/linux/drivers/gpu/drm/msm/disp/dpu1/ |
H A D | msm_media_info.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_vbif.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_hw_vbif.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_formats.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_core_irq.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_hwio.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_hw_vbif.c | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_core_perf.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
|
H A D | dpu_hw_lm.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_hw_util.c | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_hw_top.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_vbif.c | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_plane.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_hw_pingpong.c | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_crtc.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_rm.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
|
H A D | dpu_hw_util.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
|
H A D | dpu_hw_lm.c | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_hw_pingpong.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
|
H A D | dpu_formats.c | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
|
H A D | dpu_hw_top.c | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_hw_sspp.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_core_perf.c | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_hw_mdss.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | dpu_hw_ctl.h | 25fdd5933e4c0f5fe2ea5cd59994f8ac5fbe90ef Wed Jun 27 21:26:09 CEST 2018 Jeykumar Sankaran <jsanka@codeaurora.org> drm/msm: Add SDM845 DPU support
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector):
MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities.
Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces.
* Layer Mixer (LM): Blend source surfaces together (in requested zorder)
* PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control.
* Display interface (INTF): Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs
Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces.
The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently.
Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
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