Searched refs:AvailableAlus (Results 1 – 2 of 2) sorted by relevance
330 AvailableAlus[AK].push_back(SU); in LoadAlu()379 SUnit *SlotedSU = PopInst(AvailableAlus[IndexToID[Slot]], AnyAlu); in AttemptFillSlot()382 SUnit *UnslotedSU = PopInst(AvailableAlus[AluAny], AnyAlu); in AttemptFillSlot()389 return AvailableAlus[AluAny].size() + AvailableAlus[AluT_XYZW].size() + in AvailablesAluCount()390 AvailableAlus[AluT_X].size() + AvailableAlus[AluT_Y].size() + in AvailablesAluCount()391 AvailableAlus[AluT_Z].size() + AvailableAlus[AluT_W].size() + in AvailablesAluCount()392 AvailableAlus[AluTrans].size() + AvailableAlus[AluDiscarded].size() + in AvailablesAluCount()393 AvailableAlus[AluPredX].size(); in AvailablesAluCount()400 if (!AvailableAlus[AluPredX].empty()) { in pickAlu()402 return PopInst(AvailableAlus[AluPredX], false); in pickAlu()[all …]
54 std::vector<SUnit *> AvailableAlus[AluLast]; variable