Searched refs:Writeable (Results 1 – 7 of 7) sorted by relevance
49 SHADER_FEATURE_FLAG(30, 35, WriteableMSAATextures, "Writeable MSAA Textures")
773 bool Writeable; member
974 bit Writeable = ?;986 let Fields = ["Name", "Encoding", "Readable", "Writeable", "Requires"];1002 let Writeable = 1;1009 let Writeable = 0;1016 let Writeable = 1;
4158 if (TheReg && TheReg->Writeable && in tryWriteRegister()
1889 return (Read ? Reg.Readable : Reg.Writeable) && in isValidSysReg()
4183 MSRReg = SysReg->Writeable ? SysReg->Encoding : -1; in tryParseSysReg()
3837 - Fix Shared Memory World Writeable,