1b6cee71dSXin LI 2b6cee71dSXin LI#------------------------------------------------------------------------------ 3*58a0f0d0SEitan Adler# $File: console,v 1.35 2017/11/14 15:48:36 christos Exp $ 4b6cee71dSXin LI# Console game magic 5b6cee71dSXin LI# Toby Deshane <hac@shoelace.digivill.net> 6b6cee71dSXin LI 73e41d09dSXin LI# ines: file(1) magic for Marat's iNES Nintendo Entertainment System ROM dump format 83e41d09dSXin LI# Updated by David Korth <gerbilsoft@gerbilsoft.com> 93e41d09dSXin LI# References: 103e41d09dSXin LI# - http://wiki.nesdev.com/w/index.php/INES 113e41d09dSXin LI# - http://wiki.nesdev.com/w/index.php/NES_2.0 1240427ccaSGordon Tetlow 1340427ccaSGordon Tetlow# Common header for iNES, NES 2.0, and Wii U iNES. 1440427ccaSGordon Tetlow0 name nes-rom-image-ines 153e41d09dSXin LI>7 byte&0x0C =0x8 (NES 2.0) 163e41d09dSXin LI>4 byte x \b: %ux16k PRG 1740427ccaSGordon Tetlow>5 byte x \b, %ux8k CHR 183e41d09dSXin LI>6 byte&0x08 =0x8 [4-Scr] 193e41d09dSXin LI>6 byte&0x09 =0x0 [H-mirror] 203e41d09dSXin LI>6 byte&0x09 =0x1 [V-mirror] 213e41d09dSXin LI>6 byte&0x02 =0x2 [SRAM] 223e41d09dSXin LI>6 byte&0x04 =0x4 [Trainer] 233e41d09dSXin LI>7 byte&0x03 =0x2 [PC10] 2440427ccaSGordon Tetlow>7 byte&0x03 =0x1 [VS] 253e41d09dSXin LI>>7 byte&0x0C =0x8 263e41d09dSXin LI# NES 2.0: VS PPU 273e41d09dSXin LI>>>13 byte&0x0F =0x0 \b, RP2C03B 283e41d09dSXin LI>>>13 byte&0x0F =0x1 \b, RP2C03G 293e41d09dSXin LI>>>13 byte&0x0F =0x2 \b, RP2C04-0001 303e41d09dSXin LI>>>13 byte&0x0F =0x3 \b, RP2C04-0002 313e41d09dSXin LI>>>13 byte&0x0F =0x4 \b, RP2C04-0003 323e41d09dSXin LI>>>13 byte&0x0F =0x5 \b, RP2C04-0004 333e41d09dSXin LI>>>13 byte&0x0F =0x6 \b, RP2C03B 343e41d09dSXin LI>>>13 byte&0x0F =0x7 \b, RP2C03C 353e41d09dSXin LI>>>13 byte&0x0F =0x8 \b, RP2C05-01 363e41d09dSXin LI>>>13 byte&0x0F =0x9 \b, RP2C05-02 373e41d09dSXin LI>>>13 byte&0x0F =0xA \b, RP2C05-03 383e41d09dSXin LI>>>13 byte&0x0F =0xB \b, RP2C05-04 393e41d09dSXin LI>>>13 byte&0x0F =0xC \b, RP2C05-05 403e41d09dSXin LI# TODO: VS protection hardware? 413e41d09dSXin LI>>7 byte x \b] 423e41d09dSXin LI# NES 2.0-specific flags. 433e41d09dSXin LI>7 byte&0x0C =0x8 443e41d09dSXin LI>>12 byte&0x03 =0x0 [NTSC] 453e41d09dSXin LI>>12 byte&0x03 =0x1 [PAL] 463e41d09dSXin LI>>12 byte&0x02 =0x2 [NTSC+PAL] 473e41d09dSXin LI 4840427ccaSGordon Tetlow# Standard iNES ROM header. 4940427ccaSGordon Tetlow0 string NES\x1A NES ROM image (iNES) 5040427ccaSGordon Tetlow>0 use nes-rom-image-ines 5140427ccaSGordon Tetlow 5240427ccaSGordon Tetlow# Wii U Virtual Console iNES ROM header. 5340427ccaSGordon Tetlow0 belong 0x4E455300 NES ROM image (Wii U Virtual Console) 5440427ccaSGordon Tetlow>0 use nes-rom-image-ines 5540427ccaSGordon Tetlow 563e41d09dSXin LI#------------------------------------------------------------------------------ 573e41d09dSXin LI# unif: file(1) magic for UNIF-format Nintendo Entertainment System ROM images 583e41d09dSXin LI# Reference: http://wiki.nesdev.com/w/index.php/UNIF 593e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 603e41d09dSXin LI# 613e41d09dSXin LI# NOTE: The UNIF format uses chunks instead of a fixed header, 623e41d09dSXin LI# so most of the data isn't easily parseable. 633e41d09dSXin LI# 643e41d09dSXin LI0 string UNIF 6540427ccaSGordon Tetlow>4 lelong <16 NES ROM image (UNIF v%d format) 66b6cee71dSXin LI 67b6cee71dSXin LI#------------------------------------------------------------------------------ 68282e23f0SXin LI# fds: file(1) magic for Famciom Disk System disk images 69282e23f0SXin LI# Reference: http://wiki.nesdev.com/w/index.php/Family_Computer_Disk_System#.FDS_format 70282e23f0SXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 71282e23f0SXin LI# TODO: Check "Disk info block" and get info from that in addition to the optional header. 72282e23f0SXin LI 73282e23f0SXin LI# Disk info block. (block 1) 74282e23f0SXin LI0 name nintendo-fds-disk-info-block 75282e23f0SXin LI>23 byte !1 FMC- 76282e23f0SXin LI>23 byte 1 FSC- 77282e23f0SXin LI>16 string x \b%.3s 7840427ccaSGordon Tetlow>15 byte x \b, mfr %02X 79282e23f0SXin LI>20 byte x (Rev.%02u) 80282e23f0SXin LI 81282e23f0SXin LI# Headered version. 82282e23f0SXin LI0 string FDS\x1A 8340427ccaSGordon Tetlow>0x11 string *NINTENDO-HVC* Famicom Disk System disk image: 84282e23f0SXin LI>>0x10 use nintendo-fds-disk-info-block 85282e23f0SXin LI>4 byte 1 (%u side) 86282e23f0SXin LI>4 byte !1 (%u sides) 87282e23f0SXin LI 88282e23f0SXin LI# Unheadered version. 8940427ccaSGordon Tetlow1 string *NINTENDO-HVC* Famicom Disk System disk image: 90282e23f0SXin LI>0 use nintendo-fds-disk-info-block 91282e23f0SXin LI 92282e23f0SXin LI#------------------------------------------------------------------------------ 9340427ccaSGordon Tetlow# tnes: file(1) magic for TNES-format Nintendo Entertainment System ROM images 9440427ccaSGordon Tetlow# Used by Nintendo 3DS NES Virtual Console games. 9540427ccaSGordon Tetlow# From: David Korth <gerbilsoft@gerbilsoft.com> 9640427ccaSGordon Tetlow# 9740427ccaSGordon Tetlow0 string TNES NES ROM image (Nintendo 3DS Virtual Console) 9840427ccaSGordon Tetlow>4 byte 100 \b: FDS, 9940427ccaSGordon Tetlow>>0x2010 use nintendo-fds-disk-info-block 10040427ccaSGordon Tetlow>4 byte !100 \b: TNES mapper %u 10140427ccaSGordon Tetlow>>5 byte x \b, %ux8k PRG 10240427ccaSGordon Tetlow>>6 byte x \b, %ux8k CHR 10340427ccaSGordon Tetlow>>7 byte&0x08 =1 [WRAM] 10440427ccaSGordon Tetlow>>8 byte&0x09 =1 [H-mirror] 10540427ccaSGordon Tetlow>>8 byte&0x09 =2 [V-mirror] 10640427ccaSGordon Tetlow>>8 byte&0x02 =3 [VRAM] 10740427ccaSGordon Tetlow 10840427ccaSGordon Tetlow#------------------------------------------------------------------------------ 109b6cee71dSXin LI# gameboy: file(1) magic for the Nintendo (Color) Gameboy raw ROM format 1103e41d09dSXin LI# Reference: http://gbdev.gg8.se/wiki/articles/The_Cartridge_Header 111b6cee71dSXin LI# 1123e41d09dSXin LI0x104 bequad 0xCEED6666CC0D000B Game Boy ROM image 1133e41d09dSXin LI>0x143 byte&0x80 0x80 1143e41d09dSXin LI>>0x134 string >\0 \b: "%.15s" 1153e41d09dSXin LI>0x143 byte&0x80 !0x80 1163e41d09dSXin LI>>0x134 string >\0 \b: "%.16s" 1173e41d09dSXin LI>0x14c byte x (Rev.%02u) 118b6cee71dSXin LI 1193e41d09dSXin LI# Machine type. (SGB, CGB, SGB+CGB) 1203e41d09dSXin LI>0x14b byte 0x33 1213e41d09dSXin LI>>0x146 byte 0x03 1223e41d09dSXin LI>>>0x143 byte&0x80 0x80 [SGB+CGB] 1233e41d09dSXin LI>>>0x143 byte&0x80 !0x80 [SGB] 1243e41d09dSXin LI>>0x146 byte !0x03 1253e41d09dSXin LI>>>0x143 byte&0xC0 0x80 [CGB] 1263e41d09dSXin LI>>>0x143 byte&0xC0 0xC0 [CGB ONLY] 1273e41d09dSXin LI 1283e41d09dSXin LI# Mapper. 1293e41d09dSXin LI>0x147 byte 0x00 [ROM ONLY] 1303e41d09dSXin LI>0x147 byte 0x01 [MBC1] 1313e41d09dSXin LI>0x147 byte 0x02 [MBC1+RAM] 1323e41d09dSXin LI>0x147 byte 0x03 [MBC1+RAM+BATT] 1333e41d09dSXin LI>0x147 byte 0x05 [MBC2] 1343e41d09dSXin LI>0x147 byte 0x06 [MBC2+BATTERY] 1353e41d09dSXin LI>0x147 byte 0x08 [ROM+RAM] 1363e41d09dSXin LI>0x147 byte 0x09 [ROM+RAM+BATTERY] 1373e41d09dSXin LI>0x147 byte 0x0B [MMM01] 1383e41d09dSXin LI>0x147 byte 0x0C [MMM01+SRAM] 1393e41d09dSXin LI>0x147 byte 0x0D [MMM01+SRAM+BATT] 1403e41d09dSXin LI>0x147 byte 0x0F [MBC3+TIMER+BATT] 1413e41d09dSXin LI>0x147 byte 0x10 [MBC3+TIMER+RAM+BATT] 1423e41d09dSXin LI>0x147 byte 0x11 [MBC3] 1433e41d09dSXin LI>0x147 byte 0x12 [MBC3+RAM] 1443e41d09dSXin LI>0x147 byte 0x13 [MBC3+RAM+BATT] 1453e41d09dSXin LI>0x147 byte 0x19 [MBC5] 1463e41d09dSXin LI>0x147 byte 0x1A [MBC5+RAM] 1473e41d09dSXin LI>0x147 byte 0x1B [MBC5+RAM+BATT] 1483e41d09dSXin LI>0x147 byte 0x1C [MBC5+RUMBLE] 1493e41d09dSXin LI>0x147 byte 0x1D [MBC5+RUMBLE+SRAM] 1503e41d09dSXin LI>0x147 byte 0x1E [MBC5+RUMBLE+SRAM+BATT] 1513e41d09dSXin LI>0x147 byte 0xFC [Pocket Camera] 1523e41d09dSXin LI>0x147 byte 0xFD [Bandai TAMA5] 1533e41d09dSXin LI>0x147 byte 0xFE [Hudson HuC-3] 1543e41d09dSXin LI>0x147 byte 0xFF [Hudson HuC-1] 1553e41d09dSXin LI 1563e41d09dSXin LI# ROM size. 157b6cee71dSXin LI>0x148 byte 0 \b, ROM: 256Kbit 158b6cee71dSXin LI>0x148 byte 1 \b, ROM: 512Kbit 159b6cee71dSXin LI>0x148 byte 2 \b, ROM: 1Mbit 160b6cee71dSXin LI>0x148 byte 3 \b, ROM: 2Mbit 161b6cee71dSXin LI>0x148 byte 4 \b, ROM: 4Mbit 162b6cee71dSXin LI>0x148 byte 5 \b, ROM: 8Mbit 163b6cee71dSXin LI>0x148 byte 6 \b, ROM: 16Mbit 1643e41d09dSXin LI>0x148 byte 7 \b, ROM: 32Mbit 165b6cee71dSXin LI>0x148 byte 0x52 \b, ROM: 9Mbit 166b6cee71dSXin LI>0x148 byte 0x53 \b, ROM: 10Mbit 167b6cee71dSXin LI>0x148 byte 0x54 \b, ROM: 12Mbit 168b6cee71dSXin LI 1693e41d09dSXin LI# RAM size. 170b6cee71dSXin LI>0x149 byte 1 \b, RAM: 16Kbit 171b6cee71dSXin LI>0x149 byte 2 \b, RAM: 64Kbit 172b6cee71dSXin LI>0x149 byte 3 \b, RAM: 128Kbit 173b6cee71dSXin LI>0x149 byte 4 \b, RAM: 1Mbit 1743e41d09dSXin LI>0x149 byte 5 \b, RAM: 512Kbit 175b6cee71dSXin LI 176b6cee71dSXin LI#------------------------------------------------------------------------------ 1773e41d09dSXin LI# genesis: file(1) magic for various Sega Mega Drive / Genesis ROM image and disc formats 1783e41d09dSXin LI# Updated by David Korth <gerbilsoft@gerbilsoft.com> 1793e41d09dSXin LI# References: 1803e41d09dSXin LI# - http://www.retrodev.com/segacd.html 1813e41d09dSXin LI# - http://devster.monkeeh.com/sega/32xguide1.txt 182b6cee71dSXin LI# 1833e41d09dSXin LI 1843e41d09dSXin LI# Common Sega Mega Drive header format. 1853e41d09dSXin LI# FIXME: Name fields are 48 bytes, but have spaces for padding instead of 00s. 1863e41d09dSXin LI0 name sega-mega-drive-header 1873e41d09dSXin LI# ROM title. (Use domestic if present; if not, use international.) 1883e41d09dSXin LI>0x120 byte >0x20 1893e41d09dSXin LI>>0x120 string >\0 \b: "%.16s" 1903e41d09dSXin LI>0x120 byte <0x21 1913e41d09dSXin LI>>0x150 string >\0 \b: "%.16s" 1923e41d09dSXin LI# Other information. 1933e41d09dSXin LI>0x180 string >\0 (%.14s 1943e41d09dSXin LI>>0x110 string >\0 \b, %.16s 1953e41d09dSXin LI>0x180 byte 0 1963e41d09dSXin LI>>0x110 string >\0 (%.16s 1973e41d09dSXin LI>0 byte x \b) 1983e41d09dSXin LI 1993e41d09dSXin LI# TODO: Check for 32X CD? 2003e41d09dSXin LI# Sega Mega CD disc images: 2048-byte sectors. 2013e41d09dSXin LI0 string SEGADISCSYSTEM\ \ Sega Mega CD disc image 2023e41d09dSXin LI>0 use sega-mega-drive-header 2033e41d09dSXin LI>0 byte x \b, 2048-byte sectors 2043e41d09dSXin LI0 string SEGABOOTDISC\ \ \ \ Sega Mega CD disc image 2053e41d09dSXin LI>0 use sega-mega-drive-header 2063e41d09dSXin LI>0 byte x \b, 2048-byte sectors 2073e41d09dSXin LI# Sega Mega CD disc images: 2352-byte sectors. 2083e41d09dSXin LI0x10 string SEGADISCSYSTEM\ \ Sega Mega CD disc image 2093e41d09dSXin LI>0x10 use sega-mega-drive-header 2103e41d09dSXin LI>0 byte x \b, 2352-byte sectors 2113e41d09dSXin LI0x10 string SEGABOOTDISC\ \ \ \ Sega Mega CD disc image 2123e41d09dSXin LI>0x10 use sega-mega-drive-header 2133e41d09dSXin LI>0 byte x \b, 2352-byte sectors 2143e41d09dSXin LI 2153e41d09dSXin LI# Sega Mega Drive, 32X, Pico, and Mega CD Boot ROM images. 2163e41d09dSXin LI0x100 string SEGA 2173e41d09dSXin LI>0x3C0 bequad 0x4D41525320434845 Sega 32X ROM image 2183e41d09dSXin LI>>0 use sega-mega-drive-header 2193e41d09dSXin LI>0x3C0 bequad !0x4D41525320434845 2203e41d09dSXin LI>>0x105 belong 0x5049434F Sega Pico ROM image 2213e41d09dSXin LI>>>0 use sega-mega-drive-header 2223e41d09dSXin LI>>0x105 belong !0x5049434F 2233e41d09dSXin LI>>>0x180 beshort 0x4252 Sega Mega CD Boot ROM image 2243e41d09dSXin LI>>>0x180 beshort !0x4252 Sega Mega Drive / Genesis ROM image 2253e41d09dSXin LI>>>0 use sega-mega-drive-header 226b6cee71dSXin LI 227b6cee71dSXin LI#------------------------------------------------------------------------------ 228b6cee71dSXin LI# genesis: file(1) magic for the Super MegaDrive ROM dump format 229b6cee71dSXin LI# 2303e41d09dSXin LI 2313e41d09dSXin LI# NOTE: Due to interleaving, we can't display anything 2323e41d09dSXin LI# other than the copier header information. 2333e41d09dSXin LI0 name sega-genesis-smd-header 234b6cee71dSXin LI>0 byte x %dx16k blocks 235b6cee71dSXin LI>2 byte 0 \b, last in series or standalone 236b6cee71dSXin LI>2 byte >0 \b, split ROM 2373e41d09dSXin LI 2383e41d09dSXin LI# "Sega Genesis" header. 2393e41d09dSXin LI0x280 string EAGN 2403e41d09dSXin LI>8 beshort 0xAABB Sega Mega Drive / Genesis ROM image (SMD format): 2413e41d09dSXin LI>>0 use sega-genesis-smd-header 2423e41d09dSXin LI 2433e41d09dSXin LI# "Sega Mega Drive" header. 2443e41d09dSXin LI0x280 string EAMG 2453e41d09dSXin LI>8 beshort 0xAABB Sega Mega Drive / Genesis ROM image (SMD format): 2463e41d09dSXin LI>>0 use sega-genesis-smd-header 247b6cee71dSXin LI 248b6cee71dSXin LI#------------------------------------------------------------------------------ 2493e41d09dSXin LI# smsgg: file(1) magic for Sega Master System and Game Gear ROM images 2503e41d09dSXin LI# Detects all Game Gear and export Sega Master System ROM images, 2513e41d09dSXin LI# and some Japanese Sega Master System ROM images. 2523e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 2533e41d09dSXin LI# Reference: http://www.smspower.org/Development/ROMHeader 254b6cee71dSXin LI# 2553e41d09dSXin LI 2563e41d09dSXin LI# General SMS header rule. 2573e41d09dSXin LI# The SMS boot ROM checks the header at three locations. 2583e41d09dSXin LI0 name sega-master-system-rom-header 2593e41d09dSXin LI# Machine type. 2603e41d09dSXin LI>0x0F byte&0xF0 0x30 Sega Master System 2613e41d09dSXin LI>0x0F byte&0xF0 0x40 Sega Master System 2623e41d09dSXin LI>0x0F byte&0xF0 0x50 Sega Game Gear 2633e41d09dSXin LI>0x0F byte&0xF0 0x60 Sega Game Gear 2643e41d09dSXin LI>0x0F byte&0xF0 0x70 Sega Game Gear 2653e41d09dSXin LI>0x0F byte&0xF0 <0x30 Sega Master System / Game Gear 2663e41d09dSXin LI>0x0F byte&0xF0 >0x70 Sega Master System / Game Gear 2673e41d09dSXin LI>0 byte x ROM image: 2683e41d09dSXin LI# Product code. 2693e41d09dSXin LI>0x0E byte&0xF0 0x10 1 2703e41d09dSXin LI>0x0E byte&0xF0 0x20 2 2713e41d09dSXin LI>0x0E byte&0xF0 0x30 3 2723e41d09dSXin LI>0x0E byte&0xF0 0x40 4 2733e41d09dSXin LI>0x0E byte&0xF0 0x50 5 2743e41d09dSXin LI>0x0E byte&0xF0 0x60 6 2753e41d09dSXin LI>0x0E byte&0xF0 0x70 7 2763e41d09dSXin LI>0x0E byte&0xF0 0x80 8 2773e41d09dSXin LI>0x0E byte&0xF0 0x90 9 2783e41d09dSXin LI>0x0E byte&0xF0 0xA0 10 2793e41d09dSXin LI>0x0E byte&0xF0 0xB0 11 2803e41d09dSXin LI>0x0E byte&0xF0 0xC0 12 2813e41d09dSXin LI>0x0E byte&0xF0 0xD0 13 2823e41d09dSXin LI>0x0E byte&0xF0 0xE0 14 2833e41d09dSXin LI>0x0E byte&0xF0 0xF0 15 2843e41d09dSXin LI# If the product code is 5 digits, we'll need to backspace here. 2853e41d09dSXin LI>0x0E byte&0xF0 !0 2863e41d09dSXin LI>>0x0C leshort x \b%04x 2873e41d09dSXin LI>0x0E byte&0xF0 0 2883e41d09dSXin LI>>0x0C leshort x %04x 2893e41d09dSXin LI# Revision. 2903e41d09dSXin LI>0x0E byte&0x0F x (Rev.%02d) 2913e41d09dSXin LI# ROM size. (Used for the boot ROM checksum routine.) 2923e41d09dSXin LI>0x0F byte&0x0F 0x0A (8 KB) 2933e41d09dSXin LI>0x0F byte&0x0F 0x0B (16 KB) 2943e41d09dSXin LI>0x0F byte&0x0F 0x0C (32 KB) 2953e41d09dSXin LI>0x0F byte&0x0F 0x0D (48 KB) 2963e41d09dSXin LI>0x0F byte&0x0F 0x0E (64 KB) 2973e41d09dSXin LI>0x0F byte&0x0F 0x0F (128 KB) 2983e41d09dSXin LI>0x0F byte&0x0F 0x00 (256 KB) 2993e41d09dSXin LI>0x0F byte&0x0F 0x01 (512 KB) 3003e41d09dSXin LI>0x0F byte&0x0F 0x02 (1 MB) 3013e41d09dSXin LI 3023e41d09dSXin LI# SMS/GG header locations. 3033e41d09dSXin LI0x7FF0 string TMR\ SEGA 3043e41d09dSXin LI>0x7FF0 use sega-master-system-rom-header 3053e41d09dSXin LI0x3FF0 string TMR\ SEGA 3063e41d09dSXin LI>0x3FF0 use sega-master-system-rom-header 3073e41d09dSXin LI0x1FF0 string TMR\ SEGA 3083e41d09dSXin LI>0x1FF0 use sega-master-system-rom-header 309b6cee71dSXin LI 310b6cee71dSXin LI#------------------------------------------------------------------------------ 3113e41d09dSXin LI# saturn: file(1) magic for the Sega Saturn disc image format. 3123e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 313b6cee71dSXin LI# 3143e41d09dSXin LI 3153e41d09dSXin LI# Common Sega Saturn disc header format. 3163e41d09dSXin LI# NOTE: Title is 112 bytes, but we're only showing 32 due to space padding. 3173e41d09dSXin LI# TODO: Release date, device information, region code, others? 3183e41d09dSXin LI0 name sega-saturn-disc-header 3193e41d09dSXin LI>0x60 string >\0 \b: "%.32s" 3203e41d09dSXin LI>0x20 string >\0 (%.10s 3213e41d09dSXin LI>>0x2A string >\0 \b, %.6s) 3223e41d09dSXin LI>>0x2A byte 0 \b) 3233e41d09dSXin LI 3243e41d09dSXin LI# 2048-byte sector version. 3253e41d09dSXin LI0 string SEGA\ SEGASATURN\ Sega Saturn disc image 3263e41d09dSXin LI>0 use sega-saturn-disc-header 3273e41d09dSXin LI>0 byte x (2048-byte sectors) 3283e41d09dSXin LI# 2352-byte sector version. 3293e41d09dSXin LI0x10 string SEGA\ SEGASATURN\ Sega Saturn disc image 3303e41d09dSXin LI>0x10 use sega-saturn-disc-header 3313e41d09dSXin LI>0 byte x (2352-byte sectors) 3323e41d09dSXin LI 3333e41d09dSXin LI#------------------------------------------------------------------------------ 3343e41d09dSXin LI# dreamcast: file(1) magic for the Sega Dreamcast disc image format. 3353e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 3363e41d09dSXin LI# Reference: http://mc.pp.se/dc/ip0000.bin.html 337b6cee71dSXin LI# 3383e41d09dSXin LI 3393e41d09dSXin LI# Common Sega Dreamcast disc header format. 3403e41d09dSXin LI# NOTE: Title is 128 bytes, but we're only showing 32 due to space padding. 3413e41d09dSXin LI# TODO: Release date, device information, region code, others? 3423e41d09dSXin LI0 name sega-dreamcast-disc-header 3433e41d09dSXin LI>0x80 string >\0 \b: "%.32s" 3443e41d09dSXin LI>0x40 string >\0 (%.10s 3453e41d09dSXin LI>>0x4A string >\0 \b, %.6s) 3463e41d09dSXin LI>>0x4A byte 0 \b) 3473e41d09dSXin LI 3483e41d09dSXin LI# 2048-byte sector version. 3493e41d09dSXin LI0 string SEGA\ SEGAKATANA\ Sega Dreamcast disc image 3503e41d09dSXin LI>0 use sega-dreamcast-disc-header 3513e41d09dSXin LI>0 byte x (2048-byte sectors) 3523e41d09dSXin LI# 2352-byte sector version. 3533e41d09dSXin LI0x10 string SEGA\ SEGAKATANA\ Sega Dreamcast disc image 3543e41d09dSXin LI>0x10 use sega-dreamcast-disc-header 3553e41d09dSXin LI>0 byte x (2352-byte sectors) 356b6cee71dSXin LI 357b6cee71dSXin LI#------------------------------------------------------------------------------ 358b6cee71dSXin LI# dreamcast: file(1) uncertain magic for the Sega Dreamcast VMU image format 359b6cee71dSXin LI# 360b6cee71dSXin LI0 belong 0x21068028 Sega Dreamcast VMU game image 361b6cee71dSXin LI0 string LCDi Dream Animator file 362b6cee71dSXin LI 363b6cee71dSXin LI#------------------------------------------------------------------------------ 3643e41d09dSXin LI# z64: file(1) magic for the Z64 format N64 ROM dumps 3653e41d09dSXin LI# Reference: http://forum.pj64-emu.com/showthread.php?t=2239 3663e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 367b6cee71dSXin LI# 3683e41d09dSXin LI0 bequad 0x803712400000000F Nintendo 64 ROM image 3693e41d09dSXin LI>0x20 string >\0 \b: "%.20s" 3703e41d09dSXin LI>0x3B string x (%.4s 3713e41d09dSXin LI>0x3F byte x \b, Rev.%02u) 372b6cee71dSXin LI 3733e41d09dSXin LI#------------------------------------------------------------------------------ 3743e41d09dSXin LI# v64: file(1) magic for the V64 format N64 ROM dumps 3753e41d09dSXin LI# Same as z64 format, but with 16-bit byteswapping. 3763e41d09dSXin LI# 3773e41d09dSXin LI0 bequad 0x3780401200000F00 Nintendo 64 ROM image (V64) 3783e41d09dSXin LI 3793e41d09dSXin LI#------------------------------------------------------------------------------ 3803e41d09dSXin LI# n64-swap2: file(1) magic for the swap2 format N64 ROM dumps 3813e41d09dSXin LI# Same as z64 format, but with swapped 16-bit words. 3823e41d09dSXin LI# 3833e41d09dSXin LI0 bequad 0x12408037000F0000 Nintendo 64 ROM image (wordswapped) 3843e41d09dSXin LI 3853e41d09dSXin LI#------------------------------------------------------------------------------ 3863e41d09dSXin LI# n64-le32: file(1) magic for the 32-bit byteswapped format N64 ROM dumps 3873e41d09dSXin LI# Same as z64 format, but with 32-bit byteswapping. 3883e41d09dSXin LI# 3893e41d09dSXin LI0 bequad 0x401237800F000000 Nintendo 64 ROM image (32-bit byteswapped) 3903e41d09dSXin LI 3913e41d09dSXin LI#------------------------------------------------------------------------------ 3923e41d09dSXin LI# gba: file(1) magic for the Nintendo Game Boy Advance raw ROM format 3933e41d09dSXin LI# Reference: http://problemkaputt.de/gbatek.htm#gbacartridgeheader 3943e41d09dSXin LI# 3953e41d09dSXin LI# Original version from: "Nelson A. de Oliveira" <naoliv@gmail.com> 3963e41d09dSXin LI# Updated version from: David Korth <gerbilsoft@gerbilsoft.com> 3973e41d09dSXin LI# 3983e41d09dSXin LI4 bequad 0x24FFAE51699AA221 Game Boy Advance ROM image 3993e41d09dSXin LI>0xA0 string >\0 \b: "%.12s" 4003e41d09dSXin LI>0xAC string x (%.6s 4013e41d09dSXin LI>0xBC byte x \b, Rev.%02u) 4023e41d09dSXin LI 4033e41d09dSXin LI#------------------------------------------------------------------------------ 4043e41d09dSXin LI# nds: file(1) magic for the Nintendo DS(i) raw ROM format 4053e41d09dSXin LI# Reference: http://problemkaputt.de/gbatek.htm#dscartridgeheader 4063e41d09dSXin LI# 4073e41d09dSXin LI# Original version from: "Nelson A. de Oliveira" <naoliv@gmail.com> 4083e41d09dSXin LI# Updated version from: David Korth <gerbilsoft@gerbilsoft.com> 4093e41d09dSXin LI# 4103e41d09dSXin LI0xC0 bequad 0x24FFAE51699AA221 Nintendo DS ROM image 4113e41d09dSXin LI>0x00 string >\0 \b: "%.12s" 4123e41d09dSXin LI>0x0C string x (%.6s 4133e41d09dSXin LI>0x1E byte x \b, Rev.%02u) 4143e41d09dSXin LI>0x12 byte 2 (DSi enhanced) 4153e41d09dSXin LI>0x12 byte 3 (DSi only) 41640427ccaSGordon Tetlow# Secure Area check. 41740427ccaSGordon Tetlow>0x20 lelong <0x4000 (homebrew) 41840427ccaSGordon Tetlow>0x20 lelong >0x3FFF 41940427ccaSGordon Tetlow>>0x4000 lequad 0x0000000000000000 (multiboot) 42040427ccaSGordon Tetlow>>0x4000 lequad !0x0000000000000000 42140427ccaSGordon Tetlow>>>0x4000 lequad 0xE7FFDEFFE7FFDEFF (decrypted) 42240427ccaSGordon Tetlow>>>0x4000 lequad !0xE7FFDEFFE7FFDEFF 42340427ccaSGordon Tetlow>>>>0x1000 lequad 0x0000000000000000 (encrypted) 42440427ccaSGordon Tetlow>>>>0x1000 lequad !0x0000000000000000 (mask ROM) 4253e41d09dSXin LI 4263e41d09dSXin LI#------------------------------------------------------------------------------ 4273e41d09dSXin LI# nds_passme: file(1) magic for Nintendo DS ROM images for GBA cartridge boot. 4283e41d09dSXin LI# This is also used for loading .nds files using the MSET exploit on 3DS. 4293e41d09dSXin LI# Reference: https://github.com/devkitPro/ndstool/blob/master/source/ndscreate.cpp 4303e41d09dSXin LI0xC0 bequad 0xC8604FE201708FE2 Nintendo DS Slot-2 ROM image (PassMe) 4313e41d09dSXin LI 4323e41d09dSXin LI#------------------------------------------------------------------------------ 4333e41d09dSXin LI# ngp: file(1) magic for the Neo Geo Pocket (Color) raw ROM format. 4343e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 4353e41d09dSXin LI# References: 4363e41d09dSXin LI# - https://neogpc.googlecode.com/svn-history/r10/trunk/src/core/neogpc.cpp 4373e41d09dSXin LI# - http://www.devrs.com/ngp/files/ngpctech.txt 4383e41d09dSXin LI# 4393e41d09dSXin LI0x0A string BY\ SNK\ CORPORATION Neo Geo Pocket 4403e41d09dSXin LI>0x23 byte 0x10 Color 4413e41d09dSXin LI>0 byte x ROM image 4423e41d09dSXin LI>0x24 string >\0 \b: "%.12s" 4433e41d09dSXin LI>0x1F byte 0xFF (debug mode enabled) 444b6cee71dSXin LI 445b6cee71dSXin LI#------------------------------------------------------------------------------ 446b6cee71dSXin LI# msx: file(1) magic for MSX game cartridge dumps 447b6cee71dSXin LI# Too simple - MPi 448b6cee71dSXin LI#0 beshort 0x4142 MSX game cartridge dump 449b6cee71dSXin LI 450b6cee71dSXin LI#------------------------------------------------------------------------------ 451b6cee71dSXin LI# Sony Playstation executables (Adam Sjoegren <asjo@diku.dk>) : 452b6cee71dSXin LI0 string PS-X\ EXE Sony Playstation executable 4533e41d09dSXin LI>16 lelong x PC=0x%08x, 4543e41d09dSXin LI>20 lelong !0 GP=0x%08x, 4553e41d09dSXin LI>24 lelong !0 .text=[0x%08x, 4563e41d09dSXin LI>>28 lelong x \b0x%x], 4573e41d09dSXin LI>32 lelong !0 .data=[0x%08x, 4583e41d09dSXin LI>>36 lelong x \b0x%x], 4593e41d09dSXin LI>40 lelong !0 .bss=[0x%08x, 4603e41d09dSXin LI>>44 lelong x \b0x%x], 4613e41d09dSXin LI>48 lelong !0 Stack=0x%08x, 4623e41d09dSXin LI>48 lelong =0 No Stack!, 4633e41d09dSXin LI>52 lelong !0 StackSize=0x%x, 4643e41d09dSXin LI#>76 string >\0 (%s) 465b6cee71dSXin LI# Area: 466b6cee71dSXin LI>113 string x (%s) 467b6cee71dSXin LI 4683e41d09dSXin LI# CPE executables 4693e41d09dSXin LI0 string CPE CPE executable 4703e41d09dSXin LI>3 byte x (version %d) 4713e41d09dSXin LI 472b6cee71dSXin LI#------------------------------------------------------------------------------ 473b6cee71dSXin LI# Microsoft Xbox executables .xbe (Esa Hyytia <ehyytia@cc.hut.fi>) 474b6cee71dSXin LI0 string XBEH XBE, Microsoft Xbox executable 475b6cee71dSXin LI# probabilistic checks whether signed or not 476b6cee71dSXin LI>0x0004 ulelong =0x0 477b6cee71dSXin LI>>&2 ulelong =0x0 478b6cee71dSXin LI>>>&2 ulelong =0x0 \b, not signed 479b6cee71dSXin LI>0x0004 ulelong >0 480b6cee71dSXin LI>>&2 ulelong >0 481b6cee71dSXin LI>>>&2 ulelong >0 \b, signed 482b6cee71dSXin LI# expect base address of 0x10000 483b6cee71dSXin LI>0x0104 ulelong =0x10000 484b6cee71dSXin LI>>(0x0118-0x0FF60) ulelong&0x80000007 0x80000007 \b, all regions 485b6cee71dSXin LI>>(0x0118-0x0FF60) ulelong&0x80000007 !0x80000007 486b6cee71dSXin LI>>>(0x0118-0x0FF60) ulelong >0 (regions: 487b6cee71dSXin LI>>>>(0x0118-0x0FF60) ulelong &0x00000001 NA 488b6cee71dSXin LI>>>>(0x0118-0x0FF60) ulelong &0x00000002 Japan 489b6cee71dSXin LI>>>>(0x0118-0x0FF60) ulelong &0x00000004 Rest_of_World 490b6cee71dSXin LI>>>>(0x0118-0x0FF60) ulelong &0x80000000 Manufacturer 491b6cee71dSXin LI>>>(0x0118-0x0FF60) ulelong >0 \b) 492b6cee71dSXin LI 493b6cee71dSXin LI# -------------------------------- 494b6cee71dSXin LI# Microsoft Xbox data file formats 495b6cee71dSXin LI0 string XIP0 XIP, Microsoft Xbox data 496b6cee71dSXin LI0 string XTF0 XTF, Microsoft Xbox data 497b6cee71dSXin LI 498b6cee71dSXin LI# Atari Lynx cartridge dump (EXE/BLL header) 499b6cee71dSXin LI# From: "Stefan A. Haubenthal" <polluks@web.de> 500b6cee71dSXin LI 501b6cee71dSXin LI# Double-check that the image type matches too, 0x8008 conflicts with 502b6cee71dSXin LI# 8 character OMF-86 object file headers. 503b6cee71dSXin LI0 beshort 0x8008 504b6cee71dSXin LI>6 string BS93 Lynx homebrew cartridge 505b6cee71dSXin LI>>2 beshort x \b, RAM start $%04x 506b6cee71dSXin LI>6 string LYNX Lynx cartridge 507b6cee71dSXin LI>>2 beshort x \b, RAM start $%04x 508b6cee71dSXin LI 509b6cee71dSXin LI# Opera file system that is used on the 3DO console 510b6cee71dSXin LI# From: Serge van den Boom <svdb@stack.nl> 511b6cee71dSXin LI0 string \x01ZZZZZ\x01 3DO "Opera" file system 512b6cee71dSXin LI 513*58a0f0d0SEitan Adler# From: Alex Myczko <alex@aiei.ch> 5145f0216bdSXin LI# From: David Pflug <david@pflug.email> 5155f0216bdSXin LI# is the offset 12 or the offset 16 correct? 5165f0216bdSXin LI# GBS (Game Boy Sound) magic 5175f0216bdSXin LI# ftp://ftp.modland.com/pub/documents/format_documentation/\ 5185f0216bdSXin LI# Gameboy%20Sound%20System%20(.gbs).txt 519b6cee71dSXin LI0 string GBS Nintendo Gameboy Music/Audio Data 5205f0216bdSXin LI#12 string GameBoy\ Music\ Module Nintendo Gameboy Music Module 5215f0216bdSXin LI>16 string >\0 ("%s" by 5225f0216bdSXin LI>48 string >\0 %s, copyright 5235f0216bdSXin LI>80 string >\0 %s), 5245f0216bdSXin LI>3 byte x version %d, 5255f0216bdSXin LI>4 byte x %d tracks 526b6cee71dSXin LI 52740427ccaSGordon Tetlow# IPS Patch Files from: From: Thomas Klausner <tk@giga.or.at> 52840427ccaSGordon Tetlow# see http://zerosoft.zophar.net/ips.php 52940427ccaSGordon Tetlow0 string PATCH IPS patch file 53040427ccaSGordon Tetlow 531b6cee71dSXin LI# Playstations Patch Files from: From: Thomas Klausner <tk@giga.or.at> 532b6cee71dSXin LI0 string PPF30 Playstation Patch File version 3.0 533b6cee71dSXin LI>5 byte 0 \b, PPF 1.0 patch 534b6cee71dSXin LI>5 byte 1 \b, PPF 2.0 patch 535b6cee71dSXin LI>5 byte 2 \b, PPF 3.0 patch 536b6cee71dSXin LI>>56 byte 0 \b, Imagetype BIN (any) 537b6cee71dSXin LI>>56 byte 1 \b, Imagetype GI (PrimoDVD) 538b6cee71dSXin LI>>57 byte 0 \b, Blockcheck disabled 539b6cee71dSXin LI>>57 byte 1 \b, Blockcheck enabled 540b6cee71dSXin LI>>58 byte 0 \b, Undo data not available 541b6cee71dSXin LI>>58 byte 1 \b, Undo data available 542b6cee71dSXin LI>6 string x \b, description: %s 543b6cee71dSXin LI 544b6cee71dSXin LI0 string PPF20 Playstation Patch File version 2.0 545b6cee71dSXin LI>5 byte 0 \b, PPF 1.0 patch 546b6cee71dSXin LI>5 byte 1 \b, PPF 2.0 patch 547b6cee71dSXin LI>>56 lelong >0 \b, size of file to patch %d 548b6cee71dSXin LI>6 string x \b, description: %s 549b6cee71dSXin LI 550b6cee71dSXin LI0 string PPF10 Playstation Patch File version 1.0 551b6cee71dSXin LI>5 byte 0 \b, Simple Encoding 552b6cee71dSXin LI>6 string x \b, description: %s 553b6cee71dSXin LI 554b6cee71dSXin LI# From: Daniel Dawson <ddawson@icehouse.net> 555b6cee71dSXin LI# SNES9x .smv "movie" file format. 556b6cee71dSXin LI0 string SMV\x1A SNES9x input recording 557b6cee71dSXin LI>0x4 lelong x \b, version %d 558b6cee71dSXin LI# version 4 is latest so far 559b6cee71dSXin LI>0x4 lelong <5 560b6cee71dSXin LI>>0x8 ledate x \b, recorded at %s 561b6cee71dSXin LI>>0xc lelong >0 \b, rerecorded %d times 562b6cee71dSXin LI>>0x10 lelong x \b, %d frames long 563b6cee71dSXin LI>>0x14 byte >0 \b, data for controller(s): 564b6cee71dSXin LI>>>0x14 byte &0x1 #1 565b6cee71dSXin LI>>>0x14 byte &0x2 #2 566b6cee71dSXin LI>>>0x14 byte &0x4 #3 567b6cee71dSXin LI>>>0x14 byte &0x8 #4 568b6cee71dSXin LI>>>0x14 byte &0x10 #5 569b6cee71dSXin LI>>0x15 byte ^0x1 \b, begins from snapshot 570b6cee71dSXin LI>>0x15 byte &0x1 \b, begins from reset 571b6cee71dSXin LI>>0x15 byte ^0x2 \b, NTSC standard 572b6cee71dSXin LI>>0x15 byte &0x2 \b, PAL standard 573b6cee71dSXin LI>>0x17 byte &0x1 \b, settings: 574b6cee71dSXin LI# WIP1Timing not used as of version 4 575b6cee71dSXin LI>>>0x4 lelong <4 576b6cee71dSXin LI>>>>0x17 byte &0x2 WIP1Timing 577b6cee71dSXin LI>>>0x17 byte &0x4 Left+Right 578b6cee71dSXin LI>>>0x17 byte &0x8 VolumeEnvX 579b6cee71dSXin LI>>>0x17 byte &0x10 FakeMute 580b6cee71dSXin LI>>>0x17 byte &0x20 SyncSound 581b6cee71dSXin LI# New flag as of version 4 582b6cee71dSXin LI>>>0x4 lelong >3 583b6cee71dSXin LI>>>>0x17 byte &0x80 NoCPUShutdown 584b6cee71dSXin LI>>0x4 lelong <4 585b6cee71dSXin LI>>>0x18 lelong >0x23 586b6cee71dSXin LI>>>>0x20 leshort !0 587b6cee71dSXin LI>>>>>0x20 lestring16 x \b, metadata: "%s" 588b6cee71dSXin LI>>0x4 lelong >3 589b6cee71dSXin LI>>>0x24 byte >0 \b, port 1: 590b6cee71dSXin LI>>>>0x24 byte 1 joypad 591b6cee71dSXin LI>>>>0x24 byte 2 mouse 592b6cee71dSXin LI>>>>0x24 byte 3 SuperScope 593b6cee71dSXin LI>>>>0x24 byte 4 Justifier 594b6cee71dSXin LI>>>>0x24 byte 5 multitap 595b6cee71dSXin LI>>>0x24 byte >0 \b, port 2: 596b6cee71dSXin LI>>>>0x25 byte 1 joypad 597b6cee71dSXin LI>>>>0x25 byte 2 mouse 598b6cee71dSXin LI>>>>0x25 byte 3 SuperScope 599b6cee71dSXin LI>>>>0x25 byte 4 Justifier 600b6cee71dSXin LI>>>>0x25 byte 5 multitap 601b6cee71dSXin LI>>>0x18 lelong >0x43 602b6cee71dSXin LI>>>>0x40 leshort !0 603b6cee71dSXin LI>>>>>0x40 lestring16 x \b, metadata: "%s" 604b6cee71dSXin LI>>0x17 byte &0x40 \b, ROM: 605b6cee71dSXin LI>>>(0x18.l-26) lelong x CRC32 0x%08x 606b6cee71dSXin LI>>>(0x18.l-23) string x "%s" 607b6cee71dSXin LI 608b6cee71dSXin LI# Type: scummVM savegame files 609b6cee71dSXin LI# From: Sven Hartge <debian@ds9.argh.org> 610b6cee71dSXin LI0 string SCVM ScummVM savegame 611b6cee71dSXin LI>12 string >\0 "%s" 6123e41d09dSXin LI 6133e41d09dSXin LI#------------------------------------------------------------------------------ 6143e41d09dSXin LI# Nintendo GameCube / Wii file formats. 6153e41d09dSXin LI# 6163e41d09dSXin LI 6173e41d09dSXin LI# Type: Nintendo GameCube/Wii common disc header data. 6183e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 6193e41d09dSXin LI# Reference: http://wiibrew.org/wiki/Wii_Disc 6203e41d09dSXin LI0 name nintendo-gcn-disc-common 6213e41d09dSXin LI>0x20 string x "%.64s" 6223e41d09dSXin LI>0x00 string x (%.6s 6233e41d09dSXin LI>0x06 byte >0 6243e41d09dSXin LI>>0x06 byte 1 \b, Disc 2 6253e41d09dSXin LI>>0x06 byte 2 \b, Disc 3 6263e41d09dSXin LI>>0x06 byte 3 \b, Disc 4 6273e41d09dSXin LI>0x07 byte x \b, Rev.%02u) 6283e41d09dSXin LI 6293e41d09dSXin LI# Type: Nintendo GameCube disc image 6303e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 6313e41d09dSXin LI# Reference: http://wiibrew.org/wiki/Wii_Disc 6323e41d09dSXin LI0x1C belong 0xC2339F3D Nintendo GameCube disc image: 6333e41d09dSXin LI>0 use nintendo-gcn-disc-common 6343e41d09dSXin LI 635282e23f0SXin LI# Type: Nintendo GameCube embedded disc image 636282e23f0SXin LI# Commonly found on demo discs. 637282e23f0SXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 638282e23f0SXin LI# Reference: http://hitmen.c02.at/files/yagcd/yagcd/index.html#idx14.8 639282e23f0SXin LI0 belong 0xAE0F38A2 640282e23f0SXin LI>0x0C belong 0x00100000 641282e23f0SXin LI>>(8.L+0x1C) belong 0xC2339F3D Nintendo GameCube embedded disc image: 642282e23f0SXin LI>>>(8.L) use nintendo-gcn-disc-common 643282e23f0SXin LI 6443e41d09dSXin LI# Type: Nintendo Wii disc image 6453e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 6463e41d09dSXin LI# Reference: http://wiibrew.org/wiki/Wii_Disc 6473e41d09dSXin LI0x18 belong 0x5D1C9EA3 Nintendo Wii disc image: 6483e41d09dSXin LI>0 use nintendo-gcn-disc-common 6493e41d09dSXin LI 6503e41d09dSXin LI# Type: Nintendo Wii disc image (WBFS format) 6513e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 6523e41d09dSXin LI# Reference: http://wiibrew.org/wiki/Wii_Disc 6533e41d09dSXin LI0 string WBFS 6543e41d09dSXin LI>0x218 belong 0x5D1C9EA3 Nintendo Wii disc image (WBFS format): 6553e41d09dSXin LI>>0x200 use nintendo-gcn-disc-common 6563e41d09dSXin LI 65740427ccaSGordon Tetlow# Type: Nintendo GameCube/Wii disc image (CISO format) 65840427ccaSGordon Tetlow# NOTE: This is NOT the same as Compact ISO or PSP CISO, 65940427ccaSGordon Tetlow# though it has the same magic number. 66040427ccaSGordon Tetlow0 string CISO 66140427ccaSGordon Tetlow# Other fields are used to determine what type of CISO this is: 66240427ccaSGordon Tetlow# - 0x04 == 0x00200000: GameCube/Wii CISO (block_size) 66340427ccaSGordon Tetlow# - 0x10 == 0x00000800: PSP CISO (ISO-9660 sector size) 66440427ccaSGordon Tetlow# - None of the above: Compact ISO. 66540427ccaSGordon Tetlow>4 lelong 0x200000 66640427ccaSGordon Tetlow>>8 byte 1 66740427ccaSGordon Tetlow>>>0x801C belong 0xC2339F3D Nintendo GameCube disc image (CISO format): 66840427ccaSGordon Tetlow>>>>0x8000 use nintendo-gcn-disc-common 66940427ccaSGordon Tetlow>>>0x8018 belong 0x5D1C9EA3 Nintendo Wii disc image (CISO format): 67040427ccaSGordon Tetlow>>>>0x8000 use nintendo-gcn-disc-common 67140427ccaSGordon Tetlow 67240427ccaSGordon Tetlow# Type: Nintendo GameCube/Wii disc image (GCZ format) 67340427ccaSGordon Tetlow# Due to zlib compression, we can't get the actual disc information. 67440427ccaSGordon Tetlow0 lelong 0xB10BC001 67540427ccaSGordon Tetlow>4 lelong 0 Nintendo GameCube disc image (GCZ format) 67640427ccaSGordon Tetlow>4 lelong 1 Nintendo Wii disc image (GCZ format) 67740427ccaSGordon Tetlow>4 lelong >1 Nintendo GameCube/Wii disc image (GCZ format) 67840427ccaSGordon Tetlow 67940427ccaSGordon Tetlow# Type: Nintendo GameCube/Wii disc image (WDF format) 68040427ccaSGordon Tetlow0 string WII\001DISC 68140427ccaSGordon Tetlow>8 belong 1 68240427ccaSGordon Tetlow# WDFv1 68340427ccaSGordon Tetlow>>0x54 belong 0xC2339F3D Nintendo GameCube disc image (WDFv1 format): 68440427ccaSGordon Tetlow>>>0x38 use nintendo-gcn-disc-common 68540427ccaSGordon Tetlow>>0x58 belong 0x5D1C9EA3 Nintendo Wii disc image (WDFv1 format): 68640427ccaSGordon Tetlow>>>0x38 use nintendo-gcn-disc-common 68740427ccaSGordon Tetlow>8 belong 2 68840427ccaSGordon Tetlow# WDFv2 68940427ccaSGordon Tetlow>>(12.L+0x1C) belong 0xC2339F3D Nintendo GameCube disc image (WDFv2 format): 69040427ccaSGordon Tetlow>>>(12.L) use nintendo-gcn-disc-common 69140427ccaSGordon Tetlow>>(12.L+0x18) belong 0x5D1C9EA3 Nintendo Wii disc image (WDFv2 format): 69240427ccaSGordon Tetlow>>>(12.L) use nintendo-gcn-disc-common 69340427ccaSGordon Tetlow 69440427ccaSGordon Tetlow# Type: Nintendo GameCube/Wii disc image (WIA format) 69540427ccaSGordon Tetlow0 string WIA\001 Nintendo 69640427ccaSGordon Tetlow>0x48 belong 0 GameCube/Wii 69740427ccaSGordon Tetlow>0x48 belong 1 GameCube 69840427ccaSGordon Tetlow>0x48 belong 2 Wii 69940427ccaSGordon Tetlow>0x48 belong >2 GameCube/Wii 70040427ccaSGordon Tetlow>0x48 belong x disc image (WIA format): 70140427ccaSGordon Tetlow>>0x58 use nintendo-gcn-disc-common 70240427ccaSGordon Tetlow 7033e41d09dSXin LI#------------------------------------------------------------------------------ 7043e41d09dSXin LI# Nintendo 3DS file formats. 7053e41d09dSXin LI# 7063e41d09dSXin LI 7073e41d09dSXin LI# Type: Nintendo 3DS "NCSD" image. (game cards and eMMC) 7083e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 7093e41d09dSXin LI# Reference: https://www.3dbrew.org/wiki/NCSD 7103e41d09dSXin LI0x100 string NCSD 7113e41d09dSXin LI>0x118 lequad 0 Nintendo 3DS Game Card image 712282e23f0SXin LI# NCCH header for partition 0. (game data) 713282e23f0SXin LI>>0x1150 string >\0 \b: "%.16s" 714282e23f0SXin LI>>0x312 byte x (Rev.%02u) 715282e23f0SXin LI>>0x118C byte 2 (New3DS only) 7163e41d09dSXin LI>>0x18D byte 0 (inner device) 7173e41d09dSXin LI>>0x18D byte 1 (Card1) 7183e41d09dSXin LI>>0x18D byte 2 (Card2) 7193e41d09dSXin LI>>0x18D byte 3 (extended device) 7203e41d09dSXin LI>0x118 bequad 0x0102020202000000 Nintendo 3DS eMMC dump (Old3DS) 7213e41d09dSXin LI>0x118 bequad 0x0102020203000000 Nintendo 3DS eMMC dump (New3DS) 7223e41d09dSXin LI 723282e23f0SXin LI# Nintendo 3DS version code. 724282e23f0SXin LI# Reference: https://www.3dbrew.org/wiki/Titles 725282e23f0SXin LI# Format: leshort containing three fields: 726282e23f0SXin LI# - 6-bit: Major 727282e23f0SXin LI# - 6-bit: Minor 728282e23f0SXin LI# - 4-bit: Revision 729282e23f0SXin LI# NOTE: Only supporting major/minor versions from 0-15 right now. 730282e23f0SXin LI# NOTE: Should be prefixed with "v". 731282e23f0SXin LI0 name nintendo-3ds-version-code 732282e23f0SXin LI# Raw version. 733282e23f0SXin LI>0 leshort x \b%u, 734282e23f0SXin LI# Major version. 735282e23f0SXin LI>0 leshort&0xFC00 0x0000 0 736282e23f0SXin LI>0 leshort&0xFC00 0x0400 1 737282e23f0SXin LI>0 leshort&0xFC00 0x0800 2 738282e23f0SXin LI>0 leshort&0xFC00 0x0C00 3 739282e23f0SXin LI>0 leshort&0xFC00 0x1000 4 740282e23f0SXin LI>0 leshort&0xFC00 0x1400 5 741282e23f0SXin LI>0 leshort&0xFC00 0x1800 6 742282e23f0SXin LI>0 leshort&0xFC00 0x1C00 7 743282e23f0SXin LI>0 leshort&0xFC00 0x2000 8 744282e23f0SXin LI>0 leshort&0xFC00 0x2400 9 745282e23f0SXin LI>0 leshort&0xFC00 0x2800 10 746282e23f0SXin LI>0 leshort&0xFC00 0x2C00 11 747282e23f0SXin LI>0 leshort&0xFC00 0x3000 12 748282e23f0SXin LI>0 leshort&0xFC00 0x3400 13 749282e23f0SXin LI>0 leshort&0xFC00 0x3800 14 750282e23f0SXin LI>0 leshort&0xFC00 0x3C00 15 751282e23f0SXin LI# Minor version. 752282e23f0SXin LI>0 leshort&0x03F0 0x0000 \b.0 753282e23f0SXin LI>0 leshort&0x03F0 0x0010 \b.1 754282e23f0SXin LI>0 leshort&0x03F0 0x0020 \b.2 755282e23f0SXin LI>0 leshort&0x03F0 0x0030 \b.3 756282e23f0SXin LI>0 leshort&0x03F0 0x0040 \b.4 757282e23f0SXin LI>0 leshort&0x03F0 0x0050 \b.5 758282e23f0SXin LI>0 leshort&0x03F0 0x0060 \b.6 759282e23f0SXin LI>0 leshort&0x03F0 0x0070 \b.7 760282e23f0SXin LI>0 leshort&0x03F0 0x0080 \b.8 761282e23f0SXin LI>0 leshort&0x03F0 0x0090 \b.9 762282e23f0SXin LI>0 leshort&0x03F0 0x00A0 \b.10 763282e23f0SXin LI>0 leshort&0x03F0 0x00B0 \b.11 764282e23f0SXin LI>0 leshort&0x03F0 0x00C0 \b.12 765282e23f0SXin LI>0 leshort&0x03F0 0x00D0 \b.13 766282e23f0SXin LI>0 leshort&0x03F0 0x00E0 \b.14 767282e23f0SXin LI>0 leshort&0x03F0 0x00F0 \b.15 768282e23f0SXin LI# Revision. 769282e23f0SXin LI>0 leshort&0x000F x \b.%u 770282e23f0SXin LI 7713e41d09dSXin LI# Type: Nintendo 3DS "NCCH" container. 7723e41d09dSXin LI# https://www.3dbrew.org/wiki/NCCH 7733e41d09dSXin LI0x100 string NCCH Nintendo 3DS 7743e41d09dSXin LI>0x18D byte&2 0 File Archive (CFA) 7753e41d09dSXin LI>0x18D byte&2 2 Executable Image (CXI) 776282e23f0SXin LI>0x150 string >\0 \b: "%.16s" 777282e23f0SXin LI>0x18D byte 0x05 778282e23f0SXin LI>>0x10E leshort x (Old3DS System Update v 779282e23f0SXin LI>>0x10E use nintendo-3ds-version-code 780282e23f0SXin LI>>0x10E leshort x \b) 781282e23f0SXin LI>0x18D byte 0x15 782282e23f0SXin LI>>0x10E leshort x (New3DS System Update v 783282e23f0SXin LI>>0x10E use nintendo-3ds-version-code 784282e23f0SXin LI>>0x10E leshort x \b) 785282e23f0SXin LI>0x18D byte !0x05 786282e23f0SXin LI>>0x18D byte !0x15 787282e23f0SXin LI>>>0x112 byte x (v 788282e23f0SXin LI>>>0x112 use nintendo-3ds-version-code 789282e23f0SXin LI>>>0x112 byte x \b) 790282e23f0SXin LI>0x18C byte 2 (New3DS only) 7913e41d09dSXin LI 7923e41d09dSXin LI# Type: Nintendo 3DS "SMDH" file. (application description) 7933e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 7943e41d09dSXin LI# Reference: https://3dbrew.org/wiki/SMDH 7953e41d09dSXin LI0 string SMDH Nintendo 3DS SMDH file 7963e41d09dSXin LI>0x208 leshort !0 7973e41d09dSXin LI>>0x208 lestring16 x \b: "%.128s" 7983e41d09dSXin LI>>0x388 leshort !0 7993e41d09dSXin LI>>>0x388 lestring16 x by %.128s 8003e41d09dSXin LI>0x208 leshort 0 8013e41d09dSXin LI>>0x008 leshort !0 8023e41d09dSXin LI>>>0x008 lestring16 x \b: "%.128s" 8033e41d09dSXin LI>>>0x188 leshort !0 8043e41d09dSXin LI>>>>0x188 lestring16 x by %.128s 8053e41d09dSXin LI 8063e41d09dSXin LI# Type: Nintendo 3DS Homebrew Application. 8073e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 80840427ccaSGordon Tetlow# Reference: https://3dbrew.org/wiki/3DSX_Format 8093e41d09dSXin LI0 string 3DSX Nintendo 3DS Homebrew Application (3DSX) 8103e41d09dSXin LI 8113e41d09dSXin LI#------------------------------------------------------------------------------ 8123e41d09dSXin LI# a7800: file(1) magic for the Atari 7800 raw ROM format. 8133e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 8143e41d09dSXin LI# Reference: https://sites.google.com/site/atari7800wiki/a78-header 8153e41d09dSXin LI 8163e41d09dSXin LI0 byte >0 8173e41d09dSXin LI>0 byte <3 8183e41d09dSXin LI>>1 string ATARI7800 Atari 7800 ROM image 8193e41d09dSXin LI>>>0x11 string >\0 \b: "%.32s" 8203e41d09dSXin LI# Display type. 8213e41d09dSXin LI>>>0x39 byte 0 (NTSC) 8223e41d09dSXin LI>>>0x39 byte 1 (PAL) 8233e41d09dSXin LI>>>0x36 byte&1 1 (POKEY) 8243e41d09dSXin LI 8253e41d09dSXin LI#------------------------------------------------------------------------------ 8263e41d09dSXin LI# vectrex: file(1) magic for the GCE Vectrex raw ROM format. 8273e41d09dSXin LI# From: David Korth <gerbilsoft@gerbilsoft.com> 8283e41d09dSXin LI# Reference: http://www.playvectrex.com/designit/chrissalo/hello1.htm 8293e41d09dSXin LI# 8303e41d09dSXin LI# NOTE: Title is terminated with 0x80, not 0. 8313e41d09dSXin LI# The header is terminated with a 0, so that will 8323e41d09dSXin LI# terminate the title as well. 8333e41d09dSXin LI# 8343e41d09dSXin LI0 string g\ GCE Vectrex ROM image 8353e41d09dSXin LI>0x11 string >\0 \b: "%.16s" 83640427ccaSGordon Tetlow 83740427ccaSGordon Tetlow#------------------------------------------------------------------------------ 83840427ccaSGordon Tetlow# amiibo: file(1) magic for Nintendo amiibo NFC dumps. 83940427ccaSGordon Tetlow# From: David Korth <gerbilsoft@gerbilsoft.com> 84040427ccaSGordon Tetlow# Reference: https://www.3dbrew.org/wiki/Amiibo 84140427ccaSGordon Tetlow0x00 byte 0x04 84240427ccaSGordon Tetlow>0x0A beshort 0x0FE0 84340427ccaSGordon Tetlow>>0x0C belong 0xF110FFEE 84440427ccaSGordon Tetlow>>>0x208 beshort 0x0100 84540427ccaSGordon Tetlow>>>>0x020A byte 0x0F 84640427ccaSGordon Tetlow>>>>>0x020C bequad 0x000000045F000000 84740427ccaSGordon Tetlow>>>>>>0x5B byte 0x02 84840427ccaSGordon Tetlow>>>>>>>0x54 belong x Nintendo amiibo NFC dump - amiibo ID: %08X- 84940427ccaSGordon Tetlow>>>>>>>0x58 belong x \b%08X 850