Searched refs:LimitFloatPrecision (Results 1 – 4 of 4) sorted by relevance
232 std::string LimitFloatPrecision; variable
121 static unsigned LimitFloatPrecision; variable132 cl::location(LimitFloatPrecision), cl::Hidden,5408 if (LimitFloatPrecision <= 6) { in getLimitedPrecisionExp2()5423 } else if (LimitFloatPrecision <= 12) { in getLimitedPrecisionExp2()5485 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandExp()5509 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandLog()5523 if (LimitFloatPrecision <= 6) { in expandLog()5538 } else if (LimitFloatPrecision <= 12) { in expandLog()5608 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandLog2()5621 if (LimitFloatPrecision <= 6) { in expandLog2()[all …]
532 if (!CodeGenOpts.LimitFloatPrecision.empty()) { in setCommandLineOpts()534 BackendArgs.push_back(CodeGenOpts.LimitFloatPrecision.c_str()); in setCommandLineOpts()
7214 MarshallingInfoString<CodeGenOpts<"LimitFloatPrecision">>;