Searched refs:INTERIOR (Results 1 – 2 of 2) sorted by relevance
43 #define INTERIOR 0xa0 /* default interior -- red in rgb 3:3:2 */ macro50 #define I INTERIOR299 interior = INTERIOR; in VGLMouseInit()311 ormask->Bitmap[i] == INTERIOR ? interior : 0; in VGLMouseInit()315 ormask->Bitmap[i] == INTERIOR ? interior : 0; in VGLMouseInit()
7836 2A3C;INTERIOR PRODUCT;Sm;0;ON;;;;;Y;;;;;7837 2A3D;RIGHTHAND INTERIOR PRODUCT;Sm;0;ON;;;;;Y;;;;;