Searched refs:PHASE_DEAD (Results 1 – 5 of 5) sorted by relevance
29 #define PHASE_DEAD 0 /* Link is dead */ macro
131 case PHASE_DEAD: in bundle_NewPhase()375 if (bundle_Phase(bundle) != PHASE_DEAD) in bundle_LayerFinish()612 if (bundle_Phase(bundle) == PHASE_DEAD) { in bundle_DescriptorRead()815 bundle.phase = PHASE_DEAD; in bundle_Create()969 bundle_NewPhase(bundle, PHASE_DEAD); in bundle_LinkClosed()1265 return !bundle->links || (bundle->phase == PHASE_DEAD && bundle->CleaningUp); in bundle_IsDead()
149 if (bundle_Phase(dl->bundle) == PHASE_DEAD || in datalink_HangupDone()166 if (bundle_Phase(dl->bundle) == PHASE_DEAD || in datalink_HangupDone()972 if (bundle_Phase(dl->bundle) == PHASE_DEAD || in datalink_Up()
1693 case PHASE_DEAD: in SetVariable()1854 case PHASE_DEAD: in SetVariable()2951 case PHASE_DEAD: in NegotiateSet()
963 case PHASE_DEAD: in mp_SetEnddisc()