Searched refs:VYsize (Results 1 – 5 of 5) sorted by relevance
/freebsd/lib/libvgl/ |
H A D | main.c | 325 VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; in VGLInit() 350 VGLDisplay->VXsize, VGLDisplay->VYsize); in VGLInit() 441 VGLSetVScreenSize(VGLDisplay, VGLDisplay->VXsize, VGLDisplay->VYsize); in VGLCheckSwitch() 447 VGLDisplay->VXsize, VGLDisplay->VYsize); in VGLCheckSwitch() 462 VGLDisplay->Ysize = VGLDisplay->VYsize; in VGLCheckSwitch() 479 VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize) in VGLSetVScreenSize() argument 483 if (VXsize < object->Xsize || VYsize < object->Ysize) in VGLSetVScreenSize() 495 object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; in VGLSetVScreenSize() 496 if (VYsize < object->VYsize) in VGLSetVScreenSize() 497 object->VYsize = VYsize; in VGLSetVScreenSize() [all …]
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H A D | bitmap.c | 175 if (srcx>src->VXsize || srcy>src->VYsize in __VGLBitmapCopy() 176 || dstx>dst->VXsize || dsty>dst->VYsize) in __VGLBitmapCopy() 192 if (srcy+hight > src->VYsize) in __VGLBitmapCopy() 193 hight=src->VYsize-srcy; in __VGLBitmapCopy() 196 if (dsty+hight > dst->VYsize) in __VGLBitmapCopy() 197 hight=dst->VYsize-dsty; in __VGLBitmapCopy() 267 object->VYsize = ysize; in VGLBitmapCreate() 286 object->Bitmap = malloc(object->VXsize*object->VYsize*object->PixelBytes); in VGLBitmapAllocateBits() 298 size = src->VXsize * src->VYsize; in VGLBitmapCvt()
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H A D | mouse.c | 196 VGLMouseAndMask->VXsize, -VGLMouseAndMask->VYsize); in __VGLMouseMode() 204 VGLMouseAndMask->VXsize, VGLMouseAndMask->VYsize); in __VGLMouseMode() 264 VGLMouseOrMask = VGLBitmapCreate(MEMBUF, OrMask->VXsize, OrMask->VYsize, 0); in VGLMouseSetImage() 309 for (i = 0; i < ormask->VXsize * ormask->VYsize; i++) in VGLMouseInit() 313 for (i = 0; i < ormask->VXsize * ormask->VYsize; i++) in VGLMouseInit() 371 y >= VGLMouseYpos && y < VGLMouseYpos + VGLMouseAndMask->VYsize && in VGLMouseFreezeXY() 392 overlap = (VGLMouseYpos + VGLMouseAndMask->VYsize) - y; in VGLMouseOverlap()
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H A D | simple.c | 55 if (x>=0 && x<object->VXsize && y>=0 && y<object->VYsize) { in VGLSetXY() 141 if (x<0 || x>=object->VXsize || y<0 || y>=object->VYsize) in VGLGetXY() 488 src.VYsize = 1; in VGLClear() 496 for (i = 0; i < object->VYsize; i++) in VGLClear() 505 memset(object->Bitmap, (byte)color, VGLAdpInfo.va_line_width*object->VYsize); in VGLClear() 517 for (offset = 0; offset < VGLAdpInfo.va_line_width*object->VYsize; ) { in VGLClear() 519 len = min(object->VXsize*object->VYsize - offset, in VGLClear()
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H A D | vgl.h | 43 int VXsize, VYsize; member 122 int VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize);
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