xref: /linux/sound/pci/azt3328.c (revision 2f27fce67173bbb05d5a0ee03dae5c021202c912)
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3  *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
4  *
5  *  Framework borrowed from Bart Hartgers's als4000.c.
6  *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7  *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
8  *  Other versions are:
9  *  PCI168 A(W), sub ID 1800
10  *  PCI168 A/AP, sub ID 8000
11  *  Please give me feedback in case you try my driver with one of these!!
12  *
13  *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14  *  (XP/Vista do not support this card at all but every Linux distribution
15  *   has very good support out of the box;
16  *   just to make sure that the right people hit this and get to know that,
17  *   despite the high level of Internet ignorance - as usual :-P -
18  *   about very good support for this card - on Linux!)
19  *
20  * NOTES
21  *  Since Aztech does not provide any chipset documentation,
22  *  even on repeated request to various addresses,
23  *  and the answer that was finally given was negative
24  *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
25  *  in the first place >:-P}),
26  *  I was forced to base this driver on reverse engineering
27  *  (3 weeks' worth of evenings filled with driver work).
28  *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
29  *
30  *  It is quite likely that the AZF3328 chip is the PCI cousin of the
31  *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
32  *
33  *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
34  *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
35  *  Fincitec acquired by National Semiconductor in 2002, together with the
36  *  Fincitec-related company ARSmikro) has the following features:
37  *
38  *  - compatibility & compliance:
39  *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
40  *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
41  *    - Microsoft PC 98 Baseline Audio
42  *    - MPU401 UART
43  *    - Sound Blaster Emulation (DOS Box)
44  *  - builtin AC97 conformant codec (SNR over 80dB)
45  *    Note that "conformant" != "compliant"!! this chip's mixer register layout
46  *    *differs* from the standard AC97 layout:
47  *    they chose to not implement the headphone register (which is not a
48  *    problem since it's merely optional), yet when doing this, they committed
49  *    the grave sin of letting other registers follow immediately instead of
50  *    keeping a headphone dummy register, thereby shifting the mixer register
51  *    addresses illegally. So far unfortunately it looks like the very flexible
52  *    ALSA AC97 support is still not enough to easily compensate for such a
53  *    grave layout violation despite all tweaks and quirks mechanisms it offers.
54  *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
55  *    thus I was able to implement support - it's actually working quite well.
56  *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
57  *    modem card which might reveal the Aztech-specific codec ID which
58  *    we might want to pretend, too. Dito PCI168's brother, PCI368,
59  *    where the advertising datasheet says it's AC97-based and has a
60  *    Digital Enhanced Game Port.
61  *  - builtin genuine OPL3 - verified to work fine, 20080506
62  *  - full duplex 16bit playback/record at independent sampling rate
63  *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
64  *    FIXME: how to enable legacy addr??
65  *  - game port (legacy address support)
66  *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
67  *    features supported). - See common term "Digital Enhanced Game Port"...
68  *    (probably DirectInput 3.0 spec - confirm)
69  *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
70  *  - built-in General DirectX timer having a 20 bits counter
71  *    with 1us resolution (see below!)
72  *  - I2S serial output port for external DAC
73  *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
74  *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75  *  - supports hardware volume control
76  *  - single chip low cost solution (128 pin QFP)
77  *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
78  *    required for Microsoft's logo compliance (FIXME: where?)
79  *    At least the Trident 4D Wave DX has one bit somewhere
80  *    to enable writes to PCI subsystem VID registers, that should be it.
81  *    This might easily be in extended PCI reg space, since PCI168 also has
82  *    some custom data starting at 0x80. What kind of config settings
83  *    are located in our extended PCI space anyway??
84  *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
85  *    [TDA1517P chip]
86  *
87  *  Note that this driver now is actually *better* than the Windows driver,
88  *  since it additionally supports the card's 1MHz DirectX timer - just try
89  *  the following snd-seq module parameters etc.:
90  *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
91  *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
92  *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
93  *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
94  *  - "pmidi -p 128:0 jazz.mid"
95  *
96  *  OPL3 hardware playback testing, try something like:
97  *  cat /proc/asound/hwdep
98  *  and
99  *  aconnect -o
100  *  Then use
101  *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
102  *  where x,y is the xx-yy number as given in hwdep.
103  *  Then try
104  *  pmidi -p a:b jazz.mid
105  *  where a:b is the client number plus 0 usually, as given by aconnect above.
106  *  Oh, and make sure to unmute the FM mixer control (doh!)
107  *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
108  *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
109  *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
110  *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
111  *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
112  *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
113  *
114  *  Certain PCI versions of this card are susceptible to DMA traffic underruns
115  *  in some systems (resulting in sound crackling/clicking/popping),
116  *  probably because they don't have a DMA FIFO buffer or so.
117  *  Overview (PCI ID/PCI subID/PCI rev.):
118  *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
119  *  - unknown performance: 0x50DC/0x1801/10
120  *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
121  *
122  *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
123  *  supposed to be very fast and supposed to get rid of crackling much
124  *  better than a VIA, yet ironically I still get crackling, like many other
125  *  people with the same chipset.
126  *  Possible remedies:
127  *  - use speaker (amplifier) output instead of headphone output
128  *    (in case crackling is due to overloaded output clipping)
129  *  - plug card into a different PCI slot, preferably one that isn't shared
130  *    too much (this helps a lot, but not completely!)
131  *  - get rid of PCI VGA card, use AGP instead
132  *  - upgrade or downgrade BIOS
133  *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
134  *    Not too helpful.
135  *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
136  *
137  * BUGS
138  *  - full-duplex might *still* be problematic, however a recent test was fine
139  *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
140  *    if you set PCM output switch to "pre 3D" instead of "post 3D".
141  *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
142  *    (e.g. kmix, gamix) - unfortunately several are!!
143  *  - locking is not entirely clean, especially the audio stream activity
144  *    ints --> may be racy
145  *  - an _unconnected_ secondary joystick at the gameport will be reported
146  *    to be "active" (floating values, not precisely -1) due to the way we need
147  *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
148  *
149  * TODO
150  *  - use PCI_VDEVICE
151  *  - verify driver status on x86_64
152  *  - test multi-card driver operation
153  *  - (ab)use 1MHz DirectX timer as kernel clocksource
154  *  - test MPU401 MIDI playback etc.
155  *  - add more power micro-management (disable various units of the card
156  *    as long as they're unused, to improve audio quality and save power).
157  *    However this requires more I/O ports which I haven't figured out yet
158  *    and which thus might not even exist...
159  *    The standard suspend/resume functionality could probably make use of
160  *    some improvement, too...
161  *  - figure out what all unknown port bits are responsible for
162  *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
163  *    fully accept our quite incompatible ""AC97"" mixer and thus save some
164  *    code (but I'm not too optimistic that doing this is possible at all)
165  *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
166  */
167 
168 #include <linux/io.h>
169 #include <linux/init.h>
170 #include <linux/bug.h> /* WARN_ONCE */
171 #include <linux/pci.h>
172 #include <linux/delay.h>
173 #include <linux/slab.h>
174 #include <linux/gameport.h>
175 #include <linux/module.h>
176 #include <linux/dma-mapping.h>
177 #include <sound/core.h>
178 #include <sound/control.h>
179 #include <sound/pcm.h>
180 #include <sound/rawmidi.h>
181 #include <sound/mpu401.h>
182 #include <sound/opl3.h>
183 #include <sound/initval.h>
184 /*
185  * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
186  * If the AC97 compatibility parts we needed to implement locally turn out
187  * to work nicely, then remove the old implementation eventually.
188  */
189 #define AZF_USE_AC97_LAYER 1
190 
191 #ifdef AZF_USE_AC97_LAYER
192 #include <sound/ac97_codec.h>
193 #endif
194 #include "azt3328.h"
195 
196 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
197 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
198 MODULE_LICENSE("GPL");
199 
200 #if IS_REACHABLE(CONFIG_GAMEPORT)
201 #define SUPPORT_GAMEPORT 1
202 #endif
203 
204 /* === Debug settings ===
205   Further diagnostic functionality than the settings below
206   does not need to be provided, since one can easily write a POSIX shell script
207   to dump the card's I/O ports (those listed in lspci -v -v):
208   dump()
209   {
210     local descr=$1; local addr=$2; local count=$3
211 
212     echo "${descr}: ${count} @ ${addr}:"
213     dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
214       2>/dev/null| hexdump -C
215   }
216   and then use something like
217   "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
218   "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
219   possibly within a "while true; do ... sleep 1; done" loop.
220   Tweaking ports could be done using
221   VALSTRING="`printf "%02x" $value`"
222   printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
223     2>/dev/null
224 */
225 
226 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
227 module_param_array(index, int, NULL, 0444);
228 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
229 
230 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
231 module_param_array(id, charp, NULL, 0444);
232 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
233 
234 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
235 module_param_array(enable, bool, NULL, 0444);
236 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
237 
238 static int seqtimer_scaling = 128;
239 module_param(seqtimer_scaling, int, 0444);
240 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
241 
242 enum snd_azf3328_codec_type {
243   /* warning: fixed indices (also used for bitmask checks!) */
244   AZF_CODEC_PLAYBACK = 0,
245   AZF_CODEC_CAPTURE = 1,
246   AZF_CODEC_I2S_OUT = 2,
247 };
248 
249 struct snd_azf3328_codec_data {
250 	unsigned long io_base; /* keep first! (avoid offset calc) */
251 	unsigned int dma_base; /* helper to avoid an indirection in hotpath */
252 	spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
253 	struct snd_pcm_substream *substream;
254 	bool running;
255 	enum snd_azf3328_codec_type type;
256 	const char *name;
257 };
258 
259 struct snd_azf3328 {
260 	/* often-used fields towards beginning, then grouped */
261 
262 	unsigned long ctrl_io; /* usually 0xb000, size 128 */
263 	unsigned long game_io;  /* usually 0xb400, size 8 */
264 	unsigned long mpu_io;   /* usually 0xb800, size 4 */
265 	unsigned long opl3_io; /* usually 0xbc00, size 8 */
266 	unsigned long mixer_io; /* usually 0xc000, size 64 */
267 
268 	spinlock_t reg_lock;
269 
270 	struct snd_timer *timer;
271 
272 	struct snd_pcm *pcm[3];
273 
274 	/* playback, recording and I2S out codecs */
275 	struct snd_azf3328_codec_data codecs[3];
276 
277 #ifdef AZF_USE_AC97_LAYER
278 	struct snd_ac97 *ac97;
279 #endif
280 
281 	struct snd_card *card;
282 	struct snd_rawmidi *rmidi;
283 
284 #ifdef SUPPORT_GAMEPORT
285 	struct gameport *gameport;
286 	u16 axes[4];
287 #endif
288 
289 	struct pci_dev *pci;
290 	int irq;
291 
292 	/* register 0x6a is write-only, thus need to remember setting.
293 	 * If we need to add more registers here, then we might try to fold this
294 	 * into some transparent combined shadow register handling with
295 	 * CONFIG_PM register storage below, but that's slightly difficult. */
296 	u16 shadow_reg_ctrl_6AH;
297 
298 	/* register value containers for power management
299 	 * Note: not always full I/O range preserved (similar to Win driver!) */
300 	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
301 	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
302 	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
303 	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
304 	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
305 };
306 
307 static const struct pci_device_id snd_azf3328_ids[] = {
308 	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
309 	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
310 	{ 0, }
311 };
312 
313 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
314 
315 
316 static int
317 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
318 {
319 	/* Well, strictly spoken, the inb/outb sequence isn't atomic
320 	   and would need locking. However we currently don't care
321 	   since it potentially complicates matters. */
322 	u8 prev = inb(reg), new;
323 
324 	new = (do_set) ? (prev|mask) : (prev & ~mask);
325 	/* we need to always write the new value no matter whether it differs
326 	 * or not, since some register bits don't indicate their setting */
327 	outb(new, reg);
328 	if (new != prev)
329 		return 1;
330 
331 	return 0;
332 }
333 
334 static inline void
335 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
336 		       unsigned reg,
337 		       u8 value
338 )
339 {
340 	outb(value, codec->io_base + reg);
341 }
342 
343 static inline u8
344 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
345 {
346 	return inb(codec->io_base + reg);
347 }
348 
349 static inline void
350 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
351 		       unsigned reg,
352 		       u16 value
353 )
354 {
355 	outw(value, codec->io_base + reg);
356 }
357 
358 static inline u16
359 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
360 {
361 	return inw(codec->io_base + reg);
362 }
363 
364 static inline void
365 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
366 			     unsigned reg, const void *buffer, int count
367 )
368 {
369 	unsigned long addr = codec->io_base + reg;
370 	if (count) {
371 		const u32 *buf = buffer;
372 		do {
373 			outl(*buf++, addr);
374 			addr += 4;
375 		} while (--count);
376 	}
377 }
378 
379 static inline u32
380 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
381 {
382 	return inl(codec->io_base + reg);
383 }
384 
385 static inline void
386 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
387 {
388 	outb(value, chip->ctrl_io + reg);
389 }
390 
391 static inline u8
392 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
393 {
394 	return inb(chip->ctrl_io + reg);
395 }
396 
397 static inline u16
398 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
399 {
400 	return inw(chip->ctrl_io + reg);
401 }
402 
403 static inline void
404 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
405 {
406 	outw(value, chip->ctrl_io + reg);
407 }
408 
409 static inline void
410 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
411 {
412 	outl(value, chip->ctrl_io + reg);
413 }
414 
415 static inline void
416 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
417 {
418 	outb(value, chip->game_io + reg);
419 }
420 
421 static inline void
422 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
423 {
424 	outw(value, chip->game_io + reg);
425 }
426 
427 static inline u8
428 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
429 {
430 	return inb(chip->game_io + reg);
431 }
432 
433 static inline u16
434 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
435 {
436 	return inw(chip->game_io + reg);
437 }
438 
439 static inline void
440 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
441 {
442 	outw(value, chip->mixer_io + reg);
443 }
444 
445 static inline u16
446 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
447 {
448 	return inw(chip->mixer_io + reg);
449 }
450 
451 #define AZF_MUTE_BIT 0x80
452 
453 static bool
454 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
455 			   unsigned reg, bool do_mute
456 )
457 {
458 	unsigned long portbase = chip->mixer_io + reg + 1;
459 	bool updated;
460 
461 	/* the mute bit is on the *second* (i.e. right) register of a
462 	 * left/right channel setting */
463 	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
464 
465 	/* indicate whether it was muted before */
466 	return (do_mute) ? !updated : updated;
467 }
468 
469 static inline bool
470 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
471 			   bool do_mute
472 )
473 {
474 	return snd_azf3328_mixer_mute_control(
475 		chip,
476 		IDX_MIXER_PLAY_MASTER,
477 		do_mute
478 	);
479 }
480 
481 static inline bool
482 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
483 			   bool do_mute
484 )
485 {
486 	return snd_azf3328_mixer_mute_control(
487 		chip,
488 		IDX_MIXER_WAVEOUT,
489 		do_mute
490 	);
491 }
492 
493 static inline void
494 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
495 {
496 	/* reset (close) mixer:
497 	 * first mute master volume, then reset
498 	 */
499 	snd_azf3328_mixer_mute_control_master(chip, 1);
500 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
501 }
502 
503 #ifdef AZF_USE_AC97_LAYER
504 
505 static inline void
506 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
507 				       unsigned short reg, const char *mode)
508 {
509 	/* need to add some more or less clever emulation? */
510 	dev_warn(chip->card->dev,
511 		"missing %s emulation for AC97 register 0x%02x!\n",
512 		mode, reg);
513 }
514 
515 /*
516  * Need to have _special_ AC97 mixer hardware register index mapper,
517  * to compensate for the issue of a rather AC97-incompatible hardware layout.
518  */
519 #define AZF_REG_MASK 0x3f
520 #define AZF_AC97_REG_UNSUPPORTED 0x8000
521 #define AZF_AC97_REG_REAL_IO_READ 0x4000
522 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
523 #define AZF_AC97_REG_REAL_IO_RW \
524 	(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
525 #define AZF_AC97_REG_EMU_IO_READ 0x0400
526 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
527 #define AZF_AC97_REG_EMU_IO_RW \
528 	(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
529 static unsigned short
530 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
531 {
532 	static const struct {
533 		unsigned short azf_reg;
534 	} azf_reg_mapper[] = {
535 		/* Especially when taking into consideration
536 		 * mono/stereo-based sequence of azf vs. AC97 control series,
537 		 * it's quite obvious that azf simply got rid
538 		 * of the AC97_HEADPHONE control at its intended offset,
539 		 * thus shifted _all_ controls by one,
540 		 * and _then_ simply added it as an FMSYNTH control at the end,
541 		 * to make up for the offset.
542 		 * This means we'll have to translate indices here as
543 		 * needed and then do some tiny AC97 patch action
544 		 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
545 		 */
546 		{ /* AC97_RESET */ IDX_MIXER_RESET
547 			| AZF_AC97_REG_REAL_IO_WRITE
548 			| AZF_AC97_REG_EMU_IO_READ },
549 		{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
550 		 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
551 		{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
552 		{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
553 		{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
554 		{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
555 		{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
556 		{ /* AC97_MIC */ IDX_MIXER_MIC },
557 		{ /* AC97_LINE */ IDX_MIXER_LINEIN },
558 		{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
559 		{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
560 		{ /* AC97_AUX */ IDX_MIXER_AUX },
561 		{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
562 		{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
563 		{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
564 		{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
565 		{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
566 		{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
567 	};
568 
569 	unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
570 
571 	/* azf3328 supports the low-numbered and low-spec:ed range
572 	   of AC97 regs only */
573 	if (reg <= AC97_3D_CONTROL) {
574 		unsigned short reg_idx = reg / 2;
575 		reg_azf = azf_reg_mapper[reg_idx].azf_reg;
576 		/* a translation-only entry means it's real read/write: */
577 		if (!(reg_azf & ~AZF_REG_MASK))
578 			reg_azf |= AZF_AC97_REG_REAL_IO_RW;
579 	} else {
580 		switch (reg) {
581 		case AC97_POWERDOWN:
582 			reg_azf = AZF_AC97_REG_EMU_IO_RW;
583 			break;
584 		case AC97_EXTENDED_ID:
585 			reg_azf = AZF_AC97_REG_EMU_IO_READ;
586 			break;
587 		case AC97_EXTENDED_STATUS:
588 			/* I don't know what the h*ll AC97 layer
589 			 * would consult this _extended_ register for
590 			 * given a base-AC97-advertised card,
591 			 * but let's just emulate it anyway :-P
592 			 */
593 			reg_azf = AZF_AC97_REG_EMU_IO_RW;
594 			break;
595 		case AC97_VENDOR_ID1:
596 		case AC97_VENDOR_ID2:
597 			reg_azf = AZF_AC97_REG_EMU_IO_READ;
598 			break;
599 		}
600 	}
601 	return reg_azf;
602 }
603 
604 static const unsigned short
605 azf_emulated_ac97_caps =
606 	AC97_BC_DEDICATED_MIC |
607 	AC97_BC_BASS_TREBLE |
608 	/* Headphone is an FM Synth control here */
609 	AC97_BC_HEADPHONE |
610 	/* no AC97_BC_LOUDNESS! */
611 	/* mask 0x7c00 is
612 	   vendor-specific 3D enhancement
613 	   vendor indicator.
614 	   Since there actually _is_ an
615 	   entry for Aztech Labs
616 	   (13), make damn sure
617 	   to indicate it. */
618 	(13 << 10);
619 
620 static const unsigned short
621 azf_emulated_ac97_powerdown =
622 	/* pretend everything to be active */
623 		AC97_PD_ADC_STATUS |
624 		AC97_PD_DAC_STATUS |
625 		AC97_PD_MIXER_STATUS |
626 		AC97_PD_VREF_STATUS;
627 
628 /*
629  * Emulated, _inofficial_ vendor ID
630  * (there might be some devices such as the MR 2800-W
631  * which could reveal the real Aztech AC97 ID).
632  * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
633  * (better don't use 0x68 since there's a PCI368 as well).
634  */
635 static const unsigned int
636 azf_emulated_ac97_vendor_id = 0x415a5401;
637 
638 static unsigned short
639 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
640 {
641 	const struct snd_azf3328 *chip = ac97->private_data;
642 	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
643 	unsigned short reg_val = 0;
644 	bool unsupported = false;
645 
646 	dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
647 		reg_ac97);
648 	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
649 		unsupported = true;
650 	else {
651 		if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
652 			reg_val = snd_azf3328_mixer_inw(chip,
653 						reg_azf & AZF_REG_MASK);
654 		else {
655 			/*
656 			 * Proceed with dummy I/O read,
657 			 * to ensure compatible timing where this may matter.
658 			 * (ALSA AC97 layer usually doesn't call I/O functions
659 			 * due to intelligent I/O caching anyway)
660 			 * Choose a mixer register that's thoroughly unrelated
661 			 * to common audio (try to minimize distortion).
662 			 */
663 			snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
664 		}
665 
666 		if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
667 			switch (reg_ac97) {
668 			case AC97_RESET:
669 				reg_val |= azf_emulated_ac97_caps;
670 				break;
671 			case AC97_POWERDOWN:
672 				reg_val |= azf_emulated_ac97_powerdown;
673 				break;
674 			case AC97_EXTENDED_ID:
675 			case AC97_EXTENDED_STATUS:
676 				/* AFAICS we simply can't support anything: */
677 				reg_val |= 0;
678 				break;
679 			case AC97_VENDOR_ID1:
680 				reg_val = azf_emulated_ac97_vendor_id >> 16;
681 				break;
682 			case AC97_VENDOR_ID2:
683 				reg_val = azf_emulated_ac97_vendor_id & 0xffff;
684 				break;
685 			default:
686 				unsupported = true;
687 				break;
688 			}
689 		}
690 	}
691 	if (unsupported)
692 		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
693 
694 	return reg_val;
695 }
696 
697 static void
698 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
699 		     unsigned short reg_ac97, unsigned short val)
700 {
701 	const struct snd_azf3328 *chip = ac97->private_data;
702 	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
703 	bool unsupported = false;
704 
705 	dev_dbg(chip->card->dev,
706 		"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
707 		reg_ac97, val);
708 	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
709 		unsupported = true;
710 	else {
711 		if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
712 			snd_azf3328_mixer_outw(
713 				chip,
714 				reg_azf & AZF_REG_MASK,
715 				val
716 			);
717 		else
718 		if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
719 			switch (reg_ac97) {
720 			case AC97_REC_GAIN_MIC:
721 			case AC97_POWERDOWN:
722 			case AC97_EXTENDED_STATUS:
723 				/*
724 				 * Silently swallow these writes.
725 				 * Since for most registers our card doesn't
726 				 * actually support a comparable feature,
727 				 * this is exactly what we should do here.
728 				 * The AC97 layer's I/O caching probably
729 				 * automatically takes care of all the rest...
730 				 * (remembers written values etc.)
731 				 */
732 				break;
733 			default:
734 				unsupported = true;
735 				break;
736 			}
737 		}
738 	}
739 	if (unsupported)
740 		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
741 }
742 
743 static int
744 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
745 {
746 	struct snd_ac97_bus *bus;
747 	struct snd_ac97_template ac97;
748 	static const struct snd_ac97_bus_ops ops = {
749 		.write = snd_azf3328_mixer_ac97_write,
750 		.read = snd_azf3328_mixer_ac97_read,
751 	};
752 	int rc;
753 
754 	memset(&ac97, 0, sizeof(ac97));
755 	ac97.scaps = AC97_SCAP_SKIP_MODEM
756 			| AC97_SCAP_AUDIO /* we support audio! */
757 			| AC97_SCAP_NO_SPDIF;
758 	ac97.private_data = chip;
759 	ac97.pci = chip->pci;
760 
761 	/*
762 	 * ALSA's AC97 layer has terrible init crackling issues,
763 	 * unfortunately, and since it makes use of AC97_RESET,
764 	 * there's no use trying to mute Master Playback proactively.
765 	 */
766 
767 	rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
768 	if (!rc)
769 		rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
770 		/*
771 		 * Make sure to complain loudly in case of AC97 init failure,
772 		 * since failure may happen quite often,
773 		 * due to this card being a very quirky AC97 "lookalike".
774 		 */
775 	if (rc)
776 		dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
777 
778 	/* If we return an error here, then snd_card_free() should
779 	 * free up any ac97 codecs that got created, as well as the bus.
780 	 */
781 	return rc;
782 }
783 #else /* AZF_USE_AC97_LAYER */
784 static void
785 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
786 					 unsigned reg,
787 					 unsigned char dst_vol_left,
788 					 unsigned char dst_vol_right,
789 					 int chan_sel, int delay
790 )
791 {
792 	unsigned long portbase = chip->mixer_io + reg;
793 	unsigned char curr_vol_left = 0, curr_vol_right = 0;
794 	int left_change = 0, right_change = 0;
795 
796 	if (chan_sel & SET_CHAN_LEFT) {
797 		curr_vol_left  = inb(portbase + 1);
798 
799 		/* take care of muting flag contained in left channel */
800 		if (curr_vol_left & AZF_MUTE_BIT)
801 			dst_vol_left |= AZF_MUTE_BIT;
802 		else
803 			dst_vol_left &= ~AZF_MUTE_BIT;
804 
805 		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
806 	}
807 
808 	if (chan_sel & SET_CHAN_RIGHT) {
809 		curr_vol_right = inb(portbase + 0);
810 
811 		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
812 	}
813 
814 	do {
815 		if (left_change) {
816 			if (curr_vol_left != dst_vol_left) {
817 				curr_vol_left += left_change;
818 				outb(curr_vol_left, portbase + 1);
819 			} else
820 			    left_change = 0;
821 		}
822 		if (right_change) {
823 			if (curr_vol_right != dst_vol_right) {
824 				curr_vol_right += right_change;
825 
826 			/* during volume change, the right channel is crackling
827 			 * somewhat more than the left channel, unfortunately.
828 			 * This seems to be a hardware issue. */
829 				outb(curr_vol_right, portbase + 0);
830 			} else
831 			    right_change = 0;
832 		}
833 		if (delay)
834 			mdelay(delay);
835 	} while ((left_change) || (right_change));
836 }
837 
838 /*
839  * general mixer element
840  */
841 struct azf3328_mixer_reg {
842 	unsigned reg;
843 	unsigned int lchan_shift, rchan_shift;
844 	unsigned int mask;
845 	unsigned int invert: 1;
846 	unsigned int stereo: 1;
847 	unsigned int enum_c: 4;
848 };
849 
850 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
851  ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
852   (mask << 16) | \
853   (invert << 24) | \
854   (stereo << 25) | \
855   (enum_c << 26))
856 
857 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
858 {
859 	r->reg = val & 0xff;
860 	r->lchan_shift = (val >> 8) & 0x0f;
861 	r->rchan_shift = (val >> 12) & 0x0f;
862 	r->mask = (val >> 16) & 0xff;
863 	r->invert = (val >> 24) & 1;
864 	r->stereo = (val >> 25) & 1;
865 	r->enum_c = (val >> 26) & 0x0f;
866 }
867 
868 /*
869  * mixer switches/volumes
870  */
871 
872 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
873 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
874   .info = snd_azf3328_info_mixer, \
875   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
876   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
877 }
878 
879 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
880 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
881   .info = snd_azf3328_info_mixer, \
882   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
883   .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
884 }
885 
886 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
887 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
888   .info = snd_azf3328_info_mixer, \
889   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
890   .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
891 }
892 
893 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
894 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
895   .info = snd_azf3328_info_mixer, \
896   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
897   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
898 }
899 
900 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
901 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
902   .info = snd_azf3328_info_mixer_enum, \
903   .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
904   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
905 }
906 
907 static int
908 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
909 		       struct snd_ctl_elem_info *uinfo)
910 {
911 	struct azf3328_mixer_reg reg;
912 
913 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
914 	uinfo->type = reg.mask == 1 ?
915 		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
916 	uinfo->count = reg.stereo + 1;
917 	uinfo->value.integer.min = 0;
918 	uinfo->value.integer.max = reg.mask;
919 	return 0;
920 }
921 
922 static int
923 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
924 		      struct snd_ctl_elem_value *ucontrol)
925 {
926 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
927 	struct azf3328_mixer_reg reg;
928 	u16 oreg, val;
929 
930 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
931 
932 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
933 	val = (oreg >> reg.lchan_shift) & reg.mask;
934 	if (reg.invert)
935 		val = reg.mask - val;
936 	ucontrol->value.integer.value[0] = val;
937 	if (reg.stereo) {
938 		val = (oreg >> reg.rchan_shift) & reg.mask;
939 		if (reg.invert)
940 			val = reg.mask - val;
941 		ucontrol->value.integer.value[1] = val;
942 	}
943 	dev_dbg(chip->card->dev,
944 		"get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
945 		reg.reg, oreg,
946 		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
947 		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
948 	return 0;
949 }
950 
951 static int
952 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
953 		      struct snd_ctl_elem_value *ucontrol)
954 {
955 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
956 	struct azf3328_mixer_reg reg;
957 	u16 oreg, nreg, val;
958 
959 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
960 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
961 	val = ucontrol->value.integer.value[0] & reg.mask;
962 	if (reg.invert)
963 		val = reg.mask - val;
964 	nreg = oreg & ~(reg.mask << reg.lchan_shift);
965 	nreg |= (val << reg.lchan_shift);
966 	if (reg.stereo) {
967 		val = ucontrol->value.integer.value[1] & reg.mask;
968 		if (reg.invert)
969 			val = reg.mask - val;
970 		nreg &= ~(reg.mask << reg.rchan_shift);
971 		nreg |= (val << reg.rchan_shift);
972 	}
973 	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
974 		snd_azf3328_mixer_write_volume_gradually(
975 			chip, reg.reg, nreg >> 8, nreg & 0xff,
976 			/* just set both channels, doesn't matter */
977 			SET_CHAN_LEFT|SET_CHAN_RIGHT,
978 			0);
979 	else
980         	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
981 
982 	dev_dbg(chip->card->dev,
983 		"put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
984 		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
985 		oreg, reg.lchan_shift, reg.rchan_shift,
986 		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
987 	return (nreg != oreg);
988 }
989 
990 static int
991 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
992 			    struct snd_ctl_elem_info *uinfo)
993 {
994 	static const char * const texts1[] = {
995 		"Mic1", "Mic2"
996 	};
997 	static const char * const texts2[] = {
998 		"Mix", "Mic"
999 	};
1000 	static const char * const texts3[] = {
1001 		"Mic", "CD", "Video", "Aux",
1002 		"Line", "Mix", "Mix Mono", "Phone"
1003         };
1004 	static const char * const texts4[] = {
1005 		"pre 3D", "post 3D"
1006         };
1007 	struct azf3328_mixer_reg reg;
1008 	const char * const *p = NULL;
1009 
1010 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1011 	if (reg.reg == IDX_MIXER_ADVCTL2) {
1012 		switch(reg.lchan_shift) {
1013 		case 8: /* modem out sel */
1014 			p = texts1;
1015 			break;
1016 		case 9: /* mono sel source */
1017 			p = texts2;
1018 			break;
1019 		case 15: /* PCM Out Path */
1020 			p = texts4;
1021 			break;
1022 		}
1023 	} else if (reg.reg == IDX_MIXER_REC_SELECT)
1024 		p = texts3;
1025 
1026 	return snd_ctl_enum_info(uinfo,
1027 				 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1028 				 reg.enum_c, p);
1029 }
1030 
1031 static int
1032 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1033 			   struct snd_ctl_elem_value *ucontrol)
1034 {
1035         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1036 	struct azf3328_mixer_reg reg;
1037         unsigned short val;
1038 
1039 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1040 	val = snd_azf3328_mixer_inw(chip, reg.reg);
1041 	if (reg.reg == IDX_MIXER_REC_SELECT) {
1042         	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1043         	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1044 	} else
1045         	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1046 
1047 	dev_dbg(chip->card->dev,
1048 		"get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1049 		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1050 		reg.lchan_shift, reg.enum_c);
1051         return 0;
1052 }
1053 
1054 static int
1055 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1056 			   struct snd_ctl_elem_value *ucontrol)
1057 {
1058         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1059 	struct azf3328_mixer_reg reg;
1060 	u16 oreg, nreg, val;
1061 
1062 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1063 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1064 	val = oreg;
1065 	if (reg.reg == IDX_MIXER_REC_SELECT) {
1066         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1067             	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1068                 	return -EINVAL;
1069         	val = (ucontrol->value.enumerated.item[0] << 8) |
1070         	      (ucontrol->value.enumerated.item[1] << 0);
1071 	} else {
1072         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1073                 	return -EINVAL;
1074 		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1075         	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1076 	}
1077 	snd_azf3328_mixer_outw(chip, reg.reg, val);
1078 	nreg = val;
1079 
1080 	dev_dbg(chip->card->dev,
1081 		"put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1082 	return (nreg != oreg);
1083 }
1084 
1085 static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1086 	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1087 	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1088 	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1089 	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1090 					IDX_MIXER_WAVEOUT, 0x1f, 1),
1091 	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1092 					IDX_MIXER_ADVCTL2, 7, 1),
1093 	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1094 	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1095 	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1096 	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1097 	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1098 	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1099 	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1100 	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1101 	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1102 	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1103 	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1104 	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1105 	AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1106 	AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1107 	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1108 	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1109 	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1110 	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1111 	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1112 	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1113 	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1114 	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1115 	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1116 	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1117 	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1118 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1119 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1120 	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1121 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1122 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1123 #if MIXER_TESTING
1124 	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1125 	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1126 	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1127 	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1128 	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1129 	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1130 	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1131 	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1132 	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1133 	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1134 	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1135 	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1136 	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1137 	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1138 	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1139 	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1140 #endif
1141 };
1142 
1143 static const u16 snd_azf3328_init_values[][2] = {
1144         { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
1145         { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
1146 	{ IDX_MIXER_BASSTREBLE,		0x0000 },
1147 	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
1148 	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
1149 	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
1150 	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
1151 	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
1152 	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
1153 	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
1154         { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
1155         { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
1156         { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
1157 };
1158 
1159 static int
1160 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1161 {
1162 	struct snd_card *card;
1163 	const struct snd_kcontrol_new *sw;
1164 	unsigned int idx;
1165 	int err;
1166 
1167 	if (snd_BUG_ON(!chip || !chip->card))
1168 		return -EINVAL;
1169 
1170 	card = chip->card;
1171 
1172 	/* mixer reset */
1173 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1174 
1175 	/* mute and zero volume channels */
1176 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1177 		snd_azf3328_mixer_outw(chip,
1178 			snd_azf3328_init_values[idx][0],
1179 			snd_azf3328_init_values[idx][1]);
1180 	}
1181 
1182 	/* add mixer controls */
1183 	sw = snd_azf3328_mixer_controls;
1184 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1185 			++idx, ++sw) {
1186 		err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip));
1187 		if (err < 0)
1188 			return err;
1189 	}
1190 	snd_component_add(card, "AZF3328 mixer");
1191 	strcpy(card->mixername, "AZF3328 mixer");
1192 
1193 	return 0;
1194 }
1195 #endif /* AZF_USE_AC97_LAYER */
1196 
1197 static void
1198 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1199 			       enum azf_freq_t bitrate,
1200 			       unsigned int format_width,
1201 			       unsigned int channels
1202 )
1203 {
1204 	unsigned long flags;
1205 	u16 val = 0xff00;
1206 	u8 freq = 0;
1207 
1208 	switch (bitrate) {
1209 	case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1210 	case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1211 	case AZF_FREQ_5512:
1212 		/* the AZF3328 names it "5510" for some strange reason */
1213 			     freq = SOUNDFORMAT_FREQ_5510; break;
1214 	case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1215 	case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1216 	case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1217 	case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1218 	case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1219 	case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1220 	case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1221 	case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1222 	default:
1223 		pr_warn("azf3328: unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1224 		fallthrough;
1225 	case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1226 	case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1227 	case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1228 	}
1229 	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1230 	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1231 	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1232 	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1233 	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1234 	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1235 	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1236 	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1237 	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1238 
1239 	val |= freq;
1240 
1241 	if (channels == 2)
1242 		val |= SOUNDFORMAT_FLAG_2CHANNELS;
1243 
1244 	if (format_width == 16)
1245 		val |= SOUNDFORMAT_FLAG_16BIT;
1246 
1247 	spin_lock_irqsave(codec->lock, flags);
1248 
1249 	/* set bitrate/format */
1250 	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1251 
1252 	/* changing the bitrate/format settings switches off the
1253 	 * audio output with an annoying click in case of 8/16bit format change
1254 	 * (maybe shutting down DAC/ADC?), thus immediately
1255 	 * do some tweaking to reenable it and get rid of the clicking
1256 	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1257 	 * FIXME: does this have some side effects for full-duplex
1258 	 * or other dramatic side effects? */
1259 	/* do it for non-capture codecs only */
1260 	if (codec->type != AZF_CODEC_CAPTURE)
1261 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1262 			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1263 			DMA_RUN_SOMETHING1 |
1264 			DMA_RUN_SOMETHING2 |
1265 			SOMETHING_ALMOST_ALWAYS_SET |
1266 			DMA_EPILOGUE_SOMETHING |
1267 			DMA_SOMETHING_ELSE
1268 		);
1269 
1270 	spin_unlock_irqrestore(codec->lock, flags);
1271 }
1272 
1273 static inline void
1274 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1275 )
1276 {
1277 	/* choose lowest frequency for low power consumption.
1278 	 * While this will cause louder noise due to rather coarse frequency,
1279 	 * it should never matter since output should always
1280 	 * get disabled properly when idle anyway. */
1281 	snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1282 }
1283 
1284 static void
1285 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1286 					unsigned bitmask,
1287 					bool enable
1288 )
1289 {
1290 	bool do_mask = !enable;
1291 	if (do_mask)
1292 		chip->shadow_reg_ctrl_6AH |= bitmask;
1293 	else
1294 		chip->shadow_reg_ctrl_6AH &= ~bitmask;
1295 	dev_dbg(chip->card->dev,
1296 		"6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1297 		bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1298 	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1299 }
1300 
1301 static inline void
1302 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1303 {
1304 	dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1305 	/* no idea what exactly is being done here, but I strongly assume it's
1306 	 * PM related */
1307 	snd_azf3328_ctrl_reg_6AH_update(
1308 		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1309 	);
1310 }
1311 
1312 static void
1313 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1314 				enum snd_azf3328_codec_type codec_type,
1315 				bool enable
1316 )
1317 {
1318 	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1319 	bool need_change = (codec->running != enable);
1320 
1321 	dev_dbg(chip->card->dev,
1322 		"codec_activity: %s codec, enable %d, need_change %d\n",
1323 				codec->name, enable, need_change
1324 	);
1325 	if (need_change) {
1326 		static const struct {
1327 			enum snd_azf3328_codec_type other1;
1328 			enum snd_azf3328_codec_type other2;
1329 		} peer_codecs[3] =
1330 			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1331 			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1332 			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1333 		bool call_function;
1334 
1335 		if (enable)
1336 			/* if enable codec, call enable_codecs func
1337 			   to enable codec supply... */
1338 			call_function = 1;
1339 		else {
1340 			/* ...otherwise call enable_codecs func
1341 			   (which globally shuts down operation of codecs)
1342 			   only in case the other codecs are currently
1343 			   not active either! */
1344 			call_function =
1345 				((!chip->codecs[peer_codecs[codec_type].other1]
1346 					.running)
1347 			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
1348 					.running));
1349 		}
1350 		if (call_function)
1351 			snd_azf3328_ctrl_enable_codecs(chip, enable);
1352 
1353 		/* ...and adjust clock, too
1354 		 * (reduce noise and power consumption) */
1355 		if (!enable)
1356 			snd_azf3328_codec_setfmt_lowpower(codec);
1357 		codec->running = enable;
1358 	}
1359 }
1360 
1361 static void
1362 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1363 			  struct snd_azf3328_codec_data *codec,
1364 			  unsigned long addr,
1365 			  unsigned int period_bytes,
1366 			  unsigned int buffer_bytes
1367 )
1368 {
1369 	WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1370 	WARN_ONCE(buffer_bytes != 2 * period_bytes,
1371 		 "missed our input expectations! %u vs. %u\n",
1372 		 buffer_bytes, period_bytes);
1373 	if (!codec->running) {
1374 		/* AZF3328 uses a two buffer pointer DMA transfer approach */
1375 
1376 		unsigned long flags;
1377 
1378 		/* width 32bit (prevent overflow): */
1379 		u32 area_length;
1380 		struct codec_setup_io {
1381 			u32 dma_start_1;
1382 			u32 dma_start_2;
1383 			u32 dma_lengths;
1384 		} __packed setup_io;
1385 
1386 		area_length = buffer_bytes/2;
1387 
1388 		setup_io.dma_start_1 = addr;
1389 		setup_io.dma_start_2 = addr+area_length;
1390 
1391 		dev_dbg(chip->card->dev,
1392 			"setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1393 				setup_io.dma_start_1, area_length,
1394 				setup_io.dma_start_2, area_length,
1395 				period_bytes, buffer_bytes);
1396 
1397 		/* Hmm, are we really supposed to decrement this by 1??
1398 		   Most definitely certainly not: configuring full length does
1399 		   work properly (i.e. likely better), and BTW we
1400 		   violated possibly differing frame sizes with this...
1401 
1402 		area_length--; |* max. index *|
1403 		*/
1404 
1405 		/* build combined I/O buffer length word */
1406 		setup_io.dma_lengths = (area_length << 16) | (area_length);
1407 
1408 		spin_lock_irqsave(codec->lock, flags);
1409 		snd_azf3328_codec_outl_multi(
1410 			codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1411 		);
1412 		spin_unlock_irqrestore(codec->lock, flags);
1413 	}
1414 }
1415 
1416 static int
1417 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1418 {
1419 	struct snd_pcm_runtime *runtime = substream->runtime;
1420 	struct snd_azf3328_codec_data *codec = runtime->private_data;
1421 #if 0
1422         unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1423 	unsigned int count = snd_pcm_lib_period_bytes(substream);
1424 #endif
1425 
1426 	codec->dma_base = runtime->dma_addr;
1427 
1428 #if 0
1429 	snd_azf3328_codec_setfmt(codec,
1430 		runtime->rate,
1431 		snd_pcm_format_width(runtime->format),
1432 		runtime->channels);
1433 	snd_azf3328_codec_setdmaa(chip, codec,
1434 					runtime->dma_addr, count, size);
1435 #endif
1436 	return 0;
1437 }
1438 
1439 static int
1440 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1441 {
1442 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1443 	struct snd_pcm_runtime *runtime = substream->runtime;
1444 	struct snd_azf3328_codec_data *codec = runtime->private_data;
1445 	int result = 0;
1446 	u16 flags1;
1447 	bool previously_muted = false;
1448 	bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1449 
1450 	switch (cmd) {
1451 	case SNDRV_PCM_TRIGGER_START:
1452 		dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1453 
1454 		if (is_main_mixer_playback_codec) {
1455 			/* mute WaveOut (avoid clicking during setup) */
1456 			previously_muted =
1457 				snd_azf3328_mixer_mute_control_pcm(
1458 						chip, 1
1459 				);
1460 		}
1461 
1462 		snd_azf3328_codec_setfmt(codec,
1463 			runtime->rate,
1464 			snd_pcm_format_width(runtime->format),
1465 			runtime->channels);
1466 
1467 		spin_lock(codec->lock);
1468 		/* first, remember current value: */
1469 		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1470 
1471 		/* stop transfer */
1472 		flags1 &= ~DMA_RESUME;
1473 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1474 
1475 		/* FIXME: clear interrupts or what??? */
1476 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1477 		spin_unlock(codec->lock);
1478 
1479 		snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1480 			snd_pcm_lib_period_bytes(substream),
1481 			snd_pcm_lib_buffer_bytes(substream)
1482 		);
1483 
1484 		spin_lock(codec->lock);
1485 #ifdef WIN9X
1486 		/* FIXME: enable playback/recording??? */
1487 		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1488 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1489 
1490 		/* start transfer again */
1491 		/* FIXME: what is this value (0x0010)??? */
1492 		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1493 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1494 #else /* NT4 */
1495 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1496 			0x0000);
1497 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1498 			DMA_RUN_SOMETHING1);
1499 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1500 			DMA_RUN_SOMETHING1 |
1501 			DMA_RUN_SOMETHING2);
1502 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1503 			DMA_RESUME |
1504 			SOMETHING_ALMOST_ALWAYS_SET |
1505 			DMA_EPILOGUE_SOMETHING |
1506 			DMA_SOMETHING_ELSE);
1507 #endif
1508 		spin_unlock(codec->lock);
1509 		snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1510 
1511 		if (is_main_mixer_playback_codec) {
1512 			/* now unmute WaveOut */
1513 			if (!previously_muted)
1514 				snd_azf3328_mixer_mute_control_pcm(
1515 						chip, 0
1516 				);
1517 		}
1518 
1519 		dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1520 		break;
1521 	case SNDRV_PCM_TRIGGER_RESUME:
1522 		dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1523 		/* resume codec if we were active */
1524 		spin_lock(codec->lock);
1525 		if (codec->running)
1526 			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1527 				snd_azf3328_codec_inw(
1528 					codec, IDX_IO_CODEC_DMA_FLAGS
1529 				) | DMA_RESUME
1530 			);
1531 		spin_unlock(codec->lock);
1532 		break;
1533 	case SNDRV_PCM_TRIGGER_STOP:
1534 		dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1535 
1536 		if (is_main_mixer_playback_codec) {
1537 			/* mute WaveOut (avoid clicking during setup) */
1538 			previously_muted =
1539 				snd_azf3328_mixer_mute_control_pcm(
1540 						chip, 1
1541 				);
1542 		}
1543 
1544 		spin_lock(codec->lock);
1545 		/* first, remember current value: */
1546 		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1547 
1548 		/* stop transfer */
1549 		flags1 &= ~DMA_RESUME;
1550 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1551 
1552 		/* hmm, is this really required? we're resetting the same bit
1553 		 * immediately thereafter... */
1554 		flags1 |= DMA_RUN_SOMETHING1;
1555 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1556 
1557 		flags1 &= ~DMA_RUN_SOMETHING1;
1558 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1559 		spin_unlock(codec->lock);
1560 		snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1561 
1562 		if (is_main_mixer_playback_codec) {
1563 			/* now unmute WaveOut */
1564 			if (!previously_muted)
1565 				snd_azf3328_mixer_mute_control_pcm(
1566 						chip, 0
1567 				);
1568 		}
1569 
1570 		dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1571 		break;
1572 	case SNDRV_PCM_TRIGGER_SUSPEND:
1573 		dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1574 		/* make sure codec is stopped */
1575 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1576 			snd_azf3328_codec_inw(
1577 				codec, IDX_IO_CODEC_DMA_FLAGS
1578 			) & ~DMA_RESUME
1579 		);
1580 		break;
1581         case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1582 		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1583                 break;
1584         case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1585 		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1586                 break;
1587         default:
1588 		WARN(1, "FIXME: unknown trigger mode!\n");
1589                 return -EINVAL;
1590 	}
1591 
1592 	return result;
1593 }
1594 
1595 static snd_pcm_uframes_t
1596 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1597 )
1598 {
1599 	const struct snd_azf3328_codec_data *codec =
1600 		substream->runtime->private_data;
1601 	unsigned long result;
1602 	snd_pcm_uframes_t frmres;
1603 
1604 	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1605 
1606 	/* calculate offset */
1607 #ifdef QUERY_HARDWARE
1608 	result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1609 #else
1610 	result -= codec->dma_base;
1611 #endif
1612 	frmres = bytes_to_frames( substream->runtime, result);
1613 	dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1614 		jiffies, codec->name, result, frmres);
1615 	return frmres;
1616 }
1617 
1618 /******************************************************************/
1619 
1620 #ifdef SUPPORT_GAMEPORT
1621 static inline void
1622 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1623 				bool enable
1624 )
1625 {
1626 	snd_azf3328_io_reg_setb(
1627 		chip->game_io+IDX_GAME_HWCONFIG,
1628 		GAME_HWCFG_IRQ_ENABLE,
1629 		enable
1630 	);
1631 }
1632 
1633 static inline void
1634 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1635 					   bool enable
1636 )
1637 {
1638 	snd_azf3328_io_reg_setb(
1639 		chip->game_io+IDX_GAME_HWCONFIG,
1640 		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1641 		enable
1642 	);
1643 }
1644 
1645 static void
1646 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1647 					   unsigned int freq_cfg
1648 )
1649 {
1650 	snd_azf3328_io_reg_setb(
1651 		chip->game_io+IDX_GAME_HWCONFIG,
1652 		0x02,
1653 		(freq_cfg & 1) != 0
1654 	);
1655 	snd_azf3328_io_reg_setb(
1656 		chip->game_io+IDX_GAME_HWCONFIG,
1657 		0x04,
1658 		(freq_cfg & 2) != 0
1659 	);
1660 }
1661 
1662 static inline void
1663 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1664 {
1665 	snd_azf3328_ctrl_reg_6AH_update(
1666 		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1667 	);
1668 }
1669 
1670 static inline void
1671 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1672 {
1673 	/*
1674 	 * skeleton handler only
1675 	 * (we do not want axis reading in interrupt handler - too much load!)
1676 	 */
1677 	dev_dbg(chip->card->dev, "gameport irq\n");
1678 
1679 	 /* this should ACK the gameport IRQ properly, hopefully. */
1680 	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1681 }
1682 
1683 static int
1684 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1685 {
1686 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1687 	int res;
1688 
1689 	dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1690 	switch (mode) {
1691 	case GAMEPORT_MODE_COOKED:
1692 	case GAMEPORT_MODE_RAW:
1693 		res = 0;
1694 		break;
1695 	default:
1696 		res = -1;
1697 		break;
1698 	}
1699 
1700 	snd_azf3328_gameport_set_counter_frequency(chip,
1701 				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1702 	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1703 
1704 	return res;
1705 }
1706 
1707 static void
1708 snd_azf3328_gameport_close(struct gameport *gameport)
1709 {
1710 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1711 
1712 	dev_dbg(chip->card->dev, "gameport_close\n");
1713 	snd_azf3328_gameport_set_counter_frequency(chip,
1714 				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1715 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1716 }
1717 
1718 static int
1719 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1720 				 int *axes,
1721 				 int *buttons
1722 )
1723 {
1724 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1725 	int i;
1726 	u8 val;
1727 	unsigned long flags;
1728 
1729 	if (snd_BUG_ON(!chip))
1730 		return 0;
1731 
1732 	spin_lock_irqsave(&chip->reg_lock, flags);
1733 	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1734 	*buttons = (~(val) >> 4) & 0xf;
1735 
1736 	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1737 	 * thus we're atomic and cannot actively wait in here
1738 	 * (which would be useful for us since it probably would be better
1739 	 * to trigger a measurement in here, then wait a short amount of
1740 	 * time until it's finished, then read values of _this_ measurement).
1741 	 *
1742 	 * Thus we simply resort to reading values if they're available already
1743 	 * and trigger the next measurement.
1744 	 */
1745 
1746 	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1747 	if (val & GAME_AXES_SAMPLING_READY) {
1748 		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1749 			/* configure the axis to read */
1750 			val = (i << 4) | 0x0f;
1751 			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1752 
1753 			chip->axes[i] = snd_azf3328_game_inw(
1754 						chip, IDX_GAME_AXIS_VALUE
1755 					);
1756 		}
1757 	}
1758 
1759 	/* trigger next sampling of axes, to be evaluated the next time we
1760 	 * enter this function */
1761 
1762 	/* for some very, very strange reason we cannot enable
1763 	 * Measurement Ready monitoring for all axes here,
1764 	 * at least not when only one joystick connected */
1765 	val = 0x03; /* we're able to monitor axes 1 and 2 only */
1766 	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1767 
1768 	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1769 	spin_unlock_irqrestore(&chip->reg_lock, flags);
1770 
1771 	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1772 		axes[i] = chip->axes[i];
1773 		if (axes[i] == 0xffff)
1774 			axes[i] = -1;
1775 	}
1776 
1777 	dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1778 		axes[0], axes[1], axes[2], axes[3], *buttons);
1779 
1780 	return 0;
1781 }
1782 
1783 static int
1784 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1785 {
1786 	struct gameport *gp;
1787 
1788 	chip->gameport = gp = gameport_allocate_port();
1789 	if (!gp) {
1790 		dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1791 		return -ENOMEM;
1792 	}
1793 
1794 	gameport_set_name(gp, "AZF3328 Gameport");
1795 	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1796 	gameport_set_dev_parent(gp, &chip->pci->dev);
1797 	gp->io = chip->game_io;
1798 	gameport_set_port_data(gp, chip);
1799 
1800 	gp->open = snd_azf3328_gameport_open;
1801 	gp->close = snd_azf3328_gameport_close;
1802 	gp->fuzz = 16; /* seems ok */
1803 	gp->cooked_read = snd_azf3328_gameport_cooked_read;
1804 
1805 	/* DISABLE legacy address: we don't need it! */
1806 	snd_azf3328_gameport_legacy_address_enable(chip, 0);
1807 
1808 	snd_azf3328_gameport_set_counter_frequency(chip,
1809 				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1810 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1811 
1812 	gameport_register_port(chip->gameport);
1813 
1814 	return 0;
1815 }
1816 
1817 static void
1818 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1819 {
1820 	if (chip->gameport) {
1821 		gameport_unregister_port(chip->gameport);
1822 		chip->gameport = NULL;
1823 	}
1824 	snd_azf3328_gameport_irq_enable(chip, 0);
1825 }
1826 #else
1827 static inline int
1828 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1829 static inline void
1830 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1831 static inline void
1832 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1833 {
1834 	dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1835 }
1836 #endif /* SUPPORT_GAMEPORT */
1837 
1838 /******************************************************************/
1839 
1840 static inline void
1841 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1842 {
1843 	dev_dbg(chip->card->dev,
1844 		"unknown IRQ type (%x) occurred, please report!\n",
1845 		which);
1846 }
1847 
1848 static inline void
1849 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1850 			  const struct snd_azf3328_codec_data *first_codec,
1851 			  u8 status
1852 )
1853 {
1854 	u8 which;
1855 	enum snd_azf3328_codec_type codec_type;
1856 	const struct snd_azf3328_codec_data *codec = first_codec;
1857 
1858 	for (codec_type = AZF_CODEC_PLAYBACK;
1859 		 codec_type <= AZF_CODEC_I2S_OUT;
1860 			 ++codec_type, ++codec) {
1861 
1862 		/* skip codec if there's no interrupt for it */
1863 		if (!(status & (1 << codec_type)))
1864 			continue;
1865 
1866 		spin_lock(codec->lock);
1867 		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1868 		/* ack all IRQ types immediately */
1869 		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1870 		spin_unlock(codec->lock);
1871 
1872 		if (codec->substream) {
1873 			snd_pcm_period_elapsed(codec->substream);
1874 			dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1875 				codec->name,
1876 				which,
1877 				snd_azf3328_codec_inl(
1878 					codec, IDX_IO_CODEC_DMA_CURRPOS));
1879 		} else
1880 			dev_warn(chip->card->dev, "irq handler problem!\n");
1881 		if (which & IRQ_SOMETHING)
1882 			snd_azf3328_irq_log_unknown_type(chip, which);
1883 	}
1884 }
1885 
1886 static irqreturn_t
1887 snd_azf3328_interrupt(int irq, void *dev_id)
1888 {
1889 	struct snd_azf3328 *chip = dev_id;
1890 	u8 status;
1891 	static unsigned long irq_count;
1892 
1893 	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1894 
1895         /* fast path out, to ease interrupt sharing */
1896 	if (!(status &
1897 		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1898 		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1899 	))
1900 		return IRQ_NONE; /* must be interrupt for another device */
1901 
1902 	dev_dbg(chip->card->dev,
1903 		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1904 			irq_count++ /* debug-only */,
1905 			status);
1906 
1907 	if (status & IRQ_TIMER) {
1908 		/* dev_dbg(chip->card->dev, "timer %ld\n",
1909 			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1910 				& TIMER_VALUE_MASK
1911 		); */
1912 		if (chip->timer)
1913 			snd_timer_interrupt(chip->timer, chip->timer->sticks);
1914 		/* ACK timer */
1915                 spin_lock(&chip->reg_lock);
1916 		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1917 		spin_unlock(&chip->reg_lock);
1918 		dev_dbg(chip->card->dev, "timer IRQ\n");
1919 	}
1920 
1921 	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1922 		snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1923 
1924 	if (status & IRQ_GAMEPORT)
1925 		snd_azf3328_gameport_interrupt(chip);
1926 
1927 	/* MPU401 has less critical IRQ requirements
1928 	 * than timer and playback/recording, right? */
1929 	if (status & IRQ_MPU401) {
1930 		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1931 
1932 		/* hmm, do we have to ack the IRQ here somehow?
1933 		 * If so, then I don't know how yet... */
1934 		dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1935 	}
1936 	return IRQ_HANDLED;
1937 }
1938 
1939 /*****************************************************************/
1940 
1941 /* as long as we think we have identical snd_pcm_hardware parameters
1942    for playback, capture and i2s out, we can use the same physical struct
1943    since the struct is simply being copied into a member.
1944 */
1945 static const struct snd_pcm_hardware snd_azf3328_hardware =
1946 {
1947 	/* FIXME!! Correct? */
1948 	.info =			SNDRV_PCM_INFO_MMAP |
1949 				SNDRV_PCM_INFO_INTERLEAVED |
1950 				SNDRV_PCM_INFO_MMAP_VALID,
1951 	.formats =		SNDRV_PCM_FMTBIT_S8 |
1952 				SNDRV_PCM_FMTBIT_U8 |
1953 				SNDRV_PCM_FMTBIT_S16_LE |
1954 				SNDRV_PCM_FMTBIT_U16_LE,
1955 	.rates =		SNDRV_PCM_RATE_5512 |
1956 				SNDRV_PCM_RATE_8000_48000 |
1957 				SNDRV_PCM_RATE_KNOT,
1958 	.rate_min =		AZF_FREQ_4000,
1959 	.rate_max =		AZF_FREQ_66200,
1960 	.channels_min =		1,
1961 	.channels_max =		2,
1962 	.buffer_bytes_max =	(64*1024),
1963 	.period_bytes_min =	1024,
1964 	.period_bytes_max =	(32*1024),
1965 	/* We simply have two DMA areas (instead of a list of descriptors
1966 	   such as other cards); I believe that this is a fixed hardware
1967 	   attribute and there isn't much driver magic to be done to expand it.
1968 	   Thus indicate that we have at least and at most 2 periods. */
1969 	.periods_min =		2,
1970 	.periods_max =		2,
1971 	/* FIXME: maybe that card actually has a FIFO?
1972 	 * Hmm, it seems newer revisions do have one, but we still don't know
1973 	 * its size... */
1974 	.fifo_size =		0,
1975 };
1976 
1977 
1978 static const unsigned int snd_azf3328_fixed_rates[] = {
1979 	AZF_FREQ_4000,
1980 	AZF_FREQ_4800,
1981 	AZF_FREQ_5512,
1982 	AZF_FREQ_6620,
1983 	AZF_FREQ_8000,
1984 	AZF_FREQ_9600,
1985 	AZF_FREQ_11025,
1986 	AZF_FREQ_13240,
1987 	AZF_FREQ_16000,
1988 	AZF_FREQ_22050,
1989 	AZF_FREQ_32000,
1990 	AZF_FREQ_44100,
1991 	AZF_FREQ_48000,
1992 	AZF_FREQ_66200
1993 };
1994 
1995 static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1996 	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
1997 	.list = snd_azf3328_fixed_rates,
1998 	.mask = 0,
1999 };
2000 
2001 /*****************************************************************/
2002 
2003 static int
2004 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2005 		     enum snd_azf3328_codec_type codec_type
2006 )
2007 {
2008 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2009 	struct snd_pcm_runtime *runtime = substream->runtime;
2010 	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2011 
2012 	codec->substream = substream;
2013 
2014 	/* same parameters for all our codecs - at least we think so... */
2015 	runtime->hw = snd_azf3328_hardware;
2016 
2017 	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2018 				   &snd_azf3328_hw_constraints_rates);
2019 	runtime->private_data = codec;
2020 	return 0;
2021 }
2022 
2023 static int
2024 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2025 {
2026 	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2027 }
2028 
2029 static int
2030 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2031 {
2032 	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2033 }
2034 
2035 static int
2036 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2037 {
2038 	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2039 }
2040 
2041 static int
2042 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2043 )
2044 {
2045 	struct snd_azf3328_codec_data *codec =
2046 		substream->runtime->private_data;
2047 
2048 	codec->substream = NULL;
2049 	return 0;
2050 }
2051 
2052 /******************************************************************/
2053 
2054 static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2055 	.open =		snd_azf3328_pcm_playback_open,
2056 	.close =	snd_azf3328_pcm_close,
2057 	.prepare =	snd_azf3328_pcm_prepare,
2058 	.trigger =	snd_azf3328_pcm_trigger,
2059 	.pointer =	snd_azf3328_pcm_pointer
2060 };
2061 
2062 static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2063 	.open =		snd_azf3328_pcm_capture_open,
2064 	.close =	snd_azf3328_pcm_close,
2065 	.prepare =	snd_azf3328_pcm_prepare,
2066 	.trigger =	snd_azf3328_pcm_trigger,
2067 	.pointer =	snd_azf3328_pcm_pointer
2068 };
2069 
2070 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2071 	.open =		snd_azf3328_pcm_i2s_out_open,
2072 	.close =	snd_azf3328_pcm_close,
2073 	.prepare =	snd_azf3328_pcm_prepare,
2074 	.trigger =	snd_azf3328_pcm_trigger,
2075 	.pointer =	snd_azf3328_pcm_pointer
2076 };
2077 
2078 static int
2079 snd_azf3328_pcm(struct snd_azf3328 *chip)
2080 {
2081 	/* pcm devices */
2082 	enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2083 
2084 	struct snd_pcm *pcm;
2085 	int err;
2086 
2087 	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2088 								1, 1, &pcm);
2089 	if (err < 0)
2090 		return err;
2091 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2092 						&snd_azf3328_playback_ops);
2093 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2094 						&snd_azf3328_capture_ops);
2095 
2096 	pcm->private_data = chip;
2097 	pcm->info_flags = 0;
2098 	strcpy(pcm->name, chip->card->shortname);
2099 	/* same pcm object for playback/capture (see snd_pcm_new() above) */
2100 	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2101 	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2102 
2103 	snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2104 				       64*1024, 64*1024);
2105 
2106 	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2107 								1, 0, &pcm);
2108 	if (err < 0)
2109 		return err;
2110 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2111 						&snd_azf3328_i2s_out_ops);
2112 
2113 	pcm->private_data = chip;
2114 	pcm->info_flags = 0;
2115 	strcpy(pcm->name, chip->card->shortname);
2116 	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2117 
2118 	snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2119 				       64*1024, 64*1024);
2120 
2121 	return 0;
2122 }
2123 
2124 /******************************************************************/
2125 
2126 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2127  *** (probably derived from main crystal via a divider of 24),
2128  *** but announcing those attributes to user-space would make programs
2129  *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2130  *** timer IRQ storm.
2131  *** Thus I chose to announce a down-scaled virtual timer to the outside and
2132  *** calculate real timer countdown values internally.
2133  *** (the scale factor can be set via module parameter "seqtimer_scaling").
2134  ***/
2135 
2136 static int
2137 snd_azf3328_timer_start(struct snd_timer *timer)
2138 {
2139 	struct snd_azf3328 *chip;
2140 	unsigned long flags;
2141 	unsigned int delay;
2142 
2143 	chip = snd_timer_chip(timer);
2144 	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2145 	if (delay < 49) {
2146 		/* uhoh, that's not good, since user-space won't know about
2147 		 * this timing tweak
2148 		 * (we need to do it to avoid a lockup, though) */
2149 
2150 		dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2151 		delay = 49; /* minimum time is 49 ticks */
2152 	}
2153 	dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2154 	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2155 	spin_lock_irqsave(&chip->reg_lock, flags);
2156 	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2157 	spin_unlock_irqrestore(&chip->reg_lock, flags);
2158 	return 0;
2159 }
2160 
2161 static int
2162 snd_azf3328_timer_stop(struct snd_timer *timer)
2163 {
2164 	struct snd_azf3328 *chip;
2165 	unsigned long flags;
2166 
2167 	chip = snd_timer_chip(timer);
2168 	spin_lock_irqsave(&chip->reg_lock, flags);
2169 	/* disable timer countdown and interrupt */
2170 	/* Hmm, should we write TIMER_IRQ_ACK here?
2171 	   YES indeed, otherwise a rogue timer operation - which prompts
2172 	   ALSA(?) to call repeated stop() in vain, but NOT start() -
2173 	   will never end (value 0x03 is kept shown in control byte).
2174 	   Simply manually poking 0x04 _once_ immediately successfully stops
2175 	   the hardware/ALSA interrupt activity. */
2176 	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2177 	spin_unlock_irqrestore(&chip->reg_lock, flags);
2178 	return 0;
2179 }
2180 
2181 
2182 static int
2183 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2184 					       unsigned long *num, unsigned long *den)
2185 {
2186 	*num = 1;
2187 	*den = 1024000 / seqtimer_scaling;
2188 	return 0;
2189 }
2190 
2191 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2192 	.flags = SNDRV_TIMER_HW_AUTO,
2193 	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
2194 	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2195 	.start = snd_azf3328_timer_start,
2196 	.stop = snd_azf3328_timer_stop,
2197 	.precise_resolution = snd_azf3328_timer_precise_resolution,
2198 };
2199 
2200 static int
2201 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2202 {
2203 	struct snd_timer *timer = NULL;
2204 	struct snd_timer_id tid;
2205 	int err;
2206 
2207 	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2208 	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2209 	tid.card = chip->card->number;
2210 	tid.device = device;
2211 	tid.subdevice = 0;
2212 
2213 	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2214 	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2215 
2216 	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2217 	if (err < 0)
2218 		goto out;
2219 
2220 	strcpy(timer->name, "AZF3328 timer");
2221 	timer->private_data = chip;
2222 	timer->hw = snd_azf3328_timer_hw;
2223 
2224 	chip->timer = timer;
2225 
2226 	snd_azf3328_timer_stop(timer);
2227 
2228 	err = 0;
2229 
2230 out:
2231 	return err;
2232 }
2233 
2234 /******************************************************************/
2235 
2236 static void
2237 snd_azf3328_free(struct snd_card *card)
2238 {
2239 	struct snd_azf3328 *chip = card->private_data;
2240 
2241 	snd_azf3328_mixer_reset(chip);
2242 
2243 	snd_azf3328_timer_stop(chip->timer);
2244 	snd_azf3328_gameport_free(chip);
2245 }
2246 
2247 #if 0
2248 /* check whether a bit can be modified */
2249 static void
2250 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2251 {
2252 	unsigned char val, valoff, valon;
2253 
2254 	val = inb(reg);
2255 
2256 	outb(val & ~(1 << bit), reg);
2257 	valoff = inb(reg);
2258 
2259 	outb(val|(1 << bit), reg);
2260 	valon = inb(reg);
2261 
2262 	outb(val, reg);
2263 
2264 	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2265 				reg, bit, val, valoff, valon
2266 	);
2267 }
2268 #endif
2269 
2270 static inline void
2271 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2272 {
2273 	u16 tmp;
2274 
2275 	dev_dbg(chip->card->dev,
2276 		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2277 		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2278 		chip->ctrl_io, chip->game_io, chip->mpu_io,
2279 		chip->opl3_io, chip->mixer_io, chip->irq);
2280 
2281 	dev_dbg(chip->card->dev,
2282 		"game %02x %02x %02x %02x %02x %02x\n",
2283 		snd_azf3328_game_inb(chip, 0),
2284 		snd_azf3328_game_inb(chip, 1),
2285 		snd_azf3328_game_inb(chip, 2),
2286 		snd_azf3328_game_inb(chip, 3),
2287 		snd_azf3328_game_inb(chip, 4),
2288 		snd_azf3328_game_inb(chip, 5));
2289 
2290 	for (tmp = 0; tmp < 0x07; tmp += 1)
2291 		dev_dbg(chip->card->dev,
2292 			"mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2293 
2294 	for (tmp = 0; tmp <= 0x07; tmp += 1)
2295 		dev_dbg(chip->card->dev,
2296 			"0x%02x: game200 0x%04x, game208 0x%04x\n",
2297 			tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2298 
2299 	for (tmp = 0; tmp <= 0x01; tmp += 1)
2300 		dev_dbg(chip->card->dev,
2301 			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2302 			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2303 				tmp,
2304 				inb(0x300 + tmp),
2305 				inb(0x310 + tmp),
2306 				inb(0x320 + tmp),
2307 				inb(0x330 + tmp),
2308 				inb(0x388 + tmp),
2309 				inb(0x38c + tmp));
2310 
2311 	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2312 		dev_dbg(chip->card->dev,
2313 			"ctrl 0x%02x: 0x%04x\n",
2314 			tmp, snd_azf3328_ctrl_inw(chip, tmp));
2315 
2316 	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2317 		dev_dbg(chip->card->dev,
2318 			"mixer 0x%02x: 0x%04x\n",
2319 			tmp, snd_azf3328_mixer_inw(chip, tmp));
2320 }
2321 
2322 static int
2323 snd_azf3328_create(struct snd_card *card,
2324 		   struct pci_dev *pci,
2325 		   unsigned long device_type)
2326 {
2327 	struct snd_azf3328 *chip = card->private_data;
2328 	int err;
2329 	u8 dma_init;
2330 	enum snd_azf3328_codec_type codec_type;
2331 	struct snd_azf3328_codec_data *codec_setup;
2332 
2333 	err = pcim_enable_device(pci);
2334 	if (err < 0)
2335 		return err;
2336 
2337 	spin_lock_init(&chip->reg_lock);
2338 	chip->card = card;
2339 	chip->pci = pci;
2340 	chip->irq = -1;
2341 
2342 	/* check if we can restrict PCI DMA transfers to 24 bits */
2343 	if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) {
2344 		dev_err(card->dev,
2345 			"architecture does not support 24bit PCI busmaster DMA\n"
2346 		);
2347 		return -ENXIO;
2348 	}
2349 
2350 	err = pci_request_regions(pci, "Aztech AZF3328");
2351 	if (err < 0)
2352 		return err;
2353 
2354 	chip->ctrl_io  = pci_resource_start(pci, 0);
2355 	chip->game_io  = pci_resource_start(pci, 1);
2356 	chip->mpu_io   = pci_resource_start(pci, 2);
2357 	chip->opl3_io  = pci_resource_start(pci, 3);
2358 	chip->mixer_io = pci_resource_start(pci, 4);
2359 
2360 	codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2361 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2362 	codec_setup->lock = &chip->reg_lock;
2363 	codec_setup->type = AZF_CODEC_PLAYBACK;
2364 	codec_setup->name = "PLAYBACK";
2365 
2366 	codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2367 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2368 	codec_setup->lock = &chip->reg_lock;
2369 	codec_setup->type = AZF_CODEC_CAPTURE;
2370 	codec_setup->name = "CAPTURE";
2371 
2372 	codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2373 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2374 	codec_setup->lock = &chip->reg_lock;
2375 	codec_setup->type = AZF_CODEC_I2S_OUT;
2376 	codec_setup->name = "I2S_OUT";
2377 
2378 	if (devm_request_irq(&pci->dev, pci->irq, snd_azf3328_interrupt,
2379 			     IRQF_SHARED, KBUILD_MODNAME, chip)) {
2380 		dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2381 		return -EBUSY;
2382 	}
2383 	chip->irq = pci->irq;
2384 	card->sync_irq = chip->irq;
2385 	card->private_free = snd_azf3328_free;
2386 	pci_set_master(pci);
2387 
2388 	snd_azf3328_debug_show_ports(chip);
2389 
2390 	/* create mixer interface & switches */
2391 	err = snd_azf3328_mixer_new(chip);
2392 	if (err < 0)
2393 		return err;
2394 
2395 	/* standard codec init stuff */
2396 		/* default DMA init value */
2397 	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2398 
2399 	for (codec_type = AZF_CODEC_PLAYBACK;
2400 		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2401 		struct snd_azf3328_codec_data *codec =
2402 			 &chip->codecs[codec_type];
2403 
2404 		/* shutdown codecs to reduce power / noise */
2405 			/* have ...ctrl_codec_activity() act properly */
2406 		codec->running = true;
2407 		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2408 
2409 		spin_lock_irq(codec->lock);
2410 		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2411 						 dma_init);
2412 		spin_unlock_irq(codec->lock);
2413 	}
2414 
2415 	return 0;
2416 }
2417 
2418 static int
2419 __snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2420 {
2421 	static int dev;
2422 	struct snd_card *card;
2423 	struct snd_azf3328 *chip;
2424 	struct snd_opl3 *opl3;
2425 	int err;
2426 
2427 	if (dev >= SNDRV_CARDS)
2428 		return -ENODEV;
2429 	if (!enable[dev]) {
2430 		dev++;
2431 		return -ENOENT;
2432 	}
2433 
2434 	err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2435 				sizeof(*chip), &card);
2436 	if (err < 0)
2437 		return err;
2438 	chip = card->private_data;
2439 
2440 	strcpy(card->driver, "AZF3328");
2441 	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2442 
2443 	err = snd_azf3328_create(card, pci, pci_id->driver_data);
2444 	if (err < 0)
2445 		return err;
2446 
2447 	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2448 	   since our hardware ought to be similar, thus use same ID. */
2449 	err = snd_mpu401_uart_new(
2450 		card, 0,
2451 		MPU401_HW_AZT2320, chip->mpu_io,
2452 		MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2453 		-1, &chip->rmidi
2454 	);
2455 	if (err < 0) {
2456 		dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2457 				chip->mpu_io
2458 		);
2459 		return err;
2460 	}
2461 
2462 	err = snd_azf3328_timer(chip, 0);
2463 	if (err < 0)
2464 		return err;
2465 
2466 	err = snd_azf3328_pcm(chip);
2467 	if (err < 0)
2468 		return err;
2469 
2470 	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2471 			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2472 		dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2473 			   chip->opl3_io, chip->opl3_io+2
2474 		);
2475 	} else {
2476 		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2477 		err = snd_opl3_timer_new(opl3, 1, 2);
2478 		if (err < 0)
2479 			return err;
2480 		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2481 		if (err < 0)
2482 			return err;
2483 		opl3->private_data = chip;
2484 	}
2485 
2486 	sprintf(card->longname, "%s at 0x%lx, irq %i",
2487 		card->shortname, chip->ctrl_io, chip->irq);
2488 
2489 	err = snd_card_register(card);
2490 	if (err < 0)
2491 		return err;
2492 
2493 #ifdef MODULE
2494 	dev_info(card->dev,
2495 		 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2496 	dev_info(card->dev,
2497 		 "Hardware was completely undocumented, unfortunately.\n");
2498 	dev_info(card->dev,
2499 		 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2500 	dev_info(card->dev,
2501 		 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2502 		 1024000 / seqtimer_scaling, seqtimer_scaling);
2503 #endif
2504 
2505 	snd_azf3328_gameport(chip, dev);
2506 
2507 	pci_set_drvdata(pci, card);
2508 	dev++;
2509 	return 0;
2510 }
2511 
2512 static int
2513 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2514 {
2515 	return snd_card_free_on_error(&pci->dev, __snd_azf3328_probe(pci, pci_id));
2516 }
2517 
2518 static inline void
2519 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2520 			 unsigned long io_addr, unsigned count, u32 *saved_regs)
2521 {
2522 	unsigned reg;
2523 
2524 	for (reg = 0; reg < count; ++reg) {
2525 		*saved_regs = inl(io_addr);
2526 		dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2527 			io_addr, *saved_regs);
2528 		++saved_regs;
2529 		io_addr += sizeof(*saved_regs);
2530 	}
2531 }
2532 
2533 static inline void
2534 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2535 			const u32 *saved_regs,
2536 			unsigned long io_addr,
2537 			unsigned count
2538 )
2539 {
2540 	unsigned reg;
2541 
2542 	for (reg = 0; reg < count; ++reg) {
2543 		outl(*saved_regs, io_addr);
2544 		dev_dbg(chip->card->dev,
2545 			"resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2546 			io_addr, *saved_regs, inl(io_addr));
2547 		++saved_regs;
2548 		io_addr += sizeof(*saved_regs);
2549 	}
2550 }
2551 
2552 static inline void
2553 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2554 {
2555 #ifdef AZF_USE_AC97_LAYER
2556 	snd_ac97_suspend(chip->ac97);
2557 #else
2558 	snd_azf3328_suspend_regs(chip, chip->mixer_io,
2559 		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2560 
2561 	/* make sure to disable master volume etc. to prevent looping sound */
2562 	snd_azf3328_mixer_mute_control_master(chip, 1);
2563 	snd_azf3328_mixer_mute_control_pcm(chip, 1);
2564 #endif /* AZF_USE_AC97_LAYER */
2565 }
2566 
2567 static inline void
2568 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2569 {
2570 #ifdef AZF_USE_AC97_LAYER
2571 	snd_ac97_resume(chip->ac97);
2572 #else
2573 	snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2574 					ARRAY_SIZE(chip->saved_regs_mixer));
2575 
2576 	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2577 	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2578 	   resulting in a mixer reset condition persisting until _after_
2579 	   master vol was restored. Thus master vol needs an extra restore. */
2580 	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2581 #endif /* AZF_USE_AC97_LAYER */
2582 }
2583 
2584 static int
2585 snd_azf3328_suspend(struct device *dev)
2586 {
2587 	struct snd_card *card = dev_get_drvdata(dev);
2588 	struct snd_azf3328 *chip = card->private_data;
2589 	u16 *saved_regs_ctrl_u16;
2590 
2591 	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2592 
2593 	snd_azf3328_suspend_ac97(chip);
2594 
2595 	snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2596 		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2597 
2598 	/* manually store the one currently relevant write-only reg, too */
2599 	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2600 	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2601 
2602 	snd_azf3328_suspend_regs(chip, chip->game_io,
2603 		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2604 	snd_azf3328_suspend_regs(chip, chip->mpu_io,
2605 		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2606 	snd_azf3328_suspend_regs(chip, chip->opl3_io,
2607 		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2608 	return 0;
2609 }
2610 
2611 static int
2612 snd_azf3328_resume(struct device *dev)
2613 {
2614 	struct snd_card *card = dev_get_drvdata(dev);
2615 	const struct snd_azf3328 *chip = card->private_data;
2616 
2617 	snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2618 					ARRAY_SIZE(chip->saved_regs_game));
2619 	snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2620 					ARRAY_SIZE(chip->saved_regs_mpu));
2621 	snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2622 					ARRAY_SIZE(chip->saved_regs_opl3));
2623 
2624 	snd_azf3328_resume_ac97(chip);
2625 
2626 	snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2627 					ARRAY_SIZE(chip->saved_regs_ctrl));
2628 
2629 	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2630 	return 0;
2631 }
2632 
2633 static DEFINE_SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2634 
2635 static struct pci_driver azf3328_driver = {
2636 	.name = KBUILD_MODNAME,
2637 	.id_table = snd_azf3328_ids,
2638 	.probe = snd_azf3328_probe,
2639 	.driver = {
2640 		.pm = &snd_azf3328_pm,
2641 	},
2642 };
2643 
2644 module_pci_driver(azf3328_driver);
2645