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/linux/drivers/hid/
H A Dhid-nvidia-shield.c155 struct thunderstrike_hostcmd_haptics motors; member
178 struct thunderstrike_hostcmd_haptics motors; member
363 report->haptics.motors = ts->haptics_val; in thunderstrike_hostcmd_req_work_handler()
384 struct thunderstrike_hostcmd_haptics *motors) in thunderstrike_update_haptics() argument
389 ts->haptics_val = *motors; in thunderstrike_update_haptics()
402 struct thunderstrike_hostcmd_haptics motors; in thunderstrike_play_effect() local
413 motors.motor_left = effect->u.rumble.strong_magnitude / 2047; in thunderstrike_play_effect()
414 motors.motor_right = effect->u.rumble.weak_magnitude / 2047; in thunderstrike_play_effect()
417 motors.motor_left, motors.motor_right); in thunderstrike_play_effect()
419 return thunderstrike_update_haptics(ts, &motors); in thunderstrike_play_effect()
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H A DKconfig844 rumble motors can be controlled individually.
/linux/Documentation/input/
H A Dgamepad.rst64 simple rumble motors.
/linux/Documentation/hwmon/
H A Dw83781d.rst466 hear the high-pitched PWM sound that motors give off at too-low-pwm.
/linux/drivers/input/joystick/
H A Dxpad.c714 * This should happen fast enough that the motors don't