Searched refs:FPS_TOP (Results 1 – 5 of 5) sorted by relevance
118 #define FPS_TOP 0x00003800 /* top of stack pointer */ macro
485 top = (fps.sw & FPS_TOP) >> 11; in pt_fpregs()
503 top = (fps.sw & FPS_TOP) >> 11; in pt_fpregs()
624 top = (src64->sw & FPS_TOP) >> 11; in prfpregset_n_to_32()
131 top = (fx->fx_fsw & FPS_TOP) >> 11; in fxsave_to_fnsave()