Searched refs:GAME_AXES_SAMPLING_READY (Results 1 – 2 of 2) sorted by relevance
/linux/sound/pci/ | ||
H A D | azt3328.h | 233 #define GAME_AXES_SAMPLING_READY 0x80 macro |
H A D | azt3328.c | 1747 if (val & GAME_AXES_SAMPLING_READY) { in snd_azf3328_gameport_cooked_read() |