Searched full:cs48l32 (Results 1 – 7 of 7) sorted by relevance
3 // Cirrus Logic CS48L32 audio DSP.8 #include <dt-bindings/sound/cs48l32.h>27 #include <sound/cs48l32.h>37 #include "cs48l32.h"201 struct cs48l32 *cs48l32 = &cs48l32_codec->core; in cs48l32_spin_sysclk() local 206 if (pm_runtime_suspended(cs48l32->dev)) in cs48l32_spin_sysclk() 214 ret = regmap_read(cs48l32->regmap, CS48L32_DEVID, &val); in cs48l32_spin_sysclk() 1552 struct cs48l32 *cs48l32 in cs48l32_fllhj_disable() local 1731 struct cs48l32 *cs48l32 = &fll->codec->core; cs48l32_fllhj_enable() local 3567 struct cs48l32 *cs48l32 = &cs48l32_codec->core; cs48l32_prop_read_u32_array() local 3724 cs48l32_wait_for_boot(struct cs48l32 * cs48l32) cs48l32_wait_for_boot() argument 3753 cs48l32_soft_reset(struct cs48l32 * cs48l32) cs48l32_soft_reset() argument 3768 cs48l32_enable_hard_reset(struct cs48l32 * cs48l32) cs48l32_enable_hard_reset() argument 3774 cs48l32_disable_hard_reset(struct cs48l32 * cs48l32) cs48l32_disable_hard_reset() argument 3785 struct cs48l32 *cs48l32 = &cs48l32_codec->core; cs48l32_runtime_resume() local 3828 struct cs48l32 *cs48l32 = &cs48l32_codec->core; cs48l32_runtime_suspend() local 3843 cs48l32_configure_clk32k(struct cs48l32 * cs48l32) cs48l32_configure_clk32k() argument 3862 cs48l32_get_clocks(struct cs48l32 * cs48l32) cs48l32_get_clocks() argument 3872 cs48l32_get_reset_gpio(struct cs48l32 * cs48l32) cs48l32_get_reset_gpio() argument 3892 struct cs48l32 *cs48l32; cs48l32_spi_probe() local 4034 struct cs48l32 *cs48l32 = &cs48l32_codec->core; cs48l32_spi_remove() local [all...]
3 * Cirrus Logic CS48L32 audio DSP.328 struct cs48l32;358 struct cs48l32 core;396 int cs48l32_apply_patch(struct cs48l32 *cs48l32);397 int cs48l32_create_regmap(struct spi_device *spi, struct cs48l32 *cs48l32);
1094 tristate "Cirrus Logic CS48L32 audio DSP"1098 Build the codec driver for the Cirrus Logic CS48L32 audio DSP.
4 $id: http://devicetree.org/schemas/sound/cirrus,cs48l32.yaml#7 title: Cirrus Logic CS48L32 audio DSP.13 The CS48L32 is a high-performance low-power audio DSP for smartphones and14 other portable audio devices. The CS48L32 combines a programmable Halo Core19 include/dt-bindings/sound/cs48l32.yaml28 - cirrus,cs48l32135 #include <dt-bindings/sound/cs48l32.h>143 compatible = "cirrus,cs48l32";178 #include <dt-bindings/sound/cs48l32.h>186 compatible = "cirrus,cs48l32";
3 * Register definitions for Cirrus Logic CS48L3238 struct cs48l32 { struct
3 * Register definitions for Cirrus Logic CS48L32
3 * Device Tree defines for CS48L32 DSP.