Searched full:mipmap (Results 1 – 12 of 12) sorted by relevance
| /linux/drivers/gpu/drm/vmwgfx/ |
| H A D | vmw_surface_cache.h | 310 * @bytes: Bytes required in the backing store of this mipmap level. 313 * @size: The size of the mipmap. 326 * @mip: Array of mipmap level information. Valid size is @num_mip_levels. 331 * @num_mip_levels: Valid size of the @mip array. Number of mipmap levels in 361 * vmw_surface_subres - Compute the subresource from layer and mipmap. 363 * @mip_level: The mipmap level. 378 * @num_mip_levels: Number of mipmap levels.
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| H A D | vmwgfx_cursor_plane.c | 344 if (cmd->dma.host.face != 0 || cmd->dma.host.mipmap != 0) { in vmw_kms_cursor_snoop() 345 DRM_ERROR("face and mipmap for cursors should never != 0\n"); in vmw_kms_cursor_snoop()
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| H A D | vmwgfx_surface.c | 303 body->host.mipmap = cur_offset->mip; in vmw_surface_dma_encode() 1984 cmd2->body.image.mipmap = i - in vmw_surface_dirty_sync()
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| H A D | vmwgfx_stdu.c | 1211 cmd_img->body.image.mipmap = 0; in vmw_stdu_bo_populate_update_cpu()
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| /linux/drivers/gpu/drm/radeon/ |
| H A D | r600_cs.c | 1466 * @mipmap: mipmap's bo structure 1472 * the texture and mipmap bo object are big enough to cover this resource. 1476 struct radeon_bo *mipmap, in r600_check_texture_resource() argument 1607 /* using get ib will give us the offset into the mipmap bo */ in r600_check_texture_resource() 1608 if ((mipmap_size + word3) > radeon_bo_size(mipmap)) { in r600_check_texture_resource() 1609 /*dev_warn_once(p->dev, "mipmap bo too small (%d %d %d %d %d %d -> %d have %ld)\n", in r600_check_texture_resource() 1959 struct radeon_bo *texture, *mipmap; in r600_packet3_check() local 1985 mipmap = reloc->robj; in r600_packet3_check() 1987 texture, mipmap, in r600_packet3_check()
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| H A D | evergreen_cs.c | 756 struct radeon_bo *mipmap, in evergreen_cs_track_validate_texture() argument 844 dev_warn(p->dev, "%s:%d mipmap bo base %ld not aligned with %ld\n", in evergreen_cs_track_validate_texture() 863 if (!mipmap) { in evergreen_cs_track_validate_texture() 873 /* check mipmap size */ in evergreen_cs_track_validate_texture() 903 r = evergreen_surface_check(p, &surf, "mipmap"); in evergreen_cs_track_validate_texture() 913 if (moffset > radeon_bo_size(mipmap)) { in evergreen_cs_track_validate_texture() 914 dev_warn(p->dev, "%s:%d mipmap [%d] bo too small (layer size %d, " in evergreen_cs_track_validate_texture() 919 d, radeon_bo_size(mipmap), in evergreen_cs_track_validate_texture() 2349 struct radeon_bo *texture, *mipmap; in evergreen_packet3_check() local 2391 mipmap = NULL; in evergreen_packet3_check() [all …]
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| /linux/drivers/gpu/drm/msm/registers/adreno/ |
| H A D | a5xx.xml | 2206 Example Layout 2d w/ mipmap levels: 2791 like 2nd source for blending? Used in mipmap generation.. but 2948 <!-- minimum pitch (for mipmap levels): log2(pitchalign / 64) --> 2956 ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and 2957 for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the 2959 higher (smaller) mipmap levels
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| H A D | a3xx.xml | 1728 <!-- minimum pitch (for mipmap levels): log2(pitchalign / 16) --> 1732 <doc>INDX is index of texture address(es) in MIPMAP state block</doc>
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| H A D | adreno_pm4.xml | 515 General purpose 2D blit engine for image transfers and mipmap 1730 <value value="3" name="BLIT_OP_SCALE"/> <!-- used for mipmap generation -->
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| H A D | a4xx.xml | 2355 <!-- minimum pitch (for mipmap levels): log2(pitchalign / 32) -->
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| /linux/drivers/gpu/drm/vmwgfx/device_include/ |
| H A D | svga3d_types.h | 1451 uint32 mipmap; member
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| /linux/include/uapi/drm/ |
| H A D | vmwgfx_drm.h | 197 * The size of the array should equal the total number of mipmap levels.
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