xref: /linux/drivers/gpu/drm/scheduler/sched_main.c (revision dfb31428444b00824b161d8c0741d4868552813a)
1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23 
24 /**
25  * DOC: Overview
26  *
27  * The GPU scheduler provides entities which allow userspace to push jobs
28  * into software queues which are then scheduled on a hardware run queue.
29  * The software queues have a priority among them. The scheduler selects the entities
30  * from the run queue using a FIFO. The scheduler provides dependency handling
31  * features among jobs. The driver is supposed to provide callback functions for
32  * backend operations to the scheduler like submitting a job to hardware run queue,
33  * returning the dependencies of a job etc.
34  *
35  * The organisation of the scheduler is the following:
36  *
37  * 1. Each hw run queue has one scheduler
38  * 2. Each scheduler has multiple run queues with different priorities
39  *    (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
40  * 3. Each scheduler run queue has a queue of entities to schedule
41  * 4. Entities themselves maintain a queue of jobs that will be scheduled on
42  *    the hardware.
43  *
44  * The jobs in an entity are always scheduled in the order in which they were pushed.
45  *
46  * Note that once a job was taken from the entities queue and pushed to the
47  * hardware, i.e. the pending queue, the entity must not be referenced anymore
48  * through the jobs entity pointer.
49  */
50 
51 /**
52  * DOC: Flow Control
53  *
54  * The DRM GPU scheduler provides a flow control mechanism to regulate the rate
55  * in which the jobs fetched from scheduler entities are executed.
56  *
57  * In this context the &drm_gpu_scheduler keeps track of a driver specified
58  * credit limit representing the capacity of this scheduler and a credit count;
59  * every &drm_sched_job carries a driver specified number of credits.
60  *
61  * Once a job is executed (but not yet finished), the job's credits contribute
62  * to the scheduler's credit count until the job is finished. If by executing
63  * one more job the scheduler's credit count would exceed the scheduler's
64  * credit limit, the job won't be executed. Instead, the scheduler will wait
65  * until the credit count has decreased enough to not overflow its credit limit.
66  * This implies waiting for previously executed jobs.
67  */
68 
69 #include <linux/export.h>
70 #include <linux/wait.h>
71 #include <linux/sched.h>
72 #include <linux/completion.h>
73 #include <linux/dma-resv.h>
74 #include <uapi/linux/sched/types.h>
75 
76 #include <drm/drm_print.h>
77 #include <drm/drm_gem.h>
78 #include <drm/drm_syncobj.h>
79 #include <drm/gpu_scheduler.h>
80 #include <drm/spsc_queue.h>
81 
82 #include "sched_internal.h"
83 
84 #define CREATE_TRACE_POINTS
85 #include "gpu_scheduler_trace.h"
86 
87 int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
88 
89 /**
90  * DOC: sched_policy (int)
91  * Used to override default entities scheduling policy in a run queue.
92  */
93 MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default).");
94 module_param_named(sched_policy, drm_sched_policy, int, 0444);
95 
drm_sched_available_credits(struct drm_gpu_scheduler * sched)96 static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched)
97 {
98 	u32 credits;
99 
100 	WARN_ON(check_sub_overflow(sched->credit_limit,
101 				   atomic_read(&sched->credit_count),
102 				   &credits));
103 
104 	return credits;
105 }
106 
107 /**
108  * drm_sched_can_queue -- Can we queue more to the hardware?
109  * @sched: scheduler instance
110  * @entity: the scheduler entity
111  *
112  * Return true if we can push at least one more job from @entity, false
113  * otherwise.
114  */
drm_sched_can_queue(struct drm_gpu_scheduler * sched,struct drm_sched_entity * entity)115 static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
116 				struct drm_sched_entity *entity)
117 {
118 	struct drm_sched_job *s_job;
119 
120 	s_job = drm_sched_entity_queue_peek(entity);
121 	if (!s_job)
122 		return false;
123 
124 	/* If a job exceeds the credit limit, truncate it to the credit limit
125 	 * itself to guarantee forward progress.
126 	 */
127 	if (s_job->credits > sched->credit_limit) {
128 		dev_WARN(sched->dev,
129 			 "Jobs may not exceed the credit limit, truncate.\n");
130 		s_job->credits = sched->credit_limit;
131 	}
132 
133 	return drm_sched_available_credits(sched) >= s_job->credits;
134 }
135 
drm_sched_entity_compare_before(struct rb_node * a,const struct rb_node * b)136 static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
137 							    const struct rb_node *b)
138 {
139 	struct drm_sched_entity *ent_a =  rb_entry((a), struct drm_sched_entity, rb_tree_node);
140 	struct drm_sched_entity *ent_b =  rb_entry((b), struct drm_sched_entity, rb_tree_node);
141 
142 	return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting);
143 }
144 
drm_sched_rq_remove_fifo_locked(struct drm_sched_entity * entity,struct drm_sched_rq * rq)145 static void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity,
146 					    struct drm_sched_rq *rq)
147 {
148 	if (!RB_EMPTY_NODE(&entity->rb_tree_node)) {
149 		rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root);
150 		RB_CLEAR_NODE(&entity->rb_tree_node);
151 	}
152 }
153 
drm_sched_rq_update_fifo_locked(struct drm_sched_entity * entity,struct drm_sched_rq * rq,ktime_t ts)154 void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity,
155 				     struct drm_sched_rq *rq,
156 				     ktime_t ts)
157 {
158 	/*
159 	 * Both locks need to be grabbed, one to protect from entity->rq change
160 	 * for entity from within concurrent drm_sched_entity_select_rq and the
161 	 * other to update the rb tree structure.
162 	 */
163 	lockdep_assert_held(&entity->lock);
164 	lockdep_assert_held(&rq->lock);
165 
166 	drm_sched_rq_remove_fifo_locked(entity, rq);
167 
168 	entity->oldest_job_waiting = ts;
169 
170 	rb_add_cached(&entity->rb_tree_node, &rq->rb_tree_root,
171 		      drm_sched_entity_compare_before);
172 }
173 
174 /**
175  * drm_sched_rq_init - initialize a given run queue struct
176  *
177  * @sched: scheduler instance to associate with this run queue
178  * @rq: scheduler run queue
179  *
180  * Initializes a scheduler runqueue.
181  */
drm_sched_rq_init(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)182 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
183 			      struct drm_sched_rq *rq)
184 {
185 	spin_lock_init(&rq->lock);
186 	INIT_LIST_HEAD(&rq->entities);
187 	rq->rb_tree_root = RB_ROOT_CACHED;
188 	rq->current_entity = NULL;
189 	rq->sched = sched;
190 }
191 
192 /**
193  * drm_sched_rq_add_entity - add an entity
194  *
195  * @rq: scheduler run queue
196  * @entity: scheduler entity
197  *
198  * Adds a scheduler entity to the run queue.
199  */
drm_sched_rq_add_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)200 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
201 			     struct drm_sched_entity *entity)
202 {
203 	lockdep_assert_held(&entity->lock);
204 	lockdep_assert_held(&rq->lock);
205 
206 	if (!list_empty(&entity->list))
207 		return;
208 
209 	atomic_inc(rq->sched->score);
210 	list_add_tail(&entity->list, &rq->entities);
211 }
212 
213 /**
214  * drm_sched_rq_remove_entity - remove an entity
215  *
216  * @rq: scheduler run queue
217  * @entity: scheduler entity
218  *
219  * Removes a scheduler entity from the run queue.
220  */
drm_sched_rq_remove_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)221 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
222 				struct drm_sched_entity *entity)
223 {
224 	lockdep_assert_held(&entity->lock);
225 
226 	if (list_empty(&entity->list))
227 		return;
228 
229 	spin_lock(&rq->lock);
230 
231 	atomic_dec(rq->sched->score);
232 	list_del_init(&entity->list);
233 
234 	if (rq->current_entity == entity)
235 		rq->current_entity = NULL;
236 
237 	if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
238 		drm_sched_rq_remove_fifo_locked(entity, rq);
239 
240 	spin_unlock(&rq->lock);
241 }
242 
243 /**
244  * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
245  *
246  * @sched: the gpu scheduler
247  * @rq: scheduler run queue to check.
248  *
249  * Try to find the next ready entity.
250  *
251  * Return an entity if one is found; return an error-pointer (!NULL) if an
252  * entity was ready, but the scheduler had insufficient credits to accommodate
253  * its job; return NULL, if no ready entity was found.
254  */
255 static struct drm_sched_entity *
drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)256 drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched,
257 			      struct drm_sched_rq *rq)
258 {
259 	struct drm_sched_entity *entity;
260 
261 	spin_lock(&rq->lock);
262 
263 	entity = rq->current_entity;
264 	if (entity) {
265 		list_for_each_entry_continue(entity, &rq->entities, list) {
266 			if (drm_sched_entity_is_ready(entity))
267 				goto found;
268 		}
269 	}
270 
271 	list_for_each_entry(entity, &rq->entities, list) {
272 		if (drm_sched_entity_is_ready(entity))
273 			goto found;
274 
275 		if (entity == rq->current_entity)
276 			break;
277 	}
278 
279 	spin_unlock(&rq->lock);
280 
281 	return NULL;
282 
283 found:
284 	if (!drm_sched_can_queue(sched, entity)) {
285 		/*
286 		 * If scheduler cannot take more jobs signal the caller to not
287 		 * consider lower priority queues.
288 		 */
289 		entity = ERR_PTR(-ENOSPC);
290 	} else {
291 		rq->current_entity = entity;
292 		reinit_completion(&entity->entity_idle);
293 	}
294 
295 	spin_unlock(&rq->lock);
296 
297 	return entity;
298 }
299 
300 /**
301  * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
302  *
303  * @sched: the gpu scheduler
304  * @rq: scheduler run queue to check.
305  *
306  * Find oldest waiting ready entity.
307  *
308  * Return an entity if one is found; return an error-pointer (!NULL) if an
309  * entity was ready, but the scheduler had insufficient credits to accommodate
310  * its job; return NULL, if no ready entity was found.
311  */
312 static struct drm_sched_entity *
drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)313 drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched,
314 				struct drm_sched_rq *rq)
315 {
316 	struct rb_node *rb;
317 
318 	spin_lock(&rq->lock);
319 	for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) {
320 		struct drm_sched_entity *entity;
321 
322 		entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
323 		if (drm_sched_entity_is_ready(entity)) {
324 			/* If we can't queue yet, preserve the current entity in
325 			 * terms of fairness.
326 			 */
327 			if (!drm_sched_can_queue(sched, entity)) {
328 				spin_unlock(&rq->lock);
329 				return ERR_PTR(-ENOSPC);
330 			}
331 
332 			reinit_completion(&entity->entity_idle);
333 			break;
334 		}
335 	}
336 	spin_unlock(&rq->lock);
337 
338 	return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL;
339 }
340 
341 /**
342  * drm_sched_run_job_queue - enqueue run-job work
343  * @sched: scheduler instance
344  */
drm_sched_run_job_queue(struct drm_gpu_scheduler * sched)345 static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
346 {
347 	if (!drm_sched_is_stopped(sched))
348 		queue_work(sched->submit_wq, &sched->work_run_job);
349 }
350 
351 /**
352  * drm_sched_run_free_queue - enqueue free-job work
353  * @sched: scheduler instance
354  */
drm_sched_run_free_queue(struct drm_gpu_scheduler * sched)355 static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
356 {
357 	if (!drm_sched_is_stopped(sched))
358 		queue_work(sched->submit_wq, &sched->work_free_job);
359 }
360 
361 /**
362  * drm_sched_job_done - complete a job
363  * @s_job: pointer to the job which is done
364  * @result: 0 on success, -ERRNO on error
365  *
366  * Finish the job's fence and resubmit the work items.
367  */
drm_sched_job_done(struct drm_sched_job * s_job,int result)368 static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
369 {
370 	struct drm_sched_fence *s_fence = s_job->s_fence;
371 	struct drm_gpu_scheduler *sched = s_fence->sched;
372 
373 	atomic_sub(s_job->credits, &sched->credit_count);
374 	atomic_dec(sched->score);
375 
376 	trace_drm_sched_job_done(s_fence);
377 
378 	dma_fence_get(&s_fence->finished);
379 	drm_sched_fence_finished(s_fence, result);
380 	dma_fence_put(&s_fence->finished);
381 	drm_sched_run_free_queue(sched);
382 }
383 
384 /**
385  * drm_sched_job_done_cb - the callback for a done job
386  * @f: fence
387  * @cb: fence callbacks
388  */
drm_sched_job_done_cb(struct dma_fence * f,struct dma_fence_cb * cb)389 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
390 {
391 	struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
392 
393 	drm_sched_job_done(s_job, f->error);
394 }
395 
396 /**
397  * drm_sched_start_timeout - start timeout for reset worker
398  *
399  * @sched: scheduler instance to start the worker for
400  *
401  * Start the timeout for the given scheduler.
402  */
drm_sched_start_timeout(struct drm_gpu_scheduler * sched)403 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
404 {
405 	lockdep_assert_held(&sched->job_list_lock);
406 
407 	if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
408 	    !list_empty(&sched->pending_list))
409 		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
410 }
411 
drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler * sched)412 static void drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler *sched)
413 {
414 	spin_lock(&sched->job_list_lock);
415 	drm_sched_start_timeout(sched);
416 	spin_unlock(&sched->job_list_lock);
417 }
418 
419 /**
420  * drm_sched_tdr_queue_imm: - immediately start job timeout handler
421  *
422  * @sched: scheduler for which the timeout handling should be started.
423  *
424  * Start timeout handling immediately for the named scheduler.
425  */
drm_sched_tdr_queue_imm(struct drm_gpu_scheduler * sched)426 void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched)
427 {
428 	spin_lock(&sched->job_list_lock);
429 	sched->timeout = 0;
430 	drm_sched_start_timeout(sched);
431 	spin_unlock(&sched->job_list_lock);
432 }
433 EXPORT_SYMBOL(drm_sched_tdr_queue_imm);
434 
435 /**
436  * drm_sched_fault - immediately start timeout handler
437  *
438  * @sched: scheduler where the timeout handling should be started.
439  *
440  * Start timeout handling immediately when the driver detects a hardware fault.
441  */
drm_sched_fault(struct drm_gpu_scheduler * sched)442 void drm_sched_fault(struct drm_gpu_scheduler *sched)
443 {
444 	if (sched->timeout_wq)
445 		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
446 }
447 EXPORT_SYMBOL(drm_sched_fault);
448 
449 /**
450  * drm_sched_suspend_timeout - Suspend scheduler job timeout
451  *
452  * @sched: scheduler instance for which to suspend the timeout
453  *
454  * Suspend the delayed work timeout for the scheduler. This is done by
455  * modifying the delayed work timeout to an arbitrary large value,
456  * MAX_SCHEDULE_TIMEOUT in this case.
457  *
458  * Returns the timeout remaining
459  *
460  */
drm_sched_suspend_timeout(struct drm_gpu_scheduler * sched)461 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
462 {
463 	unsigned long sched_timeout, now = jiffies;
464 
465 	sched_timeout = sched->work_tdr.timer.expires;
466 
467 	/*
468 	 * Modify the timeout to an arbitrarily large value. This also prevents
469 	 * the timeout to be restarted when new submissions arrive
470 	 */
471 	if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
472 			&& time_after(sched_timeout, now))
473 		return sched_timeout - now;
474 	else
475 		return sched->timeout;
476 }
477 EXPORT_SYMBOL(drm_sched_suspend_timeout);
478 
479 /**
480  * drm_sched_resume_timeout - Resume scheduler job timeout
481  *
482  * @sched: scheduler instance for which to resume the timeout
483  * @remaining: remaining timeout
484  *
485  * Resume the delayed work timeout for the scheduler.
486  */
drm_sched_resume_timeout(struct drm_gpu_scheduler * sched,unsigned long remaining)487 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
488 		unsigned long remaining)
489 {
490 	spin_lock(&sched->job_list_lock);
491 
492 	if (list_empty(&sched->pending_list))
493 		cancel_delayed_work(&sched->work_tdr);
494 	else
495 		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining);
496 
497 	spin_unlock(&sched->job_list_lock);
498 }
499 EXPORT_SYMBOL(drm_sched_resume_timeout);
500 
drm_sched_job_begin(struct drm_sched_job * s_job)501 static void drm_sched_job_begin(struct drm_sched_job *s_job)
502 {
503 	struct drm_gpu_scheduler *sched = s_job->sched;
504 
505 	spin_lock(&sched->job_list_lock);
506 	list_add_tail(&s_job->list, &sched->pending_list);
507 	drm_sched_start_timeout(sched);
508 	spin_unlock(&sched->job_list_lock);
509 }
510 
511 /**
512  * drm_sched_job_reinsert_on_false_timeout - reinsert the job on a false timeout
513  * @sched: scheduler instance
514  * @job: job to be reinserted on the pending list
515  *
516  * In the case of a "false timeout" - when a timeout occurs but the GPU isn't
517  * hung and is making progress, the scheduler must reinsert the job back into
518  * @sched->pending_list. Otherwise, the job and its resources won't be freed
519  * through the &struct drm_sched_backend_ops.free_job callback.
520  *
521  * This function must be used in "false timeout" cases only.
522  */
drm_sched_job_reinsert_on_false_timeout(struct drm_gpu_scheduler * sched,struct drm_sched_job * job)523 static void drm_sched_job_reinsert_on_false_timeout(struct drm_gpu_scheduler *sched,
524 						    struct drm_sched_job *job)
525 {
526 	spin_lock(&sched->job_list_lock);
527 	list_add(&job->list, &sched->pending_list);
528 
529 	/* After reinserting the job, the scheduler enqueues the free-job work
530 	 * again if ready. Otherwise, a signaled job could be added to the
531 	 * pending list, but never freed.
532 	 */
533 	drm_sched_run_free_queue(sched);
534 	spin_unlock(&sched->job_list_lock);
535 }
536 
drm_sched_job_timedout(struct work_struct * work)537 static void drm_sched_job_timedout(struct work_struct *work)
538 {
539 	struct drm_gpu_scheduler *sched;
540 	struct drm_sched_job *job;
541 	enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_RESET;
542 
543 	sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
544 
545 	/* Protects against concurrent deletion in drm_sched_get_finished_job */
546 	spin_lock(&sched->job_list_lock);
547 	job = list_first_entry_or_null(&sched->pending_list,
548 				       struct drm_sched_job, list);
549 
550 	if (job) {
551 		/*
552 		 * Remove the bad job so it cannot be freed by a concurrent
553 		 * &struct drm_sched_backend_ops.free_job. It will be
554 		 * reinserted after the scheduler's work items have been
555 		 * cancelled, at which point it's safe.
556 		 */
557 		list_del_init(&job->list);
558 		spin_unlock(&sched->job_list_lock);
559 
560 		status = job->sched->ops->timedout_job(job);
561 
562 		/*
563 		 * Guilty job did complete and hence needs to be manually removed
564 		 * See drm_sched_stop doc.
565 		 */
566 		if (sched->free_guilty) {
567 			job->sched->ops->free_job(job);
568 			sched->free_guilty = false;
569 		}
570 
571 		if (status == DRM_GPU_SCHED_STAT_NO_HANG)
572 			drm_sched_job_reinsert_on_false_timeout(sched, job);
573 	} else {
574 		spin_unlock(&sched->job_list_lock);
575 	}
576 
577 	if (status != DRM_GPU_SCHED_STAT_ENODEV)
578 		drm_sched_start_timeout_unlocked(sched);
579 }
580 
581 /**
582  * drm_sched_stop - stop the scheduler
583  *
584  * @sched: scheduler instance
585  * @bad: job which caused the time out
586  *
587  * Stop the scheduler and also removes and frees all completed jobs.
588  * Note: bad job will not be freed as it might be used later and so it's
589  * callers responsibility to release it manually if it's not part of the
590  * pending list any more.
591  *
592  * This function is typically used for reset recovery (see the docu of
593  * drm_sched_backend_ops.timedout_job() for details). Do not call it for
594  * scheduler teardown, i.e., before calling drm_sched_fini().
595  *
596  * As it's only used for reset recovery, drivers must not call this function
597  * in their &struct drm_sched_backend_ops.timedout_job callback when they
598  * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG.
599  */
drm_sched_stop(struct drm_gpu_scheduler * sched,struct drm_sched_job * bad)600 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
601 {
602 	struct drm_sched_job *s_job, *tmp;
603 
604 	drm_sched_wqueue_stop(sched);
605 
606 	/*
607 	 * Reinsert back the bad job here - now it's safe as
608 	 * drm_sched_get_finished_job() cannot race against us and release the
609 	 * bad job at this point - we parked (waited for) any in progress
610 	 * (earlier) cleanups and drm_sched_get_finished_job() will not be
611 	 * called now until the scheduler's work items are submitted again.
612 	 */
613 	if (bad && bad->sched == sched)
614 		/*
615 		 * Add at the head of the queue to reflect it was the earliest
616 		 * job extracted.
617 		 */
618 		list_add(&bad->list, &sched->pending_list);
619 
620 	/*
621 	 * Iterate the job list from later to  earlier one and either deactive
622 	 * their HW callbacks or remove them from pending list if they already
623 	 * signaled.
624 	 * This iteration is thread safe as the scheduler's work items have been
625 	 * cancelled.
626 	 */
627 	list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
628 					 list) {
629 		if (s_job->s_fence->parent &&
630 		    dma_fence_remove_callback(s_job->s_fence->parent,
631 					      &s_job->cb)) {
632 			dma_fence_put(s_job->s_fence->parent);
633 			s_job->s_fence->parent = NULL;
634 			atomic_sub(s_job->credits, &sched->credit_count);
635 		} else {
636 			/*
637 			 * remove job from pending_list.
638 			 * Locking here is for concurrent resume timeout
639 			 */
640 			spin_lock(&sched->job_list_lock);
641 			list_del_init(&s_job->list);
642 			spin_unlock(&sched->job_list_lock);
643 
644 			/*
645 			 * Wait for job's HW fence callback to finish using s_job
646 			 * before releasing it.
647 			 *
648 			 * Job is still alive so fence refcount at least 1
649 			 */
650 			dma_fence_wait(&s_job->s_fence->finished, false);
651 
652 			/*
653 			 * We must keep bad job alive for later use during
654 			 * recovery by some of the drivers but leave a hint
655 			 * that the guilty job must be released.
656 			 */
657 			if (bad != s_job)
658 				sched->ops->free_job(s_job);
659 			else
660 				sched->free_guilty = true;
661 		}
662 	}
663 
664 	/*
665 	 * Stop pending timer in flight as we rearm it in  drm_sched_start. This
666 	 * avoids the pending timeout work in progress to fire right away after
667 	 * this TDR finished and before the newly restarted jobs had a
668 	 * chance to complete.
669 	 */
670 	cancel_delayed_work(&sched->work_tdr);
671 }
672 EXPORT_SYMBOL(drm_sched_stop);
673 
674 /**
675  * drm_sched_start - recover jobs after a reset
676  *
677  * @sched: scheduler instance
678  * @errno: error to set on the pending fences
679  *
680  * This function is typically used for reset recovery (see the docu of
681  * drm_sched_backend_ops.timedout_job() for details). Do not call it for
682  * scheduler startup. The scheduler itself is fully operational after
683  * drm_sched_init() succeeded.
684  *
685  * As it's only used for reset recovery, drivers must not call this function
686  * in their &struct drm_sched_backend_ops.timedout_job callback when they
687  * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG.
688  */
drm_sched_start(struct drm_gpu_scheduler * sched,int errno)689 void drm_sched_start(struct drm_gpu_scheduler *sched, int errno)
690 {
691 	struct drm_sched_job *s_job, *tmp;
692 
693 	/*
694 	 * Locking the list is not required here as the scheduler's work items
695 	 * are currently not running, so no new jobs are being inserted or
696 	 * removed. Also concurrent GPU recovers can't run in parallel.
697 	 */
698 	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
699 		struct dma_fence *fence = s_job->s_fence->parent;
700 
701 		atomic_add(s_job->credits, &sched->credit_count);
702 
703 		if (!fence) {
704 			drm_sched_job_done(s_job, errno ?: -ECANCELED);
705 			continue;
706 		}
707 
708 		if (dma_fence_add_callback(fence, &s_job->cb,
709 					   drm_sched_job_done_cb))
710 			drm_sched_job_done(s_job, fence->error ?: errno);
711 	}
712 
713 	drm_sched_start_timeout_unlocked(sched);
714 	drm_sched_wqueue_start(sched);
715 }
716 EXPORT_SYMBOL(drm_sched_start);
717 
718 /**
719  * drm_sched_resubmit_jobs - Deprecated, don't use in new code!
720  *
721  * @sched: scheduler instance
722  *
723  * Re-submitting jobs was a concept AMD came up as cheap way to implement
724  * recovery after a job timeout.
725  *
726  * This turned out to be not working very well. First of all there are many
727  * problem with the dma_fence implementation and requirements. Either the
728  * implementation is risking deadlocks with core memory management or violating
729  * documented implementation details of the dma_fence object.
730  *
731  * Drivers can still save and restore their state for recovery operations, but
732  * we shouldn't make this a general scheduler feature around the dma_fence
733  * interface. The suggested driver-side replacement is to use
734  * drm_sched_for_each_pending_job() after stopping the scheduler and implement
735  * their own recovery operations.
736  */
drm_sched_resubmit_jobs(struct drm_gpu_scheduler * sched)737 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
738 {
739 	struct drm_sched_job *s_job, *tmp;
740 	uint64_t guilty_context;
741 	bool found_guilty = false;
742 	struct dma_fence *fence;
743 
744 	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
745 		struct drm_sched_fence *s_fence = s_job->s_fence;
746 
747 		if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
748 			found_guilty = true;
749 			guilty_context = s_job->s_fence->scheduled.context;
750 		}
751 
752 		if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
753 			dma_fence_set_error(&s_fence->finished, -ECANCELED);
754 
755 		fence = sched->ops->run_job(s_job);
756 
757 		if (IS_ERR_OR_NULL(fence)) {
758 			if (IS_ERR(fence))
759 				dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
760 
761 			s_job->s_fence->parent = NULL;
762 		} else {
763 
764 			s_job->s_fence->parent = dma_fence_get(fence);
765 
766 			/* Drop for orignal kref_init */
767 			dma_fence_put(fence);
768 		}
769 	}
770 }
771 EXPORT_SYMBOL(drm_sched_resubmit_jobs);
772 
773 /**
774  * drm_sched_job_init - init a scheduler job
775  * @job: scheduler job to init
776  * @entity: scheduler entity to use
777  * @credits: the number of credits this job contributes to the schedulers
778  * credit limit
779  * @owner: job owner for debugging
780  * @drm_client_id: &struct drm_file.client_id of the owner (used by trace
781  * events)
782  *
783  * Refer to drm_sched_entity_push_job() documentation
784  * for locking considerations.
785  *
786  * Drivers must make sure drm_sched_job_cleanup() if this function returns
787  * successfully, even when @job is aborted before drm_sched_job_arm() is called.
788  *
789  * Note that this function does not assign a valid value to each struct member
790  * of struct drm_sched_job. Take a look at that struct's documentation to see
791  * who sets which struct member with what lifetime.
792  *
793  * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware
794  * has died, which can mean that there's no valid runqueue for a @entity.
795  * This function returns -ENOENT in this case (which probably should be -EIO as
796  * a more meanigful return value).
797  *
798  * Returns 0 for success, negative error code otherwise.
799  */
drm_sched_job_init(struct drm_sched_job * job,struct drm_sched_entity * entity,u32 credits,void * owner,uint64_t drm_client_id)800 int drm_sched_job_init(struct drm_sched_job *job,
801 		       struct drm_sched_entity *entity,
802 		       u32 credits, void *owner,
803 		       uint64_t drm_client_id)
804 {
805 	if (!entity->rq) {
806 		/* This will most likely be followed by missing frames
807 		 * or worse--a blank screen--leave a trail in the
808 		 * logs, so this can be debugged easier.
809 		 */
810 		dev_err(job->sched->dev, "%s: entity has no rq!\n", __func__);
811 		return -ENOENT;
812 	}
813 
814 	if (unlikely(!credits)) {
815 		pr_err("*ERROR* %s: credits cannot be 0!\n", __func__);
816 		return -EINVAL;
817 	}
818 
819 	/*
820 	 * We don't know for sure how the user has allocated. Thus, zero the
821 	 * struct so that unallowed (i.e., too early) usage of pointers that
822 	 * this function does not set is guaranteed to lead to a NULL pointer
823 	 * exception instead of UB.
824 	 */
825 	memset(job, 0, sizeof(*job));
826 
827 	job->entity = entity;
828 	job->credits = credits;
829 	job->s_fence = drm_sched_fence_alloc(entity, owner, drm_client_id);
830 	if (!job->s_fence)
831 		return -ENOMEM;
832 
833 	INIT_LIST_HEAD(&job->list);
834 
835 	xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
836 
837 	return 0;
838 }
839 EXPORT_SYMBOL(drm_sched_job_init);
840 
841 /**
842  * drm_sched_job_arm - arm a scheduler job for execution
843  * @job: scheduler job to arm
844  *
845  * This arms a scheduler job for execution. Specifically it initializes the
846  * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv
847  * or other places that need to track the completion of this job. It also
848  * initializes sequence numbers, which are fundamental for fence ordering.
849  *
850  * Refer to drm_sched_entity_push_job() documentation for locking
851  * considerations.
852  *
853  * Once this function was called, you *must* submit @job with
854  * drm_sched_entity_push_job().
855  *
856  * This can only be called if drm_sched_job_init() succeeded.
857  */
drm_sched_job_arm(struct drm_sched_job * job)858 void drm_sched_job_arm(struct drm_sched_job *job)
859 {
860 	struct drm_gpu_scheduler *sched;
861 	struct drm_sched_entity *entity = job->entity;
862 
863 	BUG_ON(!entity);
864 	drm_sched_entity_select_rq(entity);
865 	sched = entity->rq->sched;
866 
867 	job->sched = sched;
868 	job->s_priority = entity->priority;
869 
870 	drm_sched_fence_init(job->s_fence, job->entity);
871 }
872 EXPORT_SYMBOL(drm_sched_job_arm);
873 
874 /**
875  * drm_sched_job_add_dependency - adds the fence as a job dependency
876  * @job: scheduler job to add the dependencies to
877  * @fence: the dma_fence to add to the list of dependencies.
878  *
879  * Note that @fence is consumed in both the success and error cases.
880  *
881  * Returns:
882  * 0 on success, or an error on failing to expand the array.
883  */
drm_sched_job_add_dependency(struct drm_sched_job * job,struct dma_fence * fence)884 int drm_sched_job_add_dependency(struct drm_sched_job *job,
885 				 struct dma_fence *fence)
886 {
887 	struct dma_fence *entry;
888 	unsigned long index;
889 	u32 id = 0;
890 	int ret;
891 
892 	if (!fence)
893 		return 0;
894 
895 	/* Deduplicate if we already depend on a fence from the same context.
896 	 * This lets the size of the array of deps scale with the number of
897 	 * engines involved, rather than the number of BOs.
898 	 */
899 	xa_for_each(&job->dependencies, index, entry) {
900 		if (entry->context != fence->context)
901 			continue;
902 
903 		if (dma_fence_is_later(fence, entry)) {
904 			dma_fence_put(entry);
905 			xa_store(&job->dependencies, index, fence, GFP_KERNEL);
906 		} else {
907 			dma_fence_put(fence);
908 		}
909 		return 0;
910 	}
911 
912 	ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL);
913 	if (ret != 0)
914 		dma_fence_put(fence);
915 
916 	return ret;
917 }
918 EXPORT_SYMBOL(drm_sched_job_add_dependency);
919 
920 /**
921  * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency
922  * @job: scheduler job to add the dependencies to
923  * @file: drm file private pointer
924  * @handle: syncobj handle to lookup
925  * @point: timeline point
926  *
927  * This adds the fence matching the given syncobj to @job.
928  *
929  * Returns:
930  * 0 on success, or an error on failing to expand the array.
931  */
drm_sched_job_add_syncobj_dependency(struct drm_sched_job * job,struct drm_file * file,u32 handle,u32 point)932 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
933 					 struct drm_file *file,
934 					 u32 handle,
935 					 u32 point)
936 {
937 	struct dma_fence *fence;
938 	int ret;
939 
940 	ret = drm_syncobj_find_fence(file, handle, point, 0, &fence);
941 	if (ret)
942 		return ret;
943 
944 	return drm_sched_job_add_dependency(job, fence);
945 }
946 EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency);
947 
948 /**
949  * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job
950  * @job: scheduler job to add the dependencies to
951  * @resv: the dma_resv object to get the fences from
952  * @usage: the dma_resv_usage to use to filter the fences
953  *
954  * This adds all fences matching the given usage from @resv to @job.
955  * Must be called with the @resv lock held.
956  *
957  * Returns:
958  * 0 on success, or an error on failing to expand the array.
959  */
drm_sched_job_add_resv_dependencies(struct drm_sched_job * job,struct dma_resv * resv,enum dma_resv_usage usage)960 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
961 					struct dma_resv *resv,
962 					enum dma_resv_usage usage)
963 {
964 	struct dma_resv_iter cursor;
965 	struct dma_fence *fence;
966 	int ret;
967 
968 	dma_resv_assert_held(resv);
969 
970 	dma_resv_for_each_fence(&cursor, resv, usage, fence) {
971 		/*
972 		 * As drm_sched_job_add_dependency always consumes the fence
973 		 * reference (even when it fails), and dma_resv_for_each_fence
974 		 * is not obtaining one, we need to grab one before calling.
975 		 */
976 		ret = drm_sched_job_add_dependency(job, dma_fence_get(fence));
977 		if (ret)
978 			return ret;
979 	}
980 	return 0;
981 }
982 EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies);
983 
984 /**
985  * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job
986  *   dependencies
987  * @job: scheduler job to add the dependencies to
988  * @obj: the gem object to add new dependencies from.
989  * @write: whether the job might write the object (so we need to depend on
990  * shared fences in the reservation object).
991  *
992  * This should be called after drm_gem_lock_reservations() on your array of
993  * GEM objects used in the job but before updating the reservations with your
994  * own fences.
995  *
996  * Returns:
997  * 0 on success, or an error on failing to expand the array.
998  */
drm_sched_job_add_implicit_dependencies(struct drm_sched_job * job,struct drm_gem_object * obj,bool write)999 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
1000 					    struct drm_gem_object *obj,
1001 					    bool write)
1002 {
1003 	return drm_sched_job_add_resv_dependencies(job, obj->resv,
1004 						   dma_resv_usage_rw(write));
1005 }
1006 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
1007 
1008 /**
1009  * drm_sched_job_has_dependency - check whether fence is the job's dependency
1010  * @job: scheduler job to check
1011  * @fence: fence to look for
1012  *
1013  * Returns:
1014  * True if @fence is found within the job's dependencies, or otherwise false.
1015  */
drm_sched_job_has_dependency(struct drm_sched_job * job,struct dma_fence * fence)1016 bool drm_sched_job_has_dependency(struct drm_sched_job *job,
1017 				  struct dma_fence *fence)
1018 {
1019 	struct dma_fence *f;
1020 	unsigned long index;
1021 
1022 	xa_for_each(&job->dependencies, index, f) {
1023 		if (f == fence)
1024 			return true;
1025 	}
1026 
1027 	return false;
1028 }
1029 EXPORT_SYMBOL(drm_sched_job_has_dependency);
1030 
1031 /**
1032  * drm_sched_job_cleanup - clean up scheduler job resources
1033  * @job: scheduler job to clean up
1034  *
1035  * Cleans up the resources allocated with drm_sched_job_init().
1036  *
1037  * Drivers should call this from their error unwind code if @job is aborted
1038  * before drm_sched_job_arm() is called.
1039  *
1040  * drm_sched_job_arm() is a point of no return since it initializes the fences
1041  * and their sequence number etc. Once that function has been called, you *must*
1042  * submit it with drm_sched_entity_push_job() and cannot simply abort it by
1043  * calling drm_sched_job_cleanup().
1044  *
1045  * This function should be called in the &drm_sched_backend_ops.free_job callback.
1046  */
drm_sched_job_cleanup(struct drm_sched_job * job)1047 void drm_sched_job_cleanup(struct drm_sched_job *job)
1048 {
1049 	struct dma_fence *fence;
1050 	unsigned long index;
1051 
1052 	if (kref_read(&job->s_fence->finished.refcount)) {
1053 		/* The job has been processed by the scheduler, i.e.,
1054 		 * drm_sched_job_arm() and drm_sched_entity_push_job() have
1055 		 * been called.
1056 		 */
1057 		dma_fence_put(&job->s_fence->finished);
1058 	} else {
1059 		/* The job was aborted before it has been committed to be run;
1060 		 * notably, drm_sched_job_arm() has not been called.
1061 		 */
1062 		drm_sched_fence_free(job->s_fence);
1063 	}
1064 
1065 	job->s_fence = NULL;
1066 
1067 	xa_for_each(&job->dependencies, index, fence) {
1068 		dma_fence_put(fence);
1069 	}
1070 	xa_destroy(&job->dependencies);
1071 
1072 }
1073 EXPORT_SYMBOL(drm_sched_job_cleanup);
1074 
1075 /**
1076  * drm_sched_wakeup - Wake up the scheduler if it is ready to queue
1077  * @sched: scheduler instance
1078  *
1079  * Wake up the scheduler if we can queue jobs.
1080  */
drm_sched_wakeup(struct drm_gpu_scheduler * sched)1081 void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
1082 {
1083 	drm_sched_run_job_queue(sched);
1084 }
1085 
1086 /**
1087  * drm_sched_select_entity - Select next entity to process
1088  *
1089  * @sched: scheduler instance
1090  *
1091  * Return an entity to process or NULL if none are found.
1092  *
1093  * Note, that we break out of the for-loop when "entity" is non-null, which can
1094  * also be an error-pointer--this assures we don't process lower priority
1095  * run-queues. See comments in the respectively called functions.
1096  */
1097 static struct drm_sched_entity *
drm_sched_select_entity(struct drm_gpu_scheduler * sched)1098 drm_sched_select_entity(struct drm_gpu_scheduler *sched)
1099 {
1100 	struct drm_sched_entity *entity;
1101 	int i;
1102 
1103 	/* Start with the highest priority.
1104 	 */
1105 	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1106 		entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
1107 			drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) :
1108 			drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]);
1109 		if (entity)
1110 			break;
1111 	}
1112 
1113 	return IS_ERR(entity) ? NULL : entity;
1114 }
1115 
1116 /**
1117  * drm_sched_get_finished_job - fetch the next finished job to be destroyed
1118  *
1119  * @sched: scheduler instance
1120  * @have_more: are there more finished jobs on the list
1121  *
1122  * Informs the caller through @have_more whether there are more finished jobs
1123  * besides the returned one.
1124  *
1125  * Returns the next finished job from the pending list (if there is one)
1126  * ready for it to be destroyed.
1127  */
1128 static struct drm_sched_job *
drm_sched_get_finished_job(struct drm_gpu_scheduler * sched,bool * have_more)1129 drm_sched_get_finished_job(struct drm_gpu_scheduler *sched, bool *have_more)
1130 {
1131 	struct drm_sched_job *job, *next;
1132 
1133 	spin_lock(&sched->job_list_lock);
1134 
1135 	job = list_first_entry_or_null(&sched->pending_list,
1136 				       struct drm_sched_job, list);
1137 	if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
1138 		/* remove job from pending_list */
1139 		list_del_init(&job->list);
1140 
1141 		/* cancel this job's TO timer */
1142 		cancel_delayed_work(&sched->work_tdr);
1143 
1144 		*have_more = false;
1145 		next = list_first_entry_or_null(&sched->pending_list,
1146 						typeof(*next), list);
1147 		if (next) {
1148 			/* make the scheduled timestamp more accurate */
1149 			if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
1150 				     &next->s_fence->scheduled.flags))
1151 				next->s_fence->scheduled.timestamp =
1152 					dma_fence_timestamp(&job->s_fence->finished);
1153 
1154 			*have_more = dma_fence_is_signaled(&next->s_fence->finished);
1155 
1156 			/* start TO timer for next job */
1157 			drm_sched_start_timeout(sched);
1158 		}
1159 	} else {
1160 		job = NULL;
1161 	}
1162 
1163 	spin_unlock(&sched->job_list_lock);
1164 
1165 	return job;
1166 }
1167 
1168 /**
1169  * drm_sched_pick_best - Get a drm sched from a sched_list with the least load
1170  * @sched_list: list of drm_gpu_schedulers
1171  * @num_sched_list: number of drm_gpu_schedulers in the sched_list
1172  *
1173  * Returns pointer of the sched with the least load or NULL if none of the
1174  * drm_gpu_schedulers are ready
1175  */
1176 struct drm_gpu_scheduler *
drm_sched_pick_best(struct drm_gpu_scheduler ** sched_list,unsigned int num_sched_list)1177 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
1178 		     unsigned int num_sched_list)
1179 {
1180 	struct drm_gpu_scheduler *sched, *picked_sched = NULL;
1181 	int i;
1182 	unsigned int min_score = UINT_MAX, num_score;
1183 
1184 	for (i = 0; i < num_sched_list; ++i) {
1185 		sched = sched_list[i];
1186 
1187 		if (!sched->ready) {
1188 			DRM_WARN("scheduler %s is not ready, skipping",
1189 				 sched->name);
1190 			continue;
1191 		}
1192 
1193 		num_score = atomic_read(sched->score);
1194 		if (num_score < min_score) {
1195 			min_score = num_score;
1196 			picked_sched = sched;
1197 		}
1198 	}
1199 
1200 	return picked_sched;
1201 }
1202 EXPORT_SYMBOL(drm_sched_pick_best);
1203 
1204 /**
1205  * drm_sched_free_job_work - worker to call free_job
1206  *
1207  * @w: free job work
1208  */
drm_sched_free_job_work(struct work_struct * w)1209 static void drm_sched_free_job_work(struct work_struct *w)
1210 {
1211 	struct drm_gpu_scheduler *sched =
1212 		container_of(w, struct drm_gpu_scheduler, work_free_job);
1213 	struct drm_sched_job *job;
1214 	bool have_more;
1215 
1216 	job = drm_sched_get_finished_job(sched, &have_more);
1217 	if (job) {
1218 		sched->ops->free_job(job);
1219 		if (have_more)
1220 			drm_sched_run_free_queue(sched);
1221 	}
1222 
1223 	drm_sched_run_job_queue(sched);
1224 }
1225 
1226 /**
1227  * drm_sched_run_job_work - worker to call run_job
1228  *
1229  * @w: run job work
1230  */
drm_sched_run_job_work(struct work_struct * w)1231 static void drm_sched_run_job_work(struct work_struct *w)
1232 {
1233 	struct drm_gpu_scheduler *sched =
1234 		container_of(w, struct drm_gpu_scheduler, work_run_job);
1235 	struct drm_sched_entity *entity;
1236 	struct dma_fence *fence;
1237 	struct drm_sched_fence *s_fence;
1238 	struct drm_sched_job *sched_job;
1239 	int r;
1240 
1241 	/* Find entity with a ready job */
1242 	entity = drm_sched_select_entity(sched);
1243 	if (!entity) {
1244 		/*
1245 		 * Either no more work to do, or the next ready job needs more
1246 		 * credits than the scheduler has currently available.
1247 		 */
1248 		return;
1249 	}
1250 
1251 	sched_job = drm_sched_entity_pop_job(entity);
1252 	if (!sched_job) {
1253 		complete_all(&entity->entity_idle);
1254 		drm_sched_run_job_queue(sched);
1255 		return;
1256 	}
1257 
1258 	s_fence = sched_job->s_fence;
1259 
1260 	atomic_add(sched_job->credits, &sched->credit_count);
1261 	drm_sched_job_begin(sched_job);
1262 
1263 	trace_drm_sched_job_run(sched_job, entity);
1264 	/*
1265 	 * The run_job() callback must by definition return a fence whose
1266 	 * refcount has been incremented for the scheduler already.
1267 	 */
1268 	fence = sched->ops->run_job(sched_job);
1269 	complete_all(&entity->entity_idle);
1270 	drm_sched_fence_scheduled(s_fence, fence);
1271 
1272 	if (!IS_ERR_OR_NULL(fence)) {
1273 		r = dma_fence_add_callback(fence, &sched_job->cb,
1274 					   drm_sched_job_done_cb);
1275 		if (r == -ENOENT)
1276 			drm_sched_job_done(sched_job, fence->error);
1277 		else if (r)
1278 			DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r);
1279 
1280 		dma_fence_put(fence);
1281 	} else {
1282 		drm_sched_job_done(sched_job, IS_ERR(fence) ?
1283 				   PTR_ERR(fence) : 0);
1284 	}
1285 
1286 	wake_up(&sched->job_scheduled);
1287 	drm_sched_run_job_queue(sched);
1288 }
1289 
drm_sched_alloc_wq(const char * name)1290 static struct workqueue_struct *drm_sched_alloc_wq(const char *name)
1291 {
1292 #if (IS_ENABLED(CONFIG_LOCKDEP))
1293 	static struct lockdep_map map = {
1294 		.name = "drm_sched_lockdep_map"
1295 	};
1296 
1297 	/*
1298 	 * Avoid leaking a lockdep map on each drm sched creation and
1299 	 * destruction by using a single lockdep map for all drm sched
1300 	 * allocated submit_wq.
1301 	 */
1302 
1303 	return alloc_ordered_workqueue_lockdep_map(name, WQ_MEM_RECLAIM, &map);
1304 #else
1305 	return alloc_ordered_workqueue(name, WQ_MEM_RECLAIM);
1306 #endif
1307 }
1308 
1309 /**
1310  * drm_sched_init - Init a gpu scheduler instance
1311  *
1312  * @sched: scheduler instance
1313  * @args: scheduler initialization arguments
1314  *
1315  * Return 0 on success, otherwise error code.
1316  */
drm_sched_init(struct drm_gpu_scheduler * sched,const struct drm_sched_init_args * args)1317 int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_init_args *args)
1318 {
1319 	int i;
1320 
1321 	sched->ops = args->ops;
1322 	sched->credit_limit = args->credit_limit;
1323 	sched->name = args->name;
1324 	sched->timeout = args->timeout;
1325 	sched->hang_limit = args->hang_limit;
1326 	sched->timeout_wq = args->timeout_wq ? args->timeout_wq : system_percpu_wq;
1327 	sched->score = args->score ? args->score : &sched->_score;
1328 	sched->dev = args->dev;
1329 
1330 	if (args->num_rqs > DRM_SCHED_PRIORITY_COUNT) {
1331 		/* This is a gross violation--tell drivers what the  problem is.
1332 		 */
1333 		dev_err(sched->dev, "%s: num_rqs cannot be greater than DRM_SCHED_PRIORITY_COUNT\n",
1334 			__func__);
1335 		return -EINVAL;
1336 	} else if (sched->sched_rq) {
1337 		/* Not an error, but warn anyway so drivers can
1338 		 * fine-tune their DRM calling order, and return all
1339 		 * is good.
1340 		 */
1341 		dev_warn(sched->dev, "%s: scheduler already initialized!\n", __func__);
1342 		return 0;
1343 	}
1344 
1345 	if (args->submit_wq) {
1346 		sched->submit_wq = args->submit_wq;
1347 		sched->own_submit_wq = false;
1348 	} else {
1349 		sched->submit_wq = drm_sched_alloc_wq(args->name);
1350 		if (!sched->submit_wq)
1351 			return -ENOMEM;
1352 
1353 		sched->own_submit_wq = true;
1354 	}
1355 
1356 	sched->sched_rq = kmalloc_objs(*sched->sched_rq, args->num_rqs,
1357 				       GFP_KERNEL | __GFP_ZERO);
1358 	if (!sched->sched_rq)
1359 		goto Out_check_own;
1360 	sched->num_rqs = args->num_rqs;
1361 	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1362 		sched->sched_rq[i] = kzalloc_obj(*sched->sched_rq[i]);
1363 		if (!sched->sched_rq[i])
1364 			goto Out_unroll;
1365 		drm_sched_rq_init(sched, sched->sched_rq[i]);
1366 	}
1367 
1368 	init_waitqueue_head(&sched->job_scheduled);
1369 	INIT_LIST_HEAD(&sched->pending_list);
1370 	spin_lock_init(&sched->job_list_lock);
1371 	atomic_set(&sched->credit_count, 0);
1372 	INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
1373 	INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
1374 	INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
1375 	atomic_set(&sched->_score, 0);
1376 	atomic64_set(&sched->job_id_count, 0);
1377 	sched->pause_submit = false;
1378 
1379 	sched->ready = true;
1380 	return 0;
1381 Out_unroll:
1382 	for (--i ; i >= DRM_SCHED_PRIORITY_KERNEL; i--)
1383 		kfree(sched->sched_rq[i]);
1384 
1385 	kfree(sched->sched_rq);
1386 	sched->sched_rq = NULL;
1387 Out_check_own:
1388 	if (sched->own_submit_wq)
1389 		destroy_workqueue(sched->submit_wq);
1390 	dev_err(sched->dev, "%s: Failed to setup GPU scheduler--out of memory\n", __func__);
1391 	return -ENOMEM;
1392 }
1393 EXPORT_SYMBOL(drm_sched_init);
1394 
drm_sched_cancel_remaining_jobs(struct drm_gpu_scheduler * sched)1395 static void drm_sched_cancel_remaining_jobs(struct drm_gpu_scheduler *sched)
1396 {
1397 	struct drm_sched_job *job, *tmp;
1398 
1399 	/* All other accessors are stopped. No locking necessary. */
1400 	list_for_each_entry_safe_reverse(job, tmp, &sched->pending_list, list) {
1401 		sched->ops->cancel_job(job);
1402 		list_del(&job->list);
1403 		sched->ops->free_job(job);
1404 	}
1405 }
1406 
1407 /**
1408  * drm_sched_fini - Destroy a gpu scheduler
1409  *
1410  * @sched: scheduler instance
1411  *
1412  * Tears down and cleans up the scheduler.
1413  *
1414  * This stops submission of new jobs to the hardware through &struct
1415  * drm_sched_backend_ops.run_job. If &struct drm_sched_backend_ops.cancel_job
1416  * is implemented, all jobs will be canceled through it and afterwards cleaned
1417  * up through &struct drm_sched_backend_ops.free_job. If cancel_job is not
1418  * implemented, memory could leak.
1419  */
drm_sched_fini(struct drm_gpu_scheduler * sched)1420 void drm_sched_fini(struct drm_gpu_scheduler *sched)
1421 {
1422 	struct drm_sched_entity *s_entity;
1423 	int i;
1424 
1425 	drm_sched_wqueue_stop(sched);
1426 
1427 	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1428 		struct drm_sched_rq *rq = sched->sched_rq[i];
1429 
1430 		spin_lock(&rq->lock);
1431 		list_for_each_entry(s_entity, &rq->entities, list) {
1432 			/*
1433 			 * Prevents reinsertion and marks job_queue as idle,
1434 			 * it will be removed from the rq in drm_sched_entity_fini()
1435 			 * eventually
1436 			 *
1437 			 * FIXME:
1438 			 * This lacks the proper spin_lock(&s_entity->lock) and
1439 			 * is, therefore, a race condition. Most notably, it
1440 			 * can race with drm_sched_entity_push_job(). The lock
1441 			 * cannot be taken here, however, because this would
1442 			 * lead to lock inversion -> deadlock.
1443 			 *
1444 			 * The best solution probably is to enforce the life
1445 			 * time rule of all entities having to be torn down
1446 			 * before their scheduler. Then, however, locking could
1447 			 * be dropped alltogether from this function.
1448 			 *
1449 			 * For now, this remains a potential race in all
1450 			 * drivers that keep entities alive for longer than
1451 			 * the scheduler.
1452 			 *
1453 			 * The READ_ONCE() is there to make the lockless read
1454 			 * (warning about the lockless write below) slightly
1455 			 * less broken...
1456 			 */
1457 			if (!READ_ONCE(s_entity->stopped))
1458 				dev_warn(sched->dev, "Tearing down scheduler with active entities!\n");
1459 			s_entity->stopped = true;
1460 		}
1461 		spin_unlock(&rq->lock);
1462 		kfree(sched->sched_rq[i]);
1463 	}
1464 
1465 	/* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
1466 	wake_up_all(&sched->job_scheduled);
1467 
1468 	/* Confirm no work left behind accessing device structures */
1469 	cancel_delayed_work_sync(&sched->work_tdr);
1470 
1471 	/* Avoid memory leaks if supported by the driver. */
1472 	if (sched->ops->cancel_job)
1473 		drm_sched_cancel_remaining_jobs(sched);
1474 
1475 	if (sched->own_submit_wq)
1476 		destroy_workqueue(sched->submit_wq);
1477 	sched->ready = false;
1478 	kfree(sched->sched_rq);
1479 	sched->sched_rq = NULL;
1480 
1481 	if (!list_empty(&sched->pending_list))
1482 		dev_warn(sched->dev, "Tearing down scheduler while jobs are pending!\n");
1483 }
1484 EXPORT_SYMBOL(drm_sched_fini);
1485 
1486 /**
1487  * drm_sched_increase_karma - Update sched_entity guilty flag
1488  *
1489  * @bad: The job guilty of time out
1490  *
1491  * Increment on every hang caused by the 'bad' job. If this exceeds the hang
1492  * limit of the scheduler then the respective sched entity is marked guilty and
1493  * jobs from it will not be scheduled further
1494  */
drm_sched_increase_karma(struct drm_sched_job * bad)1495 void drm_sched_increase_karma(struct drm_sched_job *bad)
1496 {
1497 	int i;
1498 	struct drm_sched_entity *tmp;
1499 	struct drm_sched_entity *entity;
1500 	struct drm_gpu_scheduler *sched = bad->sched;
1501 
1502 	/* don't change @bad's karma if it's from KERNEL RQ,
1503 	 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
1504 	 * corrupt but keep in mind that kernel jobs always considered good.
1505 	 */
1506 	if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
1507 		atomic_inc(&bad->karma);
1508 
1509 		for (i = DRM_SCHED_PRIORITY_HIGH; i < sched->num_rqs; i++) {
1510 			struct drm_sched_rq *rq = sched->sched_rq[i];
1511 
1512 			spin_lock(&rq->lock);
1513 			list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
1514 				if (bad->s_fence->scheduled.context ==
1515 				    entity->fence_context) {
1516 					if (entity->guilty)
1517 						atomic_set(entity->guilty, 1);
1518 					break;
1519 				}
1520 			}
1521 			spin_unlock(&rq->lock);
1522 			if (&entity->list != &rq->entities)
1523 				break;
1524 		}
1525 	}
1526 }
1527 EXPORT_SYMBOL(drm_sched_increase_karma);
1528 
1529 /**
1530  * drm_sched_wqueue_ready - Is the scheduler ready for submission
1531  *
1532  * @sched: scheduler instance
1533  *
1534  * Returns true if submission is ready
1535  */
drm_sched_wqueue_ready(struct drm_gpu_scheduler * sched)1536 bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched)
1537 {
1538 	return sched->ready;
1539 }
1540 EXPORT_SYMBOL(drm_sched_wqueue_ready);
1541 
1542 /**
1543  * drm_sched_wqueue_stop - stop scheduler submission
1544  * @sched: scheduler instance
1545  *
1546  * Stops the scheduler from pulling new jobs from entities. It also stops
1547  * freeing jobs automatically through drm_sched_backend_ops.free_job().
1548  */
drm_sched_wqueue_stop(struct drm_gpu_scheduler * sched)1549 void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched)
1550 {
1551 	WRITE_ONCE(sched->pause_submit, true);
1552 	cancel_work_sync(&sched->work_run_job);
1553 	cancel_work_sync(&sched->work_free_job);
1554 }
1555 EXPORT_SYMBOL(drm_sched_wqueue_stop);
1556 
1557 /**
1558  * drm_sched_wqueue_start - start scheduler submission
1559  * @sched: scheduler instance
1560  *
1561  * Restarts the scheduler after drm_sched_wqueue_stop() has stopped it.
1562  *
1563  * This function is not necessary for 'conventional' startup. The scheduler is
1564  * fully operational after drm_sched_init() succeeded.
1565  */
drm_sched_wqueue_start(struct drm_gpu_scheduler * sched)1566 void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched)
1567 {
1568 	WRITE_ONCE(sched->pause_submit, false);
1569 	queue_work(sched->submit_wq, &sched->work_run_job);
1570 	queue_work(sched->submit_wq, &sched->work_free_job);
1571 }
1572 EXPORT_SYMBOL(drm_sched_wqueue_start);
1573 
1574 /**
1575  * drm_sched_is_stopped() - Checks whether drm_sched is stopped
1576  * @sched: DRM scheduler
1577  *
1578  * Return: true if sched is stopped, false otherwise
1579  */
drm_sched_is_stopped(struct drm_gpu_scheduler * sched)1580 bool drm_sched_is_stopped(struct drm_gpu_scheduler *sched)
1581 {
1582 	return READ_ONCE(sched->pause_submit);
1583 }
1584 EXPORT_SYMBOL(drm_sched_is_stopped);
1585 
1586 /**
1587  * drm_sched_job_is_signaled() - DRM scheduler job is signaled
1588  * @job: DRM scheduler job
1589  *
1590  * Determine if DRM scheduler job is signaled. DRM scheduler should be stopped
1591  * to obtain a stable snapshot of state. Both parent fence (hardware fence) and
1592  * finished fence (software fence) are checked to determine signaling state.
1593  *
1594  * Return: true if job is signaled, false otherwise
1595  */
drm_sched_job_is_signaled(struct drm_sched_job * job)1596 bool drm_sched_job_is_signaled(struct drm_sched_job *job)
1597 {
1598 	struct drm_sched_fence *s_fence = job->s_fence;
1599 
1600 	WARN_ON(!drm_sched_is_stopped(job->sched));
1601 	return (s_fence->parent && dma_fence_is_signaled(s_fence->parent)) ||
1602 		dma_fence_is_signaled(&s_fence->finished);
1603 }
1604 EXPORT_SYMBOL(drm_sched_job_is_signaled);
1605