| H A D | DXContainer.cpp | 33 #define COMPONENT_PRECISION(Val, Enum) {#Enum, SigMinPrecision::Enum}, argument 43 #define D3D_SYSTEM_VALUE(Val, Enum) {#Enum, D3DSystemValue::Enum}, argument 53 #define COMPONENT_TYPE(Val, Enum) {#Enum, SigComponentType::Enum}, argument 64 #define ROOT_SIGNATURE_FLAG(Val, Enum) {#Enum, RootFlags::Enum}, argument 73 #define ROOT_DESCRIPTOR_FLAG(Val, Enum, Flag) \ argument 74 {#Enum, RootDescriptorFlags::Enum}, 83 #define DESCRIPTOR_RANGE_FLAG(Val, Enum, Flag) \ argument 84 {#Enum, DescriptorRangeFlags::Enum}, 92 #define SHADER_VISIBILITY(Val, Enum) {#Enum, ShaderVisibility::Enum}, argument 102 #define FILTER(Val, Enum) {#Enum, SamplerFilter::Enum}, argument [all …]
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