1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3 * Soundfont generic routines.
4 * It is intended that these should be used by any driver that is willing
5 * to accept soundfont patches.
6 *
7 * Copyright (C) 1999 Steve Ratcliffe
8 * Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de>
9 */
10 /*
11 * Deal with reading in of a soundfont. Code follows the OSS way
12 * of doing things so that the old sfxload utility can be used.
13 * Everything may change when there is an alsa way of doing things.
14 */
15 #include <linux/uaccess.h>
16 #include <linux/slab.h>
17 #include <linux/export.h>
18 #include <sound/core.h>
19 #include <sound/soundfont.h>
20 #include <sound/seq_oss_legacy.h>
21
22 /* Prototypes for static functions */
23
24 static int open_patch(struct snd_sf_list *sflist, const char __user *data,
25 int count, int client);
26 static struct snd_soundfont *newsf(struct snd_sf_list *sflist, int type, char *name);
27 static int is_identical_font(struct snd_soundfont *sf, int type, unsigned char *name);
28 static int close_patch(struct snd_sf_list *sflist);
29 static int probe_data(struct snd_sf_list *sflist, int sample_id);
30 static void set_zone_counter(struct snd_sf_list *sflist,
31 struct snd_soundfont *sf, struct snd_sf_zone *zp);
32 static struct snd_sf_zone *sf_zone_new(struct snd_sf_list *sflist,
33 struct snd_soundfont *sf);
34 static void set_sample_counter(struct snd_sf_list *sflist,
35 struct snd_soundfont *sf, struct snd_sf_sample *sp);
36 static struct snd_sf_sample *sf_sample_new(struct snd_sf_list *sflist,
37 struct snd_soundfont *sf);
38 static void sf_sample_delete(struct snd_sf_list *sflist,
39 struct snd_soundfont *sf, struct snd_sf_sample *sp);
40 static int load_map(struct snd_sf_list *sflist, const void __user *data, int count);
41 static int load_info(struct snd_card *card, struct snd_sf_list *sflist,
42 const void __user *data, long count);
43 static int remove_info(struct snd_sf_list *sflist, struct snd_soundfont *sf,
44 int bank, int instr);
45 static void init_voice_info(struct soundfont_voice_info *avp);
46 static void init_voice_parm(struct soundfont_voice_parm *pp);
47 static struct snd_sf_sample *set_sample(struct snd_soundfont *sf,
48 struct soundfont_voice_info *avp);
49 static struct snd_sf_sample *find_sample(struct snd_soundfont *sf, int sample_id);
50 static int load_data(struct snd_sf_list *sflist, const void __user *data, long count);
51 static void rebuild_presets(struct snd_sf_list *sflist);
52 static void add_preset(struct snd_sf_list *sflist, struct snd_sf_zone *cur);
53 static void delete_preset(struct snd_sf_list *sflist, struct snd_sf_zone *zp);
54 static struct snd_sf_zone *search_first_zone(struct snd_sf_list *sflist,
55 int bank, int preset, int key);
56 static int search_zones(struct snd_sf_list *sflist, int *notep, int vel,
57 int preset, int bank, struct snd_sf_zone **table,
58 int max_layers, int level);
59 static int get_index(int bank, int instr, int key);
60 static void snd_sf_init(struct snd_sf_list *sflist);
61 static void snd_sf_clear(struct snd_sf_list *sflist);
62
63 /*
64 * close the patch if the patch was opened by this client.
65 */
66 int
snd_soundfont_close_check(struct snd_sf_list * sflist,int client)67 snd_soundfont_close_check(struct snd_sf_list *sflist, int client)
68 {
69 scoped_guard(spinlock_irqsave, &sflist->lock) {
70 if (sflist->open_client != client)
71 return 0;
72 }
73 return close_patch(sflist);
74 }
75
76
77 /*
78 * Deal with a soundfont patch. Any driver could use these routines
79 * although it was designed for the AWE64.
80 *
81 * The sample_write and callargs parameters allow a callback into
82 * the actual driver to write sample data to the board or whatever
83 * it wants to do with it.
84 */
85 int
snd_soundfont_load(struct snd_card * card,struct snd_sf_list * sflist,const void __user * data,long count,int client)86 snd_soundfont_load(struct snd_card *card,
87 struct snd_sf_list *sflist, const void __user *data,
88 long count, int client)
89 {
90 struct soundfont_patch_info patch;
91 int rc;
92
93 if (count < (long)sizeof(patch)) {
94 dev_err(card->dev, "patch record too small %ld\n", count);
95 return -EINVAL;
96 }
97 if (copy_from_user(&patch, data, sizeof(patch)))
98 return -EFAULT;
99
100 count -= sizeof(patch);
101 data += sizeof(patch);
102
103 if (patch.key != SNDRV_OSS_SOUNDFONT_PATCH) {
104 dev_err(card->dev, "The wrong kind of patch %x\n", patch.key);
105 return -EINVAL;
106 }
107 if (count < patch.len) {
108 dev_err(card->dev, "Patch too short %ld, need %d\n",
109 count, patch.len);
110 return -EINVAL;
111 }
112 if (patch.len < 0) {
113 dev_err(card->dev, "poor length %d\n", patch.len);
114 return -EINVAL;
115 }
116
117 if (patch.type == SNDRV_SFNT_OPEN_PATCH) {
118 /* grab sflist to open */
119 guard(snd_soundfont_lock_preset)(sflist);
120 return open_patch(sflist, data, count, client);
121 }
122
123 /* check if other client already opened patch */
124 scoped_guard(spinlock_irqsave, &sflist->lock) {
125 if (sflist->open_client != client)
126 return -EBUSY;
127 }
128
129 guard(snd_soundfont_lock_preset)(sflist);
130 rc = -EINVAL;
131 switch (patch.type) {
132 case SNDRV_SFNT_LOAD_INFO:
133 rc = load_info(card, sflist, data, count);
134 break;
135 case SNDRV_SFNT_LOAD_DATA:
136 rc = load_data(sflist, data, count);
137 break;
138 case SNDRV_SFNT_CLOSE_PATCH:
139 rc = close_patch(sflist);
140 break;
141 case SNDRV_SFNT_REPLACE_DATA:
142 /*rc = replace_data(&patch, data, count);*/
143 break;
144 case SNDRV_SFNT_MAP_PRESET:
145 rc = load_map(sflist, data, count);
146 break;
147 case SNDRV_SFNT_PROBE_DATA:
148 rc = probe_data(sflist, patch.optarg);
149 break;
150 case SNDRV_SFNT_REMOVE_INFO:
151 /* patch must be opened */
152 if (!sflist->currsf) {
153 dev_err(card->dev,
154 "soundfont: remove_info: patch not opened\n");
155 rc = -EINVAL;
156 } else {
157 int bank, instr;
158 bank = ((unsigned short)patch.optarg >> 8) & 0xff;
159 instr = (unsigned short)patch.optarg & 0xff;
160 if (! remove_info(sflist, sflist->currsf, bank, instr))
161 rc = -EINVAL;
162 else
163 rc = 0;
164 }
165 break;
166 }
167
168 return rc;
169 }
170
171
172 /* check if specified type is special font (GUS or preset-alias) */
173 static inline int
is_special_type(int type)174 is_special_type(int type)
175 {
176 type &= 0x0f;
177 return (type == SNDRV_SFNT_PAT_TYPE_GUS ||
178 type == SNDRV_SFNT_PAT_TYPE_MAP);
179 }
180
181
182 /* open patch; create sf list */
183 static int
open_patch(struct snd_sf_list * sflist,const char __user * data,int count,int client)184 open_patch(struct snd_sf_list *sflist, const char __user *data,
185 int count, int client)
186 {
187 struct soundfont_open_parm parm;
188 struct snd_soundfont *sf;
189
190 scoped_guard(spinlock_irqsave, &sflist->lock) {
191 if (sflist->open_client >= 0 || sflist->currsf)
192 return -EBUSY;
193 }
194
195 if (copy_from_user(&parm, data, sizeof(parm)))
196 return -EFAULT;
197
198 if (is_special_type(parm.type)) {
199 parm.type |= SNDRV_SFNT_PAT_SHARED;
200 sf = newsf(sflist, parm.type, NULL);
201 } else
202 sf = newsf(sflist, parm.type, parm.name);
203 if (sf == NULL) {
204 return -ENOMEM;
205 }
206
207 scoped_guard(spinlock_irqsave, &sflist->lock) {
208 sflist->open_client = client;
209 sflist->currsf = sf;
210 }
211
212 return 0;
213 }
214
215 /*
216 * Allocate a new soundfont structure.
217 */
218 static struct snd_soundfont *
newsf(struct snd_sf_list * sflist,int type,char * name)219 newsf(struct snd_sf_list *sflist, int type, char *name)
220 {
221 struct snd_soundfont *sf;
222
223 /* check the shared fonts */
224 if (type & SNDRV_SFNT_PAT_SHARED) {
225 for (sf = sflist->fonts; sf; sf = sf->next) {
226 if (is_identical_font(sf, type, name)) {
227 return sf;
228 }
229 }
230 }
231
232 /* not found -- create a new one */
233 sf = kzalloc_obj(*sf);
234 if (sf == NULL)
235 return NULL;
236 sf->id = sflist->fonts_size;
237 sflist->fonts_size++;
238
239 /* prepend this record */
240 sf->next = sflist->fonts;
241 sflist->fonts = sf;
242
243 sf->type = type;
244 sf->zones = NULL;
245 sf->samples = NULL;
246 if (name)
247 memcpy(sf->name, name, SNDRV_SFNT_PATCH_NAME_LEN);
248
249 return sf;
250 }
251
252 /* check if the given name matches to the existing list */
253 static int
is_identical_font(struct snd_soundfont * sf,int type,unsigned char * name)254 is_identical_font(struct snd_soundfont *sf, int type, unsigned char *name)
255 {
256 return ((sf->type & SNDRV_SFNT_PAT_SHARED) &&
257 (sf->type & 0x0f) == (type & 0x0f) &&
258 (name == NULL ||
259 memcmp(sf->name, name, SNDRV_SFNT_PATCH_NAME_LEN) == 0));
260 }
261
262 /*
263 * Close the current patch.
264 */
265 static int
close_patch(struct snd_sf_list * sflist)266 close_patch(struct snd_sf_list *sflist)
267 {
268 scoped_guard(spinlock_irqsave, &sflist->lock) {
269 sflist->currsf = NULL;
270 sflist->open_client = -1;
271 }
272
273 rebuild_presets(sflist);
274
275 return 0;
276
277 }
278
279 /* probe sample in the current list -- nothing to be loaded */
280 static int
probe_data(struct snd_sf_list * sflist,int sample_id)281 probe_data(struct snd_sf_list *sflist, int sample_id)
282 {
283 /* patch must be opened */
284 if (sflist->currsf) {
285 /* search the specified sample by optarg */
286 if (find_sample(sflist->currsf, sample_id))
287 return 0;
288 }
289 return -EINVAL;
290 }
291
292 /*
293 * increment zone counter
294 */
295 static void
set_zone_counter(struct snd_sf_list * sflist,struct snd_soundfont * sf,struct snd_sf_zone * zp)296 set_zone_counter(struct snd_sf_list *sflist, struct snd_soundfont *sf,
297 struct snd_sf_zone *zp)
298 {
299 zp->counter = sflist->zone_counter++;
300 if (sf->type & SNDRV_SFNT_PAT_LOCKED)
301 sflist->zone_locked = sflist->zone_counter;
302 }
303
304 /*
305 * allocate a new zone record
306 */
307 static struct snd_sf_zone *
sf_zone_new(struct snd_sf_list * sflist,struct snd_soundfont * sf)308 sf_zone_new(struct snd_sf_list *sflist, struct snd_soundfont *sf)
309 {
310 struct snd_sf_zone *zp;
311
312 zp = kzalloc_obj(*zp);
313 if (!zp)
314 return NULL;
315 zp->next = sf->zones;
316 sf->zones = zp;
317
318 init_voice_info(&zp->v);
319
320 set_zone_counter(sflist, sf, zp);
321 return zp;
322 }
323
324
325 /*
326 * increment sample counter
327 */
328 static void
set_sample_counter(struct snd_sf_list * sflist,struct snd_soundfont * sf,struct snd_sf_sample * sp)329 set_sample_counter(struct snd_sf_list *sflist, struct snd_soundfont *sf,
330 struct snd_sf_sample *sp)
331 {
332 sp->counter = sflist->sample_counter++;
333 if (sf->type & SNDRV_SFNT_PAT_LOCKED)
334 sflist->sample_locked = sflist->sample_counter;
335 }
336
337 /*
338 * allocate a new sample list record
339 */
340 static struct snd_sf_sample *
sf_sample_new(struct snd_sf_list * sflist,struct snd_soundfont * sf)341 sf_sample_new(struct snd_sf_list *sflist, struct snd_soundfont *sf)
342 {
343 struct snd_sf_sample *sp;
344
345 sp = kzalloc_obj(*sp);
346 if (!sp)
347 return NULL;
348
349 sp->next = sf->samples;
350 sf->samples = sp;
351
352 set_sample_counter(sflist, sf, sp);
353 return sp;
354 }
355
356 /*
357 * delete sample list -- this is an exceptional job.
358 * only the last allocated sample can be deleted.
359 */
360 static void
sf_sample_delete(struct snd_sf_list * sflist,struct snd_soundfont * sf,struct snd_sf_sample * sp)361 sf_sample_delete(struct snd_sf_list *sflist, struct snd_soundfont *sf,
362 struct snd_sf_sample *sp)
363 {
364 /* only last sample is accepted */
365 if (sp == sf->samples) {
366 sf->samples = sp->next;
367 kfree(sp);
368 }
369 }
370
371
372 /* load voice map */
373 static int
load_map(struct snd_sf_list * sflist,const void __user * data,int count)374 load_map(struct snd_sf_list *sflist, const void __user *data, int count)
375 {
376 struct snd_sf_zone *zp, *prevp;
377 struct snd_soundfont *sf;
378 struct soundfont_voice_map map;
379
380 /* get the link info */
381 if (count < (int)sizeof(map))
382 return -EINVAL;
383 if (copy_from_user(&map, data, sizeof(map)))
384 return -EFAULT;
385
386 if (map.map_instr < 0 || map.map_instr >= SF_MAX_INSTRUMENTS)
387 return -EINVAL;
388
389 sf = newsf(sflist, SNDRV_SFNT_PAT_TYPE_MAP|SNDRV_SFNT_PAT_SHARED, NULL);
390 if (sf == NULL)
391 return -ENOMEM;
392
393 prevp = NULL;
394 for (zp = sf->zones; zp; prevp = zp, zp = zp->next) {
395 if (zp->mapped &&
396 zp->instr == map.map_instr &&
397 zp->bank == map.map_bank &&
398 zp->v.low == map.map_key &&
399 zp->v.start == map.src_instr &&
400 zp->v.end == map.src_bank &&
401 zp->v.fixkey == map.src_key) {
402 /* the same mapping is already present */
403 /* relink this record to the link head */
404 if (prevp) {
405 prevp->next = zp->next;
406 zp->next = sf->zones;
407 sf->zones = zp;
408 }
409 /* update the counter */
410 set_zone_counter(sflist, sf, zp);
411 return 0;
412 }
413 }
414
415 /* create a new zone */
416 zp = sf_zone_new(sflist, sf);
417 if (!zp)
418 return -ENOMEM;
419
420 zp->bank = map.map_bank;
421 zp->instr = map.map_instr;
422 zp->mapped = 1;
423 if (map.map_key >= 0) {
424 zp->v.low = map.map_key;
425 zp->v.high = map.map_key;
426 }
427 zp->v.start = map.src_instr;
428 zp->v.end = map.src_bank;
429 zp->v.fixkey = map.src_key;
430 zp->v.sf_id = sf->id;
431
432 add_preset(sflist, zp);
433
434 return 0;
435 }
436
437
438 /* remove the present instrument layers */
439 static int
remove_info(struct snd_sf_list * sflist,struct snd_soundfont * sf,int bank,int instr)440 remove_info(struct snd_sf_list *sflist, struct snd_soundfont *sf,
441 int bank, int instr)
442 {
443 struct snd_sf_zone *prev, *next, *p;
444 int removed = 0;
445
446 prev = NULL;
447 for (p = sf->zones; p; p = next) {
448 next = p->next;
449 if (! p->mapped &&
450 p->bank == bank && p->instr == instr) {
451 /* remove this layer */
452 if (prev)
453 prev->next = next;
454 else
455 sf->zones = next;
456 removed++;
457 kfree(p);
458 } else
459 prev = p;
460 }
461 if (removed)
462 rebuild_presets(sflist);
463 return removed;
464 }
465
466
467 /*
468 * Read an info record from the user buffer and save it on the current
469 * open soundfont.
470 */
471 static int
load_info(struct snd_card * card,struct snd_sf_list * sflist,const void __user * data,long count)472 load_info(struct snd_card *card,
473 struct snd_sf_list *sflist, const void __user *data, long count)
474 {
475 struct snd_soundfont *sf;
476 struct snd_sf_zone *zone;
477 struct soundfont_voice_rec_hdr hdr;
478 int i;
479
480 /* patch must be opened */
481 sf = sflist->currsf;
482 if (!sf)
483 return -EINVAL;
484
485 if (is_special_type(sf->type))
486 return -EINVAL;
487
488 if (count < (long)sizeof(hdr)) {
489 dev_err(card->dev, "Soundfont error: invalid patch zone length\n");
490 return -EINVAL;
491 }
492 if (copy_from_user((char*)&hdr, data, sizeof(hdr)))
493 return -EFAULT;
494
495 data += sizeof(hdr);
496 count -= sizeof(hdr);
497
498 if (hdr.nvoices <= 0 || hdr.nvoices >= 100) {
499 dev_err(card->dev, "Soundfont error: Illegal voice number %d\n",
500 hdr.nvoices);
501 return -EINVAL;
502 }
503
504 if (count < (long)sizeof(struct soundfont_voice_info) * hdr.nvoices) {
505 dev_err(card->dev,
506 "Soundfont Error: patch length(%ld) is smaller than nvoices(%d)\n",
507 count, hdr.nvoices);
508 return -EINVAL;
509 }
510
511 switch (hdr.write_mode) {
512 case SNDRV_SFNT_WR_EXCLUSIVE:
513 /* exclusive mode - if the instrument already exists,
514 return error */
515 for (zone = sf->zones; zone; zone = zone->next) {
516 if (!zone->mapped &&
517 zone->bank == hdr.bank &&
518 zone->instr == hdr.instr)
519 return -EINVAL;
520 }
521 break;
522 case SNDRV_SFNT_WR_REPLACE:
523 /* replace mode - remove the instrument if it already exists */
524 remove_info(sflist, sf, hdr.bank, hdr.instr);
525 break;
526 }
527
528 for (i = 0; i < hdr.nvoices; i++) {
529 struct snd_sf_zone tmpzone;
530
531 /* copy awe_voice_info parameters */
532 if (copy_from_user(&tmpzone.v, data, sizeof(tmpzone.v))) {
533 return -EFAULT;
534 }
535
536 data += sizeof(tmpzone.v);
537 count -= sizeof(tmpzone.v);
538
539 tmpzone.bank = hdr.bank;
540 tmpzone.instr = hdr.instr;
541 tmpzone.mapped = 0;
542 tmpzone.v.sf_id = sf->id;
543 if (tmpzone.v.mode & SNDRV_SFNT_MODE_INIT_PARM)
544 init_voice_parm(&tmpzone.v.parm);
545
546 /* create a new zone */
547 zone = sf_zone_new(sflist, sf);
548 if (!zone)
549 return -ENOMEM;
550
551 /* copy the temporary data */
552 zone->bank = tmpzone.bank;
553 zone->instr = tmpzone.instr;
554 zone->v = tmpzone.v;
555
556 /* look up the sample */
557 zone->sample = set_sample(sf, &zone->v);
558 }
559
560 return 0;
561 }
562
563
564 /* initialize voice_info record */
565 static void
init_voice_info(struct soundfont_voice_info * avp)566 init_voice_info(struct soundfont_voice_info *avp)
567 {
568 memset(avp, 0, sizeof(*avp));
569
570 avp->root = 60;
571 avp->high = 127;
572 avp->velhigh = 127;
573 avp->fixkey = -1;
574 avp->fixvel = -1;
575 avp->fixpan = -1;
576 avp->pan = -1;
577 avp->amplitude = 127;
578 avp->scaleTuning = 100;
579
580 init_voice_parm(&avp->parm);
581 }
582
583 /* initialize voice_parm record:
584 * Env1/2: delay=0, attack=0, hold=0, sustain=0, decay=0, release=0.
585 * Vibrato and Tremolo effects are zero.
586 * Cutoff is maximum.
587 * Chorus and Reverb effects are zero.
588 */
589 static void
init_voice_parm(struct soundfont_voice_parm * pp)590 init_voice_parm(struct soundfont_voice_parm *pp)
591 {
592 memset(pp, 0, sizeof(*pp));
593
594 pp->moddelay = 0x8000;
595 pp->modatkhld = 0x7f7f;
596 pp->moddcysus = 0x7f7f;
597 pp->modrelease = 0x807f;
598
599 pp->voldelay = 0x8000;
600 pp->volatkhld = 0x7f7f;
601 pp->voldcysus = 0x7f7f;
602 pp->volrelease = 0x807f;
603
604 pp->lfo1delay = 0x8000;
605 pp->lfo2delay = 0x8000;
606
607 pp->cutoff = 0xff;
608 }
609
610 /* search the specified sample */
611 static struct snd_sf_sample *
set_sample(struct snd_soundfont * sf,struct soundfont_voice_info * avp)612 set_sample(struct snd_soundfont *sf, struct soundfont_voice_info *avp)
613 {
614 struct snd_sf_sample *sample;
615
616 sample = find_sample(sf, avp->sample);
617 if (sample == NULL)
618 return NULL;
619
620 /* add in the actual sample offsets:
621 * The voice_info addresses define only the relative offset
622 * from sample pointers. Here we calculate the actual DRAM
623 * offset from sample pointers.
624 */
625 avp->start += sample->v.start;
626 avp->end += sample->v.end;
627 avp->loopstart += sample->v.loopstart;
628 avp->loopend += sample->v.loopend;
629
630 /* copy mode flags */
631 avp->sample_mode = sample->v.mode_flags;
632
633 return sample;
634 }
635
636 /* find the sample pointer with the given id in the soundfont */
637 static struct snd_sf_sample *
find_sample(struct snd_soundfont * sf,int sample_id)638 find_sample(struct snd_soundfont *sf, int sample_id)
639 {
640 struct snd_sf_sample *p;
641
642 if (sf == NULL)
643 return NULL;
644
645 for (p = sf->samples; p; p = p->next) {
646 if (p->v.sample == sample_id)
647 return p;
648 }
649 return NULL;
650 }
651
652
653 static int
validate_sample_info(struct soundfont_sample_info * si)654 validate_sample_info(struct soundfont_sample_info *si)
655 {
656 if (si->end < 0 || si->end > si->size)
657 return -EINVAL;
658 if (si->loopstart < 0 || si->loopstart > si->end)
659 return -EINVAL;
660 if (si->loopend < 0 || si->loopend > si->end)
661 return -EINVAL;
662 /* be sure loop points start < end */
663 if (si->loopstart > si->loopend)
664 swap(si->loopstart, si->loopend);
665 return 0;
666 }
667
668 /*
669 * Load sample information, this can include data to be loaded onto
670 * the soundcard. It can also just be a pointer into soundcard ROM.
671 * If there is data it will be written to the soundcard via the callback
672 * routine.
673 */
674 static int
load_data(struct snd_sf_list * sflist,const void __user * data,long count)675 load_data(struct snd_sf_list *sflist, const void __user *data, long count)
676 {
677 struct snd_soundfont *sf;
678 struct soundfont_sample_info sample_info;
679 struct snd_sf_sample *sp;
680
681 /* patch must be opened */
682 sf = sflist->currsf;
683 if (!sf)
684 return -EINVAL;
685
686 if (is_special_type(sf->type))
687 return -EINVAL;
688
689 if (count < (long)sizeof(sample_info)) {
690 return -EINVAL;
691 }
692 if (copy_from_user(&sample_info, data, sizeof(sample_info)))
693 return -EFAULT;
694 data += sizeof(sample_info);
695 count -= sizeof(sample_info);
696
697 // SoundFont uses S16LE samples.
698 if (sample_info.size * 2 != count)
699 return -EINVAL;
700
701 /* Check for dup */
702 if (find_sample(sf, sample_info.sample)) {
703 /* if shared sample, skip this data */
704 if (sf->type & SNDRV_SFNT_PAT_SHARED)
705 return 0;
706 return -EINVAL;
707 }
708
709 if (sample_info.size > 0) {
710 if (sample_info.start < 0)
711 return -EINVAL;
712
713 // Here we "rebase out" the start address, because the
714 // real start is the start of the provided sample data.
715 sample_info.end -= sample_info.start;
716 sample_info.loopstart -= sample_info.start;
717 sample_info.loopend -= sample_info.start;
718 sample_info.start = 0;
719
720 if (validate_sample_info(&sample_info) < 0)
721 return -EINVAL;
722 }
723
724 /* Allocate a new sample structure */
725 sp = sf_sample_new(sflist, sf);
726 if (!sp)
727 return -ENOMEM;
728
729 sp->v = sample_info;
730 sp->v.sf_id = sf->id;
731 sp->v.dummy = 0;
732 sp->v.truesize = 0;
733
734 /*
735 * If there is wave data then load it.
736 */
737 if (sp->v.size > 0) {
738 int rc;
739 rc = sflist->callback.sample_new
740 (sflist->callback.private_data, sp, sflist->memhdr,
741 data, count);
742 if (rc < 0) {
743 sf_sample_delete(sflist, sf, sp);
744 return rc;
745 }
746 sflist->mem_used += sp->v.truesize;
747 }
748
749 return count;
750 }
751
752
753 /* log2_tbl[i] = log2(i+128) * 0x10000 */
754 static const int log_tbl[129] = {
755 0x70000, 0x702df, 0x705b9, 0x7088e, 0x70b5d, 0x70e26, 0x710eb, 0x713aa,
756 0x71663, 0x71918, 0x71bc8, 0x71e72, 0x72118, 0x723b9, 0x72655, 0x728ed,
757 0x72b80, 0x72e0e, 0x73098, 0x7331d, 0x7359e, 0x7381b, 0x73a93, 0x73d08,
758 0x73f78, 0x741e4, 0x7444c, 0x746b0, 0x74910, 0x74b6c, 0x74dc4, 0x75019,
759 0x75269, 0x754b6, 0x75700, 0x75946, 0x75b88, 0x75dc7, 0x76002, 0x7623a,
760 0x7646e, 0x766a0, 0x768cd, 0x76af8, 0x76d1f, 0x76f43, 0x77164, 0x77382,
761 0x7759d, 0x777b4, 0x779c9, 0x77bdb, 0x77dea, 0x77ff5, 0x781fe, 0x78404,
762 0x78608, 0x78808, 0x78a06, 0x78c01, 0x78df9, 0x78fef, 0x791e2, 0x793d2,
763 0x795c0, 0x797ab, 0x79993, 0x79b79, 0x79d5d, 0x79f3e, 0x7a11d, 0x7a2f9,
764 0x7a4d3, 0x7a6ab, 0x7a880, 0x7aa53, 0x7ac24, 0x7adf2, 0x7afbe, 0x7b188,
765 0x7b350, 0x7b515, 0x7b6d8, 0x7b899, 0x7ba58, 0x7bc15, 0x7bdd0, 0x7bf89,
766 0x7c140, 0x7c2f5, 0x7c4a7, 0x7c658, 0x7c807, 0x7c9b3, 0x7cb5e, 0x7cd07,
767 0x7ceae, 0x7d053, 0x7d1f7, 0x7d398, 0x7d538, 0x7d6d6, 0x7d872, 0x7da0c,
768 0x7dba4, 0x7dd3b, 0x7ded0, 0x7e063, 0x7e1f4, 0x7e384, 0x7e512, 0x7e69f,
769 0x7e829, 0x7e9b3, 0x7eb3a, 0x7ecc0, 0x7ee44, 0x7efc7, 0x7f148, 0x7f2c8,
770 0x7f446, 0x7f5c2, 0x7f73d, 0x7f8b7, 0x7fa2f, 0x7fba5, 0x7fd1a, 0x7fe8d,
771 0x80000,
772 };
773
774 /* convert from linear to log value
775 *
776 * conversion: value = log2(amount / base) * ratio
777 *
778 * argument:
779 * amount = linear value (unsigned, 32bit max)
780 * offset = base offset (:= log2(base) * 0x10000)
781 * ratio = division ratio
782 *
783 */
784 int
snd_sf_linear_to_log(unsigned int amount,int offset,int ratio)785 snd_sf_linear_to_log(unsigned int amount, int offset, int ratio)
786 {
787 int v;
788 int s, low, bit;
789
790 if (amount < 2)
791 return 0;
792 for (bit = 0; ! (amount & 0x80000000L); bit++)
793 amount <<= 1;
794 s = (amount >> 24) & 0x7f;
795 low = (amount >> 16) & 0xff;
796 /* linear approximation by lower 8 bit */
797 v = (log_tbl[s + 1] * low + log_tbl[s] * (0x100 - low)) >> 8;
798 v -= offset;
799 v = (v * ratio) >> 16;
800 v += (24 - bit) * ratio;
801 return v;
802 }
803
804 EXPORT_SYMBOL(snd_sf_linear_to_log);
805
806
807 #define OFFSET_MSEC 653117 /* base = 1000 */
808 #define OFFSET_ABSCENT 851781 /* base = 8176 */
809 #define OFFSET_SAMPLERATE 1011119 /* base = 44100 */
810
811 #define ABSCENT_RATIO 1200
812 #define TIMECENT_RATIO 1200
813 #define SAMPLERATE_RATIO 4096
814
815 /*
816 * mHz to abscent
817 * conversion: abscent = log2(MHz / 8176) * 1200
818 */
819 static int
freq_to_note(int mhz)820 freq_to_note(int mhz)
821 {
822 return snd_sf_linear_to_log(mhz, OFFSET_ABSCENT, ABSCENT_RATIO);
823 }
824
825 /* convert Hz to AWE32 rate offset:
826 * sample pitch offset for the specified sample rate
827 * rate=44100 is no offset, each 4096 is 1 octave (twice).
828 * eg, when rate is 22050, this offset becomes -4096.
829 *
830 * conversion: offset = log2(Hz / 44100) * 4096
831 */
832 static int
calc_rate_offset(int hz)833 calc_rate_offset(int hz)
834 {
835 return snd_sf_linear_to_log(hz, OFFSET_SAMPLERATE, SAMPLERATE_RATIO);
836 }
837
838
839 /* calculate GUS envelope time */
840 static int
calc_gus_envelope_time(int rate,int start,int end)841 calc_gus_envelope_time(int rate, int start, int end)
842 {
843 int r, p, t;
844 r = (3 - ((rate >> 6) & 3)) * 3;
845 p = rate & 0x3f;
846 if (!p)
847 p = 1;
848 t = end - start;
849 if (t < 0) t = -t;
850 if (13 > r)
851 t = t << (13 - r);
852 else
853 t = t >> (r - 13);
854 return (t * 10) / (p * 441);
855 }
856
857 /* convert envelope time parameter to soundfont parameters */
858
859 /* attack & decay/release time table (msec) */
860 static const short attack_time_tbl[128] = {
861 32767, 32767, 5989, 4235, 2994, 2518, 2117, 1780, 1497, 1373, 1259, 1154, 1058, 970, 890, 816,
862 707, 691, 662, 634, 607, 581, 557, 533, 510, 489, 468, 448, 429, 411, 393, 377,
863 361, 345, 331, 317, 303, 290, 278, 266, 255, 244, 234, 224, 214, 205, 196, 188,
864 180, 172, 165, 158, 151, 145, 139, 133, 127, 122, 117, 112, 107, 102, 98, 94,
865 90, 86, 82, 79, 75, 72, 69, 66, 63, 61, 58, 56, 53, 51, 49, 47,
866 45, 43, 41, 39, 37, 36, 34, 33, 31, 30, 29, 28, 26, 25, 24, 23,
867 22, 21, 20, 19, 19, 18, 17, 16, 16, 15, 15, 14, 13, 13, 12, 12,
868 11, 11, 10, 10, 10, 9, 9, 8, 8, 8, 8, 7, 7, 7, 6, 0,
869 };
870
871 static const short decay_time_tbl[128] = {
872 32767, 32767, 22614, 15990, 11307, 9508, 7995, 6723, 5653, 5184, 4754, 4359, 3997, 3665, 3361, 3082,
873 2828, 2765, 2648, 2535, 2428, 2325, 2226, 2132, 2042, 1955, 1872, 1793, 1717, 1644, 1574, 1507,
874 1443, 1382, 1324, 1267, 1214, 1162, 1113, 1066, 978, 936, 897, 859, 822, 787, 754, 722,
875 691, 662, 634, 607, 581, 557, 533, 510, 489, 468, 448, 429, 411, 393, 377, 361,
876 345, 331, 317, 303, 290, 278, 266, 255, 244, 234, 224, 214, 205, 196, 188, 180,
877 172, 165, 158, 151, 145, 139, 133, 127, 122, 117, 112, 107, 102, 98, 94, 90,
878 86, 82, 79, 75, 72, 69, 66, 63, 61, 58, 56, 53, 51, 49, 47, 45,
879 43, 41, 39, 37, 36, 34, 33, 31, 30, 29, 28, 26, 25, 24, 23, 22,
880 };
881
882 /* delay time = 0x8000 - msec/92 */
883 int
snd_sf_calc_parm_hold(int msec)884 snd_sf_calc_parm_hold(int msec)
885 {
886 int val = (0x7f * 92 - msec) / 92;
887 if (val < 1) val = 1;
888 if (val >= 126) val = 126;
889 return val;
890 }
891
892 /* search an index for specified time from given time table */
893 static int
calc_parm_search(int msec,const short * table)894 calc_parm_search(int msec, const short *table)
895 {
896 int left = 1, right = 127, mid;
897 while (left < right) {
898 mid = (left + right) / 2;
899 if (msec < (int)table[mid])
900 left = mid + 1;
901 else
902 right = mid;
903 }
904 return left;
905 }
906
907 /* attack time: search from time table */
908 int
snd_sf_calc_parm_attack(int msec)909 snd_sf_calc_parm_attack(int msec)
910 {
911 return calc_parm_search(msec, attack_time_tbl);
912 }
913
914 /* decay/release time: search from time table */
915 int
snd_sf_calc_parm_decay(int msec)916 snd_sf_calc_parm_decay(int msec)
917 {
918 return calc_parm_search(msec, decay_time_tbl);
919 }
920
921 int snd_sf_vol_table[128] = {
922 255,111,95,86,79,74,70,66,63,61,58,56,54,52,50,49,
923 47,46,45,43,42,41,40,39,38,37,36,35,34,34,33,32,
924 31,31,30,29,29,28,27,27,26,26,25,24,24,23,23,22,
925 22,21,21,21,20,20,19,19,18,18,18,17,17,16,16,16,
926 15,15,15,14,14,14,13,13,13,12,12,12,11,11,11,10,
927 10,10,10,9,9,9,8,8,8,8,7,7,7,7,6,6,
928 6,6,5,5,5,5,5,4,4,4,4,3,3,3,3,3,
929 2,2,2,2,2,1,1,1,1,1,0,0,0,0,0,0,
930 };
931
932
933 #define calc_gus_sustain(val) (0x7f - snd_sf_vol_table[(val)/2])
934 #define calc_gus_attenuation(val) snd_sf_vol_table[(val)/2]
935
936 /* load GUS patch */
937 static int
load_guspatch(struct snd_card * card,struct snd_sf_list * sflist,const char __user * data,long count)938 load_guspatch(struct snd_card *card,
939 struct snd_sf_list *sflist, const char __user *data, long count)
940 {
941 struct patch_info patch;
942 struct snd_soundfont *sf;
943 struct snd_sf_zone *zone;
944 struct snd_sf_sample *smp;
945 int note, sample_id;
946 int rc;
947
948 if (count < (long)sizeof(patch)) {
949 dev_err(card->dev, "patch record too small %ld\n", count);
950 return -EINVAL;
951 }
952 if (copy_from_user(&patch, data, sizeof(patch)))
953 return -EFAULT;
954 count -= sizeof(patch);
955 data += sizeof(patch);
956
957 if ((patch.len << (patch.mode & WAVE_16_BITS ? 1 : 0)) != count)
958 return -EINVAL;
959
960 sf = newsf(sflist, SNDRV_SFNT_PAT_TYPE_GUS|SNDRV_SFNT_PAT_SHARED, NULL);
961 if (sf == NULL)
962 return -ENOMEM;
963 smp = sf_sample_new(sflist, sf);
964 if (!smp)
965 return -ENOMEM;
966 sample_id = sflist->sample_counter;
967 smp->v.sample = sample_id;
968 smp->v.start = 0;
969 smp->v.end = patch.len;
970 smp->v.loopstart = patch.loop_start;
971 smp->v.loopend = patch.loop_end;
972 smp->v.size = patch.len;
973
974 if (validate_sample_info(&smp->v) < 0) {
975 sf_sample_delete(sflist, sf, smp);
976 return -EINVAL;
977 }
978
979 /* set up mode flags */
980 smp->v.mode_flags = 0;
981 if (!(patch.mode & WAVE_16_BITS))
982 smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_8BITS;
983 if (patch.mode & WAVE_UNSIGNED)
984 smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_UNSIGNED;
985 smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_NO_BLANK;
986 if (!(patch.mode & (WAVE_LOOPING|WAVE_BIDIR_LOOP|WAVE_LOOP_BACK)))
987 smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_SINGLESHOT;
988 if (patch.mode & WAVE_BIDIR_LOOP)
989 smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_BIDIR_LOOP;
990 if (patch.mode & WAVE_LOOP_BACK)
991 smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_REVERSE_LOOP;
992
993 if (patch.mode & WAVE_16_BITS) {
994 /* convert to word offsets */
995 smp->v.size /= 2;
996 smp->v.end /= 2;
997 smp->v.loopstart /= 2;
998 smp->v.loopend /= 2;
999 }
1000 /*smp->v.loopend++;*/
1001
1002 smp->v.dummy = 0;
1003 smp->v.truesize = 0;
1004 smp->v.sf_id = sf->id;
1005
1006 /* set up voice info */
1007 zone = sf_zone_new(sflist, sf);
1008 if (!zone) {
1009 sf_sample_delete(sflist, sf, smp);
1010 return -ENOMEM;
1011 }
1012
1013 /*
1014 * load wave data
1015 */
1016 if (smp->v.size > 0) {
1017 rc = sflist->callback.sample_new
1018 (sflist->callback.private_data, smp, sflist->memhdr,
1019 data, count);
1020 if (rc < 0) {
1021 sf_sample_delete(sflist, sf, smp);
1022 kfree(zone);
1023 return rc;
1024 }
1025 /* memory offset is updated after */
1026 }
1027
1028 /* update the memory offset here */
1029 sflist->mem_used += smp->v.truesize;
1030
1031 zone->v.sample = sample_id; /* the last sample */
1032 zone->v.rate_offset = calc_rate_offset(patch.base_freq);
1033 note = freq_to_note(patch.base_note);
1034 zone->v.root = note / 100;
1035 zone->v.tune = -(note % 100);
1036 zone->v.low = (freq_to_note(patch.low_note) + 99) / 100;
1037 zone->v.high = freq_to_note(patch.high_note) / 100;
1038 /* panning position; -128 - 127 => 0-127 */
1039 zone->v.pan = (patch.panning + 128) / 2;
1040 #if 0
1041 pr_debug(
1042 "gus: basefrq=%d (ofs=%d) root=%d,tune=%d, range:%d-%d\n",
1043 (int)patch.base_freq, zone->v.rate_offset,
1044 zone->v.root, zone->v.tune, zone->v.low, zone->v.high);
1045 #endif
1046
1047 /* detuning is ignored */
1048 /* 6points volume envelope */
1049 if (patch.mode & WAVE_ENVELOPES) {
1050 int attack, hold, decay, release;
1051 attack = calc_gus_envelope_time
1052 (patch.env_rate[0], 0, patch.env_offset[0]);
1053 hold = calc_gus_envelope_time
1054 (patch.env_rate[1], patch.env_offset[0],
1055 patch.env_offset[1]);
1056 decay = calc_gus_envelope_time
1057 (patch.env_rate[2], patch.env_offset[1],
1058 patch.env_offset[2]);
1059 release = calc_gus_envelope_time
1060 (patch.env_rate[3], patch.env_offset[1],
1061 patch.env_offset[4]);
1062 release += calc_gus_envelope_time
1063 (patch.env_rate[4], patch.env_offset[3],
1064 patch.env_offset[4]);
1065 release += calc_gus_envelope_time
1066 (patch.env_rate[5], patch.env_offset[4],
1067 patch.env_offset[5]);
1068 zone->v.parm.volatkhld =
1069 (snd_sf_calc_parm_hold(hold) << 8) |
1070 snd_sf_calc_parm_attack(attack);
1071 zone->v.parm.voldcysus = (calc_gus_sustain(patch.env_offset[2]) << 8) |
1072 snd_sf_calc_parm_decay(decay);
1073 zone->v.parm.volrelease = 0x8000 | snd_sf_calc_parm_decay(release);
1074 zone->v.attenuation = calc_gus_attenuation(patch.env_offset[0]);
1075 #if 0
1076 dev_dbg(card->dev,
1077 "gus: atkhld=%x, dcysus=%x, volrel=%x, att=%d\n",
1078 zone->v.parm.volatkhld,
1079 zone->v.parm.voldcysus,
1080 zone->v.parm.volrelease,
1081 zone->v.attenuation);
1082 #endif
1083 }
1084
1085 /* fast release */
1086 if (patch.mode & WAVE_FAST_RELEASE) {
1087 zone->v.parm.volrelease = 0x807f;
1088 }
1089
1090 /* tremolo effect */
1091 if (patch.mode & WAVE_TREMOLO) {
1092 int rate = (patch.tremolo_rate * 1000 / 38) / 42;
1093 zone->v.parm.tremfrq = ((patch.tremolo_depth / 2) << 8) | rate;
1094 }
1095 /* vibrato effect */
1096 if (patch.mode & WAVE_VIBRATO) {
1097 int rate = (patch.vibrato_rate * 1000 / 38) / 42;
1098 zone->v.parm.fm2frq2 = ((patch.vibrato_depth / 6) << 8) | rate;
1099 }
1100
1101 /* scale_freq, scale_factor, volume, and fractions not implemented */
1102
1103 if (!(smp->v.mode_flags & SNDRV_SFNT_SAMPLE_SINGLESHOT))
1104 zone->v.mode = SNDRV_SFNT_MODE_LOOPING;
1105 else
1106 zone->v.mode = 0;
1107
1108 /* append to the tail of the list */
1109 /*zone->bank = ctrls[AWE_MD_GUS_BANK];*/
1110 zone->bank = 0;
1111 zone->instr = patch.instr_no;
1112 zone->mapped = 0;
1113 zone->v.sf_id = sf->id;
1114
1115 zone->sample = set_sample(sf, &zone->v);
1116
1117 /* rebuild preset now */
1118 add_preset(sflist, zone);
1119
1120 return 0;
1121 }
1122
1123 /* load GUS patch */
1124 int
snd_soundfont_load_guspatch(struct snd_card * card,struct snd_sf_list * sflist,const char __user * data,long count)1125 snd_soundfont_load_guspatch(struct snd_card *card,
1126 struct snd_sf_list *sflist, const char __user *data,
1127 long count)
1128 {
1129 guard(snd_soundfont_lock_preset)(sflist);
1130 return load_guspatch(card, sflist, data, count);
1131 }
1132
1133
1134 /*
1135 * Rebuild the preset table. This is like a hash table in that it allows
1136 * quick access to the zone information. For each preset there are zone
1137 * structures linked by next_instr and by next_zone. Former is the whole
1138 * link for this preset, and latter is the link for zone (i.e. instrument/
1139 * bank/key combination).
1140 */
1141 static void
rebuild_presets(struct snd_sf_list * sflist)1142 rebuild_presets(struct snd_sf_list *sflist)
1143 {
1144 struct snd_soundfont *sf;
1145 struct snd_sf_zone *cur;
1146
1147 /* clear preset table */
1148 memset(sflist->presets, 0, sizeof(sflist->presets));
1149
1150 /* search all fonts and insert each font */
1151 for (sf = sflist->fonts; sf; sf = sf->next) {
1152 for (cur = sf->zones; cur; cur = cur->next) {
1153 if (! cur->mapped && cur->sample == NULL) {
1154 /* try again to search the corresponding sample */
1155 cur->sample = set_sample(sf, &cur->v);
1156 if (cur->sample == NULL)
1157 continue;
1158 }
1159
1160 add_preset(sflist, cur);
1161 }
1162 }
1163 }
1164
1165
1166 /*
1167 * add the given zone to preset table
1168 */
1169 static void
add_preset(struct snd_sf_list * sflist,struct snd_sf_zone * cur)1170 add_preset(struct snd_sf_list *sflist, struct snd_sf_zone *cur)
1171 {
1172 struct snd_sf_zone *zone;
1173 int index;
1174
1175 zone = search_first_zone(sflist, cur->bank, cur->instr, cur->v.low);
1176 if (zone && zone->v.sf_id != cur->v.sf_id) {
1177 /* different instrument was already defined */
1178 struct snd_sf_zone *p;
1179 /* compare the allocated time */
1180 for (p = zone; p; p = p->next_zone) {
1181 if (p->counter > cur->counter)
1182 /* the current is older.. skipped */
1183 return;
1184 }
1185 /* remove old zones */
1186 delete_preset(sflist, zone);
1187 zone = NULL; /* do not forget to clear this! */
1188 }
1189
1190 /* prepend this zone */
1191 index = get_index(cur->bank, cur->instr, cur->v.low);
1192 if (index < 0)
1193 return;
1194 cur->next_zone = zone; /* zone link */
1195 cur->next_instr = sflist->presets[index]; /* preset table link */
1196 sflist->presets[index] = cur;
1197 }
1198
1199 /*
1200 * delete the given zones from preset_table
1201 */
1202 static void
delete_preset(struct snd_sf_list * sflist,struct snd_sf_zone * zp)1203 delete_preset(struct snd_sf_list *sflist, struct snd_sf_zone *zp)
1204 {
1205 int index;
1206 struct snd_sf_zone *p;
1207
1208 index = get_index(zp->bank, zp->instr, zp->v.low);
1209 if (index < 0)
1210 return;
1211 for (p = sflist->presets[index]; p; p = p->next_instr) {
1212 while (p->next_instr == zp) {
1213 p->next_instr = zp->next_instr;
1214 zp = zp->next_zone;
1215 if (zp == NULL)
1216 return;
1217 }
1218 }
1219 }
1220
1221
1222 /*
1223 * Search matching zones from preset table.
1224 * The note can be rewritten by preset mapping (alias).
1225 * The found zones are stored on 'table' array. max_layers defines
1226 * the maximum number of elements in this array.
1227 * This function returns the number of found zones. 0 if not found.
1228 */
1229 int
snd_soundfont_search_zone(struct snd_sf_list * sflist,int * notep,int vel,int preset,int bank,int def_preset,int def_bank,struct snd_sf_zone ** table,int max_layers)1230 snd_soundfont_search_zone(struct snd_sf_list *sflist, int *notep, int vel,
1231 int preset, int bank,
1232 int def_preset, int def_bank,
1233 struct snd_sf_zone **table, int max_layers)
1234 {
1235 int nvoices;
1236
1237 /* this function is supposed to be called atomically,
1238 * so we check the lock. if it's busy, just returns 0 to
1239 * tell the caller the busy state
1240 */
1241 guard(spinlock_irqsave)(&sflist->lock);
1242 if (sflist->presets_locked)
1243 return 0;
1244 nvoices = search_zones(sflist, notep, vel, preset, bank,
1245 table, max_layers, 0);
1246 if (! nvoices) {
1247 if (preset != def_preset || bank != def_bank)
1248 nvoices = search_zones(sflist, notep, vel,
1249 def_preset, def_bank,
1250 table, max_layers, 0);
1251 }
1252 return nvoices;
1253 }
1254
1255
1256 /*
1257 * search the first matching zone
1258 */
1259 static struct snd_sf_zone *
search_first_zone(struct snd_sf_list * sflist,int bank,int preset,int key)1260 search_first_zone(struct snd_sf_list *sflist, int bank, int preset, int key)
1261 {
1262 int index;
1263 struct snd_sf_zone *zp;
1264
1265 index = get_index(bank, preset, key);
1266 if (index < 0)
1267 return NULL;
1268 for (zp = sflist->presets[index]; zp; zp = zp->next_instr) {
1269 if (zp->instr == preset && zp->bank == bank)
1270 return zp;
1271 }
1272 return NULL;
1273 }
1274
1275
1276 /*
1277 * search matching zones from sflist. can be called recursively.
1278 */
1279 static int
search_zones(struct snd_sf_list * sflist,int * notep,int vel,int preset,int bank,struct snd_sf_zone ** table,int max_layers,int level)1280 search_zones(struct snd_sf_list *sflist, int *notep, int vel,
1281 int preset, int bank, struct snd_sf_zone **table,
1282 int max_layers, int level)
1283 {
1284 struct snd_sf_zone *zp;
1285 int nvoices;
1286
1287 zp = search_first_zone(sflist, bank, preset, *notep);
1288 nvoices = 0;
1289 for (; zp; zp = zp->next_zone) {
1290 if (*notep >= zp->v.low && *notep <= zp->v.high &&
1291 vel >= zp->v.vellow && vel <= zp->v.velhigh) {
1292 if (zp->mapped) {
1293 /* search preset mapping (aliasing) */
1294 int key = zp->v.fixkey;
1295 preset = zp->v.start;
1296 bank = zp->v.end;
1297
1298 if (level > 5) /* too deep alias level */
1299 return 0;
1300 if (key < 0)
1301 key = *notep;
1302 nvoices = search_zones(sflist, &key, vel,
1303 preset, bank, table,
1304 max_layers, level + 1);
1305 if (nvoices > 0)
1306 *notep = key;
1307 break;
1308 }
1309 table[nvoices++] = zp;
1310 if (nvoices >= max_layers)
1311 break;
1312 }
1313 }
1314
1315 return nvoices;
1316 }
1317
1318
1319 /* calculate the index of preset table:
1320 * drums are mapped from 128 to 255 according to its note key.
1321 * other instruments are mapped from 0 to 127.
1322 * if the index is out of range, return -1.
1323 */
1324 static int
get_index(int bank,int instr,int key)1325 get_index(int bank, int instr, int key)
1326 {
1327 int index;
1328 if (SF_IS_DRUM_BANK(bank))
1329 index = key + SF_MAX_INSTRUMENTS;
1330 else
1331 index = instr;
1332 index = index % SF_MAX_PRESETS;
1333 if (index < 0)
1334 return -1;
1335 return index;
1336 }
1337
1338 /*
1339 * Initialise the sflist structure.
1340 */
1341 static void
snd_sf_init(struct snd_sf_list * sflist)1342 snd_sf_init(struct snd_sf_list *sflist)
1343 {
1344 memset(sflist->presets, 0, sizeof(sflist->presets));
1345
1346 sflist->mem_used = 0;
1347 sflist->currsf = NULL;
1348 sflist->open_client = -1;
1349 sflist->fonts = NULL;
1350 sflist->fonts_size = 0;
1351 sflist->zone_counter = 0;
1352 sflist->sample_counter = 0;
1353 sflist->zone_locked = 0;
1354 sflist->sample_locked = 0;
1355 }
1356
1357 /*
1358 * Release all list records
1359 */
1360 static void
snd_sf_clear(struct snd_sf_list * sflist)1361 snd_sf_clear(struct snd_sf_list *sflist)
1362 {
1363 struct snd_soundfont *sf, *nextsf;
1364 struct snd_sf_zone *zp, *nextzp;
1365 struct snd_sf_sample *sp, *nextsp;
1366
1367 for (sf = sflist->fonts; sf; sf = nextsf) {
1368 nextsf = sf->next;
1369 for (zp = sf->zones; zp; zp = nextzp) {
1370 nextzp = zp->next;
1371 kfree(zp);
1372 }
1373 for (sp = sf->samples; sp; sp = nextsp) {
1374 nextsp = sp->next;
1375 sflist->callback.sample_free(sflist->callback.private_data,
1376 sp, sflist->memhdr);
1377 kfree(sp);
1378 }
1379 kfree(sf);
1380 }
1381
1382 snd_sf_init(sflist);
1383 }
1384
1385
1386 /*
1387 * Create a new sflist structure
1388 */
1389 struct snd_sf_list *
snd_sf_new(struct snd_sf_callback * callback,struct snd_util_memhdr * hdr)1390 snd_sf_new(struct snd_sf_callback *callback, struct snd_util_memhdr *hdr)
1391 {
1392 struct snd_sf_list *sflist;
1393
1394 sflist = kzalloc_obj(*sflist);
1395 if (!sflist)
1396 return NULL;
1397
1398 mutex_init(&sflist->presets_mutex);
1399 spin_lock_init(&sflist->lock);
1400 sflist->memhdr = hdr;
1401
1402 if (callback)
1403 sflist->callback = *callback;
1404
1405 snd_sf_init(sflist);
1406 return sflist;
1407 }
1408
1409
1410 /*
1411 * Free everything allocated off the sflist structure.
1412 */
1413 void
snd_sf_free(struct snd_sf_list * sflist)1414 snd_sf_free(struct snd_sf_list *sflist)
1415 {
1416 if (sflist == NULL)
1417 return;
1418
1419 scoped_guard(snd_soundfont_lock_preset, sflist) {
1420 if (sflist->callback.sample_reset)
1421 sflist->callback.sample_reset(sflist->callback.private_data);
1422 snd_sf_clear(sflist);
1423 }
1424
1425 kfree(sflist);
1426 }
1427
1428 /*
1429 * Remove all samples
1430 * The soundcard should be silent before calling this function.
1431 */
1432 int
snd_soundfont_remove_samples(struct snd_sf_list * sflist)1433 snd_soundfont_remove_samples(struct snd_sf_list *sflist)
1434 {
1435 guard(snd_soundfont_lock_preset)(sflist);
1436 if (sflist->callback.sample_reset)
1437 sflist->callback.sample_reset(sflist->callback.private_data);
1438 snd_sf_clear(sflist);
1439
1440 return 0;
1441 }
1442
1443 /*
1444 * Remove unlocked samples.
1445 * The soundcard should be silent before calling this function.
1446 */
1447 int
snd_soundfont_remove_unlocked(struct snd_sf_list * sflist)1448 snd_soundfont_remove_unlocked(struct snd_sf_list *sflist)
1449 {
1450 struct snd_soundfont *sf;
1451 struct snd_sf_zone *zp, *nextzp;
1452 struct snd_sf_sample *sp, *nextsp;
1453
1454 guard(snd_soundfont_lock_preset)(sflist);
1455
1456 if (sflist->callback.sample_reset)
1457 sflist->callback.sample_reset(sflist->callback.private_data);
1458
1459 /* to be sure */
1460 memset(sflist->presets, 0, sizeof(sflist->presets));
1461
1462 for (sf = sflist->fonts; sf; sf = sf->next) {
1463 for (zp = sf->zones; zp; zp = nextzp) {
1464 if (zp->counter < sflist->zone_locked)
1465 break;
1466 nextzp = zp->next;
1467 sf->zones = nextzp;
1468 kfree(zp);
1469 }
1470
1471 for (sp = sf->samples; sp; sp = nextsp) {
1472 if (sp->counter < sflist->sample_locked)
1473 break;
1474 nextsp = sp->next;
1475 sf->samples = nextsp;
1476 sflist->mem_used -= sp->v.truesize;
1477 sflist->callback.sample_free(sflist->callback.private_data,
1478 sp, sflist->memhdr);
1479 kfree(sp);
1480 }
1481 }
1482
1483 sflist->zone_counter = sflist->zone_locked;
1484 sflist->sample_counter = sflist->sample_locked;
1485
1486 rebuild_presets(sflist);
1487
1488 return 0;
1489 }
1490