Home
last modified time | relevance | path

Searched refs:VYsize (Results 1 – 5 of 5) sorted by relevance

/freebsd/lib/libvgl/
H A Dmain.c325 VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; in VGLInit()
350 VGLDisplay->VXsize, VGLDisplay->VYsize); in VGLInit()
441 VGLSetVScreenSize(VGLDisplay, VGLDisplay->VXsize, VGLDisplay->VYsize); in VGLCheckSwitch()
447 VGLDisplay->VXsize, VGLDisplay->VYsize); in VGLCheckSwitch()
462 VGLDisplay->Ysize = VGLDisplay->VYsize; in VGLCheckSwitch()
479 VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize) in VGLSetVScreenSize() argument
483 if (VXsize < object->Xsize || VYsize < object->Ysize) in VGLSetVScreenSize()
495 object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; in VGLSetVScreenSize()
496 if (VYsize < object->VYsize) in VGLSetVScreenSize()
497 object->VYsize = VYsize; in VGLSetVScreenSize()
[all …]
H A Dbitmap.c175 if (srcx>src->VXsize || srcy>src->VYsize in __VGLBitmapCopy()
176 || dstx>dst->VXsize || dsty>dst->VYsize) in __VGLBitmapCopy()
192 if (srcy+hight > src->VYsize) in __VGLBitmapCopy()
193 hight=src->VYsize-srcy; in __VGLBitmapCopy()
196 if (dsty+hight > dst->VYsize) in __VGLBitmapCopy()
197 hight=dst->VYsize-dsty; in __VGLBitmapCopy()
267 object->VYsize = ysize; in VGLBitmapCreate()
286 object->Bitmap = malloc(object->VXsize*object->VYsize*object->PixelBytes); in VGLBitmapAllocateBits()
298 size = src->VXsize * src->VYsize; in VGLBitmapCvt()
H A Dmouse.c196 VGLMouseAndMask->VXsize, -VGLMouseAndMask->VYsize); in __VGLMouseMode()
204 VGLMouseAndMask->VXsize, VGLMouseAndMask->VYsize); in __VGLMouseMode()
264 VGLMouseOrMask = VGLBitmapCreate(MEMBUF, OrMask->VXsize, OrMask->VYsize, 0); in VGLMouseSetImage()
309 for (i = 0; i < ormask->VXsize * ormask->VYsize; i++) in VGLMouseInit()
313 for (i = 0; i < ormask->VXsize * ormask->VYsize; i++) in VGLMouseInit()
371 y >= VGLMouseYpos && y < VGLMouseYpos + VGLMouseAndMask->VYsize && in VGLMouseFreezeXY()
392 overlap = (VGLMouseYpos + VGLMouseAndMask->VYsize) - y; in VGLMouseOverlap()
H A Dsimple.c55 if (x>=0 && x<object->VXsize && y>=0 && y<object->VYsize) { in VGLSetXY()
141 if (x<0 || x>=object->VXsize || y<0 || y>=object->VYsize) in VGLGetXY()
488 src.VYsize = 1; in VGLClear()
496 for (i = 0; i < object->VYsize; i++) in VGLClear()
505 memset(object->Bitmap, (byte)color, VGLAdpInfo.va_line_width*object->VYsize); in VGLClear()
517 for (offset = 0; offset < VGLAdpInfo.va_line_width*object->VYsize; ) { in VGLClear()
519 len = min(object->VXsize*object->VYsize - offset, in VGLClear()
H A Dvgl.h43 int VXsize, VYsize; member
122 int VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize);