1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef _BCACHE_H
3 #define _BCACHE_H
4
5 /*
6 * SOME HIGH LEVEL CODE DOCUMENTATION:
7 *
8 * Bcache mostly works with cache sets, cache devices, and backing devices.
9 *
10 * Support for multiple cache devices hasn't quite been finished off yet, but
11 * it's about 95% plumbed through. A cache set and its cache devices is sort of
12 * like a md raid array and its component devices. Most of the code doesn't care
13 * about individual cache devices, the main abstraction is the cache set.
14 *
15 * Multiple cache devices is intended to give us the ability to mirror dirty
16 * cached data and metadata, without mirroring clean cached data.
17 *
18 * Backing devices are different, in that they have a lifetime independent of a
19 * cache set. When you register a newly formatted backing device it'll come up
20 * in passthrough mode, and then you can attach and detach a backing device from
21 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
22 * invalidates any cached data for that backing device.
23 *
24 * A cache set can have multiple (many) backing devices attached to it.
25 *
26 * There's also flash only volumes - this is the reason for the distinction
27 * between struct cached_dev and struct bcache_device. A flash only volume
28 * works much like a bcache device that has a backing device, except the
29 * "cached" data is always dirty. The end result is that we get thin
30 * provisioning with very little additional code.
31 *
32 * Flash only volumes work but they're not production ready because the moving
33 * garbage collector needs more work. More on that later.
34 *
35 * BUCKETS/ALLOCATION:
36 *
37 * Bcache is primarily designed for caching, which means that in normal
38 * operation all of our available space will be allocated. Thus, we need an
39 * efficient way of deleting things from the cache so we can write new things to
40 * it.
41 *
42 * To do this, we first divide the cache device up into buckets. A bucket is the
43 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
44 * works efficiently.
45 *
46 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
47 * it. The gens and priorities for all the buckets are stored contiguously and
48 * packed on disk (in a linked list of buckets - aside from the superblock, all
49 * of bcache's metadata is stored in buckets).
50 *
51 * The priority is used to implement an LRU. We reset a bucket's priority when
52 * we allocate it or on cache it, and every so often we decrement the priority
53 * of each bucket. It could be used to implement something more sophisticated,
54 * if anyone ever gets around to it.
55 *
56 * The generation is used for invalidating buckets. Each pointer also has an 8
57 * bit generation embedded in it; for a pointer to be considered valid, its gen
58 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
59 * we have to do is increment its gen (and write its new gen to disk; we batch
60 * this up).
61 *
62 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
63 * contain metadata (including btree nodes).
64 *
65 * THE BTREE:
66 *
67 * Bcache is in large part design around the btree.
68 *
69 * At a high level, the btree is just an index of key -> ptr tuples.
70 *
71 * Keys represent extents, and thus have a size field. Keys also have a variable
72 * number of pointers attached to them (potentially zero, which is handy for
73 * invalidating the cache).
74 *
75 * The key itself is an inode:offset pair. The inode number corresponds to a
76 * backing device or a flash only volume. The offset is the ending offset of the
77 * extent within the inode - not the starting offset; this makes lookups
78 * slightly more convenient.
79 *
80 * Pointers contain the cache device id, the offset on that device, and an 8 bit
81 * generation number. More on the gen later.
82 *
83 * Index lookups are not fully abstracted - cache lookups in particular are
84 * still somewhat mixed in with the btree code, but things are headed in that
85 * direction.
86 *
87 * Updates are fairly well abstracted, though. There are two different ways of
88 * updating the btree; insert and replace.
89 *
90 * BTREE_INSERT will just take a list of keys and insert them into the btree -
91 * overwriting (possibly only partially) any extents they overlap with. This is
92 * used to update the index after a write.
93 *
94 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
95 * overwriting a key that matches another given key. This is used for inserting
96 * data into the cache after a cache miss, and for background writeback, and for
97 * the moving garbage collector.
98 *
99 * There is no "delete" operation; deleting things from the index is
100 * accomplished by either by invalidating pointers (by incrementing a bucket's
101 * gen) or by inserting a key with 0 pointers - which will overwrite anything
102 * previously present at that location in the index.
103 *
104 * This means that there are always stale/invalid keys in the btree. They're
105 * filtered out by the code that iterates through a btree node, and removed when
106 * a btree node is rewritten.
107 *
108 * BTREE NODES:
109 *
110 * Our unit of allocation is a bucket, and we can't arbitrarily allocate and
111 * free smaller than a bucket - so, that's how big our btree nodes are.
112 *
113 * (If buckets are really big we'll only use part of the bucket for a btree node
114 * - no less than 1/4th - but a bucket still contains no more than a single
115 * btree node. I'd actually like to change this, but for now we rely on the
116 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
117 *
118 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
119 * btree implementation.
120 *
121 * The way this is solved is that btree nodes are internally log structured; we
122 * can append new keys to an existing btree node without rewriting it. This
123 * means each set of keys we write is sorted, but the node is not.
124 *
125 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
126 * be expensive, and we have to distinguish between the keys we have written and
127 * the keys we haven't. So to do a lookup in a btree node, we have to search
128 * each sorted set. But we do merge written sets together lazily, so the cost of
129 * these extra searches is quite low (normally most of the keys in a btree node
130 * will be in one big set, and then there'll be one or two sets that are much
131 * smaller).
132 *
133 * This log structure makes bcache's btree more of a hybrid between a
134 * conventional btree and a compacting data structure, with some of the
135 * advantages of both.
136 *
137 * GARBAGE COLLECTION:
138 *
139 * We can't just invalidate any bucket - it might contain dirty data or
140 * metadata. If it once contained dirty data, other writes might overwrite it
141 * later, leaving no valid pointers into that bucket in the index.
142 *
143 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
144 * It also counts how much valid data it each bucket currently contains, so that
145 * allocation can reuse buckets sooner when they've been mostly overwritten.
146 *
147 * It also does some things that are really internal to the btree
148 * implementation. If a btree node contains pointers that are stale by more than
149 * some threshold, it rewrites the btree node to avoid the bucket's generation
150 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
151 *
152 * THE JOURNAL:
153 *
154 * Bcache's journal is not necessary for consistency; we always strictly
155 * order metadata writes so that the btree and everything else is consistent on
156 * disk in the event of an unclean shutdown, and in fact bcache had writeback
157 * caching (with recovery from unclean shutdown) before journalling was
158 * implemented.
159 *
160 * Rather, the journal is purely a performance optimization; we can't complete a
161 * write until we've updated the index on disk, otherwise the cache would be
162 * inconsistent in the event of an unclean shutdown. This means that without the
163 * journal, on random write workloads we constantly have to update all the leaf
164 * nodes in the btree, and those writes will be mostly empty (appending at most
165 * a few keys each) - highly inefficient in terms of amount of metadata writes,
166 * and it puts more strain on the various btree resorting/compacting code.
167 *
168 * The journal is just a log of keys we've inserted; on startup we just reinsert
169 * all the keys in the open journal entries. That means that when we're updating
170 * a node in the btree, we can wait until a 4k block of keys fills up before
171 * writing them out.
172 *
173 * For simplicity, we only journal updates to leaf nodes; updates to parent
174 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
175 * the complexity to deal with journalling them (in particular, journal replay)
176 * - updates to non leaf nodes just happen synchronously (see btree_split()).
177 */
178
179 #define pr_fmt(fmt) "bcache: %s() " fmt, __func__
180
181 #include <linux/bio.h>
182 #include <linux/closure.h>
183 #include <linux/kobject.h>
184 #include <linux/list.h>
185 #include <linux/mutex.h>
186 #include <linux/rbtree.h>
187 #include <linux/rwsem.h>
188 #include <linux/refcount.h>
189 #include <linux/types.h>
190 #include <linux/workqueue.h>
191 #include <linux/kthread.h>
192
193 #include "bcache_ondisk.h"
194 #include "bset.h"
195 #include "util.h"
196
197 struct bucket {
198 atomic_t pin;
199 uint16_t prio;
200 uint8_t gen;
201 uint8_t last_gc; /* Most out of date gen in the btree */
202 uint16_t gc_mark; /* Bitfield used by GC. See below for field */
203 uint16_t reclaimable_in_gc:1;
204 };
205
206 /*
207 * I'd use bitfields for these, but I don't trust the compiler not to screw me
208 * as multiple threads touch struct bucket without locking
209 */
210
211 BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
212 #define GC_MARK_RECLAIMABLE 1
213 #define GC_MARK_DIRTY 2
214 #define GC_MARK_METADATA 3
215 #define GC_SECTORS_USED_SIZE 13
216 #define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE))
217 BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
218 BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
219
220 #include "journal.h"
221 #include "stats.h"
222 struct search;
223 struct btree;
224 struct keybuf;
225
226 struct keybuf_key {
227 struct rb_node node;
228 BKEY_PADDED(key);
229 void *private;
230 };
231
232 struct keybuf {
233 struct bkey last_scanned;
234 spinlock_t lock;
235
236 /*
237 * Beginning and end of range in rb tree - so that we can skip taking
238 * lock and checking the rb tree when we need to check for overlapping
239 * keys.
240 */
241 struct bkey start;
242 struct bkey end;
243
244 struct rb_root keys;
245
246 #define KEYBUF_NR 500
247 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
248 };
249
250 struct bcache_device {
251 struct closure cl;
252
253 struct kobject kobj;
254
255 struct cache_set *c;
256 unsigned int id;
257 #define BCACHEDEVNAME_SIZE 12
258 char name[BCACHEDEVNAME_SIZE];
259
260 struct gendisk *disk;
261
262 unsigned long flags;
263 #define BCACHE_DEV_CLOSING 0
264 #define BCACHE_DEV_DETACHING 1
265 #define BCACHE_DEV_UNLINK_DONE 2
266 #define BCACHE_DEV_WB_RUNNING 3
267 #define BCACHE_DEV_RATE_DW_RUNNING 4
268 int nr_stripes;
269 #define BCH_MIN_STRIPE_SZ ((4 << 20) >> SECTOR_SHIFT)
270 unsigned int stripe_size;
271 atomic_t *stripe_sectors_dirty;
272 unsigned long *full_dirty_stripes;
273
274 struct bio_set bio_split;
275
276 struct bio_set bio_detached;
277
278 unsigned int data_csum:1;
279
280 int (*cache_miss)(struct btree *b, struct search *s,
281 struct bio *bio, unsigned int sectors);
282 int (*ioctl)(struct bcache_device *d, blk_mode_t mode,
283 unsigned int cmd, unsigned long arg);
284 };
285
286 struct io {
287 /* Used to track sequential IO so it can be skipped */
288 struct hlist_node hash;
289 struct list_head lru;
290
291 unsigned long jiffies;
292 unsigned int sequential;
293 sector_t last;
294 };
295
296 enum stop_on_failure {
297 BCH_CACHED_DEV_STOP_AUTO = 0,
298 BCH_CACHED_DEV_STOP_ALWAYS,
299 BCH_CACHED_DEV_STOP_MODE_MAX,
300 };
301
302 struct cached_dev {
303 struct list_head list;
304 struct bcache_device disk;
305 struct block_device *bdev;
306 struct file *bdev_file;
307
308 struct cache_sb sb;
309 struct cache_sb_disk *sb_disk;
310 struct bio sb_bio;
311 struct bio_vec sb_bv[1];
312 struct closure sb_write;
313 struct semaphore sb_write_mutex;
314
315 /* Refcount on the cache set. Always nonzero when we're caching. */
316 refcount_t count;
317 struct work_struct detach;
318
319 /*
320 * Device might not be running if it's dirty and the cache set hasn't
321 * showed up yet.
322 */
323 atomic_t running;
324
325 /*
326 * Writes take a shared lock from start to finish; scanning for dirty
327 * data to refill the rb tree requires an exclusive lock.
328 */
329 struct rw_semaphore writeback_lock;
330
331 /*
332 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
333 * data in the cache. Protected by writeback_lock; must have an
334 * shared lock to set and exclusive lock to clear.
335 */
336 atomic_t has_dirty;
337
338 #define BCH_CACHE_READA_ALL 0
339 #define BCH_CACHE_READA_META_ONLY 1
340 unsigned int cache_readahead_policy;
341 struct bch_ratelimit writeback_rate;
342 struct delayed_work writeback_rate_update;
343
344 /* Limit number of writeback bios in flight */
345 struct semaphore in_flight;
346 struct task_struct *writeback_thread;
347 struct workqueue_struct *writeback_write_wq;
348
349 struct keybuf writeback_keys;
350
351 struct task_struct *status_update_thread;
352 /*
353 * Order the write-half of writeback operations strongly in dispatch
354 * order. (Maintain LBA order; don't allow reads completing out of
355 * order to re-order the writes...)
356 */
357 struct closure_waitlist writeback_ordering_wait;
358 atomic_t writeback_sequence_next;
359
360 /* For tracking sequential IO */
361 #define RECENT_IO_BITS 7
362 #define RECENT_IO (1 << RECENT_IO_BITS)
363 struct io io[RECENT_IO];
364 struct hlist_head io_hash[RECENT_IO + 1];
365 struct list_head io_lru;
366 spinlock_t io_lock;
367
368 struct cache_accounting accounting;
369
370 /* The rest of this all shows up in sysfs */
371 unsigned int sequential_cutoff;
372
373 unsigned int io_disable:1;
374 unsigned int verify:1;
375 unsigned int bypass_torture_test:1;
376
377 unsigned int partial_stripes_expensive:1;
378 unsigned int writeback_metadata:1;
379 unsigned int writeback_running:1;
380 unsigned int writeback_consider_fragment:1;
381 unsigned char writeback_percent;
382 unsigned int writeback_delay;
383
384 uint64_t writeback_rate_target;
385 int64_t writeback_rate_proportional;
386 int64_t writeback_rate_integral;
387 int64_t writeback_rate_integral_scaled;
388 int32_t writeback_rate_change;
389
390 unsigned int writeback_rate_update_seconds;
391 unsigned int writeback_rate_i_term_inverse;
392 unsigned int writeback_rate_p_term_inverse;
393 unsigned int writeback_rate_fp_term_low;
394 unsigned int writeback_rate_fp_term_mid;
395 unsigned int writeback_rate_fp_term_high;
396 unsigned int writeback_rate_minimum;
397
398 enum stop_on_failure stop_when_cache_set_failed;
399 #define DEFAULT_CACHED_DEV_ERROR_LIMIT 64
400 atomic_t io_errors;
401 unsigned int error_limit;
402 unsigned int offline_seconds;
403
404 /*
405 * Retry to update writeback_rate if contention happens for
406 * down_read(dc->writeback_lock) in update_writeback_rate()
407 */
408 #define BCH_WBRATE_UPDATE_MAX_SKIPS 15
409 unsigned int rate_update_retry;
410 };
411
412 enum alloc_reserve {
413 RESERVE_BTREE,
414 RESERVE_PRIO,
415 RESERVE_MOVINGGC,
416 RESERVE_NONE,
417 RESERVE_NR,
418 };
419
420 struct cache {
421 struct cache_set *set;
422 struct cache_sb sb;
423 struct cache_sb_disk *sb_disk;
424 struct bio sb_bio;
425 struct bio_vec sb_bv[1];
426
427 struct kobject kobj;
428 struct block_device *bdev;
429 struct file *bdev_file;
430
431 struct task_struct *alloc_thread;
432
433 struct closure prio;
434 struct prio_set *disk_buckets;
435
436 /*
437 * When allocating new buckets, prio_write() gets first dibs - since we
438 * may not be allocate at all without writing priorities and gens.
439 * prio_last_buckets[] contains the last buckets we wrote priorities to
440 * (so gc can mark them as metadata), prio_buckets[] contains the
441 * buckets allocated for the next prio write.
442 */
443 uint64_t *prio_buckets;
444 uint64_t *prio_last_buckets;
445
446 /*
447 * free: Buckets that are ready to be used
448 *
449 * free_inc: Incoming buckets - these are buckets that currently have
450 * cached data in them, and we can't reuse them until after we write
451 * their new gen to disk. After prio_write() finishes writing the new
452 * gens/prios, they'll be moved to the free list.
453 */
454 DECLARE_FIFO(long, free)[RESERVE_NR];
455 DECLARE_FIFO(long, free_inc);
456
457 size_t fifo_last_bucket;
458
459 /* Allocation stuff: */
460 struct bucket *buckets;
461
462 DECLARE_HEAP(struct bucket *, heap);
463
464 /*
465 * If nonzero, we know we aren't going to find any buckets to invalidate
466 * until a gc finishes - otherwise we could pointlessly burn a ton of
467 * cpu
468 */
469 unsigned int invalidate_needs_gc;
470
471 struct journal_device journal;
472
473 /* The rest of this all shows up in sysfs */
474 #define IO_ERROR_SHIFT 20
475 atomic_t io_errors;
476 atomic_t io_count;
477
478 atomic_long_t meta_sectors_written;
479 atomic_long_t btree_sectors_written;
480 atomic_long_t sectors_written;
481 };
482
483 struct gc_stat {
484 size_t nodes;
485 size_t nodes_pre;
486 size_t key_bytes;
487
488 size_t nkeys;
489 uint64_t data; /* sectors */
490 unsigned int in_use; /* percent */
491 };
492
493 /*
494 * Flag bits, for how the cache set is shutting down, and what phase it's at:
495 *
496 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
497 * all the backing devices first (their cached data gets invalidated, and they
498 * won't automatically reattach).
499 *
500 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
501 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
502 * flushing dirty data).
503 *
504 * CACHE_SET_RUNNING means all cache devices have been registered and journal
505 * replay is complete.
506 *
507 * CACHE_SET_IO_DISABLE is set when bcache is stopping the whold cache set, all
508 * external and internal I/O should be denied when this flag is set.
509 *
510 */
511 #define CACHE_SET_UNREGISTERING 0
512 #define CACHE_SET_STOPPING 1
513 #define CACHE_SET_RUNNING 2
514 #define CACHE_SET_IO_DISABLE 3
515
516 struct cache_set {
517 struct closure cl;
518
519 struct list_head list;
520 struct kobject kobj;
521 struct kobject internal;
522 struct dentry *debug;
523 struct cache_accounting accounting;
524
525 unsigned long flags;
526 atomic_t idle_counter;
527 atomic_t at_max_writeback_rate;
528
529 struct cache *cache;
530
531 struct bcache_device **devices;
532 unsigned int devices_max_used;
533 atomic_t attached_dev_nr;
534 struct list_head cached_devs;
535 uint64_t cached_dev_sectors;
536 atomic_long_t flash_dev_dirty_sectors;
537 struct closure caching;
538
539 struct closure sb_write;
540 struct semaphore sb_write_mutex;
541
542 mempool_t search;
543 mempool_t bio_meta;
544 struct bio_set bio_split;
545
546 /* For the btree cache */
547 struct shrinker *shrink;
548
549 /* For the btree cache and anything allocation related */
550 struct mutex bucket_lock;
551
552 /* log2(bucket_size), in sectors */
553 unsigned short bucket_bits;
554
555 /* log2(block_size), in sectors */
556 unsigned short block_bits;
557
558 /*
559 * Default number of pages for a new btree node - may be less than a
560 * full bucket
561 */
562 unsigned int btree_pages;
563
564 /*
565 * Lists of struct btrees; lru is the list for structs that have memory
566 * allocated for actual btree node, freed is for structs that do not.
567 *
568 * We never free a struct btree, except on shutdown - we just put it on
569 * the btree_cache_freed list and reuse it later. This simplifies the
570 * code, and it doesn't cost us much memory as the memory usage is
571 * dominated by buffers that hold the actual btree node data and those
572 * can be freed - and the number of struct btrees allocated is
573 * effectively bounded.
574 *
575 * btree_cache_freeable effectively is a small cache - we use it because
576 * high order page allocations can be rather expensive, and it's quite
577 * common to delete and allocate btree nodes in quick succession. It
578 * should never grow past ~2-3 nodes in practice.
579 */
580 struct list_head btree_cache;
581 struct list_head btree_cache_freeable;
582 struct list_head btree_cache_freed;
583
584 /* Number of elements in btree_cache + btree_cache_freeable lists */
585 unsigned int btree_cache_used;
586
587 /*
588 * If we need to allocate memory for a new btree node and that
589 * allocation fails, we can cannibalize another node in the btree cache
590 * to satisfy the allocation - lock to guarantee only one thread does
591 * this at a time:
592 */
593 wait_queue_head_t btree_cache_wait;
594 struct task_struct *btree_cache_alloc_lock;
595 spinlock_t btree_cannibalize_lock;
596
597 /*
598 * When we free a btree node, we increment the gen of the bucket the
599 * node is in - but we can't rewrite the prios and gens until we
600 * finished whatever it is we were doing, otherwise after a crash the
601 * btree node would be freed but for say a split, we might not have the
602 * pointers to the new nodes inserted into the btree yet.
603 *
604 * This is a refcount that blocks prio_write() until the new keys are
605 * written.
606 */
607 atomic_t prio_blocked;
608 wait_queue_head_t bucket_wait;
609 atomic_t bucket_wait_cnt;
610
611 /*
612 * For any bio we don't skip we subtract the number of sectors from
613 * rescale; when it hits 0 we rescale all the bucket priorities.
614 */
615 atomic_t rescale;
616 /*
617 * used for GC, identify if any front side I/Os is inflight
618 */
619 atomic_t search_inflight;
620 /*
621 * When we invalidate buckets, we use both the priority and the amount
622 * of good data to determine which buckets to reuse first - to weight
623 * those together consistently we keep track of the smallest nonzero
624 * priority of any bucket.
625 */
626 uint16_t min_prio;
627
628 /*
629 * max(gen - last_gc) for all buckets. When it gets too big we have to
630 * gc to keep gens from wrapping around.
631 */
632 uint8_t need_gc;
633 struct gc_stat gc_stats;
634 size_t nbuckets;
635 size_t avail_nbuckets;
636
637 struct task_struct *gc_thread;
638 /* Where in the btree gc currently is */
639 struct bkey gc_done;
640
641 /*
642 * For automatical garbage collection after writeback completed, this
643 * varialbe is used as bit fields,
644 * - 0000 0001b (BCH_ENABLE_AUTO_GC): enable gc after writeback
645 * - 0000 0010b (BCH_DO_AUTO_GC): do gc after writeback
646 * This is an optimization for following write request after writeback
647 * finished, but read hit rate dropped due to clean data on cache is
648 * discarded. Unless user explicitly sets it via sysfs, it won't be
649 * enabled.
650 */
651 #define BCH_ENABLE_AUTO_GC 1
652 #define BCH_DO_AUTO_GC 2
653 uint8_t gc_after_writeback;
654
655 /*
656 * The allocation code needs gc_mark in struct bucket to be correct, but
657 * it's not while a gc is in progress. Protected by bucket_lock.
658 */
659 int gc_mark_valid;
660
661 /* Counts how many sectors bio_insert has added to the cache */
662 atomic_t sectors_to_gc;
663 wait_queue_head_t gc_wait;
664
665 struct keybuf moving_gc_keys;
666 /* Number of moving GC bios in flight */
667 struct semaphore moving_in_flight;
668
669 struct workqueue_struct *moving_gc_wq;
670
671 struct btree *root;
672
673 #ifdef CONFIG_BCACHE_DEBUG
674 struct btree *verify_data;
675 struct bset *verify_ondisk;
676 struct mutex verify_lock;
677 #endif
678
679 uint8_t set_uuid[16];
680 unsigned int nr_uuids;
681 struct uuid_entry *uuids;
682 BKEY_PADDED(uuid_bucket);
683 struct closure uuid_write;
684 struct semaphore uuid_write_mutex;
685
686 /*
687 * A btree node on disk could have too many bsets for an iterator to fit
688 * on the stack - have to dynamically allocate them.
689 * bch_cache_set_alloc() will make sure the pool can allocate iterators
690 * equipped with enough room that can host
691 * (sb.bucket_size / sb.block_size)
692 * btree_iter_sets, which is more than static MAX_BSETS.
693 */
694 mempool_t fill_iter;
695
696 struct bset_sort_state sort;
697
698 /* List of buckets we're currently writing data to */
699 struct list_head data_buckets;
700 spinlock_t data_bucket_lock;
701
702 struct journal journal;
703
704 #define CONGESTED_MAX 1024
705 unsigned int congested_last_us;
706 atomic_t congested;
707
708 /* The rest of this all shows up in sysfs */
709 unsigned int congested_read_threshold_us;
710 unsigned int congested_write_threshold_us;
711
712 struct time_stats btree_gc_time;
713 struct time_stats btree_split_time;
714 struct time_stats btree_read_time;
715
716 atomic_long_t cache_read_races;
717 atomic_long_t writeback_keys_done;
718 atomic_long_t writeback_keys_failed;
719
720 atomic_long_t reclaim;
721 atomic_long_t reclaimed_journal_buckets;
722 atomic_long_t flush_write;
723
724 enum {
725 ON_ERROR_UNREGISTER,
726 ON_ERROR_PANIC,
727 } on_error;
728 #define DEFAULT_IO_ERROR_LIMIT 8
729 unsigned int error_limit;
730 unsigned int error_decay;
731
732 unsigned short journal_delay_ms;
733 bool expensive_debug_checks;
734 unsigned int verify:1;
735 unsigned int key_merging_disabled:1;
736 unsigned int gc_always_rewrite:1;
737 unsigned int shrinker_disabled:1;
738 unsigned int copy_gc_enabled:1;
739 unsigned int idle_max_writeback_rate_enabled:1;
740
741 #define BUCKET_HASH_BITS 12
742 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
743 };
744
745 struct bbio {
746 unsigned int submit_time_us;
747 union {
748 struct bkey key;
749 uint64_t _pad[3];
750 /*
751 * We only need pad = 3 here because we only ever carry around a
752 * single pointer - i.e. the pointer we're doing io to/from.
753 */
754 };
755 struct bio bio;
756 };
757
758 struct detached_dev_io_private {
759 struct bcache_device *d;
760 unsigned long start_time;
761 struct bio *orig_bio;
762 struct bio bio;
763 };
764
765 #define BTREE_PRIO USHRT_MAX
766 #define INITIAL_PRIO 32768U
767
768 #define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
769 #define btree_blocks(b) \
770 ((unsigned int) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
771
772 #define btree_default_blocks(c) \
773 ((unsigned int) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
774
775 #define bucket_bytes(ca) ((ca)->sb.bucket_size << 9)
776 #define block_bytes(ca) ((ca)->sb.block_size << 9)
777
meta_bucket_pages(struct cache_sb * sb)778 static inline unsigned int meta_bucket_pages(struct cache_sb *sb)
779 {
780 unsigned int n, max_pages;
781
782 max_pages = min_t(unsigned int,
783 __rounddown_pow_of_two(USHRT_MAX) / PAGE_SECTORS,
784 MAX_ORDER_NR_PAGES);
785
786 n = sb->bucket_size / PAGE_SECTORS;
787 if (n > max_pages)
788 n = max_pages;
789
790 return n;
791 }
792
meta_bucket_bytes(struct cache_sb * sb)793 static inline unsigned int meta_bucket_bytes(struct cache_sb *sb)
794 {
795 return meta_bucket_pages(sb) << PAGE_SHIFT;
796 }
797
798 #define prios_per_bucket(ca) \
799 ((meta_bucket_bytes(&(ca)->sb) - sizeof(struct prio_set)) / \
800 sizeof(struct bucket_disk))
801
802 #define prio_buckets(ca) \
803 DIV_ROUND_UP((size_t) (ca)->sb.nbuckets, prios_per_bucket(ca))
804
sector_to_bucket(struct cache_set * c,sector_t s)805 static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
806 {
807 return s >> c->bucket_bits;
808 }
809
bucket_to_sector(struct cache_set * c,size_t b)810 static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
811 {
812 return ((sector_t) b) << c->bucket_bits;
813 }
814
bucket_remainder(struct cache_set * c,sector_t s)815 static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
816 {
817 return s & (c->cache->sb.bucket_size - 1);
818 }
819
PTR_BUCKET_NR(struct cache_set * c,const struct bkey * k,unsigned int ptr)820 static inline size_t PTR_BUCKET_NR(struct cache_set *c,
821 const struct bkey *k,
822 unsigned int ptr)
823 {
824 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
825 }
826
PTR_BUCKET(struct cache_set * c,const struct bkey * k,unsigned int ptr)827 static inline struct bucket *PTR_BUCKET(struct cache_set *c,
828 const struct bkey *k,
829 unsigned int ptr)
830 {
831 return c->cache->buckets + PTR_BUCKET_NR(c, k, ptr);
832 }
833
gen_after(uint8_t a,uint8_t b)834 static inline uint8_t gen_after(uint8_t a, uint8_t b)
835 {
836 uint8_t r = a - b;
837
838 return r > 128U ? 0 : r;
839 }
840
ptr_stale(struct cache_set * c,const struct bkey * k,unsigned int i)841 static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
842 unsigned int i)
843 {
844 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
845 }
846
ptr_available(struct cache_set * c,const struct bkey * k,unsigned int i)847 static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
848 unsigned int i)
849 {
850 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && c->cache;
851 }
852
853 /* Btree key macros */
854
855 /*
856 * This is used for various on disk data structures - cache_sb, prio_set, bset,
857 * jset: The checksum is _always_ the first 8 bytes of these structs
858 */
859 #define csum_set(i) \
860 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
861 ((void *) bset_bkey_last(i)) - \
862 (((void *) (i)) + sizeof(uint64_t)))
863
864 /* Error handling macros */
865
866 #define btree_bug(b, ...) \
867 do { \
868 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
869 dump_stack(); \
870 } while (0)
871
872 #define cache_bug(c, ...) \
873 do { \
874 if (bch_cache_set_error(c, __VA_ARGS__)) \
875 dump_stack(); \
876 } while (0)
877
878 #define btree_bug_on(cond, b, ...) \
879 do { \
880 if (cond) \
881 btree_bug(b, __VA_ARGS__); \
882 } while (0)
883
884 #define cache_bug_on(cond, c, ...) \
885 do { \
886 if (cond) \
887 cache_bug(c, __VA_ARGS__); \
888 } while (0)
889
890 #define cache_set_err_on(cond, c, ...) \
891 do { \
892 if (cond) \
893 bch_cache_set_error(c, __VA_ARGS__); \
894 } while (0)
895
896 /* Looping macros */
897
898 #define for_each_bucket(b, ca) \
899 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
900 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
901
cached_dev_put(struct cached_dev * dc)902 static inline void cached_dev_put(struct cached_dev *dc)
903 {
904 if (refcount_dec_and_test(&dc->count))
905 schedule_work(&dc->detach);
906 }
907
cached_dev_get(struct cached_dev * dc)908 static inline bool cached_dev_get(struct cached_dev *dc)
909 {
910 if (!refcount_inc_not_zero(&dc->count))
911 return false;
912
913 /* Paired with the mb in cached_dev_attach */
914 smp_mb__after_atomic();
915 return true;
916 }
917
918 /*
919 * bucket_gc_gen() returns the difference between the bucket's current gen and
920 * the oldest gen of any pointer into that bucket in the btree (last_gc).
921 */
922
bucket_gc_gen(struct bucket * b)923 static inline uint8_t bucket_gc_gen(struct bucket *b)
924 {
925 return b->gen - b->last_gc;
926 }
927
928 #define BUCKET_GC_GEN_MAX 96U
929
930 #define kobj_attribute_write(n, fn) \
931 static struct kobj_attribute ksysfs_##n = __ATTR(n, 0200, NULL, fn)
932
933 #define kobj_attribute_rw(n, show, store) \
934 static struct kobj_attribute ksysfs_##n = \
935 __ATTR(n, 0600, show, store)
936
wake_up_allocators(struct cache_set * c)937 static inline void wake_up_allocators(struct cache_set *c)
938 {
939 struct cache *ca = c->cache;
940
941 wake_up_process(ca->alloc_thread);
942 }
943
closure_bio_submit(struct cache_set * c,struct bio * bio,struct closure * cl)944 static inline void closure_bio_submit(struct cache_set *c,
945 struct bio *bio,
946 struct closure *cl)
947 {
948 closure_get(cl);
949 if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags))) {
950 bio->bi_status = BLK_STS_IOERR;
951 bio_endio(bio);
952 return;
953 }
954 submit_bio_noacct(bio);
955 }
956
957 /*
958 * Prevent the kthread exits directly, and make sure when kthread_stop()
959 * is called to stop a kthread, it is still alive. If a kthread might be
960 * stopped by CACHE_SET_IO_DISABLE bit set, wait_for_kthread_stop() is
961 * necessary before the kthread returns.
962 */
wait_for_kthread_stop(void)963 static inline void wait_for_kthread_stop(void)
964 {
965 while (!kthread_should_stop()) {
966 set_current_state(TASK_INTERRUPTIBLE);
967 schedule();
968 }
969 }
970
971 /* Forward declarations */
972
973 void bch_count_backing_io_errors(struct cached_dev *dc, struct bio *bio);
974 void bch_count_io_errors(struct cache *ca, blk_status_t error,
975 int is_read, const char *m);
976 void bch_bbio_count_io_errors(struct cache_set *c, struct bio *bio,
977 blk_status_t error, const char *m);
978 void bch_bbio_endio(struct cache_set *c, struct bio *bio,
979 blk_status_t error, const char *m);
980 void bch_bbio_free(struct bio *bio, struct cache_set *c);
981 struct bio *bch_bbio_alloc(struct cache_set *c);
982
983 void __bch_submit_bbio(struct bio *bio, struct cache_set *c);
984 void bch_submit_bbio(struct bio *bio, struct cache_set *c,
985 struct bkey *k, unsigned int ptr);
986
987 uint8_t bch_inc_gen(struct cache *ca, struct bucket *b);
988 void bch_rescale_priorities(struct cache_set *c, int sectors);
989
990 bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b);
991 void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b);
992
993 void __bch_bucket_free(struct cache *ca, struct bucket *b);
994 void bch_bucket_free(struct cache_set *c, struct bkey *k);
995
996 long bch_bucket_alloc(struct cache *ca, unsigned int reserve, bool wait);
997 int __bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
998 struct bkey *k, bool wait);
999 int bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
1000 struct bkey *k, bool wait);
1001 bool bch_alloc_sectors(struct cache_set *c, struct bkey *k,
1002 unsigned int sectors, unsigned int write_point,
1003 unsigned int write_prio, bool wait);
1004 bool bch_cached_dev_error(struct cached_dev *dc);
1005
1006 __printf(2, 3)
1007 bool bch_cache_set_error(struct cache_set *c, const char *fmt, ...);
1008
1009 int bch_prio_write(struct cache *ca, bool wait);
1010 void bch_write_bdev_super(struct cached_dev *dc, struct closure *parent);
1011
1012 extern struct workqueue_struct *bcache_wq;
1013 extern struct workqueue_struct *bch_journal_wq;
1014 extern struct workqueue_struct *bch_flush_wq;
1015 extern struct mutex bch_register_lock;
1016 extern struct list_head bch_cache_sets;
1017
1018 extern const struct kobj_type bch_cached_dev_ktype;
1019 extern const struct kobj_type bch_flash_dev_ktype;
1020 extern const struct kobj_type bch_cache_set_ktype;
1021 extern const struct kobj_type bch_cache_set_internal_ktype;
1022 extern const struct kobj_type bch_cache_ktype;
1023
1024 void bch_cached_dev_release(struct kobject *kobj);
1025 void bch_flash_dev_release(struct kobject *kobj);
1026 void bch_cache_set_release(struct kobject *kobj);
1027 void bch_cache_release(struct kobject *kobj);
1028
1029 int bch_uuid_write(struct cache_set *c);
1030 void bcache_write_super(struct cache_set *c);
1031
1032 int bch_flash_dev_create(struct cache_set *c, uint64_t size);
1033
1034 int bch_cached_dev_attach(struct cached_dev *dc, struct cache_set *c,
1035 uint8_t *set_uuid);
1036 void bch_cached_dev_detach(struct cached_dev *dc);
1037 int bch_cached_dev_run(struct cached_dev *dc);
1038 void bcache_device_stop(struct bcache_device *d);
1039
1040 void bch_cache_set_unregister(struct cache_set *c);
1041 void bch_cache_set_stop(struct cache_set *c);
1042
1043 struct cache_set *bch_cache_set_alloc(struct cache_sb *sb);
1044 void bch_btree_cache_free(struct cache_set *c);
1045 int bch_btree_cache_alloc(struct cache_set *c);
1046 void bch_moving_init_cache_set(struct cache_set *c);
1047 int bch_open_buckets_alloc(struct cache_set *c);
1048 void bch_open_buckets_free(struct cache_set *c);
1049
1050 int bch_cache_allocator_start(struct cache *ca);
1051
1052 void bch_debug_exit(void);
1053 void bch_debug_init(void);
1054 void bch_request_exit(void);
1055 int bch_request_init(void);
1056 void bch_btree_exit(void);
1057 int bch_btree_init(void);
1058
1059 #endif /* _BCACHE_H */
1060