Searched full:eus (Results 1 – 9 of 9) sorted by relevance
39 /* Maximum number of EUs that can exist within a subslice or DSS. */81 /* For each slice, which subslice(s) has(have) 7 EUs (bitfield)? */
504 /* features common between engines sharing EUs */ in intel_engine_setup()
318 /* for engines that don't require any special HW handling (no EUs, no aux inval, etc) */
341 * other workload can use the EUs at the same time). On MTL this is done in __xe_exec_queue_init()
174 * the GPU's execution units (EUs).2227 * Minimum/Maximum number of EUs to enable per subslice for the3193 * subslice's EUs.
2021 "BriefDescription": "Number of (shift) 1-cycle Uops dispatched/executed by any of the Shift Eus",
2122 "BriefDescription": "Number of (shift) 1-cycle Uops dispatched/executed by any of the Shift Eus",
2578 "BriefDescription": "Number of (shift) 1-cycle Uops dispatched/executed by any of the Shift Eus",