Searched refs:NewTop (Results 1 – 3 of 3) sorted by relevance
528 BlockFrequency FallThroughGains(const MachineBasicBlock *NewTop,2021 const MachineBasicBlock *NewTop, in FallThroughGains() argument2028 FallThrough2Exit = MBFI->getBlockFreq(NewTop) * in FallThroughGains()2029 MBPI->getEdgeProbability(NewTop, ExitBB); in FallThroughGains()2030 BlockFrequency BackEdgeFreq = MBFI->getBlockFreq(NewTop) * in FallThroughGains()2031 MBPI->getEdgeProbability(NewTop, OldTop); in FallThroughGains()2036 for (MachineBasicBlock *Pred : NewTop->predecessors()) { in FallThroughGains()2042 MBFI->getBlockFreq(Pred) * MBPI->getEdgeProbability(Pred, NewTop); in FallThroughGains()2055 if ((Succ == NewTop) || (Succ == BestPred) || !LoopBlockSet.count(Succ)) in FallThroughGains()2069 MBPI->getEdgeProbability(BestPred, NewTop); in FallThroughGains()[all …]
679 Value *NewTop = IRB.CreateIntToPtr( in moveDynamicAllocasToUnsafeStack() local685 IRB.CreateStore(NewTop, UnsafeStackPtr); in moveDynamicAllocasToUnsafeStack()687 IRB.CreateStore(NewTop, DynamicTop); in moveDynamicAllocasToUnsafeStack()689 Value *NewAI = IRB.CreatePointerCast(NewTop, AI->getType()); in moveDynamicAllocasToUnsafeStack()
696 unsigned reset(unsigned NewTop) { in reset() 697 List.resize(NewTop+1); in reset() 698 return NewTop; in reset()