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/freebsd/contrib/llvm-project/libcxx/src/ryu/
H A Df2s.cpp46 #include "include/ryu/common.h"
47 #include "include/ryu/d2fixed.h"
48 #include "include/ryu/d2s_intrinsics.h"
49 #include "include/ryu/digit_table.h"
50 #include "include/ryu/f2s.h"
51 #include "include/ryu/ryu.h"
303 // (as positive exponents make the range non-dense). For that dense range, Ryu will always be used: in _Large_integer_to_chars()
304 // every digit is necessary to uniquely identify the value, so Ryu must print them all. in _Large_integer_to_chars()
307 // This contains all of the values for which Ryu ca in _Large_integer_to_chars()
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H A Dd2s.cpp46 #include "include/ryu/common.h"
47 #include "include/ryu/d2fixed.h"
48 #include "include/ryu/d2s.h"
49 #include "include/ryu/d2s_full_table.h"
50 #include "include/ryu/d2s_intrinsics.h"
51 #include "include/ryu/digit_table.h"
52 #include "include/ryu/ryu.h"
404 // 2 | 172900 | 6 | _Whole_digits | Ryu can't be used for printing in __to_chars()
454 // Ryu generate in __to_chars()
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H A DREADME.txt4 https://github.com/ulfjack/ryu/tree/59661c3/ryu
H A Dd2fixed.cpp47 #include "include/ryu/common.h"
48 #include "include/ryu/d2fixed.h"
49 #include "include/ryu/d2fixed_full_table.h"
50 #include "include/ryu/d2s.h"
51 #include "include/ryu/d2s_intrinsics.h"
52 #include "include/ryu/digit_table.h"
/freebsd/contrib/llvm-project/libcxx/src/include/ryu/
H A Dryu.h54 #include "include/ryu/f2s.h"
55 #include "include/ryu/d2s.h"
56 #include "include/ryu/d2fixed.h"
68 // https://github.com/ulfjack/ryu/tree/59661c3/ryu
H A Dd2s_intrinsics.h48 #include "include/ryu/ryu.h"
62 // of Ryu, the shift value is always < 64. in __ryu_shiftright128()
84 // of Ryu, the shift value is always < 64.
H A Ddigit_table.h50 // In order to minimize the diff in the Ryu code between MSVC STL and libc++
/freebsd/sys/contrib/device-tree/Bindings/sound/
H A Dnvidia,tegra-audio-rt5677.txt38 compatible = "nvidia,tegra-audio-rt5677-ryu",
40 nvidia,model = "NVIDIA Tegra Ryu";
H A Dnvidia,tegra-audio-rt5677.yaml74 compatible = "nvidia,tegra-audio-rt5677-ryu",
76 nvidia,model = "NVIDIA Tegra Ryu";
/freebsd/contrib/llvm-project/libcxx/
H A DCREDITS.TXT16 D: Invented the Ryu and Ryu Printf algorithms used in floating-point to_chars, and wrote the initia…
/freebsd/lib/libc++/
H A DMakefile59 SRCS+= ryu/d2fixed.cpp
60 SRCS+= ryu/d2s.cpp
61 SRCS+= ryu/f2s.cpp
/freebsd/contrib/llvm-project/libcxx/src/include/
H A Dto_chars_floating_point.h33 #include "include/ryu/ryu.h"
912 // Performance note: it might (or might not) be faster to modify Ryu Printf to perform zero-trimming.
/freebsd/share/misc/
H A Dusb_vendors16911 2333 Kai Ryu Kimera
16912 2334 Kai Ryu Staryu
/freebsd/crypto/heimdal/lib/wind/
H A DNormalizationTest.txt5737 B958;B958;1105 1172;B958;1105 1172; # (류; 류; 류; 류; 류; ) HANGUL SYLLABLE RYU