Searched refs:PixelBytes (Results 1 – 5 of 5) sorted by relevance
136 width = width * dst->PixelBytes; in WriteVerticalLine()137 pos = (dst->VXsize * y + x) * dst->PixelBytes; in WriteVerticalLine()152 address = dst->Bitmap + (dst->VXsize * y + x) * dst->PixelBytes; in WriteVerticalLine()153 bcopy(line, address, width * dst->PixelBytes); in WriteVerticalLine()173 buffer = alloca(width*src->PixelBytes); in __VGLBitmapCopy()210 p = src->Bitmap+(srcline*src->VXsize+srcx)*dst->PixelBytes; in __VGLBitmapCopy()212 bcopy(p, buffer, width*src->PixelBytes); in __VGLBitmapCopy()271 object->PixelBytes = VGLDisplay->PixelBytes; in VGLBitmapCreate()286 object->Bitmap = malloc(object->VXsize*object->VYsize*object->PixelBytes); in VGLBitmapAllocateBits()299 srcpb = src->PixelBytes; in VGLBitmapCvt()[all …]
64 offset = (y * object->VXsize + x) * object->PixelBytes; in VGLSetXY()77 switch (object->PixelBytes) { in VGLSetXY()147 offset = (y * object->VXsize + x) * object->PixelBytes; in VGLGetXY()148 switch (object->PixelBytes) { in VGLGetXY()491 src.Bitmap = alloca(object->VXsize * object->PixelBytes); in VGLClear()492 src.PixelBytes = object->PixelBytes; in VGLClear()495 bcopy(&color, src.Bitmap + i * object->PixelBytes, object->PixelBytes); in VGLClear()
201 VGLDisplay->PixelBytes = 1; in VGLInit()210 VGLDisplay->PixelBytes = 1; in VGLInit()214 VGLDisplay->PixelBytes = 1; in VGLInit()217 VGLDisplay->PixelBytes = VGLModeInfo.vi_pixel_size; in VGLInit()218 switch (VGLDisplay->PixelBytes) { in VGLInit()
412 bcopy(&VGLMouseOrMask->Bitmap[pos * VGLDisplay->PixelBytes], in VGLMouseMerge()413 &line[(x1 - x) * VGLDisplay->PixelBytes], VGLDisplay->PixelBytes); in VGLMouseMerge()
46 int PixelBytes; member