee function. 3377After the thread resumes, 3378it eventually will finish running the callee function. 3379However, 3380the callee function cannot return to the original function, 3381because its frame in the C stack was destroyed by the yield. 3382Instead, Lua calls a <em>continuation function</em>, 3383which was given as an argument to the callee function. 3384As the name implies, 3385the continuation function should continue the task 3386of the original function. 3387 3388 3389<p> 3390As an illustration, consider the following function: 3391 3392<pre> 3393 int original_function (lua_State *L) { 3394 ... /* code 1 */ 3395 status = lua_pcall(L, n, m, h); /* calls Lua */ 3396 ... /* code 2 */ 3397 } 3398</pre><p> 3399Now we want to allow 3400the Lua code being run by <a href="#lua_pcall"><code>lua_pcall</code></a> to yield. 3401First, we can rewrite our function like here: 3402 3403<pre> 3404 int k (lua_State *L, int status, lua_KContext ctx) { 3405 ... /* code 2 */ 3406 } 3407 3408 int original_function (lua_State *L) { 3409 ... /* code 1 */ 3410 return k(L, lua_pcall(L, n, m, h), ctx); 3411 } 3412</pre><p> 3413In the above code, 3414the new function <code>k</code> is a 3415<em>continuation function</em> (with type <a href="#lua_KFunction"><code>lua_KFunction</code></a>), 3416which should do all the work that the original function 3417was doing after calling <a href="#lua_pcall"><code>lua_pcall</code></a>. 3418Now, we must inform Lua that it must call <code>k</code> if the Lua code 3419being executed by <a href="#lua_pcall"><code>lua_pcall</code></a> gets interrupted in some way 3420(errors or yielding), 3421so we rewrite the code as here, 3422replacing <a href="#lua_pcall"><code>lua_pcall</code></a> by <a href="#lua_pcallk"><code>lua_pcallk</code></a>: 3423 3424<pre> 3425 int original_function (lua_State *L) { 3426 ... /* code 1 */ 3427 return k(L, lua_pcallk(L, n, m, h, ctx2, k), ctx1); 3428 } 3429</pre><p> 3430Note the external, explicit call to the continuation: 3431Lua will call the continuation only if needed, that is, 3432in case of errors or resuming after a yield. 3433If the called function returns normally without ever yielding, 3434<a href="#lua_pcallk"><code>lua_pcallk</code></a> (and <a href="#lua_callk"><code>lua_callk</code></a>) will also return normally. 3435(Of course, instead of calling the continuation in that case, 3436you can do the equivalent work directly inside the original function.) 3437 3438 3439<p> 3440Besides the Lua state, 3441the continuation function has two other parameters: 3442the final status of the call and the context value (<code>ctx</code>) that 3443was passed originally to <a href="#lua_pcallk"><code>lua_pcallk</code></a>. 3444Lua does not use this context value; 3445it only passes this value from the original function to the 3446continuation function. 3447For <a href="#lua_pcallk"><code>lua_pcallk</code></a>, 3448the status is the same value that would be returned by <a href="#lua_pcallk"><code>lua_pcallk</code></a>, 3449except that it is <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when being executed after a yield 3450(instead of <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>). 3451For <a href="#lua_yieldk"><code>lua_yieldk</code></a> and <a href="#lua_callk"><code>lua_callk</code></a>, 3452the status is always <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when Lua calls the continuation. 3453(For these two functions, 3454Lua will not call the continuation in case of errors, 3455because they do not handle errors.) 3456Similarly, when using <a href="#lua_callk"><code>lua_callk</code></a>, 3457you should call the continuation function 3458with <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> as the status. 3459(For <a href="#lua_yieldk"><code>lua_yieldk</code></a>, there is not much point in calling 3460directly the continuation function, 3461because <a href="#lua_yieldk"><code>lua_yieldk</code></a> usually does not return.) 3462 3463 3464<p> 3465Lua treats the continuation function as if it were the original function. 3466The continuation function receives the same Lua stack 3467from the original function, 3468in the same state it would be if the callee function had returned. 3469(For instance, 3470after a <a href="#lua_callk"><code>lua_callk</code></a> the function and its arguments are 3471removed from the stack and replaced by the results from the call.) 3472It also has the same upvalues. 3473Whatever it returns is handled by Lua as if it were the return 3474of the original function. 3475 3476 3477 3478 3479 3480<h2>4.6 – <a name="4.6">Functions and Types</a></h2> 3481 3482<p> 3483Here we list all functions and types from the C API in 3484alphabetical order. 3485Each function has an indicator like this: 3486<span class="apii">[-o, +p, <em>x</em>]</span> 3487 3488 3489<p> 3490The first field, <code>o</code>, 3491is how many elements the function pops from the stack. 3492The second field, <code>p</code>, 3493is how many elements the function pushes onto the stack. 3494(Any function always pushes its results after popping its arguments.) 3495A field in the form <code>x|y</code> means the function can push (or pop) 3496<code>x</code> or <code>y</code> elements, 3497depending on the situation; 3498an interrogation mark '<code>?</code>' means that 3499we cannot know how many elements the function pops/pushes 3500by looking only at its arguments. 3501(For instance, they may depend on what is in the stack.) 3502The third field, <code>x</code>, 3503tells whether the function may raise errors: 3504'<code>-</code>' means the function never raises any error; 3505'<code>m</code>' means the function may raise only out-of-memory errors; 3506'<code>v</code>' means the function may raise the errors explained in the text; 3507'<code>e</code>' means the function can run arbitrary Lua code, 3508either directly or through metamethods, 3509and therefore may raise any errors. 3510 3511 3512 3513<hr><h3><a name="lua_absindex"><code>lua_absindex</code></a></h3><p> 3514<span class="apii">[-0, +0, –]</span> 3515<pre>int lua_absindex (lua_State *L, int idx);</pre> 3516 3517<p> 3518Converts the acceptable index <code>idx</code> 3519into an equivalent absolute index 3520(that is, one that does not depend on the stack size). 3521 3522 3523 3524 3525 3526<hr><h3><a name="lua_Alloc"><code>lua_Alloc</code></a></h3> 3527<pre>typedef void * (*lua_Alloc) (void *ud, 3528 void *ptr, 3529 size_t osize, 3530 size_t nsize);</pre> 3531 3532<p> 3533The type of the memory-allocation function used by Lua states. 3534The allocator function must provide a 3535functionality similar to <code>realloc</code>, 3536but not exactly the same. 3537Its arguments are 3538<code>ud</code>, an opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>; 3539<code>ptr</code>, a pointer to the block being allocated/reallocated/freed; 3540<code>osize</code>, the original size of the block or some code about what 3541is being allocated; 3542and <code>nsize</code>, the new size of the block. 3543 3544 3545<p> 3546When <code>ptr</code> is not <code>NULL</code>, 3547<code>osize</code> is the size of the block pointed by <code>ptr</code>, 3548that is, the size given when it was allocated or reallocated. 3549 3550 3551<p> 3552When <code>ptr</code> is <code>NULL</code>, 3553<code>osize</code> encodes the kind of object that Lua is allocating. 3554<code>osize</code> is any of 3555<a href="#pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, <a href="#pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, <a href="#pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>, 3556<a href="#pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, or <a href="#pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a> when (and only when) 3557Lua is creating a new object of that type. 3558When <code>osize</code> is some other value, 3559Lua is allocating memory for something else. 3560 3561 3562<p> 3563Lua assumes the following behavior from the allocator function: 3564 3565 3566<p> 3567When <code>nsize</code> is zero, 3568the allocator must behave like <code>free</code> 3569and then return <code>NULL</code>. 3570 3571 3572<p> 3573When <code>nsize</code> is not zero, 3574the allocator must behave like <code>realloc</code>. 3575In particular, the allocator returns <code>NULL</code> 3576if and only if it cannot fulfill the request. 3577 3578 3579<p> 3580Here is a simple implementation for the allocator function. 3581It is used in the auxiliary library by <a href="#luaL_newstate"><code>luaL_newstate</code></a>. 3582 3583<pre> 3584 static void *l_alloc (void *ud, void *ptr, size_t osize, 3585 size_t nsize) { 3586 (void)ud; (void)osize; /* not used */ 3587 if (nsize == 0) { 3588 free(ptr); 3589 return NULL; 3590 } 3591 else 3592 return realloc(ptr, nsize); 3593 } 3594</pre><p> 3595Note that ISO C ensures 3596that <code>free(NULL)</code> has no effect and that 3597<code>realloc(NULL,size)</code> is equivalent to <code>malloc(size)</code>. 3598 3599 3600 3601 3602 3603<hr><h3><a name="lua_arith"><code>lua_arith</code></a></h3><p> 3604<span class="apii">[-(2|1), +1, <em>e</em>]</span> 3605<pre>void lua_arith (lua_State *L, int op);</pre> 3606 3607<p> 3608Performs an arithmetic or bitwise operation over the two values 3609(or one, in the case of negations) 3610at the top of the stack, 3611with the value on the top being the second operand, 3612pops these values, and pushes the result of the operation. 3613The function follows the semantics of the corresponding Lua operator 3614(that is, it may call metamethods). 3615 3616 3617<p> 3618The value of <code>op</code> must be one of the following constants: 3619 3620<ul> 3621 3622<li><b><a name="pdf-LUA_OPADD"><code>LUA_OPADD</code></a>: </b> performs addition (<code>+</code>)</li> 3623<li><b><a name="pdf-LUA_OPSUB"><code>LUA_OPSUB</code></a>: </b> performs subtraction (<code>-</code>)</li> 3624<li><b><a name="pdf-LUA_OPMUL"><code>LUA_OPMUL</code></a>: </b> performs multiplication (<code>*</code>)</li> 3625<li><b><a name="pdf-LUA_OPDIV"><code>LUA_OPDIV</code></a>: </b> performs float division (<code>/</code>)</li> 3626<li><b><a name="pdf-LUA_OPIDIV"><code>LUA_OPIDIV</code></a>: </b> performs floor division (<code>//</code>)</li> 3627<li><b><a name="pdf-LUA_OPMOD"><code>LUA_OPMOD</code></a>: </b> performs modulo (<code>%</code>)</li> 3628<li><b><a name="pdf-LUA_OPPOW"><code>LUA_OPPOW</code></a>: </b> performs exponentiation (<code>^</code>)</li> 3629<li><b><a name="pdf-LUA_OPUNM"><code>LUA_OPUNM</code></a>: </b> performs mathematical negation (unary <code>-</code>)</li> 3630<li><b><a name="pdf-LUA_OPBNOT"><code>LUA_OPBNOT</code></a>: </b> performs bitwise NOT (<code>~</code>)</li> 3631<li><b><a name="pdf-LUA_OPBAND"><code>LUA_OPBAND</code></a>: </b> performs bitwise AND (<code>&</code>)</li> 3632<li><b><a name="pdf-LUA_OPBOR"><code>LUA_OPBOR</code></a>: </b> performs bitwise OR (<code>|</code>)</li> 3633<li><b><a name="pdf-LUA_OPBXOR"><code>LUA_OPBXOR</code></a>: </b> performs bitwise exclusive OR (<code>~</code>)</li> 3634<li><b><a name="pdf-LUA_OPSHL"><code>LUA_OPSHL</code></a>: </b> performs left shift (<code><<</code>)</li> 3635<li><b><a name="pdf-LUA_OPSHR"><code>LUA_OPSHR</code></a>: </b> performs right shift (<code>>></code>)</li> 3636 3637</ul> 3638 3639 3640 3641 3642<hr><h3><a name="lua_atpanic"><code>lua_atpanic</code></a></h3><p> 3643<span class="apii">[-0, +0, –]</span> 3644<pre>lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);</pre> 3645 3646<p> 3647Sets a new panic function and returns the old one (see <a href="#4.4">§4.4</a>). 3648 3649 3650 3651 3652 3653<hr><h3><a name="lua_call"><code>lua_call</code></a></h3><p> 3654<span class="apii">[-(nargs+1), +nresults, <em>e</em>]</span> 3655<pre>void lua_call (lua_State *L, int nargs, int nresults);</pre> 3656 3657<p> 3658Calls a function. 3659Like regular Lua calls, 3660<code>lua_call</code> respects the <code>__call</code> metamethod. 3661So, here the word "function" 3662means any callable value. 3663 3664 3665<p> 3666To do a call you must use the following protocol: 3667first, the function to be called is pushed onto the stack; 3668then, the arguments to the call are pushed 3669in direct order; 3670that is, the first argument is pushed first. 3671Finally you call <a href="#lua_call"><code>lua_call</code></a>; 3672<code>nargs</code> is the number of arguments that you pushed onto the stack. 3673When the function returns, 3674all arguments and the function value are popped 3675and the call results are pushed onto the stack. 3676The number of results is adjusted to <code>nresults</code>, 3677unless <code>nresults</code> is <a name="pdf-LUA_MULTRET"><code>LUA_MULTRET</code></a>. 3678In this case, all results from the function are pushed; 3679Lua takes care that the returned values fit into the stack space, 3680but it does not ensure any extra space in the stack. 3681The function results are pushed onto the stack in direct order 3682(the first result is pushed first), 3683so that after the call the last result is on the top of the stack. 3684 3685 3686<p> 3687Any error while calling and running the function is propagated upwards 3688(with a <code>longjmp</code>). 3689 3690 3691<p> 3692The following example shows how the host program can do the 3693equivalent to this Lua code: 3694 3695<pre> 3696 a = f("how", t.x, 14) 3697</pre><p> 3698Here it is in C: 3699 3700<pre> 3701 lua_getglobal(L, "f"); /* function to be called */ 3702 lua_pushliteral(L, "how"); /* 1st argument */ 3703 lua_getglobal(L, "t"); /* table to be indexed */ 3704 lua_getfield(L, -1, "x"); /* push result of t.x (2nd arg) */ 3705 lua_remove(L, -2); /* remove 't' from the stack */ 3706 lua_pushinteger(L, 14); /* 3rd argument */ 3707 lua_call(L, 3, 1); /* call 'f' with 3 arguments and 1 result */ 3708 lua_setglobal(L, "a"); /* set global 'a' */ 3709</pre><p> 3710Note that the code above is <em>balanced</em>: 3711at its end, the stack is back to its original configuration. 3712This is considered good programming practice. 3713 3714 3715 3716 3717 3718<hr><h3><a name="lua_callk"><code>lua_callk</code></a></h3><p> 3719<span class="apii">[-(nargs + 1), +nresults, <em>e</em>]</span> 3720<pre>void lua_callk (lua_State *L, 3721 int nargs, 3722 int nresults, 3723 lua_KContext ctx, 3724 lua_KFunction k);</pre> 3725 3726<p> 3727This function behaves exactly like <a href="#lua_call"><code>lua_call</code></a>, 3728but allows the called function to yield (see <a href="#4.5">§4.5</a>). 3729 3730 3731 3732 3733 3734<hr><h3><a name="lua_CFunction"><code>lua_CFunction</code></a></h3> 3735<pre>typedef int (*lua_CFunction) (lua_State *L);</pre> 3736 3737<p> 3738Type for C functions. 3739 3740 3741<p> 3742In order to communicate properly with Lua, 3743a C function must use the following protocol, 3744which defines the way parameters and results are passed: 3745a C function receives its arguments from Lua in its stack 3746in direct order (the first argument is pushed first). 3747So, when the function starts, 3748<code>lua_gettop(L)</code> returns the number of arguments received by the function. 3749The first argument (if any) is at index 1 3750and its last argument is at index <code>lua_gettop(L)</code>. 3751To return values to Lua, a C function just pushes them onto the stack, 3752in direct order (the first result is pushed first), 3753and returns in C the number of results. 3754Any other value in the stack below the results will be properly 3755discarded by Lua. 3756Like a Lua function, a C function called by Lua can also return 3757many results. 3758 3759 3760<p> 3761As an example, the following function receives a variable number 3762of numeric arguments and returns their average and their sum: 3763 3764<pre> 3765 static int foo (lua_State *L) { 3766 int n = lua_gettop(L); /* number of arguments */ 3767 lua_Number sum = 0.0; 3768 int i; 3769 for (i = 1; i <= n; i++) { 3770 if (!lua_isnumber(L, i)) { 3771 lua_pushliteral(L, "incorrect argument"); 3772 lua_error(L); 3773 } 3774 sum += lua_tonumber(L, i); 3775 } 3776 lua_pushnumber(L, sum/n); /* first result */ 3777 lua_pushnumber(L, sum); /* second result */ 3778 return 2; /* number of results */ 3779 } 3780</pre> 3781 3782 3783 3784 3785<hr><h3><a name="lua_checkstack"><code>lua_checkstack</code></a></h3><p> 3786<span class="apii">[-0, +0, –]</span> 3787<pre>int lua_checkstack (lua_State *L, int n);</pre> 3788 3789<p> 3790Ensures that the stack has space for at least <code>n</code> extra elements, 3791that is, that you can safely push up to <code>n</code> values into it. 3792It returns false if it cannot fulfill the request, 3793either because it would cause the stack 3794to be greater than a fixed maximum size 3795(typically at least several thousand elements) or 3796because it cannot allocate memory for the extra space. 3797This function never shrinks the stack; 3798if the stack already has space for the extra elements, 3799it is left unchanged. 3800 3801 3802 3803 3804 3805<hr><h3><a name="lua_close"><code>lua_close</code></a></h3><p> 3806<span class="apii">[-0, +0, –]</span> 3807<pre>void lua_close (lua_State *L);</pre> 3808 3809<p> 3810Close all active to-be-closed variables in the main thread, 3811release all objects in the given Lua state 3812(calling the corresponding garbage-collection metamethods, if any), 3813and frees all dynamic memory used by this state. 3814 3815 3816<p> 3817On several platforms, you may not need to call this function, 3818because all resources are naturally released when the host program ends. 3819On the other hand, long-running programs that create multiple states, 3820such as daemons or web servers, 3821will probably need to close states as soon as they are not needed. 3822 3823 3824 3825 3826 3827<hr><h3><a name="lua_closeslot"><code>lua_closeslot</code></a></h3><p> 3828<span class="apii">[-0, +0, <em>e</em>]</span> 3829<pre>void lua_closeslot (lua_State *L, int index);</pre> 3830 3831<p> 3832Close the to-be-closed slot at the given index and set its value to <b>nil</b>. 3833The index must be the last index previously marked to be closed 3834(see <a href="#lua_toclose"><code>lua_toclose</code></a>) that is still active (that is, not closed yet). 3835 3836 3837<p> 3838A <code>__close</code> metamethod cannot yield 3839when called through this function. 3840 3841 3842<p> 3843(This function was introduced in release 5.4.3.) 3844 3845 3846 3847 3848 3849<hr><h3><a name="lua_closethread"><code>lua_closethread</code></a></h3><p> 3850<span class="apii">[-0, +?, –]</span> 3851<pre>int lua_closethread (lua_State *L, lua_State *from);</pre> 3852 3853<p> 3854Resets a thread, cleaning its call stack and closing all pending 3855to-be-closed variables. 3856Returns a status code: 3857<a href="#pdf-LUA_OK"><code>LUA_OK</code></a> for no errors in the thread 3858(either the original error that stopped the thread or 3859errors in closing methods), 3860or an error status otherwise. 3861In case of error, 3862leaves the error object on the top of the stack. 3863 3864 3865<p> 3866The parameter <code>from</code> represents the coroutine that is resetting <code>L</code>. 3867If there is no such coroutine, 3868this parameter can be <code>NULL</code>. 3869 3870 3871<p> 3872(This function was introduced in release 5.4.6.) 3873 3874 3875 3876 3877 3878<hr><h3><a name="lua_compare"><code>lua_compare</code></a></h3><p> 3879<span class="apii">[-0, +0, <em>e</em>]</span> 3880<pre>int lua_compare (lua_State *L, int index1, int index2, int op);</pre> 3881 3882<p> 3883Compares two Lua values. 3884Returns 1 if the value at index <code>index1</code> satisfies <code>op</code> 3885when compared with the value at index <code>index2</code>, 3886following the semantics of the corresponding Lua operator 3887(that is, it may call metamethods). 3888Otherwise returns 0. 3889Also returns 0 if any of the indices is not valid. 3890 3891 3892<p> 3893The value of <code>op</code> must be one of the following constants: 3894 3895<ul> 3896 3897<li><b><a name="pdf-LUA_OPEQ"><code>LUA_OPEQ</code></a>: </b> compares for equality (<code>==</code>)</li> 3898<li><b><a name="pdf-LUA_OPLT"><code>LUA_OPLT</code></a>: </b> compares for less than (<code><</code>)</li> 3899<li><b><a name="pdf-LUA_OPLE"><code>LUA_OPLE</code></a>: </b> compares for less or equal (<code><=</code>)</li> 3900 3901</ul> 3902 3903 3904 3905 3906<hr><h3><a name="lua_concat"><code>lua_concat</code></a></h3><p> 3907<span class="apii">[-n, +1, <em>e</em>]</span> 3908<pre>void lua_concat (lua_State *L, int n);</pre> 3909 3910<p> 3911Concatenates the <code>n</code> values at the top of the stack, 3912pops them, and leaves the result on the top. 3913If <code>n</code> is 1, the result is the single value on the stack 3914(that is, the function does nothing); 3915if <code>n</code> is 0, the result is the empty string. 3916Concatenation is performed following the usual semantics of Lua 3917(see <a href="#3.4.6">§3.4.6</a>). 3918 3919 3920 3921 3922 3923<hr><h3><a name="lua_copy"><code>lua_copy</code></a></h3><p> 3924<span class="apii">[-0, +0, –]</span> 3925<pre>void lua_copy (lua_State *L, int fromidx, int toidx);</pre> 3926 3927<p> 3928Copies the element at index <code>fromidx</code> 3929into the valid index <code>toidx</code>, 3930replacing the value at that position. 3931Values at other positions are not affected. 3932 3933 3934 3935 3936 3937<hr><h3><a name="lua_createtable"><code>lua_createtable</code></a></h3><p> 3938<span class="apii">[-0, +1, <em>m</em>]</span> 3939<pre>void lua_createtable (lua_State *L, int narr, int nrec);</pre> 3940 3941<p> 3942Creates a new empty table and pushes it onto the stack. 3943Parameter <code>narr</code> is a hint for how many elements the table 3944will have as a sequence; 3945parameter <code>nrec</code> is a hint for how many other elements 3946the table will have. 3947Lua may use these hints to preallocate memory for the new table. 3948This preallocation may help performance when you know in advance 3949how many elements the table will have. 3950Otherwise you can use the function <a href="#lua_newtable"><code>lua_newtable</code></a>. 3951 3952 3953 3954 3955 3956<hr><h3><a name="lua_dump"><code>lua_dump</code></a></h3><p> 3957<span class="apii">[-0, +0, –]</span> 3958<pre>int lua_dump (lua_State *L, 3959 lua_Writer writer, 3960 void *data, 3961 int strip);</pre> 3962 3963<p> 3964Dumps a function as a binary chunk. 3965Receives a Lua function on the top of the stack 3966and produces a binary chunk that, 3967if loaded again, 3968results in a function equivalent to the one dumped. 3969As it produces parts of the chunk, 3970<a href="#lua_dump"><code>lua_dump</code></a> calls function <code>writer</code> (see <a href="#lua_Writer"><code>lua_Writer</code></a>) 3971with the given <code>data</code> 3972to write them. 3973 3974 3975<p> 3976If <code>strip</code> is true, 3977the binary representation may not include all debug information 3978about the function, 3979to save space. 3980 3981 3982<p> 3983The value returned is the error code returned by the last 3984call to the writer; 39850 means no errors. 3986 3987 3988<p> 3989This function does not pop the Lua function from the stack. 3990 3991 3992 3993 3994 3995<hr><h3><a name="lua_error"><code>lua_error</code></a></h3><p> 3996<span class="apii">[-1, +0, <em>v</em>]</span> 3997<pre>int lua_error (lua_State *L);</pre> 3998 3999<p> 4000Raises a Lua error, 4001using the value on the top of the stack as the error object. 4002This function does a long jump, 4003and therefore never returns 4004(see <a href="#luaL_error"><code>luaL_error</code></a>). 4005 4006 4007 4008 4009 4010<hr><h3><a name="lua_gc"><code>lua_gc</code></a></h3><p> 4011<span class="apii">[-0, +0, –]</span> 4012<pre>int lua_gc (lua_State *L, int what, ...);</pre> 4013 4014<p> 4015Controls the garbage collector. 4016 4017 4018<p> 4019This function performs several tasks, 4020according to the value of the parameter <code>what</code>. 4021For options that need extra arguments, 4022they are listed after the option. 4023 4024<ul> 4025 4026<li><b><code>LUA_GCCOLLECT</code>: </b> 4027Performs a full garbage-collection cycle. 4028</li> 4029 4030<li><b><code>LUA_GCSTOP</code>: </b> 4031Stops the garbage collector. 4032</li> 4033 4034<li><b><code>LUA_GCRESTART</code>: </b> 4035Restarts the garbage collector. 4036</li> 4037 4038<li><b><code>LUA_GCCOUNT</code>: </b> 4039Returns the current amount of memory (in Kbytes) in use by Lua. 4040</li> 4041 4042<li><b><code>LUA_GCCOUNTB</code>: </b> 4043Returns the remainder of dividing the current amount of bytes of 4044memory in use by Lua by 1024. 4045</li> 4046 4047<li><b><code>LUA_GCSTEP</code> <code>(int stepsize)</code>: </b> 4048Performs an incremental step of garbage collection, 4049corresponding to the allocation of <code>stepsize</code> Kbytes. 4050</li> 4051 4052<li><b><code>LUA_GCISRUNNING</code>: </b> 4053Returns a boolean that tells whether the collector is running 4054(i.e., not stopped). 4055</li> 4056 4057<li><b><code>LUA_GCINC</code> (int pause, int stepmul, stepsize): </b> 4058Changes the collector to incremental mode 4059with the given parameters (see <a href="#2.5.1">§2.5.1</a>). 4060Returns the previous mode (<code>LUA_GCGEN</code> or <code>LUA_GCINC</code>). 4061</li> 4062 4063<li><b><code>LUA_GCGEN</code> (int minormul, int majormul): </b> 4064Changes the collector to generational mode 4065with the given parameters (see <a href="#2.5.2">§2.5.2</a>). 4066Returns the previous mode (<code>LUA_GCGEN</code> or <code>LUA_GCINC</code>). 4067</li> 4068 4069</ul><p> 4070For more details about these options, 4071see <a href="#pdf-collectgarbage"><code>collectgarbage</code></a>. 4072 4073 4074<p> 4075This function should not be called by a finalizer. 4076 4077 4078 4079 4080 4081<hr><h3><a name="lua_getallocf"><code>lua_getallocf</code></a></h3><p> 4082<span class="apii">[-0, +0, –]</span> 4083<pre>lua_Alloc lua_getallocf (lua_State *L, void **ud);</pre> 4084 4085<p> 4086Returns the memory-allocation function of a given state. 4087If <code>ud</code> is not <code>NULL</code>, Lua stores in <code>*ud</code> the 4088opaque pointer given when the memory-allocator function was set. 4089 4090 4091 4092 4093 4094<hr><h3><a name="lua_getfield"><code>lua_getfield</code></a></h3><p> 4095<span class="apii">[-0, +1, <em>e</em>]</span> 4096<pre>int lua_getfield (lua_State *L, int index, const char *k);</pre> 4097 4098<p> 4099Pushes onto the stack the value <code>t[k]</code>, 4100where <code>t</code> is the value at the given index. 4101As in Lua, this function may trigger a metamethod 4102for the "index" event (see <a href="#2.4">§2.4</a>). 4103 4104 4105<p> 4106Returns the type of the pushed value. 4107 4108 4109 4110 4111 4112<hr><h3><a name="lua_getextraspace"><code>lua_getextraspace</code></a></h3><p> 4113<span class="apii">[-0, +0, –]</span> 4114<pre>void *lua_getextraspace (lua_State *L);</pre> 4115 4116<p> 4117Returns a pointer to a raw memory area associated with the 4118given Lua state. 4119The application can use this area for any purpose; 4120Lua does not use it for anything. 4121 4122 4123<p> 4124Each new thread has this area initialized with a copy 4125of the area of the main thread. 4126 4127 4128<p> 4129By default, this area has the size of a pointer to void, 4130but you can recompile Lua with a different size for this area. 4131(See <code>LUA_EXTRASPACE</code> in <code>luaconf.h</code>.) 4132 4133 4134 4135 4136 4137<hr><h3><a name="lua_getglobal"><code>lua_getglobal</code></a></h3><p> 4138<span class="apii">[-0, +1, <em>e</em>]</span> 4139<pre>int lua_getglobal (lua_State *L, const char *name);</pre> 4140 4141<p> 4142Pushes onto the stack the value of the global <code>name</code>. 4143Returns the type of that value. 4144 4145 4146 4147 4148 4149<hr><h3><a name="lua_geti"><code>lua_geti</code></a></h3><p> 4150<span class="apii">[-0, +1, <em>e</em>]</span> 4151<pre>int lua_geti (lua_State *L, int index, lua_Integer i);</pre> 4152 4153<p> 4154Pushes onto the stack the value <code>t[i]</code>, 4155where <code>t</code> is the value at the given index. 4156As in Lua, this function may trigger a metamethod 4157for the "index" event (see <a href="#2.4">§2.4</a>). 4158 4159 4160<p> 4161Returns the type of the pushed value. 4162 4163 4164 4165 4166 4167<hr><h3><a name="lua_getmetatable"><code>lua_getmetatable</code></a></h3><p> 4168<span class="apii">[-0, +(0|1), –]</span> 4169<pre>int lua_getmetatable (lua_State *L, int index);</pre> 4170 4171<p> 4172If the value at the given index has a metatable, 4173the function pushes that metatable onto the stack and returns 1. 4174Otherwise, 4175the function returns 0 and pushes nothing on the stack. 4176 4177 4178 4179 4180 4181<hr><h3><a name="lua_gettable"><code>lua_gettable</code></a></h3><p> 4182<span class="apii">[-1, +1, <em>e</em>]</span> 4183<pre>int lua_gettable (lua_State *L, int index);</pre> 4184 4185<p> 4186Pushes onto the stack the value <code>t[k]</code>, 4187where <code>t</code> is the value at the given index 4188and <code>k</code> is the value on the top of the stack. 4189 4190 4191<p> 4192This function pops the key from the stack, 4193pushing the resulting value in its place. 4194As in Lua, this function may trigger a metamethod 4195for the "index" event (see <a href="#2.4">§2.4</a>). 4196 4197 4198<p> 4199Returns the type of the pushed value. 4200 4201 4202 4203 4204 4205<hr><h3><a name="lua_gettop"><code>lua_gettop</code></a></h3><p> 4206<span class="apii">[-0, +0, –]</span> 4207<pre>int lua_gettop (lua_State *L);</pre> 4208 4209<p> 4210Returns the index of the top element in the stack. 4211Because indices start at 1, 4212this result is equal to the number of elements in the stack; 4213in particular, 0 means an empty stack. 4214 4215 4216 4217 4218 4219<hr><h3><a name="lua_getiuservalue"><code>lua_getiuservalue</code></a></h3><p> 4220<span class="apii">[-0, +1, –]</span> 4221<pre>int lua_getiuservalue (lua_State *L, int index, int n);</pre> 4222 4223<p> 4224Pushes onto the stack the <code>n</code>-th user value associated with the 4225full userdata at the given index and 4226returns the type of the pushed value. 4227 4228 4229<p> 4230If the userdata does not have that value, 4231pushes <b>nil</b> and returns <a href="#pdf-LUA_TNONE"><code>LUA_TNONE</code></a>. 4232 4233 4234 4235 4236 4237<hr><h3><a name="lua_insert"><code>lua_insert</code></a></h3><p> 4238<span class="apii">[-1, +1, –]</span> 4239<pre>void lua_insert (lua_State *L, int index);</pre> 4240 4241<p> 4242Moves the top element into the given valid index, 4243shifting up the elements above this index to open space. 4244This function cannot be called with a pseudo-index, 4245because a pseudo-index is not an actual stack position. 4246 4247 4248 4249 4250 4251<hr><h3><a name="lua_Integer"><code>lua_Integer</code></a></h3> 4252<pre>typedef ... lua_Integer;</pre> 4253 4254<p> 4255The type of integers in Lua. 4256 4257 4258<p> 4259By default this type is <code>long long</code>, 4260(usually a 64-bit two-complement integer), 4261but that can be changed to <code>long</code> or <code>int</code> 4262(usually a 32-bit two-complement integer). 4263(See <code>LUA_INT_TYPE</code> in <code>luaconf.h</code>.) 4264 4265 4266<p> 4267Lua also defines the constants 4268<a name="pdf-LUA_MININTEGER"><code>LUA_MININTEGER</code></a> and <a name="pdf-LUA_MAXINTEGER"><code>LUA_MAXINTEGER</code></a>, 4269with the minimum and the maximum values that fit in this type. 4270 4271 4272 4273 4274 4275<hr><h3><a name="lua_isboolean"><code>lua_isboolean</code></a></h3><p> 4276<span class="apii">[-0, +0, –]</span> 4277<pre>int lua_isboolean (lua_State *L, int index);</pre> 4278 4279<p> 4280Returns 1 if the value at the given index is a boolean, 4281and 0 otherwise. 4282 4283 4284 4285 4286 4287<hr><h3><a name="lua_iscfunction"><code>lua_iscfunction</code></a></h3><p> 4288<span class="apii">[-0, +0, –]</span> 4289<pre>int lua_iscfunction (lua_State *L, int index);</pre> 4290 4291<p> 4292Returns 1 if the value at the given index is a C function, 4293and 0 otherwise. 4294 4295 4296 4297 4298 4299<hr><h3><a name="lua_isfunction"><code>lua_isfunction</code></a></h3><p> 4300<span class="apii">[-0, +0, –]</span> 4301<pre>int lua_isfunction (lua_State *L, int index);</pre> 4302 4303<p> 4304Returns 1 if the value at the given index is a function 4305(either C or Lua), and 0 otherwise. 4306 4307 4308 4309 4310 4311<hr><h3><a name="lua_isinteger"><code>lua_isinteger</code></a></h3><p> 4312<span class="apii">[-0, +0, –]</span> 4313<pre>int lua_isinteger (lua_State *L, int index);</pre> 4314 4315<p> 4316Returns 1 if the value at the given index is an integer 4317(that is, the value is a number and is represented as an integer), 4318and 0 otherwise. 4319 4320 4321 4322 4323 4324<hr><h3><a name="lua_islightuserdata"><code>lua_islightuserdata</code></a></h3><p> 4325<span class="apii">[-0, +0, –]</span> 4326<pre>int lua_islightuserdata (lua_State *L, int index);</pre> 4327 4328<p> 4329Returns 1 if the value at the given index is a light userdata, 4330and 0 otherwise. 4331 4332 4333 4334 4335 4336<hr><h3><a name="lua_isnil"><code>lua_isnil</code></a></h3><p> 4337<span class="apii">[-0, +0, –]</span> 4338<pre>int lua_isnil (lua_State *L, int index);</pre> 4339 4340<p> 4341Returns 1 if the value at the given index is <b>nil</b>, 4342and 0 otherwise. 4343 4344 4345 4346 4347 4348<hr><h3><a name="lua_isnone"><code>lua_isnone</code></a></h3><p> 4349<span class="apii">[-0, +0, –]</span> 4350<pre>int lua_isnone (lua_State *L, int index);</pre> 4351 4352<p> 4353Returns 1 if the given index is not valid, 4354and 0 otherwise. 4355 4356 4357 4358 4359 4360<hr><h3><a name="lua_isnoneornil"><code>lua_isnoneornil</code></a></h3><p> 4361<span class="apii">[-0, +0, –]</span> 4362<pre>int lua_isnoneornil (lua_State *L, int index);</pre> 4363 4364<p> 4365Returns 1 if the given index is not valid 4366or if the value at this index is <b>nil</b>, 4367and 0 otherwise. 4368 4369 4370 4371 4372 4373<hr><h3><a name="lua_isnumber"><code>lua_isnumber</code></a></h3><p> 4374<span class="apii">[-0, +0, –]</span> 4375<pre>int lua_isnumber (lua_State *L, int index);</pre> 4376 4377<p> 4378Returns 1 if the value at the given index is a number 4379or a string convertible to a number, 4380and 0 otherwise. 4381 4382 4383 4384 4385 4386<hr><h3><a name="lua_isstring"><code>lua_isstring</code></a></h3><p> 4387<span class="apii">[-0, +0, –]</span> 4388<pre>int lua_isstring (lua_State *L, int index);</pre> 4389 4390<p> 4391Returns 1 if the value at the given index is a string 4392or a number (which is always convertible to a string), 4393and 0 otherwise. 4394 4395 4396 4397 4398 4399<hr><h3><a name="lua_istable"><code>lua_istable</code></a></h3><p> 4400<span class="apii">[-0, +0, –]</span> 4401<pre>int lua_istable (lua_State *L, int index);</pre> 4402 4403<p> 4404Returns 1 if the value at the given index is a table, 4405and 0 otherwise. 4406 4407 4408 4409 4410 4411<hr><h3><a name="lua_isthread"><code>lua_isthread</code></a></h3><p> 4412<span class="apii">[-0, +0, –]</span> 4413<pre>int lua_isthread (lua_State *L, int index);</pre> 4414 4415<p> 4416Returns 1 if the value at the given index is a thread, 4417and 0 otherwise. 4418 4419 4420 4421 4422 4423<hr><h3><a name="lua_isuserdata"><code>lua_isuserdata</code></a></h3><p> 4424<span class="apii">[-0, +0, –]</span> 4425<pre>int lua_isuserdata (lua_State *L, int index);</pre> 4426 4427<p> 4428Returns 1 if the value at the given index is a userdata 4429(either full or light), and 0 otherwise. 4430 4431 4432 4433 4434 4435<hr><h3><a name="lua_isyieldable"><code>lua_isyieldable</code></a></h3><p> 4436<span class="apii">[-0, +0, –]</span> 4437<pre>int lua_isyieldable (lua_State *L);</pre> 4438 4439<p> 4440Returns 1 if the given coroutine can yield, 4441and 0 otherwise. 4442 4443 4444 4445 4446 4447<hr><h3><a name="lua_KContext"><code>lua_KContext</code></a></h3> 4448<pre>typedef ... lua_KContext;</pre> 4449 4450<p> 4451The type for continuation-function contexts. 4452It must be a numeric type. 4453This type is defined as <code>intptr_t</code> 4454when <code>intptr_t</code> is available, 4455so that it can store pointers too. 4456Otherwise, it is defined as <code>ptrdiff_t</code>. 4457 4458 4459 4460 4461 4462<hr><h3><a name="lua_KFunction"><code>lua_KFunction</code></a></h3> 4463<pre>typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);</pre> 4464 4465<p> 4466Type for continuation functions (see <a href="#4.5">§4.5</a>). 4467 4468 4469 4470 4471 4472<hr><h3><a name="lua_len"><code>lua_len</code></a></h3><p> 4473<span class="apii">[-0, +1, <em>e</em>]</span> 4474<pre>void lua_len (lua_State *L, int index);</pre> 4475 4476<p> 4477Returns the length of the value at the given index. 4478It is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">§3.4.7</a>) and 4479may trigger a metamethod for the "length" event (see <a href="#2.4">§2.4</a>). 4480The result is pushed on the stack. 4481 4482 4483 4484 4485 4486<hr><h3><a name="lua_load"><code>lua_load</code></a></h3><p> 4487<span class="apii">[-0, +1, –]</span> 4488<pre>int lua_load (lua_State *L, 4489 lua_Reader reader, 4490 void *data, 4491 const char *chunkname, 4492 const char *mode);</pre> 4493 4494<p> 4495Loads a Lua chunk without running it. 4496If there are no errors, 4497<code>lua_load</code> pushes the compiled chunk as a Lua 4498function on top of the stack. 4499Otherwise, it pushes an error message. 4500 4501 4502<p> 4503The <code>lua_load</code> function uses a user-supplied <code>reader</code> function 4504to read the chunk (see <a href="#lua_Reader"><code>lua_Reader</code></a>). 4505The <code>data</code> argument is an opaque value passed to the reader function. 4506 4507 4508<p> 4509The <code>chunkname</code> argument gives a name to the chunk, 4510which is used for error messages and in debug information (see <a href="#4.7">§4.7</a>). 4511 4512 4513<p> 4514<code>lua_load</code> automatically detects whether the chunk is text or binary 4515and loads it accordingly (see program <code>luac</code>). 4516The string <code>mode</code> works as in function <a href="#pdf-load"><code>load</code></a>, 4517with the addition that 4518a <code>NULL</code> value is equivalent to the string "<code>bt</code>". 4519 4520 4521<p> 4522<code>lua_load</code> uses the stack internally, 4523so the reader function must always leave the stack 4524unmodified when returning. 4525 4526 4527<p> 4528<code>lua_load</code> can return 4529<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>, <a href="#pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>, or <a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>. 4530The function may also return other values corresponding to 4531errors raised by the read function (see <a href="#4.4.1">§4.4.1</a>). 4532 4533 4534<p> 4535If the resulting function has upvalues, 4536its first upvalue is set to the value of the global environment 4537stored at index <code>LUA_RIDX_GLOBALS</code> in the registry (see <a href="#4.3">§4.3</a>). 4538When loading main chunks, 4539this upvalue will be the <code>_ENV</code> variable (see <a href="#2.2">§2.2</a>). 4540Other upvalues are initialized with <b>nil</b>. 4541 4542 4543 4544 4545 4546<hr><h3><a name="lua_newstate"><code>lua_newstate</code></a></h3><p> 4547<span class="apii">[-0, +0, –]</span> 4548<pre>lua_State *lua_newstate (lua_Alloc f, void *ud);</pre> 4549 4550<p> 4551Creates a new independent state and returns its main thread. 4552Returns <code>NULL</code> if it cannot create the state 4553(due to lack of memory). 4554The argument <code>f</code> is the allocator function; 4555Lua will do all memory allocation for this state 4556through this function (see <a href="#lua_Alloc"><code>lua_Alloc</code></a>). 4557The second argument, <code>ud</code>, is an opaque pointer that Lua 4558passes to the allocator in every call. 4559 4560 4561 4562 4563 4564<hr><h3><a name="lua_newtable"><code>lua_newtable</code></a></h3><p> 4565<span class="apii">[-0, +1, <em>m</em>]</span> 4566<pre>void lua_newtable (lua_State *L);</pre> 4567 4568<p> 4569Creates a new empty table and pushes it onto the stack. 4570It is equivalent to <code>lua_createtable(L, 0, 0)</code>. 4571 4572 4573 4574 4575 4576<hr><h3><a name="lua_newthread"><code>lua_newthread</code></a></h3><p> 4577<span class="apii">[-0, +1, <em>m</em>]</span> 4578<pre>lua_State *lua_newthread (lua_State *L);</pre> 4579 4580<p> 4581Creates a new thread, pushes it on the stack, 4582and returns a pointer to a <a href="#lua_State"><code>lua_State</code></a> that represents this new thread. 4583The new thread returned by this function shares with the original thread 4584its global environment, 4585but has an independent execution stack. 4586 4587 4588<p> 4589Threads are subject to garbage collection, 4590like any Lua object. 4591 4592 4593 4594 4595 4596<hr><h3><a name="lua_newuserdatauv"><code>lua_newuserdatauv</code></a></h3><p> 4597<span class="apii">[-0, +1, <em>m</em>]</span> 4598<pre>void *lua_newuserdatauv (lua_State *L, size_t size, int nuvalue);</pre> 4599 4600<p> 4601This function creates and pushes on the stack a new full userdata, 4602with <code>nuvalue</code> associated Lua values, called <code>user values</code>, 4603plus an associated block of raw memory with <code>size</code> bytes. 4604(The user values can be set and read with the functions 4605<a href="#lua_setiuservalue"><code>lua_setiuservalue</code></a> and <a href="#lua_getiuservalue"><code>lua_getiuservalue</code></a>.) 4606 4607 4608<p> 4609The function returns the address of the block of memory. 4610Lua ensures that this address is valid as long as 4611the corresponding userdata is alive (see <a href="#2.5">§2.5</a>). 4612Moreover, if the userdata is marked for finalization (see <a href="#2.5.3">§2.5.3</a>), 4613its address is valid at least until the call to its finalizer. 4614 4615 4616 4617 4618 4619<hr><h3><a name="lua_next"><code>lua_next</code></a></h3><p> 4620<span class="apii">[-1, +(2|0), <em>v</em>]</span> 4621<pre>int lua_next (lua_State *L, int index);</pre> 4622 4623<p> 4624Pops a key from the stack, 4625and pushes a key–value pair from the table at the given index, 4626the "next" pair after the given key. 4627If there are no more elements in the table, 4628then <a href="#lua_next"><code>lua_next</code></a> returns 0 and pushes nothing. 4629 4630 4631<p> 4632A typical table traversal looks like this: 4633 4634<pre> 4635 /* table is in the stack at index 't' */ 4636 lua_pushnil(L); /* first key */ 4637 while (lua_next(L, t) != 0) { 4638 /* uses 'key' (at index -2) and 'value' (at index -1) */ 4639 printf("%s - %s\n", 4640 lua_typename(L, lua_type(L, -2)), 4641 lua_typename(L, lua_type(L, -1))); 4642 /* removes 'value'; keeps 'key' for next iteration */ 4643 lua_pop(L, 1); 4644 } 4645</pre> 4646 4647<p> 4648While traversing a table, 4649avoid calling <a href="#lua_tolstring"><code>lua_tolstring</code></a> directly on a key, 4650unless you know that the key is actually a string. 4651Recall that <a href="#lua_tolstring"><code>lua_tolstring</code></a> may change 4652the value at the given index; 4653this confuses the next call to <a href="#lua_next"><code>lua_next</code></a>. 4654 4655 4656<p> 4657This function may raise an error if the given key 4658is neither <b>nil</b> nor present in the table. 4659See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying 4660the table during its traversal. 4661 4662 4663 4664 4665 4666<hr><h3><a name="lua_Number"><code>lua_Number</code></a></h3> 4667<pre>typedef ... lua_Number;</pre> 4668 4669<p> 4670The type of floats in Lua. 4671 4672 4673<p> 4674By default this type is double, 4675but that can be changed to a single float or a long double. 4676(See <code>LUA_FLOAT_TYPE</code> in <code>luaconf.h</code>.) 4677 4678 4679 4680 4681 4682<hr><h3><a name="lua_numbertointeger"><code>lua_numbertointeger</code></a></h3> 4683<pre>int lua_numbertointeger (lua_Number n, lua_Integer *p);</pre> 4684 4685<p> 4686Tries to convert a Lua float to a Lua integer; 4687the float <code>n</code> must have an integral value. 4688If that value is within the range of Lua integers, 4689it is converted to an integer and assigned to <code>*p</code>. 4690The macro results in a boolean indicating whether the 4691conversion was successful. 4692(Note that this range test can be tricky to do 4693correctly without this macro, due to rounding.) 4694 4695 4696<p> 4697This macro may evaluate its arguments more than once. 4698 4699 4700 4701 4702 4703<hr><h3><a name="lua_pcall"><code>lua_pcall</code></a></h3><p> 4704<span class="apii">[-(nargs + 1), +(nresults|1), –]</span> 4705<pre>int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);</pre> 4706 4707<p> 4708Calls a function (or a callable object) in protected mode. 4709 4710 4711<p> 4712Both <code>nargs</code> and <code>nresults</code> have the same meaning as 4713in <a href="#lua_call"><code>lua_call</code></a>. 4714If there are no errors during the call, 4715<a href="#lua_pcall"><code>lua_pcall</code></a> behaves exactly like <a href="#lua_call"><code>lua_call</code></a>. 4716However, if there is any error, 4717<a href="#lua_pcall"><code>lua_pcall</code></a> catches it, 4718pushes a single value on the stack (the error object), 4719and returns an error code. 4720Like <a href="#lua_call"><code>lua_call</code></a>, 4721<a href="#lua_pcall"><code>lua_pcall</code></a> always removes the function 4722and its arguments from the stack. 4723 4724 4725<p> 4726If <code>msgh</code> is 0, 4727then the error object returned on the stack 4728is exactly the original error object. 4729Otherwise, <code>msgh</code> is the stack index of a 4730<em>message handler</em>. 4731(This index cannot be a pseudo-index.) 4732In case of runtime errors, 4733this handler will be called with the error object 4734and its return value will be the object 4735returned on the stack by <a href="#lua_pcall"><code>lua_pcall</code></a>. 4736 4737 4738<p> 4739Typically, the message handler is used to add more debug 4740information to the error object, such as a stack traceback. 4741Such information cannot be gathered after the return of <a href="#lua_pcall"><code>lua_pcall</code></a>, 4742since by then the stack has unwound. 4743 4744 4745<p> 4746The <a href="#lua_pcall"><code>lua_pcall</code></a> function returns one of the following status codes: 4747<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>, <a href="#pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>, <a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>, or <a href="#pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>. 4748 4749 4750 4751 4752 4753<hr><h3><a name="lua_pcallk"><code>lua_pcallk</code></a></h3><p> 4754<span class="apii">[-(nargs + 1), +(nresults|1), –]</span> 4755<pre>int lua_pcallk (lua_State *L, 4756 int nargs, 4757 int nresults, 4758 int msgh, 4759 lua_KContext ctx, 4760 lua_KFunction k);</pre> 4761 4762<p> 4763This function behaves exactly like <a href="#lua_pcall"><code>lua_pcall</code></a>, 4764except that it allows the called function to yield (see <a href="#4.5">§4.5</a>). 4765 4766 4767 4768 4769 4770<hr><h3><a name="lua_pop"><code>lua_pop</code></a></h3><p> 4771<span class="apii">[-n, +0, <em>e</em>]</span> 4772<pre>void lua_pop (lua_State *L, int n);</pre> 4773 4774<p> 4775Pops <code>n</code> elements from the stack. 4776It is implemented as a macro over <a href="#lua_settop"><code>lua_settop</code></a>. 4777 4778 4779 4780 4781 4782<hr><h3><a name="lua_pushboolean"><code>lua_pushboolean</code></a></h3><p> 4783<span class="apii">[-0, +1, –]</span> 4784<pre>void lua_pushboolean (lua_State *L, int b);</pre> 4785 4786<p> 4787Pushes a boolean value with value <code>b</code> onto the stack. 4788 4789 4790 4791 4792 4793<hr><h3><a name="lua_pushcclosure"><code>lua_pushcclosure</code></a></h3><p> 4794<span class="apii">[-n, +1, <em>m</em>]</span> 4795<pre>void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);</pre> 4796 4797<p> 4798Pushes a new C closure onto the stack. 4799This function receives a pointer to a C function 4800and pushes onto the stack a Lua value of type <code>function</code> that, 4801when called, invokes the corresponding C function. 4802The parameter <code>n</code> tells how many upvalues this function will have 4803(see <a href="#4.2">§4.2</a>). 4804 4805 4806<p> 4807Any function to be callable by Lua must 4808follow the correct protocol to receive its parameters 4809and return its results (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>). 4810 4811 4812<p> 4813When a C function is created, 4814it is possible to associate some values with it, 4815the so called upvalues; 4816these upvalues are then accessible to the function whenever it is called. 4817This association is called a C closure (see <a href="#4.2">§4.2</a>). 4818To create a C closure, 4819first the initial values for its upvalues must be pushed onto the stack. 4820(When there are multiple upvalues, the first value is pushed first.) 4821Then <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> 4822is called to create and push the C function onto the stack, 4823with the argument <code>n</code> telling how many values will be 4824associated with the function. 4825<a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> also pops these values from the stack. 4826 4827 4828<p> 4829The maximum value for <code>n</code> is 255. 4830 4831 4832<p> 4833When <code>n</code> is zero, 4834this function creates a <em>light C function</em>, 4835which is just a pointer to the C function. 4836In that case, it never raises a memory error. 4837 4838 4839 4840 4841 4842<hr><h3><a name="lua_pushcfunction"><code>lua_pushcfunction</code></a></h3><p> 4843<span class="apii">[-0, +1, –]</span> 4844<pre>void lua_pushcfunction (lua_State *L, lua_CFunction f);</pre> 4845 4846<p> 4847Pushes a C function onto the stack. 4848This function is equivalent to <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> with no upvalues. 4849 4850 4851 4852 4853 4854<hr><h3><a name="lua_pushfstring"><code>lua_pushfstring</code></a></h3><p> 4855<span class="apii">[-0, +1, <em>v</em>]</span> 4856<pre>const char *lua_pushfstring (lua_State *L, const char *fmt, ...);</pre> 4857 4858<p> 4859Pushes onto the stack a formatted string 4860and returns a pointer to this string (see <a href="#4.1.3">§4.1.3</a>). 4861It is similar to the ISO C function <code>sprintf</code>, 4862but has two important differences. 4863First, 4864you do not have to allocate space for the result; 4865the result is a Lua string and Lua takes care of memory allocation 4866(and deallocation, through garbage collection). 4867Second, 4868the conversion specifiers are quite restricted. 4869There are no flags, widths, or precisions. 4870The conversion specifiers can only be 4871'<code>%%</code>' (inserts the character '<code>%</code>'), 4872'<code>%s</code>' (inserts a zero-terminated string, with no size restrictions), 4873'<code>%f</code>' (inserts a <a href="#lua_Number"><code>lua_Number</code></a>), 4874'<code>%I</code>' (inserts a <a href="#lua_Integer"><code>lua_Integer</code></a>), 4875'<code>%p</code>' (inserts a pointer), 4876'<code>%d</code>' (inserts an <code>int</code>), 4877'<code>%c</code>' (inserts an <code>int</code> as a one-byte character), and 4878'<code>%U</code>' (inserts a <code>long int</code> as a UTF-8 byte sequence). 4879 4880 4881<p> 4882This function may raise errors due to memory overflow 4883or an invalid conversion specifier. 4884 4885 4886 4887 4888 4889<hr><h3><a name="lua_pushglobaltable"><code>lua_pushglobaltable</code></a></h3><p> 4890<span class="apii">[-0, +1, –]</span> 4891<pre>void lua_pushglobaltable (lua_State *L);</pre> 4892 4893<p> 4894Pushes the global environment onto the stack. 4895 4896 4897 4898 4899 4900<hr><h3><a name="lua_pushinteger"><code>lua_pushinteger</code></a></h3><p> 4901<span class="apii">[-0, +1, –]</span> 4902<pre>void lua_pushinteger (lua_State *L, lua_Integer n);</pre> 4903 4904<p> 4905Pushes an integer with value <code>n</code> onto the stack. 4906 4907 4908 4909 4910 4911<hr><h3><a name="lua_pushlightuserdata"><code>lua_pushlightuserdata</code></a></h3><p> 4912<span class="apii">[-0, +1, –]</span> 4913<pre>void lua_pushlightuserdata (lua_State *L, void *p);</pre> 4914 4915<p> 4916Pushes a light userdata onto the stack. 4917 4918 4919<p> 4920Userdata represent C values in Lua. 4921A <em>light userdata</em> represents a pointer, a <code>void*</code>. 4922It is a value (like a number): 4923you do not create it, it has no individual metatable, 4924and it is not collected (as it was never created). 4925A light userdata is equal to "any" 4926light userdata with the same C address. 4927 4928 4929 4930 4931 4932<hr><h3><a name="lua_pushliteral"><code>lua_pushliteral</code></a></h3><p> 4933<span class="apii">[-0, +1, <em>m</em>]</span> 4934<pre>const char *lua_pushliteral (lua_State *L, const char *s);</pre> 4935 4936<p> 4937This macro is equivalent to <a href="#lua_pushstring"><code>lua_pushstring</code></a>, 4938but should be used only when <code>s</code> is a literal string. 4939(Lua may optimize this case.) 4940 4941 4942 4943 4944 4945<hr><h3><a name="lua_pushlstring"><code>lua_pushlstring</code></a></h3><p> 4946<span class="apii">[-0, +1, <em>m</em>]</span> 4947<pre>const char *lua_pushlstring (lua_State *L, const char *s, size_t len);</pre> 4948 4949<p> 4950Pushes the string pointed to by <code>s</code> with size <code>len</code> 4951onto the stack. 4952Lua will make or reuse an internal copy of the given string, 4953so the memory at <code>s</code> can be freed or reused immediately after 4954the function returns. 4955The string can contain any binary data, 4956including embedded zeros. 4957 4958 4959<p> 4960Returns a pointer to the internal copy of the string (see <a href="#4.1.3">§4.1.3</a>). 4961 4962 4963 4964 4965 4966<hr><h3><a name="lua_pushnil"><code>lua_pushnil</code></a></h3><p> 4967<span class="apii">[-0, +1, –]</span> 4968<pre>void lua_pushnil (lua_State *L);</pre> 4969 4970<p> 4971Pushes a nil value onto the stack. 4972 4973 4974 4975 4976 4977<hr><h3><a name="lua_pushnumber"><code>lua_pushnumber</code></a></h3><p> 4978<span class="apii">[-0, +1, –]</span> 4979<pre>void lua_pushnumber (lua_State *L, lua_Number n);</pre> 4980 4981<p> 4982Pushes a float with value <code>n</code> onto the stack. 4983 4984 4985 4986 4987 4988<hr><h3><a name="lua_pushstring"><code>lua_pushstring</code></a></h3><p> 4989<span class="apii">[-0, +1, <em>m</em>]</span> 4990<pre>const char *lua_pushstring (lua_State *L, const char *s);</pre> 4991 4992<p> 4993Pushes the zero-terminated string pointed to by <code>s</code> 4994onto the stack. 4995Lua will make or reuse an internal copy of the given string, 4996so the memory at <code>s</code> can be freed or reused immediately after 4997the function returns. 4998 4999 5000<p> 5001Returns a pointer to the internal copy of the string (see <a href="#4.1.3">§4.1.3</a>). 5002 5003 5004<p> 5005If <code>s</code> is <code>NULL</code>, pushes <b>nil</b> and returns <code>NULL</code>. 5006 5007 5008 5009 5010 5011<hr><h3><a name="lua_pushthread"><code>lua_pushthread</code></a></h3><p> 5012<span class="apii">[-0, +1, –]</span> 5013<pre>int lua_pushthread (lua_State *L);</pre> 5014 5015<p> 5016Pushes the thread represented by <code>L</code> onto the stack. 5017Returns 1 if this thread is the main thread of its state. 5018 5019 5020 5021 5022 5023<hr><h3><a name="lua_pushvalue"><code>lua_pushvalue</code></a></h3><p> 5024<span class="apii">[-0, +1, –]</span> 5025<pre>void lua_pushvalue (lua_State *L, int index);</pre> 5026 5027<p> 5028Pushes a copy of the element at the given index 5029onto the stack. 5030 5031 5032 5033 5034 5035<hr><h3><a name="lua_pushvfstring"><code>lua_pushvfstring</code></a></h3><p> 5036<span class="apii">[-0, +1, <em>v</em>]</span> 5037<pre>const char *lua_pushvfstring (lua_State *L, 5038 const char *fmt, 5039 va_list argp);</pre> 5040 5041<p> 5042Equivalent to <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, except that it receives a <code>va_list</code> 5043instead of a variable number of arguments. 5044 5045 5046 5047 5048 5049<hr><h3><a name="lua_rawequal"><code>lua_rawequal</code></a></h3><p> 5050<span class="apii">[-0, +0, –]</span> 5051<pre>int lua_rawequal (lua_State *L, int index1, int index2);</pre> 5052 5053<p> 5054Returns 1 if the two values in indices <code>index1</code> and 5055<code>index2</code> are primitively equal 5056(that is, equal without calling the <code>__eq</code> metamethod). 5057Otherwise returns 0. 5058Also returns 0 if any of the indices are not valid. 5059 5060 5061 5062 5063 5064<hr><h3><a name="lua_rawget"><code>lua_rawget</code></a></h3><p> 5065<span class="apii">[-1, +1, –]</span> 5066<pre>int lua_rawget (lua_State *L, int index);</pre> 5067 5068<p> 5069Similar to <a href="#lua_gettable"><code>lua_gettable</code></a>, but does a raw access 5070(i.e., without metamethods). 5071The value at <code>index</code> must be a table. 5072 5073 5074 5075 5076 5077<hr><h3><a name="lua_rawgeti"><code>lua_rawgeti</code></a></h3><p> 5078<span class="apii">[-0, +1, –]</span> 5079<pre>int lua_rawgeti (lua_State *L, int index, lua_Integer n);</pre> 5080 5081<p> 5082Pushes onto the stack the value <code>t[n]</code>, 5083where <code>t</code> is the table at the given index. 5084The access is raw, 5085that is, it does not use the <code>__index</code> metavalue. 5086 5087 5088<p> 5089Returns the type of the pushed value. 5090 5091 5092 5093 5094 5095<hr><h3><a name="lua_rawgetp"><code>lua_rawgetp</code></a></h3><p> 5096<span class="apii">[-0, +1, –]</span> 5097<pre>int lua_rawgetp (lua_State *L, int index, const void *p);</pre> 5098 5099<p> 5100Pushes onto the stack the value <code>t[k]</code>, 5101where <code>t</code> is the table at the given index and 5102<code>k</code> is the pointer <code>p</code> represented as a light userdata. 5103The access is raw; 5104that is, it does not use the <code>__index</code> metavalue. 5105 5106 5107<p> 5108Returns the type of the pushed value. 5109 5110 5111 5112 5113 5114<hr><h3><a name="lua_rawlen"><code>lua_rawlen</code></a></h3><p> 5115<span class="apii">[-0, +0, –]</span> 5116<pre>lua_Unsigned lua_rawlen (lua_State *L, int index);</pre> 5117 5118<p> 5119Returns the raw "length" of the value at the given index: 5120for strings, this is the string length; 5121for tables, this is the result of the length operator ('<code>#</code>') 5122with no metamethods; 5123for userdata, this is the size of the block of memory allocated 5124for the userdata. 5125For other values, this call returns 0. 5126 5127 5128 5129 5130 5131<hr><h3><a name="lua_rawset"><code>lua_rawset</code></a></h3><p> 5132<span class="apii">[-2, +0, <em>m</em>]</span> 5133<pre>void lua_rawset (lua_State *L, int index);</pre> 5134 5135<p> 5136Similar to <a href="#lua_settable"><code>lua_settable</code></a>, but does a raw assignment 5137(i.e., without metamethods). 5138The value at <code>index</code> must be a table. 5139 5140 5141 5142 5143 5144<hr><h3><a name="lua_rawseti"><code>lua_rawseti</code></a></h3><p> 5145<span class="apii">[-1, +0, <em>m</em>]</span> 5146<pre>void lua_rawseti (lua_State *L, int index, lua_Integer i);</pre> 5147 5148<p> 5149Does the equivalent of <code>t[i] = v</code>, 5150where <code>t</code> is the table at the given index 5151and <code>v</code> is the value on the top of the stack. 5152 5153 5154<p> 5155This function pops the value from the stack. 5156The assignment is raw, 5157that is, it does not use the <code>__newindex</code> metavalue. 5158 5159 5160 5161 5162 5163<hr><h3><a name="lua_rawsetp"><code>lua_rawsetp</code></a></h3><p> 5164<span class="apii">[-1, +0, <em>m</em>]</span> 5165<pre>void lua_rawsetp (lua_State *L, int index, const void *p);</pre> 5166 5167<p> 5168Does the equivalent of <code>t[p] = v</code>, 5169where <code>t</code> is the table at the given index, 5170<code>p</code> is encoded as a light userdata, 5171and <code>v</code> is the value on the top of the stack. 5172 5173 5174<p> 5175This function pops the value from the stack. 5176The assignment is raw, 5177that is, it does not use the <code>__newindex</code> metavalue. 5178 5179 5180 5181 5182 5183<hr><h3><a name="lua_Reader"><code>lua_Reader</code></a></h3> 5184<pre>typedef const char * (*lua_Reader) (lua_State *L, 5185 void *data, 5186 size_t *size);</pre> 5187 5188<p> 5189The reader function used by <a href="#lua_load"><code>lua_load</code></a>. 5190Every time <a href="#lua_load"><code>lua_load</code></a> needs another piece of the chunk, 5191it calls the reader, 5192passing along its <code>data</code> parameter. 5193The reader must return a pointer to a block of memory 5194with a new piece of the chunk 5195and set <code>size</code> to the block size. 5196The block must exist until the reader function is called again. 5197To signal the end of the chunk, 5198the reader must return <code>NULL</code> or set <code>size</code> to zero. 5199The reader function may return pieces of any size greater than zero. 5200 5201 5202 5203 5204 5205<hr><h3><a name="lua_register"><code>lua_register</code></a></h3><p> 5206<span class="apii">[-0, +0, <em>e</em>]</span> 5207<pre>void lua_register (lua_State *L, const char *name, lua_CFunction f);</pre> 5208 5209<p> 5210Sets the C function <code>f</code> as the new value of global <code>name</code>. 5211It is defined as a macro: 5212 5213<pre> 5214 #define lua_register(L,n,f) \ 5215 (lua_pushcfunction(L, f), lua_setglobal(L, n)) 5216</pre> 5217 5218 5219 5220 5221<hr><h3><a name="lua_remove"><code>lua_remove</code></a></h3><p> 5222<span class="apii">[-1, +0, –]</span> 5223<pre>void lua_remove (lua_State *L, int index);</pre> 5224 5225<p> 5226Removes the element at the given valid index, 5227shifting down the elements above this index to fill the gap. 5228This function cannot be called with a pseudo-index, 5229because a pseudo-index is not an actual stack position. 5230 5231 5232 5233 5234 5235<hr><h3><a name="lua_replace"><code>lua_replace</code></a></h3><p> 5236<span class="apii">[-1, +0, –]</span> 5237<pre>void lua_replace (lua_State *L, int index);</pre> 5238 5239<p> 5240Moves the top element into the given valid index 5241without shifting any element 5242(therefore replacing the value at that given index), 5243and then pops the top element. 5244 5245 5246 5247 5248 5249<hr><h3><a name="lua_resetthread"><code>lua_resetthread</code></a></h3><p> 5250<span class="apii">[-0, +?, –]</span> 5251<pre>int lua_resetthread (lua_State *L);</pre> 5252 5253<p> 5254This function is deprecated; 5255it is equivalent to <a href="#lua_closethread"><code>lua_closethread</code></a> with 5256<code>from</code> being <code>NULL</code>. 5257 5258 5259 5260 5261 5262<hr><h3><a name="lua_resume"><code>lua_resume</code></a></h3><p> 5263<span class="apii">[-?, +?, –]</span> 5264<pre>int lua_resume (lua_State *L, lua_State *from, int nargs, 5265 int *nresults);</pre> 5266 5267<p> 5268Starts and resumes a coroutine in the given thread <code>L</code>. 5269 5270 5271<p> 5272To start a coroutine, 5273you push the main function plus any arguments 5274onto the empty stack of the thread. 5275then you call <a href="#lua_resume"><code>lua_resume</code></a>, 5276with <code>nargs</code> being the number of arguments. 5277This call returns when the coroutine suspends or finishes its execution. 5278When it returns, 5279<code>*nresults</code> is updated and 5280the top of the stack contains 5281the <code>*nresults</code> values passed to <a href="#lua_yield"><code>lua_yield</code></a> 5282or returned by the body function. 5283<a href="#lua_resume"><code>lua_resume</code></a> returns 5284<a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the coroutine yields, 5285<a href="#pdf-LUA_OK"><code>LUA_OK</code></a> if the coroutine finishes its execution 5286without errors, 5287or an error code in case of errors (see <a href="#4.4.1">§4.4.1</a>). 5288In case of errors, 5289the error object is on the top of the stack. 5290 5291 5292<p> 5293To resume a coroutine, 5294you remove the <code>*nresults</code> yielded values from its stack, 5295push the values to be passed as results from <code>yield</code>, 5296and then call <a href="#lua_resume"><code>lua_resume</code></a>. 5297 5298 5299<p> 5300The parameter <code>from</code> represents the coroutine that is resuming <code>L</code>. 5301If there is no such coroutine, 5302this parameter can be <code>NULL</code>. 5303 5304 5305 5306 5307 5308<hr><h3><a name="lua_rotate"><code>lua_rotate</code></a></h3><p> 5309<span class="apii">[-0, +0, –]</span> 5310<pre>void lua_rotate (lua_State *L, int idx, int n);</pre> 5311 5312<p> 5313Rotates the stack elements between the valid index <code>idx</code> 5314and the top of the stack. 5315The elements are rotated <code>n</code> positions in the direction of the top, 5316for a positive <code>n</code>, 5317or <code>-n</code> positions in the direction of the bottom, 5318for a negative <code>n</code>. 5319The absolute value of <code>n</code> must not be greater than the size 5320of the slice being rotated. 5321This function cannot be called with a pseudo-index, 5322because a pseudo-index is not an actual stack position. 5323 5324 5325 5326 5327 5328<hr><h3><a name="lua_setallocf"><code>lua_setallocf</code></a></h3><p> 5329<span class="apii">[-0, +0, –]</span> 5330<pre>void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);</pre> 5331 5332<p> 5333Changes the allocator function of a given state to <code>f</code> 5334with user data <code>ud</code>. 5335 5336 5337 5338 5339 5340<hr><h3><a name="lua_setfield"><code>lua_setfield</code></a></h3><p> 5341<span class="apii">[-1, +0, <em>e</em>]</span> 5342<pre>void lua_setfield (lua_State *L, int index, const char *k);</pre> 5343 5344<p> 5345Does the equivalent to <code>t[k] = v</code>, 5346where <code>t</code> is the value at the given index 5347and <code>v</code> is the value on the top of the stack. 5348 5349 5350<p> 5351This function pops the value from the stack. 5352As in Lua, this function may trigger a metamethod 5353for the "newindex" event (see <a href="#2.4">§2.4</a>). 5354 5355 5356 5357 5358 5359<hr><h3><a name="lua_setglobal"><code>lua_setglobal</code></a></h3><p> 5360<span class="apii">[-1, +0, <em>e</em>]</span> 5361<pre>void lua_setglobal (lua_State *L, const char *name);</pre> 5362 5363<p> 5364Pops a value from the stack and 5365sets it as the new value of global <code>name</code>. 5366 5367 5368 5369 5370 5371<hr><h3><a name="lua_seti"><code>lua_seti</code></a></h3><p> 5372<span class="apii">[-1, +0, <em>e</em>]</span> 5373<pre>void lua_seti (lua_State *L, int index, lua_Integer n);</pre> 5374 5375<p> 5376Does the equivalent to <code>t[n] = v</code>, 5377where <code>t</code> is the value at the given index 5378and <code>v</code> is the value on the top of the stack. 5379 5380 5381<p> 5382This function pops the value from the stack. 5383As in Lua, this function may trigger a metamethod 5384for the "newindex" event (see <a href="#2.4">§2.4</a>). 5385 5386 5387 5388 5389 5390<hr><h3><a name="lua_setiuservalue"><code>lua_setiuservalue</code></a></h3><p> 5391<span class="apii">[-1, +0, –]</span> 5392<pre>int lua_setiuservalue (lua_State *L, int index, int n);</pre> 5393 5394<p> 5395Pops a value from the stack and sets it as 5396the new <code>n</code>-th user value associated to the 5397full userdata at the given index. 5398Returns 0 if the userdata does not have that value. 5399 5400 5401 5402 5403 5404<hr><h3><a name="lua_setmetatable"><code>lua_setmetatable</code></a></h3><p> 5405<span class="apii">[-1, +0, –]</span> 5406<pre>int lua_setmetatable (lua_State *L, int index);</pre> 5407 5408<p> 5409Pops a table or <b>nil</b> from the stack and 5410sets that value as the new metatable for the value at the given index. 5411(<b>nil</b> means no metatable.) 5412 5413 5414<p> 5415(For historical reasons, this function returns an <code>int</code>, 5416which now is always 1.) 5417 5418 5419 5420 5421 5422<hr><h3><a name="lua_settable"><code>lua_settable</code></a></h3><p> 5423<span class="apii">[-2, +0, <em>e</em>]</span> 5424<pre>void lua_settable (lua_State *L, int index);</pre> 5425 5426<p> 5427Does the equivalent to <code>t[k] = v</code>, 5428where <code>t</code> is the value at the given index, 5429<code>v</code> is the value on the top of the stack, 5430and <code>k</code> is the value just below the top. 5431 5432 5433<p> 5434This function pops both the key and the value from the stack. 5435As in Lua, this function may trigger a metamethod 5436for the "newindex" event (see <a href="#2.4">§2.4</a>). 5437 5438 5439 5440 5441 5442<hr><h3><a name="lua_settop"><code>lua_settop</code></a></h3><p> 5443<span class="apii">[-?, +?, <em>e</em>]</span> 5444<pre>void lua_settop (lua_State *L, int index);</pre> 5445 5446<p> 5447Accepts any index, or 0, 5448and sets the stack top to this index. 5449If the new top is greater than the old one, 5450then the new elements are filled with <b>nil</b>. 5451If <code>index</code> is 0, then all stack elements are removed. 5452 5453 5454<p> 5455This function can run arbitrary code when removing an index 5456marked as to-be-closed from the stack. 5457 5458 5459 5460 5461 5462<hr><h3><a name="lua_setwarnf"><code>lua_setwarnf</code></a></h3><p> 5463<span class="apii">[-0, +0, –]</span> 5464<pre>void lua_setwarnf (lua_State *L, lua_WarnFunction f, void *ud);</pre> 5465 5466<p> 5467Sets the warning function to be used by Lua to emit warnings 5468(see <a href="#lua_WarnFunction"><code>lua_WarnFunction</code></a>). 5469The <code>ud</code> parameter sets the value <code>ud</code> passed to 5470the warning function. 5471 5472 5473 5474 5475 5476<hr><h3><a name="lua_State"><code>lua_State</code></a></h3> 5477<pre>typedef struct lua_State lua_State;</pre> 5478 5479<p> 5480An opaque structure that points to a thread and indirectly 5481(through the thread) to the whole state of a Lua interpreter. 5482The Lua library is fully reentrant: 5483it has no global variables. 5484All information about a state is accessible through this structure. 5485 5486 5487<p> 5488A pointer to this structure must be passed as the first argument to 5489every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>, 5490which creates a Lua state from scratch. 5491 5492 5493 5494 5495 5496<hr><h3><a name="lua_status"><code>lua_status</code></a></h3><p> 5497<span class="apii">[-0, +0, –]</span> 5498<pre>int lua_status (lua_State *L);</pre> 5499 5500<p> 5501Returns the status of the thread <code>L</code>. 5502 5503 5504<p> 5505The status can be <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> for a normal thread, 5506an error code if the thread finished the execution 5507of a <a href="#lua_resume"><code>lua_resume</code></a> with an error, 5508or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the thread is suspended. 5509 5510 5511<p> 5512You can call functions only in threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>. 5513You can resume threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> 5514(to start a new coroutine) or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> 5515(to resume a coroutine). 5516 5517 5518 5519 5520 5521<hr><h3><a name="lua_stringtonumber"><code>lua_stringtonumber</code></a></h3><p> 5522<span class="apii">[-0, +1, –]</span> 5523<pre>size_t lua_stringtonumber (lua_State *L, const char *s);</pre> 5524 5525<p> 5526Converts the zero-terminated string <code>s</code> to a number, 5527pushes that number into the stack, 5528and returns the total size of the string, 5529that is, its length plus one. 5530The conversion can result in an integer or a float, 5531according to the lexical conventions of Lua (see <a href="#3.1">§3.1</a>). 5532The string may have leading and trailing whitespaces and a sign. 5533If the string is not a valid numeral, 5534returns 0 and pushes nothing. 5535(Note that the result can be used as a boolean, 5536true if the conversion succeeds.) 5537 5538 5539 5540 5541 5542<hr><h3><a name="lua_toboolean"><code>lua_toboolean</code></a></h3><p> 5543<span class="apii">[-0, +0, –]</span> 5544<pre>int lua_toboolean (lua_State *L, int index);</pre> 5545 5546<p> 5547Converts the Lua value at the given index to a C boolean 5548value (0 or 1). 5549Like all tests in Lua, 5550<a href="#lua_toboolean"><code>lua_toboolean</code></a> returns true for any Lua value 5551different from <b>false</b> and <b>nil</b>; 5552otherwise it returns false. 5553(If you want to accept only actual boolean values, 5554use <a href="#lua_isboolean"><code>lua_isboolean</code></a> to test the value's type.) 5555 5556 5557 5558 5559 5560<hr><h3><a name="lua_tocfunction"><code>lua_tocfunction</code></a></h3><p> 5561<span class="apii">[-0, +0, –]</span> 5562<pre>lua_CFunction lua_tocfunction (lua_State *L, int index);</pre> 5563 5564<p> 5565Converts a value at the given index to a C function. 5566That value must be a C function; 5567otherwise, returns <code>NULL</code>. 5568 5569 5570 5571 5572 5573<hr><h3><a name="lua_toclose"><code>lua_toclose</code></a></h3><p> 5574<span class="apii">[-0, +0, <em>v</em>]</span> 5575<pre>void lua_toclose (lua_State *L, int index);</pre> 5576 5577<p> 5578Marks the given index in the stack as a 5579to-be-closed slot (see <a href="#3.3.8">§3.3.8</a>). 5580Like a to-be-closed variable in Lua, 5581the value at that slot in the stack will be closed 5582when it goes out of scope. 5583Here, in the context of a C function, 5584to go out of scope means that the running function returns to Lua, 5585or there is an error, 5586or the slot is removed from the stack through 5587<a href="#lua_settop"><code>lua_settop</code></a> or <a href="#lua_pop"><code>lua_pop</code></a>, 5588or there is a call to <a href="#lua_closeslot"><code>lua_closeslot</code></a>. 5589A slot marked as to-be-closed should not be removed from the stack 5590by any other function in the API except <a href="#lua_settop"><code>lua_settop</code></a> or <a href="#lua_pop"><code>lua_pop</code></a>, 5591unless previously deactivated by <a href="#lua_closeslot"><code>lua_closeslot</code></a>. 5592 5593 5594<p> 5595This function raises an error if the value at the given slot 5596neither has a <code>__close</code> metamethod nor is a false value. 5597 5598 5599<p> 5600This function should not be called for an index 5601that is equal to or below an active to-be-closed slot. 5602 5603 5604<p> 5605Note that, both in case of errors and of a regular return, 5606by the time the <code>__close</code> metamethod runs, 5607the C stack was already unwound, 5608so that any automatic C variable declared in the calling function 5609(e.g., a buffer) will be out of scope. 5610 5611 5612 5613 5614 5615<hr><h3><a name="lua_tointeger"><code>lua_tointeger</code></a></h3><p> 5616<span class="apii">[-0, +0, –]</span> 5617<pre>lua_Integer lua_tointeger (lua_State *L, int index);</pre> 5618 5619<p> 5620Equivalent to <a href="#lua_tointegerx"><code>lua_tointegerx</code></a> with <code>isnum</code> equal to <code>NULL</code>. 5621 5622 5623 5624 5625 5626<hr><h3><a name="lua_tointegerx"><code>lua_tointegerx</code></a></h3><p> 5627<span class="apii">[-0, +0, –]</span> 5628<pre>lua_Integer lua_tointegerx (lua_State *L, int index, int *isnum);</pre> 5629 5630<p> 5631Converts the Lua value at the given index 5632to the signed integral type <a href="#lua_Integer"><code>lua_Integer</code></a>. 5633The Lua value must be an integer, 5634or a number or string convertible to an integer (see <a href="#3.4.3">§3.4.3</a>); 5635otherwise, <code>lua_tointegerx</code> returns 0. 5636 5637 5638<p> 5639If <code>isnum</code> is not <code>NULL</code>, 5640its referent is assigned a boolean value that 5641indicates whether the operation succeeded. 5642 5643 5644 5645 5646 5647<hr><h3><a name="lua_tolstring"><code>lua_tolstring</code></a></h3><p> 5648<span class="apii">[-0, +0, <em>m</em>]</span> 5649<pre>const char *lua_tolstring (lua_State *L, int index, size_t *len);</pre> 5650 5651<p> 5652Converts the Lua value at the given index to a C string. 5653If <code>len</code> is not <code>NULL</code>, 5654it sets <code>*len</code> with the string length. 5655The Lua value must be a string or a number; 5656otherwise, the function returns <code>NULL</code>. 5657If the value is a number, 5658then <code>lua_tolstring</code> also 5659<em>changes the actual value in the stack to a string</em>. 5660(This change confuses <a href="#lua_next"><code>lua_next</code></a> 5661when <code>lua_tolstring</code> is applied to keys during a table traversal.) 5662 5663 5664<p> 5665<code>lua_tolstring</code> returns a pointer 5666to a string inside the Lua state (see <a href="#4.1.3">§4.1.3</a>). 5667This string always has a zero ('<code>\0</code>') 5668after its last character (as in C), 5669but can contain other zeros in its body. 5670 5671 5672<p> 5673This function can raise memory errors only 5674when converting a number to a string 5675(as then it may create a new string). 5676 5677 5678 5679 5680 5681<hr><h3><a name="lua_tonumber"><code>lua_tonumber</code></a></h3><p> 5682<span class="apii">[-0, +0, –]</span> 5683<pre>lua_Number lua_tonumber (lua_State *L, int index);</pre> 5684 5685<p> 5686Equivalent to <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> with <code>isnum</code> equal to <code>NULL</code>. 5687 5688 5689 5690 5691 5692<hr><h3><a name="lua_tonumberx"><code>lua_tonumberx</code></a></h3><p> 5693<span class="apii">[-0, +0, –]</span> 5694<pre>lua_Number lua_tonumberx (lua_State *L, int index, int *isnum);</pre> 5695 5696<p> 5697Converts the Lua value at the given index 5698to the C type <a href="#lua_Number"><code>lua_Number</code></a> (see <a href="#lua_Number"><code>lua_Number</code></a>). 5699The Lua value must be a number or a string convertible to a number 5700(see <a href="#3.4.3">§3.4.3</a>); 5701otherwise, <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> returns 0. 5702 5703 5704<p> 5705If <code>isnum</code> is not <code>NULL</code>, 5706its referent is assigned a boolean value that 5707indicates whether the operation succeeded. 5708 5709 5710 5711 5712 5713<hr><h3><a name="lua_topointer"><code>lua_topointer</code></a></h3><p> 5714<span class="apii">[-0, +0, –]</span> 5715<pre>const void *lua_topointer (lua_State *L, int index);</pre> 5716 5717<p> 5718Converts the value at the given index to a generic 5719C pointer (<code>void*</code>). 5720The value can be a userdata, a table, a thread, a string, or a function; 5721otherwise, <code>lua_topointer</code> returns <code>NULL</code>. 5722Different objects will give different pointers. 5723There is no way to convert the pointer back to its original value. 5724 5725 5726<p> 5727Typically this function is used only for hashing and debug information. 5728 5729 5730 5731 5732 5733<hr><h3><a name="lua_tostring"><code>lua_tostring</code></a></h3><p> 5734<span class="apii">[-0, +0, <em>m</em>]</span> 5735<pre>const char *lua_tostring (lua_State *L, int index);</pre> 5736 5737<p> 5738Equivalent to <a href="#lua_tolstring"><code>lua_tolstring</code></a> with <code>len</code> equal to <code>NULL</code>. 5739 5740 5741 5742 5743 5744<hr><h3><a name="lua_tothread"><code>lua_tothread</code></a></h3><p> 5745<span class="apii">[-0, +0, –]</span> 5746<pre>lua_State *lua_tothread (lua_State *L, int index);</pre> 5747 5748<p> 5749Converts the value at the given index to a Lua thread 5750(represented as <code>lua_State*</code>). 5751This value must be a thread; 5752otherwise, the function returns <code>NULL</code>. 5753 5754 5755 5756 5757 5758<hr><h3><a name="lua_touserdata"><code>lua_touserdata</code></a></h3><p> 5759<span class="apii">[-0, +0, –]</span> 5760<pre>void *lua_touserdata (lua_State *L, int index);</pre> 5761 5762<p> 5763If the value at the given index is a full userdata, 5764returns its memory-block address. 5765If the value is a light userdata, 5766returns its value (a pointer). 5767Otherwise, returns <code>NULL</code>. 5768 5769 5770 5771 5772 5773<hr><h3><a name="lua_type"><code>lua_type</code></a></h3><p> 5774<span class="apii">[-0, +0, –]</span> 5775<pre>int lua_type (lua_State *L, int index);</pre> 5776 5777<p> 5778Returns the type of the value in the given valid index, 5779or <code>LUA_TNONE</code> for a non-valid but acceptable index. 5780The types returned by <a href="#lua_type"><code>lua_type</code></a> are coded by the following constants 5781defined in <code>lua.h</code>: 5782<a name="pdf-LUA_TNIL"><code>LUA_TNIL</code></a>, 5783<a name="pdf-LUA_TNUMBER"><code>LUA_TNUMBER</code></a>, 5784<a name="pdf-LUA_TBOOLEAN"><code>LUA_TBOOLEAN</code></a>, 5785<a name="pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, 5786<a name="pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, 5787<a name="pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>, 5788<a name="pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, 5789<a name="pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a>, 5790and 5791<a name="pdf-LUA_TLIGHTUSERDATA"><code>LUA_TLIGHTUSERDATA</code></a>. 5792 5793 5794 5795 5796 5797<hr><h3><a name="lua_typename"><code>lua_typename</code></a></h3><p> 5798<span class="apii">[-0, +0, –]</span> 5799<pre>const char *lua_typename (lua_State *L, int tp);</pre> 5800 5801<p> 5802Returns the name of the type encoded by the value <code>tp</code>, 5803which must be one the values returned by <a href="#lua_type"><code>lua_type</code></a>. 5804 5805 5806 5807 5808 5809<hr><h3><a name="lua_Unsigned"><code>lua_Unsigned</code></a></h3> 5810<pre>typedef ... lua_Unsigned;</pre> 5811 5812<p> 5813The unsigned version of <a href="#lua_Integer"><code>lua_Integer</code></a>. 5814 5815 5816 5817 5818 5819<hr><h3><a name="lua_upvalueindex"><code>lua_upvalueindex</code></a></h3><p> 5820<span class="apii">[-0, +0, –]</span> 5821<pre>int lua_upvalueindex (int i);</pre> 5822 5823<p> 5824Returns the pseudo-index that represents the <code>i</code>-th upvalue of 5825the running function (see <a href="#4.2">§4.2</a>). 5826<code>i</code> must be in the range <em>[1,256]</em>. 5827 5828 5829 5830 5831 5832<hr><h3><a name="lua_version"><code>lua_version</code></a></h3><p> 5833<span class="apii">[-0, +0, –]</span> 5834<pre>lua_Number lua_version (lua_State *L);</pre> 5835 5836<p> 5837Returns the version number of this core. 5838 5839 5840 5841 5842 5843<hr><h3><a name="lua_WarnFunction"><code>lua_WarnFunction</code></a></h3> 5844<pre>typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);</pre> 5845 5846<p> 5847The type of warning functions, called by Lua to emit warnings. 5848The first parameter is an opaque pointer 5849set by <a href="#lua_setwarnf"><code>lua_setwarnf</code></a>. 5850The second parameter is the warning message. 5851The third parameter is a boolean that 5852indicates whether the message is 5853to be continued by the message in the next call. 5854 5855 5856<p> 5857See <a href="#pdf-warn"><code>warn</code></a> for more details about warnings. 5858 5859 5860 5861 5862 5863<hr><h3><a name="lua_warning"><code>lua_warning</code></a></h3><p> 5864<span class="apii">[-0, +0, –]</span> 5865<pre>void lua_warning (lua_State *L, const char *msg, int tocont);</pre> 5866 5867<p> 5868Emits a warning with the given message. 5869A message in a call with <code>tocont</code> true should be 5870continued in another call to this function. 5871 5872 5873<p> 5874See <a href="#pdf-warn"><code>warn</code></a> for more details about warnings. 5875 5876 5877 5878 5879 5880<hr><h3><a name="lua_Writer"><code>lua_Writer</code></a></h3> 5881<pre>typedef int (*lua_Writer) (lua_State *L, 5882 const void* p, 5883 size_t sz, 5884 void* ud);</pre> 5885 5886<p> 5887The type of the writer function used by <a href="#lua_dump"><code>lua_dump</code></a>. 5888Every time <a href="#lua_dump"><code>lua_dump</code></a> produces another piece of chunk, 5889it calls the writer, 5890passing along the buffer to be written (<code>p</code>), 5891its size (<code>sz</code>), 5892and the <code>ud</code> parameter supplied to <a href="#lua_dump"><code>lua_dump</code></a>. 5893 5894 5895<p> 5896The writer returns an error code: 58970 means no errors; 5898any other value means an error and stops <a href="#lua_dump"><code>lua_dump</code></a> from 5899calling the writer again. 5900 5901 5902 5903 5904 5905<hr><h3><a name="lua_xmove"><code>lua_xmove</code></a></h3><p> 5906<span class="apii">[-?, +?, –]</span> 5907<pre>void lua_xmove (lua_State *from, lua_State *to, int n);</pre> 5908 5909<p> 5910Exchange values between different threads of the same state. 5911 5912 5913<p> 5914This function pops <code>n</code> values from the stack <code>from</code>, 5915and pushes them onto the stack <code>to</code>. 5916 5917 5918 5919 5920 5921<hr><h3><a name="lua_yield"><code>lua_yield</code></a></h3><p> 5922<span class="apii">[-?, +?, <em>v</em>]</span> 5923<pre>int lua_yield (lua_State *L, int nresults);</pre> 5924 5925<p> 5926This function is equivalent to <a href="#lua_yieldk"><code>lua_yieldk</code></a>, 5927but it has no continuation (see <a href="#4.5">§4.5</a>). 5928Therefore, when the thread resumes, 5929it continues the function that called 5930the function calling <code>lua_yield</code>. 5931To avoid surprises, 5932this function should be called only in a tail call. 5933 5934 5935 5936 5937 5938<hr><h3><a name="lua_yieldk"><code>lua_yieldk</code></a></h3><p> 5939<span class="apii">[-?, +?, <em>v</em>]</span> 5940<pre>int lua_yieldk (lua_State *L, 5941 int nresults, 5942 lua_KContext ctx, 5943 lua_KFunction k);</pre> 5944 5945<p> 5946Yields a coroutine (thread). 5947 5948 5949<p> 5950When a C function calls <a href="#lua_yieldk"><code>lua_yieldk</code></a>, 5951the running coroutine suspends its execution, 5952and the call to <a href="#lua_resume"><code>lua_resume</code></a> that started this coroutine returns. 5953The parameter <code>nresults</code> is the number of values from the stack 5954that will be passed as results to <a href="#lua_resume"><code>lua_resume</code></a>. 5955 5956 5957<p> 5958When the coroutine is resumed again, 5959Lua calls the given continuation function <code>k</code> to continue 5960the execution of the C function that yielded (see <a href="#4.5">§4.5</a>). 5961This continuation function receives the same stack 5962from the previous function, 5963with the <code>n</code> results removed and 5964replaced by the arguments passed to <a href="#lua_resume"><code>lua_resume</code></a>. 5965Moreover, 5966the continuation function receives the value <code>ctx</code> 5967that was passed to <a href="#lua_yieldk"><code>lua_yieldk</code></a>. 5968 5969 5970<p> 5971Usually, this function does not return; 5972when the coroutine eventually resumes, 5973it continues executing the continuation function. 5974However, there is one special case, 5975which is when this function is called 5976from inside a line or a count hook (see <a href="#4.7">§4.7</a>). 5977In that case, <code>lua_yieldk</code> should be called with no continuation 5978(probably in the form of <a href="#lua_yield"><code>lua_yield</code></a>) and no results, 5979and the hook should return immediately after the call. 5980Lua will yield and, 5981when the coroutine resumes again, 5982it will continue the normal execution 5983of the (Lua) function that triggered the hook. 5984 5985 5986<p> 5987This function can raise an error if it is called from a thread 5988with a pending C call with no continuation function 5989(what is called a <em>C-call boundary</em>), 5990or it is called from a thread that is not running inside a resume 5991(typically the main thread). 5992 5993 5994 5995 5996 5997 5998 5999<h2>4.7 – <a name="4.7">The Debug Interface</a></h2> 6000 6001<p> 6002Lua has no built-in debugging facilities. 6003Instead, it offers a special interface 6004by means of functions and <em>hooks</em>. 6005This interface allows the construction of different 6006kinds of debuggers, profilers, and other tools 6007that need "inside information" from the interpreter. 6008 6009 6010 6011<hr><h3><a name="lua_Debug"><code>lua_Debug</code></a></h3> 6012<pre>typedef struct lua_Debug { 6013 int event; 6014 const char *name; /* (n) */ 6015 const char *namewhat; /* (n) */ 6016 const char *what; /* (S) */ 6017 const char *source; /* (S) */ 6018 size_t srclen; /* (S) */ 6019 int currentline; /* (l) */ 6020 int linedefined; /* (S) */ 6021 int lastlinedefined; /* (S) */ 6022 unsigned char nups; /* (u) number of upvalues */ 6023 unsigned char nparams; /* (u) number of parameters */ 6024 char isvararg; /* (u) */ 6025 char istailcall; /* (t) */ 6026 unsigned short ftransfer; /* (r) index of first value transferred */ 6027 unsigned short ntransfer; /* (r) number of transferred values */ 6028 char short_src[LUA_IDSIZE]; /* (S) */ 6029 /* private part */ 6030 <em>other fields</em> 6031} lua_Debug;</pre> 6032 6033<p> 6034A structure used to carry different pieces of 6035information about a function or an activation record. 6036<a href="#lua_getstack"><code>lua_getstack</code></a> fills only the private part 6037of this structure, for later use. 6038To fill the other fields of <a href="#lua_Debug"><code>lua_Debug</code></a> with useful information, 6039you must call <a href="#lua_getinfo"><code>lua_getinfo</code></a> with an appropriate parameter. 6040(Specifically, to get a field, 6041you must add the letter between parentheses in the field's comment 6042to the parameter <code>what</code> of <a href="#lua_getinfo"><code>lua_getinfo</code></a>.) 6043 6044 6045<p> 6046The fields of <a href="#lua_Debug"><code>lua_Debug</code></a> have the following meaning: 6047 6048<ul> 6049 6050<li><b><code>source</code>: </b> 6051the source of the chunk that created the function. 6052If <code>source</code> starts with a '<code>@</code>', 6053it means that the function was defined in a file where 6054the file name follows the '<code>@</code>'. 6055If <code>source</code> starts with a '<code>=</code>', 6056the remainder of its contents describes the source in a user-dependent manner. 6057Otherwise, 6058the function was defined in a string where 6059<code>source</code> is that string. 6060</li> 6061 6062<li><b><code>srclen</code>: </b> 6063The length of the string <code>source</code>. 6064</li> 6065 6066<li><b><code>short_src</code>: </b> 6067a "printable" version of <code>source</code>, to be used in error messages. 6068</li> 6069 6070<li><b><code>linedefined</code>: </b> 6071the line number where the definition of the function starts. 6072</li> 6073 6074<li><b><code>lastlinedefined</code>: </b> 6075the line number where the definition of the function ends. 6076</li> 6077 6078<li><b><code>what</code>: </b> 6079the string <code>"Lua"</code> if the function is a Lua function, 6080<code>"C"</code> if it is a C function, 6081<code>"main"</code> if it is the main part of a chunk. 6082</li> 6083 6084<li><b><code>currentline</code>: </b> 6085the current line where the given function is executing. 6086When no line information is available, 6087<code>currentline</code> is set to -1. 6088</li> 6089 6090<li><b><code>name</code>: </b> 6091a reasonable name for the given function. 6092Because functions in Lua are first-class values, 6093they do not have a fixed name: 6094some functions can be the value of multiple global variables, 6095while others can be stored only in a table field. 6096The <code>lua_getinfo</code> function checks how the function was 6097called to find a suitable name. 6098If it cannot find a name, 6099then <code>name</code> is set to <code>NULL</code>. 6100</li> 6101 6102<li><b><code>namewhat</code>: </b> 6103explains the <code>name</code> field. 6104The value of <code>namewhat</code> can be 6105<code>"global"</code>, <code>"local"</code>, <code>"method"</code>, 6106<code>"field"</code>, <code>"upvalue"</code>, or <code>""</code> (the empty string), 6107according to how the function was called. 6108(Lua uses the empty string when no other option seems to apply.) 6109</li> 6110 6111<li><b><code>istailcall</code>: </b> 6112true if this function invocation was called by a tail call. 6113In this case, the caller of this level is not in the stack. 6114</li> 6115 6116<li><b><code>nups</code>: </b> 6117the number of upvalues of the function. 6118</li> 6119 6120<li><b><code>nparams</code>: </b> 6121the number of parameters of the function 6122(always 0 for C functions). 6123</li> 6124 6125<li><b><code>isvararg</code>: </b> 6126true if the function is a variadic function 6127(always true for C functions). 6128</li> 6129 6130<li><b><code>ftransfer</code>: </b> 6131the index in the stack of the first value being "transferred", 6132that is, parameters in a call or return values in a return. 6133(The other values are in consecutive indices.) 6134Using this index, you can access and modify these values 6135through <a href="#lua_getlocal"><code>lua_getlocal</code></a> and <a href="#lua_setlocal"><code>lua_setlocal</code></a>. 6136This field is only meaningful during a 6137call hook, denoting the first parameter, 6138or a return hook, denoting the first value being returned. 6139(For call hooks, this value is always 1.) 6140</li> 6141 6142<li><b><code>ntransfer</code>: </b> 6143The number of values being transferred (see previous item). 6144(For calls of Lua functions, 6145this value is always equal to <code>nparams</code>.) 6146</li> 6147 6148</ul> 6149 6150 6151 6152 6153<hr><h3><a name="lua_gethook"><code>lua_gethook</code></a></h3><p> 6154<span class="apii">[-0, +0, –]</span> 6155<pre>lua_Hook lua_gethook (lua_State *L);</pre> 6156 6157<p> 6158Returns the current hook function. 6159 6160 6161 6162 6163 6164<hr><h3><a name="lua_gethookcount"><code>lua_gethookcount</code></a></h3><p> 6165<span class="apii">[-0, +0, –]</span> 6166<pre>int lua_gethookcount (lua_State *L);</pre> 6167 6168<p> 6169Returns the current hook count. 6170 6171 6172 6173 6174 6175<hr><h3><a name="lua_gethookmask"><code>lua_gethookmask</code></a></h3><p> 6176<span class="apii">[-0, +0, –]</span> 6177<pre>int lua_gethookmask (lua_State *L);</pre> 6178 6179<p> 6180Returns the current hook mask. 6181 6182 6183 6184 6185 6186<hr><h3><a name="lua_getinfo"><code>lua_getinfo</code></a></h3><p> 6187<span class="apii">[-(0|1), +(0|1|2), <em>m</em>]</span> 6188<pre>int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);</pre> 6189 6190<p> 6191Gets information about a specific function or function invocation. 6192 6193 6194<p> 6195To get information about a function invocation, 6196the parameter <code>ar</code> must be a valid activation record that was 6197filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or 6198given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>). 6199 6200 6201<p> 6202To get information about a function, you push it onto the stack 6203and start the <code>what</code> string with the character '<code>></code>'. 6204(In that case, 6205<code>lua_getinfo</code> pops the function from the top of the stack.) 6206For instance, to know in which line a function <code>f</code> was defined, 6207you can write the following code: 6208 6209<pre> 6210 lua_Debug ar; 6211 lua_getglobal(L, "f"); /* get global 'f' */ 6212 lua_getinfo(L, ">S", &ar); 6213 printf("%d\n", ar.linedefined); 6214</pre> 6215 6216<p> 6217Each character in the string <code>what</code> 6218selects some fields of the structure <code>ar</code> to be filled or 6219a value to be pushed on the stack. 6220(These characters are also documented in the declaration of 6221the structure <a href="#lua_Debug"><code>lua_Debug</code></a>, 6222between parentheses in the comments following each field.) 6223 6224<ul> 6225 6226<li><b>'<code>f</code>': </b> 6227pushes onto the stack the function that is 6228running at the given level; 6229</li> 6230 6231<li><b>'<code>l</code>': </b> fills in the field <code>currentline</code>; 6232</li> 6233 6234<li><b>'<code>n</code>': </b> fills in the fields <code>name</code> and <code>namewhat</code>; 6235</li> 6236 6237<li><b>'<code>r</code>': </b> fills in the fields <code>ftransfer</code> and <code>ntransfer</code>; 6238</li> 6239 6240<li><b>'<code>S</code>': </b> 6241fills in the fields <code>source</code>, <code>short_src</code>, 6242<code>linedefined</code>, <code>lastlinedefined</code>, and <code>what</code>; 6243</li> 6244 6245<li><b>'<code>t</code>': </b> fills in the field <code>istailcall</code>; 6246</li> 6247 6248<li><b>'<code>u</code>': </b> fills in the fields 6249<code>nups</code>, <code>nparams</code>, and <code>isvararg</code>; 6250</li> 6251 6252<li><b>'<code>L</code>': </b> 6253pushes onto the stack a table whose indices are 6254the lines on the function with some associated code, 6255that is, the lines where you can put a break point. 6256(Lines with no code include empty lines and comments.) 6257If this option is given together with option '<code>f</code>', 6258its table is pushed after the function. 6259This is the only option that can raise a memory error. 6260</li> 6261 6262</ul> 6263 6264<p> 6265This function returns 0 to signal an invalid option in <code>what</code>; 6266even then the valid options are handled correctly. 6267 6268 6269 6270 6271 6272<hr><h3><a name="lua_getlocal"><code>lua_getlocal</code></a></h3><p> 6273<span class="apii">[-0, +(0|1), –]</span> 6274<pre>const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);</pre> 6275 6276<p> 6277Gets information about a local variable or a temporary value 6278of a given activation record or a given function. 6279 6280 6281<p> 6282In the first case, 6283the parameter <code>ar</code> must be a valid activation record that was 6284filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or 6285given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>). 6286The index <code>n</code> selects which local variable to inspect; 6287see <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for details about variable indices 6288and names. 6289 6290 6291<p> 6292<a href="#lua_getlocal"><code>lua_getlocal</code></a> pushes the variable's value onto the stack 6293and returns its name. 6294 6295 6296<p> 6297In the second case, <code>ar</code> must be <code>NULL</code> and the function 6298to be inspected must be on the top of the stack. 6299In this case, only parameters of Lua functions are visible 6300(as there is no information about what variables are active) 6301and no values are pushed onto the stack. 6302 6303 6304<p> 6305Returns <code>NULL</code> (and pushes nothing) 6306when the index is greater than 6307the number of active local variables. 6308 6309 6310 6311 6312 6313<hr><h3><a name="lua_getstack"><code>lua_getstack</code></a></h3><p> 6314<span class="apii">[-0, +0, –]</span> 6315<pre>int lua_getstack (lua_State *L, int level, lua_Debug *ar);</pre> 6316 6317<p> 6318Gets information about the interpreter runtime stack. 6319 6320 6321<p> 6322This function fills parts of a <a href="#lua_Debug"><code>lua_Debug</code></a> structure with 6323an identification of the <em>activation record</em> 6324of the function executing at a given level. 6325Level 0 is the current running function, 6326whereas level <em>n+1</em> is the function that has called level <em>n</em> 6327(except for tail calls, which do not count in the stack). 6328When called with a level greater than the stack depth, 6329<a href="#lua_getstack"><code>lua_getstack</code></a> returns 0; 6330otherwise it returns 1. 6331 6332 6333 6334 6335 6336<hr><h3><a name="lua_getupvalue"><code>lua_getupvalue</code></a></h3><p> 6337<span class="apii">[-0, +(0|1), –]</span> 6338<pre>const char *lua_getupvalue (lua_State *L, int funcindex, int n);</pre> 6339 6340<p> 6341Gets information about the <code>n</code>-th upvalue 6342of the closure at index <code>funcindex</code>. 6343It pushes the upvalue's value onto the stack 6344and returns its name. 6345Returns <code>NULL</code> (and pushes nothing) 6346when the index <code>n</code> is greater than the number of upvalues. 6347 6348 6349<p> 6350See <a href="#pdf-debug.getupvalue"><code>debug.getupvalue</code></a> for more information about upvalues. 6351 6352 6353 6354 6355 6356<hr><h3><a name="lua_Hook"><code>lua_Hook</code></a></h3> 6357<pre>typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);</pre> 6358 6359<p> 6360Type for debugging hook functions. 6361 6362 6363<p> 6364Whenever a hook is called, its <code>ar</code> argument has its field 6365<code>event</code> set to the specific event that triggered the hook. 6366Lua identifies these events with the following constants: 6367<a name="pdf-LUA_HOOKCALL"><code>LUA_HOOKCALL</code></a>, <a name="pdf-LUA_HOOKRET"><code>LUA_HOOKRET</code></a>, 6368<a name="pdf-LUA_HOOKTAILCALL"><code>LUA_HOOKTAILCALL</code></a>, <a name="pdf-LUA_HOOKLINE"><code>LUA_HOOKLINE</code></a>, 6369and <a name="pdf-LUA_HOOKCOUNT"><code>LUA_HOOKCOUNT</code></a>. 6370Moreover, for line events, the field <code>currentline</code> is also set. 6371To get the value of any other field in <code>ar</code>, 6372the hook must call <a href="#lua_getinfo"><code>lua_getinfo</code></a>. 6373 6374 6375<p> 6376For call events, <code>event</code> can be <code>LUA_HOOKCALL</code>, 6377the normal value, or <code>LUA_HOOKTAILCALL</code>, for a tail call; 6378in this case, there will be no corresponding return event. 6379 6380 6381<p> 6382While Lua is running a hook, it disables other calls to hooks. 6383Therefore, if a hook calls back Lua to execute a function or a chunk, 6384this execution occurs without any calls to hooks. 6385 6386 6387<p> 6388Hook functions cannot have continuations, 6389that is, they cannot call <a href="#lua_yieldk"><code>lua_yieldk</code></a>, 6390<a href="#lua_pcallk"><code>lua_pcallk</code></a>, or <a href="#lua_callk"><code>lua_callk</code></a> with a non-null <code>k</code>. 6391 6392 6393<p> 6394Hook functions can yield under the following conditions: 6395Only count and line events can yield; 6396to yield, a hook function must finish its execution 6397calling <a href="#lua_yield"><code>lua_yield</code></a> with <code>nresults</code> equal to zero 6398(that is, with no values). 6399 6400 6401 6402 6403 6404<hr><h3><a name="lua_sethook"><code>lua_sethook</code></a></h3><p> 6405<span class="apii">[-0, +0, –]</span> 6406<pre>void lua_sethook (lua_State *L, lua_Hook f, int mask, int count);</pre> 6407 6408<p> 6409Sets the debugging hook function. 6410 6411 6412<p> 6413Argument <code>f</code> is the hook function. 6414<code>mask</code> specifies on which events the hook will be called: 6415it is formed by a bitwise OR of the constants 6416<a name="pdf-LUA_MASKCALL"><code>LUA_MASKCALL</code></a>, 6417<a name="pdf-LUA_MASKRET"><code>LUA_MASKRET</code></a>, 6418<a name="pdf-LUA_MASKLINE"><code>LUA_MASKLINE</code></a>, 6419and <a name="pdf-LUA_MASKCOUNT"><code>LUA_MASKCOUNT</code></a>. 6420The <code>count</code> argument is only meaningful when the mask 6421includes <code>LUA_MASKCOUNT</code>. 6422For each event, the hook is called as explained below: 6423 6424<ul> 6425 6426<li><b>The call hook: </b> is called when the interpreter calls a function. 6427The hook is called just after Lua enters the new function. 6428</li> 6429 6430<li><b>The return hook: </b> is called when the interpreter returns from a function. 6431The hook is called just before Lua leaves the function. 6432</li> 6433 6434<li><b>The line hook: </b> is called when the interpreter is about to 6435start the execution of a new line of code, 6436or when it jumps back in the code (even to the same line). 6437This event only happens while Lua is executing a Lua function. 6438</li> 6439 6440<li><b>The count hook: </b> is called after the interpreter executes every 6441<code>count</code> instructions. 6442This event only happens while Lua is executing a Lua function. 6443</li> 6444 6445</ul> 6446 6447<p> 6448Hooks are disabled by setting <code>mask</code> to zero. 6449 6450 6451 6452 6453 6454<hr><h3><a name="lua_setlocal"><code>lua_setlocal</code></a></h3><p> 6455<span class="apii">[-(0|1), +0, –]</span> 6456<pre>const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);</pre> 6457 6458<p> 6459Sets the value of a local variable of a given activation record. 6460It assigns the value on the top of the stack 6461to the variable and returns its name. 6462It also pops the value from the stack. 6463 6464 6465<p> 6466Returns <code>NULL</code> (and pops nothing) 6467when the index is greater than 6468the number of active local variables. 6469 6470 6471<p> 6472Parameters <code>ar</code> and <code>n</code> are as in the function <a href="#lua_getlocal"><code>lua_getlocal</code></a>. 6473 6474 6475 6476 6477 6478<hr><h3><a name="lua_setupvalue"><code>lua_setupvalue</code></a></h3><p> 6479<span class="apii">[-(0|1), +0, –]</span> 6480<pre>const char *lua_setupvalue (lua_State *L, int funcindex, int n);</pre> 6481 6482<p> 6483Sets the value of a closure's upvalue. 6484It assigns the value on the top of the stack 6485to the upvalue and returns its name. 6486It also pops the value from the stack. 6487 6488 6489<p> 6490Returns <code>NULL</code> (and pops nothing) 6491when the index <code>n</code> is greater than the number of upvalues. 6492 6493 6494<p> 6495Parameters <code>funcindex</code> and <code>n</code> are as in 6496the function <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>. 6497 6498 6499 6500 6501 6502<hr><h3><a name="lua_upvalueid"><code>lua_upvalueid</code></a></h3><p> 6503<span class="apii">[-0, +0, –]</span> 6504<pre>void *lua_upvalueid (lua_State *L, int funcindex, int n);</pre> 6505 6506<p> 6507Returns a unique identifier for the upvalue numbered <code>n</code> 6508from the closure at index <code>funcindex</code>. 6509 6510 6511<p> 6512These unique identifiers allow a program to check whether different 6513closures share upvalues. 6514Lua closures that share an upvalue 6515(that is, that access a same external local variable) 6516will return identical ids for those upvalue indices. 6517 6518 6519<p> 6520Parameters <code>funcindex</code> and <code>n</code> are as in 6521the function <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>, 6522but <code>n</code> cannot be greater than the number of upvalues. 6523 6524 6525 6526 6527 6528<hr><h3><a name="lua_upvaluejoin"><code>lua_upvaluejoin</code></a></h3><p> 6529<span class="apii">[-0, +0, –]</span> 6530<pre>void lua_upvaluejoin (lua_State *L, int funcindex1, int n1, 6531 int funcindex2, int n2);</pre> 6532 6533<p> 6534Make the <code>n1</code>-th upvalue of the Lua closure at index <code>funcindex1</code> 6535refer to the <code>n2</code>-th upvalue of the Lua closure at index <code>funcindex2</code>. 6536 6537 6538 6539 6540 6541 6542 6543<h1>5 – <a name="5">The Auxiliary Library</a></h1> 6544 6545 6546 6547<p> 6548 6549The <em>auxiliary library</em> provides several convenient functions 6550to interface C with Lua. 6551While the basic API provides the primitive functions for all 6552interactions between C and Lua, 6553the auxiliary library provides higher-level functions for some 6554common tasks. 6555 6556 6557<p> 6558All functions and types from the auxiliary library 6559are defined in header file <code>lauxlib.h</code> and 6560have a prefix <code>luaL_</code>. 6561 6562 6563<p> 6564All functions in the auxiliary library are built on 6565top of the basic API, 6566and so they provide nothing that cannot be done with that API. 6567Nevertheless, the use of the auxiliary library ensures 6568more consistency to your code. 6569 6570 6571<p> 6572Several functions in the auxiliary library use internally some 6573extra stack slots. 6574When a function in the auxiliary library uses less than five slots, 6575it does not check the stack size; 6576it simply assumes that there are enough slots. 6577 6578 6579<p> 6580Several functions in the auxiliary library are used to 6581check C function arguments. 6582Because the error message is formatted for arguments 6583(e.g., "<code>bad argument #1</code>"), 6584you should not use these functions for other stack values. 6585 6586 6587<p> 6588Functions called <code>luaL_check*</code> 6589always raise an error if the check is not satisfied. 6590 6591 6592 6593 6594 6595<h2>5.1 – <a name="5.1">Functions and Types</a></h2> 6596 6597<p> 6598Here we list all functions and types from the auxiliary library 6599in alphabetical order. 6600 6601 6602 6603<hr><h3><a name="luaL_addchar"><code>luaL_addchar</code></a></h3><p> 6604<span class="apii">[-?, +?, <em>m</em>]</span> 6605<pre>void luaL_addchar (luaL_Buffer *B, char c);</pre> 6606 6607<p> 6608Adds the byte <code>c</code> to the buffer <code>B</code> 6609(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). 6610 6611 6612 6613 6614 6615<hr><h3><a name="luaL_addgsub"><code>luaL_addgsub</code></a></h3><p> 6616<span class="apii">[-?, +?, <em>m</em>]</span> 6617<pre>const void luaL_addgsub (luaL_Buffer *B, const char *s, 6618 const char *p, const char *r);</pre> 6619 6620<p> 6621Adds a copy of the string <code>s</code> to the buffer <code>B</code> (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>), 6622replacing any occurrence of the string <code>p</code> 6623with the string <code>r</code>. 6624 6625 6626 6627 6628 6629<hr><h3><a name="luaL_addlstring"><code>luaL_addlstring</code></a></h3><p> 6630<span class="apii">[-?, +?, <em>m</em>]</span> 6631<pre>void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l);</pre> 6632 6633<p> 6634Adds the string pointed to by <code>s</code> with length <code>l</code> to 6635the buffer <code>B</code> 6636(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). 6637The string can contain embedded zeros. 6638 6639 6640 6641 6642 6643<hr><h3><a name="luaL_addsize"><code>luaL_addsize</code></a></h3><p> 6644<span class="apii">[-?, +?, –]</span> 6645<pre>void luaL_addsize (luaL_Buffer *B, size_t n);</pre> 6646 6647<p> 6648Adds to the buffer <code>B</code> 6649a string of length <code>n</code> previously copied to the 6650buffer area (see <a href="#luaL_prepbuffer"><code>luaL_prepbuffer</code></a>). 6651 6652 6653 6654 6655 6656<hr><h3><a name="luaL_addstring"><code>luaL_addstring</code></a></h3><p> 6657<span class="apii">[-?, +?, <em>m</em>]</span> 6658<pre>void luaL_addstring (luaL_Buffer *B, const char *s);</pre> 6659 6660<p> 6661Adds the zero-terminated string pointed to by <code>s</code> 6662to the buffer <code>B</code> 6663(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). 6664 6665 6666 6667 6668 6669<hr><h3><a name="luaL_addvalue"><code>luaL_addvalue</code></a></h3><p> 6670<span class="apii">[-?, +?, <em>m</em>]</span> 6671<pre>void luaL_addvalue (luaL_Buffer *B);</pre> 6672 6673<p> 6674Adds the value on the top of the stack 6675to the buffer <code>B</code> 6676(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). 6677Pops the value. 6678 6679 6680<p> 6681This is the only function on string buffers that can (and must) 6682be called with an extra element on the stack, 6683which is the value to be added to the buffer. 6684 6685 6686 6687 6688 6689<hr><h3><a name="luaL_argcheck"><code>luaL_argcheck</code></a></h3><p> 6690<span class="apii">[-0, +0, <em>v</em>]</span> 6691<pre>void luaL_argcheck (lua_State *L, 6692 int cond, 6693 int arg, 6694 const char *extramsg);</pre> 6695 6696<p> 6697Checks whether <code>cond</code> is true. 6698If it is not, raises an error with a standard message (see <a href="#luaL_argerror"><code>luaL_argerror</code></a>). 6699 6700 6701 6702 6703 6704<hr><h3><a name="luaL_argerror"><code>luaL_argerror</code></a></h3><p> 6705<span class="apii">[-0, +0, <em>v</em>]</span> 6706<pre>int luaL_argerror (lua_State *L, int arg, const char *extramsg);</pre> 6707 6708<p> 6709Raises an error reporting a problem with argument <code>arg</code> 6710of the C function that called it, 6711using a standard message 6712that includes <code>extramsg</code> as a comment: 6713 6714<pre> 6715 bad argument #<em>arg</em> to '<em>funcname</em>' (<em>extramsg</em>) 6716</pre><p> 6717This function never returns. 6718 6719 6720 6721 6722 6723<hr><h3><a name="luaL_argexpected"><code>luaL_argexpected</code></a></h3><p> 6724<span class="apii">[-0, +0, <em>v</em>]</span> 6725<pre>void luaL_argexpected (lua_State *L, 6726 int cond, 6727 int arg, 6728 const char *tname);</pre> 6729 6730<p> 6731Checks whether <code>cond</code> is true. 6732If it is not, raises an error about the type of the argument <code>arg</code> 6733with a standard message (see <a href="#luaL_typeerror"><code>luaL_typeerror</code></a>). 6734 6735 6736 6737 6738 6739<hr><h3><a name="luaL_Buffer"><code>luaL_Buffer</code></a></h3> 6740<pre>typedef struct luaL_Buffer luaL_Buffer;</pre> 6741 6742<p> 6743Type for a <em>string buffer</em>. 6744 6745 6746<p> 6747A string buffer allows C code to build Lua strings piecemeal. 6748Its pattern of use is as follows: 6749 6750<ul> 6751 6752<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li> 6753 6754<li>Then initialize it with a call <code>luaL_buffinit(L, &b)</code>.</li> 6755 6756<li> 6757Then add string pieces to the buffer calling any of 6758the <code>luaL_add*</code> functions. 6759</li> 6760 6761<li> 6762Finish by calling <code>luaL_pushresult(&b)</code>. 6763This call leaves the final string on the top of the stack. 6764</li> 6765 6766</ul> 6767 6768<p> 6769If you know beforehand the maximum size of the resulting string, 6770you can use the buffer like this: 6771 6772<ul> 6773 6774<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li> 6775 6776<li>Then initialize it and preallocate a space of 6777size <code>sz</code> with a call <code>luaL_buffinitsize(L, &b, sz)</code>.</li> 6778 6779<li>Then produce the string into that space.</li> 6780 6781<li> 6782Finish by calling <code>luaL_pushresultsize(&b, sz)</code>, 6783where <code>sz</code> is the total size of the resulting string 6784copied into that space (which may be less than or 6785equal to the preallocated size). 6786</li> 6787 6788</ul> 6789 6790<p> 6791During its normal operation, 6792a string buffer uses a variable number of stack slots. 6793So, while using a buffer, you cannot assume that you know where 6794the top of the stack is. 6795You can use the stack between successive calls to buffer operations 6796as long as that use is balanced; 6797that is, 6798when you call a buffer operation, 6799the stack is at the same level 6800it was immediately after the previous buffer operation. 6801(The only exception to this rule is <a href="#luaL_addvalue"><code>luaL_addvalue</code></a>.) 6802After calling <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>, 6803the stack is back to its level when the buffer was initialized, 6804plus the final string on its top. 6805 6806 6807 6808 6809 6810<hr><h3><a name="luaL_buffaddr"><code>luaL_buffaddr</code></a></h3><p> 6811<span class="apii">[-0, +0, –]</span> 6812<pre>char *luaL_buffaddr (luaL_Buffer *B);</pre> 6813 6814<p> 6815Returns the address of the current content of buffer <code>B</code> 6816(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). 6817Note that any addition to the buffer may invalidate this address. 6818 6819 6820 6821 6822 6823<hr><h3><a name="luaL_buffinit"><code>luaL_buffinit</code></a></h3><p> 6824<span class="apii">[-0, +?, –]</span> 6825<pre>void luaL_buffinit (lua_State *L, luaL_Buffer *B);</pre> 6826 6827<p> 6828Initializes a buffer <code>B</code> 6829(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). 6830This function does not allocate any space; 6831the buffer must be declared as a variable. 6832 6833 6834 6835 6836 6837<hr><h3><a name="luaL_bufflen"><code>luaL_bufflen</code></a></h3><p> 6838<span class="apii">[-0, +0, –]</span> 6839<pre>size_t luaL_bufflen (luaL_Buffer *B);</pre> 6840 6841<p> 6842Returns the length of the current content of buffer <code>B</code> 6843(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). 6844 6845 6846 6847 6848 6849<hr><h3><a name="luaL_buffinitsize"><code>luaL_buffinitsize</code></a></h3><p> 6850<span class="apii">[-?, +?, <em>m</em>]</span> 6851<pre>char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz);</pre> 6852 6853<p> 6854Equivalent to the sequence 6855<a href="#luaL_buffinit"><code>luaL_buffinit</code></a>, <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>. 6856 6857 6858 6859 6860 6861<hr><h3><a name="luaL_buffsub"><code>luaL_buffsub</code></a></h3><p> 6862<span class="apii">[-?, +?, –]</span> 6863<pre>void luaL_buffsub (luaL_Buffer *B, int n);</pre> 6864 6865<p> 6866Removes <code>n</code> bytes from the buffer <code>B</code> 6867(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). 6868The buffer must have at least that many bytes. 6869 6870 6871 6872 6873 6874<hr><h3><a name="luaL_callmeta"><code>luaL_callmeta</code></a></h3><p> 6875<span class="apii">[-0, +(0|1), <em>e</em>]</span> 6876<pre>int luaL_callmeta (lua_State *L, int obj, const char *e);</pre> 6877 6878<p> 6879Calls a metamethod. 6880 6881 6882<p> 6883If the object at index <code>obj</code> has a metatable and this 6884metatable has a field <code>e</code>, 6885this function calls this field passing the object as its only argument. 6886In this case this function returns true and pushes onto the 6887stack the value returned by the call. 6888If there is no metatable or no metamethod, 6889this function returns false without pushing any value on the stack. 6890 6891 6892 6893 6894 6895<hr><h3><a name="luaL_checkany"><code>luaL_checkany</code></a></h3><p> 6896<span class="apii">[-0, +0, <em>v</em>]</span> 6897<pre>void luaL_checkany (lua_State *L, int arg);</pre> 6898 6899<p> 6900Checks whether the function has an argument 6901of any type (including <b>nil</b>) at position <code>arg</code>. 6902 6903 6904 6905 6906 6907<hr><h3><a name="luaL_checkinteger"><code>luaL_checkinteger</code></a></h3><p> 6908<span class="apii">[-0, +0, <em>v</em>]</span> 6909<pre>lua_Integer luaL_checkinteger (lua_State *L, int arg);</pre> 6910 6911<p> 6912Checks whether the function argument <code>arg</code> is an integer 6913(or can be converted to an integer) 6914and returns this integer. 6915 6916 6917 6918 6919 6920<hr><h3><a name="luaL_checklstring"><code>luaL_checklstring</code></a></h3><p> 6921<span class="apii">[-0, +0, <em>v</em>]</span> 6922<pre>const char *luaL_checklstring (lua_State *L, int arg, size_t *l);</pre> 6923 6924<p> 6925Checks whether the function argument <code>arg</code> is a string 6926and returns this string; 6927if <code>l</code> is not <code>NULL</code> fills its referent 6928with the string's length. 6929 6930 6931<p> 6932This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result, 6933so all conversions and caveats of that function apply here. 6934 6935 6936 6937 6938 6939<hr><h3><a name="luaL_checknumber"><code>luaL_checknumber</code></a></h3><p> 6940<span class="apii">[-0, +0, <em>v</em>]</span> 6941<pre>lua_Number luaL_checknumber (lua_State *L, int arg);</pre> 6942 6943<p> 6944Checks whether the function argument <code>arg</code> is a number 6945and returns this number converted to a <code>lua_Number</code>. 6946 6947 6948 6949 6950 6951<hr><h3><a name="luaL_checkoption"><code>luaL_checkoption</code></a></h3><p> 6952<span class="apii">[-0, +0, <em>v</em>]</span> 6953<pre>int luaL_checkoption (lua_State *L, 6954 int arg, 6955 const char *def, 6956 const char *const lst[]);</pre> 6957 6958<p> 6959Checks whether the function argument <code>arg</code> is a string and 6960searches for this string in the array <code>lst</code> 6961(which must be NULL-terminated). 6962Returns the index in the array where the string was found. 6963Raises an error if the argument is not a string or 6964if the string cannot be found. 6965 6966 6967<p> 6968If <code>def</code> is not <code>NULL</code>, 6969the function uses <code>def</code> as a default value when 6970there is no argument <code>arg</code> or when this argument is <b>nil</b>. 6971 6972 6973<p> 6974This is a useful function for mapping strings to C enums. 6975(The usual convention in Lua libraries is 6976to use strings instead of numbers to select options.) 6977 6978 6979 6980 6981 6982<hr><h3><a name="luaL_checkstack"><code>luaL_checkstack</code></a></h3><p> 6983<span class="apii">[-0, +0, <em>v</em>]</span> 6984<pre>void luaL_checkstack (lua_State *L, int sz, const char *msg);</pre> 6985 6986<p> 6987Grows the stack size to <code>top + sz</code> elements, 6988raising an error if the stack cannot grow to that size. 6989<code>msg</code> is an additional text to go into the error message 6990(or <code>NULL</code> for no additional text). 6991 6992 6993 6994 6995 6996<hr><h3><a name="luaL_checkstring"><code>luaL_checkstring</code></a></h3><p> 6997<span class="apii">[-0, +0, <em>v</em>]</span> 6998<pre>const char *luaL_checkstring (lua_State *L, int arg);</pre> 6999 7000<p> 7001Checks whether the function argument <code>arg</code> is a string 7002and returns this string. 7003 7004 7005<p> 7006This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result, 7007so all conversions and caveats of that function apply here. 7008 7009 7010 7011 7012 7013<hr><h3><a name="luaL_checktype"><code>luaL_checktype</code></a></h3><p> 7014<span class="apii">[-0, +0, <em>v</em>]</span> 7015<pre>void luaL_checktype (lua_State *L, int arg, int t);</pre> 7016 7017<p> 7018Checks whether the function argument <code>arg</code> has type <code>t</code>. 7019See <a href="#lua_type"><code>lua_type</code></a> for the encoding of types for <code>t</code>. 7020 7021 7022 7023 7024 7025<hr><h3><a name="luaL_checkudata"><code>luaL_checkudata</code></a></h3><p> 7026<span class="apii">[-0, +0, <em>v</em>]</span> 7027<pre>void *luaL_checkudata (lua_State *L, int arg, const char *tname);</pre> 7028 7029<p> 7030Checks whether the function argument <code>arg</code> is a userdata 7031of the type <code>tname</code> (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>) and 7032returns the userdata's memory-block address (see <a href="#lua_touserdata"><code>lua_touserdata</code></a>). 7033 7034 7035 7036 7037 7038<hr><h3><a name="luaL_checkversion"><code>luaL_checkversion</code></a></h3><p> 7039<span class="apii">[-0, +0, <em>v</em>]</span> 7040<pre>void luaL_checkversion (lua_State *L);</pre> 7041 7042<p> 7043Checks whether the code making the call and the Lua library being called 7044are using the same version of Lua and the same numeric types. 7045 7046 7047 7048 7049 7050<hr><h3><a name="luaL_dofile"><code>luaL_dofile</code></a></h3><p> 7051<span class="apii">[-0, +?, <em>m</em>]</span> 7052<pre>int luaL_dofile (lua_State *L, const char *filename);</pre> 7053 7054<p> 7055Loads and runs the given file. 7056It is defined as the following macro: 7057 7058<pre> 7059 (luaL_loadfile(L, filename) || lua_pcall(L, 0, LUA_MULTRET, 0)) 7060</pre><p> 7061It returns 0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) if there are no errors, 7062or 1 in case of errors. 7063 7064 7065 7066 7067 7068<hr><h3><a name="luaL_dostring"><code>luaL_dostring</code></a></h3><p> 7069<span class="apii">[-0, +?, –]</span> 7070<pre>int luaL_dostring (lua_State *L, const char *str);</pre> 7071 7072<p> 7073Loads and runs the given string. 7074It is defined as the following macro: 7075 7076<pre> 7077 (luaL_loadstring(L, str) || lua_pcall(L, 0, LUA_MULTRET, 0)) 7078</pre><p> 7079It returns 0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) if there are no errors, 7080or 1 in case of errors. 7081 7082 7083 7084 7085 7086<hr><h3><a name="luaL_error"><code>luaL_error</code></a></h3><p> 7087<span class="apii">[-0, +0, <em>v</em>]</span> 7088<pre>int luaL_error (lua_State *L, const char *fmt, ...);</pre> 7089 7090<p> 7091Raises an error. 7092The error message format is given by <code>fmt</code> 7093plus any extra arguments, 7094following the same rules of <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>. 7095It also adds at the beginning of the message the file name and 7096the line number where the error occurred, 7097if this information is available. 7098 7099 7100<p> 7101This function never returns, 7102but it is an idiom to use it in C functions 7103as <code>return luaL_error(<em>args</em>)</code>. 7104 7105 7106 7107 7108 7109<hr><h3><a name="luaL_execresult"><code>luaL_execresult</code></a></h3><p> 7110<span class="apii">[-0, +3, <em>m</em>]</span> 7111<pre>int luaL_execresult (lua_State *L, int stat);</pre> 7112 7113<p> 7114This function produces the return values for 7115process-related functions in the standard library 7116(<a href="#pdf-os.execute"><code>os.execute</code></a> and <a href="#pdf-io.close"><code>io.close</code></a>). 7117 7118 7119 7120 7121 7122<hr><h3><a name="luaL_fileresult"><code>luaL_fileresult</code></a></h3><p> 7123<span class="apii">[-0, +(1|3), <em>m</em>]</span> 7124<pre>int luaL_fileresult (lua_State *L, int stat, const char *fname);</pre> 7125 7126<p> 7127This function produces the return values for 7128file-related functions in the standard library 7129(<a href="#pdf-io.open"><code>io.open</code></a>, <a href="#pdf-os.rename"><code>os.rename</code></a>, <a href="#pdf-file:seek"><code>file:seek</code></a>, etc.). 7130 7131 7132 7133 7134 7135<hr><h3><a name="luaL_getmetafield"><code>luaL_getmetafield</code></a></h3><p> 7136<span class="apii">[-0, +(0|1), <em>m</em>]</span> 7137<pre>int luaL_getmetafield (lua_State *L, int obj, const char *e);</pre> 7138 7139<p> 7140Pushes onto the stack the field <code>e</code> from the metatable 7141of the object at index <code>obj</code> and returns the type of the pushed value. 7142If the object does not have a metatable, 7143or if the metatable does not have this field, 7144pushes nothing and returns <code>LUA_TNIL</code>. 7145 7146 7147 7148 7149 7150<hr><h3><a name="luaL_getmetatable"><code>luaL_getmetatable</code></a></h3><p> 7151<span class="apii">[-0, +1, <em>m</em>]</span> 7152<pre>int luaL_getmetatable (lua_State *L, const char *tname);</pre> 7153 7154<p> 7155Pushes onto the stack the metatable associated with the name <code>tname</code> 7156in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>), 7157or <b>nil</b> if there is no metatable associated with that name. 7158Returns the type of the pushed value. 7159 7160 7161 7162 7163 7164<hr><h3><a name="luaL_getsubtable"><code>luaL_getsubtable</code></a></h3><p> 7165<span class="apii">[-0, +1, <em>e</em>]</span> 7166<pre>int luaL_getsubtable (lua_State *L, int idx, const char *fname);</pre> 7167 7168<p> 7169Ensures that the value <code>t[fname]</code>, 7170where <code>t</code> is the value at index <code>idx</code>, 7171is a table, 7172and pushes that table onto the stack. 7173Returns true if it finds a previous table there 7174and false if it creates a new table. 7175 7176 7177 7178 7179 7180<hr><h3><a name="luaL_gsub"><code>luaL_gsub</code></a></h3><p> 7181<span class="apii">[-0, +1, <em>m</em>]</span> 7182<pre>const char *luaL_gsub (lua_State *L, 7183 const char *s, 7184 const char *p, 7185 const char *r);</pre> 7186 7187<p> 7188Creates a copy of string <code>s</code>, 7189replacing any occurrence of the string <code>p</code> 7190with the string <code>r</code>. 7191Pushes the resulting string on the stack and returns it. 7192 7193 7194 7195 7196 7197<hr><h3><a name="luaL_len"><code>luaL_len</code></a></h3><p> 7198<span class="apii">[-0, +0, <em>e</em>]</span> 7199<pre>lua_Integer luaL_len (lua_State *L, int index);</pre> 7200 7201<p> 7202Returns the "length" of the value at the given index 7203as a number; 7204it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">§3.4.7</a>). 7205Raises an error if the result of the operation is not an integer. 7206(This case can only happen through metamethods.) 7207 7208 7209 7210 7211 7212<hr><h3><a name="luaL_loadbuffer"><code>luaL_loadbuffer</code></a></h3><p> 7213<span class="apii">[-0, +1, –]</span> 7214<pre>int luaL_loadbuffer (lua_State *L, 7215 const char *buff, 7216 size_t sz, 7217 const char *name);</pre> 7218 7219<p> 7220Equivalent to <a href="#luaL_loadbufferx"><code>luaL_loadbufferx</code></a> with <code>mode</code> equal to <code>NULL</code>. 7221 7222 7223 7224 7225 7226<hr><h3><a name="luaL_loadbufferx"><code>luaL_loadbufferx</code></a></h3><p> 7227<span class="apii">[-0, +1, –]</span> 7228<pre>int luaL_loadbufferx (lua_State *L, 7229 const char *buff, 7230 size_t sz, 7231 const char *name, 7232 const char *mode);</pre> 7233 7234<p> 7235Loads a buffer as a Lua chunk. 7236This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the 7237buffer pointed to by <code>buff</code> with size <code>sz</code>. 7238 7239 7240<p> 7241This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>. 7242<code>name</code> is the chunk name, 7243used for debug information and error messages. 7244The string <code>mode</code> works as in the function <a href="#lua_load"><code>lua_load</code></a>. 7245 7246 7247 7248 7249 7250<hr><h3><a name="luaL_loadfile"><code>luaL_loadfile</code></a></h3><p> 7251<span class="apii">[-0, +1, <em>m</em>]</span> 7252<pre>int luaL_loadfile (lua_State *L, const char *filename);</pre> 7253 7254<p> 7255Equivalent to <a href="#luaL_loadfilex"><code>luaL_loadfilex</code></a> with <code>mode</code> equal to <code>NULL</code>. 7256 7257 7258 7259 7260 7261<hr><h3><a name="luaL_loadfilex"><code>luaL_loadfilex</code></a></h3><p> 7262<span class="apii">[-0, +1, <em>m</em>]</span> 7263<pre>int luaL_loadfilex (lua_State *L, const char *filename, 7264 const char *mode);</pre> 7265 7266<p> 7267Loads a file as a Lua chunk. 7268This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the file 7269named <code>filename</code>. 7270If <code>filename</code> is <code>NULL</code>, 7271then it loads from the standard input. 7272The first line in the file is ignored if it starts with a <code>#</code>. 7273 7274 7275<p> 7276The string <code>mode</code> works as in the function <a href="#lua_load"><code>lua_load</code></a>. 7277 7278 7279<p> 7280This function returns the same results as <a href="#lua_load"><code>lua_load</code></a> 7281or <a href="#pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a> for file-related errors. 7282 7283 7284<p> 7285As <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk; 7286it does not run it. 7287 7288 7289 7290 7291 7292<hr><h3><a name="luaL_loadstring"><code>luaL_loadstring</code></a></h3><p> 7293<span class="apii">[-0, +1, –]</span> 7294<pre>int luaL_loadstring (lua_State *L, const char *s);</pre> 7295 7296<p> 7297Loads a string as a Lua chunk. 7298This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in 7299the zero-terminated string <code>s</code>. 7300 7301 7302<p> 7303This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>. 7304 7305 7306<p> 7307Also as <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk; 7308it does not run it. 7309 7310 7311 7312 7313 7314<hr><h3><a name="luaL_newlib"><code>luaL_newlib</code></a></h3><p> 7315<span class="apii">[-0, +1, <em>m</em>]</span> 7316<pre>void luaL_newlib (lua_State *L, const luaL_Reg l[]);</pre> 7317 7318<p> 7319Creates a new table and registers there 7320the functions in the list <code>l</code>. 7321 7322 7323<p> 7324It is implemented as the following macro: 7325 7326<pre> 7327 (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0)) 7328</pre><p> 7329The array <code>l</code> must be the actual array, 7330not a pointer to it. 7331 7332 7333 7334 7335 7336<hr><h3><a name="luaL_newlibtable"><code>luaL_newlibtable</code></a></h3><p> 7337<span class="apii">[-0, +1, <em>m</em>]</span> 7338<pre>void luaL_newlibtable (lua_State *L, const luaL_Reg l[]);</pre> 7339 7340<p> 7341Creates a new table with a size optimized 7342to store all entries in the array <code>l</code> 7343(but does not actually store them). 7344It is intended to be used in conjunction with <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a> 7345(see <a href="#luaL_newlib"><code>luaL_newlib</code></a>). 7346 7347 7348<p> 7349It is implemented as a macro. 7350The array <code>l</code> must be the actual array, 7351not a pointer to it. 7352 7353 7354 7355 7356 7357<hr><h3><a name="luaL_newmetatable"><code>luaL_newmetatable</code></a></h3><p> 7358<span class="apii">[-0, +1, <em>m</em>]</span> 7359<pre>int luaL_newmetatable (lua_State *L, const char *tname);</pre> 7360 7361<p> 7362If the registry already has the key <code>tname</code>, 7363returns 0. 7364Otherwise, 7365creates a new table to be used as a metatable for userdata, 7366adds to this new table the pair <code>__name = tname</code>, 7367adds to the registry the pair <code>[tname] = new table</code>, 7368and returns 1. 7369 7370 7371<p> 7372In both cases, 7373the function pushes onto the stack the final value associated 7374with <code>tname</code> in the registry. 7375 7376 7377 7378 7379 7380<hr><h3><a name="luaL_newstate"><code>luaL_newstate</code></a></h3><p> 7381<span class="apii">[-0, +0, –]</span> 7382<pre>lua_State *luaL_newstate (void);</pre> 7383 7384<p> 7385Creates a new Lua state. 7386It calls <a href="#lua_newstate"><code>lua_newstate</code></a> with an 7387allocator based on the ISO C allocation functions 7388and then sets a warning function and a panic function (see <a href="#4.4">§4.4</a>) 7389that print messages to the standard error output. 7390 7391 7392<p> 7393Returns the new state, 7394or <code>NULL</code> if there is a memory allocation error. 7395 7396 7397 7398 7399 7400<hr><h3><a name="luaL_openlibs"><code>luaL_openlibs</code></a></h3><p> 7401<span class="apii">[-0, +0, <em>e</em>]</span> 7402<pre>void luaL_openlibs (lua_State *L);</pre> 7403 7404<p> 7405Opens all standard Lua libraries into the given state. 7406 7407 7408 7409 7410 7411<hr><h3><a name="luaL_opt"><code>luaL_opt</code></a></h3><p> 7412<span class="apii">[-0, +0, –]</span> 7413<pre>T luaL_opt (L, func, arg, dflt);</pre> 7414 7415<p> 7416This macro is defined as follows: 7417 7418<pre> 7419 (lua_isnoneornil(L,(arg)) ? (dflt) : func(L,(arg))) 7420</pre><p> 7421In words, if the argument <code>arg</code> is nil or absent, 7422the macro results in the default <code>dflt</code>. 7423Otherwise, it results in the result of calling <code>func</code> 7424with the state <code>L</code> and the argument index <code>arg</code> as 7425arguments. 7426Note that it evaluates the expression <code>dflt</code> only if needed. 7427 7428 7429 7430 7431 7432<hr><h3><a name="luaL_optinteger"><code>luaL_optinteger</code></a></h3><p> 7433<span class="apii">[-0, +0, <em>v</em>]</span> 7434<pre>lua_Integer luaL_optinteger (lua_State *L, 7435 int arg, 7436 lua_Integer d);</pre> 7437 7438<p> 7439If the function argument <code>arg</code> is an integer 7440(or it is convertible to an integer), 7441returns this integer. 7442If this argument is absent or is <b>nil</b>, 7443returns <code>d</code>. 7444Otherwise, raises an error. 7445 7446 7447 7448 7449 7450<hr><h3><a name="luaL_optlstring"><code>luaL_optlstring</code></a></h3><p> 7451<span class="apii">[-0, +0, <em>v</em>]</span> 7452<pre>const char *luaL_optlstring (lua_State *L, 7453 int arg, 7454 const char *d, 7455 size_t *l);</pre> 7456 7457<p> 7458If the function argument <code>arg</code> is a string, 7459returns this string. 7460If this argument is absent or is <b>nil</b>, 7461returns <code>d</code>. 7462Otherwise, raises an error. 7463 7464 7465<p> 7466If <code>l</code> is not <code>NULL</code>, 7467fills its referent with the result's length. 7468If the result is <code>NULL</code> 7469(only possible when returning <code>d</code> and <code>d == NULL</code>), 7470its length is considered zero. 7471 7472 7473<p> 7474This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result, 7475so all conversions and caveats of that function apply here. 7476 7477 7478 7479 7480 7481<hr><h3><a name="luaL_optnumber"><code>luaL_optnumber</code></a></h3><p> 7482<span class="apii">[-0, +0, <em>v</em>]</span> 7483<pre>lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number d);</pre> 7484 7485<p> 7486If the function argument <code>arg</code> is a number, 7487returns this number as a <code>lua_Number</code>. 7488If this argument is absent or is <b>nil</b>, 7489returns <code>d</code>. 7490Otherwise, raises an error. 7491 7492 7493 7494 7495 7496<hr><h3><a name="luaL_optstring"><code>luaL_optstring</code></a></h3><p> 7497<span class="apii">[-0, +0, <em>v</em>]</span> 7498<pre>const char *luaL_optstring (lua_State *L, 7499 int arg, 7500 const char *d);</pre> 7501 7502<p> 7503If the function argument <code>arg</code> is a string, 7504returns this string. 7505If this argument is absent or is <b>nil</b>, 7506returns <code>d</code>. 7507Otherwise, raises an error. 7508 7509 7510 7511 7512 7513<hr><h3><a name="luaL_prepbuffer"><code>luaL_prepbuffer</code></a></h3><p> 7514<span class="apii">[-?, +?, <em>m</em>]</span> 7515<pre>char *luaL_prepbuffer (luaL_Buffer *B);</pre> 7516 7517<p> 7518Equivalent to <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a> 7519with the predefined size <a name="pdf-LUAL_BUFFERSIZE"><code>LUAL_BUFFERSIZE</code></a>. 7520 7521 7522 7523 7524 7525<hr><h3><a name="luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a></h3><p> 7526<span class="apii">[-?, +?, <em>m</em>]</span> 7527<pre>char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz);</pre> 7528 7529<p> 7530Returns an address to a space of size <code>sz</code> 7531where you can copy a string to be added to buffer <code>B</code> 7532(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). 7533After copying the string into this space you must call 7534<a href="#luaL_addsize"><code>luaL_addsize</code></a> with the size of the string to actually add 7535it to the buffer. 7536 7537 7538 7539 7540 7541<hr><h3><a name="luaL_pushfail"><code>luaL_pushfail</code></a></h3><p> 7542<span class="apii">[-0, +1, –]</span> 7543<pre>void luaL_pushfail (lua_State *L);</pre> 7544 7545<p> 7546Pushes the <b>fail</b> value onto the stack (see <a href="#6">§6</a>). 7547 7548 7549 7550 7551 7552<hr><h3><a name="luaL_pushresult"><code>luaL_pushresult</code></a></h3><p> 7553<span class="apii">[-?, +1, <em>m</em>]</span> 7554<pre>void luaL_pushresult (luaL_Buffer *B);</pre> 7555 7556<p> 7557Finishes the use of buffer <code>B</code> leaving the final string on 7558the top of the stack. 7559 7560 7561 7562 7563 7564<hr><h3><a name="luaL_pushresultsize"><code>luaL_pushresultsize</code></a></h3><p> 7565<span class="apii">[-?, +1, <em>m</em>]</span> 7566<pre>void luaL_pushresultsize (luaL_Buffer *B, size_t sz);</pre> 7567 7568<p> 7569Equivalent to the sequence <a href="#luaL_addsize"><code>luaL_addsize</code></a>, <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>. 7570 7571 7572 7573 7574 7575<hr><h3><a name="luaL_ref"><code>luaL_ref</code></a></h3><p> 7576<span class="apii">[-1, +0, <em>m</em>]</span> 7577<pre>int luaL_ref (lua_State *L, int t);</pre> 7578 7579<p> 7580Creates and returns a <em>reference</em>, 7581in the table at index <code>t</code>, 7582for the object on the top of the stack (and pops the object). 7583 7584 7585<p> 7586A reference is a unique integer key. 7587As long as you do not manually add integer keys into the table <code>t</code>, 7588<a href="#luaL_ref"><code>luaL_ref</code></a> ensures the uniqueness of the key it returns. 7589You can retrieve an object referred by the reference <code>r</code> 7590by calling <code>lua_rawgeti(L, t, r)</code>. 7591The function <a href="#luaL_unref"><code>luaL_unref</code></a> frees a reference. 7592 7593 7594<p> 7595If the object on the top of the stack is <b>nil</b>, 7596<a href="#luaL_ref"><code>luaL_ref</code></a> returns the constant <a name="pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>. 7597The constant <a name="pdf-LUA_NOREF"><code>LUA_NOREF</code></a> is guaranteed to be different 7598from any reference returned by <a href="#luaL_ref"><code>luaL_ref</code></a>. 7599 7600 7601 7602 7603 7604<hr><h3><a name="luaL_Reg"><code>luaL_Reg</code></a></h3> 7605<pre>typedef struct luaL_Reg { 7606 const char *name; 7607 lua_CFunction func; 7608} luaL_Reg;</pre> 7609 7610<p> 7611Type for arrays of functions to be registered by 7612<a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>. 7613<code>name</code> is the function name and <code>func</code> is a pointer to 7614the function. 7615Any array of <a href="#luaL_Reg"><code>luaL_Reg</code></a> must end with a sentinel entry 7616in which both <code>name</code> and <code>func</code> are <code>NULL</code>. 7617 7618 7619 7620 7621 7622<hr><h3><a name="luaL_requiref"><code>luaL_requiref</code></a></h3><p> 7623<span class="apii">[-0, +1, <em>e</em>]</span> 7624<pre>void luaL_requiref (lua_State *L, const char *modname, 7625 lua_CFunction openf, int glb);</pre> 7626 7627<p> 7628If <code>package.loaded[modname]</code> is not true, 7629calls the function <code>openf</code> with the string <code>modname</code> as an argument 7630and sets the call result to <code>package.loaded[modname]</code>, 7631as if that function has been called through <a href="#pdf-require"><code>require</code></a>. 7632 7633 7634<p> 7635If <code>glb</code> is true, 7636also stores the module into the global <code>modname</code>. 7637 7638 7639<p> 7640Leaves a copy of the module on the stack. 7641 7642 7643 7644 7645 7646<hr><h3><a name="luaL_setfuncs"><code>luaL_setfuncs</code></a></h3><p> 7647<span class="apii">[-nup, +0, <em>m</em>]</span> 7648<pre>void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);</pre> 7649 7650<p> 7651Registers all functions in the array <code>l</code> 7652(see <a href="#luaL_Reg"><code>luaL_Reg</code></a>) into the table on the top of the stack 7653(below optional upvalues, see next). 7654 7655 7656<p> 7657When <code>nup</code> is not zero, 7658all functions are created with <code>nup</code> upvalues, 7659initialized with copies of the <code>nup</code> values 7660previously pushed on the stack 7661on top of the library table. 7662These values are popped from the stack after the registration. 7663 7664 7665<p> 7666A function with a <code>NULL</code> value represents a placeholder, 7667which is filled with <b>false</b>. 7668 7669 7670 7671 7672 7673<hr><h3><a name="luaL_setmetatable"><code>luaL_setmetatable</code></a></h3><p> 7674<span class="apii">[-0, +0, –]</span> 7675<pre>void luaL_setmetatable (lua_State *L, const char *tname);</pre> 7676 7677<p> 7678Sets the metatable of the object on the top of the stack 7679as the metatable associated with name <code>tname</code> 7680in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>). 7681 7682 7683 7684 7685 7686<hr><h3><a name="luaL_Stream"><code>luaL_Stream</code></a></h3> 7687<pre>typedef struct luaL_Stream { 7688 FILE *f; 7689 lua_CFunction closef; 7690} luaL_Stream;</pre> 7691 7692<p> 7693The standard representation for file handles 7694used by the standard I/O library. 7695 7696 7697<p> 7698A file handle is implemented as a full userdata, 7699with a metatable called <code>LUA_FILEHANDLE</code> 7700(where <code>LUA_FILEHANDLE</code> is a macro with the actual metatable's name). 7701The metatable is created by the I/O library 7702(see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>). 7703 7704 7705<p> 7706This userdata must start with the structure <code>luaL_Stream</code>; 7707it can contain other data after this initial structure. 7708The field <code>f</code> points to the corresponding C stream 7709(or it can be <code>NULL</code> to indicate an incompletely created handle). 7710The field <code>closef</code> points to a Lua function 7711that will be called to close the stream 7712when the handle is closed or collected; 7713this function receives the file handle as its sole argument and 7714must return either a true value, in case of success, 7715or a false value plus an error message, in case of error. 7716Once Lua calls this field, 7717it changes the field value to <code>NULL</code> 7718to signal that the handle is closed. 7719 7720 7721 7722 7723 7724<hr><h3><a name="luaL_testudata"><code>luaL_testudata</code></a></h3><p> 7725<span class="apii">[-0, +0, <em>m</em>]</span> 7726<pre>void *luaL_testudata (lua_State *L, int arg, const char *tname);</pre> 7727 7728<p> 7729This function works like <a href="#luaL_checkudata"><code>luaL_checkudata</code></a>, 7730except that, when the test fails, 7731it returns <code>NULL</code> instead of raising an error. 7732 7733 7734 7735 7736 7737<hr><h3><a name="luaL_tolstring"><code>luaL_tolstring</code></a></h3><p> 7738<span class="apii">[-0, +1, <em>e</em>]</span> 7739<pre>const char *luaL_tolstring (lua_State *L, int idx, size_t *len);</pre> 7740 7741<p> 7742Converts any Lua value at the given index to a C string 7743in a reasonable format. 7744The resulting string is pushed onto the stack and also 7745returned by the function (see <a href="#4.1.3">§4.1.3</a>). 7746If <code>len</code> is not <code>NULL</code>, 7747the function also sets <code>*len</code> with the string length. 7748 7749 7750<p> 7751If the value has a metatable with a <code>__tostring</code> field, 7752then <code>luaL_tolstring</code> calls the corresponding metamethod 7753with the value as argument, 7754and uses the result of the call as its result. 7755 7756 7757 7758 7759 7760<hr><h3><a name="luaL_traceback"><code>luaL_traceback</code></a></h3><p> 7761<span class="apii">[-0, +1, <em>m</em>]</span> 7762<pre>void luaL_traceback (lua_State *L, lua_State *L1, const char *msg, 7763 int level);</pre> 7764 7765<p> 7766Creates and pushes a traceback of the stack <code>L1</code>. 7767If <code>msg</code> is not <code>NULL</code>, it is appended 7768at the beginning of the traceback. 7769The <code>level</code> parameter tells at which level 7770to start the traceback. 7771 7772 7773 7774 7775 7776<hr><h3><a name="luaL_typeerror"><code>luaL_typeerror</code></a></h3><p> 7777<span class="apii">[-0, +0, <em>v</em>]</span> 7778<pre>int luaL_typeerror (lua_State *L, int arg, const char *tname);</pre> 7779 7780<p> 7781Raises a type error for the argument <code>arg</code> 7782of the C function that called it, 7783using a standard message; 7784<code>tname</code> is a "name" for the expected type. 7785This function never returns. 7786 7787 7788 7789 7790 7791<hr><h3><a name="luaL_typename"><code>luaL_typename</code></a></h3><p> 7792<span class="apii">[-0, +0, –]</span> 7793<pre>const char *luaL_typename (lua_State *L, int index);</pre> 7794 7795<p> 7796Returns the name of the type of the value at the given index. 7797 7798 7799 7800 7801 7802<hr><h3><a name="luaL_unref"><code>luaL_unref</code></a></h3><p> 7803<span class="apii">[-0, +0, –]</span> 7804<pre>void luaL_unref (lua_State *L, int t, int ref);</pre> 7805 7806<p> 7807Releases the reference <code>ref</code> from the table at index <code>t</code> 7808(see <a href="#luaL_ref"><code>luaL_ref</code></a>). 7809The entry is removed from the table, 7810so that the referred object can be collected. 7811The reference <code>ref</code> is also freed to be used again. 7812 7813 7814<p> 7815If <code>ref</code> is <a href="#pdf-LUA_NOREF"><code>LUA_NOREF</code></a> or <a href="#pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>, 7816<a href="#luaL_unref"><code>luaL_unref</code></a> does nothing. 7817 7818 7819 7820 7821 7822<hr><h3><a name="luaL_where"><code>luaL_where</code></a></h3><p> 7823<span class="apii">[-0, +1, <em>m</em>]</span> 7824<pre>void luaL_where (lua_State *L, int lvl);</pre> 7825 7826<p> 7827Pushes onto the stack a string identifying the current position 7828of the control at level <code>lvl</code> in the call stack. 7829Typically this string has the following format: 7830 7831<pre> 7832 <em>chunkname</em>:<em>currentline</em>: 7833</pre><p> 7834Level 0 is the running function, 7835level 1 is the function that called the running function, 7836etc. 7837 7838 7839<p> 7840This function is used to build a prefix for error messages. 7841 7842 7843 7844 7845 7846 7847 7848<h1>6 – <a name="6">The Standard Libraries</a></h1> 7849 7850 7851 7852<p> 7853The standard Lua libraries provide useful functions 7854that are implemented in C through the C API. 7855Some of these functions provide essential services to the language 7856(e.g., <a href="#pdf-type"><code>type</code></a> and <a href="#pdf-getmetatable"><code>getmetatable</code></a>); 7857others provide access to outside services (e.g., I/O); 7858and others could be implemented in Lua itself, 7859but that for different reasons 7860deserve an implementation in C (e.g., <a href="#pdf-table.sort"><code>table.sort</code></a>). 7861 7862 7863<p> 7864All libraries are implemented through the official C API 7865and are provided as separate C modules. 7866Unless otherwise noted, 7867these library functions do not adjust its number of arguments 7868to its expected parameters. 7869For instance, a function documented as <code>foo(arg)</code> 7870should not be called without an argument. 7871 7872 7873<p> 7874The notation <b>fail</b> means a false value representing 7875some kind of failure. 7876(Currently, <b>fail</b> is equal to <b>nil</b>, 7877but that may change in future versions. 7878The recommendation is to always test the success of these functions 7879with <code>(not status)</code>, instead of <code>(status == nil)</code>.) 7880 7881 7882<p> 7883Currently, Lua has the following standard libraries: 7884 7885<ul> 7886 7887<li>basic library (<a href="#6.1">§6.1</a>);</li> 7888 7889<li>coroutine library (<a href="#6.2">§6.2</a>);</li> 7890 7891<li>package library (<a href="#6.3">§6.3</a>);</li> 7892 7893<li>string manipulation (<a href="#6.4">§6.4</a>);</li> 7894 7895<li>basic UTF-8 support (<a href="#6.5">§6.5</a>);</li> 7896 7897<li>table manipulation (<a href="#6.6">§6.6</a>);</li> 7898 7899<li>mathematical functions (<a href="#6.7">§6.7</a>) (sin, log, etc.);</li> 7900 7901<li>input and output (<a href="#6.8">§6.8</a>);</li> 7902 7903<li>operating system facilities (<a href="#6.9">§6.9</a>);</li> 7904 7905<li>debug facilities (<a href="#6.10">§6.10</a>).</li> 7906 7907</ul><p> 7908Except for the basic and the package libraries, 7909each library provides all its functions as fields of a global table 7910or as methods of its objects. 7911 7912 7913<p> 7914To have access to these libraries, 7915the C host program should call the <a href="#luaL_openlibs"><code>luaL_openlibs</code></a> function, 7916which opens all standard libraries. 7917Alternatively, 7918the host program can open them individually by using 7919<a href="#luaL_requiref"><code>luaL_requiref</code></a> to call 7920<a name="pdf-luaopen_base"><code>luaopen_base</code></a> (for the basic library), 7921<a name="pdf-luaopen_package"><code>luaopen_package</code></a> (for the package library), 7922<a name="pdf-luaopen_coroutine"><code>luaopen_coroutine</code></a> (for the coroutine library), 7923<a name="pdf-luaopen_string"><code>luaopen_string</code></a> (for the string library), 7924<a name="pdf-luaopen_utf8"><code>luaopen_utf8</code></a> (for the UTF-8 library), 7925<a name="pdf-luaopen_table"><code>luaopen_table</code></a> (for the table library), 7926<a name="pdf-luaopen_math"><code>luaopen_math</code></a> (for the mathematical library), 7927<a name="pdf-luaopen_io"><code>luaopen_io</code></a> (for the I/O library), 7928<a name="pdf-luaopen_os"><code>luaopen_os</code></a> (for the operating system library), 7929and <a name="pdf-luaopen_debug"><code>luaopen_debug</code></a> (for the debug library). 7930These functions are declared in <a name="pdf-lualib.h"><code>lualib.h</code></a>. 7931 7932 7933 7934 7935 7936<h2>6.1 – <a name="6.1">Basic Functions</a></h2> 7937 7938<p> 7939The basic library provides core functions to Lua. 7940If you do not include this library in your application, 7941you should check carefully whether you need to provide 7942implementations for some of its facilities. 7943 7944 7945<p> 7946<hr><h3><a name="pdf-assert"><code>assert (v [, message])</code></a></h3> 7947 7948 7949<p> 7950Raises an error if 7951the value of its argument <code>v</code> is false (i.e., <b>nil</b> or <b>false</b>); 7952otherwise, returns all its arguments. 7953In case of error, 7954<code>message</code> is the error object; 7955when absent, it defaults to "<code>assertion failed!</code>" 7956 7957 7958 7959 7960<p> 7961<hr><h3><a name="pdf-collectgarbage"><code>collectgarbage ([opt [, arg]])</code></a></h3> 7962 7963 7964<p> 7965This function is a generic interface to the garbage collector. 7966It performs different functions according to its first argument, <code>opt</code>: 7967 7968<ul> 7969 7970<li><b>"<code>collect</code>": </b> 7971Performs a full garbage-collection cycle. 7972This is the default option. 7973</li> 7974 7975<li><b>"<code>stop</code>": </b> 7976Stops automatic execution of the garbage collector. 7977The collector will run only when explicitly invoked, 7978until a call to restart it. 7979</li> 7980 7981<li><b>"<code>restart</code>": </b> 7982Restarts automatic execution of the garbage collector. 7983</li> 7984 7985<li><b>"<code>count</code>": </b> 7986Returns the total memory in use by Lua in Kbytes. 7987The value has a fractional part, 7988so that it multiplied by 1024 7989gives the exact number of bytes in use by Lua. 7990</li> 7991 7992<li><b>"<code>step</code>": </b> 7993Performs a garbage-collection step. 7994The step "size" is controlled by <code>arg</code>. 7995With a zero value, 7996the collector will perform one basic (indivisible) step. 7997For non-zero values, 7998the collector will perform as if that amount of memory 7999(in Kbytes) had been allocated by Lua. 8000Returns <b>true</b> if the step finished a collection cycle. 8001</li> 8002 8003<li><b>"<code>isrunning</code>": </b> 8004Returns a boolean that tells whether the collector is running 8005(i.e., not stopped). 8006</li> 8007 8008<li><b>"<code>incremental</code>": </b> 8009Change the collector mode to incremental. 8010This option can be followed by three numbers: 8011the garbage-collector pause, 8012the step multiplier, 8013and the step size (see <a href="#2.5.1">§2.5.1</a>). 8014A zero means to not change that value. 8015</li> 8016 8017<li><b>"<code>generational</code>": </b> 8018Change the collector mode to generational. 8019This option can be followed by two numbers: 8020the garbage-collector minor multiplier 8021and the major multiplier (see <a href="#2.5.2">§2.5.2</a>). 8022A zero means to not change that value. 8023</li> 8024 8025</ul><p> 8026See <a href="#2.5">§2.5</a> for more details about garbage collection 8027and some of these options. 8028 8029 8030<p> 8031This function should not be called by a finalizer. 8032 8033 8034 8035 8036<p> 8037<hr><h3><a name="pdf-dofile"><code>dofile ([filename])</code></a></h3> 8038Opens the named file and executes its content as a Lua chunk. 8039When called without arguments, 8040<code>dofile</code> executes the content of the standard input (<code>stdin</code>). 8041Returns all values returned by the chunk. 8042In case of errors, <code>dofile</code> propagates the error 8043to its caller. 8044(That is, <code>dofile</code> does not run in protected mode.) 8045 8046 8047 8048 8049<p> 8050<hr><h3><a name="pdf-error"><code>error (message [, level])</code></a></h3> 8051Raises an error (see <a href="#2.3">§2.3</a>) with <code>message</code> as the error object. 8052This function never returns. 8053 8054 8055<p> 8056Usually, <code>error</code> adds some information about the error position 8057at the beginning of the message, if the message is a string. 8058The <code>level</code> argument specifies how to get the error position. 8059With level 1 (the default), the error position is where the 8060<code>error</code> function was called. 8061Level 2 points the error to where the function 8062that called <code>error</code> was called; and so on. 8063Passing a level 0 avoids the addition of error position information 8064to the message. 8065 8066 8067 8068 8069<p> 8070<hr><h3><a name="pdf-_G"><code>_G</code></a></h3> 8071A global variable (not a function) that 8072holds the global environment (see <a href="#2.2">§2.2</a>). 8073Lua itself does not use this variable; 8074changing its value does not affect any environment, 8075nor vice versa. 8076 8077 8078 8079 8080<p> 8081<hr><h3><a name="pdf-getmetatable"><code>getmetatable (object)</code></a></h3> 8082 8083 8084<p> 8085If <code>object</code> does not have a metatable, returns <b>nil</b>. 8086Otherwise, 8087if the object's metatable has a <code>__metatable</code> field, 8088returns the associated value. 8089Otherwise, returns the metatable of the given object. 8090 8091 8092 8093 8094<p> 8095<hr><h3><a name="pdf-ipairs"><code>ipairs (t)</code></a></h3> 8096 8097 8098<p> 8099Returns three values (an iterator function, the table <code>t</code>, and 0) 8100so that the construction 8101 8102<pre> 8103 for i,v in ipairs(t) do <em>body</em> end 8104</pre><p> 8105will iterate over the key–value pairs 8106(<code>1,t[1]</code>), (<code>2,t[2]</code>), ..., 8107up to the first absent index. 8108 8109 8110 8111 8112<p> 8113<hr><h3><a name="pdf-load"><code>load (chunk [, chunkname [, mode [, env]]])</code></a></h3> 8114 8115 8116<p> 8117Loads a chunk. 8118 8119 8120<p> 8121If <code>chunk</code> is a string, the chunk is this string. 8122If <code>chunk</code> is a function, 8123<code>load</code> calls it repeatedly to get the chunk pieces. 8124Each call to <code>chunk</code> must return a string that concatenates 8125with previous results. 8126A return of an empty string, <b>nil</b>, or no value signals the end of the chunk. 8127 8128 8129<p> 8130If there are no syntactic errors, 8131<code>load</code> returns the compiled chunk as a function; 8132otherwise, it returns <b>fail</b> plus the error message. 8133 8134 8135<p> 8136When you load a main chunk, 8137the resulting function will always have exactly one upvalue, 8138the <code>_ENV</code> variable (see <a href="#2.2">§2.2</a>). 8139However, 8140when you load a binary chunk created from a function (see <a href="#pdf-string.dump"><code>string.dump</code></a>), 8141the resulting function can have an arbitrary number of upvalues, 8142and there is no guarantee that its first upvalue will be 8143the <code>_ENV</code> variable. 8144(A non-main function may not even have an <code>_ENV</code> upvalue.) 8145 8146 8147<p> 8148Regardless, if the resulting function has any upvalues, 8149its first upvalue is set to the value of <code>env</code>, 8150if that parameter is given, 8151or to the value of the global environment. 8152Other upvalues are initialized with <b>nil</b>. 8153All upvalues are fresh, that is, 8154they are not shared with any other function. 8155 8156 8157<p> 8158<code>chunkname</code> is used as the name of the chunk for error messages 8159and debug information (see <a href="#4.7">§4.7</a>). 8160When absent, 8161it defaults to <code>chunk</code>, if <code>chunk</code> is a string, 8162or to "<code>=(load)</code>" otherwise. 8163 8164 8165<p> 8166The string <code>mode</code> controls whether the chunk can be text or binary 8167(that is, a precompiled chunk). 8168It may be the string "<code>b</code>" (only binary chunks), 8169"<code>t</code>" (only text chunks), 8170or "<code>bt</code>" (both binary and text). 8171The default is "<code>bt</code>". 8172 8173 8174<p> 8175It is safe to load malformed binary chunks; 8176<code>load</code> signals an appropriate error. 8177However, 8178Lua does not check the consistency of the code inside binary chunks; 8179running maliciously crafted bytecode can crash the interpreter. 8180 8181 8182 8183 8184<p> 8185<hr><h3><a name="pdf-loadfile"><code>loadfile ([filename [, mode [, env]]])</code></a></h3> 8186 8187 8188<p> 8189Similar to <a href="#pdf-load"><code>load</code></a>, 8190but gets the chunk from file <code>filename</code> 8191or from the standard input, 8192if no file name is given. 8193 8194 8195 8196 8197<p> 8198<hr><h3><a name="pdf-next"><code>next (table [, index])</code></a></h3> 8199 8200 8201<p> 8202Allows a program to traverse all fields of a table. 8203Its first argument is a table and its second argument 8204is an index in this table. 8205A call to <code>next</code> returns the next index of the table 8206and its associated value. 8207When called with <b>nil</b> as its second argument, 8208<code>next</code> returns an initial index 8209and its associated value. 8210When called with the last index, 8211or with <b>nil</b> in an empty table, 8212<code>next</code> returns <b>nil</b>. 8213If the second argument is absent, then it is interpreted as <b>nil</b>. 8214In particular, 8215you can use <code>next(t)</code> to check whether a table is empty. 8216 8217 8218<p> 8219The order in which the indices are enumerated is not specified, 8220<em>even for numeric indices</em>. 8221(To traverse a table in numerical order, 8222use a numerical <b>for</b>.) 8223 8224 8225<p> 8226You should not assign any value to a non-existent field in a table 8227during its traversal. 8228You may however modify existing fields. 8229In particular, you may set existing fields to nil. 8230 8231 8232 8233 8234<p> 8235<hr><h3><a name="pdf-pairs"><code>pairs (t)</code></a></h3> 8236 8237 8238<p> 8239If <code>t</code> has a metamethod <code>__pairs</code>, 8240calls it with <code>t</code> as argument and returns the first three 8241results from the call. 8242 8243 8244<p> 8245Otherwise, 8246returns three values: the <a href="#pdf-next"><code>next</code></a> function, the table <code>t</code>, and <b>nil</b>, 8247so that the construction 8248 8249<pre> 8250 for k,v in pairs(t) do <em>body</em> end 8251</pre><p> 8252will iterate over all key–value pairs of table <code>t</code>. 8253 8254 8255<p> 8256See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying 8257the table during its traversal. 8258 8259 8260 8261 8262<p> 8263<hr><h3><a name="pdf-pcall"><code>pcall (f [, arg1, ···])</code></a></h3> 8264 8265 8266<p> 8267Calls the function <code>f</code> with 8268the given arguments in <em>protected mode</em>. 8269This means that any error inside <code>f</code> is not propagated; 8270instead, <code>pcall</code> catches the error 8271and returns a status code. 8272Its first result is the status code (a boolean), 8273which is <b>true</b> if the call succeeds without errors. 8274In such case, <code>pcall</code> also returns all results from the call, 8275after this first result. 8276In case of any error, <code>pcall</code> returns <b>false</b> plus the error object. 8277Note that errors caught by <code>pcall</code> do not call a message handler. 8278 8279 8280 8281 8282<p> 8283<hr><h3><a name="pdf-print"><code>print (···)</code></a></h3> 8284Receives any number of arguments 8285and prints their values to <code>stdout</code>, 8286converting each argument to a string 8287following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>. 8288 8289 8290<p> 8291The function <code>print</code> is not intended for formatted output, 8292but only as a quick way to show a value, 8293for instance for debugging. 8294For complete control over the output, 8295use <a href="#pdf-string.format"><code>string.format</code></a> and <a href="#pdf-io.write"><code>io.write</code></a>. 8296 8297 8298 8299 8300<p> 8301<hr><h3><a name="pdf-rawequal"><code>rawequal (v1, v2)</code></a></h3> 8302Checks whether <code>v1</code> is equal to <code>v2</code>, 8303without invoking the <code>__eq</code> metamethod. 8304Returns a boolean. 8305 8306 8307 8308 8309<p> 8310<hr><h3><a name="pdf-rawget"><code>rawget (table, index)</code></a></h3> 8311Gets the real value of <code>table[index]</code>, 8312without using the <code>__index</code> metavalue. 8313<code>table</code> must be a table; 8314<code>index</code> may be any value. 8315 8316 8317 8318 8319<p> 8320<hr><h3><a name="pdf-rawlen"><code>rawlen (v)</code></a></h3> 8321Returns the length of the object <code>v</code>, 8322which must be a table or a string, 8323without invoking the <code>__len</code> metamethod. 8324Returns an integer. 8325 8326 8327 8328 8329<p> 8330<hr><h3><a name="pdf-rawset"><code>rawset (table, index, value)</code></a></h3> 8331Sets the real value of <code>table[index]</code> to <code>value</code>, 8332without using the <code>__newindex</code> metavalue. 8333<code>table</code> must be a table, 8334<code>index</code> any value different from <b>nil</b> and NaN, 8335and <code>value</code> any Lua value. 8336 8337 8338<p> 8339This function returns <code>table</code>. 8340 8341 8342 8343 8344<p> 8345<hr><h3><a name="pdf-select"><code>select (index, ···)</code></a></h3> 8346 8347 8348<p> 8349If <code>index</code> is a number, 8350returns all arguments after argument number <code>index</code>; 8351a negative number indexes from the end (-1 is the last argument). 8352Otherwise, <code>index</code> must be the string <code>"#"</code>, 8353and <code>select</code> returns the total number of extra arguments it received. 8354 8355 8356 8357 8358<p> 8359<hr><h3><a name="pdf-setmetatable"><code>setmetatable (table, metatable)</code></a></h3> 8360 8361 8362<p> 8363Sets the metatable for the given table. 8364If <code>metatable</code> is <b>nil</b>, 8365removes the metatable of the given table. 8366If the original metatable has a <code>__metatable</code> field, 8367raises an error. 8368 8369 8370<p> 8371This function returns <code>table</code>. 8372 8373 8374<p> 8375To change the metatable of other types from Lua code, 8376you must use the debug library (<a href="#6.10">§6.10</a>). 8377 8378 8379 8380 8381<p> 8382<hr><h3><a name="pdf-tonumber"><code>tonumber (e [, base])</code></a></h3> 8383 8384 8385<p> 8386When called with no <code>base</code>, 8387<code>tonumber</code> tries to convert its argument to a number. 8388If the argument is already a number or 8389a string convertible to a number, 8390then <code>tonumber</code> returns this number; 8391otherwise, it returns <b>fail</b>. 8392 8393 8394<p> 8395The conversion of strings can result in integers or floats, 8396according to the lexical conventions of Lua (see <a href="#3.1">§3.1</a>). 8397The string may have leading and trailing spaces and a sign. 8398 8399 8400<p> 8401When called with <code>base</code>, 8402then <code>e</code> must be a string to be interpreted as 8403an integer numeral in that base. 8404The base may be any integer between 2 and 36, inclusive. 8405In bases above 10, the letter '<code>A</code>' (in either upper or lower case) 8406represents 10, '<code>B</code>' represents 11, and so forth, 8407with '<code>Z</code>' representing 35. 8408If the string <code>e</code> is not a valid numeral in the given base, 8409the function returns <b>fail</b>. 8410 8411 8412 8413 8414<p> 8415<hr><h3><a name="pdf-tostring"><code>tostring (v)</code></a></h3> 8416 8417 8418<p> 8419Receives a value of any type and 8420converts it to a string in a human-readable format. 8421 8422 8423<p> 8424If the metatable of <code>v</code> has a <code>__tostring</code> field, 8425then <code>tostring</code> calls the corresponding value 8426with <code>v</code> as argument, 8427and uses the result of the call as its result. 8428Otherwise, if the metatable of <code>v</code> has a <code>__name</code> field 8429with a string value, 8430<code>tostring</code> may use that string in its final result. 8431 8432 8433<p> 8434For complete control of how numbers are converted, 8435use <a href="#pdf-string.format"><code>string.format</code></a>. 8436 8437 8438 8439 8440<p> 8441<hr><h3><a name="pdf-type"><code>type (v)</code></a></h3> 8442 8443 8444<p> 8445Returns the type of its only argument, coded as a string. 8446The possible results of this function are 8447"<code>nil</code>" (a string, not the value <b>nil</b>), 8448"<code>number</code>", 8449"<code>string</code>", 8450"<code>boolean</code>", 8451"<code>table</code>", 8452"<code>function</code>", 8453"<code>thread</code>", 8454and "<code>userdata</code>". 8455 8456 8457 8458 8459<p> 8460<hr><h3><a name="pdf-_VERSION"><code>_VERSION</code></a></h3> 8461 8462 8463<p> 8464A global variable (not a function) that 8465holds a string containing the running Lua version. 8466The current value of this variable is "<code>Lua 5.4</code>". 8467 8468 8469 8470 8471<p> 8472<hr><h3><a name="pdf-warn"><code>warn (msg1, ···)</code></a></h3> 8473 8474 8475<p> 8476Emits a warning with a message composed by the concatenation 8477of all its arguments (which should be strings). 8478 8479 8480<p> 8481By convention, 8482a one-piece message starting with '<code>@</code>' 8483is intended to be a <em>control message</em>, 8484which is a message to the warning system itself. 8485In particular, the standard warning function in Lua 8486recognizes the control messages "<code>@off</code>", 8487to stop the emission of warnings, 8488and "<code>@on</code>", to (re)start the emission; 8489it ignores unknown control messages. 8490 8491 8492 8493 8494<p> 8495<hr><h3><a name="pdf-xpcall"><code>xpcall (f, msgh [, arg1, ···])</code></a></h3> 8496 8497 8498<p> 8499This function is similar to <a href="#pdf-pcall"><code>pcall</code></a>, 8500except that it sets a new message handler <code>msgh</code>. 8501 8502 8503 8504 8505 8506 8507 8508<h2>6.2 – <a name="6.2">Coroutine Manipulation</a></h2> 8509 8510<p> 8511This library comprises the operations to manipulate coroutines, 8512which come inside the table <a name="pdf-coroutine"><code>coroutine</code></a>. 8513See <a href="#2.6">§2.6</a> for a general description of coroutines. 8514 8515 8516<p> 8517<hr><h3><a name="pdf-coroutine.close"><code>coroutine.close (co)</code></a></h3> 8518 8519 8520<p> 8521Closes coroutine <code>co</code>, 8522that is, 8523closes all its pending to-be-closed variables 8524and puts the coroutine in a dead state. 8525The given coroutine must be dead or suspended. 8526In case of error 8527(either the original error that stopped the coroutine or 8528errors in closing methods), 8529returns <b>false</b> plus the error object; 8530otherwise returns <b>true</b>. 8531 8532 8533 8534 8535<p> 8536<hr><h3><a name="pdf-coroutine.create"><code>coroutine.create (f)</code></a></h3> 8537 8538 8539<p> 8540Creates a new coroutine, with body <code>f</code>. 8541<code>f</code> must be a function. 8542Returns this new coroutine, 8543an object with type <code>"thread"</code>. 8544 8545 8546 8547 8548<p> 8549<hr><h3><a name="pdf-coroutine.isyieldable"><code>coroutine.isyieldable ([co])</code></a></h3> 8550 8551 8552<p> 8553Returns <b>true</b> when the coroutine <code>co</code> can yield. 8554The default for <code>co</code> is the running coroutine. 8555 8556 8557<p> 8558A coroutine is yieldable if it is not the main thread and 8559it is not inside a non-yieldable C function. 8560 8561 8562 8563 8564<p> 8565<hr><h3><a name="pdf-coroutine.resume"><code>coroutine.resume (co [, val1, ···])</code></a></h3> 8566 8567 8568<p> 8569Starts or continues the execution of coroutine <code>co</code>. 8570The first time you resume a coroutine, 8571it starts running its body. 8572The values <code>val1</code>, ... are passed 8573as the arguments to the body function. 8574If the coroutine has yielded, 8575<code>resume</code> restarts it; 8576the values <code>val1</code>, ... are passed 8577as the results from the yield. 8578 8579 8580<p> 8581If the coroutine runs without any errors, 8582<code>resume</code> returns <b>true</b> plus any values passed to <code>yield</code> 8583(when the coroutine yields) or any values returned by the body function 8584(when the coroutine terminates). 8585If there is any error, 8586<code>resume</code> returns <b>false</b> plus the error message. 8587 8588 8589 8590 8591<p> 8592<hr><h3><a name="pdf-coroutine.running"><code>coroutine.running ()</code></a></h3> 8593 8594 8595<p> 8596Returns the running coroutine plus a boolean, 8597<b>true</b> when the running coroutine is the main one. 8598 8599 8600 8601 8602<p> 8603<hr><h3><a name="pdf-coroutine.status"><code>coroutine.status (co)</code></a></h3> 8604 8605 8606<p> 8607Returns the status of the coroutine <code>co</code>, as a string: 8608<code>"running"</code>, 8609if the coroutine is running 8610(that is, it is the one that called <code>status</code>); 8611<code>"suspended"</code>, if the coroutine is suspended in a call to <code>yield</code>, 8612or if it has not started running yet; 8613<code>"normal"</code> if the coroutine is active but not running 8614(that is, it has resumed another coroutine); 8615and <code>"dead"</code> if the coroutine has finished its body function, 8616or if it has stopped with an error. 8617 8618 8619 8620 8621<p> 8622<hr><h3><a name="pdf-coroutine.wrap"><code>coroutine.wrap (f)</code></a></h3> 8623 8624 8625<p> 8626Creates a new coroutine, with body <code>f</code>; 8627<code>f</code> must be a function. 8628Returns a function that resumes the coroutine each time it is called. 8629Any arguments passed to this function behave as the 8630extra arguments to <code>resume</code>. 8631The function returns the same values returned by <code>resume</code>, 8632except the first boolean. 8633In case of error, 8634the function closes the coroutine and propagates the error. 8635 8636 8637 8638 8639<p> 8640<hr><h3><a name="pdf-coroutine.yield"><code>coroutine.yield (···)</code></a></h3> 8641 8642 8643<p> 8644Suspends the execution of the calling coroutine. 8645Any arguments to <code>yield</code> are passed as extra results to <code>resume</code>. 8646 8647 8648 8649 8650 8651 8652 8653<h2>6.3 – <a name="6.3">Modules</a></h2> 8654 8655<p> 8656The package library provides basic 8657facilities for loading modules in Lua. 8658It exports one function directly in the global environment: 8659<a href="#pdf-require"><code>require</code></a>. 8660Everything else is exported in the table <a name="pdf-package"><code>package</code></a>. 8661 8662 8663<p> 8664<hr><h3><a name="pdf-require"><code>require (modname)</code></a></h3> 8665 8666 8667<p> 8668Loads the given module. 8669The function starts by looking into the <a href="#pdf-package.loaded"><code>package.loaded</code></a> table 8670to determine whether <code>modname</code> is already loaded. 8671If it is, then <code>require</code> returns the value stored 8672at <code>package.loaded[modname]</code>. 8673(The absence of a second result in this case 8674signals that this call did not have to load the module.) 8675Otherwise, it tries to find a <em>loader</em> for the module. 8676 8677 8678<p> 8679To find a loader, 8680<code>require</code> is guided by the table <a href="#pdf-package.searchers"><code>package.searchers</code></a>. 8681Each item in this table is a search function, 8682that searches for the module in a particular way. 8683By changing this table, 8684we can change how <code>require</code> looks for a module. 8685The following explanation is based on the default configuration 8686for <a href="#pdf-package.searchers"><code>package.searchers</code></a>. 8687 8688 8689<p> 8690First <code>require</code> queries <code>package.preload[modname]</code>. 8691If it has a value, 8692this value (which must be a function) is the loader. 8693Otherwise <code>require</code> searches for a Lua loader using the 8694path stored in <a href="#pdf-package.path"><code>package.path</code></a>. 8695If that also fails, it searches for a C loader using the 8696path stored in <a href="#pdf-package.cpath"><code>package.cpath</code></a>. 8697If that also fails, 8698it tries an <em>all-in-one</em> loader (see <a href="#pdf-package.searchers"><code>package.searchers</code></a>). 8699 8700 8701<p> 8702Once a loader is found, 8703<code>require</code> calls the loader with two arguments: 8704<code>modname</code> and an extra value, 8705a <em>loader data</em>, 8706also returned by the searcher. 8707The loader data can be any value useful to the module; 8708for the default searchers, 8709it indicates where the loader was found. 8710(For instance, if the loader came from a file, 8711this extra value is the file path.) 8712If the loader returns any non-nil value, 8713<code>require</code> assigns the returned value to <code>package.loaded[modname]</code>. 8714If the loader does not return a non-nil value and 8715has not assigned any value to <code>package.loaded[modname]</code>, 8716then <code>require</code> assigns <b>true</b> to this entry. 8717In any case, <code>require</code> returns the 8718final value of <code>package.loaded[modname]</code>. 8719Besides that value, <code>require</code> also returns as a second result 8720the loader data returned by the searcher, 8721which indicates how <code>require</code> found the module. 8722 8723 8724<p> 8725If there is any error loading or running the module, 8726or if it cannot find any loader for the module, 8727then <code>require</code> raises an error. 8728 8729 8730 8731 8732<p> 8733<hr><h3><a name="pdf-package.config"><code>package.config</code></a></h3> 8734 8735 8736<p> 8737A string describing some compile-time configurations for packages. 8738This string is a sequence of lines: 8739 8740<ul> 8741 8742<li>The first line is the directory separator string. 8743Default is '<code>\</code>' for Windows and '<code>/</code>' for all other systems.</li> 8744 8745<li>The second line is the character that separates templates in a path. 8746Default is '<code>;</code>'.</li> 8747 8748<li>The third line is the string that marks the 8749substitution points in a template. 8750Default is '<code>?</code>'.</li> 8751 8752<li>The fourth line is a string that, in a path in Windows, 8753is replaced by the executable's directory. 8754Default is '<code>!</code>'.</li> 8755 8756<li>The fifth line is a mark to ignore all text after it 8757when building the <code>luaopen_</code> function name. 8758Default is '<code>-</code>'.</li> 8759 8760</ul> 8761 8762 8763 8764<p> 8765<hr><h3><a name="pdf-package.cpath"><code>package.cpath</code></a></h3> 8766 8767 8768<p> 8769A string with the path used by <a href="#pdf-require"><code>require</code></a> 8770to search for a C loader. 8771 8772 8773<p> 8774Lua initializes the C path <a href="#pdf-package.cpath"><code>package.cpath</code></a> in the same way 8775it initializes the Lua path <a href="#pdf-package.path"><code>package.path</code></a>, 8776using the environment variable <a name="pdf-LUA_CPATH_5_4"><code>LUA_CPATH_5_4</code></a>, 8777or the environment variable <a name="pdf-LUA_CPATH"><code>LUA_CPATH</code></a>, 8778or a default path defined in <code>luaconf.h</code>. 8779 8780 8781 8782 8783<p> 8784<hr><h3><a name="pdf-package.loaded"><code>package.loaded</code></a></h3> 8785 8786 8787<p> 8788A table used by <a href="#pdf-require"><code>require</code></a> to control which 8789modules are already loaded. 8790When you require a module <code>modname</code> and 8791<code>package.loaded[modname]</code> is not false, 8792<a href="#pdf-require"><code>require</code></a> simply returns the value stored there. 8793 8794 8795<p> 8796This variable is only a reference to the real table; 8797assignments to this variable do not change the 8798table used by <a href="#pdf-require"><code>require</code></a>. 8799The real table is stored in the C registry (see <a href="#4.3">§4.3</a>), 8800indexed by the key <a name="pdf-LUA_LOADED_TABLE"><code>LUA_LOADED_TABLE</code></a>, a string. 8801 8802 8803 8804 8805<p> 8806<hr><h3><a name="pdf-package.loadlib"><code>package.loadlib (libname, funcname)</code></a></h3> 8807 8808 8809<p> 8810Dynamically links the host program with the C library <code>libname</code>. 8811 8812 8813<p> 8814If <code>funcname</code> is "<code>*</code>", 8815then it only links with the library, 8816making the symbols exported by the library 8817available to other dynamically linked libraries. 8818Otherwise, 8819it looks for a function <code>funcname</code> inside the library 8820and returns this function as a C function. 8821So, <code>funcname</code> must follow the <a href="#lua_CFunction"><code>lua_CFunction</code></a> prototype 8822(see <a href="#lua_CFunction"><code>lua_CFunction</code></a>). 8823 8824 8825<p> 8826This is a low-level function. 8827It completely bypasses the package and module system. 8828Unlike <a href="#pdf-require"><code>require</code></a>, 8829it does not perform any path searching and 8830does not automatically adds extensions. 8831<code>libname</code> must be the complete file name of the C library, 8832including if necessary a path and an extension. 8833<code>funcname</code> must be the exact name exported by the C library 8834(which may depend on the C compiler and linker used). 8835 8836 8837<p> 8838This functionality is not supported by ISO C. 8839As such, it is only available on some platforms 8840(Windows, Linux, Mac OS X, Solaris, BSD, 8841plus other Unix systems that support the <code>dlfcn</code> standard). 8842 8843 8844<p> 8845This function is inherently insecure, 8846as it allows Lua to call any function in any readable dynamic 8847library in the system. 8848(Lua calls any function assuming the function 8849has a proper prototype and respects a proper protocol 8850(see <a href="#lua_CFunction"><code>lua_CFunction</code></a>). 8851Therefore, 8852calling an arbitrary function in an arbitrary dynamic library 8853more often than not results in an access violation.) 8854 8855 8856 8857 8858<p> 8859<hr><h3><a name="pdf-package.path"><code>package.path</code></a></h3> 8860 8861 8862<p> 8863A string with the path used by <a href="#pdf-require"><code>require</code></a> 8864to search for a Lua loader. 8865 8866 8867<p> 8868At start-up, Lua initializes this variable with 8869the value of the environment variable <a name="pdf-LUA_PATH_5_4"><code>LUA_PATH_5_4</code></a> or 8870the environment variable <a name="pdf-LUA_PATH"><code>LUA_PATH</code></a> or 8871with a default path defined in <code>luaconf.h</code>, 8872if those environment variables are not defined. 8873A "<code>;;</code>" in the value of the environment variable 8874is replaced by the default path. 8875 8876 8877 8878 8879<p> 8880<hr><h3><a name="pdf-package.preload"><code>package.preload</code></a></h3> 8881 8882 8883<p> 8884A table to store loaders for specific modules 8885(see <a href="#pdf-require"><code>require</code></a>). 8886 8887 8888<p> 8889This variable is only a reference to the real table; 8890assignments to this variable do not change the 8891table used by <a href="#pdf-require"><code>require</code></a>. 8892The real table is stored in the C registry (see <a href="#4.3">§4.3</a>), 8893indexed by the key <a name="pdf-LUA_PRELOAD_TABLE"><code>LUA_PRELOAD_TABLE</code></a>, a string. 8894 8895 8896 8897 8898<p> 8899<hr><h3><a name="pdf-package.searchers"><code>package.searchers</code></a></h3> 8900 8901 8902<p> 8903A table used by <a href="#pdf-require"><code>require</code></a> to control how to find modules. 8904 8905 8906<p> 8907Each entry in this table is a <em>searcher function</em>. 8908When looking for a module, 8909<a href="#pdf-require"><code>require</code></a> calls each of these searchers in ascending order, 8910with the module name (the argument given to <a href="#pdf-require"><code>require</code></a>) as its 8911sole argument. 8912If the searcher finds the module, 8913it returns another function, the module <em>loader</em>, 8914plus an extra value, a <em>loader data</em>, 8915that will be passed to that loader and 8916returned as a second result by <a href="#pdf-require"><code>require</code></a>. 8917If it cannot find the module, 8918it returns a string explaining why 8919(or <b>nil</b> if it has nothing to say). 8920 8921 8922<p> 8923Lua initializes this table with four searcher functions. 8924 8925 8926<p> 8927The first searcher simply looks for a loader in the 8928<a href="#pdf-package.preload"><code>package.preload</code></a> table. 8929 8930 8931<p> 8932The second searcher looks for a loader as a Lua library, 8933using the path stored at <a href="#pdf-package.path"><code>package.path</code></a>. 8934The search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>. 8935 8936 8937<p> 8938The third searcher looks for a loader as a C library, 8939using the path given by the variable <a href="#pdf-package.cpath"><code>package.cpath</code></a>. 8940Again, 8941the search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>. 8942For instance, 8943if the C path is the string 8944 8945<pre> 8946 "./?.so;./?.dll;/usr/local/?/init.so" 8947</pre><p> 8948the searcher for module <code>foo</code> 8949will try to open the files <code>./foo.so</code>, <code>./foo.dll</code>, 8950and <code>/usr/local/foo/init.so</code>, in that order. 8951Once it finds a C library, 8952this searcher first uses a dynamic link facility to link the 8953application with the library. 8954Then it tries to find a C function inside the library to 8955be used as the loader. 8956The name of this C function is the string "<code>luaopen_</code>" 8957concatenated with a copy of the module name where each dot 8958is replaced by an underscore. 8959Moreover, if the module name has a hyphen, 8960its suffix after (and including) the first hyphen is removed. 8961For instance, if the module name is <code>a.b.c-v2.1</code>, 8962the function name will be <code>luaopen_a_b_c</code>. 8963 8964 8965<p> 8966The fourth searcher tries an <em>all-in-one loader</em>. 8967It searches the C path for a library for 8968the root name of the given module. 8969For instance, when requiring <code>a.b.c</code>, 8970it will search for a C library for <code>a</code>. 8971If found, it looks into it for an open function for 8972the submodule; 8973in our example, that would be <code>luaopen_a_b_c</code>. 8974With this facility, a package can pack several C submodules 8975into one single library, 8976with each submodule keeping its original open function. 8977 8978 8979<p> 8980All searchers except the first one (preload) return as the extra value 8981the file path where the module was found, 8982as returned by <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>. 8983The first searcher always returns the string "<code>:preload:</code>". 8984 8985 8986<p> 8987Searchers should raise no errors and have no side effects in Lua. 8988(They may have side effects in C, 8989for instance by linking the application with a library.) 8990 8991 8992 8993 8994<p> 8995<hr><h3><a name="pdf-package.searchpath"><code>package.searchpath (name, path [, sep [, rep]])</code></a></h3> 8996 8997 8998<p> 8999Searches for the given <code>name</code> in the given <code>path</code>. 9000 9001 9002<p> 9003A path is a string containing a sequence of 9004<em>templates</em> separated by semicolons. 9005For each template, 9006the function replaces each interrogation mark (if any) 9007in the template with a copy of <code>name</code> 9008wherein all occurrences of <code>sep</code> 9009(a dot, by default) 9010were replaced by <code>rep</code> 9011(the system's directory separator, by default), 9012and then tries to open the resulting file name. 9013 9014 9015<p> 9016For instance, if the path is the string 9017 9018<pre> 9019 "./?.lua;./?.lc;/usr/local/?/init.lua" 9020</pre><p> 9021the search for the name <code>foo.a</code> 9022will try to open the files 9023<code>./foo/a.lua</code>, <code>./foo/a.lc</code>, and 9024<code>/usr/local/foo/a/init.lua</code>, in that order. 9025 9026 9027<p> 9028Returns the resulting name of the first file that it can 9029open in read mode (after closing the file), 9030or <b>fail</b> plus an error message if none succeeds. 9031(This error message lists all file names it tried to open.) 9032 9033 9034 9035 9036 9037 9038 9039<h2>6.4 – <a name="6.4">String Manipulation</a></h2> 9040 9041 9042 9043<p> 9044This library provides generic functions for string manipulation, 9045such as finding and extracting substrings, and pattern matching. 9046When indexing a string in Lua, the first character is at position 1 9047(not at 0, as in C). 9048Indices are allowed to be negative and are interpreted as indexing backwards, 9049from the end of the string. 9050Thus, the last character is at position -1, and so on. 9051 9052 9053<p> 9054The string library provides all its functions inside the table 9055<a name="pdf-string"><code>string</code></a>. 9056It also sets a metatable for strings 9057where the <code>__index</code> field points to the <code>string</code> table. 9058Therefore, you can use the string functions in object-oriented style. 9059For instance, <code>string.byte(s,i)</code> 9060can be written as <code>s:byte(i)</code>. 9061 9062 9063<p> 9064The string library assumes one-byte character encodings. 9065 9066 9067<p> 9068<hr><h3><a name="pdf-string.byte"><code>string.byte (s [, i [, j]])</code></a></h3> 9069Returns the internal numeric codes of the characters <code>s[i]</code>, 9070<code>s[i+1]</code>, ..., <code>s[j]</code>. 9071The default value for <code>i</code> is 1; 9072the default value for <code>j</code> is <code>i</code>. 9073These indices are corrected 9074following the same rules of function <a href="#pdf-string.sub"><code>string.sub</code></a>. 9075 9076 9077<p> 9078Numeric codes are not necessarily portable across platforms. 9079 9080 9081 9082 9083<p> 9084<hr><h3><a name="pdf-string.char"><code>string.char (···)</code></a></h3> 9085Receives zero or more integers. 9086Returns a string with length equal to the number of arguments, 9087in which each character has the internal numeric code equal 9088to its corresponding argument. 9089 9090 9091<p> 9092Numeric codes are not necessarily portable across platforms. 9093 9094 9095 9096 9097<p> 9098<hr><h3><a name="pdf-string.dump"><code>string.dump (function [, strip])</code></a></h3> 9099 9100 9101<p> 9102Returns a string containing a binary representation 9103(a <em>binary chunk</em>) 9104of the given function, 9105so that a later <a href="#pdf-load"><code>load</code></a> on this string returns 9106a copy of the function (but with new upvalues). 9107If <code>strip</code> is a true value, 9108the binary representation may not include all debug information 9109about the function, 9110to save space. 9111 9112 9113<p> 9114Functions with upvalues have only their number of upvalues saved. 9115When (re)loaded, 9116those upvalues receive fresh instances. 9117(See the <a href="#pdf-load"><code>load</code></a> function for details about 9118how these upvalues are initialized. 9119You can use the debug library to serialize 9120and reload the upvalues of a function 9121in a way adequate to your needs.) 9122 9123 9124 9125 9126<p> 9127<hr><h3><a name="pdf-string.find"><code>string.find (s, pattern [, init [, plain]])</code></a></h3> 9128 9129 9130<p> 9131Looks for the first match of 9132<code>pattern</code> (see <a href="#6.4.1">§6.4.1</a>) in the string <code>s</code>. 9133If it finds a match, then <code>find</code> returns the indices of <code>s</code> 9134where this occurrence starts and ends; 9135otherwise, it returns <b>fail</b>. 9136A third, optional numeric argument <code>init</code> specifies 9137where to start the search; 9138its default value is 1 and can be negative. 9139A <b>true</b> as a fourth, optional argument <code>plain</code> 9140turns off the pattern matching facilities, 9141so the function does a plain "find substring" operation, 9142with no characters in <code>pattern</code> being considered magic. 9143 9144 9145<p> 9146If the pattern has captures, 9147then in a successful match 9148the captured values are also returned, 9149after the two indices. 9150 9151 9152 9153 9154<p> 9155<hr><h3><a name="pdf-string.format"><code>string.format (formatstring, ···)</code></a></h3> 9156 9157 9158<p> 9159Returns a formatted version of its variable number of arguments 9160following the description given in its first argument, 9161which must be a string. 9162The format string follows the same rules as the ISO C function <code>sprintf</code>. 9163The only differences are that the conversion specifiers and modifiers 9164<code>F</code>, <code>n</code>, <code>*</code>, <code>h</code>, <code>L</code>, and <code>l</code> are not supported 9165and that there is an extra specifier, <code>q</code>. 9166Both width and precision, when present, 9167are limited to two digits. 9168 9169 9170<p> 9171The specifier <code>q</code> formats booleans, nil, numbers, and strings 9172in a way that the result is a valid constant in Lua source code. 9173Booleans and nil are written in the obvious way 9174(<code>true</code>, <code>false</code>, <code>nil</code>). 9175Floats are written in hexadecimal, 9176to preserve full precision. 9177A string is written between double quotes, 9178using escape sequences when necessary to ensure that 9179it can safely be read back by the Lua interpreter. 9180For instance, the call 9181 9182<pre> 9183 string.format('%q', 'a string with "quotes" and \n new line') 9184</pre><p> 9185may produce the string: 9186 9187<pre> 9188 "a string with \"quotes\" and \ 9189 new line" 9190</pre><p> 9191This specifier does not support modifiers (flags, width, precision). 9192 9193 9194<p> 9195The conversion specifiers 9196<code>A</code>, <code>a</code>, <code>E</code>, <code>e</code>, <code>f</code>, 9197<code>G</code>, and <code>g</code> all expect a number as argument. 9198The specifiers <code>c</code>, <code>d</code>, 9199<code>i</code>, <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code> 9200expect an integer. 9201When Lua is compiled with a C89 compiler, 9202the specifiers <code>A</code> and <code>a</code> (hexadecimal floats) 9203do not support modifiers. 9204 9205 9206<p> 9207The specifier <code>s</code> expects a string; 9208if its argument is not a string, 9209it is converted to one following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>. 9210If the specifier has any modifier, 9211the corresponding string argument should not contain embedded zeros. 9212 9213 9214<p> 9215The specifier <code>p</code> formats the pointer 9216returned by <a href="#lua_topointer"><code>lua_topointer</code></a>. 9217That gives a unique string identifier for tables, userdata, 9218threads, strings, and functions. 9219For other values (numbers, nil, booleans), 9220this specifier results in a string representing 9221the pointer <code>NULL</code>. 9222 9223 9224 9225 9226<p> 9227<hr><h3><a name="pdf-string.gmatch"><code>string.gmatch (s, pattern [, init])</code></a></h3> 9228Returns an iterator function that, 9229each time it is called, 9230returns the next captures from <code>pattern</code> (see <a href="#6.4.1">§6.4.1</a>) 9231over the string <code>s</code>. 9232If <code>pattern</code> specifies no captures, 9233then the whole match is produced in each call. 9234A third, optional numeric argument <code>init</code> specifies 9235where to start the search; 9236its default value is 1 and can be negative. 9237 9238 9239<p> 9240As an example, the following loop 9241will iterate over all the words from string <code>s</code>, 9242printing one per line: 9243 9244<pre> 9245 s = "hello world from Lua" 9246 for w in string.gmatch(s, "%a+") do 9247 print(w) 9248 end 9249</pre><p> 9250The next example collects all pairs <code>key=value</code> from the 9251given string into a table: 9252 9253<pre> 9254 t = {} 9255 s = "from=world, to=Lua" 9256 for k, v in string.gmatch(s, "(%w+)=(%w+)") do 9257 t[k] = v 9258 end 9259</pre> 9260 9261<p> 9262For this function, a caret '<code>^</code>' at the start of a pattern does not 9263work as an anchor, as this would prevent the iteration. 9264 9265 9266 9267 9268<p> 9269<hr><h3><a name="pdf-string.gsub"><code>string.gsub (s, pattern, repl [, n])</code></a></h3> 9270Returns a copy of <code>s</code> 9271in which all (or the first <code>n</code>, if given) 9272occurrences of the <code>pattern</code> (see <a href="#6.4.1">§6.4.1</a>) have been 9273replaced by a replacement string specified by <code>repl</code>, 9274which can be a string, a table, or a function. 9275<code>gsub</code> also returns, as its second value, 9276the total number of matches that occurred. 9277The name <code>gsub</code> comes from <em>Global SUBstitution</em>. 9278 9279 9280<p> 9281If <code>repl</code> is a string, then its value is used for replacement. 9282The character <code>%</code> works as an escape character: 9283any sequence in <code>repl</code> of the form <code>%<em>d</em></code>, 9284with <em>d</em> between 1 and 9, 9285stands for the value of the <em>d</em>-th captured substring; 9286the sequence <code>%0</code> stands for the whole match; 9287the sequence <code>%%</code> stands for a single <code>%</code>. 9288 9289 9290<p> 9291If <code>repl</code> is a table, then the table is queried for every match, 9292using the first capture as the key. 9293 9294 9295<p> 9296If <code>repl</code> is a function, then this function is called every time a 9297match occurs, with all captured substrings passed as arguments, 9298in order. 9299 9300 9301<p> 9302In any case, 9303if the pattern specifies no captures, 9304then it behaves as if the whole pattern was inside a capture. 9305 9306 9307<p> 9308If the value returned by the table query or by the function call 9309is a string or a number, 9310then it is used as the replacement string; 9311otherwise, if it is <b>false</b> or <b>nil</b>, 9312then there is no replacement 9313(that is, the original match is kept in the string). 9314 9315 9316<p> 9317Here are some examples: 9318 9319<pre> 9320 x = string.gsub("hello world", "(%w+)", "%1 %1") 9321 --> x="hello hello world world" 9322 9323 x = string.gsub("hello world", "%w+", "%0 %0", 1) 9324 --> x="hello hello world" 9325 9326 x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1") 9327 --> x="world hello Lua from" 9328 9329 x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv) 9330 --> x="home = /home/roberto, user = roberto" 9331 9332 x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s) 9333 return load(s)() 9334 end) 9335 --> x="4+5 = 9" 9336 9337 local t = {name="lua", version="5.4"} 9338 x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t) 9339 --> x="lua-5.4.tar.gz" 9340</pre> 9341 9342 9343 9344<p> 9345<hr><h3><a name="pdf-string.len"><code>string.len (s)</code></a></h3> 9346 9347 9348<p> 9349Receives a string and returns its length. 9350The empty string <code>""</code> has length 0. 9351Embedded zeros are counted, 9352so <code>"a\000bc\000"</code> has length 5. 9353 9354 9355 9356 9357<p> 9358<hr><h3><a name="pdf-string.lower"><code>string.lower (s)</code></a></h3> 9359 9360 9361<p> 9362Receives a string and returns a copy of this string with all 9363uppercase letters changed to lowercase. 9364All other characters are left unchanged. 9365The definition of what an uppercase letter is depends on the current locale. 9366 9367 9368 9369 9370<p> 9371<hr><h3><a name="pdf-string.match"><code>string.match (s, pattern [, init])</code></a></h3> 9372 9373 9374<p> 9375Looks for the first <em>match</em> of 9376the <code>pattern</code> (see <a href="#6.4.1">§6.4.1</a>) in the string <code>s</code>. 9377If it finds one, then <code>match</code> returns 9378the captures from the pattern; 9379otherwise it returns <b>fail</b>. 9380If <code>pattern</code> specifies no captures, 9381then the whole match is returned. 9382A third, optional numeric argument <code>init</code> specifies 9383where to start the search; 9384its default value is 1 and can be negative. 9385 9386 9387 9388 9389<p> 9390<hr><h3><a name="pdf-string.pack"><code>string.pack (fmt, v1, v2, ···)</code></a></h3> 9391 9392 9393<p> 9394Returns a binary string containing the values <code>v1</code>, <code>v2</code>, etc. 9395serialized in binary form (packed) 9396according to the format string <code>fmt</code> (see <a href="#6.4.2">§6.4.2</a>). 9397 9398 9399 9400 9401<p> 9402<hr><h3><a name="pdf-string.packsize"><code>string.packsize (fmt)</code></a></h3> 9403 9404 9405<p> 9406Returns the length of a string resulting from <a href="#pdf-string.pack"><code>string.pack</code></a> 9407with the given format. 9408The format string cannot have the variable-length options 9409'<code>s</code>' or '<code>z</code>' (see <a href="#6.4.2">§6.4.2</a>). 9410 9411 9412 9413 9414<p> 9415<hr><h3><a name="pdf-string.rep"><code>string.rep (s, n [, sep])</code></a></h3> 9416 9417 9418<p> 9419Returns a string that is the concatenation of <code>n</code> copies of 9420the string <code>s</code> separated by the string <code>sep</code>. 9421The default value for <code>sep</code> is the empty string 9422(that is, no separator). 9423Returns the empty string if <code>n</code> is not positive. 9424 9425 9426<p> 9427(Note that it is very easy to exhaust the memory of your machine 9428with a single call to this function.) 9429 9430 9431 9432 9433<p> 9434<hr><h3><a name="pdf-string.reverse"><code>string.reverse (s)</code></a></h3> 9435 9436 9437<p> 9438Returns a string that is the string <code>s</code> reversed. 9439 9440 9441 9442 9443<p> 9444<hr><h3><a name="pdf-string.sub"><code>string.sub (s, i [, j])</code></a></h3> 9445 9446 9447<p> 9448Returns the substring of <code>s</code> that 9449starts at <code>i</code> and continues until <code>j</code>; 9450<code>i</code> and <code>j</code> can be negative. 9451If <code>j</code> is absent, then it is assumed to be equal to -1 9452(which is the same as the string length). 9453In particular, 9454the call <code>string.sub(s,1,j)</code> returns a prefix of <code>s</code> 9455with length <code>j</code>, 9456and <code>string.sub(s, -i)</code> (for a positive <code>i</code>) 9457returns a suffix of <code>s</code> 9458with length <code>i</code>. 9459 9460 9461<p> 9462If, after the translation of negative indices, 9463<code>i</code> is less than 1, 9464it is corrected to 1. 9465If <code>j</code> is greater than the string length, 9466it is corrected to that length. 9467If, after these corrections, 9468<code>i</code> is greater than <code>j</code>, 9469the function returns the empty string. 9470 9471 9472 9473 9474<p> 9475<hr><h3><a name="pdf-string.unpack"><code>string.unpack (fmt, s [, pos])</code></a></h3> 9476 9477 9478<p> 9479Returns the values packed in string <code>s</code> (see <a href="#pdf-string.pack"><code>string.pack</code></a>) 9480according to the format string <code>fmt</code> (see <a href="#6.4.2">§6.4.2</a>). 9481An optional <code>pos</code> marks where 9482to start reading in <code>s</code> (default is 1). 9483After the read values, 9484this function also returns the index of the first unread byte in <code>s</code>. 9485 9486 9487 9488 9489<p> 9490<hr><h3><a name="pdf-string.upper"><code>string.upper (s)</code></a></h3> 9491 9492 9493<p> 9494Receives a string and returns a copy of this string with all 9495lowercase letters changed to uppercase. 9496All other characters are left unchanged. 9497The definition of what a lowercase letter is depends on the current locale. 9498 9499 9500 9501 9502 9503 9504 9505<h3>6.4.1 – <a name="6.4.1">Patterns</a></h3> 9506 9507 9508 9509<p> 9510Patterns in Lua are described by regular strings, 9511which are interpreted as patterns by the pattern-matching functions 9512<a href="#pdf-string.find"><code>string.find</code></a>, 9513<a href="#pdf-string.gmatch"><code>string.gmatch</code></a>, 9514<a href="#pdf-string.gsub"><code>string.gsub</code></a>, 9515and <a href="#pdf-string.match"><code>string.match</code></a>. 9516This section describes the syntax and the meaning 9517(that is, what they match) of these strings. 9518 9519 9520 9521 9522 9523<h4>Character Class:</h4><p> 9524A <em>character class</em> is used to represent a set of characters. 9525The following combinations are allowed in describing a character class: 9526 9527<ul> 9528 9529<li><b><em>x</em>: </b> 9530(where <em>x</em> is not one of the <em>magic characters</em> 9531<code>^$()%.[]*+-?</code>) 9532represents the character <em>x</em> itself. 9533</li> 9534 9535<li><b><code>.</code>: </b> (a dot) represents all characters.</li> 9536 9537<li><b><code>%a</code>: </b> represents all letters.</li> 9538 9539<li><b><code>%c</code>: </b> represents all control characters.</li> 9540 9541<li><b><code>%d</code>: </b> represents all digits.</li> 9542 9543<li><b><code>%g</code>: </b> represents all printable characters except space.</li> 9544 9545<li><b><code>%l</code>: </b> represents all lowercase letters.</li> 9546 9547<li><b><code>%p</code>: </b> represents all punctuation characters.</li> 9548 9549<li><b><code>%s</code>: </b> represents all space characters.</li> 9550 9551<li><b><code>%u</code>: </b> represents all uppercase letters.</li> 9552 9553<li><b><code>%w</code>: </b> represents all alphanumeric characters.</li> 9554 9555<li><b><code>%x</code>: </b> represents all hexadecimal digits.</li> 9556 9557<li><b><code>%<em>x</em></code>: </b> (where <em>x</em> is any non-alphanumeric character) 9558represents the character <em>x</em>. 9559This is the standard way to escape the magic characters. 9560Any non-alphanumeric character 9561(including all punctuation characters, even the non-magical) 9562can be preceded by a '<code>%</code>' to represent itself in a pattern. 9563</li> 9564 9565<li><b><code>[<em>set</em>]</code>: </b> 9566represents the class which is the union of all 9567characters in <em>set</em>. 9568A range of characters can be specified by 9569separating the end characters of the range, 9570in ascending order, with a '<code>-</code>'. 9571All classes <code>%</code><em>x</em> described above can also be used as 9572components in <em>set</em>. 9573All other characters in <em>set</em> represent themselves. 9574For example, <code>[%w_]</code> (or <code>[_%w]</code>) 9575represents all alphanumeric characters plus the underscore, 9576<code>[0-7]</code> represents the octal digits, 9577and <code>[0-7%l%-]</code> represents the octal digits plus 9578the lowercase letters plus the '<code>-</code>' character. 9579 9580 9581<p> 9582You can put a closing square bracket in a set 9583by positioning it as the first character in the set. 9584You can put a hyphen in a set 9585by positioning it as the first or the last character in the set. 9586(You can also use an escape for both cases.) 9587 9588 9589<p> 9590The interaction between ranges and classes is not defined. 9591Therefore, patterns like <code>[%a-z]</code> or <code>[a-%%]</code> 9592have no meaning. 9593</li> 9594 9595<li><b><code>[^<em>set</em>]</code>: </b> 9596represents the complement of <em>set</em>, 9597where <em>set</em> is interpreted as above. 9598</li> 9599 9600</ul><p> 9601For all classes represented by single letters (<code>%a</code>, <code>%c</code>, etc.), 9602the corresponding uppercase letter represents the complement of the class. 9603For instance, <code>%S</code> represents all non-space characters. 9604 9605 9606<p> 9607The definitions of letter, space, and other character groups 9608depend on the current locale. 9609In particular, the class <code>[a-z]</code> may not be equivalent to <code>%l</code>. 9610 9611 9612 9613 9614 9615<h4>Pattern Item:</h4><p> 9616A <em>pattern item</em> can be 9617 9618<ul> 9619 9620<li> 9621a single character class, 9622which matches any single character in the class; 9623</li> 9624 9625<li> 9626a single character class followed by '<code>*</code>', 9627which matches sequences of zero or more characters in the class. 9628These repetition items will always match the longest possible sequence; 9629</li> 9630 9631<li> 9632a single character class followed by '<code>+</code>', 9633which matches sequences of one or more characters in the class. 9634These repetition items will always match the longest possible sequence; 9635</li> 9636 9637<li> 9638a single character class followed by '<code>-</code>', 9639which also matches sequences of zero or more characters in the class. 9640Unlike '<code>*</code>', 9641these repetition items will always match the shortest possible sequence; 9642</li> 9643 9644<li> 9645a single character class followed by '<code>?</code>', 9646which matches zero or one occurrence of a character in the class. 9647It always matches one occurrence if possible; 9648</li> 9649 9650<li> 9651<code>%<em>n</em></code>, for <em>n</em> between 1 and 9; 9652such item matches a substring equal to the <em>n</em>-th captured string 9653(see below); 9654</li> 9655 9656<li> 9657<code>%b<em>xy</em></code>, where <em>x</em> and <em>y</em> are two distinct characters; 9658such item matches strings that start with <em>x</em>, end with <em>y</em>, 9659and where the <em>x</em> and <em>y</em> are <em>balanced</em>. 9660This means that, if one reads the string from left to right, 9661counting <em>+1</em> for an <em>x</em> and <em>-1</em> for a <em>y</em>, 9662the ending <em>y</em> is the first <em>y</em> where the count reaches 0. 9663For instance, the item <code>%b()</code> matches expressions with 9664balanced parentheses. 9665</li> 9666 9667<li> 9668<code>%f[<em>set</em>]</code>, a <em>frontier pattern</em>; 9669such item matches an empty string at any position such that 9670the next character belongs to <em>set</em> 9671and the previous character does not belong to <em>set</em>. 9672The set <em>set</em> is interpreted as previously described. 9673The beginning and the end of the subject are handled as if 9674they were the character '<code>\0</code>'. 9675</li> 9676 9677</ul> 9678 9679 9680 9681 9682<h4>Pattern:</h4><p> 9683A <em>pattern</em> is a sequence of pattern items. 9684A caret '<code>^</code>' at the beginning of a pattern anchors the match at the 9685beginning of the subject string. 9686A '<code>$</code>' at the end of a pattern anchors the match at the 9687end of the subject string. 9688At other positions, 9689'<code>^</code>' and '<code>$</code>' have no special meaning and represent themselves. 9690 9691 9692 9693 9694 9695<h4>Captures:</h4><p> 9696A pattern can contain sub-patterns enclosed in parentheses; 9697they describe <em>captures</em>. 9698When a match succeeds, the substrings of the subject string 9699that match captures are stored (<em>captured</em>) for future use. 9700Captures are numbered according to their left parentheses. 9701For instance, in the pattern <code>"(a*(.)%w(%s*))"</code>, 9702the part of the string matching <code>"a*(.)%w(%s*)"</code> is 9703stored as the first capture, and therefore has number 1; 9704the character matching "<code>.</code>" is captured with number 2, 9705and the part matching "<code>%s*</code>" has number 3. 9706 9707 9708<p> 9709As a special case, the capture <code>()</code> captures 9710the current string position (a number). 9711For instance, if we apply the pattern <code>"()aa()"</code> on the 9712string <code>"flaaap"</code>, there will be two captures: 3 and 5. 9713 9714 9715 9716 9717 9718<h4>Multiple matches:</h4><p> 9719The function <a href="#pdf-string.gsub"><code>string.gsub</code></a> and the iterator <a href="#pdf-string.gmatch"><code>string.gmatch</code></a> 9720match multiple occurrences of the given pattern in the subject. 9721For these functions, 9722a new match is considered valid only 9723if it ends at least one byte after the end of the previous match. 9724In other words, the pattern machine never accepts the 9725empty string as a match immediately after another match. 9726As an example, 9727consider the results of the following code: 9728 9729<pre> 9730 > string.gsub("abc", "()a*()", print); 9731 --> 1 2 9732 --> 3 3 9733 --> 4 4 9734</pre><p> 9735The second and third results come from Lua matching an empty 9736string after '<code>b</code>' and another one after '<code>c</code>'. 9737Lua does not match an empty string after '<code>a</code>', 9738because it would end at the same position of the previous match. 9739 9740 9741 9742 9743 9744 9745 9746<h3>6.4.2 – <a name="6.4.2">Format Strings for Pack and Unpack</a></h3> 9747 9748<p> 9749The first argument to <a href="#pdf-string.pack"><code>string.pack</code></a>, 9750<a href="#pdf-string.packsize"><code>string.packsize</code></a>, and <a href="#pdf-string.unpack"><code>string.unpack</code></a> 9751is a format string, 9752which describes the layout of the structure being created or read. 9753 9754 9755<p> 9756A format string is a sequence of conversion options. 9757The conversion options are as follows: 9758 9759<ul> 9760<li><b><code><</code>: </b>sets little endian</li> 9761<li><b><code>></code>: </b>sets big endian</li> 9762<li><b><code>=</code>: </b>sets native endian</li> 9763<li><b><code>![<em>n</em>]</code>: </b>sets maximum alignment to <code>n</code> 9764(default is native alignment)</li> 9765<li><b><code>b</code>: </b>a signed byte (<code>char</code>)</li> 9766<li><b><code>B</code>: </b>an unsigned byte (<code>char</code>)</li> 9767<li><b><code>h</code>: </b>a signed <code>short</code> (native size)</li> 9768<li><b><code>H</code>: </b>an unsigned <code>short</code> (native size)</li> 9769<li><b><code>l</code>: </b>a signed <code>long</code> (native size)</li> 9770<li><b><code>L</code>: </b>an unsigned <code>long</code> (native size)</li> 9771<li><b><code>j</code>: </b>a <code>lua_Integer</code></li> 9772<li><b><code>J</code>: </b>a <code>lua_Unsigned</code></li> 9773<li><b><code>T</code>: </b>a <code>size_t</code> (native size)</li> 9774<li><b><code>i[<em>n</em>]</code>: </b>a signed <code>int</code> with <code>n</code> bytes 9775(default is native size)</li> 9776<li><b><code>I[<em>n</em>]</code>: </b>an unsigned <code>int</code> with <code>n</code> bytes 9777(default is native size)</li> 9778<li><b><code>f</code>: </b>a <code>float</code> (native size)</li> 9779<li><b><code>d</code>: </b>a <code>double</code> (native size)</li> 9780<li><b><code>n</code>: </b>a <code>lua_Number</code></li> 9781<li><b><code>c<em>n</em></code>: </b>a fixed-sized string with <code>n</code> bytes</li> 9782<li><b><code>z</code>: </b>a zero-terminated string</li> 9783<li><b><code>s[<em>n</em>]</code>: </b>a string preceded by its length 9784coded as an unsigned integer with <code>n</code> bytes 9785(default is a <code>size_t</code>)</li> 9786<li><b><code>x</code>: </b>one byte of padding</li> 9787<li><b><code>X<em>op</em></code>: </b>an empty item that aligns 9788according to option <code>op</code> 9789(which is otherwise ignored)</li> 9790<li><b>'<code> </code>': </b>(space) ignored</li> 9791</ul><p> 9792(A "<code>[<em>n</em>]</code>" means an optional integral numeral.) 9793Except for padding, spaces, and configurations 9794(options "<code>xX <=>!</code>"), 9795each option corresponds to an argument in <a href="#pdf-string.pack"><code>string.pack</code></a> 9796or a result in <a href="#pdf-string.unpack"><code>string.unpack</code></a>. 9797 9798 9799<p> 9800For options "<code>!<em>n</em></code>", "<code>s<em>n</em></code>", "<code>i<em>n</em></code>", and "<code>I<em>n</em></code>", 9801<code>n</code> can be any integer between 1 and 16. 9802All integral options check overflows; 9803<a href="#pdf-string.pack"><code>string.pack</code></a> checks whether the given value fits in the given size; 9804<a href="#pdf-string.unpack"><code>string.unpack</code></a> checks whether the read value fits in a Lua integer. 9805For the unsigned options, 9806Lua integers are treated as unsigned values too. 9807 9808 9809<p> 9810Any format string starts as if prefixed by "<code>!1=</code>", 9811that is, 9812with maximum alignment of 1 (no alignment) 9813and native endianness. 9814 9815 9816<p> 9817Native endianness assumes that the whole system is 9818either big or little endian. 9819The packing functions will not emulate correctly the behavior 9820of mixed-endian formats. 9821 9822 9823<p> 9824Alignment works as follows: 9825For each option, 9826the format gets extra padding until the data starts 9827at an offset that is a multiple of the minimum between the 9828option size and the maximum alignment; 9829this minimum must be a power of 2. 9830Options "<code>c</code>" and "<code>z</code>" are not aligned; 9831option "<code>s</code>" follows the alignment of its starting integer. 9832 9833 9834<p> 9835All padding is filled with zeros by <a href="#pdf-string.pack"><code>string.pack</code></a> 9836and ignored by <a href="#pdf-string.unpack"><code>string.unpack</code></a>. 9837 9838 9839 9840 9841 9842 9843 9844<h2>6.5 – <a name="6.5">UTF-8 Support</a></h2> 9845 9846<p> 9847This library provides basic support for UTF-8 encoding. 9848It provides all its functions inside the table <a name="pdf-utf8"><code>utf8</code></a>. 9849This library does not provide any support for Unicode other 9850than the handling of the encoding. 9851Any operation that needs the meaning of a character, 9852such as character classification, is outside its scope. 9853 9854 9855<p> 9856Unless stated otherwise, 9857all functions that expect a byte position as a parameter 9858assume that the given position is either the start of a byte sequence 9859or one plus the length of the subject string. 9860As in the string library, 9861negative indices count from the end of the string. 9862 9863 9864<p> 9865Functions that create byte sequences 9866accept all values up to <code>0x7FFFFFFF</code>, 9867as defined in the original UTF-8 specification; 9868that implies byte sequences of up to six bytes. 9869 9870 9871<p> 9872Functions that interpret byte sequences only accept 9873valid sequences (well formed and not overlong). 9874By default, they only accept byte sequences 9875that result in valid Unicode code points, 9876rejecting values greater than <code>10FFFF</code> and surrogates. 9877A boolean argument <code>lax</code>, when available, 9878lifts these checks, 9879so that all values up to <code>0x7FFFFFFF</code> are accepted. 9880(Not well formed and overlong sequences are still rejected.) 9881 9882 9883<p> 9884<hr><h3><a name="pdf-utf8.char"><code>utf8.char (···)</code></a></h3> 9885 9886 9887<p> 9888Receives zero or more integers, 9889converts each one to its corresponding UTF-8 byte sequence 9890and returns a string with the concatenation of all these sequences. 9891 9892 9893 9894 9895<p> 9896<hr><h3><a name="pdf-utf8.charpattern"><code>utf8.charpattern</code></a></h3> 9897 9898 9899<p> 9900The pattern (a string, not a function) "<code>[\0-\x7F\xC2-\xFD][\x80-\xBF]*</code>" 9901(see <a href="#6.4.1">§6.4.1</a>), 9902which matches exactly one UTF-8 byte sequence, 9903assuming that the subject is a valid UTF-8 string. 9904 9905 9906 9907 9908<p> 9909<hr><h3><a name="pdf-utf8.codes"><code>utf8.codes (s [, lax])</code></a></h3> 9910 9911 9912<p> 9913Returns values so that the construction 9914 9915<pre> 9916 for p, c in utf8.codes(s) do <em>body</em> end 9917</pre><p> 9918will iterate over all UTF-8 characters in string <code>s</code>, 9919with <code>p</code> being the position (in bytes) and <code>c</code> the code point 9920of each character. 9921It raises an error if it meets any invalid byte sequence. 9922 9923 9924 9925 9926<p> 9927<hr><h3><a name="pdf-utf8.codepoint"><code>utf8.codepoint (s [, i [, j [, lax]]])</code></a></h3> 9928 9929 9930<p> 9931Returns the code points (as integers) from all characters in <code>s</code> 9932that start between byte position <code>i</code> and <code>j</code> (both included). 9933The default for <code>i</code> is 1 and for <code>j</code> is <code>i</code>. 9934It raises an error if it meets any invalid byte sequence. 9935 9936 9937 9938 9939<p> 9940<hr><h3><a name="pdf-utf8.len"><code>utf8.len (s [, i [, j [, lax]]])</code></a></h3> 9941 9942 9943<p> 9944Returns the number of UTF-8 characters in string <code>s</code> 9945that start between positions <code>i</code> and <code>j</code> (both inclusive). 9946The default for <code>i</code> is 1 and for <code>j</code> is -1. 9947If it finds any invalid byte sequence, 9948returns <b>fail</b> plus the position of the first invalid byte. 9949 9950 9951 9952 9953<p> 9954<hr><h3><a name="pdf-utf8.offset"><code>utf8.offset (s, n [, i])</code></a></h3> 9955 9956 9957<p> 9958Returns the position (in bytes) where the encoding of the 9959<code>n</code>-th character of <code>s</code> 9960(counting from position <code>i</code>) starts. 9961A negative <code>n</code> gets characters before position <code>i</code>. 9962The default for <code>i</code> is 1 when <code>n</code> is non-negative 9963and <code>#s + 1</code> otherwise, 9964so that <code>utf8.offset(s, -n)</code> gets the offset of the 9965<code>n</code>-th character from the end of the string. 9966If the specified character is neither in the subject 9967nor right after its end, 9968the function returns <b>fail</b>. 9969 9970 9971<p> 9972As a special case, 9973when <code>n</code> is 0 the function returns the start of the encoding 9974of the character that contains the <code>i</code>-th byte of <code>s</code>. 9975 9976 9977<p> 9978This function assumes that <code>s</code> is a valid UTF-8 string. 9979 9980 9981 9982 9983 9984 9985 9986<h2>6.6 – <a name="6.6">Table Manipulation</a></h2> 9987 9988<p> 9989This library provides generic functions for table manipulation. 9990It provides all its functions inside the table <a name="pdf-table"><code>table</code></a>. 9991 9992 9993<p> 9994Remember that, whenever an operation needs the length of a table, 9995all caveats about the length operator apply (see <a href="#3.4.7">§3.4.7</a>). 9996All functions ignore non-numeric keys 9997in the tables given as arguments. 9998 9999 10000<p> 10001<hr><h3><a name="pdf-table.concat"><code>table.concat (list [, sep [, i [, j]]])</code></a></h3> 10002 10003 10004<p> 10005Given a list where all elements are strings or numbers, 10006returns the string <code>list[i]..sep..list[i+1] ··· sep..list[j]</code>. 10007The default value for <code>sep</code> is the empty string, 10008the default for <code>i</code> is 1, 10009and the default for <code>j</code> is <code>#list</code>. 10010If <code>i</code> is greater than <code>j</code>, returns the empty string. 10011 10012 10013 10014 10015<p> 10016<hr><h3><a name="pdf-table.insert"><code>table.insert (list, [pos,] value)</code></a></h3> 10017 10018 10019<p> 10020Inserts element <code>value</code> at position <code>pos</code> in <code>list</code>, 10021shifting up the elements 10022<code>list[pos], list[pos+1], ···, list[#list]</code>. 10023The default value for <code>pos</code> is <code>#list+1</code>, 10024so that a call <code>table.insert(t,x)</code> inserts <code>x</code> at the end 10025of the list <code>t</code>. 10026 10027 10028 10029 10030<p> 10031<hr><h3><a name="pdf-table.move"><code>table.move (a1, f, e, t [,a2])</code></a></h3> 10032 10033 10034<p> 10035Moves elements from the table <code>a1</code> to the table <code>a2</code>, 10036performing the equivalent to the following 10037multiple assignment: 10038<code>a2[t],··· = a1[f],···,a1[e]</code>. 10039The default for <code>a2</code> is <code>a1</code>. 10040The destination range can overlap with the source range. 10041The number of elements to be moved must fit in a Lua integer. 10042 10043 10044<p> 10045Returns the destination table <code>a2</code>. 10046 10047 10048 10049 10050<p> 10051<hr><h3><a name="pdf-table.pack"><code>table.pack (···)</code></a></h3> 10052 10053 10054<p> 10055Returns a new table with all arguments stored into keys 1, 2, etc. 10056and with a field "<code>n</code>" with the total number of arguments. 10057Note that the resulting table may not be a sequence, 10058if some arguments are <b>nil</b>. 10059 10060 10061 10062 10063<p> 10064<hr><h3><a name="pdf-table.remove"><code>table.remove (list [, pos])</code></a></h3> 10065 10066 10067<p> 10068Removes from <code>list</code> the element at position <code>pos</code>, 10069returning the value of the removed element. 10070When <code>pos</code> is an integer between 1 and <code>#list</code>, 10071it shifts down the elements 10072<code>list[pos+1], list[pos+2], ···, list[#list]</code> 10073and erases element <code>list[#list]</code>; 10074The index <code>pos</code> can also be 0 when <code>#list</code> is 0, 10075or <code>#list + 1</code>. 10076 10077 10078<p> 10079The default value for <code>pos</code> is <code>#list</code>, 10080so that a call <code>table.remove(l)</code> removes the last element 10081of the list <code>l</code>. 10082 10083 10084 10085 10086<p> 10087<hr><h3><a name="pdf-table.sort"><code>table.sort (list [, comp])</code></a></h3> 10088 10089 10090<p> 10091Sorts the list elements in a given order, <em>in-place</em>, 10092from <code>list[1]</code> to <code>list[#list]</code>. 10093If <code>comp</code> is given, 10094then it must be a function that receives two list elements 10095and returns true when the first element must come 10096before the second in the final order, 10097so that, after the sort, 10098<code>i <= j</code> implies <code>not comp(list[j],list[i])</code>. 10099If <code>comp</code> is not given, 10100then the standard Lua operator <code><</code> is used instead. 10101 10102 10103<p> 10104The <code>comp</code> function must define a consistent order; 10105more formally, the function must define a strict weak order. 10106(A weak order is similar to a total order, 10107but it can equate different elements for comparison purposes.) 10108 10109 10110<p> 10111The sort algorithm is not stable: 10112Different elements considered equal by the given order 10113may have their relative positions changed by the sort. 10114 10115 10116 10117 10118<p> 10119<hr><h3><a name="pdf-table.unpack"><code>table.unpack (list [, i [, j]])</code></a></h3> 10120 10121 10122<p> 10123Returns the elements from the given list. 10124This function is equivalent to 10125 10126<pre> 10127 return list[i], list[i+1], ···, list[j] 10128</pre><p> 10129By default, <code>i</code> is 1 and <code>j</code> is <code>#list</code>. 10130 10131 10132 10133 10134 10135 10136 10137<h2>6.7 – <a name="6.7">Mathematical Functions</a></h2> 10138 10139<p> 10140This library provides basic mathematical functions. 10141It provides all its functions and constants inside the table <a name="pdf-math"><code>math</code></a>. 10142Functions with the annotation "<code>integer/float</code>" give 10143integer results for integer arguments 10144and float results for non-integer arguments. 10145The rounding functions 10146<a href="#pdf-math.ceil"><code>math.ceil</code></a>, <a href="#pdf-math.floor"><code>math.floor</code></a>, and <a href="#pdf-math.modf"><code>math.modf</code></a> 10147return an integer when the result fits in the range of an integer, 10148or a float otherwise. 10149 10150 10151<p> 10152<hr><h3><a name="pdf-math.abs"><code>math.abs (x)</code></a></h3> 10153 10154 10155<p> 10156Returns the maximum value between <code>x</code> and <code>-x</code>. (integer/float) 10157 10158 10159 10160 10161<p> 10162<hr><h3><a name="pdf-math.acos"><code>math.acos (x)</code></a></h3> 10163 10164 10165<p> 10166Returns the arc cosine of <code>x</code> (in radians). 10167 10168 10169 10170 10171<p> 10172<hr><h3><a name="pdf-math.asin"><code>math.asin (x)</code></a></h3> 10173 10174 10175<p> 10176Returns the arc sine of <code>x</code> (in radians). 10177 10178 10179 10180 10181<p> 10182<hr><h3><a name="pdf-math.atan"><code>math.atan (y [, x])</code></a></h3> 10183 10184 10185<p> 10186 10187Returns the arc tangent of <code>y/x</code> (in radians), 10188using the signs of both arguments to find the 10189quadrant of the result. 10190It also handles correctly the case of <code>x</code> being zero. 10191 10192 10193<p> 10194The default value for <code>x</code> is 1, 10195so that the call <code>math.atan(y)</code> 10196returns the arc tangent of <code>y</code>. 10197 10198 10199 10200 10201<p> 10202<hr><h3><a name="pdf-math.ceil"><code>math.ceil (x)</code></a></h3> 10203 10204 10205<p> 10206Returns the smallest integral value greater than or equal to <code>x</code>. 10207 10208 10209 10210 10211<p> 10212<hr><h3><a name="pdf-math.cos"><code>math.cos (x)</code></a></h3> 10213 10214 10215<p> 10216Returns the cosine of <code>x</code> (assumed to be in radians). 10217 10218 10219 10220 10221<p> 10222<hr><h3><a name="pdf-math.deg"><code>math.deg (x)</code></a></h3> 10223 10224 10225<p> 10226Converts the angle <code>x</code> from radians to degrees. 10227 10228 10229 10230 10231<p> 10232<hr><h3><a name="pdf-math.exp"><code>math.exp (x)</code></a></h3> 10233 10234 10235<p> 10236Returns the value <em>e<sup>x</sup></em> 10237(where <code>e</code> is the base of natural logarithms). 10238 10239 10240 10241 10242<p> 10243<hr><h3><a name="pdf-math.floor"><code>math.floor (x)</code></a></h3> 10244 10245 10246<p> 10247Returns the largest integral value less than or equal to <code>x</code>. 10248 10249 10250 10251 10252<p> 10253<hr><h3><a name="pdf-math.fmod"><code>math.fmod (x, y)</code></a></h3> 10254 10255 10256<p> 10257Returns the remainder of the division of <code>x</code> by <code>y</code> 10258that rounds the quotient towards zero. (integer/float) 10259 10260 10261 10262 10263<p> 10264<hr><h3><a name="pdf-math.huge"><code>math.huge</code></a></h3> 10265 10266 10267<p> 10268The float value <code>HUGE_VAL</code>, 10269a value greater than any other numeric value. 10270 10271 10272 10273 10274<p> 10275<hr><h3><a name="pdf-math.log"><code>math.log (x [, base])</code></a></h3> 10276 10277 10278<p> 10279Returns the logarithm of <code>x</code> in the given base. 10280The default for <code>base</code> is <em>e</em> 10281(so that the function returns the natural logarithm of <code>x</code>). 10282 10283 10284 10285 10286<p> 10287<hr><h3><a name="pdf-math.max"><code>math.max (x, ···)</code></a></h3> 10288 10289 10290<p> 10291Returns the argument with the maximum value, 10292according to the Lua operator <code><</code>. 10293 10294 10295 10296 10297<p> 10298<hr><h3><a name="pdf-math.maxinteger"><code>math.maxinteger</code></a></h3> 10299An integer with the maximum value for an integer. 10300 10301 10302 10303 10304<p> 10305<hr><h3><a name="pdf-math.min"><code>math.min (x, ···)</code></a></h3> 10306 10307 10308<p> 10309Returns the argument with the minimum value, 10310according to the Lua operator <code><</code>. 10311 10312 10313 10314 10315<p> 10316<hr><h3><a name="pdf-math.mininteger"><code>math.mininteger</code></a></h3> 10317An integer with the minimum value for an integer. 10318 10319 10320 10321 10322<p> 10323<hr><h3><a name="pdf-math.modf"><code>math.modf (x)</code></a></h3> 10324 10325 10326<p> 10327Returns the integral part of <code>x</code> and the fractional part of <code>x</code>. 10328Its second result is always a float. 10329 10330 10331 10332 10333<p> 10334<hr><h3><a name="pdf-math.pi"><code>math.pi</code></a></h3> 10335 10336 10337<p> 10338The value of <em>π</em>. 10339 10340 10341 10342 10343<p> 10344<hr><h3><a name="pdf-math.rad"><code>math.rad (x)</code></a></h3> 10345 10346 10347<p> 10348Converts the angle <code>x</code> from degrees to radians. 10349 10350 10351 10352 10353<p> 10354<hr><h3><a name="pdf-math.random"><code>math.random ([m [, n]])</code></a></h3> 10355 10356 10357<p> 10358When called without arguments, 10359returns a pseudo-random float with uniform distribution 10360in the range <em>[0,1)</em>. 10361When called with two integers <code>m</code> and <code>n</code>, 10362<code>math.random</code> returns a pseudo-random integer 10363with uniform distribution in the range <em>[m, n]</em>. 10364The call <code>math.random(n)</code>, for a positive <code>n</code>, 10365is equivalent to <code>math.random(1,n)</code>. 10366The call <code>math.random(0)</code> produces an integer with 10367all bits (pseudo)random. 10368 10369 10370<p> 10371This function uses the <code>xoshiro256**</code> algorithm to produce 10372pseudo-random 64-bit integers, 10373which are the results of calls with argument 0. 10374Other results (ranges and floats) 10375are unbiased extracted from these integers. 10376 10377 10378<p> 10379Lua initializes its pseudo-random generator with the equivalent of 10380a call to <a href="#pdf-math.randomseed"><code>math.randomseed</code></a> with no arguments, 10381so that <code>math.random</code> should generate 10382different sequences of results each time the program runs. 10383 10384 10385 10386 10387<p> 10388<hr><h3><a name="pdf-math.randomseed"><code>math.randomseed ([x [, y]])</code></a></h3> 10389 10390 10391<p> 10392When called with at least one argument, 10393the integer parameters <code>x</code> and <code>y</code> are 10394joined into a 128-bit <em>seed</em> that 10395is used to reinitialize the pseudo-random generator; 10396equal seeds produce equal sequences of numbers. 10397The default for <code>y</code> is zero. 10398 10399 10400<p> 10401When called with no arguments, 10402Lua generates a seed with 10403a weak attempt for randomness. 10404 10405 10406<p> 10407This function returns the two seed components 10408that were effectively used, 10409so that setting them again repeats the sequence. 10410 10411 10412<p> 10413To ensure a required level of randomness to the initial state 10414(or contrarily, to have a deterministic sequence, 10415for instance when debugging a program), 10416you should call <a href="#pdf-math.randomseed"><code>math.randomseed</code></a> with explicit arguments. 10417 10418 10419 10420 10421<p> 10422<hr><h3><a name="pdf-math.sin"><code>math.sin (x)</code></a></h3> 10423 10424 10425<p> 10426Returns the sine of <code>x</code> (assumed to be in radians). 10427 10428 10429 10430 10431<p> 10432<hr><h3><a name="pdf-math.sqrt"><code>math.sqrt (x)</code></a></h3> 10433 10434 10435<p> 10436Returns the square root of <code>x</code>. 10437(You can also use the expression <code>x^0.5</code> to compute this value.) 10438 10439 10440 10441 10442<p> 10443<hr><h3><a name="pdf-math.tan"><code>math.tan (x)</code></a></h3> 10444 10445 10446<p> 10447Returns the tangent of <code>x</code> (assumed to be in radians). 10448 10449 10450 10451 10452<p> 10453<hr><h3><a name="pdf-math.tointeger"><code>math.tointeger (x)</code></a></h3> 10454 10455 10456<p> 10457If the value <code>x</code> is convertible to an integer, 10458returns that integer. 10459Otherwise, returns <b>fail</b>. 10460 10461 10462 10463 10464<p> 10465<hr><h3><a name="pdf-math.type"><code>math.type (x)</code></a></h3> 10466 10467 10468<p> 10469Returns "<code>integer</code>" if <code>x</code> is an integer, 10470"<code>float</code>" if it is a float, 10471or <b>fail</b> if <code>x</code> is not a number. 10472 10473 10474 10475 10476<p> 10477<hr><h3><a name="pdf-math.ult"><code>math.ult (m, n)</code></a></h3> 10478 10479 10480<p> 10481Returns a boolean, 10482<b>true</b> if and only if integer <code>m</code> is below integer <code>n</code> when 10483they are compared as unsigned integers. 10484 10485 10486 10487 10488 10489 10490 10491<h2>6.8 – <a name="6.8">Input and Output Facilities</a></h2> 10492 10493<p> 10494The I/O library provides two different styles for file manipulation. 10495The first one uses implicit file handles; 10496that is, there are operations to set a default input file and a 10497default output file, 10498and all input/output operations are done over these default files. 10499The second style uses explicit file handles. 10500 10501 10502<p> 10503When using implicit file handles, 10504all operations are supplied by table <a name="pdf-io"><code>io</code></a>. 10505When using explicit file handles, 10506the operation <a href="#pdf-io.open"><code>io.open</code></a> returns a file handle 10507and then all operations are supplied as methods of the file handle. 10508 10509 10510<p> 10511The metatable for file handles provides metamethods 10512for <code>__gc</code> and <code>__close</code> that try 10513to close the file when called. 10514 10515 10516<p> 10517The table <code>io</code> also provides 10518three predefined file handles with their usual meanings from C: 10519<a name="pdf-io.stdin"><code>io.stdin</code></a>, <a name="pdf-io.stdout"><code>io.stdout</code></a>, and <a name="pdf-io.stderr"><code>io.stderr</code></a>. 10520The I/O library never closes these files. 10521 10522 10523<p> 10524Unless otherwise stated, 10525all I/O functions return <b>fail</b> on failure, 10526plus an error message as a second result and 10527a system-dependent error code as a third result, 10528and some non-false value on success. 10529On non-POSIX systems, 10530the computation of the error message and error code 10531in case of errors 10532may be not thread safe, 10533because they rely on the global C variable <code>errno</code>. 10534 10535 10536<p> 10537<hr><h3><a name="pdf-io.close"><code>io.close ([file])</code></a></h3> 10538 10539 10540<p> 10541Equivalent to <code>file:close()</code>. 10542Without a <code>file</code>, closes the default output file. 10543 10544 10545 10546 10547<p> 10548<hr><h3><a name="pdf-io.flush"><code>io.flush ()</code></a></h3> 10549 10550 10551<p> 10552Equivalent to <code>io.output():flush()</code>. 10553 10554 10555 10556 10557<p> 10558<hr><h3><a name="pdf-io.input"><code>io.input ([file])</code></a></h3> 10559 10560 10561<p> 10562When called with a file name, it opens the named file (in text mode), 10563and sets its handle as the default input file. 10564When called with a file handle, 10565it simply sets this file handle as the default input file. 10566When called without arguments, 10567it returns the current default input file. 10568 10569 10570<p> 10571In case of errors this function raises the error, 10572instead of returning an error code. 10573 10574 10575 10576 10577<p> 10578<hr><h3><a name="pdf-io.lines"><code>io.lines ([filename, ···])</code></a></h3> 10579 10580 10581<p> 10582Opens the given file name in read mode 10583and returns an iterator function that 10584works like <code>file:lines(···)</code> over the opened file. 10585When the iterator function fails to read any value, 10586it automatically closes the file. 10587Besides the iterator function, 10588<code>io.lines</code> returns three other values: 10589two <b>nil</b> values as placeholders, 10590plus the created file handle. 10591Therefore, when used in a generic <b>for</b> loop, 10592the file is closed also if the loop is interrupted by an 10593error or a <b>break</b>. 10594 10595 10596<p> 10597The call <code>io.lines()</code> (with no file name) is equivalent 10598to <code>io.input():lines("l")</code>; 10599that is, it iterates over the lines of the default input file. 10600In this case, the iterator does not close the file when the loop ends. 10601 10602 10603<p> 10604In case of errors opening the file, 10605this function raises the error, 10606instead of returning an error code. 10607 10608 10609 10610 10611<p> 10612<hr><h3><a name="pdf-io.open"><code>io.open (filename [, mode])</code></a></h3> 10613 10614 10615<p> 10616This function opens a file, 10617in the mode specified in the string <code>mode</code>. 10618In case of success, 10619it returns a new file handle. 10620 10621 10622<p> 10623The <code>mode</code> string can be any of the following: 10624 10625<ul> 10626<li><b>"<code>r</code>": </b> read mode (the default);</li> 10627<li><b>"<code>w</code>": </b> write mode;</li> 10628<li><b>"<code>a</code>": </b> append mode;</li> 10629<li><b>"<code>r+</code>": </b> update mode, all previous data is preserved;</li> 10630<li><b>"<code>w+</code>": </b> update mode, all previous data is erased;</li> 10631<li><b>"<code>a+</code>": </b> append update mode, previous data is preserved, 10632 writing is only allowed at the end of file.</li> 10633</ul><p> 10634The <code>mode</code> string can also have a '<code>b</code>' at the end, 10635which is needed in some systems to open the file in binary mode. 10636 10637 10638 10639 10640<p> 10641<hr><h3><a name="pdf-io.output"><code>io.output ([file])</code></a></h3> 10642 10643 10644<p> 10645Similar to <a href="#pdf-io.input"><code>io.input</code></a>, but operates over the default output file. 10646 10647 10648 10649 10650<p> 10651<hr><h3><a name="pdf-io.popen"><code>io.popen (prog [, mode])</code></a></h3> 10652 10653 10654<p> 10655This function is system dependent and is not available 10656on all platforms. 10657 10658 10659<p> 10660Starts the program <code>prog</code> in a separated process and returns 10661a file handle that you can use to read data from this program 10662(if <code>mode</code> is <code>"r"</code>, the default) 10663or to write data to this program 10664(if <code>mode</code> is <code>"w"</code>). 10665 10666 10667 10668 10669<p> 10670<hr><h3><a name="pdf-io.read"><code>io.read (···)</code></a></h3> 10671 10672 10673<p> 10674Equivalent to <code>io.input():read(···)</code>. 10675 10676 10677 10678 10679<p> 10680<hr><h3><a name="pdf-io.tmpfile"><code>io.tmpfile ()</code></a></h3> 10681 10682 10683<p> 10684In case of success, 10685returns a handle for a temporary file. 10686This file is opened in update mode 10687and it is automatically removed when the program ends. 10688 10689 10690 10691 10692<p> 10693<hr><h3><a name="pdf-io.type"><code>io.type (obj)</code></a></h3> 10694 10695 10696<p> 10697Checks whether <code>obj</code> is a valid file handle. 10698Returns the string <code>"file"</code> if <code>obj</code> is an open file handle, 10699<code>"closed file"</code> if <code>obj</code> is a closed file handle, 10700or <b>fail</b> if <code>obj</code> is not a file handle. 10701 10702 10703 10704 10705<p> 10706<hr><h3><a name="pdf-io.write"><code>io.write (···)</code></a></h3> 10707 10708 10709<p> 10710Equivalent to <code>io.output():write(···)</code>. 10711 10712 10713 10714 10715<p> 10716<hr><h3><a name="pdf-file:close"><code>file:close ()</code></a></h3> 10717 10718 10719<p> 10720Closes <code>file</code>. 10721Note that files are automatically closed when 10722their handles are garbage collected, 10723but that takes an unpredictable amount of time to happen. 10724 10725 10726<p> 10727When closing a file handle created with <a href="#pdf-io.popen"><code>io.popen</code></a>, 10728<a href="#pdf-file:close"><code>file:close</code></a> returns the same values 10729returned by <a href="#pdf-os.execute"><code>os.execute</code></a>. 10730 10731 10732 10733 10734<p> 10735<hr><h3><a name="pdf-file:flush"><code>file:flush ()</code></a></h3> 10736 10737 10738<p> 10739Saves any written data to <code>file</code>. 10740 10741 10742 10743 10744<p> 10745<hr><h3><a name="pdf-file:lines"><code>file:lines (···)</code></a></h3> 10746 10747 10748<p> 10749Returns an iterator function that, 10750each time it is called, 10751reads the file according to the given formats. 10752When no format is given, 10753uses "<code>l</code>" as a default. 10754As an example, the construction 10755 10756<pre> 10757 for c in file:lines(1) do <em>body</em> end 10758</pre><p> 10759will iterate over all characters of the file, 10760starting at the current position. 10761Unlike <a href="#pdf-io.lines"><code>io.lines</code></a>, this function does not close the file 10762when the loop ends. 10763 10764 10765 10766 10767<p> 10768<hr><h3><a name="pdf-file:read"><code>file:read (···)</code></a></h3> 10769 10770 10771<p> 10772Reads the file <code>file</code>, 10773according to the given formats, which specify what to read. 10774For each format, 10775the function returns a string or a number with the characters read, 10776or <b>fail</b> if it cannot read data with the specified format. 10777(In this latter case, 10778the function does not read subsequent formats.) 10779When called without arguments, 10780it uses a default format that reads the next line 10781(see below). 10782 10783 10784<p> 10785The available formats are 10786 10787<ul> 10788 10789<li><b>"<code>n</code>": </b> 10790reads a numeral and returns it as a float or an integer, 10791following the lexical conventions of Lua. 10792(The numeral may have leading whitespaces and a sign.) 10793This format always reads the longest input sequence that 10794is a valid prefix for a numeral; 10795if that prefix does not form a valid numeral 10796(e.g., an empty string, "<code>0x</code>", or "<code>3.4e-</code>") 10797or it is too long (more than 200 characters), 10798it is discarded and the format returns <b>fail</b>. 10799</li> 10800 10801<li><b>"<code>a</code>": </b> 10802reads the whole file, starting at the current position. 10803On end of file, it returns the empty string; 10804this format never fails. 10805</li> 10806 10807<li><b>"<code>l</code>": </b> 10808reads the next line skipping the end of line, 10809returning <b>fail</b> on end of file. 10810This is the default format. 10811</li> 10812 10813<li><b>"<code>L</code>": </b> 10814reads the next line keeping the end-of-line character (if present), 10815returning <b>fail</b> on end of file. 10816</li> 10817 10818<li><b><em>number</em>: </b> 10819reads a string with up to this number of bytes, 10820returning <b>fail</b> on end of file. 10821If <code>number</code> is zero, 10822it reads nothing and returns an empty string, 10823or <b>fail</b> on end of file. 10824</li> 10825 10826</ul><p> 10827The formats "<code>l</code>" and "<code>L</code>" should be used only for text files. 10828 10829 10830 10831 10832<p> 10833<hr><h3><a name="pdf-file:seek"><code>file:seek ([whence [, offset]])</code></a></h3> 10834 10835 10836<p> 10837Sets and gets the file position, 10838measured from the beginning of the file, 10839to the position given by <code>offset</code> plus a base 10840specified by the string <code>whence</code>, as follows: 10841 10842<ul> 10843<li><b>"<code>set</code>": </b> base is position 0 (beginning of the file);</li> 10844<li><b>"<code>cur</code>": </b> base is current position;</li> 10845<li><b>"<code>end</code>": </b> base is end of file;</li> 10846</ul><p> 10847In case of success, <code>seek</code> returns the final file position, 10848measured in bytes from the beginning of the file. 10849If <code>seek</code> fails, it returns <b>fail</b>, 10850plus a string describing the error. 10851 10852 10853<p> 10854The default value for <code>whence</code> is <code>"cur"</code>, 10855and for <code>offset</code> is 0. 10856Therefore, the call <code>file:seek()</code> returns the current 10857file position, without changing it; 10858the call <code>file:seek("set")</code> sets the position to the 10859beginning of the file (and returns 0); 10860and the call <code>file:seek("end")</code> sets the position to the 10861end of the file, and returns its size. 10862 10863 10864 10865 10866<p> 10867<hr><h3><a name="pdf-file:setvbuf"><code>file:setvbuf (mode [, size])</code></a></h3> 10868 10869 10870<p> 10871Sets the buffering mode for a file. 10872There are three available modes: 10873 10874<ul> 10875<li><b>"<code>no</code>": </b> no buffering.</li> 10876<li><b>"<code>full</code>": </b> full buffering.</li> 10877<li><b>"<code>line</code>": </b> line buffering.</li> 10878</ul> 10879 10880<p> 10881For the last two cases, 10882<code>size</code> is a hint for the size of the buffer, in bytes. 10883The default is an appropriate size. 10884 10885 10886<p> 10887The specific behavior of each mode is non portable; 10888check the underlying ISO C function <code>setvbuf</code> in your platform for 10889more details. 10890 10891 10892 10893 10894<p> 10895<hr><h3><a name="pdf-file:write"><code>file:write (···)</code></a></h3> 10896 10897 10898<p> 10899Writes the value of each of its arguments to <code>file</code>. 10900The arguments must be strings or numbers. 10901 10902 10903<p> 10904In case of success, this function returns <code>file</code>. 10905 10906 10907 10908 10909 10910 10911 10912<h2>6.9 – <a name="6.9">Operating System Facilities</a></h2> 10913 10914<p> 10915This library is implemented through table <a name="pdf-os"><code>os</code></a>. 10916 10917 10918<p> 10919<hr><h3><a name="pdf-os.clock"><code>os.clock ()</code></a></h3> 10920 10921 10922<p> 10923Returns an approximation of the amount in seconds of CPU time 10924used by the program, 10925as returned by the underlying ISO C function <code>clock</code>. 10926 10927 10928 10929 10930<p> 10931<hr><h3><a name="pdf-os.date"><code>os.date ([format [, time]])</code></a></h3> 10932 10933 10934<p> 10935Returns a string or a table containing date and time, 10936formatted according to the given string <code>format</code>. 10937 10938 10939<p> 10940If the <code>time</code> argument is present, 10941this is the time to be formatted 10942(see the <a href="#pdf-os.time"><code>os.time</code></a> function for a description of this value). 10943Otherwise, <code>date</code> formats the current time. 10944 10945 10946<p> 10947If <code>format</code> starts with '<code>!</code>', 10948then the date is formatted in Coordinated Universal Time. 10949After this optional character, 10950if <code>format</code> is the string "<code>*t</code>", 10951then <code>date</code> returns a table with the following fields: 10952<code>year</code>, <code>month</code> (1–12), <code>day</code> (1–31), 10953<code>hour</code> (0–23), <code>min</code> (0–59), 10954<code>sec</code> (0–61, due to leap seconds), 10955<code>wday</code> (weekday, 1–7, Sunday is 1), 10956<code>yday</code> (day of the year, 1–366), 10957and <code>isdst</code> (daylight saving flag, a boolean). 10958This last field may be absent 10959if the information is not available. 10960 10961 10962<p> 10963If <code>format</code> is not "<code>*t</code>", 10964then <code>date</code> returns the date as a string, 10965formatted according to the same rules as the ISO C function <code>strftime</code>. 10966 10967 10968<p> 10969If <code>format</code> is absent, it defaults to "<code>%c</code>", 10970which gives a human-readable date and time representation 10971using the current locale. 10972 10973 10974<p> 10975On non-POSIX systems, 10976this function may be not thread safe 10977because of its reliance on C function <code>gmtime</code> and C function <code>localtime</code>. 10978 10979 10980 10981 10982<p> 10983<hr><h3><a name="pdf-os.difftime"><code>os.difftime (t2, t1)</code></a></h3> 10984 10985 10986<p> 10987Returns the difference, in seconds, 10988from time <code>t1</code> to time <code>t2</code> 10989(where the times are values returned by <a href="#pdf-os.time"><code>os.time</code></a>). 10990In POSIX, Windows, and some other systems, 10991this value is exactly <code>t2</code><em>-</em><code>t1</code>. 10992 10993 10994 10995 10996<p> 10997<hr><h3><a name="pdf-os.execute"><code>os.execute ([command])</code></a></h3> 10998 10999 11000<p> 11001This function is equivalent to the ISO C function <code>system</code>. 11002It passes <code>command</code> to be executed by an operating system shell. 11003Its first result is <b>true</b> 11004if the command terminated successfully, 11005or <b>fail</b> otherwise. 11006After this first result 11007the function returns a string plus a number, 11008as follows: 11009 11010<ul> 11011 11012<li><b>"<code>exit</code>": </b> 11013the command terminated normally; 11014the following number is the exit status of the command. 11015</li> 11016 11017<li><b>"<code>signal</code>": </b> 11018the command was terminated by a signal; 11019the following number is the signal that terminated the command. 11020</li> 11021 11022</ul> 11023 11024<p> 11025When called without a <code>command</code>, 11026<code>os.execute</code> returns a boolean that is true if a shell is available. 11027 11028 11029 11030 11031<p> 11032<hr><h3><a name="pdf-os.exit"><code>os.exit ([code [, close]])</code></a></h3> 11033 11034 11035<p> 11036Calls the ISO C function <code>exit</code> to terminate the host program. 11037If <code>code</code> is <b>true</b>, 11038the returned status is <code>EXIT_SUCCESS</code>; 11039if <code>code</code> is <b>false</b>, 11040the returned status is <code>EXIT_FAILURE</code>; 11041if <code>code</code> is a number, 11042the returned status is this number. 11043The default value for <code>code</code> is <b>true</b>. 11044 11045 11046<p> 11047If the optional second argument <code>close</code> is true, 11048the function closes the Lua state before exiting (see <a href="#lua_close"><code>lua_close</code></a>). 11049 11050 11051 11052 11053<p> 11054<hr><h3><a name="pdf-os.getenv"><code>os.getenv (varname)</code></a></h3> 11055 11056 11057<p> 11058Returns the value of the process environment variable <code>varname</code> 11059or <b>fail</b> if the variable is not defined. 11060 11061 11062 11063 11064<p> 11065<hr><h3><a name="pdf-os.remove"><code>os.remove (filename)</code></a></h3> 11066 11067 11068<p> 11069Deletes the file (or empty directory, on POSIX systems) 11070with the given name. 11071If this function fails, it returns <b>fail</b> 11072plus a string describing the error and the error code. 11073Otherwise, it returns true. 11074 11075 11076 11077 11078<p> 11079<hr><h3><a name="pdf-os.rename"><code>os.rename (oldname, newname)</code></a></h3> 11080 11081 11082<p> 11083Renames the file or directory named <code>oldname</code> to <code>newname</code>. 11084If this function fails, it returns <b>fail</b>, 11085plus a string describing the error and the error code. 11086Otherwise, it returns true. 11087 11088 11089 11090 11091<p> 11092<hr><h3><a name="pdf-os.setlocale"><code>os.setlocale (locale [, category])</code></a></h3> 11093 11094 11095<p> 11096Sets the current locale of the program. 11097<code>locale</code> is a system-dependent string specifying a locale; 11098<code>category</code> is an optional string describing which category to change: 11099<code>"all"</code>, <code>"collate"</code>, <code>"ctype"</code>, 11100<code>"monetary"</code>, <code>"numeric"</code>, or <code>"time"</code>; 11101the default category is <code>"all"</code>. 11102The function returns the name of the new locale, 11103or <b>fail</b> if the request cannot be honored. 11104 11105 11106<p> 11107If <code>locale</code> is the empty string, 11108the current locale is set to an implementation-defined native locale. 11109If <code>locale</code> is the string "<code>C</code>", 11110the current locale is set to the standard C locale. 11111 11112 11113<p> 11114When called with <b>nil</b> as the first argument, 11115this function only returns the name of the current locale 11116for the given category. 11117 11118 11119<p> 11120This function may be not thread safe 11121because of its reliance on C function <code>setlocale</code>. 11122 11123 11124 11125 11126<p> 11127<hr><h3><a name="pdf-os.time"><code>os.time ([table])</code></a></h3> 11128 11129 11130<p> 11131Returns the current time when called without arguments, 11132or a time representing the local date and time specified by the given table. 11133This table must have fields <code>year</code>, <code>month</code>, and <code>day</code>, 11134and may have fields 11135<code>hour</code> (default is 12), 11136<code>min</code> (default is 0), 11137<code>sec</code> (default is 0), 11138and <code>isdst</code> (default is <b>nil</b>). 11139Other fields are ignored. 11140For a description of these fields, see the <a href="#pdf-os.date"><code>os.date</code></a> function. 11141 11142 11143<p> 11144When the function is called, 11145the values in these fields do not need to be inside their valid ranges. 11146For instance, if <code>sec</code> is -10, 11147it means 10 seconds before the time specified by the other fields; 11148if <code>hour</code> is 1000, 11149it means 1000 hours after the time specified by the other fields. 11150 11151 11152<p> 11153The returned value is a number, whose meaning depends on your system. 11154In POSIX, Windows, and some other systems, 11155this number counts the number 11156of seconds since some given start time (the "epoch"). 11157In other systems, the meaning is not specified, 11158and the number returned by <code>time</code> can be used only as an argument to 11159<a href="#pdf-os.date"><code>os.date</code></a> and <a href="#pdf-os.difftime"><code>os.difftime</code></a>. 11160 11161 11162<p> 11163When called with a table, 11164<code>os.time</code> also normalizes all the fields 11165documented in the <a href="#pdf-os.date"><code>os.date</code></a> function, 11166so that they represent the same time as before the call 11167but with values inside their valid ranges. 11168 11169 11170 11171 11172<p> 11173<hr><h3><a name="pdf-os.tmpname"><code>os.tmpname ()</code></a></h3> 11174 11175 11176<p> 11177Returns a string with a file name that can 11178be used for a temporary file. 11179The file must be explicitly opened before its use 11180and explicitly removed when no longer needed. 11181 11182 11183<p> 11184In POSIX systems, 11185this function also creates a file with that name, 11186to avoid security risks. 11187(Someone else might create the file with wrong permissions 11188in the time between getting the name and creating the file.) 11189You still have to open the file to use it 11190and to remove it (even if you do not use it). 11191 11192 11193<p> 11194When possible, 11195you may prefer to use <a href="#pdf-io.tmpfile"><code>io.tmpfile</code></a>, 11196which automatically removes the file when the program ends. 11197 11198 11199 11200 11201 11202 11203 11204<h2>6.10 – <a name="6.10">The Debug Library</a></h2> 11205 11206<p> 11207This library provides 11208the functionality of the debug interface (<a href="#4.7">§4.7</a>) to Lua programs. 11209You should exert care when using this library. 11210Several of its functions 11211violate basic assumptions about Lua code 11212(e.g., that variables local to a function 11213cannot be accessed from outside; 11214that userdata metatables cannot be changed by Lua code; 11215that Lua programs do not crash) 11216and therefore can compromise otherwise secure code. 11217Moreover, some functions in this library may be slow. 11218 11219 11220<p> 11221All functions in this library are provided 11222inside the <a name="pdf-debug"><code>debug</code></a> table. 11223All functions that operate over a thread 11224have an optional first argument which is the 11225thread to operate over. 11226The default is always the current thread. 11227 11228 11229<p> 11230<hr><h3><a name="pdf-debug.debug"><code>debug.debug ()</code></a></h3> 11231 11232 11233<p> 11234Enters an interactive mode with the user, 11235running each string that the user enters. 11236Using simple commands and other debug facilities, 11237the user can inspect global and local variables, 11238change their values, evaluate expressions, and so on. 11239A line containing only the word <code>cont</code> finishes this function, 11240so that the caller continues its execution. 11241 11242 11243<p> 11244Note that commands for <code>debug.debug</code> are not lexically nested 11245within any function and so have no direct access to local variables. 11246 11247 11248 11249 11250<p> 11251<hr><h3><a name="pdf-debug.gethook"><code>debug.gethook ([thread])</code></a></h3> 11252 11253 11254<p> 11255Returns the current hook settings of the thread, as three values: 11256the current hook function, the current hook mask, 11257and the current hook count, 11258as set by the <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> function. 11259 11260 11261<p> 11262Returns <b>fail</b> if there is no active hook. 11263 11264 11265 11266 11267<p> 11268<hr><h3><a name="pdf-debug.getinfo"><code>debug.getinfo ([thread,] f [, what])</code></a></h3> 11269 11270 11271<p> 11272Returns a table with information about a function. 11273You can give the function directly 11274or you can give a number as the value of <code>f</code>, 11275which means the function running at level <code>f</code> of the call stack 11276of the given thread: 11277level 0 is the current function (<code>getinfo</code> itself); 11278level 1 is the function that called <code>getinfo</code> 11279(except for tail calls, which do not count in the stack); 11280and so on. 11281If <code>f</code> is a number greater than the number of active functions, 11282then <code>getinfo</code> returns <b>fail</b>. 11283 11284 11285<p> 11286The returned table can contain all the fields returned by <a href="#lua_getinfo"><code>lua_getinfo</code></a>, 11287with the string <code>what</code> describing which fields to fill in. 11288The default for <code>what</code> is to get all information available, 11289except the table of valid lines. 11290The option '<code>f</code>' 11291adds a field named <code>func</code> with the function itself. 11292The option '<code>L</code>' adds a field named <code>activelines</code> 11293with the table of valid lines, 11294provided the function is a Lua function. 11295If the function has no debug information, 11296the table is empty. 11297 11298 11299<p> 11300For instance, the expression <code>debug.getinfo(1,"n").name</code> returns 11301a name for the current function, 11302if a reasonable name can be found, 11303and the expression <code>debug.getinfo(print)</code> 11304returns a table with all available information 11305about the <a href="#pdf-print"><code>print</code></a> function. 11306 11307 11308 11309 11310<p> 11311<hr><h3><a name="pdf-debug.getlocal"><code>debug.getlocal ([thread,] f, local)</code></a></h3> 11312 11313 11314<p> 11315This function returns the name and the value of the local variable 11316with index <code>local</code> of the function at level <code>f</code> of the stack. 11317This function accesses not only explicit local variables, 11318but also parameters and temporary values. 11319 11320 11321<p> 11322The first parameter or local variable has index 1, and so on, 11323following the order that they are declared in the code, 11324counting only the variables that are active 11325in the current scope of the function. 11326Compile-time constants may not appear in this listing, 11327if they were optimized away by the compiler. 11328Negative indices refer to vararg arguments; 11329-1 is the first vararg argument. 11330The function returns <b>fail</b> 11331if there is no variable with the given index, 11332and raises an error when called with a level out of range. 11333(You can call <a href="#pdf-debug.getinfo"><code>debug.getinfo</code></a> to check whether the level is valid.) 11334 11335 11336<p> 11337Variable names starting with '<code>(</code>' (open parenthesis) 11338represent variables with no known names 11339(internal variables such as loop control variables, 11340and variables from chunks saved without debug information). 11341 11342 11343<p> 11344The parameter <code>f</code> may also be a function. 11345In that case, <code>getlocal</code> returns only the name of function parameters. 11346 11347 11348 11349 11350<p> 11351<hr><h3><a name="pdf-debug.getmetatable"><code>debug.getmetatable (value)</code></a></h3> 11352 11353 11354<p> 11355Returns the metatable of the given <code>value</code> 11356or <b>nil</b> if it does not have a metatable. 11357 11358 11359 11360 11361<p> 11362<hr><h3><a name="pdf-debug.getregistry"><code>debug.getregistry ()</code></a></h3> 11363 11364 11365<p> 11366Returns the registry table (see <a href="#4.3">§4.3</a>). 11367 11368 11369 11370 11371<p> 11372<hr><h3><a name="pdf-debug.getupvalue"><code>debug.getupvalue (f, up)</code></a></h3> 11373 11374 11375<p> 11376This function returns the name and the value of the upvalue 11377with index <code>up</code> of the function <code>f</code>. 11378The function returns <b>fail</b> 11379if there is no upvalue with the given index. 11380 11381 11382<p> 11383(For Lua functions, 11384upvalues are the external local variables that the function uses, 11385and that are consequently included in its closure.) 11386 11387 11388<p> 11389For C functions, this function uses the empty string <code>""</code> 11390as a name for all upvalues. 11391 11392 11393<p> 11394Variable name '<code>?</code>' (interrogation mark) 11395represents variables with no known names 11396(variables from chunks saved without debug information). 11397 11398 11399 11400 11401<p> 11402<hr><h3><a name="pdf-debug.getuservalue"><code>debug.getuservalue (u, n)</code></a></h3> 11403 11404 11405<p> 11406Returns the <code>n</code>-th user value associated 11407to the userdata <code>u</code> plus a boolean, 11408<b>false</b> if the userdata does not have that value. 11409 11410 11411 11412 11413<p> 11414<hr><h3><a name="pdf-debug.sethook"><code>debug.sethook ([thread,] hook, mask [, count])</code></a></h3> 11415 11416 11417<p> 11418Sets the given function as the debug hook. 11419The string <code>mask</code> and the number <code>count</code> describe 11420when the hook will be called. 11421The string mask may have any combination of the following characters, 11422with the given meaning: 11423 11424<ul> 11425<li><b>'<code>c</code>': </b> the hook is called every time Lua calls a function;</li> 11426<li><b>'<code>r</code>': </b> the hook is called every time Lua returns from a function;</li> 11427<li><b>'<code>l</code>': </b> the hook is called every time Lua enters a new line of code.</li> 11428</ul><p> 11429Moreover, 11430with a <code>count</code> different from zero, 11431the hook is called also after every <code>count</code> instructions. 11432 11433 11434<p> 11435When called without arguments, 11436<a href="#pdf-debug.sethook"><code>debug.sethook</code></a> turns off the hook. 11437 11438 11439<p> 11440When the hook is called, its first parameter is a string 11441describing the event that has triggered its call: 11442<code>"call"</code>, <code>"tail call"</code>, <code>"return"</code>, 11443<code>"line"</code>, and <code>"count"</code>. 11444For line events, 11445the hook also gets the new line number as its second parameter. 11446Inside a hook, 11447you can call <code>getinfo</code> with level 2 to get more information about 11448the running function. 11449(Level 0 is the <code>getinfo</code> function, 11450and level 1 is the hook function.) 11451 11452 11453 11454 11455<p> 11456<hr><h3><a name="pdf-debug.setlocal"><code>debug.setlocal ([thread,] level, local, value)</code></a></h3> 11457 11458 11459<p> 11460This function assigns the value <code>value</code> to the local variable 11461with index <code>local</code> of the function at level <code>level</code> of the stack. 11462The function returns <b>fail</b> if there is no local 11463variable with the given index, 11464and raises an error when called with a <code>level</code> out of range. 11465(You can call <code>getinfo</code> to check whether the level is valid.) 11466Otherwise, it returns the name of the local variable. 11467 11468 11469<p> 11470See <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for more information about 11471variable indices and names. 11472 11473 11474 11475 11476<p> 11477<hr><h3><a name="pdf-debug.setmetatable"><code>debug.setmetatable (value, table)</code></a></h3> 11478 11479 11480<p> 11481Sets the metatable for the given <code>value</code> to the given <code>table</code> 11482(which can be <b>nil</b>). 11483Returns <code>value</code>. 11484 11485 11486 11487 11488<p> 11489<hr><h3><a name="pdf-debug.setupvalue"><code>debug.setupvalue (f, up, value)</code></a></h3> 11490 11491 11492<p> 11493This function assigns the value <code>value</code> to the upvalue 11494with index <code>up</code> of the function <code>f</code>. 11495The function returns <b>fail</b> if there is no upvalue 11496with the given index. 11497Otherwise, it returns the name of the upvalue. 11498 11499 11500<p> 11501See <a href="#pdf-debug.getupvalue"><code>debug.getupvalue</code></a> for more information about upvalues. 11502 11503 11504 11505 11506<p> 11507<hr><h3><a name="pdf-debug.setuservalue"><code>debug.setuservalue (udata, value, n)</code></a></h3> 11508 11509 11510<p> 11511Sets the given <code>value</code> as 11512the <code>n</code>-th user value associated to the given <code>udata</code>. 11513<code>udata</code> must be a full userdata. 11514 11515 11516<p> 11517Returns <code>udata</code>, 11518or <b>fail</b> if the userdata does not have that value. 11519 11520 11521 11522 11523<p> 11524<hr><h3><a name="pdf-debug.traceback"><code>debug.traceback ([thread,] [message [, level]])</code></a></h3> 11525 11526 11527<p> 11528If <code>message</code> is present but is neither a string nor <b>nil</b>, 11529this function returns <code>message</code> without further processing. 11530Otherwise, 11531it returns a string with a traceback of the call stack. 11532The optional <code>message</code> string is appended 11533at the beginning of the traceback. 11534An optional <code>level</code> number tells at which level 11535to start the traceback 11536(default is 1, the function calling <code>traceback</code>). 11537 11538 11539 11540 11541<p> 11542<hr><h3><a name="pdf-debug.upvalueid"><code>debug.upvalueid (f, n)</code></a></h3> 11543 11544 11545<p> 11546Returns a unique identifier (as a light userdata) 11547for the upvalue numbered <code>n</code> 11548from the given function. 11549 11550 11551<p> 11552These unique identifiers allow a program to check whether different 11553closures share upvalues. 11554Lua closures that share an upvalue 11555(that is, that access a same external local variable) 11556will return identical ids for those upvalue indices. 11557 11558 11559 11560 11561<p> 11562<hr><h3><a name="pdf-debug.upvaluejoin"><code>debug.upvaluejoin (f1, n1, f2, n2)</code></a></h3> 11563 11564 11565<p> 11566Make the <code>n1</code>-th upvalue of the Lua closure <code>f1</code> 11567refer to the <code>n2</code>-th upvalue of the Lua closure <code>f2</code>. 11568 11569 11570 11571 11572 11573 11574 11575<h1>7 – <a name="7">Lua Standalone</a></h1> 11576 11577<p> 11578Although Lua has been designed as an extension language, 11579to be embedded in a host C program, 11580it is also frequently used as a standalone language. 11581An interpreter for Lua as a standalone language, 11582called simply <code>lua</code>, 11583is provided with the standard distribution. 11584The standalone interpreter includes 11585all standard libraries. 11586Its usage is: 11587 11588<pre> 11589 lua [options] [script [args]] 11590</pre><p> 11591The options are: 11592 11593<ul> 11594<li><b><code>-e <em>stat</em></code>: </b> execute string <em>stat</em>;</li> 11595<li><b><code>-i</code>: </b> enter interactive mode after running <em>script</em>;</li> 11596<li><b><code>-l <em>mod</em></code>: </b> "require" <em>mod</em> and assign the 11597 result to global <em>mod</em>;</li> 11598<li><b><code>-l <em>g=mod</em></code>: </b> "require" <em>mod</em> and assign the 11599 result to global <em>g</em>;</li> 11600<li><b><code>-v</code>: </b> print version information;</li> 11601<li><b><code>-E</code>: </b> ignore environment variables;</li> 11602<li><b><code>-W</code>: </b> turn warnings on;</li> 11603<li><b><code>--</code>: </b> stop handling options;</li> 11604<li><b><code>-</code>: </b> execute <code>stdin</code> as a file and stop handling options.</li> 11605</ul><p> 11606(The form <code>-l <em>g=mod</em></code> was introduced in release 5.4.4.) 11607 11608 11609<p> 11610After handling its options, <code>lua</code> runs the given <em>script</em>. 11611When called without arguments, 11612<code>lua</code> behaves as <code>lua -v -i</code> 11613when the standard input (<code>stdin</code>) is a terminal, 11614and as <code>lua -</code> otherwise. 11615 11616 11617<p> 11618When called without the option <code>-E</code>, 11619the interpreter checks for an environment variable <a name="pdf-LUA_INIT_5_4"><code>LUA_INIT_5_4</code></a> 11620(or <a name="pdf-LUA_INIT"><code>LUA_INIT</code></a> if the versioned name is not defined) 11621before running any argument. 11622If the variable content has the format <code>@<em>filename</em></code>, 11623then <code>lua</code> executes the file. 11624Otherwise, <code>lua</code> executes the string itself. 11625 11626 11627<p> 11628When called with the option <code>-E</code>, 11629Lua does not consult any environment variables. 11630In particular, 11631the values of <a href="#pdf-package.path"><code>package.path</code></a> and <a href="#pdf-package.cpath"><code>package.cpath</code></a> 11632are set with the default paths defined in <code>luaconf.h</code>. 11633To signal to the libraries that this option is on, 11634the stand-alone interpreter sets the field 11635<code>"LUA_NOENV"</code> in the registry to a true value. 11636Other libraries may consult this field for the same purpose. 11637 11638 11639<p> 11640The options <code>-e</code>, <code>-l</code>, and <code>-W</code> are handled in 11641the order they appear. 11642For instance, an invocation like 11643 11644<pre> 11645 $ lua -e 'a=1' -llib1 script.lua 11646</pre><p> 11647will first set <code>a</code> to 1, then require the library <code>lib1</code>, 11648and finally run the file <code>script.lua</code> with no arguments. 11649(Here <code>$</code> is the shell prompt. Your prompt may be different.) 11650 11651 11652<p> 11653Before running any code, 11654<code>lua</code> collects all command-line arguments 11655in a global table called <code>arg</code>. 11656The script name goes to index 0, 11657the first argument after the script name goes to index 1, 11658and so on. 11659Any arguments before the script name 11660(that is, the interpreter name plus its options) 11661go to negative indices. 11662For instance, in the call 11663 11664<pre> 11665 $ lua -la b.lua t1 t2 11666</pre><p> 11667the table is like this: 11668 11669<pre> 11670 arg = { [-2] = "lua", [-1] = "-la", 11671 [0] = "b.lua", 11672 [1] = "t1", [2] = "t2" } 11673</pre><p> 11674If there is no script in the call, 11675the interpreter name goes to index 0, 11676followed by the other arguments. 11677For instance, the call 11678 11679<pre> 11680 $ lua -e "print(arg[1])" 11681</pre><p> 11682will print "<code>-e</code>". 11683If there is a script, 11684the script is called with arguments 11685<code>arg[1]</code>, ···, <code>arg[#arg]</code>. 11686Like all chunks in Lua, 11687the script is compiled as a variadic function. 11688 11689 11690<p> 11691In interactive mode, 11692Lua repeatedly prompts and waits for a line. 11693After reading a line, 11694Lua first try to interpret the line as an expression. 11695If it succeeds, it prints its value. 11696Otherwise, it interprets the line as a statement. 11697If you write an incomplete statement, 11698the interpreter waits for its completion 11699by issuing a different prompt. 11700 11701 11702<p> 11703If the global variable <a name="pdf-_PROMPT"><code>_PROMPT</code></a> contains a string, 11704then its value is used as the prompt. 11705Similarly, if the global variable <a name="pdf-_PROMPT2"><code>_PROMPT2</code></a> contains a string, 11706its value is used as the secondary prompt 11707(issued during incomplete statements). 11708 11709 11710<p> 11711In case of unprotected errors in the script, 11712the interpreter reports the error to the standard error stream. 11713If the error object is not a string but 11714has a metamethod <code>__tostring</code>, 11715the interpreter calls this metamethod to produce the final message. 11716Otherwise, the interpreter converts the error object to a string 11717and adds a stack traceback to it. 11718When warnings are on, 11719they are simply printed in the standard error output. 11720 11721 11722<p> 11723When finishing normally, 11724the interpreter closes its main Lua state 11725(see <a href="#lua_close"><code>lua_close</code></a>). 11726The script can avoid this step by 11727calling <a href="#pdf-os.exit"><code>os.exit</code></a> to terminate. 11728 11729 11730<p> 11731To allow the use of Lua as a 11732script interpreter in Unix systems, 11733Lua skips the first line of a file chunk if it starts with <code>#</code>. 11734Therefore, Lua scripts can be made into executable programs 11735by using <code>chmod +x</code> and the <code>#!</code> form, 11736as in 11737 11738<pre> 11739 #!/usr/local/bin/lua 11740</pre><p> 11741Of course, 11742the location of the Lua interpreter may be different in your machine. 11743If <code>lua</code> is in your <code>PATH</code>, 11744then 11745 11746<pre> 11747 #!/usr/bin/env lua 11748</pre><p> 11749is a more portable solution. 11750 11751 11752 11753<h1>8 – <a name="8">Incompatibilities with the Previous Version</a></h1> 11754 11755 11756 11757<p> 11758Here we list the incompatibilities that you may find when moving a program 11759from Lua 5.3 to Lua 5.4. 11760 11761 11762<p> 11763You can avoid some incompatibilities by compiling Lua with 11764appropriate options (see file <code>luaconf.h</code>). 11765However, 11766all these compatibility options will be removed in the future. 11767More often than not, 11768compatibility issues arise when these compatibility options 11769are removed. 11770So, whenever you have the chance, 11771you should try to test your code with a version of Lua compiled 11772with all compatibility options turned off. 11773That will ease transitions to newer versions of Lua. 11774 11775 11776<p> 11777Lua versions can always change the C API in ways that 11778do not imply source-code changes in a program, 11779such as the numeric values for constants 11780or the implementation of functions as macros. 11781Therefore, 11782you should never assume that binaries are compatible between 11783different Lua versions. 11784Always recompile clients of the Lua API when 11785using a new version. 11786 11787 11788<p> 11789Similarly, Lua versions can always change the internal representation 11790of precompiled chunks; 11791precompiled chunks are not compatible between different Lua versions. 11792 11793 11794<p> 11795The standard paths in the official distribution may 11796change between versions. 11797 11798 11799 11800 11801 11802<h2>8.1 – <a name="8.1">Incompatibilities in the Language</a></h2> 11803<ul> 11804 11805<li> 11806The coercion of strings to numbers in 11807arithmetic and bitwise operations 11808has been removed from the core language. 11809The string library does a similar job 11810for arithmetic (but not for bitwise) operations 11811using the string metamethods. 11812However, unlike in previous versions, 11813the new implementation preserves the implicit type of the numeral 11814in the string. 11815For instance, the result of <code>"1" + "2"</code> now is an integer, 11816not a float. 11817</li> 11818 11819<li> 11820Literal decimal integer constants that overflow are read as floats, 11821instead of wrapping around. 11822You can use hexadecimal notation for such constants if you 11823want the old behavior 11824(reading them as integers with wrap around). 11825</li> 11826 11827<li> 11828The use of the <code>__lt</code> metamethod to emulate <code>__le</code> 11829has been removed. 11830When needed, this metamethod must be explicitly defined. 11831</li> 11832 11833<li> 11834The semantics of the numerical <b>for</b> loop 11835over integers changed in some details. 11836In particular, the control variable never wraps around. 11837</li> 11838 11839<li> 11840A label for a <b>goto</b> cannot be declared where a label with the same 11841name is visible, even if this other label is declared in an enclosing 11842block. 11843</li> 11844 11845<li> 11846When finalizing an object, 11847Lua does not ignore <code>__gc</code> metamethods that are not functions. 11848Any value will be called, if present. 11849(Non-callable values will generate a warning, 11850like any other error when calling a finalizer.) 11851</li> 11852 11853</ul> 11854 11855 11856 11857 11858<h2>8.2 – <a name="8.2">Incompatibilities in the Libraries</a></h2> 11859<ul> 11860 11861<li> 11862The function <a href="#pdf-print"><code>print</code></a> does not call <a href="#pdf-tostring"><code>tostring</code></a> 11863to format its arguments; 11864instead, it has this functionality hardwired. 11865You should use <code>__tostring</code> to modify how values are printed. 11866</li> 11867 11868<li> 11869The pseudo-random number generator used by the function <a href="#pdf-math.random"><code>math.random</code></a> 11870now starts with a somewhat random seed. 11871Moreover, it uses a different algorithm. 11872</li> 11873 11874<li> 11875By default, the decoding functions in the <a href="#pdf-utf8"><code>utf8</code></a> library 11876do not accept surrogates as valid code points. 11877An extra parameter in these functions makes them more permissive. 11878</li> 11879 11880<li> 11881The options "<code>setpause</code>" and "<code>setstepmul</code>" 11882of the function <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> are deprecated. 11883You should use the new option "<code>incremental</code>" to set them. 11884</li> 11885 11886<li> 11887The function <a href="#pdf-io.lines"><code>io.lines</code></a> now returns four values, 11888instead of just one. 11889That can be a problem when it is used as the sole 11890argument to another function that has optional parameters, 11891such as in <code>load(io.lines(filename, "L"))</code>. 11892To fix that issue, 11893you can wrap the call into parentheses, 11894to adjust its number of results to one. 11895</li> 11896 11897</ul> 11898 11899 11900 11901 11902<h2>8.3 – <a name="8.3">Incompatibilities in the API</a></h2> 11903 11904 11905<ul> 11906 11907<li> 11908Full userdata now has an arbitrary number of associated user values. 11909Therefore, the functions <code>lua_newuserdata</code>, 11910<code>lua_setuservalue</code>, and <code>lua_getuservalue</code> were 11911replaced by <a href="#lua_newuserdatauv"><code>lua_newuserdatauv</code></a>, 11912<a href="#lua_setiuservalue"><code>lua_setiuservalue</code></a>, and <a href="#lua_getiuservalue"><code>lua_getiuservalue</code></a>, 11913which have an extra argument. 11914 11915 11916<p> 11917For compatibility, the old names still work as macros assuming 11918one single user value. 11919Note, however, that userdata with zero user values 11920are more efficient memory-wise. 11921</li> 11922 11923<li> 11924The function <a href="#lua_resume"><code>lua_resume</code></a> has an extra parameter. 11925This out parameter returns the number of values on 11926the top of the stack that were yielded or returned by the coroutine. 11927(In previous versions, 11928those values were the entire stack.) 11929</li> 11930 11931<li> 11932The function <a href="#lua_version"><code>lua_version</code></a> returns the version number, 11933instead of an address of the version number. 11934The Lua core should work correctly with libraries using their 11935own static copies of the same core, 11936so there is no need to check whether they are using the same 11937address space. 11938</li> 11939 11940<li> 11941The constant <code>LUA_ERRGCMM</code> was removed. 11942Errors in finalizers are never propagated; 11943instead, they generate a warning. 11944</li> 11945 11946<li> 11947The options <code>LUA_GCSETPAUSE</code> and <code>LUA_GCSETSTEPMUL</code> 11948of the function <a href="#lua_gc"><code>lua_gc</code></a> are deprecated. 11949You should use the new option <code>LUA_GCINC</code> to set them. 11950</li> 11951 11952</ul> 11953 11954 11955 11956 11957<h1>9 – <a name="9">The Complete Syntax of Lua</a></h1> 11958 11959<p> 11960Here is the complete syntax of Lua in extended BNF. 11961As usual in extended BNF, 11962{A} means 0 or more As, 11963and [A] means an optional A. 11964(For operator precedences, see <a href="#3.4.8">§3.4.8</a>; 11965for a description of the terminals 11966Name, Numeral, 11967and LiteralString, see <a href="#3.1">§3.1</a>.) 11968 11969 11970 11971 11972<pre> 11973 11974 chunk ::= block 11975 11976 block ::= {stat} [retstat] 11977 11978 stat ::= ‘<b>;</b>’ | 11979 varlist ‘<b>=</b>’ explist | 11980 functioncall | 11981 label | 11982 <b>break</b> | 11983 <b>goto</b> Name | 11984 <b>do</b> block <b>end</b> | 11985 <b>while</b> exp <b>do</b> block <b>end</b> | 11986 <b>repeat</b> block <b>until</b> exp | 11987 <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> | 11988 <b>for</b> Name ‘<b>=</b>’ exp ‘<b>,</b>’ exp [‘<b>,</b>’ exp] <b>do</b> block <b>end</b> | 11989 <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> | 11990 <b>function</b> funcname funcbody | 11991 <b>local</b> <b>function</b> Name funcbody | 11992 <b>local</b> attnamelist [‘<b>=</b>’ explist] 11993 11994 attnamelist ::= Name attrib {‘<b>,</b>’ Name attrib} 11995 11996 attrib ::= [‘<b><</b>’ Name ‘<b>></b>’] 11997 11998 retstat ::= <b>return</b> [explist] [‘<b>;</b>’] 11999 12000 label ::= ‘<b>::</b>’ Name ‘<b>::</b>’ 12001 12002 funcname ::= Name {‘<b>.</b>’ Name} [‘<b>:</b>’ Name] 12003 12004 varlist ::= var {‘<b>,</b>’ var} 12005 12006 var ::= Name | prefixexp ‘<b>[</b>’ exp ‘<b>]</b>’ | prefixexp ‘<b>.</b>’ Name 12007 12008 namelist ::= Name {‘<b>,</b>’ Name} 12009 12010 explist ::= exp {‘<b>,</b>’ exp} 12011 12012 exp ::= <b>nil</b> | <b>false</b> | <b>true</b> | Numeral | LiteralString | ‘<b>...</b>’ | functiondef | 12013 prefixexp | tableconstructor | exp binop exp | unop exp 12014 12015 prefixexp ::= var | functioncall | ‘<b>(</b>’ exp ‘<b>)</b>’ 12016 12017 functioncall ::= prefixexp args | prefixexp ‘<b>:</b>’ Name args 12018 12019 args ::= ‘<b>(</b>’ [explist] ‘<b>)</b>’ | tableconstructor | LiteralString 12020 12021 functiondef ::= <b>function</b> funcbody 12022 12023 funcbody ::= ‘<b>(</b>’ [parlist] ‘<b>)</b>’ block <b>end</b> 12024 12025 parlist ::= namelist [‘<b>,</b>’ ‘<b>...</b>’] | ‘<b>...</b>’ 12026 12027 tableconstructor ::= ‘<b>{</b>’ [fieldlist] ‘<b>}</b>’ 12028 12029 fieldlist ::= field {fieldsep field} [fieldsep] 12030 12031 field ::= ‘<b>[</b>’ exp ‘<b>]</b>’ ‘<b>=</b>’ exp | Name ‘<b>=</b>’ exp | exp 12032 12033 fieldsep ::= ‘<b>,</b>’ | ‘<b>;</b>’ 12034 12035 binop ::= ‘<b>+</b>’ | ‘<b>-</b>’ | ‘<b>*</b>’ | ‘<b>/</b>’ | ‘<b>//</b>’ | ‘<b>^</b>’ | ‘<b>%</b>’ | 12036 ‘<b>&</b>’ | ‘<b>~</b>’ | ‘<b>|</b>’ | ‘<b>>></b>’ | ‘<b><<</b>’ | ‘<b>..</b>’ | 12037 ‘<b><</b>’ | ‘<b><=</b>’ | ‘<b>></b>’ | ‘<b>>=</b>’ | ‘<b>==</b>’ | ‘<b>~=</b>’ | 12038 <b>and</b> | <b>or</b> 12039 12040 unop ::= ‘<b>-</b>’ | <b>not</b> | ‘<b>#</b>’ | ‘<b>~</b>’ 12041 12042</pre> 12043 12044<p> 12045 12046 12047 12048 12049 12050 12051<P CLASS="footer"> 12052Last update: 12053Wed May 21 21:09:59 UTC 2025 12054</P> 12055<!-- 12056Last change: revised for Lua 5.4.8 12057--> 12058 12059</body></html> 12060 12061