Searched refs:vliny (Results 1 – 3 of 3) sorted by relevance
106 vpc->vliny = p, vpc->vdepth = 0, vpc->vflags = 0; in vopen()124 vp->vliny = p, vp->vflags &= ~VDIRT; in vreopen()146 if (state == VISUAL && l == vcline && vp->vliny < 0) { in vreopen()147 vp->vliny = 0; in vreopen()166 if (vp->vliny + d - 1 > WBOT) in vreopen()190 if (vp->vliny + d > destline) { in vreopen()192 vigoto(vp->vliny + d - 1, 0); in vreopen()213 int p = vp->vliny; in vglitchup()218 need = p + vp->vdepth - (vp+1)->vliny; in vglitchup()226 vp->vliny = WTOP; in vglitchup()[all …]
99 short vliny; /* Y coordinate */ /* was char */ member106 #define LINE(c) (vlinfo[c].vliny)292 #define cindent() ((outline - vlinfo[vcline].vliny) * WCOLS + outcol)
218 if (vlinfo[i].vliny >= mouse_y) in operate()229 (vlinfo[i].vliny - in operate()