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/linux/tools/testing/selftests/bpf/benchs/
H A Dbench_count.c8e7c2a023ac04e04c72cd7b640329511dda92672 Tue May 12 21:24:43 CEST 2020 Andrii Nakryiko <andriin@fb.com> selftests/bpf: Add benchmark runner infrastructure

While working on BPF ringbuf implementation, testing, and benchmarking, I've
developed a pretty generic and modular benchmark runner, which seems to be
generically useful, as I've already used it for one more purpose (testing
fastest way to trigger BPF program, to minimize overhead of in-kernel code).

This patch adds generic part of benchmark runner and sets up Makefile for
extending it with more sets of benchmarks.

Benchmarker itself operates by spinning up specified number of producer and
consumer threads, setting up interval timer sending SIGALARM signal to
application once a second. Every second, current snapshot with hits/drops
counters are collected and stored in an array. Drops are useful for
producer/consumer benchmarks in which producer might overwhelm consumers.

Once test finishes after given amount of warm-up and testing seconds, mean and
stddev are calculated (ignoring warm-up results) and is printed out to stdout.
This setup seems to give consistent and accurate results.

To validate behavior, I added two atomic counting tests: global and local.
For global one, all the producer threads are atomically incrementing same
counter as fast as possible. This, of course, leads to huge drop of
performance once there is more than one producer thread due to CPUs fighting
for the same memory location.

Local counting, on the other hand, maintains one counter per each producer
thread, incremented independently. Once per second, all counters are read and
added together to form final "counting throughput" measurement. As expected,
such setup demonstrates linear scalability with number of producers (as long
as there are enough physical CPU cores, of course). See example output below.
Also, this setup can nicely demonstrate disastrous effects of false sharing,
if care is not taken to take those per-producer counters apart into
independent cache lines.

Demo output shows global counter first with 1 producer, then with 4. Both
total and per-producer performance significantly drop. The last run is local
counter with 4 producers, demonstrating near-perfect scalability.

$ ./bench -a -w1 -d2 -p1 count-global
Setting up benchmark 'count-global'...
Benchmark 'count-global' started.
Iter 0 ( 24.822us): hits 148.179M/s (148.179M/prod), drops 0.000M/s
Iter 1 ( 37.939us): hits 149.308M/s (149.308M/prod), drops 0.000M/s
Iter 2 (-10.774us): hits 150.717M/s (150.717M/prod), drops 0.000M/s
Iter 3 ( 3.807us): hits 151.435M/s (151.435M/prod), drops 0.000M/s
Summary: hits 150.488 ± 1.079M/s (150.488M/prod), drops 0.000 ± 0.000M/s

$ ./bench -a -w1 -d2 -p4 count-global
Setting up benchmark 'count-global'...
Benchmark 'count-global' started.
Iter 0 ( 60.659us): hits 53.910M/s ( 13.477M/prod), drops 0.000M/s
Iter 1 (-17.658us): hits 53.722M/s ( 13.431M/prod), drops 0.000M/s
Iter 2 ( 5.865us): hits 53.495M/s ( 13.374M/prod), drops 0.000M/s
Iter 3 ( 0.104us): hits 53.606M/s ( 13.402M/prod), drops 0.000M/s
Summary: hits 53.608 ± 0.113M/s ( 13.402M/prod), drops 0.000 ± 0.000M/s

$ ./bench -a -w1 -d2 -p4 count-local
Setting up benchmark 'count-local'...
Benchmark 'count-local' started.
Iter 0 ( 23.388us): hits 640.450M/s (160.113M/prod), drops 0.000M/s
Iter 1 ( 2.291us): hits 605.661M/s (151.415M/prod), drops 0.000M/s
Iter 2 ( -6.415us): hits 607.092M/s (151.773M/prod), drops 0.000M/s
Iter 3 ( -1.361us): hits 601.796M/s (150.449M/prod), drops 0.000M/s
Summary: hits 604.849 ± 2.739M/s (151.212M/prod), drops 0.000 ± 0.000M/s

Benchmark runner supports setting thread affinity for producer and consumer
threads. You can use -a flag for default CPU selection scheme, where first
consumer gets CPU #0, next one gets CPU #1, and so on. Then producer threads
pick up next CPU and increment one-by-one as well. But user can also specify
a set of CPUs independently for producers and consumers with --prod-affinity
1,2-10,15 and --cons-affinity <set-of-cpus>. The latter allows to force
producers and consumers to share same set of CPUs, if necessary.

Signed-off-by: Andrii Nakryiko <andriin@fb.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Yonghong Song <yhs@fb.com>
Link: https://lore.kernel.org/bpf/20200512192445.2351848-3-andriin@fb.com
/linux/tools/testing/selftests/bpf/
H A Dbench.h8e7c2a023ac04e04c72cd7b640329511dda92672 Tue May 12 21:24:43 CEST 2020 Andrii Nakryiko <andriin@fb.com> selftests/bpf: Add benchmark runner infrastructure

While working on BPF ringbuf implementation, testing, and benchmarking, I've
developed a pretty generic and modular benchmark runner, which seems to be
generically useful, as I've already used it for one more purpose (testing
fastest way to trigger BPF program, to minimize overhead of in-kernel code).

This patch adds generic part of benchmark runner and sets up Makefile for
extending it with more sets of benchmarks.

Benchmarker itself operates by spinning up specified number of producer and
consumer threads, setting up interval timer sending SIGALARM signal to
application once a second. Every second, current snapshot with hits/drops
counters are collected and stored in an array. Drops are useful for
producer/consumer benchmarks in which producer might overwhelm consumers.

Once test finishes after given amount of warm-up and testing seconds, mean and
stddev are calculated (ignoring warm-up results) and is printed out to stdout.
This setup seems to give consistent and accurate results.

To validate behavior, I added two atomic counting tests: global and local.
For global one, all the producer threads are atomically incrementing same
counter as fast as possible. This, of course, leads to huge drop of
performance once there is more than one producer thread due to CPUs fighting
for the same memory location.

Local counting, on the other hand, maintains one counter per each producer
thread, incremented independently. Once per second, all counters are read and
added together to form final "counting throughput" measurement. As expected,
such setup demonstrates linear scalability with number of producers (as long
as there are enough physical CPU cores, of course). See example output below.
Also, this setup can nicely demonstrate disastrous effects of false sharing,
if care is not taken to take those per-producer counters apart into
independent cache lines.

Demo output shows global counter first with 1 producer, then with 4. Both
total and per-producer performance significantly drop. The last run is local
counter with 4 producers, demonstrating near-perfect scalability.

$ ./bench -a -w1 -d2 -p1 count-global
Setting up benchmark 'count-global'...
Benchmark 'count-global' started.
Iter 0 ( 24.822us): hits 148.179M/s (148.179M/prod), drops 0.000M/s
Iter 1 ( 37.939us): hits 149.308M/s (149.308M/prod), drops 0.000M/s
Iter 2 (-10.774us): hits 150.717M/s (150.717M/prod), drops 0.000M/s
Iter 3 ( 3.807us): hits 151.435M/s (151.435M/prod), drops 0.000M/s
Summary: hits 150.488 ± 1.079M/s (150.488M/prod), drops 0.000 ± 0.000M/s

$ ./bench -a -w1 -d2 -p4 count-global
Setting up benchmark 'count-global'...
Benchmark 'count-global' started.
Iter 0 ( 60.659us): hits 53.910M/s ( 13.477M/prod), drops 0.000M/s
Iter 1 (-17.658us): hits 53.722M/s ( 13.431M/prod), drops 0.000M/s
Iter 2 ( 5.865us): hits 53.495M/s ( 13.374M/prod), drops 0.000M/s
Iter 3 ( 0.104us): hits 53.606M/s ( 13.402M/prod), drops 0.000M/s
Summary: hits 53.608 ± 0.113M/s ( 13.402M/prod), drops 0.000 ± 0.000M/s

$ ./bench -a -w1 -d2 -p4 count-local
Setting up benchmark 'count-local'...
Benchmark 'count-local' started.
Iter 0 ( 23.388us): hits 640.450M/s (160.113M/prod), drops 0.000M/s
Iter 1 ( 2.291us): hits 605.661M/s (151.415M/prod), drops 0.000M/s
Iter 2 ( -6.415us): hits 607.092M/s (151.773M/prod), drops 0.000M/s
Iter 3 ( -1.361us): hits 601.796M/s (150.449M/prod), drops 0.000M/s
Summary: hits 604.849 ± 2.739M/s (151.212M/prod), drops 0.000 ± 0.000M/s

Benchmark runner supports setting thread affinity for producer and consumer
threads. You can use -a flag for default CPU selection scheme, where first
consumer gets CPU #0, next one gets CPU #1, and so on. Then producer threads
pick up next CPU and increment one-by-one as well. But user can also specify
a set of CPUs independently for producers and consumers with --prod-affinity
1,2-10,15 and --cons-affinity <set-of-cpus>. The latter allows to force
producers and consumers to share same set of CPUs, if necessary.

Signed-off-by: Andrii Nakryiko <andriin@fb.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Yonghong Song <yhs@fb.com>
Link: https://lore.kernel.org/bpf/20200512192445.2351848-3-andriin@fb.com
H A Dbench.c8e7c2a023ac04e04c72cd7b640329511dda92672 Tue May 12 21:24:43 CEST 2020 Andrii Nakryiko <andriin@fb.com> selftests/bpf: Add benchmark runner infrastructure

While working on BPF ringbuf implementation, testing, and benchmarking, I've
developed a pretty generic and modular benchmark runner, which seems to be
generically useful, as I've already used it for one more purpose (testing
fastest way to trigger BPF program, to minimize overhead of in-kernel code).

This patch adds generic part of benchmark runner and sets up Makefile for
extending it with more sets of benchmarks.

Benchmarker itself operates by spinning up specified number of producer and
consumer threads, setting up interval timer sending SIGALARM signal to
application once a second. Every second, current snapshot with hits/drops
counters are collected and stored in an array. Drops are useful for
producer/consumer benchmarks in which producer might overwhelm consumers.

Once test finishes after given amount of warm-up and testing seconds, mean and
stddev are calculated (ignoring warm-up results) and is printed out to stdout.
This setup seems to give consistent and accurate results.

To validate behavior, I added two atomic counting tests: global and local.
For global one, all the producer threads are atomically incrementing same
counter as fast as possible. This, of course, leads to huge drop of
performance once there is more than one producer thread due to CPUs fighting
for the same memory location.

Local counting, on the other hand, maintains one counter per each producer
thread, incremented independently. Once per second, all counters are read and
added together to form final "counting throughput" measurement. As expected,
such setup demonstrates linear scalability with number of producers (as long
as there are enough physical CPU cores, of course). See example output below.
Also, this setup can nicely demonstrate disastrous effects of false sharing,
if care is not taken to take those per-producer counters apart into
independent cache lines.

Demo output shows global counter first with 1 producer, then with 4. Both
total and per-producer performance significantly drop. The last run is local
counter with 4 producers, demonstrating near-perfect scalability.

$ ./bench -a -w1 -d2 -p1 count-global
Setting up benchmark 'count-global'...
Benchmark 'count-global' started.
Iter 0 ( 24.822us): hits 148.179M/s (148.179M/prod), drops 0.000M/s
Iter 1 ( 37.939us): hits 149.308M/s (149.308M/prod), drops 0.000M/s
Iter 2 (-10.774us): hits 150.717M/s (150.717M/prod), drops 0.000M/s
Iter 3 ( 3.807us): hits 151.435M/s (151.435M/prod), drops 0.000M/s
Summary: hits 150.488 ± 1.079M/s (150.488M/prod), drops 0.000 ± 0.000M/s

$ ./bench -a -w1 -d2 -p4 count-global
Setting up benchmark 'count-global'...
Benchmark 'count-global' started.
Iter 0 ( 60.659us): hits 53.910M/s ( 13.477M/prod), drops 0.000M/s
Iter 1 (-17.658us): hits 53.722M/s ( 13.431M/prod), drops 0.000M/s
Iter 2 ( 5.865us): hits 53.495M/s ( 13.374M/prod), drops 0.000M/s
Iter 3 ( 0.104us): hits 53.606M/s ( 13.402M/prod), drops 0.000M/s
Summary: hits 53.608 ± 0.113M/s ( 13.402M/prod), drops 0.000 ± 0.000M/s

$ ./bench -a -w1 -d2 -p4 count-local
Setting up benchmark 'count-local'...
Benchmark 'count-local' started.
Iter 0 ( 23.388us): hits 640.450M/s (160.113M/prod), drops 0.000M/s
Iter 1 ( 2.291us): hits 605.661M/s (151.415M/prod), drops 0.000M/s
Iter 2 ( -6.415us): hits 607.092M/s (151.773M/prod), drops 0.000M/s
Iter 3 ( -1.361us): hits 601.796M/s (150.449M/prod), drops 0.000M/s
Summary: hits 604.849 ± 2.739M/s (151.212M/prod), drops 0.000 ± 0.000M/s

Benchmark runner supports setting thread affinity for producer and consumer
threads. You can use -a flag for default CPU selection scheme, where first
consumer gets CPU #0, next one gets CPU #1, and so on. Then producer threads
pick up next CPU and increment one-by-one as well. But user can also specify
a set of CPUs independently for producers and consumers with --prod-affinity
1,2-10,15 and --cons-affinity <set-of-cpus>. The latter allows to force
producers and consumers to share same set of CPUs, if necessary.

Signed-off-by: Andrii Nakryiko <andriin@fb.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Yonghong Song <yhs@fb.com>
Link: https://lore.kernel.org/bpf/20200512192445.2351848-3-andriin@fb.com
H A D.gitignorediff 8e7c2a023ac04e04c72cd7b640329511dda92672 Tue May 12 21:24:43 CEST 2020 Andrii Nakryiko <andriin@fb.com> selftests/bpf: Add benchmark runner infrastructure

While working on BPF ringbuf implementation, testing, and benchmarking, I've
developed a pretty generic and modular benchmark runner, which seems to be
generically useful, as I've already used it for one more purpose (testing
fastest way to trigger BPF program, to minimize overhead of in-kernel code).

This patch adds generic part of benchmark runner and sets up Makefile for
extending it with more sets of benchmarks.

Benchmarker itself operates by spinning up specified number of producer and
consumer threads, setting up interval timer sending SIGALARM signal to
application once a second. Every second, current snapshot with hits/drops
counters are collected and stored in an array. Drops are useful for
producer/consumer benchmarks in which producer might overwhelm consumers.

Once test finishes after given amount of warm-up and testing seconds, mean and
stddev are calculated (ignoring warm-up results) and is printed out to stdout.
This setup seems to give consistent and accurate results.

To validate behavior, I added two atomic counting tests: global and local.
For global one, all the producer threads are atomically incrementing same
counter as fast as possible. This, of course, leads to huge drop of
performance once there is more than one producer thread due to CPUs fighting
for the same memory location.

Local counting, on the other hand, maintains one counter per each producer
thread, incremented independently. Once per second, all counters are read and
added together to form final "counting throughput" measurement. As expected,
such setup demonstrates linear scalability with number of producers (as long
as there are enough physical CPU cores, of course). See example output below.
Also, this setup can nicely demonstrate disastrous effects of false sharing,
if care is not taken to take those per-producer counters apart into
independent cache lines.

Demo output shows global counter first with 1 producer, then with 4. Both
total and per-producer performance significantly drop. The last run is local
counter with 4 producers, demonstrating near-perfect scalability.

$ ./bench -a -w1 -d2 -p1 count-global
Setting up benchmark 'count-global'...
Benchmark 'count-global' started.
Iter 0 ( 24.822us): hits 148.179M/s (148.179M/prod), drops 0.000M/s
Iter 1 ( 37.939us): hits 149.308M/s (149.308M/prod), drops 0.000M/s
Iter 2 (-10.774us): hits 150.717M/s (150.717M/prod), drops 0.000M/s
Iter 3 ( 3.807us): hits 151.435M/s (151.435M/prod), drops 0.000M/s
Summary: hits 150.488 ± 1.079M/s (150.488M/prod), drops 0.000 ± 0.000M/s

$ ./bench -a -w1 -d2 -p4 count-global
Setting up benchmark 'count-global'...
Benchmark 'count-global' started.
Iter 0 ( 60.659us): hits 53.910M/s ( 13.477M/prod), drops 0.000M/s
Iter 1 (-17.658us): hits 53.722M/s ( 13.431M/prod), drops 0.000M/s
Iter 2 ( 5.865us): hits 53.495M/s ( 13.374M/prod), drops 0.000M/s
Iter 3 ( 0.104us): hits 53.606M/s ( 13.402M/prod), drops 0.000M/s
Summary: hits 53.608 ± 0.113M/s ( 13.402M/prod), drops 0.000 ± 0.000M/s

$ ./bench -a -w1 -d2 -p4 count-local
Setting up benchmark 'count-local'...
Benchmark 'count-local' started.
Iter 0 ( 23.388us): hits 640.450M/s (160.113M/prod), drops 0.000M/s
Iter 1 ( 2.291us): hits 605.661M/s (151.415M/prod), drops 0.000M/s
Iter 2 ( -6.415us): hits 607.092M/s (151.773M/prod), drops 0.000M/s
Iter 3 ( -1.361us): hits 601.796M/s (150.449M/prod), drops 0.000M/s
Summary: hits 604.849 ± 2.739M/s (151.212M/prod), drops 0.000 ± 0.000M/s

Benchmark runner supports setting thread affinity for producer and consumer
threads. You can use -a flag for default CPU selection scheme, where first
consumer gets CPU #0, next one gets CPU #1, and so on. Then producer threads
pick up next CPU and increment one-by-one as well. But user can also specify
a set of CPUs independently for producers and consumers with --prod-affinity
1,2-10,15 and --cons-affinity <set-of-cpus>. The latter allows to force
producers and consumers to share same set of CPUs, if necessary.

Signed-off-by: Andrii Nakryiko <andriin@fb.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Yonghong Song <yhs@fb.com>
Link: https://lore.kernel.org/bpf/20200512192445.2351848-3-andriin@fb.com
H A DMakefilediff 8e7c2a023ac04e04c72cd7b640329511dda92672 Tue May 12 21:24:43 CEST 2020 Andrii Nakryiko <andriin@fb.com> selftests/bpf: Add benchmark runner infrastructure

While working on BPF ringbuf implementation, testing, and benchmarking, I've
developed a pretty generic and modular benchmark runner, which seems to be
generically useful, as I've already used it for one more purpose (testing
fastest way to trigger BPF program, to minimize overhead of in-kernel code).

This patch adds generic part of benchmark runner and sets up Makefile for
extending it with more sets of benchmarks.

Benchmarker itself operates by spinning up specified number of producer and
consumer threads, setting up interval timer sending SIGALARM signal to
application once a second. Every second, current snapshot with hits/drops
counters are collected and stored in an array. Drops are useful for
producer/consumer benchmarks in which producer might overwhelm consumers.

Once test finishes after given amount of warm-up and testing seconds, mean and
stddev are calculated (ignoring warm-up results) and is printed out to stdout.
This setup seems to give consistent and accurate results.

To validate behavior, I added two atomic counting tests: global and local.
For global one, all the producer threads are atomically incrementing same
counter as fast as possible. This, of course, leads to huge drop of
performance once there is more than one producer thread due to CPUs fighting
for the same memory location.

Local counting, on the other hand, maintains one counter per each producer
thread, incremented independently. Once per second, all counters are read and
added together to form final "counting throughput" measurement. As expected,
such setup demonstrates linear scalability with number of producers (as long
as there are enough physical CPU cores, of course). See example output below.
Also, this setup can nicely demonstrate disastrous effects of false sharing,
if care is not taken to take those per-producer counters apart into
independent cache lines.

Demo output shows global counter first with 1 producer, then with 4. Both
total and per-producer performance significantly drop. The last run is local
counter with 4 producers, demonstrating near-perfect scalability.

$ ./bench -a -w1 -d2 -p1 count-global
Setting up benchmark 'count-global'...
Benchmark 'count-global' started.
Iter 0 ( 24.822us): hits 148.179M/s (148.179M/prod), drops 0.000M/s
Iter 1 ( 37.939us): hits 149.308M/s (149.308M/prod), drops 0.000M/s
Iter 2 (-10.774us): hits 150.717M/s (150.717M/prod), drops 0.000M/s
Iter 3 ( 3.807us): hits 151.435M/s (151.435M/prod), drops 0.000M/s
Summary: hits 150.488 ± 1.079M/s (150.488M/prod), drops 0.000 ± 0.000M/s

$ ./bench -a -w1 -d2 -p4 count-global
Setting up benchmark 'count-global'...
Benchmark 'count-global' started.
Iter 0 ( 60.659us): hits 53.910M/s ( 13.477M/prod), drops 0.000M/s
Iter 1 (-17.658us): hits 53.722M/s ( 13.431M/prod), drops 0.000M/s
Iter 2 ( 5.865us): hits 53.495M/s ( 13.374M/prod), drops 0.000M/s
Iter 3 ( 0.104us): hits 53.606M/s ( 13.402M/prod), drops 0.000M/s
Summary: hits 53.608 ± 0.113M/s ( 13.402M/prod), drops 0.000 ± 0.000M/s

$ ./bench -a -w1 -d2 -p4 count-local
Setting up benchmark 'count-local'...
Benchmark 'count-local' started.
Iter 0 ( 23.388us): hits 640.450M/s (160.113M/prod), drops 0.000M/s
Iter 1 ( 2.291us): hits 605.661M/s (151.415M/prod), drops 0.000M/s
Iter 2 ( -6.415us): hits 607.092M/s (151.773M/prod), drops 0.000M/s
Iter 3 ( -1.361us): hits 601.796M/s (150.449M/prod), drops 0.000M/s
Summary: hits 604.849 ± 2.739M/s (151.212M/prod), drops 0.000 ± 0.000M/s

Benchmark runner supports setting thread affinity for producer and consumer
threads. You can use -a flag for default CPU selection scheme, where first
consumer gets CPU #0, next one gets CPU #1, and so on. Then producer threads
pick up next CPU and increment one-by-one as well. But user can also specify
a set of CPUs independently for producers and consumers with --prod-affinity
1,2-10,15 and --cons-affinity <set-of-cpus>. The latter allows to force
producers and consumers to share same set of CPUs, if necessary.

Signed-off-by: Andrii Nakryiko <andriin@fb.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Yonghong Song <yhs@fb.com>
Link: https://lore.kernel.org/bpf/20200512192445.2351848-3-andriin@fb.com