Searched refs:OccupiedSlotsMask (Results 1 – 2 of 2) sorted by relevance
32 OccupiedSlotsMask = 31; in initialize()139 OccupiedSlotsMask |= 31; in schedNode()337 assert(OccupiedSlotsMask && "Slot wasn't filled"); in PrepareNextSlot()338 OccupiedSlotsMask = 0; in PrepareNextSlot()394 if (!OccupiedSlotsMask) { in pickAlu()397 OccupiedSlotsMask |= 31; in pickAlu()402 OccupiedSlotsMask |= 31; in pickAlu()407 OccupiedSlotsMask |= 15; in pickAlu()411 bool TransSlotOccupied = OccupiedSlotsMask & 16; in pickAlu()414 OccupiedSlotsMask |= 16; in pickAlu()[all …]
64 int OccupiedSlotsMask; variable